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Create the Forge script for this magic card
{"name": "Blood Aspirant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Satyr Berserker", "oracle_text": "Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.\n{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.", "power": "1", "toughness": "1"}
Name:Blood Aspirant\nManaCost:1 R\nTypes:Creature Satyr Berserker\nPT:1/1\nT:Mode$ Sacrificed | ValidCard$ Permanent.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | ValidPlayer$ You | TriggerDescription$ Whenever you sacrifice a permanent, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ DealDamage | Cost$ 1 R T Sac<1/Creature;Enchantment/creature or enchantment> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 1 damage to target creature. That creature can't block this turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True\nSVar:AIPreference:SacCost$Creature.cmcLE1,Enchantment.cmcLE1\nDeckHas:Ability$Sacrifice\nOracle:Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.\n{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood Aspirant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Satyr Berserker", "oracle_text": "Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.\n{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.", "power": "1", "toughness": "1"} ### Response: Name:Blood Aspirant\nManaCost:1 R\nTypes:Creature Satyr Berserker\nPT:1/1\nT:Mode$ Sacrificed | ValidCard$ Permanent.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | ValidPlayer$ You | TriggerDescription$ Whenever you sacrifice a permanent, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ DealDamage | Cost$ 1 R T Sac<1/Creature;Enchantment/creature or enchantment> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 1 damage to target creature. That creature can't block this turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True\nSVar:AIPreference:SacCost$Creature.cmcLE1,Enchantment.cmcLE1\nDeckHas:Ability$Sacrifice\nOracle:Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.\n{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
Create the Forge script for this magic card
{"name": "Righteous Valkyrie", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying\nWhenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.\nAs long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.", "power": "2", "toughness": "4"}
Name:Righteous Valkyrie\nManaCost:2 W\nTypes:Creature Angel Cleric\nPT:2/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Cleric.Other+YouCtrl,Angel.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredCard$CardToughness\nS:Mode$ Continuous | CheckSVar$ Z | SVarCompare$ GEY | Affected$ Creature.YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.\nSVar:Z:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife/Plus.7\nDeckHas:Ability$LifeGain\nDeckHints:Type$Angel|Cleric\nOracle:Flying\nWhenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.\nAs long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Righteous Valkyrie", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying\nWhenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.\nAs long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.", "power": "2", "toughness": "4"} ### Response: Name:Righteous Valkyrie\nManaCost:2 W\nTypes:Creature Angel Cleric\nPT:2/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Cleric.Other+YouCtrl,Angel.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredCard$CardToughness\nS:Mode$ Continuous | CheckSVar$ Z | SVarCompare$ GEY | Affected$ Creature.YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.\nSVar:Z:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife/Plus.7\nDeckHas:Ability$LifeGain\nDeckHints:Type$Angel|Cleric\nOracle:Flying\nWhenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.\nAs long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Create the Forge script for this magic card
{"name": "Knight of the Stampede", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Dinosaur spells you cast cost {2} less to cast.", "power": "2", "toughness": "4"}
Name:Knight of the Stampede\nManaCost:3 G\nTypes:Creature Human Knight\nPT:2/4\nS:Mode$ ReduceCost | ValidCard$ Dinosaur | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Dinosaur spells you cast cost {2} less to cast.\nOracle:Dinosaur spells you cast cost {2} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Knight of the Stampede", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Dinosaur spells you cast cost {2} less to cast.", "power": "2", "toughness": "4"} ### Response: Name:Knight of the Stampede\nManaCost:3 G\nTypes:Creature Human Knight\nPT:2/4\nS:Mode$ ReduceCost | ValidCard$ Dinosaur | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Dinosaur spells you cast cost {2} less to cast.\nOracle:Dinosaur spells you cast cost {2} less to cast.
Create the Forge script for this magic card
{"name": "Hamletback Goliath", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.", "power": "6", "toughness": "6"}
Name:Hamletback Goliath\nManaCost:6 R\nTypes:Creature Giant Warrior\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield, you may put X +1/+1 counters on CARDNAME, where X is that creature's power.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:TriggeredCard$CardPower\nOracle:Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hamletback Goliath", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.", "power": "6", "toughness": "6"} ### Response: Name:Hamletback Goliath\nManaCost:6 R\nTypes:Creature Giant Warrior\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield, you may put X +1/+1 counters on CARDNAME, where X is that creature's power.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:TriggeredCard$CardPower\nOracle:Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
Create the Forge script for this magic card
{"name": "Funeral March", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature leaves the battlefield, its controller sacrifices a creature."}
Name:Funeral March\nManaCost:1 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.AttachedBy | Execute$ TrigSac | TriggerDescription$ When enchanted creature leaves the battlefield, its controller sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature | Defined$ TriggeredCardController\nOracle:Enchant creature\nWhen enchanted creature leaves the battlefield, its controller sacrifices a creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Funeral March", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature leaves the battlefield, its controller sacrifices a creature."} ### Response: Name:Funeral March\nManaCost:1 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.AttachedBy | Execute$ TrigSac | TriggerDescription$ When enchanted creature leaves the battlefield, its controller sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature | Defined$ TriggeredCardController\nOracle:Enchant creature\nWhen enchanted creature leaves the battlefield, its controller sacrifices a creature.
Create the Forge script for this magic card
{"name": "Phyrexian Marauder", "mana_cost": "{X}", "type_line": "Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.\nPhyrexian Marauder can't block.\nPhyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.", "power": "0", "toughness": "0"}
Name:Phyrexian Marauder\nManaCost:X\nTypes:Artifact Creature Phyrexian Construct\nPT:0/0\nK:CARDNAME can't block.\nS:Mode$ CantAttackUnless | ValidCard$ Card.Self | Cost$ Y | Description$ CARDNAME can't attack unless you pay {1} for each +1/+1 counter on it.\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.P1P1\nOracle:Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.\nPhyrexian Marauder can't block.\nPhyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phyrexian Marauder", "mana_cost": "{X}", "type_line": "Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.\nPhyrexian Marauder can't block.\nPhyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.", "power": "0", "toughness": "0"} ### Response: Name:Phyrexian Marauder\nManaCost:X\nTypes:Artifact Creature Phyrexian Construct\nPT:0/0\nK:CARDNAME can't block.\nS:Mode$ CantAttackUnless | ValidCard$ Card.Self | Cost$ Y | Description$ CARDNAME can't attack unless you pay {1} for each +1/+1 counter on it.\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.P1P1\nOracle:Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.\nPhyrexian Marauder can't block.\nPhyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Tattered Apparition", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "Flying\n{1}{B}: Tattered Apparition gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Tattered Apparition\nManaCost:3 B\nTypes:Creature Shade\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ 1 B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Flying\n{1}{B}: Tattered Apparition gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tattered Apparition", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "Flying\n{1}{B}: Tattered Apparition gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Tattered Apparition\nManaCost:3 B\nTypes:Creature Shade\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ 1 B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Flying\n{1}{B}: Tattered Apparition gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Goblin Motivator", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)", "power": "1", "toughness": "1"}
Name:Goblin Motivator\nManaCost:R\nTypes:Creature Goblin Warrior\nPT:1/1\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nOracle:{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Motivator", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)", "power": "1", "toughness": "1"} ### Response: Name:Goblin Motivator\nManaCost:R\nTypes:Creature Goblin Warrior\nPT:1/1\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nOracle:{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Create the Forge script for this magic card
{"name": "Rakdos Charm", "mana_cost": "{B}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Exile target player's graveyard.\n\u2022 Destroy target artifact.\n\u2022 Each creature deals 1 damage to its controller."}
Name:Rakdos Charm\nManaCost:B R\nTypes:Instant\nA:SP$ Charm | Cost$ B R | Choices$ Exile,Smash,CreatureDamage | CharmNum$ 1\nSVar:Exile:DB$ ChangeZoneAll | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | IsCurse$ True | SpellDescription$ Exile all cards from target player's graveyard.\nSVar:Smash:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:CreatureDamage:DB$ RepeatEach | RepeatCards$ Creature | RepeatSubAbility$ DBDamage | DamageMap$ True | SpellDescription$ Each creature deals 1 damage to its controller.\nSVar:DBDamage:DB$ DealDamage | Defined$ RememberedController | DamageSource$ Remembered | NumDmg$ 1\nAI:RemoveDeck:All\nOracle:Choose one —\n• Exile all cards from target player's graveyard.\n• Destroy target artifact.\n• Each creature deals 1 damage to its controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakdos Charm", "mana_cost": "{B}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Exile target player's graveyard.\n\u2022 Destroy target artifact.\n\u2022 Each creature deals 1 damage to its controller."} ### Response: Name:Rakdos Charm\nManaCost:B R\nTypes:Instant\nA:SP$ Charm | Cost$ B R | Choices$ Exile,Smash,CreatureDamage | CharmNum$ 1\nSVar:Exile:DB$ ChangeZoneAll | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | IsCurse$ True | SpellDescription$ Exile all cards from target player's graveyard.\nSVar:Smash:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:CreatureDamage:DB$ RepeatEach | RepeatCards$ Creature | RepeatSubAbility$ DBDamage | DamageMap$ True | SpellDescription$ Each creature deals 1 damage to its controller.\nSVar:DBDamage:DB$ DealDamage | Defined$ RememberedController | DamageSource$ Remembered | NumDmg$ 1\nAI:RemoveDeck:All\nOracle:Choose one —\n• Exile all cards from target player's graveyard.\n• Destroy target artifact.\n• Each creature deals 1 damage to its controller.
Create the Forge script for this magic card
{"name": "Esper Battlemage", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Human Wizard", "oracle_text": "{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.\n{B}, {T}: Target creature gets -1/-1 until end of turn.", "power": "2", "toughness": "2"}
Name:Esper Battlemage\nManaCost:2 U\nTypes:Artifact Creature Human Wizard\nPT:2/2\nA:AB$ PreventDamage | Cost$ W T | Defined$ You | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to you this turn.\nA:AB$ Pump | Cost$ B T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nOracle:{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.\n{B}, {T}: Target creature gets -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Esper Battlemage", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Human Wizard", "oracle_text": "{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.\n{B}, {T}: Target creature gets -1/-1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Esper Battlemage\nManaCost:2 U\nTypes:Artifact Creature Human Wizard\nPT:2/2\nA:AB$ PreventDamage | Cost$ W T | Defined$ You | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to you this turn.\nA:AB$ Pump | Cost$ B T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nOracle:{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.\n{B}, {T}: Target creature gets -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Consume the Meek", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "Destroy each creature with mana value 3 or less. They can't be regenerated."}
Name:Consume the Meek\nManaCost:3 B B\nTypes:Instant\nA:SP$ DestroyAll | Cost$ 3 B B | ValidCards$ Creature.cmcLE3 | NoRegen$ True | SpellDescription$ Destroy each creature with mana value 3 or less. They can't be regenerated.\nOracle:Destroy each creature with mana value 3 or less. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Consume the Meek", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "Destroy each creature with mana value 3 or less. They can't be regenerated."} ### Response: Name:Consume the Meek\nManaCost:3 B B\nTypes:Instant\nA:SP$ DestroyAll | Cost$ 3 B B | ValidCards$ Creature.cmcLE3 | NoRegen$ True | SpellDescription$ Destroy each creature with mana value 3 or less. They can't be regenerated.\nOracle:Destroy each creature with mana value 3 or less. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Lyev Skyknight", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nWhen Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)", "power": "3", "toughness": "1"}
Name:Lyev Skyknight\nManaCost:1 W U\nTypes:Creature Human Knight\nPT:3/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)\nSVar:Detain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | AILogic$ DetainNonLand\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lyev Skyknight", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nWhen Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)", "power": "3", "toughness": "1"} ### Response: Name:Lyev Skyknight\nManaCost:1 W U\nTypes:Creature Human Knight\nPT:3/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)\nSVar:Detain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | AILogic$ DetainNonLand\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Create the Forge script for this magic card
{"name": "War of the Last Alliance", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.\nIII \u2014 Creatures you control gain double strike until end of turn. The Ring tempts you."}
Name:War of the Last Alliance\nManaCost:3 W\nTypes:Enchantment Saga\nK:Chapter:3:DBSearch,DBSearch,DBPump\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Legendary | ChangeNum$ 1 | SpellDescription$ Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Double Strike | SubAbility$ TrigTempt | SpellDescription$ Creatures you control gain double strike until end of turn.\nSVar:TrigTempt:DB$ RingTemptsYou\nDeckNeeds:Type$Legendary & Type$Creature\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.\nIII — Creatures you control gain double strike until end of turn. The Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "War of the Last Alliance", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.\nIII \u2014 Creatures you control gain double strike until end of turn. The Ring tempts you."} ### Response: Name:War of the Last Alliance\nManaCost:3 W\nTypes:Enchantment Saga\nK:Chapter:3:DBSearch,DBSearch,DBPump\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Legendary | ChangeNum$ 1 | SpellDescription$ Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Double Strike | SubAbility$ TrigTempt | SpellDescription$ Creatures you control gain double strike until end of turn.\nSVar:TrigTempt:DB$ RingTemptsYou\nDeckNeeds:Type$Legendary & Type$Creature\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.\nIII — Creatures you control gain double strike until end of turn. The Ring tempts you.
