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Create the Forge script for this magic card
{"name": "Glint-Eye Nephilim", "mana_cost": "{U}{B}{R}{G}", "type_line": "Creature \u2014 Nephilim", "oracle_text": "Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.\n{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Glint-Eye Nephilim\nManaCost:U B R G\nTypes:Creature Nephilim\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:TriggerCount$DamageAmount\nA:AB$ Pump | Cost$ 1 Discard<1/Card> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckHas:Ability$Discard\nOracle:Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.\n{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glint-Eye Nephilim", "mana_cost": "{U}{B}{R}{G}", "type_line": "Creature \u2014 Nephilim", "oracle_text": "Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.\n{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Glint-Eye Nephilim\nManaCost:U B R G\nTypes:Creature Nephilim\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:TriggerCount$DamageAmount\nA:AB$ Pump | Cost$ 1 Discard<1/Card> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckHas:Ability$Discard\nOracle:Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.\n{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Wreath of Geists", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +X/+X, where X is the number of creature cards in your graveyard."}
Name:Wreath of Geists\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Enchant creature\nEnchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wreath of Geists", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +X/+X, where X is the number of creature cards in your graveyard."} ### Response: Name:Wreath of Geists\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Enchant creature\nEnchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
Create the Forge script for this magic card
{"name": "Basilica Shepherd", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Phyrexian Angel", "oracle_text": "Flying\nWhen Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and \"This creature can't block.\" (Players dealt combat damage by them also get a poison counter.)", "power": "3", "toughness": "3"}
Name:Basilica Shepherd\nManaCost:3 W W\nTypes:Creature Phyrexian Angel\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock | TokenAmount$ 2\nDeckHas:Ability$Token & Type$Mite\nOracle:Flying\nWhen Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Basilica Shepherd", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Phyrexian Angel", "oracle_text": "Flying\nWhen Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and \"This creature can't block.\" (Players dealt combat damage by them also get a poison counter.)", "power": "3", "toughness": "3"} ### Response: Name:Basilica Shepherd\nManaCost:3 W W\nTypes:Creature Phyrexian Angel\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock | TokenAmount$ 2\nDeckHas:Ability$Token & Type$Mite\nOracle:Flying\nWhen Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)
Create the Forge script for this magic card
{"name": "Serpentine Ambush", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5."}
Name:Serpentine Ambush\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ Blue | OverwriteColors$ True | Types$ Serpent | RemoveCreatureTypes$ True | Power$ 5 | Toughness$ 5 | StackDescription$ Until end of turn, {c:Targeted} becomes a blue Serpent with base power and toughness 5/5. | SpellDescription$ Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.\nDeckHas:Type$Serpent\nOracle:Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serpentine Ambush", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5."} ### Response: Name:Serpentine Ambush\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ Blue | OverwriteColors$ True | Types$ Serpent | RemoveCreatureTypes$ True | Power$ 5 | Toughness$ 5 | StackDescription$ Until end of turn, {c:Targeted} becomes a blue Serpent with base power and toughness 5/5. | SpellDescription$ Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.\nDeckHas:Type$Serpent\nOracle:Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Create the Forge script for this magic card
{"name": "Smoke Teller", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{1}{U}: Look at target face-down creature.", "power": "2", "toughness": "2"}
Name:Smoke Teller\nManaCost:1 G\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ LookAt | Cost$ 1 U | ValidTgts$ Creature.faceDown | TgtPrompt$ Select target face-down creature. | SpellDescription$ Look at target face-down creature.\nOracle:{1}{U}: Look at target face-down creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Smoke Teller", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{1}{U}: Look at target face-down creature.", "power": "2", "toughness": "2"} ### Response: Name:Smoke Teller\nManaCost:1 G\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ LookAt | Cost$ 1 U | ValidTgts$ Creature.faceDown | TgtPrompt$ Select target face-down creature. | SpellDescription$ Look at target face-down creature.\nOracle:{1}{U}: Look at target face-down creature.
Create the Forge script for this magic card
{"name": "Crovax, Ascendant Hero", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "Other white creatures get +1/+1.\nNonwhite creatures get -1/-1.\nPay 2 life: Return Crovax, Ascendant Hero to its owner's hand.", "power": "4", "toughness": "4"}
Name:Crovax, Ascendant Hero\nManaCost:4 W W\nTypes:Legendary Creature Human Noble\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.White+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.nonWhite | AddPower$ -1 | AddToughness$ -1 | Description$ Nonwhite creatures get -1/-1.\nA:AB$ ChangeZone | Cost$ PayLife<2> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nSVar:PlayMain1:TRUE\nOracle:Other white creatures get +1/+1.\nNonwhite creatures get -1/-1.\nPay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crovax, Ascendant Hero", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "Other white creatures get +1/+1.\nNonwhite creatures get -1/-1.\nPay 2 life: Return Crovax, Ascendant Hero to its owner's hand.", "power": "4", "toughness": "4"} ### Response: Name:Crovax, Ascendant Hero\nManaCost:4 W W\nTypes:Legendary Creature Human Noble\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.White+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.nonWhite | AddPower$ -1 | AddToughness$ -1 | Description$ Nonwhite creatures get -1/-1.\nA:AB$ ChangeZone | Cost$ PayLife<2> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nSVar:PlayMain1:TRUE\nOracle:Other white creatures get +1/+1.\nNonwhite creatures get -1/-1.\nPay 2 life: Return Crovax, Ascendant Hero to its owner's hand.
Create the Forge script for this magic card
{"name": "Bribe Taker", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Rhino Warrior", "oracle_text": "Trample\nWhen Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.", "power": "6", "toughness": "6"}
Name:Bribe Taker\nManaCost:5 G\nTypes:Creature Rhino Warrior\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterTypes$ EachType_Permanent.YouCtrl | AltChoiceForEach$ P1P1\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Trample\nWhen Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bribe Taker", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Rhino Warrior", "oracle_text": "Trample\nWhen Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.", "power": "6", "toughness": "6"} ### Response: Name:Bribe Taker\nManaCost:5 G\nTypes:Creature Rhino Warrior\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterTypes$ EachType_Permanent.YouCtrl | AltChoiceForEach$ P1P1\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Trample\nWhen Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter or a counter of that kind on Bribe Taker.
Create the Forge script for this magic card
{"name": "Realmbreaker's Grasp", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nEnchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities."}
Name:Realmbreaker's Grasp\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated.nonManaAbility\nOracle:Enchant artifact or creature\nEnchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Realmbreaker's Grasp", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nEnchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities."} ### Response: Name:Realmbreaker's Grasp\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated.nonManaAbility\nOracle:Enchant artifact or creature\nEnchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Create the Forge script for this magic card
{"name": "Phosphorescent Feast", "mana_cost": "{2}{G}{G}{G}", "type_line": "Sorcery", "oracle_text": "Chroma \u2014 Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs."}
Name:Phosphorescent Feast\nManaCost:2 G G G\nTypes:Sorcery\nA:SP$ Reveal | Cost$ 2 G G G | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBGainLife | SpellDescription$ Chroma β€” Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$ChromaSource.Green/Twice\nAI:RemoveDeck:All\nOracle:Chroma β€” Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phosphorescent Feast", "mana_cost": "{2}{G}{G}{G}", "type_line": "Sorcery", "oracle_text": "Chroma \u2014 Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs."} ### Response: Name:Phosphorescent Feast\nManaCost:2 G G G\nTypes:Sorcery\nA:SP$ Reveal | Cost$ 2 G G G | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBGainLife | SpellDescription$ Chroma β€” Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$ChromaSource.Green/Twice\nAI:RemoveDeck:All\nOracle:Chroma β€” Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Create the Forge script for this magic card
{"name": "Trelasarra, Moon Dancer", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Elf Cleric", "oracle_text": "Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "2", "toughness": "2"}
Name:Trelasarra, Moon Dancer\nManaCost:G W\nTypes:Legendary Creature Elf Cleric\nPT:2/2\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nOracle:Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trelasarra, Moon Dancer", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Elf Cleric", "oracle_text": "Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "2", "toughness": "2"} ### Response: Name:Trelasarra, Moon Dancer\nManaCost:G W\nTypes:Legendary Creature Elf Cleric\nPT:2/2\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nOracle:Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Nomad Stadium", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {W}. Nomad Stadium deals 1 damage to you.\nThreshold \u2014 {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard."}
Name:Nomad Stadium\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ W | SubAbility$ DBPain | SpellDescription$ Add {W}. CARDNAME deals 1 damage to you.\nA:AB$ GainLife | Cost$ W T Sac<1/CARDNAME> | LifeAmount$ 4 | Activation$ Threshold | PrecostDesc$ Threshold β€” | SpellDescription$ You gain 4 life. Activate only if seven or more cards are in your graveyard.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:{T}: Add {W}. Nomad Stadium deals 1 damage to you.\nThreshold β€” {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nomad Stadium", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {W}. Nomad Stadium deals 1 damage to you.\nThreshold \u2014 {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard."} ### Response: Name:Nomad Stadium\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ W | SubAbility$ DBPain | SpellDescription$ Add {W}. CARDNAME deals 1 damage to you.\nA:AB$ GainLife | Cost$ W T Sac<1/CARDNAME> | LifeAmount$ 4 | Activation$ Threshold | PrecostDesc$ Threshold β€” | SpellDescription$ You gain 4 life. Activate only if seven or more cards are in your graveyard.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:{T}: Add {W}. Nomad Stadium deals 1 damage to you.\nThreshold β€” {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.
Create the Forge script for this magic card
{"name": "Blim, Comedic Genius", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Imp", "oracle_text": "Flying\nWhenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.", "power": "4", "toughness": "3"}
Name:Blim, Comedic Genius\nManaCost:2 B R\nTypes:Legendary Creature Imp\nPT:4/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigControl | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.\nSVar:TrigControl:DB$ GainControl | ValidTgts$ Permanent.YouCtrl | TargetMin$ 1 | TgtPrompt$ Choose a permanent you control for damaged player to gain control of | NewController$ TriggeredTarget | SubAbility$ DBRepeatEach\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Player.IsRemembered | NumCards$ X | Mode$ TgtChoose\nSVar:X:Count$Valid Permanent.RememberedPlayerCtrl/Minus.Y\nSVar:Y:Count$Valid Permanent.RememberedPlayerCtrl+RememberedPlayerOwn\nDeckHints:Ability$Token\nOracle:Flying\nWhenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blim, Comedic Genius", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Imp", "oracle_text": "Flying\nWhenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.", "power": "4", "toughness": "3"} ### Response: Name:Blim, Comedic Genius\nManaCost:2 B R\nTypes:Legendary Creature Imp\nPT:4/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigControl | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.\nSVar:TrigControl:DB$ GainControl | ValidTgts$ Permanent.YouCtrl | TargetMin$ 1 | TgtPrompt$ Choose a permanent you control for damaged player to gain control of | NewController$ TriggeredTarget | SubAbility$ DBRepeatEach\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Player.IsRemembered | NumCards$ X | Mode$ TgtChoose\nSVar:X:Count$Valid Permanent.RememberedPlayerCtrl/Minus.Y\nSVar:Y:Count$Valid Permanent.RememberedPlayerCtrl+RememberedPlayerOwn\nDeckHints:Ability$Token\nOracle:Flying\nWhenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
Create the Forge script for this magic card
{"name": "Gathering Throng", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.", "power": "3", "toughness": "1"}
Name:Gathering Throng\nManaCost:2 W\nTypes:Creature Human Citizen\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedGathering Throng | ChangeNum$ X | ShuffleNonMandatory$ True\nSVar:X:Count$InYourLibrary\nDeckHints:Name$Gathering Throng\nOracle:When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gathering Throng", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.", "power": "3", "toughness": "1"} ### Response: Name:Gathering Throng\nManaCost:2 W\nTypes:Creature Human Citizen\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedGathering Throng | ChangeNum$ X | ShuffleNonMandatory$ True\nSVar:X:Count$InYourLibrary\nDeckHints:Name$Gathering Throng\nOracle:When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Surgical Metamorph", "mana_cost": "{3}{U}", "type_line": "Artifact Creature \u2014 Phyrexian Shapeshifter", "oracle_text": "This spell costs {1} less to cast if you weren't the starting player.\nYou may have Surgical Metamorph enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types.", "power": "0", "toughness": "0"}
Name:Surgical Metamorph\nManaCost:3 U\nTypes:Artifact Creature Phyrexian Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast if you weren't the starting player.\nSVar:DBCopy:DB$ Clone | Choices$ Permanent | ChoiceZone$ Battlefield | AddTypes$ Artifact | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types.\nSVar:X:Count$StartingPlayer.0.1\nDeckHints:Type$Artifact\nOracle:This spell costs {1} less to cast if you weren't the starting player.\nYou may have Surgical Metamorph enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surgical Metamorph", "mana_cost": "{3}{U}", "type_line": "Artifact Creature \u2014 Phyrexian Shapeshifter", "oracle_text": "This spell costs {1} less to cast if you weren't the starting player.\nYou may have Surgical Metamorph enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types.", "power": "0", "toughness": "0"} ### Response: Name:Surgical Metamorph\nManaCost:3 U\nTypes:Artifact Creature Phyrexian Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast if you weren't the starting player.\nSVar:DBCopy:DB$ Clone | Choices$ Permanent | ChoiceZone$ Battlefield | AddTypes$ Artifact | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types.\nSVar:X:Count$StartingPlayer.0.1\nDeckHints:Type$Artifact\nOracle:This spell costs {1} less to cast if you weren't the starting player.\nYou may have Surgical Metamorph enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types.
