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Create the Forge script for this magic card
{"name": "Spawning Pool", "mana_cost": "", "type_line": "Land", "oracle_text": "Spawning Pool enters the battlefield tapped.\n{T}: Add {B}.\n{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with \"{B}: Regenerate this creature\" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)"}
Name:Spawning Pool\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Animate | Cost$ 1 B | Defined$ Self | Power$ 1 | Toughness$ 1 | Types$ Creature,Skeleton | Colors$ Black | Abilities$ ABRegen | SpellDescription$ CARDNAME becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)\nSVar:ABRegen:AB$Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:Spawning Pool enters the battlefield tapped.\n{T}: Add {B}.\n{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spawning Pool", "mana_cost": "", "type_line": "Land", "oracle_text": "Spawning Pool enters the battlefield tapped.\n{T}: Add {B}.\n{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with \"{B}: Regenerate this creature\" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)"} ### Response: Name:Spawning Pool\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Animate | Cost$ 1 B | Defined$ Self | Power$ 1 | Toughness$ 1 | Types$ Creature,Skeleton | Colors$ Black | Abilities$ ABRegen | SpellDescription$ CARDNAME becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)\nSVar:ABRegen:AB$Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:Spawning Pool enters the battlefield tapped.\n{T}: Add {B}.\n{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Create the Forge script for this magic card
{"name": "Arsenal Thresher", "mana_cost": "{2}{W/B}{U}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.", "power": "2", "toughness": "2"}
Name:Arsenal Thresher\nManaCost:2 WB U\nTypes:Artifact Creature Construct\nPT:2/2\nK:ETBReplacement:Other:DBReveal\nSVar:DBReveal:DB$ Reveal | RevealValid$ Card.Artifact+YouCtrl | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBPutCounters | SpellDescription$ As CARDNAME enters the battlefield, you may reveal any number of other artifact cards from your hand. CARDNAME enters the battlefield with a +1/+1 counter on it for each card revealed this way.\nSVar:DBPutCounters:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arsenal Thresher", "mana_cost": "{2}{W/B}{U}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.", "power": "2", "toughness": "2"} ### Response: Name:Arsenal Thresher\nManaCost:2 WB U\nTypes:Artifact Creature Construct\nPT:2/2\nK:ETBReplacement:Other:DBReveal\nSVar:DBReveal:DB$ Reveal | RevealValid$ Card.Artifact+YouCtrl | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBPutCounters | SpellDescription$ As CARDNAME enters the battlefield, you may reveal any number of other artifact cards from your hand. CARDNAME enters the battlefield with a +1/+1 counter on it for each card revealed this way.\nSVar:DBPutCounters:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
Create the Forge script for this magic card
{"name": "Divergent Transformations", "mana_cost": "{6}{R}", "type_line": "Instant", "oracle_text": "Undaunted (This spell costs {1} less to cast for each opponent.)\nExile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library."}
Name:Divergent Transformations\nManaCost:6 R\nTypes:Instant\nK:Undaunted\nA:SP$ ChangeZone | Cost$ 6 R | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBTransform | SpellDescription$ Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.\nSVar:DBTransform:DB$ RepeatEach | UseImprinted$ True | DefinedCards$ DirectRemembered | ChooseOrder$ True | Zone$ Exile | RepeatSubAbility$ DBReveal | SubAbility$ DBCleanRemembered\nSVar:DBReveal:DB$ DigUntil | Defined$ ImprintedController | Amount$ 1 | Valid$ Creature | ValidDescription$ creature | RevealedDestination$ Library | RevealedLibraryPosition$ 0 | FoundDestination$ Battlefield | Shuffle$ True\nSVar:DBCleanRemembered:DB$ Cleanup | ClearRemembered$ True\nOracle:Undaunted (This spell costs {1} less to cast for each opponent.)\nExile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Divergent Transformations", "mana_cost": "{6}{R}", "type_line": "Instant", "oracle_text": "Undaunted (This spell costs {1} less to cast for each opponent.)\nExile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library."} ### Response: Name:Divergent Transformations\nManaCost:6 R\nTypes:Instant\nK:Undaunted\nA:SP$ ChangeZone | Cost$ 6 R | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBTransform | SpellDescription$ Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.\nSVar:DBTransform:DB$ RepeatEach | UseImprinted$ True | DefinedCards$ DirectRemembered | ChooseOrder$ True | Zone$ Exile | RepeatSubAbility$ DBReveal | SubAbility$ DBCleanRemembered\nSVar:DBReveal:DB$ DigUntil | Defined$ ImprintedController | Amount$ 1 | Valid$ Creature | ValidDescription$ creature | RevealedDestination$ Library | RevealedLibraryPosition$ 0 | FoundDestination$ Battlefield | Shuffle$ True\nSVar:DBCleanRemembered:DB$ Cleanup | ClearRemembered$ True\nOracle:Undaunted (This spell costs {1} less to cast for each opponent.)\nExile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Create the Forge script for this magic card
{"name": "Scattershot", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Scattershot deals 1 damage to target creature.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"}
Name:Scattershot\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.\nK:Storm\nOracle:Scattershot deals 1 damage to target creature.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scattershot", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Scattershot deals 1 damage to target creature.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"} ### Response: Name:Scattershot\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.\nK:Storm\nOracle:Scattershot deals 1 damage to target creature.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Create the Forge script for this magic card
{"name": "Conclave Phalanx", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.", "power": "2", "toughness": "4"}
Name:Conclave Phalanx\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/4\nK:Convoke\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each creature you control.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Conclave Phalanx", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.", "power": "2", "toughness": "4"} ### Response: Name:Conclave Phalanx\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/4\nK:Convoke\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each creature you control.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
Create the Forge script for this magic card
{"name": "Yorvo, Lord of Garenbrig", "mana_cost": "{G}{G}{G}", "type_line": "Legendary Creature \u2014 Giant Noble", "oracle_text": "Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.\nWhenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.", "power": "0", "toughness": "0"}
Name:Yorvo, Lord of Garenbrig\nManaCost:G G G\nTypes:Legendary Creature Giant Noble\nPT:0/0\nK:etbCounter:P1P1:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl+Green | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on NICKNAME. Then if that creature's power is greater than NICKNAME's power, put another +1/+1 counter on NICKNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GEY\nSVar:X:TriggeredCard$CardPower\nSVar:Y:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.\nWhenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yorvo, Lord of Garenbrig", "mana_cost": "{G}{G}{G}", "type_line": "Legendary Creature \u2014 Giant Noble", "oracle_text": "Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.\nWhenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.", "power": "0", "toughness": "0"} ### Response: Name:Yorvo, Lord of Garenbrig\nManaCost:G G G\nTypes:Legendary Creature Giant Noble\nPT:0/0\nK:etbCounter:P1P1:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl+Green | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on NICKNAME. Then if that creature's power is greater than NICKNAME's power, put another +1/+1 counter on NICKNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GEY\nSVar:X:TriggeredCard$CardPower\nSVar:Y:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.\nWhenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
Create the Forge script for this magic card
{"name": "Flamekin Spitfire", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "{3}{R}: Flamekin Spitfire deals 1 damage to any target.", "power": "1", "toughness": "1"}
Name:Flamekin Spitfire\nManaCost:1 R\nTypes:Creature Elemental Shaman\nPT:1/1\nA:AB$ DealDamage | Cost$ 3 R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:{3}{R}: Flamekin Spitfire deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flamekin Spitfire", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "{3}{R}: Flamekin Spitfire deals 1 damage to any target.", "power": "1", "toughness": "1"} ### Response: Name:Flamekin Spitfire\nManaCost:1 R\nTypes:Creature Elemental Shaman\nPT:1/1\nA:AB$ DealDamage | Cost$ 3 R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:{3}{R}: Flamekin Spitfire deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Reclaim the Wastes", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nSearch your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one."}
Name:Reclaim the Wastes\nManaCost:G\nTypes:Sorcery\nK:Kicker:3\nA:SP$ ChangeZone | Cost$ G | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeTypeDesc$ basic land | ChangeNum$ X | Mandatory$ True | SpellDescription$ Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.\nSVar:X:Count$Kicked.2.1\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nSearch your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reclaim the Wastes", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nSearch your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one."} ### Response: Name:Reclaim the Wastes\nManaCost:G\nTypes:Sorcery\nK:Kicker:3\nA:SP$ ChangeZone | Cost$ G | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeTypeDesc$ basic land | ChangeNum$ X | Mandatory$ True | SpellDescription$ Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.\nSVar:X:Count$Kicked.2.1\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nSearch your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
Create the Forge script for this magic card
{"name": "Goblin Scouts", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)"}
Name:Goblin Scouts\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 R R | TokenAmount$ 3 | TokenScript$ r_1_1_goblin_scout_mountainwalk | TokenOwner$ You | SpellDescription$ Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)\nOracle:Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Scouts", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)"} ### Response: Name:Goblin Scouts\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 R R | TokenAmount$ 3 | TokenScript$ r_1_1_goblin_scout_mountainwalk | TokenOwner$ You | SpellDescription$ Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)\nOracle:Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Create the Forge script for this magic card
{"name": "Curse of the Swine", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token."}
Name:Curse of the Swine\nManaCost:X U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X U U | ValidTgts$ Creature | TgtPrompt$ Select X target creatures | TargetMin$ X | TargetMax$ X | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBToken | StackDescription$ Exile {c:Targeted}. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. | SpellDescription$ Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.\nSVar:DBToken:DB$ RepeatEach | UseImprinted$ True | DefinedCards$ DirectRemembered | RepeatSubAbility$ TokenBoar | SubAbility$ DBCleanup | ChangeZoneTable$ True\nSVar:TokenBoar:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_boar | TokenOwner$ ImprintedController\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Curse of the Swine", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token."} ### Response: Name:Curse of the Swine\nManaCost:X U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X U U | ValidTgts$ Creature | TgtPrompt$ Select X target creatures | TargetMin$ X | TargetMax$ X | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBToken | StackDescription$ Exile {c:Targeted}. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. | SpellDescription$ Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.\nSVar:DBToken:DB$ RepeatEach | UseImprinted$ True | DefinedCards$ DirectRemembered | RepeatSubAbility$ TokenBoar | SubAbility$ DBCleanup | ChangeZoneTable$ True\nSVar:TokenBoar:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_boar | TokenOwner$ ImprintedController\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Create the Forge script for this magic card
{"name": "Squall Line", "mana_cost": "{X}{G}{G}", "type_line": "Instant", "oracle_text": "Squall Line deals X damage to each creature with flying and each player."}
Name:Squall Line\nManaCost:X G G\nTypes:Instant\nA:SP$ DamageAll | Cost$ X G G | ValidCards$ Creature.withFlying | ValidPlayers$ Player | NumDmg$ X | ValidDescription$ each creature with flying and each player. | SpellDescription$ CARDNAME deals X damage to each creature with flying and each player.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nOracle:Squall Line deals X damage to each creature with flying and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Squall Line", "mana_cost": "{X}{G}{G}", "type_line": "Instant", "oracle_text": "Squall Line deals X damage to each creature with flying and each player."} ### Response: Name:Squall Line\nManaCost:X G G\nTypes:Instant\nA:SP$ DamageAll | Cost$ X G G | ValidCards$ Creature.withFlying | ValidPlayers$ Player | NumDmg$ X | ValidDescription$ each creature with flying and each player. | SpellDescription$ CARDNAME deals X damage to each creature with flying and each player.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nOracle:Squall Line deals X damage to each creature with flying and each player.
Create the Forge script for this magic card
{"name": "Coralhelm Chronicler", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever you cast a kicked spell, draw a card, then discard a card.\nWhen Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "2", "toughness": "2"}
Name:Coralhelm Chronicler\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl+kicked | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you cast a kicked spell, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.withKicker,Card.withMultikicker | RestRandomOrder$ True\nOracle:Whenever you cast a kicked spell, draw a card, then discard a card.\nWhen Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coralhelm Chronicler", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever you cast a kicked spell, draw a card, then discard a card.\nWhen Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "2", "toughness": "2"} ### Response: Name:Coralhelm Chronicler\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl+kicked | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you cast a kicked spell, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.withKicker,Card.withMultikicker | RestRandomOrder$ True\nOracle:Whenever you cast a kicked spell, draw a card, then discard a card.\nWhen Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Traumatic Revelation", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)"}
Name:Traumatic Revelation\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Opponent | Mode$ RevealYouChoose | Optional$ True | DiscardValid$ Creature,Battle | DiscardValidDesc$ creature or battle | RememberDiscarded$ True | SubAbility$ DBIncubate | StackDescription$ REP Target opponent_{p:Targeted} | SpellDescription$ Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card.\nSVar:DBIncubate:DB$ Incubate | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | Amount$ 3 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Counters & Type$Artifact|Phyrexian\nOracle:Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Traumatic Revelation", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)"} ### Response: Name:Traumatic Revelation\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Opponent | Mode$ RevealYouChoose | Optional$ True | DiscardValid$ Creature,Battle | DiscardValidDesc$ creature or battle | RememberDiscarded$ True | SubAbility$ DBIncubate | StackDescription$ REP Target opponent_{p:Targeted} | SpellDescription$ Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card.\nSVar:DBIncubate:DB$ Incubate | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | Amount$ 3 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Counters & Type$Artifact|Phyrexian\nOracle:Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Create the Forge script for this magic card
{"name": "Choke", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Islands don't untap during their controllers' untap steps."}
Name:Choke\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Island | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Islands don't untap during their controllers' untap steps.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Islands don't untap during their controllers' untap steps.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Choke", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Islands don't untap during their controllers' untap steps."} ### Response: Name:Choke\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Island | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Islands don't untap during their controllers' untap steps.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Islands don't untap during their controllers' untap steps.