Create the Forge script for this magic card
{"name": "Approach My Molten Realm", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead."}
Name:Approach My Molten Realm\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ MoltenEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.\nSVar:MoltenEffect:DB$ Effect | Name$ Molten Realm Effect | ReplacementEffects$ MoltenRealm | Duration$ UntilYourNextTurn\nSVar:MoltenRealm:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card,Emblem | ReplaceWith$ DmgTwice | Description$ Until your next turn, if a source would deal damage, it deals double that damage instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ MoltenX\nSVar:MoltenX:ReplaceCount$DamageAmount/Twice\nOracle:When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Approach My Molten Realm", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead."} ### Response: Name:Approach My Molten Realm\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ MoltenEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.\nSVar:MoltenEffect:DB$ Effect | Name$ Molten Realm Effect | ReplacementEffects$ MoltenRealm | Duration$ UntilYourNextTurn\nSVar:MoltenRealm:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card,Emblem | ReplaceWith$ DmgTwice | Description$ Until your next turn, if a source would deal damage, it deals double that damage instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ MoltenX\nSVar:MoltenX:ReplaceCount$DamageAmount/Twice\nOracle:When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
Create the Forge script for this magic card
{"name": "My Wish Is Your Command", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost."}
Name:My Wish Is Your Command\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ MyWish | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.\nSVar:MyWish:DB$ RevealHand | Defined$ Player.Opponent | RememberRevealed$ True | SubAbility$ MyPleasure\nSVar:MyPleasure:DB$ Play | Valid$ Card.nonCreature+nonLand+IsRemembered | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "My Wish Is Your Command", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost."} ### Response: Name:My Wish Is Your Command\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ MyWish | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.\nSVar:MyWish:DB$ RevealHand | Defined$ Player.Opponent | RememberRevealed$ True | SubAbility$ MyPleasure\nSVar:MyPleasure:DB$ Play | Valid$ Card.nonCreature+nonLand+IsRemembered | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.
Create the Forge script for this magic card
{"name": "Parnesse, the Subtle Brush", "mana_cost": "{2}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire Wizard", "oracle_text": "Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.\nWhenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.", "power": "4", "toughness": "4"}
Name:Parnesse, the Subtle Brush\nManaCost:2 U B R\nTypes:Legendary Creature Vampire Wizard\nPT:4/4\nT:Mode$ BecomesTarget | ValidTarget$ You,Permanent.YouCtrl+inZoneBattlefield | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSourceSA | UnlessCost$ PayLife<4> | UnlessPayer$ TriggeredSourceSAController\nT:Mode$ SpellCopy | ValidActivatingPlayer$ You | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigTarget | TriggerDescription$ Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.\nSVar:TrigTarget:DB$ Pump | ValidTgts$ Opponent | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopySpellAbility | TargetMin$ 0 | TargetMax$ 1 | Defined$ TriggeredSpellAbility | AILogic$ Always | Controller$ Targeted | Optional$ True | MayChooseTarget$ True\nAI:RemoveDeck:Random\nOracle:Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.\nWhenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Parnesse, the Subtle Brush", "mana_cost": "{2}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire Wizard", "oracle_text": "Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.\nWhenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.", "power": "4", "toughness": "4"} ### Response: Name:Parnesse, the Subtle Brush\nManaCost:2 U B R\nTypes:Legendary Creature Vampire Wizard\nPT:4/4\nT:Mode$ BecomesTarget | ValidTarget$ You,Permanent.YouCtrl+inZoneBattlefield | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSourceSA | UnlessCost$ PayLife<4> | UnlessPayer$ TriggeredSourceSAController\nT:Mode$ SpellCopy | ValidActivatingPlayer$ You | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigTarget | TriggerDescription$ Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.\nSVar:TrigTarget:DB$ Pump | ValidTgts$ Opponent | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopySpellAbility | TargetMin$ 0 | TargetMax$ 1 | Defined$ TriggeredSpellAbility | AILogic$ Always | Controller$ Targeted | Optional$ True | MayChooseTarget$ True\nAI:RemoveDeck:Random\nOracle:Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.\nWhenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.
Create the Forge script for this magic card
{"name": "Callow Jushi"}
Name:Callow Jushi\nManaCost:1 U U\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | IsPresent$ Card.Self+counters_GE2_KI | Execute$ TrigFlip | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the end step, if there are two or more ki counters on CARDNAME, you may flip it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1\nSVar:TrigFlip:DB$ SetState | Defined$ Self | Mode$ Flip\nDeckHints:Type$Spirit|Arcane\nAlternateMode:Flip\nOracle:Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.\nAt the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.\n\nALTERNATE\n\nName:Jaraku the Interloper\nManaCost:1 U U\nColors:blue\nTypes:Legendary Creature Spirit\nPT:3/4\nA:AB$ Counter | Cost$ SubCounter<1/KI> | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Select target spell. | Destination$ Graveyard | UnlessCost$ 2 | UnlessPayer$ TargetedController | SpellDescription$ Counter target spell unless its controller pays 2.\nOracle:Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Callow Jushi"} ### Response: Name:Callow Jushi\nManaCost:1 U U\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | IsPresent$ Card.Self+counters_GE2_KI | Execute$ TrigFlip | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the end step, if there are two or more ki counters on CARDNAME, you may flip it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1\nSVar:TrigFlip:DB$ SetState | Defined$ Self | Mode$ Flip\nDeckHints:Type$Spirit|Arcane\nAlternateMode:Flip\nOracle:Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.\nAt the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.\n\nALTERNATE\n\nName:Jaraku the Interloper\nManaCost:1 U U\nColors:blue\nTypes:Legendary Creature Spirit\nPT:3/4\nA:AB$ Counter | Cost$ SubCounter<1/KI> | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Select target spell. | Destination$ Graveyard | UnlessCost$ 2 | UnlessPayer$ TargetedController | SpellDescription$ Counter target spell unless its controller pays 2.\nOracle:Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}.
Create the Forge script for this magic card
{"name": "Hidden Stockpile", "mana_cost": "{W}{B}", "type_line": "Enchantment", "oracle_text": "Revolt \u2014 At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.\n{1}, Sacrifice a creature: Scry 1."}
Name:Hidden Stockpile\nManaCost:W B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Revolt$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nA:AB$ Scry | Cost$ 1 Sac<1/Creature> | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.\n{1}, Sacrifice a creature: Scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hidden Stockpile", "mana_cost": "{W}{B}", "type_line": "Enchantment", "oracle_text": "Revolt \u2014 At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.\n{1}, Sacrifice a creature: Scry 1."} ### Response: Name:Hidden Stockpile\nManaCost:W B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Revolt$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nA:AB$ Scry | Cost$ 1 Sac<1/Creature> | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.\n{1}, Sacrifice a creature: Scry 1.
Create the Forge script for this magic card
{"name": "Unnerve", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent discards two cards."}
Name:Unnerve\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B | Defined$ Player.Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Each opponent discards two cards.\nOracle:Each opponent discards two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unnerve", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent discards two cards."} ### Response: Name:Unnerve\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B | Defined$ Player.Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Each opponent discards two cards.\nOracle:Each opponent discards two cards.
Create the Forge script for this magic card
{"name": "Baron Sengir", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Flying\nWhenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.\n{T}: Regenerate another target Vampire.", "power": "5", "toughness": "5"}
Name:Baron Sengir\nManaCost:5 B B B\nTypes:Legendary Creature Vampire Noble\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +2/+2 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P2P2\nA:AB$ Regenerate | ValidTgts$ Creature.Vampire+Other | TgtPrompt$ Select another target Vampire | Cost$ T | SpellDescription$ Regenerate another target Vampire.\nOracle:Flying\nWhenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.\n{T}: Regenerate another target Vampire.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Baron Sengir", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Flying\nWhenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.\n{T}: Regenerate another target Vampire.", "power": "5", "toughness": "5"} ### Response: Name:Baron Sengir\nManaCost:5 B B B\nTypes:Legendary Creature Vampire Noble\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, put a +2/+2 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P2P2\nA:AB$ Regenerate | ValidTgts$ Creature.Vampire+Other | TgtPrompt$ Select another target Vampire | Cost$ T | SpellDescription$ Regenerate another target Vampire.\nOracle:Flying\nWhenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.\n{T}: Regenerate another target Vampire.
Create the Forge script for this magic card
{"name": "Territorial Boar", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.", "power": "2", "toughness": "2"}
Name:Territorial Boar\nManaCost:1 G\nTypes:Creature Boar\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE4+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature with power 4 or greater enters the battlefield under your control, CARDNAME gets +1/+1 and gains vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance\nAI:RemoveDeck:Random\nSVar:BuffedBy:Creature.powerGE4\nOracle:Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Territorial Boar", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Territorial Boar\nManaCost:1 G\nTypes:Creature Boar\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE4+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature with power 4 or greater enters the battlefield under your control, CARDNAME gets +1/+1 and gains vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance\nAI:RemoveDeck:Random\nSVar:BuffedBy:Creature.powerGE4\nOracle:Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.
Create the Forge script for this magic card
{"name": "Raddic, Tal Zealot", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Hexproof from white and from black\nWhenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.", "power": "4", "toughness": "4"}
Name:Raddic, Tal Zealot\nManaCost:2 W B\nTypes:Legendary Creature Human Knight\nPT:4/4\nK:Hexproof:Card.White:white\nK:Hexproof:Card.Black:black\nT:Mode$ AttackersDeclared | ValidAttackers$ Knight.YouCtrl |Execute$ TrigDraft | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more Knights you control attack, draft a card from CARDNAME's spellbook.\nSVar:TrigDraft:DB$ Draft | Spellbook$ Midnight Reaper,Guardian of Faith,Knight of the Ebon Legion,Cavalier of Dawn,Benalish Marshal,Cavalier of Night,Murderous Rider,Order of Midnight,Acclaimed Contender,Dauntless Bodyguard,Valiant Knight,Smitten Swordmaster,Blacklance Paragon,History of Benalia,The Circle of Loyalty\nDeckHints:Type$Knight\nDeckHas:Type$Saga|Enchantment|Vampire|Artifact|Zombie|Elemental & Ability$Graveyard|LifeGain|Token|Counters\nOracle:Hexproof from white, Hexproof from black\nWhenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raddic, Tal Zealot", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Hexproof from white and from black\nWhenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.", "power": "4", "toughness": "4"} ### Response: Name:Raddic, Tal Zealot\nManaCost:2 W B\nTypes:Legendary Creature Human Knight\nPT:4/4\nK:Hexproof:Card.White:white\nK:Hexproof:Card.Black:black\nT:Mode$ AttackersDeclared | ValidAttackers$ Knight.YouCtrl |Execute$ TrigDraft | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more Knights you control attack, draft a card from CARDNAME's spellbook.\nSVar:TrigDraft:DB$ Draft | Spellbook$ Midnight Reaper,Guardian of Faith,Knight of the Ebon Legion,Cavalier of Dawn,Benalish Marshal,Cavalier of Night,Murderous Rider,Order of Midnight,Acclaimed Contender,Dauntless Bodyguard,Valiant Knight,Smitten Swordmaster,Blacklance Paragon,History of Benalia,The Circle of Loyalty\nDeckHints:Type$Knight\nDeckHas:Type$Saga|Enchantment|Vampire|Artifact|Zombie|Elemental & Ability$Graveyard|LifeGain|Token|Counters\nOracle:Hexproof from white, Hexproof from black\nWhenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.
