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Create the Forge script for this magic card
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{"name": "Shadow Slice", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent loses 3 life.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
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Name:Shadow Slice\nManaCost:4 B\nTypes:Sorcery\nK:Cipher\nA:SP$ LoseLife | Cost$ 4 B | ValidTgts$ Opponent | LifeAmount$ 3 | SubAbility$ Cipher | SpellDescription$ Target opponent loses 3 life.\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Target opponent loses 3 life.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shadow Slice", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent loses 3 life.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
### Response: Name:Shadow Slice\nManaCost:4 B\nTypes:Sorcery\nK:Cipher\nA:SP$ LoseLife | Cost$ 4 B | ValidTgts$ Opponent | LifeAmount$ 3 | SubAbility$ Cipher | SpellDescription$ Target opponent loses 3 life.\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Target opponent loses 3 life.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Vivid Creek", "mana_cost": "", "type_line": "Land", "oracle_text": "Vivid Creek enters the battlefield tapped with two charge counters on it.\n{T}: Add {U}.\n{T}, Remove a charge counter from Vivid Creek: Add one mana of any color."}
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Name:Vivid Creek\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.\nSVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Counters\nOracle:Vivid Creek enters the battlefield tapped with two charge counters on it.\n{T}: Add {U}.\n{T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vivid Creek", "mana_cost": "", "type_line": "Land", "oracle_text": "Vivid Creek enters the battlefield tapped with two charge counters on it.\n{T}: Add {U}.\n{T}, Remove a charge counter from Vivid Creek: Add one mana of any color."}
### Response: Name:Vivid Creek\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.\nSVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Counters\nOracle:Vivid Creek enters the battlefield tapped with two charge counters on it.\n{T}: Add {U}.\n{T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Diversionary Tactics", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Tap two untapped creatures you control: Tap target creature."}
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Name:Diversionary Tactics\nManaCost:3 W\nTypes:Enchantment\nA:AB$ Tap | Cost$ tapXType<2/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:Tap two untapped creatures you control: Tap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Diversionary Tactics", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Tap two untapped creatures you control: Tap target creature."}
### Response: Name:Diversionary Tactics\nManaCost:3 W\nTypes:Enchantment\nA:AB$ Tap | Cost$ tapXType<2/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:Tap two untapped creatures you control: Tap target creature.
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Create the Forge script for this magic card
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{"name": "Gilded Drake", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.", "power": "3", "toughness": "3"}
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Name:Gilded Drake\nManaCost:1 U\nTypes:Creature Drake\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExchange | TriggerDescription$ When CARDNAME enters the battlefield, exchange control of CARDNAME and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice CARDNAME. This ability still resolves if its target becomes illegal.\nSVar:TrigExchange:DB$ ExchangeControl | Defined$ Self | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | CantFizzle$ True | SubAbility$ DBSacSelf\nSVar:DBSacSelf:DB$ Sacrifice | ConditionDefined$ Self | ConditionPresent$ Card.YouCtrl\nSVar:NeedsToPlay:Creature.OppCtrl\nOracle:Flying\nWhen Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gilded Drake", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.", "power": "3", "toughness": "3"}
### Response: Name:Gilded Drake\nManaCost:1 U\nTypes:Creature Drake\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExchange | TriggerDescription$ When CARDNAME enters the battlefield, exchange control of CARDNAME and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice CARDNAME. This ability still resolves if its target becomes illegal.\nSVar:TrigExchange:DB$ ExchangeControl | Defined$ Self | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | CantFizzle$ True | SubAbility$ DBSacSelf\nSVar:DBSacSelf:DB$ Sacrifice | ConditionDefined$ Self | ConditionPresent$ Card.YouCtrl\nSVar:NeedsToPlay:Creature.OppCtrl\nOracle:Flying\nWhen Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
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Create the Forge script for this magic card
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{"name": "The Third Doctor", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "Trample\nThe Third Doctor gets +1/+1 for each noncreature token you control.\nWhen The Third Doctor enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token.", "power": "2", "toughness": "2"}
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Name:The Third Doctor\nManaCost:2 G U\nTypes:Legendary Creature Time Lord Doctor\nPT:2/2\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each noncreature token you control.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTokenChoice | TriggerDescription$ When CARDNAME enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token.\nSVar:TrigTokenChoice:DB$ GenericChoice | Defined$ You | Choices$ Clue,Food,Treasure\nSVar:Clue:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_clue_draw | TokenOwner$ You | SpellDescription$ Clue\nSVar:Food:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Food\nSVar:Treasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Treasure\nSVar:X:Count$Valid Card.token+nonCreature+YouCtrl\nDeckHints:Ability$Token\nDeckHas:Type$Clue|Food|Treasure & Ability$Token\nOracle:Trample\nThe Third Doctor gets +1/+1 for each noncreature token you control.\nWhen The Third Doctor enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Third Doctor", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "Trample\nThe Third Doctor gets +1/+1 for each noncreature token you control.\nWhen The Third Doctor enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token.", "power": "2", "toughness": "2"}
### Response: Name:The Third Doctor\nManaCost:2 G U\nTypes:Legendary Creature Time Lord Doctor\nPT:2/2\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each noncreature token you control.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTokenChoice | TriggerDescription$ When CARDNAME enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token.\nSVar:TrigTokenChoice:DB$ GenericChoice | Defined$ You | Choices$ Clue,Food,Treasure\nSVar:Clue:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_clue_draw | TokenOwner$ You | SpellDescription$ Clue\nSVar:Food:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Food\nSVar:Treasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Treasure\nSVar:X:Count$Valid Card.token+nonCreature+YouCtrl\nDeckHints:Ability$Token\nDeckHas:Type$Clue|Food|Treasure & Ability$Token\nOracle:Trample\nThe Third Doctor gets +1/+1 for each noncreature token you control.\nWhen The Third Doctor enters the battlefield, create your choice of a Clue token, a Food token, or a Treasure token.
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Create the Forge script for this magic card
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{"name": "Plague Sliver", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"At the beginning of your upkeep, this permanent deals 1 damage to you.\"", "power": "5", "toughness": "5"}
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Name:Plague Sliver\nManaCost:2 B B\nTypes:Creature Sliver\nPT:5/5\nS:Mode$ Continuous | Affected$ Sliver | AddTrigger$ TrigPhase | AddSVar$ PlagueTrigDamage | Description$ All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."\nSVar:TrigPhase:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ PlagueTrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, this permanent deals 1 damage to you.\nSVar:PlagueTrigDamage:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plague Sliver", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"At the beginning of your upkeep, this permanent deals 1 damage to you.\"", "power": "5", "toughness": "5"}
### Response: Name:Plague Sliver\nManaCost:2 B B\nTypes:Creature Sliver\nPT:5/5\nS:Mode$ Continuous | Affected$ Sliver | AddTrigger$ TrigPhase | AddSVar$ PlagueTrigDamage | Description$ All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."\nSVar:TrigPhase:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ PlagueTrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, this permanent deals 1 damage to you.\nSVar:PlagueTrigDamage:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."
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Create the Forge script for this magic card
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{"name": "Poison-Tip Archer", "mana_cost": "{2}{B}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever another creature dies, each opponent loses 1 life.", "power": "2", "toughness": "3"}
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Name:Poison-Tip Archer\nManaCost:2 B G\nTypes:Creature Elf Archer\nPT:2/3\nK:Reach\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another creature dies, each opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nOracle:Reach (This creature can block creatures with flying.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever another creature dies, each opponent loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Poison-Tip Archer", "mana_cost": "{2}{B}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever another creature dies, each opponent loses 1 life.", "power": "2", "toughness": "3"}
### Response: Name:Poison-Tip Archer\nManaCost:2 B G\nTypes:Creature Elf Archer\nPT:2/3\nK:Reach\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another creature dies, each opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nOracle:Reach (This creature can block creatures with flying.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever another creature dies, each opponent loses 1 life.
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Create the Forge script for this magic card
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{"name": "Giant's Grasp", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant Giant you control\nWhen Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield."}
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Name:Giant's Grasp\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant Giant you control\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Giant.YouCtrl | TgtPrompt$ Select Giant you control\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target nonland permanent for as long as CARDNAME remains on the battlefield.\nSVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target nonland permanent | ValidTgts$ Permanent.nonLand | LoseControl$ LeavesPlay\nDeckNeeds:Type$Giant\nOracle:Enchant Giant you control\nWhen Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Giant's Grasp", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant Giant you control\nWhen Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield."}
### Response: Name:Giant's Grasp\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant Giant you control\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Giant.YouCtrl | TgtPrompt$ Select Giant you control\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target nonland permanent for as long as CARDNAME remains on the battlefield.\nSVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target nonland permanent | ValidTgts$ Permanent.nonLand | LoseControl$ LeavesPlay\nDeckNeeds:Type$Giant\nOracle:Enchant Giant you control\nWhen Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.
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Create the Forge script for this magic card
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{"name": "Gate to the Aether", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield."}
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Name:Gate to the Aether\nManaCost:6\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigAetherDig | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.\nSVar:TrigAetherDig:DB$ Dig | Defined$ TriggeredPlayer | Choser$ TriggeredPlayer | DigNum$ 1 | Reveal$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition2$ 0 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Artifact,Creature,Enchantment,Land\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gate to the Aether", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield."}
### Response: Name:Gate to the Aether\nManaCost:6\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigAetherDig | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.\nSVar:TrigAetherDig:DB$ Dig | Defined$ TriggeredPlayer | Choser$ TriggeredPlayer | DigNum$ 1 | Reveal$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition2$ 0 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Artifact,Creature,Enchantment,Land\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Kuldotha Forgemaster", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "5"}
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Name:Kuldotha Forgemaster\nManaCost:5\nTypes:Artifact Creature Construct\nPT:3/5\nA:AB$ ChangeZone | Cost$ T Sac<3/Artifact> | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact card, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kuldotha Forgemaster", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "5"}
### Response: Name:Kuldotha Forgemaster\nManaCost:5\nTypes:Artifact Creature Construct\nPT:3/5\nA:AB$ ChangeZone | Cost$ T Sac<3/Artifact> | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact card, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Every Dream a Nightmare", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way."}
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Name:Every Dream a Nightmare\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBRepeat | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ Dream | SubAbility$ Nightmare\nSVar:Dream:DB$ Discard | Defined$ Player.IsRemembered | Mode$ TgtChoose | NumCards$ 1 | Mandatory$ True | RememberDiscarded$ True\nSVar:Nightmare:DB$ Draw | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Land.RememberedPlayerCtrl\nOracle:When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Every Dream a Nightmare", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way."}
### Response: Name:Every Dream a Nightmare\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBRepeat | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ Dream | SubAbility$ Nightmare\nSVar:Dream:DB$ Discard | Defined$ Player.IsRemembered | Mode$ TgtChoose | NumCards$ 1 | Mandatory$ True | RememberDiscarded$ True\nSVar:Nightmare:DB$ Draw | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Land.RememberedPlayerCtrl\nOracle:When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.
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Create the Forge script for this magic card
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{"name": "Kiss of Death", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life."}
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Name:Kiss of Death\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 B B | ValidTgts$ Opponent,Planeswalker | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to target opponent or planeswalker. You gain 4 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kiss of Death", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life."}
### Response: Name:Kiss of Death\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 B B | ValidTgts$ Opponent,Planeswalker | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to target opponent or planeswalker. You gain 4 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.
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Create the Forge script for this magic card
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{"name": "Kingfisher", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Kingfisher dies, draw a card.", "power": "2", "toughness": "2"}
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Name:Kingfisher\nManaCost:3 U\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:SacMe:1\nOracle:Flying\nWhen Kingfisher dies, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kingfisher", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Kingfisher dies, draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Kingfisher\nManaCost:3 U\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:SacMe:1\nOracle:Flying\nWhen Kingfisher dies, draw a card.
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Create the Forge script for this magic card
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{"name": "Silverchase Fox", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox", "oracle_text": "{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.", "power": "2", "toughness": "2"}
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Name:Silverchase Fox\nManaCost:1 W\nTypes:Creature Fox\nPT:2/2\nA:AB$ ChangeZone | Cost$ 1 W Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target enchantment.\nOracle:{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silverchase Fox", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox", "oracle_text": "{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.", "power": "2", "toughness": "2"}
### Response: Name:Silverchase Fox\nManaCost:1 W\nTypes:Creature Fox\nPT:2/2\nA:AB$ ChangeZone | Cost$ 1 W Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target enchantment.\nOracle:{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.
