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Create the Forge script for this magic card
{"name": "Cascade Bluffs", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}."}
Name:Cascade Bluffs\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ UR T | Produced$ Combo U R | Amount$ 2 | SpellDescription$ Add {U}{U}, {U}{R}, or {R}{R}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cascade Bluffs", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}."} ### Response: Name:Cascade Bluffs\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ UR T | Produced$ Combo U R | Amount$ 2 | SpellDescription$ Add {U}{U}, {U}{R}, or {R}{R}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
Create the Forge script for this magic card
{"name": "Mind Sludge", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards a card for each Swamp you control."}
Name:Mind Sludge\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 4 B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards a card for each Swamp you control.\nSVar:X:Count$TypeYouCtrl.Swamp\nOracle:Target player discards a card for each Swamp you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mind Sludge", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards a card for each Swamp you control."} ### Response: Name:Mind Sludge\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 4 B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards a card for each Swamp you control.\nSVar:X:Count$TypeYouCtrl.Swamp\nOracle:Target player discards a card for each Swamp you control.
Create the Forge script for this magic card
{"name": "Winged Boots", "mana_cost": "{1}{U}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)\nEquip {1}"}
Name:Winged Boots\nManaCost:1 U\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying & Ward:4 | Description$ Equipped creature has flying and ward {4}.\nK:Equip:1\nOracle:Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)\nEquip {1}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Winged Boots", "mana_cost": "{1}{U}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)\nEquip {1}"} ### Response: Name:Winged Boots\nManaCost:1 U\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying & Ward:4 | Description$ Equipped creature has flying and ward {4}.\nK:Equip:1\nOracle:Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)\nEquip {1}
Create the Forge script for this magic card
{"name": "Gilt-Leaf Ambush", "mana_cost": "{2}{G}", "type_line": "Tribal Instant \u2014 Elf", "oracle_text": "Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)"}
Name:Gilt-Leaf Ambush\nManaCost:2 G\nTypes:Tribal Instant Elf\nA:SP$ Token | Cost$ 2 G | TokenAmount$ 2 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | SubAbility$ DBClash | RememberTokens$ True | SpellDescription$ Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn.\nSVar:DBClash:DB$ Clash | WinSubAbility$ AdditionalPump\nSVar:AdditionalPump:DB$ PumpAll | ValidCards$ Creature.IsRemembered | KW$ Deathtouch | SubAbility$ DBCleanUp\nSVar:DBCleanUp:DB$ Cleanup | ClearRemembered$ True\nOracle:Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gilt-Leaf Ambush", "mana_cost": "{2}{G}", "type_line": "Tribal Instant \u2014 Elf", "oracle_text": "Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)"} ### Response: Name:Gilt-Leaf Ambush\nManaCost:2 G\nTypes:Tribal Instant Elf\nA:SP$ Token | Cost$ 2 G | TokenAmount$ 2 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | SubAbility$ DBClash | RememberTokens$ True | SpellDescription$ Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn.\nSVar:DBClash:DB$ Clash | WinSubAbility$ AdditionalPump\nSVar:AdditionalPump:DB$ PumpAll | ValidCards$ Creature.IsRemembered | KW$ Deathtouch | SubAbility$ DBCleanUp\nSVar:DBCleanUp:DB$ Cleanup | ClearRemembered$ True\nOracle:Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Create the Forge script for this magic card
{"name": "Void Shatter", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
Name:Void Shatter\nManaCost:1 U U\nTypes:Instant\nK:Devoid\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Exile | SpellDescription$ Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Devoid (This card has no color.)\nCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Void Shatter", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."} ### Response: Name:Void Shatter\nManaCost:1 U U\nTypes:Instant\nK:Devoid\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Exile | SpellDescription$ Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Devoid (This card has no color.)\nCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Create the Forge script for this magic card
{"name": "Cackling Imp", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\n{T}: Target player loses 1 life.", "power": "2", "toughness": "2"}
Name:Cackling Imp\nManaCost:2 B B\nTypes:Creature Imp\nPT:2/2\nK:Flying\nA:AB$ LoseLife | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nOracle:Flying\n{T}: Target player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cackling Imp", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\n{T}: Target player loses 1 life.", "power": "2", "toughness": "2"} ### Response: Name:Cackling Imp\nManaCost:2 B B\nTypes:Creature Imp\nPT:2/2\nK:Flying\nA:AB$ LoseLife | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nOracle:Flying\n{T}: Target player loses 1 life.
Create the Forge script for this magic card
{"name": "Venser's Journal", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "You have no maximum hand size.\nAt the beginning of your upkeep, you gain 1 life for each card in your hand."}
Name:Venser's Journal\nManaCost:5\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain 1 life for each card in your hand.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$InYourHand\nOracle:You have no maximum hand size.\nAt the beginning of your upkeep, you gain 1 life for each card in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Venser's Journal", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "You have no maximum hand size.\nAt the beginning of your upkeep, you gain 1 life for each card in your hand."} ### Response: Name:Venser's Journal\nManaCost:5\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain 1 life for each card in your hand.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$InYourHand\nOracle:You have no maximum hand size.\nAt the beginning of your upkeep, you gain 1 life for each card in your hand.
Create the Forge script for this magic card
{"name": "Deadly Derision", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
Name:Deadly Derision\nManaCost:2 B B\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBToken | SpellDescription$ Destroy target creature or planeswalker.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deadly Derision", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"} ### Response: Name:Deadly Derision\nManaCost:2 B B\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBToken | SpellDescription$ Destroy target creature or planeswalker.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Bounteous Kirin", "mana_cost": "{5}{G}{G}", "type_line": "Legendary Creature \u2014 Kirin Spirit", "oracle_text": "Flying\nWhenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.", "power": "4", "toughness": "4"}
Name:Bounteous Kirin\nManaCost:5 G G\nTypes:Legendary Creature Kirin Spirit\nPT:4/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Flying\nWhenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bounteous Kirin", "mana_cost": "{5}{G}{G}", "type_line": "Legendary Creature \u2014 Kirin Spirit", "oracle_text": "Flying\nWhenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.", "power": "4", "toughness": "4"} ### Response: Name:Bounteous Kirin\nManaCost:5 G G\nTypes:Legendary Creature Kirin Spirit\nPT:4/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Flying\nWhenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Create the Forge script for this magic card
{"name": "Nettle Swine", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "", "power": "4", "toughness": "3"}
Name:Nettle Swine\nManaCost:3 G\nTypes:Creature Boar\nPT:4/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nettle Swine", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "", "power": "4", "toughness": "3"} ### Response: Name:Nettle Swine\nManaCost:3 G\nTypes:Creature Boar\nPT:4/3\nOracle:
Create the Forge script for this magic card
{"name": "Picklock Prankster"}
Name:Picklock Prankster\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:1/3\nK:Flying\nK:Vigilance\nDeckHas:Ability$Mill|Graveyard\nDeckHints:Type$Instant|Sorcery|Faerie\nAlternateMode:Adventure\nOracle:Flying, vigilance\n\n\nALTERNATE\n\nName:Free the Fae\nManaCost:1 U\nTypes:Instant Adventure\nA:SP$ Mill | NumCards$ 4 | RememberMilled$ True | SubAbility$ DBChangeZone | SpellDescription$ Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.\nSVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Origin$ Graveyard,Exile | Mandatory$ True | Destination$ Hand | ChangeType$ Card.IsRemembered+Faerie,Card.IsRemembered+Sorcery,Card.IsRemembered+Instant | SelectPrompt$ Put an instant, sorcery, or Faerie card from among the milled cards into your hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Picklock Prankster"} ### Response: Name:Picklock Prankster\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:1/3\nK:Flying\nK:Vigilance\nDeckHas:Ability$Mill|Graveyard\nDeckHints:Type$Instant|Sorcery|Faerie\nAlternateMode:Adventure\nOracle:Flying, vigilance\n\n\nALTERNATE\n\nName:Free the Fae\nManaCost:1 U\nTypes:Instant Adventure\nA:SP$ Mill | NumCards$ 4 | RememberMilled$ True | SubAbility$ DBChangeZone | SpellDescription$ Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.\nSVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Origin$ Graveyard,Exile | Mandatory$ True | Destination$ Hand | ChangeType$ Card.IsRemembered+Faerie,Card.IsRemembered+Sorcery,Card.IsRemembered+Instant | SelectPrompt$ Put an instant, sorcery, or Faerie card from among the milled cards into your hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.
Create the Forge script for this magic card
{"name": "Breeches, Brazen Plunderer", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Goblin Pirate", "oracle_text": "Menace\nWhenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nPartner (You can have two commanders if both have partner.)", "power": "3", "toughness": "3"}
Name:Breeches, Brazen Plunderer\nManaCost:3 R\nTypes:Legendary Creature Goblin Pirate\nPT:3/3\nK:Menace\nK:Partner\nT:Mode$ DamageAll | ValidSource$ Pirate.YouCtrl+inZoneBattlefield | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigExileTop | TriggerDescription$ Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:TrigExileTop:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Defined$ TriggeredTargets | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffPlay | EffectOwner$ You | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:EffPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Pirate\nOracle:Menace\nWhenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breeches, Brazen Plunderer", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Goblin Pirate", "oracle_text": "Menace\nWhenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nPartner (You can have two commanders if both have partner.)", "power": "3", "toughness": "3"} ### Response: Name:Breeches, Brazen Plunderer\nManaCost:3 R\nTypes:Legendary Creature Goblin Pirate\nPT:3/3\nK:Menace\nK:Partner\nT:Mode$ DamageAll | ValidSource$ Pirate.YouCtrl+inZoneBattlefield | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigExileTop | TriggerDescription$ Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:TrigExileTop:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Defined$ TriggeredTargets | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffPlay | EffectOwner$ You | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:EffPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Pirate\nOracle:Menace\nWhenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Zombie Cannibal", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.", "power": "1", "toughness": "1"}
Name:Zombie Cannibal\nManaCost:B\nTypes:Creature Zombie\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may exile target card from that player's graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in your opponent's graveyard | ValidTgts$ Card.DefenderCtrl | SpellDescription$ Exile target card from your opponet's graveyard\nOracle:Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zombie Cannibal", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.", "power": "1", "toughness": "1"} ### Response: Name:Zombie Cannibal\nManaCost:B\nTypes:Creature Zombie\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may exile target card from that player's graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in your opponent's graveyard | ValidTgts$ Card.DefenderCtrl | SpellDescription$ Exile target card from your opponet's graveyard\nOracle:Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.
Create the Forge script for this magic card
{"name": "Pulse of the Dross", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand."}
Name:Pulse of the Dross\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 1 B B | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ RevealYouChoose | RevealNumber$ 3 | NumCards$ 1 | SubAbility$ ReturnDross | SpellDescription$ Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return CARDNAME to its owner's hand.\nSVar:ReturnDross:DB$ ChangeZone | ConditionCheckSVar$ X | ConditionSVarCompare$ GTY | Defined$ Parent | Origin$ Stack | Destination$ Hand\nSVar:X:Count$InTargetedHand\nSVar:Y:Count$InYourHand\nOracle:Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pulse of the Dross", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand."} ### Response: Name:Pulse of the Dross\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 1 B B | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ RevealYouChoose | RevealNumber$ 3 | NumCards$ 1 | SubAbility$ ReturnDross | SpellDescription$ Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return CARDNAME to its owner's hand.\nSVar:ReturnDross:DB$ ChangeZone | ConditionCheckSVar$ X | ConditionSVarCompare$ GTY | Defined$ Parent | Origin$ Stack | Destination$ Hand\nSVar:X:Count$InTargetedHand\nSVar:Y:Count$InYourHand\nOracle:Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Create the Forge script for this magic card
{"name": "Ground Assault", "mana_cost": "{R}{G}", "type_line": "Sorcery", "oracle_text": "Ground Assault deals damage to target creature equal to the number of lands you control."}
Name:Ground Assault\nManaCost:R G\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of lands you control to target creature.\nSVar:X:Count$TypeYouCtrl.Land\nOracle:Ground Assault deals damage to target creature equal to the number of lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ground Assault", "mana_cost": "{R}{G}", "type_line": "Sorcery", "oracle_text": "Ground Assault deals damage to target creature equal to the number of lands you control."} ### Response: Name:Ground Assault\nManaCost:R G\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of lands you control to target creature.\nSVar:X:Count$TypeYouCtrl.Land\nOracle:Ground Assault deals damage to target creature equal to the number of lands you control.
