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Create the Forge script for this magic card
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{"name": "Imposing Sovereign", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Noble", "oracle_text": "Creatures your opponents control enter the battlefield tapped.", "power": "2", "toughness": "1"}
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Name:Imposing Sovereign\nManaCost:1 W\nTypes:Creature Human Noble\nPT:2/1\nR:Event$ Moved | ValidCard$ Creature.OppCtrl | Destination$ Battlefield | ReplaceWith$ ETBTapped | ReplacementResult$ Updated | ActiveZones$ Battlefield | Description$ Creatures your opponents control enter the battlefield tapped.\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard\nOracle:Creatures your opponents control enter the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imposing Sovereign", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Noble", "oracle_text": "Creatures your opponents control enter the battlefield tapped.", "power": "2", "toughness": "1"}
### Response: Name:Imposing Sovereign\nManaCost:1 W\nTypes:Creature Human Noble\nPT:2/1\nR:Event$ Moved | ValidCard$ Creature.OppCtrl | Destination$ Battlefield | ReplaceWith$ ETBTapped | ReplacementResult$ Updated | ActiveZones$ Battlefield | Description$ Creatures your opponents control enter the battlefield tapped.\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard\nOracle:Creatures your opponents control enter the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Krovikan Rot", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 2 or less.\nRecover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)"}
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Name:Krovikan Rot\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less. | SpellDescription$ Destroy target creature with power 2 or less.\nK:Recover:1 B B\nOracle:Destroy target creature with power 2 or less.\nRecover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krovikan Rot", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 2 or less.\nRecover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)"}
### Response: Name:Krovikan Rot\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less. | SpellDescription$ Destroy target creature with power 2 or less.\nK:Recover:1 B B\nOracle:Destroy target creature with power 2 or less.\nRecover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
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Create the Forge script for this magic card
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{"name": "Rammas Echor, Ancient Shield", "mana_cost": "{3}{W}", "type_line": "Legendary Artifact", "oracle_text": "Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.\nAt the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)"}
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Name:Rammas Echor, Ancient Shield\nManaCost:3 W\nTypes:Legendary Artifact\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDaw | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.\nSVar:TrigDaw:DB$ Draw | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ w_0_3_wall_defender\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.withDefender+YouCtrl | KW$ Exalted\nDeckHas:Ability$Token & Type$Wall\nDeckHints:Keyword$Defender & Type$Wall\nOracle:Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.\nAt the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rammas Echor, Ancient Shield", "mana_cost": "{3}{W}", "type_line": "Legendary Artifact", "oracle_text": "Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.\nAt the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)"}
### Response: Name:Rammas Echor, Ancient Shield\nManaCost:3 W\nTypes:Legendary Artifact\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDaw | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.\nSVar:TrigDaw:DB$ Draw | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ w_0_3_wall_defender\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.withDefender+YouCtrl | KW$ Exalted\nDeckHas:Ability$Token & Type$Wall\nDeckHints:Keyword$Defender & Type$Wall\nOracle:Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.\nAt the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Create the Forge script for this magic card
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{"name": "Pippin's Bravery", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn."}
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Name:Pippin's Bravery\nManaCost:G\nTypes:Instant\nA:SP$ Sacrifice | SacValid$ Food | Optional$ True | RememberSacrificed$ True | SubAbility$ DBPump | SpellDescription$ You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target Creature | NumAtt$ +X | NumDef$ +X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Compare Y GE1.4.2\nSVar:Y:Remembered$Amount\nDeckHints:Type$Food\nDeckHas:Ability$Sacrifice\nOracle:You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pippin's Bravery", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn."}
### Response: Name:Pippin's Bravery\nManaCost:G\nTypes:Instant\nA:SP$ Sacrifice | SacValid$ Food | Optional$ True | RememberSacrificed$ True | SubAbility$ DBPump | SpellDescription$ You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target Creature | NumAtt$ +X | NumDef$ +X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Compare Y GE1.4.2\nSVar:Y:Remembered$Amount\nDeckHints:Type$Food\nDeckHas:Ability$Sacrifice\nOracle:You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Merfolk Mesmerist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{U}, {T}: Target player mills two cards.", "power": "1", "toughness": "2"}
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Name:Merfolk Mesmerist\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:1/2\nA:AB$ Mill | Cost$ U T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills two cards.\nOracle:{U}, {T}: Target player mills two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Merfolk Mesmerist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{U}, {T}: Target player mills two cards.", "power": "1", "toughness": "2"}
### Response: Name:Merfolk Mesmerist\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:1/2\nA:AB$ Mill | Cost$ U T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills two cards.\nOracle:{U}, {T}: Target player mills two cards.
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Create the Forge script for this magic card
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{"name": "Sabertooth Cobra", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)", "power": "2", "toughness": "2"}
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Name:Sabertooth Cobra\nManaCost:2 G\nTypes:Creature Snake\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ PoisonTarget | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)\nSVar:PoisonTarget:DB$ Poison | Num$ 1 | Defined$ TriggeredTarget | SubAbility$ CobraEffect\nSVar:CobraEffect:DB$ Effect | OneOff$ True | Abilities$ PayUp | Duration$ Permanent | Triggers$ PoisonTrig | RememberObjects$ TriggeredTarget\nSVar:PayUp:ST$ ChangeZone | Activator$ Player.IsRemembered | ActivationZone$ Command | Cost$ 2 | Defined$ Self | Origin$ Command | Destination$ Exile | AILogic$ Always | SpellDescription$ Pay {2} to avoid another poison counter.\nSVar:PoisonTrig:Mode$ Phase | OneOff$ True | Phase$ Upkeep | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step.\nSVar:Bleed:DB$ Poison | Num$ 1 | Defined$ Remembered\nOracle:Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sabertooth Cobra", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)", "power": "2", "toughness": "2"}
### Response: Name:Sabertooth Cobra\nManaCost:2 G\nTypes:Creature Snake\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ PoisonTarget | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)\nSVar:PoisonTarget:DB$ Poison | Num$ 1 | Defined$ TriggeredTarget | SubAbility$ CobraEffect\nSVar:CobraEffect:DB$ Effect | OneOff$ True | Abilities$ PayUp | Duration$ Permanent | Triggers$ PoisonTrig | RememberObjects$ TriggeredTarget\nSVar:PayUp:ST$ ChangeZone | Activator$ Player.IsRemembered | ActivationZone$ Command | Cost$ 2 | Defined$ Self | Origin$ Command | Destination$ Exile | AILogic$ Always | SpellDescription$ Pay {2} to avoid another poison counter.\nSVar:PoisonTrig:Mode$ Phase | OneOff$ True | Phase$ Upkeep | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step.\nSVar:Bleed:DB$ Poison | Num$ 1 | Defined$ Remembered\nOracle:Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay {2} before that step. (A player with ten or more poison counters loses the game.)
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Create the Forge script for this magic card
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{"name": "Weathered Sentinels", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender, vigilance, reach, trample\nWeathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.\nWhenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.", "power": "2", "toughness": "5"}
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Name:Weathered Sentinels\nManaCost:3\nTypes:Artifact Creature Wall\nPT:2/5\nK:Defender\nK:Vigilance\nK:Reach\nK:Trample\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | ValidAttacked$ Player.attackedYouTheirLastTurn | Description$ CARDNAME can attack players who attacked you during their last turn as though it didn't have defender.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +3/+3 and gains indestructible until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ 3 | NumDef$ 3 | KW$ Indestructible\nSVar:HasAttackEffect:TRUE\nOracle:Defender, vigilance, reach, trample\nWeathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.\nWhenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Weathered Sentinels", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender, vigilance, reach, trample\nWeathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.\nWhenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.", "power": "2", "toughness": "5"}
### Response: Name:Weathered Sentinels\nManaCost:3\nTypes:Artifact Creature Wall\nPT:2/5\nK:Defender\nK:Vigilance\nK:Reach\nK:Trample\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | ValidAttacked$ Player.attackedYouTheirLastTurn | Description$ CARDNAME can attack players who attacked you during their last turn as though it didn't have defender.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +3/+3 and gains indestructible until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ 3 | NumDef$ 3 | KW$ Indestructible\nSVar:HasAttackEffect:TRUE\nOracle:Defender, vigilance, reach, trample\nWeathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.\nWhenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.
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Create the Forge script for this magic card
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{"name": "Geralf's Messenger", "mana_cost": "{B}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Geralf's Messenger enters the battlefield tapped.\nWhen Geralf's Messenger enters the battlefield, target opponent loses 2 life.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "3", "toughness": "2"}
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Name:Geralf's Messenger\nManaCost:B B B\nTypes:Creature Zombie\nPT:3/2\nK:Undying\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2\nOracle:Geralf's Messenger enters the battlefield tapped.\nWhen Geralf's Messenger enters the battlefield, target opponent loses 2 life.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Geralf's Messenger", "mana_cost": "{B}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Geralf's Messenger enters the battlefield tapped.\nWhen Geralf's Messenger enters the battlefield, target opponent loses 2 life.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "3", "toughness": "2"}
### Response: Name:Geralf's Messenger\nManaCost:B B B\nTypes:Creature Zombie\nPT:3/2\nK:Undying\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2\nOracle:Geralf's Messenger enters the battlefield tapped.\nWhen Geralf's Messenger enters the battlefield, target opponent loses 2 life.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Zimone, Quandrix Prodigy", "mana_cost": "{G}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{1}, {T}: You may put a land card from your hand onto the battlefield tapped.\n{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.", "power": "1", "toughness": "2"}
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Name:Zimone, Quandrix Prodigy\nManaCost:G U\nTypes:Legendary Creature Human Wizard\nPT:1/2\nA:AB$ ChangeZone | Cost$ 1 T | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 1 | Optional$ True | SpellDescription$ You may put a land card from your hand onto the battlefield tapped.\nA:AB$ Draw | Cost$ 4 T | NumCards$ X | SpellDescription$ Draw a card. If you control eight or more lands, draw two cards instead.\nSVar:X:Count$Compare CheckLands GE8.2.1\nSVar:CheckLands:Count$Valid Land.YouCtrl\nOracle:{1}, {T}: You may put a land card from your hand onto the battlefield tapped.\n{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zimone, Quandrix Prodigy", "mana_cost": "{G}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{1}, {T}: You may put a land card from your hand onto the battlefield tapped.\n{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.", "power": "1", "toughness": "2"}
### Response: Name:Zimone, Quandrix Prodigy\nManaCost:G U\nTypes:Legendary Creature Human Wizard\nPT:1/2\nA:AB$ ChangeZone | Cost$ 1 T | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 1 | Optional$ True | SpellDescription$ You may put a land card from your hand onto the battlefield tapped.\nA:AB$ Draw | Cost$ 4 T | NumCards$ X | SpellDescription$ Draw a card. If you control eight or more lands, draw two cards instead.\nSVar:X:Count$Compare CheckLands GE8.2.1\nSVar:CheckLands:Count$Valid Land.YouCtrl\nOracle:{1}, {T}: You may put a land card from your hand onto the battlefield tapped.\n{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.
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Create the Forge script for this magic card
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{"name": "Tuktuk Grunts", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Goblin Warrior Ally", "oracle_text": "Haste\nWhenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.", "power": "2", "toughness": "2"}
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Name:Tuktuk Grunts\nManaCost:4 R\nTypes:Creature Goblin Warrior Ally\nPT:2/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Ally\nOracle:Haste\nWhenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tuktuk Grunts", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Goblin Warrior Ally", "oracle_text": "Haste\nWhenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.", "power": "2", "toughness": "2"}
### Response: Name:Tuktuk Grunts\nManaCost:4 R\nTypes:Creature Goblin Warrior Ally\nPT:2/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Ally\nOracle:Haste\nWhenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
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Create the Forge script for this magic card
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{"name": "Leering Gargoyle", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Flying\n{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.", "power": "2", "toughness": "2"}
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Name:Leering Gargoyle\nManaCost:1 W U\nTypes:Creature Gargoyle\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ T | Defined$ Self | NumAtt$ -2 | NumDef$ 2 | SubAbility$ DBDebuff | SpellDescription$ CARDNAME gets -2/+2 and loses flying until end of turn.\nSVar:DBDebuff:DB$ Debuff | Defined$ Self | Keywords$ Flying\nOracle:Flying\n{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leering Gargoyle", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Flying\n{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Leering Gargoyle\nManaCost:1 W U\nTypes:Creature Gargoyle\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ T | Defined$ Self | NumAtt$ -2 | NumDef$ 2 | SubAbility$ DBDebuff | SpellDescription$ CARDNAME gets -2/+2 and loses flying until end of turn.\nSVar:DBDebuff:DB$ Debuff | Defined$ Self | Keywords$ Flying\nOracle:Flying\n{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Rakdos Locket", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {R}.\n{B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards."}
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Name:Rakdos Locket\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Red\nA:AB$ Draw | Cost$ BR BR BR BR T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:{T}: Add {B} or {R}.\n{B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rakdos Locket", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {R}.\n{B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards."}
### Response: Name:Rakdos Locket\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Red\nA:AB$ Draw | Cost$ BR BR BR BR T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:{T}: Add {B} or {R}.\n{B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards.