Create the Forge script for this magic card
{"name": "Foul Renewal", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way."}
Name:Foul Renewal\nManaCost:3 B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | TgtPrompt$ Choose target creature | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardToughness\nOracle:Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foul Renewal", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way."} ### Response: Name:Foul Renewal\nManaCost:3 B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | TgtPrompt$ Choose target creature | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardToughness\nOracle:Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Create the Forge script for this magic card
{"name": "Torment of Venom", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card."}
Name:Torment of Venom\nManaCost:2 B B\nTypes:Instant\nA:SP$ PutCounter | Cost$ 2 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 3 | IsCurse$ True | RememberTargets$ True | SubAbility$ DBGenericChoice | SpellDescription$ Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.\nSVar:DBGenericChoice:DB$ GenericChoice | Choices$ PaySac,PayDiscard | Defined$ TargetedController | FallbackAbility$ LoseLifeFallback | AILogic$ PayUnlessCost | SubAbility$ DBCleanup\nSVar:PaySac:DB$ LoseLife | LifeAmount$ 3 | Defined$ TargetedController | UnlessCost$ Sac<1/Permanent.IsNotRemembered+nonland/another nonland permanent> | UnlessPayer$ TargetedController | UnlessAI$ LifeLE3 | SpellDescription$ You lose 3 life unless you sacrifice another nonland permanent\nSVar:PayDiscard:DB$ LoseLife | LifeAmount$ 3 | Defined$ TargetedController | UnlessCost$ Discard<1/Card> | UnlessPayer$ TargetedController | UnlessAI$ LifeLE3 | SpellDescription$ You lose 3 life unless you discard a card\n# TODO: Most likely the ChooseGenericEffect code can be simplified somehow to avoid the necessity of having a dedicated fallback ability\nSVar:LoseLifeFallback:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ 3\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nSVar:AIPreference:SacCost$Permanent.nonLand | DiscardCost$Card\nOracle:Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Torment of Venom", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card."} ### Response: Name:Torment of Venom\nManaCost:2 B B\nTypes:Instant\nA:SP$ PutCounter | Cost$ 2 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 3 | IsCurse$ True | RememberTargets$ True | SubAbility$ DBGenericChoice | SpellDescription$ Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.\nSVar:DBGenericChoice:DB$ GenericChoice | Choices$ PaySac,PayDiscard | Defined$ TargetedController | FallbackAbility$ LoseLifeFallback | AILogic$ PayUnlessCost | SubAbility$ DBCleanup\nSVar:PaySac:DB$ LoseLife | LifeAmount$ 3 | Defined$ TargetedController | UnlessCost$ Sac<1/Permanent.IsNotRemembered+nonland/another nonland permanent> | UnlessPayer$ TargetedController | UnlessAI$ LifeLE3 | SpellDescription$ You lose 3 life unless you sacrifice another nonland permanent\nSVar:PayDiscard:DB$ LoseLife | LifeAmount$ 3 | Defined$ TargetedController | UnlessCost$ Discard<1/Card> | UnlessPayer$ TargetedController | UnlessAI$ LifeLE3 | SpellDescription$ You lose 3 life unless you discard a card\n# TODO: Most likely the ChooseGenericEffect code can be simplified somehow to avoid the necessity of having a dedicated fallback ability\nSVar:LoseLifeFallback:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ 3\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nSVar:AIPreference:SacCost$Permanent.nonLand | DiscardCost$Card\nOracle:Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.
Create the Forge script for this magic card
{"name": "Raffine's Tower", "mana_cost": "", "type_line": "Land \u2014 Plains Island Swamp", "oracle_text": "({T}: Add {W}, {U}, or {B}.)\nRaffine's Tower enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)"}
Name:Raffine's Tower\nManaCost:no cost\nTypes:Land Plains Island Swamp\nK:CARDNAME enters the battlefield tapped.\nK:Cycling:3\nOracle:({T}: Add {W}, {U}, or {B}.)\nRaffine's Tower enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raffine's Tower", "mana_cost": "", "type_line": "Land \u2014 Plains Island Swamp", "oracle_text": "({T}: Add {W}, {U}, or {B}.)\nRaffine's Tower enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)"} ### Response: Name:Raffine's Tower\nManaCost:no cost\nTypes:Land Plains Island Swamp\nK:CARDNAME enters the battlefield tapped.\nK:Cycling:3\nOracle:({T}: Add {W}, {U}, or {B}.)\nRaffine's Tower enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Crystal Quarry", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{5}, {T}: Add {W}{U}{B}{R}{G}."}
Name:Crystal Quarry\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 5 T | Produced$ W U B R G | SpellDescription$ Add {W}{U}{B}{R}{G}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{5}, {T}: Add {W}{U}{B}{R}{G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crystal Quarry", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{5}, {T}: Add {W}{U}{B}{R}{G}."} ### Response: Name:Crystal Quarry\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 5 T | Produced$ W U B R G | SpellDescription$ Add {W}{U}{B}{R}{G}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{5}, {T}: Add {W}{U}{B}{R}{G}.
Create the Forge script for this magic card
{"name": "Wall of Diffusion", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nWall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.", "power": "0", "toughness": "5"}
Name:Wall of Diffusion\nManaCost:1 R\nTypes:Creature Wall\nPT:0/5\nK:Defender\nK:CARDNAME can block creatures with shadow as though they didn't have shadow.\nOracle:Defender (This creature can't attack.)\nWall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Diffusion", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nWall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.", "power": "0", "toughness": "5"} ### Response: Name:Wall of Diffusion\nManaCost:1 R\nTypes:Creature Wall\nPT:0/5\nK:Defender\nK:CARDNAME can block creatures with shadow as though they didn't have shadow.\nOracle:Defender (This creature can't attack.)\nWall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.
Create the Forge script for this magic card
{"name": "Witness the End", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Devoid (This card has no color.)\nTarget opponent exiles two cards from their hand and loses 2 life."}
Name:Witness the End\nManaCost:3 B\nTypes:Sorcery\nK:Devoid\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ValidTgts$ Opponent | Chooser$ Targeted | ChangeType$ Card | ChangeNum$ 2 | IsCurse$ True | Mandatory$ True | StackDescription$ SpellDescription | SubAbility$ DBLoseLife | SpellDescription$ Target opponent exiles two cards from their hand and loses 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ ParentTarget\nOracle:Devoid (This card has no color.)\nTarget opponent exiles two cards from their hand and loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witness the End", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Devoid (This card has no color.)\nTarget opponent exiles two cards from their hand and loses 2 life."} ### Response: Name:Witness the End\nManaCost:3 B\nTypes:Sorcery\nK:Devoid\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ValidTgts$ Opponent | Chooser$ Targeted | ChangeType$ Card | ChangeNum$ 2 | IsCurse$ True | Mandatory$ True | StackDescription$ SpellDescription | SubAbility$ DBLoseLife | SpellDescription$ Target opponent exiles two cards from their hand and loses 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ ParentTarget\nOracle:Devoid (This card has no color.)\nTarget opponent exiles two cards from their hand and loses 2 life.
Create the Forge script for this magic card
{"name": "Gruesome Fate", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent loses 1 life for each creature you control."}
Name:Gruesome Fate\nManaCost:2 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 2 B | Defined$ Player.Opponent | LifeAmount$ X | SpellDescription$ Each opponent loses 1 life for each creature you control.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Each opponent loses 1 life for each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gruesome Fate", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent loses 1 life for each creature you control."} ### Response: Name:Gruesome Fate\nManaCost:2 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 2 B | Defined$ Player.Opponent | LifeAmount$ X | SpellDescription$ Each opponent loses 1 life for each creature you control.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Each opponent loses 1 life for each creature you control.
Create the Forge script for this magic card
{"name": "Kroxa, Titan of Death's Hunger", "mana_cost": "{B}{R}", "type_line": "Legendary Creature \u2014 Elder Giant", "oracle_text": "When Kroxa enters the battlefield, sacrifice it unless it escaped.\nWhenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nEscape\u2014{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)", "power": "6", "toughness": "6"}
Name:Kroxa, Titan of Death's Hunger\nManaCost:B R\nTypes:Legendary Creature Elder Giant\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When NICKNAME enters the battlefield, sacrifice it unless it escaped.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self | ConditionNotPresent$ Card.Self+escaped\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDiscard | TriggerDescription$ Whenever NICKNAME enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBDiscard | Secondary$ True | TriggerDescription$ Whenever NICKNAME enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose | Defined$ Player.Opponent | NumCards$ 1 | RememberDiscarded$ True | SubAbility$ DBRepeat\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | Defined$ Player.IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Card.nonLand+RememberedPlayerOwn\nK:Escape:B B R R ExileFromGrave<5/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nOracle:When Kroxa enters the battlefield, sacrifice it unless it escaped.\nWhenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nEscape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kroxa, Titan of Death's Hunger", "mana_cost": "{B}{R}", "type_line": "Legendary Creature \u2014 Elder Giant", "oracle_text": "When Kroxa enters the battlefield, sacrifice it unless it escaped.\nWhenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nEscape\u2014{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)", "power": "6", "toughness": "6"} ### Response: Name:Kroxa, Titan of Death's Hunger\nManaCost:B R\nTypes:Legendary Creature Elder Giant\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When NICKNAME enters the battlefield, sacrifice it unless it escaped.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self | ConditionNotPresent$ Card.Self+escaped\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDiscard | TriggerDescription$ Whenever NICKNAME enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBDiscard | Secondary$ True | TriggerDescription$ Whenever NICKNAME enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose | Defined$ Player.Opponent | NumCards$ 1 | RememberDiscarded$ True | SubAbility$ DBRepeat\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | Defined$ Player.IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Card.nonLand+RememberedPlayerOwn\nK:Escape:B B R R ExileFromGrave<5/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nOracle:When Kroxa enters the battlefield, sacrifice it unless it escaped.\nWhenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nEscape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Create the Forge script for this magic card
{"name": "Thrashing Wumpus", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Beast", "oracle_text": "{B}: Thrashing Wumpus deals 1 damage to each creature and each player.", "power": "3", "toughness": "3"}
Name:Thrashing Wumpus\nManaCost:3 B B\nTypes:Creature Beast\nPT:3/3\nA:AB$ DamageAll | Cost$ B | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nOracle:{B}: Thrashing Wumpus deals 1 damage to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thrashing Wumpus", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Beast", "oracle_text": "{B}: Thrashing Wumpus deals 1 damage to each creature and each player.", "power": "3", "toughness": "3"} ### Response: Name:Thrashing Wumpus\nManaCost:3 B B\nTypes:Creature Beast\nPT:3/3\nA:AB$ DamageAll | Cost$ B | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nOracle:{B}: Thrashing Wumpus deals 1 damage to each creature and each player.
