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Create the Forge script for this magic card
{"name": "Temporary Insanity", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn."}
Name:Temporary Insanity\nManaCost:3 R\nTypes:Instant\nA:SP$ Untap | ValidTgts$ Creature.powerLTX | TgtPrompt$ Select target creature with power less than or equal to the number of cards in your graveyard | SubAbility$ DBChange | SpellDescription$ Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.\nSVar:DBChange:DB$ GainControl | Defined$ Targeted | AddKWs$ Haste | LoseControl$ EOT\nSVar:X:Count$InYourYard\nOracle:Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temporary Insanity", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn."} ### Response: Name:Temporary Insanity\nManaCost:3 R\nTypes:Instant\nA:SP$ Untap | ValidTgts$ Creature.powerLTX | TgtPrompt$ Select target creature with power less than or equal to the number of cards in your graveyard | SubAbility$ DBChange | SpellDescription$ Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.\nSVar:DBChange:DB$ GainControl | Defined$ Targeted | AddKWs$ Haste | LoseControl$ EOT\nSVar:X:Count$InYourYard\nOracle:Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Supply Drop", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Flash\nWhen Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.\n{4}, {T}, Sacrifice Supply Drop: Draw a card."}
Name:Supply Drop\nManaCost:3\nTypes:Artifact\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select another creature | NumAtt$ +2 | NumDef$ +2\nA:AB$ Draw | Cost$ 4 T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Flash\nWhen Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.\n{4}, {T}, Sacrifice Supply Drop: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Supply Drop", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Flash\nWhen Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.\n{4}, {T}, Sacrifice Supply Drop: Draw a card."} ### Response: Name:Supply Drop\nManaCost:3\nTypes:Artifact\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select another creature | NumAtt$ +2 | NumDef$ +2\nA:AB$ Draw | Cost$ 4 T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Flash\nWhen Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.\n{4}, {T}, Sacrifice Supply Drop: Draw a card.
Create the Forge script for this magic card
{"name": "Snare Tactician", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever you cycle a card, tap target creature an opponent controls.", "power": "2", "toughness": "3"}
Name:Snare Tactician\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ Cycled | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever you cycle a card, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls\nSVar:PlayMain1:TRUE\nOracle:Whenever you cycle a card, tap target creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Snare Tactician", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever you cycle a card, tap target creature an opponent controls.", "power": "2", "toughness": "3"} ### Response: Name:Snare Tactician\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ Cycled | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever you cycle a card, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls\nSVar:PlayMain1:TRUE\nOracle:Whenever you cycle a card, tap target creature an opponent controls.
Create the Forge script for this magic card
{"name": "Virtue of Persistence"}
Name:Virtue of Persistence\nManaCost:5 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ChangeNum$ 1 | Mandatory$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature\nDeckHas:Ability$LifeGain|Graveyard\nDeckHints:Ability$Mill|Discard\nAlternateMode:Adventure\nOracle:At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.\n\nALTERNATE\n\nName:Locthwain Scorn\nManaCost:1 B\nTypes:Sorcery Adventure\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | SubAbility$ DBGainLife | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nOracle:Target creature gets -3/-3 until end of turn. You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Virtue of Persistence"} ### Response: Name:Virtue of Persistence\nManaCost:5 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ChangeNum$ 1 | Mandatory$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature\nDeckHas:Ability$LifeGain|Graveyard\nDeckHints:Ability$Mill|Discard\nAlternateMode:Adventure\nOracle:At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.\n\nALTERNATE\n\nName:Locthwain Scorn\nManaCost:1 B\nTypes:Sorcery Adventure\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | SubAbility$ DBGainLife | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nOracle:Target creature gets -3/-3 until end of turn. You gain 2 life.
Create the Forge script for this magic card
{"name": "Canal Monitor", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Lizard", "oracle_text": "", "power": "5", "toughness": "3"}
Name:Canal Monitor\nManaCost:4 B\nTypes:Creature Lizard\nPT:5/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Canal Monitor", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Lizard", "oracle_text": "", "power": "5", "toughness": "3"} ### Response: Name:Canal Monitor\nManaCost:4 B\nTypes:Creature Lizard\nPT:5/3\nOracle:
Create the Forge script for this magic card
{"name": "Star Whale", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Alien Whale", "oracle_text": "Flying, vigilance\nOther creatures you control have ward {2}.\nSuspend 6\u2014{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "8", "toughness": "8"}
Name:Star Whale\nManaCost:6 U U\nTypes:Creature Alien Whale\nPT:8/8\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Ward:2 | Description$ Other creatures you control have ward {2}.\nK:Suspend:6:1 U\nOracle:Flying, vigilance\nOther creatures you control have ward {2}.\nSuspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Star Whale", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Alien Whale", "oracle_text": "Flying, vigilance\nOther creatures you control have ward {2}.\nSuspend 6\u2014{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "8", "toughness": "8"} ### Response: Name:Star Whale\nManaCost:6 U U\nTypes:Creature Alien Whale\nPT:8/8\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Ward:2 | Description$ Other creatures you control have ward {2}.\nK:Suspend:6:1 U\nOracle:Flying, vigilance\nOther creatures you control have ward {2}.\nSuspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Create the Forge script for this magic card
{"name": "Kelpie Guide", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "{T}: Untap another target permanent you control.\n{T}: Tap target permanent. Activate only if you control eight or more lands.", "power": "2", "toughness": "2"}
Name:Kelpie Guide\nManaCost:2 U\nTypes:Creature Beast\nPT:2/2\nA:AB$ Untap | Cost$ T | ValidTgts$ Permanent.Other+YouCtrl | TgtPrompt$ Select another target permanent you control | SpellDescription$ Untap another target permanent you control.\nA:AB$ Tap | Cost$ T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | SpellDescription$ Tap target permanent. Activate only if you control eight or more lands.\nOracle:{T}: Untap another target permanent you control.\n{T}: Tap target permanent. Activate only if you control eight or more lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kelpie Guide", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "{T}: Untap another target permanent you control.\n{T}: Tap target permanent. Activate only if you control eight or more lands.", "power": "2", "toughness": "2"} ### Response: Name:Kelpie Guide\nManaCost:2 U\nTypes:Creature Beast\nPT:2/2\nA:AB$ Untap | Cost$ T | ValidTgts$ Permanent.Other+YouCtrl | TgtPrompt$ Select another target permanent you control | SpellDescription$ Untap another target permanent you control.\nA:AB$ Tap | Cost$ T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | SpellDescription$ Tap target permanent. Activate only if you control eight or more lands.\nOracle:{T}: Untap another target permanent you control.\n{T}: Tap target permanent. Activate only if you control eight or more lands.
Create the Forge script for this magic card
{"name": "Ashiok's Reaper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Nightmare", "oracle_text": "Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.", "power": "3", "toughness": "3"}
Name:Ashiok's Reaper\nManaCost:3 B\nTypes:Creature Nightmare\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Enchantment.YouCtrl | Execute$ TrigDraw | TriggerDescription$ Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Type$Enchantment & Ability$Sacrifice\nOracle:Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ashiok's Reaper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Nightmare", "oracle_text": "Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.", "power": "3", "toughness": "3"} ### Response: Name:Ashiok's Reaper\nManaCost:3 B\nTypes:Creature Nightmare\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Enchantment.YouCtrl | Execute$ TrigDraw | TriggerDescription$ Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Type$Enchantment & Ability$Sacrifice\nOracle:Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "A-Deal Gone Bad", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life."}
Name:A-Deal Gone Bad\nManaCost:3 B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | SubAbility$ DBMill | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:DBMill:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | SubAbility$ DBGainLife | SpellDescription$ Target player mills three cards.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nDeckHas:Ability$Mill|LifeGain\nOracle:Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Deal Gone Bad", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life."} ### Response: Name:A-Deal Gone Bad\nManaCost:3 B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | SubAbility$ DBMill | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nSVar:DBMill:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | SubAbility$ DBGainLife | SpellDescription$ Target player mills three cards.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nDeckHas:Ability$Mill|LifeGain\nOracle:Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.
Create the Forge script for this magic card
{"name": "Decree of Justice", "mana_cost": "{X}{X}{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens."}
Name:Decree of Justice\nManaCost:X X 2 W W\nTypes:Sorcery\nK:Cycling:2 W\nA:SP$ Token | Cost$ X X 2 W W | TokenAmount$ X | TokenScript$ w_4_4_angel_flying | TokenOwner$ You | SpellDescription$ Create X 4/4 white Angel creature tokens with flying.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.\nSVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenScript$ w_1_1_soldier | TokenOwner$ You\nSVar:X:Count$xPaid\nSVar:PlayMain1:ALWAYS\nAI:RemoveDeck:Random\nDeckHas:Ability$Token\nOracle:Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Decree of Justice", "mana_cost": "{X}{X}{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens."} ### Response: Name:Decree of Justice\nManaCost:X X 2 W W\nTypes:Sorcery\nK:Cycling:2 W\nA:SP$ Token | Cost$ X X 2 W W | TokenAmount$ X | TokenScript$ w_4_4_angel_flying | TokenOwner$ You | SpellDescription$ Create X 4/4 white Angel creature tokens with flying.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.\nSVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenScript$ w_1_1_soldier | TokenOwner$ You\nSVar:X:Count$xPaid\nSVar:PlayMain1:ALWAYS\nAI:RemoveDeck:Random\nDeckHas:Ability$Token\nOracle:Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Create the Forge script for this magic card
{"name": "Xiahou Dun, the One-Eyed", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nSacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.", "power": "3", "toughness": "2"}
Name:Xiahou Dun, the One-Eyed\nManaCost:2 B B\nTypes:Legendary Creature Human Soldier\nPT:3/2\nK:Horsemanship\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Black+YouCtrl | TgtPrompt$ Select a target black card from your graveyard | ChangeNum$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nSacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Xiahou Dun, the One-Eyed", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nSacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.", "power": "3", "toughness": "2"} ### Response: Name:Xiahou Dun, the One-Eyed\nManaCost:2 B B\nTypes:Legendary Creature Human Soldier\nPT:3/2\nK:Horsemanship\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Black+YouCtrl | TgtPrompt$ Select a target black card from your graveyard | ChangeNum$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nSacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
Create the Forge script for this magic card
{"name": "Path of Ancestry", "mana_cost": "", "type_line": "Land", "oracle_text": "Path of Ancestry enters the battlefield tapped.\n{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Path of Ancestry\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo ColorIdentity | TriggersWhenSpent$ TrigScry | SpellDescription$ Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigScry:Mode$ SpellCast | ValidCard$ Creature.sharesCreatureTypeWith Commander | Execute$ DBScry | TriggerDescription$ When mana produced by CARDNAME is spent to cast a creature spell that shares a creature type with your commander, scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nAI:RemoveDeck:NonCommander\nOracle:Path of Ancestry enters the battlefield tapped.\n{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Path of Ancestry", "mana_cost": "", "type_line": "Land", "oracle_text": "Path of Ancestry enters the battlefield tapped.\n{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Path of Ancestry\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo ColorIdentity | TriggersWhenSpent$ TrigScry | SpellDescription$ Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigScry:Mode$ SpellCast | ValidCard$ Creature.sharesCreatureTypeWith Commander | Execute$ DBScry | TriggerDescription$ When mana produced by CARDNAME is spent to cast a creature spell that shares a creature type with your commander, scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nAI:RemoveDeck:NonCommander\nOracle:Path of Ancestry enters the battlefield tapped.\n{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Maulfist Squad", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Menace\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)", "power": "3", "toughness": "1"}
Name:Maulfist Squad\nManaCost:3 B\nTypes:Creature Human Artificer\nPT:3/1\nK:Menace\nK:Fabricate:1\nDeckHas:Ability$Counters|Token\nOracle:Menace\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maulfist Squad", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Menace\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)", "power": "3", "toughness": "1"} ### Response: Name:Maulfist Squad\nManaCost:3 B\nTypes:Creature Human Artificer\nPT:3/1\nK:Menace\nK:Fabricate:1\nDeckHas:Ability$Counters|Token\nOracle:Menace\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Create the Forge script for this magic card
{"name": "Rainbow Knights", "mana_cost": "{W}{W}", "type_line": "Summon Knights", "oracle_text": "When Rainbow Knights comes into play, it gains protection from a random color permanently.\n{1}: First strike until end of turn.\n{W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random.", "power": "2", "toughness": "1"}
Name:Rainbow Knights\nManaCost:W W\nTypes:Creature Human Knight\nPT:2/1\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Random$ True | SpellDescription$ As CARDNAME enters the battlefield, it gains protection from a color chosen at random. (This effect lasts indefinitely.)\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Card.ChosenColor:chosenColor | Secondary$ True\nA:AB$ Pump | Cost$ 1 | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nA:AB$ Pump | Cost$ W W | NumAtt$ X | StackDescription$ SpellDescription | SpellDescription$ CARDNAME gets +X/+0 until end of turn, where X is a number chosen randomly from 0 to 2.\nSVar:X:Count$Random.0.2\nOracle:As Rainbow Knights enters the battlefield, it gains protection from a color chosen at random. (This effect lasts indefinitely.)\n{1}: Rainbow Knights gains first strike until end of turn.\n{W}{W}: Rainbow Knights gets +X/+0 until end of turn, where X is a number chosen randomly from 0 to 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rainbow Knights", "mana_cost": "{W}{W}", "type_line": "Summon Knights", "oracle_text": "When Rainbow Knights comes into play, it gains protection from a random color permanently.\n{1}: First strike until end of turn.\n{W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random.", "power": "2", "toughness": "1"} ### Response: Name:Rainbow Knights\nManaCost:W W\nTypes:Creature Human Knight\nPT:2/1\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Random$ True | SpellDescription$ As CARDNAME enters the battlefield, it gains protection from a color chosen at random. (This effect lasts indefinitely.)\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Card.ChosenColor:chosenColor | Secondary$ True\nA:AB$ Pump | Cost$ 1 | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nA:AB$ Pump | Cost$ W W | NumAtt$ X | StackDescription$ SpellDescription | SpellDescription$ CARDNAME gets +X/+0 until end of turn, where X is a number chosen randomly from 0 to 2.\nSVar:X:Count$Random.0.2\nOracle:As Rainbow Knights enters the battlefield, it gains protection from a color chosen at random. (This effect lasts indefinitely.)\n{1}: Rainbow Knights gains first strike until end of turn.\n{W}{W}: Rainbow Knights gets +X/+0 until end of turn, where X is a number chosen randomly from 0 to 2.