Create the Forge script for this magic card
{"name": "Liliana's Talent", "mana_cost": "{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant planeswalker\nEnchanted planeswalker has \"[\u22128]: Put all creature cards from all graveyards onto the battlefield under your control.\"\nWhenever a creature deals damage to enchanted planeswalker, destroy that creature."}
Name:Liliana's Talent\nManaCost:B B\nTypes:Enchantment Aura\nK:Enchant planeswalker\nA:SP$ Attach | AILogic$ Pump | ValidTgts$ Planeswalker\nS:Mode$ Continuous | Affected$ Planeswalker.EnchantedBy | AddAbility$ LilianaUlt | Description$ Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control."\nSVar:LilianaUlt:AB$ ChangeZoneAll | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control.\nT:Mode$ DamageDone | ValidSource$ Creature.inZoneBattlefield | ValidTarget$ Planeswalker.EnchantedBy | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals damage to enchanted planeswalker, destroy that creature.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredSourceLKICopy\nDeckNeeds:Type$Planeswalker\nOracle:Enchant planeswalker\nEnchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control."\nWhenever a creature deals damage to enchanted planeswalker, destroy that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liliana's Talent", "mana_cost": "{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant planeswalker\nEnchanted planeswalker has \"[\u22128]: Put all creature cards from all graveyards onto the battlefield under your control.\"\nWhenever a creature deals damage to enchanted planeswalker, destroy that creature."} ### Response: Name:Liliana's Talent\nManaCost:B B\nTypes:Enchantment Aura\nK:Enchant planeswalker\nA:SP$ Attach | AILogic$ Pump | ValidTgts$ Planeswalker\nS:Mode$ Continuous | Affected$ Planeswalker.EnchantedBy | AddAbility$ LilianaUlt | Description$ Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control."\nSVar:LilianaUlt:AB$ ChangeZoneAll | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control.\nT:Mode$ DamageDone | ValidSource$ Creature.inZoneBattlefield | ValidTarget$ Planeswalker.EnchantedBy | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals damage to enchanted planeswalker, destroy that creature.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredSourceLKICopy\nDeckNeeds:Type$Planeswalker\nOracle:Enchant planeswalker\nEnchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control."\nWhenever a creature deals damage to enchanted planeswalker, destroy that creature.
Create the Forge script for this magic card
{"name": "Wavesifter", "mana_cost": "{3}{G}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nEvoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "3", "toughness": "2"}
Name:Wavesifter\nManaCost:3 G U\nTypes:Creature Elemental\nPT:3/2\nK:Flying\nK:Evoke:G U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate | Num$ 2\nDeckHas:Ability$Token\nOracle:Flying\nWhen Wavesifter enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nEvoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wavesifter", "mana_cost": "{3}{G}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nEvoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "3", "toughness": "2"} ### Response: Name:Wavesifter\nManaCost:3 G U\nTypes:Creature Elemental\nPT:3/2\nK:Flying\nK:Evoke:G U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate | Num$ 2\nDeckHas:Ability$Token\nOracle:Flying\nWhen Wavesifter enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nEvoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Create the Forge script for this magic card
{"name": "Plant Elemental", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.", "power": "3", "toughness": "4"}
Name:Plant Elemental\nManaCost:1 G\nTypes:Creature Plant Elemental\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you sacrifice a Forest.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Sac<1/Forest> | UnlessPayer$ You\nSVar:NeedsToPlay:Forest.YouCtrl\nOracle:When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plant Elemental", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.", "power": "3", "toughness": "4"} ### Response: Name:Plant Elemental\nManaCost:1 G\nTypes:Creature Plant Elemental\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you sacrifice a Forest.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Sac<1/Forest> | UnlessPayer$ You\nSVar:NeedsToPlay:Forest.YouCtrl\nOracle:When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
Create the Forge script for this magic card
{"name": "Loose in the Park", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.\n{3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land."}
Name:Loose in the Park\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then draft a card from CARDNAME's spellbook and exile it.\nSVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ TrigDraft\nSVar:TrigDraft:DB$ Draft | TriggerZones$ Battlefield | Spellbook$ Bristling Boar,Enraged Ceratok,Exuberant Wolfbear,Gaea's Protector,Master Symmetrist,Ornery Dilophosaur,Overgrown Armasaur,Predatory Wurm,Prized Unicorn,Sabertooth Mauler,Spike-Tailed Ceratops,Spore Crawler,Thrashing Brontodon,Wardscale Crocodile,World Shaper | Zone$ Exile | RememberDrafted$ True\nA:AB$ Clone | Cost$ 3 | Defined$ Remembered | CloneTarget$ Enchanted | PumpKeywords$ Haste | AddTypes$ Land | Duration$ UntilEndOfTurn | SpellDescription$ Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.\nSVar:NonStackingAttachEffect:True\nDeckHas:Type$Boar|Rhino|Wolf|Bear|Elemental|Warrior|Rhino|Druid|Dinosaur|Wurm|Unicorn|Cat|Fungus|Crocodile|Merfolk|Shaman|Saproling & Ability$Mill|Graveyard|Sacrifice|Counters|Token\nDeckHints:Type$Human|Garruk\nOracle:Enchant land\nWhen Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.\n{3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Loose in the Park", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.\n{3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land."} ### Response: Name:Loose in the Park\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then draft a card from CARDNAME's spellbook and exile it.\nSVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ TrigDraft\nSVar:TrigDraft:DB$ Draft | TriggerZones$ Battlefield | Spellbook$ Bristling Boar,Enraged Ceratok,Exuberant Wolfbear,Gaea's Protector,Master Symmetrist,Ornery Dilophosaur,Overgrown Armasaur,Predatory Wurm,Prized Unicorn,Sabertooth Mauler,Spike-Tailed Ceratops,Spore Crawler,Thrashing Brontodon,Wardscale Crocodile,World Shaper | Zone$ Exile | RememberDrafted$ True\nA:AB$ Clone | Cost$ 3 | Defined$ Remembered | CloneTarget$ Enchanted | PumpKeywords$ Haste | AddTypes$ Land | Duration$ UntilEndOfTurn | SpellDescription$ Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.\nSVar:NonStackingAttachEffect:True\nDeckHas:Type$Boar|Rhino|Wolf|Bear|Elemental|Warrior|Rhino|Druid|Dinosaur|Wurm|Unicorn|Cat|Fungus|Crocodile|Merfolk|Shaman|Saproling & Ability$Mill|Graveyard|Sacrifice|Counters|Token\nDeckHints:Type$Human|Garruk\nOracle:Enchant land\nWhen Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.\n{3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.
Create the Forge script for this magic card
{"name": "Jace Beleren", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Jace", "oracle_text": "+2: Each player draws a card.\n\u22121: Target player draws a card.\n\u221210: Target player mills twenty cards.", "loyalty": "3"}
Name:Jace Beleren\nManaCost:1 U U\nTypes:Legendary Planeswalker Jace\nLoyalty:3\nA:AB$ Draw | Cost$ AddCounter<2/LOYALTY> | Defined$ Player | Planeswalker$ True | SpellDescription$ Each player draws a card.\nA:AB$ Draw | Cost$ SubCounter<1/LOYALTY> | ValidTgts$ Player | Planeswalker$ True | SpellDescription$ Target player draws a card.\nA:AB$ Mill | Cost$ SubCounter<10/LOYALTY> | NumCards$ 20 | ValidTgts$ Player | Planeswalker$ True | Ultimate$ True | SpellDescription$ Target player mills twenty cards.\nOracle:[+2]: Each player draws a card.\n[-1]: Target player draws a card.\n[-10]: Target player mills twenty cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jace Beleren", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Jace", "oracle_text": "+2: Each player draws a card.\n\u22121: Target player draws a card.\n\u221210: Target player mills twenty cards.", "loyalty": "3"} ### Response: Name:Jace Beleren\nManaCost:1 U U\nTypes:Legendary Planeswalker Jace\nLoyalty:3\nA:AB$ Draw | Cost$ AddCounter<2/LOYALTY> | Defined$ Player | Planeswalker$ True | SpellDescription$ Each player draws a card.\nA:AB$ Draw | Cost$ SubCounter<1/LOYALTY> | ValidTgts$ Player | Planeswalker$ True | SpellDescription$ Target player draws a card.\nA:AB$ Mill | Cost$ SubCounter<10/LOYALTY> | NumCards$ 20 | ValidTgts$ Player | Planeswalker$ True | Ultimate$ True | SpellDescription$ Target player mills twenty cards.\nOracle:[+2]: Each player draws a card.\n[-1]: Target player draws a card.\n[-10]: Target player mills twenty cards.
Create the Forge script for this magic card
{"name": "Serum-Core Chimera", "mana_cost": "{2}{U}{R}", "type_line": "Creature \u2014 Phyrexian Chimera", "oracle_text": "Flying\nWhenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.\nRemove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.", "power": "2", "toughness": "4"}
Name:Serum-Core Chimera\nManaCost:2 U R\nTypes:Creature Phyrexian Chimera\nPT:2/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nA:AB$ Draw | Cost$ SubCounter<3/OIL> | SorcerySpeed$ True | SubAbility$ DBDiscard | SpellDescription$ Draw a card. Then you may discard a nonland card. When you discard a card this way, CARDNAME deals 3 damage to target creature or planeswalker. Activate only as a sorcery.\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | DiscardValid$ Card.nonLand | Optional$ True | DiscardValidDesc$ Select up to one nonland card in your hand to discard | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBImmediateTrig\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ TrigDamage | SubAbility$ DBCleanup | TriggerDescription$ When you discard a card this way, CARDNAME deals 3 damage to target creature or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 3\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters|Discard\nOracle:Flying\nWhenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.\nRemove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serum-Core Chimera", "mana_cost": "{2}{U}{R}", "type_line": "Creature \u2014 Phyrexian Chimera", "oracle_text": "Flying\nWhenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.\nRemove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.", "power": "2", "toughness": "4"} ### Response: Name:Serum-Core Chimera\nManaCost:2 U R\nTypes:Creature Phyrexian Chimera\nPT:2/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nA:AB$ Draw | Cost$ SubCounter<3/OIL> | SorcerySpeed$ True | SubAbility$ DBDiscard | SpellDescription$ Draw a card. Then you may discard a nonland card. When you discard a card this way, CARDNAME deals 3 damage to target creature or planeswalker. Activate only as a sorcery.\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | DiscardValid$ Card.nonLand | Optional$ True | DiscardValidDesc$ Select up to one nonland card in your hand to discard | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBImmediateTrig\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ TrigDamage | SubAbility$ DBCleanup | TriggerDescription$ When you discard a card this way, CARDNAME deals 3 damage to target creature or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 3\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters|Discard\nOracle:Flying\nWhenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.\nRemove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Blazing Hope", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Exile target creature with power greater than or equal to your life total."}
Name:Blazing Hope\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ W | ValidTgts$ Creature.powerGEX | TgtPrompt$ Select target creature with power greater than or equal to your life total. | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power greater than or equal to your life total.\nSVar:X:Count$YourLifeTotal\nOracle:Exile target creature with power greater than or equal to your life total.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blazing Hope", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Exile target creature with power greater than or equal to your life total."} ### Response: Name:Blazing Hope\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ W | ValidTgts$ Creature.powerGEX | TgtPrompt$ Select target creature with power greater than or equal to your life total. | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power greater than or equal to your life total.\nSVar:X:Count$YourLifeTotal\nOracle:Exile target creature with power greater than or equal to your life total.
Create the Forge script for this magic card
{"name": "D\u00fanedain Blade", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1.\nEquip Human {1}\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Dúnedain Blade\nManaCost:1 W\nTypes:Artifact Equipment\nK:Equip:1:Human.YouCtrl:Human\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.\nDeckHints:Type$Human\nOracle:Equipped creature gets +2/+1.\nEquip Human {1}\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "D\u00fanedain Blade", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1.\nEquip Human {1}\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Dúnedain Blade\nManaCost:1 W\nTypes:Artifact Equipment\nK:Equip:1:Human.YouCtrl:Human\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.\nDeckHints:Type$Human\nOracle:Equipped creature gets +2/+1.\nEquip Human {1}\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Nested Ghoul", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Warrior", "oracle_text": "Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token.", "power": "4", "toughness": "2"}
Name:Nested Ghoul\nManaCost:3 B B\nTypes:Creature Phyrexian Zombie Warrior\nPT:4/2\nT:Mode$ DamageDone | ValidTarget$ Creature.Self | Execute$ TrigZombie | TriggerDescription$ Whenever a source deals damage to CARDNAME, create a 2/2 black Phyrexian Zombie creature token.\nSVar:TrigZombie:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_phyrexian_zombie | TokenOwner$ You\nSVar:HasCombatEffect:TRUE\nOracle:Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nested Ghoul", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Warrior", "oracle_text": "Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token.", "power": "4", "toughness": "2"} ### Response: Name:Nested Ghoul\nManaCost:3 B B\nTypes:Creature Phyrexian Zombie Warrior\nPT:4/2\nT:Mode$ DamageDone | ValidTarget$ Creature.Self | Execute$ TrigZombie | TriggerDescription$ Whenever a source deals damage to CARDNAME, create a 2/2 black Phyrexian Zombie creature token.\nSVar:TrigZombie:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_phyrexian_zombie | TokenOwner$ You\nSVar:HasCombatEffect:TRUE\nOracle:Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token.