Create the Forge script for this magic card
{"name": "Path of the Ghosthunter", "mana_cost": "{X}{1}{W}", "type_line": "Sorcery", "oracle_text": "Create X 1/1 white Spirit creature tokens with flying.\nWill of the Planeswalkers \u2014 Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues."}
Name:Path of the Ghosthunter\nManaCost:X 1 W\nTypes:Sorcery\nA:SP$ Token | TokenAmount$ X | TokenScript$ w_1_1_spirit_flying | SubAbility$ DBSpace | SpellDescription$ Create X 1/1 white Spirit creature tokens with flying.\nSVar:DBSpace:DB$ BlankLine | SubAbility$ DBVote | SpellDescription$ ,,,,,,\nSVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Planeswalk,Chaos | VotePlaneswalk$ DBPlaneswalk | VoteChaos$ DBChaos | Tied$ DBChaos | StackDescription$ SpellDescription | SpellDescription$ Will of the Planeswalkers β€” Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.\nSVar:DBPlaneswalk:DB$ Planeswalk\nSVar:DBChaos:DB$ ChaosEnsues\nDeckHas:Ability$Token & Type$Spirit\nSVar:X:Count$xPaid\nOracle:Create X 1/1 white Spirit creature tokens with flying.\nWill of the Planeswalkers β€” Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Path of the Ghosthunter", "mana_cost": "{X}{1}{W}", "type_line": "Sorcery", "oracle_text": "Create X 1/1 white Spirit creature tokens with flying.\nWill of the Planeswalkers \u2014 Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues."} ### Response: Name:Path of the Ghosthunter\nManaCost:X 1 W\nTypes:Sorcery\nA:SP$ Token | TokenAmount$ X | TokenScript$ w_1_1_spirit_flying | SubAbility$ DBSpace | SpellDescription$ Create X 1/1 white Spirit creature tokens with flying.\nSVar:DBSpace:DB$ BlankLine | SubAbility$ DBVote | SpellDescription$ ,,,,,,\nSVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Planeswalk,Chaos | VotePlaneswalk$ DBPlaneswalk | VoteChaos$ DBChaos | Tied$ DBChaos | StackDescription$ SpellDescription | SpellDescription$ Will of the Planeswalkers β€” Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.\nSVar:DBPlaneswalk:DB$ Planeswalk\nSVar:DBChaos:DB$ ChaosEnsues\nDeckHas:Ability$Token & Type$Spirit\nSVar:X:Count$xPaid\nOracle:Create X 1/1 white Spirit creature tokens with flying.\nWill of the Planeswalkers β€” Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Create the Forge script for this magic card
{"name": "Capashen Unicorn", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "{1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.", "power": "1", "toughness": "2"}
Name:Capashen Unicorn\nManaCost:1 W\nTypes:Creature Unicorn\nPT:1/2\nA:AB$ Destroy | Cost$ 1 W T Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:{1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Capashen Unicorn", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "{1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.", "power": "1", "toughness": "2"} ### Response: Name:Capashen Unicorn\nManaCost:1 W\nTypes:Creature Unicorn\nPT:1/2\nA:AB$ Destroy | Cost$ 1 W T Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:{1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
Create the Forge script for this magic card
{"name": "Courage in Crisis", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
Name:Courage in Crisis\nManaCost:2 G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBProliferate | SpellDescription$ Put a +1/+1 counter on target creature, then proliferate. (any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:DBProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Courage in Crisis", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"} ### Response: Name:Courage in Crisis\nManaCost:2 G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBProliferate | SpellDescription$ Put a +1/+1 counter on target creature, then proliferate. (any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:DBProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Create the Forge script for this magic card
{"name": "Clay Golem", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nBerserk \u2014 When Clay Golem becomes monstrous, destroy target permanent.", "power": "4", "toughness": "4"}
Name:Clay Golem\nManaCost:4\nTypes:Artifact Creature Golem\nPT:4/4\nA:AB$ PutCounter | Cost$ 6 RollDice<1/8/X> | ConditionPresent$ Card.Self+IsNotMonstrous | Monstrosity$ True | CounterNum$ X | CounterType$ P1P1 | AILogic$ FromDiceRoll | StackDescription$ SpellDescription | SpellDescription$ Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Berserk β€” When CARDNAME becomes monstrous, destroy target permanent.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent\nDeckHas:Ability$Counters\nOracle:{6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nBerserk β€” When Clay Golem becomes monstrous, destroy target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clay Golem", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nBerserk \u2014 When Clay Golem becomes monstrous, destroy target permanent.", "power": "4", "toughness": "4"} ### Response: Name:Clay Golem\nManaCost:4\nTypes:Artifact Creature Golem\nPT:4/4\nA:AB$ PutCounter | Cost$ 6 RollDice<1/8/X> | ConditionPresent$ Card.Self+IsNotMonstrous | Monstrosity$ True | CounterNum$ X | CounterType$ P1P1 | AILogic$ FromDiceRoll | StackDescription$ SpellDescription | SpellDescription$ Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Berserk β€” When CARDNAME becomes monstrous, destroy target permanent.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent\nDeckHas:Ability$Counters\nOracle:{6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nBerserk β€” When Clay Golem becomes monstrous, destroy target permanent.
Create the Forge script for this magic card
{"name": "Covetous Urge", "mana_cost": "{U/B}{U/B}{U/B}{U/B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."}
Name:Covetous Urge\nManaCost:U/B U/B U/B U/B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ U/B U/B U/B U/B | Origin$ Hand,Graveyard | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ Permanent | ExileOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Covetous Urge", "mana_cost": "{U/B}{U/B}{U/B}{U/B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."} ### Response: Name:Covetous Urge\nManaCost:U/B U/B U/B U/B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ U/B U/B U/B U/B | Origin$ Hand,Graveyard | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ Permanent | ExileOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Create the Forge script for this magic card
{"name": "Latchkey Faerie", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.", "power": "3", "toughness": "1"}
Name:Latchkey Faerie\nManaCost:3 U\nTypes:Creature Faerie Rogue\nPT:3/1\nK:Flying\nK:Prowl:2 U\nT:Mode$ ChangesZone | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.Self+prowled | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if its prowl cost was paid, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckNeeds:Type$Rogue\nOracle:Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Latchkey Faerie", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.", "power": "3", "toughness": "1"} ### Response: Name:Latchkey Faerie\nManaCost:3 U\nTypes:Creature Faerie Rogue\nPT:3/1\nK:Flying\nK:Prowl:2 U\nT:Mode$ ChangesZone | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.Self+prowled | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if its prowl cost was paid, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckNeeds:Type$Rogue\nOracle:Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
Create the Forge script for this magic card
{"name": "Abzan Banner", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {W}, {B}, or {G}.\n{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card."}
Name:Abzan Banner\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo W B G | SpellDescription$ Add {W}, {B} or {G}.\nA:AB$ Draw | Cost$ W B G T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Black|Green\nOracle:{T}: Add {W}, {B}, or {G}.\n{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Abzan Banner", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {W}, {B}, or {G}.\n{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card."} ### Response: Name:Abzan Banner\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo W B G | SpellDescription$ Add {W}, {B} or {G}.\nA:AB$ Draw | Cost$ W B G T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Black|Green\nOracle:{T}: Add {W}, {B}, or {G}.\n{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.
Create the Forge script for this magic card
{"name": "Aetherling", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.\n{U}: Aetherling can't be blocked this turn.\n{1}: Aetherling gets +1/-1 until end of turn.\n{1}: Aetherling gets -1/+1 until end of turn.", "power": "4", "toughness": "5"}
Name:Aetherling\nManaCost:4 U U\nTypes:Creature Shapeshifter\nPT:4/5\nA:AB$ ChangeZone | Cost$ U | Defined$ Self | Origin$ Battlefield | Destination$ Exile | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile CARDNAME. Return it to the battlefield under its owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | ConditionDefined$ Remembered | ConditionPresent$ Card | RememberObjects$ Remembered | TriggerDescription$ Return CARDNAME to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nA:AB$ Effect | Cost$ U | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ CARDNAME gets -1/+1 until end of turn.\nOracle:{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.\n{U}: Aetherling can't be blocked this turn.\n{1}: Aetherling gets +1/-1 until end of turn.\n{1}: Aetherling gets -1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aetherling", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.\n{U}: Aetherling can't be blocked this turn.\n{1}: Aetherling gets +1/-1 until end of turn.\n{1}: Aetherling gets -1/+1 until end of turn.", "power": "4", "toughness": "5"} ### Response: Name:Aetherling\nManaCost:4 U U\nTypes:Creature Shapeshifter\nPT:4/5\nA:AB$ ChangeZone | Cost$ U | Defined$ Self | Origin$ Battlefield | Destination$ Exile | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile CARDNAME. Return it to the battlefield under its owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | ConditionDefined$ Remembered | ConditionPresent$ Card | RememberObjects$ Remembered | TriggerDescription$ Return CARDNAME to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nA:AB$ Effect | Cost$ U | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ CARDNAME gets -1/+1 until end of turn.\nOracle:{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.\n{U}: Aetherling can't be blocked this turn.\n{1}: Aetherling gets +1/-1 until end of turn.\n{1}: Aetherling gets -1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Ceremonious Rejection", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target colorless spell."}
Name:Ceremonious Rejection\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target colorless spell | ValidTgts$ Card.Colorless | SpellDescription$ Counter target colorless spell.\nOracle:Counter target colorless spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ceremonious Rejection", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target colorless spell."} ### Response: Name:Ceremonious Rejection\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target colorless spell | ValidTgts$ Card.Colorless | SpellDescription$ Counter target colorless spell.\nOracle:Counter target colorless spell.