Create the Forge script for this magic card
{"name": "Sphinx of Uthuun", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.", "power": "5", "toughness": "6"}
Name:Sphinx of Uthuun\nManaCost:5 U U\nTypes:Creature Sphinx\nPT:5/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.\nSVar:TrigChangeZone:DB$ PeekAndReveal | PeekAmount$ 5 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nOracle:Flying\nWhen Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sphinx of Uthuun", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.", "power": "5", "toughness": "6"} ### Response: Name:Sphinx of Uthuun\nManaCost:5 U U\nTypes:Creature Sphinx\nPT:5/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.\nSVar:TrigChangeZone:DB$ PeekAndReveal | PeekAmount$ 5 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nOracle:Flying\nWhen Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Create the Forge script for this magic card
{"name": "Blood Frenzy", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only before the combat damage step.\nTarget attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step."}
Name:Blood Frenzy\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ActivationPhases$ Upkeep->Declare Blockers | ActivationFirstCombat$ True | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumAtt$ +4 | NumDef$ +0 | AtEOT$ Destroy | SpellDescription$ Cast CARDNAME only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.\nOracle:Cast this spell only before the combat damage step.\nTarget attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood Frenzy", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only before the combat damage step.\nTarget attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step."} ### Response: Name:Blood Frenzy\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ActivationPhases$ Upkeep->Declare Blockers | ActivationFirstCombat$ True | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumAtt$ +4 | NumDef$ +0 | AtEOT$ Destroy | SpellDescription$ Cast CARDNAME only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.\nOracle:Cast this spell only before the combat damage step.\nTarget attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Tetsuko Umezawa, Fugitive", "mana_cost": "{1}{U}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "Creatures you control with power or toughness 1 or less can't be blocked.", "power": "1", "toughness": "3"}
Name:Tetsuko Umezawa, Fugitive\nManaCost:1 U\nTypes:Legendary Creature Human Rogue\nPT:1/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.YouCtrl+powerLE1,Creature.YouCtrl+toughnessLE1 | Description$ Creatures you control with power or toughness 1 or less can't be blocked.\nOracle:Creatures you control with power or toughness 1 or less can't be blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tetsuko Umezawa, Fugitive", "mana_cost": "{1}{U}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "Creatures you control with power or toughness 1 or less can't be blocked.", "power": "1", "toughness": "3"} ### Response: Name:Tetsuko Umezawa, Fugitive\nManaCost:1 U\nTypes:Legendary Creature Human Rogue\nPT:1/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.YouCtrl+powerLE1,Creature.YouCtrl+toughnessLE1 | Description$ Creatures you control with power or toughness 1 or less can't be blocked.\nOracle:Creatures you control with power or toughness 1 or less can't be blocked.
Create the Forge script for this magic card
{"name": "Fleeting Aven", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever a player cycles a card, return Fleeting Aven to its owner's hand.", "power": "2", "toughness": "2"}
Name:Fleeting Aven\nManaCost:1 U U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nT:Mode$ Cycled | ValidCard$ Card | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player cycles a card, return CARDNAME to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nOracle:Flying\nWhenever a player cycles a card, return Fleeting Aven to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fleeting Aven", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever a player cycles a card, return Fleeting Aven to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Fleeting Aven\nManaCost:1 U U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nT:Mode$ Cycled | ValidCard$ Card | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player cycles a card, return CARDNAME to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nOracle:Flying\nWhenever a player cycles a card, return Fleeting Aven to its owner's hand.
Create the Forge script for this magic card
{"name": "Chronic Flooding", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhenever enchanted land becomes tapped, its controller mills three cards."}
Name:Chronic Flooding\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ Curse\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever enchanted land becomes tapped, its controller mills three cards.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredCardController | NumCards$ 3\nOracle:Enchant land\nWhenever enchanted land becomes tapped, its controller mills three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chronic Flooding", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhenever enchanted land becomes tapped, its controller mills three cards."} ### Response: Name:Chronic Flooding\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ Curse\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever enchanted land becomes tapped, its controller mills three cards.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredCardController | NumCards$ 3\nOracle:Enchant land\nWhenever enchanted land becomes tapped, its controller mills three cards.
Create the Forge script for this magic card
{"name": "Wall of Pine Needles", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Plant Wall", "oracle_text": "Defender (This creature can't attack.)\n{G}: Regenerate Wall of Pine Needles.", "power": "3", "toughness": "3"}
Name:Wall of Pine Needles\nManaCost:3 G\nTypes:Creature Plant Wall\nPT:3/3\nK:Defender\nA:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nOracle:Defender (This creature can't attack.)\n{G}: Regenerate Wall of Pine Needles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Pine Needles", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Plant Wall", "oracle_text": "Defender (This creature can't attack.)\n{G}: Regenerate Wall of Pine Needles.", "power": "3", "toughness": "3"} ### Response: Name:Wall of Pine Needles\nManaCost:3 G\nTypes:Creature Plant Wall\nPT:3/3\nK:Defender\nA:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nOracle:Defender (This creature can't attack.)\n{G}: Regenerate Wall of Pine Needles.
Create the Forge script for this magic card
{"name": "Army Ants", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "{T}, Sacrifice a land: Destroy target land.", "power": "1", "toughness": "1"}
Name:Army Ants\nManaCost:1 B R\nTypes:Creature Insect\nPT:1/1\nA:AB$ Destroy | Cost$ T Sac<1/Land> | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:{T}, Sacrifice a land: Destroy target land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Army Ants", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "{T}, Sacrifice a land: Destroy target land.", "power": "1", "toughness": "1"} ### Response: Name:Army Ants\nManaCost:1 B R\nTypes:Creature Insect\nPT:1/1\nA:AB$ Destroy | Cost$ T Sac<1/Land> | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:{T}, Sacrifice a land: Destroy target land.
Create the Forge script for this magic card
{"name": "Sabertooth Outrider", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nFormidable \u2014 Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.", "power": "4", "toughness": "2"}
Name:Sabertooth Outrider\nManaCost:3 R\nTypes:Creature Human Warrior\nPT:4/2\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE8 | Execute$ TrigFormidable | TriggerDescription$ Formidable — Whenever CARDNAME attacks, if creatures you control have total power 8 or greater, CARDNAME gains first strike until end of turn.\nSVar:TrigFormidable:DB$ Pump | Defined$ Self | KW$ First Strike\nSVar:X:Count$SumPower_Creature.YouCtrl\nOracle:Trample\nFormidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sabertooth Outrider", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nFormidable \u2014 Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.", "power": "4", "toughness": "2"} ### Response: Name:Sabertooth Outrider\nManaCost:3 R\nTypes:Creature Human Warrior\nPT:4/2\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE8 | Execute$ TrigFormidable | TriggerDescription$ Formidable — Whenever CARDNAME attacks, if creatures you control have total power 8 or greater, CARDNAME gains first strike until end of turn.\nSVar:TrigFormidable:DB$ Pump | Defined$ Self | KW$ First Strike\nSVar:X:Count$SumPower_Creature.YouCtrl\nOracle:Trample\nFormidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Diviner's Portent", "mana_cost": "{X}{U}{U}{U}", "type_line": "Instant", "oracle_text": "Roll a d20 and add the number of cards in your hand.\n1\u201414 | Draw X cards.\n15+ | Scry X, then draw X cards."}
Name:Diviner's Portent\nManaCost:X U U U\nTypes:Instant\nA:SP$ RollDice | Sides$ 20 | Modifier$ Y | ResultSubAbilities$ 1-14:DBDraw,Else:DBScry | SpellDescription$ Roll a d20 and add the number of cards in your hand.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SpellDescription$ 1—14 VERT Draw X cards.\nSVar:DBScry:DB$ Scry | ScryNum$ X | SubAbility$ DBDraw2 | SpellDescription$ 15+ VERT Scry X, then draw X cards.\nSVar:DBDraw2:DB$ Draw | NumCards$ X\nSVar:X:Count$xPaid\nSVar:Y:Count$InYourHand\nOracle:Roll a d20 and add the number of cards in your hand.\n1—14 | Draw X cards.\n15+ | Scry X, then draw X cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Diviner's Portent", "mana_cost": "{X}{U}{U}{U}", "type_line": "Instant", "oracle_text": "Roll a d20 and add the number of cards in your hand.\n1\u201414 | Draw X cards.\n15+ | Scry X, then draw X cards."} ### Response: Name:Diviner's Portent\nManaCost:X U U U\nTypes:Instant\nA:SP$ RollDice | Sides$ 20 | Modifier$ Y | ResultSubAbilities$ 1-14:DBDraw,Else:DBScry | SpellDescription$ Roll a d20 and add the number of cards in your hand.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SpellDescription$ 1—14 VERT Draw X cards.\nSVar:DBScry:DB$ Scry | ScryNum$ X | SubAbility$ DBDraw2 | SpellDescription$ 15+ VERT Scry X, then draw X cards.\nSVar:DBDraw2:DB$ Draw | NumCards$ X\nSVar:X:Count$xPaid\nSVar:Y:Count$InYourHand\nOracle:Roll a d20 and add the number of cards in your hand.\n1—14 | Draw X cards.\n15+ | Scry X, then draw X cards.
Create the Forge script for this magic card
{"name": "Hymn of the Wilds", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "(Start the game with this conspiracy face up in the command zone.)\nThe first creature spell you cast each turn costs {1} less to cast.\nYou can't cast instant or sorcery spells."}
Name:Hymn of the Wilds\nManaCost:no cost\nTypes:Conspiracy\nS:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Card.Creature | Activator$ You | Type$ Spell | OnlyFirstSpell$ True | Amount$ 1 | Description$ The first creature spell you cast each turn costs {1} less to cast.\nS:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Instant,Sorcery | Caster$ You | Description$ You can't cast instant or sorcery spells.\nOracle:(Start the game with this conspiracy face up in the command zone.)\nThe first creature spell you cast each turn costs {1} less to cast.\nYou can't cast instant or sorcery spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hymn of the Wilds", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "(Start the game with this conspiracy face up in the command zone.)\nThe first creature spell you cast each turn costs {1} less to cast.\nYou can't cast instant or sorcery spells."} ### Response: Name:Hymn of the Wilds\nManaCost:no cost\nTypes:Conspiracy\nS:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Card.Creature | Activator$ You | Type$ Spell | OnlyFirstSpell$ True | Amount$ 1 | Description$ The first creature spell you cast each turn costs {1} less to cast.\nS:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Instant,Sorcery | Caster$ You | Description$ You can't cast instant or sorcery spells.\nOracle:(Start the game with this conspiracy face up in the command zone.)\nThe first creature spell you cast each turn costs {1} less to cast.\nYou can't cast instant or sorcery spells.