Create the Forge script for this magic card
{"name": "Primal Vigor", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "If one or more tokens would be created, twice that many of those tokens are created instead.\nIf one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead."}
Name:Primal Vigor\nManaCost:4 G\nTypes:Enchantment\nR:Event$ CreateToken | ActiveZones$ Battlefield | ReplaceWith$ DoubleToken | Description$ If one or more tokens would be created, twice that many of those tokens are created instead.\nSVar:DoubleToken:DB$ ReplaceToken | Type$ Amount\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Creature.inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ DoubleCounters | Description$ If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.\nSVar:DoubleCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Twice\nOracle:If one or more tokens would be created, twice that many of those tokens are created instead.\nIf one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Primal Vigor", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "If one or more tokens would be created, twice that many of those tokens are created instead.\nIf one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead."} ### Response: Name:Primal Vigor\nManaCost:4 G\nTypes:Enchantment\nR:Event$ CreateToken | ActiveZones$ Battlefield | ReplaceWith$ DoubleToken | Description$ If one or more tokens would be created, twice that many of those tokens are created instead.\nSVar:DoubleToken:DB$ ReplaceToken | Type$ Amount\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Creature.inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ DoubleCounters | Description$ If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.\nSVar:DoubleCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Twice\nOracle:If one or more tokens would be created, twice that many of those tokens are created instead.\nIf one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Create the Forge script for this magic card
{"name": "Zenith Seeker", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever you cycle or discard a card, target creature gains flying until end of turn.", "power": "2", "toughness": "2"}
Name:Zenith Seeker\nManaCost:3 U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nT:Mode$ Discarded | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cycle or discard a card, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nDeckHas:Ability$Discard\nOracle:Flying\nWhenever you cycle or discard a card, target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zenith Seeker", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever you cycle or discard a card, target creature gains flying until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Zenith Seeker\nManaCost:3 U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nT:Mode$ Discarded | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cycle or discard a card, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nDeckHas:Ability$Discard\nOracle:Flying\nWhenever you cycle or discard a card, target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Devoted Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.\nPut a -1/-1 counter on Devoted Druid: Untap Devoted Druid.", "power": "0", "toughness": "2"}
Name:Devoted Druid\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:0/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Untap | Cost$ AddCounter<1/M1M1> | SpellDescription$ Untap CARDNAME.\nAI:RemoveDeck:All\nOracle:{T}: Add {G}.\nPut a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Devoted Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.\nPut a -1/-1 counter on Devoted Druid: Untap Devoted Druid.", "power": "0", "toughness": "2"} ### Response: Name:Devoted Druid\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:0/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Untap | Cost$ AddCounter<1/M1M1> | SpellDescription$ Untap CARDNAME.\nAI:RemoveDeck:All\nOracle:{T}: Add {G}.\nPut a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
Create the Forge script for this magic card
{"name": "Power of Persuasion", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Choose target creature an opponent controls, then roll a d20.\n1\u20149 | Return it to its owner's hand.\n10\u201419 | Its owner puts it on the top or bottom of their library.\n20 | Gain control of it until the end of your next turn."}
Name:Power of Persuasion\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBRollDice | SpellDescription$ Choose target creature an opponent controls,\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBHand,10-19:DBLibrary,20:DBControl | SpellDescription$ then roll a d20.\nSVar:DBHand:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ ParentTarget | SpellDescription$ 1—9 VERT Return it to its owner's hand.\nSVar:DBLibrary:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | AlternativeDecider$ TargetedOwner\nSVar:DBControl:DB$ GainControl | Defined$ Targeted | LoseControl$ UntilTheEndOfYourNextTurn | SpellDescription$ 20 VERT Gain control of it until the end of your next turn.\nOracle:Choose target creature an opponent controls, then roll a d20.\n1—9 | Return it to its owner's hand.\n10—19 | Its owner puts it on the top or bottom of their library.\n20 | Gain control of it until the end of your next turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Power of Persuasion", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Choose target creature an opponent controls, then roll a d20.\n1\u20149 | Return it to its owner's hand.\n10\u201419 | Its owner puts it on the top or bottom of their library.\n20 | Gain control of it until the end of your next turn."} ### Response: Name:Power of Persuasion\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBRollDice | SpellDescription$ Choose target creature an opponent controls,\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBHand,10-19:DBLibrary,20:DBControl | SpellDescription$ then roll a d20.\nSVar:DBHand:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ ParentTarget | SpellDescription$ 1—9 VERT Return it to its owner's hand.\nSVar:DBLibrary:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | AlternativeDecider$ TargetedOwner\nSVar:DBControl:DB$ GainControl | Defined$ Targeted | LoseControl$ UntilTheEndOfYourNextTurn | SpellDescription$ 20 VERT Gain control of it until the end of your next turn.\nOracle:Choose target creature an opponent controls, then roll a d20.\n1—9 | Return it to its owner's hand.\n10—19 | Its owner puts it on the top or bottom of their library.\n20 | Gain control of it until the end of your next turn.
Create the Forge script for this magic card
{"name": "Oriss, Samite Guardian", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent all damage that would be dealt to target creature this turn.\nGrandeur \u2014 Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.", "power": "1", "toughness": "3"}
Name:Oriss, Samite Guardian\nManaCost:1 W W\nTypes:Legendary Creature Human Cleric\nPT:1/3\nA:AB$ Pump | Cost$ T | KW$ Prevent all damage that would be dealt to CARDNAME. | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Prevent all damage that would be dealt to target creature this turn.\nA:AB$ Effect | Cost$ Discard<1/Card.namedOriss, Samite Guardian> | CostDesc$ Grandeur — Discard another card named Oriss, Samite Guardian: | Name$ Oriss Effect | IsCurse$ True | StaticAbilities$ CantBeCast,CantAttack | ValidTgts$ Player | RememberObjects$ Targeted | AILogic$ BeginningOfOppTurn | SpellDescription$ Target player can't cast spells this turn, and creatures that player controls can't attack this turn.\nSVar:CantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Targeted player can't cast spells this turn.\nSVar:CantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.RememberedPlayerCtrl | Description$ Creatures targeted player controls can't attack this turn.\nAI:RemoveDeck:All\nSVar:NonCombatPriority:2\nDeckHints:Name$Oriss, Samite Guardian\nOracle:{T}: Prevent all damage that would be dealt to target creature this turn.\nGrandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oriss, Samite Guardian", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent all damage that would be dealt to target creature this turn.\nGrandeur \u2014 Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.", "power": "1", "toughness": "3"} ### Response: Name:Oriss, Samite Guardian\nManaCost:1 W W\nTypes:Legendary Creature Human Cleric\nPT:1/3\nA:AB$ Pump | Cost$ T | KW$ Prevent all damage that would be dealt to CARDNAME. | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Prevent all damage that would be dealt to target creature this turn.\nA:AB$ Effect | Cost$ Discard<1/Card.namedOriss, Samite Guardian> | CostDesc$ Grandeur — Discard another card named Oriss, Samite Guardian: | Name$ Oriss Effect | IsCurse$ True | StaticAbilities$ CantBeCast,CantAttack | ValidTgts$ Player | RememberObjects$ Targeted | AILogic$ BeginningOfOppTurn | SpellDescription$ Target player can't cast spells this turn, and creatures that player controls can't attack this turn.\nSVar:CantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Targeted player can't cast spells this turn.\nSVar:CantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.RememberedPlayerCtrl | Description$ Creatures targeted player controls can't attack this turn.\nAI:RemoveDeck:All\nSVar:NonCombatPriority:2\nDeckHints:Name$Oriss, Samite Guardian\nOracle:{T}: Prevent all damage that would be dealt to target creature this turn.\nGrandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
Create the Forge script for this magic card
{"name": "Omnath, Locus of Mana", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "You don't lose unspent green mana as steps and phases end.\nOmnath, Locus of Mana gets +1/+1 for each unspent green mana you have.", "power": "1", "toughness": "1"}
Name:Omnath, Locus of Mana\nManaCost:2 G\nTypes:Legendary Creature Elemental\nPT:1/1\nS:Mode$ UnspentMana | ValidPlayer$ You | ManaType$ Green | Description$ You don't lose unspent green mana as steps and phases end.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each unspent green mana you have.\nSVar:X:Count$ManaPool:green\nAI:RemoveDeck:All\nOracle:You don't lose unspent green mana as steps and phases end.\nOmnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Omnath, Locus of Mana", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "You don't lose unspent green mana as steps and phases end.\nOmnath, Locus of Mana gets +1/+1 for each unspent green mana you have.", "power": "1", "toughness": "1"} ### Response: Name:Omnath, Locus of Mana\nManaCost:2 G\nTypes:Legendary Creature Elemental\nPT:1/1\nS:Mode$ UnspentMana | ValidPlayer$ You | ManaType$ Green | Description$ You don't lose unspent green mana as steps and phases end.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each unspent green mana you have.\nSVar:X:Count$ManaPool:green\nAI:RemoveDeck:All\nOracle:You don't lose unspent green mana as steps and phases end.\nOmnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
Create the Forge script for this magic card
{"name": "Glyph of Doom", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn."}
Name:Glyph of Doom\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature.Wall | TgtPrompt$ Select target Wall creature | SubAbility$ DelTrig | StackDescription$ SpellDescription | SpellDescription$ Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | RememberObjects$ Targeted | Execute$ TrigRem | ThisTurn$ True | TriggerDescription$ At end of combat, destroy all creatures that were blocked by that creature this turn.\nSVar:TrigRem:DB$ Pump | RememberObjects$ DelayTriggerRemembered | SubAbility$ TrigDestroy\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockedByRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckHints:Type$Wall & Keyword$Defender\nOracle:Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glyph of Doom", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn."} ### Response: Name:Glyph of Doom\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature.Wall | TgtPrompt$ Select target Wall creature | SubAbility$ DelTrig | StackDescription$ SpellDescription | SpellDescription$ Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | RememberObjects$ Targeted | Execute$ TrigRem | ThisTurn$ True | TriggerDescription$ At end of combat, destroy all creatures that were blocked by that creature this turn.\nSVar:TrigRem:DB$ Pump | RememberObjects$ DelayTriggerRemembered | SubAbility$ TrigDestroy\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockedByRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckHints:Type$Wall & Keyword$Defender\nOracle:Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.
Create the Forge script for this magic card
{"name": "Just the Wind", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand.\nMadness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
Name:Just the Wind\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nK:Madness:U\nDeckHints:Ability$Discard\nOracle:Return target creature to its owner's hand.\nMadness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Just the Wind", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand.\nMadness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"} ### Response: Name:Just the Wind\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nK:Madness:U\nDeckHints:Ability$Discard\nOracle:Return target creature to its owner's hand.\nMadness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "An Offer You Can't Refuse", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
Name:An Offer You Can't Refuse\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Card.nonCreature | TgtPrompt$ Select target noncreature spell | SubAbility$ DBToken | SpellDescription$ Counter target noncreature spell.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ TargetedController | StackDescription$ SpellDescription | SpellDescription$ Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "An Offer You Can't Refuse", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"} ### Response: Name:An Offer You Can't Refuse\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Card.nonCreature | TgtPrompt$ Select target noncreature spell | SubAbility$ DBToken | SpellDescription$ Counter target noncreature spell.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ TargetedController | StackDescription$ SpellDescription | SpellDescription$ Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Deadly Alliance", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nDestroy target creature or planeswalker."}
Name:Deadly Alliance\nManaCost:4 B\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature in your party.\nSVar:X:Count$Party\nA:SP$ Destroy | Cost$ 4 B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Destroy target creature or planeswalker.\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nDestroy target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deadly Alliance", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nDestroy target creature or planeswalker."} ### Response: Name:Deadly Alliance\nManaCost:4 B\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature in your party.\nSVar:X:Count$Party\nA:SP$ Destroy | Cost$ 4 B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Destroy target creature or planeswalker.\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nDestroy target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Peel from Reality", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature you control and target creature you don't control to their owners' hands."}
Name:Peel from Reality\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | SpellDescription$ Return target creature you control and target creature you don't control to their owner's hands.\nSVar:DBBounce:DB$ ChangeZone | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:Return target creature you control and target creature you don't control to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Peel from Reality", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target creature you control and target creature you don't control to their owners' hands."} ### Response: Name:Peel from Reality\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | SpellDescription$ Return target creature you control and target creature you don't control to their owner's hands.\nSVar:DBBounce:DB$ ChangeZone | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:Return target creature you control and target creature you don't control to their owners' hands.