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Create the Forge script for this magic card
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{"name": "Mtenda Herder", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)", "power": "1", "toughness": "1"}
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Name:Mtenda Herder\nManaCost:W\nTypes:Creature Human Scout\nPT:1/1\nK:Flanking\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mtenda Herder", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)", "power": "1", "toughness": "1"}
### Response: Name:Mtenda Herder\nManaCost:W\nTypes:Creature Human Scout\nPT:1/1\nK:Flanking\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Create the Forge script for this magic card
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{"name": "Slagstone Refinery", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")"}
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Name:Slagstone Refinery\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Artifact.nonToken+YouCtrl+Other,Card.Self | Origin$ Battlefield | Destination$ Graveyard,Exile | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nDeckHints:Type$Artifact\nDeckHas:Ability$Token\nOracle:Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slagstone Refinery", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")"}
### Response: Name:Slagstone Refinery\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Artifact.nonToken+YouCtrl+Other,Card.Self | Origin$ Battlefield | Destination$ Graveyard,Exile | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nDeckHints:Type$Artifact\nDeckHas:Ability$Token\nOracle:Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Create the Forge script for this magic card
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{"name": "Bonethorn Valesk", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.", "power": "4", "toughness": "2"}
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Name:Bonethorn Valesk\nManaCost:4 R\nTypes:Creature Beast\nPT:4/2\nT:Mode$ TurnFaceUp | ValidCard$ Permanent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a permanent is turned face up, CARDNAME deals 1 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bonethorn Valesk", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.", "power": "4", "toughness": "2"}
### Response: Name:Bonethorn Valesk\nManaCost:4 R\nTypes:Creature Beast\nPT:4/2\nT:Mode$ TurnFaceUp | ValidCard$ Permanent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a permanent is turned face up, CARDNAME deals 1 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
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Create the Forge script for this magic card
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{"name": "Samite Herbalist", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "2", "toughness": "1"}
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Name:Samite Herbalist\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/1\nT:Mode$ Taps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nDeckHas:Ability$LifeGain\nOracle:Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Samite Herbalist", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "2", "toughness": "1"}
### Response: Name:Samite Herbalist\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/1\nT:Mode$ Taps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nDeckHas:Ability$LifeGain\nOracle:Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Create the Forge script for this magic card
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{"name": "Kjeldoran Knight", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{1}{W}: Kjeldoran Knight gets +1/+0 until end of turn.\n{W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.", "power": "1", "toughness": "1"}
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Name:Kjeldoran Knight\nManaCost:W W\nTypes:Creature Human Knight\nPT:1/1\nK:Banding\nA:AB$ Pump | Cost$ 1 W | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ W W | Defined$ Self | NumDef$ +2 | SpellDescription$ CARDNAME gets +0/+2 until end of turn.\nOracle:Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{1}{W}: Kjeldoran Knight gets +1/+0 until end of turn.\n{W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kjeldoran Knight", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{1}{W}: Kjeldoran Knight gets +1/+0 until end of turn.\n{W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Kjeldoran Knight\nManaCost:W W\nTypes:Creature Human Knight\nPT:1/1\nK:Banding\nA:AB$ Pump | Cost$ 1 W | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ W W | Defined$ Self | NumDef$ +2 | SpellDescription$ CARDNAME gets +0/+2 until end of turn.\nOracle:Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{1}{W}: Kjeldoran Knight gets +1/+0 until end of turn.\n{W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Aladdin", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.", "power": "1", "toughness": "1"}
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Name:Aladdin\nManaCost:2 R R\nTypes:Creature Human Rogue\nPT:1/1\nA:AB$ GainControl | Cost$ 1 R R T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | LoseControl$ LeavesPlay,LoseControl | SpellDescription$ Gain control of target artifact for as long as you control CARDNAME.\nOracle:{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aladdin", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.", "power": "1", "toughness": "1"}
### Response: Name:Aladdin\nManaCost:2 R R\nTypes:Creature Human Rogue\nPT:1/1\nA:AB$ GainControl | Cost$ 1 R R T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | LoseControl$ LeavesPlay,LoseControl | SpellDescription$ Gain control of target artifact for as long as you control CARDNAME.\nOracle:{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.
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Create the Forge script for this magic card
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{"name": "Pyre Hound", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.", "power": "2", "toughness": "3"}
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Name:Pyre Hound\nManaCost:3 R\nTypes:Creature Elemental Dog\nPT:2/3\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ DBPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an instant or sorcery spell, put a +1/+1 counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Instant,Sorcery\nOracle:Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyre Hound", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.", "power": "2", "toughness": "3"}
### Response: Name:Pyre Hound\nManaCost:3 R\nTypes:Creature Elemental Dog\nPT:2/3\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ DBPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an instant or sorcery spell, put a +1/+1 counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Instant,Sorcery\nOracle:Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.
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Create the Forge script for this magic card
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{"name": "Boros Recruit", "mana_cost": "{R/W}", "type_line": "Creature \u2014 Goblin Soldier", "oracle_text": "({R/W} can be paid with either {R} or {W}.)\nFirst strike", "power": "1", "toughness": "1"}
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Name:Boros Recruit\nManaCost:RW\nTypes:Creature Goblin Soldier\nPT:1/1\nK:First Strike\nOracle:({R/W} can be paid with either {R} or {W}.)\nFirst strike
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boros Recruit", "mana_cost": "{R/W}", "type_line": "Creature \u2014 Goblin Soldier", "oracle_text": "({R/W} can be paid with either {R} or {W}.)\nFirst strike", "power": "1", "toughness": "1"}
### Response: Name:Boros Recruit\nManaCost:RW\nTypes:Creature Goblin Soldier\nPT:1/1\nK:First Strike\nOracle:({R/W} can be paid with either {R} or {W}.)\nFirst strike
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Create the Forge script for this magic card
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{"name": "Malevolent Witchkite", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Dragon Warlock", "oracle_text": "Flying\nWhen Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.", "power": "5", "toughness": "4"}
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Name:Malevolent Witchkite\nManaCost:4 B B\nTypes:Creature Dragon Warlock\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Enchantment,Artifact,Card.token | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ DrawX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Enchantment.YouCtrl,Artifact.YouCtrl,Card.token+YouCtrl\nSVar:DrawX:Remembered$Amount\nDeckHas:Ability$Sacrifice\nDeckHints:Ability$Token & Type$Enchantment|Artifact\nOracle:Flying\nWhen Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Malevolent Witchkite", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Dragon Warlock", "oracle_text": "Flying\nWhen Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.", "power": "5", "toughness": "4"}
### Response: Name:Malevolent Witchkite\nManaCost:4 B B\nTypes:Creature Dragon Warlock\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Enchantment,Artifact,Card.token | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ DrawX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Enchantment.YouCtrl,Artifact.YouCtrl,Card.token+YouCtrl\nSVar:DrawX:Remembered$Amount\nDeckHas:Ability$Sacrifice\nDeckHints:Ability$Token & Type$Enchantment|Artifact\nOracle:Flying\nWhen Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
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Create the Forge script for this magic card
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{"name": "Haunted Mire", "mana_cost": "", "type_line": "Land \u2014 Swamp Forest", "oracle_text": "({T}: Add {B} or {G}.)\nHaunted Mire enters the battlefield tapped."}
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Name:Haunted Mire\nManaCost:no cost\nTypes:Land Swamp Forest\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {B} or {G}.)\nHaunted Mire enters the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haunted Mire", "mana_cost": "", "type_line": "Land \u2014 Swamp Forest", "oracle_text": "({T}: Add {B} or {G}.)\nHaunted Mire enters the battlefield tapped."}
### Response: Name:Haunted Mire\nManaCost:no cost\nTypes:Land Swamp Forest\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {B} or {G}.)\nHaunted Mire enters the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Spark Elemental", "mana_cost": "{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)\nAt the beginning of the end step, sacrifice Spark Elemental.", "power": "3", "toughness": "1"}
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Name:Spark Elemental\nManaCost:R\nTypes:Creature Elemental\nPT:3/1\nK:Trample\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self\nSVar:EndOfTurnLeavePlay:True\nSVar:PlayMain1:TRUE\nOracle:Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)\nAt the beginning of the end step, sacrifice Spark Elemental.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spark Elemental", "mana_cost": "{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)\nAt the beginning of the end step, sacrifice Spark Elemental.", "power": "3", "toughness": "1"}
### Response: Name:Spark Elemental\nManaCost:R\nTypes:Creature Elemental\nPT:3/1\nK:Trample\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self\nSVar:EndOfTurnLeavePlay:True\nSVar:PlayMain1:TRUE\nOracle:Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.)\nAt the beginning of the end step, sacrifice Spark Elemental.
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Create the Forge script for this magic card
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{"name": "Niblis of the Breath", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\n{U}, {T}: You may tap or untap target creature.", "power": "2", "toughness": "1"}
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Name:Niblis of the Breath\nManaCost:2 U\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nA:AB$ TapOrUntap | Cost$ U T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nAI:RemoveDeck:All\nOracle:Flying\n{U}, {T}: You may tap or untap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Niblis of the Breath", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\n{U}, {T}: You may tap or untap target creature.", "power": "2", "toughness": "1"}
### Response: Name:Niblis of the Breath\nManaCost:2 U\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nA:AB$ TapOrUntap | Cost$ U T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nAI:RemoveDeck:All\nOracle:Flying\n{U}, {T}: You may tap or untap target creature.
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Create the Forge script for this magic card
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{"name": "Patient Zero", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Lifelink\nDamage isn't removed from creatures your opponents control during cleanup steps.", "power": "2", "toughness": "2"}
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Name:Patient Zero\nManaCost:1 B\nTypes:Creature Zombie\nPT:2/2\nK:Lifelink\nS:Mode$ NoCleanupDamage | ValidCard$ Creature.OppCtrl | Description$ Damage isn't removed from creatures your opponents control during cleanup steps.\nDeckHas:Ability$LifeGain\nOracle:Lifelink\nDamage isn't removed from creatures your opponents control during cleanup steps.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Patient Zero", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Lifelink\nDamage isn't removed from creatures your opponents control during cleanup steps.", "power": "2", "toughness": "2"}
### Response: Name:Patient Zero\nManaCost:1 B\nTypes:Creature Zombie\nPT:2/2\nK:Lifelink\nS:Mode$ NoCleanupDamage | ValidCard$ Creature.OppCtrl | Description$ Damage isn't removed from creatures your opponents control during cleanup steps.\nDeckHas:Ability$LifeGain\nOracle:Lifelink\nDamage isn't removed from creatures your opponents control during cleanup steps.