Create the Forge script for this magic card
{"name": "Soltari Trooper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Soltari Soldier", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Soltari Trooper attacks, it gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
Name:Soltari Trooper\nManaCost:1 W\nTypes:Creature Soltari Soldier\nPT:1/1\nK:Shadow\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soltari Trooper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Soltari Soldier", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Soltari Trooper attacks, it gets +1/+1 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Soltari Trooper\nManaCost:1 W\nTypes:Creature Soltari Soldier\nPT:1/1\nK:Shadow\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Verdant Touch", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)"}
Name:Verdant Touch\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Animate | Cost$ 1 G | ValidTgts$ Land | TgtPrompt$ Select target land | Power$ 2 | Toughness$ 2 | Types$ Creature | Duration$ Permanent | SpellDescription$ Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)\nK:Buyback:3\nAI:RemoveDeck:Random\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Verdant Touch", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)"} ### Response: Name:Verdant Touch\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Animate | Cost$ 1 G | ValidTgts$ Land | TgtPrompt$ Select target land | Power$ 2 | Toughness$ 2 | Types$ Creature | Duration$ Permanent | SpellDescription$ Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)\nK:Buyback:3\nAI:RemoveDeck:Random\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Every Last Vestige Shall Rot", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with mana value X or less on the bottom of its owner's library."}
Name:Every Last Vestige Shall Rot\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ MoveToBottom | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with mana value X or less on the bottom of its owner's library.\nSVar:MoveToBottom:AB$ ChangeZoneAll | Cost$ X | ChangeType$ Permanent.nonLand+cmcLEX | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1\nSVar:X:Count$xPaid\nOracle:When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with mana value X or less on the bottom of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Every Last Vestige Shall Rot", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with mana value X or less on the bottom of its owner's library."} ### Response: Name:Every Last Vestige Shall Rot\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ MoveToBottom | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with mana value X or less on the bottom of its owner's library.\nSVar:MoveToBottom:AB$ ChangeZoneAll | Cost$ X | ChangeType$ Permanent.nonLand+cmcLEX | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1\nSVar:X:Count$xPaid\nOracle:When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with mana value X or less on the bottom of its owner's library.
Create the Forge script for this magic card
{"name": "Volcanic Rush", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures get +2/+0 and gain trample until end of turn."}
Name:Volcanic Rush\nManaCost:4 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 4 R | ValidCards$ Creature.attacking | NumAtt$ 2 | KW$ Trample | SpellDescription$ Attacking creatures get +2/+0 and gain trample until end of turn.\nOracle:Attacking creatures get +2/+0 and gain trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volcanic Rush", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures get +2/+0 and gain trample until end of turn."} ### Response: Name:Volcanic Rush\nManaCost:4 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 4 R | ValidCards$ Creature.attacking | NumAtt$ 2 | KW$ Trample | SpellDescription$ Attacking creatures get +2/+0 and gain trample until end of turn.\nOracle:Attacking creatures get +2/+0 and gain trample until end of turn.
Create the Forge script for this magic card
{"name": "Rootgrapple", "mana_cost": "{4}{G}", "type_line": "Tribal Instant \u2014 Treefolk", "oracle_text": "Destroy target noncreature permanent. If you control a Treefolk, draw a card."}
Name:Rootgrapple\nManaCost:4 G\nTypes:Tribal Instant Treefolk\nA:SP$ Destroy | Cost$ 4 G | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select target noncreature permanent | SubAbility$ DBDraw | SpellDescription$ Destroy target noncreature permanent. If you control a Treefolk, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Treefolk.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a Treefolk,\nAI:RemoveDeck:Random\nOracle:Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rootgrapple", "mana_cost": "{4}{G}", "type_line": "Tribal Instant \u2014 Treefolk", "oracle_text": "Destroy target noncreature permanent. If you control a Treefolk, draw a card."} ### Response: Name:Rootgrapple\nManaCost:4 G\nTypes:Tribal Instant Treefolk\nA:SP$ Destroy | Cost$ 4 G | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select target noncreature permanent | SubAbility$ DBDraw | SpellDescription$ Destroy target noncreature permanent. If you control a Treefolk, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Treefolk.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a Treefolk,\nAI:RemoveDeck:Random\nOracle:Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Create the Forge script for this magic card
{"name": "Allosaurus Rider", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "You may exile two green cards from your hand rather than pay this spell's mana cost.\nAllosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.", "power": "1+*", "toughness": "1+*"}
Name:Allosaurus Rider\nManaCost:5 G G\nTypes:Creature Elf Warrior\nPT:1+*/1+*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to 1 plus the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl/Plus.1\nSVar:AltCost:Cost$ ExileFromHand<2/Card.Green> | Description$ You may exile two green cards from your hand rather than pay this spell's mana cost.\nOracle:You may exile two green cards from your hand rather than pay this spell's mana cost.\nAllosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Allosaurus Rider", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "You may exile two green cards from your hand rather than pay this spell's mana cost.\nAllosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.", "power": "1+*", "toughness": "1+*"} ### Response: Name:Allosaurus Rider\nManaCost:5 G G\nTypes:Creature Elf Warrior\nPT:1+*/1+*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to 1 plus the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl/Plus.1\nSVar:AltCost:Cost$ ExileFromHand<2/Card.Green> | Description$ You may exile two green cards from your hand rather than pay this spell's mana cost.\nOracle:You may exile two green cards from your hand rather than pay this spell's mana cost.\nAllosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
Create the Forge script for this magic card
{"name": "Rend Spirit", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target Spirit."}
Name:Rend Spirit\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.Spirit | TgtPrompt$ Select target Spirit | SpellDescription$ Destroy target Spirit.\nAI:RemoveDeck:Random\nOracle:Destroy target Spirit.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rend Spirit", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target Spirit."} ### Response: Name:Rend Spirit\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.Spirit | TgtPrompt$ Select target Spirit | SpellDescription$ Destroy target Spirit.\nAI:RemoveDeck:Random\nOracle:Destroy target Spirit.
Create the Forge script for this magic card
{"name": "Flying Men", "mana_cost": "{U}", "type_line": "Creature \u2014 Human", "oracle_text": "Flying", "power": "1", "toughness": "1"}
Name:Flying Men\nManaCost:U\nTypes:Creature Human\nPT:1/1\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flying Men", "mana_cost": "{U}", "type_line": "Creature \u2014 Human", "oracle_text": "Flying", "power": "1", "toughness": "1"} ### Response: Name:Flying Men\nManaCost:U\nTypes:Creature Human\nPT:1/1\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Go Blank", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards. Then exile that player's graveyard."}
Name:Go Blank\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBChangeZoneAll | SpellDescription$ Target player discards two cards.\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Defined$ ParentTarget | ChangeType$ Card | Origin$ Graveyard | Destination$ Exile | SpellDescription$ Then exile all cards from that player's graveyard.\nOracle:Target player discards two cards. Then exile all cards from that player's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Go Blank", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards. Then exile that player's graveyard."} ### Response: Name:Go Blank\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBChangeZoneAll | SpellDescription$ Target player discards two cards.\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Defined$ ParentTarget | ChangeType$ Card | Origin$ Graveyard | Destination$ Exile | SpellDescription$ Then exile all cards from that player's graveyard.\nOracle:Target player discards two cards. Then exile all cards from that player's graveyard.
Create the Forge script for this magic card
{"name": "Combustible Gearhulk", "mana_cost": "{4}{R}{R}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "First strike\nWhen Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.", "power": "6", "toughness": "6"}
Name:Combustible Gearhulk\nManaCost:4 R R\nTypes:Artifact Creature Construct\nPT:6/6\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChoice | TriggerDescription$ When CARDNAME enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then CARDNAME deals damage to that player equal to the total mana value of those cards.\nSVar:DBChoice:DB$ GenericChoice | ValidTgts$ Opponent | Choices$ CombustDraw,CombustDamage | AILogic$ CombustibleGearhulk\nSVar:CombustDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SpellDescription$ Controller draws three cards\nSVar:CombustDamage:DB$ Mill | Defined$ You | NumCards$ 3 | RememberMilled$ True | SubAbility$ DamageOpponent | SpellDescription$ Controller mills three cards, then CARDNAME deals damage to you equal to their total mana value.\nSVar:DamageOpponent:DB$ DealDamage | Defined$ ParentTarget | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$SumCMC\nOracle:First strike\nWhen Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Combustible Gearhulk", "mana_cost": "{4}{R}{R}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "First strike\nWhen Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.", "power": "6", "toughness": "6"} ### Response: Name:Combustible Gearhulk\nManaCost:4 R R\nTypes:Artifact Creature Construct\nPT:6/6\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChoice | TriggerDescription$ When CARDNAME enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then CARDNAME deals damage to that player equal to the total mana value of those cards.\nSVar:DBChoice:DB$ GenericChoice | ValidTgts$ Opponent | Choices$ CombustDraw,CombustDamage | AILogic$ CombustibleGearhulk\nSVar:CombustDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SpellDescription$ Controller draws three cards\nSVar:CombustDamage:DB$ Mill | Defined$ You | NumCards$ 3 | RememberMilled$ True | SubAbility$ DamageOpponent | SpellDescription$ Controller mills three cards, then CARDNAME deals damage to you equal to their total mana value.\nSVar:DamageOpponent:DB$ DealDamage | Defined$ ParentTarget | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$SumCMC\nOracle:First strike\nWhen Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
Create the Forge script for this magic card
{"name": "Proud Wildbonder", "mana_cost": "{2}{R/G}{R/G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nCreatures you control with trample have \"You may have this creature assign its combat damage as though it weren't blocked.\"", "power": "4", "toughness": "3"}
Name:Proud Wildbonder\nManaCost:2 R/G R/G\nTypes:Creature Human Warrior\nPT:4/3\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+withTrample | AddStaticAbility$ Static | Description$ Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."\nSVar:Static:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Card.Self | Optional$ True | Description$ You may have this creature assign its combat damage as though it weren't blocked.\nDeckHints:Keyword$Trample\nOracle:Trample\nCreatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Proud Wildbonder", "mana_cost": "{2}{R/G}{R/G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nCreatures you control with trample have \"You may have this creature assign its combat damage as though it weren't blocked.\"", "power": "4", "toughness": "3"} ### Response: Name:Proud Wildbonder\nManaCost:2 R/G R/G\nTypes:Creature Human Warrior\nPT:4/3\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+withTrample | AddStaticAbility$ Static | Description$ Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."\nSVar:Static:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Card.Self | Optional$ True | Description$ You may have this creature assign its combat damage as though it weren't blocked.\nDeckHints:Keyword$Trample\nOracle:Trample\nCreatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."
Create the Forge script for this magic card
{"name": "Outrider en-Kor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kor Rebel Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.", "power": "2", "toughness": "2"}
Name:Outrider en-Kor\nManaCost:2 W\nTypes:Creature Kor Rebel Knight\nPT:2/2\nK:Flanking\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Outrider en-Kor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kor Rebel Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.", "power": "2", "toughness": "2"} ### Response: Name:Outrider en-Kor\nManaCost:2 W\nTypes:Creature Kor Rebel Knight\nPT:2/2\nK:Flanking\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Create the Forge script for this magic card
{"name": "Syr Faren, the Hengehammer", "mana_cost": "{G}{G}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.", "power": "2", "toughness": "2"}
Name:Syr Faren, the Hengehammer\nManaCost:G G\nTypes:Legendary Creature Human Knight\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gets +X/+X until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | NumDef$ X\nSVar:X:Count$CardPower\nOracle:Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syr Faren, the Hengehammer", "mana_cost": "{G}{G}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.", "power": "2", "toughness": "2"} ### Response: Name:Syr Faren, the Hengehammer\nManaCost:G G\nTypes:Legendary Creature Human Knight\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gets +X/+X until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | NumDef$ X\nSVar:X:Count$CardPower\nOracle:Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
Create the Forge script for this magic card
{"name": "Invulnerability", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nThe next time a source of your choice would deal damage to you this turn, prevent that damage."}
Name:Invulnerability\nManaCost:1 W\nTypes:Instant\nK:Buyback:3\nA:SP$ ChooseSource | Cost$ 1 W | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nThe next time a source of your choice would deal damage to you this turn, prevent that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invulnerability", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nThe next time a source of your choice would deal damage to you this turn, prevent that damage."} ### Response: Name:Invulnerability\nManaCost:1 W\nTypes:Instant\nK:Buyback:3\nA:SP$ ChooseSource | Cost$ 1 W | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nThe next time a source of your choice would deal damage to you this turn, prevent that damage.