Create the Forge script for this magic card
{"name": "Oaken Siren", "mana_cost": "{1}{U}", "type_line": "Artifact Creature \u2014 Siren Pirate", "oracle_text": "Flying, vigilance\n{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.", "power": "1", "toughness": "2"}
Name:Oaken Siren\nManaCost:1 U\nTypes:Artifact Creature Siren Pirate\nPT:1/2\nK:Flying\nK:Vigilance\nA:AB$ Mana | Cost$ T | Produced$ U | RestrictValid$ Spell.Artifact,Activated.Artifact | SpellDescription$ Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.\nDeckNeeds:Type$Artifact\nOracle:Flying, vigilance\n{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oaken Siren", "mana_cost": "{1}{U}", "type_line": "Artifact Creature \u2014 Siren Pirate", "oracle_text": "Flying, vigilance\n{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.", "power": "1", "toughness": "2"} ### Response: Name:Oaken Siren\nManaCost:1 U\nTypes:Artifact Creature Siren Pirate\nPT:1/2\nK:Flying\nK:Vigilance\nA:AB$ Mana | Cost$ T | Produced$ U | RestrictValid$ Spell.Artifact,Activated.Artifact | SpellDescription$ Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.\nDeckNeeds:Type$Artifact\nOracle:Flying, vigilance\n{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
Create the Forge script for this magic card
{"name": "Vengeful Warchief", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)", "power": "4", "toughness": "4"}
Name:Vengeful Warchief\nManaCost:4 B\nTypes:Creature Orc Warrior\nPT:4/4\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | FirstTime$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you lose life for the first time each turn, put a +1/+1 counter on CARDNAME. (Damage causes loss of life.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vengeful Warchief", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)", "power": "4", "toughness": "4"} ### Response: Name:Vengeful Warchief\nManaCost:4 B\nTypes:Creature Orc Warrior\nPT:4/4\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | FirstTime$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you lose life for the first time each turn, put a +1/+1 counter on CARDNAME. (Damage causes loss of life.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)
Create the Forge script for this magic card
{"name": "Fiery Confluence", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Choose three. You may choose the same mode more than once.\n\u2022 Fiery Confluence deals 1 damage to each creature.\n\u2022 Fiery Confluence deals 2 damage to each opponent.\n\u2022 Destroy target artifact."}
Name:Fiery Confluence\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 R R | Choices$ DBDamageCreatures,DBDamageOpponents,DBDestroy | CharmNum$ 3 | CanRepeatModes$ True\nSVar:DBDamageCreatures:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature | SpellDescription$ CARDNAME deals 1 damage to each creature.\nSVar:DBDamageOpponents:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2 | AILogic$ Good | SpellDescription$ CARDNAME deals 2 damage to each opponent.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nOracle:Choose three. You may choose the same mode more than once.\n• Fiery Confluence deals 1 damage to each creature.\n• Fiery Confluence deals 2 damage to each opponent.\n• Destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fiery Confluence", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Choose three. You may choose the same mode more than once.\n\u2022 Fiery Confluence deals 1 damage to each creature.\n\u2022 Fiery Confluence deals 2 damage to each opponent.\n\u2022 Destroy target artifact."} ### Response: Name:Fiery Confluence\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 R R | Choices$ DBDamageCreatures,DBDamageOpponents,DBDestroy | CharmNum$ 3 | CanRepeatModes$ True\nSVar:DBDamageCreatures:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature | SpellDescription$ CARDNAME deals 1 damage to each creature.\nSVar:DBDamageOpponents:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2 | AILogic$ Good | SpellDescription$ CARDNAME deals 2 damage to each opponent.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nOracle:Choose three. You may choose the same mode more than once.\n• Fiery Confluence deals 1 damage to each creature.\n• Fiery Confluence deals 2 damage to each opponent.\n• Destroy target artifact.
Create the Forge script for this magic card
{"name": "Null Profusion", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment", "oracle_text": "Skip your draw step.\nWhenever you play a card, draw a card.\nYour maximum hand size is two."}
Name:Null Profusion\nManaCost:4 B B\nTypes:Enchantment\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ 2 | Description$ Your maximum hand size is 2.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you play a card, draw a card.\nT:Mode$ LandPlayed | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever you play a card, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Skip your draw step.\nWhenever you play a card, draw a card.\nYour maximum hand size is two.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Null Profusion", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment", "oracle_text": "Skip your draw step.\nWhenever you play a card, draw a card.\nYour maximum hand size is two."} ### Response: Name:Null Profusion\nManaCost:4 B B\nTypes:Enchantment\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ 2 | Description$ Your maximum hand size is 2.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you play a card, draw a card.\nT:Mode$ LandPlayed | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever you play a card, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Skip your draw step.\nWhenever you play a card, draw a card.\nYour maximum hand size is two.
Create the Forge script for this magic card
{"name": "Senate Guildmage", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}, {T}: You gain 2 life.\n{U}, {T}: Draw a card, then discard a card.", "power": "2", "toughness": "2"}
Name:Senate Guildmage\nManaCost:W U\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ GainLife | Cost$ W T | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nA:AB$ Draw | Cost$ U T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nDeckHas:Ability$LifeGain|Discard\nOracle:{W}, {T}: You gain 2 life.\n{U}, {T}: Draw a card, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Senate Guildmage", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}, {T}: You gain 2 life.\n{U}, {T}: Draw a card, then discard a card.", "power": "2", "toughness": "2"} ### Response: Name:Senate Guildmage\nManaCost:W U\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ GainLife | Cost$ W T | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nA:AB$ Draw | Cost$ U T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nDeckHas:Ability$LifeGain|Discard\nOracle:{W}, {T}: You gain 2 life.\n{U}, {T}: Draw a card, then discard a card.
Create the Forge script for this magic card
{"name": "Squash", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "This spell costs {3} less to cast if you control a Giant.\nSquash deals 6 damage to target creature or planeswalker."}
Name:Squash\nManaCost:4 R\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | IsPresent$ Giant.YouCtrl | Description$ This spell costs {3} less to cast if you control a Giant.\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker. | NumDmg$ 6 | SpellDescription$ CARDNAME deals 6 damage to target creature or planeswalker.\nDeckHints:Type$Giant\nOracle:This spell costs {3} less to cast if you control a Giant.\nSquash deals 6 damage to target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Squash", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "This spell costs {3} less to cast if you control a Giant.\nSquash deals 6 damage to target creature or planeswalker."} ### Response: Name:Squash\nManaCost:4 R\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | IsPresent$ Giant.YouCtrl | Description$ This spell costs {3} less to cast if you control a Giant.\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker. | NumDmg$ 6 | SpellDescription$ CARDNAME deals 6 damage to target creature or planeswalker.\nDeckHints:Type$Giant\nOracle:This spell costs {3} less to cast if you control a Giant.\nSquash deals 6 damage to target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Cutthroat Centurion", "mana_cost": "{2}{B}", "type_line": "Artifact Creature \u2014 Phyrexian Warrior", "oracle_text": "Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.", "power": "2", "toughness": "2"}
Name:Cutthroat Centurion\nManaCost:2 B\nTypes:Artifact Creature Phyrexian Warrior\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | Defined$ Self | NumDef$ 2 | NumAtt$ +2 | AILogic$ Aristocrat | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. Activate only once each turn.\nDeckHas:Ability$Sacrifice\nOracle:Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cutthroat Centurion", "mana_cost": "{2}{B}", "type_line": "Artifact Creature \u2014 Phyrexian Warrior", "oracle_text": "Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.", "power": "2", "toughness": "2"} ### Response: Name:Cutthroat Centurion\nManaCost:2 B\nTypes:Artifact Creature Phyrexian Warrior\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | Defined$ Self | NumDef$ 2 | NumAtt$ +2 | AILogic$ Aristocrat | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. Activate only once each turn.\nDeckHas:Ability$Sacrifice\nOracle:Sacrifice another artifact or creature: Cutthroat Centurion gets +2/+2 until end of turn. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Sound the Call", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 green Wolf creature token. It has \"This creature gets +1/+1 for each card named Sound the Call in each graveyard.\""}
Name:Sound the Call\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_1_1_wolf_sound_the_call | TokenOwner$ You | SpellDescription$ Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."\nDeckHints:Name$Sound the Call\nOracle:Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sound the Call", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 green Wolf creature token. It has \"This creature gets +1/+1 for each card named Sound the Call in each graveyard.\""} ### Response: Name:Sound the Call\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_1_1_wolf_sound_the_call | TokenOwner$ You | SpellDescription$ Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."\nDeckHints:Name$Sound the Call\nOracle:Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
Create the Forge script for this magic card
{"name": "Balduvian Warlord", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.", "power": "3", "toughness": "2"}
Name:Balduvian Warlord\nManaCost:3 R\nTypes:Creature Human Barbarian\nPT:3/2\nA:AB$ RemoveFromCombat | Cost$ T | ActivationPhases$ Declare Blockers | ValidTgts$ Creature.blocking | Defined$ Targeted | UnblockCreaturesBlockedOnlyBy$ Targeted | SubAbility$ ChooseAttacker | SpellDescription$ Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked.\nSVar:ChooseAttacker:DB$ ChooseCard | Defined$ You | Choices$ Creature.attacking | ChoiceTitle$ Choose an attacker to block | Mandatory$ True | SubAbility$ Block | SpellDescriptions$ None | StackDescription$ None\nSVar:Block:DB$ Block | DefinedAttacker$ ChosenCard | DefinedBlocker$ ParentTarget | SpellDescription$ Then it blocks an attacking creature of your choice. Activate only during the declare blockers step. | StackDescription$ SpellDescription | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Balduvian Warlord", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.", "power": "3", "toughness": "2"} ### Response: Name:Balduvian Warlord\nManaCost:3 R\nTypes:Creature Human Barbarian\nPT:3/2\nA:AB$ RemoveFromCombat | Cost$ T | ActivationPhases$ Declare Blockers | ValidTgts$ Creature.blocking | Defined$ Targeted | UnblockCreaturesBlockedOnlyBy$ Targeted | SubAbility$ ChooseAttacker | SpellDescription$ Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked.\nSVar:ChooseAttacker:DB$ ChooseCard | Defined$ You | Choices$ Creature.attacking | ChoiceTitle$ Choose an attacker to block | Mandatory$ True | SubAbility$ Block | SpellDescriptions$ None | StackDescription$ None\nSVar:Block:DB$ Block | DefinedAttacker$ ChosenCard | DefinedBlocker$ ParentTarget | SpellDescription$ Then it blocks an attacking creature of your choice. Activate only during the declare blockers step. | StackDescription$ SpellDescription | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.
Create the Forge script for this magic card
{"name": "The Pride of Hull Clade"}
Name:The Pride of Hull Clade\nManaCost:10 G\nTypes:Legendary Creature Crocodile Elk Turtle\nPT:2/15\nK:Defender\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {X} less to cast, where X is the total toughness of creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$SumToughness\nA:AB$ Pump | Cost$ 2 U U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | SubAbility$ DBEffect | SpellDescription$ Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | Triggers$ TrigDamage | StaticAbilities$ CanAttack | ForgetOnMoved$ Battlefield | SubAbility$ DBAnimate\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.IsRemembered | Description$ This creature can attack as though it didn't have defender.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw cards equal to its toughness\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ Y\nSVar:Y:Count$CardToughness\nDeckHints:Type$Wall|Treefolk & Keyword$Defender\nOracle:This spell costs {X} less to cast, where X is the total toughness of creatures you control.\nDefender\n{2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Pride of Hull Clade"} ### Response: Name:The Pride of Hull Clade\nManaCost:10 G\nTypes:Legendary Creature Crocodile Elk Turtle\nPT:2/15\nK:Defender\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {X} less to cast, where X is the total toughness of creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$SumToughness\nA:AB$ Pump | Cost$ 2 U U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | SubAbility$ DBEffect | SpellDescription$ Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | Triggers$ TrigDamage | StaticAbilities$ CanAttack | ForgetOnMoved$ Battlefield | SubAbility$ DBAnimate\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.IsRemembered | Description$ This creature can attack as though it didn't have defender.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw cards equal to its toughness\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ Y\nSVar:Y:Count$CardToughness\nDeckHints:Type$Wall|Treefolk & Keyword$Defender\nOracle:This spell costs {X} less to cast, where X is the total toughness of creatures you control.\nDefender\n{2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Create the Forge script for this magic card
{"name": "Flensermite", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Gremlin", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"}
Name:Flensermite\nManaCost:1 B\nTypes:Creature Phyrexian Gremlin\nPT:1/1\nK:Infect\nK:Lifelink\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flensermite", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Gremlin", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"} ### Response: Name:Flensermite\nManaCost:1 B\nTypes:Creature Phyrexian Gremlin\nPT:1/1\nK:Infect\nK:Lifelink\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Drafna, Founder of Lat-Nam", "mana_cost": "{1}{U}", "type_line": "Legendary Creature \u2014 Human Artificer Advisor", "oracle_text": "{1}{U}: Return target artifact you control to its owner's hand.\n{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)", "power": "2", "toughness": "1"}
Name:Drafna, Founder of Lat-Nam\nManaCost:1 U\nTypes:Legendary Creature Human Artificer Advisor\nPT:2/1\nA:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Artifact.YouCtrl | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target artifact you control to its owner's hand.\nA:AB$ CopySpellAbility | Cost$ 3 T | TgtPrompt$ Select target artifact spell you control | ValidTgts$ Artifact.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target artifact spell you control. (The copy becomes a token.)\nDeckNeeds:Type$Artifact\nOracle:{1}{U}: Return target artifact you control to its owner's hand.\n{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drafna, Founder of Lat-Nam", "mana_cost": "{1}{U}", "type_line": "Legendary Creature \u2014 Human Artificer Advisor", "oracle_text": "{1}{U}: Return target artifact you control to its owner's hand.\n{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)", "power": "2", "toughness": "1"} ### Response: Name:Drafna, Founder of Lat-Nam\nManaCost:1 U\nTypes:Legendary Creature Human Artificer Advisor\nPT:2/1\nA:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Artifact.YouCtrl | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target artifact you control to its owner's hand.\nA:AB$ CopySpellAbility | Cost$ 3 T | TgtPrompt$ Select target artifact spell you control | ValidTgts$ Artifact.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target artifact spell you control. (The copy becomes a token.)\nDeckNeeds:Type$Artifact\nOracle:{1}{U}: Return target artifact you control to its owner's hand.\n{3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)
Create the Forge script for this magic card
{"name": "Your Will Is Not Your Own", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn."}
Name:Your Will Is Not Your Own\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.\nSVar:DarkEffect:DB$ GainControl | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Untap$ True | LoseControl$ EOT | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +3 | NumDef$ +3 | KW$ Haste & Trample\nOracle:When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Your Will Is Not Your Own", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn."} ### Response: Name:Your Will Is Not Your Own\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.\nSVar:DarkEffect:DB$ GainControl | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Untap$ True | LoseControl$ EOT | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +3 | NumDef$ +3 | KW$ Haste & Trample\nOracle:When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.