Create the Forge script for this magic card
{"name": "Thelon of Havenwood", "mana_cost": "{G}{G}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "Each Fungus creature gets +1/+1 for each spore counter on it.\n{B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.", "power": "2", "toughness": "2"}
Name:Thelon of Havenwood\nManaCost:G G\nTypes:Legendary Creature Elf Druid\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Fungus | AffectedZone$ Battlefield | AddPower$ AffectedX | AddToughness$ AffectedX | Description$ Each Fungus creature gets +1/+1 for each spore counter on it.\nA:AB$ PutCounterAll | Cost$ B G ExileAnyGrave<1/Fungus> | ValidCards$ Fungus | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on each Fungus on the battlefield.\nSVar:AffectedX:Count$CardCounters.SPORE\nSVar:BuffedBy:Fungus\nOracle:Each Fungus creature gets +1/+1 for each spore counter on it.\n{B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thelon of Havenwood", "mana_cost": "{G}{G}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "Each Fungus creature gets +1/+1 for each spore counter on it.\n{B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.", "power": "2", "toughness": "2"} ### Response: Name:Thelon of Havenwood\nManaCost:G G\nTypes:Legendary Creature Elf Druid\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Fungus | AffectedZone$ Battlefield | AddPower$ AffectedX | AddToughness$ AffectedX | Description$ Each Fungus creature gets +1/+1 for each spore counter on it.\nA:AB$ PutCounterAll | Cost$ B G ExileAnyGrave<1/Fungus> | ValidCards$ Fungus | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on each Fungus on the battlefield.\nSVar:AffectedX:Count$CardCounters.SPORE\nSVar:BuffedBy:Fungus\nOracle:Each Fungus creature gets +1/+1 for each spore counter on it.\n{B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
Create the Forge script for this magic card
{"name": "Chimney Imp", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nWhen Chimney Imp dies, target opponent puts a card from their hand on top of their library.", "power": "1", "toughness": "2"}
Name:Chimney Imp\nManaCost:4 B\nTypes:Creature Imp\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, target opponent puts a card from their hand on top of their library.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | ValidTgts$ Opponent | Chooser$ Targeted | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | IsCurse$ True\nSVar:SacMe:1\nOracle:Flying\nWhen Chimney Imp dies, target opponent puts a card from their hand on top of their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chimney Imp", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nWhen Chimney Imp dies, target opponent puts a card from their hand on top of their library.", "power": "1", "toughness": "2"} ### Response: Name:Chimney Imp\nManaCost:4 B\nTypes:Creature Imp\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, target opponent puts a card from their hand on top of their library.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | ValidTgts$ Opponent | Chooser$ Targeted | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | IsCurse$ True\nSVar:SacMe:1\nOracle:Flying\nWhen Chimney Imp dies, target opponent puts a card from their hand on top of their library.
Create the Forge script for this magic card
{"name": "Harsh Scrutiny", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1."}
Name:Harsh Scrutiny\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | Cost$ B | ValidTgts$ Opponent | NumCards$ 1 | DiscardValid$ Creature | Mode$ RevealYouChoose | SubAbility$ DBScry | SpellDescription$ Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harsh Scrutiny", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1."} ### Response: Name:Harsh Scrutiny\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | Cost$ B | ValidTgts$ Opponent | NumCards$ 1 | DiscardValid$ Creature | Mode$ RevealYouChoose | SubAbility$ DBScry | SpellDescription$ Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
Create the Forge script for this magic card
{"name": "Ulamog's Nullifier", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Eldrazi Processor", "oracle_text": "Devoid (This card has no color.)\nFlash\nFlying\nWhen Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.", "power": "2", "toughness": "3"}
Name:Ulamog's Nullifier\nManaCost:2 U B\nTypes:Creature Eldrazi Processor\nPT:2/3\nK:Devoid\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProcess | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.\nSVar:TrigProcess:AB$ Counter | Cost$ ExiledMoveToGrave<2/Card.OppOwn/card an opponent owns> | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Select target spell\nDeckHints:Keyword$Ingest\nOracle:Devoid (This card has no color.)\nFlash\nFlying\nWhen Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ulamog's Nullifier", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Eldrazi Processor", "oracle_text": "Devoid (This card has no color.)\nFlash\nFlying\nWhen Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.", "power": "2", "toughness": "3"} ### Response: Name:Ulamog's Nullifier\nManaCost:2 U B\nTypes:Creature Eldrazi Processor\nPT:2/3\nK:Devoid\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProcess | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.\nSVar:TrigProcess:AB$ Counter | Cost$ ExiledMoveToGrave<2/Card.OppOwn/card an opponent owns> | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Select target spell\nDeckHints:Keyword$Ingest\nOracle:Devoid (This card has no color.)\nFlash\nFlying\nWhen Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
Create the Forge script for this magic card
{"name": "Aryel, Knight of Windgrace", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Vigilance\n{2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.\n{B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.", "power": "4", "toughness": "4"}
Name:Aryel, Knight of Windgrace\nManaCost:2 W B\nTypes:Legendary Creature Human Knight\nPT:4/4\nK:Vigilance\nA:AB$ Token | Cost$ 2 W T | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create a 2/2 white Knight creature token with vigilance.\nA:AB$ Destroy | Cost$ B T tapXType<X/Knight> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power X or less | SpellDescription$ Destroy target creature with power X or less.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nDeckHints:Type$Knight\nOracle:Vigilance\n{2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.\n{B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aryel, Knight of Windgrace", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Vigilance\n{2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.\n{B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.", "power": "4", "toughness": "4"} ### Response: Name:Aryel, Knight of Windgrace\nManaCost:2 W B\nTypes:Legendary Creature Human Knight\nPT:4/4\nK:Vigilance\nA:AB$ Token | Cost$ 2 W T | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create a 2/2 white Knight creature token with vigilance.\nA:AB$ Destroy | Cost$ B T tapXType<X/Knight> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power X or less | SpellDescription$ Destroy target creature with power X or less.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nDeckHints:Type$Knight\nOracle:Vigilance\n{2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.\n{B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
Create the Forge script for this magic card
{"name": "Shower of Coals", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Shower of Coals deals 2 damage to each of up to three targets.\nThreshold \u2014 Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard."}
Name:Shower of Coals\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R | NumDmg$ X | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 2 damage to each of up to three targets. Threshold β€” CARDNAME deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.\nSVar:X:Count$Threshold.4.2\nOracle:Shower of Coals deals 2 damage to each of up to three targets.\nThreshold β€” Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shower of Coals", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Shower of Coals deals 2 damage to each of up to three targets.\nThreshold \u2014 Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard."} ### Response: Name:Shower of Coals\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R | NumDmg$ X | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 2 damage to each of up to three targets. Threshold β€” CARDNAME deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.\nSVar:X:Count$Threshold.4.2\nOracle:Shower of Coals deals 2 damage to each of up to three targets.\nThreshold β€” Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.
Create the Forge script for this magic card
{"name": "Leap of Faith", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn."}
Name:Leap of Faith\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying & Prevent all damage that would be dealt to CARDNAME. | SpellDescription$ Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.\nOracle:Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leap of Faith", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn."} ### Response: Name:Leap of Faith\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying & Prevent all damage that would be dealt to CARDNAME. | SpellDescription$ Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.\nOracle:Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
Create the Forge script for this magic card
{"name": "Oji, the Exquisite Blade", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.\nWhenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.", "power": "2", "toughness": "3"}
Name:Oji, the Exquisite Blade\nManaCost:2 W U\nTypes:Legendary Creature Human Monk\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life and scry 2.\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature you control | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$LifeGain\nOracle:When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.\nWhenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oji, the Exquisite Blade", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.\nWhenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.", "power": "2", "toughness": "3"} ### Response: Name:Oji, the Exquisite Blade\nManaCost:2 W U\nTypes:Legendary Creature Human Monk\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life and scry 2.\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature you control | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$LifeGain\nOracle:When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.\nWhenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Create the Forge script for this magic card
{"name": "Clockwork Droid", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Robot", "oracle_text": "You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)", "power": "3", "toughness": "1"}
Name:Clockwork Droid\nManaCost:2\nTypes:Artifact Creature Robot\nPT:3/1\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ TrigEffect | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ Unblockable | SubAbility$ DBScry | SpellDescription$ When you do, it can't be blocked this turn and you scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.EffectSource | Description$ This creature can't be blocked this turn.\nOracle:You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clockwork Droid", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Robot", "oracle_text": "You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)", "power": "3", "toughness": "1"} ### Response: Name:Clockwork Droid\nManaCost:2\nTypes:Artifact Creature Robot\nPT:3/1\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ TrigEffect | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ Unblockable | SubAbility$ DBScry | SpellDescription$ When you do, it can't be blocked this turn and you scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.EffectSource | Description$ This creature can't be blocked this turn.\nOracle:You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
Create the Forge script for this magic card
{"name": "Wild Wurm", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Wurm", "oracle_text": "When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.", "power": "5", "toughness": "4"}
Name:Wild Wurm\nManaCost:3 R\nTypes:Creature Wurm\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlipACoin | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin. If you lose the flip, return CARDNAME to its owner's hand.\nSVar:TrigFlipACoin:DB$ FlipACoin | LoseSubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nOracle:When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wild Wurm", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Wurm", "oracle_text": "When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.", "power": "5", "toughness": "4"} ### Response: Name:Wild Wurm\nManaCost:3 R\nTypes:Creature Wurm\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlipACoin | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin. If you lose the flip, return CARDNAME to its owner's hand.\nSVar:TrigFlipACoin:DB$ FlipACoin | LoseSubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nOracle:When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.
Create the Forge script for this magic card
{"name": "Pyromancy", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "{3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card."}
Name:Pyromancy\nManaCost:2 R R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ 3 Discard<1/Random> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage to any target equal to the mana value of the discarded card.\nSVar:X:Discarded$CardManaCost\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:{3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pyromancy", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "{3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card."} ### Response: Name:Pyromancy\nManaCost:2 R R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ 3 Discard<1/Random> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage to any target equal to the mana value of the discarded card.\nSVar:X:Discarded$CardManaCost\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:{3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card.
Create the Forge script for this magic card
{"name": "Resistance Squad", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Resistance Squad enters the battlefield, if you control another Human, draw a card.", "power": "3", "toughness": "2"}
Name:Resistance Squad\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Human.Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Human, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckNeeds:Type$Human\nOracle:When Resistance Squad enters the battlefield, if you control another Human, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Resistance Squad", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Resistance Squad enters the battlefield, if you control another Human, draw a card.", "power": "3", "toughness": "2"} ### Response: Name:Resistance Squad\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Human.Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Human, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckNeeds:Type$Human\nOracle:When Resistance Squad enters the battlefield, if you control another Human, draw a card.
Create the Forge script for this magic card
{"name": "Sardian Avenger", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "First strike, trample\nWhenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.", "power": "1", "toughness": "1"}
Name:Sardian Avenger\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:1/1\nK:First Strike\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an artifact an opponent controls is put into a graveyard from the battlefield, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1\nSVar:X:Count$Valid Artifact.OppCtrl\nSVar:HasAttackEffect:TRUE\nOracle:First strike, trample\nWhenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sardian Avenger", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "First strike, trample\nWhenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.", "power": "1", "toughness": "1"} ### Response: Name:Sardian Avenger\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:1/1\nK:First Strike\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an artifact an opponent controls is put into a graveyard from the battlefield, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1\nSVar:X:Count$Valid Artifact.OppCtrl\nSVar:HasAttackEffect:TRUE\nOracle:First strike, trample\nWhenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.
Create the Forge script for this magic card
{"name": "Blessed Reversal", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "You gain 3 life for each creature attacking you."}
Name:Blessed Reversal\nManaCost:1 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 1 W | LifeAmount$ X | SpellDescription$ You gain 3 life for each creature attacking you.\nSVar:X:Count$Valid Creature.attackingYou/Times.3\nOracle:You gain 3 life for each creature attacking you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blessed Reversal", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "You gain 3 life for each creature attacking you."} ### Response: Name:Blessed Reversal\nManaCost:1 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 1 W | LifeAmount$ X | SpellDescription$ You gain 3 life for each creature attacking you.\nSVar:X:Count$Valid Creature.attackingYou/Times.3\nOracle:You gain 3 life for each creature attacking you.