Create the Forge script for this magic card
{"name": "Aether Mutation", "mana_cost": "{3}{G}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value."}
Name:Aether Mutation\nManaCost:3 G U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ TrigToken | SpellDescription$ Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.\n#X will be the Converted Mana Cost of the target of Aether Mutation\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_saproling | TokenOwner$ You\nSVar:X:Targeted$CardManaCost\nDeckHas:Ability$Token\nOracle:Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aether Mutation", "mana_cost": "{3}{G}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value."} ### Response: Name:Aether Mutation\nManaCost:3 G U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ TrigToken | SpellDescription$ Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.\n#X will be the Converted Mana Cost of the target of Aether Mutation\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_saproling | TokenOwner$ You\nSVar:X:Targeted$CardManaCost\nDeckHas:Ability$Token\nOracle:Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Create the Forge script for this magic card
{"name": "Abaddon the Despoiler", "mana_cost": "{2}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Astartes Warrior", "oracle_text": "Trample\nMark of Chaos Ascendant \u2014 During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.", "power": "5", "toughness": "5"}
Name:Abaddon the Despoiler\nManaCost:2 U B R\nTypes:Legendary Creature Astartes Warrior\nPT:5/5\nK:Trample\nS:Mode$ Continuous | Condition$ PlayerTurn | Affected$ Card.YouCtrl+YouOwn+wasCastFromHand+cmcLEX | AffectedZone$ Stack | AddKeyword$ Cascade | Description$ Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.\nSVar:X:Count$LifeOppsLostThisTurn\nOracle:Trample\nMark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Abaddon the Despoiler", "mana_cost": "{2}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Astartes Warrior", "oracle_text": "Trample\nMark of Chaos Ascendant \u2014 During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.", "power": "5", "toughness": "5"} ### Response: Name:Abaddon the Despoiler\nManaCost:2 U B R\nTypes:Legendary Creature Astartes Warrior\nPT:5/5\nK:Trample\nS:Mode$ Continuous | Condition$ PlayerTurn | Affected$ Card.YouCtrl+YouOwn+wasCastFromHand+cmcLEX | AffectedZone$ Stack | AddKeyword$ Cascade | Description$ Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.\nSVar:X:Count$LifeOppsLostThisTurn\nOracle:Trample\nMark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
Create the Forge script for this magic card
{"name": "Doomed Dissenter", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human", "oracle_text": "When Doomed Dissenter dies, create a 2/2 black Zombie creature token.", "power": "1", "toughness": "1"}
Name:Doomed Dissenter\nManaCost:1 B\nTypes:Creature Human\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nSVar:SacMe:2\nDeckHas:Ability$Token\nOracle:When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Doomed Dissenter", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human", "oracle_text": "When Doomed Dissenter dies, create a 2/2 black Zombie creature token.", "power": "1", "toughness": "1"} ### Response: Name:Doomed Dissenter\nManaCost:1 B\nTypes:Creature Human\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nSVar:SacMe:2\nDeckHas:Ability$Token\nOracle:When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Voidslime", "mana_cost": "{G}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)"}
Name:Voidslime\nManaCost:G U U\nTypes:Instant\nA:SP$ Counter | Cost$ G U U | TargetType$ Spell,Activated,Triggered | TgtPrompt$ Select target spell or ability | ValidTgts$ Card,Emblem | SpellDescription$ Counter target spell, activated ability, or triggered ability.\nAI:RemoveDeck:All\nOracle:Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voidslime", "mana_cost": "{G}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)"} ### Response: Name:Voidslime\nManaCost:G U U\nTypes:Instant\nA:SP$ Counter | Cost$ G U U | TargetType$ Spell,Activated,Triggered | TgtPrompt$ Select target spell or ability | ValidTgts$ Card,Emblem | SpellDescription$ Counter target spell, activated ability, or triggered ability.\nAI:RemoveDeck:All\nOracle:Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Create the Forge script for this magic card
{"name": "Excavating Anurid", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Frog Beast", "oracle_text": "When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.", "power": "4", "toughness": "4"}
Name:Excavating Anurid\nManaCost:4 G\nTypes:Creature Frog Beast\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a land. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Land> | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1 and has vigilance.\nOracle:When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.\nThreshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Excavating Anurid", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Frog Beast", "oracle_text": "When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.", "power": "4", "toughness": "4"} ### Response: Name:Excavating Anurid\nManaCost:4 G\nTypes:Creature Frog Beast\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a land. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Land> | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1 and has vigilance.\nOracle:When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.\nThreshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.
Create the Forge script for this magic card
{"name": "Iridian Maelstrom", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Sorcery", "oracle_text": "Destroy each creature that isn't all colors."}
Name:Iridian Maelstrom\nManaCost:W U B R G\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Creature.!AllColors | SpellDescription$ Destroy each creature that isn't all colors.\nOracle:Destroy each creature that isn't all colors.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Iridian Maelstrom", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Sorcery", "oracle_text": "Destroy each creature that isn't all colors."} ### Response: Name:Iridian Maelstrom\nManaCost:W U B R G\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Creature.!AllColors | SpellDescription$ Destroy each creature that isn't all colors.\nOracle:Destroy each creature that isn't all colors.
Create the Forge script for this magic card
{"name": "Huntmaster Liger", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.", "power": "3", "toughness": "4"}
Name:Huntmaster Liger\nManaCost:3 W\nTypes:Creature Cat\nPT:3/4\nK:Mutate:2 W\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ X | NumDef$ X\nSVar:X:Count$TimesMutated\nOracle:Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Huntmaster Liger", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.", "power": "3", "toughness": "4"} ### Response: Name:Huntmaster Liger\nManaCost:3 W\nTypes:Creature Cat\nPT:3/4\nK:Mutate:2 W\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ X | NumDef$ X\nSVar:X:Count$TimesMutated\nOracle:Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
Create the Forge script for this magic card
{"name": "Angelic Voices", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures."}
Name:Angelic Voices\nManaCost:2 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Creature.nonWhite+nonArtifact+YouCtrl | PresentCompare$ EQ0 | Description$ Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact & Color$White\nOracle:Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelic Voices", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures."} ### Response: Name:Angelic Voices\nManaCost:2 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Creature.nonWhite+nonArtifact+YouCtrl | PresentCompare$ EQ0 | Description$ Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact & Color$White\nOracle:Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Create the Forge script for this magic card
{"name": "Riding Red Hare", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)"}
Name:Riding Red Hare\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ Horsemanship | SpellDescription$ Target creature gets +3/+3 and gains horsemanship until end of turn.\nOracle:Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riding Red Hare", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)"} ### Response: Name:Riding Red Hare\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ Horsemanship | SpellDescription$ Target creature gets +3/+3 and gains horsemanship until end of turn.\nOracle:Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Create the Forge script for this magic card
{"name": "Mordor Trebuchet", "mana_cost": "{2}{B}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender\nWhenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.", "power": "1", "toughness": "4"}
Name:Mordor Trebuchet\nManaCost:2 B\nTypes:Artifact Creature Wall\nPT:1/4\nK:Defender\nT:Mode$ AttackersDeclared | ValidAttackers$ Goblin.YouCtrl,Orc.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.\nSVar:TrigToken:DB$ Token | TokenScript$ ballistic_boulder | TokenTapped$ True | TokenAttacking$ True | AtEOT$ SacrificeCombat\nDeckHints:Type$Goblin|Orc\nDeckHas:Ability$Token & Type$Artifact|Construct\nOracle:Defender\nWhenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mordor Trebuchet", "mana_cost": "{2}{B}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender\nWhenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.", "power": "1", "toughness": "4"} ### Response: Name:Mordor Trebuchet\nManaCost:2 B\nTypes:Artifact Creature Wall\nPT:1/4\nK:Defender\nT:Mode$ AttackersDeclared | ValidAttackers$ Goblin.YouCtrl,Orc.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.\nSVar:TrigToken:DB$ Token | TokenScript$ ballistic_boulder | TokenTapped$ True | TokenAttacking$ True | AtEOT$ SacrificeCombat\nDeckHints:Type$Goblin|Orc\nDeckHas:Ability$Token & Type$Artifact|Construct\nOracle:Defender\nWhenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.
Create the Forge script for this magic card
{"name": "The Grey Havens", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "When The Grey Havens enters the battlefield, scry 1.\n{T}: Add {C}.\n{T}: Add one mana of any color among legendary creature cards in your graveyard."}
Name:The Grey Havens\nManaCost:no cost\nTypes:Legendary Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C}.\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Color | Valid$ Defined.ValidGraveyard Creature.Legendary+YouOwn | ReflectProperty$ Is | SpellDescription$ Add one mana of any color among legendary creature cards in your graveyard.\nDeckHints:Type$Legendary & Type$Creature\nOracle:When The Grey Havens enters the battlefield, scry 1.\n{T}: Add {C}.\n{T}: Add one mana of any color among legendary creature cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Grey Havens", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "When The Grey Havens enters the battlefield, scry 1.\n{T}: Add {C}.\n{T}: Add one mana of any color among legendary creature cards in your graveyard."} ### Response: Name:The Grey Havens\nManaCost:no cost\nTypes:Legendary Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C}.\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Color | Valid$ Defined.ValidGraveyard Creature.Legendary+YouOwn | ReflectProperty$ Is | SpellDescription$ Add one mana of any color among legendary creature cards in your graveyard.\nDeckHints:Type$Legendary & Type$Creature\nOracle:When The Grey Havens enters the battlefield, scry 1.\n{T}: Add {C}.\n{T}: Add one mana of any color among legendary creature cards in your graveyard.