Create the Forge script for this magic card
{"name": "Glen Elendra", "mana_cost": "", "type_line": "Plane \u2014 Lorwyn", "oracle_text": "At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.\nWhenever chaos ensues, gain control of target creature you own."}
Name:Glen Elendra\nManaCost:no cost\nTypes:Plane Lorwyn\nT:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ You | TriggerZones$ Command | OptionalDecider$ You | Execute$ TrigExchange | TriggerDescription$ At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.\nSVar:TrigExchange:DB$ Pump | ValidTgts$ Creature.YouCtrl+dealtCombatDamageThisCombat | TgtPrompt$ Select target creature you control that dealt combat damage to a player | SubAbility$ DBExchange\nSVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Creature.ControlledBy Player.wasDealtCombatDamageThisCombatBy ParentTarget | TgtPrompt$ Select target creature that player controls.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, gain control of target creature you own.\nSVar:RolledChaos:DB$ GainControl | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature you own to gain control of\nAI:RemoveDeck:All\nOracle:At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.\nWhenever chaos ensues, gain control of target creature you own.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glen Elendra", "mana_cost": "", "type_line": "Plane \u2014 Lorwyn", "oracle_text": "At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.\nWhenever chaos ensues, gain control of target creature you own."} ### Response: Name:Glen Elendra\nManaCost:no cost\nTypes:Plane Lorwyn\nT:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ You | TriggerZones$ Command | OptionalDecider$ You | Execute$ TrigExchange | TriggerDescription$ At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.\nSVar:TrigExchange:DB$ Pump | ValidTgts$ Creature.YouCtrl+dealtCombatDamageThisCombat | TgtPrompt$ Select target creature you control that dealt combat damage to a player | SubAbility$ DBExchange\nSVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Creature.ControlledBy Player.wasDealtCombatDamageThisCombatBy ParentTarget | TgtPrompt$ Select target creature that player controls.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, gain control of target creature you own.\nSVar:RolledChaos:DB$ GainControl | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature you own to gain control of\nAI:RemoveDeck:All\nOracle:At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.\nWhenever chaos ensues, gain control of target creature you own.
Create the Forge script for this magic card
{"name": "Averna, the Chaos Bloom", "mana_cost": "{G}{U}{R}", "type_line": "Legendary Creature \u2014 Elemental Shaman", "oracle_text": "As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)", "power": "4", "toughness": "2"}
Name:Averna, the Chaos Bloom\nManaCost:G U R\nTypes:Legendary Creature Elemental Shaman\nPT:4/2\nS:Mode$ Continuous | Affected$ You | AddKeyword$ As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. | Description$ As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)\nOracle:As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Averna, the Chaos Bloom", "mana_cost": "{G}{U}{R}", "type_line": "Legendary Creature \u2014 Elemental Shaman", "oracle_text": "As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)", "power": "4", "toughness": "2"} ### Response: Name:Averna, the Chaos Bloom\nManaCost:G U R\nTypes:Legendary Creature Elemental Shaman\nPT:4/2\nS:Mode$ Continuous | Affected$ You | AddKeyword$ As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. | Description$ As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)\nOracle:As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
Create the Forge script for this magic card
{"name": "Divine Intervention", "mana_cost": "{6}{W}{W}", "type_line": "Enchantment", "oracle_text": "Divine Intervention enters the battlefield with two intervention counters on it.\nAt the beginning of your upkeep, remove an intervention counter from Divine Intervention.\nWhen you remove the last intervention counter from Divine Intervention, the game is a draw."}
Name:Divine Intervention\nManaCost:6 W W\nTypes:Enchantment\nK:etbCounter:INTERVENTION:2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an intervention counter from CARDNAME. When you remove the last intervention counter from CARDNAME, the game is a draw.\nSVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ INTERVENTION | CounterNum$ 1 | SubAbility$ GameIsADraw\nSVar:GameIsADraw:DB$ GameDrawn | ConditionPresent$ Card.Self+counters_EQ0_INTERVENTION\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nDeckHas:Ability$Counters\nOracle:Divine Intervention enters the battlefield with two intervention counters on it.\nAt the beginning of your upkeep, remove an intervention counter from Divine Intervention.\nWhen you remove the last intervention counter from Divine Intervention, the game is a draw.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Divine Intervention", "mana_cost": "{6}{W}{W}", "type_line": "Enchantment", "oracle_text": "Divine Intervention enters the battlefield with two intervention counters on it.\nAt the beginning of your upkeep, remove an intervention counter from Divine Intervention.\nWhen you remove the last intervention counter from Divine Intervention, the game is a draw."} ### Response: Name:Divine Intervention\nManaCost:6 W W\nTypes:Enchantment\nK:etbCounter:INTERVENTION:2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an intervention counter from CARDNAME. When you remove the last intervention counter from CARDNAME, the game is a draw.\nSVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ INTERVENTION | CounterNum$ 1 | SubAbility$ GameIsADraw\nSVar:GameIsADraw:DB$ GameDrawn | ConditionPresent$ Card.Self+counters_EQ0_INTERVENTION\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nDeckHas:Ability$Counters\nOracle:Divine Intervention enters the battlefield with two intervention counters on it.\nAt the beginning of your upkeep, remove an intervention counter from Divine Intervention.\nWhen you remove the last intervention counter from Divine Intervention, the game is a draw.
Create the Forge script for this magic card
{"name": "Truth or Consequences", "mana_cost": "{2}{U}{R}", "type_line": "Sorcery", "oracle_text": "Secret council \u2014 Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote."}
Name:Truth or Consequences\nManaCost:2 U R\nTypes:Sorcery\nA:SP$ Vote | Defined$ Player | Secret$ True | VoteType$ Truth,Consequences | StoreVoteNum$ True | SubAbility$ DBDraw | SpellDescription$ Secret council β€” Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. CARDNAME deals 3 damage to that player for each consequences vote.\nSVar:DBDraw:DB$ Draw | NumCards$ VoteNumTruth | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | Random$ True | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ ChosenPlayer | NumDmg$ X\nSVar:X:SVar$VoteNumConsequences/Times.3\nOracle:Secret council β€” Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Truth or Consequences", "mana_cost": "{2}{U}{R}", "type_line": "Sorcery", "oracle_text": "Secret council \u2014 Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote."} ### Response: Name:Truth or Consequences\nManaCost:2 U R\nTypes:Sorcery\nA:SP$ Vote | Defined$ Player | Secret$ True | VoteType$ Truth,Consequences | StoreVoteNum$ True | SubAbility$ DBDraw | SpellDescription$ Secret council β€” Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. CARDNAME deals 3 damage to that player for each consequences vote.\nSVar:DBDraw:DB$ Draw | NumCards$ VoteNumTruth | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | Random$ True | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ ChosenPlayer | NumDmg$ X\nSVar:X:SVar$VoteNumConsequences/Times.3\nOracle:Secret council β€” Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
Create the Forge script for this magic card
{"name": "Whirler Rogue", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Rogue Artificer", "oracle_text": "When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.\nTap two untapped artifacts you control: Target creature can't be blocked this turn.", "power": "2", "toughness": "2"}
Name:Whirler Rogue\nManaCost:2 U U\nTypes:Creature Human Rogue Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_a_thopter_flying\nA:AB$ Effect | Cost$ tapXType<2/Artifact> | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nDeckHas:Ability$Token & Type$Artifact|Thopter\nDeckHints:Type$Artifact\nOracle:When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.\nTap two untapped artifacts you control: Target creature can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whirler Rogue", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Rogue Artificer", "oracle_text": "When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.\nTap two untapped artifacts you control: Target creature can't be blocked this turn.", "power": "2", "toughness": "2"} ### Response: Name:Whirler Rogue\nManaCost:2 U U\nTypes:Creature Human Rogue Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_a_thopter_flying\nA:AB$ Effect | Cost$ tapXType<2/Artifact> | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nDeckHas:Ability$Token & Type$Artifact|Thopter\nDeckHints:Type$Artifact\nOracle:When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.\nTap two untapped artifacts you control: Target creature can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Fade Away", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "For each creature, its controller sacrifices a permanent unless they pay {1}."}
Name:Fade Away\nManaCost:2 U\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 2 U | RepeatPlayers$ Player | RepeatSubAbility$ DBRepeatCreature | SpellDescription$ For each creature, its controller sacrifices a permanent unless they pay {1}.\nSVar:DBRepeatCreature:DB$ RepeatEach | RepeatCards$ Creature.RememberedPlayerCtrl | Zone$ Battlefield | RepeatSubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | Defined$ Player.IsRemembered | SacValid$ Permanent | SacMessage$ permanent | UnlessCost$ 1 | UnlessPayer$ Player.IsRemembered\nAI:RemoveDeck:All\nOracle:For each creature, its controller sacrifices a permanent unless they pay {1}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fade Away", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "For each creature, its controller sacrifices a permanent unless they pay {1}."} ### Response: Name:Fade Away\nManaCost:2 U\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 2 U | RepeatPlayers$ Player | RepeatSubAbility$ DBRepeatCreature | SpellDescription$ For each creature, its controller sacrifices a permanent unless they pay {1}.\nSVar:DBRepeatCreature:DB$ RepeatEach | RepeatCards$ Creature.RememberedPlayerCtrl | Zone$ Battlefield | RepeatSubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | Defined$ Player.IsRemembered | SacValid$ Permanent | SacMessage$ permanent | UnlessCost$ 1 | UnlessPayer$ Player.IsRemembered\nAI:RemoveDeck:All\nOracle:For each creature, its controller sacrifices a permanent unless they pay {1}.