Create the Forge script for this magic card
{"name": "Baloth Woodcrasher", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.", "power": "4", "toughness": "4"}
Name:Baloth Woodcrasher\nManaCost:4 G G\nTypes:Creature Beast\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME gets +4/+4 and gains trample until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 4 | NumDef$ 4 | KW$ Trample\nSVar:BuffedBy:Land\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Baloth Woodcrasher", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Baloth Woodcrasher\nManaCost:4 G G\nTypes:Creature Beast\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME gets +4/+4 and gains trample until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 4 | NumDef$ 4 | KW$ Trample\nSVar:BuffedBy:Land\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Marwyn's Kindred", "mana_cost": "{X}{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Conjure a card named Marwyn, the Nurturer and X cards named Llanowar Elves onto the battlefield."}
Name:Marwyn's Kindred\nManaCost:X 2 G G\nTypes:Sorcery\nA:SP$ MakeCard | Conjure$ True | Name$ Marwyn, the Nurturer | Zone$ Battlefield | Amount$ 1 | SubAbility$ DBConjure | SpellDescription$ Conjure a card named Marwyn, the Nurturer and X cards named Llanowar Elves onto the battlefield.\nSVar:DBConjure:DB$ MakeCard | Name$ Llanowar Elves | Zone$ Battlefield | Conjure$ True | Amount$ X\nSVar:X:Count$xPaid\nDeckHints:Type$Elf|Druid\nDeckHas:Type$Elf|Druid\nOracle:Conjure a card named Marwyn, the Nurturer and X cards named Llanowar Elves onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marwyn's Kindred", "mana_cost": "{X}{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Conjure a card named Marwyn, the Nurturer and X cards named Llanowar Elves onto the battlefield."} ### Response: Name:Marwyn's Kindred\nManaCost:X 2 G G\nTypes:Sorcery\nA:SP$ MakeCard | Conjure$ True | Name$ Marwyn, the Nurturer | Zone$ Battlefield | Amount$ 1 | SubAbility$ DBConjure | SpellDescription$ Conjure a card named Marwyn, the Nurturer and X cards named Llanowar Elves onto the battlefield.\nSVar:DBConjure:DB$ MakeCard | Name$ Llanowar Elves | Zone$ Battlefield | Conjure$ True | Amount$ X\nSVar:X:Count$xPaid\nDeckHints:Type$Elf|Druid\nDeckHas:Type$Elf|Druid\nOracle:Conjure a card named Marwyn, the Nurturer and X cards named Llanowar Elves onto the battlefield.
Create the Forge script for this magic card
{"name": "Gremlin Mine", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature.\n{1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact."}
Name:Gremlin Mine\nManaCost:1\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target artifact creature.\nA:AB$ RemoveCounter | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact | CounterType$ CHARGE | CounterNum$ 4 | UpTo$ True | SpellDescription$ Remove up to four charge counters from target noncreature artifact.\nAI:RemoveDeck:All\nOracle:{1}, {T}, Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature.\n{1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gremlin Mine", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature.\n{1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact."} ### Response: Name:Gremlin Mine\nManaCost:1\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target artifact creature.\nA:AB$ RemoveCounter | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact | CounterType$ CHARGE | CounterNum$ 4 | UpTo$ True | SpellDescription$ Remove up to four charge counters from target noncreature artifact.\nAI:RemoveDeck:All\nOracle:{1}, {T}, Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature.\n{1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
Create the Forge script for this magic card
{"name": "Battle at the Bridge", "mana_cost": "{X}{B}", "type_line": "Sorcery", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nTarget creature gets -X/-X until end of turn. You gain X life."}
Name:Battle at the Bridge\nManaCost:X B\nTypes:Sorcery\nK:Improvise\nA:SP$ Pump | Cost$ X B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SubAbility$ DBGainLife | SpellDescription$ Target creature gets -X/-X until end of turn.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SpellDescription$ You gain X life.\nSVar:X:Count$xPaid\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nTarget creature gets -X/-X until end of turn. You gain X life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battle at the Bridge", "mana_cost": "{X}{B}", "type_line": "Sorcery", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nTarget creature gets -X/-X until end of turn. You gain X life."} ### Response: Name:Battle at the Bridge\nManaCost:X B\nTypes:Sorcery\nK:Improvise\nA:SP$ Pump | Cost$ X B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SubAbility$ DBGainLife | SpellDescription$ Target creature gets -X/-X until end of turn.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SpellDescription$ You gain X life.\nSVar:X:Count$xPaid\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nTarget creature gets -X/-X until end of turn. You gain X life.
Create the Forge script for this magic card
{"name": "Venerated Loxodon", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elephant Cleric", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.", "power": "4", "toughness": "4"}
Name:Venerated Loxodon\nManaCost:4 W\nTypes:Creature Elephant Cleric\nPT:4/4\nK:Convoke\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each creature that convoked it.\nSVar:TrigPutCounterAll:DB$ PutCounter | Defined$ Convoked | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ Always\nDeckHas:Ability$Counters\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Venerated Loxodon", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elephant Cleric", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.", "power": "4", "toughness": "4"} ### Response: Name:Venerated Loxodon\nManaCost:4 W\nTypes:Creature Elephant Cleric\nPT:4/4\nK:Convoke\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each creature that convoked it.\nSVar:TrigPutCounterAll:DB$ PutCounter | Defined$ Convoked | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ Always\nDeckHas:Ability$Counters\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.
Create the Forge script for this magic card
{"name": "Smoldering Butcher", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Wither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "4", "toughness": "2"}
Name:Smoldering Butcher\nManaCost:3 B\nTypes:Creature Elemental Warrior\nPT:4/2\nK:Wither\nOracle:Wither (This deals damage to creatures in the form of -1/-1 counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Smoldering Butcher", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Wither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "4", "toughness": "2"} ### Response: Name:Smoldering Butcher\nManaCost:3 B\nTypes:Creature Elemental Warrior\nPT:4/2\nK:Wither\nOracle:Wither (This deals damage to creatures in the form of -1/-1 counters.)
Create the Forge script for this magic card
{"name": "Inevitable End", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"At the beginning of your upkeep, sacrifice a creature.\""}
Name:Inevitable End\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ InevitableTrig | Description$ Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."\nSVar:InevitableTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ InevitableSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature.\nSVar:InevitableSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature\nOracle:Enchant creature\nEnchanted creature has "At the beginning of your upkeep, sacrifice a creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inevitable End", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"At the beginning of your upkeep, sacrifice a creature.\""} ### Response: Name:Inevitable End\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ InevitableTrig | Description$ Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."\nSVar:InevitableTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ InevitableSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature.\nSVar:InevitableSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature\nOracle:Enchant creature\nEnchanted creature has "At the beginning of your upkeep, sacrifice a creature."
Create the Forge script for this magic card
{"name": "Nighthawk Scavenger", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Flying, deathtouch, lifelink\nNighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)", "power": "1+*", "toughness": "3"}
Name:Nighthawk Scavenger\nManaCost:1 B B\nTypes:Creature Vampire Rogue\nPT:1+*/3\nK:Flying\nK:Deathtouch\nK:Lifelink\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)\nSVar:X:Count$OppTypesInGrave/Plus.1\nOracle:Flying, deathtouch, lifelink\nNighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nighthawk Scavenger", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Flying, deathtouch, lifelink\nNighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)", "power": "1+*", "toughness": "3"} ### Response: Name:Nighthawk Scavenger\nManaCost:1 B B\nTypes:Creature Vampire Rogue\nPT:1+*/3\nK:Flying\nK:Deathtouch\nK:Lifelink\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)\nSVar:X:Count$OppTypesInGrave/Plus.1\nOracle:Flying, deathtouch, lifelink\nNighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards. (Cards in graveyards have only the characteristics of their front face.)
Create the Forge script for this magic card
{"name": "Rhox Pummeler", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nRhox Pummeler has trample as long as it has a shield counter on it.", "power": "6", "toughness": "3"}
Name:Rhox Pummeler\nManaCost:5 G\nTypes:Creature Rhino Soldier\nPT:6/3\nK:etbCounter:SHIELD:1\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_SHIELD | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has a shield counter on it.\nDeckHas:Ability$Counters\nOracle:Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nRhox Pummeler has trample as long as it has a shield counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rhox Pummeler", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nRhox Pummeler has trample as long as it has a shield counter on it.", "power": "6", "toughness": "3"} ### Response: Name:Rhox Pummeler\nManaCost:5 G\nTypes:Creature Rhino Soldier\nPT:6/3\nK:etbCounter:SHIELD:1\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_SHIELD | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has a shield counter on it.\nDeckHas:Ability$Counters\nOracle:Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nRhox Pummeler has trample as long as it has a shield counter on it.
Create the Forge script for this magic card
{"name": "Lonely End", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature get -3/-3 until end of turn.\n\u2022 Remove three loyalty counters from target planeswalker.\nIf you weren't the starting player, you gain 3 life."}
Name:Lonely End\nManaCost:1 B\nTypes:Instant\nA:SP$ Charm | Choices$ DBDebuff,DBLoyalty | CharmNum$ 1\nSVar:DBDebuff:DB$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | SubAbility$ DBGainLife | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:DBLoyalty:DB$ RemoveCounter | ValidTgts$ Planeswalker | CounterType$ LOYALTY | CounterNum$ 3 | SubAbility$ DBGainLife | SpellDescription$ Remove three loyalty counters from target planeswalker.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SpellDescription$ If you weren't the starting player, you gain 3 life.\nSVar:X:Count$StartingPlayer.1.0\nDeckHas:Ability$LifeGain\nOracle:Choose one -\nβ€’ Target creature gets -3/-3 until end of turn.\nβ€’ Remove three loyalty counters from target planeswalker.\nIf you weren't the starting player, you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lonely End", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature get -3/-3 until end of turn.\n\u2022 Remove three loyalty counters from target planeswalker.\nIf you weren't the starting player, you gain 3 life."} ### Response: Name:Lonely End\nManaCost:1 B\nTypes:Instant\nA:SP$ Charm | Choices$ DBDebuff,DBLoyalty | CharmNum$ 1\nSVar:DBDebuff:DB$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | SubAbility$ DBGainLife | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:DBLoyalty:DB$ RemoveCounter | ValidTgts$ Planeswalker | CounterType$ LOYALTY | CounterNum$ 3 | SubAbility$ DBGainLife | SpellDescription$ Remove three loyalty counters from target planeswalker.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SpellDescription$ If you weren't the starting player, you gain 3 life.\nSVar:X:Count$StartingPlayer.1.0\nDeckHas:Ability$LifeGain\nOracle:Choose one -\nβ€’ Target creature gets -3/-3 until end of turn.\nβ€’ Remove three loyalty counters from target planeswalker.\nIf you weren't the starting player, you gain 3 life.
Create the Forge script for this magic card
{"name": "Skycloud Egg", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card."}
Name:Skycloud Egg\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ 2 T Sac<1/CARDNAME> | Produced$ W U | SubAbility$ DBDraw | SpellDescription$ Add {W}{U}. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skycloud Egg", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card."} ### Response: Name:Skycloud Egg\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ 2 T Sac<1/CARDNAME> | Produced$ W U | SubAbility$ DBDraw | SpellDescription$ Add {W}{U}. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card.
