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Create the Forge script for this magic card
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{"name": "Kathari Screecher", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "2", "toughness": "2"}
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Name:Kathari Screecher\nManaCost:2 U\nTypes:Creature Bird Soldier\nPT:2/2\nK:Flying\nK:Unearth:2 U\nOracle:Flying\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kathari Screecher", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "2", "toughness": "2"}
### Response: Name:Kathari Screecher\nManaCost:2 U\nTypes:Creature Bird Soldier\nPT:2/2\nK:Flying\nK:Unearth:2 U\nOracle:Flying\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Coral Trickster", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Coral Trickster is turned face up, you may tap or untap target permanent.", "power": "2", "toughness": "1"}
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Name:Coral Trickster\nManaCost:1 U\nTypes:Creature Merfolk Rogue\nPT:2/1\nK:Morph:U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may tap or untap target permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:All\nOracle:Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Coral Trickster is turned face up, you may tap or untap target permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coral Trickster", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Coral Trickster is turned face up, you may tap or untap target permanent.", "power": "2", "toughness": "1"}
### Response: Name:Coral Trickster\nManaCost:1 U\nTypes:Creature Merfolk Rogue\nPT:2/1\nK:Morph:U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may tap or untap target permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:All\nOracle:Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Coral Trickster is turned face up, you may tap or untap target permanent.
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Create the Forge script for this magic card
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{"name": "Volcanic Salvo", "mana_cost": "{10}{R}{R}", "type_line": "Sorcery", "oracle_text": "This spell costs {X} less to cast, where X is the total power of creatures you control.\nVolcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers."}
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Name:Volcanic Salvo\nManaCost:10 R R\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {X} less to cast, where X is the total power of creatures you control.\nSVar:X:Count$SumPower_Creature.YouCtrl\nA:SP$ DealDamage | Cost$ 10 R R | ValidTgts$ Creature,Planeswalker | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature and/or planeswalkers | NumDmg$ 6 | SpellDescription$ CARDNAME deals 6 damage to each of up to two target creatures and/or planeswalkers.\nOracle:This spell costs {X} less to cast, where X is the total power of creatures you control.\nVolcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Volcanic Salvo", "mana_cost": "{10}{R}{R}", "type_line": "Sorcery", "oracle_text": "This spell costs {X} less to cast, where X is the total power of creatures you control.\nVolcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers."}
### Response: Name:Volcanic Salvo\nManaCost:10 R R\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {X} less to cast, where X is the total power of creatures you control.\nSVar:X:Count$SumPower_Creature.YouCtrl\nA:SP$ DealDamage | Cost$ 10 R R | ValidTgts$ Creature,Planeswalker | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature and/or planeswalkers | NumDmg$ 6 | SpellDescription$ CARDNAME deals 6 damage to each of up to two target creatures and/or planeswalkers.\nOracle:This spell costs {X} less to cast, where X is the total power of creatures you control.\nVolcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
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Create the Forge script for this magic card
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{"name": "Broodbirth Viper", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Snake", "oracle_text": "Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Broodbirth Viper deals combat damage to a player, you may draw a card.", "power": "3", "toughness": "3"}
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Name:Broodbirth Viper\nManaCost:4 U\nTypes:Creature Snake\nPT:3/3\nK:Myriad\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player.Opponent | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHas:Ability$Token\nOracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Broodbirth Viper deals combat damage to a player, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Broodbirth Viper", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Snake", "oracle_text": "Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Broodbirth Viper deals combat damage to a player, you may draw a card.", "power": "3", "toughness": "3"}
### Response: Name:Broodbirth Viper\nManaCost:4 U\nTypes:Creature Snake\nPT:3/3\nK:Myriad\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player.Opponent | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHas:Ability$Token\nOracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Broodbirth Viper deals combat damage to a player, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Avabruck Caretaker"}
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Name:Avabruck Caretaker\nManaCost:4 G G\nTypes:Creature Human Werewolf\nPT:4/4\nK:Hexproof\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ 2\nK:Daybound\nDeckHas:Ability$Counters\nAlternateMode:DoubleFaced\nOracle:Hexproof\nAt the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Hollowhenge Huntmaster\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:6/6\nK:Hexproof\nS:Mode$ Continuous | Affected$ Permanent.Other+YouCtrl | AddKeyword$ Hexproof | Description$ Other permanents you control have hexproof.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 2\nK:Nightbound\nDeckHas:Ability$Counters\nOracle:Hexproof\nOther permanents you control have hexproof.\nAt the beginning of combat on your turn, put two +1/+1 counters on each creature you control.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Avabruck Caretaker"}
### Response: Name:Avabruck Caretaker\nManaCost:4 G G\nTypes:Creature Human Werewolf\nPT:4/4\nK:Hexproof\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ 2\nK:Daybound\nDeckHas:Ability$Counters\nAlternateMode:DoubleFaced\nOracle:Hexproof\nAt the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Hollowhenge Huntmaster\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:6/6\nK:Hexproof\nS:Mode$ Continuous | Affected$ Permanent.Other+YouCtrl | AddKeyword$ Hexproof | Description$ Other permanents you control have hexproof.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 2\nK:Nightbound\nDeckHas:Ability$Counters\nOracle:Hexproof\nOther permanents you control have hexproof.\nAt the beginning of combat on your turn, put two +1/+1 counters on each creature you control.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Create the Forge script for this magic card
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{"name": "The Western Cloud", "mana_cost": "", "type_line": "Plane \u2014 Gobakhan", "oracle_text": "Prevent all damage that would be dealt to creatures and planeswalkers you control.\nWhenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker."}
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Name:The Western Cloud\nManaCost:no cost\nTypes:Plane Gobakhan\nR:Event$ DamageDone | ActiveZones$ Command | Prevent$ True | ValidTarget$ Planeswalker.YouCtrl,Creature.YouCtrl | Description$ Prevent all damage that would be dealt to creatures and planeswalkers you control.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker.\nSVar:RolledChaos:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | RememberTokens$ True | TokenTapped$ True | SubAbility$ DBDamage\nSVar:DBDamage:DB$ EachDamage | DefinedDamagers$ Remembered | Defined$ Valid Creature,Planeswalker | NumDmg$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Treasure\nOracle:Prevent all damage that would be dealt to creatures and planeswalkers you control.\nWhenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Western Cloud", "mana_cost": "", "type_line": "Plane \u2014 Gobakhan", "oracle_text": "Prevent all damage that would be dealt to creatures and planeswalkers you control.\nWhenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker."}
### Response: Name:The Western Cloud\nManaCost:no cost\nTypes:Plane Gobakhan\nR:Event$ DamageDone | ActiveZones$ Command | Prevent$ True | ValidTarget$ Planeswalker.YouCtrl,Creature.YouCtrl | Description$ Prevent all damage that would be dealt to creatures and planeswalkers you control.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker.\nSVar:RolledChaos:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | RememberTokens$ True | TokenTapped$ True | SubAbility$ DBDamage\nSVar:DBDamage:DB$ EachDamage | DefinedDamagers$ Remembered | Defined$ Valid Creature,Planeswalker | NumDmg$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Treasure\nOracle:Prevent all damage that would be dealt to creatures and planeswalkers you control.\nWhenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker.
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Create the Forge script for this magic card
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{"name": "Huatli's Raptor", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Vigilance\nWhen Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "2", "toughness": "3"}
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Name:Huatli's Raptor\nManaCost:G W\nTypes:Creature Dinosaur\nPT:2/3\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Vigilance\nWhen Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Huatli's Raptor", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Vigilance\nWhen Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "2", "toughness": "3"}
### Response: Name:Huatli's Raptor\nManaCost:G W\nTypes:Creature Dinosaur\nPT:2/3\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Vigilance\nWhen Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Surge of Righteousness", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target black or red creature that's attacking or blocking. You gain 2 life."}
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Name:Surge of Righteousness\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Creature.Black+attacking,Creature.Black+blocking,Creature.Red+attacking,Creature.Red+blocking | TgtPrompt$ Select target black or red creature that's attacking or blocking | SubAbility$ NaturalLife | SpellDescription$ Destroy target black or red creature that's attacking or blocking. You gain 2 life.\nSVar:NaturalLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nAI:RemoveDeck:Random\nOracle:Destroy target black or red creature that's attacking or blocking. You gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Surge of Righteousness", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target black or red creature that's attacking or blocking. You gain 2 life."}
### Response: Name:Surge of Righteousness\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Creature.Black+attacking,Creature.Black+blocking,Creature.Red+attacking,Creature.Red+blocking | TgtPrompt$ Select target black or red creature that's attacking or blocking | SubAbility$ NaturalLife | SpellDescription$ Destroy target black or red creature that's attacking or blocking. You gain 2 life.\nSVar:NaturalLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nAI:RemoveDeck:Random\nOracle:Destroy target black or red creature that's attacking or blocking. You gain 2 life.