Create the Forge script for this magic card
{"name": "Dwarven Warriors", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Warrior", "oracle_text": "{T}: Target creature with power 2 or less can't be blocked this turn.", "power": "1", "toughness": "1"}
Name:Dwarven Warriors\nManaCost:2 R\nTypes:Creature Dwarf Warrior\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Target creature with power 2 or less can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dwarven Warriors", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Warrior", "oracle_text": "{T}: Target creature with power 2 or less can't be blocked this turn.", "power": "1", "toughness": "1"} ### Response: Name:Dwarven Warriors\nManaCost:2 R\nTypes:Creature Dwarf Warrior\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Target creature with power 2 or less can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Wingsteed Rider", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nHeroic \u2014 Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.", "power": "2", "toughness": "2"}
Name:Wingsteed Rider\nManaCost:1 W W\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic β€” Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nHeroic β€” Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wingsteed Rider", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nHeroic \u2014 Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.", "power": "2", "toughness": "2"} ### Response: Name:Wingsteed Rider\nManaCost:1 W W\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic β€” Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nHeroic β€” Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
Create the Forge script for this magic card
{"name": "Dream Devourer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Demon Cleric", "oracle_text": "Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nWhenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.", "power": "0", "toughness": "3"}
Name:Dream Devourer\nManaCost:1 B\nTypes:Creature Demon Cleric\nPT:0/3\nS:Mode$ Continuous | Affected$ Card.nonLand+YouOwn+withoutForetell | AffectedZone$ Hand | AddKeyword$ Foretell | Description$ Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nT:Mode$ Foretell | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you foretell a card, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nWhenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dream Devourer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Demon Cleric", "oracle_text": "Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nWhenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.", "power": "0", "toughness": "3"} ### Response: Name:Dream Devourer\nManaCost:1 B\nTypes:Creature Demon Cleric\nPT:0/3\nS:Mode$ Continuous | Affected$ Card.nonLand+YouOwn+withoutForetell | AffectedZone$ Hand | AddKeyword$ Foretell | Description$ Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nT:Mode$ Foretell | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you foretell a card, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)\nWhenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Silvercoat Lion", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "", "power": "2", "toughness": "2"}
Name:Silvercoat Lion\nManaCost:1 W\nTypes:Creature Cat\nPT:2/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silvercoat Lion", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "", "power": "2", "toughness": "2"} ### Response: Name:Silvercoat Lion\nManaCost:1 W\nTypes:Creature Cat\nPT:2/2\nOracle:
Create the Forge script for this magic card
{"name": "Baleful Ammit", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Crocodile Demon", "oracle_text": "Lifelink\nWhen Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.", "power": "4", "toughness": "3"}
Name:Baleful Ammit\nManaCost:2 B\nTypes:Creature Crocodile Demon\nPT:4/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a -1/-1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Lifelink\nWhen Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Baleful Ammit", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Crocodile Demon", "oracle_text": "Lifelink\nWhen Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.", "power": "4", "toughness": "3"} ### Response: Name:Baleful Ammit\nManaCost:2 B\nTypes:Creature Crocodile Demon\nPT:4/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a -1/-1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Lifelink\nWhen Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
Create the Forge script for this magic card
{"name": "Tenacious Pup", "mana_cost": "{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.", "power": "1", "toughness": "2"}
Name:Tenacious Pup\nManaCost:G\nTypes:Creature Wolf\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDelayedTrigger\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Execute$ TrigAddAPI | Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.\nSVar:TrigAddAPI:DB$ Effect | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack | ReplacementEffects$ ReplaceEnter\nSVar:ReplaceEnter:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ AddExtraCounter | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ P1P1,Trample,Vigilance | CounterNum$ 1 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHas:Ability$LifeGain|Counters\nOracle:When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tenacious Pup", "mana_cost": "{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.", "power": "1", "toughness": "2"} ### Response: Name:Tenacious Pup\nManaCost:G\nTypes:Creature Wolf\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDelayedTrigger\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Execute$ TrigAddAPI | Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.\nSVar:TrigAddAPI:DB$ Effect | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack | ReplacementEffects$ ReplaceEnter\nSVar:ReplaceEnter:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ AddExtraCounter | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ P1P1,Trample,Vigilance | CounterNum$ 1 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHas:Ability$LifeGain|Counters\nOracle:When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
Create the Forge script for this magic card
{"name": "Domesticated Mammoth", "mana_cost": "{1}{G}", "type_line": "Snow Creature \u2014 Mammoth", "oracle_text": "Domesticated Mammoth enters the battlefield with a token copy of Pacifism attached to it.", "power": "5", "toughness": "4"}
Name:Domesticated Mammoth\nManaCost:1 G\nTypes:Snow Creature Mammoth\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | Static$ True | TriggerDescription$ CARDNAME enters the battlefield with a token copy of Pacifism attached to it.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ pacifism | TokenOwner$ You | AttachedTo$ Self\nDeckHas:Ability$Token\nOracle:Domesticated Mammoth enters the battlefield with a token copy of Pacifism attached to it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Domesticated Mammoth", "mana_cost": "{1}{G}", "type_line": "Snow Creature \u2014 Mammoth", "oracle_text": "Domesticated Mammoth enters the battlefield with a token copy of Pacifism attached to it.", "power": "5", "toughness": "4"} ### Response: Name:Domesticated Mammoth\nManaCost:1 G\nTypes:Snow Creature Mammoth\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | Static$ True | TriggerDescription$ CARDNAME enters the battlefield with a token copy of Pacifism attached to it.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ pacifism | TokenOwner$ You | AttachedTo$ Self\nDeckHas:Ability$Token\nOracle:Domesticated Mammoth enters the battlefield with a token copy of Pacifism attached to it.
Create the Forge script for this magic card
{"name": "Reckless Fireweaver", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.", "power": "1", "toughness": "3"}
Name:Reckless Fireweaver\nManaCost:1 R\nTypes:Creature Human Artificer\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an artifact enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nOracle:Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reckless Fireweaver", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.", "power": "1", "toughness": "3"} ### Response: Name:Reckless Fireweaver\nManaCost:1 R\nTypes:Creature Human Artificer\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an artifact enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nOracle:Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
Create the Forge script for this magic card
{"name": "Late to Dinner", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
Name:Late to Dinner\nManaCost:3 W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn | TgtPrompt$ Choose target creature card in your graveyard | SubAbility$ DBToken | SpellDescription$ Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBToken:DB$ Token | TokenScript$ c_a_food_sac\nDeckHas:Ability$Graveyard|Token|Sacrifice|LifeGain\nOracle:Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Late to Dinner", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"} ### Response: Name:Late to Dinner\nManaCost:3 W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn | TgtPrompt$ Choose target creature card in your graveyard | SubAbility$ DBToken | SpellDescription$ Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBToken:DB$ Token | TokenScript$ c_a_food_sac\nDeckHas:Ability$Graveyard|Token|Sacrifice|LifeGain\nOracle:Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Slavering Nulls", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Zombie", "oracle_text": "Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.", "power": "2", "toughness": "1"}
Name:Slavering Nulls\nManaCost:1 R\nTypes:Creature Goblin Zombie\nPT:2/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | IsPresent$ Swamp.YouCtrl | CombatDamage$ True | Execute$ TrigDiscard | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, if you control a Swamp, you may have that player discard a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nDeckHints:Color$Black\nOracle:Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slavering Nulls", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Zombie", "oracle_text": "Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.", "power": "2", "toughness": "1"} ### Response: Name:Slavering Nulls\nManaCost:1 R\nTypes:Creature Goblin Zombie\nPT:2/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | IsPresent$ Swamp.YouCtrl | CombatDamage$ True | Execute$ TrigDiscard | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, if you control a Swamp, you may have that player discard a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nDeckHints:Color$Black\nOracle:Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Create the Forge script for this magic card
{"name": "Imotekh the Stormlord", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Artifact Creature \u2014 Necron", "oracle_text": "Phaeron \u2014 Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.\nGrand Strategist \u2014 At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.", "power": "3", "toughness": "3"}
Name:Imotekh the Stormlord\nManaCost:2 B B\nTypes:Legendary Artifact Creature Necron\nPT:3/3\nT:Mode$ ChangesZoneAll | Origin$ Graveyard | Destination$ Any | ValidCards$ Artifact.YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Phaeron β€” Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_2_2_a_necron_warrior | TokenOwner$ You\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Grand Strategist β€” At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+Artifact+YouCtrl | NumDef$ +2 | NumAtt$ +2 | TgtPrompt$ Select another target artifact creature you control | KW$ Menace\nDeckHints:Ability$Graveyard & Type$Artifact\nDeckHas:Ability$Token & Type$Warrior & Keyword$Menace\nOracle:Phaeron β€” Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.\nGrand Strategist β€” At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Imotekh the Stormlord", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Artifact Creature \u2014 Necron", "oracle_text": "Phaeron \u2014 Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.\nGrand Strategist \u2014 At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Imotekh the Stormlord\nManaCost:2 B B\nTypes:Legendary Artifact Creature Necron\nPT:3/3\nT:Mode$ ChangesZoneAll | Origin$ Graveyard | Destination$ Any | ValidCards$ Artifact.YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Phaeron β€” Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_2_2_a_necron_warrior | TokenOwner$ You\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Grand Strategist β€” At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+Artifact+YouCtrl | NumDef$ +2 | NumAtt$ +2 | TgtPrompt$ Select another target artifact creature you control | KW$ Menace\nDeckHints:Ability$Graveyard & Type$Artifact\nDeckHas:Ability$Token & Type$Warrior & Keyword$Menace\nOracle:Phaeron β€” Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.\nGrand Strategist β€” At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.
Create the Forge script for this magic card
{"name": "Magewright's Stone", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Untap target creature that has an activated ability with {T} in its cost."}
Name:Magewright's Stone\nManaCost:2\nTypes:Artifact\nA:AB$ Untap | Cost$ 1 T | ValidTgts$ Creature.hasActivatedAbilityWithTapCost | TgtPrompt$ Select target creature that has an activated ability with Tap in its cost. | SpellDescription$ Untap target creature that has an activated ability with {T} in its cost.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magewright's Stone", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Untap target creature that has an activated ability with {T} in its cost."} ### Response: Name:Magewright's Stone\nManaCost:2\nTypes:Artifact\nA:AB$ Untap | Cost$ 1 T | ValidTgts$ Creature.hasActivatedAbilityWithTapCost | TgtPrompt$ Select target creature that has an activated ability with Tap in its cost. | SpellDescription$ Untap target creature that has an activated ability with {T} in its cost.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
Create the Forge script for this magic card
{"name": "Dromoka, the Eternal", "mana_cost": "{3}{G}{W}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)", "power": "5", "toughness": "5"}
Name:Dromoka, the Eternal\nManaCost:3 G W\nTypes:Legendary Creature Dragon\nPT:5/5\nK:Flying\nT:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigBolster | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nSVar:TrigBolster:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | Bolster$ True\nSVar:PlayMain1:TRUE\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dromoka, the Eternal", "mana_cost": "{3}{G}{W}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)", "power": "5", "toughness": "5"} ### Response: Name:Dromoka, the Eternal\nManaCost:3 G W\nTypes:Legendary Creature Dragon\nPT:5/5\nK:Flying\nT:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigBolster | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nSVar:TrigBolster:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | Bolster$ True\nSVar:PlayMain1:TRUE\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Create the Forge script for this magic card
{"name": "Horror of the Dim", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "{U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)", "power": "3", "toughness": "4"}
Name:Horror of the Dim\nManaCost:4 B\nTypes:Creature Horror\nPT:3/4\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Hexproof | SpellDescription$ CARDNAME gains hexproof until end of turn.\nOracle:{U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Horror of the Dim", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "{U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)", "power": "3", "toughness": "4"} ### Response: Name:Horror of the Dim\nManaCost:4 B\nTypes:Creature Horror\nPT:3/4\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Hexproof | SpellDescription$ CARDNAME gains hexproof until end of turn.\nOracle:{U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Kaervek's Spite", "mana_cost": "{B}{B}{B}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.\nTarget player loses 5 life."}
Name:Kaervek's Spite\nManaCost:B B B\nTypes:Instant\nA:SP$ LoseLife | Cost$ B B B Sac<All/Permanent> Discard<0/Hand> | ValidTgts$ Player | LifeAmount$ 5 | CostDesc$ As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. | SpellDescription$ Target player loses 5 life.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.\nTarget player loses 5 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kaervek's Spite", "mana_cost": "{B}{B}{B}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.\nTarget player loses 5 life."} ### Response: Name:Kaervek's Spite\nManaCost:B B B\nTypes:Instant\nA:SP$ LoseLife | Cost$ B B B Sac<All/Permanent> Discard<0/Hand> | ValidTgts$ Player | LifeAmount$ 5 | CostDesc$ As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. | SpellDescription$ Target player loses 5 life.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.\nTarget player loses 5 life.