Create the Forge script for this magic card
{"name": "Jetmir, Nexus of Revels", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Cat Demon", "oracle_text": "Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.\nCreatures you control also get +1/+0 and have trample as long as you control six or more creatures.\nCreatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.", "power": "5", "toughness": "4"}
Name:Jetmir, Nexus of Revels\nManaCost:1 R G W\nTypes:Legendary Creature Cat Demon\nPT:5/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddKeyword$ Vigilance | IsPresent$ Creature.YouCtrl | PresentCompare$ GE3 | Description$ Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddKeyword$ Trample | IsPresent$ Creature.YouCtrl | PresentCompare$ GE6 | Description$ Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddKeyword$ Double Strike | IsPresent$ Creature.YouCtrl | PresentCompare$ GE9 | Description$ Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.\nSVar:BuffedBy:Creature\nOracle:Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.\nCreatures you control also get +1/+0 and have trample as long as you control six or more creatures.\nCreatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jetmir, Nexus of Revels", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Cat Demon", "oracle_text": "Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.\nCreatures you control also get +1/+0 and have trample as long as you control six or more creatures.\nCreatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.", "power": "5", "toughness": "4"} ### Response: Name:Jetmir, Nexus of Revels\nManaCost:1 R G W\nTypes:Legendary Creature Cat Demon\nPT:5/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddKeyword$ Vigilance | IsPresent$ Creature.YouCtrl | PresentCompare$ GE3 | Description$ Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddKeyword$ Trample | IsPresent$ Creature.YouCtrl | PresentCompare$ GE6 | Description$ Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddKeyword$ Double Strike | IsPresent$ Creature.YouCtrl | PresentCompare$ GE9 | Description$ Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.\nSVar:BuffedBy:Creature\nOracle:Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.\nCreatures you control also get +1/+0 and have trample as long as you control six or more creatures.\nCreatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
Create the Forge script for this magic card
{"name": "Wistful Selkie", "mana_cost": "{G/U}{G/U}{G/U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Wistful Selkie enters the battlefield, draw a card.", "power": "2", "toughness": "2"}
Name:Wistful Selkie\nManaCost:GU GU GU\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Wistful Selkie enters the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wistful Selkie", "mana_cost": "{G/U}{G/U}{G/U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Wistful Selkie enters the battlefield, draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Wistful Selkie\nManaCost:GU GU GU\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Wistful Selkie enters the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Port of Karfell", "mana_cost": "", "type_line": "Land", "oracle_text": "Port of Karfell enters the battlefield tapped.\n{T}: Add {U}.\n{3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)"}
Name:Port of Karfell\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mill | Cost$ 3 U B B T Sac<1/CARDNAME> | Defined$ You | NumCards$ 4 | SubAbility$ DBReturn | SpellDescription$ Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | Hidden$ True | Tapped$ True\nDeckHas:Ability$Graveyard|Mill\nOracle:Port of Karfell enters the battlefield tapped.\n{T}: Add {U}.\n{3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Port of Karfell", "mana_cost": "", "type_line": "Land", "oracle_text": "Port of Karfell enters the battlefield tapped.\n{T}: Add {U}.\n{3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)"} ### Response: Name:Port of Karfell\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mill | Cost$ 3 U B B T Sac<1/CARDNAME> | Defined$ You | NumCards$ 4 | SubAbility$ DBReturn | SpellDescription$ Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | Hidden$ True | Tapped$ True\nDeckHas:Ability$Graveyard|Mill\nOracle:Port of Karfell enters the battlefield tapped.\n{T}: Add {U}.\n{3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Create the Forge script for this magic card
{"name": "Izzet Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U} or {R}.\n{U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.\nWhenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card."}
Name:Izzet Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.\nA:AB$ Animate | Cost$ U R | Defined$ Self | Power$ 2 | Toughness$ 1 | Types$ Artifact,Creature,Elemental | RemoveCreatureTypes$ True | Colors$ Blue,Red | SpellDescription$ Until end of turn, CARDNAME becomes a 2/1 blue and red Elemental artifact creature.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue|Red\nOracle:{T}: Add {U} or {R}.\n{U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.\nWhenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Izzet Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U} or {R}.\n{U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.\nWhenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card."} ### Response: Name:Izzet Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.\nA:AB$ Animate | Cost$ U R | Defined$ Self | Power$ 2 | Toughness$ 1 | Types$ Artifact,Creature,Elemental | RemoveCreatureTypes$ True | Colors$ Blue,Red | SpellDescription$ Until end of turn, CARDNAME becomes a 2/1 blue and red Elemental artifact creature.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue|Red\nOracle:{T}: Add {U} or {R}.\n{U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.\nWhenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
Create the Forge script for this magic card
{"name": "Mentor of the Meek", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.", "power": "2", "toughness": "2"}
Name:Mentor of the Meek\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerLE2+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigDraw | Optional$ True | TriggerDescription$ Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ 1 | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:PlayMain1:TRUE\nOracle:Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mentor of the Meek", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Mentor of the Meek\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerLE2+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigDraw | Optional$ True | TriggerDescription$ Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ 1 | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:PlayMain1:TRUE\nOracle:Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Incite", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature becomes red until end of turn and attacks this turn if able."}
Name:Incite\nManaCost:R\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature | Colors$ Red | OverwriteColors$ True | SpellDescription$ Target creature becomes red until end of turn and attacks this turn if able.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MustAttack | ExileOnMoved$ Battlefield | RememberObjects$ Targeted\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.IsRemembered | Description$ This creature attacks this turn if able.\nAI:RemoveDeck:All\nOracle:Target creature becomes red until end of turn and attacks this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Incite", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature becomes red until end of turn and attacks this turn if able."} ### Response: Name:Incite\nManaCost:R\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature | Colors$ Red | OverwriteColors$ True | SpellDescription$ Target creature becomes red until end of turn and attacks this turn if able.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MustAttack | ExileOnMoved$ Battlefield | RememberObjects$ Targeted\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.IsRemembered | Description$ This creature attacks this turn if able.\nAI:RemoveDeck:All\nOracle:Target creature becomes red until end of turn and attacks this turn if able.
Create the Forge script for this magic card
{"name": "Epic Downfall", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Exile target creature with mana value 3 or greater."}
Name:Epic Downfall\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | ValidTgts$ Creature.cmcGE3 | TgtPrompt$ Choose target creature with mana value 3 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with mana value 3 or greater.\nOracle:Exile target creature with mana value 3 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Epic Downfall", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Exile target creature with mana value 3 or greater."} ### Response: Name:Epic Downfall\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | ValidTgts$ Creature.cmcGE3 | TgtPrompt$ Choose target creature with mana value 3 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with mana value 3 or greater.\nOracle:Exile target creature with mana value 3 or greater.
Create the Forge script for this magic card
{"name": "Drana, Liberator of Malakir", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Ally", "oracle_text": "Flying, first strike\nWhenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.", "power": "2", "toughness": "3"}
Name:Drana, Liberator of Malakir\nManaCost:1 B B\nTypes:Legendary Creature Vampire Ally\nPT:2/3\nK:Flying\nK:First Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounters | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+attacking | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying, first strike\nWhenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drana, Liberator of Malakir", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Ally", "oracle_text": "Flying, first strike\nWhenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.", "power": "2", "toughness": "3"} ### Response: Name:Drana, Liberator of Malakir\nManaCost:1 B B\nTypes:Legendary Creature Vampire Ally\nPT:2/3\nK:Flying\nK:First Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounters | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+attacking | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying, first strike\nWhenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Create the Forge script for this magic card
{"name": "Adventurous Impulse", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order."}
Name:Adventurous Impulse\nManaCost:G\nTypes:Sorcery\nA:SP$ Dig | Cost$ G | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature,Land | ForceRevealToController$ True | SpellDescription$ Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nOracle:Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Adventurous Impulse", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order."} ### Response: Name:Adventurous Impulse\nManaCost:G\nTypes:Sorcery\nA:SP$ Dig | Cost$ G | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature,Land | ForceRevealToController$ True | SpellDescription$ Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nOracle:Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Hope and Glory", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Untap two target creatures. Each of them gets +1/+1 until end of turn."}
Name:Hope and Glory\nManaCost:1 W\nTypes:Instant\nA:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target creatures | SubAbility$ DBPump | SpellDescription$ Untap two target creatures. Each of them gets +1/+1 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +1 | NumDef$ +1\nOracle:Untap two target creatures. Each of them gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hope and Glory", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Untap two target creatures. Each of them gets +1/+1 until end of turn."} ### Response: Name:Hope and Glory\nManaCost:1 W\nTypes:Instant\nA:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target creatures | SubAbility$ DBPump | SpellDescription$ Untap two target creatures. Each of them gets +1/+1 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +1 | NumDef$ +1\nOracle:Untap two target creatures. Each of them gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Invasion of Ulgrotha"}
Name:Invasion of Ulgrotha\nManaCost:4 B\nTypes:Battle Siege\nDefense:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to any other target and you gain 3 life.\nSVar:TrigDrain:DB$ DealDamage | ValidTgts$ Creature.Other,Player,Planeswalker.Other,Battle.Other | TgtPrompt$ Select any other target | NumDmg$ 3 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nDeckHas:Ability$Counters|LifeGain\nAlternateMode:DoubleFaced\nOracle:When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life.\n\nALTERNATE\n\nName:Grandmother Ravi Sengir\nManaCost:no cost\nColors:black\nTypes:Legendary Creature Human Wizard\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.OppCtrl | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ DeathGift | TriggerDescription$ Whenever a creature an opponent controls dies, put a +1/+1 counter on CARDNAME and you gain 1 life.\nSVar:DeathGift:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBGainLifeBis\nSVar:DBGainLifeBis:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Flying\nWhenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invasion of Ulgrotha"} ### Response: Name:Invasion of Ulgrotha\nManaCost:4 B\nTypes:Battle Siege\nDefense:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to any other target and you gain 3 life.\nSVar:TrigDrain:DB$ DealDamage | ValidTgts$ Creature.Other,Player,Planeswalker.Other,Battle.Other | TgtPrompt$ Select any other target | NumDmg$ 3 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nDeckHas:Ability$Counters|LifeGain\nAlternateMode:DoubleFaced\nOracle:When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life.\n\nALTERNATE\n\nName:Grandmother Ravi Sengir\nManaCost:no cost\nColors:black\nTypes:Legendary Creature Human Wizard\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.OppCtrl | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ DeathGift | TriggerDescription$ Whenever a creature an opponent controls dies, put a +1/+1 counter on CARDNAME and you gain 1 life.\nSVar:DeathGift:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBGainLifeBis\nSVar:DBGainLifeBis:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Flying\nWhenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life.
Create the Forge script for this magic card
{"name": "Recoil", "mana_cost": "{1}{U}{B}", "type_line": "Instant", "oracle_text": "Return target permanent to its owner's hand. Then that player discards a card."}
Name:Recoil\nManaCost:1 U B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U B | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand. Then that player discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TargetedOwner | NumCards$ 1 | Mode$ TgtChoose\nOracle:Return target permanent to its owner's hand. Then that player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Recoil", "mana_cost": "{1}{U}{B}", "type_line": "Instant", "oracle_text": "Return target permanent to its owner's hand. Then that player discards a card."} ### Response: Name:Recoil\nManaCost:1 U B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U B | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand. Then that player discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TargetedOwner | NumCards$ 1 | Mode$ TgtChoose\nOracle:Return target permanent to its owner's hand. Then that player discards a card.