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Create the Forge script for this magic card
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{"name": "Pyre Zombie", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Zombie", "oracle_text": "At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.\n{1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.", "power": "2", "toughness": "1"}
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Name:Pyre Zombie\nManaCost:1 B R\nTypes:Creature Zombie\nPT:2/1\nA:AB$ DealDamage | Cost$ 1 R R Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\n#The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay {1}{B}{B}. If you do, return CARDNAME to your hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ 1 B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nSVar:SacMe:2\nSVar:DiscardMe:1\nOracle:At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.\n{1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyre Zombie", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Zombie", "oracle_text": "At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.\n{1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.", "power": "2", "toughness": "1"}
### Response: Name:Pyre Zombie\nManaCost:1 B R\nTypes:Creature Zombie\nPT:2/1\nA:AB$ DealDamage | Cost$ 1 R R Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\n#The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay {1}{B}{B}. If you do, return CARDNAME to your hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ 1 B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nSVar:SacMe:2\nSVar:DiscardMe:1\nOracle:At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.\n{1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.
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Create the Forge script for this magic card
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{"name": "Ghoul's Feast", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard."}
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Name:Ghoul's Feast\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghoul's Feast", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard."}
### Response: Name:Ghoul's Feast\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "Roc Charger", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.", "power": "1", "toughness": "3"}
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Name:Roc Charger\nManaCost:2 W\nTypes:Creature Bird\nPT:1/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target attacking creature without flying gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | KW$ Flying\nOracle:Flying\nWhenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Roc Charger", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.", "power": "1", "toughness": "3"}
### Response: Name:Roc Charger\nManaCost:2 W\nTypes:Creature Bird\nPT:1/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target attacking creature without flying gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | KW$ Flying\nOracle:Flying\nWhenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Turn the Tide", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Creatures your opponents control get -2/-0 until end of turn."}
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Name:Turn the Tide\nManaCost:1 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 U | ValidCards$ Creature.OppCtrl | IsCurse$ True | NumAtt$ -2 | SpellDescription$ Creatures your opponents control get -2/-0 until end of turn.\nOracle:Creatures your opponents control get -2/-0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Turn the Tide", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Creatures your opponents control get -2/-0 until end of turn."}
### Response: Name:Turn the Tide\nManaCost:1 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 U | ValidCards$ Creature.OppCtrl | IsCurse$ True | NumAtt$ -2 | SpellDescription$ Creatures your opponents control get -2/-0 until end of turn.\nOracle:Creatures your opponents control get -2/-0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Faerie Impostor", "mana_cost": "{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.", "power": "2", "toughness": "1"}
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Name:Faerie Impostor\nManaCost:U\nTypes:Creature Faerie Rogue\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Creature.Other/other creature> | UnlessPayer$ You\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:Flying\nWhen Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Faerie Impostor", "mana_cost": "{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.", "power": "2", "toughness": "1"}
### Response: Name:Faerie Impostor\nManaCost:U\nTypes:Creature Faerie Rogue\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Creature.Other/other creature> | UnlessPayer$ You\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:Flying\nWhen Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Fervor", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)"}
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Name:Fervor\nManaCost:2 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.\nSVar:BuffedBy:Creature\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fervor", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)"}
### Response: Name:Fervor\nManaCost:2 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.\nSVar:BuffedBy:Creature\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
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Create the Forge script for this magic card
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{"name": "Jaya Ballard", "mana_cost": "{2}{R}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Jaya", "oracle_text": "+1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells.\n+1: Discard up to three cards, then draw that many cards.\n\u22128: You get an emblem with \"You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.\"", "loyalty": "5"}
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Name:Jaya Ballard\nManaCost:2 R R R\nTypes:Legendary Planeswalker Jaya\nLoyalty:5\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ R | Amount$ 3 | RestrictValid$ Spell.Instant,Spell.Sorcery | AILogic$ ManaRitual | SpellDescription$ Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells.\nA:AB$ Discard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 3 | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard up to three cards, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Jaya Ballard | Image$ emblem_jaya_ballard | StaticAbilities$ STJaya | ReplacementEffects$ JayaReplace | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."\nSVar:STJaya:Mode$ Continuous | EffectZone$ Command | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.\nSVar:JayaReplace:Event$ Moved | EffectZone$ Command | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ JayaMoveExile\nSVar:JayaMoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nSVar:PlayMain1:ALWAYS\nDeckHints:Type$Instant|Sorcery\nOracle:[+1]: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells.\n[+1]: Discard up to three cards, then draw that many cards.\n[-8]: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jaya Ballard", "mana_cost": "{2}{R}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Jaya", "oracle_text": "+1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells.\n+1: Discard up to three cards, then draw that many cards.\n\u22128: You get an emblem with \"You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.\"", "loyalty": "5"}
### Response: Name:Jaya Ballard\nManaCost:2 R R R\nTypes:Legendary Planeswalker Jaya\nLoyalty:5\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ R | Amount$ 3 | RestrictValid$ Spell.Instant,Spell.Sorcery | AILogic$ ManaRitual | SpellDescription$ Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells.\nA:AB$ Discard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 3 | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard up to three cards, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Jaya Ballard | Image$ emblem_jaya_ballard | StaticAbilities$ STJaya | ReplacementEffects$ JayaReplace | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."\nSVar:STJaya:Mode$ Continuous | EffectZone$ Command | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.\nSVar:JayaReplace:Event$ Moved | EffectZone$ Command | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ JayaMoveExile\nSVar:JayaMoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nSVar:PlayMain1:ALWAYS\nDeckHints:Type$Instant|Sorcery\nOracle:[+1]: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells.\n[+1]: Discard up to three cards, then draw that many cards.\n[-8]: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
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Create the Forge script for this magic card
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{"name": "Kethek, Crucible Goliath", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Phyrexian Beast", "oracle_text": "At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
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Name:Kethek, Crucible Goliath\nManaCost:2 R B\nTypes:Legendary Creature Phyrexian Beast\nPT:4/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.\nSVar:TrigSac:AB$ DigUntil | Cost$ Sac<1/Creature.StrictlyOther/another creature> | Defined$ You | Valid$ Card.Creature+nonLegendary+cmcLTX | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealRandomOrder$ True\nSVar:X:Sacrificed$CardManaCost\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kethek, Crucible Goliath", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Phyrexian Beast", "oracle_text": "At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
### Response: Name:Kethek, Crucible Goliath\nManaCost:2 R B\nTypes:Legendary Creature Phyrexian Beast\nPT:4/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.\nSVar:TrigSac:AB$ DigUntil | Cost$ Sac<1/Creature.StrictlyOther/another creature> | Defined$ You | Valid$ Card.Creature+nonLegendary+cmcLTX | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealRandomOrder$ True\nSVar:X:Sacrificed$CardManaCost\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Student of Ojutai", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you cast a noncreature spell, you gain 2 life.", "power": "2", "toughness": "4"}
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Name:Student of Ojutai\nManaCost:3 W\nTypes:Creature Human Monk\nPT:2/4\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a noncreature spell, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Whenever you cast a noncreature spell, you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Student of Ojutai", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you cast a noncreature spell, you gain 2 life.", "power": "2", "toughness": "4"}
### Response: Name:Student of Ojutai\nManaCost:3 W\nTypes:Creature Human Monk\nPT:2/4\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a noncreature spell, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Whenever you cast a noncreature spell, you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Kayla's Music Box", "mana_cost": "{2}", "type_line": "Legendary Artifact", "oracle_text": "{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.)\n{T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box."}
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Name:Kayla's Music Box\nManaCost:2\nTypes:Legendary Artifact\nA:AB$ Dig | Cost$ W T | DigNum$ 1 | ForceRevealToController$ True | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | SpellDescription$ Look at the top card of your library, then exile it face down. (You may look at it any time.)\nS:Mode$ Continuous | MayLookAt$ You | Affected$ Card.ExiledWithSource+YouOwn | AffectedZone$ Exile\nA:AB$ Effect | Cost$ T | StaticAbilities$ MayPlay | SpellDescription$ Until end of turn, you may play cards you own exiled with CARDNAME.\nSVar:MayPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.ExiledWithEffectSource+YouOwn | AffectedZone$ Exile | MayPlay$ True | Description$ Until end of turn, you may play cards you own exiled with CARDNAME.\nDeckHints:Color$White\nOracle:{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.)\n{T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kayla's Music Box", "mana_cost": "{2}", "type_line": "Legendary Artifact", "oracle_text": "{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.)\n{T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box."}
