instruction
stringclasses 1
value | input
stringlengths 15
680
| output
stringlengths 63
11.3k
| text
stringlengths 353
11.8k
|
|---|---|---|---|
Create the Forge script for this magic card
|
{"name": "Gorehorn Minotaurs", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)", "power": "3", "toughness": "3"}
|
Name:Gorehorn Minotaurs\nManaCost:2 R R\nTypes:Creature Minotaur Warrior\nPT:3/3\nK:Bloodthirst:2\nOracle:Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gorehorn Minotaurs", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)", "power": "3", "toughness": "3"}
### Response: Name:Gorehorn Minotaurs\nManaCost:2 R R\nTypes:Creature Minotaur Warrior\nPT:3/3\nK:Bloodthirst:2\nOracle:Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
|
Create the Forge script for this magic card
|
{"name": "Search the Premises", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")"}
|
Name:Search the Premises\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ You,Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.)\nSVar:TrigInvestigate:DB$ Investigate\nDeckHas:Ability$Investigate|Token\nOracle:Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Search the Premises", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")"}
### Response: Name:Search the Premises\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ You,Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.)\nSVar:TrigInvestigate:DB$ Investigate\nDeckHas:Ability$Investigate|Token\nOracle:Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
Create the Forge script for this magic card
|
{"name": "Selective Memory", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Search your library for any number of nonland cards, exile them, then shuffle."}
|
Name:Selective Memory\nManaCost:3 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 U | Origin$ Library | Destination$ Exile | ChangeType$ Card.nonLand | ChangeNum$ XFetch | SpellDescription$ Search your library for any number of nonland cards, exile them, then shuffle.\nSVar:XFetch:Count$InYourLibrary\nAI:RemoveDeck:Random\nOracle:Search your library for any number of nonland cards, exile them, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Selective Memory", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Search your library for any number of nonland cards, exile them, then shuffle."}
### Response: Name:Selective Memory\nManaCost:3 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 U | Origin$ Library | Destination$ Exile | ChangeType$ Card.nonLand | ChangeNum$ XFetch | SpellDescription$ Search your library for any number of nonland cards, exile them, then shuffle.\nSVar:XFetch:Count$InYourLibrary\nAI:RemoveDeck:Random\nOracle:Search your library for any number of nonland cards, exile them, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Grenzo, Havoc Raiser", "mana_cost": "{R}{R}", "type_line": "Legendary Creature \u2014 Goblin Rogue", "oracle_text": "Whenever a creature you control deals combat damage to a player, choose one \u2014\n\u2022 Goad target creature that player controls.\n\u2022 Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.", "power": "2", "toughness": "2"}
|
Name:Grenzo, Havoc Raiser\nManaCost:R R\nTypes:Legendary Creature Goblin Rogue\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBGoad,DBExile\nSVar:DBGoad:DB$ Goad | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | TgtPrompt$ Select target creature damaged player controls | SpellDescription$ Goad target creature that player controls.\nSVar:DBExile:DB$ Dig | Defined$ TriggeredDefendingPlayer | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever a creature you control deals combat damage to a player, choose one —\n• Goad target creature that player controls.\n• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grenzo, Havoc Raiser", "mana_cost": "{R}{R}", "type_line": "Legendary Creature \u2014 Goblin Rogue", "oracle_text": "Whenever a creature you control deals combat damage to a player, choose one \u2014\n\u2022 Goad target creature that player controls.\n\u2022 Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.", "power": "2", "toughness": "2"}
### Response: Name:Grenzo, Havoc Raiser\nManaCost:R R\nTypes:Legendary Creature Goblin Rogue\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBGoad,DBExile\nSVar:DBGoad:DB$ Goad | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | TgtPrompt$ Select target creature damaged player controls | SpellDescription$ Goad target creature that player controls.\nSVar:DBExile:DB$ Dig | Defined$ TriggeredDefendingPlayer | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever a creature you control deals combat damage to a player, choose one —\n• Goad target creature that player controls.\n• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
|
Create the Forge script for this magic card
|
{"name": "Klothys, God of Destiny", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to red and green is less than seven, Klothys isn't a creature.\nAt the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.", "power": "4", "toughness": "5"}
|
Name:Klothys, God of Destiny\nManaCost:1 R G\nTypes:Legendary Enchantment Creature God\nPT:4/5\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to red and green is less than seven, NICKNAME isn't a creature.\nSVar:X:Count$DevotionDual.Red.Green\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and NICKNAME deals 2 damage to each opponent.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | RememberChanged$ True | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Amount$ 1 | Produced$ Combo R G | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ0 | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$LifeGain\nOracle:Indestructible\nAs long as your devotion to red and green is less than seven, Klothys isn't a creature.\nAt the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Klothys, God of Destiny", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to red and green is less than seven, Klothys isn't a creature.\nAt the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.", "power": "4", "toughness": "5"}
### Response: Name:Klothys, God of Destiny\nManaCost:1 R G\nTypes:Legendary Enchantment Creature God\nPT:4/5\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to red and green is less than seven, NICKNAME isn't a creature.\nSVar:X:Count$DevotionDual.Red.Green\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and NICKNAME deals 2 damage to each opponent.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | RememberChanged$ True | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Amount$ 1 | Produced$ Combo R G | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ0 | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$LifeGain\nOracle:Indestructible\nAs long as your devotion to red and green is less than seven, Klothys isn't a creature.\nAt the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
|
Create the Forge script for this magic card
|
{"name": "Kodama's Might", "mana_cost": "{G}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gets +2/+2 until end of turn.\nSplice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
|
Name:Kodama's Might\nManaCost:G\nTypes:Instant Arcane\nK:Splice:Arcane:G\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nDeckHints:Type$Arcane\nOracle:Target creature gets +2/+2 until end of turn.\nSplice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kodama's Might", "mana_cost": "{G}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gets +2/+2 until end of turn.\nSplice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
### Response: Name:Kodama's Might\nManaCost:G\nTypes:Instant Arcane\nK:Splice:Arcane:G\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nDeckHints:Type$Arcane\nOracle:Target creature gets +2/+2 until end of turn.\nSplice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
Create the Forge script for this magic card
|
{"name": "Progenitor Exarch", "mana_cost": "{X}{X}{W}", "type_line": "Creature \u2014 Phyrexian Cat Cleric", "oracle_text": "When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)\n{T}: Transform target Incubator token you control.", "power": "1", "toughness": "2"}
|
Name:Progenitor Exarch\nManaCost:X X W\nTypes:Creature Phyrexian Cat Cleric\nPT:1/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigIncubate | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigIncubate:DB$ Incubate | Amount$ 3 | Times$ X\nA:AB$ SetState | Cost$ T | TgtPrompt$ Select target Incubator token you control | ValidTgts$ Incubator.token+YouCtrl | Mode$ Transform | SpellDescription$ Transform target Incubator token you control.\nSVar:X:Count$xPaid\nDeckHints:Type$Incubator\nDeckHas:Ability$Token|Counters & Type$Artifact|Incubator\nOracle:When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\n{T}: Transform target Incubator token you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Progenitor Exarch", "mana_cost": "{X}{X}{W}", "type_line": "Creature \u2014 Phyrexian Cat Cleric", "oracle_text": "When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)\n{T}: Transform target Incubator token you control.", "power": "1", "toughness": "2"}
### Response: Name:Progenitor Exarch\nManaCost:X X W\nTypes:Creature Phyrexian Cat Cleric\nPT:1/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigIncubate | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigIncubate:DB$ Incubate | Amount$ 3 | Times$ X\nA:AB$ SetState | Cost$ T | TgtPrompt$ Select target Incubator token you control | ValidTgts$ Incubator.token+YouCtrl | Mode$ Transform | SpellDescription$ Transform target Incubator token you control.\nSVar:X:Count$xPaid\nDeckHints:Type$Incubator\nDeckHas:Ability$Token|Counters & Type$Artifact|Incubator\nOracle:When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\n{T}: Transform target Incubator token you control.
|
Create the Forge script for this magic card
|
{"name": "Rambunctious Mutt", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.", "power": "3", "toughness": "4"}
|
Name:Rambunctious Mutt\nManaCost:3 W W\nTypes:Creature Dog\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact or enchantment an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls.\nOracle:When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rambunctious Mutt", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.", "power": "3", "toughness": "4"}
### Response: Name:Rambunctious Mutt\nManaCost:3 W W\nTypes:Creature Dog\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact or enchantment an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls.\nOracle:When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.
|
Create the Forge script for this magic card
|
{"name": "Feral Ridgewolf", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Trample\n{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.", "power": "1", "toughness": "2"}
|
Name:Feral Ridgewolf\nManaCost:2 R\nTypes:Creature Wolf\nPT:1/2\nK:Trample\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nOracle:Trample\n{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feral Ridgewolf", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Trample\n{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Feral Ridgewolf\nManaCost:2 R\nTypes:Creature Wolf\nPT:1/2\nK:Trample\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nOracle:Trample\n{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Touch of the Eternal", "mana_cost": "{5}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number."}
|
Name:Touch of the Eternal\nManaCost:5 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigLife | TriggerDescription$ At the beginning of your upkeep, your life total becomes equal to the number of permanents you control.\nSVar:TrigLife:DB$ SetLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Permanent.YouCtrl\nOracle:At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Touch of the Eternal", "mana_cost": "{5}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number."}
### Response: Name:Touch of the Eternal\nManaCost:5 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigLife | TriggerDescription$ At the beginning of your upkeep, your life total becomes equal to the number of permanents you control.\nSVar:TrigLife:DB$ SetLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Permanent.YouCtrl\nOracle:At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
|
Create the Forge script for this magic card
|
{"name": "Monk Realist", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Monk Cleric", "oracle_text": "When Monk Realist enters the battlefield, destroy target enchantment.", "power": "1", "toughness": "1"}
|
Name:Monk Realist\nManaCost:1 W\nTypes:Creature Human Monk Cleric\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target enchantment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment.\nOracle:When Monk Realist enters the battlefield, destroy target enchantment.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monk Realist", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Monk Cleric", "oracle_text": "When Monk Realist enters the battlefield, destroy target enchantment.", "power": "1", "toughness": "1"}
### Response: Name:Monk Realist\nManaCost:1 W\nTypes:Creature Human Monk Cleric\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target enchantment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment.\nOracle:When Monk Realist enters the battlefield, destroy target enchantment.
|
Create the Forge script for this magic card
|
{"name": "Hero of the Dunes", "mana_cost": "{3}{W}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.\nCreatures you control with mana value 3 or less get +1/+0.", "power": "3", "toughness": "2"}
|
Name:Hero of the Dunes\nManaCost:3 W B\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+cmcLE3,Artifact.YouOwn+cmcLE3 | TgtPrompt$ Select target artifact or creature with mana value 3 or less\nS:Mode$ Continuous | Affected$ Creature.cmcLE3+YouCtrl | AddPower$ 1 | Description$ Creatures you control with mana value 3 or less get +1/+0.\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact\nOracle:When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.\nCreatures you control with mana value 3 or less get +1/+0.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hero of the Dunes", "mana_cost": "{3}{W}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.\nCreatures you control with mana value 3 or less get +1/+0.", "power": "3", "toughness": "2"}
### Response: Name:Hero of the Dunes\nManaCost:3 W B\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+cmcLE3,Artifact.YouOwn+cmcLE3 | TgtPrompt$ Select target artifact or creature with mana value 3 or less\nS:Mode$ Continuous | Affected$ Creature.cmcLE3+YouCtrl | AddPower$ 1 | Description$ Creatures you control with mana value 3 or less get +1/+0.\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact\nOracle:When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.\nCreatures you control with mana value 3 or less get +1/+0.