Create the Forge script for this magic card
{"name": "Living Armor", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value."}
Name:Living Armor\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P0P1 | CounterNum$ X | SpellDescription$ Put X +0/+1 counters on target creature, where X is that creature's mana value.\nSVar:X:Targeted$CardManaCost\nDeckHas:Ability$Counters|Sacrifice\nOracle:{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Living Armor", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value."} ### Response: Name:Living Armor\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P0P1 | CounterNum$ X | SpellDescription$ Put X +0/+1 counters on target creature, where X is that creature's mana value.\nSVar:X:Targeted$CardManaCost\nDeckHas:Ability$Counters|Sacrifice\nOracle:{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Create the Forge script for this magic card
{"name": "Chain of Acid", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy."}
Name:Chain of Acid\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 G | ValidTgts$ Permanent.nonCreature | SubAbility$ DBCopy | SpellDescription$ Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.\nSVar:DBCopy:DB$ CopySpellAbility | Defined$ Parent | Controller$ TargetedController | Optional$ True | AILogic$ ChainOfAcid | StackDescription$ None | MayChooseTarget$ True\nAI:RemoveDeck:Random\nOracle:Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chain of Acid", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy."} ### Response: Name:Chain of Acid\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 G | ValidTgts$ Permanent.nonCreature | SubAbility$ DBCopy | SpellDescription$ Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.\nSVar:DBCopy:DB$ CopySpellAbility | Defined$ Parent | Controller$ TargetedController | Optional$ True | AILogic$ ChainOfAcid | StackDescription$ None | MayChooseTarget$ True\nAI:RemoveDeck:Random\nOracle:Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Create the Forge script for this magic card
{"name": "Terisiare's Devastation", "mana_cost": "{X}{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")"}
Name:Terisiare's Devastation\nManaCost:X 2 B B\nTypes:Sorcery\nA:SP$ LoseLife | LifeAmount$ X | SubAbility$ DBToken | SpellDescription$ You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_powerstone | TokenTapped$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -Y | NumDef$ -Y | StackDescription$ Then all creatures get -1/-1 until end of turn for each artifact {p:You} controls.\nSVar:Y:Count$Valid Artifact.YouCtrl\nSVar:X:Count$xPaid\nDeckHas:Ability$Token & Type$Artifact\nDeckHints:Type$Artifact\nOracle:You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Terisiare's Devastation", "mana_cost": "{X}{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")"} ### Response: Name:Terisiare's Devastation\nManaCost:X 2 B B\nTypes:Sorcery\nA:SP$ LoseLife | LifeAmount$ X | SubAbility$ DBToken | SpellDescription$ You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_powerstone | TokenTapped$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -Y | NumDef$ -Y | StackDescription$ Then all creatures get -1/-1 until end of turn for each artifact {p:You} controls.\nSVar:Y:Count$Valid Artifact.YouCtrl\nSVar:X:Count$xPaid\nDeckHas:Ability$Token & Type$Artifact\nDeckHints:Type$Artifact\nOracle:You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Create the Forge script for this magic card
{"name": "Not of This World", "mana_cost": "{7}", "type_line": "Tribal Instant \u2014 Eldrazi", "oracle_text": "Counter target spell or ability that targets a permanent you control.\nThis spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater."}
Name:Not of This World\nManaCost:7\nTypes:Tribal Instant Eldrazi\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ CostReduction | Relative$ True | EffectZone$ All | Description$ This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.\nA:SP$ Counter | Cost$ 7 | TargetType$ Spell,Activated,Triggered | TgtPrompt$ Select target spell or ability that targets a permanent you control | ValidTgts$ Card,Emblem | TargetValidTargeting$ Permanent.YouCtrl+inRealZoneBattlefield | SpellDescription$ Counter target spell or ability that targets a permanent you control.\nSVar:CostReduction:Count$Compare CheckTgt GE1.7.0\nSVar:CheckTgt:TargetedByTarget$Valid Card.powerGE7+YouCtrl\nOracle:Counter target spell or ability that targets a permanent you control.\nThis spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Not of This World", "mana_cost": "{7}", "type_line": "Tribal Instant \u2014 Eldrazi", "oracle_text": "Counter target spell or ability that targets a permanent you control.\nThis spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater."} ### Response: Name:Not of This World\nManaCost:7\nTypes:Tribal Instant Eldrazi\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ CostReduction | Relative$ True | EffectZone$ All | Description$ This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.\nA:SP$ Counter | Cost$ 7 | TargetType$ Spell,Activated,Triggered | TgtPrompt$ Select target spell or ability that targets a permanent you control | ValidTgts$ Card,Emblem | TargetValidTargeting$ Permanent.YouCtrl+inRealZoneBattlefield | SpellDescription$ Counter target spell or ability that targets a permanent you control.\nSVar:CostReduction:Count$Compare CheckTgt GE1.7.0\nSVar:CheckTgt:TargetedByTarget$Valid Card.powerGE7+YouCtrl\nOracle:Counter target spell or ability that targets a permanent you control.\nThis spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Create the Forge script for this magic card
{"name": "Light of Hope", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 You gain 4 life.\n\u2022 Destroy target enchantment.\n\u2022 Put a +1/+1 counter on target creature."}
Name:Light of Hope\nManaCost:W\nTypes:Instant\nA:SP$ Charm | Cost$ W | Choices$ DBGainLife,DBDestroy,DBPutCounter | Defined$ You\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nDeckHas:Ability$Counters|LifeGain\nOracle:Choose one —\n• You gain 4 life.\n• Destroy target enchantment.\n• Put a +1/+1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Light of Hope", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 You gain 4 life.\n\u2022 Destroy target enchantment.\n\u2022 Put a +1/+1 counter on target creature."} ### Response: Name:Light of Hope\nManaCost:W\nTypes:Instant\nA:SP$ Charm | Cost$ W | Choices$ DBGainLife,DBDestroy,DBPutCounter | Defined$ You\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nDeckHas:Ability$Counters|LifeGain\nOracle:Choose one —\n• You gain 4 life.\n• Destroy target enchantment.\n• Put a +1/+1 counter on target creature.
Create the Forge script for this magic card
{"name": "Ruination Rioter", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.", "power": "2", "toughness": "2"}
Name:Ruination Rioter\nManaCost:R G\nTypes:Creature Human Berserker\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$TypeInYourYard.Land\nOracle:When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ruination Rioter", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.", "power": "2", "toughness": "2"} ### Response: Name:Ruination Rioter\nManaCost:R G\nTypes:Creature Human Berserker\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$TypeInYourYard.Land\nOracle:When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
Create the Forge script for this magic card
{"name": "Shaper Apprentice", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Shaper Apprentice has flying as long as you control another Merfolk.", "power": "2", "toughness": "1"}
Name:Shaper Apprentice\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Merfolk.Other+YouCtrl | Description$ CARDNAME has flying as long as you control another Merfolk.\nSVar:BuffedBy:Merfolk\nOracle:Shaper Apprentice has flying as long as you control another Merfolk.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shaper Apprentice", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Shaper Apprentice has flying as long as you control another Merfolk.", "power": "2", "toughness": "1"} ### Response: Name:Shaper Apprentice\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Merfolk.Other+YouCtrl | Description$ CARDNAME has flying as long as you control another Merfolk.\nSVar:BuffedBy:Merfolk\nOracle:Shaper Apprentice has flying as long as you control another Merfolk.
Create the Forge script for this magic card
{"name": "Boon Reflection", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "If you would gain life, you gain twice that much life instead."}
Name:Boon Reflection\nManaCost:4 W\nTypes:Enchantment\nR:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ GainDouble | AILogic$ DoubleLife | Description$ If you would gain life, you gain twice that much life instead.\nSVar:GainDouble:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X\nSVar:X:ReplaceCount$LifeGained/Twice\nSVar:PlayMain1:True\nDeckHints:Keyword$Lifelink\nDeckNeeds:Ability$LifeGain\nOracle:If you would gain life, you gain twice that much life instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boon Reflection", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "If you would gain life, you gain twice that much life instead."} ### Response: Name:Boon Reflection\nManaCost:4 W\nTypes:Enchantment\nR:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ GainDouble | AILogic$ DoubleLife | Description$ If you would gain life, you gain twice that much life instead.\nSVar:GainDouble:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X\nSVar:X:ReplaceCount$LifeGained/Twice\nSVar:PlayMain1:True\nDeckHints:Keyword$Lifelink\nDeckNeeds:Ability$LifeGain\nOracle:If you would gain life, you gain twice that much life instead.
Create the Forge script for this magic card
{"name": "Arboreal Grazer", "mana_cost": "{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Reach\nWhen Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.", "power": "0", "toughness": "3"}
Name:Arboreal Grazer\nManaCost:G\nTypes:Creature Beast\nPT:0/3\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouCtrl\nOracle:Reach\nWhen Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arboreal Grazer", "mana_cost": "{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Reach\nWhen Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.", "power": "0", "toughness": "3"} ### Response: Name:Arboreal Grazer\nManaCost:G\nTypes:Creature Beast\nPT:0/3\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouCtrl\nOracle:Reach\nWhen Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
Create the Forge script for this magic card
{"name": "Dimir Signet", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Add {U}{B}."}
Name:Dimir Signet\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T | Produced$ U B | SpellDescription$ Add {U}{B}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {U}{B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dimir Signet", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Add {U}{B}."} ### Response: Name:Dimir Signet\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T | Produced$ U B | SpellDescription$ Add {U}{B}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {U}{B}.
Create the Forge script for this magic card
{"name": "A-Krydle of Baldur's Gate", "mana_cost": "{U}{B}", "type_line": "Legendary Creature \u2014 Human Elf Rogue", "oracle_text": "Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.\nWhenever you attack, target creature can't be blocked this turn.", "power": "1", "toughness": "3"}
Name:A-Krydle of Baldur's Gate\nManaCost:U B\nTypes:Legendary Creature Human Elf Rogue\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredTarget | LifeAmount$ 1 | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | Defined$ TriggeredTarget | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigUnblockable | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target creature can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | StaticAbilities$ Unblockable | TgtPrompt$ Select target creature\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain|Mill\nOracle:Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.\nWhenever you attack, target creature can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Krydle of Baldur's Gate", "mana_cost": "{U}{B}", "type_line": "Legendary Creature \u2014 Human Elf Rogue", "oracle_text": "Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.\nWhenever you attack, target creature can't be blocked this turn.", "power": "1", "toughness": "3"} ### Response: Name:A-Krydle of Baldur's Gate\nManaCost:U B\nTypes:Legendary Creature Human Elf Rogue\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredTarget | LifeAmount$ 1 | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | Defined$ TriggeredTarget | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigUnblockable | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target creature can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | StaticAbilities$ Unblockable | TgtPrompt$ Select target creature\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain|Mill\nOracle:Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.\nWhenever you attack, target creature can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Longshot Squad", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dog Archer", "oracle_text": "Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)", "power": "3", "toughness": "3"}
Name:Longshot Squad\nManaCost:3 G\nTypes:Creature Dog Archer\nPT:3/3\nK:Outlast:1 G\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Reach | Description$ Each creature you control with a +1/+1 counter on it has reach.\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Longshot Squad", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dog Archer", "oracle_text": "Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)", "power": "3", "toughness": "3"} ### Response: Name:Longshot Squad\nManaCost:3 G\nTypes:Creature Dog Archer\nPT:3/3\nK:Outlast:1 G\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Reach | Description$ Each creature you control with a +1/+1 counter on it has reach.\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)
Create the Forge script for this magic card
{"name": "Baeloth Barrityl, Entertainer", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Elf Shaman", "oracle_text": "Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)\nWhenever a goaded attacking or blocking creature dies, you create a Treasure token.\nChoose a Background (You can have a Background as a second commander.)", "power": "2", "toughness": "5"}
Name:Baeloth Barrityl, Entertainer\nManaCost:4 R\nTypes:Legendary Creature Elf Shaman\nPT:2/5\nK:Choose a Background\nS:Mode$ Continuous | Affected$ Creature.powerLTY+OppCtrl | Goad$ True | Description$ Creatures your opponents control with power less than NICKNAME's power are goaded. (They attack each combat if able and attack a player other than you if able.)\nSVar:Y:Count$CardPower\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.attacking+IsGoaded,Creature.blocking+IsGoaded | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a goaded attacking or blocking creature dies, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)\nWhenever a goaded attacking or blocking creature dies, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Baeloth Barrityl, Entertainer", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Elf Shaman", "oracle_text": "Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)\nWhenever a goaded attacking or blocking creature dies, you create a Treasure token.\nChoose a Background (You can have a Background as a second commander.)", "power": "2", "toughness": "5"} ### Response: Name:Baeloth Barrityl, Entertainer\nManaCost:4 R\nTypes:Legendary Creature Elf Shaman\nPT:2/5\nK:Choose a Background\nS:Mode$ Continuous | Affected$ Creature.powerLTY+OppCtrl | Goad$ True | Description$ Creatures your opponents control with power less than NICKNAME's power are goaded. (They attack each combat if able and attack a player other than you if able.)\nSVar:Y:Count$CardPower\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.attacking+IsGoaded,Creature.blocking+IsGoaded | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a goaded attacking or blocking creature dies, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)\nWhenever a goaded attacking or blocking creature dies, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Wastes", "mana_cost": "", "type_line": "Basic Land", "oracle_text": "{T}: Add {C}."}
Name:Wastes\nManaCost:no cost\nTypes:Basic Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nDeckHas:Ability$Mana.Colorless\nOracle:{T}: Add {C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wastes", "mana_cost": "", "type_line": "Basic Land", "oracle_text": "{T}: Add {C}."} ### Response: Name:Wastes\nManaCost:no cost\nTypes:Basic Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nDeckHas:Ability$Mana.Colorless\nOracle:{T}: Add {C}.