Create the Forge script for this magic card
{"name": "Departed Deckhand", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit Pirate", "oracle_text": "When Departed Deckhand becomes the target of a spell, sacrifice it.\nDeparted Deckhand can't be blocked except by Spirits.\n{3}{U}: Another target creature you control can't be blocked this turn except by Spirits.", "power": "2", "toughness": "2"}
Name:Departed Deckhand\nManaCost:1 U\nTypes:Creature Spirit Pirate\nPT:2/2\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice | ValidCard$ Card.Self\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.nonSpirit | Description$ CARDNAME can't be blocked except by Spirits.\nA:AB$ Effect | Cost$ 3 U | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | RememberObjects$ Targeted | Name$ Departed Deckhand Effect | StaticAbilities$ EffModeCantBlockBy | SpellDescription$ Another target creature you control can't be blocked this turn except by Spirits.\nSVar:EffModeCantBlockBy:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | ValidBlocker$ Creature.nonSpirit | EffectZone$ Command | Description$ Remembered creature can't be blocked except by Spirits.\nSVar:Targeting:Dies\nOracle:When Departed Deckhand becomes the target of a spell, sacrifice it.\nDeparted Deckhand can't be blocked except by Spirits.\n{3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Departed Deckhand", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit Pirate", "oracle_text": "When Departed Deckhand becomes the target of a spell, sacrifice it.\nDeparted Deckhand can't be blocked except by Spirits.\n{3}{U}: Another target creature you control can't be blocked this turn except by Spirits.", "power": "2", "toughness": "2"} ### Response: Name:Departed Deckhand\nManaCost:1 U\nTypes:Creature Spirit Pirate\nPT:2/2\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice | ValidCard$ Card.Self\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.nonSpirit | Description$ CARDNAME can't be blocked except by Spirits.\nA:AB$ Effect | Cost$ 3 U | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | RememberObjects$ Targeted | Name$ Departed Deckhand Effect | StaticAbilities$ EffModeCantBlockBy | SpellDescription$ Another target creature you control can't be blocked this turn except by Spirits.\nSVar:EffModeCantBlockBy:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | ValidBlocker$ Creature.nonSpirit | EffectZone$ Command | Description$ Remembered creature can't be blocked except by Spirits.\nSVar:Targeting:Dies\nOracle:When Departed Deckhand becomes the target of a spell, sacrifice it.\nDeparted Deckhand can't be blocked except by Spirits.\n{3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
Create the Forge script for this magic card
{"name": "Blaze Commando", "mana_cost": "{3}{R}{W}", "type_line": "Creature \u2014 Minotaur Soldier", "oracle_text": "Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.", "power": "5", "toughness": "3"}
Name:Blaze Commando\nManaCost:3 R W\nTypes:Creature Minotaur Soldier\nPT:5/3\nT:Mode$ DamageDoneOnce | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ rw_1_1_soldier_haste | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blaze Commando", "mana_cost": "{3}{R}{W}", "type_line": "Creature \u2014 Minotaur Soldier", "oracle_text": "Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.", "power": "5", "toughness": "3"} ### Response: Name:Blaze Commando\nManaCost:3 R W\nTypes:Creature Minotaur Soldier\nPT:5/3\nT:Mode$ DamageDoneOnce | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ rw_1_1_soldier_haste | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Create the Forge script for this magic card
{"name": "Wildfire Eternal", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Zombie Jackal Cleric", "oracle_text": "Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)\nWhenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.", "power": "1", "toughness": "4"}
Name:Wildfire Eternal\nManaCost:3 R\nTypes:Creature Zombie Jackal Cleric\nPT:1/4\nK:Afflict:4\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPlay | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.\nSVar:TrigPlay:DB$ Play | ValidZone$ Hand | Valid$ Card.YouOwn | ValidSA$ Instant,Sorcery | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1\nOracle:Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)\nWhenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wildfire Eternal", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Zombie Jackal Cleric", "oracle_text": "Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)\nWhenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.", "power": "1", "toughness": "4"} ### Response: Name:Wildfire Eternal\nManaCost:3 R\nTypes:Creature Zombie Jackal Cleric\nPT:1/4\nK:Afflict:4\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPlay | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.\nSVar:TrigPlay:DB$ Play | ValidZone$ Hand | Valid$ Card.YouOwn | ValidSA$ Instant,Sorcery | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1\nOracle:Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)\nWhenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Create the Forge script for this magic card
{"name": "Forging the Tyrite Sword", "mana_cost": "{1}{R}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Create a Treasure token.\nIII \u2014 Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle."}
Name:Forging the Tyrite Sword\nManaCost:1 R W\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBToken,DBChangeZone\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedHalvar; God of Battle,Equipment | ChangeNum$ 1 | SpellDescription$ Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.\nDeckHas:Ability$Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Create a Treasure token.\nIII — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forging the Tyrite Sword", "mana_cost": "{1}{R}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Create a Treasure token.\nIII \u2014 Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Forging the Tyrite Sword\nManaCost:1 R W\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBToken,DBChangeZone\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedHalvar; God of Battle,Equipment | ChangeNum$ 1 | SpellDescription$ Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.\nDeckHas:Ability$Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Create a Treasure token.\nIII — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Unesh, Criosphinx Sovereign", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\nSphinx spells you cast cost {2} less to cast.\nWhenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.", "power": "4", "toughness": "4"}
Name:Unesh, Criosphinx Sovereign\nManaCost:4 U U\nTypes:Legendary Creature Sphinx\nPT:4/4\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Sphinx | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Sphinx spells you cast cost {2} less to cast.\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Card.Sphinx+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.\nSVar:TrigChangeZone:DB$ PeekAndReveal | PeekAmount$ 4 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nSVar:BuffedBy:Sphinx\nOracle:Flying\nSphinx spells you cast cost {2} less to cast.\nWhenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unesh, Criosphinx Sovereign", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\nSphinx spells you cast cost {2} less to cast.\nWhenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.", "power": "4", "toughness": "4"} ### Response: Name:Unesh, Criosphinx Sovereign\nManaCost:4 U U\nTypes:Legendary Creature Sphinx\nPT:4/4\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Sphinx | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Sphinx spells you cast cost {2} less to cast.\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Card.Sphinx+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.\nSVar:TrigChangeZone:DB$ PeekAndReveal | PeekAmount$ 4 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nSVar:BuffedBy:Sphinx\nOracle:Flying\nSphinx spells you cast cost {2} less to cast.\nWhenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Create the Forge script for this magic card
{"name": "Ogre Leadfoot", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.", "power": "3", "toughness": "3"}
Name:Ogre Leadfoot\nManaCost:4 R\nTypes:Creature Ogre\nPT:3/3\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.Artifact | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME becomes blocked by an artifact creature, destroy that creature.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredBlockerLKICopy\nOracle:Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Leadfoot", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.", "power": "3", "toughness": "3"} ### Response: Name:Ogre Leadfoot\nManaCost:4 R\nTypes:Creature Ogre\nPT:3/3\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.Artifact | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME becomes blocked by an artifact creature, destroy that creature.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredBlockerLKICopy\nOracle:Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.
Create the Forge script for this magic card
{"name": "Rix Maadi, Dungeon Palace", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery."}
Name:Rix Maadi, Dungeon Palace\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Discard | Cost$ 1 B R T | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player | SorcerySpeed$ True | SpellDescription$ Each player discards a card. Activate only as a sorcery.\nOracle:{T}: Add {C}.\n{1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rix Maadi, Dungeon Palace", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery."} ### Response: Name:Rix Maadi, Dungeon Palace\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Discard | Cost$ 1 B R T | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player | SorcerySpeed$ True | SpellDescription$ Each player discards a card. Activate only as a sorcery.\nOracle:{T}: Add {C}.\n{1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Roar of the Kha", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Creatures you control get +1/+1 until end of turn.\n\u2022 Untap all creatures you control.\nEntwine {1}{W} (Choose both if you pay the entwine cost.)"}
Name:Roar of the Kha\nManaCost:1 W\nTypes:Instant\nK:Entwine:1 W\nA:SP$ Charm | Cost$ 1 W | Choices$ DBPump,DBUntap | CharmNum$ 1\nSVar:DBPump:DB$ PumpAll | NumAtt$ 1 | NumDef$ 1 | ValidCards$ Creature.YouCtrl | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nSVar:DBUntap:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SpellDescription$ Untap all creatures you control.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Creatures you control get +1/+1 until end of turn.\n• Untap all creatures you control.\nEntwine {1}{W} (Choose both if you pay the entwine cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Roar of the Kha", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Creatures you control get +1/+1 until end of turn.\n\u2022 Untap all creatures you control.\nEntwine {1}{W} (Choose both if you pay the entwine cost.)"} ### Response: Name:Roar of the Kha\nManaCost:1 W\nTypes:Instant\nK:Entwine:1 W\nA:SP$ Charm | Cost$ 1 W | Choices$ DBPump,DBUntap | CharmNum$ 1\nSVar:DBPump:DB$ PumpAll | NumAtt$ 1 | NumDef$ 1 | ValidCards$ Creature.YouCtrl | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nSVar:DBUntap:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SpellDescription$ Untap all creatures you control.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Creatures you control get +1/+1 until end of turn.\n• Untap all creatures you control.\nEntwine {1}{W} (Choose both if you pay the entwine cost.)
Create the Forge script for this magic card
{"name": "Rakdos Cluestone", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {R}.\n{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card."}
Name:Rakdos Cluestone\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ Draw | Cost$ B R T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Red\nOracle:{T}: Add {B} or {R}.\n{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakdos Cluestone", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {R}.\n{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card."} ### Response: Name:Rakdos Cluestone\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ Draw | Cost$ B R T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Red\nOracle:{T}: Add {B} or {R}.\n{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.
Create the Forge script for this magic card
{"name": "Madcap Experiment", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way."}
Name:Madcap Experiment\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DigUntil | Cost$ 3 R | Valid$ Artifact | ValidDescription$ artifact | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | RememberRevealed$ True | SubAbility$ DBDealDamage | SpellDescription$ Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. CARDNAME deals damage to you equal to the number of cards revealed this way.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nDeckNeeds:Type$Artifact\nAI:RemoveDeck:Random\nOracle:Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Madcap Experiment", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way."} ### Response: Name:Madcap Experiment\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DigUntil | Cost$ 3 R | Valid$ Artifact | ValidDescription$ artifact | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | RememberRevealed$ True | SubAbility$ DBDealDamage | SpellDescription$ Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. CARDNAME deals damage to you equal to the number of cards revealed this way.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nDeckNeeds:Type$Artifact\nAI:RemoveDeck:Random\nOracle:Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.
Create the Forge script for this magic card
{"name": "Pirate's Pillage", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a card.\nDraw two cards and create two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
Name:Pirate's Pillage\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 R Discard<1/Card/card> | CostDesc$ As an additional cost to cast this spell, discard a card. | NumCards$ 2 | Defined$ You | SubAbility$ DBToken | SpellDescription$ Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Discard\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:As an additional cost to cast this spell, discard a card.\nDraw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pirate's Pillage", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a card.\nDraw two cards and create two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"} ### Response: Name:Pirate's Pillage\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 R Discard<1/Card/card> | CostDesc$ As an additional cost to cast this spell, discard a card. | NumCards$ 2 | Defined$ You | SubAbility$ DBToken | SpellDescription$ Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Discard\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:As an additional cost to cast this spell, discard a card.\nDraw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Aven Eternal", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Bird Warrior", "oracle_text": "Flying\nWhen Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)", "power": "2", "toughness": "2"}
Name:Aven Eternal\nManaCost:2 U\nTypes:Creature Zombie Bird Warrior\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:Flying\nWhen Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Eternal", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Bird Warrior", "oracle_text": "Flying\nWhen Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)", "power": "2", "toughness": "2"} ### Response: Name:Aven Eternal\nManaCost:2 U\nTypes:Creature Zombie Bird Warrior\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:Flying\nWhen Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Create the Forge script for this magic card
{"name": "Tocasia's Onulet", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Tocasia's Onulet leaves the battlefield, you gain 2 life.\nUnearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "4"}
Name:Tocasia's Onulet\nManaCost:5\nTypes:Artifact Creature Construct\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME leaves the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nK:Unearth:3 W\nSVar:SacMe:5\nDeckHints:Color$White\nDeckHas:Ability$Graveyard|LifeGain\nOracle:When Tocasia's Onulet leaves the battlefield, you gain 2 life.\nUnearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tocasia's Onulet", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Tocasia's Onulet leaves the battlefield, you gain 2 life.\nUnearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "4"} ### Response: Name:Tocasia's Onulet\nManaCost:5\nTypes:Artifact Creature Construct\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME leaves the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nK:Unearth:3 W\nSVar:SacMe:5\nDeckHints:Color$White\nDeckHas:Ability$Graveyard|LifeGain\nOracle:When Tocasia's Onulet leaves the battlefield, you gain 2 life.\nUnearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Noxious Field", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: This land deals 1 damage to each creature and each player.\""}
Name:Noxious Field\nManaCost:1 B B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B B | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ DamageAll | Description$ Enchanted land has "{T}: This land deals 1 damage to each creature and player."\nSVar:DamageAll:AB$ DamageAll | Cost$ T | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: This land deals 1 damage to each creature and each player."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noxious Field", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: This land deals 1 damage to each creature and each player.\""} ### Response: Name:Noxious Field\nManaCost:1 B B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B B | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ DamageAll | Description$ Enchanted land has "{T}: This land deals 1 damage to each creature and player."\nSVar:DamageAll:AB$ DamageAll | Cost$ T | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: This land deals 1 damage to each creature and each player."