|
Create the Forge script for this magic card
|
{"name": "Shaman en-Kor", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Cleric Shaman", "oracle_text": "{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.\n{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.", "power": "1", "toughness": "2"}
|
Name:Shaman en-Kor\nManaCost:1 W\nTypes:Creature Kor Cleric Shaman\nPT:1/2\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nA:AB$ ChooseSource | Cost$ 1 W | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to CARDNAME instead.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage from | ReplacementEffects$ SelflessDamage | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem | ConditionCompare$ GE1\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ Creature.IsRemembered | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ SelflessDmg | DamageTarget$ EffectSource | Description$ The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to EFFECTSOURCE instead.\nSVar:SelflessDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ EffectSource | VarType$ Card | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.\n{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shaman en-Kor", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Cleric Shaman", "oracle_text": "{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.\n{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.", "power": "1", "toughness": "2"}
### Response: Name:Shaman en-Kor\nManaCost:1 W\nTypes:Creature Kor Cleric Shaman\nPT:1/2\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nA:AB$ ChooseSource | Cost$ 1 W | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to CARDNAME instead.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage from | ReplacementEffects$ SelflessDamage | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem | ConditionCompare$ GE1\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ Creature.IsRemembered | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ SelflessDmg | DamageTarget$ EffectSource | Description$ The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to EFFECTSOURCE instead.\nSVar:SelflessDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ EffectSource | VarType$ Card | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.\n{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
|
Create the Forge script for this magic card
|
{"name": "Unbender Tine", "mana_cost": "{2}{W}{U}", "type_line": "Artifact", "oracle_text": "{T}: Untap another target permanent."}
|
Name:Unbender Tine\nManaCost:2 W U\nTypes:Artifact\nA:AB$ Untap | Cost$ T | ValidTgts$ Permanent.Other | TgtPrompt$ Select another target permanent. | SpellDescription$ Untap another target permanent.\nAI:RemoveDeck:All\nOracle:{T}: Untap another target permanent.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unbender Tine", "mana_cost": "{2}{W}{U}", "type_line": "Artifact", "oracle_text": "{T}: Untap another target permanent."}
### Response: Name:Unbender Tine\nManaCost:2 W U\nTypes:Artifact\nA:AB$ Untap | Cost$ T | ValidTgts$ Permanent.Other | TgtPrompt$ Select another target permanent. | SpellDescription$ Untap another target permanent.\nAI:RemoveDeck:All\nOracle:{T}: Untap another target permanent.
|
Create the Forge script for this magic card
|
{"name": "Moss-Pit Skeleton", "mana_cost": "{B}{G}", "type_line": "Creature \u2014 Plant Skeleton", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nIf Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.\nWhenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.", "power": "2", "toughness": "2"}
|
Name:Moss-Pit Skeleton\nManaCost:B G\nTypes:Creature Plant Skeleton\nPT:2/2\nK:Kicker:3\nK:etbCounter:P1P1:3:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with three +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nT:Mode$ CounterAddedOnce | ValidCard$ Creature.YouCtrl | CounterType$ P1P1 | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever one or more +1/+1 counters are put on a creature you control, if CARDNAME is in your graveyard, you may put CARDNAME on top of your library.\nSVar:TrigChange:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Library\nDeckHints:Ability$Counters|Graveyard\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nIf Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.\nWhenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moss-Pit Skeleton", "mana_cost": "{B}{G}", "type_line": "Creature \u2014 Plant Skeleton", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nIf Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.\nWhenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.", "power": "2", "toughness": "2"}
### Response: Name:Moss-Pit Skeleton\nManaCost:B G\nTypes:Creature Plant Skeleton\nPT:2/2\nK:Kicker:3\nK:etbCounter:P1P1:3:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with three +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nT:Mode$ CounterAddedOnce | ValidCard$ Creature.YouCtrl | CounterType$ P1P1 | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever one or more +1/+1 counters are put on a creature you control, if CARDNAME is in your graveyard, you may put CARDNAME on top of your library.\nSVar:TrigChange:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Library\nDeckHints:Ability$Counters|Graveyard\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nIf Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.\nWhenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.
|
Create the Forge script for this magic card
|
{"name": "Pyromantic Pilgrim", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "3", "toughness": "1"}
|
Name:Pyromantic Pilgrim\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:3/1\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyromantic Pilgrim", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "3", "toughness": "1"}
### Response: Name:Pyromantic Pilgrim\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:3/1\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
|
Create the Forge script for this magic card
|
{"name": "Hurricane", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Hurricane deals X damage to each creature with flying and each player."}
|
Name:Hurricane\nManaCost:X G\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ X G | ValidCards$ Creature.withFlying | ValidPlayers$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each creature with flying and each player.\nSVar:X:Count$xPaid\nOracle:Hurricane deals X damage to each creature with flying and each player.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hurricane", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Hurricane deals X damage to each creature with flying and each player."}
### Response: Name:Hurricane\nManaCost:X G\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ X G | ValidCards$ Creature.withFlying | ValidPlayers$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each creature with flying and each player.\nSVar:X:Count$xPaid\nOracle:Hurricane deals X damage to each creature with flying and each player.
|
Create the Forge script for this magic card
|
{"name": "Council's Deliberation", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Draw a card.\nWhenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card."}
|
Name:Council's Deliberation\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | SpellDescription$ Draw a card.\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Island.YouCtrl | Execute$ DBDraw | TriggerDescription$ Whenever you scry, if you control an Island, you may exile CARDNAME from your graveyard. If you do, draw a card.\nSVar:DBDraw:AB$ Draw | Cost$ ExileFromGrave<1/CARDNAME>\nDeckHas:Ability$Graveyard\nOracle:Draw a card.\nWhenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Council's Deliberation", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Draw a card.\nWhenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card."}
### Response: Name:Council's Deliberation\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | SpellDescription$ Draw a card.\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Island.YouCtrl | Execute$ DBDraw | TriggerDescription$ Whenever you scry, if you control an Island, you may exile CARDNAME from your graveyard. If you do, draw a card.\nSVar:DBDraw:AB$ Draw | Cost$ ExileFromGrave<1/CARDNAME>\nDeckHas:Ability$Graveyard\nOracle:Draw a card.\nWhenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.
|
Create the Forge script for this magic card
|
{"name": "Fleet-Footed Monk", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.", "power": "1", "toughness": "1"}
|
Name:Fleet-Footed Monk\nManaCost:1 W\nTypes:Creature Human Monk\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerGE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or greater.\nOracle:Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fleet-Footed Monk", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.", "power": "1", "toughness": "1"}
### Response: Name:Fleet-Footed Monk\nManaCost:1 W\nTypes:Creature Human Monk\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerGE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or greater.\nOracle:Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.
|
Create the Forge script for this magic card
|
{"name": "Dead Drop", "mana_cost": "{9}{B}", "type_line": "Sorcery", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTarget player sacrifices two creatures."}
|
Name:Dead Drop\nManaCost:9 B\nTypes:Sorcery\nK:Delve\nA:SP$ Sacrifice | Cost$ 9 B | ValidTgts$ Player | Amount$ 2 | SacValid$ Creature | SpellDescription$ Target player sacrifices two creatures.\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTarget player sacrifices two creatures.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dead Drop", "mana_cost": "{9}{B}", "type_line": "Sorcery", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTarget player sacrifices two creatures."}
### Response: Name:Dead Drop\nManaCost:9 B\nTypes:Sorcery\nK:Delve\nA:SP$ Sacrifice | Cost$ 9 B | ValidTgts$ Player | Amount$ 2 | SacValid$ Creature | SpellDescription$ Target player sacrifices two creatures.\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTarget player sacrifices two creatures.
|
Create the Forge script for this magic card
|
{"name": "Kitesail Scout", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Scout", "oracle_text": "Flying", "power": "1", "toughness": "1"}
|
Name:Kitesail Scout\nManaCost:W\nTypes:Creature Kor Scout\nPT:1/1\nK:Flying\nOracle:Flying
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kitesail Scout", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Scout", "oracle_text": "Flying", "power": "1", "toughness": "1"}
### Response: Name:Kitesail Scout\nManaCost:W\nTypes:Creature Kor Scout\nPT:1/1\nK:Flying\nOracle:Flying
|
Create the Forge script for this magic card
|
{"name": "Jolrael, Voice of Zhalfir", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.\nWhenever a land creature you control deals combat damage to a player, draw a card.", "power": "3", "toughness": "3"}
|
Name:Jolrael, Voice of Zhalfir\nManaCost:2 G U\nTypes:Legendary Creature Human Druid\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target land you control | Power$ X | Toughness$ X | Types$ Bird,Creature | Keywords$ Flying & Haste | Colors$ Green,Blue\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+Land | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a land creature you control deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:X:Count$InYourHand\nDeckHas:Type$Bird\nSVar:BuffedBy:Land\nOracle:At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.\nWhenever a land creature you control deals combat damage to a player, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jolrael, Voice of Zhalfir", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.\nWhenever a land creature you control deals combat damage to a player, draw a card.", "power": "3", "toughness": "3"}
### Response: Name:Jolrael, Voice of Zhalfir\nManaCost:2 G U\nTypes:Legendary Creature Human Druid\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target land you control | Power$ X | Toughness$ X | Types$ Bird,Creature | Keywords$ Flying & Haste | Colors$ Green,Blue\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+Land | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a land creature you control deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:X:Count$InYourHand\nDeckHas:Type$Bird\nSVar:BuffedBy:Land\nOracle:At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.\nWhenever a land creature you control deals combat damage to a player, draw a card.
|
Create the Forge script for this magic card
|
{"name": "Furnace Punisher", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Phyrexian Warrior", "oracle_text": "Menace\nAt the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands.", "power": "3", "toughness": "3"}
|
Name:Furnace Punisher\nManaCost:2 R\nTypes:Creature Phyrexian Warrior\nPT:3/3\nK:Menace\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals 2 damage to that player unless they control two or more basic lands.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2 | ConditionPresent$ Land.Basic+ControlledBy TriggeredPlayer | ConditionCompare$ LT2\nAI:RemoveDeck:Random\nSVar:X:Count$Valid Land.Basic+YouCtrl\nSVar:NeedsToPlayVar:X GE2\nOracle:Menace\nAt the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Furnace Punisher", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Phyrexian Warrior", "oracle_text": "Menace\nAt the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands.", "power": "3", "toughness": "3"}
### Response: Name:Furnace Punisher\nManaCost:2 R\nTypes:Creature Phyrexian Warrior\nPT:3/3\nK:Menace\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals 2 damage to that player unless they control two or more basic lands.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2 | ConditionPresent$ Land.Basic+ControlledBy TriggeredPlayer | ConditionCompare$ LT2\nAI:RemoveDeck:Random\nSVar:X:Count$Valid Land.Basic+YouCtrl\nSVar:NeedsToPlayVar:X GE2\nOracle:Menace\nAt the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands.