Create the Forge script for this magic card
{"name": "Skeleton Scavengers", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.\nPay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.", "power": "0", "toughness": "0"}
Name:Skeleton Scavengers\nManaCost:2 B\nTypes:Creature Skeleton\nPT:0/0\nK:etbCounter:P1P1:1\nA:AB$ Regenerate | Cost$ X | CostDesc$ Pay {1} for each +1/+1 counter on CARDNAME: | RegenerationAbility$ DBImmediateTrigger | StackDescription$ SpellDescription | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a +1/+1 counter on it.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigPutCounter | TriggerDescription$ When it regenerates this way, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ EffectSource | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ When it regenerates this way, put a +1/+1 counter on it.\nSVar:X:Count$CardCounters.P1P1\nDeckHas:Ability$Counters\nOracle:Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.\nPay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skeleton Scavengers", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.\nPay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.", "power": "0", "toughness": "0"} ### Response: Name:Skeleton Scavengers\nManaCost:2 B\nTypes:Creature Skeleton\nPT:0/0\nK:etbCounter:P1P1:1\nA:AB$ Regenerate | Cost$ X | CostDesc$ Pay {1} for each +1/+1 counter on CARDNAME: | RegenerationAbility$ DBImmediateTrigger | StackDescription$ SpellDescription | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a +1/+1 counter on it.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigPutCounter | TriggerDescription$ When it regenerates this way, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ EffectSource | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ When it regenerates this way, put a +1/+1 counter on it.\nSVar:X:Count$CardCounters.P1P1\nDeckHas:Ability$Counters\nOracle:Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.\nPay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Plague Spitter", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.\nWhen Plague Spitter dies, it deals 1 damage to each creature and each player.", "power": "2", "toughness": "2"}
Name:Plague Spitter\nManaCost:2 B\nTypes:Creature Phyrexian Horror\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamageAll | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to each creature and each player.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME dies, CARDNAME deals 1 damage to each creature and each player.\nSVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 1 | ValidDescription$ each creature and each player.\nOracle:At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.\nWhen Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plague Spitter", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.\nWhen Plague Spitter dies, it deals 1 damage to each creature and each player.", "power": "2", "toughness": "2"} ### Response: Name:Plague Spitter\nManaCost:2 B\nTypes:Creature Phyrexian Horror\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamageAll | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to each creature and each player.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME dies, CARDNAME deals 1 damage to each creature and each player.\nSVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 1 | ValidDescription$ each creature and each player.\nOracle:At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.\nWhen Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player.
Create the Forge script for this magic card
{"name": "Fight to the Death", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Destroy all blocking creatures and all blocked creatures."}
Name:Fight to the Death\nManaCost:R W\nTypes:Instant\nA:SP$ DestroyAll | Cost$ R W | ValidCards$ Creature.blocked,Creature.blocking | SpellDescription$ Destroy all blocking creatures and all blocked creatures.\nOracle:Destroy all blocking creatures and all blocked creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fight to the Death", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Destroy all blocking creatures and all blocked creatures."} ### Response: Name:Fight to the Death\nManaCost:R W\nTypes:Instant\nA:SP$ DestroyAll | Cost$ R W | ValidCards$ Creature.blocked,Creature.blocking | SpellDescription$ Destroy all blocking creatures and all blocked creatures.\nOracle:Destroy all blocking creatures and all blocked creatures.
Create the Forge script for this magic card
{"name": "Sudden Storm", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Sudden Storm\nManaCost:3 U\nTypes:Instant\nA:SP$ Tap | Cost$ 3 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap steps. Scry 1.\nSVar:TrigPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sudden Storm", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Sudden Storm\nManaCost:3 U\nTypes:Instant\nA:SP$ Tap | Cost$ 3 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap steps. Scry 1.\nSVar:TrigPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Wildheart Invoker", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{8}: Target creature gets +5/+5 and gains trample until end of turn.", "power": "4", "toughness": "3"}
Name:Wildheart Invoker\nManaCost:2 G G\nTypes:Creature Elf Shaman\nPT:4/3\nA:AB$ Pump | Cost$ 8 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +5 | NumDef$ +5 | KW$ Trample | SpellDescription$ Target creature gets +5/+5 and gains trample until end of turn.\nOracle:{8}: Target creature gets +5/+5 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wildheart Invoker", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{8}: Target creature gets +5/+5 and gains trample until end of turn.", "power": "4", "toughness": "3"} ### Response: Name:Wildheart Invoker\nManaCost:2 G G\nTypes:Creature Elf Shaman\nPT:4/3\nA:AB$ Pump | Cost$ 8 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +5 | NumDef$ +5 | KW$ Trample | SpellDescription$ Target creature gets +5/+5 and gains trample until end of turn.\nOracle:{8}: Target creature gets +5/+5 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Headless Specter", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nHellbent \u2014 Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.", "power": "2", "toughness": "2"}
Name:Headless Specter\nManaCost:1 B B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Hellbent$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Hellbent Whenever CARDNAME deals combat damage to a player, if you have no cards in hand, that player discards a card at random.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ Random\nOracle:Flying\nHellbent — Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Headless Specter", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nHellbent \u2014 Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.", "power": "2", "toughness": "2"} ### Response: Name:Headless Specter\nManaCost:1 B B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Hellbent$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Hellbent Whenever CARDNAME deals combat damage to a player, if you have no cards in hand, that player discards a card at random.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ Random\nOracle:Flying\nHellbent — Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.
Create the Forge script for this magic card
{"name": "Tempest Drake", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying, vigilance", "power": "2", "toughness": "2"}
Name:Tempest Drake\nManaCost:1 W U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tempest Drake", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying, vigilance", "power": "2", "toughness": "2"} ### Response: Name:Tempest Drake\nManaCost:1 W U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
Create the Forge script for this magic card
{"name": "Outrider of Jhess", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "2"}
Name:Outrider of Jhess\nManaCost:3 U\nTypes:Creature Human Knight\nPT:2/2\nK:Exalted\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Outrider of Jhess", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "2"} ### Response: Name:Outrider of Jhess\nManaCost:3 U\nTypes:Creature Human Knight\nPT:2/2\nK:Exalted\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Sword of Body and Mind", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from green and from blue.\nWhenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.\nEquip {2}"}
Name:Sword of Body and Mind\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfBodyAndMindCE | AddKeyword$ Protection from green & Protection from blue | Description$ Equipped creature gets +2/+2 and has protection from green and from blue.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you you create a 2/2 green Wolf creature token and that player mills ten cards.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | Defined$ TriggeredTarget | NumCards$ 10\nSVar:SwordOfBodyAndMindCE:SVar:MustBeBlocked:AttackingPlayerConservative\nDeckHas:Ability$Token\nOracle:Equipped creature gets +2/+2 and has protection from green and from blue.\nWhenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sword of Body and Mind", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from green and from blue.\nWhenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.\nEquip {2}"} ### Response: Name:Sword of Body and Mind\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfBodyAndMindCE | AddKeyword$ Protection from green & Protection from blue | Description$ Equipped creature gets +2/+2 and has protection from green and from blue.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you you create a 2/2 green Wolf creature token and that player mills ten cards.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | Defined$ TriggeredTarget | NumCards$ 10\nSVar:SwordOfBodyAndMindCE:SVar:MustBeBlocked:AttackingPlayerConservative\nDeckHas:Ability$Token\nOracle:Equipped creature gets +2/+2 and has protection from green and from blue.\nWhenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.\nEquip {2}
Create the Forge script for this magic card
{"name": "Ghitu Journeymage", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.", "power": "3", "toughness": "2"}
Name:Ghitu Journeymage\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Wizard.Other+YouCtrl | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Wizard, CARDNAME deals 2 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2\nDeckHints:Type$Wizard\nOracle:When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ghitu Journeymage", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.", "power": "3", "toughness": "2"} ### Response: Name:Ghitu Journeymage\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Wizard.Other+YouCtrl | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Wizard, CARDNAME deals 2 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2\nDeckHints:Type$Wizard\nOracle:When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.
Create the Forge script for this magic card
{"name": "Hobblefiend", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\n{1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.", "power": "2", "toughness": "1"}
Name:Hobblefiend\nManaCost:1 R\nTypes:Creature Devil\nPT:2/1\nK:Trample\nA:AB$ PutCounter | Cost$ 1 Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nDeckHas:Ability$Counters|Sacrifice\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\n{1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hobblefiend", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\n{1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.", "power": "2", "toughness": "1"} ### Response: Name:Hobblefiend\nManaCost:1 R\nTypes:Creature Devil\nPT:2/1\nK:Trample\nA:AB$ PutCounter | Cost$ 1 Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nDeckHas:Ability$Counters|Sacrifice\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\n{1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.
Create the Forge script for this magic card
{"name": "Render Silent", "mana_cost": "{W}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller can't cast spells this turn."}
Name:Render Silent\nManaCost:W U U\nTypes:Instant\nA:SP$ Counter | Cost$ W U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBEffect | SpellDescription$ Counter target spell. Its controller can't cast spells this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ CantBeCast | RememberObjects$ TargetedController\nSVar:CantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Its controller can't cast spells this turn.\nOracle:Counter target spell. Its controller can't cast spells this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Render Silent", "mana_cost": "{W}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller can't cast spells this turn."} ### Response: Name:Render Silent\nManaCost:W U U\nTypes:Instant\nA:SP$ Counter | Cost$ W U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBEffect | SpellDescription$ Counter target spell. Its controller can't cast spells this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ CantBeCast | RememberObjects$ TargetedController\nSVar:CantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Its controller can't cast spells this turn.\nOracle:Counter target spell. Its controller can't cast spells this turn.
Create the Forge script for this magic card
{"name": "Overgrown Pest", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Pest", "oracle_text": "When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.", "power": "2", "toughness": "2"}
Name:Overgrown Pest\nManaCost:2 G\nTypes:Creature Pest\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Land,Card.DoubleFaced | RestRandomOrder$ True\nOracle:When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Overgrown Pest", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Pest", "oracle_text": "When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.", "power": "2", "toughness": "2"} ### Response: Name:Overgrown Pest\nManaCost:2 G\nTypes:Creature Pest\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Land,Card.DoubleFaced | RestRandomOrder$ True\nOracle:When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Kobold Drill Sergeant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Kobold Soldier", "oracle_text": "Other Kobold creatures you control get +0/+1 and have trample.", "power": "1", "toughness": "2"}
Name:Kobold Drill Sergeant\nManaCost:1 R\nTypes:Creature Kobold Soldier\nPT:1/2\nS:Mode$ Continuous | Affected$ Creature.Kobold+Other+YouCtrl | AddToughness$ 1 | AddKeyword$ Trample | Description$ Other Kobold creatures you control get +0/+1 and have trample.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Kobold\nDeckHas:Keyword$Trample\nOracle:Other Kobold creatures you control get +0/+1 and have trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kobold Drill Sergeant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Kobold Soldier", "oracle_text": "Other Kobold creatures you control get +0/+1 and have trample.", "power": "1", "toughness": "2"} ### Response: Name:Kobold Drill Sergeant\nManaCost:1 R\nTypes:Creature Kobold Soldier\nPT:1/2\nS:Mode$ Continuous | Affected$ Creature.Kobold+Other+YouCtrl | AddToughness$ 1 | AddKeyword$ Trample | Description$ Other Kobold creatures you control get +0/+1 and have trample.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Kobold\nDeckHas:Keyword$Trample\nOracle:Other Kobold creatures you control get +0/+1 and have trample.