### Response: Name:Kayla's Music Box\nManaCost:2\nTypes:Legendary Artifact\nA:AB$ Dig | Cost$ W T | DigNum$ 1 | ForceRevealToController$ True | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | SpellDescription$ Look at the top card of your library, then exile it face down. (You may look at it any time.)\nS:Mode$ Continuous | MayLookAt$ You | Affected$ Card.ExiledWithSource+YouOwn | AffectedZone$ Exile\nA:AB$ Effect | Cost$ T | StaticAbilities$ MayPlay | SpellDescription$ Until end of turn, you may play cards you own exiled with CARDNAME.\nSVar:MayPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.ExiledWithEffectSource+YouOwn | AffectedZone$ Exile | MayPlay$ True | Description$ Until end of turn, you may play cards you own exiled with CARDNAME.\nDeckHints:Color$White\nOracle:{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.)\n{T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
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Create the Forge script for this magic card
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{"name": "Elvish Rejuvenator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.", "power": "1", "toughness": "1"}
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Name:Elvish Rejuvenator\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Card.Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Tapped$ True\nOracle:When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elvish Rejuvenator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.", "power": "1", "toughness": "1"}
### Response: Name:Elvish Rejuvenator\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Card.Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Tapped$ True\nOracle:When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Blessing of Frost", "mana_cost": "{3}{G}", "type_line": "Snow Sorcery", "oracle_text": "Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater."}
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Name:Blessing of Frost\nManaCost:3 G\nTypes:Snow Sorcery\nA:SP$ PutCounter | Cost$ 3 G | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose any number of creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ X | ChoiceAmount$ X | MinChoiceAmount$ 0 | DividedAsYouChoose$ X | SubAbility$ DBDraw | SpellDescription$ Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell.\nSVar:X:Count$CastTotalManaSpent Snow\nSVar:DBDraw:DB$ Draw | NumCards$ Y | SpellDescription$ Then draw a card for each creature you control with power 4 or greater.\nSVar:Y:Count$Valid Creature.powerGE4+YouCtrl\nSVar:AIPreference:ManaFrom$Snow\nDeckHints:Type$Snow\nDeckHas:Ability$Counters\nOracle:Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blessing of Frost", "mana_cost": "{3}{G}", "type_line": "Snow Sorcery", "oracle_text": "Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater."}
### Response: Name:Blessing of Frost\nManaCost:3 G\nTypes:Snow Sorcery\nA:SP$ PutCounter | Cost$ 3 G | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose any number of creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ X | ChoiceAmount$ X | MinChoiceAmount$ 0 | DividedAsYouChoose$ X | SubAbility$ DBDraw | SpellDescription$ Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell.\nSVar:X:Count$CastTotalManaSpent Snow\nSVar:DBDraw:DB$ Draw | NumCards$ Y | SpellDescription$ Then draw a card for each creature you control with power 4 or greater.\nSVar:Y:Count$Valid Creature.powerGE4+YouCtrl\nSVar:AIPreference:ManaFrom$Snow\nDeckHints:Type$Snow\nDeckHas:Ability$Counters\nOracle:Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
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Create the Forge script for this magic card
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{"name": "A-Omnath, Locus of Creation", "mana_cost": "{1}{R}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "When Omnath, Locus of Creation enters the battlefield, draw a card.\nLandfall \u2014 Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.", "power": "4", "toughness": "4"}
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Name:A-Omnath, Locus of Creation\nManaCost:1 R G W U\nTypes:Legendary Creature Elemental\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ DBGainLife | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, CARDNAME deals 4 damage to each opponent and each planeswalker you don't control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4 | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ1 | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ R G W U | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ2 | SubAbility$ DBDamageAll\nSVar:DBDamageAll:DB$ DamageAll | ValidPlayers$ Opponent | ValidCards$ Planeswalker.YouDontCtrl | NumDmg$ 4 | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ3\nSVar:LandfallAmount:Count$ResolvedThisTurn\nDeckHas:Ability$LifeGain\nSVar:BuffedBy:Land\nOracle:When Omnath, Locus of Creation enters the battlefield, draw a card.\nLandfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Omnath, Locus of Creation", "mana_cost": "{1}{R}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "When Omnath, Locus of Creation enters the battlefield, draw a card.\nLandfall \u2014 Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.", "power": "4", "toughness": "4"}
### Response: Name:A-Omnath, Locus of Creation\nManaCost:1 R G W U\nTypes:Legendary Creature Elemental\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ DBGainLife | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, CARDNAME deals 4 damage to each opponent and each planeswalker you don't control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4 | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ1 | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ R G W U | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ2 | SubAbility$ DBDamageAll\nSVar:DBDamageAll:DB$ DamageAll | ValidPlayers$ Opponent | ValidCards$ Planeswalker.YouDontCtrl | NumDmg$ 4 | ConditionCheckSVar$ LandfallAmount | ConditionSVarCompare$ EQ3\nSVar:LandfallAmount:Count$ResolvedThisTurn\nDeckHas:Ability$LifeGain\nSVar:BuffedBy:Land\nOracle:When Omnath, Locus of Creation enters the battlefield, draw a card.\nLandfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
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Create the Forge script for this magic card
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{"name": "Kolaghan, the Storm's Fury", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.\nDash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "4", "toughness": "5"}
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Name:Kolaghan, the Storm's Fury\nManaCost:3 B R\nTypes:Legendary Creature Dragon\nPT:4/5\nK:Flying\nT:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1\nK:Dash:3 B R\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.\nDash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kolaghan, the Storm's Fury", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.\nDash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "4", "toughness": "5"}
### Response: Name:Kolaghan, the Storm's Fury\nManaCost:3 B R\nTypes:Legendary Creature Dragon\nPT:4/5\nK:Flying\nT:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1\nK:Dash:3 B R\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.\nDash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Create the Forge script for this magic card
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{"name": "Willbender", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Willbender is turned face up, change the target of target spell or ability with a single target.", "power": "1", "toughness": "2"}
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Name:Willbender\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/2\nK:Morph:1 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, change the target of target spell or ability with a single target.\nSVar:TrigChange:DB$ ChangeTargets | TargetType$ SpellAbility.singleTarget | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability with a single target\nAI:RemoveDeck:All\nOracle:Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Willbender is turned face up, change the target of target spell or ability with a single target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Willbender", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Willbender is turned face up, change the target of target spell or ability with a single target.", "power": "1", "toughness": "2"}
### Response: Name:Willbender\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/2\nK:Morph:1 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, change the target of target spell or ability with a single target.\nSVar:TrigChange:DB$ ChangeTargets | TargetType$ SpellAbility.singleTarget | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability with a single target\nAI:RemoveDeck:All\nOracle:Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Willbender is turned face up, change the target of target spell or ability with a single target.
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Create the Forge script for this magic card
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{"name": "Goblin Pyromancer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Wizard", "oracle_text": "When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.\nAt the beginning of the end step, destroy all Goblins.", "power": "2", "toughness": "2"}
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Name:Goblin Pyromancer\nManaCost:3 R\nTypes:Creature Goblin Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, Goblin creatures get +3/+0 until end of turn.\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the end step, destroy all Goblins.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Goblin | NumAtt$ 3\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.Goblin\nAI:RemoveDeck:Random\nOracle:When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.\nAt the beginning of the end step, destroy all Goblins.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Pyromancer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Wizard", "oracle_text": "When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.\nAt the beginning of the end step, destroy all Goblins.", "power": "2", "toughness": "2"}
### Response: Name:Goblin Pyromancer\nManaCost:3 R\nTypes:Creature Goblin Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, Goblin creatures get +3/+0 until end of turn.\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the end step, destroy all Goblins.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Goblin | NumAtt$ 3\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.Goblin\nAI:RemoveDeck:Random\nOracle:When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.\nAt the beginning of the end step, destroy all Goblins.
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Create the Forge script for this magic card
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{"name": "Demonic Dread", "mana_cost": "{1}{B}{R}", "type_line": "Sorcery", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nTarget creature can't block this turn."}
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Name:Demonic Dread\nManaCost:1 B R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nK:Cascade\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nTarget creature can't block this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demonic Dread", "mana_cost": "{1}{B}{R}", "type_line": "Sorcery", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nTarget creature can't block this turn."}
### Response: Name:Demonic Dread\nManaCost:1 B R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nK:Cascade\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nTarget creature can't block this turn.