|
Create the Forge script for this magic card
|
{"name": "Counterbalance", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card."}
|
Name:Counterbalance\nManaCost:U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.\nSVar:TrigReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | SubAbility$ DBCounter\nSVar:DBCounter:DB$ Counter | Defined$ TriggeredSpellAbility | ConditionPresent$ Card.cmcEQX | ConditionDefined$ TriggeredCard | ConditionCompare$ GE1\nSVar:X:Count$TopOfLibraryCMC\nOracle:Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Counterbalance", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card."}
### Response: Name:Counterbalance\nManaCost:U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.\nSVar:TrigReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | SubAbility$ DBCounter\nSVar:DBCounter:DB$ Counter | Defined$ TriggeredSpellAbility | ConditionPresent$ Card.cmcEQX | ConditionDefined$ TriggeredCard | ConditionCompare$ GE1\nSVar:X:Count$TopOfLibraryCMC\nOracle:Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
|
Create the Forge script for this magic card
|
{"name": "Forceful Cultivator", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Snake Shaman", "oracle_text": "This spell costs {2} less to cast if there are no land cards in your hand.\nWhen Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.", "power": "2", "toughness": "3"}
|
Name:Forceful Cultivator\nManaCost:2 G G\nTypes:Creature Snake Shaman\nPT:2/3\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Land.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no land cards in your hand.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1\nOracle:This spell costs {2} less to cast if there are no land cards in your hand.\nWhen Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forceful Cultivator", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Snake Shaman", "oracle_text": "This spell costs {2} less to cast if there are no land cards in your hand.\nWhen Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.", "power": "2", "toughness": "3"}
### Response: Name:Forceful Cultivator\nManaCost:2 G G\nTypes:Creature Snake Shaman\nPT:2/3\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Land.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no land cards in your hand.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1\nOracle:This spell costs {2} less to cast if there are no land cards in your hand.\nWhen Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Gathan Raiders", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Hellbent \u2014 Gathan Raiders gets +2/+2 as long as you have no cards in hand.\nMorph\u2014Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "3"}
|
Name:Gathan Raiders\nManaCost:3 R R\nTypes:Creature Human Warrior\nPT:3/3\nK:Morph:Discard<1/Card>\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Hellbent | CheckSVar$ X | SVarCompare$ EQ1 | Description$ Hellbent — CARDNAME gets +2/+2 as long as you have no cards in hand.\nSVar:X:Count$Valid Card.Self+faceUp\nSVar:BuffedBy:Card\nOracle:Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.\nMorph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gathan Raiders", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Hellbent \u2014 Gathan Raiders gets +2/+2 as long as you have no cards in hand.\nMorph\u2014Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "3"}
### Response: Name:Gathan Raiders\nManaCost:3 R R\nTypes:Creature Human Warrior\nPT:3/3\nK:Morph:Discard<1/Card>\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Hellbent | CheckSVar$ X | SVarCompare$ EQ1 | Description$ Hellbent — CARDNAME gets +2/+2 as long as you have no cards in hand.\nSVar:X:Count$Valid Card.Self+faceUp\nSVar:BuffedBy:Card\nOracle:Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.\nMorph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Create the Forge script for this magic card
|
{"name": "Undiscovered Paradise", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand."}
|
Name:Undiscovered Paradise\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand. | SubAbility$ DBReturn\nSVar:DBReturn:DB$ Pump | Defined$ Self | KW$ HIDDEN During your next untap step, as you untap your permanents, return CARDNAME to its owner's hand. | Duration$ Permanent\nOracle:{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Undiscovered Paradise", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand."}
### Response: Name:Undiscovered Paradise\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand. | SubAbility$ DBReturn\nSVar:DBReturn:DB$ Pump | Defined$ Self | KW$ HIDDEN During your next untap step, as you untap your permanents, return CARDNAME to its owner's hand. | Duration$ Permanent\nOracle:{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Aeon Chronicler", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Avatar", "oracle_text": "Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.\nSuspend X\u2014{X}{3}{U}. X can't be 0.\nWhenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.", "power": "*", "toughness": "*"}
|
Name:Aeon Chronicler\nManaCost:3 U U\nTypes:Creature Avatar\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand.\nK:Suspend:X:XMin1 X 3 U\nT:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigDraw | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You\nSVar:X:Count$xPaid\nSVar:Y:Count$InYourHand\nAI:RemoveDeck:All\nOracle:Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.\nSuspend X—{X}{3}{U}. X can't be 0.\nWhenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aeon Chronicler", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Avatar", "oracle_text": "Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.\nSuspend X\u2014{X}{3}{U}. X can't be 0.\nWhenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.", "power": "*", "toughness": "*"}
### Response: Name:Aeon Chronicler\nManaCost:3 U U\nTypes:Creature Avatar\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand.\nK:Suspend:X:XMin1 X 3 U\nT:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigDraw | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You\nSVar:X:Count$xPaid\nSVar:Y:Count$InYourHand\nAI:RemoveDeck:All\nOracle:Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.\nSuspend X—{X}{3}{U}. X can't be 0.\nWhenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
|
Create the Forge script for this magic card
|
{"name": "Hatchery Sliver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.)\nEach Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)", "power": "2", "toughness": "2"}
|
Name:Hatchery Sliver\nManaCost:1 G\nTypes:Creature Sliver\nPT:2/2\nK:Replicate:1 G\nS:Mode$ Continuous | Affected$ Sliver.YouCtrl | AddKeyword$ Replicate:CardManaCost | AffectedZone$ Stack | EffectZone$ Battlefield | Description$ Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nDeckHas:Ability$Token\nDeckHints:Type$Sliver\nOracle:Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.)\nEach Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hatchery Sliver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.)\nEach Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)", "power": "2", "toughness": "2"}
### Response: Name:Hatchery Sliver\nManaCost:1 G\nTypes:Creature Sliver\nPT:2/2\nK:Replicate:1 G\nS:Mode$ Continuous | Affected$ Sliver.YouCtrl | AddKeyword$ Replicate:CardManaCost | AffectedZone$ Stack | EffectZone$ Battlefield | Description$ Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nDeckHas:Ability$Token\nDeckHints:Type$Sliver\nOracle:Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.)\nEach Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.
|
Create the Forge script for this magic card
|
{"name": "Mercurial Spelldancer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Phyrexian Rogue", "oracle_text": "Mercurial Spelldancer can't be blocked.\nWhenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.\nWhenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.", "power": "2", "toughness": "1"}
|
Name:Mercurial Spelldancer\nManaCost:1 U\nTypes:Creature Phyrexian Rogue\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDelayTrig | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nSVar:TrigDelayTrig:AB$ DelayedTrigger| Cost$ SubCounter<2/OIL> | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:HasAttackEffect:TRUE\nSVar:BuffedBy:Card.nonCreature\nDeckHas:Ability$Counters\nDeckHints:Type$Instant|Sorcery\nOracle:Mercurial Spelldancer can't be blocked.\nWhenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.\nWhenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mercurial Spelldancer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Phyrexian Rogue", "oracle_text": "Mercurial Spelldancer can't be blocked.\nWhenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.\nWhenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.", "power": "2", "toughness": "1"}
### Response: Name:Mercurial Spelldancer\nManaCost:1 U\nTypes:Creature Phyrexian Rogue\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDelayTrig | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nSVar:TrigDelayTrig:AB$ DelayedTrigger| Cost$ SubCounter<2/OIL> | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:HasAttackEffect:TRUE\nSVar:BuffedBy:Card.nonCreature\nDeckHas:Ability$Counters\nDeckHints:Type$Instant|Sorcery\nOracle:Mercurial Spelldancer can't be blocked.\nWhenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.\nWhenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
|
Create the Forge script for this magic card
|
{"name": "Nocturnal Raid", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Black creatures get +2/+0 until end of turn."}
|
Name:Nocturnal Raid\nManaCost:2 B B\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature.Black | NumAtt$ +2 | SpellDescription$ Black creatures get +2/+0 until end of turn.\nOracle:Black creatures get +2/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nocturnal Raid", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Black creatures get +2/+0 until end of turn."}
### Response: Name:Nocturnal Raid\nManaCost:2 B B\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature.Black | NumAtt$ +2 | SpellDescription$ Black creatures get +2/+0 until end of turn.\nOracle:Black creatures get +2/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Scrappy Bruiser", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Raccoon Warrior", "oracle_text": "Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)", "power": "3", "toughness": "4"}
|
Name:Scrappy Bruiser\nManaCost:3 R\nTypes:Creature Raccoon Warrior\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)\nSVar:TrigPump:DB$ Pump | TargetMin$ 0 | TargetMax 1 | ValidTgts$ Creature.attacking | TgtPrompt$ Select up to one target attacking creature | KW$ Trample | NumAtt$ +2 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigBounce | RememberObjects$ Targeted | TriggerDescription$ Return that creature to its owner's hand at end of combat.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ DelayTriggerRememberedLKI\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scrappy Bruiser", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Raccoon Warrior", "oracle_text": "Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)", "power": "3", "toughness": "4"}
### Response: Name:Scrappy Bruiser\nManaCost:3 R\nTypes:Creature Raccoon Warrior\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)\nSVar:TrigPump:DB$ Pump | TargetMin$ 0 | TargetMax 1 | ValidTgts$ Creature.attacking | TgtPrompt$ Select up to one target attacking creature | KW$ Trample | NumAtt$ +2 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigBounce | RememberObjects$ Targeted | TriggerDescription$ Return that creature to its owner's hand at end of combat.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ DelayTriggerRememberedLKI\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
|
Create the Forge script for this magic card
|
{"name": "Dragonlair Spider", "mana_cost": "{2}{R}{R}{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach\nWhenever an opponent casts a spell, create a 1/1 green Insect creature token.", "power": "5", "toughness": "6"}
|
Name:Dragonlair Spider\nManaCost:2 R R G G\nTypes:Creature Spider\nPT:5/6\nK:Reach\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent casts a spell, create a 1/1 green Insect creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You\nOracle:Reach\nWhenever an opponent casts a spell, create a 1/1 green Insect creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragonlair Spider", "mana_cost": "{2}{R}{R}{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach\nWhenever an opponent casts a spell, create a 1/1 green Insect creature token.", "power": "5", "toughness": "6"}
### Response: Name:Dragonlair Spider\nManaCost:2 R R G G\nTypes:Creature Spider\nPT:5/6\nK:Reach\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent casts a spell, create a 1/1 green Insect creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You\nOracle:Reach\nWhenever an opponent casts a spell, create a 1/1 green Insect creature token.
|
Create the Forge script for this magic card
|
{"name": "Manor Guardian", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.", "power": "4", "toughness": "3"}
|
Name:Manor Guardian\nManaCost:2 B\nTypes:Creature Demon\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When CARDNAME dies, each player seeks a nonland card with mana value 2 or less.\nSVar:TrigSeek:DB$ Seek | Defined$ Player | Type$ Card.nonLand+cmcLE2\nOracle:When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Manor Guardian", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.", "power": "4", "toughness": "3"}
### Response: Name:Manor Guardian\nManaCost:2 B\nTypes:Creature Demon\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When CARDNAME dies, each player seeks a nonland card with mana value 2 or less.\nSVar:TrigSeek:DB$ Seek | Defined$ Player | Type$ Card.nonLand+cmcLE2\nOracle:When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.
|
Create the Forge script for this magic card
|
{"name": "Reckless Abandon", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nReckless Abandon deals 4 damage to any target."}
|
Name:Reckless Abandon\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R Sac<1/Creature> | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nReckless Abandon deals 4 damage to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reckless Abandon", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nReckless Abandon deals 4 damage to any target."}
### Response: Name:Reckless Abandon\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R Sac<1/Creature> | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nReckless Abandon deals 4 damage to any target.