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Create the Forge script for this magic card
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{"name": "Gideon of the Trials", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "+1: Until your next turn, prevent all damage target permanent would deal.\n0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n0: You get an emblem with \"As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game.\"", "loyalty": "3"}
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Name:Gideon of the Trials\nManaCost:1 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:3\nA:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Planeswalker$ True | Duration$ UntilYourNextTurn | RememberObjects$ Targeted | ReplacementEffects$ RPrevent | SpellDescription$ Until your next turn, prevent all damage target permanent would deal.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidSource$ Card.IsRemembered | Description$ Until your next turn, prevent all damage target permanent would deal.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Defined$ Self | Power$ 4 | Toughness$ 4 | Keywords$ Indestructible | Types$ Creature,Human,Soldier | SubAbility$ GideonPrevent | Planeswalker$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:GideonPrevent:DB$ Effect | ReplacementEffects$ RGideon | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RGideon:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\nA:AB$ Effect | Cost$ AddCounter<0/LOYALTY> | Name$ Emblem - Gideon of the Trials | StaticAbilities$ STPump1,STPump2 | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | Stackable$ False | SpellDescription$ You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."\nSVar:STPump1:Mode$ Continuous | EffectZone$ Command | Affected$ You | IsPresent$ Planeswalker.Gideon+YouCtrl | AddKeyword$ You can't lose the game. | Description$ As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game.\nSVar:STPump2:Mode$ Continuous | EffectZone$ Command | Affected$ Player.Opponent | IsPresent$ Planeswalker.Gideon+YouCtrl | AddKeyword$ You can't win the game.\nOracle:[+1]: Until your next turn, prevent all damage target permanent would deal.\n[0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n[0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gideon of the Trials", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "+1: Until your next turn, prevent all damage target permanent would deal.\n0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n0: You get an emblem with \"As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game.\"", "loyalty": "3"}
### Response: Name:Gideon of the Trials\nManaCost:1 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:3\nA:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Planeswalker$ True | Duration$ UntilYourNextTurn | RememberObjects$ Targeted | ReplacementEffects$ RPrevent | SpellDescription$ Until your next turn, prevent all damage target permanent would deal.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidSource$ Card.IsRemembered | Description$ Until your next turn, prevent all damage target permanent would deal.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Defined$ Self | Power$ 4 | Toughness$ 4 | Keywords$ Indestructible | Types$ Creature,Human,Soldier | SubAbility$ GideonPrevent | Planeswalker$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:GideonPrevent:DB$ Effect | ReplacementEffects$ RGideon | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RGideon:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\nA:AB$ Effect | Cost$ AddCounter<0/LOYALTY> | Name$ Emblem - Gideon of the Trials | StaticAbilities$ STPump1,STPump2 | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | Stackable$ False | SpellDescription$ You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."\nSVar:STPump1:Mode$ Continuous | EffectZone$ Command | Affected$ You | IsPresent$ Planeswalker.Gideon+YouCtrl | AddKeyword$ You can't lose the game. | Description$ As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game.\nSVar:STPump2:Mode$ Continuous | EffectZone$ Command | Affected$ Player.Opponent | IsPresent$ Planeswalker.Gideon+YouCtrl | AddKeyword$ You can't win the game.\nOracle:[+1]: Until your next turn, prevent all damage target permanent would deal.\n[0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n[0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
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Create the Forge script for this magic card
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{"name": "Blunt the Assault", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn."}
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Name:Blunt the Assault\nManaCost:3 G\nTypes:Instant\nA:SP$ GainLife | Cost$ 3 G | Defined$ You | LifeAmount$ X | SubAbility$ DBFog | SpellDescription$ You gain 1 life for each creature on the battlefield.\nSVar:DBFog:DB$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nSVar:X:Count$Valid Creature\nOracle:You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blunt the Assault", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn."}
### Response: Name:Blunt the Assault\nManaCost:3 G\nTypes:Instant\nA:SP$ GainLife | Cost$ 3 G | Defined$ You | LifeAmount$ X | SubAbility$ DBFog | SpellDescription$ You gain 1 life for each creature on the battlefield.\nSVar:DBFog:DB$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nSVar:X:Count$Valid Creature\nOracle:You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
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Create the Forge script for this magic card
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{"name": "Flameshadow Conjuring", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step."}
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Name:Flameshadow Conjuring\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature.That token gains haste. Exile it at the beginning of the next end step.\nSVar:TrigCopy:AB$ CopyPermanent | Cost$ R | Defined$ TriggeredCardLKICopy | PumpKeywords$ Haste | AtEOT$ Exile | RememberTokens$ True\nSVar:BuffedBy:Creature\nOracle:Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flameshadow Conjuring", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step."}
### Response: Name:Flameshadow Conjuring\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature.That token gains haste. Exile it at the beginning of the next end step.\nSVar:TrigCopy:AB$ CopyPermanent | Cost$ R | Defined$ TriggeredCardLKICopy | PumpKeywords$ Haste | AtEOT$ Exile | RememberTokens$ True\nSVar:BuffedBy:Creature\nOracle:Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Yenna, Redtooth Regent", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.", "power": "4", "toughness": "4"}
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Name:Yenna, Redtooth Regent\nManaCost:2 G W\nTypes:Legendary Creature Elf Noble\nPT:4/4\nA:AB$ CopyPermanent | Cost$ 2 T | Defined$ Targeted | RememberTokens$ True | NonLegendary$ True | ValidTgts$ Enchantment.YouCtrl+doesNotShareNameWith OtherYourBattlefield | TgtPrompt$ Choose target enchantment you control that doesn't have the same name as another permanent you control. | SorcerySpeed$ True | SubAbility$ DBUntap | SpellDescription$ Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap CARDNAME, then scry 2. Activate only as a sorcery.\nSVar:DBUntap:DB$ Untap | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Aura | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Card.Aura | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yenna, Redtooth Regent", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.", "power": "4", "toughness": "4"}
### Response: Name:Yenna, Redtooth Regent\nManaCost:2 G W\nTypes:Legendary Creature Elf Noble\nPT:4/4\nA:AB$ CopyPermanent | Cost$ 2 T | Defined$ Targeted | RememberTokens$ True | NonLegendary$ True | ValidTgts$ Enchantment.YouCtrl+doesNotShareNameWith OtherYourBattlefield | TgtPrompt$ Choose target enchantment you control that doesn't have the same name as another permanent you control. | SorcerySpeed$ True | SubAbility$ DBUntap | SpellDescription$ Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap CARDNAME, then scry 2. Activate only as a sorcery.\nSVar:DBUntap:DB$ Untap | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Aura | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Card.Aura | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Brushland", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {G} or {W}. Brushland deals 1 damage to you."}
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Name:Brushland\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SubAbility$ DBPain | SpellDescription$ Add {G} or {W}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {G} or {W}. Brushland deals 1 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brushland", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {G} or {W}. Brushland deals 1 damage to you."}
### Response: Name:Brushland\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SubAbility$ DBPain | SpellDescription$ Add {G} or {W}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {G} or {W}. Brushland deals 1 damage to you.
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Create the Forge script for this magic card
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{"name": "Sidisi's Pet", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Ape", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nMorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "4"}
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Name:Sidisi's Pet\nManaCost:3 B\nTypes:Creature Zombie Ape\nPT:1/4\nK:Lifelink\nK:Morph:1 B\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nMorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sidisi's Pet", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Ape", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nMorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "4"}
### Response: Name:Sidisi's Pet\nManaCost:3 B\nTypes:Creature Zombie Ape\nPT:1/4\nK:Lifelink\nK:Morph:1 B\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nMorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Create the Forge script for this magic card
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{"name": "Odunos River Trawler", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.\n{W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.", "power": "2", "toughness": "2"}
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Name:Odunos River Trawler\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target enchantment creature card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.Creature+YouCtrl\nA:AB$ ChangeZone | Cost$ W Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.Creature+YouCtrl | TgtPrompt$ Select target enchantment creature card from your graveyard | SpellDescription$ Return target enchantment creature card from your graveyard to your hand.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.\n{W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Odunos River Trawler", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.\n{W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.", "power": "2", "toughness": "2"}
### Response: Name:Odunos River Trawler\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target enchantment creature card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.Creature+YouCtrl\nA:AB$ ChangeZone | Cost$ W Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.Creature+YouCtrl | TgtPrompt$ Select target enchantment creature card from your graveyard | SpellDescription$ Return target enchantment creature card from your graveyard to your hand.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.\n{W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Surge Engine", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Defender\n{U}: Surge Engine loses defender and gains \"This creature can't be blocked.\"\n{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.\n{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.", "power": "3", "toughness": "2"}
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Name:Surge Engine\nManaCost:2\nTypes:Artifact Creature Construct\nPT:3/2\nK:Defender\nA:AB$ Animate | Cost$ U | staticAbilities$ Unblockable | RemoveKeywords$ Defender | Duration$ Permanent | SpellDescription$ CARDNAME loses defender and gains "This creature can't be blocked."\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ This creature can't be blocked.\nA:AB$ Animate | Cost$ 2 U | IsPresent$ Card.Self+!withDefender | Duration$ Permanent | Colors$ Blue | Power$ 5 | Toughness$ 4 | SpellDescription$ CARDNAME becomes blue and has base power and toughness 5/4. Activate only if CARDNAME doesn't have defender.\nA:AB$ Draw | Cost$ 4 U U | NumCards$ 3 | IsPresent$ Card.Self+Blue | GameActivationLimit$ 1 | SpellDescription$ Draw three cards. Activate only if CARDNAME is blue and only once.\nDeckHas:Color$Blue\nOracle:Defender\n{U}: Surge Engine loses defender and gains "This creature can't be blocked."\n{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.\n{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Surge Engine", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Defender\n{U}: Surge Engine loses defender and gains \"This creature can't be blocked.\"\n{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.\n{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.", "power": "3", "toughness": "2"}
### Response: Name:Surge Engine\nManaCost:2\nTypes:Artifact Creature Construct\nPT:3/2\nK:Defender\nA:AB$ Animate | Cost$ U | staticAbilities$ Unblockable | RemoveKeywords$ Defender | Duration$ Permanent | SpellDescription$ CARDNAME loses defender and gains "This creature can't be blocked."\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ This creature can't be blocked.\nA:AB$ Animate | Cost$ 2 U | IsPresent$ Card.Self+!withDefender | Duration$ Permanent | Colors$ Blue | Power$ 5 | Toughness$ 4 | SpellDescription$ CARDNAME becomes blue and has base power and toughness 5/4. Activate only if CARDNAME doesn't have defender.\nA:AB$ Draw | Cost$ 4 U U | NumCards$ 3 | IsPresent$ Card.Self+Blue | GameActivationLimit$ 1 | SpellDescription$ Draw three cards. Activate only if CARDNAME is blue and only once.\nDeckHas:Color$Blue\nOracle:Defender\n{U}: Surge Engine loses defender and gains "This creature can't be blocked."\n{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.\n{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.
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Create the Forge script for this magic card
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{"name": "Guild Globe", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Guild Globe enters the battlefield, draw a card.\n{2}, {T}, Sacrifice Guild Globe: Add two mana of different colors."}
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Name:Guild Globe\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 2 T Sac<1/CARDNAME> | Produced$ Combo AnyDifferent | Amount$ 2 | SpellDescription$ Add two mana of different colors.\nAI:RemoveDeck:All\nOracle:When Guild Globe enters the battlefield, draw a card.\n{2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guild Globe", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Guild Globe enters the battlefield, draw a card.\n{2}, {T}, Sacrifice Guild Globe: Add two mana of different colors."}
### Response: Name:Guild Globe\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 2 T Sac<1/CARDNAME> | Produced$ Combo AnyDifferent | Amount$ 2 | SpellDescription$ Add two mana of different colors.\nAI:RemoveDeck:All\nOracle:When Guild Globe enters the battlefield, draw a card.\n{2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.
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Create the Forge script for this magic card
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{"name": "Immovable Rod", "mana_cost": "{W}", "type_line": "Artifact", "oracle_text": "You may choose not to untap Immovable Rod during your untap step.\nWhenever Immovable Rod becomes untapped, venture into the dungeon.\n{3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block."}
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Name:Immovable Rod\nManaCost:W\nTypes:Artifact\nK:You may choose not to untap CARDNAME during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigVenture | TriggerDescription$ Whenever CARDNAME becomes untapped, venture into the dungeon.\nSVar:TrigVenture:DB$ Venture\nA:AB$ Pump | Cost$ 3 W T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | RememberObjects$ Targeted | SpellDescription$ For as long as CARDNAME remains tapped, another target permanent loses all abilities and can't attack or block.\nS:Mode$ Continuous | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME can't attack or block. | RemoveAllAbilities$ True\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:You may choose not to untap Immovable Rod during your untap step.\nWhenever Immovable Rod becomes untapped, venture into the dungeon.\n{3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Immovable Rod", "mana_cost": "{W}", "type_line": "Artifact", "oracle_text": "You may choose not to untap Immovable Rod during your untap step.\nWhenever Immovable Rod becomes untapped, venture into the dungeon.\n{3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block."}
### Response: Name:Immovable Rod\nManaCost:W\nTypes:Artifact\nK:You may choose not to untap CARDNAME during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigVenture | TriggerDescription$ Whenever CARDNAME becomes untapped, venture into the dungeon.\nSVar:TrigVenture:DB$ Venture\nA:AB$ Pump | Cost$ 3 W T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | RememberObjects$ Targeted | SpellDescription$ For as long as CARDNAME remains tapped, another target permanent loses all abilities and can't attack or block.\nS:Mode$ Continuous | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME can't attack or block. | RemoveAllAbilities$ True\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:You may choose not to untap Immovable Rod during your untap step.\nWhenever Immovable Rod becomes untapped, venture into the dungeon.\n{3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.
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Create the Forge script for this magic card
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{"name": "Eight-and-a-Half-Tails Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from."}
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Name:Eight-and-a-Half-Tails Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+2/-3\nA:AB$ Pump | Cost$ 1 | ActivationZone$ Command | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | KW$ Protection from red & Protection from blue & Protection from black & Protection from white & Protection from green | RandomKeyword$ True | NoRepetition$ True | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.\nOracle:Hand +2, life -3\n{1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eight-and-a-Half-Tails Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from."}
### Response: Name:Eight-and-a-Half-Tails Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+2/-3\nA:AB$ Pump | Cost$ 1 | ActivationZone$ Command | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | KW$ Protection from red & Protection from blue & Protection from black & Protection from white & Protection from green | RandomKeyword$ True | NoRepetition$ True | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.\nOracle:Hand +2, life -3\n{1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.