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Create the Forge script for this magic card
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{"name": "Icebind Pillar", "mana_cost": "{2}{U}", "type_line": "Snow Artifact", "oracle_text": "{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)"}
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Name:Icebind Pillar\nManaCost:2 U\nTypes:Snow Artifact\nA:AB$ Tap | Cost$ S T | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature. | SpellDescription$ Tap target artifact or creature.\nOracle:{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Icebind Pillar", "mana_cost": "{2}{U}", "type_line": "Snow Artifact", "oracle_text": "{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)"}
### Response: Name:Icebind Pillar\nManaCost:2 U\nTypes:Snow Artifact\nA:AB$ Tap | Cost$ S T | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature. | SpellDescription$ Tap target artifact or creature.\nOracle:{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)
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Create the Forge script for this magic card
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{"name": "Rin and Seri, Inseparable", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Dog Cat", "oracle_text": "Whenever you cast a Dog spell, create a 1/1 green Cat creature token.\nWhenever you cast a Cat spell, create a 1/1 white Dog creature token.\n{R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.", "power": "4", "toughness": "4"}
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Name:Rin and Seri, Inseparable\nManaCost:1 R G W\nTypes:Legendary Creature Dog Cat\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Dog | ValidActivatingPlayer$ You | Execute$ TrigCatToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Dog spell, create a 1/1 green Cat creature token.\nSVar:TrigCatToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_cat | TokenOwner$ You\nT:Mode$ SpellCast | ValidCard$ Cat | ValidActivatingPlayer$ You | Execute$ TrigDogToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Cat spell, create a 1/1 white Dog creature token.\nSVar:TrigDogToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_dog | TokenOwner$ You\nA:AB$ DealDamage | Cost$ R G W T | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ Y | Defined$ You\nSVar:X:Count$TypeYouCtrl.Dog\nSVar:Y:Count$TypeYouCtrl.Cat\nDeckHints:Type$Dog|Cat\nOracle:Whenever you cast a Dog spell, create a 1/1 green Cat creature token.\nWhenever you cast a Cat spell, create a 1/1 white Dog creature token.\n{R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rin and Seri, Inseparable", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Dog Cat", "oracle_text": "Whenever you cast a Dog spell, create a 1/1 green Cat creature token.\nWhenever you cast a Cat spell, create a 1/1 white Dog creature token.\n{R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.", "power": "4", "toughness": "4"}
### Response: Name:Rin and Seri, Inseparable\nManaCost:1 R G W\nTypes:Legendary Creature Dog Cat\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Dog | ValidActivatingPlayer$ You | Execute$ TrigCatToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Dog spell, create a 1/1 green Cat creature token.\nSVar:TrigCatToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_cat | TokenOwner$ You\nT:Mode$ SpellCast | ValidCard$ Cat | ValidActivatingPlayer$ You | Execute$ TrigDogToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Cat spell, create a 1/1 white Dog creature token.\nSVar:TrigDogToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_dog | TokenOwner$ You\nA:AB$ DealDamage | Cost$ R G W T | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ Y | Defined$ You\nSVar:X:Count$TypeYouCtrl.Dog\nSVar:Y:Count$TypeYouCtrl.Cat\nDeckHints:Type$Dog|Cat\nOracle:Whenever you cast a Dog spell, create a 1/1 green Cat creature token.\nWhenever you cast a Cat spell, create a 1/1 white Dog creature token.\n{R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
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Create the Forge script for this magic card
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{"name": "Furtive Analyst", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Vigilance\n{2}, {T}: Draw a card, then discard a card.", "power": "1", "toughness": "4"}
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Name:Furtive Analyst\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/4\nK:Vigilance\nA:AB$ Draw | Cost$ 2 T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:Vigilance\n{2}, {T}: Draw a card, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Furtive Analyst", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Vigilance\n{2}, {T}: Draw a card, then discard a card.", "power": "1", "toughness": "4"}
### Response: Name:Furtive Analyst\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/4\nK:Vigilance\nA:AB$ Draw | Cost$ 2 T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:Vigilance\n{2}, {T}: Draw a card, then discard a card.
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Create the Forge script for this magic card
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{"name": "Deluge", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Tap all creatures without flying."}
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Name:Deluge\nManaCost:2 U\nTypes:Instant\nA:SP$ TapAll | Cost$ 2 U | ValidCards$ Creature.withoutFlying | SpellDescription$ Tap all creatures without flying.\nOracle:Tap all creatures without flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deluge", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Tap all creatures without flying."}
### Response: Name:Deluge\nManaCost:2 U\nTypes:Instant\nA:SP$ TapAll | Cost$ 2 U | ValidCards$ Creature.withoutFlying | SpellDescription$ Tap all creatures without flying.\nOracle:Tap all creatures without flying.
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Create the Forge script for this magic card
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{"name": "Stronghold Rats", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Stronghold Rats deals combat damage to a player, each player discards a card.", "power": "2", "toughness": "1"}
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Name:Stronghold Rats\nManaCost:2 B\nTypes:Creature Rat\nPT:2/1\nK:Shadow\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, each player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:Random\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Stronghold Rats deals combat damage to a player, each player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stronghold Rats", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Stronghold Rats deals combat damage to a player, each player discards a card.", "power": "2", "toughness": "1"}
### Response: Name:Stronghold Rats\nManaCost:2 B\nTypes:Creature Rat\nPT:2/1\nK:Shadow\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, each player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:Random\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Stronghold Rats deals combat damage to a player, each player discards a card.
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Create the Forge script for this magic card
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{"name": "Diamond Faerie Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{S}: Target creature you control gets +1/+1 until end of turn."}
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Name:Diamond Faerie Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+5\nA:AB$ Pump | ActivationZone$ Command | Cost$ S | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Target creature you control gets +1/+1 until end of turn.\nAI:RemoveDeck:Random\nOracle:Hand +0, life +5\n{S}: Target creature you control gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Diamond Faerie Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{S}: Target creature you control gets +1/+1 until end of turn."}
### Response: Name:Diamond Faerie Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+5\nA:AB$ Pump | ActivationZone$ Command | Cost$ S | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Target creature you control gets +1/+1 until end of turn.\nAI:RemoveDeck:Random\nOracle:Hand +0, life +5\n{S}: Target creature you control gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Vampiric Rites", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "{1}{B}, Sacrifice a creature: You gain 1 life and draw a card."}
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Name:Vampiric Rites\nManaCost:B\nTypes:Enchantment\nA:AB$ GainLife | Cost$ 1 B Sac<1/Creature> | Defined$ You | LifeAmount$ 1 | SubAbility$ DBDraw | SpellDescription$ You gain 1 life and draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:NonStackingEffect:True\nOracle:{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vampiric Rites", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "{1}{B}, Sacrifice a creature: You gain 1 life and draw a card."}
### Response: Name:Vampiric Rites\nManaCost:B\nTypes:Enchantment\nA:AB$ GainLife | Cost$ 1 B Sac<1/Creature> | Defined$ You | LifeAmount$ 1 | SubAbility$ DBDraw | SpellDescription$ You gain 1 life and draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:NonStackingEffect:True\nOracle:{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
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Create the Forge script for this magic card
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{"name": "Sram, Senior Edificer", "mana_cost": "{1}{W}", "type_line": "Legendary Creature \u2014 Dwarf Advisor", "oracle_text": "Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.", "power": "2", "toughness": "2"}
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Name:Sram, Senior Edificer\nManaCost:1 W\nTypes:Legendary Creature Dwarf Advisor\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Aura,Equipment,Vehicle | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Type$Enchantment\nOracle:Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sram, Senior Edificer", "mana_cost": "{1}{W}", "type_line": "Legendary Creature \u2014 Dwarf Advisor", "oracle_text": "Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Sram, Senior Edificer\nManaCost:1 W\nTypes:Legendary Creature Dwarf Advisor\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Aura,Equipment,Vehicle | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Type$Enchantment\nOracle:Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
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Create the Forge script for this magic card
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{"name": "Polluted Dead", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Polluted Dead dies, destroy target land.", "power": "3", "toughness": "3"}
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Name:Polluted Dead\nManaCost:4 B\nTypes:Creature Zombie\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, destroy target land.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select target land\nOracle:When Polluted Dead dies, destroy target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Polluted Dead", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Polluted Dead dies, destroy target land.", "power": "3", "toughness": "3"}
### Response: Name:Polluted Dead\nManaCost:4 B\nTypes:Creature Zombie\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, destroy target land.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select target land\nOracle:When Polluted Dead dies, destroy target land.
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Create the Forge script for this magic card
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{"name": "Hithlain Knots", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Tap target creature. Scry 1.\nDraw a card."}
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Name:Hithlain Knots\nManaCost:1 U\nTypes:Instant\nA:SP$ Tap | ValidTgts$ Creature | SubAbility$ DBScry | SpellDescription$ Tap target creature. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Tap target creature. Scry 1.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hithlain Knots", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Tap target creature. Scry 1.\nDraw a card."}
### Response: Name:Hithlain Knots\nManaCost:1 U\nTypes:Instant\nA:SP$ Tap | ValidTgts$ Creature | SubAbility$ DBScry | SpellDescription$ Tap target creature. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Tap target creature. Scry 1.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Mine Worker", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "{T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.", "power": "2", "toughness": "1"}
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Name:Mine Worker\nManaCost:2\nTypes:Artifact Creature Assembly-Worker\nPT:2/1\nA:AB$ GainLife | Cost$ T | LifeAmount$ X | SpellDescription$ You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.| StackDescription$ SpellDescription\nSVar:X:Count$Compare TronCheck GT0.3.1\nSVar:TronCheck:SVar$Z/Times.Y\nSVar:Z:Count$Valid Creature.YouCtrl+namedTower Worker\nSVar:Y:Count$Valid Creature.YouCtrl+namedPower Plant Worker\nDeckHas:Ability$LifeGain\nDeckNeeds:Name$Power Plant Worker|Tower Worker\nOracle:{T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mine Worker", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "{T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.", "power": "2", "toughness": "1"}
### Response: Name:Mine Worker\nManaCost:2\nTypes:Artifact Creature Assembly-Worker\nPT:2/1\nA:AB$ GainLife | Cost$ T | LifeAmount$ X | SpellDescription$ You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.| StackDescription$ SpellDescription\nSVar:X:Count$Compare TronCheck GT0.3.1\nSVar:TronCheck:SVar$Z/Times.Y\nSVar:Z:Count$Valid Creature.YouCtrl+namedTower Worker\nSVar:Y:Count$Valid Creature.YouCtrl+namedPower Plant Worker\nDeckHas:Ability$LifeGain\nDeckNeeds:Name$Power Plant Worker|Tower Worker\nOracle:{T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.
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Create the Forge script for this magic card
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{"name": "Rescue", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Return target permanent you control to its owner's hand."}
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Name:Rescue\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent | SpellDescription$ Return target permanent you control to its owner's hand.\nOracle:Return target permanent you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rescue", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Return target permanent you control to its owner's hand."}
### Response: Name:Rescue\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent | SpellDescription$ Return target permanent you control to its owner's hand.\nOracle:Return target permanent you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Famine", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Famine deals 3 damage to each creature and each player."}
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Name:Famine\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 3 B B | NumDmg$ 3 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 3 damage to each creature and each player.\nOracle:Famine deals 3 damage to each creature and each player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Famine", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Famine deals 3 damage to each creature and each player."}
### Response: Name:Famine\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 3 B B | NumDmg$ 3 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 3 damage to each creature and each player.\nOracle:Famine deals 3 damage to each creature and each player.
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Create the Forge script for this magic card
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{"name": "Mirrored Lotus", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.)\n{T}, Exile Mirrored Lotus: Add three mana of any one color."}
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Name:Mirrored Lotus\nManaCost:0\nTypes:Artifact\nK:Reflect:0\nA:AB$ Mana | Cost$ T Exile<1/CARDNAME> | Produced$ Any | Amount$ 3 | AILogic$ BlackLotus | SpellDescription$ Add three mana of any one color.\nOracle:Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.)\n{T}, Exile Mirrored Lotus: Add three mana of any one color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mirrored Lotus", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.)\n{T}, Exile Mirrored Lotus: Add three mana of any one color."}
### Response: Name:Mirrored Lotus\nManaCost:0\nTypes:Artifact\nK:Reflect:0\nA:AB$ Mana | Cost$ T Exile<1/CARDNAME> | Produced$ Any | Amount$ 3 | AILogic$ BlackLotus | SpellDescription$ Add three mana of any one color.\nOracle:Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.)\n{T}, Exile Mirrored Lotus: Add three mana of any one color.