Create the Forge script for this magic card
{"name": "Ludevic, Necro-Alchemist", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.\nPartner (You can have two commanders if both have partner.)", "power": "1", "toughness": "4"}
Name:Ludevic, Necro-Alchemist\nManaCost:1 U R\nTypes:Legendary Creature Human Wizard\nPT:1/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ DrawDamageOther | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.\nSVar:DrawDamageOther:DB$ Draw | Defined$ TriggeredPlayer | NumCards$ 1 | ConditionCheckSVar$ OtherLost | OptionalDecider$ True\nSVar:OtherLost:PlayerCountDefinedRegistered.Other$HasPropertyLostLifeThisTurn\nK:Partner\nOracle:At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ludevic, Necro-Alchemist", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.\nPartner (You can have two commanders if both have partner.)", "power": "1", "toughness": "4"} ### Response: Name:Ludevic, Necro-Alchemist\nManaCost:1 U R\nTypes:Legendary Creature Human Wizard\nPT:1/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ DrawDamageOther | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.\nSVar:DrawDamageOther:DB$ Draw | Defined$ TriggeredPlayer | NumCards$ 1 | ConditionCheckSVar$ OtherLost | OptionalDecider$ True\nSVar:OtherLost:PlayerCountDefinedRegistered.Other$HasPropertyLostLifeThisTurn\nK:Partner\nOracle:At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Shinen of Life's Roar", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "All creatures able to block Shinen of Life's Roar do so.\nChannel \u2014 {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.", "power": "1", "toughness": "2"}
Name:Shinen of Life's Roar\nManaCost:1 G\nTypes:Creature Spirit\nPT:1/2\nK:All creatures able to block CARDNAME do so.\nA:AB$ Pump | Cost$ 2 G G Discard<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | PrecostDesc$ Channel — | KW$ HIDDEN All creatures able to block CARDNAME do so. | ActivationZone$ Hand | SpellDescription$ All creatures able to block target creature this turn do so.\nAI:RemoveDeck:All\nOracle:All creatures able to block Shinen of Life's Roar do so.\nChannel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shinen of Life's Roar", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "All creatures able to block Shinen of Life's Roar do so.\nChannel \u2014 {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.", "power": "1", "toughness": "2"} ### Response: Name:Shinen of Life's Roar\nManaCost:1 G\nTypes:Creature Spirit\nPT:1/2\nK:All creatures able to block CARDNAME do so.\nA:AB$ Pump | Cost$ 2 G G Discard<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | PrecostDesc$ Channel — | KW$ HIDDEN All creatures able to block CARDNAME do so. | ActivationZone$ Hand | SpellDescription$ All creatures able to block target creature this turn do so.\nAI:RemoveDeck:All\nOracle:All creatures able to block Shinen of Life's Roar do so.\nChannel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
Create the Forge script for this magic card
{"name": "Fearless Liberator", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Berserker", "oracle_text": "Boast \u2014 {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)", "power": "2", "toughness": "1"}
Name:Fearless Liberator\nManaCost:1 R\nTypes:Creature Dwarf Berserker\nPT:2/1\nA:AB$ Token | Cost$ 2 R | TokenAmount$ 1 | TokenScript$ r_2_1_dwarf_berserker | TokenOwner$ You | Boast$ True | SpellDescription$ Create a 2/1 red Dwarf Berserker creature token.\nSVar:NonCombatPriority:10\nDeckHas:Ability$Token\nOracle:Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fearless Liberator", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Berserker", "oracle_text": "Boast \u2014 {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)", "power": "2", "toughness": "1"} ### Response: Name:Fearless Liberator\nManaCost:1 R\nTypes:Creature Dwarf Berserker\nPT:2/1\nA:AB$ Token | Cost$ 2 R | TokenAmount$ 1 | TokenScript$ r_2_1_dwarf_berserker | TokenOwner$ You | Boast$ True | SpellDescription$ Create a 2/1 red Dwarf Berserker creature token.\nSVar:NonCombatPriority:10\nDeckHas:Ability$Token\nOracle:Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)
Create the Forge script for this magic card
{"name": "Festive Funeral", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard."}
Name:Festive Funeral\nManaCost:4 B\nTypes:Instant\nA:SP$ Pump | Cost$ 4 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.\nSVar:X:Count$InYourYard\nOracle:Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Festive Funeral", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard."} ### Response: Name:Festive Funeral\nManaCost:4 B\nTypes:Instant\nA:SP$ Pump | Cost$ 4 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.\nSVar:X:Count$InYourYard\nOracle:Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
Create the Forge script for this magic card
{"name": "Erebos, Bleak-Hearted", "mana_cost": "{3}{B}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to black is less than five, Erebos isn't a creature.\nWhenever another creature you control dies, you may pay 2 life. If you do, draw a card.\n{1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.", "power": "5", "toughness": "6"}
Name:Erebos, Bleak-Hearted\nManaCost:3 B\nTypes:Legendary Enchantment Creature God\nPT:5/6\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to black is less than five, NICKNAME isn't a creature.\nSVar:X:Count$Devotion.Black\nSVar:BuffedBy:Permanent.Black\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ ABDraw | TriggerDescription$ Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.\nSVar:ABDraw:AB$ Draw | Cost$ PayLife<2> | NumCards$ 1\nA:AB$ Pump | Cost$ 1 B Sac<1/Creature.Other/another creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -2/-1 until end of turn.\nSVar:AIPreference:SacCost$Creature.Other+cmcLE2\nOracle:Indestructible\nAs long as your devotion to black is less than five, Erebos isn't a creature.\nWhenever another creature you control dies, you may pay 2 life. If you do, draw a card.\n{1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Erebos, Bleak-Hearted", "mana_cost": "{3}{B}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to black is less than five, Erebos isn't a creature.\nWhenever another creature you control dies, you may pay 2 life. If you do, draw a card.\n{1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.", "power": "5", "toughness": "6"} ### Response: Name:Erebos, Bleak-Hearted\nManaCost:3 B\nTypes:Legendary Enchantment Creature God\nPT:5/6\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to black is less than five, NICKNAME isn't a creature.\nSVar:X:Count$Devotion.Black\nSVar:BuffedBy:Permanent.Black\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ ABDraw | TriggerDescription$ Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.\nSVar:ABDraw:AB$ Draw | Cost$ PayLife<2> | NumCards$ 1\nA:AB$ Pump | Cost$ 1 B Sac<1/Creature.Other/another creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -2/-1 until end of turn.\nSVar:AIPreference:SacCost$Creature.Other+cmcLE2\nOracle:Indestructible\nAs long as your devotion to black is less than five, Erebos isn't a creature.\nWhenever another creature you control dies, you may pay 2 life. If you do, draw a card.\n{1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Lightning Reaver", "mana_cost": "{3}{B}{R}", "type_line": "Creature \u2014 Zombie Beast", "oracle_text": "Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Lightning Reaver deals combat damage to a player, put a charge counter on it.\nAt the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.", "power": "3", "toughness": "3"}
Name:Lightning Reaver\nManaCost:3 B R\nTypes:Creature Zombie Beast\nPT:3/3\nK:Haste\nK:Fear\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a charge counter on it.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals damage equal to the number of charge counters on it to each opponent.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ X\nSVar:X:Count$CardCounters.CHARGE\nOracle:Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Lightning Reaver deals combat damage to a player, put a charge counter on it.\nAt the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lightning Reaver", "mana_cost": "{3}{B}{R}", "type_line": "Creature \u2014 Zombie Beast", "oracle_text": "Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Lightning Reaver deals combat damage to a player, put a charge counter on it.\nAt the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.", "power": "3", "toughness": "3"} ### Response: Name:Lightning Reaver\nManaCost:3 B R\nTypes:Creature Zombie Beast\nPT:3/3\nK:Haste\nK:Fear\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a charge counter on it.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals damage equal to the number of charge counters on it to each opponent.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ X\nSVar:X:Count$CardCounters.CHARGE\nOracle:Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Lightning Reaver deals combat damage to a player, put a charge counter on it.\nAt the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
Create the Forge script for this magic card
{"name": "Animal Boneyard", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.\""}
Name:Animal Boneyard\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ GainLife | AddSVar$ AnimalBoneyardX | Description$ Enchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."\nSVar:GainLife:AB$ GainLife | Cost$ T Sac<1/Creature> | LifeAmount$ AnimalBoneyardX | SpellDescription$ You gain life equal to the sacrificed creature's toughness.\nSVar:AnimalBoneyardX:Sacrificed$CardToughness\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Animal Boneyard", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.\""} ### Response: Name:Animal Boneyard\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ GainLife | AddSVar$ AnimalBoneyardX | Description$ Enchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."\nSVar:GainLife:AB$ GainLife | Cost$ T Sac<1/Creature> | LifeAmount$ AnimalBoneyardX | SpellDescription$ You gain life equal to the sacrificed creature's toughness.\nSVar:AnimalBoneyardX:Sacrificed$CardToughness\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
Create the Forge script for this magic card
{"name": "Growth Cycle", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard."}
Name:Growth Cycle\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | SubAbility$ DBPump | SpellDescription$ Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$ValidGraveyard Card.namedGrowth Cycle/Times.2\nOracle:Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Growth Cycle", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard."} ### Response: Name:Growth Cycle\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | SubAbility$ DBPump | SpellDescription$ Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$ValidGraveyard Card.namedGrowth Cycle/Times.2\nOracle:Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Create the Forge script for this magic card
{"name": "End-Raze Forerunners", "mana_cost": "{5}{G}{G}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Vigilance, trample, haste\nWhen End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.", "power": "7", "toughness": "7"}
Name:End-Raze Forerunners\nManaCost:5 G G G\nTypes:Creature Boar\nPT:7/7\nK:Vigilance\nK:Trample\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Vigilance & Trample\nSVar:PlayMain1:TRUE\nOracle:Vigilance, trample, haste\nWhen End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "End-Raze Forerunners", "mana_cost": "{5}{G}{G}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Vigilance, trample, haste\nWhen End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.", "power": "7", "toughness": "7"} ### Response: Name:End-Raze Forerunners\nManaCost:5 G G G\nTypes:Creature Boar\nPT:7/7\nK:Vigilance\nK:Trample\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Vigilance & Trample\nSVar:PlayMain1:TRUE\nOracle:Vigilance, trample, haste\nWhen End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Create the Forge script for this magic card
{"name": "Darksteel Colossus", "mana_cost": "{11}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample, indestructible\nIf Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.", "power": "11", "toughness": "11"}
Name:Darksteel Colossus\nManaCost:11\nTypes:Artifact Creature Golem\nPT:11/11\nK:Trample\nK:Indestructible\nR:Event$ Moved | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ DBShuffle | Description$ If CARDNAME would be put into a graveyard from anywhere, reveal CARDNAME and shuffle it into its owner's library instead.\nSVar:DBShuffle:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Library | Defined$ ReplacedCard | Reveal$ True | Shuffle$ True\nOracle:Trample, indestructible\nIf Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Darksteel Colossus", "mana_cost": "{11}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample, indestructible\nIf Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.", "power": "11", "toughness": "11"} ### Response: Name:Darksteel Colossus\nManaCost:11\nTypes:Artifact Creature Golem\nPT:11/11\nK:Trample\nK:Indestructible\nR:Event$ Moved | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ DBShuffle | Description$ If CARDNAME would be put into a graveyard from anywhere, reveal CARDNAME and shuffle it into its owner's library instead.\nSVar:DBShuffle:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Library | Defined$ ReplacedCard | Reveal$ True | Shuffle$ True\nOracle:Trample, indestructible\nIf Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Create the Forge script for this magic card
{"name": "Opportunity", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Target player draws four cards."}
Name:Opportunity\nManaCost:4 U U\nTypes:Instant\nA:SP$ Draw | Cost$ 4 U U | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws four cards.\nOracle:Target player draws four cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Opportunity", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Target player draws four cards."} ### Response: Name:Opportunity\nManaCost:4 U U\nTypes:Instant\nA:SP$ Draw | Cost$ 4 U U | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws four cards.\nOracle:Target player draws four cards.
Create the Forge script for this magic card
{"name": "Siphon Insight", "mana_cost": "{U}{B}", "type_line": "Instant", "oracle_text": "Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nFlashback {1}{U}{B}"}
Name:Siphon Insight\nManaCost:U B\nTypes:Instant\nA:SP$ Dig | ValidTgts$ Opponent | DigNum$ 2 | ChangeNum$ 1 | DestinationZone$ Exile | DestinationZone2$ Library | ExileFaceDown$ True | ChangeValid$ Card | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | StackDescription$ Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:STPlay:Mode$ Continuous | MayLookAt$ You | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Secondary$ True | Description$ You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Flashback:1 U B\nDeckHas:Ability$Graveyard\nOracle:Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nFlashback {1}{U}{B}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Siphon Insight", "mana_cost": "{U}{B}", "type_line": "Instant", "oracle_text": "Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nFlashback {1}{U}{B}"} ### Response: Name:Siphon Insight\nManaCost:U B\nTypes:Instant\nA:SP$ Dig | ValidTgts$ Opponent | DigNum$ 2 | ChangeNum$ 1 | DestinationZone$ Exile | DestinationZone2$ Library | ExileFaceDown$ True | ChangeValid$ Card | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | StackDescription$ Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:STPlay:Mode$ Continuous | MayLookAt$ You | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Secondary$ True | Description$ You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Flashback:1 U B\nDeckHas:Ability$Graveyard\nOracle:Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nFlashback {1}{U}{B}
Create the Forge script for this magic card
{"name": "Ethereal Grasp", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Tap target creature. That creature perpetually gains \"This creature doesn't untap during your untap step\" and \"{8}: Untap this creature.\""}
Name:Ethereal Grasp\nManaCost:2 U\nTypes:Instant\nA:SP$ Tap | ValidTgts$ Creature | IsCurse$ True | SubAbility$ DBAnimate | SpellDescription$ Tap target creature.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Duration$ Perpetual | staticAbilities$ EtherealGrasp | Abilities$ Untap | StackDescription$ SpellDescription | SpellDescription$ That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature."\nSVar:EtherealGrasp:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature doesn't untap during your untap step.\nSVar:Untap:AB$ Untap | Cost$ 8 | SpellDescription$ Untap this creature.\nOracle:Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ethereal Grasp", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Tap target creature. That creature perpetually gains \"This creature doesn't untap during your untap step\" and \"{8}: Untap this creature.\""} ### Response: Name:Ethereal Grasp\nManaCost:2 U\nTypes:Instant\nA:SP$ Tap | ValidTgts$ Creature | IsCurse$ True | SubAbility$ DBAnimate | SpellDescription$ Tap target creature.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Duration$ Perpetual | staticAbilities$ EtherealGrasp | Abilities$ Untap | StackDescription$ SpellDescription | SpellDescription$ That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature."\nSVar:EtherealGrasp:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature doesn't untap during your untap step.\nSVar:Untap:AB$ Untap | Cost$ 8 | SpellDescription$ Untap this creature.\nOracle:Tap target creature. That creature perpetually gains "This creature doesn't untap during your untap step" and "{8}: Untap this creature."