Create the Forge script for this magic card
{"name": "Wing Commando", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "2"}
Name:Wing Commando\nManaCost:2 U\nTypes:Creature Human Soldier\nPT:2/2\nK:Flying\nK:Prowess\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wing Commando", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "2"} ### Response: Name:Wing Commando\nManaCost:2 U\nTypes:Creature Human Soldier\nPT:2/2\nK:Flying\nK:Prowess\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Chilling Shade", "mana_cost": "{2}{B}", "type_line": "Snow Creature \u2014 Shade", "oracle_text": "Flying\n{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "1", "toughness": "1"}
Name:Chilling Shade\nManaCost:2 B\nTypes:Snow Creature Shade\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ S | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckNeeds:Type$Snow\nOracle:Flying\n{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chilling Shade", "mana_cost": "{2}{B}", "type_line": "Snow Creature \u2014 Shade", "oracle_text": "Flying\n{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "1", "toughness": "1"} ### Response: Name:Chilling Shade\nManaCost:2 B\nTypes:Snow Creature Shade\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ S | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckNeeds:Type$Snow\nOracle:Flying\n{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
Create the Forge script for this magic card
{"name": "Krosan Verge", "mana_cost": "", "type_line": "Land", "oracle_text": "Krosan Verge enters the battlefield tapped.\n{T}: Add {C}.\n{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle."}
Name:Krosan Verge\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ EACH Forest & Plains | Tapped$ True | SpellDescription$ Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.\nOracle:Krosan Verge enters the battlefield tapped.\n{T}: Add {C}.\n{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Krosan Verge", "mana_cost": "", "type_line": "Land", "oracle_text": "Krosan Verge enters the battlefield tapped.\n{T}: Add {C}.\n{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle."} ### Response: Name:Krosan Verge\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ EACH Forest & Plains | Tapped$ True | SpellDescription$ Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.\nOracle:Krosan Verge enters the battlefield tapped.\n{T}: Add {C}.\n{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Serrated Biskelion", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.", "power": "2", "toughness": "2"}
Name:Serrated Biskelion\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/2\nA:AB$ PutCounter | Cost$ T | Defined$ Self & Targeted | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | IsCurse$ True | SpellDescription$ Put a -1/-1 counter on target creature and a -1/-1 counter on CARDNAME.\nOracle:{T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serrated Biskelion", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.", "power": "2", "toughness": "2"} ### Response: Name:Serrated Biskelion\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/2\nA:AB$ PutCounter | Cost$ T | Defined$ Self & Targeted | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | IsCurse$ True | SpellDescription$ Put a -1/-1 counter on target creature and a -1/-1 counter on CARDNAME.\nOracle:{T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.
Create the Forge script for this magic card
{"name": "Woodland Wanderer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Vigilance, trample\nConverge \u2014 Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.", "power": "2", "toughness": "2"}
Name:Woodland Wanderer\nManaCost:3 G\nTypes:Creature Elemental\nPT:2/2\nK:Vigilance\nK:Trample\nK:etbCounter:P1P1:X:no Condition:Converge — CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nSVar:X:Count$Converge\nOracle:Vigilance, trample\nConverge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Woodland Wanderer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Vigilance, trample\nConverge \u2014 Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.", "power": "2", "toughness": "2"} ### Response: Name:Woodland Wanderer\nManaCost:3 G\nTypes:Creature Elemental\nPT:2/2\nK:Vigilance\nK:Trample\nK:etbCounter:P1P1:X:no Condition:Converge — CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nSVar:X:Count$Converge\nOracle:Vigilance, trample\nConverge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Create the Forge script for this magic card
{"name": "Warped Landscape", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."}
Name:Warped Landscape\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warped Landscape", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."} ### Response: Name:Warped Landscape\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Sam's Desperate Rescue", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to your hand. The Ring tempts you."}
Name:Sam's Desperate Rescue\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Hand | SubAbility$ TrigTempt | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Return target creature card from your graveyard to your hand. The Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sam's Desperate Rescue", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to your hand. The Ring tempts you."} ### Response: Name:Sam's Desperate Rescue\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Hand | SubAbility$ TrigTempt | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Return target creature card from your graveyard to your hand. The Ring tempts you.
Create the Forge script for this magic card
{"name": "Grim Discovery", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Return target land card from your graveyard to your hand."}
Name:Grim Discovery\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 1 B | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ ChangeCreature,ChangeLand\nSVar:ChangeCreature:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:ChangeLand:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target land card in your graveyard | ValidTgts$ Land.YouCtrl | SpellDescription$ Return target land card from your graveyard to your hand.\nOracle:Choose one or both —\n• Return target creature card from your graveyard to your hand.\n• Return target land card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grim Discovery", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Return target land card from your graveyard to your hand."} ### Response: Name:Grim Discovery\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 1 B | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ ChangeCreature,ChangeLand\nSVar:ChangeCreature:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:ChangeLand:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target land card in your graveyard | ValidTgts$ Land.YouCtrl | SpellDescription$ Return target land card from your graveyard to your hand.\nOracle:Choose one or both —\n• Return target creature card from your graveyard to your hand.\n• Return target land card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Turn the Tables", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "All combat damage that would be dealt to you this turn is dealt to target attacking creature instead."}
Name:Turn the Tables\nManaCost:3 W W\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ DamageEvent | RememberObjects$ Targeted | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | IsCurse$ True | AILogic$ Fog | SpellDescription$ All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.\nSVar:DamageEvent:Event$ DamageDone | ValidSource$ Creature | ValidTarget$ You | ReplaceWith$ TurnTheTables | IsCombat$ True | DamageTarget$ Remembered | Description$ All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.\nSVar:TurnTheTables:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card\nOracle:All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Turn the Tables", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "All combat damage that would be dealt to you this turn is dealt to target attacking creature instead."} ### Response: Name:Turn the Tables\nManaCost:3 W W\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ DamageEvent | RememberObjects$ Targeted | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | IsCurse$ True | AILogic$ Fog | SpellDescription$ All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.\nSVar:DamageEvent:Event$ DamageDone | ValidSource$ Creature | ValidTarget$ You | ReplaceWith$ TurnTheTables | IsCombat$ True | DamageTarget$ Remembered | Description$ All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.\nSVar:TurnTheTables:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card\nOracle:All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Create the Forge script for this magic card
{"name": "Specter's Shroud", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0.\nWhenever equipped creature deals combat damage to a player, that player discards a card.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"}
Name:Specter's Shroud\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Equipped creature gets +1/+0.\nWhenever equipped creature deals combat damage to a player, that player discards a card.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Specter's Shroud", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0.\nWhenever equipped creature deals combat damage to a player, that player discards a card.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"} ### Response: Name:Specter's Shroud\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Equipped creature gets +1/+0.\nWhenever equipped creature deals combat damage to a player, that player discards a card.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Create the Forge script for this magic card
{"name": "Satyr Grovedancer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Satyr Shaman", "oracle_text": "When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
Name:Satyr Grovedancer\nManaCost:1 G\nTypes:Creature Satyr Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nOracle:When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Satyr Grovedancer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Satyr Shaman", "oracle_text": "When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"} ### Response: Name:Satyr Grovedancer\nManaCost:1 G\nTypes:Creature Satyr Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nOracle:When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.
Create the Forge script for this magic card
{"name": "Battlefield Scrounger", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Centaur", "oracle_text": "Threshold \u2014 Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.", "power": "3", "toughness": "3"}
Name:Battlefield Scrounger\nManaCost:3 G G\nTypes:Creature Centaur\nPT:3/3\nA:AB$ Pump | Cost$ PutCardToLibFromGrave<3/-1/Card> | Activation$ Threshold | ActivationLimit$ 1 | Defined$ Self | NumAtt$ +3 | NumDef$ +3 | PrecostDesc$ Threshold — | SpellDescription$ CARDNAME gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.\nOracle:Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battlefield Scrounger", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Centaur", "oracle_text": "Threshold \u2014 Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.", "power": "3", "toughness": "3"} ### Response: Name:Battlefield Scrounger\nManaCost:3 G G\nTypes:Creature Centaur\nPT:3/3\nA:AB$ Pump | Cost$ PutCardToLibFromGrave<3/-1/Card> | Activation$ Threshold | ActivationLimit$ 1 | Defined$ Self | NumAtt$ +3 | NumDef$ +3 | PrecostDesc$ Threshold — | SpellDescription$ CARDNAME gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.\nOracle:Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.
Create the Forge script for this magic card
{"name": "Jeskai Student", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "3"}
Name:Jeskai Student\nManaCost:1 W\nTypes:Creature Human Monk\nPT:1/3\nK:Prowess\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jeskai Student", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "3"} ### Response: Name:Jeskai Student\nManaCost:1 W\nTypes:Creature Human Monk\nPT:1/3\nK:Prowess\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Inspiring Veteran", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Other Knights you control get +1/+1.", "power": "2", "toughness": "2"}
Name:Inspiring Veteran\nManaCost:R W\nTypes:Creature Human Knight\nPT:2/2\nS:Mode$ Continuous | Affected$ Knight.YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Other Knights you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Knight\nOracle:Other Knights you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inspiring Veteran", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Other Knights you control get +1/+1.", "power": "2", "toughness": "2"} ### Response: Name:Inspiring Veteran\nManaCost:R W\nTypes:Creature Human Knight\nPT:2/2\nS:Mode$ Continuous | Affected$ Knight.YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Other Knights you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Knight\nOracle:Other Knights you control get +1/+1.
Create the Forge script for this magic card
{"name": "Thawing Glaciers", "mana_cost": "", "type_line": "Land", "oracle_text": "Thawing Glaciers enters the battlefield tapped.\n{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step."}
Name:Thawing Glaciers\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ChangeZone | Cost$ 1 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | Shuffle$ True | SubAbility$ DBDelTrig | SpellDescription$ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return CARDNAME to its owner's hand at the beginning of the next cleanup step.\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Cleanup | ValidPlayer$ Player | Execute$ TrigBounce | TriggerDescription$ Return CARDNAME to its owner's hand at the beginning of the next cleanup step.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nOracle:Thawing Glaciers enters the battlefield tapped.\n{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thawing Glaciers", "mana_cost": "", "type_line": "Land", "oracle_text": "Thawing Glaciers enters the battlefield tapped.\n{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step."} ### Response: Name:Thawing Glaciers\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ChangeZone | Cost$ 1 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | Shuffle$ True | SubAbility$ DBDelTrig | SpellDescription$ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return CARDNAME to its owner's hand at the beginning of the next cleanup step.\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Cleanup | ValidPlayer$ Player | Execute$ TrigBounce | TriggerDescription$ Return CARDNAME to its owner's hand at the beginning of the next cleanup step.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nOracle:Thawing Glaciers enters the battlefield tapped.\n{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
Create the Forge script for this magic card
{"name": "Shelob, Child of Ungoliant", "mana_cost": "{4}{B}{G}", "type_line": "Legendary Creature \u2014 Spider Demon", "oracle_text": "Deathtouch, ward {2}\nOther Spiders you control have deathtouch and ward {2}.\nWhenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life,\" and it loses all other card types.", "power": "8", "toughness": "8"}
Name:Shelob, Child of Ungoliant\nManaCost:4 B G\nTypes:Legendary Creature Spider Demon\nPT:8/8\nK:Deathtouch\nK:Ward:2\nS:Mode$ Continuous | Affected$ Spider.Other+YouCtrl | AddKeyword$ Deathtouch & Ward:2 | Description$ Other Spiders you control have deathtouch and ward {2}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+DamagedBySpider.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddAbilities$ FoodSac | AddTypes$ Artifact & Food | RemoveCardTypes$ True | RemoveSubTypes$ True\nSVar:FoodSac:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME/this creature> | Defined$ You | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token|LifeGain & Type$Artifact|Food\nDeckHints:Type$Spider\nOracle:Deathtouch, ward {2}\nOther Spiders you control have deathtouch and ward {2}.\nWhenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shelob, Child of Ungoliant", "mana_cost": "{4}{B}{G}", "type_line": "Legendary Creature \u2014 Spider Demon", "oracle_text": "Deathtouch, ward {2}\nOther Spiders you control have deathtouch and ward {2}.\nWhenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life,\" and it loses all other card types.", "power": "8", "toughness": "8"} ### Response: Name:Shelob, Child of Ungoliant\nManaCost:4 B G\nTypes:Legendary Creature Spider Demon\nPT:8/8\nK:Deathtouch\nK:Ward:2\nS:Mode$ Continuous | Affected$ Spider.Other+YouCtrl | AddKeyword$ Deathtouch & Ward:2 | Description$ Other Spiders you control have deathtouch and ward {2}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+DamagedBySpider.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | AddAbilities$ FoodSac | AddTypes$ Artifact & Food | RemoveCardTypes$ True | RemoveSubTypes$ True\nSVar:FoodSac:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME/this creature> | Defined$ You | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token|LifeGain & Type$Artifact|Food\nDeckHints:Type$Spider\nOracle:Deathtouch, ward {2}\nOther Spiders you control have deathtouch and ward {2}.\nWhenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.