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Create the Forge script for this magic card
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{"name": "Keen Duelist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.", "power": "2", "toughness": "2"}
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Name:Keen Duelist\nManaCost:1 B\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigRepeatEach | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.\nSVar:TrigRepeatEach:DB$ RepeatEach | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RepeatPlayers$ TargetedAndYou | RepeatSubAbility$ DBReveal | SubAbility$ DBRepeatEach\nSVar:DBReveal:DB$ Dig | Defined$ Player.IsRemembered | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Library | RememberChanged$ True\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatPlayers$ TargetedAndYou | RepeatSubAbility$ DBImprint | SubAbility$ DBChangeZoneAll\nSVar:DBImprint:DB$ Pump | ImprintCards$ ValidAll Card.IsRemembered+nonRememberedPlayerCtrl | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X | SubAbility$ DBClearImprint\nSVar:DBClearImprint:DB$ Cleanup | ClearImprinted$ True\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Imprinted$CardManaCost\nOracle:At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Keen Duelist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.", "power": "2", "toughness": "2"}
### Response: Name:Keen Duelist\nManaCost:1 B\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigRepeatEach | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.\nSVar:TrigRepeatEach:DB$ RepeatEach | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RepeatPlayers$ TargetedAndYou | RepeatSubAbility$ DBReveal | SubAbility$ DBRepeatEach\nSVar:DBReveal:DB$ Dig | Defined$ Player.IsRemembered | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Library | RememberChanged$ True\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatPlayers$ TargetedAndYou | RepeatSubAbility$ DBImprint | SubAbility$ DBChangeZoneAll\nSVar:DBImprint:DB$ Pump | ImprintCards$ ValidAll Card.IsRemembered+nonRememberedPlayerCtrl | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X | SubAbility$ DBClearImprint\nSVar:DBClearImprint:DB$ Cleanup | ClearImprinted$ True\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Imprinted$CardManaCost\nOracle:At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
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Create the Forge script for this magic card
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{"name": "Peri Brown", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for {1} or one mana of that creature's color.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "3"}
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Name:Peri Brown\nManaCost:3 W\nTypes:Legendary Creature Human\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Historic+YouCtrl | AffectedZone$ Stack | CheckSVar$ X | SVarCompare$ EQ0 | AddKeyword$ Convoke | Description$ The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for {1} or one mana of that creature's color.)\nSVar:X:Count$ThisTurnCast_Card.Historic+YouCtrl\nK:Doctor's companion\nDeckHints:Type$Legendary|Saga|Artifact\nOracle:The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for {1} or one mana of that creature's color.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Peri Brown", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for {1} or one mana of that creature's color.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "3"}
### Response: Name:Peri Brown\nManaCost:3 W\nTypes:Legendary Creature Human\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Historic+YouCtrl | AffectedZone$ Stack | CheckSVar$ X | SVarCompare$ EQ0 | AddKeyword$ Convoke | Description$ The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for {1} or one mana of that creature's color.)\nSVar:X:Count$ThisTurnCast_Card.Historic+YouCtrl\nK:Doctor's companion\nDeckHints:Type$Legendary|Saga|Artifact\nOracle:The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for {1} or one mana of that creature's color.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)
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Create the Forge script for this magic card
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{"name": "Forsaken Monument", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "Colorless creatures you control get +2/+2.\nWhenever you tap a permanent for {C}, add an additional {C}.\nWhenever you cast a colorless spell, you gain 2 life."}
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Name:Forsaken Monument\nManaCost:5\nTypes:Legendary Artifact\nS:Mode$ Continuous | Affected$ Creature.Colorless+YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ Colorless creatures you control get +2/+2.\nT:Mode$ TapsForMana | ValidCard$ Permanent | Activator$ You | Produced$ C | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a permanent for {C}, add an additional {C}.\nSVar:TrigMana:DB$ Mana | Produced$ C\nT:Mode$ SpellCast | ValidCard$ Card.Colorless | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a colorless spell, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:PlayMain1:TRUE\nDeckHints:Color$Colorless\nDeckHas:Ability$LifeGain\nOracle:Colorless creatures you control get +2/+2.\nWhenever you tap a permanent for {C}, add an additional {C}.\nWhenever you cast a colorless spell, you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forsaken Monument", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "Colorless creatures you control get +2/+2.\nWhenever you tap a permanent for {C}, add an additional {C}.\nWhenever you cast a colorless spell, you gain 2 life."}
### Response: Name:Forsaken Monument\nManaCost:5\nTypes:Legendary Artifact\nS:Mode$ Continuous | Affected$ Creature.Colorless+YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ Colorless creatures you control get +2/+2.\nT:Mode$ TapsForMana | ValidCard$ Permanent | Activator$ You | Produced$ C | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a permanent for {C}, add an additional {C}.\nSVar:TrigMana:DB$ Mana | Produced$ C\nT:Mode$ SpellCast | ValidCard$ Card.Colorless | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a colorless spell, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:PlayMain1:TRUE\nDeckHints:Color$Colorless\nDeckHas:Ability$LifeGain\nOracle:Colorless creatures you control get +2/+2.\nWhenever you tap a permanent for {C}, add an additional {C}.\nWhenever you cast a colorless spell, you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Vile Entomber", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Warlock", "oracle_text": "Deathtouch\nWhen Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.", "power": "2", "toughness": "2"}
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Name:Vile Entomber\nManaCost:2 B B\nTypes:Creature Zombie Warlock\nPT:2/2\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeNum$ 1 | Mandatory$ True | ChangeType$ Card\nDeckHas:Ability$Graveyard\nOracle:Deathtouch\nWhen Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vile Entomber", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Warlock", "oracle_text": "Deathtouch\nWhen Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Vile Entomber\nManaCost:2 B B\nTypes:Creature Zombie Warlock\nPT:2/2\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeNum$ 1 | Mandatory$ True | ChangeType$ Card\nDeckHas:Ability$Graveyard\nOracle:Deathtouch\nWhen Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.
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Create the Forge script for this magic card
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{"name": "Whispering Snitch", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.", "power": "1", "toughness": "3"}
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Name:Whispering Snitch\nManaCost:1 B\nTypes:Creature Vampire Rogue\nPT:1/3\nT:Mode$ Surveil | ValidPlayer$ You | TriggerZones$ Battlefield | FirstTime$ True | Execute$ TrigDamageAll | TriggerDescription$ Whenever you surveil for the first time each turn, CARDNAME deals 1 damage to each opponent and you gain 1 life.\nSVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckNeeds:Ability$Surveil\nDeckHas:Ability$LifeGain\nOracle:Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whispering Snitch", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.", "power": "1", "toughness": "3"}
### Response: Name:Whispering Snitch\nManaCost:1 B\nTypes:Creature Vampire Rogue\nPT:1/3\nT:Mode$ Surveil | ValidPlayer$ You | TriggerZones$ Battlefield | FirstTime$ True | Execute$ TrigDamageAll | TriggerDescription$ Whenever you surveil for the first time each turn, CARDNAME deals 1 damage to each opponent and you gain 1 life.\nSVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckNeeds:Ability$Surveil\nDeckHas:Ability$LifeGain\nOracle:Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Deadly Tempest", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way."}
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Name:Deadly Tempest\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 4 B B | ValidCards$ Creature | RememberDestroyed$ True | SubAbility$ DBRepeat | SpellDescription$ Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ Player.IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$FilterControlledByRemembered_Number$1\nAI:RemoveDeck:All\nOracle:Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deadly Tempest", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way."}
### Response: Name:Deadly Tempest\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 4 B B | ValidCards$ Creature | RememberDestroyed$ True | SubAbility$ DBRepeat | SpellDescription$ Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ Player.IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$FilterControlledByRemembered_Number$1\nAI:RemoveDeck:All\nOracle:Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
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Create the Forge script for this magic card
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{"name": "Goreclaw, Terror of Qal Sisma", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Bear", "oracle_text": "Creature spells you cast with power 4 or greater cost {2} less to cast.\nWhenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.", "power": "4", "toughness": "3"}
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Name:Goreclaw, Terror of Qal Sisma\nManaCost:3 G\nTypes:Legendary Creature Bear\nPT:4/3\nS:Mode$ ReduceCost | ValidCard$ Creature.powerGE4 | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Creature spells you cast with power 4 or greater cost {2} less to cast.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+powerGE4 | NumAtt$ +1 | NumDef$ +1 | KW$ Trample\nOracle:Creature spells you cast with power 4 or greater cost {2} less to cast.\nWhenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goreclaw, Terror of Qal Sisma", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Bear", "oracle_text": "Creature spells you cast with power 4 or greater cost {2} less to cast.\nWhenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.", "power": "4", "toughness": "3"}
### Response: Name:Goreclaw, Terror of Qal Sisma\nManaCost:3 G\nTypes:Legendary Creature Bear\nPT:4/3\nS:Mode$ ReduceCost | ValidCard$ Creature.powerGE4 | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Creature spells you cast with power 4 or greater cost {2} less to cast.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+powerGE4 | NumAtt$ +1 | NumDef$ +1 | KW$ Trample\nOracle:Creature spells you cast with power 4 or greater cost {2} less to cast.\nWhenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
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Create the Forge script for this magic card
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{"name": "The Modern Age"}
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Name:The Modern Age\nManaCost:1 U\nTypes:Enchantment Saga\nK:Chapter:3:DBDraw,DBDraw,DBTransform\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Discard\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Draw a card, then discard a card.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Vector Glider\nManaCost:no cost\nColors:blue\nTypes:Enchantment Creature Spirit\nPT:2/3\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Modern Age"}
### Response: Name:The Modern Age\nManaCost:1 U\nTypes:Enchantment Saga\nK:Chapter:3:DBDraw,DBDraw,DBTransform\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Discard\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Draw a card, then discard a card.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Vector Glider\nManaCost:no cost\nColors:blue\nTypes:Enchantment Creature Spirit\nPT:2/3\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Cold-Water Snapper", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "4", "toughness": "5"}
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Name:Cold-Water Snapper\nManaCost:5 U\nTypes:Creature Turtle\nPT:4/5\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cold-Water Snapper", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "4", "toughness": "5"}
### Response: Name:Cold-Water Snapper\nManaCost:5 U\nTypes:Creature Turtle\nPT:4/5\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Seal of Primordium", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Sacrifice Seal of Primordium: Destroy target artifact or enchantment."}
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Name:Seal of Primordium\nManaCost:1 G\nTypes:Enchantment\nA:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seal of Primordium", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Sacrifice Seal of Primordium: Destroy target artifact or enchantment."}
### Response: Name:Seal of Primordium\nManaCost:1 G\nTypes:Enchantment\nA:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Thousand-legged Kami", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)", "power": "6", "toughness": "6"}
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Name:Thousand-legged Kami\nManaCost:6 G G\nTypes:Creature Spirit\nPT:6/6\nK:Soulshift:7\nDeckHints:Type$Spirit\nOracle:Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thousand-legged Kami", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)", "power": "6", "toughness": "6"}
### Response: Name:Thousand-legged Kami\nManaCost:6 G G\nTypes:Creature Spirit\nPT:6/6\nK:Soulshift:7\nDeckHints:Type$Spirit\nOracle:Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
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Create the Forge script for this magic card
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{"name": "Water Elemental", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "", "power": "5", "toughness": "4"}
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Name:Water Elemental\nManaCost:3 U U\nTypes:Creature Elemental\nPT:5/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Water Elemental", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "", "power": "5", "toughness": "4"}
### Response: Name:Water Elemental\nManaCost:3 U U\nTypes:Creature Elemental\nPT:5/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Golgari Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Golgari Guildgate enters the battlefield tapped.\n{T}: Add {B} or {G}."}
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Name:Golgari Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nOracle:Golgari Guildgate enters the battlefield tapped.\n{T}: Add {B} or {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Golgari Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Golgari Guildgate enters the battlefield tapped.\n{T}: Add {B} or {G}."}
### Response: Name:Golgari Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nOracle:Golgari Guildgate enters the battlefield tapped.\n{T}: Add {B} or {G}.