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Create the Forge script for this magic card
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{"name": "Sanity Grinding", "mana_cost": "{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Chroma \u2014 Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order."}
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Name:Sanity Grinding\nManaCost:U U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ U U U | DigNum$ 10 | Reveal$ True | ChangeNum$ 0 | RememberRevealed$ True | SubAbility$ MillTargeted | SpellDescription$ Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.\nSVar:MillTargeted:DB$ Mill | NumCards$ X | ValidTgts$ Opponent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$ChromaSource.Blue\nOracle:Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sanity Grinding", "mana_cost": "{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Chroma \u2014 Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order."}
### Response: Name:Sanity Grinding\nManaCost:U U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ U U U | DigNum$ 10 | Reveal$ True | ChangeNum$ 0 | RememberRevealed$ True | SubAbility$ MillTargeted | SpellDescription$ Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.\nSVar:MillTargeted:DB$ Mill | NumCards$ X | ValidTgts$ Opponent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$ChromaSource.Blue\nOracle:Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Mausoleum Turnkey", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Ogre Rogue", "oracle_text": "When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.", "power": "3", "toughness": "2"}
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Name:Mausoleum Turnkey\nManaCost:3 B\nTypes:Creature Ogre Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TargetingPlayer$ Opponent\nOracle:When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mausoleum Turnkey", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Ogre Rogue", "oracle_text": "When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.", "power": "3", "toughness": "2"}
### Response: Name:Mausoleum Turnkey\nManaCost:3 B\nTypes:Creature Ogre Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TargetingPlayer$ Opponent\nOracle:When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Fungal Infection", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token."}
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Name:Fungal Infection\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SubAbility$ DBSaproling | SpellDescription$ Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.\nSVar:DBSaproling:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fungal Infection", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token."}
### Response: Name:Fungal Infection\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SubAbility$ DBSaproling | SpellDescription$ Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.\nSVar:DBSaproling:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
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Create the Forge script for this magic card
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{"name": "Hidetsugu and Kairi", "mana_cost": "{2}{U}{U}{B}", "type_line": "Legendary Creature \u2014 Ogre Demon Dragon", "oracle_text": "Flying\nWhen Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.", "power": "5", "toughness": "4"}
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Name:Hidetsugu and Kairi\nManaCost:2 U U B\nTypes:Legendary Creature Ogre Demon Dragon\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nSVar:TrigDraw:DB$ Draw | NumCards$ 3 | SubAbility$ ChangeZoneDB\nSVar:ChangeZoneDB:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | ValidTgts$ Opponent | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nSVar:Z:Remembered$Valid Instant,Sorcery\nOracle:Flying\nWhen Hidetsugu and Kari enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hidetsugu and Kairi", "mana_cost": "{2}{U}{U}{B}", "type_line": "Legendary Creature \u2014 Ogre Demon Dragon", "oracle_text": "Flying\nWhen Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.", "power": "5", "toughness": "4"}
### Response: Name:Hidetsugu and Kairi\nManaCost:2 U U B\nTypes:Legendary Creature Ogre Demon Dragon\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nSVar:TrigDraw:DB$ Draw | NumCards$ 3 | SubAbility$ ChangeZoneDB\nSVar:ChangeZoneDB:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | ValidTgts$ Opponent | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nSVar:Z:Remembered$Valid Instant,Sorcery\nOracle:Flying\nWhen Hidetsugu and Kari enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Mindsparker", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\nWhenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.", "power": "3", "toughness": "2"}
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Name:Mindsparker\nManaCost:1 R R\nTypes:Creature Elemental\nPT:3/2\nK:First Strike\nT:Mode$ SpellCast | ValidCard$ Instant.Blue,Instant.White,Sorcery.Blue,Sorcery.White | ValidActivatingPlayer$ Player.Opponent | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts a white or blue instant or sorcery spell, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 2\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\nWhenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mindsparker", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\nWhenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.", "power": "3", "toughness": "2"}
### Response: Name:Mindsparker\nManaCost:1 R R\nTypes:Creature Elemental\nPT:3/2\nK:First Strike\nT:Mode$ SpellCast | ValidCard$ Instant.Blue,Instant.White,Sorcery.Blue,Sorcery.White | ValidActivatingPlayer$ Player.Opponent | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts a white or blue instant or sorcery spell, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 2\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\nWhenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.
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Create the Forge script for this magic card
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{"name": "Vampiric Link", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals damage, you gain that much life."}
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Name:Vampiric Link\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ DamageDealtOnce | ValidSource$ Card.AttachedBy | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature deals damage, you gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Enchant creature\nWhenever enchanted creature deals damage, you gain that much life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vampiric Link", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals damage, you gain that much life."}
### Response: Name:Vampiric Link\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ DamageDealtOnce | ValidSource$ Card.AttachedBy | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature deals damage, you gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Enchant creature\nWhenever enchanted creature deals damage, you gain that much life.
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Create the Forge script for this magic card
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{"name": "Consign to Dust", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {2}{G} more to cast for each target beyond the first.\nDestroy any number of target artifacts and/or enchantments."}
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Name:Consign to Dust\nManaCost:2 G\nTypes:Instant\nK:Strive:2 G\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | TargetMin$ 0 | TargetMax$ MaxTargets | SpellDescription$ Destroy any number of target artifacts and/or enchantments.\nSVar:MaxTargets:Count$Valid Artifact,Enchantment\nOracle:Strive — This spell costs {2}{G} more to cast for each target beyond the first.\nDestroy any number of target artifacts and/or enchantments.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Consign to Dust", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {2}{G} more to cast for each target beyond the first.\nDestroy any number of target artifacts and/or enchantments."}
### Response: Name:Consign to Dust\nManaCost:2 G\nTypes:Instant\nK:Strive:2 G\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | TargetMin$ 0 | TargetMax$ MaxTargets | SpellDescription$ Destroy any number of target artifacts and/or enchantments.\nSVar:MaxTargets:Count$Valid Artifact,Enchantment\nOracle:Strive — This spell costs {2}{G} more to cast for each target beyond the first.\nDestroy any number of target artifacts and/or enchantments.
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Create the Forge script for this magic card
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{"name": "Teleportal", "mana_cost": "{U}{R}", "type_line": "Sorcery", "oracle_text": "Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.\nOverload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
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Name:Teleportal\nManaCost:U R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | RememberPumped$ True | SubAbility$ DBUnblockable | StackDescription$ {c:Targeted} gets +2/+0 until end of turn and can't be blocked this turn. | SpellDescription$ Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Remembered | ForgetOnMoved$ Battlefield | StaticAbilities$ Unblockable | SubAbility$ DBCleanup\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Overload:3 U R\nOracle:Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.\nOverload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teleportal", "mana_cost": "{U}{R}", "type_line": "Sorcery", "oracle_text": "Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.\nOverload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
### Response: Name:Teleportal\nManaCost:U R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | RememberPumped$ True | SubAbility$ DBUnblockable | StackDescription$ {c:Targeted} gets +2/+0 until end of turn and can't be blocked this turn. | SpellDescription$ Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Remembered | ForgetOnMoved$ Battlefield | StaticAbilities$ Unblockable | SubAbility$ DBCleanup\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Overload:3 U R\nOracle:Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.\nOverload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Create the Forge script for this magic card
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{"name": "Loran, Disciple of History", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.", "power": "3", "toughness": "3"}
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Name:Loran, Disciple of History\nManaCost:3 W\nTypes:Legendary Creature Human Artificer\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Creature.Other+Legendary+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl\nDeckNeeds:Type$Artifact\nDeckHas:Ability$Graveyard\nOracle:Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loran, Disciple of History", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.", "power": "3", "toughness": "3"}
### Response: Name:Loran, Disciple of History\nManaCost:3 W\nTypes:Legendary Creature Human Artificer\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Creature.Other+Legendary+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl\nDeckNeeds:Type$Artifact\nDeckHas:Ability$Graveyard\nOracle:Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Magus Lucea Kane", "mana_cost": "{1}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Human Tyranid Wizard", "oracle_text": "Spiritual Leader \u2014 At the beginning of combat on your turn, put a +1/+1 counter on target creature.\nPsychic Stimulus \u2014 {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)", "power": "1", "toughness": "1"}
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Name:Magus Lucea Kane\nManaCost:1 G U R\nTypes:Legendary Creature Human Tyranid Wizard\nPT:1/1\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Mana | PrecostDesc$ Psychic Stimulus - | SubAbility$ DBEffect | Cost$ T | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)\nSVar:DBEffect:DB$ Effect | Triggers$ CopySpellCast\nSVar:CopySpellCast:Mode$ SpellAbilityCast | ValidActivatingPlayer$ You | OneOff$ True | Execute$ TrigCopySpell | HasXManaCost$ True | TriggerZones$ Battlefield | TriggerDescription$ When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True | AILogic$ Always\nDeckHas:Ability$Counters|Token\nOracle:Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature.\nPsychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magus Lucea Kane", "mana_cost": "{1}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Human Tyranid Wizard", "oracle_text": "Spiritual Leader \u2014 At the beginning of combat on your turn, put a +1/+1 counter on target creature.\nPsychic Stimulus \u2014 {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)", "power": "1", "toughness": "1"}
### Response: Name:Magus Lucea Kane\nManaCost:1 G U R\nTypes:Legendary Creature Human Tyranid Wizard\nPT:1/1\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Mana | PrecostDesc$ Psychic Stimulus - | SubAbility$ DBEffect | Cost$ T | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)\nSVar:DBEffect:DB$ Effect | Triggers$ CopySpellCast\nSVar:CopySpellCast:Mode$ SpellAbilityCast | ValidActivatingPlayer$ You | OneOff$ True | Execute$ TrigCopySpell | HasXManaCost$ True | TriggerZones$ Battlefield | TriggerDescription$ When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True | AILogic$ Always\nDeckHas:Ability$Counters|Token\nOracle:Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature.\nPsychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
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Create the Forge script for this magic card
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{"name": "Artisan of Forms", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.", "power": "1", "toughness": "1"}
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Name:Artisan of Forms\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigArtisanCopy | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, you may have CARDNAME become a copy of target creature, except it has this ability.\nSVar:TrigArtisanCopy:DB$ Clone | ValidTgts$ Creature | TgtPrompt$ Select target creature to copy | Optional$ True | GainThisAbility$ True | AddSVars$ TrigArtisanCopy | AILogic$ CloneBestCreature\nOracle:Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Artisan of Forms", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.", "power": "1", "toughness": "1"}
### Response: Name:Artisan of Forms\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigArtisanCopy | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, you may have CARDNAME become a copy of target creature, except it has this ability.\nSVar:TrigArtisanCopy:DB$ Clone | ValidTgts$ Creature | TgtPrompt$ Select target creature to copy | Optional$ True | GainThisAbility$ True | AddSVars$ TrigArtisanCopy | AILogic$ CloneBestCreature\nOracle:Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.
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Create the Forge script for this magic card
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{"name": "Droning Bureaucrats", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "{X}, {T}: Each creature with mana value X can't attack or block this turn.", "power": "1", "toughness": "4"}
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Name:Droning Bureaucrats\nManaCost:3 W\nTypes:Creature Human Advisor\nPT:1/4\nA:AB$ StoreSVar | Cost$ X T | SVar$ DroningX | Type$ Count | Expression$ xPaid | SubAbility$ CreateDroningEffect | SpellDescription$ Each creature with mana value X can't attack or block this turn.\nSVar:CreateDroningEffect:DB$ Effect | Name$ Droning Bureaucrats Effect | StaticAbilities$ NoCombat\nSVar:NoCombat:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.cmcEQDroningX | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Each creature with mana value X can't attack or block this turn.\nSVar:X:Count$xPaid\nSVar:DroningX:Number$0\nAI:RemoveDeck:All\nOracle:{X}, {T}: Each creature with mana value X can't attack or block this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Droning Bureaucrats", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "{X}, {T}: Each creature with mana value X can't attack or block this turn.", "power": "1", "toughness": "4"}
### Response: Name:Droning Bureaucrats\nManaCost:3 W\nTypes:Creature Human Advisor\nPT:1/4\nA:AB$ StoreSVar | Cost$ X T | SVar$ DroningX | Type$ Count | Expression$ xPaid | SubAbility$ CreateDroningEffect | SpellDescription$ Each creature with mana value X can't attack or block this turn.\nSVar:CreateDroningEffect:DB$ Effect | Name$ Droning Bureaucrats Effect | StaticAbilities$ NoCombat\nSVar:NoCombat:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.cmcEQDroningX | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Each creature with mana value X can't attack or block this turn.\nSVar:X:Count$xPaid\nSVar:DroningX:Number$0\nAI:RemoveDeck:All\nOracle:{X}, {T}: Each creature with mana value X can't attack or block this turn.
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Create the Forge script for this magic card
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{"name": "Sakura-Tribe Scout", "mana_cost": "{G}", "type_line": "Creature \u2014 Snake Shaman Scout", "oracle_text": "{T}: You may put a land card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
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Name:Sakura-Tribe Scout\nManaCost:G\nTypes:Creature Snake Shaman Scout\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:{T}: You may put a land card from your hand onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sakura-Tribe Scout", "mana_cost": "{G}", "type_line": "Creature \u2014 Snake Shaman Scout", "oracle_text": "{T}: You may put a land card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
### Response: Name:Sakura-Tribe Scout\nManaCost:G\nTypes:Creature Snake Shaman Scout\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:{T}: You may put a land card from your hand onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Court Hussar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Vedalken Knight", "oracle_text": "Vigilance\nWhen Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.\nWhen Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.", "power": "1", "toughness": "3"}
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Name:Court Hussar\nManaCost:2 U\nTypes:Creature Vedalken Knight\nPT:1/3\nK:Vigilance\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ W | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless {W} was spent to cast it.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | Defined$ You\nSVar:TrigSac:DB$ Sacrifice\nSVar:ManaNeededToAvoidNegativeEffect:white\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:Vigilance\nWhen Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.\nWhen Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Court Hussar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Vedalken Knight", "oracle_text": "Vigilance\nWhen Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.\nWhen Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.", "power": "1", "toughness": "3"}
### Response: Name:Court Hussar\nManaCost:2 U\nTypes:Creature Vedalken Knight\nPT:1/3\nK:Vigilance\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ W | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless {W} was spent to cast it.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | Defined$ You\nSVar:TrigSac:DB$ Sacrifice\nSVar:ManaNeededToAvoidNegativeEffect:white\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:Vigilance\nWhen Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.\nWhen Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.