Create the Forge script for this magic card
{"name": "Hostage Taker", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.", "power": "2", "toughness": "3"}
Name:Hostage Taker\nManaCost:2 U B\nTypes:Creature Human Pirate\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target creature or artifact until CARDNAME leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.Other,Artifact.Other | TgtPrompt$ Select another target creature or artifact | Duration$ UntilHostLeavesPlay | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast that card and you may spend mana as though it were mana of any type to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Artifact.OppCtrl,Creature.OppCtrl\nOracle:When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hostage Taker", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.", "power": "2", "toughness": "3"} ### Response: Name:Hostage Taker\nManaCost:2 U B\nTypes:Creature Human Pirate\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target creature or artifact until CARDNAME leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.Other,Artifact.Other | TgtPrompt$ Select another target creature or artifact | Duration$ UntilHostLeavesPlay | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast that card and you may spend mana as though it were mana of any type to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Artifact.OppCtrl,Creature.OppCtrl\nOracle:When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Create the Forge script for this magic card
{"name": "Sanctum Spirit", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Lifelink\nDiscard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)", "power": "3", "toughness": "2"}
Name:Sanctum Spirit\nManaCost:3 W\nTypes:Creature Spirit\nPT:3/2\nK:Lifelink\nA:AB$ Pump | Cost$ Discard<1/Card.Historic/historic card> | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)\nDeckHas:Ability$Discard\nOracle:Lifelink\nDiscard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sanctum Spirit", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Lifelink\nDiscard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)", "power": "3", "toughness": "2"} ### Response: Name:Sanctum Spirit\nManaCost:3 W\nTypes:Creature Spirit\nPT:3/2\nK:Lifelink\nA:AB$ Pump | Cost$ Discard<1/Card.Historic/historic card> | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)\nDeckHas:Ability$Discard\nOracle:Lifelink\nDiscard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Create the Forge script for this magic card
{"name": "Irreverent Revelers", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Satyr", "oracle_text": "When Irreverent Revelers enters the battlefield, choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Irreverent Revelers gains haste until end of turn.", "power": "2", "toughness": "2"}
Name:Irreverent Revelers\nManaCost:2 R\nTypes:Creature Satyr\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBDestroy,DBHaste\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBHaste:DB$ Pump | Defined$ Self | KW$ Haste | SpellDescription$ CARDNAME gains haste until end of turn.\nOracle:When Irreverent Revelers enters the battlefield, choose one —\n• Destroy target artifact.\n• Irreverent Revelers gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Irreverent Revelers", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Satyr", "oracle_text": "When Irreverent Revelers enters the battlefield, choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Irreverent Revelers gains haste until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Irreverent Revelers\nManaCost:2 R\nTypes:Creature Satyr\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBDestroy,DBHaste\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBHaste:DB$ Pump | Defined$ Self | KW$ Haste | SpellDescription$ CARDNAME gains haste until end of turn.\nOracle:When Irreverent Revelers enters the battlefield, choose one —\n• Destroy target artifact.\n• Irreverent Revelers gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Disharmony", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat before blockers are declared.\nUntap target attacking creature and remove it from combat. Gain control of that creature until end of turn."}
Name:Disharmony\nManaCost:2 R\nTypes:Instant\nText:Cast CARDNAME only during combat before blockers are declared.\nA:SP$ Untap | Cost$ 2 R | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | ActivationPhases$ BeginCombat->Declare Attackers | SpellDescription$ Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. | SubAbility$ DBGainControl\nSVar:DBGainControl:DB$ GainControl | Defined$ Targeted | LoseControl$ EOT | SubAbility$ RemCombat\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ Targeted\nAI:RemoveDeck:All\nOracle:Cast this spell only during combat before blockers are declared.\nUntap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disharmony", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat before blockers are declared.\nUntap target attacking creature and remove it from combat. Gain control of that creature until end of turn."} ### Response: Name:Disharmony\nManaCost:2 R\nTypes:Instant\nText:Cast CARDNAME only during combat before blockers are declared.\nA:SP$ Untap | Cost$ 2 R | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | ActivationPhases$ BeginCombat->Declare Attackers | SpellDescription$ Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. | SubAbility$ DBGainControl\nSVar:DBGainControl:DB$ GainControl | Defined$ Targeted | LoseControl$ EOT | SubAbility$ RemCombat\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ Targeted\nAI:RemoveDeck:All\nOracle:Cast this spell only during combat before blockers are declared.\nUntap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Create the Forge script for this magic card
{"name": "Benthic Criminologists"}
Name:Benthic Criminologists\nManaCost:4 U\nTypes:Creature Merfolk Wizard\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Artifact>\nDeckHas:Ability$Sacrifice\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Artifact|Treasure|Food|Map|Clue\nOracle:Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Benthic Criminologists"} ### Response: Name:Benthic Criminologists\nManaCost:4 U\nTypes:Creature Merfolk Wizard\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Artifact>\nDeckHas:Ability$Sacrifice\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Artifact|Treasure|Food|Map|Clue\nOracle:Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Lodestone Golem", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Nonartifact spells cost {1} more to cast.", "power": "5", "toughness": "3"}
Name:Lodestone Golem\nManaCost:4\nTypes:Artifact Creature Golem\nPT:5/3\nS:Mode$ RaiseCost | ValidCard$ Card.nonArtifact | Type$ Spell | Amount$ 1 | Description$ Nonartifact spells cost {1} more to cast.\nOracle:Nonartifact spells cost {1} more to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lodestone Golem", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Nonartifact spells cost {1} more to cast.", "power": "5", "toughness": "3"} ### Response: Name:Lodestone Golem\nManaCost:4\nTypes:Artifact Creature Golem\nPT:5/3\nS:Mode$ RaiseCost | ValidCard$ Card.nonArtifact | Type$ Spell | Amount$ 1 | Description$ Nonartifact spells cost {1} more to cast.\nOracle:Nonartifact spells cost {1} more to cast.
Create the Forge script for this magic card
{"name": "Spider Umbra", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
Name:Spider Umbra\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Reach | Description$ Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spider Umbra", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"} ### Response: Name:Spider Umbra\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Reach | Description$ Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Create the Forge script for this magic card
{"name": "Skywing Aven", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nDiscard a card: Return Skywing Aven to its owner's hand.", "power": "2", "toughness": "1"}
Name:Skywing Aven\nManaCost:2 U\nTypes:Creature Bird Soldier\nPT:2/1\nK:Flying\nA:AB$ ChangeZone | Cost$ Discard<1/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Flying\nDiscard a card: Return Skywing Aven to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skywing Aven", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nDiscard a card: Return Skywing Aven to its owner's hand.", "power": "2", "toughness": "1"} ### Response: Name:Skywing Aven\nManaCost:2 U\nTypes:Creature Bird Soldier\nPT:2/1\nK:Flying\nA:AB$ ChangeZone | Cost$ Discard<1/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Flying\nDiscard a card: Return Skywing Aven to its owner's hand.
Create the Forge script for this magic card
{"name": "Naga Vitalist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Naga Druid", "oracle_text": "{T}: Add one mana of any type that a land you control could produce.", "power": "1", "toughness": "2"}
Name:Naga Vitalist\nManaCost:1 G\nTypes:Creature Naga Druid\nPT:1/2\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Type | Valid$ Land.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any type that a land you control could produce.\nOracle:{T}: Add one mana of any type that a land you control could produce.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Naga Vitalist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Naga Druid", "oracle_text": "{T}: Add one mana of any type that a land you control could produce.", "power": "1", "toughness": "2"} ### Response: Name:Naga Vitalist\nManaCost:1 G\nTypes:Creature Naga Druid\nPT:1/2\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Type | Valid$ Land.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any type that a land you control could produce.\nOracle:{T}: Add one mana of any type that a land you control could produce.
Create the Forge script for this magic card
{"name": "Notorious Throng", "mana_cost": "{3}{U}", "type_line": "Tribal Sorcery \u2014 Rogue", "oracle_text": "Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nCreate X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one."}
Name:Notorious Throng\nManaCost:3 U\nTypes:Tribal Sorcery Rogue\nK:Prowl:5 U\nA:SP$ Token | Cost$ 3 U | TokenAmount$ X | TokenScript$ b_1_1_faerie_rogue_flying | TokenOwner$ You | SubAbility$ DBTakeTurn | SpellDescription$ Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If CARDNAME's prowl cost was paid, take an extra turn after this one.\nSVar:DBTakeTurn:DB$ AddTurn | NumTurns$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.prowled\nSVar:X:Count$BloodthirstAmount\nDeckNeeds:Type$Rogue\nOracle:Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nCreate X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Notorious Throng", "mana_cost": "{3}{U}", "type_line": "Tribal Sorcery \u2014 Rogue", "oracle_text": "Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nCreate X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one."} ### Response: Name:Notorious Throng\nManaCost:3 U\nTypes:Tribal Sorcery Rogue\nK:Prowl:5 U\nA:SP$ Token | Cost$ 3 U | TokenAmount$ X | TokenScript$ b_1_1_faerie_rogue_flying | TokenOwner$ You | SubAbility$ DBTakeTurn | SpellDescription$ Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If CARDNAME's prowl cost was paid, take an extra turn after this one.\nSVar:DBTakeTurn:DB$ AddTurn | NumTurns$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.prowled\nSVar:X:Count$BloodthirstAmount\nDeckNeeds:Type$Rogue\nOracle:Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nCreate X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Create the Forge script for this magic card
{"name": "Debt to the Deathless", "mana_cost": "{X}{W}{W}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent loses two times X life. You gain life equal to the life lost this way."}
Name:Debt to the Deathless\nManaCost:X W W B B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ X W W B B | Defined$ Player.Opponent | LifeAmount$ Y | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses two times X life. You gain life equal to the life lost this way. | StackDescription$ SpellDescription\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | StackDescription$ None\nSVar:AFLifeLost:Number$0\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Twice\nOracle:Each opponent loses two times X life. You gain life equal to the life lost this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Debt to the Deathless", "mana_cost": "{X}{W}{W}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent loses two times X life. You gain life equal to the life lost this way."} ### Response: Name:Debt to the Deathless\nManaCost:X W W B B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ X W W B B | Defined$ Player.Opponent | LifeAmount$ Y | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses two times X life. You gain life equal to the life lost this way. | StackDescription$ SpellDescription\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | StackDescription$ None\nSVar:AFLifeLost:Number$0\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Twice\nOracle:Each opponent loses two times X life. You gain life equal to the life lost this way.