Create the Forge script for this magic card
{"name": "Hikari, Twilight Guardian", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Flying\nWhenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.", "power": "4", "toughness": "4"}
Name:Hikari, Twilight Guardian\nManaCost:3 W W\nTypes:Legendary Creature Spirit\nPT:4/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may exile CARDNAME. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | AILogic$ IfNotBuffed | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | ConditionDefined$ Remembered | ConditionPresent$ Card | RememberObjects$ Remembered | TriggerDescription$ Return CARDNAME to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Flying\nWhenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hikari, Twilight Guardian", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Flying\nWhenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.", "power": "4", "toughness": "4"} ### Response: Name:Hikari, Twilight Guardian\nManaCost:3 W W\nTypes:Legendary Creature Spirit\nPT:4/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may exile CARDNAME. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | AILogic$ IfNotBuffed | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | ConditionDefined$ Remembered | ConditionPresent$ Card | RememberObjects$ Remembered | TriggerDescription$ Return CARDNAME to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Flying\nWhenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Ire Shaman", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Orc Shaman", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nMegamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.", "power": "2", "toughness": "1"}
Name:Ire Shaman\nManaCost:1 R\nTypes:Creature Orc Shaman\nPT:2/1\nK:Menace\nK:Megamorph:R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, exile the top card of your library. Until end of turn, you may play that card.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ Until end of turn, you may play that card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nMegamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ire Shaman", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Orc Shaman", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nMegamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.", "power": "2", "toughness": "1"} ### Response: Name:Ire Shaman\nManaCost:1 R\nTypes:Creature Orc Shaman\nPT:2/1\nK:Menace\nK:Megamorph:R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, exile the top card of your library. Until end of turn, you may play that card.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ Until end of turn, you may play that card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nMegamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Create the Forge script for this magic card
{"name": "Spidery Grasp", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)"}
Name:Spidery Grasp\nManaCost:2 G\nTypes:Instant\nA:SP$ Untap | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+4 and gains reach until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +4 | KW$ Reach\nOracle:Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spidery Grasp", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)"} ### Response: Name:Spidery Grasp\nManaCost:2 G\nTypes:Instant\nA:SP$ Untap | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+4 and gains reach until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +4 | KW$ Reach\nOracle:Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Create the Forge script for this magic card
{"name": "Eager First-Year", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Eager First-Year\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Magecraft - Whenever you cast or copy an instant or sorcery spell, CARDNAME gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1\nSVar:BuffedBy:Instant,Sorcery\nDeckNeeds:Type$Instant|Sorcery\nOracle:Magecraft β€” Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eager First-Year", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Eager First-Year\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Magecraft - Whenever you cast or copy an instant or sorcery spell, CARDNAME gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1\nSVar:BuffedBy:Instant,Sorcery\nDeckNeeds:Type$Instant|Sorcery\nOracle:Magecraft β€” Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Eaten Alive", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.\nExile target creature or planeswalker."}
Name:Eaten Alive\nManaCost:B\nTypes:Sorcery\nK:AlternateAdditionalCost:Sac<1/Creature>:3 B\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE3\nA:SP$ ChangeZone | Cost$ B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature or planeswalker.\nOracle:As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.\nExile target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eaten Alive", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.\nExile target creature or planeswalker."} ### Response: Name:Eaten Alive\nManaCost:B\nTypes:Sorcery\nK:AlternateAdditionalCost:Sac<1/Creature>:3 B\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE3\nA:SP$ ChangeZone | Cost$ B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature or planeswalker.\nOracle:As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.\nExile target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Tombstalker", "mana_cost": "{6}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nDelve (Each card you exile from your graveyard while casting this spell pays for {1}.)", "power": "5", "toughness": "5"}
Name:Tombstalker\nManaCost:6 B B\nTypes:Creature Demon\nPT:5/5\nK:Flying\nK:Delve\nOracle:Flying\nDelve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tombstalker", "mana_cost": "{6}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nDelve (Each card you exile from your graveyard while casting this spell pays for {1}.)", "power": "5", "toughness": "5"} ### Response: Name:Tombstalker\nManaCost:6 B B\nTypes:Creature Demon\nPT:5/5\nK:Flying\nK:Delve\nOracle:Flying\nDelve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Create the Forge script for this magic card
{"name": "A-Stitched Assistant", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Exploit\nWhen Stitched Assistant exploits a creature, scry 2, then draw a card.", "power": "2", "toughness": "1"}
Name:A-Stitched Assistant\nManaCost:1 U\nTypes:Creature Zombie\nPT:2/1\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME exploits a creature, scry 2, then draw a card.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Sacrifice\nOracle:Exploit \nWhen Stitched Assistant exploits a creature, scry 2, then draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Stitched Assistant", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Exploit\nWhen Stitched Assistant exploits a creature, scry 2, then draw a card.", "power": "2", "toughness": "1"} ### Response: Name:A-Stitched Assistant\nManaCost:1 U\nTypes:Creature Zombie\nPT:2/1\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME exploits a creature, scry 2, then draw a card.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Sacrifice\nOracle:Exploit \nWhen Stitched Assistant exploits a creature, scry 2, then draw a card.
Create the Forge script for this magic card
{"name": "Vivid Marsh", "mana_cost": "", "type_line": "Land", "oracle_text": "Vivid Marsh enters the battlefield tapped with two charge counters on it.\n{T}: Add {B}.\n{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color."}
Name:Vivid Marsh\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.\nSVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Counters\nOracle:Vivid Marsh enters the battlefield tapped with two charge counters on it.\n{T}: Add {B}.\n{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vivid Marsh", "mana_cost": "", "type_line": "Land", "oracle_text": "Vivid Marsh enters the battlefield tapped with two charge counters on it.\n{T}: Add {B}.\n{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color."} ### Response: Name:Vivid Marsh\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.\nSVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Counters\nOracle:Vivid Marsh enters the battlefield tapped with two charge counters on it.\n{T}: Add {B}.\n{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Better Offer", "mana_cost": "{X}{U}", "type_line": "Sorcery", "oracle_text": "Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward {1}."}
Name:Better Offer\nManaCost:X U\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ValidTgts$ Opponent | ChangeType$ Creature.cmcLEX+TargetedPlayerOwn | ChangeNum$ 1 | Hidden$ True | AtRandom$ True | NoShuffle$ True | Mandatory$ True | NoLooking$ True | GainControl$ True | RememberChanged$ True | SubAbility$ DBAnimate | StackDescription$ {p:You} puts a random creature card with mana value X or less from {p:Targeted}'s library onto the battlefield under their control. | SpellDescription$ Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ X | Toughness$ X | Keywords$ Ward:1 | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ It perpetually has base power and toughness X/X and gains ward {1}.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and gains ward {1}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Better Offer", "mana_cost": "{X}{U}", "type_line": "Sorcery", "oracle_text": "Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward {1}."} ### Response: Name:Better Offer\nManaCost:X U\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ValidTgts$ Opponent | ChangeType$ Creature.cmcLEX+TargetedPlayerOwn | ChangeNum$ 1 | Hidden$ True | AtRandom$ True | NoShuffle$ True | Mandatory$ True | NoLooking$ True | GainControl$ True | RememberChanged$ True | SubAbility$ DBAnimate | StackDescription$ {p:You} puts a random creature card with mana value X or less from {p:Targeted}'s library onto the battlefield under their control. | SpellDescription$ Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ X | Toughness$ X | Keywords$ Ward:1 | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ It perpetually has base power and toughness X/X and gains ward {1}.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and gains ward {1}.
Create the Forge script for this magic card
{"name": "Advanced Stitchwing", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Flying\n{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.", "power": "3", "toughness": "4"}
Name:Advanced Stitchwing\nManaCost:3 U U\nTypes:Creature Zombie Horror\nPT:3/4\nK:Flying\nA:AB$ ChangeZone | Cost$ 2 U Discard<2/Card> | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:DiscardMe:2\nSVar:SacMe:1\nDeckHints:Ability$Discard\nOracle:Flying\n{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Advanced Stitchwing", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Flying\n{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.", "power": "3", "toughness": "4"} ### Response: Name:Advanced Stitchwing\nManaCost:3 U U\nTypes:Creature Zombie Horror\nPT:3/4\nK:Flying\nA:AB$ ChangeZone | Cost$ 2 U Discard<2/Card> | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:DiscardMe:2\nSVar:SacMe:1\nDeckHints:Ability$Discard\nOracle:Flying\n{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
Create the Forge script for this magic card
{"name": "Bee Sting", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Bee Sting deals 2 damage to any target."}
Name:Bee Sting\nManaCost:3 G\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 G | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Bee Sting deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bee Sting", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Bee Sting deals 2 damage to any target."} ### Response: Name:Bee Sting\nManaCost:3 G\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 G | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Bee Sting deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Slimefoot, Thallid Transplant", "mana_cost": "{B}{G}", "type_line": "Legendary Creature \u2014 Fungus", "oracle_text": "Whenever a Swamp or Forest enters the battlefield under your control, draft a card from Slimefoot, Thallid Transplant's spellbook.", "power": "2", "toughness": "2"}
Name:Slimefoot, Thallid Transplant\nManaCost:B G\nTypes:Legendary Creature Fungus\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl,Swamp.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraft | TriggerDescription$ Whenever a Swamp or Forest enters the battlefield under your control, draft a card from CARDNAME's spellbook.\nSVar:TrigDraft:DB$ Draft | Spellbook$ Deathbloom Thallid,Deathbonnet Sprout,Rhizome Lurcher,Spore Crawler,Sporecrown Thallid,Sporemound,Swarm Shambler,Thallid Omnivore,Thallid Soothsayer,Yavimaya Sapherd,Fungal Plots,Verdant Force,Verdant Embrace,Spore Swarm,Saproling Migration\nSVar:BuffedBy:Forest\nSVar:BuffedBy:Swamp\nDeckHints:Type$Fungus|Saproling\nDeckHas:Ability$Token|Mill|LifeGain|Graveyard|Counters|Sacrifice & Type$Elemental|Saproling\nOracle:Whenever a Swamp or a Forest enters the battlefield under your control, draft a card from Slimefoot, Thallid Transplant's spellbook.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slimefoot, Thallid Transplant", "mana_cost": "{B}{G}", "type_line": "Legendary Creature \u2014 Fungus", "oracle_text": "Whenever a Swamp or Forest enters the battlefield under your control, draft a card from Slimefoot, Thallid Transplant's spellbook.", "power": "2", "toughness": "2"} ### Response: Name:Slimefoot, Thallid Transplant\nManaCost:B G\nTypes:Legendary Creature Fungus\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl,Swamp.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraft | TriggerDescription$ Whenever a Swamp or Forest enters the battlefield under your control, draft a card from CARDNAME's spellbook.\nSVar:TrigDraft:DB$ Draft | Spellbook$ Deathbloom Thallid,Deathbonnet Sprout,Rhizome Lurcher,Spore Crawler,Sporecrown Thallid,Sporemound,Swarm Shambler,Thallid Omnivore,Thallid Soothsayer,Yavimaya Sapherd,Fungal Plots,Verdant Force,Verdant Embrace,Spore Swarm,Saproling Migration\nSVar:BuffedBy:Forest\nSVar:BuffedBy:Swamp\nDeckHints:Type$Fungus|Saproling\nDeckHas:Ability$Token|Mill|LifeGain|Graveyard|Counters|Sacrifice & Type$Elemental|Saproling\nOracle:Whenever a Swamp or a Forest enters the battlefield under your control, draft a card from Slimefoot, Thallid Transplant's spellbook.