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Create the Forge script for this magic card
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{"name": "Winter Blast", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying."}
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Name:Winter Blast\nManaCost:X G\nTypes:Sorcery\nA:SP$ Tap | Cost$ X G | ValidTgts$ Creature | TgtPrompt$ Select X target creatures | TargetMin$ X | TargetMax$ X | RememberTargets$ True | SubAbility$ DBDamage | SpellDescription$ Tap X target creatures. CARDNAME deals 2 damage to each of those creatures with flying.\nSVar:DBDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Card.IsRemembered+withFlying | SubAbility$ DBCleanup | StackDescription$ CARDNAME deals 2 damage to each of those creatures with flying.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winter Blast", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying."}
### Response: Name:Winter Blast\nManaCost:X G\nTypes:Sorcery\nA:SP$ Tap | Cost$ X G | ValidTgts$ Creature | TgtPrompt$ Select X target creatures | TargetMin$ X | TargetMax$ X | RememberTargets$ True | SubAbility$ DBDamage | SpellDescription$ Tap X target creatures. CARDNAME deals 2 damage to each of those creatures with flying.\nSVar:DBDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Card.IsRemembered+withFlying | SubAbility$ DBCleanup | StackDescription$ CARDNAME deals 2 damage to each of those creatures with flying.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
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Create the Forge script for this magic card
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{"name": "Experimental Synthesizer", "mana_cost": "{R}", "type_line": "Artifact", "oracle_text": "When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.\n{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery."}
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Name:Experimental Synthesizer\nManaCost:R\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigDig | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Token | Cost$ 2 R Sac<1/CARDNAME> | TokenScript$ w_2_2_samurai_vigilance | SorcerySpeed$ True | SpellDescription$ Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.\nDeckHas:Ability$Token & Type$Samurai & Keyword$Vigilance\nSVar:SacMe:4\nOracle:When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.\n{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Experimental Synthesizer", "mana_cost": "{R}", "type_line": "Artifact", "oracle_text": "When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.\n{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery."}
### Response: Name:Experimental Synthesizer\nManaCost:R\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigDig | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Token | Cost$ 2 R Sac<1/CARDNAME> | TokenScript$ w_2_2_samurai_vigilance | SorcerySpeed$ True | SpellDescription$ Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.\nDeckHas:Ability$Token & Type$Samurai & Keyword$Vigilance\nSVar:SacMe:4\nOracle:When Experimental Synthesizer enters or leaves the battlefield, exile the top card of your library. Until end of turn, you may play that card.\n{2}{R}, Sacrifice Experimental Synthesizer: Create a 2/2 white Samurai creature token with vigilance. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Braided Net"}
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Name:Braided Net\nManaCost:2 U\nTypes:Artifact\nK:etbCounter:NET:3\nA:AB$ Tap | Cost$ T SubCounter<1/NET> | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Select another target nonland permanent | SubAbility$ DBEffect | SpellDescription$ Tap another target nonland permanent.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ CantActivate | ForgetOnMoved$ Battlefield | Duration$ UntilTargetedUntaps | SpellDescription$ Its activated abilities can't be activated for as long as it remains tapped.\nSVar:CantActivate:Mode$ CantBeActivated | ValidCard$ Card.IsRemembered | ValidSA$ Activated | Description$ Its activated abilities can't be activated for as long as it remains tapped.\nK:Craft:1 U ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice & Type$Artifact\nDeckHas:Ability$Graveyard\nOracle:Braided Net enters the battlefield with three net counters on it.\n{T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.\nCraft with artifact {1}{U}\n\nALTERNATE\n\nName:Braided Quipu\nManaCost:no cost\nColors:blue\nTypes:Artifact\nA:AB$ Draw | Cost$ 3 U T | NumCards$ Count$Valid Artifact.YouCtrl | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Draw a card for each artifact you control,\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 2 | StackDescription$ SpellDescription | SpellDescription$ then put CARDNAME into its owner's library third from the top.\nOracle:{3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Braided Net"}
### Response: Name:Braided Net\nManaCost:2 U\nTypes:Artifact\nK:etbCounter:NET:3\nA:AB$ Tap | Cost$ T SubCounter<1/NET> | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Select another target nonland permanent | SubAbility$ DBEffect | SpellDescription$ Tap another target nonland permanent.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ CantActivate | ForgetOnMoved$ Battlefield | Duration$ UntilTargetedUntaps | SpellDescription$ Its activated abilities can't be activated for as long as it remains tapped.\nSVar:CantActivate:Mode$ CantBeActivated | ValidCard$ Card.IsRemembered | ValidSA$ Activated | Description$ Its activated abilities can't be activated for as long as it remains tapped.\nK:Craft:1 U ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice & Type$Artifact\nDeckHas:Ability$Graveyard\nOracle:Braided Net enters the battlefield with three net counters on it.\n{T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.\nCraft with artifact {1}{U}\n\nALTERNATE\n\nName:Braided Quipu\nManaCost:no cost\nColors:blue\nTypes:Artifact\nA:AB$ Draw | Cost$ 3 U T | NumCards$ Count$Valid Artifact.YouCtrl | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Draw a card for each artifact you control,\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 2 | StackDescription$ SpellDescription | SpellDescription$ then put CARDNAME into its owner's library third from the top.\nOracle:{3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top.
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Create the Forge script for this magic card
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{"name": "Balshan Beguiler", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.", "power": "1", "toughness": "1"}
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Name:Balshan Beguiler\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ BalshanDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.\nSVar:BalshanDig:DB$ Dig | Defined$ TriggeredTarget | DigNum$ 2 | ChangeNum$ 1 | DestinationZone$ Graveyard | LibraryPosition2$ 0 | Reveal$ True\nAI:RemoveDeck:Random\nOracle:Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Balshan Beguiler", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.", "power": "1", "toughness": "1"}
### Response: Name:Balshan Beguiler\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ BalshanDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.\nSVar:BalshanDig:DB$ Dig | Defined$ TriggeredTarget | DigNum$ 2 | ChangeNum$ 1 | DestinationZone$ Graveyard | LibraryPosition2$ 0 | Reveal$ True\nAI:RemoveDeck:Random\nOracle:Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
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Create the Forge script for this magic card
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{"name": "End Hostilities", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures and all permanents attached to creatures."}
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Name:End Hostilities\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 W W | ValidCards$ Creature,Permanent.AttachedTo Creature | SpellDescription$ Destroy all creatures and all permanents attached to creatures.\nOracle:Destroy all creatures and all permanents attached to creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "End Hostilities", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures and all permanents attached to creatures."}
### Response: Name:End Hostilities\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 W W | ValidCards$ Creature,Permanent.AttachedTo Creature | SpellDescription$ Destroy all creatures and all permanents attached to creatures.\nOracle:Destroy all creatures and all permanents attached to creatures.
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Create the Forge script for this magic card
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{"name": "Gnome-Made Engine", "mana_cost": "{4}", "type_line": "Host Artifact Creature \u2014 Construct", "oracle_text": "When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.", "power": "2", "toughness": "2"}
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Name:Gnome-Made Engine\nManaCost:4\nTypes:Host Artifact Creature Construct\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | Host$ True | TriggerDescription$ When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_gnome | TokenOwner$ TriggeredCardController\nOracle:When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gnome-Made Engine", "mana_cost": "{4}", "type_line": "Host Artifact Creature \u2014 Construct", "oracle_text": "When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.", "power": "2", "toughness": "2"}
### Response: Name:Gnome-Made Engine\nManaCost:4\nTypes:Host Artifact Creature Construct\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | Host$ True | TriggerDescription$ When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_gnome | TokenOwner$ TriggeredCardController\nOracle:When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
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Create the Forge script for this magic card
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{"name": "Mauh\u00far, Uruk-hai Captain", "mana_cost": "{B}{R}", "type_line": "Legendary Creature \u2014 Orc Soldier", "oracle_text": "Menace\nIf one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.", "power": "2", "toughness": "2"}
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Name:Mauhúr, Uruk-hai Captain\nManaCost:B R\nTypes:Legendary Creature Orc Soldier\nPT:2/2\nK:Menace\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Orc.YouCtrl+inZoneBattlefield,Army.YouCtrl+inZoneBattlefield,Goblin.YouCtrl+inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ AddOneMoreCounters | Description$ If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.\nSVar:AddOneMoreCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | ChooseCounter$ True | Amount$ Y\nSVar:Y:ReplaceCount$CounterNum/Plus.1\nDeckHas:Ability$Counters\nDeckHints:Type$Army|Orc|Goblin\nOracle:Menace\nIf one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mauh\u00far, Uruk-hai Captain", "mana_cost": "{B}{R}", "type_line": "Legendary Creature \u2014 Orc Soldier", "oracle_text": "Menace\nIf one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.", "power": "2", "toughness": "2"}
### Response: Name:Mauhúr, Uruk-hai Captain\nManaCost:B R\nTypes:Legendary Creature Orc Soldier\nPT:2/2\nK:Menace\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Orc.YouCtrl+inZoneBattlefield,Army.YouCtrl+inZoneBattlefield,Goblin.YouCtrl+inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ AddOneMoreCounters | Description$ If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.\nSVar:AddOneMoreCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | ChooseCounter$ True | Amount$ Y\nSVar:Y:ReplaceCount$CounterNum/Plus.1\nDeckHas:Ability$Counters\nDeckHints:Type$Army|Orc|Goblin\nOracle:Menace\nIf one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.