Create the Forge script for this magic card
{"name": "Changeling Hero", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "4", "toughness": "4"}
Name:Changeling Hero\nManaCost:4 W\nTypes:Creature Shapeshifter\nPT:4/4\nK:Changeling\nK:Lifelink\nK:Champion:Creature\nAI:RemoveDeck:Random\nOracle:Changeling (This card is every creature type.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Changeling Hero", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "4", "toughness": "4"} ### Response: Name:Changeling Hero\nManaCost:4 W\nTypes:Creature Shapeshifter\nPT:4/4\nK:Changeling\nK:Lifelink\nK:Champion:Creature\nAI:RemoveDeck:Random\nOracle:Changeling (This card is every creature type.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Malleable Impostor", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Shapeshifter", "oracle_text": "Flash\nFlying\nYou may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.", "power": "0", "toughness": "0"}
Name:Malleable Impostor\nManaCost:3 U\nTypes:Creature Faerie Shapeshifter\nPT:0/0\nK:Flash\nK:Flying\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.OppCtrl | AddKeywords$ Flying | AddTypes$ Faerie & Shapeshifter | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.\nOracle:Flash\nFlying\nYou may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malleable Impostor", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Shapeshifter", "oracle_text": "Flash\nFlying\nYou may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.", "power": "0", "toughness": "0"} ### Response: Name:Malleable Impostor\nManaCost:3 U\nTypes:Creature Faerie Shapeshifter\nPT:0/0\nK:Flash\nK:Flying\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.OppCtrl | AddKeywords$ Flying | AddTypes$ Faerie & Shapeshifter | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.\nOracle:Flash\nFlying\nYou may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
Create the Forge script for this magic card
{"name": "Windswept Heath", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle."}
Name:Windswept Heath\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T PayLife<1> Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest,Plains | ChangeNum$ 1 | SpellDescription$ Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.\nOracle:{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Windswept Heath", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle."} ### Response: Name:Windswept Heath\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T PayLife<1> Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest,Plains | ChangeNum$ 1 | SpellDescription$ Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.\nOracle:{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Vesuvan Duplimancy", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary."}
Name:Vesuvan Duplimancy\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | Execute$ TrigCopyTarget | ValidActivatingPlayer$ You | IsSingleTarget$ True | TriggerZones$ Battlefield | TargetsValid$ Creature.YouCtrl+inZoneBattlefield,Artifact.YouCtrl+inZoneBattlefield | TriggerDescription$ Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.\nSVar:TrigCopyTarget:DB$ CopyPermanent | Defined$ TriggeredSpellAbilityTargets | Choices$ Card | NonLegendary$ True\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Token & Type$Artifact\nOracle:Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vesuvan Duplimancy", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary."} ### Response: Name:Vesuvan Duplimancy\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | Execute$ TrigCopyTarget | ValidActivatingPlayer$ You | IsSingleTarget$ True | TriggerZones$ Battlefield | TargetsValid$ Creature.YouCtrl+inZoneBattlefield,Artifact.YouCtrl+inZoneBattlefield | TriggerDescription$ Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.\nSVar:TrigCopyTarget:DB$ CopyPermanent | Defined$ TriggeredSpellAbilityTargets | Choices$ Card | NonLegendary$ True\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Token & Type$Artifact\nOracle:Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.
Create the Forge script for this magic card
{"name": "Boomerang", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Return target permanent to its owner's hand."}
Name:Boomerang\nManaCost:U U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nOracle:Return target permanent to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boomerang", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Return target permanent to its owner's hand."} ### Response: Name:Boomerang\nManaCost:U U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nOracle:Return target permanent to its owner's hand.
Create the Forge script for this magic card
{"name": "Clay-Fired Bricks"}
Name:Clay-Fired Bricks\nManaCost:1 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nK:Craft:5 W W ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard|Token|LifeGain & Type$Gnome|Artifact\nOracle:When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.\nCraft with artifact {5}{W}{W} ({5}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Cosmium Kiln\nManaCost:no cost\nColors:white\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_a_gnome\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nOracle:When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.\nCreatures you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clay-Fired Bricks"} ### Response: Name:Clay-Fired Bricks\nManaCost:1 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nK:Craft:5 W W ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard|Token|LifeGain & Type$Gnome|Artifact\nOracle:When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.\nCraft with artifact {5}{W}{W} ({5}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Cosmium Kiln\nManaCost:no cost\nColors:white\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_a_gnome\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nOracle:When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.\nCreatures you control get +1/+1.
Create the Forge script for this magic card
{"name": "Zombie Assassin", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Assassin", "oracle_text": "{T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.", "power": "3", "toughness": "2"}
Name:Zombie Assassin\nManaCost:4 B\nTypes:Creature Zombie Assassin\nPT:3/2\nA:AB$ Destroy | Cost$ T ExileFromGrave<2/Card> Exile<1/CARDNAME> | CostDesc$ {T}, Exile two cards from your graveyard and Zombie Assassin: | ValidTgts$ Creature.nonBlack | AITgts$ BetterThanSource | TgtPrompt$ Select target nonblack creature | NoRegen$ True | SpellDescription$ Destroy target nonblack creature. It can't be regenerated.\nOracle:{T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zombie Assassin", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Assassin", "oracle_text": "{T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.", "power": "3", "toughness": "2"} ### Response: Name:Zombie Assassin\nManaCost:4 B\nTypes:Creature Zombie Assassin\nPT:3/2\nA:AB$ Destroy | Cost$ T ExileFromGrave<2/Card> Exile<1/CARDNAME> | CostDesc$ {T}, Exile two cards from your graveyard and Zombie Assassin: | ValidTgts$ Creature.nonBlack | AITgts$ BetterThanSource | TgtPrompt$ Select target nonblack creature | NoRegen$ True | SpellDescription$ Destroy target nonblack creature. It can't be regenerated.\nOracle:{T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Spiteful Shadows", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature is dealt damage, it deals that much damage to its controller."}
Name:Spiteful Shadows\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever enchanted creature is dealt damage, it deals that much damage to its controller.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredTargetController | NumDmg$ X | DamageSource$ TriggeredTarget\nSVar:X:TriggerCount$DamageAmount\nOracle:Enchant creature\nWhenever enchanted creature is dealt damage, it deals that much damage to its controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spiteful Shadows", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature is dealt damage, it deals that much damage to its controller."} ### Response: Name:Spiteful Shadows\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever enchanted creature is dealt damage, it deals that much damage to its controller.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredTargetController | NumDmg$ X | DamageSource$ TriggeredTarget\nSVar:X:TriggerCount$DamageAmount\nOracle:Enchant creature\nWhenever enchanted creature is dealt damage, it deals that much damage to its controller.
Create the Forge script for this magic card
{"name": "Sylvok Explorer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add one mana of any color that a land an opponent controls could produce.", "power": "1", "toughness": "1"}
Name:Sylvok Explorer\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Color | Valid$ Land.OppCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any color that a land an opponent controls could produce.\nOracle:{T}: Add one mana of any color that a land an opponent controls could produce.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sylvok Explorer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add one mana of any color that a land an opponent controls could produce.", "power": "1", "toughness": "1"} ### Response: Name:Sylvok Explorer\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Color | Valid$ Land.OppCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any color that a land an opponent controls could produce.\nOracle:{T}: Add one mana of any color that a land an opponent controls could produce.
Create the Forge script for this magic card
{"name": "Spectral Rider", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "2", "toughness": "2"}
Name:Spectral Rider\nManaCost:W W\nTypes:Creature Spirit Knight\nPT:2/2\nK:Intimidate\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spectral Rider", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "2", "toughness": "2"} ### Response: Name:Spectral Rider\nManaCost:W W\nTypes:Creature Spirit Knight\nPT:2/2\nK:Intimidate\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Create the Forge script for this magic card
{"name": "Magmatic Force", "mana_cost": "{5}{R}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.", "power": "7", "toughness": "7"}
Name:Magmatic Force\nManaCost:5 R R R\nTypes:Creature Elemental\nPT:7/7\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each upkeep, CARDNAME deals 3 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magmatic Force", "mana_cost": "{5}{R}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.", "power": "7", "toughness": "7"} ### Response: Name:Magmatic Force\nManaCost:5 R R R\nTypes:Creature Elemental\nPT:7/7\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each upkeep, CARDNAME deals 3 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Kumena's Awakening", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card."}
Name:Kumena's Awakening\nManaCost:2 U U\nTypes:Enchantment\nK:Ascend\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ Player | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1\nSVar:X:Count$Blessing.1.0\nOracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kumena's Awakening", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card."} ### Response: Name:Kumena's Awakening\nManaCost:2 U U\nTypes:Enchantment\nK:Ascend\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ Player | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1\nSVar:X:Count$Blessing.1.0\nOracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
Create the Forge script for this magic card
{"name": "Gauntlets of Chaos", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them."}
Name:Gauntlets of Chaos\nManaCost:5\nTypes:Artifact\nA:AB$ Pump | Cost$ 5 Sac<1/CARDNAME> | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ target artifact, creature, or land you control | StackDescription$ None | SubAbility$ DBExchange | SpellDescription$ Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.\nSVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls that shares one of those types | TargetsWithSharedCardType$ ParentTarget | TargetsWithSharedTypes$ Artifact,Creature,Land | RememberExchanged$ True | SubAbility$ DBDestroyAll\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Aura.AttachedTo Card.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nOracle:{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gauntlets of Chaos", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them."} ### Response: Name:Gauntlets of Chaos\nManaCost:5\nTypes:Artifact\nA:AB$ Pump | Cost$ 5 Sac<1/CARDNAME> | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ target artifact, creature, or land you control | StackDescription$ None | SubAbility$ DBExchange | SpellDescription$ Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.\nSVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls that shares one of those types | TargetsWithSharedCardType$ ParentTarget | TargetsWithSharedTypes$ Artifact,Creature,Land | RememberExchanged$ True | SubAbility$ DBDestroyAll\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Aura.AttachedTo Card.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nOracle:{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Create the Forge script for this magic card
{"name": "Path of the Pyromancer", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one.\nWill of the Planeswalkers \u2014 Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues."}
Name:Path of the Pyromancer\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Discard | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBMana | SpellDescription$ Discard all the cards in your hand.\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ X | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Add {R} for each card discarded this way,\nSVar:DBDraw:DB$ Draw | NumCards$ SVar$X/Plus.1 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ then draw that many cards plus one.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBSpace\nSVar:X:Remembered$Amount\nSVar:DBSpace:DB$ BlankLine | SubAbility$ DBVote | SpellDescription$ ,,,,,,\nSVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Planeswalk,Chaos | VotePlaneswalk$ DBPlaneswalk | VoteChaos$ DBChaos | Tied$ DBChaos | StackDescription$ SpellDescription | SpellDescription$ Will of the Planeswalkers β€” Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.\nSVar:DBPlaneswalk:DB$ Planeswalk\nSVar:DBChaos:DB$ ChaosEnsues\nDeckHas:Ability$Discard\nOracle:Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one.\nWill of the Planeswalkers β€” Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Path of the Pyromancer", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one.\nWill of the Planeswalkers \u2014 Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues."} ### Response: Name:Path of the Pyromancer\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Discard | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBMana | SpellDescription$ Discard all the cards in your hand.\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ X | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Add {R} for each card discarded this way,\nSVar:DBDraw:DB$ Draw | NumCards$ SVar$X/Plus.1 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ then draw that many cards plus one.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBSpace\nSVar:X:Remembered$Amount\nSVar:DBSpace:DB$ BlankLine | SubAbility$ DBVote | SpellDescription$ ,,,,,,\nSVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Planeswalk,Chaos | VotePlaneswalk$ DBPlaneswalk | VoteChaos$ DBChaos | Tied$ DBChaos | StackDescription$ SpellDescription | SpellDescription$ Will of the Planeswalkers β€” Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.\nSVar:DBPlaneswalk:DB$ Planeswalk\nSVar:DBChaos:DB$ ChaosEnsues\nDeckHas:Ability$Discard\nOracle:Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one.\nWill of the Planeswalkers β€” Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Create the Forge script for this magic card
{"name": "Essence Feed", "mana_cost": "{5}{B}", "type_line": "Sorcery", "oracle_text": "Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\""}