Create the Forge script for this magic card
{"name": "Crawling Filth", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nSoulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)", "power": "2", "toughness": "2"}
Name:Crawling Filth\nManaCost:5 B\nTypes:Creature Spirit\nPT:2/2\nK:Fear\nK:Soulshift:5\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nSoulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crawling Filth", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nSoulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)", "power": "2", "toughness": "2"} ### Response: Name:Crawling Filth\nManaCost:5 B\nTypes:Creature Spirit\nPT:2/2\nK:Fear\nK:Soulshift:5\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nSoulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Ruthless Disposal", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a card and sacrifice a creature.\nTwo target creatures each get -13/-13 until end of turn."}
Name:Ruthless Disposal\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 B Discard<1/Card> Sac<1/Creature> | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -13 | NumDef$ -13 | SpellDescription$ Two target creatures each get -13/-13 until end of turn.\nAI:RemoveDeck:All\nDeckHints:Ability$Discard\nOracle:As an additional cost to cast this spell, discard a card and sacrifice a creature.\nTwo target creatures each get -13/-13 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ruthless Disposal", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a card and sacrifice a creature.\nTwo target creatures each get -13/-13 until end of turn."} ### Response: Name:Ruthless Disposal\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 B Discard<1/Card> Sac<1/Creature> | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -13 | NumDef$ -13 | SpellDescription$ Two target creatures each get -13/-13 until end of turn.\nAI:RemoveDeck:All\nDeckHints:Ability$Discard\nOracle:As an additional cost to cast this spell, discard a card and sacrifice a creature.\nTwo target creatures each get -13/-13 until end of turn.
Create the Forge script for this magic card
{"name": "Relentless Advance", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)"}
Name:Relentless Advance\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Amass | Type$ Zombie | Num$ 3 | SpellDescription$ Amass Zombies 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:Amass Zombies 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Relentless Advance", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)"} ### Response: Name:Relentless Advance\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Amass | Type$ Zombie | Num$ 3 | SpellDescription$ Amass Zombies 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:Amass Zombies 3. (Put three +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Create the Forge script for this magic card
{"name": "Nimble Birdsticker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Reach (This creature can block creatures with flying.)", "power": "2", "toughness": "3"}
Name:Nimble Birdsticker\nManaCost:2 R\nTypes:Creature Goblin\nPT:2/3\nK:Reach\nOracle:Reach (This creature can block creatures with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nimble Birdsticker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Reach (This creature can block creatures with flying.)", "power": "2", "toughness": "3"} ### Response: Name:Nimble Birdsticker\nManaCost:2 R\nTypes:Creature Goblin\nPT:2/3\nK:Reach\nOracle:Reach (This creature can block creatures with flying.)
Create the Forge script for this magic card
{"name": "Hew the Entwood", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order."}
Name:Hew the Entwood\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Land | RememberSacrificed$ True | SubAbility$ DBReveal | Optional$ True | SpellDescription$ Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.\nSVar:SacX:Count$Valid Land.YouCtrl\nSVar:DBReveal:DB$ PeekAndReveal | PeekAmount$ ShiftX | RememberRevealed$ True | SubAbility$ DBChoose\nSVar:ShiftX:Remembered$Amount\nSVar:DBChoose:DB$ ChooseCard | Choices$ Land.IsRemembered,Artifact.IsRemembered | MinAmount$ 0 | ChoiceZone$ Library | Amount$ ShiftX | Mandatory$ True | SubAbility$ DBPutArtifact\nSVar:DBPutArtifact:DB$ ChangeZoneAll | ChangeType$ Artifact.ChosenCard | Origin$ Library | Destination$ Battlefield | SubAbility$ DBPutLands\nSVar:DBPutLands:DB$ ChangeZoneAll | ChangeType$ Land.ChosenCard | Origin$ Library | Destination$ Battlefield | Tapped$ True | SubAbility$ ShuffleRest\nSVar:ShuffleRest:DB$ ChangeZoneAll | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | ChangeType$ Card.IsRemembered+!ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nAI:RemoveDeck:All\nOracle:Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hew the Entwood", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order."} ### Response: Name:Hew the Entwood\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Land | RememberSacrificed$ True | SubAbility$ DBReveal | Optional$ True | SpellDescription$ Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.\nSVar:SacX:Count$Valid Land.YouCtrl\nSVar:DBReveal:DB$ PeekAndReveal | PeekAmount$ ShiftX | RememberRevealed$ True | SubAbility$ DBChoose\nSVar:ShiftX:Remembered$Amount\nSVar:DBChoose:DB$ ChooseCard | Choices$ Land.IsRemembered,Artifact.IsRemembered | MinAmount$ 0 | ChoiceZone$ Library | Amount$ ShiftX | Mandatory$ True | SubAbility$ DBPutArtifact\nSVar:DBPutArtifact:DB$ ChangeZoneAll | ChangeType$ Artifact.ChosenCard | Origin$ Library | Destination$ Battlefield | SubAbility$ DBPutLands\nSVar:DBPutLands:DB$ ChangeZoneAll | ChangeType$ Land.ChosenCard | Origin$ Library | Destination$ Battlefield | Tapped$ True | SubAbility$ ShuffleRest\nSVar:ShuffleRest:DB$ ChangeZoneAll | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | ChangeType$ Card.IsRemembered+!ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nAI:RemoveDeck:All\nOracle:Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Release the Gremlins", "mana_cost": "{X}{X}{R}", "type_line": "Sorcery", "oracle_text": "Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens."}
Name:Release the Gremlins\nManaCost:X X R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ X X R | TargetMin$ X | TargetMax$ X | ValidTgts$ Artifact | TgtPrompt$ Select X target artifacts | SubAbility$ DBToken | SpellDescription$ Destroy X target artifacts.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_2_2_gremlin | TokenOwner$ You | SpellDescription$ Create X 2/2 red Gremlin creature tokens.\nSVar:X:Count$xPaid\nOracle:Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Release the Gremlins", "mana_cost": "{X}{X}{R}", "type_line": "Sorcery", "oracle_text": "Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens."} ### Response: Name:Release the Gremlins\nManaCost:X X R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ X X R | TargetMin$ X | TargetMax$ X | ValidTgts$ Artifact | TgtPrompt$ Select X target artifacts | SubAbility$ DBToken | SpellDescription$ Destroy X target artifacts.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_2_2_gremlin | TokenOwner$ You | SpellDescription$ Create X 2/2 red Gremlin creature tokens.\nSVar:X:Count$xPaid\nOracle:Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Create the Forge script for this magic card
{"name": "Skyhunter Patrol", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Cat Knight", "oracle_text": "Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)", "power": "2", "toughness": "3"}
Name:Skyhunter Patrol\nManaCost:2 W W\nTypes:Creature Cat Knight\nPT:2/3\nK:Flying\nK:First Strike\nOracle:Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyhunter Patrol", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Cat Knight", "oracle_text": "Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)", "power": "2", "toughness": "3"} ### Response: Name:Skyhunter Patrol\nManaCost:2 W W\nTypes:Creature Cat Knight\nPT:2/3\nK:Flying\nK:First Strike\nOracle:Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Create the Forge script for this magic card
{"name": "Duct Crawler", "mana_cost": "{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "{1}{R}: Target creature can't block Duct Crawler this turn.", "power": "1", "toughness": "1"}
Name:Duct Crawler\nManaCost:R\nTypes:Creature Insect\nPT:1/1\nA:AB$ Effect | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature that can't block this creature this turn | IsCurse$ True | RememberObjects$ ThisTargetedCard | ForgetOnMoved$ Battlefield | StaticAbilities$ KWPump | Duration$ UntilHostLeavesPlayOrEOT | StackDescription$ {c:Targeted} can't block CARDNAME this turn. | SpellDescription$ Target creature can't block CARDNAME this turn.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.EffectSource | ValidBlocker$ Creature.IsRemembered | Description$ {c:Remembered} can't block EFFECTSOURCE this turn.\nAI:RemoveDeck:All\nOracle:{1}{R}: Target creature can't block Duct Crawler this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Duct Crawler", "mana_cost": "{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "{1}{R}: Target creature can't block Duct Crawler this turn.", "power": "1", "toughness": "1"} ### Response: Name:Duct Crawler\nManaCost:R\nTypes:Creature Insect\nPT:1/1\nA:AB$ Effect | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature that can't block this creature this turn | IsCurse$ True | RememberObjects$ ThisTargetedCard | ForgetOnMoved$ Battlefield | StaticAbilities$ KWPump | Duration$ UntilHostLeavesPlayOrEOT | StackDescription$ {c:Targeted} can't block CARDNAME this turn. | SpellDescription$ Target creature can't block CARDNAME this turn.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.EffectSource | ValidBlocker$ Creature.IsRemembered | Description$ {c:Remembered} can't block EFFECTSOURCE this turn.\nAI:RemoveDeck:All\nOracle:{1}{R}: Target creature can't block Duct Crawler this turn.
Create the Forge script for this magic card
{"name": "Kelinore Bat", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying", "power": "2", "toughness": "1"}
Name:Kelinore Bat\nManaCost:2 B\nTypes:Creature Bat\nPT:2/1\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kelinore Bat", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying", "power": "2", "toughness": "1"} ### Response: Name:Kelinore Bat\nManaCost:2 B\nTypes:Creature Bat\nPT:2/1\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Laccolith Warrior", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Beast Warrior", "oracle_text": "Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.", "power": "3", "toughness": "3"}
Name:Laccolith Warrior\nManaCost:2 R R\nTypes:Creature Beast Warrior\nPT:3/3\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage\nSVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage\nSVar:X:Count$CardPower\nOracle:Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Laccolith Warrior", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Beast Warrior", "oracle_text": "Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.", "power": "3", "toughness": "3"} ### Response: Name:Laccolith Warrior\nManaCost:2 R R\nTypes:Creature Beast Warrior\nPT:3/3\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage\nSVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage\nSVar:X:Count$CardPower\nOracle:Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.
Create the Forge script for this magic card
{"name": "Merciless Executioner", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "When Merciless Executioner enters the battlefield, each player sacrifices a creature.", "power": "3", "toughness": "1"}
Name:Merciless Executioner\nManaCost:2 B\nTypes:Creature Orc Warrior\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each player sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player | SacValid$ Creature\nSVar:NeedsToPlay:Creature.YouDontCtrl\nOracle:When Merciless Executioner enters the battlefield, each player sacrifices a creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Merciless Executioner", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "When Merciless Executioner enters the battlefield, each player sacrifices a creature.", "power": "3", "toughness": "1"} ### Response: Name:Merciless Executioner\nManaCost:2 B\nTypes:Creature Orc Warrior\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each player sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player | SacValid$ Creature\nSVar:NeedsToPlay:Creature.YouDontCtrl\nOracle:When Merciless Executioner enters the battlefield, each player sacrifices a creature.
Create the Forge script for this magic card
{"name": "Leech Fanatic", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "As long as it's your turn, Leech Fanatic has lifelink.", "power": "2", "toughness": "2"}
Name:Leech Fanatic\nManaCost:1 B\nTypes:Creature Human Warlock\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Lifelink | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nOracle:As long as it's your turn, Leech Fanatic has lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leech Fanatic", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "As long as it's your turn, Leech Fanatic has lifelink.", "power": "2", "toughness": "2"} ### Response: Name:Leech Fanatic\nManaCost:1 B\nTypes:Creature Human Warlock\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Lifelink | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nOracle:As long as it's your turn, Leech Fanatic has lifelink.
Create the Forge script for this magic card
{"name": "Static Orb", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps."}
Name:Static Orb\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Permanent:2 | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, players can't untap more than two permanents during their untap steps.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Static Orb", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps."} ### Response: Name:Static Orb\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Permanent:2 | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, players can't untap more than two permanents during their untap steps.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.