|
Create the Forge script for this magic card
|
{"name": "Stew the Coneys", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
|
Name:Stew the Coneys\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget | SubAbility$ DBFood\nSVar:DBFood:DB$ Token | TokenScript$ c_a_food_sac | SpellDescription$ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:X:ParentTargeted$CardPower\nDeckHas:Ability$Token|LifeGain|Graveyard & Type$Artifact|Food\nOracle:Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stew the Coneys", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
### Response: Name:Stew the Coneys\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget | SubAbility$ DBFood\nSVar:DBFood:DB$ Token | TokenScript$ c_a_food_sac | SpellDescription$ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:X:ParentTargeted$CardPower\nDeckHas:Ability$Token|LifeGain|Graveyard & Type$Artifact|Food\nOracle:Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
Create the Forge script for this magic card
|
{"name": "Cry of the Carnarium", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead."}
|
Name:Cry of the Carnarium\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SubAbility$ ExileSomeCreatures | SpellDescription$ All creatures get -2/-2 until end of turn.\nSVar:ExileSomeCreatures:DB$ ChangeZone | Defined$ ValidGraveyard Creature.nonToken+ThisTurnEnteredFrom_Battlefield | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBEffect | SpellDescription$ Exile all creature cards in all graveyards that were put there from the battlefield this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ DeathRep | SpellDescription$ If a creature would die this turn, exile it instead.\nSVar:DeathRep:Event$ Moved | ValidLKI$ Creature | Origin$ Battlefield | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If a creature would die this turn, exile it instead.\nSVar:Exile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cry of the Carnarium", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead."}
### Response: Name:Cry of the Carnarium\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SubAbility$ ExileSomeCreatures | SpellDescription$ All creatures get -2/-2 until end of turn.\nSVar:ExileSomeCreatures:DB$ ChangeZone | Defined$ ValidGraveyard Creature.nonToken+ThisTurnEnteredFrom_Battlefield | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBEffect | SpellDescription$ Exile all creature cards in all graveyards that were put there from the battlefield this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ DeathRep | SpellDescription$ If a creature would die this turn, exile it instead.\nSVar:DeathRep:Event$ Moved | ValidLKI$ Creature | Origin$ Battlefield | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If a creature would die this turn, exile it instead.\nSVar:Exile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
|
Create the Forge script for this magic card
|
{"name": "Lich's Tomb", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "You don't lose the game for having 0 or less life.\nWhenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)"}
|
Name:Lich's Tomb\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)\nSVar:TrigSac:DB$ Sacrifice | Amount$ X | SacValid$ Permanent\nSVar:X:TriggerCount$LifeAmount\nAI:RemoveDeck:Random\nOracle:You don't lose the game for having 0 or less life.\nWhenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lich's Tomb", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "You don't lose the game for having 0 or less life.\nWhenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)"}
### Response: Name:Lich's Tomb\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)\nSVar:TrigSac:DB$ Sacrifice | Amount$ X | SacValid$ Permanent\nSVar:X:TriggerCount$LifeAmount\nAI:RemoveDeck:Random\nOracle:You don't lose the game for having 0 or less life.\nWhenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
|
Create the Forge script for this magic card
|
{"name": "Mental Vapors", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards a card.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
|
Name:Mental Vapors\nManaCost:3 B\nTypes:Sorcery\nK:Cipher\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ Cipher | SpellDescription$ Target player discards a card.\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Target player discards a card.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mental Vapors", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards a card.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
### Response: Name:Mental Vapors\nManaCost:3 B\nTypes:Sorcery\nK:Cipher\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ Cipher | SpellDescription$ Target player discards a card.\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Target player discards a card.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
|
Create the Forge script for this magic card
|
{"name": "Skyrider Elf", "mana_cost": "{X}{G}{U}", "type_line": "Creature \u2014 Elf Warrior Ally", "oracle_text": "Flying\nConverge \u2014 Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.", "power": "0", "toughness": "0"}
|
Name:Skyrider Elf\nManaCost:X G U\nTypes:Creature Elf Warrior Ally\nPT:0/0\nK:Flying\nK:etbCounter:P1P1:Y:no Condition:Converge — CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nSVar:X:Count$xPaid\nSVar:Y:Count$Converge\nOracle:Flying\nConverge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyrider Elf", "mana_cost": "{X}{G}{U}", "type_line": "Creature \u2014 Elf Warrior Ally", "oracle_text": "Flying\nConverge \u2014 Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.", "power": "0", "toughness": "0"}
### Response: Name:Skyrider Elf\nManaCost:X G U\nTypes:Creature Elf Warrior Ally\nPT:0/0\nK:Flying\nK:etbCounter:P1P1:Y:no Condition:Converge — CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nSVar:X:Count$xPaid\nSVar:Y:Count$Converge\nOracle:Flying\nConverge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
|
Create the Forge script for this magic card
|
{"name": "Rally at the Hornburg", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn."}
|
Name:Rally at the Hornburg\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SubAbility$ TrigPump | SpellDescription$ Create two 1/1 white Human Soldier creature tokens.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Human.YouCtrl | KW$ Haste | SpellDescription$ Humans you control gain haste until end of turn.\nDeckHas:Ability$Token & Type$Human|Soldier\nSVar:PlayMain1:TRUE\nDeckHints:Type$Human\nOracle:Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rally at the Hornburg", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn."}
### Response: Name:Rally at the Hornburg\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SubAbility$ TrigPump | SpellDescription$ Create two 1/1 white Human Soldier creature tokens.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Human.YouCtrl | KW$ Haste | SpellDescription$ Humans you control gain haste until end of turn.\nDeckHas:Ability$Token & Type$Human|Soldier\nSVar:PlayMain1:TRUE\nDeckHints:Type$Human\nOracle:Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Viral Drake", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Phyrexian Drake", "oracle_text": "Flying\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "4"}
|
Name:Viral Drake\nManaCost:3 U\nTypes:Creature Phyrexian Drake\nPT:1/4\nK:Flying\nK:Infect\nA:AB$ Proliferate | Cost$ 3 U | SpellDescription$ Proliferate.\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Flying\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Viral Drake", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Phyrexian Drake", "oracle_text": "Flying\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "4"}
### Response: Name:Viral Drake\nManaCost:3 U\nTypes:Creature Phyrexian Drake\nPT:1/4\nK:Flying\nK:Infect\nA:AB$ Proliferate | Cost$ 3 U | SpellDescription$ Proliferate.\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Flying\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
Create the Forge script for this magic card
|
{"name": "Paralyzing Grasp", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature doesn't untap during its controller's untap step."}
|
Name:Paralyzing Grasp\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nOracle:Enchant creature\nEnchanted creature doesn't untap during its controller's untap step.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paralyzing Grasp", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature doesn't untap during its controller's untap step."}
### Response: Name:Paralyzing Grasp\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nOracle:Enchant creature\nEnchanted creature doesn't untap during its controller's untap step.
|
Create the Forge script for this magic card
|
{"name": "Destructive Digger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{3}, {T}, Sacrifice an artifact or land: Draw a card.", "power": "3", "toughness": "2"}
|
Name:Destructive Digger\nManaCost:2 R\nTypes:Creature Goblin\nPT:3/2\nA:AB$ Draw | Cost$ 3 T Sac<1/Artifact;Land/artifact or land> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:AIPreference:SacCost$Artifact.token+nonCreature,Artifact.token+powerLE1,Artifact.cmcEQ1,Artifact.cmcEQ2\nAI:RemoveDeck:Random\nOracle:{3}, {T}, Sacrifice an artifact or land: Draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Destructive Digger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{3}, {T}, Sacrifice an artifact or land: Draw a card.", "power": "3", "toughness": "2"}
### Response: Name:Destructive Digger\nManaCost:2 R\nTypes:Creature Goblin\nPT:3/2\nA:AB$ Draw | Cost$ 3 T Sac<1/Artifact;Land/artifact or land> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:AIPreference:SacCost$Artifact.token+nonCreature,Artifact.token+powerLE1,Artifact.cmcEQ1,Artifact.cmcEQ2\nAI:RemoveDeck:Random\nOracle:{3}, {T}, Sacrifice an artifact or land: Draw a card.
|
Create the Forge script for this magic card
|
{"name": "Ink-Eyes, Servant of Oni", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Rat Ninja", "oracle_text": "Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\n{1}{B}: Regenerate Ink-Eyes.", "power": "5", "toughness": "4"}
|
Name:Ink-Eyes, Servant of Oni\nManaCost:4 B B\nTypes:Legendary Creature Rat Ninja\nPT:5/4\nK:Ninjutsu:3 B B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigAnimate | OptionalDecider$ You | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\nSVar:TrigAnimate:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in an opponent's graveyard | ValidTgts$ Creature.DefenderCtrl | SpellDescription$ Put target creature card from an opponent's graveyard onto the battlefield under your control.\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\n{1}{B}: Regenerate Ink-Eyes.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ink-Eyes, Servant of Oni", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Rat Ninja", "oracle_text": "Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\n{1}{B}: Regenerate Ink-Eyes.", "power": "5", "toughness": "4"}
### Response: Name:Ink-Eyes, Servant of Oni\nManaCost:4 B B\nTypes:Legendary Creature Rat Ninja\nPT:5/4\nK:Ninjutsu:3 B B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigAnimate | OptionalDecider$ You | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\nSVar:TrigAnimate:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in an opponent's graveyard | ValidTgts$ Creature.DefenderCtrl | SpellDescription$ Put target creature card from an opponent's graveyard onto the battlefield under your control.\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\n{1}{B}: Regenerate Ink-Eyes.
|
Create the Forge script for this magic card
|
{"name": "Rally to Battle", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+3 until end of turn. Untap them."}
|
Name:Rally to Battle\nManaCost:3 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +3 | SubAbility$ DBUntapAll | SpellDescription$ Creatures you control get +1/+3 until end of turn. Untap them.\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nOracle:Creatures you control get +1/+3 until end of turn. Untap them.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rally to Battle", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+3 until end of turn. Untap them."}
### Response: Name:Rally to Battle\nManaCost:3 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +3 | SubAbility$ DBUntapAll | SpellDescription$ Creatures you control get +1/+3 until end of turn. Untap them.\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nOracle:Creatures you control get +1/+3 until end of turn. Untap them.
|
Create the Forge script for this magic card
|
{"name": "Baneful Omen", "mana_cost": "{4}{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value."}
|
Name:Baneful Omen\nManaCost:4 B B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RememberChanged$ True | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ X | Defined$ Player.Opponent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Baneful Omen", "mana_cost": "{4}{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value."}
### Response: Name:Baneful Omen\nManaCost:4 B B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RememberChanged$ True | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ X | Defined$ Player.Opponent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
|
Create the Forge script for this magic card
|
{"name": "Dazzling Reflection", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage."}
|
Name:Dazzling Reflection\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ You gain life equal to target creature's power.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | SubAbility$ DBEffect | LifeAmount$ X\nSVar:X:Targeted$CardPower\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ Dazzle | ImprintCards$ Targeted | Triggers$ OutOfSight\nSVar:Dazzle:Event$ DamageDone | ValidSource$ Card.IsImprinted | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the targeted creature would deal damage this turn, prevent that damage.\nSVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.IsImprinted | Execute$ ExileEffect | Static$ True\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nAI:RemoveDeck:All\nDeckHas:Ability$LifeGain\nOracle:You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dazzling Reflection", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage."}
### Response: Name:Dazzling Reflection\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ You gain life equal to target creature's power.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | SubAbility$ DBEffect | LifeAmount$ X\nSVar:X:Targeted$CardPower\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ Dazzle | ImprintCards$ Targeted | Triggers$ OutOfSight\nSVar:Dazzle:Event$ DamageDone | ValidSource$ Card.IsImprinted | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the targeted creature would deal damage this turn, prevent that damage.\nSVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.IsImprinted | Execute$ ExileEffect | Static$ True\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nAI:RemoveDeck:All\nDeckHas:Ability$LifeGain\nOracle:You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
|
Create the Forge script for this magic card
|
{"name": "Prosper, Tome-Bound", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Tiefling Warlock", "oracle_text": "Deathtouch\nMystic Arcanum \u2014 At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.\nPact Boon \u2014 Whenever you play a card from exile, create a Treasure token.", "power": "1", "toughness": "4"}
|
Name:Prosper, Tome-Bound\nManaCost:2 B R\nTypes:Legendary Creature Tiefling Warlock\nPT:1/4\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. Until the end of your next turn, you may play that card.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play that card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile+nonToken | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Pact Boon — Whenever you play a card from exile, create a Treasure token.\nT:Mode$ LandPlayed | Origin$ Exile | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Pact Boon — Whenever you play a card from exile, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Deathtouch\nMystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.\nPact Boon — Whenever you play a card from exile, create a Treasure token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prosper, Tome-Bound", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Tiefling Warlock", "oracle_text": "Deathtouch\nMystic Arcanum \u2014 At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.\nPact Boon \u2014 Whenever you play a card from exile, create a Treasure token.", "power": "1", "toughness": "4"}
### Response: Name:Prosper, Tome-Bound\nManaCost:2 B R\nTypes:Legendary Creature Tiefling Warlock\nPT:1/4\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. Until the end of your next turn, you may play that card.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play that card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile+nonToken | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Pact Boon — Whenever you play a card from exile, create a Treasure token.\nT:Mode$ LandPlayed | Origin$ Exile | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Pact Boon — Whenever you play a card from exile, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Deathtouch\nMystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.\nPact Boon — Whenever you play a card from exile, create a Treasure token.
|
Create the Forge script for this magic card
|
{"name": "Jade Idol", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn."}
|
Name:Jade Idol\nManaCost:4\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, CARDNAME becomes a 4/4 Spirit artifact creature until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Artifact,Spirit | RemoveCreatureTypes$ True\nSVar:BuffedBy:Arcane,Spirit\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jade Idol", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn."}
### Response: Name:Jade Idol\nManaCost:4\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, CARDNAME becomes a 4/4 Spirit artifact creature until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Artifact,Spirit | RemoveCreatureTypes$ True\nSVar:BuffedBy:Arcane,Spirit\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.