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Create the Forge script for this magic card
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{"name": "Aliban's Tower", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target blocking creature gets +3/+1 until end of turn."}
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Name:Aliban's Tower\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature.blocking | TgtPrompt$ Select target blocking creature | NumAtt$ 3 | NumDef$ 1 | SpellDescription$ Target blocking creature gets +3/+1 until end of turn.\nOracle:Target blocking creature gets +3/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aliban's Tower", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target blocking creature gets +3/+1 until end of turn."}
### Response: Name:Aliban's Tower\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature.blocking | TgtPrompt$ Select target blocking creature | NumAtt$ 3 | NumDef$ 1 | SpellDescription$ Target blocking creature gets +3/+1 until end of turn.\nOracle:Target blocking creature gets +3/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "March of the Canonized", "mana_cost": "{X}{W}{W}", "type_line": "Enchantment", "oracle_text": "When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.\nAt the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying."}
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Name:March of the Canonized\nManaCost:X W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You\nSVar:X:Count$xPaid\nT:Mode$ Phase | Phase$ Upkeep | CheckSVar$ Y | SVarCompare$ GE7 | ValidPlayer$ You | Execute$ TrigTokenDemon | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.\nSVar:TrigTokenDemon:DB$ Token | TokenScript$ wb_4_3_vampire_demon_flying | TokenOwner$ You\nSVar:Y:Count$DevotionDual.White.Black\nDeckHas:Ability$Token & Type$Vampire|Demon\nOracle:When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.\nAt the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "March of the Canonized", "mana_cost": "{X}{W}{W}", "type_line": "Enchantment", "oracle_text": "When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.\nAt the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying."}
### Response: Name:March of the Canonized\nManaCost:X W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You\nSVar:X:Count$xPaid\nT:Mode$ Phase | Phase$ Upkeep | CheckSVar$ Y | SVarCompare$ GE7 | ValidPlayer$ You | Execute$ TrigTokenDemon | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.\nSVar:TrigTokenDemon:DB$ Token | TokenScript$ wb_4_3_vampire_demon_flying | TokenOwner$ You\nSVar:Y:Count$DevotionDual.White.Black\nDeckHas:Ability$Token & Type$Vampire|Demon\nOracle:When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.\nAt the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.
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Create the Forge script for this magic card
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{"name": "Holy Strength", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+2."}
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Name:Holy Strength\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2.\nOracle:Enchant creature\nEnchanted creature gets +1/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Holy Strength", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+2."}
### Response: Name:Holy Strength\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2.\nOracle:Enchant creature\nEnchanted creature gets +1/+2.
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Create the Forge script for this magic card
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{"name": "Great Desert Prospector", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")", "power": "3", "toughness": "2"}
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Name:Great Desert Prospector\nManaCost:4 W\nTypes:Creature Human Artificer\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped powerstone token for each other creature you control. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenTapped$ True | TokenScript$ c_a_powerstone\nSVar:X:Count$Valid Creature.YouCtrl+StrictlyOther\nDeckHas:Ability$Token & Type$Artifact\nOracle:When Great Desert Surveyor enters the battlefield, create a tapped powerstone token for each other creature you control. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Great Desert Prospector", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")", "power": "3", "toughness": "2"}
### Response: Name:Great Desert Prospector\nManaCost:4 W\nTypes:Creature Human Artificer\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped powerstone token for each other creature you control. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenTapped$ True | TokenScript$ c_a_powerstone\nSVar:X:Count$Valid Creature.YouCtrl+StrictlyOther\nDeckHas:Ability$Token & Type$Artifact\nOracle:When Great Desert Surveyor enters the battlefield, create a tapped powerstone token for each other creature you control. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Create the Forge script for this magic card
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{"name": "Spire Serpent", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Defender\nMetalcraft \u2014 As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.", "power": "3", "toughness": "5"}
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Name:Spire Serpent\nManaCost:4 U\nTypes:Creature Serpent\nPT:3/5\nK:Defender\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Metalcraft | Description$ Metalcraft — As long as you control three or more artifacts, CARDNAME gets +2/+2 and can attack as though it didn't have defender.\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | Condition$ Metalcraft | Secondary$ True | Description$ Metalcraft — As long as you control three or more artifacts, CARDNAME gets +2/+2 and can attack as though it didn't have defender.\nSVar:BuffedBy:Artifact\nOracle:Defender\nMetalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spire Serpent", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Defender\nMetalcraft \u2014 As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.", "power": "3", "toughness": "5"}
### Response: Name:Spire Serpent\nManaCost:4 U\nTypes:Creature Serpent\nPT:3/5\nK:Defender\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Metalcraft | Description$ Metalcraft — As long as you control three or more artifacts, CARDNAME gets +2/+2 and can attack as though it didn't have defender.\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | Condition$ Metalcraft | Secondary$ True | Description$ Metalcraft — As long as you control three or more artifacts, CARDNAME gets +2/+2 and can attack as though it didn't have defender.\nSVar:BuffedBy:Artifact\nOracle:Defender\nMetalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.
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Create the Forge script for this magic card
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{"name": "Heron's Grace Champion", "mana_cost": "{2}{G}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flash\nLifelink\nWhen Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.", "power": "3", "toughness": "3"}
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Name:Heron's Grace Champion\nManaCost:2 G W\nTypes:Creature Human Knight\nPT:3/3\nK:Flash\nK:Lifelink\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Human+StrictlyOther+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Lifelink\nDeckHints:Type$Human\nOracle:Flash\nLifelink\nWhen Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heron's Grace Champion", "mana_cost": "{2}{G}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flash\nLifelink\nWhen Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Heron's Grace Champion\nManaCost:2 G W\nTypes:Creature Human Knight\nPT:3/3\nK:Flash\nK:Lifelink\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Human+StrictlyOther+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Lifelink\nDeckHints:Type$Human\nOracle:Flash\nLifelink\nWhen Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.
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Create the Forge script for this magic card
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{"name": "Shatterskull Smashing"}
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Name:Shatterskull Smashing\nManaCost:X R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X R R | NumDmg$ Y | ValidTgts$ Creature,Planeswalker | TargetMin$ 0 | TargetMax$ 2 | DividedAsYouChoose$ Y | TgtPrompt$ Select up to two target creatures and/or planeswalkers | SpellDescription$ CARDNAME deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, CARDNAME deals twice X damage divided as you choose among them instead.\nSVar:X:Count$xPaid\nSVar:Y:Count$Compare X LT6.X.Z\nSVar:Z:Count$xPaid/Twice\nAlternateMode:Modal\nOracle:Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.\n\nALTERNATE\n\nName:Shatterskull, the Hammer Pass\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<3> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nOracle:As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\n{T}: Add {R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shatterskull Smashing"}
### Response: Name:Shatterskull Smashing\nManaCost:X R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X R R | NumDmg$ Y | ValidTgts$ Creature,Planeswalker | TargetMin$ 0 | TargetMax$ 2 | DividedAsYouChoose$ Y | TgtPrompt$ Select up to two target creatures and/or planeswalkers | SpellDescription$ CARDNAME deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, CARDNAME deals twice X damage divided as you choose among them instead.\nSVar:X:Count$xPaid\nSVar:Y:Count$Compare X LT6.X.Z\nSVar:Z:Count$xPaid/Twice\nAlternateMode:Modal\nOracle:Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.\n\nALTERNATE\n\nName:Shatterskull, the Hammer Pass\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<3> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nOracle:As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\n{T}: Add {R}.
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Create the Forge script for this magic card
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{"name": "Pegasus Stampede", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Buyback\u2014Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreate a 1/1 white Pegasus creature token with flying."}
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Name:Pegasus Stampede\nManaCost:1 W\nTypes:Sorcery\nK:Buyback:Sac<1/Land>\nA:SP$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenScript$ w_1_1_pegasus_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Pegasus creature token with flying.\nOracle:Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreate a 1/1 white Pegasus creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pegasus Stampede", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Buyback\u2014Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreate a 1/1 white Pegasus creature token with flying."}
### Response: Name:Pegasus Stampede\nManaCost:1 W\nTypes:Sorcery\nK:Buyback:Sac<1/Land>\nA:SP$ Token | Cost$ 1 W | TokenAmount$ 1 | TokenScript$ w_1_1_pegasus_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Pegasus creature token with flying.\nOracle:Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreate a 1/1 white Pegasus creature token with flying.
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Create the Forge script for this magic card
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{"name": "Sai, Master Thopterist", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.\n{1}{U}, Sacrifice two artifacts: Draw a card.", "power": "1", "toughness": "4"}
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Name:Sai, Master Thopterist\nManaCost:2 U\nTypes:Legendary Creature Human Artificer\nPT:1/4\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | ValidCard$ Artifact | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying\nA:AB$ Draw | Cost$ 1 U Sac<2/Artifact> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHints:Type$Artifact\nDeckHas:Ability$Token\nOracle:Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.\n{1}{U}, Sacrifice two artifacts: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sai, Master Thopterist", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.\n{1}{U}, Sacrifice two artifacts: Draw a card.", "power": "1", "toughness": "4"}
### Response: Name:Sai, Master Thopterist\nManaCost:2 U\nTypes:Legendary Creature Human Artificer\nPT:1/4\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | ValidCard$ Artifact | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying\nA:AB$ Draw | Cost$ 1 U Sac<2/Artifact> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHints:Type$Artifact\nDeckHas:Ability$Token\nOracle:Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.\n{1}{U}, Sacrifice two artifacts: Draw a card.
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Create the Forge script for this magic card
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{"name": "Galea, Kindler of Hope", "mana_cost": "{1}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Elf Knight", "oracle_text": "Vigilance\nYou may look at the top card of your library any time.\nYou may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains \"When this Equipment enters the battlefield, attach it to target creature you control.\"", "power": "4", "toughness": "4"}
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Name:Galea, Kindler of Hope\nManaCost:1 G W U\nTypes:Legendary Creature Elf Knight\nPT:4/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Aura.TopLibrary+YouCtrl+nonLand,Equipment.TopLibrary+YouCtrl+nonLand | AffectedZone$ Library | MayPlay$ True | Description$ You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."\nT:Mode$ SpellCast | ValidCard$ Equipment | ValidSA$ Spell.MayPlaySource | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | Secondary$ True | TriggerDescription$ When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."\nSVar:TrigAnimate:DB$ Animate | Defined$ TriggeredCard | Triggers$ ETBAttach | Duration$ Permanent\nSVar:ETBAttach:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When this Equipment enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nDeckHints:Type$Aura|Equipment\nOracle:Vigilance\nYou may look at the top card of your library any time.\nYou may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Galea, Kindler of Hope", "mana_cost": "{1}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Elf Knight", "oracle_text": "Vigilance\nYou may look at the top card of your library any time.\nYou may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains \"When this Equipment enters the battlefield, attach it to target creature you control.\"", "power": "4", "toughness": "4"}
### Response: Name:Galea, Kindler of Hope\nManaCost:1 G W U\nTypes:Legendary Creature Elf Knight\nPT:4/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Aura.TopLibrary+YouCtrl+nonLand,Equipment.TopLibrary+YouCtrl+nonLand | AffectedZone$ Library | MayPlay$ True | Description$ You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."\nT:Mode$ SpellCast | ValidCard$ Equipment | ValidSA$ Spell.MayPlaySource | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | Secondary$ True | TriggerDescription$ When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."\nSVar:TrigAnimate:DB$ Animate | Defined$ TriggeredCard | Triggers$ ETBAttach | Duration$ Permanent\nSVar:ETBAttach:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When this Equipment enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nDeckHints:Type$Aura|Equipment\nOracle:Vigilance\nYou may look at the top card of your library any time.\nYou may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."
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Create the Forge script for this magic card
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{"name": "Frostbridge Guard", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Elemental Soldier", "oracle_text": "{2}{W}, {T}: Tap target creature.", "power": "2", "toughness": "2"}
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Name:Frostbridge Guard\nManaCost:1 W\nTypes:Creature Elemental Soldier\nPT:2/2\nA:AB$ Tap | Cost$ 2 W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{2}{W}, {T}: Tap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frostbridge Guard", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Elemental Soldier", "oracle_text": "{2}{W}, {T}: Tap target creature.", "power": "2", "toughness": "2"}
### Response: Name:Frostbridge Guard\nManaCost:1 W\nTypes:Creature Elemental Soldier\nPT:2/2\nA:AB$ Tap | Cost$ 2 W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{2}{W}, {T}: Tap target creature.