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Create the Forge script for this magic card
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{"name": "Sanctum of Eternity", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn."}
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Name:Sanctum of Eternity\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 2 T | ValidTgts$ Card.IsCommander+YouOwn | TgtPrompt$ Select target commander you own | Origin$ Battlefield | Destination$ Hand | PlayerTurn$ True | SpellDescription$ Return target commander you own from the battlefield to your hand. Activate only during your turn.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sanctum of Eternity", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn."}
### Response: Name:Sanctum of Eternity\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 2 T | ValidTgts$ Card.IsCommander+YouOwn | TgtPrompt$ Select target commander you own | Origin$ Battlefield | Destination$ Hand | PlayerTurn$ True | SpellDescription$ Return target commander you own from the battlefield to your hand. Activate only during your turn.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.
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Create the Forge script for this magic card
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{"name": "Kindled Fury", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains first strike until end of turn."}
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Name:Kindled Fury\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike | SpellDescription$ Target creature gets +1/+0 and gains first strike until end of turn.\nOracle:Target creature gets +1/+0 and gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kindled Fury", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains first strike until end of turn."}
### Response: Name:Kindled Fury\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike | SpellDescription$ Target creature gets +1/+0 and gains first strike until end of turn.\nOracle:Target creature gets +1/+0 and gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Kaslem's Stonetree"}
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Name:Kaslem's Stonetree\nManaCost:2 G\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | ChangeValid$ Card.Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Tapped$ True\nK:Craft:5 G ExileCtrlOrGrave<1/Cave.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard\nDeckHints:Type$Cave\nOracle:When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.\nCraft with Cave {5}{G} ({5}{G}, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Kaslem's Strider\nManaCost:no cost\nColors:green\nTypes:Artifact Creature Golem\nPT:5/5\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kaslem's Stonetree"}
### Response: Name:Kaslem's Stonetree\nManaCost:2 G\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | ChangeValid$ Card.Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Tapped$ True\nK:Craft:5 G ExileCtrlOrGrave<1/Cave.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard\nDeckHints:Type$Cave\nOracle:When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.\nCraft with Cave {5}{G} ({5}{G}, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Kaslem's Strider\nManaCost:no cost\nColors:green\nTypes:Artifact Creature Golem\nPT:5/5\nOracle:
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Create the Forge script for this magic card
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{"name": "Depopulate", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Each player who controls a multicolored creature draws a card. Then destroy all creatures."}
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Name:Depopulate\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 1 | Defined$ Player.controlsCreature.MultiColor | SubAbility$ DBDestroy | SpellDescription$ Each player who controls a multicolored creature draws a card. Then destroy all creatures.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature\nAI:RemoveDeck:Random\nOracle:Each player who controls a multicolored creature draws a card. Then destroy all creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Depopulate", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Each player who controls a multicolored creature draws a card. Then destroy all creatures."}
### Response: Name:Depopulate\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 1 | Defined$ Player.controlsCreature.MultiColor | SubAbility$ DBDestroy | SpellDescription$ Each player who controls a multicolored creature draws a card. Then destroy all creatures.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature\nAI:RemoveDeck:Random\nOracle:Each player who controls a multicolored creature draws a card. Then destroy all creatures.
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Create the Forge script for this magic card
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{"name": "Sigil of the Nayan Gods", "mana_cost": "{1}{G}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each creature you control.\nCycling {G/W} ({G/W}, Discard this card: Draw a card.)"}
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Name:Sigil of the Nayan Gods\nManaCost:1 G W\nTypes:Enchantment Aura\nK:Enchant creature\nK:Cycling:GW\nA:SP$ Attach | Cost$ 1 G W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each creature you control.\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:BuffedBy:Creature\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each creature you control.\nCycling {G/W} ({G/W}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sigil of the Nayan Gods", "mana_cost": "{1}{G}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each creature you control.\nCycling {G/W} ({G/W}, Discard this card: Draw a card.)"}
### Response: Name:Sigil of the Nayan Gods\nManaCost:1 G W\nTypes:Enchantment Aura\nK:Enchant creature\nK:Cycling:GW\nA:SP$ Attach | Cost$ 1 G W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each creature you control.\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:BuffedBy:Creature\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each creature you control.\nCycling {G/W} ({G/W}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Bowie Base One", "mana_cost": "", "type_line": "Plane \u2014 Mars", "oracle_text": "At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nWhenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)"}
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Name:Bowie Base One\nManaCost:no cost\nTypes:Plane Mars\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigGoad | TriggerZones$ Command | TriggerDescription$ At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.ControlledBy NextPlayerToYourLeft | TgtPrompt$ Select target creature controlled by the player to your left\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigPump | TriggerDescription$ Whenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | KW$ Islandwalk\nOracle:At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nWhenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bowie Base One", "mana_cost": "", "type_line": "Plane \u2014 Mars", "oracle_text": "At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nWhenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)"}
### Response: Name:Bowie Base One\nManaCost:no cost\nTypes:Plane Mars\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigGoad | TriggerZones$ Command | TriggerDescription$ At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.ControlledBy NextPlayerToYourLeft | TgtPrompt$ Select target creature controlled by the player to your left\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigPump | TriggerDescription$ Whenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | KW$ Islandwalk\nOracle:At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nWhenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
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Create the Forge script for this magic card
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{"name": "Varchild's War-Riders", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Cumulative upkeep\u2014Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nTrample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)", "power": "3", "toughness": "4"}
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Name:Varchild's War-Riders\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:3/4\nK:Trample\nK:Rampage:1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCumUpkeep | TriggerDescription$ Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token.\nSVar:TrigCumUpkeep:DB$ Charm | Choices$ TrigAgeSurvivor,TrigAgeSacrifice | CharmNum$ 1\nSVar:TrigAgeSurvivor:DB$ PutCounter | Defined$ Self | CounterType$ AGE | CounterNum$ 1 | SubAbility$ Survivor\nSVar:Survivor:DB$ Token | TokenAmount$ X | TokenScript$ r_1_1_survivor | TokenOwner$ Opponent | SpellDescription$ Have an opponent create a 1/1 red Survivor creature token.\nSVar:X:Count$CardCounters.AGE\nSVar:TrigAgeSacrifice:DB$ PutCounter | Defined$ Self | CounterType$ AGE | CounterNum$ 1 | SubAbility$ Sacrifice\nSVar:Sacrifice:DB$ Sacrifice | Defined$ Self | SpellDescription$ Sacrifice CARDNAME.\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nTrample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Varchild's War-Riders", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Cumulative upkeep\u2014Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nTrample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)", "power": "3", "toughness": "4"}
### Response: Name:Varchild's War-Riders\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:3/4\nK:Trample\nK:Rampage:1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCumUpkeep | TriggerDescription$ Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token.\nSVar:TrigCumUpkeep:DB$ Charm | Choices$ TrigAgeSurvivor,TrigAgeSacrifice | CharmNum$ 1\nSVar:TrigAgeSurvivor:DB$ PutCounter | Defined$ Self | CounterType$ AGE | CounterNum$ 1 | SubAbility$ Survivor\nSVar:Survivor:DB$ Token | TokenAmount$ X | TokenScript$ r_1_1_survivor | TokenOwner$ Opponent | SpellDescription$ Have an opponent create a 1/1 red Survivor creature token.\nSVar:X:Count$CardCounters.AGE\nSVar:TrigAgeSacrifice:DB$ PutCounter | Defined$ Self | CounterType$ AGE | CounterNum$ 1 | SubAbility$ Sacrifice\nSVar:Sacrifice:DB$ Sacrifice | Defined$ Self | SpellDescription$ Sacrifice CARDNAME.\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nTrample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
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Create the Forge script for this magic card
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{"name": "Goblin Oriflamme", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Attacking creatures you control get +1/+0."}
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Name:Goblin Oriflamme\nManaCost:1 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddPower$ 1 | Description$ Attacking creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nOracle:Attacking creatures you control get +1/+0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Oriflamme", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Attacking creatures you control get +1/+0."}
### Response: Name:Goblin Oriflamme\nManaCost:1 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddPower$ 1 | Description$ Attacking creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nOracle:Attacking creatures you control get +1/+0.