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Create the Forge script for this magic card
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{"name": "Dauthi Voidwalker", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Dauthi Rogue", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nIf a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.\n{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.", "power": "3", "toughness": "2"}
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Name:Dauthi Voidwalker\nManaCost:B B\nTypes:Creature Dauthi Rogue\nPT:3/2\nK:Shadow\nR:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard | WithCountersType$ VOID\nA:AB$ ChooseCard | Cost$ T Sac<1/CARDNAME> | Defined$ You | AILogic$ AtLeast1 | Amount$ 1 | Mandatory$ True | ChoiceTitle$ Choose an exiled card an opponent owns with a void counter on it | Choices$ Card.OppOwn+counters_GE1_VOID | ChoiceZone$ Exile | SubAbility$ DBEffect | SpellDescription$ Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ ChosenCard | ForgetOnMoved$ Exile\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until end of turn, you may play this card without paying its mana cost.\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nIf a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.\n{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dauthi Voidwalker", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Dauthi Rogue", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nIf a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.\n{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.", "power": "3", "toughness": "2"}
### Response: Name:Dauthi Voidwalker\nManaCost:B B\nTypes:Creature Dauthi Rogue\nPT:3/2\nK:Shadow\nR:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard | WithCountersType$ VOID\nA:AB$ ChooseCard | Cost$ T Sac<1/CARDNAME> | Defined$ You | AILogic$ AtLeast1 | Amount$ 1 | Mandatory$ True | ChoiceTitle$ Choose an exiled card an opponent owns with a void counter on it | Choices$ Card.OppOwn+counters_GE1_VOID | ChoiceZone$ Exile | SubAbility$ DBEffect | SpellDescription$ Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ ChosenCard | ForgetOnMoved$ Exile\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until end of turn, you may play this card without paying its mana cost.\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nIf a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.\n{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Manticore", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Manticore", "oracle_text": "Flash\nFlying\nTail Spikes \u2014 When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.", "power": "2", "toughness": "1"}
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Name:Manticore\nManaCost:3 B\nTypes:Creature Manticore\nPT:2/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.\nSVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn\nOracle:Flash\nFlying\nTail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Manticore", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Manticore", "oracle_text": "Flash\nFlying\nTail Spikes \u2014 When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.", "power": "2", "toughness": "1"}
### Response: Name:Manticore\nManaCost:3 B\nTypes:Creature Manticore\nPT:2/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes — When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.\nSVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn\nOracle:Flash\nFlying\nTail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Create the Forge script for this magic card
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{"name": "Horribly Awry", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nCounter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
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Name:Horribly Awry\nManaCost:1 U\nTypes:Instant\nK:Devoid\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target creature spell with mana value 4 or less | ValidTgts$ Creature.cmcLE4 | Destination$ Exile | SpellDescription$ Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Devoid (This card has no color.)\nCounter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Horribly Awry", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nCounter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
### Response: Name:Horribly Awry\nManaCost:1 U\nTypes:Instant\nK:Devoid\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target creature spell with mana value 4 or less | ValidTgts$ Creature.cmcLE4 | Destination$ Exile | SpellDescription$ Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Devoid (This card has no color.)\nCounter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Create the Forge script for this magic card
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{"name": "Tablet of the Guilds", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "As Tablet of the Guilds enters the battlefield, choose two colors.\nWhenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is."}
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Name:Tablet of the Guilds\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColors\nSVar:ChooseColors:DB$ ChooseColor | Defined$ You | TwoColors$ True | AILogic$ MostProminentDualInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose two colors.\nT:Mode$ SpellCast | ValidCard$ Card.AnyChosenColor | ValidActivatingPlayer$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$HasNumChosenColors.TriggeredCard\nOracle:As Tablet of the Guilds enters the battlefield, choose two colors.\nWhenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tablet of the Guilds", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "As Tablet of the Guilds enters the battlefield, choose two colors.\nWhenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is."}
### Response: Name:Tablet of the Guilds\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColors\nSVar:ChooseColors:DB$ ChooseColor | Defined$ You | TwoColors$ True | AILogic$ MostProminentDualInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose two colors.\nT:Mode$ SpellCast | ValidCard$ Card.AnyChosenColor | ValidActivatingPlayer$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$HasNumChosenColors.TriggeredCard\nOracle:As Tablet of the Guilds enters the battlefield, choose two colors.\nWhenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
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Create the Forge script for this magic card
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{"name": "Mizzium Tank", "mana_cost": "{1}{R}{R}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample\nWhenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "2"}
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Name:Mizzium Tank\nManaCost:1 R R\nTypes:Artifact Vehicle\nPT:3/2\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME becomes an artifact creature and gets +1/+1 until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Types$ Creature,Artifact | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | NumAtt$ 1 | NumDef$ 1 | Defined$ Self\nSVar:BuffedBy:Card.nonCreature+nonLand\nK:Crew:1\nOracle:Trample\nWhenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mizzium Tank", "mana_cost": "{1}{R}{R}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample\nWhenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "2"}
### Response: Name:Mizzium Tank\nManaCost:1 R R\nTypes:Artifact Vehicle\nPT:3/2\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME becomes an artifact creature and gets +1/+1 until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Types$ Creature,Artifact | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | NumAtt$ 1 | NumDef$ 1 | Defined$ Self\nSVar:BuffedBy:Card.nonCreature+nonLand\nK:Crew:1\nOracle:Trample\nWhenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Create the Forge script for this magic card
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{"name": "Serra's Embrace", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has flying and vigilance."}
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Name:Serra's Embrace\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying & Vigilance | Description$ Enchanted creature gets +2/+2 and has flying and vigilance.\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has flying and vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Serra's Embrace", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has flying and vigilance."}
### Response: Name:Serra's Embrace\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying & Vigilance | Description$ Enchanted creature gets +2/+2 and has flying and vigilance.\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has flying and vigilance.
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Create the Forge script for this magic card
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{"name": "Utility Knife", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Utility Knife enters the battlefield, attach it to target creature you control.\nEquipped creature gets +1/+1.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Utility Knife\nManaCost:1\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nSVar:NeedsToPlay:Creature.YouCtrl\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nK:Equip:3\nOracle:When Utility Knife enters the battlefield, attach it to target creature you control.\nEquipped creature gets +1/+1.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Utility Knife", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Utility Knife enters the battlefield, attach it to target creature you control.\nEquipped creature gets +1/+1.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Utility Knife\nManaCost:1\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nSVar:NeedsToPlay:Creature.YouCtrl\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nK:Equip:3\nOracle:When Utility Knife enters the battlefield, attach it to target creature you control.\nEquipped creature gets +1/+1.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Chaotic Strike", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat after blockers are declared.\nFlip a coin. If you win the flip, target creature gets +1/+1 until end of turn.\nDraw a card."}
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Name:Chaotic Strike\nManaCost:1 R\nTypes:Instant\nText:Cast CARDNAME only during combat after blockers are declared.\nA:SP$ FlipACoin | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain +1/+1 | WinSubAbility$ ChaoticStrikePump | LoseSubAbility$ ChaoticStrikeDraw | ActivationPhases$ Declare Blockers->EndCombat | SpellDescription$ Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.\nSVar:ChaoticStrikePump:DB$ Pump | Defined$ Targeted | NumAtt$ 1 | NumDef$ 1 | SubAbility$ ChaoticStrikeDraw\nSVar:ChaoticStrikeDraw:DB$ Draw | NumCards$ 1\nOracle:Cast this spell only during combat after blockers are declared.\nFlip a coin. If you win the flip, target creature gets +1/+1 until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chaotic Strike", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat after blockers are declared.\nFlip a coin. If you win the flip, target creature gets +1/+1 until end of turn.\nDraw a card."}
### Response: Name:Chaotic Strike\nManaCost:1 R\nTypes:Instant\nText:Cast CARDNAME only during combat after blockers are declared.\nA:SP$ FlipACoin | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain +1/+1 | WinSubAbility$ ChaoticStrikePump | LoseSubAbility$ ChaoticStrikeDraw | ActivationPhases$ Declare Blockers->EndCombat | SpellDescription$ Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.\nSVar:ChaoticStrikePump:DB$ Pump | Defined$ Targeted | NumAtt$ 1 | NumDef$ 1 | SubAbility$ ChaoticStrikeDraw\nSVar:ChaoticStrikeDraw:DB$ Draw | NumCards$ 1\nOracle:Cast this spell only during combat after blockers are declared.\nFlip a coin. If you win the flip, target creature gets +1/+1 until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Sins of the Past", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past."}
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Name:Sins of the Past\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ Effect | Cost$ 4 B B | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card | RememberObjects$ Targeted | StaticAbilities$ Play | SubAbility$ DBEffect | ExileOnMoved$ Graveyard | SpellDescription$ Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.\nSVar:Play:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ You may play remembered card.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Stack | ReplacementEffects$ ReplaceGraveyard | SubAbility$ DBChange\nSVar:ReplaceGraveyard:Event$ Moved | ValidCard$ Card.IsRemembered | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile | Description$ If that card would be put into your graveyard this turn, exile it instead.\nSVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nAI:RemoveDeck:All\nOracle:Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sins of the Past", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past."}
### Response: Name:Sins of the Past\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ Effect | Cost$ 4 B B | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card | RememberObjects$ Targeted | StaticAbilities$ Play | SubAbility$ DBEffect | ExileOnMoved$ Graveyard | SpellDescription$ Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.\nSVar:Play:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ You may play remembered card.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Stack | ReplacementEffects$ ReplaceGraveyard | SubAbility$ DBChange\nSVar:ReplaceGraveyard:Event$ Moved | ValidCard$ Card.IsRemembered | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile | Description$ If that card would be put into your graveyard this turn, exile it instead.\nSVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nAI:RemoveDeck:All\nOracle:Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.
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Create the Forge script for this magic card
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{"name": "Barrin's Spite", "mana_cost": "{2}{U}{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand."}
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Name:Barrin's Spite\nManaCost:2 U B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 U B | ValidTgts$ Creature | TgtPrompt$ Choose two target creatures controlled by the same player | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TargetsWithSameController$ True | RememberTargets$ True | IsCurse$ True | SubAbility$ DBChooseSac | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.\nSVar:DBChooseSac:DB$ ChooseCard | Choices$ Card.IsRemembered | Defined$ TargetedController | ChoiceTitle$ Choose one to sacrifice | ForgetChosen$ True | SubAbility$ DBSac | StackDescription$ None | AILogic$ WorstCard\nSVar:DBSac:DB$ Destroy | Defined$ ChosenCard | Sacrifice$ True | SubAbility$ DBBounce | StackDescription$ None\nSVar:DBBounce:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Barrin's Spite", "mana_cost": "{2}{U}{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand."}
### Response: Name:Barrin's Spite\nManaCost:2 U B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 U B | ValidTgts$ Creature | TgtPrompt$ Choose two target creatures controlled by the same player | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TargetsWithSameController$ True | RememberTargets$ True | IsCurse$ True | SubAbility$ DBChooseSac | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.\nSVar:DBChooseSac:DB$ ChooseCard | Choices$ Card.IsRemembered | Defined$ TargetedController | ChoiceTitle$ Choose one to sacrifice | ForgetChosen$ True | SubAbility$ DBSac | StackDescription$ None | AILogic$ WorstCard\nSVar:DBSac:DB$ Destroy | Defined$ ChosenCard | Sacrifice$ True | SubAbility$ DBBounce | StackDescription$ None\nSVar:DBBounce:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Wild Leotau", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.", "power": "5", "toughness": "4"}
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Name:Wild Leotau\nManaCost:2 G G\nTypes:Creature Cat\nPT:5/4\nK:UpkeepCost:G\nOracle:At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wild Leotau", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.", "power": "5", "toughness": "4"}
### Response: Name:Wild Leotau\nManaCost:2 G G\nTypes:Creature Cat\nPT:5/4\nK:UpkeepCost:G\nOracle:At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.
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Create the Forge script for this magic card
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{"name": "Coalhauler Swine", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Boar Beast", "oracle_text": "Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.", "power": "4", "toughness": "4"}
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Name:Coalhauler Swine\nManaCost:4 R R\nTypes:Creature Boar Beast\nPT:4/4\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to each player.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | Defined$ Player\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coalhauler Swine", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Boar Beast", "oracle_text": "Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.", "power": "4", "toughness": "4"}
### Response: Name:Coalhauler Swine\nManaCost:4 R R\nTypes:Creature Boar Beast\nPT:4/4\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to each player.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | Defined$ Player\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
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Create the Forge script for this magic card
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{"name": "Foul Spirit", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Foul Spirit enters the battlefield, sacrifice a land.", "power": "3", "toughness": "2"}
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Name:Foul Spirit\nManaCost:2 B\nTypes:Creature Spirit\nPT:3/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Land | ChangeNum$ 1\nOracle:Flying\nWhen Foul Spirit enters the battlefield, sacrifice a land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Foul Spirit", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Foul Spirit enters the battlefield, sacrifice a land.", "power": "3", "toughness": "2"}
### Response: Name:Foul Spirit\nManaCost:2 B\nTypes:Creature Spirit\nPT:3/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Land | ChangeNum$ 1\nOracle:Flying\nWhen Foul Spirit enters the battlefield, sacrifice a land.