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Create the Forge script for this magic card
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{"name": "Hidden Herd", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature."}
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Name:Hidden Herd\nManaCost:G\nTypes:Enchantment\nT:Mode$ LandPlayed | ValidCard$ Land.nonBasic+OppCtrl | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent plays a nonbasic land, if CARDNAME is an enchantment, CARDNAME becomes a 3/3 Beast creature.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Beast | RemoveCardTypes$ True | Duration$ Permanent\nOracle:When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hidden Herd", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature."}
### Response: Name:Hidden Herd\nManaCost:G\nTypes:Enchantment\nT:Mode$ LandPlayed | ValidCard$ Land.nonBasic+OppCtrl | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent plays a nonbasic land, if CARDNAME is an enchantment, CARDNAME becomes a 3/3 Beast creature.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Beast | RemoveCardTypes$ True | Duration$ Permanent\nOracle:When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
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Create the Forge script for this magic card
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{"name": "Maestros Confluence", "mana_cost": "{3}{U}{B}{R}", "type_line": "Sorcery", "oracle_text": "Choose three. You may choose the same mode more than once.\n\u2022 Return target monocolored instant or sorcery card from your graveyard to your hand.\n\u2022 Target creature gets -3/-3 until end of turn.\n\u2022 Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)"}
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Name:Maestros Confluence\nManaCost:3 U B R\nTypes:Sorcery\nA:SP$ Charm | Choices$ Return,Curse,Goad | CharmNum$ 3 | CanRepeatModes$ True\nSVar:Return:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target monocolored instant or sorcery card | ValidTgts$ Instant.MonoColor+YouOwn,Sorcery.MonoColor+YouOwn | SpellDescription$ Return target monocolored instant or sorcery card from your graveyard to your hand.\nSVar:Curse:DB$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:Goad:DB$ Goad | ValidTgts$ Player | Defined$ Valid Creature.ControlledBy TargetedPlayer | SpellDescription$ Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nDeckHas:Ability$Graveyard\nDeckHints:Type$Instant|Sorcery\nOracle:Choose three. You may choose the same mode more than once.\n• Return target monocolored instant or sorcery card from your graveyard to your hand.\n• Target creature gets -3/-3 until end of turn.\n• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maestros Confluence", "mana_cost": "{3}{U}{B}{R}", "type_line": "Sorcery", "oracle_text": "Choose three. You may choose the same mode more than once.\n\u2022 Return target monocolored instant or sorcery card from your graveyard to your hand.\n\u2022 Target creature gets -3/-3 until end of turn.\n\u2022 Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)"}
### Response: Name:Maestros Confluence\nManaCost:3 U B R\nTypes:Sorcery\nA:SP$ Charm | Choices$ Return,Curse,Goad | CharmNum$ 3 | CanRepeatModes$ True\nSVar:Return:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target monocolored instant or sorcery card | ValidTgts$ Instant.MonoColor+YouOwn,Sorcery.MonoColor+YouOwn | SpellDescription$ Return target monocolored instant or sorcery card from your graveyard to your hand.\nSVar:Curse:DB$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:Goad:DB$ Goad | ValidTgts$ Player | Defined$ Valid Creature.ControlledBy TargetedPlayer | SpellDescription$ Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nDeckHas:Ability$Graveyard\nDeckHints:Type$Instant|Sorcery\nOracle:Choose three. You may choose the same mode more than once.\n• Return target monocolored instant or sorcery card from your graveyard to your hand.\n• Target creature gets -3/-3 until end of turn.\n• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
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Create the Forge script for this magic card
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{"name": "Might of the Ancestors", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn."}
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Name:Might of the Ancestors\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 2 | KW$ Vigilance\nOracle:At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Might of the Ancestors", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn."}
### Response: Name:Might of the Ancestors\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 2 | KW$ Vigilance\nOracle:At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
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Create the Forge script for this magic card
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{"name": "Master of Arms", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\n{1}{W}: Tap target creature blocking Master of Arms.", "power": "2", "toughness": "2"}
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Name:Master of Arms\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nK:First Strike\nA:AB$ Tap | Cost$ 1 W | ValidTgts$ Creature.blockingSource | TgtPrompt$ Select target creature blocking Master of Arms | SpellDescription$ Tap target creature blocking CARDNAME.\nOracle:First strike\n{1}{W}: Tap target creature blocking Master of Arms.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Master of Arms", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\n{1}{W}: Tap target creature blocking Master of Arms.", "power": "2", "toughness": "2"}
### Response: Name:Master of Arms\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nK:First Strike\nA:AB$ Tap | Cost$ 1 W | ValidTgts$ Creature.blockingSource | TgtPrompt$ Select target creature blocking Master of Arms | SpellDescription$ Tap target creature blocking CARDNAME.\nOracle:First strike\n{1}{W}: Tap target creature blocking Master of Arms.
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Create the Forge script for this magic card
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{"name": "Martyr of Frost", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.", "power": "1", "toughness": "1"}
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Name:Martyr of Frost\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Counter | Cost$ 2 Reveal<X/Card.Blue/blue> Sac<1/CARDNAME> | CostDesc$ {2}, Reveal X blue cards from your hand, Sacrifice CARDNAME: | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {X}.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Martyr of Frost", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.", "power": "1", "toughness": "1"}
### Response: Name:Martyr of Frost\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Counter | Cost$ 2 Reveal<X/Card.Blue/blue> Sac<1/CARDNAME> | CostDesc$ {2}, Reveal X blue cards from your hand, Sacrifice CARDNAME: | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {X}.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.
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Create the Forge script for this magic card
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{"name": "Crocodile of the Crossing", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "Haste\nWhen Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.", "power": "5", "toughness": "4"}
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Name:Crocodile of the Crossing\nManaCost:3 G\nTypes:Creature Crocodile\nPT:5/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a -1/-1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1\nOracle:Haste\nWhen Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crocodile of the Crossing", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "Haste\nWhen Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.", "power": "5", "toughness": "4"}
### Response: Name:Crocodile of the Crossing\nManaCost:3 G\nTypes:Creature Crocodile\nPT:5/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a -1/-1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1\nOracle:Haste\nWhen Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.
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Create the Forge script for this magic card
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{"name": "Erhnam Djinn Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever you cast a creature spell, create a 1/1 green Saproling creature token."}
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Name:Erhnam Djinn Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+3\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ DjinnisGift | TriggerZones$ Command | TriggerDescription$ Whenever you cast a creature spell, create a 1/1 green Saproling creature token.\nSVar:DjinnisGift:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nOracle:Hand +0, life +3\nWhenever you cast a creature spell, create a 1/1 green Saproling creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Erhnam Djinn Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever you cast a creature spell, create a 1/1 green Saproling creature token."}
### Response: Name:Erhnam Djinn Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+3\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ DjinnisGift | TriggerZones$ Command | TriggerDescription$ Whenever you cast a creature spell, create a 1/1 green Saproling creature token.\nSVar:DjinnisGift:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nOracle:Hand +0, life +3\nWhenever you cast a creature spell, create a 1/1 green Saproling creature token.
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Create the Forge script for this magic card
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{"name": "Undergrowth Champion", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.\nLandfall \u2014 Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.", "power": "2", "toughness": "2"}
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Name:Undergrowth Champion\nManaCost:1 G G\nTypes:Creature Elemental\nPT:2/2\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self+counters_GE1_P1P1 | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | AlwaysReplace$ True | Description$ If damage would be dealt to CARDNAME while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from CARDNAME.\nSVar:DBRemoveCounters:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nOracle:If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.\nLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Undergrowth Champion", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.\nLandfall \u2014 Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.", "power": "2", "toughness": "2"}
### Response: Name:Undergrowth Champion\nManaCost:1 G G\nTypes:Creature Elemental\nPT:2/2\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self+counters_GE1_P1P1 | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | AlwaysReplace$ True | Description$ If damage would be dealt to CARDNAME while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from CARDNAME.\nSVar:DBRemoveCounters:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nOracle:If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.\nLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.
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Create the Forge script for this magic card
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{"name": "Zodiac Dragon", "mana_cost": "{7}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.", "power": "8", "toughness": "8"}
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Name:Zodiac Dragon\nManaCost:7 R R\nTypes:Creature Dragon\nPT:8/8\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+YouOwn | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME is put into your graveyard from the battlefield, you may return it to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zodiac Dragon", "mana_cost": "{7}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.", "power": "8", "toughness": "8"}
### Response: Name:Zodiac Dragon\nManaCost:7 R R\nTypes:Creature Dragon\nPT:8/8\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+YouOwn | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME is put into your graveyard from the battlefield, you may return it to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.
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Create the Forge script for this magic card
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{"name": "Fiery Mantle", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{R}: Enchanted creature gets +1/+0 until end of turn.\nWhen Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand."}
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Name:Fiery Mantle\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Pump | Cost$ R | Defined$ Enchanted | NumAtt$ +1 | SpellDescription$ Enchanted creature gets +1/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{R}: Enchanted creature gets +1/+0 until end of turn.\nWhen Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fiery Mantle", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{R}: Enchanted creature gets +1/+0 until end of turn.\nWhen Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand."}
### Response: Name:Fiery Mantle\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Pump | Cost$ R | Defined$ Enchanted | NumAtt$ +1 | SpellDescription$ Enchanted creature gets +1/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{R}: Enchanted creature gets +1/+0 until end of turn.\nWhen Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Deduce"}
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Name:Deduce\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | SubAbility$ DBInvestigate | SpellDescription$ Draw a card.\nSVar:DBInvestigate:DB$ Investigate | SpellDescription$ Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nDeckHas:Ability$Investigate|Token & Type$Clue|Artifact\nOracle:Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deduce"}
### Response: Name:Deduce\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | SubAbility$ DBInvestigate | SpellDescription$ Draw a card.\nSVar:DBInvestigate:DB$ Investigate | SpellDescription$ Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nDeckHas:Ability$Investigate|Token & Type$Clue|Artifact\nOracle:Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Create the Forge script for this magic card
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{"name": "Phyrexian Negator", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Trample\nWhenever Phyrexian Negator is dealt damage, sacrifice that many permanents.", "power": "5", "toughness": "5"}
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Name:Phyrexian Negator\nManaCost:2 B\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Trample\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, sacrifice that many permanents.\nSVar:TrigSac:DB$ Sacrifice | Amount$ X | SacValid$ Permanent\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Trample\nWhenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Negator", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Trample\nWhenever Phyrexian Negator is dealt damage, sacrifice that many permanents.", "power": "5", "toughness": "5"}
### Response: Name:Phyrexian Negator\nManaCost:2 B\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Trample\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, sacrifice that many permanents.\nSVar:TrigSac:DB$ Sacrifice | Amount$ X | SacValid$ Permanent\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Trample\nWhenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
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Create the Forge script for this magic card
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{"name": "Skill Borrower", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Human Wizard", "oracle_text": "Play with the top card of your library revealed.\nAs long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)", "power": "1", "toughness": "3"}
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Name:Skill Borrower\nManaCost:2 U\nTypes:Artifact Creature Human Wizard\nPT:1/3\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature.TopLibrary+YouCtrl,Artifact.TopLibrary+YouCtrl | TopCardOfLibraryIs$ Creature,Artifact | GainsAbilitiesOfZones$ Library | Description$ As long as the top card of your library is an artifact or creature card, CARDNAME has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)\nOracle:Play with the top card of your library revealed.\nAs long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skill Borrower", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Human Wizard", "oracle_text": "Play with the top card of your library revealed.\nAs long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)", "power": "1", "toughness": "3"}
### Response: Name:Skill Borrower\nManaCost:2 U\nTypes:Artifact Creature Human Wizard\nPT:1/3\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature.TopLibrary+YouCtrl,Artifact.TopLibrary+YouCtrl | TopCardOfLibraryIs$ Creature,Artifact | GainsAbilitiesOfZones$ Library | Description$ As long as the top card of your library is an artifact or creature card, CARDNAME has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)\nOracle:Play with the top card of your library revealed.\nAs long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
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Create the Forge script for this magic card
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{"name": "Mardu Roughrider", "mana_cost": "{2}{R}{W}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Whenever Mardu Roughrider attacks, target creature can't block this turn.", "power": "5", "toughness": "4"}
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Name:Mardu Roughrider\nManaCost:2 R W B\nTypes:Creature Orc Warrior\nPT:5/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nOracle:Whenever Mardu Roughrider attacks, target creature can't block this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mardu Roughrider", "mana_cost": "{2}{R}{W}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Whenever Mardu Roughrider attacks, target creature can't block this turn.", "power": "5", "toughness": "4"}
### Response: Name:Mardu Roughrider\nManaCost:2 R W B\nTypes:Creature Orc Warrior\nPT:5/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nOracle:Whenever Mardu Roughrider attacks, target creature can't block this turn.