Create the Forge script for this magic card
{"name": "Mysterious Pathlighter", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\nEach creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)", "power": "2", "toughness": "2"}
Name:Mysterious Pathlighter\nManaCost:2 W\nTypes:Creature Faerie\nPT:2/2\nK:Flying\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.YouCtrl+AdventureCard\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)\nDeckHas:Ability$Counters\nOracle:Flying\nEach creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mysterious Pathlighter", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\nEach creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)", "power": "2", "toughness": "2"} ### Response: Name:Mysterious Pathlighter\nManaCost:2 W\nTypes:Creature Faerie\nPT:2/2\nK:Flying\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.YouCtrl+AdventureCard\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)\nDeckHas:Ability$Counters\nOracle:Flying\nEach creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)
Create the Forge script for this magic card
{"name": "Creative Outburst", "mana_cost": "{3}{U}{U}{R}{R}", "type_line": "Instant", "oracle_text": "Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\n{U/R}{U/R}, Discard Creative Outburst: Create a Treasure token."}
Name:Creative Outburst\nManaCost:3 U U R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 U U R R | ValidTgts$ Any | NumDmg$ 5 | SubAbility$ DBDig | SpellDescription$ CARDNAME deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\nSVar:DBDig:DB$ Dig | DigNum$ 5 | RestRandomOrder$ True | NoReveal$ True\nA:AB$ Token | Cost$ UR UR Discard<1/CARDNAME> | ActivationZone$ Hand | TokenScript$ c_a_treasure_sac | AILogic$ AlwaysOnDiscard | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Token\nOracle:Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\n{U/R}{U/R}, Discard Creative Outburst: Create a Treasure token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Creative Outburst", "mana_cost": "{3}{U}{U}{R}{R}", "type_line": "Instant", "oracle_text": "Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\n{U/R}{U/R}, Discard Creative Outburst: Create a Treasure token."} ### Response: Name:Creative Outburst\nManaCost:3 U U R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 U U R R | ValidTgts$ Any | NumDmg$ 5 | SubAbility$ DBDig | SpellDescription$ CARDNAME deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\nSVar:DBDig:DB$ Dig | DigNum$ 5 | RestRandomOrder$ True | NoReveal$ True\nA:AB$ Token | Cost$ UR UR Discard<1/CARDNAME> | ActivationZone$ Hand | TokenScript$ c_a_treasure_sac | AILogic$ AlwaysOnDiscard | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Token\nOracle:Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\n{U/R}{U/R}, Discard Creative Outburst: Create a Treasure token.
Create the Forge script for this magic card
{"name": "Blood Age General", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Spirit Warrior", "oracle_text": "{T}: Attacking Spirits get +1/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Blood Age General\nManaCost:1 R\nTypes:Creature Spirit Warrior\nPT:2/2\nA:AB$ PumpAll | Cost$ T | ValidCards$ Spirit.attacking | NumAtt$ +1 | SpellDescription$ Attacking Spirits get +1/+0 until end of turn.\nDeckHints:Type$Spirit\nOracle:{T}: Attacking Spirits get +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood Age General", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Spirit Warrior", "oracle_text": "{T}: Attacking Spirits get +1/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Blood Age General\nManaCost:1 R\nTypes:Creature Spirit Warrior\nPT:2/2\nA:AB$ PumpAll | Cost$ T | ValidCards$ Spirit.attacking | NumAtt$ +1 | SpellDescription$ Attacking Spirits get +1/+0 until end of turn.\nDeckHints:Type$Spirit\nOracle:{T}: Attacking Spirits get +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Memory Crystal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Buyback costs cost {2} less."}
Name:Memory Crystal\nManaCost:3\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Spell.Buyback | Activator$ Player | Amount$ 2 | Description$ Buyback costs cost {2} less.\nAI:RemoveDeck:Random\nOracle:Buyback costs cost {2} less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Memory Crystal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Buyback costs cost {2} less."} ### Response: Name:Memory Crystal\nManaCost:3\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Spell.Buyback | Activator$ Player | Amount$ 2 | Description$ Buyback costs cost {2} less.\nAI:RemoveDeck:Random\nOracle:Buyback costs cost {2} less.
Create the Forge script for this magic card
{"name": "Zagoth Crystal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}, {G}, or {U}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Zagoth Crystal\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B G U | SpellDescription$ Add {B}, {G}, or {U}.\nK:Cycling:2\nOracle:{T}: Add {B}, {G}, or {U}.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zagoth Crystal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}, {G}, or {U}.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Zagoth Crystal\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B G U | SpellDescription$ Add {B}, {G}, or {U}.\nK:Cycling:2\nOracle:{T}: Add {B}, {G}, or {U}.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Cromat", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Illusion", "oracle_text": "{W}{B}: Destroy target creature blocking or blocked by Cromat.\n{U}{R}: Cromat gains flying until end of turn.\n{B}{G}: Regenerate Cromat.\n{R}{W}: Cromat gets +1/+1 until end of turn.\n{G}{U}: Put Cromat on top of its owner's library.", "power": "5", "toughness": "5"}
Name:Cromat\nManaCost:W U B R G\nTypes:Legendary Creature Illusion\nPT:5/5\nA:AB$ Destroy | Cost$ W B | ValidTgts$ Creature.blockingSource,Creature.blockedBySource | TgtPrompt$ Select target creature blocking or blocked by Cromat | SpellDescription$ Destroy target creature blocking or blocked by CARDNAME.\nA:AB$ Pump | Cost$ U R | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nA:AB$ Regenerate | Cost$ B G | SpellDescription$ Regenerate CARDNAME.\nA:AB$ Pump | Cost$ R W | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nA:AB$ ChangeZone | Cost$ G U | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put CARDNAME on top of its owner's library.\nOracle:{W}{B}: Destroy target creature blocking or blocked by Cromat.\n{U}{R}: Cromat gains flying until end of turn.\n{B}{G}: Regenerate Cromat.\n{R}{W}: Cromat gets +1/+1 until end of turn.\n{G}{U}: Put Cromat on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cromat", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Illusion", "oracle_text": "{W}{B}: Destroy target creature blocking or blocked by Cromat.\n{U}{R}: Cromat gains flying until end of turn.\n{B}{G}: Regenerate Cromat.\n{R}{W}: Cromat gets +1/+1 until end of turn.\n{G}{U}: Put Cromat on top of its owner's library.", "power": "5", "toughness": "5"} ### Response: Name:Cromat\nManaCost:W U B R G\nTypes:Legendary Creature Illusion\nPT:5/5\nA:AB$ Destroy | Cost$ W B | ValidTgts$ Creature.blockingSource,Creature.blockedBySource | TgtPrompt$ Select target creature blocking or blocked by Cromat | SpellDescription$ Destroy target creature blocking or blocked by CARDNAME.\nA:AB$ Pump | Cost$ U R | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nA:AB$ Regenerate | Cost$ B G | SpellDescription$ Regenerate CARDNAME.\nA:AB$ Pump | Cost$ R W | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nA:AB$ ChangeZone | Cost$ G U | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put CARDNAME on top of its owner's library.\nOracle:{W}{B}: Destroy target creature blocking or blocked by Cromat.\n{U}{R}: Cromat gains flying until end of turn.\n{B}{G}: Regenerate Cromat.\n{R}{W}: Cromat gets +1/+1 until end of turn.\n{G}{U}: Put Cromat on top of its owner's library.
Create the Forge script for this magic card
{"name": "Cagemail", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and can't attack."}
Name:Cagemail\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Enchanted creature gets +2/+2 and can't attack.\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and can't attack.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cagemail", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and can't attack."} ### Response: Name:Cagemail\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Enchanted creature gets +2/+2 and can't attack.\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and can't attack.
Create the Forge script for this magic card
{"name": "Jaya's Firenado", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Jaya's Firenado\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 5 | SubAbility$ DBScry | SpellDescription$ CARDNAME deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jaya's Firenado", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Jaya's Firenado\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 5 | SubAbility$ DBScry | SpellDescription$ CARDNAME deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Noggin Whack", "mana_cost": "{2}{B}{B}", "type_line": "Tribal Sorcery \u2014 Rogue", "oracle_text": "Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nTarget player reveals three cards from their hand. You choose two of them. That player discards those cards."}
Name:Noggin Whack\nManaCost:2 B B\nTypes:Tribal Sorcery Rogue\nK:Prowl:1 B\nA:SP$ Discard | Cost$ 2 B B | ValidTgts$ Player | Mode$ RevealYouChoose | RevealNumber$ 3 | NumCards$ 2 | SpellDescription$ Target player reveals three cards from their hand. You choose two of them. That player discards those cards.\nDeckNeeds:Type$Rogue\nOracle:Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nTarget player reveals three cards from their hand. You choose two of them. That player discards those cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noggin Whack", "mana_cost": "{2}{B}{B}", "type_line": "Tribal Sorcery \u2014 Rogue", "oracle_text": "Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nTarget player reveals three cards from their hand. You choose two of them. That player discards those cards."} ### Response: Name:Noggin Whack\nManaCost:2 B B\nTypes:Tribal Sorcery Rogue\nK:Prowl:1 B\nA:SP$ Discard | Cost$ 2 B B | ValidTgts$ Player | Mode$ RevealYouChoose | RevealNumber$ 3 | NumCards$ 2 | SpellDescription$ Target player reveals three cards from their hand. You choose two of them. That player discards those cards.\nDeckNeeds:Type$Rogue\nOracle:Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nTarget player reveals three cards from their hand. You choose two of them. That player discards those cards.
Create the Forge script for this magic card
{"name": "Magus of the Arena", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)", "power": "5", "toughness": "5"}
Name:Magus of the Arena\nManaCost:4 R R\nTypes:Creature Human Wizard\nPT:5/5\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBTap | AILogic$ Arena | SpellDescription$ Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)\nSVar:DBTap:DB$ Tap | TargetingPlayer$ Player.Opponent | TargetingPlayerControls$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature you control | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ Targeted\nOracle:{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magus of the Arena", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)", "power": "5", "toughness": "5"} ### Response: Name:Magus of the Arena\nManaCost:4 R R\nTypes:Creature Human Wizard\nPT:5/5\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBTap | AILogic$ Arena | SpellDescription$ Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)\nSVar:DBTap:DB$ Tap | TargetingPlayer$ Player.Opponent | TargetingPlayerControls$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature you control | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ Targeted\nOracle:{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Blitz Hellion", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Hellion", "oracle_text": "Trample, haste\nAt the beginning of the end step, Blitz Hellion's owner shuffles it into their library.", "power": "7", "toughness": "7"}
Name:Blitz Hellion\nManaCost:3 R G\nTypes:Creature Hellion\nPT:7/7\nK:Trample\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of the end step, CARDNAME's owner shuffles it into their library.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Self\nOracle:Trample, haste\nAt the beginning of the end step, Blitz Hellion's owner shuffles it into their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blitz Hellion", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Hellion", "oracle_text": "Trample, haste\nAt the beginning of the end step, Blitz Hellion's owner shuffles it into their library.", "power": "7", "toughness": "7"} ### Response: Name:Blitz Hellion\nManaCost:3 R G\nTypes:Creature Hellion\nPT:7/7\nK:Trample\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of the end step, CARDNAME's owner shuffles it into their library.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Self\nOracle:Trample, haste\nAt the beginning of the end step, Blitz Hellion's owner shuffles it into their library.
Create the Forge script for this magic card
{"name": "Netcaster Spider", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nWhenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.", "power": "2", "toughness": "3"}
Name:Netcaster Spider\nManaCost:2 G\nTypes:Creature Spider\nPT:2/3\nK:Reach\nT:Mode$ AttackerBlocked | ValidCard$ Creature.withFlying | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature with flying, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Reach (This creature can block creatures with flying.)\nWhenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Netcaster Spider", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nWhenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Netcaster Spider\nManaCost:2 G\nTypes:Creature Spider\nPT:2/3\nK:Reach\nT:Mode$ AttackerBlocked | ValidCard$ Creature.withFlying | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature with flying, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Reach (This creature can block creatures with flying.)\nWhenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Syr Gwyn, Hero of Ashvale", "mana_cost": "{3}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Vigilance, menace\nWhenever an equipped creature you control attacks, you draw a card and you lose 1 life.\nEquipment you control have equip Knight {0}.", "power": "5", "toughness": "5"}
Name:Syr Gwyn, Hero of Ashvale\nManaCost:3 R W B\nTypes:Legendary Creature Human Knight\nPT:5/5\nK:Vigilance\nK:Menace\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+equipped | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nS:Mode$ Continuous | Affected$ Equipment.YouCtrl | AddKeyword$ Equip:0:Creature.YouCtrl+Knight:Knight | Description$ Equipment you control have equip Knight {0}.\nDeckHints:Type$Knight\nOracle:Vigilance, menace\nWhenever an equipped creature you control attacks, you draw a card and you lose 1 life.\nEquipment you control have equip Knight {0}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syr Gwyn, Hero of Ashvale", "mana_cost": "{3}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Vigilance, menace\nWhenever an equipped creature you control attacks, you draw a card and you lose 1 life.\nEquipment you control have equip Knight {0}.", "power": "5", "toughness": "5"} ### Response: Name:Syr Gwyn, Hero of Ashvale\nManaCost:3 R W B\nTypes:Legendary Creature Human Knight\nPT:5/5\nK:Vigilance\nK:Menace\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+equipped | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nS:Mode$ Continuous | Affected$ Equipment.YouCtrl | AddKeyword$ Equip:0:Creature.YouCtrl+Knight:Knight | Description$ Equipment you control have equip Knight {0}.\nDeckHints:Type$Knight\nOracle:Vigilance, menace\nWhenever an equipped creature you control attacks, you draw a card and you lose 1 life.\nEquipment you control have equip Knight {0}.