|
Create the Forge script for this magic card
|
{"name": "The Eleventh Doctor", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "I. AM. TALKING! \u2014 Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\n{2}: Target creature with power 3 or less can't be blocked this turn.", "power": "3", "toughness": "2"}
|
Name:The Eleventh Doctor\nManaCost:1 W U\nTypes:Legendary Creature Time Lord Doctor\nPT:3/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigChangeZone | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ I. AM. TALKING! — Whenever CARDNAME deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | WithCountersType$ TIME | WithCountersAmount$ X | RememberChanged$ True | SubAbility$ GiveSuspend\nSVar:GiveSuspend:DB$ PumpAll | ValidCards$ Card.IsRemembered+withoutSuspend | KW$ Suspend | PumpZone$ Exile | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nA:AB$ Effect | Cost$ 2 | ValidTgts$ Creature.powerLE3 | TgtPrompt$ Select target creature with power 3 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 3 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:HasAttackEffect:TRUE\nOracle:I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn’t have suspend, it gains suspend.\n{2}: Target creature with power 3 or less can't be blocked this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Eleventh Doctor", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "I. AM. TALKING! \u2014 Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\n{2}: Target creature with power 3 or less can't be blocked this turn.", "power": "3", "toughness": "2"}
### Response: Name:The Eleventh Doctor\nManaCost:1 W U\nTypes:Legendary Creature Time Lord Doctor\nPT:3/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigChangeZone | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ I. AM. TALKING! — Whenever CARDNAME deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | WithCountersType$ TIME | WithCountersAmount$ X | RememberChanged$ True | SubAbility$ GiveSuspend\nSVar:GiveSuspend:DB$ PumpAll | ValidCards$ Card.IsRemembered+withoutSuspend | KW$ Suspend | PumpZone$ Exile | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nA:AB$ Effect | Cost$ 2 | ValidTgts$ Creature.powerLE3 | TgtPrompt$ Select target creature with power 3 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 3 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:HasAttackEffect:TRUE\nOracle:I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn’t have suspend, it gains suspend.\n{2}: Target creature with power 3 or less can't be blocked this turn.
|
Create the Forge script for this magic card
|
{"name": "Cackling Witch", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.", "power": "1", "toughness": "1"}
|
Name:Cackling Witch\nManaCost:1 B\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Pump | Cost$ X B T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn.\nSVar:X:Count$xPaid\nSVar:AIPreference:DiscardCost$Card\nOracle:{X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cackling Witch", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Cackling Witch\nManaCost:1 B\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Pump | Cost$ X B T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn.\nSVar:X:Count$xPaid\nSVar:AIPreference:DiscardCost$Card\nOracle:{X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Warbriar Blessing", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nWhen Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nEnchanted creature gets +0/+2."}
|
Name:Warbriar Blessing\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature.YouCtrl | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:TrigFight:DB$ Fight | Defined$ Enchanted | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddToughness$ 2 | Description$ Enchanted creature gets +0/+2.\nOracle:Enchant creature you control\nWhen Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nEnchanted creature gets +0/+2.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warbriar Blessing", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nWhen Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nEnchanted creature gets +0/+2."}
### Response: Name:Warbriar Blessing\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature.YouCtrl | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:TrigFight:DB$ Fight | Defined$ Enchanted | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddToughness$ 2 | Description$ Enchanted creature gets +0/+2.\nOracle:Enchant creature you control\nWhen Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nEnchanted creature gets +0/+2.
|
Create the Forge script for this magic card
|
{"name": "Ghost Town", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn."}
|
Name:Ghost Town\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | OpponentTurn$ True | SpellDescription$ Return CARDNAME to its owner's hand. Activate only if it's not your turn.\nOracle:{T}: Add {C}.\n{0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghost Town", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn."}
### Response: Name:Ghost Town\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | OpponentTurn$ True | SpellDescription$ Return CARDNAME to its owner's hand. Activate only if it's not your turn.\nOracle:{T}: Add {C}.\n{0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
|
Create the Forge script for this magic card
|
{"name": "Incorrigible Youths", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Haste\nMadness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "4", "toughness": "3"}
|
Name:Incorrigible Youths\nManaCost:3 R R\nTypes:Creature Vampire\nPT:4/3\nK:Haste\nK:Madness:2 R\nDeckHints:Ability$Discard\nOracle:Haste\nMadness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Incorrigible Youths", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Haste\nMadness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "4", "toughness": "3"}
### Response: Name:Incorrigible Youths\nManaCost:3 R R\nTypes:Creature Vampire\nPT:4/3\nK:Haste\nK:Madness:2 R\nDeckHints:Ability$Discard\nOracle:Haste\nMadness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
Create the Forge script for this magic card
|
{"name": "Law-Rune Enforcer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}, {T}: Tap target creature with mana value 2 or greater.", "power": "1", "toughness": "2"}
|
Name:Law-Rune Enforcer\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature.cmcGE2 | TgtPrompt$ Select target creature with mana value 2 or greater | SpellDescription$ Tap target creature with mana value 2 or greater.\nOracle:{1}, {T}: Tap target creature with mana value 2 or greater.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Law-Rune Enforcer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}, {T}: Tap target creature with mana value 2 or greater.", "power": "1", "toughness": "2"}
### Response: Name:Law-Rune Enforcer\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature.cmcGE2 | TgtPrompt$ Select target creature with mana value 2 or greater | SpellDescription$ Tap target creature with mana value 2 or greater.\nOracle:{1}, {T}: Tap target creature with mana value 2 or greater.
|
Create the Forge script for this magic card
|
{"name": "Blightbelly Rat", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Rat", "oracle_text": "Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Blightbelly Rat dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "2", "toughness": "2"}
|
Name:Blightbelly Rat\nManaCost:1 B\nTypes:Creature Phyrexian Rat\nPT:2/2\nK:Toxic:1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME dies, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Blightbelly Rat dies, proliferate.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blightbelly Rat", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Rat", "oracle_text": "Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Blightbelly Rat dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "2", "toughness": "2"}
### Response: Name:Blightbelly Rat\nManaCost:1 B\nTypes:Creature Phyrexian Rat\nPT:2/2\nK:Toxic:1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME dies, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Blightbelly Rat dies, proliferate.
|
Create the Forge script for this magic card
|
{"name": "Magus of the Wheel", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.", "power": "3", "toughness": "3"}
|
Name:Magus of the Wheel\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:3/3\nA:AB$ Discard | Cost$ 1 R T Sac<1/CARDNAME> | Defined$ Player | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Each player discards their hand, then draws seven cards.\nSVar:DBDraw:DB$ Draw | Defined$ Player | NumCards$ 7\nAI:RemoveDeck:All\nOracle:{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magus of the Wheel", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.", "power": "3", "toughness": "3"}
### Response: Name:Magus of the Wheel\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:3/3\nA:AB$ Discard | Cost$ 1 R T Sac<1/CARDNAME> | Defined$ Player | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Each player discards their hand, then draws seven cards.\nSVar:DBDraw:DB$ Draw | Defined$ Player | NumCards$ 7\nAI:RemoveDeck:All\nOracle:{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
|
Create the Forge script for this magic card
|
{"name": "Kaya's Wrath", "mana_cost": "{W}{W}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way."}
|
Name:Kaya's Wrath\nManaCost:W W B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ W W B B | ValidCards$ Creature | RememberDestroyed$ True | SubAbility$ DBGainLife | SpellDescription$ Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$FilterControlledByYou_Number$1\nDeckHas:Ability$LifeGain\nOracle:Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kaya's Wrath", "mana_cost": "{W}{W}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way."}
### Response: Name:Kaya's Wrath\nManaCost:W W B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ W W B B | ValidCards$ Creature | RememberDestroyed$ True | SubAbility$ DBGainLife | SpellDescription$ Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$FilterControlledByYou_Number$1\nDeckHas:Ability$LifeGain\nOracle:Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
|
Create the Forge script for this magic card
|
{"name": "Ferocious Pup", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.", "power": "0", "toughness": "1"}
|
Name:Ferocious Pup\nManaCost:2 G\nTypes:Creature Wolf\nPT:0/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Wolf creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ferocious Pup", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.", "power": "0", "toughness": "1"}
### Response: Name:Ferocious Pup\nManaCost:2 G\nTypes:Creature Wolf\nPT:0/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Wolf creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.
|
Create the Forge script for this magic card
|
{"name": "Neurok Replica", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Wizard", "oracle_text": "{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.", "power": "1", "toughness": "4"}
|
Name:Neurok Replica\nManaCost:3\nTypes:Artifact Creature Wizard\nPT:1/4\nA:AB$ ChangeZone | Cost$ 1 U Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nAI:RemoveDeck:All\nOracle:{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Neurok Replica", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Wizard", "oracle_text": "{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.", "power": "1", "toughness": "4"}
### Response: Name:Neurok Replica\nManaCost:3\nTypes:Artifact Creature Wizard\nPT:1/4\nA:AB$ ChangeZone | Cost$ 1 U Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nAI:RemoveDeck:All\nOracle:{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Second Guess", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell that's the second spell cast this turn."}
|
Name:Second Guess\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select second spell cast this turn. | ValidTgts$ Card.SecondSpellCastThisTurn | SpellDescription$ Counter target spell that's the second spell cast this turn.\nOracle:Counter target spell that's the second spell cast this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Second Guess", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell that's the second spell cast this turn."}
### Response: Name:Second Guess\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select second spell cast this turn. | ValidTgts$ Card.SecondSpellCastThisTurn | SpellDescription$ Counter target spell that's the second spell cast this turn.\nOracle:Counter target spell that's the second spell cast this turn.
|
Create the Forge script for this magic card
|
{"name": "Sorcerer of the Fang", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.", "power": "1", "toughness": "3"}
|
Name:Sorcerer of the Fang\nManaCost:1 B\nTypes:Creature Human Wizard\nPT:1/3\nA:AB$ DealDamage | Cost$ 5 B T | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target opponent or planeswalker.\nOracle:{5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sorcerer of the Fang", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.", "power": "1", "toughness": "3"}
### Response: Name:Sorcerer of the Fang\nManaCost:1 B\nTypes:Creature Human Wizard\nPT:1/3\nA:AB$ DealDamage | Cost$ 5 B T | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target opponent or planeswalker.\nOracle:{5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.
|
Create the Forge script for this magic card
|
{"name": "Inner Fire", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Add {R} for each card in your hand."}
|
Name:Inner Fire\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Mana | Cost$ 3 R | Produced$ R | Amount$ X | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R} for each card in your hand.\nSVar:X:Count$CardsInYourHand\nOracle:Add {R} for each card in your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inner Fire", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Add {R} for each card in your hand."}
### Response: Name:Inner Fire\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Mana | Cost$ 3 R | Produced$ R | Amount$ X | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R} for each card in your hand.\nSVar:X:Count$CardsInYourHand\nOracle:Add {R} for each card in your hand.