Create the Forge script for this magic card
{"name": "Coalition Warbrute", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Berserker", "oracle_text": "Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nTrample", "power": "3", "toughness": "4"}
Name:Coalition Warbrute\nManaCost:3 R\nTypes:Creature Minotaur Berserker\nPT:3/4\nK:Enlist\nK:Trample\nOracle:Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nTrample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coalition Warbrute", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Berserker", "oracle_text": "Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nTrample", "power": "3", "toughness": "4"} ### Response: Name:Coalition Warbrute\nManaCost:3 R\nTypes:Creature Minotaur Berserker\nPT:3/4\nK:Enlist\nK:Trample\nOracle:Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nTrample
Create the Forge script for this magic card
{"name": "Codex Shredder", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Target player mills a card. (They put the top card of their library into their graveyard.)\n{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand."}
Name:Codex Shredder\nManaCost:1\nTypes:Artifact\nA:AB$ Mill | Cost$ T | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills a card. (They put the top card of their library into their graveyard.)\nA:AB$ ChangeZone | Cost$ 5 T Sac<1/CARDNAME> | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Card.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target card from your graveyard to your hand.\nDeckHas:Ability$Graveyard\nOracle:{T}: Target player mills a card. (They put the top card of their library into their graveyard.)\n{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Codex Shredder", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Target player mills a card. (They put the top card of their library into their graveyard.)\n{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand."} ### Response: Name:Codex Shredder\nManaCost:1\nTypes:Artifact\nA:AB$ Mill | Cost$ T | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills a card. (They put the top card of their library into their graveyard.)\nA:AB$ ChangeZone | Cost$ 5 T Sac<1/CARDNAME> | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Card.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target card from your graveyard to your hand.\nDeckHas:Ability$Graveyard\nOracle:{T}: Target player mills a card. (They put the top card of their library into their graveyard.)\n{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Goldhound", "mana_cost": "{R}", "type_line": "Artifact Creature \u2014 Treasure Dog", "oracle_text": "First strike\nMenace (This creature can't be blocked except by two or more creatures.)\n{T}, Sacrifice Goldhound: Add one mana of any color.", "power": "1", "toughness": "1"}
Name:Goldhound\nManaCost:R\nTypes:Artifact Creature Treasure Dog\nPT:1/1\nK:First Strike\nK:Menace\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Sacrifice\nOracle:First strike\nMenace (This creature can't be blocked except by two or more creatures.)\n{T}, Sacrifice Goldhound: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goldhound", "mana_cost": "{R}", "type_line": "Artifact Creature \u2014 Treasure Dog", "oracle_text": "First strike\nMenace (This creature can't be blocked except by two or more creatures.)\n{T}, Sacrifice Goldhound: Add one mana of any color.", "power": "1", "toughness": "1"} ### Response: Name:Goldhound\nManaCost:R\nTypes:Artifact Creature Treasure Dog\nPT:1/1\nK:First Strike\nK:Menace\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Sacrifice\nOracle:First strike\nMenace (This creature can't be blocked except by two or more creatures.)\n{T}, Sacrifice Goldhound: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Halcyon Glaze", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn."}
Name:Halcyon Glaze\nManaCost:1 U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a creature spell, CARDNAME becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Illusion | Keywords$ Flying\nSVar:BuffedBy:Creature\nOracle:Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Halcyon Glaze", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn."} ### Response: Name:Halcyon Glaze\nManaCost:1 U U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a creature spell, CARDNAME becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Illusion | Keywords$ Flying\nSVar:BuffedBy:Creature\nOracle:Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Create the Forge script for this magic card
{"name": "Krosan Avenger", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Trample\nThreshold \u2014 {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.", "power": "3", "toughness": "1"}
Name:Krosan Avenger\nManaCost:2 G\nTypes:Creature Human Druid\nPT:3/1\nK:Trample\nA:AB$ Regenerate | Cost$ 1 G | Activation$ Threshold | PrecostDesc$ Threshold — | SpellDescription$ Regenerate CARDNAME. Activate only if seven or more cards are in your graveyard.\nOracle:Trample\nThreshold — {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Krosan Avenger", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Trample\nThreshold \u2014 {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.", "power": "3", "toughness": "1"} ### Response: Name:Krosan Avenger\nManaCost:2 G\nTypes:Creature Human Druid\nPT:3/1\nK:Trample\nA:AB$ Regenerate | Cost$ 1 G | Activation$ Threshold | PrecostDesc$ Threshold — | SpellDescription$ Regenerate CARDNAME. Activate only if seven or more cards are in your graveyard.\nOracle:Trample\nThreshold — {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
Create the Forge script for this magic card
{"name": "Sanctum of Calm Waters", "mana_cost": "{3}{U}", "type_line": "Legendary Enchantment \u2014 Shrine", "oracle_text": "At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card."}
Name:Sanctum of Calm Waters\nManaCost:3 U\nTypes:Legendary Enchantment Shrine\nT:Mode$ Phase | Phase$ Main1 | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.\nSVar:TrigDraw:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<X/You>\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHints:Type$Shrine\nOracle:At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sanctum of Calm Waters", "mana_cost": "{3}{U}", "type_line": "Legendary Enchantment \u2014 Shrine", "oracle_text": "At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card."} ### Response: Name:Sanctum of Calm Waters\nManaCost:3 U\nTypes:Legendary Enchantment Shrine\nT:Mode$ Phase | Phase$ Main1 | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.\nSVar:TrigDraw:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<X/You>\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHints:Type$Shrine\nOracle:At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Create the Forge script for this magic card
{"name": "Sarcatog", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Atog", "oracle_text": "Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.\nSacrifice an artifact: Sarcatog gets +1/+1 until end of turn.", "power": "1", "toughness": "2"}
Name:Sarcatog\nManaCost:1 B R\nTypes:Creature Atog\nPT:1/2\nA:AB$ Pump | Cost$ ExileFromGrave<2/card> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nA:AB$ Pump | Cost$ Sac<1/Artifact> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.\nSacrifice an artifact: Sarcatog gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarcatog", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Atog", "oracle_text": "Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.\nSacrifice an artifact: Sarcatog gets +1/+1 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Sarcatog\nManaCost:1 B R\nTypes:Creature Atog\nPT:1/2\nA:AB$ Pump | Cost$ ExileFromGrave<2/card> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nA:AB$ Pump | Cost$ Sac<1/Artifact> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.\nSacrifice an artifact: Sarcatog gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Freed from the Real", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{U}: Tap enchanted creature.\n{U}: Untap enchanted creature."}
Name:Freed from the Real\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Tap | Cost$ U | Defined$ Enchanted | SpellDescription$ Tap enchanted creature.\nA:AB$ Untap | Cost$ U | Defined$ Enchanted | SpellDescription$ Untap enchanted creature.\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{U}: Tap enchanted creature.\n{U}: Untap enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Freed from the Real", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{U}: Tap enchanted creature.\n{U}: Untap enchanted creature."} ### Response: Name:Freed from the Real\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Tap | Cost$ U | Defined$ Enchanted | SpellDescription$ Tap enchanted creature.\nA:AB$ Untap | Cost$ U | Defined$ Enchanted | SpellDescription$ Untap enchanted creature.\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{U}: Tap enchanted creature.\n{U}: Untap enchanted creature.
Create the Forge script for this magic card
{"name": "Heliophial", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\n{2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target."}
Name:Heliophial\nManaCost:5\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 2 Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of charge counters on it to any target.\nK:Sunburst\nSVar:X:Count$CardCounters.CHARGE\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\n{2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heliophial", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\n{2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target."} ### Response: Name:Heliophial\nManaCost:5\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 2 Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of charge counters on it to any target.\nK:Sunburst\nSVar:X:Count$CardCounters.CHARGE\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\n{2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.
Create the Forge script for this magic card
{"name": "Lunar Mystic", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.", "power": "2", "toughness": "2"}
Name:Lunar Mystic\nManaCost:2 U U\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Instant | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ 1 | Defined$ You | NumCards$ 1\nOracle:Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lunar Mystic", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Lunar Mystic\nManaCost:2 U U\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Instant | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ 1 | Defined$ You | NumCards$ 1\nOracle:Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Mocking Sprite", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nInstant and sorcery spells you cast cost {1} less to cast.", "power": "2", "toughness": "1"}
Name:Mocking Sprite\nManaCost:2 U\nTypes:Creature Faerie Rogue\nPT:2/1\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nDeckHints:Type$Instant|Sorcery\nOracle:Flying\nInstant and sorcery spells you cast cost {1} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mocking Sprite", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nInstant and sorcery spells you cast cost {1} less to cast.", "power": "2", "toughness": "1"} ### Response: Name:Mocking Sprite\nManaCost:2 U\nTypes:Creature Faerie Rogue\nPT:2/1\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nDeckHints:Type$Instant|Sorcery\nOracle:Flying\nInstant and sorcery spells you cast cost {1} less to cast.
Create the Forge script for this magic card
{"name": "Old-Growth Dryads", "mana_cost": "{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.", "power": "3", "toughness": "3"}
Name:Old-Growth Dryads\nManaCost:G\nTypes:Creature Dryad\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | DefinedPlayer$ Player.Opponent | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Old-Growth Dryads", "mana_cost": "{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.", "power": "3", "toughness": "3"} ### Response: Name:Old-Growth Dryads\nManaCost:G\nTypes:Creature Dryad\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | DefinedPlayer$ Player.Opponent | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Undercity Eliminator"}
Name:Undercity Eliminator\nManaCost:3 B B\nTypes:Creature Gorgon Assassin\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ Sac<1/Artifact;Creature/artifact or creature> | Execute$ TrigExile | TriggerDescription$ When you do, exile target creature an opponent controls.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Origin$ Battlefield | Destination$ Exile\nDeckHas:Ability$Sacrifice\nOracle:When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Undercity Eliminator"} ### Response: Name:Undercity Eliminator\nManaCost:3 B B\nTypes:Creature Gorgon Assassin\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ Sac<1/Artifact;Creature/artifact or creature> | Execute$ TrigExile | TriggerDescription$ When you do, exile target creature an opponent controls.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Origin$ Battlefield | Destination$ Exile\nDeckHas:Ability$Sacrifice\nOracle:When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
Create the Forge script for this magic card
{"name": "A-Baba Lysaga, Night Witch"}
Name:A-Baba Lysaga, Night Witch\nManaCost:2 B G\nTypes:Legendary Creature Human Warlock\nPT:4/4\nA:AB$ LoseLife | Cost$ T Sac<X/Permanent> | Defined$ Player.Opponent | LifeAmount$ 3 | AnnounceType$ ChooseNumber | Min$ 0 | Max$ 3 | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3 | NumCards$ 3 | SubAbility$DBGainThree | SpellDescription$ If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.\nSVar:DBGainThree:DB$ GainLife | LifeAmount$ 3 | SubAbility$ DBDrawThree | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3\nSVar:DBDrawThree:DB$ Draw | NumCards$ 3 | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3\nSVar:X:Count$ChosenNumber\nSVar:Y:Count$CardTypes.Sacrificed\nDeckHas:Ability$Sacrifice\nOracle:{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Baba Lysaga, Night Witch"} ### Response: Name:A-Baba Lysaga, Night Witch\nManaCost:2 B G\nTypes:Legendary Creature Human Warlock\nPT:4/4\nA:AB$ LoseLife | Cost$ T Sac<X/Permanent> | Defined$ Player.Opponent | LifeAmount$ 3 | AnnounceType$ ChooseNumber | Min$ 0 | Max$ 3 | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3 | NumCards$ 3 | SubAbility$DBGainThree | SpellDescription$ If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.\nSVar:DBGainThree:DB$ GainLife | LifeAmount$ 3 | SubAbility$ DBDrawThree | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3\nSVar:DBDrawThree:DB$ Draw | NumCards$ 3 | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3\nSVar:X:Count$ChosenNumber\nSVar:Y:Count$CardTypes.Sacrificed\nDeckHas:Ability$Sacrifice\nOracle:{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.