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Create the Forge script for this magic card
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{"name": "Flame Jab", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Flame Jab deals 1 damage to any target.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
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Name:Flame Jab\nManaCost:R\nTypes:Sorcery\nK:Retrace\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Flame Jab deals 1 damage to any target.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flame Jab", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Flame Jab deals 1 damage to any target.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
### Response: Name:Flame Jab\nManaCost:R\nTypes:Sorcery\nK:Retrace\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Flame Jab deals 1 damage to any target.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Create the Forge script for this magic card
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{"name": "Feral Deceiver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.", "power": "3", "toughness": "2"}
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Name:Feral Deceiver\nManaCost:3 G\nTypes:Creature Spirit\nPT:3/2\nA:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.\nA:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBPump | SpellDescription$ Reveal the top card of your library.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | KW$ Trample | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | IfDesc$ True | SpellDescription$ If it's a land card, CARDNAME gets +2/+2 and gains trample until end of turn. Activate only once each turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feral Deceiver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.", "power": "3", "toughness": "2"}
### Response: Name:Feral Deceiver\nManaCost:3 G\nTypes:Creature Spirit\nPT:3/2\nA:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.\nA:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBPump | SpellDescription$ Reveal the top card of your library.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | KW$ Trample | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | IfDesc$ True | SpellDescription$ If it's a land card, CARDNAME gets +2/+2 and gains trample until end of turn. Activate only once each turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.
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Create the Forge script for this magic card
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{"name": "Malakir Soothsayer", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire Shaman Ally", "oracle_text": "Cohort \u2014 {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.", "power": "4", "toughness": "4"}
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Name:Malakir Soothsayer\nManaCost:4 B\nTypes:Creature Vampire Shaman Ally\nPT:4/4\nA:AB$ Draw | Cost$ T tapXType<1/Ally> | NumCards$ 1 | PrecostDesc$ Cohort — | SpellDescription$ You draw a card and you lose 1 life. | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nAI:RemoveDeck:All\nDeckHints:Type$Ally\nOracle:Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Malakir Soothsayer", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire Shaman Ally", "oracle_text": "Cohort \u2014 {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.", "power": "4", "toughness": "4"}
### Response: Name:Malakir Soothsayer\nManaCost:4 B\nTypes:Creature Vampire Shaman Ally\nPT:4/4\nA:AB$ Draw | Cost$ T tapXType<1/Ally> | NumCards$ 1 | PrecostDesc$ Cohort — | SpellDescription$ You draw a card and you lose 1 life. | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nAI:RemoveDeck:All\nDeckHints:Type$Ally\nOracle:Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.
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Create the Forge script for this magic card
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{"name": "Capricious Efreet", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Efreet", "oracle_text": "At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.", "power": "6", "toughness": "4"}
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Name:Capricious Efreet\nManaCost:4 R R\nTypes:Creature Efreet\nPT:6/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.nonLand+YouCtrl | TgtPrompt$ Select target nonland permanent you control | Mandatory$ True | IsCurse$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ValidTgts$ Permanent.nonLand+YouDontCtrl | TgtPrompt$ Select up to two target nonland permanents you don't control | TargetMin$ 0 | TargetMax$ 2 | IsCurse$ True | SubAbility$ DBChooseRandom\nSVar:DBChooseRandom:DB$ ChooseCard | AtRandom$ True | Reveal$ True | RevealTitle$ Randomly chosen permanent: | DefinedCards$ TargetedCard | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Capricious Efreet", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Efreet", "oracle_text": "At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.", "power": "6", "toughness": "4"}
### Response: Name:Capricious Efreet\nManaCost:4 R R\nTypes:Creature Efreet\nPT:6/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.nonLand+YouCtrl | TgtPrompt$ Select target nonland permanent you control | Mandatory$ True | IsCurse$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ValidTgts$ Permanent.nonLand+YouDontCtrl | TgtPrompt$ Select up to two target nonland permanents you don't control | TargetMin$ 0 | TargetMax$ 2 | IsCurse$ True | SubAbility$ DBChooseRandom\nSVar:DBChooseRandom:DB$ ChooseCard | AtRandom$ True | Reveal$ True | RevealTitle$ Randomly chosen permanent: | DefinedCards$ TargetedCard | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
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Create the Forge script for this magic card
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{"name": "Thought Nibbler", "mana_cost": "{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying\nYour maximum hand size is reduced by two.", "power": "1", "toughness": "1"}
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Name:Thought Nibbler\nManaCost:U\nTypes:Creature Beast\nPT:1/1\nS:Mode$ Continuous | Affected$ You | RaiseMaxHandSize$ -2 | Description$ Your maximum hand size is reduced by two.\nK:Flying\nAI:RemoveDeck:Random\nOracle:Flying\nYour maximum hand size is reduced by two.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thought Nibbler", "mana_cost": "{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying\nYour maximum hand size is reduced by two.", "power": "1", "toughness": "1"}
### Response: Name:Thought Nibbler\nManaCost:U\nTypes:Creature Beast\nPT:1/1\nS:Mode$ Continuous | Affected$ You | RaiseMaxHandSize$ -2 | Description$ Your maximum hand size is reduced by two.\nK:Flying\nAI:RemoveDeck:Random\nOracle:Flying\nYour maximum hand size is reduced by two.
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Create the Forge script for this magic card
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{"name": "Endless Obedience", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut target creature card from a graveyard onto the battlefield under your control."}
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Name:Endless Obedience\nManaCost:4 B B\nTypes:Sorcery\nK:Convoke\nA:SP$ ChangeZone | Cost$ 4 B B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut target creature card from a graveyard onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Endless Obedience", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut target creature card from a graveyard onto the battlefield under your control."}
### Response: Name:Endless Obedience\nManaCost:4 B B\nTypes:Sorcery\nK:Convoke\nA:SP$ ChangeZone | Cost$ 4 B B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nPut target creature card from a graveyard onto the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Abbey Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying, vigilance", "power": "2", "toughness": "2"}
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Name:Abbey Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/2\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abbey Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying, vigilance", "power": "2", "toughness": "2"}
### Response: Name:Abbey Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/2\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Create the Forge script for this magic card
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{"name": "Skylasher", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flash\nThis spell can't be countered.\nReach, protection from blue", "power": "2", "toughness": "2"}
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Name:Skylasher\nManaCost:1 G\nTypes:Creature Insect\nPT:2/2\nK:Flash\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Reach\nK:Protection from blue\nOracle:Flash\nThis spell can't be countered.\nReach, protection from blue
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skylasher", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flash\nThis spell can't be countered.\nReach, protection from blue", "power": "2", "toughness": "2"}
### Response: Name:Skylasher\nManaCost:1 G\nTypes:Creature Insect\nPT:2/2\nK:Flash\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Reach\nK:Protection from blue\nOracle:Flash\nThis spell can't be countered.\nReach, protection from blue
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Create the Forge script for this magic card
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{"name": "Etali, Primal Conqueror"}
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Name:Etali, Primal Conqueror\nManaCost:5 R R\nTypes:Legendary Creature Elder Dinosaur\nPT:7/7\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.\nSVar:TrigDig:DB$ DigUntil | Defined$ Player | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Controller$ You | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | Amount$ All | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ SetState | Cost$ 9 GP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform NICKNAME. Activate only as a sorcery.\nAlternateMode:DoubleFaced\nOracle:Trample\nWhen Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.\n{9}{G/P}: Transform Etali. Activate only as a sorcery.\n\nALTERNATE\n\nName:Etali, Primal Sickness\nManaCost:no cost\nColors:green,red\nTypes:Legendary Creature Phyrexian Elder Dinosaur\nPT:11/11\nK:Trample\nK:Indestructible\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPoison | SpellDescription$ Whenever CARDNAME deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)\nSVar:TrigPoison:DB$ Poison | Defined$ TriggeredTarget | Num$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Trample, indestructible\nWhenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Etali, Primal Conqueror"}
### Response: Name:Etali, Primal Conqueror\nManaCost:5 R R\nTypes:Legendary Creature Elder Dinosaur\nPT:7/7\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.\nSVar:TrigDig:DB$ DigUntil | Defined$ Player | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Controller$ You | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | Amount$ All | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ SetState | Cost$ 9 GP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform NICKNAME. Activate only as a sorcery.\nAlternateMode:DoubleFaced\nOracle:Trample\nWhen Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.\n{9}{G/P}: Transform Etali. Activate only as a sorcery.\n\nALTERNATE\n\nName:Etali, Primal Sickness\nManaCost:no cost\nColors:green,red\nTypes:Legendary Creature Phyrexian Elder Dinosaur\nPT:11/11\nK:Trample\nK:Indestructible\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPoison | SpellDescription$ Whenever CARDNAME deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)\nSVar:TrigPoison:DB$ Poison | Defined$ TriggeredTarget | Num$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Trample, indestructible\nWhenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)
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Create the Forge script for this magic card
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{"name": "Deification", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "As Deification enters the battlefield, choose a planeswalker type.\nPlaneswalkers you control of the chosen type have hexproof.\nAs long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed."}
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Name:Deification\nManaCost:1 W\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Type$ Planeswalker | SpellDescription$ As CARDNAME enters the battlefield, choose a planeswalker type.\nS:Mode$ Continuous | Affected$ Planeswalker.YouCtrl+ChosenType | AddKeyword$ Hexproof | Description$ Planeswalkers you control of the chosen type have hexproof.\nR:Event$ RemoveCounter | ActiveZones$ Battlefield | IsPresent$ Creature.YouCtrl | ValidCard$ Planeswalker.YouCtrl+ChosenType | Result$ LT1 | ValidCounterType$ LOYALTY | IsDamage$ True | ReplaceWith$ ReduceLoss | Description$ As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters being removed, instead remove all but one of those counters instead.\nSVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Result | VarValue$ 1\nOracle:As Deification enters the battlefield, choose a planeswalker type.\nPlaneswalkers you control of the chosen type have hexproof.\nAs long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters being removed, instead remove all but one of those counters instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deification", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "As Deification enters the battlefield, choose a planeswalker type.\nPlaneswalkers you control of the chosen type have hexproof.\nAs long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed."}
### Response: Name:Deification\nManaCost:1 W\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Type$ Planeswalker | SpellDescription$ As CARDNAME enters the battlefield, choose a planeswalker type.\nS:Mode$ Continuous | Affected$ Planeswalker.YouCtrl+ChosenType | AddKeyword$ Hexproof | Description$ Planeswalkers you control of the chosen type have hexproof.\nR:Event$ RemoveCounter | ActiveZones$ Battlefield | IsPresent$ Creature.YouCtrl | ValidCard$ Planeswalker.YouCtrl+ChosenType | Result$ LT1 | ValidCounterType$ LOYALTY | IsDamage$ True | ReplaceWith$ ReduceLoss | Description$ As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters being removed, instead remove all but one of those counters instead.\nSVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Result | VarValue$ 1\nOracle:As Deification enters the battlefield, choose a planeswalker type.\nPlaneswalkers you control of the chosen type have hexproof.\nAs long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters being removed, instead remove all but one of those counters instead.