Create the Forge script for this magic card
{"name": "Lim-D\u00fbl's Paladin", "mana_cost": "{2}{B}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Trample\nAt the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-D\u00fbl's Paladin and draw a card.\nWhenever Lim-D\u00fbl's Paladin becomes blocked, it gets +6/+3 until end of turn.\nWhenever Lim-D\u00fbl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.", "power": "0", "toughness": "3"}
Name:Lim-Dûl's Paladin\nManaCost:2 B R\nTypes:Creature Human Knight\nPT:0/3\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may discard a card. If you don't, sacrifice CARDNAME and draw a card.\nSVar:TrigDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigBlockedPump | TriggerDescription$ Whenever CARDNAME becomes blocked, CARDNAME get +6/+3 until end of turn.\nSVar:TrigBlockedPump:DB$ Pump | Defined$ Self | NumAtt$ 6 | NumDef$ 3\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | Execute$ TrigUnBlockedPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.\nSVar:TrigUnBlockedPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ TriggeredDefendingPlayer | LifeAmount$ 4\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Trample\nAt the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.\nWhenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.\nWhenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lim-D\u00fbl's Paladin", "mana_cost": "{2}{B}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Trample\nAt the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-D\u00fbl's Paladin and draw a card.\nWhenever Lim-D\u00fbl's Paladin becomes blocked, it gets +6/+3 until end of turn.\nWhenever Lim-D\u00fbl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.", "power": "0", "toughness": "3"} ### Response: Name:Lim-Dûl's Paladin\nManaCost:2 B R\nTypes:Creature Human Knight\nPT:0/3\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may discard a card. If you don't, sacrifice CARDNAME and draw a card.\nSVar:TrigDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigBlockedPump | TriggerDescription$ Whenever CARDNAME becomes blocked, CARDNAME get +6/+3 until end of turn.\nSVar:TrigBlockedPump:DB$ Pump | Defined$ Self | NumAtt$ 6 | NumDef$ 3\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | Execute$ TrigUnBlockedPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.\nSVar:TrigUnBlockedPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ TriggeredDefendingPlayer | LifeAmount$ 4\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Trample\nAt the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.\nWhenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.\nWhenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
Create the Forge script for this magic card
{"name": "Falkenrath Marauders", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Flying, haste\nWhenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.", "power": "2", "toughness": "2"}
Name:Falkenrath Marauders\nManaCost:3 R R\nTypes:Creature Vampire Warrior\nPT:2/2\nK:Flying\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put two +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nOracle:Flying, haste\nWhenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Falkenrath Marauders", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Flying, haste\nWhenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.", "power": "2", "toughness": "2"} ### Response: Name:Falkenrath Marauders\nManaCost:3 R R\nTypes:Creature Vampire Warrior\nPT:2/2\nK:Flying\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put two +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nOracle:Flying, haste\nWhenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Lurking Roper", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Horror", "oracle_text": "Lurking Roper doesn't untap during your untap step.\nWhenever you gain life, untap Lurking Roper.", "power": "4", "toughness": "5"}
Name:Lurking Roper\nManaCost:2 G\nTypes:Creature Horror\nPT:4/5\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you gain life, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nDeckNeeds:Ability$LifeGain\nOracle:Lurking Roper doesn't untap during your untap step.\nWhenever you gain life, untap Lurking Roper.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lurking Roper", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Horror", "oracle_text": "Lurking Roper doesn't untap during your untap step.\nWhenever you gain life, untap Lurking Roper.", "power": "4", "toughness": "5"} ### Response: Name:Lurking Roper\nManaCost:2 G\nTypes:Creature Horror\nPT:4/5\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you gain life, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nDeckNeeds:Ability$LifeGain\nOracle:Lurking Roper doesn't untap during your untap step.\nWhenever you gain life, untap Lurking Roper.
Create the Forge script for this magic card
{"name": "Legolas's Quick Reflexes", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nUntap target creature. Until end of turn, it gains hexproof, reach, and \"Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature.\""}
Name:Legolas's Quick Reflexes\nManaCost:G\nTypes:Instant\nK:Split Second\nA:SP$ Untap | ValidTgts$ Creature | SubAbility$ DBEffect | SpellDescription$ Untap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ PumpStatic\nSVar:PumpStatic:Mode$ Continuous | AddKeyword$ Hexproof & Reach | AddTrigger$ BecomesTapped | Affected$ Card.IsRemembered | EffectZone$ Command | Description$ Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature.”"\nSVar:BecomesTapped:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature\nSVar:TrigFight:DB$ DealDamage | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ Self\nSVar:X:Count$CardPower\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nUntap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Legolas's Quick Reflexes", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nUntap target creature. Until end of turn, it gains hexproof, reach, and \"Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature.\""} ### Response: Name:Legolas's Quick Reflexes\nManaCost:G\nTypes:Instant\nK:Split Second\nA:SP$ Untap | ValidTgts$ Creature | SubAbility$ DBEffect | SpellDescription$ Untap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ PumpStatic\nSVar:PumpStatic:Mode$ Continuous | AddKeyword$ Hexproof & Reach | AddTrigger$ BecomesTapped | Affected$ Card.IsRemembered | EffectZone$ Command | Description$ Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature.”"\nSVar:BecomesTapped:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature\nSVar:TrigFight:DB$ DealDamage | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ Self\nSVar:X:Count$CardPower\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nUntap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Create the Forge script for this magic card
{"name": "Umbra Stalker", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Chroma \u2014 Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.", "power": "*", "toughness": "*"}
Name:Umbra Stalker\nManaCost:4 B B B\nTypes:Creature Elemental\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ Chroma — CARDNAME's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.\nSVar:X:Count$ChromaInGrave.Black\nOracle:Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Umbra Stalker", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Chroma \u2014 Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.", "power": "*", "toughness": "*"} ### Response: Name:Umbra Stalker\nManaCost:4 B B B\nTypes:Creature Elemental\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ Chroma — CARDNAME's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.\nSVar:X:Count$ChromaInGrave.Black\nOracle:Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
Create the Forge script for this magic card
{"name": "Desolation", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way."}
Name:Desolation\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Land | Defined$ Player.TappedLandForManaThisTurn | RememberSacrificed$ True | SubAbility$ DBRepeat\nSVar:DBRepeat:DB$ RepeatEach | DefinedCards$ Remembered.Plains | UseImprinted$ True | RepeatSubAbility$ DBDamage | SubAbility$ DBCleanup\nSVar:DBDamage:DB$ DealDamage | Defined$ ImprintedController | NumDmg$ 2\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Desolation", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way."} ### Response: Name:Desolation\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Land | Defined$ Player.TappedLandForManaThisTurn | RememberSacrificed$ True | SubAbility$ DBRepeat\nSVar:DBRepeat:DB$ RepeatEach | DefinedCards$ Remembered.Plains | UseImprinted$ True | RepeatSubAbility$ DBDamage | SubAbility$ DBCleanup\nSVar:DBDamage:DB$ DealDamage | Defined$ ImprintedController | NumDmg$ 2\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.
Create the Forge script for this magic card
{"name": "Thorn Elemental", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "You may have Thorn Elemental assign its combat damage as though it weren't blocked.", "power": "7", "toughness": "7"}
Name:Thorn Elemental\nManaCost:5 G G\nTypes:Creature Elemental\nPT:7/7\nS:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Card.Self | Optional$ True | Description$ You may have CARDNAME assign its combat damage as though it weren't blocked.\nOracle:You may have Thorn Elemental assign its combat damage as though it weren't blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thorn Elemental", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "You may have Thorn Elemental assign its combat damage as though it weren't blocked.", "power": "7", "toughness": "7"} ### Response: Name:Thorn Elemental\nManaCost:5 G G\nTypes:Creature Elemental\nPT:7/7\nS:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Card.Self | Optional$ True | Description$ You may have CARDNAME assign its combat damage as though it weren't blocked.\nOracle:You may have Thorn Elemental assign its combat damage as though it weren't blocked.
Create the Forge script for this magic card
{"name": "Moonhold", "mana_cost": "{2}{R/W}", "type_line": "Instant", "oracle_text": "Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)"}
Name:Moonhold\nManaCost:2 RW\nTypes:Instant\nA:SP$ Effect | Cost$ 2 RW | ValidTgts$ Player | IsCurse$ True | Name$ Moonhold Land Effect | StaticAbilities$ STCantPlayLand | EffectOwner$ Targeted | AILogic$ BeginningOfOppTurn | ConditionManaSpent$ R | SubAbility$ WPaid | SpellDescription$ Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)\nSVar:WPaid:DB$ Effect | Name$ Moonhold Creature Effect | IsCurse$ True | StaticAbilities$ STCantPlayCreats | EffectOwner$ Targeted | AILogic$ BeginningOfOppTurn | ConditionManaSpent$ W\nSVar:STCantPlayLand:Mode$ CantPlayLand | EffectZone$ Command | Player$ You | Description$ You can't play lands this turn.\nSVar:STCantPlayCreats:Mode$ CantBeCast | ValidCard$ Creature | EffectZone$ Command | Caster$ You | Description$ You can't cast creature spells this turn.\nOracle:Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Moonhold", "mana_cost": "{2}{R/W}", "type_line": "Instant", "oracle_text": "Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)"} ### Response: Name:Moonhold\nManaCost:2 RW\nTypes:Instant\nA:SP$ Effect | Cost$ 2 RW | ValidTgts$ Player | IsCurse$ True | Name$ Moonhold Land Effect | StaticAbilities$ STCantPlayLand | EffectOwner$ Targeted | AILogic$ BeginningOfOppTurn | ConditionManaSpent$ R | SubAbility$ WPaid | SpellDescription$ Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)\nSVar:WPaid:DB$ Effect | Name$ Moonhold Creature Effect | IsCurse$ True | StaticAbilities$ STCantPlayCreats | EffectOwner$ Targeted | AILogic$ BeginningOfOppTurn | ConditionManaSpent$ W\nSVar:STCantPlayLand:Mode$ CantPlayLand | EffectZone$ Command | Player$ You | Description$ You can't play lands this turn.\nSVar:STCantPlayCreats:Mode$ CantBeCast | ValidCard$ Creature | EffectZone$ Command | Caster$ You | Description$ You can't cast creature spells this turn.\nOracle:Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)
Create the Forge script for this magic card
{"name": "Kingpin's Pet", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Flying\nExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)", "power": "2", "toughness": "2"}
Name:Kingpin's Pet\nManaCost:1 W B\nTypes:Creature Thrull\nPT:2/2\nK:Flying\nK:Extort\nOracle:Flying\nExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kingpin's Pet", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Flying\nExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)", "power": "2", "toughness": "2"} ### Response: Name:Kingpin's Pet\nManaCost:1 W B\nTypes:Creature Thrull\nPT:2/2\nK:Flying\nK:Extort\nOracle:Flying\nExtort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Create the Forge script for this magic card
{"name": "Archon of Absolution", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying\nProtection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)\nCreatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.", "power": "3", "toughness": "2"}
Name:Archon of Absolution\nManaCost:3 W\nTypes:Creature Archon\nPT:3/2\nK:Flying\nK:Protection from white\nS:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You,Planeswalker.YouCtrl | Cost$ 1 | Description$ Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.\nOracle:Flying\nProtection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)\nCreatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archon of Absolution", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying\nProtection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)\nCreatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.", "power": "3", "toughness": "2"} ### Response: Name:Archon of Absolution\nManaCost:3 W\nTypes:Creature Archon\nPT:3/2\nK:Flying\nK:Protection from white\nS:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You,Planeswalker.YouCtrl | Cost$ 1 | Description$ Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.\nOracle:Flying\nProtection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)\nCreatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.