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Create the Forge script for this magic card
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{"name": "Dimir Infiltrator", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Dimir Infiltrator can't be blocked.\nTransmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)", "power": "1", "toughness": "3"}
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Name:Dimir Infiltrator\nManaCost:U B\nTypes:Creature Spirit\nPT:1/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:Transmute:1 U B\nOracle:Dimir Infiltrator can't be blocked.\nTransmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dimir Infiltrator", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Dimir Infiltrator can't be blocked.\nTransmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)", "power": "1", "toughness": "3"}
### Response: Name:Dimir Infiltrator\nManaCost:U B\nTypes:Creature Spirit\nPT:1/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:Transmute:1 U B\nOracle:Dimir Infiltrator can't be blocked.\nTransmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Spellgorger Weird", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Weird", "oracle_text": "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.", "power": "2", "toughness": "2"}
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Name:Spellgorger Weird\nManaCost:2 R\nTypes:Creature Weird\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:nonCreature\nDeckHas:Ability$Counters\nOracle:Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spellgorger Weird", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Weird", "oracle_text": "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.", "power": "2", "toughness": "2"}
### Response: Name:Spellgorger Weird\nManaCost:2 R\nTypes:Creature Weird\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:nonCreature\nDeckHas:Ability$Counters\nOracle:Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.
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Create the Forge script for this magic card
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{"name": "Nihilith", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nSuspend 7\u2014{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.", "power": "4", "toughness": "4"}
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Name:Nihilith\nManaCost:4 B B\nTypes:Creature Horror\nPT:4/4\nK:Fear\nK:Suspend:7:1 B\nT:Mode$ ChangesZone | ValidCard$ Card.nonToken+OppOwn | Origin$ Any | Destination$ Graveyard | IsPresent$ Card.Self+suspended | PresentZone$ Exile | TriggerZones$ Exile | Execute$ TrigRemoveCounter | OptionalDecider$ You | TriggerDescription$ Whenever a card is put into an opponent's graveyard from anywhere, if CARDNAME is suspended, you may remove a time counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nSuspend 7—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nihilith", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nSuspend 7\u2014{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.", "power": "4", "toughness": "4"}
### Response: Name:Nihilith\nManaCost:4 B B\nTypes:Creature Horror\nPT:4/4\nK:Fear\nK:Suspend:7:1 B\nT:Mode$ ChangesZone | ValidCard$ Card.nonToken+OppOwn | Origin$ Any | Destination$ Graveyard | IsPresent$ Card.Self+suspended | PresentZone$ Exile | TriggerZones$ Exile | Execute$ TrigRemoveCounter | OptionalDecider$ You | TriggerDescription$ Whenever a card is put into an opponent's graveyard from anywhere, if CARDNAME is suspended, you may remove a time counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nSuspend 7—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.
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Create the Forge script for this magic card
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{"name": "Aclazotz, Deepest Betrayal"}
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Name:Aclazotz, Deepest Betrayal\nManaCost:3 B B\nTypes:Legendary Creature Bat God\nPT:4/4\nK:Flying\nK:Lifelink\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever NICKNAME attacks, each opponent discards a card. For each opponent who can't, you draw a card.\nSVar:TrigDiscard:DB$ Discard | Mode$ TgtChoose | Defined$ Opponent | NumCards$ 1 | RememberDiscarded$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:PlayerCountOpponents$Amount/Minus.Remembered$Amount\nT:Mode$ Discarded | ValidCard$ Land.OppOwn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_bat_flying | TokenOwner$ You\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTransform | TriggerDescription$ When NICKNAME dies, return it to the battlefield tapped and transformed under its owner's control.\nSVar:TrigTransform:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True | Tapped$ True\nAlternateMode:DoubleFaced\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Discard|LifeGain|Token\nDeckHints:Ability$Discard\nOracle:Flying, lifelink\nWhenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.\nWhenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.\nWhen Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.\n\nALTERNATE\n\nName:Temple of the Dead\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ SetState | Cost$ 2 B T | CheckSVar$ X | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only if a player has one or fewer cards in hand and only as a sorcery.\nSVar:X:PlayerCountPropertyPlayers$HasPropertyHasCardsInHand_Card_LE1\nOracle:(Transforms from Aclazotz, Deepest Betrayal.)\n{T}: Add {B}.\n{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aclazotz, Deepest Betrayal"}
### Response: Name:Aclazotz, Deepest Betrayal\nManaCost:3 B B\nTypes:Legendary Creature Bat God\nPT:4/4\nK:Flying\nK:Lifelink\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever NICKNAME attacks, each opponent discards a card. For each opponent who can't, you draw a card.\nSVar:TrigDiscard:DB$ Discard | Mode$ TgtChoose | Defined$ Opponent | NumCards$ 1 | RememberDiscarded$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:PlayerCountOpponents$Amount/Minus.Remembered$Amount\nT:Mode$ Discarded | ValidCard$ Land.OppOwn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_bat_flying | TokenOwner$ You\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTransform | TriggerDescription$ When NICKNAME dies, return it to the battlefield tapped and transformed under its owner's control.\nSVar:TrigTransform:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True | Tapped$ True\nAlternateMode:DoubleFaced\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Discard|LifeGain|Token\nDeckHints:Ability$Discard\nOracle:Flying, lifelink\nWhenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.\nWhenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.\nWhen Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.\n\nALTERNATE\n\nName:Temple of the Dead\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ SetState | Cost$ 2 B T | CheckSVar$ X | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only if a player has one or fewer cards in hand and only as a sorcery.\nSVar:X:PlayerCountPropertyPlayers$HasPropertyHasCardsInHand_Card_LE1\nOracle:(Transforms from Aclazotz, Deepest Betrayal.)\n{T}: Add {B}.\n{2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Dune Beetle", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "", "power": "1", "toughness": "4"}
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Name:Dune Beetle\nManaCost:1 B\nTypes:Creature Insect\nPT:1/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dune Beetle", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "", "power": "1", "toughness": "4"}
### Response: Name:Dune Beetle\nManaCost:1 B\nTypes:Creature Insect\nPT:1/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Gift of the Gargantuan", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order."}
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Name:Gift of the Gargantuan\nManaCost:2 G\nTypes:Sorcery\nA:SP$ DigMultiple | Cost$ 2 G | DigNum$ 4 | ChangeValid$ Creature,Land | Optional$ True | SpellDescription$ Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.\nOracle:Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gift of the Gargantuan", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order."}
### Response: Name:Gift of the Gargantuan\nManaCost:2 G\nTypes:Sorcery\nA:SP$ DigMultiple | Cost$ 2 G | DigNum$ 4 | ChangeValid$ Creature,Land | Optional$ True | SpellDescription$ Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.\nOracle:Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Merfolk Branchwalker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "2", "toughness": "1"}
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Name:Merfolk Branchwalker\nManaCost:1 G\nTypes:Creature Merfolk Scout\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Merfolk Branchwalker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "2", "toughness": "1"}
### Response: Name:Merfolk Branchwalker\nManaCost:1 G\nTypes:Creature Merfolk Scout\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Elder Druid", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Cleric Druid", "oracle_text": "{3}{G}, {T}: You may tap or untap target artifact, creature, or land.", "power": "2", "toughness": "2"}
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Name:Elder Druid\nManaCost:3 G\nTypes:Creature Elf Cleric Druid\nPT:2/2\nA:AB$ TapOrUntap | Cost$ 3 G T | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land | SpellDescription$ You may tap or untap target artifact, creature, or land.\nAI:RemoveDeck:All\nOracle:{3}{G}, {T}: You may tap or untap target artifact, creature, or land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elder Druid", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Cleric Druid", "oracle_text": "{3}{G}, {T}: You may tap or untap target artifact, creature, or land.", "power": "2", "toughness": "2"}
### Response: Name:Elder Druid\nManaCost:3 G\nTypes:Creature Elf Cleric Druid\nPT:2/2\nA:AB$ TapOrUntap | Cost$ 3 G T | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land | SpellDescription$ You may tap or untap target artifact, creature, or land.\nAI:RemoveDeck:All\nOracle:{3}{G}, {T}: You may tap or untap target artifact, creature, or land.
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Create the Forge script for this magic card
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{"name": "Aetherborn Marauder", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Aetherborn Rogue", "oracle_text": "Flying, lifelink\nWhen Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.", "power": "2", "toughness": "2"}
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Name:Aetherborn Marauder\nManaCost:3 B\nTypes:Creature Aetherborn Rogue\nPT:2/2\nK:Flying\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMoveCounters | TriggerDescription$ When CARDNAME enters the battlefield, move any number of +1/+1 counters from other permanents you control onto CARDNAME.\nSVar:TrigMoveCounters:DB$ MoveCounter | ValidSource$ Permanent.YouCtrl+Other+counters_GE1_P1P1 | Defined$ Self | CounterType$ P1P1 | CounterNum$ Any | AILogic$ FromValid\nOracle:Flying, lifelink\nWhen Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aetherborn Marauder", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Aetherborn Rogue", "oracle_text": "Flying, lifelink\nWhen Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.", "power": "2", "toughness": "2"}
### Response: Name:Aetherborn Marauder\nManaCost:3 B\nTypes:Creature Aetherborn Rogue\nPT:2/2\nK:Flying\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMoveCounters | TriggerDescription$ When CARDNAME enters the battlefield, move any number of +1/+1 counters from other permanents you control onto CARDNAME.\nSVar:TrigMoveCounters:DB$ MoveCounter | ValidSource$ Permanent.YouCtrl+Other+counters_GE1_P1P1 | Defined$ Self | CounterType$ P1P1 | CounterNum$ Any | AILogic$ FromValid\nOracle:Flying, lifelink\nWhen Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
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Create the Forge script for this magic card
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{"name": "Liesa, Shroud of Dusk", "mana_cost": "{2}{W}{W}{B}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.\nFlying, lifelink\nWhenever a player casts a spell, they lose 2 life.", "power": "5", "toughness": "5"}
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Name:Liesa, Shroud of Dusk\nManaCost:2 W W B\nTypes:Legendary Creature Angel\nPT:5/5\nS:Mode$ ReduceCost | ValidCard$ Card.Self+wasCastFromCommand | Type$ Spell | Amount$ X | EffectZone$ Stack | Description$ Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.\nS:Mode$ RaiseCost | ValidCard$ Card.Self+wasCastFromCommand | Type$ Spell | Cost$ PayLife<X> | EffectZone$ Stack | Secondary$ True\nSVar:X:Count$CommanderCastFromCommandZone/Times.2\nK:Flying\nK:Lifelink\nT:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts a spell, they lose 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredActivator | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.\nFlying, lifelink\nWhenever a player casts a spell, they lose 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Liesa, Shroud of Dusk", "mana_cost": "{2}{W}{W}{B}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.\nFlying, lifelink\nWhenever a player casts a spell, they lose 2 life.", "power": "5", "toughness": "5"}
### Response: Name:Liesa, Shroud of Dusk\nManaCost:2 W W B\nTypes:Legendary Creature Angel\nPT:5/5\nS:Mode$ ReduceCost | ValidCard$ Card.Self+wasCastFromCommand | Type$ Spell | Amount$ X | EffectZone$ Stack | Description$ Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.\nS:Mode$ RaiseCost | ValidCard$ Card.Self+wasCastFromCommand | Type$ Spell | Cost$ PayLife<X> | EffectZone$ Stack | Secondary$ True\nSVar:X:Count$CommanderCastFromCommandZone/Times.2\nK:Flying\nK:Lifelink\nT:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts a spell, they lose 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredActivator | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.\nFlying, lifelink\nWhenever a player casts a spell, they lose 2 life.
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Create the Forge script for this magic card
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{"name": "Avacyn's Memorial", "mana_cost": "{5}{W}{W}{W}", "type_line": "Legendary Artifact", "oracle_text": "Indestructible\nOther legendary permanents you control have indestructible."}
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Name:Avacyn's Memorial\nManaCost:5 W W W\nTypes:Legendary Artifact\nK:Indestructible\nS:Mode$ Continuous | Affected$ Permanent.Other+YouCtrl+Legendary | AddKeyword$ Indestructible | Description$ Other legendary permanents you control have indestructible.\nDeckNeeds:Type$Legendary\nOracle:Indestructible\nOther legendary permanents you control have indestructible.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Avacyn's Memorial", "mana_cost": "{5}{W}{W}{W}", "type_line": "Legendary Artifact", "oracle_text": "Indestructible\nOther legendary permanents you control have indestructible."}
### Response: Name:Avacyn's Memorial\nManaCost:5 W W W\nTypes:Legendary Artifact\nK:Indestructible\nS:Mode$ Continuous | Affected$ Permanent.Other+YouCtrl+Legendary | AddKeyword$ Indestructible | Description$ Other legendary permanents you control have indestructible.\nDeckNeeds:Type$Legendary\nOracle:Indestructible\nOther legendary permanents you control have indestructible.