|
Create the Forge script for this magic card
|
{"name": "Containment Construct", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.", "power": "2", "toughness": "1"}
|
Name:Containment Construct\nManaCost:2\nTypes:Artifact Creature Construct\nPT:2/1\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Ability$Discard\nOracle:Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Containment Construct", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.", "power": "2", "toughness": "1"}
### Response: Name:Containment Construct\nManaCost:2\nTypes:Artifact Creature Construct\nPT:2/1\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Ability$Discard\nOracle:Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
|
Create the Forge script for this magic card
|
{"name": "Naomi, Pillar of Order", "mana_cost": "{3}{W}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.", "power": "4", "toughness": "4"}
|
Name:Naomi, Pillar of Order\nManaCost:3 W B\nTypes:Legendary Creature Human Advisor\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Artifact.YouCtrl | IsPresent2$ Enchantment.YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | IsPresent$ Artifact.YouCtrl | IsPresent2$ Enchantment.YouCtrl | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_samurai_vigilance\nDeckHints:Type$Artifact|Enchantment\nDeckHas:Ability$Token & Type$Samurai\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Naomi, Pillar of Order", "mana_cost": "{3}{W}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.", "power": "4", "toughness": "4"}
### Response: Name:Naomi, Pillar of Order\nManaCost:3 W B\nTypes:Legendary Creature Human Advisor\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Artifact.YouCtrl | IsPresent2$ Enchantment.YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | IsPresent$ Artifact.YouCtrl | IsPresent2$ Enchantment.YouCtrl | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_samurai_vigilance\nDeckHints:Type$Artifact|Enchantment\nDeckHas:Ability$Token & Type$Samurai\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
|
Create the Forge script for this magic card
|
{"name": "Evolution Vat", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains \"{2}{G}{U}: Double the number of +1/+1 counters on this creature.\""}
|
Name:Evolution Vat\nManaCost:3\nTypes:Artifact\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPutCounter | SpellDescription$ Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Abilities$ ABPutCounter\nSVar:ABPutCounter:AB$ MultiplyCounter | Cost$ 2 G U | Defined$ Self | CounterType$ P1P1 | SpellDescription$ Double the number of +1/+1 counters on CARDNAME.\nDeckHints:Ability$Counters\nDeckNeeds:Color$Green|Blue\nAI:RemoveDeck:Random\nOracle:{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Evolution Vat", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains \"{2}{G}{U}: Double the number of +1/+1 counters on this creature.\""}
### Response: Name:Evolution Vat\nManaCost:3\nTypes:Artifact\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPutCounter | SpellDescription$ Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Abilities$ ABPutCounter\nSVar:ABPutCounter:AB$ MultiplyCounter | Cost$ 2 G U | Defined$ Self | CounterType$ P1P1 | SpellDescription$ Double the number of +1/+1 counters on CARDNAME.\nDeckHints:Ability$Counters\nDeckNeeds:Color$Green|Blue\nAI:RemoveDeck:Random\nOracle:{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
|
Create the Forge script for this magic card
|
{"name": "Xorn", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.", "power": "3", "toughness": "2"}
|
Name:Xorn\nManaCost:2 R\nTypes:Creature Elemental\nPT:3/2\nR:Event$ CreateToken | ActiveZones$ Battlefield | ValidPlayer$ You | ValidToken$ Treasure | ReplaceWith$ DBReplace | Description$ If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.\nSVar:DBReplace:DB$ ReplaceToken | Type$ AddToken | Amount$ 1 | ValidCard$ Treasure | TokenScript$ c_a_treasure_sac\nDeckNeeds:Type$Token\nAI:RemoveDeck:Random\nOracle:If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Xorn", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.", "power": "3", "toughness": "2"}
### Response: Name:Xorn\nManaCost:2 R\nTypes:Creature Elemental\nPT:3/2\nR:Event$ CreateToken | ActiveZones$ Battlefield | ValidPlayer$ You | ValidToken$ Treasure | ReplaceWith$ DBReplace | Description$ If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.\nSVar:DBReplace:DB$ ReplaceToken | Type$ AddToken | Amount$ 1 | ValidCard$ Treasure | TokenScript$ c_a_treasure_sac\nDeckNeeds:Type$Token\nAI:RemoveDeck:Random\nOracle:If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
|
Create the Forge script for this magic card
|
{"name": "Regal Sliver", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have \"When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch.\"", "power": "3", "toughness": "3"}
|
Name:Regal Sliver\nManaCost:3 W\nTypes:Creature Sliver\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ ETBTrig | Description$ Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."\nSVar:ETBTrig:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Sliver.Self | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Sliver.YouCtrl | NumAtt$ +1 | NumDef$ +1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBMonarch\nSVar:DBMonarch:DB$ BecomeMonarch | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0\nSVar:X:Count$Monarch.1.0\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nDeckHints:Type$Sliver\nOracle:Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Regal Sliver", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have \"When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch.\"", "power": "3", "toughness": "3"}
### Response: Name:Regal Sliver\nManaCost:3 W\nTypes:Creature Sliver\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ ETBTrig | Description$ Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."\nSVar:ETBTrig:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Sliver.Self | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Sliver.YouCtrl | NumAtt$ +1 | NumDef$ +1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBMonarch\nSVar:DBMonarch:DB$ BecomeMonarch | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0\nSVar:X:Count$Monarch.1.0\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nDeckHints:Type$Sliver\nOracle:Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."
|
Create the Forge script for this magic card
|
{"name": "Sand Strangler", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.", "power": "3", "toughness": "3"}
|
Name:Sand Strangler\nManaCost:3 R\nTypes:Creature Beast\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | Desert$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have CARDNAME deal 3 damage to target creature.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3\nSVar:PlayMain1:TRUE\nDeckHints:Type$Desert\nOracle:When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sand Strangler", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.", "power": "3", "toughness": "3"}
### Response: Name:Sand Strangler\nManaCost:3 R\nTypes:Creature Beast\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | Desert$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have CARDNAME deal 3 damage to target creature.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3\nSVar:PlayMain1:TRUE\nDeckHints:Type$Desert\nOracle:When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
|
Create the Forge script for this magic card
|
{"name": "Rock Lobster", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Lobster", "oracle_text": "Creatures named Scissors Lizard can't attack or block.", "power": "4", "toughness": "3"}
|
Name:Rock Lobster\nManaCost:4\nTypes:Artifact Creature Lobster\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.namedScissors Lizard | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures named Scissors Lizard can't attack or block.\nOracle:Creatures named Scissors Lizard can't attack or block.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rock Lobster", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Lobster", "oracle_text": "Creatures named Scissors Lizard can't attack or block.", "power": "4", "toughness": "3"}
### Response: Name:Rock Lobster\nManaCost:4\nTypes:Artifact Creature Lobster\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.namedScissors Lizard | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures named Scissors Lizard can't attack or block.\nOracle:Creatures named Scissors Lizard can't attack or block.
|
Create the Forge script for this magic card
|
{"name": "Gavony Trapper", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}, {T}: Tap target creature.", "power": "0", "toughness": "2"}
|
Name:Gavony Trapper\nManaCost:W\nTypes:Creature Human Soldier\nPT:0/2\nA:AB$ Tap | Cost$ 2 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{2}{T}: Tap target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gavony Trapper", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}, {T}: Tap target creature.", "power": "0", "toughness": "2"}
### Response: Name:Gavony Trapper\nManaCost:W\nTypes:Creature Human Soldier\nPT:0/2\nA:AB$ Tap | Cost$ 2 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{2}{T}: Tap target creature.
|
Create the Forge script for this magic card
|
{"name": "Strength-Testing Hammer", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.\nEquip {3}"}
|
Name:Strength-Testing Hammer\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:3\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigRollDice | TriggerDescription$ Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.\nSVar:TrigRollDice:DB$ RollDice | ResultSVar$ X | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Equipped | NumAtt$ X | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Equipped | ConditionPresent$ Creature.greatestPower\nOracle:Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.\nEquip {3}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strength-Testing Hammer", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.\nEquip {3}"}
### Response: Name:Strength-Testing Hammer\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:3\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigRollDice | TriggerDescription$ Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.\nSVar:TrigRollDice:DB$ RollDice | ResultSVar$ X | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Equipped | NumAtt$ X | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Equipped | ConditionPresent$ Creature.greatestPower\nOracle:Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.\nEquip {3}.
|
Create the Forge script for this magic card
|
{"name": "Ill-Tempered Loner"}
|
Name:Ill-Tempered Loner\nManaCost:2 R R\nTypes:Creature Human Werewolf\nPT:3/3\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to any target.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Any\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.\n{1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Howlpack Avenger\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/4\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Permanent.YouCtrl | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent you control is dealt damage, CARDNAME deals that much damage to any target.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Any\nSVar:X:TriggerCount$DamageAmount\nS:Mode$ Continuous | Affected$ Permanent.YouCtrl | AddSVar$ CE\nSVar:CE:SVar:HasCombatEffect:TRUE\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nK:Nightbound\nOracle:Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.\n{1}{R}: Howlpack Avenger gets +2/+0 until end of turn.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ill-Tempered Loner"}
### Response: Name:Ill-Tempered Loner\nManaCost:2 R R\nTypes:Creature Human Werewolf\nPT:3/3\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to any target.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Any\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.\n{1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Howlpack Avenger\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/4\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Permanent.YouCtrl | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent you control is dealt damage, CARDNAME deals that much damage to any target.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Any\nSVar:X:TriggerCount$DamageAmount\nS:Mode$ Continuous | Affected$ Permanent.YouCtrl | AddSVar$ CE\nSVar:CE:SVar:HasCombatEffect:TRUE\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nK:Nightbound\nOracle:Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.\n{1}{R}: Howlpack Avenger gets +2/+0 until end of turn.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
|
Create the Forge script for this magic card
|
{"name": "Dovin, Architect of Law", "mana_cost": "{4}{W}{U}", "type_line": "Legendary Planeswalker \u2014 Dovin", "oracle_text": "+1: You gain 2 life and draw a card.\n\u22121: Tap target creature. It doesn't untap during its controller's next untap step.\n\u22129: Tap all permanents target opponent controls. That player skips their next untap step.", "loyalty": "5"}
|
Name:Dovin, Architect of Law\nManaCost:4 W U\nTypes:Legendary Planeswalker Dovin\nLoyalty:5\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Tap | Cost$ SubCounter<1/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Choose target creature to tap. | Planeswalker$ True | SubAbility$ DovinPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DovinPump:DB$ Pump | Defined$ Targeted | Duration$ Permanent | KW$ HIDDEN This card doesn't untap during your next untap step.\nA:AB$ TapAll | Cost$ SubCounter<9/LOYALTY> | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ValidCards$ Permanent | Planeswalker$ True | Ultimate$ True | SubAbility$ NoUntap | SpellDescription$ Tap all permanents target opponent controls. That player skips their next untap step.\nSVar:NoUntap:DB$ SkipPhase | Defined$ TargetedPlayer | Step$ Untap | IsCurse$ True\nOracle:[+1]: You gain 2 life and draw a card.\n[-1]: Tap target creature. It doesn't untap during its controller's next untap step.\n[-9]: Tap all permanents target opponent controls. That player skips their next untap step.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dovin, Architect of Law", "mana_cost": "{4}{W}{U}", "type_line": "Legendary Planeswalker \u2014 Dovin", "oracle_text": "+1: You gain 2 life and draw a card.\n\u22121: Tap target creature. It doesn't untap during its controller's next untap step.\n\u22129: Tap all permanents target opponent controls. That player skips their next untap step.", "loyalty": "5"}
### Response: Name:Dovin, Architect of Law\nManaCost:4 W U\nTypes:Legendary Planeswalker Dovin\nLoyalty:5\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Tap | Cost$ SubCounter<1/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Choose target creature to tap. | Planeswalker$ True | SubAbility$ DovinPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DovinPump:DB$ Pump | Defined$ Targeted | Duration$ Permanent | KW$ HIDDEN This card doesn't untap during your next untap step.\nA:AB$ TapAll | Cost$ SubCounter<9/LOYALTY> | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ValidCards$ Permanent | Planeswalker$ True | Ultimate$ True | SubAbility$ NoUntap | SpellDescription$ Tap all permanents target opponent controls. That player skips their next untap step.\nSVar:NoUntap:DB$ SkipPhase | Defined$ TargetedPlayer | Step$ Untap | IsCurse$ True\nOracle:[+1]: You gain 2 life and draw a card.\n[-1]: Tap target creature. It doesn't untap during its controller's next untap step.\n[-9]: Tap all permanents target opponent controls. That player skips their next untap step.
|
Create the Forge script for this magic card
|
{"name": "Elgaud Inquisitor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhen Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "2"}
|
Name:Elgaud Inquisitor\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:2/2\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:SacMe:1\nDeckHas:Ability$Token|LifeGain\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhen Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elgaud Inquisitor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhen Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "2"}
### Response: Name:Elgaud Inquisitor\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:2/2\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:SacMe:1\nDeckHas:Ability$Token|LifeGain\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhen Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.
|
Create the Forge script for this magic card
|
{"name": "Teroh's Faithful", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Teroh's Faithful enters the battlefield, you gain 4 life.", "power": "1", "toughness": "4"}
|
Name:Teroh's Faithful\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:When Teroh's Faithful enters the battlefield, you gain 4 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teroh's Faithful", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Teroh's Faithful enters the battlefield, you gain 4 life.", "power": "1", "toughness": "4"}
### Response: Name:Teroh's Faithful\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:When Teroh's Faithful enters the battlefield, you gain 4 life.
|
Create the Forge script for this magic card
|
{"name": "Final Reward", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "Exile target creature."}
|
Name:Final Reward\nManaCost:4 B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 4 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature.\nOracle:Exile target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Final Reward", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "Exile target creature."}
### Response: Name:Final Reward\nManaCost:4 B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 4 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature.\nOracle:Exile target creature.