Create the Forge script for this magic card
{"name": "Enterprising Scallywag", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Pirate", "oracle_text": "At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)", "power": "2", "toughness": "2"}
Name:Enterprising Scallywag\nManaCost:1 R\nTypes:Creature Goblin Pirate\nPT:2/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You.descended | TriggerZones$ Battlefield | Execute$ TrigTreasure | TriggerDescription$ At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nDeckHints:Ability$Sacrifice\nOracle:At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enterprising Scallywag", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Pirate", "oracle_text": "At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)", "power": "2", "toughness": "2"} ### Response: Name:Enterprising Scallywag\nManaCost:1 R\nTypes:Creature Goblin Pirate\nPT:2/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You.descended | TriggerZones$ Battlefield | Execute$ TrigTreasure | TriggerDescription$ At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nDeckHints:Ability$Sacrifice\nOracle:At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)
Create the Forge script for this magic card
{"name": "Lightning Crafter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)\n{T}: Lightning Crafter deals 3 damage to any target.", "power": "3", "toughness": "3"}
Name:Lightning Crafter\nManaCost:3 R\nTypes:Creature Goblin Shaman\nPT:3/3\nK:Champion:Goblin,Shaman\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)\n{T}: Lightning Crafter deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lightning Crafter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)\n{T}: Lightning Crafter deals 3 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Lightning Crafter\nManaCost:3 R\nTypes:Creature Goblin Shaman\nPT:3/3\nK:Champion:Goblin,Shaman\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)\n{T}: Lightning Crafter deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Silumgar Sorcerer", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFlying\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Silumgar Sorcerer exploits a creature, counter target creature spell.", "power": "2", "toughness": "1"}
Name:Silumgar Sorcerer\nManaCost:1 U U\nTypes:Creature Human Wizard\nPT:2/1\nK:Flash\nK:Flying\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ When CARDNAME exploits a creature, counter target creature spell.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Creature | TgtPrompt$ Select target creature spell\nAI:RemoveDeck:All\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Silumgar Sorcerer exploits a creature, counter target creature spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silumgar Sorcerer", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFlying\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Silumgar Sorcerer exploits a creature, counter target creature spell.", "power": "2", "toughness": "1"} ### Response: Name:Silumgar Sorcerer\nManaCost:1 U U\nTypes:Creature Human Wizard\nPT:2/1\nK:Flash\nK:Flying\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ When CARDNAME exploits a creature, counter target creature spell.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Creature | TgtPrompt$ Select target creature spell\nAI:RemoveDeck:All\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Silumgar Sorcerer exploits a creature, counter target creature spell.
Create the Forge script for this magic card
{"name": "Holistic Wisdom", "mana_cost": "{1}{G}{G}", "type_line": "Enchantment", "oracle_text": "{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)"}
Name:Holistic Wisdom\nManaCost:1 G G\nTypes:Enchantment\nA:AB$ Pump | Cost$ 2 ExileFromHand<1/Card> | SubAbility$ DBChangeZone | ValidTgts$ Card.YouOwn | TgtZone$ Graveyard | StackDescription$ None | SpellDescription$ Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ ParentTarget | Origin$ Graveyard | Destination$ Hand | ConditionDefined$ ParentTarget | ConditionPresent$ Card.sharesCardTypeWith Exiled | ConditionCompare$ GE1\nAI:RemoveDeck:All\nOracle:{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Holistic Wisdom", "mana_cost": "{1}{G}{G}", "type_line": "Enchantment", "oracle_text": "{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)"} ### Response: Name:Holistic Wisdom\nManaCost:1 G G\nTypes:Enchantment\nA:AB$ Pump | Cost$ 2 ExileFromHand<1/Card> | SubAbility$ DBChangeZone | ValidTgts$ Card.YouOwn | TgtZone$ Graveyard | StackDescription$ None | SpellDescription$ Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ ParentTarget | Origin$ Graveyard | Destination$ Hand | ConditionDefined$ ParentTarget | ConditionPresent$ Card.sharesCardTypeWith Exiled | ConditionCompare$ GE1\nAI:RemoveDeck:All\nOracle:{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Create the Forge script for this magic card
{"name": "Psychic Intrusion", "mana_cost": "{3}{U}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."}
Name:Psychic Intrusion\nManaCost:3 U B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 U B | Origin$ Hand,Graveyard | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ Permanent | ExileOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Psychic Intrusion", "mana_cost": "{3}{U}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."} ### Response: Name:Psychic Intrusion\nManaCost:3 U B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 U B | Origin$ Hand,Graveyard | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ Permanent | ExileOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Create the Forge script for this magic card
{"name": "Breaking"}
Name:Breaking\nManaCost:U B\nTypes:Sorcery\nK:Fuse\nA:SP$ Mill | Cost$ U B | NumCards$ 8 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills eight cards.\nAlternateMode:Split\nOracle:Target player mills eight cards.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:Entering\nManaCost:4 B R\nTypes:Sorcery\nA:SP$ ChangeZone | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Hidden$ True | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Haste | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.\nFuse (You may cast one or both halves of this card from your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breaking"} ### Response: Name:Breaking\nManaCost:U B\nTypes:Sorcery\nK:Fuse\nA:SP$ Mill | Cost$ U B | NumCards$ 8 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills eight cards.\nAlternateMode:Split\nOracle:Target player mills eight cards.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:Entering\nManaCost:4 B R\nTypes:Sorcery\nA:SP$ ChangeZone | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Hidden$ True | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Haste | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.\nFuse (You may cast one or both halves of this card from your hand.)
Create the Forge script for this magic card
{"name": "Order of the Mirror"}
Name:Order of the Mirror\nManaCost:1 U\nTypes:Creature Human Knight\nPT:2/1\nA:AB$ SetState | Cost$ 3 WP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)\nAlternateMode:DoubleFaced\nOracle:{3}{W/P}: Transform Order of the Mirror. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)\n\nALTERNATE\n\nName:Order of the Alabaster Host\nManaCost:no cost\nColors:white,blue\nTypes:Creature Phyrexian Knight\nPT:3/3\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, that creature gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredBlockerLKICopy | NumAtt$ -1 | NumDef$ -1\nOracle:Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Order of the Mirror"} ### Response: Name:Order of the Mirror\nManaCost:1 U\nTypes:Creature Human Knight\nPT:2/1\nA:AB$ SetState | Cost$ 3 WP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)\nAlternateMode:DoubleFaced\nOracle:{3}{W/P}: Transform Order of the Mirror. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)\n\nALTERNATE\n\nName:Order of the Alabaster Host\nManaCost:no cost\nColors:white,blue\nTypes:Creature Phyrexian Knight\nPT:3/3\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, that creature gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredBlockerLKICopy | NumAtt$ -1 | NumDef$ -1\nOracle:Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Pikemen", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "1", "toughness": "1"}
Name:Pikemen\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:1/1\nK:First Strike\nK:Banding\nOracle:First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pikemen", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "1", "toughness": "1"} ### Response: Name:Pikemen\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:1/1\nK:First Strike\nK:Banding\nOracle:First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Create the Forge script for this magic card
{"name": "Ihsan's Shade", "mana_cost": "{3}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Shade Knight", "oracle_text": "Protection from white", "power": "5", "toughness": "5"}
Name:Ihsan's Shade\nManaCost:3 B B B\nTypes:Legendary Creature Shade Knight\nPT:5/5\nK:Protection from white\nOracle:Protection from white
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ihsan's Shade", "mana_cost": "{3}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Shade Knight", "oracle_text": "Protection from white", "power": "5", "toughness": "5"} ### Response: Name:Ihsan's Shade\nManaCost:3 B B B\nTypes:Legendary Creature Shade Knight\nPT:5/5\nK:Protection from white\nOracle:Protection from white
Create the Forge script for this magic card
{"name": "Witness of Tomorrows", "mana_cost": "{4}{U}", "type_line": "Enchantment Creature \u2014 Sphinx", "oracle_text": "Flying\n{3}{U}: Scry 1.", "power": "3", "toughness": "4"}
Name:Witness of Tomorrows\nManaCost:4 U\nTypes:Enchantment Creature Sphinx\nPT:3/4\nK:Flying\nA:AB$ Scry | Cost$ 3 U | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Flying\n{3}{U}: Scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witness of Tomorrows", "mana_cost": "{4}{U}", "type_line": "Enchantment Creature \u2014 Sphinx", "oracle_text": "Flying\n{3}{U}: Scry 1.", "power": "3", "toughness": "4"} ### Response: Name:Witness of Tomorrows\nManaCost:4 U\nTypes:Enchantment Creature Sphinx\nPT:3/4\nK:Flying\nA:AB$ Scry | Cost$ 3 U | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Flying\n{3}{U}: Scry 1.
Create the Forge script for this magic card
{"name": "Aysen Highway", "mana_cost": "{3}{W}{W}{W}", "type_line": "Enchantment", "oracle_text": "White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)"}
Name:Aysen Highway\nManaCost:3 W W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.White | AddKeyword$ Plainswalk | Description$ White creatures have plainswalk.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aysen Highway", "mana_cost": "{3}{W}{W}{W}", "type_line": "Enchantment", "oracle_text": "White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)"} ### Response: Name:Aysen Highway\nManaCost:3 W W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.White | AddKeyword$ Plainswalk | Description$ White creatures have plainswalk.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Create the Forge script for this magic card
{"name": "Dark Revenant", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Dark Revenant dies, put it on top of its owner's library.", "power": "2", "toughness": "2"}
Name:Dark Revenant\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, put it on top of its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0\nOracle:Flying\nWhen Dark Revenant dies, put it on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dark Revenant", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Dark Revenant dies, put it on top of its owner's library.", "power": "2", "toughness": "2"} ### Response: Name:Dark Revenant\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, put it on top of its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0\nOracle:Flying\nWhen Dark Revenant dies, put it on top of its owner's library.