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Create the Forge script for this magic card
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{"name": "Fiery Fall", "mana_cost": "{5}{R}", "type_line": "Instant", "oracle_text": "Fiery Fall deals 5 damage to target creature.\nBasic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"}
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Name:Fiery Fall\nManaCost:5 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 5 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature.\nK:TypeCycling:Basic:1 R\nOracle:Fiery Fall deals 5 damage to target creature.\nBasic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fiery Fall", "mana_cost": "{5}{R}", "type_line": "Instant", "oracle_text": "Fiery Fall deals 5 damage to target creature.\nBasic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"}
### Response: Name:Fiery Fall\nManaCost:5 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 5 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature.\nK:TypeCycling:Basic:1 R\nOracle:Fiery Fall deals 5 damage to target creature.\nBasic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Create the Forge script for this magic card
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{"name": "Spawning Pit", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Sacrifice a creature: Put a charge counter on Spawning Pit.\n{1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token."}
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Name:Spawning Pit\nManaCost:2\nTypes:Artifact\nA:AB$ PutCounter | Cost$ Sac<1/Creature> | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Token | Cost$ 1 SubCounter<2/CHARGE> | TokenAmount$ 1 | TokenController$ You | TokenScript$ c_2_2_a_spawn | SpellDescription$ Create a 2/2 colorless Spawn artifact creature token.\nAI:RemoveDeck:All\nOracle:Sacrifice a creature: Put a charge counter on Spawning Pit.\n{1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spawning Pit", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Sacrifice a creature: Put a charge counter on Spawning Pit.\n{1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token."}
### Response: Name:Spawning Pit\nManaCost:2\nTypes:Artifact\nA:AB$ PutCounter | Cost$ Sac<1/Creature> | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Token | Cost$ 1 SubCounter<2/CHARGE> | TokenAmount$ 1 | TokenController$ You | TokenScript$ c_2_2_a_spawn | SpellDescription$ Create a 2/2 colorless Spawn artifact creature token.\nAI:RemoveDeck:All\nOracle:Sacrifice a creature: Put a charge counter on Spawning Pit.\n{1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
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Create the Forge script for this magic card
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{"name": "Jarad, Golgari Lich Lord", "mana_cost": "{B}{B}{G}{G}", "type_line": "Legendary Creature \u2014 Zombie Elf", "oracle_text": "Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.\n{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.\nSacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.", "power": "2", "toughness": "2"}
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Name:Jarad, Golgari Lich Lord\nManaCost:B B G G\nTypes:Legendary Creature Zombie Elf\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each creature card in your graveyard.\nA:AB$ LoseLife | Cost$ 1 B G Sac<1/Creature.Other/another creature> | Defined$ Player.Opponent | LifeAmount$ LichLeech | SpellDescription$ Each opponent loses life equal to the sacrificed creature's power.\nA:AB$ ChangeZone | Cost$ Sac<1/Swamp> Sac<1/Forest> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nSVar:X:Count$TypeInYourYard.Creature\nSVar:LichLeech:Sacrificed$CardPower\nOracle:Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.\n{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.\nSacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jarad, Golgari Lich Lord", "mana_cost": "{B}{B}{G}{G}", "type_line": "Legendary Creature \u2014 Zombie Elf", "oracle_text": "Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.\n{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.\nSacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.", "power": "2", "toughness": "2"}
### Response: Name:Jarad, Golgari Lich Lord\nManaCost:B B G G\nTypes:Legendary Creature Zombie Elf\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each creature card in your graveyard.\nA:AB$ LoseLife | Cost$ 1 B G Sac<1/Creature.Other/another creature> | Defined$ Player.Opponent | LifeAmount$ LichLeech | SpellDescription$ Each opponent loses life equal to the sacrificed creature's power.\nA:AB$ ChangeZone | Cost$ Sac<1/Swamp> Sac<1/Forest> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nSVar:X:Count$TypeInYourYard.Creature\nSVar:LichLeech:Sacrificed$CardPower\nOracle:Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.\n{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.\nSacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Scion of Draco", "mana_cost": "{12}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Domain \u2014 This spell costs {2} less to cast for each basic land type among lands you control.\nFlying\nEach creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.", "power": "4", "toughness": "4"}
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Name:Scion of Draco\nManaCost:12\nTypes:Artifact Creature Dragon\nPT:4/4\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ Domain — This spell costs {2} less to cast for each basic land type among lands you control.\nS:Mode$ Continuous | Affected$ Creature.White+YouCtrl | AddKeyword$ Vigilance | Description$ Each creature you control gains vigilance if it's white.\nS:Mode$ Continuous | Affected$ Creature.Blue+YouCtrl | AddKeyword$ Hexproof | Description$ Each creature you control gains hexproof if it's blue.\nS:Mode$ Continuous | Affected$ Creature.Black+YouCtrl | AddKeyword$ Lifelink | Description$ Each creature you control gains lifelink if it's black.\nS:Mode$ Continuous | Affected$ Creature.Red+YouCtrl | AddKeyword$ First Strike | Description$ Each creature you control gains first strike if it's red.\nS:Mode$ Continuous | Affected$ Creature.Green+YouCtrl | AddKeyword$ Trample | Description$ Each creature you control gains trample if it's green.\nSVar:X:Count$Domain/Twice\nOracle:Domain — This spell costs {2} less to cast for each basic land type among lands you control.\nFlying\nEach creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scion of Draco", "mana_cost": "{12}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Domain \u2014 This spell costs {2} less to cast for each basic land type among lands you control.\nFlying\nEach creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.", "power": "4", "toughness": "4"}
### Response: Name:Scion of Draco\nManaCost:12\nTypes:Artifact Creature Dragon\nPT:4/4\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ Domain — This spell costs {2} less to cast for each basic land type among lands you control.\nS:Mode$ Continuous | Affected$ Creature.White+YouCtrl | AddKeyword$ Vigilance | Description$ Each creature you control gains vigilance if it's white.\nS:Mode$ Continuous | Affected$ Creature.Blue+YouCtrl | AddKeyword$ Hexproof | Description$ Each creature you control gains hexproof if it's blue.\nS:Mode$ Continuous | Affected$ Creature.Black+YouCtrl | AddKeyword$ Lifelink | Description$ Each creature you control gains lifelink if it's black.\nS:Mode$ Continuous | Affected$ Creature.Red+YouCtrl | AddKeyword$ First Strike | Description$ Each creature you control gains first strike if it's red.\nS:Mode$ Continuous | Affected$ Creature.Green+YouCtrl | AddKeyword$ Trample | Description$ Each creature you control gains trample if it's green.\nSVar:X:Count$Domain/Twice\nOracle:Domain — This spell costs {2} less to cast for each basic land type among lands you control.\nFlying\nEach creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
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Create the Forge script for this magic card
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{"name": "Artificer's Epiphany", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Draw two cards. If you control no artifacts, discard a card."}
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Name:Artificer's Epiphany\nManaCost:2 U\nTypes:Instant\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards. If you control no artifacts, discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ EQ0 | Mode$ TgtChoose\nOracle:Draw two cards. If you control no artifacts, discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Artificer's Epiphany", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Draw two cards. If you control no artifacts, discard a card."}
### Response: Name:Artificer's Epiphany\nManaCost:2 U\nTypes:Instant\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards. If you control no artifacts, discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ EQ0 | Mode$ TgtChoose\nOracle:Draw two cards. If you control no artifacts, discard a card.
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Create the Forge script for this magic card
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{"name": "Moment of Craving", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-2 until end of turn. You gain 2 life."}
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Name:Moment of Craving\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SubAbility$ DBGainLife | SpellDescription$ Target creature gets -2/-2 until end of turn. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Target creature gets -2/-2 until end of turn. You gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moment of Craving", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-2 until end of turn. You gain 2 life."}
### Response: Name:Moment of Craving\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SubAbility$ DBGainLife | SpellDescription$ Target creature gets -2/-2 until end of turn. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Target creature gets -2/-2 until end of turn. You gain 2 life.
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Create the Forge script for this magic card
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{"name": "Sibsig Muckdraggers", "mana_cost": "{8}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nWhen Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.", "power": "3", "toughness": "6"}
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Name:Sibsig Muckdraggers\nManaCost:8 B\nTypes:Creature Zombie\nPT:3/6\nK:Delve\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nWhen Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sibsig Muckdraggers", "mana_cost": "{8}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nWhen Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.", "power": "3", "toughness": "6"}
### Response: Name:Sibsig Muckdraggers\nManaCost:8 B\nTypes:Creature Zombie\nPT:3/6\nK:Delve\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nWhen Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Razorfin Abolisher", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{U}, {T}: Return target creature with a counter on it to its owner's hand.", "power": "2", "toughness": "2"}
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Name:Razorfin Abolisher\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:2/2\nA:AB$ ChangeZone | Cost$ 1 U T | ValidTgts$ Creature.HasCounters | TgtPrompt$ Select target creature with a counter on it | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature with a counter on it to its owner's hand.\nOracle:{1}{U}, {T}: Return target creature with a counter on it to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Razorfin Abolisher", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{U}, {T}: Return target creature with a counter on it to its owner's hand.", "power": "2", "toughness": "2"}
### Response: Name:Razorfin Abolisher\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:2/2\nA:AB$ ChangeZone | Cost$ 1 U T | ValidTgts$ Creature.HasCounters | TgtPrompt$ Select target creature with a counter on it | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature with a counter on it to its owner's hand.\nOracle:{1}{U}, {T}: Return target creature with a counter on it to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Power Plant Worker", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "{3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.", "power": "4", "toughness": "4"}
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Name:Power Plant Worker\nManaCost:5\nTypes:Artifact Creature Assembly-Worker\nPT:4/4\nA:AB$ Branch | Cost$ 3 | BranchConditionSVar$ UrzaCheck | BranchConditionSVarCompare$ GE2 | FalseSubAbility$ DBPump | TrueSubAbility$ DBPutCounter | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nDeckHas:Ability$Counters\nDeckNeeds:Name$Mine Worker|Tower Worker\nSVar:UrzaCheck:SVar$X/Plus.Y\nSVar:X:Count$Valid Creature.YouCtrl+namedMine Worker/LimitMax.1\nSVar:Y:Count$Valid Creature.YouCtrl+namedTower Worker/LimitMax.1\nOracle:{3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Power Plant Worker", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "{3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.", "power": "4", "toughness": "4"}
### Response: Name:Power Plant Worker\nManaCost:5\nTypes:Artifact Creature Assembly-Worker\nPT:4/4\nA:AB$ Branch | Cost$ 3 | BranchConditionSVar$ UrzaCheck | BranchConditionSVarCompare$ GE2 | FalseSubAbility$ DBPump | TrueSubAbility$ DBPutCounter | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nDeckHas:Ability$Counters\nDeckNeeds:Name$Mine Worker|Tower Worker\nSVar:UrzaCheck:SVar$X/Plus.Y\nSVar:X:Count$Valid Creature.YouCtrl+namedMine Worker/LimitMax.1\nSVar:Y:Count$Valid Creature.YouCtrl+namedTower Worker/LimitMax.1\nOracle:{3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn.
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Create the Forge script for this magic card
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{"name": "Rootha, Mercurial Artist", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Orc Shaman", "oracle_text": "{2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.", "power": "1", "toughness": "4"}
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Name:Rootha, Mercurial Artist\nManaCost:1 U R\nTypes:Legendary Creature Orc Shaman\nPT:1/4\nA:AB$ CopySpellAbility | Cost$ 2 Return<1/CARDNAME> | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.\nOracle:{2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rootha, Mercurial Artist", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Orc Shaman", "oracle_text": "{2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.", "power": "1", "toughness": "4"}
### Response: Name:Rootha, Mercurial Artist\nManaCost:1 U R\nTypes:Legendary Creature Orc Shaman\nPT:1/4\nA:AB$ CopySpellAbility | Cost$ 2 Return<1/CARDNAME> | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.\nOracle:{2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
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Create the Forge script for this magic card
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{"name": "Karvanista, Loyal Lupari"}
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Name:Karvanista, Loyal Lupari\nManaCost:4 G\nTypes:Legendary Creature Alien Dog Soldier\nPT:5/5\nK:Vigilance\nK:Trample\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever NICKNAME attacks, put a +1/+1 counter on each Human you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.Human+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Type$Human\nDeckHints:Ability$Counters\nSVar:HasAttackEffect:TRUE\nAlternateMode:Adventure\nOracle:Vigilance, trample, haste\nWhenever Karvanista attacks, put a +1/+1 counter on each Human you control.\n\nALTERNATE\n\nName:Lupari Shield\nManaCost:1 G\nTypes:Sorcery Adventure\nA:SP$ PumpAll | ValidCards$ Human.YouCtrl | KW$ Indestructible | Duration$ UntilYourNextTurn | SpellDescription$ Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)\nSVar:PlayMain1:TRUE\nOracle:Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Karvanista, Loyal Lupari"}
### Response: Name:Karvanista, Loyal Lupari\nManaCost:4 G\nTypes:Legendary Creature Alien Dog Soldier\nPT:5/5\nK:Vigilance\nK:Trample\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever NICKNAME attacks, put a +1/+1 counter on each Human you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.Human+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Type$Human\nDeckHints:Ability$Counters\nSVar:HasAttackEffect:TRUE\nAlternateMode:Adventure\nOracle:Vigilance, trample, haste\nWhenever Karvanista attacks, put a +1/+1 counter on each Human you control.\n\nALTERNATE\n\nName:Lupari Shield\nManaCost:1 G\nTypes:Sorcery Adventure\nA:SP$ PumpAll | ValidCards$ Human.YouCtrl | KW$ Indestructible | Duration$ UntilYourNextTurn | SpellDescription$ Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)\nSVar:PlayMain1:TRUE\nOracle:Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)
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Create the Forge script for this magic card
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{"name": "Thassa's Ire", "mana_cost": "{U}", "type_line": "Enchantment", "oracle_text": "{3}{U}: You may tap or untap target creature."}
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Name:Thassa's Ire\nManaCost:U\nTypes:Enchantment\nA:AB$ TapOrUntap | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nAI:RemoveDeck:All\nOracle:{3}{U}: You may tap or untap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thassa's Ire", "mana_cost": "{U}", "type_line": "Enchantment", "oracle_text": "{3}{U}: You may tap or untap target creature."}
### Response: Name:Thassa's Ire\nManaCost:U\nTypes:Enchantment\nA:AB$ TapOrUntap | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nAI:RemoveDeck:All\nOracle:{3}{U}: You may tap or untap target creature.
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Create the Forge script for this magic card
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{"name": "Staff of the Flame Magus", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life."}
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Name:Staff of the Flame Magus\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Mountain.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Staff of the Flame Magus", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life."}
### Response: Name:Staff of the Flame Magus\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Mountain.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Ramses Overdark", "mana_cost": "{2}{U}{U}{B}{B}", "type_line": "Legendary Creature \u2014 Human Assassin", "oracle_text": "{T}: Destroy target enchanted creature.", "power": "4", "toughness": "3"}
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Name:Ramses Overdark\nManaCost:2 U U B B\nTypes:Legendary Creature Human Assassin\nPT:4/3\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.enchanted | TgtPrompt$ Select target enchanted creature | SpellDescription$ Destroy target enchanted creature.\nOracle:{T}: Destroy target enchanted creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ramses Overdark", "mana_cost": "{2}{U}{U}{B}{B}", "type_line": "Legendary Creature \u2014 Human Assassin", "oracle_text": "{T}: Destroy target enchanted creature.", "power": "4", "toughness": "3"}
### Response: Name:Ramses Overdark\nManaCost:2 U U B B\nTypes:Legendary Creature Human Assassin\nPT:4/3\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.enchanted | TgtPrompt$ Select target enchanted creature | SpellDescription$ Destroy target enchanted creature.\nOracle:{T}: Destroy target enchanted creature.