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Create the Forge script for this magic card
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{"name": "Maelstrom Pulse", "mana_cost": "{1}{B}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target nonland permanent and all other permanents with the same name as that permanent."}
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Name:Maelstrom Pulse\nManaCost:1 B G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B G | ValidTgts$ Permanent.nonland | TgtPrompt$ Select target nonland permanent | SubAbility$ DestroyAll | SpellDescription$ Destroy target nonland permanent and all other permanents with the same name as that permanent.\nSVar:DestroyAll:DB$ DestroyAll | ValidCards$ TargetedCard.Self,Permanent.NotDefinedTargeted+sharesNameWith Targeted\nOracle:Destroy target nonland permanent and all other permanents with the same name as that permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maelstrom Pulse", "mana_cost": "{1}{B}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target nonland permanent and all other permanents with the same name as that permanent."}
### Response: Name:Maelstrom Pulse\nManaCost:1 B G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B G | ValidTgts$ Permanent.nonland | TgtPrompt$ Select target nonland permanent | SubAbility$ DestroyAll | SpellDescription$ Destroy target nonland permanent and all other permanents with the same name as that permanent.\nSVar:DestroyAll:DB$ DestroyAll | ValidCards$ TargetedCard.Self,Permanent.NotDefinedTargeted+sharesNameWith Targeted\nOracle:Destroy target nonland permanent and all other permanents with the same name as that permanent.
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Create the Forge script for this magic card
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{"name": "Chimney Rabble", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Phyrexian Goblin Warrior", "oracle_text": "Haste\nWhen Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.", "power": "3", "toughness": "3"}
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Name:Chimney Rabble\nManaCost:3 R\nTypes:Creature Phyrexian Goblin Warrior\nPT:3/3\nK:Haste\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_phyrexian_goblin\nDeckHas:Ability$Token\nOracle:Haste\nWhen Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chimney Rabble", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Phyrexian Goblin Warrior", "oracle_text": "Haste\nWhen Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.", "power": "3", "toughness": "3"}
### Response: Name:Chimney Rabble\nManaCost:3 R\nTypes:Creature Phyrexian Goblin Warrior\nPT:3/3\nK:Haste\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_phyrexian_goblin\nDeckHas:Ability$Token\nOracle:Haste\nWhen Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token.
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Create the Forge script for this magic card
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{"name": "Molten Echoes", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "As Molten Echoes enters the battlefield, choose a creature type.\nWhenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step."}
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Name:Molten Echoes\nManaCost:2 R R\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeckNonToken | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+ChosenType+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigCopyPermanent | TriggerZones$ Battlefield | TriggerDescription$ Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | NumCopies$ 1 | PumpKeywords$ Haste | AtEOT$ Exile\nOracle:As Molten Echoes enters the battlefield, choose a creature type.\nWhenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Molten Echoes", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "As Molten Echoes enters the battlefield, choose a creature type.\nWhenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step."}
### Response: Name:Molten Echoes\nManaCost:2 R R\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeckNonToken | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+ChosenType+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigCopyPermanent | TriggerZones$ Battlefield | TriggerDescription$ Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | NumCopies$ 1 | PumpKeywords$ Haste | AtEOT$ Exile\nOracle:As Molten Echoes enters the battlefield, choose a creature type.\nWhenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Krosan Adaptation", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.)\nEnchanted creature gets +1/+0 and has vigilance."}
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Name:Krosan Adaptation\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nK:Storm\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ Vigilance | Description$ Enchanted creature gets +1/+0 and has vigilance.\nOracle:Enchant creature\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.)\nEnchanted creature gets +1/+0 and has vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krosan Adaptation", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.)\nEnchanted creature gets +1/+0 and has vigilance."}
### Response: Name:Krosan Adaptation\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nK:Storm\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ Vigilance | Description$ Enchanted creature gets +1/+0 and has vigilance.\nOracle:Enchant creature\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.)\nEnchanted creature gets +1/+0 and has vigilance.
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Create the Forge script for this magic card
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{"name": "Endling", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Shapeshifter", "oracle_text": "{B}: Endling gains menace until end of turn.\n{B}: Endling gains deathtouch until end of turn.\n{B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\n{1}: Endling gets +1/-1 or -1/+1 until end of turn.", "power": "3", "toughness": "3"}
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Name:Endling\nManaCost:2 B B\nTypes:Creature Zombie Shapeshifter\nPT:3/3\nA:AB$ Pump | Cost$ B | KW$ Menace | Defined$ Self | SpellDescription$ CARDNAME gains gains menace until end of turn.\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Undying | SpellDescription$ CARDNAME gains undying until end of turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ CARDNAME gets -1/+1 until end of turn.\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{B}: Endling gains menace until end of turn.\n{B}: Endling gains deathtouch until end of turn.\n{B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\n{1}: Endling gets +1/-1 or -1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Endling", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Shapeshifter", "oracle_text": "{B}: Endling gains menace until end of turn.\n{B}: Endling gains deathtouch until end of turn.\n{B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\n{1}: Endling gets +1/-1 or -1/+1 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Endling\nManaCost:2 B B\nTypes:Creature Zombie Shapeshifter\nPT:3/3\nA:AB$ Pump | Cost$ B | KW$ Menace | Defined$ Self | SpellDescription$ CARDNAME gains gains menace until end of turn.\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Undying | SpellDescription$ CARDNAME gains undying until end of turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ CARDNAME gets -1/+1 until end of turn.\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{B}: Endling gains menace until end of turn.\n{B}: Endling gains deathtouch until end of turn.\n{B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\n{1}: Endling gets +1/-1 or -1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Fell the Pheasant", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
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Name:Fell the Pheasant\nManaCost:1 G\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 5 | SubAbility$ DBToken | SpellDescription$ CARDNAME deals 5 damage to target creature with flying. Create a card token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Token|LifeGain|Food\nOracle:Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fell the Pheasant", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
### Response: Name:Fell the Pheasant\nManaCost:1 G\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 5 | SubAbility$ DBToken | SpellDescription$ CARDNAME deals 5 damage to target creature with flying. Create a card token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Token|LifeGain|Food\nOracle:Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Create the Forge script for this magic card
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{"name": "Sundering Titan", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.", "power": "7", "toughness": "10"}
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Name:Sundering Titan\nManaCost:8\nTypes:Artifact Creature Golem\nPT:7/10\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.\nSVar:TrigChoose:DB$ ChooseCard | Defined$ You | EachBasicType$ Land | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Card.ChosenCard | SpellDescription$ Destroy all chosen cards.\nOracle:When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sundering Titan", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.", "power": "7", "toughness": "10"}
### Response: Name:Sundering Titan\nManaCost:8\nTypes:Artifact Creature Golem\nPT:7/10\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.\nSVar:TrigChoose:DB$ ChooseCard | Defined$ You | EachBasicType$ Land | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Card.ChosenCard | SpellDescription$ Destroy all chosen cards.\nOracle:When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
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Create the Forge script for this magic card
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{"name": "Kjeldoran Home Guard", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.", "power": "1", "toughness": "6"}
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Name:Kjeldoran Home Guard\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:1/6\nT:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | IsPresent$ Card.Self+attackedThisCombat,Card.Self+blockedThisCombat | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At end of combat, if CARDNAME attacked or blocked this combat, put a -0/-1 counter on CARDNAME and create a 0/1 white Deserter creature token.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M0M1 | CounterNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_0_1_deserter | TokenOwner$ You\nOracle:At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kjeldoran Home Guard", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.", "power": "1", "toughness": "6"}
### Response: Name:Kjeldoran Home Guard\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:1/6\nT:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | IsPresent$ Card.Self+attackedThisCombat,Card.Self+blockedThisCombat | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At end of combat, if CARDNAME attacked or blocked this combat, put a -0/-1 counter on CARDNAME and create a 0/1 white Deserter creature token.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M0M1 | CounterNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_0_1_deserter | TokenOwner$ You\nOracle:At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
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Create the Forge script for this magic card
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{"name": "Bog Naughty", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\n{2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "3"}
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Name:Bog Naughty\nManaCost:3 B B\nTypes:Creature Faerie\nPT:3/3\nK:Flying\nA:AB$ Pump | Cost$ 2 B Sac<1/Food> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:AIPreference:SacCost$Card.Food\nDeckHints:Ability$Food\nAI:RemoveDeck:All\nOracle:Flying\n{2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bog Naughty", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\n{2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Bog Naughty\nManaCost:3 B B\nTypes:Creature Faerie\nPT:3/3\nK:Flying\nA:AB$ Pump | Cost$ 2 B Sac<1/Food> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:AIPreference:SacCost$Card.Food\nDeckHints:Ability$Food\nAI:RemoveDeck:All\nOracle:Flying\n{2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Dragonmaster Outcast", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.", "power": "1", "toughness": "1"}
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Name:Dragonmaster Outcast\nManaCost:R\nTypes:Creature Human Shaman\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Land.YouCtrl | PresentCompare$ GE6 | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | TokenOwner$ You\nOracle:At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragonmaster Outcast", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.", "power": "1", "toughness": "1"}
### Response: Name:Dragonmaster Outcast\nManaCost:R\nTypes:Creature Human Shaman\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Land.YouCtrl | PresentCompare$ GE6 | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | TokenOwner$ You\nOracle:At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
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Create the Forge script for this magic card
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{"name": "Stinging Study", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone."}
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Name:Stinging Study\nManaCost:4 B\nTypes:Instant\nA:SP$ ChooseCard | Cost$ 4 B | Choices$ Card.IsCommander+YouOwn | RememberChosen$ True | MinAmount$ 0 | ChoiceTitle$ Choose a commander on the battlefield | SubAbility$ ChooseCommand | ConditionPresent$ Card.IsCommander+YouOwn | SpellDescription$ You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.\nSVar:ChooseCommand:DB$ ChooseCard | ChoiceZone$ Command | Choices$ Card.IsCommander+YouOwn | RememberChosen$ True | ChoiceTitle$ Choose a commander in command | SubAbility$ ChooseBF | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ0 | Mandatory$ True\nSVar:ChooseBF:DB$ ChooseCard | ChoiceZone$ Battlefield | Choices$ Card.IsCommander+YouOwn | RememberChosen$ True | ChoiceTitle$ Choose a commander on the battlefield | SubAbility$ DBDraw | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ0 | Mandatory$ True\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:X:Remembered$CardManaCost\nAI:RemoveDeck:NonCommander\nOracle:You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stinging Study", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone."}
### Response: Name:Stinging Study\nManaCost:4 B\nTypes:Instant\nA:SP$ ChooseCard | Cost$ 4 B | Choices$ Card.IsCommander+YouOwn | RememberChosen$ True | MinAmount$ 0 | ChoiceTitle$ Choose a commander on the battlefield | SubAbility$ ChooseCommand | ConditionPresent$ Card.IsCommander+YouOwn | SpellDescription$ You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.\nSVar:ChooseCommand:DB$ ChooseCard | ChoiceZone$ Command | Choices$ Card.IsCommander+YouOwn | RememberChosen$ True | ChoiceTitle$ Choose a commander in command | SubAbility$ ChooseBF | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ0 | Mandatory$ True\nSVar:ChooseBF:DB$ ChooseCard | ChoiceZone$ Battlefield | Choices$ Card.IsCommander+YouOwn | RememberChosen$ True | ChoiceTitle$ Choose a commander on the battlefield | SubAbility$ DBDraw | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ0 | Mandatory$ True\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:X:Remembered$CardManaCost\nAI:RemoveDeck:NonCommander\nOracle:You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
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Create the Forge script for this magic card
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{"name": "Betrothed of Fire", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nSacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.\nSacrifice enchanted creature: Creatures you control get +2/+0 until end of turn."}
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Name:Betrothed of Fire\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Pump | Cost$ Sac<1/Creature.untapped/untapped creature> | Defined$ Enchanted | NumAtt$ +2 | SpellDescription$ Enchanted creature get +2/+0 until end of turn.\nA:AB$ PumpAll | Cost$ Sac<1/Card.AttachedBy/enchanted creature> | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | CostDesc$ Sacrifice enchanted creature: | SpellDescription$ Creatures you control get +2/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:Enchant creature\nSacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.\nSacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Betrothed of Fire", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nSacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.\nSacrifice enchanted creature: Creatures you control get +2/+0 until end of turn."}
### Response: Name:Betrothed of Fire\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Pump | Cost$ Sac<1/Creature.untapped/untapped creature> | Defined$ Enchanted | NumAtt$ +2 | SpellDescription$ Enchanted creature get +2/+0 until end of turn.\nA:AB$ PumpAll | Cost$ Sac<1/Card.AttachedBy/enchanted creature> | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | CostDesc$ Sacrifice enchanted creature: | SpellDescription$ Creatures you control get +2/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:Enchant creature\nSacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.\nSacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Makindi Patrol", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight Ally", "oracle_text": "Rally \u2014 Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.", "power": "2", "toughness": "3"}
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Name:Makindi Patrol\nManaCost:2 W\nTypes:Creature Human Knight Ally\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nDeckHints:Type$Ally\nOracle:Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Makindi Patrol", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight Ally", "oracle_text": "Rally \u2014 Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Makindi Patrol\nManaCost:2 W\nTypes:Creature Human Knight Ally\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nDeckHints:Type$Ally\nOracle:Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
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Create the Forge script for this magic card
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{"name": "Rona, Disciple of Gix", "mana_cost": "{1}{U}{B}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)\nYou may cast spells from among cards exiled with Rona.\n{4}, {T}: Exile the top card of your library.", "power": "2", "toughness": "2"}
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Name:Rona, Disciple of Gix\nManaCost:1 U B\nTypes:Legendary Creature Human Artificer\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ HistoricExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)\nSVar:HistoricExile:DB$ ChangeZone | ValidTgts$ Card.Historic+YouOwn | TgtPrompt$ Select target historic card from your graveyard | Origin$ Graveyard | Destination$ Exile\nS:Mode$ Continuous | MayPlay$ True | Affected$ Card.nonLand+ExiledWithSource | AffectedZone$ Exile | Description$ You may cast spells from among cards exiled with NICKNAME.\nA:AB$ Dig | Cost$ 4 T | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | SpellDescription$ Exile the top card of your library.\nOracle:When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)\nYou may cast spells from among cards exiled with Rona.\n{4}, {T}: Exile the top card of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rona, Disciple of Gix", "mana_cost": "{1}{U}{B}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)\nYou may cast spells from among cards exiled with Rona.\n{4}, {T}: Exile the top card of your library.", "power": "2", "toughness": "2"}
### Response: Name:Rona, Disciple of Gix\nManaCost:1 U B\nTypes:Legendary Creature Human Artificer\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ HistoricExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)\nSVar:HistoricExile:DB$ ChangeZone | ValidTgts$ Card.Historic+YouOwn | TgtPrompt$ Select target historic card from your graveyard | Origin$ Graveyard | Destination$ Exile\nS:Mode$ Continuous | MayPlay$ True | Affected$ Card.nonLand+ExiledWithSource | AffectedZone$ Exile | Description$ You may cast spells from among cards exiled with NICKNAME.\nA:AB$ Dig | Cost$ 4 T | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | SpellDescription$ Exile the top card of your library.\nOracle:When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)\nYou may cast spells from among cards exiled with Rona.\n{4}, {T}: Exile the top card of your library.