Create the Forge script for this magic card
{"name": "Lightform", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has flying and lifelink."}
Name:Lightform\nManaCost:1 W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach CARDNAME to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.)\nSVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ Aurify\nSVar:Aurify:DB$ Animate | IsPresent$ Card.Self | Types$ Aura | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature | Duration$ Permanent | SubAbility$ LightformAttach\nSVar:NewAttach:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature | AILogic$ Pump\nSVar:LightformAttach:DB$ Attach | Defined$ Remembered | IsPresent$ Card.Self\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink & Flying | Description$ Enchanted creature has flying and lifelink.\nOracle:When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has flying and lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lightform", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has flying and lifelink."} ### Response: Name:Lightform\nManaCost:1 W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach CARDNAME to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.)\nSVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ Aurify\nSVar:Aurify:DB$ Animate | IsPresent$ Card.Self | Types$ Aura | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature | Duration$ Permanent | SubAbility$ LightformAttach\nSVar:NewAttach:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature | AILogic$ Pump\nSVar:LightformAttach:DB$ Attach | Defined$ Remembered | IsPresent$ Card.Self\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink & Flying | Description$ Enchanted creature has flying and lifelink.\nOracle:When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has flying and lifelink.
Create the Forge script for this magic card
{"name": "Deathrender", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2.\nWhenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.\nEquip {2}"}
Name:Deathrender\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ CleanTheBlade | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach CARDNAME to it.\nSVar:CleanTheBlade:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DeathrendersCall\nSVar:DeathrendersCall:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DeathrenderAttach\nSVar:DeathrenderAttach:DB$ Attach | Defined$ Remembered\nOracle:Equipped creature gets +2/+2.\nWhenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathrender", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2.\nWhenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.\nEquip {2}"} ### Response: Name:Deathrender\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ CleanTheBlade | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach CARDNAME to it.\nSVar:CleanTheBlade:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DeathrendersCall\nSVar:DeathrendersCall:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DeathrenderAttach\nSVar:DeathrenderAttach:DB$ Attach | Defined$ Remembered\nOracle:Equipped creature gets +2/+2.\nWhenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.\nEquip {2}
Create the Forge script for this magic card
{"name": "Meneldor, Swift Savior", "mana_cost": "{3}{U}", "type_line": "Legendary Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.", "power": "3", "toughness": "3"}
Name:Meneldor, Swift Savior\nManaCost:3 U\nTypes:Legendary Creature Bird Soldier\nPT:3/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select up to one target creature you own | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nWhenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Meneldor, Swift Savior", "mana_cost": "{3}{U}", "type_line": "Legendary Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.", "power": "3", "toughness": "3"} ### Response: Name:Meneldor, Swift Savior\nManaCost:3 U\nTypes:Legendary Creature Bird Soldier\nPT:3/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select up to one target creature you own | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nWhenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
Create the Forge script for this magic card
{"name": "Tidal Control", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nPay 2 life or {2}: Counter target red or green spell. Any player may activate this ability."}
Name:Tidal Control\nManaCost:1 U U\nTypes:Enchantment\nK:Cumulative upkeep:2\nA:AB$ Counter | Cost$ 2 | TargetType$ Spell | TgtPrompt$ Select target red or green spell | ValidTgts$ Card.Green,Card.Red | Activator$ Player | SpellDescription$ Counter target red or green spell. Any player may activate this ability.\nA:AB$ Counter | Cost$ PayLife<2> | TargetType$ Spell | TgtPrompt$ Select target red of green spell | ValidTgts$ Card.Green,Card.Red | Activator$ Player | SpellDescription$ Counter target red or green spell. Any player may activate this ability.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nPay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tidal Control", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nPay 2 life or {2}: Counter target red or green spell. Any player may activate this ability."} ### Response: Name:Tidal Control\nManaCost:1 U U\nTypes:Enchantment\nK:Cumulative upkeep:2\nA:AB$ Counter | Cost$ 2 | TargetType$ Spell | TgtPrompt$ Select target red or green spell | ValidTgts$ Card.Green,Card.Red | Activator$ Player | SpellDescription$ Counter target red or green spell. Any player may activate this ability.\nA:AB$ Counter | Cost$ PayLife<2> | TargetType$ Spell | TgtPrompt$ Select target red of green spell | ValidTgts$ Card.Green,Card.Red | Activator$ Player | SpellDescription$ Counter target red or green spell. Any player may activate this ability.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nPay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.
Create the Forge script for this magic card
{"name": "Relentless Rohirrim", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Relentless Rohirrim enters the battlefield, the Ring tempts you.", "power": "4", "toughness": "3"}
Name:Relentless Rohirrim\n ManaCost:3 R\n Types:Creature Human Knight\n PT:4/3\n T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME enters the battlefield, the Ring tempts you.\n SVar:TrigTempt:DB$ RingTemptsYou\n Oracle:When Relentless Rohirrim enters the battlefield, the Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Relentless Rohirrim", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Relentless Rohirrim enters the battlefield, the Ring tempts you.", "power": "4", "toughness": "3"} ### Response: Name:Relentless Rohirrim\n ManaCost:3 R\n Types:Creature Human Knight\n PT:4/3\n T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME enters the battlefield, the Ring tempts you.\n SVar:TrigTempt:DB$ RingTemptsYou\n Oracle:When Relentless Rohirrim enters the battlefield, the Ring tempts you.
Create the Forge script for this magic card
{"name": "Genesis Storm", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nReveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order."}
Name:Genesis Storm\nManaCost:4 G G\nTypes:Sorcery\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$TotalCommanderCastFromCommandZone\nA:SP$ DigUntil | Cost$ 4 G G | Valid$ Permanent.nonland | ValidDescription$ nonland permanent | FoundDestination$ Battlefield | OptionalFoundMove$ True | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | SpellDescription$ Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.\nOracle:When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nReveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Genesis Storm", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nReveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order."} ### Response: Name:Genesis Storm\nManaCost:4 G G\nTypes:Sorcery\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$TotalCommanderCastFromCommandZone\nA:SP$ DigUntil | Cost$ 4 G G | Valid$ Permanent.nonland | ValidDescription$ nonland permanent | FoundDestination$ Battlefield | OptionalFoundMove$ True | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | SpellDescription$ Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.\nOracle:When you cast this spell, copy it for each time you've cast your commander from the command zone this game.\nReveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Kyren Negotiations", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker."}
Name:Kyren Negotiations\nManaCost:2 R R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ tapXType<1/Creature> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.\nSVar:NonStackingEffect:True\nOracle:Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kyren Negotiations", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker."} ### Response: Name:Kyren Negotiations\nManaCost:2 R R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ tapXType<1/Creature> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.\nSVar:NonStackingEffect:True\nOracle:Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Edgar Markov", "mana_cost": "{3}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire Knight", "oracle_text": "Eminence \u2014 Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.\nFirst strike, haste\nWhenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.", "power": "4", "toughness": "4"}
Name:Edgar Markov\nManaCost:3 R W B\nTypes:Legendary Creature Vampire Knight\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Card.Vampire+Other | ValidActivatingPlayer$ You | TriggerZones$ Command | PresentZone$ Command | IsPresent$ Card.StrictlySelf | Execute$ TrigToken | TriggerDescription$ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.\nT:Mode$ SpellCast | ValidCard$ Card.Vampire+Other | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | PresentZone$ Battlefield | IsPresent$ Card.StrictlySelf | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_vampire | TokenOwner$ You\nK:First Strike\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on each Vampire you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Vampire.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nSVar:BuffedBy:Vampire\nDeckHints:Type$Vampire\nOracle:Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.\nFirst strike, haste\nWhenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Edgar Markov", "mana_cost": "{3}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire Knight", "oracle_text": "Eminence \u2014 Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.\nFirst strike, haste\nWhenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.", "power": "4", "toughness": "4"} ### Response: Name:Edgar Markov\nManaCost:3 R W B\nTypes:Legendary Creature Vampire Knight\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Card.Vampire+Other | ValidActivatingPlayer$ You | TriggerZones$ Command | PresentZone$ Command | IsPresent$ Card.StrictlySelf | Execute$ TrigToken | TriggerDescription$ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.\nT:Mode$ SpellCast | ValidCard$ Card.Vampire+Other | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | PresentZone$ Battlefield | IsPresent$ Card.StrictlySelf | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_vampire | TokenOwner$ You\nK:First Strike\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on each Vampire you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Vampire.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nSVar:BuffedBy:Vampire\nDeckHints:Type$Vampire\nOracle:Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.\nFirst strike, haste\nWhenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
Create the Forge script for this magic card
{"name": "Banshee of the Dread Choir", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.", "power": "4", "toughness": "4"}
Name:Banshee of the Dread Choir\nManaCost:3 B B\nTypes:Creature Spirit\nPT:4/4\nK:Myriad\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nDeckHas:Ability$Token\nOracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Banshee of the Dread Choir", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.", "power": "4", "toughness": "4"} ### Response: Name:Banshee of the Dread Choir\nManaCost:3 B B\nTypes:Creature Spirit\nPT:4/4\nK:Myriad\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nDeckHas:Ability$Token\nOracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
Create the Forge script for this magic card
{"name": "Malicious Malfunction", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead."}
Name:Malicious Malfunction\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | ValidCards$ Creature | SubAbility$ DBEffect | SpellDescription$ All creatures get -2/-2 until end of turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ DeathRep | SpellDescription$ If a creature would die this turn, exile it instead.\nSVar:DeathRep:Event$ Moved | ValidLKI$ Creature | Origin$ Battlefield | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If a creature would die this turn, exile it instead.\nSVar:Exile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malicious Malfunction", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead."} ### Response: Name:Malicious Malfunction\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | ValidCards$ Creature | SubAbility$ DBEffect | SpellDescription$ All creatures get -2/-2 until end of turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ DeathRep | SpellDescription$ If a creature would die this turn, exile it instead.\nSVar:DeathRep:Event$ Moved | ValidLKI$ Creature | Origin$ Battlefield | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If a creature would die this turn, exile it instead.\nSVar:Exile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Create the Forge script for this magic card
{"name": "Returned Centaur", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Centaur", "oracle_text": "When Returned Centaur enters the battlefield, target player mills four cards.", "power": "2", "toughness": "4"}
Name:Returned Centaur\nManaCost:3 B\nTypes:Creature Zombie Centaur\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player mills four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player\nOracle:When Returned Centaur enters the battlefield, target player mills four cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Returned Centaur", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Centaur", "oracle_text": "When Returned Centaur enters the battlefield, target player mills four cards.", "power": "2", "toughness": "4"} ### Response: Name:Returned Centaur\nManaCost:3 B\nTypes:Creature Zombie Centaur\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player mills four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player\nOracle:When Returned Centaur enters the battlefield, target player mills four cards.
Create the Forge script for this magic card
{"name": "Vug Lizard", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\nEcho {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "3", "toughness": "4"}
Name:Vug Lizard\nManaCost:1 R R\nTypes:Creature Lizard\nPT:3/4\nK:Mountainwalk\nK:Echo:1 R R\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\nEcho {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vug Lizard", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\nEcho {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "3", "toughness": "4"} ### Response: Name:Vug Lizard\nManaCost:1 R R\nTypes:Creature Lizard\nPT:3/4\nK:Mountainwalk\nK:Echo:1 R R\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\nEcho {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Create the Forge script for this magic card
{"name": "Spirit of the Hearth", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Cat Spirit", "oracle_text": "Flying\nYou have hexproof. (You can't be the target of spells or abilities your opponents control.)", "power": "4", "toughness": "5"}
Name:Spirit of the Hearth\nManaCost:4 W W\nTypes:Creature Cat Spirit\nPT:4/5\nK:Flying\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nOracle:Flying\nYou have hexproof. (You can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spirit of the Hearth", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Cat Spirit", "oracle_text": "Flying\nYou have hexproof. (You can't be the target of spells or abilities your opponents control.)", "power": "4", "toughness": "5"} ### Response: Name:Spirit of the Hearth\nManaCost:4 W W\nTypes:Creature Cat Spirit\nPT:4/5\nK:Flying\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nOracle:Flying\nYou have hexproof. (You can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Act of Heroism", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn."}
Name:Act of Heroism\nManaCost:1 W\nTypes:Instant\nA:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | CanBlockAmount$ 1\nOracle:Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Act of Heroism", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn."} ### Response: Name:Act of Heroism\nManaCost:1 W\nTypes:Instant\nA:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | CanBlockAmount$ 1\nOracle:Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Create the Forge script for this magic card
{"name": "Walk the Aeons", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Buyback\u2014Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget player takes an extra turn after this one."}
Name:Walk the Aeons\nManaCost:4 U U\nTypes:Sorcery\nK:Buyback:Sac<3/Island>\nA:SP$ AddTurn | Cost$ 4 U U | ValidTgts$ Player | TgtPrompt$ Select target player | NumTurns$ 1 | SpellDescription$ Target player takes an extra turn after this one.\nAI:RemoveDeck:All\nOracle:Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget player takes an extra turn after this one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Walk the Aeons", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Buyback\u2014Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget player takes an extra turn after this one."} ### Response: Name:Walk the Aeons\nManaCost:4 U U\nTypes:Sorcery\nK:Buyback:Sac<3/Island>\nA:SP$ AddTurn | Cost$ 4 U U | ValidTgts$ Player | TgtPrompt$ Select target player | NumTurns$ 1 | SpellDescription$ Target player takes an extra turn after this one.\nAI:RemoveDeck:All\nOracle:Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget player takes an extra turn after this one.