Create the Forge script for this magic card
{"name": "Halana and Alena, Partners", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Human Ranger", "oracle_text": "First strike, reach\nAt the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.", "power": "2", "toughness": "3"}
Name:Halana and Alena, Partners\nManaCost:2 R G\nTypes:Legendary Creature Human Ranger\nPT:2/3\nK:Reach\nK:First Strike\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is NICKNAME's power. That creature gains haste until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Haste\nSVar:X:Count$CardPower\nDeckHas:Ability$Counters\nOracle:First strike, reach\nAt the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Halana and Alena, Partners", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Human Ranger", "oracle_text": "First strike, reach\nAt the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Halana and Alena, Partners\nManaCost:2 R G\nTypes:Legendary Creature Human Ranger\nPT:2/3\nK:Reach\nK:First Strike\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is NICKNAME's power. That creature gains haste until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Haste\nSVar:X:Count$CardPower\nDeckHas:Ability$Counters\nOracle:First strike, reach\nAt the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Foundry Inspector", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Artifact spells you cast cost {1} less to cast.", "power": "3", "toughness": "2"}
Name:Foundry Inspector\nManaCost:3\nTypes:Artifact Creature Construct\nPT:3/2\nS:Mode$ ReduceCost | ValidCard$ Artifact | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Artifact spells you cast cost {1} less to cast.\nOracle:Artifact spells you cast cost {1} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foundry Inspector", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Artifact spells you cast cost {1} less to cast.", "power": "3", "toughness": "2"} ### Response: Name:Foundry Inspector\nManaCost:3\nTypes:Artifact Creature Construct\nPT:3/2\nS:Mode$ ReduceCost | ValidCard$ Artifact | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Artifact spells you cast cost {1} less to cast.\nOracle:Artifact spells you cast cost {1} less to cast.
Create the Forge script for this magic card
{"name": "Illusionist's Stratagem", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.\nDraw a card."}
Name:Illusionist's Stratagem\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Illusionist's Stratagem", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.\nDraw a card."} ### Response: Name:Illusionist's Stratagem\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.\nDraw a card.
Create the Forge script for this magic card
{"name": "Suq'Ata Lancer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Haste\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)", "power": "2", "toughness": "2"}
Name:Suq'Ata Lancer\nManaCost:2 R\nTypes:Creature Human Knight\nPT:2/2\nK:Haste\nK:Flanking\nOracle:Haste\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Suq'Ata Lancer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Haste\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)", "power": "2", "toughness": "2"} ### Response: Name:Suq'Ata Lancer\nManaCost:2 R\nTypes:Creature Human Knight\nPT:2/2\nK:Haste\nK:Flanking\nOracle:Haste\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Create the Forge script for this magic card
{"name": "Herald of Hoofbeats", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nOther Knights you control have horsemanship.", "power": "3", "toughness": "3"}
Name:Herald of Hoofbeats\nManaCost:3 U\nTypes:Creature Human Knight\nPT:3/3\nK:Horsemanship\nS:Mode$ Continuous | Affected$ Knight.YouCtrl+Other | AddKeyword$ Horsemanship | Description$ Other Knights you control have horsemanship.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Knight\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nOther Knights you control have horsemanship.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Herald of Hoofbeats", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nOther Knights you control have horsemanship.", "power": "3", "toughness": "3"} ### Response: Name:Herald of Hoofbeats\nManaCost:3 U\nTypes:Creature Human Knight\nPT:3/3\nK:Horsemanship\nS:Mode$ Continuous | Affected$ Knight.YouCtrl+Other | AddKeyword$ Horsemanship | Description$ Other Knights you control have horsemanship.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Knight\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nOther Knights you control have horsemanship.
Create the Forge script for this magic card
{"name": "Cold-Eyed Selkie", "mana_cost": "{1}{G/U}{G/U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.", "power": "1", "toughness": "1"}
Name:Cold-Eyed Selkie\nManaCost:1 GU GU\nTypes:Creature Merfolk Rogue\nPT:1/1\nK:Islandwalk\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | OptionalDecider$ You\nSVar:X:TriggerCount$DamageAmount\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cold-Eyed Selkie", "mana_cost": "{1}{G/U}{G/U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.", "power": "1", "toughness": "1"} ### Response: Name:Cold-Eyed Selkie\nManaCost:1 GU GU\nTypes:Creature Merfolk Rogue\nPT:1/1\nK:Islandwalk\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | OptionalDecider$ You\nSVar:X:TriggerCount$DamageAmount\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Create the Forge script for this magic card
{"name": "Levitation", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment", "oracle_text": "Creatures you control have flying."}
Name:Levitation\nManaCost:2 U U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Flying | Description$ Creatures you control have flying.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Levitation", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment", "oracle_text": "Creatures you control have flying."} ### Response: Name:Levitation\nManaCost:2 U U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Flying | Description$ Creatures you control have flying.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have flying.
Create the Forge script for this magic card
{"name": "Dismissive Pyromancer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{R}, {T}, Discard a card: Draw a card.\n{2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.", "power": "2", "toughness": "2"}
Name:Dismissive Pyromancer\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Draw | Defined$ You | Cost$ R T Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ DealDamage | Cost$ 2 R T Sac<1/CARDNAME> | NumDmg$ 4 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ CARDNAME deals 4 damage to target creature.\nOracle:{R}, {T}, Discard a card: Draw a card.\n{2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dismissive Pyromancer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{R}, {T}, Discard a card: Draw a card.\n{2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.", "power": "2", "toughness": "2"} ### Response: Name:Dismissive Pyromancer\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Draw | Defined$ You | Cost$ R T Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ DealDamage | Cost$ 2 R T Sac<1/CARDNAME> | NumDmg$ 4 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ CARDNAME deals 4 damage to target creature.\nOracle:{R}, {T}, Discard a card: Draw a card.\n{2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
Create the Forge script for this magic card
{"name": "Soul Servitude", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\""}
Name:Soul Servitude\nManaCost:2 B\nTypes:Instant\nA:SP$ Sacrifice | ValidTgts$ Player | TgtPrompt$ Select target player | SacValid$ Creature.nonToken | SacMessage$ nontoken creature | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger | SpellDescription$ Target player sacrifices a nontoken creature.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | RememberObjects$ Remembered | Execute$ TrigConjure | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:TrigConjure:AB$ MakeCard | Cost$ Discard<1/Card> | Conjure$ True | DefinedName$ DelayTriggerRemembered | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|Discard\nOracle:Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soul Servitude", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\""} ### Response: Name:Soul Servitude\nManaCost:2 B\nTypes:Instant\nA:SP$ Sacrifice | ValidTgts$ Player | TgtPrompt$ Select target player | SacValid$ Creature.nonToken | SacMessage$ nontoken creature | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger | SpellDescription$ Target player sacrifices a nontoken creature.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | RememberObjects$ Remembered | Execute$ TrigConjure | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:TrigConjure:AB$ MakeCard | Cost$ Discard<1/Card> | Conjure$ True | DefinedName$ DelayTriggerRemembered | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|Discard\nOracle:Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Create the Forge script for this magic card
{"name": "Storm Herd", "mana_cost": "{8}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create X 1/1 white Pegasus creature tokens with flying, where X is your life total."}
Name:Storm Herd\nManaCost:8 W W\nTypes:Sorcery\nA:SP$ Token | Cost$ 8 W W | TokenAmount$ X | TokenScript$ w_1_1_pegasus_flying | TokenOwner$ You | SpellDescription$ Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.\nSVar:X:Count$YourLifeTotal\nOracle:Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm Herd", "mana_cost": "{8}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create X 1/1 white Pegasus creature tokens with flying, where X is your life total."} ### Response: Name:Storm Herd\nManaCost:8 W W\nTypes:Sorcery\nA:SP$ Token | Cost$ 8 W W | TokenAmount$ X | TokenScript$ w_1_1_pegasus_flying | TokenOwner$ You | SpellDescription$ Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.\nSVar:X:Count$YourLifeTotal\nOracle:Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Create the Forge script for this magic card
{"name": "Ogre Errant", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Knight", "oracle_text": "Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)", "power": "3", "toughness": "4"}
Name:Ogre Errant\nManaCost:3 R\nTypes:Creature Ogre Knight\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking Knight gains menace gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Knight.Other+attacking | TgtPrompt$ Select another target attacking creature | KW$ Menace\nDeckHints:Type$Knight\nOracle:Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Errant", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Knight", "oracle_text": "Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)", "power": "3", "toughness": "4"} ### Response: Name:Ogre Errant\nManaCost:3 R\nTypes:Creature Ogre Knight\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking Knight gains menace gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Knight.Other+attacking | TgtPrompt$ Select another target attacking creature | KW$ Menace\nDeckHints:Type$Knight\nOracle:Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Create the Forge script for this magic card
{"name": "Mardu Scout", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Goblin Scout", "oracle_text": "Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "3", "toughness": "1"}
Name:Mardu Scout\nManaCost:R R\nTypes:Creature Goblin Scout\nPT:3/1\nK:Dash:1 R\nOracle:Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mardu Scout", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Goblin Scout", "oracle_text": "Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "3", "toughness": "1"} ### Response: Name:Mardu Scout\nManaCost:R R\nTypes:Creature Goblin Scout\nPT:3/1\nK:Dash:1 R\nOracle:Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Create the Forge script for this magic card
{"name": "Woebringer Demon", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nAt the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.", "power": "4", "toughness": "4"}
Name:Woebringer Demon\nManaCost:3 B B\nTypes:Creature Demon\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredPlayer | SacValid$ Creature | SubAbility$ DBSacSelf | RememberSacrificed$ True\nSVar:DBSacSelf:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:NeedsToPlayVar:Y GE2\nSVar:Y:Count$Valid Creature.YouDontCtrl\nOracle:Flying\nAt the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Woebringer Demon", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nAt the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.", "power": "4", "toughness": "4"} ### Response: Name:Woebringer Demon\nManaCost:3 B B\nTypes:Creature Demon\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredPlayer | SacValid$ Creature | SubAbility$ DBSacSelf | RememberSacrificed$ True\nSVar:DBSacSelf:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:NeedsToPlayVar:Y GE2\nSVar:Y:Count$Valid Creature.YouDontCtrl\nOracle:Flying\nAt the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.
Create the Forge script for this magic card
{"name": "Pious Evangel"}
Name:Pious Evangel\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | ValidCard$ Card.Self,Creature.Other+YouCtrl | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ SetState | Cost$ 2 T Sac<1/Permanent.Other/another permanent> | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nAlternateMode:DoubleFaced\nOracle:Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.\n{2}, {T}, Sacrifice another permanent: Transform Pious Evangel.\n\nALTERNATE\n\nName:Wayward Disciple\nManaCost:no cost\nColors:black\nTypes:Creature Human Cleric\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME or another creature you control dies, target opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pious Evangel"} ### Response: Name:Pious Evangel\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | ValidCard$ Card.Self,Creature.Other+YouCtrl | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ SetState | Cost$ 2 T Sac<1/Permanent.Other/another permanent> | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nAlternateMode:DoubleFaced\nOracle:Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.\n{2}, {T}, Sacrifice another permanent: Transform Pious Evangel.\n\nALTERNATE\n\nName:Wayward Disciple\nManaCost:no cost\nColors:black\nTypes:Creature Human Cleric\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME or another creature you control dies, target opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Crystal Slipper", "mana_cost": "{1}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Crystal Slipper\nManaCost:1 R\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+0 and has haste.\nK:Equip:1\nOracle:Equipped creature gets +1/+0 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crystal Slipper", "mana_cost": "{1}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Crystal Slipper\nManaCost:1 R\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+0 and has haste.\nK:Equip:1\nOracle:Equipped creature gets +1/+0 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)