Name:Essence Feed\nManaCost:5 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 5 B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token|LifeGain\nOracle:Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Essence Feed", "mana_cost": "{5}{B}", "type_line": "Sorcery", "oracle_text": "Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\""} ### Response: Name:Essence Feed\nManaCost:5 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 5 B | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token|LifeGain\nOracle:Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Create the Forge script for this magic card
{"name": "Soulflayer", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nIf a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.", "power": "4", "toughness": "4"}
Name:Soulflayer\nManaCost:4 B B\nTypes:Creature Demon\nPT:4/4\nK:Delve\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | AddKeyword$ Flying & First Strike & Double Strike & Deathtouch & Haste & Hexproof & Indestructible & Lifelink & Reach & Trample & Vigilance | SharedKeywordsZone$ Exile | SharedRestrictions$ Creature.delved | Description$ If a creature card with flying was exiled with CARDNAME's delve ability, CARDNAME has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nIf a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soulflayer", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nIf a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.", "power": "4", "toughness": "4"} ### Response: Name:Soulflayer\nManaCost:4 B B\nTypes:Creature Demon\nPT:4/4\nK:Delve\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | AddKeyword$ Flying & First Strike & Double Strike & Deathtouch & Haste & Hexproof & Indestructible & Lifelink & Reach & Trample & Vigilance | SharedKeywordsZone$ Exile | SharedRestrictions$ Creature.delved | Description$ If a creature card with flying was exiled with CARDNAME's delve ability, CARDNAME has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nIf a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
Create the Forge script for this magic card
{"name": "Rageform", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has double strike. (It deals both first-strike and regular combat damage.)"}
Name:Rageform\nManaCost:2 R R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach CARDNAME to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.)\nSVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ Aurify\nSVar:Aurify:DB$ Animate | IsPresent$ Card.Self | Types$ Aura | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature | Duration$ Permanent | SubAbility$ RageformAttach\nSVar:NewAttach:SP$ Attach | Cost$ 2 R R | ValidTgts$ Creature | AILogic$ Pump\nSVar:RageformAttach:DB$ Attach | Defined$ Remembered | IsPresent$ Card.Self\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Double Strike | Description$ Enchanted creature has double strike.\nOracle:When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rageform", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has double strike. (It deals both first-strike and regular combat damage.)"} ### Response: Name:Rageform\nManaCost:2 R R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach CARDNAME to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.)\nSVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ Aurify\nSVar:Aurify:DB$ Animate | IsPresent$ Card.Self | Types$ Aura | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature | Duration$ Permanent | SubAbility$ RageformAttach\nSVar:NewAttach:SP$ Attach | Cost$ 2 R R | ValidTgts$ Creature | AILogic$ Pump\nSVar:RageformAttach:DB$ Attach | Defined$ Remembered | IsPresent$ Card.Self\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Double Strike | Description$ Enchanted creature has double strike.\nOracle:When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Create the Forge script for this magic card
{"name": "Enemy of Enlightenment", "mana_cost": "{5}{B}", "type_line": "Enchantment Creature \u2014 Demon", "oracle_text": "Flying\nEnemy of Enlightenment gets -1/-1 for each card in your opponents' hands.\nAt the beginning of your upkeep, each player discards a card.", "power": "5", "toughness": "5"}
Name:Enemy of Enlightenment\nManaCost:5 B\nTypes:Enchantment Creature Demon\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ -X | AddToughness$ -X | Description$ CARDNAME gets -1/-1 for each card in your opponents' hands.\nSVar:X:PlayerCountOpponents$CardsInHand\nSVar:NeedsToPlayVar:X LE3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of your upkeep, each player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nEnemy of Enlightenment gets -1/-1 for each card in your opponents' hands.\nAt the beginning of your upkeep, each player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enemy of Enlightenment", "mana_cost": "{5}{B}", "type_line": "Enchantment Creature \u2014 Demon", "oracle_text": "Flying\nEnemy of Enlightenment gets -1/-1 for each card in your opponents' hands.\nAt the beginning of your upkeep, each player discards a card.", "power": "5", "toughness": "5"} ### Response: Name:Enemy of Enlightenment\nManaCost:5 B\nTypes:Enchantment Creature Demon\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ -X | AddToughness$ -X | Description$ CARDNAME gets -1/-1 for each card in your opponents' hands.\nSVar:X:PlayerCountOpponents$CardsInHand\nSVar:NeedsToPlayVar:X LE3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of your upkeep, each player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nEnemy of Enlightenment gets -1/-1 for each card in your opponents' hands.\nAt the beginning of your upkeep, each player discards a card.
Create the Forge script for this magic card
{"name": "Troubled Healer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.", "power": "1", "toughness": "2"}
Name:Troubled Healer\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ PreventDamage | Cost$ Sac<1/Land> | ValidTgts$ Any | TgtPrompt$ Select target any target | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to target permanent or player this turn.\nAI:RemoveDeck:All\nOracle:Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Troubled Healer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.", "power": "1", "toughness": "2"} ### Response: Name:Troubled Healer\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ PreventDamage | Cost$ Sac<1/Land> | ValidTgts$ Any | TgtPrompt$ Select target any target | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to target permanent or player this turn.\nAI:RemoveDeck:All\nOracle:Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Firestorm Phoenix", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying\nIf Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.", "power": "3", "toughness": "2"}
Name:Firestorm Phoenix\nManaCost:4 R R\nTypes:Creature Phoenix\nPT:3/2\nK:Flying\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ ToHand | Description$ If CARDNAME would die, return CARDNAME to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.\nSVar:ToHand:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ ReplacedCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ ReplacedCard | Duration$ UntilYourNextTurn | StaticAbilities$ CantBeCast,KWShow\nSVar:CantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.IsRemembered | Caster$ You | Description$ You can't play remembered card.\nSVar:KWShow:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Hand | Affected$ Card.IsRemembered | MayLookAt$ Player | Description$ Play with rembembered card revealed.\nSVar:ComeBack:Mode$ ChangesZone | Origin$ Hand | Destination$ Any | ValidCard$ Card.IsRemembered | Execute$ ExileSelf | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ None\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nSVar:SacMe:1\nOracle:Flying\nIf Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Firestorm Phoenix", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying\nIf Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.", "power": "3", "toughness": "2"} ### Response: Name:Firestorm Phoenix\nManaCost:4 R R\nTypes:Creature Phoenix\nPT:3/2\nK:Flying\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ ToHand | Description$ If CARDNAME would die, return CARDNAME to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.\nSVar:ToHand:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ ReplacedCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ ReplacedCard | Duration$ UntilYourNextTurn | StaticAbilities$ CantBeCast,KWShow\nSVar:CantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.IsRemembered | Caster$ You | Description$ You can't play remembered card.\nSVar:KWShow:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Hand | Affected$ Card.IsRemembered | MayLookAt$ Player | Description$ Play with rembembered card revealed.\nSVar:ComeBack:Mode$ ChangesZone | Origin$ Hand | Destination$ Any | ValidCard$ Card.IsRemembered | Execute$ ExileSelf | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ None\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nSVar:SacMe:1\nOracle:Flying\nIf Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
Create the Forge script for this magic card
{"name": "Executioner's Hood", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Executioner's Hood\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Intimidate | Description$ Equipped creature has intimidate.\nOracle:Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Executioner's Hood", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Executioner's Hood\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Intimidate | Description$ Equipped creature has intimidate.\nOracle:Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Deathsprout", "mana_cost": "{1}{B}{B}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."}
Name:Deathsprout\nManaCost:1 B B G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B B G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBSearch | SpellDescription$ Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True\nOracle:Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathsprout", "mana_cost": "{1}{B}{B}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."} ### Response: Name:Deathsprout\nManaCost:1 B B G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B B G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBSearch | SpellDescription$ Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True\nOracle:Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Spikewheel Acrobat", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)", "power": "5", "toughness": "2"}
Name:Spikewheel Acrobat\nManaCost:3 R\nTypes:Creature Human Rogue\nPT:5/2\nK:Spectacle:2 R\nOracle:Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spikewheel Acrobat", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)", "power": "5", "toughness": "2"} ### Response: Name:Spikewheel Acrobat\nManaCost:3 R\nTypes:Creature Human Rogue\nPT:5/2\nK:Spectacle:2 R\nOracle:Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Create the Forge script for this magic card
{"name": "Brainstone", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order."}
Name:Brainstone\nManaCost:1\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 3 | SubAbility$ DBChangeZone | StackDescription$ {p:You} draws three cards, | SpellDescription$ Draw three cards, then put two cards from your hand on top of your library in any order.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True | StackDescription$ then puts two cards from their hand on top of their library in any order.\nOracle:{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brainstone", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order."} ### Response: Name:Brainstone\nManaCost:1\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 3 | SubAbility$ DBChangeZone | StackDescription$ {p:You} draws three cards, | SpellDescription$ Draw three cards, then put two cards from your hand on top of your library in any order.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True | StackDescription$ then puts two cards from their hand on top of their library in any order.\nOracle:{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.
Create the Forge script for this magic card
{"name": "Rancor", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+0 and has trample.\nWhen Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand."}
Name:Rancor\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddKeyword$ Trample | Description$ Enchanted creature gets +2/+0 and has trample.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nEnchanted creature gets +2/+0 and has trample.\nWhen Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rancor", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+0 and has trample.\nWhen Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand."} ### Response: Name:Rancor\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddKeyword$ Trample | Description$ Enchanted creature gets +2/+0 and has trample.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nEnchanted creature gets +2/+0 and has trample.\nWhen Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Create the Forge script for this magic card
{"name": "Snapping Gnarlid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Snapping Gnarlid\nManaCost:1 G\nTypes:Creature Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Land\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Snapping Gnarlid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Snapping Gnarlid\nManaCost:1 G\nTypes:Creature Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Land\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Blight Mamba", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Phyrexian Snake", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{1}{G}: Regenerate Blight Mamba.", "power": "1", "toughness": "1"}
Name:Blight Mamba\nManaCost:1 G\nTypes:Creature Phyrexian Snake\nPT:1/1\nK:Infect\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{1}{G}: Regenerate Blight Mamba.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blight Mamba", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Phyrexian Snake", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{1}{G}: Regenerate Blight Mamba.", "power": "1", "toughness": "1"} ### Response: Name:Blight Mamba\nManaCost:1 G\nTypes:Creature Phyrexian Snake\nPT:1/1\nK:Infect\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{1}{G}: Regenerate Blight Mamba.
Create the Forge script for this magic card
{"name": "Foundry Hornet", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nWhen Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.", "power": "2", "toughness": "3"}
Name:Foundry Hornet\nManaCost:3 B\nTypes:Creature Insect\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Creature.YouCtrl+counters_GE1_P1P1 | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | NumAtt$ -1 | NumDef$ -1 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Counters\nOracle:Flying\nWhen Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foundry Hornet", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nWhen Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Foundry Hornet\nManaCost:3 B\nTypes:Creature Insect\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Creature.YouCtrl+counters_GE1_P1P1 | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | NumAtt$ -1 | NumDef$ -1 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Counters\nOracle:Flying\nWhen Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Silumgar Spell-Eater", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Naga Wizard", "oracle_text": "Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.", "power": "2", "toughness": "3"}
Name:Silumgar Spell-Eater\nManaCost:2 U\nTypes:Creature Naga Wizard\nPT:2/3\nK:Megamorph:4 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, counter target spell unless its controller pays {3}.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | UnlessCost$ 3 | TgtPrompt$ Select target spell\nOracle:Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silumgar Spell-Eater", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Naga Wizard", "oracle_text": "Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.", "power": "2", "toughness": "3"} ### Response: Name:Silumgar Spell-Eater\nManaCost:2 U\nTypes:Creature Naga Wizard\nPT:2/3\nK:Megamorph:4 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, counter target spell unless its controller pays {3}.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | UnlessCost$ 3 | TgtPrompt$ Select target spell\nOracle:Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.