|
Create the Forge script for this magic card
|
{"name": "Personal Decoy", "mana_cost": "{5}{W}{U}", "type_line": "Planeswalker \u2014 Duck", "oracle_text": "Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.\n+1: You gain 1 life.\n\u22124: Draw a card.", "loyalty": "*"}
|
Name:Personal Decoy\nManaCost:5 W U\nTypes:Planeswalker Duck\nLoyalty:X\nText:CARDNAME enters the battlefield with a number of loyalty counters on it equal to your life total.\nSVar:X:Count$YourLifeTotal\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | ExcludeDestination$ Exile | ValidCard$ Card.Self | ReplaceWith$ ToExile | Description$ If CARDNAME would leave the battlefield, exile it instead of putting it anywhere else.\nSVar:ToExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard\nS:Mode$ CantAttack | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you.\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nA:AB$ Draw | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Defined$ You | NumCards$ 1 | Ultimate$ True | SpellDescription$ Draw a card.\nOracle:Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.\n[+1]: You gain 1 life.\n[-4]: Draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Personal Decoy", "mana_cost": "{5}{W}{U}", "type_line": "Planeswalker \u2014 Duck", "oracle_text": "Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.\n+1: You gain 1 life.\n\u22124: Draw a card.", "loyalty": "*"}
### Response: Name:Personal Decoy\nManaCost:5 W U\nTypes:Planeswalker Duck\nLoyalty:X\nText:CARDNAME enters the battlefield with a number of loyalty counters on it equal to your life total.\nSVar:X:Count$YourLifeTotal\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | ExcludeDestination$ Exile | ValidCard$ Card.Self | ReplaceWith$ ToExile | Description$ If CARDNAME would leave the battlefield, exile it instead of putting it anywhere else.\nSVar:ToExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard\nS:Mode$ CantAttack | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you.\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nA:AB$ Draw | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Defined$ You | NumCards$ 1 | Ultimate$ True | SpellDescription$ Draw a card.\nOracle:Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.\n[+1]: You gain 1 life.\n[-4]: Draw a card.
|
Create the Forge script for this magic card
|
{"name": "Wild Slash", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Ferocious \u2014 If you control a creature with power 4 or greater, damage can't be prevented this turn.\nWild Slash deals 2 damage to any target."}
|
Name:Wild Slash\nManaCost:R\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ STCantPrevent | AILogic$ Burn | SubAbility$ DBDmg | ConditionPresent$ Creature.YouCtrl+powerGE4 | SpellDescription$ Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. CARDNAME deals 2 damage to any target.\nSVar:STCantPrevent:Mode$ CantPreventDamage | EffectZone$ Command | Description$ Damage can't be prevented.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Any | AILogic$ Burn | NumDmg$ 2\nOracle:Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.\nWild Slash deals 2 damage to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wild Slash", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Ferocious \u2014 If you control a creature with power 4 or greater, damage can't be prevented this turn.\nWild Slash deals 2 damage to any target."}
### Response: Name:Wild Slash\nManaCost:R\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ STCantPrevent | AILogic$ Burn | SubAbility$ DBDmg | ConditionPresent$ Creature.YouCtrl+powerGE4 | SpellDescription$ Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. CARDNAME deals 2 damage to any target.\nSVar:STCantPrevent:Mode$ CantPreventDamage | EffectZone$ Command | Description$ Damage can't be prevented.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Any | AILogic$ Burn | NumDmg$ 2\nOracle:Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.\nWild Slash deals 2 damage to any target.
|
Create the Forge script for this magic card
|
{"name": "Violent Eruption", "mana_cost": "{1}{R}{R}{R}", "type_line": "Instant", "oracle_text": "Violent Eruption deals 4 damage divided as you choose among any number of targets.\nMadness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
|
Name:Violent Eruption\nManaCost:1 R R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R R R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 4 | TargetMin$ 0 | TargetMax$ 4 | DividedAsYouChoose$ 4 | SpellDescription$ CARDNAME deals 4 damage divided as you choose among any number of targets.\nK:Madness:1 R R\nOracle:Violent Eruption deals 4 damage divided as you choose among any number of targets.\nMadness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Violent Eruption", "mana_cost": "{1}{R}{R}{R}", "type_line": "Instant", "oracle_text": "Violent Eruption deals 4 damage divided as you choose among any number of targets.\nMadness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
### Response: Name:Violent Eruption\nManaCost:1 R R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R R R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 4 | TargetMin$ 0 | TargetMax$ 4 | DividedAsYouChoose$ 4 | SpellDescription$ CARDNAME deals 4 damage divided as you choose among any number of targets.\nK:Madness:1 R R\nOracle:Violent Eruption deals 4 damage divided as you choose among any number of targets.\nMadness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
Create the Forge script for this magic card
|
{"name": "Honor-Worn Shaku", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\nTap an untapped legendary permanent you control: Untap Honor-Worn Shaku."}
|
Name:Honor-Worn Shaku\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Untap | Cost$ tapXType<1/Permanent.Legendary> | CostDesc$ Tap an untapped legendary permanent you control: | SpellDescription$ Untap CARDNAME.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\nTap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Honor-Worn Shaku", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\nTap an untapped legendary permanent you control: Untap Honor-Worn Shaku."}
### Response: Name:Honor-Worn Shaku\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Untap | Cost$ tapXType<1/Permanent.Legendary> | CostDesc$ Tap an untapped legendary permanent you control: | SpellDescription$ Untap CARDNAME.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\nTap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
|
Create the Forge script for this magic card
|
{"name": "Furnace Layer", "mana_cost": "", "type_line": "Plane \u2014 New Phyrexia", "oracle_text": "When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nWhenever chaos ensues, you may destroy target nonland permanent."}
|
Name:Furnace Layer\nManaCost:no cost\nTypes:Plane New Phyrexia\nT:Mode$ PlaneswalkedTo | ValidCard$ Plane.Self | Execute$ FurnaceDiscard | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ FurnaceDiscard | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nSVar:FurnaceDiscard:DB$ Discard | ValidTgts$ Player | TargetsAtRandom$ True | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever chaos ensues, you may destroy target nonland permanent.\nSVar:RolledChaos:DB$ Destroy | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent to destroy\nSVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3 | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nWhenever chaos ensues, you may destroy target nonland permanent.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Furnace Layer", "mana_cost": "", "type_line": "Plane \u2014 New Phyrexia", "oracle_text": "When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nWhenever chaos ensues, you may destroy target nonland permanent."}
### Response: Name:Furnace Layer\nManaCost:no cost\nTypes:Plane New Phyrexia\nT:Mode$ PlaneswalkedTo | ValidCard$ Plane.Self | Execute$ FurnaceDiscard | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ FurnaceDiscard | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nSVar:FurnaceDiscard:DB$ Discard | ValidTgts$ Player | TargetsAtRandom$ True | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | OptionalDecider$ You | TriggerDescription$ Whenever chaos ensues, you may destroy target nonland permanent.\nSVar:RolledChaos:DB$ Destroy | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent to destroy\nSVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3 | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life.\nWhenever chaos ensues, you may destroy target nonland permanent.
|
Create the Forge script for this magic card
|
{"name": "Pouncing Jaguar", "mana_cost": "{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "2", "toughness": "2"}
|
Name:Pouncing Jaguar\nManaCost:G\nTypes:Creature Cat\nPT:2/2\nK:Echo:G\nOracle:Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pouncing Jaguar", "mana_cost": "{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "2", "toughness": "2"}
### Response: Name:Pouncing Jaguar\nManaCost:G\nTypes:Creature Cat\nPT:2/2\nK:Echo:G\nOracle:Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
|
Create the Forge script for this magic card
|
{"name": "Dawnhart Rejuvenator", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.\n{T}: Add one mana of any color.", "power": "2", "toughness": "4"}
|
Name:Dawnhart Rejuvenator\nManaCost:3 G\nTypes:Creature Human Warlock\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$LifeGain\nOracle:When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.\n{T}: Add one mana of any color.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dawnhart Rejuvenator", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.\n{T}: Add one mana of any color.", "power": "2", "toughness": "4"}
### Response: Name:Dawnhart Rejuvenator\nManaCost:3 G\nTypes:Creature Human Warlock\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$LifeGain\nOracle:When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.\n{T}: Add one mana of any color.
|
Create the Forge script for this magic card
|
{"name": "Contraband Livestock", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature, then roll a d20.\n1\u20149 | Its controller creates a 4/4 green Ox creature token.\n10\u201419 | Its controller creates a 2/2 green Boar creature token.\n20 | Its controller creates a 0/1 white Goat creature token."}
|
Name:Contraband Livestock\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select a target creature | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBRollDice | AILogic$ Pongify | StackDescription$ SpellDescription | SpellDescription$ Exile target creature,\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:GreenOx,10-19:GreenBoar,20:WhiteGoat | SubAbility$ DBCleanup | SpellDescription$ then roll a d20.\nSVar:GreenOx:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_ox | TokenOwner$ RememberedController | SpellDescription$ 1-9 VERT Its controller creates a 4/4 green Ox creature token.\nSVar:GreenBoar:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_boar | TokenOwner$ RememberedController | SpellDescription$ 10-19 VERT Its controller creates a 2/2 green Boar creature token.\nSVar:WhiteGoat:DB$ Token | TokenAmount$ 1 | TokenScript$ w_0_1_goat | TokenOwner$ RememberedController | SpellDescription$ 20 VERT Its controller creates a 0/1 white Goat creature token.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nAI:RemoveDeck:All\nOracle:Exile target creature, then roll a d20.\n1-9 | Its controller creates a 4/4 green Ox creature token.\n10-19 | Its controller creates a 2/2 green Boar creature token.\n20 | Its controller creates a 0/1 white Goat creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Contraband Livestock", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature, then roll a d20.\n1\u20149 | Its controller creates a 4/4 green Ox creature token.\n10\u201419 | Its controller creates a 2/2 green Boar creature token.\n20 | Its controller creates a 0/1 white Goat creature token."}
### Response: Name:Contraband Livestock\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select a target creature | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBRollDice | AILogic$ Pongify | StackDescription$ SpellDescription | SpellDescription$ Exile target creature,\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:GreenOx,10-19:GreenBoar,20:WhiteGoat | SubAbility$ DBCleanup | SpellDescription$ then roll a d20.\nSVar:GreenOx:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_ox | TokenOwner$ RememberedController | SpellDescription$ 1-9 VERT Its controller creates a 4/4 green Ox creature token.\nSVar:GreenBoar:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_boar | TokenOwner$ RememberedController | SpellDescription$ 10-19 VERT Its controller creates a 2/2 green Boar creature token.\nSVar:WhiteGoat:DB$ Token | TokenAmount$ 1 | TokenScript$ w_0_1_goat | TokenOwner$ RememberedController | SpellDescription$ 20 VERT Its controller creates a 0/1 white Goat creature token.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nAI:RemoveDeck:All\nOracle:Exile target creature, then roll a d20.\n1-9 | Its controller creates a 4/4 green Ox creature token.\n10-19 | Its controller creates a 2/2 green Boar creature token.\n20 | Its controller creates a 0/1 white Goat creature token.
|
Create the Forge script for this magic card
|
{"name": "Rats of Rath", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "{B}: Destroy target artifact, creature, or land you control.", "power": "2", "toughness": "1"}
|
Name:Rats of Rath\nManaCost:1 B\nTypes:Creature Rat\nPT:2/1\nA:AB$ Destroy | Cost$ B | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ Select target artifact, creature or land you control | SpellDescription$ Destroy target artifact, creature, or land you control.\nOracle:{B}: Destroy target artifact, creature, or land you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rats of Rath", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "{B}: Destroy target artifact, creature, or land you control.", "power": "2", "toughness": "1"}
### Response: Name:Rats of Rath\nManaCost:1 B\nTypes:Creature Rat\nPT:2/1\nA:AB$ Destroy | Cost$ B | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ Select target artifact, creature or land you control | SpellDescription$ Destroy target artifact, creature, or land you control.\nOracle:{B}: Destroy target artifact, creature, or land you control.