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Create the Forge script for this magic card
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{"name": "Ugin, the Spirit Dragon", "mana_cost": "{8}", "type_line": "Legendary Planeswalker \u2014 Ugin", "oracle_text": "+2: Ugin, the Spirit Dragon deals 3 damage to any target.\n\u2212X: Exile each permanent with mana value X or less that's one or more colors.\n\u221210: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.", "loyalty": "7"}
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Name:Ugin, the Spirit Dragon\nManaCost:8\nTypes:Legendary Planeswalker Ugin\nLoyalty:7\nA:AB$ DealDamage | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<X/LOYALTY> | UseAllOriginZones$ True | Planeswalker$ True | ChangeType$ Permanent.nonColorless+cmcLEX | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile each permanent with mana value X or less that's one or more colors.\nSVar:X:Count$xPaid\nA:AB$ GainLife | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | LifeAmount$ 7 | SubAbility$ DBDraw | SpellDescription$ You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.\nSVar:DBDraw:DB$ Draw | NumCards$ 7 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent | ChangeNum$ 7\nOracle:[+2]: Ugin, the Spirit Dragon deals 3 damage to any target.\n[-X]: Exile each permanent with mana value X or less that's one or more colors.\n[-10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ugin, the Spirit Dragon", "mana_cost": "{8}", "type_line": "Legendary Planeswalker \u2014 Ugin", "oracle_text": "+2: Ugin, the Spirit Dragon deals 3 damage to any target.\n\u2212X: Exile each permanent with mana value X or less that's one or more colors.\n\u221210: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.", "loyalty": "7"}
### Response: Name:Ugin, the Spirit Dragon\nManaCost:8\nTypes:Legendary Planeswalker Ugin\nLoyalty:7\nA:AB$ DealDamage | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<X/LOYALTY> | UseAllOriginZones$ True | Planeswalker$ True | ChangeType$ Permanent.nonColorless+cmcLEX | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile each permanent with mana value X or less that's one or more colors.\nSVar:X:Count$xPaid\nA:AB$ GainLife | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | LifeAmount$ 7 | SubAbility$ DBDraw | SpellDescription$ You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.\nSVar:DBDraw:DB$ Draw | NumCards$ 7 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent | ChangeNum$ 7\nOracle:[+2]: Ugin, the Spirit Dragon deals 3 damage to any target.\n[-X]: Exile each permanent with mana value X or less that's one or more colors.\n[-10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Feral Roar", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +4/+4 until end of turn."}
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Name:Feral Roar\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 | SpellDescription$ Target creature gets +4/+4 until end of turn.\nOracle:Target creature gets +4/+4 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feral Roar", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +4/+4 until end of turn."}
### Response: Name:Feral Roar\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 | SpellDescription$ Target creature gets +4/+4 until end of turn.\nOracle:Target creature gets +4/+4 until end of turn.
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Create the Forge script for this magic card
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{"name": "Unnatural Speed", "mana_cost": "{R}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gains haste until end of turn."}
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Name:Unnatural Speed\nManaCost:R\nTypes:Instant Arcane\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nOracle:Target creature gains haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unnatural Speed", "mana_cost": "{R}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gains haste until end of turn."}
### Response: Name:Unnatural Speed\nManaCost:R\nTypes:Instant Arcane\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nOracle:Target creature gains haste until end of turn.
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Create the Forge script for this magic card
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{"name": "Svyelun of Sea and Sky", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Creature \u2014 Merfolk God", "oracle_text": "Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.\nWhenever Svyelun attacks, draw a card.\nOther Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)", "power": "3", "toughness": "4"}
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Name:Svyelun of Sea and Sky\nManaCost:1 U U\nTypes:Legendary Creature Merfolk God\nPT:3/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | IsPresent$ Merfolk.Other+YouCtrl | PresentCompare$ GE2 | Description$ As long as you control two other Merfolk, CARDNAME has indestructible. (Damage and effects that say "destroy" don't destroy it.)\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever NICKNAME attacks, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Merfolk.Other+YouCtrl | AddKeyword$ Ward:1 | Description$ Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nDeckNeeds:Type$Merfolk\nOracle:Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.\nWhenever Svyelun attacks, draw a card.\nOther Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Svyelun of Sea and Sky", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Creature \u2014 Merfolk God", "oracle_text": "Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.\nWhenever Svyelun attacks, draw a card.\nOther Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)", "power": "3", "toughness": "4"}
### Response: Name:Svyelun of Sea and Sky\nManaCost:1 U U\nTypes:Legendary Creature Merfolk God\nPT:3/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | IsPresent$ Merfolk.Other+YouCtrl | PresentCompare$ GE2 | Description$ As long as you control two other Merfolk, CARDNAME has indestructible. (Damage and effects that say "destroy" don't destroy it.)\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever NICKNAME attacks, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Merfolk.Other+YouCtrl | AddKeyword$ Ward:1 | Description$ Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nDeckNeeds:Type$Merfolk\nOracle:Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.\nWhenever Svyelun attacks, draw a card.\nOther Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
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Create the Forge script for this magic card
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{"name": "Swirling Spriggan", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "{G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn.", "power": "3", "toughness": "3"}
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Name:Swirling Spriggan\nManaCost:2 G G\nTypes:Creature Goblin Shaman\nPT:3/3\nA:AB$ ChooseColor | Cost$ GU GU | Defined$ You | OrColors$ True | SubAbility$ Animate | SpellDescription$ Target creature becomes the color or colors of your choice until end of turn.\nSVar:Animate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ ChosenColor | OverwriteColors$ True\nOracle:{G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Swirling Spriggan", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "{G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Swirling Spriggan\nManaCost:2 G G\nTypes:Creature Goblin Shaman\nPT:3/3\nA:AB$ ChooseColor | Cost$ GU GU | Defined$ You | OrColors$ True | SubAbility$ Animate | SpellDescription$ Target creature becomes the color or colors of your choice until end of turn.\nSVar:Animate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Colors$ ChosenColor | OverwriteColors$ True\nOracle:{G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn.
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Create the Forge script for this magic card
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{"name": "Crawl from the Cellar", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Crawl from the Cellar\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card in your graveyard | SubAbility$ DBPutCounter | SpellDescription$ Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.\nSVar:DBPutCounter:DB$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Zombie.YouCtrl | TgtPrompt$ Select up to one target Zombie you control\nK:Flashback:3 B\nDeckHas:Ability$Graveyard\nDeckNeeds:Type$Zombie\nOracle:Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crawl from the Cellar", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Crawl from the Cellar\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card in your graveyard | SubAbility$ DBPutCounter | SpellDescription$ Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.\nSVar:DBPutCounter:DB$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Zombie.YouCtrl | TgtPrompt$ Select up to one target Zombie you control\nK:Flashback:3 B\nDeckHas:Ability$Graveyard\nDeckNeeds:Type$Zombie\nOracle:Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Fading Hope", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
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Name:Fading Hope\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBScry | SpellDescription$ Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcLE3 | ConditionCompare$ EQ1 | ScryNum$ 1\nOracle:Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fading Hope", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
### Response: Name:Fading Hope\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBScry | SpellDescription$ Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcLE3 | ConditionCompare$ EQ1 | ScryNum$ 1\nOracle:Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Create the Forge script for this magic card
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{"name": "Tyranid Invasion", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have."}
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Name:Tyranid Invasion\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ g_3_3_tyranid_warrior_trample\nSVar:X:PlayerCountOpponents$Amount\nDeckHas:Ability$Token & Type$Tyranid|Warrior\nAI:RemoveDeck:Random\nOracle:Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tyranid Invasion", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have."}
### Response: Name:Tyranid Invasion\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ g_3_3_tyranid_warrior_trample\nSVar:X:PlayerCountOpponents$Amount\nDeckHas:Ability$Token & Type$Tyranid|Warrior\nAI:RemoveDeck:Random\nOracle:Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
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Create the Forge script for this magic card
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{"name": "Nicol Bolas, Planeswalker", "mana_cost": "{4}{U}{B}{B}{R}", "type_line": "Legendary Planeswalker \u2014 Bolas", "oracle_text": "+3: Destroy target noncreature permanent.\n\u22122: Gain control of target creature.\n\u22129: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.", "loyalty": "5"}
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Name:Nicol Bolas, Planeswalker\nManaCost:4 U B B R\nTypes:Legendary Planeswalker Bolas\nLoyalty:5\nA:AB$ Destroy | Cost$ AddCounter<3/LOYALTY> | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select a noncreature permanent. | Planeswalker$ True | SpellDescription$ Destroy target noncreature permanent.\nA:AB$ GainControl | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Creature | Planeswalker$ True | SpellDescription$ Gain control of target creature.\nA:AB$ DealDamage | Cost$ SubCounter<9/LOYALTY> | NumDmg$ 7 | ValidTgts$ Player,Planeswalker | Planeswalker$ True | Ultimate$ True | SubAbility$ DBDiscard | SpellDescription$ CARDNAME deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.\nSVar:DBDiscard:DB$ Discard | Defined$ TargetedOrController | NumCards$ 7 | Mode$ TgtChoose | SubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | Defined$ TargetedOrController | SacValid$ Permanent | Amount$ 7\nOracle:[+3]: Destroy target noncreature permanent.\n[-2]: Gain control of target creature.\n[-9]: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nicol Bolas, Planeswalker", "mana_cost": "{4}{U}{B}{B}{R}", "type_line": "Legendary Planeswalker \u2014 Bolas", "oracle_text": "+3: Destroy target noncreature permanent.\n\u22122: Gain control of target creature.\n\u22129: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.", "loyalty": "5"}
### Response: Name:Nicol Bolas, Planeswalker\nManaCost:4 U B B R\nTypes:Legendary Planeswalker Bolas\nLoyalty:5\nA:AB$ Destroy | Cost$ AddCounter<3/LOYALTY> | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select a noncreature permanent. | Planeswalker$ True | SpellDescription$ Destroy target noncreature permanent.\nA:AB$ GainControl | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Creature | Planeswalker$ True | SpellDescription$ Gain control of target creature.\nA:AB$ DealDamage | Cost$ SubCounter<9/LOYALTY> | NumDmg$ 7 | ValidTgts$ Player,Planeswalker | Planeswalker$ True | Ultimate$ True | SubAbility$ DBDiscard | SpellDescription$ CARDNAME deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.\nSVar:DBDiscard:DB$ Discard | Defined$ TargetedOrController | NumCards$ 7 | Mode$ TgtChoose | SubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | Defined$ TargetedOrController | SacValid$ Permanent | Amount$ 7\nOracle:[+3]: Destroy target noncreature permanent.\n[-2]: Gain control of target creature.\n[-9]: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.
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Create the Forge script for this magic card
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{"name": "Trove Tracker", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Trove Tracker dies, draw a card.\nEncore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "2", "toughness": "2"}
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Name:Trove Tracker\nManaCost:2 U\nTypes:Creature Human Pirate\nPT:2/2\nK:Encore:5 U U\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Token\nOracle:When Trove Tracker dies, draw a card.\nEncore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trove Tracker", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Trove Tracker dies, draw a card.\nEncore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "2", "toughness": "2"}
### Response: Name:Trove Tracker\nManaCost:2 U\nTypes:Creature Human Pirate\nPT:2/2\nK:Encore:5 U U\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Token\nOracle:When Trove Tracker dies, draw a card.\nEncore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "River's Rebuke", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all nonland permanents target player controls to their owner's hand."}
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Name:River's Rebuke\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Permanent.nonLand | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all nonland permanents target player controls to their owner's hand.\nOracle:Return all nonland permanents target player controls to their owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "River's Rebuke", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all nonland permanents target player controls to their owner's hand."}
### Response: Name:River's Rebuke\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Permanent.nonLand | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all nonland permanents target player controls to their owner's hand.\nOracle:Return all nonland permanents target player controls to their owner's hand.
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Create the Forge script for this magic card
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{"name": "Pewter Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}{B}: Regenerate Pewter Golem.", "power": "4", "toughness": "2"}
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Name:Pewter Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:4/2\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:{1}{B}: Regenerate Pewter Golem.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pewter Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}{B}: Regenerate Pewter Golem.", "power": "4", "toughness": "2"}
### Response: Name:Pewter Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:4/2\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:{1}{B}: Regenerate Pewter Golem.
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Create the Forge script for this magic card
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{"name": "Silverquill Command", "mana_cost": "{2}{W}{B}", "type_line": "Sorcery", "oracle_text": "Choose two \u2014\n\u2022 Target creature gets +3/+3 and gains flying until end of turn.\n\u2022 Return target creature card with mana value 2 or less from your graveyard to the battlefield.\n\u2022 Target player draws a card and loses 1 life.\n\u2022 Target opponent sacrifices a creature."}
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Name:Silverquill Command\nManaCost:2 W B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 W B | Choices$ DBPump,DBReturn,DBDraw,SacCreature | CharmNum$ 2\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | KW$ Flying | SpellDescription$ Target creature gets +3/+3 and gains flying until end of turn.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Card.Creature+cmcLE2+YouOwn | TgtPrompt$ Select target creature card with mana value 2 or less | SpellDescription$ Return target creature card with mana value 2 or less from your graveyard to the battlefield.\nSVar:DBDraw:DB$ Draw | ValidTgts$ Player | NumCards$ 1 | SubAbility$ DBLoseLife | SpellDescription$ Target player draws a card and loses 1 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ ParentTarget\nSVar:SacCreature:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature | SpellDescription$ Target opponent sacrifices a creature.\nOracle:Choose two —\n• Target creature gets +3/+3 and gains flying until end of turn.\n• Return target creature card with mana value 2 or less from your graveyard to the battlefield.\n• Target player draws a card and loses 1 life.\n• Target opponent sacrifices a creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silverquill Command", "mana_cost": "{2}{W}{B}", "type_line": "Sorcery", "oracle_text": "Choose two \u2014\n\u2022 Target creature gets +3/+3 and gains flying until end of turn.\n\u2022 Return target creature card with mana value 2 or less from your graveyard to the battlefield.\n\u2022 Target player draws a card and loses 1 life.\n\u2022 Target opponent sacrifices a creature."}
### Response: Name:Silverquill Command\nManaCost:2 W B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 W B | Choices$ DBPump,DBReturn,DBDraw,SacCreature | CharmNum$ 2\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | KW$ Flying | SpellDescription$ Target creature gets +3/+3 and gains flying until end of turn.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Card.Creature+cmcLE2+YouOwn | TgtPrompt$ Select target creature card with mana value 2 or less | SpellDescription$ Return target creature card with mana value 2 or less from your graveyard to the battlefield.\nSVar:DBDraw:DB$ Draw | ValidTgts$ Player | NumCards$ 1 | SubAbility$ DBLoseLife | SpellDescription$ Target player draws a card and loses 1 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ ParentTarget\nSVar:SacCreature:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature | SpellDescription$ Target opponent sacrifices a creature.\nOracle:Choose two —\n• Target creature gets +3/+3 and gains flying until end of turn.\n• Return target creature card with mana value 2 or less from your graveyard to the battlefield.\n• Target player draws a card and loses 1 life.\n• Target opponent sacrifices a creature.