Create the Forge script for this magic card
{"name": "Katilda, Dawnhart Martyr"}
Name:Katilda, Dawnhart Martyr\nManaCost:1 W W\nTypes:Legendary Creature Spirit Warlock\nPT:*/*\nK:Flying\nK:Lifelink\nK:Protection:Vampire\nK:Disturb:3 W W\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.\nSVar:X:Count$Valid Spirit.YouCtrl,Enchantment.YouCtrl\nSVar:NeedsToPlayVar:X GE2\nSVar:BuffedBy:Enchantment,Spirit\nDeckHints:Type$Spirit|Enchantment\nDeckHas:Ability$LifeGain|Graveyard\nAlternateMode:DoubleFaced\nOracle:Flying, lifelink, protection from Vampires\nKatilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.\nDisturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Katilda's Rising Dawn\nManaCost:no cost\nColors:white\nTypes:Legendary Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Flying & Lifelink & Protection:Vampire | Description$ Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.\nSVar:X:Count$Valid Spirit.YouCtrl,Enchantment.YouCtrl\nSVar:BuffedBy:Enchantment,Spirit\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Enchant creature\nEnchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.\nIf Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Katilda, Dawnhart Martyr"} ### Response: Name:Katilda, Dawnhart Martyr\nManaCost:1 W W\nTypes:Legendary Creature Spirit Warlock\nPT:*/*\nK:Flying\nK:Lifelink\nK:Protection:Vampire\nK:Disturb:3 W W\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.\nSVar:X:Count$Valid Spirit.YouCtrl,Enchantment.YouCtrl\nSVar:NeedsToPlayVar:X GE2\nSVar:BuffedBy:Enchantment,Spirit\nDeckHints:Type$Spirit|Enchantment\nDeckHas:Ability$LifeGain|Graveyard\nAlternateMode:DoubleFaced\nOracle:Flying, lifelink, protection from Vampires\nKatilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.\nDisturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Katilda's Rising Dawn\nManaCost:no cost\nColors:white\nTypes:Legendary Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Flying & Lifelink & Protection:Vampire | Description$ Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.\nSVar:X:Count$Valid Spirit.YouCtrl,Enchantment.YouCtrl\nSVar:BuffedBy:Enchantment,Spirit\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Enchant creature\nEnchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.\nIf Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Create the Forge script for this magic card
{"name": "Starnheim Unleashed", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.\nForetell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
Name:Starnheim Unleashed\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 W W | TokenAmount$ Y | TokenScript$ w_4_4_angel_warrior_flying_vigilance | SpellDescription$ Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.\nSVar:Y:Count$Foretold.X.1\nSVar:X:Count$xPaid\nK:Foretell:X X W\nDeckHas:Ability$Token\nOracle:Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.\nForetell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Starnheim Unleashed", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.\nForetell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"} ### Response: Name:Starnheim Unleashed\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 W W | TokenAmount$ Y | TokenScript$ w_4_4_angel_warrior_flying_vigilance | SpellDescription$ Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.\nSVar:Y:Count$Foretold.X.1\nSVar:X:Count$xPaid\nK:Foretell:X X W\nDeckHas:Ability$Token\nOracle:Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.\nForetell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create the Forge script for this magic card
{"name": "Fight with Fire", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)\nFight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)"}
Name:Fight with Fire\nManaCost:2 R\nTypes:Sorcery\nK:Kicker:5 R\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | TargetMin$ X | TargetMax$ X | SubAbility$ DBDealDamage | AILogic$ AssumeAtLeastOneTarget | SpellDescription$ CARDNAME deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead.\nSVar:DBDealDamage:DB$ DealDamage | Condition$ Kicked | ValidTgts$ Any | NumDmg$ 10 | TargetMin$ 0 | TargetMax$ Z | DividedAsYouChoose$ Z | AILogic$ AssumeAtLeastOneTarget\nSVar:X:Count$Kicked.0.1\nSVar:Z:Count$Kicked.10.0\nOracle:Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)\nFight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fight with Fire", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)\nFight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)"} ### Response: Name:Fight with Fire\nManaCost:2 R\nTypes:Sorcery\nK:Kicker:5 R\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | TargetMin$ X | TargetMax$ X | SubAbility$ DBDealDamage | AILogic$ AssumeAtLeastOneTarget | SpellDescription$ CARDNAME deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead.\nSVar:DBDealDamage:DB$ DealDamage | Condition$ Kicked | ValidTgts$ Any | NumDmg$ 10 | TargetMin$ 0 | TargetMax$ Z | DividedAsYouChoose$ Z | AILogic$ AssumeAtLeastOneTarget\nSVar:X:Count$Kicked.0.1\nSVar:Z:Count$Kicked.10.0\nOracle:Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)\nFight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Create the Forge script for this magic card
{"name": "Sawblade Scamp", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Haste\nWhenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.\n{T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.", "power": "1", "toughness": "1"}
Name:Sawblade Scamp\nManaCost:R\nTypes:Creature Phyrexian Beast\nPT:1/1\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ OIL\nA:AB$ DealDamage | Cost$ T SubCounter<1/OIL> | Defined$ Opponent | NumDmg$ 1 | SpellDescription$ It deals 1 damage to each opponent.\nSVar:BuffedBy:Card.nonCreature\nDeckHas:Ability$Counters\nOracle:Haste\nWhenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.\n{T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sawblade Scamp", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Haste\nWhenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.\n{T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.", "power": "1", "toughness": "1"} ### Response: Name:Sawblade Scamp\nManaCost:R\nTypes:Creature Phyrexian Beast\nPT:1/1\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ OIL\nA:AB$ DealDamage | Cost$ T SubCounter<1/OIL> | Defined$ Opponent | NumDmg$ 1 | SpellDescription$ It deals 1 damage to each opponent.\nSVar:BuffedBy:Card.nonCreature\nDeckHas:Ability$Counters\nOracle:Haste\nWhenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.\n{T}, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.
Create the Forge script for this magic card
{"name": "Anhelo, the Painter", "mana_cost": "{U}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire Assassin", "oracle_text": "Deathtouch\nThe first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)", "power": "1", "toughness": "3"}
Name:Anhelo, the Painter\nManaCost:U B R\nTypes:Legendary Creature Vampire Assassin\nK:Deathtouch\nPT:1/3\nS:Mode$ Continuous | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | AffectedZone$ Stack | CheckSVar$ X | SVarCompare$ EQ0 | AddKeyword$ Casualty:2 | Description$ The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nOracle:Deathtouch\nThe first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anhelo, the Painter", "mana_cost": "{U}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire Assassin", "oracle_text": "Deathtouch\nThe first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)", "power": "1", "toughness": "3"} ### Response: Name:Anhelo, the Painter\nManaCost:U B R\nTypes:Legendary Creature Vampire Assassin\nK:Deathtouch\nPT:1/3\nS:Mode$ Continuous | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | AffectedZone$ Stack | CheckSVar$ X | SVarCompare$ EQ0 | AddKeyword$ Casualty:2 | Description$ The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nOracle:Deathtouch\nThe first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)
Create the Forge script for this magic card
{"name": "Swarm Guildmage", "mana_cost": "{B}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)\n{1}{G}, {T}: You gain 2 life.", "power": "2", "toughness": "2"}
Name:Swarm Guildmage\nManaCost:B G\nTypes:Creature Elf Shaman\nPT:2/2\nA:AB$ PumpAll | Cost$ 4 B T | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ Menace | SpellDescription$ Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)\nA:AB$ GainLife | Cost$ 1 G T | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nOracle:{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)\n{1}{G}, {T}: You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swarm Guildmage", "mana_cost": "{B}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)\n{1}{G}, {T}: You gain 2 life.", "power": "2", "toughness": "2"} ### Response: Name:Swarm Guildmage\nManaCost:B G\nTypes:Creature Elf Shaman\nPT:2/2\nA:AB$ PumpAll | Cost$ 4 B T | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ Menace | SpellDescription$ Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)\nA:AB$ GainLife | Cost$ 1 G T | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nOracle:{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)\n{1}{G}, {T}: You gain 2 life.
Create the Forge script for this magic card
{"name": "Llanowar Scout", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "{T}: You may put a land card from your hand onto the battlefield.", "power": "1", "toughness": "3"}
Name:Llanowar Scout\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:1/3\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:{T}: You may put a land card from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Llanowar Scout", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "{T}: You may put a land card from your hand onto the battlefield.", "power": "1", "toughness": "3"} ### Response: Name:Llanowar Scout\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:1/3\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:{T}: You may put a land card from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Leaf-Crowned Elder", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.", "power": "3", "toughness": "5"}
Name:Leaf-Crowned Elder\nManaCost:2 G G\nTypes:Creature Treefolk Shaman\nPT:3/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, you may play that card without paying its mana cost.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ TopOfLibrary | WithoutManaCost$ True | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leaf-Crowned Elder", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.", "power": "3", "toughness": "5"} ### Response: Name:Leaf-Crowned Elder\nManaCost:2 G G\nTypes:Creature Treefolk Shaman\nPT:3/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, you may play that card without paying its mana cost.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ TopOfLibrary | WithoutManaCost$ True | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Create the Forge script for this magic card
{"name": "Acorn Harvest", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 green Squirrel creature tokens.\nFlashback\u2014{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Acorn Harvest\nManaCost:3 G\nTypes:Sorcery\nK:Flashback:1 G PayLife<3>\nA:SP$ Token | Cost$ 3 G | TokenAmount$ 2 | TokenScript$ g_1_1_squirrel | TokenOwner$ You | SpellDescription$ Create two 1/1 green Squirrel creature tokens.\nOracle:Create two 1/1 green Squirrel creature tokens.\nFlashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Acorn Harvest", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 green Squirrel creature tokens.\nFlashback\u2014{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Acorn Harvest\nManaCost:3 G\nTypes:Sorcery\nK:Flashback:1 G PayLife<3>\nA:SP$ Token | Cost$ 3 G | TokenAmount$ 2 | TokenScript$ g_1_1_squirrel | TokenOwner$ You | SpellDescription$ Create two 1/1 green Squirrel creature tokens.\nOracle:Create two 1/1 green Squirrel creature tokens.\nFlashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Hankyu", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}: Put an aim counter on Hankyu\" and \"{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way.\"\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Hankyu\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:4\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddAbility$ HankyuPutCounter & HankyuDmg | AddSVar$ HankyuX | Description$ Equipped creature has "{T}: Put an aim counter on CARDNAME" and "{T}, Remove all aim counters from CARDNAME: This creature deals damage to any target equal to the number of aim counters removed this way."\nSVar:HankyuPutCounter:AB$ PutCounter | Cost$ T | CounterType$ AIM | CounterNum$ 1 | Defined$ OriginalHost | SpellDescription$ Put an aim counter on ORIGINALHOST.\nSVar:HankyuDmg:AB$ DealDamage | Cost$ T SubCounter<All/AIM/OriginalHost/Hankyu> | ValidTgts$ Any | NumDmg$ HankyuX | SpellDescription$ CARDNAME deals damage to any target equal to the number of aim counters removed this way.\nSVar:HankyuX:SVar$CostCountersRemoved\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way."\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hankyu", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}: Put an aim counter on Hankyu\" and \"{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way.\"\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Hankyu\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:4\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddAbility$ HankyuPutCounter & HankyuDmg | AddSVar$ HankyuX | Description$ Equipped creature has "{T}: Put an aim counter on CARDNAME" and "{T}, Remove all aim counters from CARDNAME: This creature deals damage to any target equal to the number of aim counters removed this way."\nSVar:HankyuPutCounter:AB$ PutCounter | Cost$ T | CounterType$ AIM | CounterNum$ 1 | Defined$ OriginalHost | SpellDescription$ Put an aim counter on ORIGINALHOST.\nSVar:HankyuDmg:AB$ DealDamage | Cost$ T SubCounter<All/AIM/OriginalHost/Hankyu> | ValidTgts$ Any | NumDmg$ HankyuX | SpellDescription$ CARDNAME deals damage to any target equal to the number of aim counters removed this way.\nSVar:HankyuX:SVar$CostCountersRemoved\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way."\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Evanescent Intellect", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{1}{U}, {T}: Target player mills three cards.\""}
Name:Evanescent Intellect\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Mill | Description$ Enchanted creature has "{1}{U}, {T}: Target player mills three cards."\nSVar:Mill:AB$ Mill | Cost$ 1 U T | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills three cards.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{1}{U}, {T}: Target player mills three cards."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Evanescent Intellect", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{1}{U}, {T}: Target player mills three cards.\""} ### Response: Name:Evanescent Intellect\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Mill | Description$ Enchanted creature has "{1}{U}, {T}: Target player mills three cards."\nSVar:Mill:AB$ Mill | Cost$ 1 U T | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills three cards.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{1}{U}, {T}: Target player mills three cards."
Create the Forge script for this magic card
{"name": "Tajuru Stalwart", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Scout Ally", "oracle_text": "Converge \u2014 Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.", "power": "0", "toughness": "1"}
Name:Tajuru Stalwart\nManaCost:2 G\nTypes:Creature Elf Scout Ally\nPT:0/1\nK:etbCounter:P1P1:X:no Condition:Converge — CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nSVar:X:Count$Converge\nOracle:Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tajuru Stalwart", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Scout Ally", "oracle_text": "Converge \u2014 Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.", "power": "0", "toughness": "1"} ### Response: Name:Tajuru Stalwart\nManaCost:2 G\nTypes:Creature Elf Scout Ally\nPT:0/1\nK:etbCounter:P1P1:X:no Condition:Converge — CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nSVar:X:Count$Converge\nOracle:Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.