Create the Forge script for this magic card
{"name": "Disciple of the Ring", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}, Exile an instant or sorcery card from your graveyard: Choose one \u2014\n\u2022 Counter target noncreature spell unless its controller pays {2}.\n\u2022 Disciple of the Ring gets +1/+1 until end of turn.\n\u2022 Tap target creature.\n\u2022 Untap target creature.", "power": "3", "toughness": "4"}
Name:Disciple of the Ring\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:3/4\nA:AB$ Charm | Cost$ 1 ExileFromGrave<1/Instant;Sorcery> | CostDesc$ {1}, Exile an instant or sorcery card from your graveyard: | Choices$ DBCounter,DBPump,DBTap,DBUntap | CharmNum$ 1\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target noncreature spell | ValidTgts$ Card.nonCreature | UnlessCost$ 2 | SpellDescription$ Counter target noncreature spell unless its controller pays {2}.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:DBUntap:DB$ Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Untap target creature.\nOracle:{1}, Exile an instant or sorcery card from your graveyard: Choose one β€”\nβ€’ Counter target noncreature spell unless its controller pays {2}.\nβ€’ Disciple of the Ring gets +1/+1 until end of turn.\nβ€’ Tap target creature.\nβ€’ Untap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disciple of the Ring", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}, Exile an instant or sorcery card from your graveyard: Choose one \u2014\n\u2022 Counter target noncreature spell unless its controller pays {2}.\n\u2022 Disciple of the Ring gets +1/+1 until end of turn.\n\u2022 Tap target creature.\n\u2022 Untap target creature.", "power": "3", "toughness": "4"} ### Response: Name:Disciple of the Ring\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:3/4\nA:AB$ Charm | Cost$ 1 ExileFromGrave<1/Instant;Sorcery> | CostDesc$ {1}, Exile an instant or sorcery card from your graveyard: | Choices$ DBCounter,DBPump,DBTap,DBUntap | CharmNum$ 1\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target noncreature spell | ValidTgts$ Card.nonCreature | UnlessCost$ 2 | SpellDescription$ Counter target noncreature spell unless its controller pays {2}.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:DBUntap:DB$ Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Untap target creature.\nOracle:{1}, Exile an instant or sorcery card from your graveyard: Choose one β€”\nβ€’ Counter target noncreature spell unless its controller pays {2}.\nβ€’ Disciple of the Ring gets +1/+1 until end of turn.\nβ€’ Tap target creature.\nβ€’ Untap target creature.
Create the Forge script for this magic card
{"name": "Zameck Guildmage", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.", "power": "2", "toughness": "2"}
Name:Zameck Guildmage\nManaCost:G U\nTypes:Creature Elf Wizard\nPT:2/2\nA:AB$ Effect | Cost$ G U | Name$ Zameck Guildmage Effect | ReplacementEffects$ ExtraETBCounter | SpellDescription$ This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:ExtraETBCounter:Event$ Moved | ReplacementResult$ Updated | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | ReplaceWith$ AddExtraCounter | Description$ This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Draw | Cost$ G U SubCounter<1/P1P1/Creature.YouCtrl/a creature you control> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zameck Guildmage", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Zameck Guildmage\nManaCost:G U\nTypes:Creature Elf Wizard\nPT:2/2\nA:AB$ Effect | Cost$ G U | Name$ Zameck Guildmage Effect | ReplacementEffects$ ExtraETBCounter | SpellDescription$ This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:ExtraETBCounter:Event$ Moved | ReplacementResult$ Updated | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | ReplaceWith$ AddExtraCounter | Description$ This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Draw | Cost$ G U SubCounter<1/P1P1/Creature.YouCtrl/a creature you control> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Create the Forge script for this magic card
{"name": "Floodwaters", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return up to two target creatures to their owners' hands.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Floodwaters\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 U U | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to two target creatures to their owners' hands.\nK:Cycling:2\nOracle:Return up to two target creatures to their owners' hands.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Floodwaters", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return up to two target creatures to their owners' hands.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Floodwaters\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 U U | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to two target creatures to their owners' hands.\nK:Cycling:2\nOracle:Return up to two target creatures to their owners' hands.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Storm Herald", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Haste\nWhen Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.", "power": "3", "toughness": "2"}
Name:Storm Herald\nManaCost:2 R\nTypes:Creature Human Shaman\nPT:3/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ GraveAuras | TriggerDescription$ When CARDNAME enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.\nSVar:GraveAuras:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Aura.YouOwn | RememberChanged$ True | AttachedTo$ Creature.YouCtrl | ChangeNum$ GraveX | Optional$ True | Hidden$ True | AILogic$ Pump | SubAbility$ DBUnearthed\nSVar:DBUnearthed:DB$ Animate | Defined$ Remembered | LeaveBattlefield$ Exile | Duration$ Permanent | SubAbility$ DelayedExile | StackDescription$ If those Auras would leave the battlefield, exile them instead of putting them anywhere else.\nSVar:DelayedExile:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Exile those Auras at the beginning of your next end step. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ DelayTriggerRememberedLKI\nSVar:GraveX:Count$ValidGraveyard Aura.YouOwn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Aura\nOracle:Haste\nWhen Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm Herald", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Haste\nWhen Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.", "power": "3", "toughness": "2"} ### Response: Name:Storm Herald\nManaCost:2 R\nTypes:Creature Human Shaman\nPT:3/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ GraveAuras | TriggerDescription$ When CARDNAME enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.\nSVar:GraveAuras:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Aura.YouOwn | RememberChanged$ True | AttachedTo$ Creature.YouCtrl | ChangeNum$ GraveX | Optional$ True | Hidden$ True | AILogic$ Pump | SubAbility$ DBUnearthed\nSVar:DBUnearthed:DB$ Animate | Defined$ Remembered | LeaveBattlefield$ Exile | Duration$ Permanent | SubAbility$ DelayedExile | StackDescription$ If those Auras would leave the battlefield, exile them instead of putting them anywhere else.\nSVar:DelayedExile:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Exile those Auras at the beginning of your next end step. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ DelayTriggerRememberedLKI\nSVar:GraveX:Count$ValidGraveyard Aura.YouOwn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Aura\nOracle:Haste\nWhen Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
Create the Forge script for this magic card
{"name": "Horned Helm", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has trample.\n{G}{G}: Attach Horned Helm to target creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Horned Helm\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Equipped creature gets +1/+1 and has trample.\nA:AB$ Attach | Cost$ G G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Attach CARDNAME to target creature you control.\nOracle:Equipped creature gets +1/+1 and has trample.\n{G}{G}: Attach Horned Helm to target creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Horned Helm", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has trample.\n{G}{G}: Attach Horned Helm to target creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Horned Helm\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Equipped creature gets +1/+1 and has trample.\nA:AB$ Attach | Cost$ G G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Attach CARDNAME to target creature you control.\nOracle:Equipped creature gets +1/+1 and has trample.\n{G}{G}: Attach Horned Helm to target creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Eldrazi Obligator", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nWhen you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)\nHaste", "power": "3", "toughness": "1"}
Name:Eldrazi Obligator\nManaCost:2 R\nTypes:Creature Eldrazi\nPT:3/1\nK:Devoid\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)\nSVar:TrigChange:AB$ GainControl | Cost$ 1 C | ValidTgts$ Creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn.\nK:Haste\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\nWhen you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)\nHaste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eldrazi Obligator", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nWhen you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)\nHaste", "power": "3", "toughness": "1"} ### Response: Name:Eldrazi Obligator\nManaCost:2 R\nTypes:Creature Eldrazi\nPT:3/1\nK:Devoid\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)\nSVar:TrigChange:AB$ GainControl | Cost$ 1 C | ValidTgts$ Creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn.\nK:Haste\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\nWhen you cast this spell, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)\nHaste
Create the Forge script for this magic card
{"name": "Angel of Retribution", "mana_cost": "{6}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, first strike", "power": "5", "toughness": "5"}
Name:Angel of Retribution\nManaCost:6 W\nTypes:Creature Angel\nPT:5/5\nK:Flying\nK:First Strike\nOracle:Flying, first strike
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angel of Retribution", "mana_cost": "{6}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, first strike", "power": "5", "toughness": "5"} ### Response: Name:Angel of Retribution\nManaCost:6 W\nTypes:Creature Angel\nPT:5/5\nK:Flying\nK:First Strike\nOracle:Flying, first strike
Create the Forge script for this magic card
{"name": "Enter the Infinite", "mana_cost": "{8}{U}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn."}
Name:Enter the Infinite\nManaCost:8 U U U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 8 U U U U | NumCards$ X | SubAbility$ DBTop | SpellDescription$ Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.\nSVar:DBTop:DB$ ChangeZone | Origin$ Hand | Destination$ Library | Hidden$ True | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STHandSize | Duration$ UntilYourNextTurn\nSVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nSVar:X:Count$InYourLibrary\nAI:RemoveDeck:Random\nOracle:Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enter the Infinite", "mana_cost": "{8}{U}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn."} ### Response: Name:Enter the Infinite\nManaCost:8 U U U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 8 U U U U | NumCards$ X | SubAbility$ DBTop | SpellDescription$ Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.\nSVar:DBTop:DB$ ChangeZone | Origin$ Hand | Destination$ Library | Hidden$ True | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STHandSize | Duration$ UntilYourNextTurn\nSVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nSVar:X:Count$InYourLibrary\nAI:RemoveDeck:Random\nOracle:Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Create the Forge script for this magic card
{"name": "Hornet Cobra", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "First strike", "power": "2", "toughness": "1"}
Name:Hornet Cobra\nManaCost:1 G G\nTypes:Creature Snake\nPT:2/1\nK:First Strike\nOracle:First strike
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hornet Cobra", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "First strike", "power": "2", "toughness": "1"} ### Response: Name:Hornet Cobra\nManaCost:1 G G\nTypes:Creature Snake\nPT:2/1\nK:First Strike\nOracle:First strike
Create the Forge script for this magic card
{"name": "Null Caller", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Shaman", "oracle_text": "{3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.", "power": "2", "toughness": "4"}
Name:Null Caller\nManaCost:3 B\nTypes:Creature Vampire Shaman\nPT:2/4\nA:AB$ Token | Cost$ 3 B ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenTapped$ True | SpellDescription$ Create a tapped 2/2 black Zombie creature token.\nOracle:{3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Null Caller", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Shaman", "oracle_text": "{3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.", "power": "2", "toughness": "4"} ### Response: Name:Null Caller\nManaCost:3 B\nTypes:Creature Vampire Shaman\nPT:2/4\nA:AB$ Token | Cost$ 3 B ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenTapped$ True | SpellDescription$ Create a tapped 2/2 black Zombie creature token.\nOracle:{3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Sarpadian Empires, Vol. VII", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.\n{3}, {T}: Create a 1/1 creature token of the chosen color and type."}
Name:Sarpadian Empires, Vol. VII\nManaCost:3\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInGame | SpellDescription$ As CARDNAME enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.\n# Went for MostProminentInGame logic to give the AI a possible out for situations where it might be locked down based on its colors\nA:AB$ Token | Cost$ 3 T | TokenAmount$ 1 | TokenScript$ w_1_1_citizen | TokenOwner$ You | ConditionChosenColor$ white | SubAbility$ ChoseBlue | SpellDescription$ Create a 1/1 creature token of the chosen color and type.\nSVar:ChoseBlue:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_camarid | TokenOwner$ You | ConditionChosenColor$ blue | SubAbility$ ChoseBlack\nSVar:ChoseBlack:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_thrull | TokenOwner$ You | ConditionChosenColor$ black | SubAbility$ ChoseRed\nSVar:ChoseRed:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You | ConditionChosenColor$ red | SubAbility$ ChoseGreen\nSVar:ChoseGreen:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | ConditionChosenColor$ green\nOracle:As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.\n{3}, {T}: Create a 1/1 creature token of the chosen color and type.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarpadian Empires, Vol. VII", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.\n{3}, {T}: Create a 1/1 creature token of the chosen color and type."} ### Response: Name:Sarpadian Empires, Vol. VII\nManaCost:3\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInGame | SpellDescription$ As CARDNAME enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.\n# Went for MostProminentInGame logic to give the AI a possible out for situations where it might be locked down based on its colors\nA:AB$ Token | Cost$ 3 T | TokenAmount$ 1 | TokenScript$ w_1_1_citizen | TokenOwner$ You | ConditionChosenColor$ white | SubAbility$ ChoseBlue | SpellDescription$ Create a 1/1 creature token of the chosen color and type.\nSVar:ChoseBlue:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_camarid | TokenOwner$ You | ConditionChosenColor$ blue | SubAbility$ ChoseBlack\nSVar:ChoseBlack:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_thrull | TokenOwner$ You | ConditionChosenColor$ black | SubAbility$ ChoseRed\nSVar:ChoseRed:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You | ConditionChosenColor$ red | SubAbility$ ChoseGreen\nSVar:ChoseGreen:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | ConditionChosenColor$ green\nOracle:As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.\n{3}, {T}: Create a 1/1 creature token of the chosen color and type.