Create the Forge script for this magic card
{"name": "Pyrophobia", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Pyrophobia deals 3 damage to target creature. Cowards can't block this turn."}
Name:Pyrophobia\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | NumDmg$ 3 | SubAbility$ CantBlockEffect | SpellDescription$ CARDNAME deals 3 damage to target creature. Cowards can't block this turn.\nSVar:CantBlockEffect:DB$ Effect | StaticAbilities$ KWPump | AILogic$ Evasion | SpellDescription$ Cowards can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.Coward | AddHiddenKeyword$ CARDNAME can't block. | Description$ Cowards can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pyrophobia", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Pyrophobia deals 3 damage to target creature. Cowards can't block this turn."} ### Response: Name:Pyrophobia\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | NumDmg$ 3 | SubAbility$ CantBlockEffect | SpellDescription$ CARDNAME deals 3 damage to target creature. Cowards can't block this turn.\nSVar:CantBlockEffect:DB$ Effect | StaticAbilities$ KWPump | AILogic$ Evasion | SpellDescription$ Cowards can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.Coward | AddHiddenKeyword$ CARDNAME can't block. | Description$ Cowards can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
Create the Forge script for this magic card
{"name": "Jhoira of the Ghitu Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.\n{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery."}
Name:Jhoira of the Ghitu Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+0\nA:AB$ Play | Cost$ 3 Discard<1/Card> | ActivationZone$ Command | AnySupportedCard$ Instant | RandomCopied$ True | RandomNum$ 3 | ChoiceNum$ 1 | CopyCard$ True | WithoutManaCost$ True | SpellDescription$ Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.\nA:AB$ Play | Cost$ 3 Discard<1/Card> | ActivationZone$ Command | AnySupportedCard$ Sorcery | RandomCopied$ True | RandomNum$ 3 | ChoiceNum$ 1 | CopyCard$ True | WithoutManaCost$ True | SorcerySpeed$ True | SpellDescription$ Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery.\nOracle:Hand +1, life +0\n{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.\n{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jhoira of the Ghitu Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.\n{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery."} ### Response: Name:Jhoira of the Ghitu Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+0\nA:AB$ Play | Cost$ 3 Discard<1/Card> | ActivationZone$ Command | AnySupportedCard$ Instant | RandomCopied$ True | RandomNum$ 3 | ChoiceNum$ 1 | CopyCard$ True | WithoutManaCost$ True | SpellDescription$ Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.\nA:AB$ Play | Cost$ 3 Discard<1/Card> | ActivationZone$ Command | AnySupportedCard$ Sorcery | RandomCopied$ True | RandomNum$ 3 | ChoiceNum$ 1 | CopyCard$ True | WithoutManaCost$ True | SorcerySpeed$ True | SpellDescription$ Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery.\nOracle:Hand +1, life +0\n{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.\n{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Ilysian Caryatid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.", "power": "1", "toughness": "1"}
Name:Ilysian Caryatid\nManaCost:1 G\nTypes:Creature Plant\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ X | SpellDescription$ Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Count$Valid Creature.YouCtrl+powerGE4\nOracle:{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ilysian Caryatid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.", "power": "1", "toughness": "1"} ### Response: Name:Ilysian Caryatid\nManaCost:1 G\nTypes:Creature Plant\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ X | SpellDescription$ Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Count$Valid Creature.YouCtrl+powerGE4\nOracle:{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Create the Forge script for this magic card
{"name": "Barrage of Expendables", "mana_cost": "{R}", "type_line": "Enchantment", "oracle_text": "{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target."}
Name:Barrage of Expendables\nManaCost:R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ R Sac<1/Creature> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:All\nOracle:{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barrage of Expendables", "mana_cost": "{R}", "type_line": "Enchantment", "oracle_text": "{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target."} ### Response: Name:Barrage of Expendables\nManaCost:R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ R Sac<1/Creature> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:All\nOracle:{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Death's Duet", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Return two target creature cards from your graveyard to your hand."}
Name:Death's Duet\nManaCost:2 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return two target creature cards from your graveyard to your hand.\nOracle:Return two target creature cards from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Death's Duet", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Return two target creature cards from your graveyard to your hand."} ### Response: Name:Death's Duet\nManaCost:2 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return two target creature cards from your graveyard to your hand.\nOracle:Return two target creature cards from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Magmatic Core", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it."}
Name:Magmatic Core\nManaCost:2 R R\nTypes:Enchantment\nK:Cumulative upkeep:1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MagmaticDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.\nSVar:MagmaticDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creatures to distribute damage to | NumDmg$ CoreStrength | TargetMin$ 0 | TargetMax$ CoreStrength | DividedAsYouChoose$ CoreStrength\nSVar:CoreStrength:Count$CardCounters.AGE\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magmatic Core", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it."} ### Response: Name:Magmatic Core\nManaCost:2 R R\nTypes:Enchantment\nK:Cumulative upkeep:1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MagmaticDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.\nSVar:MagmaticDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creatures to distribute damage to | NumDmg$ CoreStrength | TargetMin$ 0 | TargetMax$ CoreStrength | DividedAsYouChoose$ CoreStrength\nSVar:CoreStrength:Count$CardCounters.AGE\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
Create the Forge script for this magic card
{"name": "One with Death", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "You lose the game."}
Name:One with Death\nManaCost:B\nTypes:Instant\nA:SP$ LosesGame | Cost$ B | Defined$ You | SpellDescription$ You lose the game.\nAI:RemoveDeck:All\nOracle:You lose the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "One with Death", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "You lose the game."} ### Response: Name:One with Death\nManaCost:B\nTypes:Instant\nA:SP$ LosesGame | Cost$ B | Defined$ You | SpellDescription$ You lose the game.\nAI:RemoveDeck:All\nOracle:You lose the game.
Create the Forge script for this magic card
{"name": "Umbral Mantle", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{3}, {Q}: This creature gets +2/+2 until end of turn.\" ({Q} is the untap symbol.)\nEquip {0}"}
Name:Umbral Mantle\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:0\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddAbility$ UmbralPump | Description$ Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn.".\nSVar:UmbralPump:AB$ Pump | Cost$ 3 Q | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.)\nEquip {0}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Umbral Mantle", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{3}, {Q}: This creature gets +2/+2 until end of turn.\" ({Q} is the untap symbol.)\nEquip {0}"} ### Response: Name:Umbral Mantle\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:0\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddAbility$ UmbralPump | Description$ Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn.".\nSVar:UmbralPump:AB$ Pump | Cost$ 3 Q | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.)\nEquip {0}
Create the Forge script for this magic card
{"name": "Ikiral Outrider", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/6\nVigilance\nLEVEL 4+\n3/10\nVigilance", "power": "1", "toughness": "2"}
Name:Ikiral Outrider\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:1/2\nK:Level up:4\nSVar:maxLevel:4\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 6 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/6 Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 10 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 3/10 Vigilance\nOracle:Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/6\nVigilance\nLEVEL 4+\n3/10\nVigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ikiral Outrider", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/6\nVigilance\nLEVEL 4+\n3/10\nVigilance", "power": "1", "toughness": "2"} ### Response: Name:Ikiral Outrider\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:1/2\nK:Level up:4\nSVar:maxLevel:4\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 6 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/6 Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 10 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 3/10 Vigilance\nOracle:Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/6\nVigilance\nLEVEL 4+\n3/10\nVigilance
Create the Forge script for this magic card
{"name": "Amareth, the Lustrous", "mana_cost": "{3}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.", "power": "6", "toughness": "6"}
Name:Amareth, the Lustrous\nManaCost:3 G U W\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | ForceRevealToController$ True | ChangeNum$ 1 | Optional$ True | LibraryPosition$ 0 | LibraryPosition2$ 0 | ChangeValid$ Card.sharesCardTypeWith TriggeredCard\nOracle:Flying\nWhenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Amareth, the Lustrous", "mana_cost": "{3}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.", "power": "6", "toughness": "6"} ### Response: Name:Amareth, the Lustrous\nManaCost:3 G U W\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | ForceRevealToController$ True | ChangeNum$ 1 | Optional$ True | LibraryPosition$ 0 | LibraryPosition2$ 0 | ChangeValid$ Card.sharesCardTypeWith TriggeredCard\nOracle:Flying\nWhenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
Create the Forge script for this magic card
{"name": "Haunted Fengraf", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand."}
Name:Haunted Fengraf\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 3 T Sac<1/CARDNAME> | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | Hidden$ True | AtRandom$ True | SpellDescription$ Return a creature card at random from your graveyard to your hand.\nOracle:{T}: Add {C}.\n{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haunted Fengraf", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand."} ### Response: Name:Haunted Fengraf\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 3 T Sac<1/CARDNAME> | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | Hidden$ True | AtRandom$ True | SpellDescription$ Return a creature card at random from your graveyard to your hand.\nOracle:{T}: Add {C}.\n{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Rugged Prairie", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}."}
Name:Rugged Prairie\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ RW T | Produced$ Combo R W | Amount$ 2 | SpellDescription$ Add {R}{R}, {R}{W}, or {W}{W}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rugged Prairie", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}."} ### Response: Name:Rugged Prairie\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ RW T | Produced$ Combo R W | Amount$ 2 | SpellDescription$ Add {R}{R}, {R}{W}, or {W}{W}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Create the Forge script for this magic card
{"name": "Crag Puca", "mana_cost": "{U/R}{U/R}{U/R}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "{U/R}: Switch Crag Puca's power and toughness until end of turn.", "power": "2", "toughness": "4"}
Name:Crag Puca\nManaCost:UR UR UR\nTypes:Creature Shapeshifter\nPT:2/4\nA:AB$ Pump | Cost$ UR | Defined$ Self | | AILogic$ SwitchPT | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch CARDNAME's power and toughness until end of turn.\nAI:RemoveDeck:All\nOracle:{U/R}: Switch Crag Puca's power and toughness until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crag Puca", "mana_cost": "{U/R}{U/R}{U/R}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "{U/R}: Switch Crag Puca's power and toughness until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Crag Puca\nManaCost:UR UR UR\nTypes:Creature Shapeshifter\nPT:2/4\nA:AB$ Pump | Cost$ UR | Defined$ Self | | AILogic$ SwitchPT | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch CARDNAME's power and toughness until end of turn.\nAI:RemoveDeck:All\nOracle:{U/R}: Switch Crag Puca's power and toughness until end of turn.
Create the Forge script for this magic card
{"name": "Bouncing Beebles", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Beeble", "oracle_text": "Bouncing Beebles can't be blocked as long as defending player controls an artifact.", "power": "2", "toughness": "2"}
Name:Bouncing Beebles\nManaCost:2 U\nTypes:Creature Beeble\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Artifact.DefenderCtrl | Description$ CARDNAME can't be blocked as long as defending player controls an artifact.\nOracle:Bouncing Beebles can't be blocked as long as defending player controls an artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bouncing Beebles", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Beeble", "oracle_text": "Bouncing Beebles can't be blocked as long as defending player controls an artifact.", "power": "2", "toughness": "2"} ### Response: Name:Bouncing Beebles\nManaCost:2 U\nTypes:Creature Beeble\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Artifact.DefenderCtrl | Description$ CARDNAME can't be blocked as long as defending player controls an artifact.\nOracle:Bouncing Beebles can't be blocked as long as defending player controls an artifact.
Create the Forge script for this magic card
{"name": "Heartfire", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature or planeswalker.\nHeartfire deals 4 damage to any target."}
Name:Heartfire\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R Sac<1/Creature;Planeswalker/creature or planeswalker> | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nSVar:AIPreference:SacCost$Creature.token,Planeswalker.cmcLE2\nOracle:As an additional cost to cast this spell, sacrifice a creature or planeswalker.\nHeartfire deals 4 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heartfire", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature or planeswalker.\nHeartfire deals 4 damage to any target."} ### Response: Name:Heartfire\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R Sac<1/Creature;Planeswalker/creature or planeswalker> | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nSVar:AIPreference:SacCost$Creature.token,Planeswalker.cmcLE2\nOracle:As an additional cost to cast this spell, sacrifice a creature or planeswalker.\nHeartfire deals 4 damage to any target.