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Create the Forge script for this magic card
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{"name": "Sharktocrab", "mana_cost": "{2}{G}{U}", "type_line": "Creature \u2014 Shark Octopus Crab", "oracle_text": "{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)\nWhenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "4", "toughness": "4"}
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Name:Sharktocrab\nManaCost:2 G U\nTypes:Creature Shark Octopus Crab\nPT:4/4\nK:Adapt:1:2 G U\nT:Mode$ CounterAddedOnce | ValidCard$ Card.Self | TriggerZones$ Battlefield | CounterType$ P1P1 | Execute$ TrigTap | TriggerDescription$ Whenever one or more +1/+1 counters are put on CARDNAME, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nDeckHas:Ability$Counters\nOracle:{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)\nWhenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sharktocrab", "mana_cost": "{2}{G}{U}", "type_line": "Creature \u2014 Shark Octopus Crab", "oracle_text": "{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)\nWhenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "4", "toughness": "4"}
### Response: Name:Sharktocrab\nManaCost:2 G U\nTypes:Creature Shark Octopus Crab\nPT:4/4\nK:Adapt:1:2 G U\nT:Mode$ CounterAddedOnce | ValidCard$ Card.Self | TriggerZones$ Battlefield | CounterType$ P1P1 | Execute$ TrigTap | TriggerDescription$ Whenever one or more +1/+1 counters are put on CARDNAME, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nDeckHas:Ability$Counters\nOracle:{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)\nWhenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Create the Forge script for this magic card
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{"name": "Tolarian Scholar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "", "power": "2", "toughness": "3"}
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Name:Tolarian Scholar\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tolarian Scholar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "", "power": "2", "toughness": "3"}
### Response: Name:Tolarian Scholar\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nOracle:
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Create the Forge script for this magic card
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{"name": "Crested Herdcaller", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\nWhen Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.", "power": "3", "toughness": "3"}
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Name:Crested Herdcaller\nManaCost:3 G G\nTypes:Creature Dinosaur\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 green Dinosaur creature token with trample.\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur_trample | TokenAmount$ 1\nDeckHas:Ability$Token\nDeckHints:Type$Dinosaur\nOracle:Trample\nWhen Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crested Herdcaller", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\nWhen Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.", "power": "3", "toughness": "3"}
### Response: Name:Crested Herdcaller\nManaCost:3 G G\nTypes:Creature Dinosaur\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 green Dinosaur creature token with trample.\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur_trample | TokenAmount$ 1\nDeckHas:Ability$Token\nDeckHints:Type$Dinosaur\nOracle:Trample\nWhen Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
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Create the Forge script for this magic card
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{"name": "Bouncer's Beatdown", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a black permanent.\nBouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead."}
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Name:Bouncer's Beatdown\nManaCost:2 G\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | ValidTarget$ Permanent.Black | Amount$ 2 | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a black permanent.\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nSVar:NeedsToPlayVar:X GE3\nOracle:This spell costs {2} less to cast if it targets a black permanent.\nBouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bouncer's Beatdown", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a black permanent.\nBouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead."}
### Response: Name:Bouncer's Beatdown\nManaCost:2 G\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | ValidTarget$ Permanent.Black | Amount$ 2 | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a black permanent.\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nSVar:NeedsToPlayVar:X GE3\nOracle:This spell costs {2} less to cast if it targets a black permanent.\nBouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Matsu-Tribe Sniper", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake Warrior Archer", "oracle_text": "{T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.\nWhenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.", "power": "1", "toughness": "1"}
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Name:Matsu-Tribe Sniper\nManaCost:1 G\nTypes:Creature Snake Warrior Archer\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nSVar:HasCombatEffect:TRUE\nOracle:{T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.\nWhenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Matsu-Tribe Sniper", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake Warrior Archer", "oracle_text": "{T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.\nWhenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.", "power": "1", "toughness": "1"}
### Response: Name:Matsu-Tribe Sniper\nManaCost:1 G\nTypes:Creature Snake Warrior Archer\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nSVar:HasCombatEffect:TRUE\nOracle:{T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.\nWhenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
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Create the Forge script for this magic card
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{"name": "Nadier, Agent of the Duskenel", "mana_cost": "{5}{B}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.\nWhen Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.\nPartner (You can have two commanders if both have partner.)", "power": "3", "toughness": "3"}
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Name:Nadier, Agent of the Duskenel\nManaCost:5 B\nTypes:Legendary Creature Elf Warrior\nPT:3/3\nK:Partner\nT:Mode$ ChangesZone | ValidCard$ Card.token+YouCtrl | Origin$ Battlefield | Destination$ Any | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a token you control leaves the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigToken | TriggerDescription$ When NICKNAME leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_elf_warrior | TokenAmount$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Token|Counters\nDeckHints:Ability$Token & Type$Elf\nOracle:Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.\nWhen Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.\nPartner (You can have two commanders if both have partner.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nadier, Agent of the Duskenel", "mana_cost": "{5}{B}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.\nWhen Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.\nPartner (You can have two commanders if both have partner.)", "power": "3", "toughness": "3"}
### Response: Name:Nadier, Agent of the Duskenel\nManaCost:5 B\nTypes:Legendary Creature Elf Warrior\nPT:3/3\nK:Partner\nT:Mode$ ChangesZone | ValidCard$ Card.token+YouCtrl | Origin$ Battlefield | Destination$ Any | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a token you control leaves the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigToken | TriggerDescription$ When NICKNAME leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_elf_warrior | TokenAmount$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Token|Counters\nDeckHints:Ability$Token & Type$Elf\nOracle:Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.\nWhen Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.\nPartner (You can have two commanders if both have partner.)
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Create the Forge script for this magic card
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{"name": "Corrupt Eunuchs", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.", "power": "2", "toughness": "2"}
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Name:Corrupt Eunuchs\nManaCost:3 R\nTypes:Creature Human Advisor\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nSVar:PlayMain1:TRUE\nOracle:When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Corrupt Eunuchs", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.", "power": "2", "toughness": "2"}
### Response: Name:Corrupt Eunuchs\nManaCost:3 R\nTypes:Creature Human Advisor\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nSVar:PlayMain1:TRUE\nOracle:When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.
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Create the Forge script for this magic card
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{"name": "Shamanic Revelation", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Draw a card for each creature you control.\nFerocious \u2014 You gain 4 life for each creature you control with power 4 or greater."}
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Name:Shamanic Revelation\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 G G | NumCards$ X | SubAbility$ DBGainLife | SpellDescription$ Draw a card for each each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.\nSVar:X:Count$TypeYouCtrl.Creature\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ Y\nSVar:Y:Count$Valid Creature.YouCtrl+powerGE4/Times.4\nOracle:Draw a card for each creature you control.\nFerocious — You gain 4 life for each creature you control with power 4 or greater.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shamanic Revelation", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Draw a card for each creature you control.\nFerocious \u2014 You gain 4 life for each creature you control with power 4 or greater."}
### Response: Name:Shamanic Revelation\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 G G | NumCards$ X | SubAbility$ DBGainLife | SpellDescription$ Draw a card for each each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.\nSVar:X:Count$TypeYouCtrl.Creature\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ Y\nSVar:Y:Count$Valid Creature.YouCtrl+powerGE4/Times.4\nOracle:Draw a card for each creature you control.\nFerocious — You gain 4 life for each creature you control with power 4 or greater.