|
Create the Forge script for this magic card
|
{"name": "Stroke of Midnight", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token."}
|
Name:Stroke of Midnight\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | AITgts$ Card.cmcGE4 | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Human\nOracle:Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stroke of Midnight", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token."}
### Response: Name:Stroke of Midnight\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | AITgts$ Card.cmcGE4 | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Human\nOracle:Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
|
Create the Forge script for this magic card
|
{"name": "Unbreakable Bond", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield with a lifelink counter on it."}
|
Name:Unbreakable Bond\nManaCost:4 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | WithCountersType$ Lifelink | SpellDescription$ Return target creature card from your graveyard to the battlefield with a lifelink counter on it.\nDeckHas:Ability$Counters\nOracle:Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unbreakable Bond", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield with a lifelink counter on it."}
### Response: Name:Unbreakable Bond\nManaCost:4 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | WithCountersType$ Lifelink | SpellDescription$ Return target creature card from your graveyard to the battlefield with a lifelink counter on it.\nDeckHas:Ability$Counters\nOracle:Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
|
Create the Forge script for this magic card
|
{"name": "Mystic Speculation", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nScry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)"}
|
Name:Mystic Speculation\nManaCost:U\nTypes:Sorcery\nA:SP$ Scry | Cost$ U | ScryNum$ 3 | SpellDescription$ Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nK:Buyback:2\nOracle:Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nScry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Speculation", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nScry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)"}
### Response: Name:Mystic Speculation\nManaCost:U\nTypes:Sorcery\nA:SP$ Scry | Cost$ U | ScryNum$ 3 | SpellDescription$ Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nK:Buyback:2\nOracle:Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nScry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
|
Create the Forge script for this magic card
|
{"name": "The Sound of Drums", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature is goaded.\nIf enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.\n{2}{R}: Return The Sound of Drums from your graveyard to your hand."}
|
Name:The Sound of Drums\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | Goad$ True | Description$ Enchanted creature is goaded.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature.EnchantedBy | ValidTarget$ Permanent,Player | IsCombat$ True | ReplaceWith$ DmgTwice | Description$ If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ ReplaceCount$DamageAmount/Twice\nA:AB$ ChangeZone | Cost$ 2 R | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nDeckHas:Ability$Graveyard\nOracle:Enchant creature\nEnchanted creature is goaded.\nIf enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.\n{2}{R}: Return The Sound of Drums from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Sound of Drums", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature is goaded.\nIf enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.\n{2}{R}: Return The Sound of Drums from your graveyard to your hand."}
### Response: Name:The Sound of Drums\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | Goad$ True | Description$ Enchanted creature is goaded.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature.EnchantedBy | ValidTarget$ Permanent,Player | IsCombat$ True | ReplaceWith$ DmgTwice | Description$ If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ ReplaceCount$DamageAmount/Twice\nA:AB$ ChangeZone | Cost$ 2 R | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nDeckHas:Ability$Graveyard\nOracle:Enchant creature\nEnchanted creature is goaded.\nIf enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.\n{2}{R}: Return The Sound of Drums from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Trait Doctoring", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
|
Name:Trait Doctoring\nManaCost:U\nTypes:Sorcery\nK:Cipher\nA:SP$ GenericChoice | Cost$ U | ValidTgts$ Permanent | TgtPrompt$ Choose target permanent | Choices$ ChangeColor,ChangeType | Defined$ You | StackDescription$ Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. | SpellDescription$ Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.\nSVar:ChangeColor:DB$ ChangeText | Defined$ ParentTarget | ChangeColorWord$ Choose Choose | SubAbility$ Cipher | SpellDescription$ Change color\nSVar:ChangeType:DB$ ChangeText | Defined$ ParentTarget | ChangeTypeWord$ ChooseBasicLandType ChooseBasicLandType | SubAbility$ Cipher | SpellDescription$ Change type\nSVar:Cipher:DB$ Encode | Defined$ Self\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nDeckNeeds:Type$Creature\nOracle:Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trait Doctoring", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
### Response: Name:Trait Doctoring\nManaCost:U\nTypes:Sorcery\nK:Cipher\nA:SP$ GenericChoice | Cost$ U | ValidTgts$ Permanent | TgtPrompt$ Choose target permanent | Choices$ ChangeColor,ChangeType | Defined$ You | StackDescription$ Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. | SpellDescription$ Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.\nSVar:ChangeColor:DB$ ChangeText | Defined$ ParentTarget | ChangeColorWord$ Choose Choose | SubAbility$ Cipher | SpellDescription$ Change color\nSVar:ChangeType:DB$ ChangeText | Defined$ ParentTarget | ChangeTypeWord$ ChooseBasicLandType ChooseBasicLandType | SubAbility$ Cipher | SpellDescription$ Change type\nSVar:Cipher:DB$ Encode | Defined$ Self\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nDeckNeeds:Type$Creature\nOracle:Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
|
Create the Forge script for this magic card
|
{"name": "Tainted Aether", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield, its controller sacrifices a creature or land."}
|
Name:Tainted Aether\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, its controller sacrifices a creature or land.\nSVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Creature,Land | Defined$ TriggeredCardController\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Whenever a creature enters the battlefield, its controller sacrifices a creature or land.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tainted Aether", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield, its controller sacrifices a creature or land."}
### Response: Name:Tainted Aether\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, its controller sacrifices a creature or land.\nSVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Creature,Land | Defined$ TriggeredCardController\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Whenever a creature enters the battlefield, its controller sacrifices a creature or land.
|
Create the Forge script for this magic card
|
{"name": "Terra Stomper", "mana_cost": "{3}{G}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "This spell can't be countered.\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "8", "toughness": "8"}
|
Name:Terra Stomper\nManaCost:3 G G G\nTypes:Creature Beast\nPT:8/8\nK:Trample\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nOracle:This spell can't be countered.\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Terra Stomper", "mana_cost": "{3}{G}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "This spell can't be countered.\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "8", "toughness": "8"}
### Response: Name:Terra Stomper\nManaCost:3 G G G\nTypes:Creature Beast\nPT:8/8\nK:Trample\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nOracle:This spell can't be countered.\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
|
Create the Forge script for this magic card
|
{"name": "Battle of Frost and Fire", "mana_cost": "{3}{U}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.\nII \u2014 Scry 3.\nIII \u2014 Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card."}
|
Name:Battle of Frost and Fire\nManaCost:3 U R\nTypes:Enchantment Saga\nK:Chapter:3:DBDamageAll,DBScry,DBEffect\nSVar:DBDamageAll:DB$ DamageAll | NumDmg$ 4 | ValidCards$ Creature.nonGiant,Planeswalker | ValidDescription$ each non-Giant creature and each planeswalker. | SpellDescription$ CARDNAME deals 4 damage to each non-Giant creature and each planeswalker.\nSVar:DBScry:DB$ Scry | ScryNum$ 3 | SpellDescription$ Scry 3.\nSVar:DBEffect:DB$ Effect | Triggers$ CastSpell | SpellDescription$ Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.\nSVar:CastSpell:Mode$ SpellCast | ValidCard$ Card.cmcGE5 | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ DBDraw | TriggerDescription$ Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nDeckHints:Type$Giant\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.\nII — Scry 3.\nIII — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battle of Frost and Fire", "mana_cost": "{3}{U}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.\nII \u2014 Scry 3.\nIII \u2014 Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card."}
### Response: Name:Battle of Frost and Fire\nManaCost:3 U R\nTypes:Enchantment Saga\nK:Chapter:3:DBDamageAll,DBScry,DBEffect\nSVar:DBDamageAll:DB$ DamageAll | NumDmg$ 4 | ValidCards$ Creature.nonGiant,Planeswalker | ValidDescription$ each non-Giant creature and each planeswalker. | SpellDescription$ CARDNAME deals 4 damage to each non-Giant creature and each planeswalker.\nSVar:DBScry:DB$ Scry | ScryNum$ 3 | SpellDescription$ Scry 3.\nSVar:DBEffect:DB$ Effect | Triggers$ CastSpell | SpellDescription$ Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.\nSVar:CastSpell:Mode$ SpellCast | ValidCard$ Card.cmcGE5 | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ DBDraw | TriggerDescription$ Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nDeckHints:Type$Giant\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.\nII — Scry 3.\nIII — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
|
Create the Forge script for this magic card
|
{"name": "New Frontiers", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles."}
|
Name:New Frontiers\nManaCost:X G\nTypes:Sorcery\nA:SP$ ChangeZone | Optional$ True | Cost$ X G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ X | Tapped$ True | Shuffle$ True | SpellDescription$ Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "New Frontiers", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles."}
### Response: Name:New Frontiers\nManaCost:X G\nTypes:Sorcery\nA:SP$ ChangeZone | Optional$ True | Cost$ X G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ X | Tapped$ True | Shuffle$ True | SpellDescription$ Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
|
Create the Forge script for this magic card
|
{"name": "Dodgy Jalopy", "mana_cost": "{2}{G}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample\nDodgy Jalopy's power is equal to the highest mana value among creatures you control.\nCrew 3\nScavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)", "power": "*", "toughness": "5"}
|
Name:Dodgy Jalopy\nManaCost:2 G\nTypes:Artifact Vehicle\nPT:*/5\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the highest mana value among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestCMC\nK:Crew:3\nK:Scavenge:2 G\nDeckHas:Ability$Graveyard|Counters\nOracle:Trample\nDodgy Jalopy's power is equal to the highest mana value among creatures you control.\nCrew 3\nScavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dodgy Jalopy", "mana_cost": "{2}{G}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample\nDodgy Jalopy's power is equal to the highest mana value among creatures you control.\nCrew 3\nScavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)", "power": "*", "toughness": "5"}
### Response: Name:Dodgy Jalopy\nManaCost:2 G\nTypes:Artifact Vehicle\nPT:*/5\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the highest mana value among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestCMC\nK:Crew:3\nK:Scavenge:2 G\nDeckHas:Ability$Graveyard|Counters\nOracle:Trample\nDodgy Jalopy's power is equal to the highest mana value among creatures you control.\nCrew 3\nScavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
|
Create the Forge script for this magic card
|
{"name": "Sludge Strider", "mana_cost": "{1}{W}{U}{B}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.", "power": "3", "toughness": "3"}
|
Name:Sludge Strider\nManaCost:1 W U B\nTypes:Artifact Creature Insect\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigLoseLife | TriggerDescription$ Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Artifact.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Secondary$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:AB$LoseLife | Cost$ 1 | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sludge Strider", "mana_cost": "{1}{W}{U}{B}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.", "power": "3", "toughness": "3"}
### Response: Name:Sludge Strider\nManaCost:1 W U B\nTypes:Artifact Creature Insect\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigLoseLife | TriggerDescription$ Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Artifact.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Secondary$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:AB$LoseLife | Cost$ 1 | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
|
Create the Forge script for this magic card
|
{"name": "Cateran Overlord", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 Horror Mercenary", "oracle_text": "Sacrifice a creature: Regenerate Cateran Overlord.\n{6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.", "power": "7", "toughness": "5"}
|
Name:Cateran Overlord\nManaCost:4 B B B\nTypes:Creature Horror Mercenary\nPT:7/5\nA:AB$ ChangeZone | Cost$ 6 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Mercenary+cmcLE6 | ChangeNum$ 1 | SpellDescription$ Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.\nA:AB$ Regenerate | Cost$ Sac<1/Creature> | SpellDescription$ Regenerate CARDNAME.\nAI:RemoveDeck:Random\nOracle:Sacrifice a creature: Regenerate Cateran Overlord.\n{6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cateran Overlord", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 Horror Mercenary", "oracle_text": "Sacrifice a creature: Regenerate Cateran Overlord.\n{6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.", "power": "7", "toughness": "5"}
### Response: Name:Cateran Overlord\nManaCost:4 B B B\nTypes:Creature Horror Mercenary\nPT:7/5\nA:AB$ ChangeZone | Cost$ 6 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Mercenary+cmcLE6 | ChangeNum$ 1 | SpellDescription$ Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.\nA:AB$ Regenerate | Cost$ Sac<1/Creature> | SpellDescription$ Regenerate CARDNAME.\nAI:RemoveDeck:Random\nOracle:Sacrifice a creature: Regenerate Cateran Overlord.\n{6}, {T}: Search your library for a Mercenary permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Tuskguard Captain", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has trample.", "power": "2", "toughness": "3"}
|
Name:Tuskguard Captain\nManaCost:2 G\nTypes:Creature Human Warrior\nPT:2/3\nK:Outlast:G\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample.\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has trample.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tuskguard Captain", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has trample.", "power": "2", "toughness": "3"}
### Response: Name:Tuskguard Captain\nManaCost:2 G\nTypes:Creature Human Warrior\nPT:2/3\nK:Outlast:G\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample.\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has trample.
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.