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Create the Forge script for this magic card
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{"name": "Farrel's Mantle", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn."}
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Name:Farrel's Mantle\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nT:Mode$ AttackerUnblocked | ValidCard$ Creature.EnchantedBy | Execute$ FarrelDmg | TriggerController$ EnchantedController | OptionalDecider$ EnchantedController | TriggerDescription$ Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.\nSVar:FarrelDmg:DB$ DealDamage | ValidTgts$ Creature.NotEnchantedBy | TgtPrompt$ Select another target creature | NumDmg$ FarrelX | DamageSource$ Enchanted | SubAbility$ FarrelPump\nSVar:FarrelPump:DB$ Pump | Defined$ Enchanted | KW$ HIDDEN CARDNAME assigns no combat damage\nSVar:FarrelX:TriggeredAttacker$CardPower/Plus.2\nOracle:Enchant creature\nWhenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Farrel's Mantle", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn."}
### Response: Name:Farrel's Mantle\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nT:Mode$ AttackerUnblocked | ValidCard$ Creature.EnchantedBy | Execute$ FarrelDmg | TriggerController$ EnchantedController | OptionalDecider$ EnchantedController | TriggerDescription$ Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.\nSVar:FarrelDmg:DB$ DealDamage | ValidTgts$ Creature.NotEnchantedBy | TgtPrompt$ Select another target creature | NumDmg$ FarrelX | DamageSource$ Enchanted | SubAbility$ FarrelPump\nSVar:FarrelPump:DB$ Pump | Defined$ Enchanted | KW$ HIDDEN CARDNAME assigns no combat damage\nSVar:FarrelX:TriggeredAttacker$CardPower/Plus.2\nOracle:Enchant creature\nWhenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
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Create the Forge script for this magic card
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{"name": "Reap", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell."}
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Name:Reap\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | TgtPrompt$ Select target Opponent | ValidTgts$ Opponent | SubAbility$ GraveReap | StackDescription$ Select target opponent. | SpellDescription$ Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.\nSVar:GraveReap:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ NrBlackAtCasting | TgtPrompt$ Choose target card in your graveyard | ValidTgts$ Card.YouCtrl\nSVar:NrBlackAtCasting:Count$LastStateBattlefieldWithFallback Permanent.Black+TargetedPlayerCtrl\nAI:RemoveDeck:Random\nOracle:Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reap", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell."}
### Response: Name:Reap\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | TgtPrompt$ Select target Opponent | ValidTgts$ Opponent | SubAbility$ GraveReap | StackDescription$ Select target opponent. | SpellDescription$ Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.\nSVar:GraveReap:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ NrBlackAtCasting | TgtPrompt$ Choose target card in your graveyard | ValidTgts$ Card.YouCtrl\nSVar:NrBlackAtCasting:Count$LastStateBattlefieldWithFallback Permanent.Black+TargetedPlayerCtrl\nAI:RemoveDeck:Random\nOracle:Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
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Create the Forge script for this magic card
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{"name": "Hangar Scrounger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Pilot", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nWhenever this creature becomes tapped, you may discard a card. If you do, draw a card.", "power": "2", "toughness": "1"}
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Name:Hangar Scrounger\nManaCost:2 R\nTypes:Creature Dwarf Pilot\nPT:2/1\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Animate | Triggers$ TapTrig\nSVar:TapTrig:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ Discard<1/Card>\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.\nDeckHas:Ability$Counters|Discard\nOracle:Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)\nWhenever this creature becomes tapped, you may discard a card. If you do, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hangar Scrounger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Pilot", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nWhenever this creature becomes tapped, you may discard a card. If you do, draw a card.", "power": "2", "toughness": "1"}
### Response: Name:Hangar Scrounger\nManaCost:2 R\nTypes:Creature Dwarf Pilot\nPT:2/1\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Animate | Triggers$ TapTrig\nSVar:TapTrig:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ Discard<1/Card>\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.\nDeckHas:Ability$Counters|Discard\nOracle:Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)\nWhenever this creature becomes tapped, you may discard a card. If you do, draw a card.
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Create the Forge script for this magic card
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{"name": "Angel of Sanctions", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.\nEmbalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)", "power": "3", "toughness": "4"}
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Name:Angel of Sanctions\nManaCost:3 W W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nK:Embalm:5 W\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.\nEmbalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angel of Sanctions", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.\nEmbalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)", "power": "3", "toughness": "4"}
### Response: Name:Angel of Sanctions\nManaCost:3 W W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nK:Embalm:5 W\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.\nEmbalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Tribal Forcemage", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.", "power": "1", "toughness": "1"}
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Name:Tribal Forcemage\nManaCost:1 G\nTypes:Creature Elf Wizard\nPT:1/1\nK:Morph:1 G\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChooseType | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.\nSVar:TrigChooseType:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBPumpAll\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | NumAtt$ +2 | NumDef$ +2 | KW$ Trample\nOracle:Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tribal Forcemage", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Tribal Forcemage\nManaCost:1 G\nTypes:Creature Elf Wizard\nPT:1/1\nK:Morph:1 G\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChooseType | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.\nSVar:TrigChooseType:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBPumpAll\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | NumAtt$ +2 | NumDef$ +2 | KW$ Trample\nOracle:Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Tooth of Chiss-Goria", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Flash\nAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\n{T}: Target creature gets +1/+0 until end of turn."}
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Name:Tooth of Chiss-Goria\nManaCost:3\nTypes:Artifact\nK:Flash\nK:Affinity:Artifact\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SpellDescription$ Target creature gets +1/+0 until end of turn.\nOracle:Flash\nAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\n{T}: Target creature gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tooth of Chiss-Goria", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Flash\nAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\n{T}: Target creature gets +1/+0 until end of turn."}
### Response: Name:Tooth of Chiss-Goria\nManaCost:3\nTypes:Artifact\nK:Flash\nK:Affinity:Artifact\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SpellDescription$ Target creature gets +1/+0 until end of turn.\nOracle:Flash\nAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\n{T}: Target creature gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Darksteel Splicer", "mana_cost": "{6}{W}", "type_line": "Creature \u2014 Phyrexian Artificer", "oracle_text": "Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.\nGolems you control have indestructible.", "power": "1", "toughness": "1"}
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Name:Darksteel Splicer\nManaCost:6 W\nTypes:Creature Phyrexian Artificer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Phyrexian.nonToken+YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Golem.YouCtrl | AddKeyword$ Indestructible | Description$ Golems you control have indestructible.\nSVar:X:PlayerCountOpponents$Amount\nDeckHas:Ability$Token & Type$Golem|Artifact\nDeckHints:Type$Phyrexian|Golem\nOracle:Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.\nGolems you control have indestructible.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Darksteel Splicer", "mana_cost": "{6}{W}", "type_line": "Creature \u2014 Phyrexian Artificer", "oracle_text": "Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.\nGolems you control have indestructible.", "power": "1", "toughness": "1"}
### Response: Name:Darksteel Splicer\nManaCost:6 W\nTypes:Creature Phyrexian Artificer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Phyrexian.nonToken+YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Golem.YouCtrl | AddKeyword$ Indestructible | Description$ Golems you control have indestructible.\nSVar:X:PlayerCountOpponents$Amount\nDeckHas:Ability$Token & Type$Golem|Artifact\nDeckHints:Type$Phyrexian|Golem\nOracle:Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have.\nGolems you control have indestructible.
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Create the Forge script for this magic card
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{"name": "Attended Knight", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\nWhen Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.", "power": "2", "toughness": "2"}
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Name:Attended Knight\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You\nOracle:First strike\nWhen Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Attended Knight", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\nWhen Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.", "power": "2", "toughness": "2"}
### Response: Name:Attended Knight\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You\nOracle:First strike\nWhen Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
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Create the Forge script for this magic card
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{"name": "Legacy's Allure", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.\nSacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)"}
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Name:Legacy's Allure\nManaCost:U U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a treasure counter on CARDNAME.\nA:AB$ GainControl | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of treasure counters on CARDNAME | SpellDescription$ Gain control of target creature with power less than or equal to the number of treasure counters on CARDNAME. (This effect lasts indefinitely.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TREASURE | CounterNum$ 1\nSVar:X:Count$CardCounters.TREASURE\nOracle:At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.\nSacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Legacy's Allure", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.\nSacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)"}
### Response: Name:Legacy's Allure\nManaCost:U U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a treasure counter on CARDNAME.\nA:AB$ GainControl | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of treasure counters on CARDNAME | SpellDescription$ Gain control of target creature with power less than or equal to the number of treasure counters on CARDNAME. (This effect lasts indefinitely.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TREASURE | CounterNum$ 1\nSVar:X:Count$CardCounters.TREASURE\nOracle:At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.\nSacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
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Create the Forge script for this magic card
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{"name": "Pain Magnification", "mana_cost": "{1}{B}{R}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card."}
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Name:Pain Magnification\nManaCost:1 B R\nTypes:Enchantment\nT:Mode$ DamageDone | ValidTarget$ Opponent | DamageAmount$ GE3 | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.\nSVar:TrigDestroy:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pain Magnification", "mana_cost": "{1}{B}{R}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card."}
### Response: Name:Pain Magnification\nManaCost:1 B R\nTypes:Enchantment\nT:Mode$ DamageDone | ValidTarget$ Opponent | DamageAmount$ GE3 | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.\nSVar:TrigDestroy:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.
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