Create the Forge script for this magic card
{"name": "Rogue Skycaptain", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Rogue Mercenary", "oracle_text": "Flying\nAt the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.", "power": "3", "toughness": "4"}
Name:Rogue Skycaptain\nManaCost:2 R\nTypes:Creature Human Rogue Mercenary\nPT:3/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a wage counter on CARDNAME. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from CARDNAME and an opponent gains control of it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ WAGE | CounterNum$ 1 | SubAbility$ DBRemoveCounter\nSVar:DBRemoveCounter:DB$ RemoveCounter | CounterNum$ All | CounterType$ WAGE | Defined$ Self | UnlessCost$ X | UnlessPayer$ You | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBChooseOpp\nSVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBDonate\nSVar:DBDonate:DB$ GainControl | Defined$ Self | NewController$ Player.Chosen | SubAbility$ DBReset\nSVar:DBReset:DB$ Cleanup | ClearChosenPlayer$ True\nSVar:X:Count$CardCounters.WAGE/Twice\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Flying\nAt the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rogue Skycaptain", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Rogue Mercenary", "oracle_text": "Flying\nAt the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.", "power": "3", "toughness": "4"} ### Response: Name:Rogue Skycaptain\nManaCost:2 R\nTypes:Creature Human Rogue Mercenary\nPT:3/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a wage counter on CARDNAME. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from CARDNAME and an opponent gains control of it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ WAGE | CounterNum$ 1 | SubAbility$ DBRemoveCounter\nSVar:DBRemoveCounter:DB$ RemoveCounter | CounterNum$ All | CounterType$ WAGE | Defined$ Self | UnlessCost$ X | UnlessPayer$ You | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBChooseOpp\nSVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBDonate\nSVar:DBDonate:DB$ GainControl | Defined$ Self | NewController$ Player.Chosen | SubAbility$ DBReset\nSVar:DBReset:DB$ Cleanup | ClearChosenPlayer$ True\nSVar:X:Count$CardCounters.WAGE/Twice\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Flying\nAt the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
Create the Forge script for this magic card
{"name": "A-Precipitous Drop", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nEnchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon."}
Name:A-Precipitous Drop\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon.\nSVar:TrigVenture:DB$ Venture\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -X | AddToughness$ -X | Description$ Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.\nSVar:X:Count$Compare Y GE1.5.2\nSVar:Y:PlayerCountPropertyYou$DungeonsCompleted\nOracle:Enchant creature\nWhen Precipitous Drop enters the battlefield, venture into the dungeon.\nEnchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Precipitous Drop", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nEnchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon."} ### Response: Name:A-Precipitous Drop\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon.\nSVar:TrigVenture:DB$ Venture\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -X | AddToughness$ -X | Description$ Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.\nSVar:X:Count$Compare Y GE1.5.2\nSVar:Y:PlayerCountPropertyYou$DungeonsCompleted\nOracle:Enchant creature\nWhen Precipitous Drop enters the battlefield, venture into the dungeon.\nEnchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Create the Forge script for this magic card
{"name": "Vedalken Shackles", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may choose not to untap Vedalken Shackles during your untap step.\n{2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped."}
Name:Vedalken Shackles\nManaCost:3\nTypes:Artifact\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ GainControl | Cost$ 2 T | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of Islands you control | LoseControl$ Untap,LeavesPlay | SpellDescription$ Gain control of target creature with power less than or equal to the number of Islands you control for as long as CARDNAME remains tapped.\nSVar:X:Count$TypeYouCtrl.Island\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue\nOracle:You may choose not to untap Vedalken Shackles during your untap step.\n{2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vedalken Shackles", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may choose not to untap Vedalken Shackles during your untap step.\n{2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped."} ### Response: Name:Vedalken Shackles\nManaCost:3\nTypes:Artifact\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ GainControl | Cost$ 2 T | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of Islands you control | LoseControl$ Untap,LeavesPlay | SpellDescription$ Gain control of target creature with power less than or equal to the number of Islands you control for as long as CARDNAME remains tapped.\nSVar:X:Count$TypeYouCtrl.Island\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue\nOracle:You may choose not to untap Vedalken Shackles during your untap step.\n{2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
Create the Forge script for this magic card
{"name": "Dual Strike", "mana_cost": "{R}{R}", "type_line": "Instant", "oracle_text": "When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.\nForetell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
Name:Dual Strike\nManaCost:R R\nTypes:Instant\nA:SP$ DelayedTrigger | Cost$ R R | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant.cmcLE4,Sorcery.cmcLE4 | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:AIPriorityModifier:9\nK:Foretell:R\nOracle:When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.\nForetell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dual Strike", "mana_cost": "{R}{R}", "type_line": "Instant", "oracle_text": "When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.\nForetell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"} ### Response: Name:Dual Strike\nManaCost:R R\nTypes:Instant\nA:SP$ DelayedTrigger | Cost$ R R | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant.cmcLE4,Sorcery.cmcLE4 | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:AIPriorityModifier:9\nK:Foretell:R\nOracle:When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.\nForetell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create the Forge script for this magic card
{"name": "Ancient Carp", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "", "power": "2", "toughness": "5"}
Name:Ancient Carp\nManaCost:4 U\nTypes:Creature Fish\nPT:2/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ancient Carp", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "", "power": "2", "toughness": "5"} ### Response: Name:Ancient Carp\nManaCost:4 U\nTypes:Creature Fish\nPT:2/5\nOracle:
Create the Forge script for this magic card
{"name": "Tezzeret's Reckoning", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards."}
Name:Tezzeret's Reckoning\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 3 | Hidden$ True | AtRandom$ True | NoShuffle$ True | FaceDown$ True | Mandatory$ True | NoLooking$ True | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | Triggers$ Play1,Play2 | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as they remain exiled, you may play one of those cards\nSVar:Play1:Mode$ SpellCast | ValidCard$ Card.IsRemembered | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:Play2:Mode$ LandPlayed | ValidCard$ Land.IsRemembered | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tezzeret's Reckoning", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards."} ### Response: Name:Tezzeret's Reckoning\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 3 | Hidden$ True | AtRandom$ True | NoShuffle$ True | FaceDown$ True | Mandatory$ True | NoLooking$ True | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | Triggers$ Play1,Play2 | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as they remain exiled, you may play one of those cards\nSVar:Play1:Mode$ SpellCast | ValidCard$ Card.IsRemembered | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:Play2:Mode$ LandPlayed | ValidCard$ Land.IsRemembered | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards.
Create the Forge script for this magic card
{"name": "Orcish Squatters Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "At the beginning of your precombat main phase, add {C} for each land target opponent controls."}
Name:Orcish Squatters Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-1\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {C} for each land target opponent controls.\nSVar:TrigGetMana:DB$ Pump | ValidTgts$ Player | RememberObjects$ Targeted | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ C | Amount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Land.RememberedPlayerCtrl\nOracle:Hand -1, life -1\nAt the beginning of your precombat main phase, add {C} for each land target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orcish Squatters Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "At the beginning of your precombat main phase, add {C} for each land target opponent controls."} ### Response: Name:Orcish Squatters Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-1\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {C} for each land target opponent controls.\nSVar:TrigGetMana:DB$ Pump | ValidTgts$ Player | RememberObjects$ Targeted | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ C | Amount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Land.RememberedPlayerCtrl\nOracle:Hand -1, life -1\nAt the beginning of your precombat main phase, add {C} for each land target opponent controls.
Create the Forge script for this magic card
{"name": "Cutthroat Negotiator", "mana_cost": "{2}{U}{R}", "type_line": "Creature \u2014 Orc Pirate", "oracle_text": "Parley \u2014 Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.", "power": "4", "toughness": "3"}
Name:Cutthroat Negotiator\nManaCost:2 U R\nTypes:Creature Orc Pirate\nPT:4/3\nT:Mode$ Attacks | ValidCard$ Card.Self | PrecostDesc$ Parley β€” | Execute$ TrigPeek | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.\nSVar:TrigPeek:DB$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenTapped$ True | TokenAmount$ X | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ Player | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Card.nonLand\nDeckHas:Ability$Token & Type$Treasure|Artifact\nOracle:Parley β€” Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cutthroat Negotiator", "mana_cost": "{2}{U}{R}", "type_line": "Creature \u2014 Orc Pirate", "oracle_text": "Parley \u2014 Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.", "power": "4", "toughness": "3"} ### Response: Name:Cutthroat Negotiator\nManaCost:2 U R\nTypes:Creature Orc Pirate\nPT:4/3\nT:Mode$ Attacks | ValidCard$ Card.Self | PrecostDesc$ Parley β€” | Execute$ TrigPeek | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.\nSVar:TrigPeek:DB$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenTapped$ True | TokenAmount$ X | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ Player | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Card.nonLand\nDeckHas:Ability$Token & Type$Treasure|Artifact\nOracle:Parley β€” Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.
Create the Forge script for this magic card
{"name": "Massacre", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.\nAll creatures get -2/-2 until end of turn."}
Name:Massacre\nManaCost:2 B B\nTypes:Sorcery\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Alternative Cost:0 | CheckSVar$ X | CheckSecondSVar$ Y | Description$ If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.\nSVar:X:Count$Valid Plains.OppCtrl\nSVar:Y:Count$Valid Swamp.YouCtrl\nA:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-2 until end of turn.\nOracle:If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.\nAll creatures get -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Massacre", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.\nAll creatures get -2/-2 until end of turn."} ### Response: Name:Massacre\nManaCost:2 B B\nTypes:Sorcery\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Alternative Cost:0 | CheckSVar$ X | CheckSecondSVar$ Y | Description$ If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.\nSVar:X:Count$Valid Plains.OppCtrl\nSVar:Y:Count$Valid Swamp.YouCtrl\nA:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-2 until end of turn.\nOracle:If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.\nAll creatures get -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Satyr Hedonist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Satyr", "oracle_text": "{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R}.", "power": "2", "toughness": "1"}
Name:Satyr Hedonist\nManaCost:1 G\nTypes:Creature Satyr\nPT:2/1\nA:AB$ Mana | Cost$ R Sac<1/CARDNAME> | Produced$ R | Amount$ 3 | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R}{R}{R}.\nOracle:{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Satyr Hedonist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Satyr", "oracle_text": "{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R}.", "power": "2", "toughness": "1"} ### Response: Name:Satyr Hedonist\nManaCost:1 G\nTypes:Creature Satyr\nPT:2/1\nA:AB$ Mana | Cost$ R Sac<1/CARDNAME> | Produced$ R | Amount$ 3 | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R}{R}{R}.\nOracle:{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R}.
Create the Forge script for this magic card
{"name": "Tayam, Luminous Enigma", "mana_cost": "{1}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Nightmare Beast", "oracle_text": "Each other creature you control enters the battlefield with an additional vigilance counter on it.\n{3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.", "power": "3", "toughness": "3"}
Name:Tayam, Luminous Enigma\nManaCost:1 W B G\nTypes:Legendary Creature Nightmare Beast\nPT:3/3\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Other+YouCtrl\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ Vigilance | CounterNum$ 1 | SpellDescription$ Each other creature you control enters the battlefield with an additional vigilance counter on it.\nA:AB$ Mill | Cost$ 3 RemoveAnyCounter<3/Any/Creature.YouCtrl/among creatures you control> | NumCards$ 3 | Defined$ You | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouOwn+cmcLE3 | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Battlefield\nDeckHas:Ability$Counters\nSVar:AIRemoveCounterCostPriority:Vigilance\nOracle:Each other creature you control enters the battlefield with an additional vigilance counter on it.\n{3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tayam, Luminous Enigma", "mana_cost": "{1}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Nightmare Beast", "oracle_text": "Each other creature you control enters the battlefield with an additional vigilance counter on it.\n{3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.", "power": "3", "toughness": "3"} ### Response: Name:Tayam, Luminous Enigma\nManaCost:1 W B G\nTypes:Legendary Creature Nightmare Beast\nPT:3/3\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Other+YouCtrl\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ Vigilance | CounterNum$ 1 | SpellDescription$ Each other creature you control enters the battlefield with an additional vigilance counter on it.\nA:AB$ Mill | Cost$ 3 RemoveAnyCounter<3/Any/Creature.YouCtrl/among creatures you control> | NumCards$ 3 | Defined$ You | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouOwn+cmcLE3 | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Battlefield\nDeckHas:Ability$Counters\nSVar:AIRemoveCounterCostPriority:Vigilance\nOracle:Each other creature you control enters the battlefield with an additional vigilance counter on it.\n{3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Mossdog", "mana_cost": "{G}", "type_line": "Creature \u2014 Plant Dog", "oracle_text": "Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.", "power": "1", "toughness": "1"}
Name:Mossdog\nManaCost:G\nTypes:Creature Plant Dog\nPT:1/1\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1\nOracle:Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mossdog", "mana_cost": "{G}", "type_line": "Creature \u2014 Plant Dog", "oracle_text": "Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.", "power": "1", "toughness": "1"} ### Response: Name:Mossdog\nManaCost:G\nTypes:Creature Plant Dog\nPT:1/1\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1\nOracle:Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.
Create the Forge script for this magic card
{"name": "Delver's Torch", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nWhenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Delver's Torch\nManaCost:1 W\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ DBVenture | TriggerDescription$ Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:DBVenture:DB$ Venture | Defined$ You\nOracle:Equipped creature gets +1/+1.\nWhenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Delver's Torch", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nWhenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Delver's Torch\nManaCost:1 W\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ DBVenture | TriggerDescription$ Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:DBVenture:DB$ Venture | Defined$ You\nOracle:Equipped creature gets +1/+1.\nWhenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)