Create the Forge script for this magic card
{"name": "Elven Palisade", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn."}
Name:Elven Palisade\nManaCost:G\nTypes:Enchantment\nA:AB$ Pump | Cost$ Sac<1/Forest> | NumAtt$ -3 | NumDef$ 0 | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking | SpellDescription$ Target attacking creature gets -3/-0 until end of turn.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elven Palisade", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn."} ### Response: Name:Elven Palisade\nManaCost:G\nTypes:Enchantment\nA:AB$ Pump | Cost$ Sac<1/Forest> | NumAtt$ -3 | NumDef$ 0 | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking | SpellDescription$ Target attacking creature gets -3/-0 until end of turn.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Llanowar Wastes", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you."}
Name:Llanowar Wastes\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SubAbility$ DBPain | SpellDescription$ Add {B} or {G}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Llanowar Wastes", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you."} ### Response: Name:Llanowar Wastes\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SubAbility$ DBPain | SpellDescription$ Add {B} or {G}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
Create the Forge script for this magic card
{"name": "Cranial Extraction", "mana_cost": "{3}{B}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles."}
Name:Cranial Extraction\nManaCost:3 B\nTypes:Sorcery Arcane\nA:SP$ NameCard | Cost$ 3 B | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SubAbility$ ExileYard | SpellDescription$ Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.\nSVar:ExileYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.NamedCard | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInLib | Chooser$ You | Search$ True | Shuffle$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:NumInLib:TargetedPlayer$CardsInLibrary\nSVar:NumInHand:TargetedPlayer$CardsInHand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cranial Extraction", "mana_cost": "{3}{B}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles."} ### Response: Name:Cranial Extraction\nManaCost:3 B\nTypes:Sorcery Arcane\nA:SP$ NameCard | Cost$ 3 B | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SubAbility$ ExileYard | SpellDescription$ Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.\nSVar:ExileYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.NamedCard | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ NumInLib | Chooser$ You | Search$ True | Shuffle$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:NumInLib:TargetedPlayer$CardsInLibrary\nSVar:NumInHand:TargetedPlayer$CardsInHand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
Create the Forge script for this magic card
{"name": "Ondu Giant", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Giant Druid", "oracle_text": "When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.", "power": "2", "toughness": "4"}
Name:Ondu Giant\nManaCost:3 G\nTypes:Creature Giant Druid\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True\nOracle:When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ondu Giant", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Giant Druid", "oracle_text": "When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.", "power": "2", "toughness": "4"} ### Response: Name:Ondu Giant\nManaCost:3 G\nTypes:Creature Giant Druid\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True\nOracle:When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Kamahl's Sledge", "mana_cost": "{5}{R}{R}", "type_line": "Sorcery", "oracle_text": "Kamahl's Sledge deals 4 damage to target creature.\nThreshold \u2014 If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller."}
Name:Kamahl's Sledge\nManaCost:5 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 5 R R | NumDmg$ 4 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDamage | DamageMap$ True | SpellDescription$ CARDNAME deals 4 damage to target creature. Threshold β€” If seven or more cards are in your graveyard, instead CARDNAME deals 4 damage to that creature and 4 damage to that creature's controller.\nSVar:DBDamage:DB$ DealDamage | NumDmg$ 4 | Condition$ Threshold | Defined$ TargetedController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Kamahl's Sledge deals 4 damage to target creature.\nThreshold β€” If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kamahl's Sledge", "mana_cost": "{5}{R}{R}", "type_line": "Sorcery", "oracle_text": "Kamahl's Sledge deals 4 damage to target creature.\nThreshold \u2014 If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller."} ### Response: Name:Kamahl's Sledge\nManaCost:5 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 5 R R | NumDmg$ 4 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDamage | DamageMap$ True | SpellDescription$ CARDNAME deals 4 damage to target creature. Threshold β€” If seven or more cards are in your graveyard, instead CARDNAME deals 4 damage to that creature and 4 damage to that creature's controller.\nSVar:DBDamage:DB$ DealDamage | NumDmg$ 4 | Condition$ Threshold | Defined$ TargetedController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Kamahl's Sledge deals 4 damage to target creature.\nThreshold β€” If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.
Create the Forge script for this magic card
{"name": "Dragonsoul Knight", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\n{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.", "power": "2", "toughness": "2"}
Name:Dragonsoul Knight\nManaCost:2 R\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nA:AB$ Animate | Cost$ W U B R G | Defined$ Self | Types$ Dragon | Keywords$ Flying & Trample | SubAbility$ DBPump | SpellDescription$ Until end of turn, CARDNAME becomes a Dragon, gets +5/+3, and gains flying and trample.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ +5 | NumDef$ +3\nOracle:First strike\n{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragonsoul Knight", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\n{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.", "power": "2", "toughness": "2"} ### Response: Name:Dragonsoul Knight\nManaCost:2 R\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nA:AB$ Animate | Cost$ W U B R G | Defined$ Self | Types$ Dragon | Keywords$ Flying & Trample | SubAbility$ DBPump | SpellDescription$ Until end of turn, CARDNAME becomes a Dragon, gets +5/+3, and gains flying and trample.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ +5 | NumDef$ +3\nOracle:First strike\n{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
Create the Forge script for this magic card
{"name": "Overwhelming Denial", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nThis spell can't be countered.\nCounter target spell."}
Name:Overwhelming Denial\nManaCost:2 U U\nTypes:Instant\nK:Surge:U U\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nOracle:Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nThis spell can't be countered.\nCounter target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Overwhelming Denial", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nThis spell can't be countered.\nCounter target spell."} ### Response: Name:Overwhelming Denial\nManaCost:2 U U\nTypes:Instant\nK:Surge:U U\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nOracle:Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nThis spell can't be countered.\nCounter target spell.
Create the Forge script for this magic card
{"name": "High Fae Negotiator", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Faerie Warlock", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying\nWhen High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.", "power": "3", "toughness": "5"}
Name:High Fae Negotiator\nManaCost:3 B B\nTypes:Creature Faerie Warlock\nPT:3/5\nK:Bargain\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 3 | Defined$ Opponent | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nDeckHas:Ability$Sacrifice|LifeGain\nDeckHints:Type$Enchantment|Artifact & Ability$Token\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying\nWhen High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "High Fae Negotiator", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Faerie Warlock", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying\nWhen High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.", "power": "3", "toughness": "5"} ### Response: Name:High Fae Negotiator\nManaCost:3 B B\nTypes:Creature Faerie Warlock\nPT:3/5\nK:Bargain\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 3 | Defined$ Opponent | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nDeckHas:Ability$Sacrifice|LifeGain\nDeckHints:Type$Enchantment|Artifact & Ability$Token\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying\nWhen High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.
Create the Forge script for this magic card
{"name": "Apostle of Purifying Light", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)\n{2}: Exile target card from a graveyard.", "power": "2", "toughness": "1"}
Name:Apostle of Purifying Light\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/1\nK:Protection from black\nA:AB$ ChangeZone | Cost$ 2 | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nOracle:Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)\n{2}: Exile target card from a graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Apostle of Purifying Light", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)\n{2}: Exile target card from a graveyard.", "power": "2", "toughness": "1"} ### Response: Name:Apostle of Purifying Light\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/1\nK:Protection from black\nA:AB$ ChangeZone | Cost$ 2 | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nOracle:Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)\n{2}: Exile target card from a graveyard.
Create the Forge script for this magic card
{"name": "Kami of Transmutation", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Kami of Transmutation enters or leaves the battlefield, choose one \u2014\n\u2022 Each permanent card in your hand perpetually becomes an artifact in addition to its other types.\n\u2022 Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.", "power": "2", "toughness": "2"}
Name:Kami of Transmutation\nManaCost:1 W\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters or leaves the battlefield, ABILITY\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigCharm | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Artifact,Enchantment\nSVar:Artifact:DB$ AnimateAll | Zone$ Hand | ValidCards$ Permanent.YouOwn | Types$ Artifact | Duration$ Perpetual | SpellDescription$ Each permanent card in your hand perpetually becomes an artifact in addition to its other types.\nSVar:Enchantment:DB$ AnimateAll | Zone$ Hand | ValidCards$ Permanent.YouOwn | Types$ Enchantment | Duration$ Perpetual | SpellDescription$ Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.\nDeckHints:Type$Artifact|Enchantment\nOracle:When Kami of Transmutation enters or leaves the battlefield, choose one β€”\nβ€’ Each permanent card in your hand perpetually becomes an artifact in addition to its other types.\nβ€’ Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kami of Transmutation", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Kami of Transmutation enters or leaves the battlefield, choose one \u2014\n\u2022 Each permanent card in your hand perpetually becomes an artifact in addition to its other types.\n\u2022 Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.", "power": "2", "toughness": "2"} ### Response: Name:Kami of Transmutation\nManaCost:1 W\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters or leaves the battlefield, ABILITY\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigCharm | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Artifact,Enchantment\nSVar:Artifact:DB$ AnimateAll | Zone$ Hand | ValidCards$ Permanent.YouOwn | Types$ Artifact | Duration$ Perpetual | SpellDescription$ Each permanent card in your hand perpetually becomes an artifact in addition to its other types.\nSVar:Enchantment:DB$ AnimateAll | Zone$ Hand | ValidCards$ Permanent.YouOwn | Types$ Enchantment | Duration$ Perpetual | SpellDescription$ Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.\nDeckHints:Type$Artifact|Enchantment\nOracle:When Kami of Transmutation enters or leaves the battlefield, choose one β€”\nβ€’ Each permanent card in your hand perpetually becomes an artifact in addition to its other types.\nβ€’ Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.
Create the Forge script for this magic card
{"name": "Brazen Dwarf", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Shaman", "oracle_text": "Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.", "power": "1", "toughness": "3"}
Name:Brazen Dwarf\nManaCost:1 R\nTypes:Creature Dwarf Shaman\nPT:1/3\nT:Mode$ RolledDieOnce | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigDamage | TriggerDescription$ Whenever you roll one or more dice, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nOracle:Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brazen Dwarf", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Shaman", "oracle_text": "Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.", "power": "1", "toughness": "3"} ### Response: Name:Brazen Dwarf\nManaCost:1 R\nTypes:Creature Dwarf Shaman\nPT:1/3\nT:Mode$ RolledDieOnce | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigDamage | TriggerDescription$ Whenever you roll one or more dice, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nOracle:Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.