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Create the Forge script for this magic card
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{"name": "Stench of Evil", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}."}
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Name:Stench of Evil\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 B B | ValidCards$ Plains | RememberDestroyed$ True | SubAbility$ DBPay | SpellDescription$ Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.\nSVar:DBPay:DB$ RepeatEach | DefinedCards$ DirectRemembered | UseImprinted$ True | RepeatSubAbility$ DBDmg | SubAbility$ DBCleanup | DamageMap$ True\nSVar:DBDmg:DB$ DealDamage | NumDmg$ 1 | Defined$ ImprintedController | UnlessCost$ 2 | UnlessPayer$ ImprintedController | ShowCurrentCard$ Imprinted\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stench of Evil", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}."}
### Response: Name:Stench of Evil\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 B B | ValidCards$ Plains | RememberDestroyed$ True | SubAbility$ DBPay | SpellDescription$ Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.\nSVar:DBPay:DB$ RepeatEach | DefinedCards$ DirectRemembered | UseImprinted$ True | RepeatSubAbility$ DBDmg | SubAbility$ DBCleanup | DamageMap$ True\nSVar:DBDmg:DB$ DealDamage | NumDmg$ 1 | Defined$ ImprintedController | UnlessCost$ 2 | UnlessPayer$ ImprintedController | ShowCurrentCard$ Imprinted\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.
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Create the Forge script for this magic card
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{"name": "Final Fortune", "mana_cost": "{R}{R}", "type_line": "Instant", "oracle_text": "Take an extra turn after this one. At the beginning of that turn's end step, you lose the game."}
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Name:Final Fortune\nManaCost:R R\nTypes:Instant\nA:SP$ AddTurn | Cost$ R R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.\nSVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nAI:RemoveDeck:All\nOracle:Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Final Fortune", "mana_cost": "{R}{R}", "type_line": "Instant", "oracle_text": "Take an extra turn after this one. At the beginning of that turn's end step, you lose the game."}
### Response: Name:Final Fortune\nManaCost:R R\nTypes:Instant\nA:SP$ AddTurn | Cost$ R R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.\nSVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nAI:RemoveDeck:All\nOracle:Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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Create the Forge script for this magic card
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{"name": "Training Grounds", "mana_cost": "{U}", "type_line": "Enchantment", "oracle_text": "Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana."}
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Name:Training Grounds\nManaCost:U\nTypes:Enchantment\nS:Mode$ ReduceCost | ValidCard$ Creature.YouCtrl | Type$ Ability | Amount$ 2 | MinMana$ 1 | AffectedZone$ Battlefield | Description$ Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.\nOracle:Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Training Grounds", "mana_cost": "{U}", "type_line": "Enchantment", "oracle_text": "Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana."}
### Response: Name:Training Grounds\nManaCost:U\nTypes:Enchantment\nS:Mode$ ReduceCost | ValidCard$ Creature.YouCtrl | Type$ Ability | Amount$ 2 | MinMana$ 1 | AffectedZone$ Battlefield | Description$ Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.\nOracle:Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
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Create the Forge script for this magic card
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{"name": "Riparian Tiger", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Trample\nWhen Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.", "power": "4", "toughness": "4"}
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Name:Riparian Tiger\nManaCost:3 G G\nTypes:Creature Cat\nPT:4/4\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ PayEnergy<2> | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:HasAttackEffect:TRUE\nOracle:Trample\nWhen Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Riparian Tiger", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Trample\nWhen Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.", "power": "4", "toughness": "4"}
### Response: Name:Riparian Tiger\nManaCost:3 G G\nTypes:Creature Cat\nPT:4/4\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ PayEnergy<2> | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:HasAttackEffect:TRUE\nOracle:Trample\nWhen Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Unexpected Conversion", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way."}
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Name:Unexpected Conversion\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 2 | SubAbility$ DBExile | SpellDescription$ Draw two cards.\nSVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | Hidden$ True | ChangeType$ Instant,Sorcery | SelectPrompt$ Select an instant or sorcery card from your hand | RememberChanged$ True | SubAbility$ DBBranch | StackDescription$ REP you_{p:You} & your_their | SpellDescription$ Then you may exile an instant or sorcery card from your hand.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ ExileHand\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ You | ChangeType$ Remembered.sameName | ChangeNum$ NumInHand | Chooser$ You | Imprint$ True | SubAbility$ ExileLib | StackDescription$ SpellDescription | SpellDescription$ If you do, search your hand\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ You | ChangeType$ Remembered.sameName | ChangeNum$ NumInLib | Chooser$ You | Shuffle$ True | StackDescription$ SpellDescription | SubAbility$ DBSeek | SpellDescription$ and library for any number of cards with the same name, exile them, then shuffle.\nSVar:DBSeek:DB$ Seek | Num$ X | Type$ Card.Instant,Card.Sorcery | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ Seek an instant or sorcery card for each card exiled from your hand this way.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:NumInLib:Count$InYourLibrary\nSVar:NumInHand:Count$InYourHand\nSVar:X:Count$RememberedSize/Plus.Y\nSVar:Y:Count$ImprintedSize\nDeckHints:Type$Instant|Sorcery\nOracle:Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unexpected Conversion", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way."}
### Response: Name:Unexpected Conversion\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 2 | SubAbility$ DBExile | SpellDescription$ Draw two cards.\nSVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | Hidden$ True | ChangeType$ Instant,Sorcery | SelectPrompt$ Select an instant or sorcery card from your hand | RememberChanged$ True | SubAbility$ DBBranch | StackDescription$ REP you_{p:You} & your_their | SpellDescription$ Then you may exile an instant or sorcery card from your hand.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ ExileHand\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ You | ChangeType$ Remembered.sameName | ChangeNum$ NumInHand | Chooser$ You | Imprint$ True | SubAbility$ ExileLib | StackDescription$ SpellDescription | SpellDescription$ If you do, search your hand\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ You | ChangeType$ Remembered.sameName | ChangeNum$ NumInLib | Chooser$ You | Shuffle$ True | StackDescription$ SpellDescription | SubAbility$ DBSeek | SpellDescription$ and library for any number of cards with the same name, exile them, then shuffle.\nSVar:DBSeek:DB$ Seek | Num$ X | Type$ Card.Instant,Card.Sorcery | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ Seek an instant or sorcery card for each card exiled from your hand this way.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:NumInLib:Count$InYourLibrary\nSVar:NumInHand:Count$InYourHand\nSVar:X:Count$RememberedSize/Plus.Y\nSVar:Y:Count$ImprintedSize\nDeckHints:Type$Instant|Sorcery\nOracle:Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.
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Create the Forge script for this magic card
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{"name": "Aspect of Lamprey", "mana_cost": "{3}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nWhen Aspect of Lamprey enters the battlefield, target opponent discards two cards.\nEnchanted creature has lifelink."}
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Name:Aspect of Lamprey\nManaCost:3 B\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 3 B | ValidTgts$ Creature.YouCtrl | AILogic$ Pump\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target opponent discards two cards.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | NumCards$ 2 | Mode$ TgtChoose\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink | Description$ Enchanted creature has lifelink.\nSVar:NonStackingAttachEffect:True\nDeckHas:Ability$Graveyard\nOracle:Enchant creature you control\nWhen Aspect of Lamprey enters the battlefield, target opponent discards two cards.\nEnchanted creature has lifelink.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aspect of Lamprey", "mana_cost": "{3}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nWhen Aspect of Lamprey enters the battlefield, target opponent discards two cards.\nEnchanted creature has lifelink."}
### Response: Name:Aspect of Lamprey\nManaCost:3 B\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 3 B | ValidTgts$ Creature.YouCtrl | AILogic$ Pump\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target opponent discards two cards.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | NumCards$ 2 | Mode$ TgtChoose\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink | Description$ Enchanted creature has lifelink.\nSVar:NonStackingAttachEffect:True\nDeckHas:Ability$Graveyard\nOracle:Enchant creature you control\nWhen Aspect of Lamprey enters the battlefield, target opponent discards two cards.\nEnchanted creature has lifelink.
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Create the Forge script for this magic card
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{"name": "Cadric, Soul Kindler", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Dwarf Wizard", "oracle_text": "The \"legend rule\" doesn't apply to tokens you control.\nWhenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.", "power": "4", "toughness": "3"}
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Name:Cadric, Soul Kindler\nManaCost:2 R W\nTypes:Legendary Creature Dwarf Wizard\nPT:4/3\nS:Mode$ IgnoreLegendRule | ValidCard$ Permanent.token+YouCtrl | Description$ The "legend rule" doesn't apply to tokens you control.\nT:Mode$ ChangesZone | ValidCard$ Permanent.nonToken+Legendary+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.\nSVar:TrigCopy:AB$ CopyPermanent | Cost$ 1 | Defined$ TriggeredCardLKICopy | PumpKeywords$ Haste | AtEOT$ Sacrifice\nSVar:BuffedBy:Legendary\nDeckHas:Ability$Token\nDeckNeeds:Type$Legendary\nOracle:The "legend rule" doesn't apply to tokens you control.\nWhenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cadric, Soul Kindler", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Dwarf Wizard", "oracle_text": "The \"legend rule\" doesn't apply to tokens you control.\nWhenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.", "power": "4", "toughness": "3"}
### Response: Name:Cadric, Soul Kindler\nManaCost:2 R W\nTypes:Legendary Creature Dwarf Wizard\nPT:4/3\nS:Mode$ IgnoreLegendRule | ValidCard$ Permanent.token+YouCtrl | Description$ The "legend rule" doesn't apply to tokens you control.\nT:Mode$ ChangesZone | ValidCard$ Permanent.nonToken+Legendary+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.\nSVar:TrigCopy:AB$ CopyPermanent | Cost$ 1 | Defined$ TriggeredCardLKICopy | PumpKeywords$ Haste | AtEOT$ Sacrifice\nSVar:BuffedBy:Legendary\nDeckHas:Ability$Token\nDeckNeeds:Type$Legendary\nOracle:The "legend rule" doesn't apply to tokens you control.\nWhenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Withering Hex", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever a player cycles a card, put a plague counter on Withering Hex.\nEnchanted creature gets -1/-1 for each plague counter on Withering Hex."}
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Name:Withering Hex\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Cycled | ValidCard$ Card | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player cycles a card, put a plague counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ PLAGUE | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -X | AddToughness$ -X | Description$ Enchanted creature gets -1/-1 for each plague counter on CARDNAME.\nSVar:X:Count$CardCounters.PLAGUE\nAI:RemoveDeck:Random\nOracle:Enchant creature\nWhenever a player cycles a card, put a plague counter on Withering Hex.\nEnchanted creature gets -1/-1 for each plague counter on Withering Hex.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Withering Hex", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever a player cycles a card, put a plague counter on Withering Hex.\nEnchanted creature gets -1/-1 for each plague counter on Withering Hex."}
### Response: Name:Withering Hex\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Cycled | ValidCard$ Card | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player cycles a card, put a plague counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ PLAGUE | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -X | AddToughness$ -X | Description$ Enchanted creature gets -1/-1 for each plague counter on CARDNAME.\nSVar:X:Count$CardCounters.PLAGUE\nAI:RemoveDeck:Random\nOracle:Enchant creature\nWhenever a player cycles a card, put a plague counter on Withering Hex.\nEnchanted creature gets -1/-1 for each plague counter on Withering Hex.
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Create the Forge script for this magic card
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{"name": "Skullslither Worm", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Worm", "oracle_text": "When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.", "power": "3", "toughness": "3"}
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Name:Skullslither Worm\nManaCost:3 B\nTypes:Creature Worm\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on CARDNAME.\nSVar:TrigDiscard:DB$ Discard | Defined$ Opponent | RememberDiscarded$ True | Mode$ TgtChoose | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X\nSVar:X:SVar$Y/Times.2\nSVar:Y:PlayerCountOpponents$Amount/Minus.Remembered$Amount\nDeckHas:Ability$Counters\nOracle:When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skullslither Worm", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Worm", "oracle_text": "When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.", "power": "3", "toughness": "3"}
### Response: Name:Skullslither Worm\nManaCost:3 B\nTypes:Creature Worm\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on CARDNAME.\nSVar:TrigDiscard:DB$ Discard | Defined$ Opponent | RememberDiscarded$ True | Mode$ TgtChoose | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X\nSVar:X:SVar$Y/Times.2\nSVar:Y:PlayerCountOpponents$Amount/Minus.Remembered$Amount\nDeckHas:Ability$Counters\nOracle:When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm.
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