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Create the Forge script for this magic card
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{"name": "Oko, the Trickster", "mana_cost": "{4}{G}{U}", "type_line": "Legendary Planeswalker \u2014 Oko", "oracle_text": "+1: Put two +1/+1 counters on up to one target creature you control.\n0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.\n\u22127: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.", "loyalty": "4"}
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Name:Oko, the Trickster\nManaCost:4 G U\nTypes:Legendary Planeswalker Oko\nLoyalty:4\nA:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Put two +1/+1 counters on up to one target creature you control.\nA:AB$ Clone | Cost$ AddCounter<0/LOYALTY> | ValidTgts$ Creature.YouCtrl | Planeswalker$ True | TgtPrompt$ Select target creature you control | Duration$ UntilEndOfTurn | SubAbility$ DBPrevent | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, CARDNAME becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.\nSVar:DBPrevent:DB$ Pump | Defined$ Self | KW$ Prevent all damage that would be dealt to CARDNAME.\nA:AB$ AnimateAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | Power$ 10 | Toughness$ 10 | Keywords$ Trample | AILogic$ CreatureAdvantage | SpellDescription$ Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.\nDeckHas:Ability$Counters\nOracle:[+1]: Put two +1/+1 counters on up to one target creature you control.\n[0]: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.\n[-7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oko, the Trickster", "mana_cost": "{4}{G}{U}", "type_line": "Legendary Planeswalker \u2014 Oko", "oracle_text": "+1: Put two +1/+1 counters on up to one target creature you control.\n0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.\n\u22127: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.", "loyalty": "4"}
### Response: Name:Oko, the Trickster\nManaCost:4 G U\nTypes:Legendary Planeswalker Oko\nLoyalty:4\nA:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Put two +1/+1 counters on up to one target creature you control.\nA:AB$ Clone | Cost$ AddCounter<0/LOYALTY> | ValidTgts$ Creature.YouCtrl | Planeswalker$ True | TgtPrompt$ Select target creature you control | Duration$ UntilEndOfTurn | SubAbility$ DBPrevent | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, CARDNAME becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.\nSVar:DBPrevent:DB$ Pump | Defined$ Self | KW$ Prevent all damage that would be dealt to CARDNAME.\nA:AB$ AnimateAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | Power$ 10 | Toughness$ 10 | Keywords$ Trample | AILogic$ CreatureAdvantage | SpellDescription$ Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.\nDeckHas:Ability$Counters\nOracle:[+1]: Put two +1/+1 counters on up to one target creature you control.\n[0]: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.\n[-7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
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Create the Forge script for this magic card
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{"name": "Lord Magnus", "mana_cost": "{3}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "First strike\nCreatures with plainswalk can be blocked as though they didn't have plainswalk.\nCreatures with forestwalk can be blocked as though they didn't have forestwalk.", "power": "4", "toughness": "3"}
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Name:Lord Magnus\nManaCost:3 G W W\nTypes:Legendary Creature Human Druid\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.withPlainswalk | AddHiddenKeyword$ May be blocked as though it doesn't have Plainswalk. | Description$ Creatures with plainswalk can be blocked as though they didn't have plainswalk.\nS:Mode$ Continuous | Affected$ Creature.withForestwalk | AddHiddenKeyword$ May be blocked as though it doesn't have Forestwalk. | Description$ Creatures with forestwalk can be blocked as though they didn't have forestwalk.\nK:First Strike\nOracle:First strike\nCreatures with plainswalk can be blocked as though they didn't have plainswalk.\nCreatures with forestwalk can be blocked as though they didn't have forestwalk.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lord Magnus", "mana_cost": "{3}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "First strike\nCreatures with plainswalk can be blocked as though they didn't have plainswalk.\nCreatures with forestwalk can be blocked as though they didn't have forestwalk.", "power": "4", "toughness": "3"}
### Response: Name:Lord Magnus\nManaCost:3 G W W\nTypes:Legendary Creature Human Druid\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.withPlainswalk | AddHiddenKeyword$ May be blocked as though it doesn't have Plainswalk. | Description$ Creatures with plainswalk can be blocked as though they didn't have plainswalk.\nS:Mode$ Continuous | Affected$ Creature.withForestwalk | AddHiddenKeyword$ May be blocked as though it doesn't have Forestwalk. | Description$ Creatures with forestwalk can be blocked as though they didn't have forestwalk.\nK:First Strike\nOracle:First strike\nCreatures with plainswalk can be blocked as though they didn't have plainswalk.\nCreatures with forestwalk can be blocked as though they didn't have forestwalk.
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Create the Forge script for this magic card
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{"name": "A-Tatyova, Steward of Tides"}
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Name:A-Tatyova, Steward of Tides\nManaCost:G G U\nTypes:Legendary Creature Merfolk Druid\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.Land+YouCtrl | AddKeyword$ Flying | Description$ Land creatures you control have flying.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | IsPresent$ Land.YouCtrl | PresentCompare$ GE7 | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | Duration$ Permanent | TgtPrompt$ Select up to one target land you control | Power$ 4 | Toughness$ 4 | Types$ Elemental,Creature | Keywords$ Haste\nDeckHints:Type$Land\nSVar:BuffedBy:Land\nOracle:Land creatures you control have flying.\nWhenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Tatyova, Steward of Tides"}
### Response: Name:A-Tatyova, Steward of Tides\nManaCost:G G U\nTypes:Legendary Creature Merfolk Druid\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.Land+YouCtrl | AddKeyword$ Flying | Description$ Land creatures you control have flying.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | IsPresent$ Land.YouCtrl | PresentCompare$ GE7 | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | Duration$ Permanent | TgtPrompt$ Select up to one target land you control | Power$ 4 | Toughness$ 4 | Types$ Elemental,Creature | Keywords$ Haste\nDeckHints:Type$Land\nSVar:BuffedBy:Land\nOracle:Land creatures you control have flying.\nWhenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.
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Create the Forge script for this magic card
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{"name": "Zombie Boa", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Snake", "oracle_text": "{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.", "power": "3", "toughness": "3"}
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Name:Zombie Boa\nManaCost:4 B\nTypes:Creature Zombie Snake\nPT:3/3\nA:AB$ ChooseColor | Cost$ 1 B | Defined$ You | AILogic$ MostProminentInHumanDeck | SorcerySpeed$ True | SubAbility$ DBEffect | SpellDescription$ Choose a color. Whenever CARDNAME becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | Name$ Zombie Boa Effect | Triggers$ TrigBlocked | RememberObjects$ Self\nSVar:TrigBlocked:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.IsRemembered | ValidBlocker$ Creature.ChosenColor | Execute$ ABDestroy | TriggerDescription$ Whenever Zombie Boa becomes blocked by a creature of the chosen color this turn, destroy that creature.\nSVar:ABDestroy:DB$ Destroy | Defined$ TriggeredBlockerLKICopy\nAI:RemoveDeck:All\nOracle:{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zombie Boa", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Snake", "oracle_text": "{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.", "power": "3", "toughness": "3"}
### Response: Name:Zombie Boa\nManaCost:4 B\nTypes:Creature Zombie Snake\nPT:3/3\nA:AB$ ChooseColor | Cost$ 1 B | Defined$ You | AILogic$ MostProminentInHumanDeck | SorcerySpeed$ True | SubAbility$ DBEffect | SpellDescription$ Choose a color. Whenever CARDNAME becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | Name$ Zombie Boa Effect | Triggers$ TrigBlocked | RememberObjects$ Self\nSVar:TrigBlocked:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.IsRemembered | ValidBlocker$ Creature.ChosenColor | Execute$ ABDestroy | TriggerDescription$ Whenever Zombie Boa becomes blocked by a creature of the chosen color this turn, destroy that creature.\nSVar:ABDestroy:DB$ Destroy | Defined$ TriggeredBlockerLKICopy\nAI:RemoveDeck:All\nOracle:{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Beluna's Gatekeeper"}
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Name:Beluna's Gatekeeper\nManaCost:5 U\nTypes:Creature Giant Soldier\nPT:6/5\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Entry Denied\nManaCost:1 U\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | ValidTgts$ Creature.cmcLE3+YouDontCtrl | TgtPrompt$ Select target creature you don't control with mana value 3 or less | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature you don't control with mana value 3 or less to its owner’s hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target creature you don't control with mana value 3 or less to its owner’s hand. (Then exile this card. You may cast the creature later from exile.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beluna's Gatekeeper"}
### Response: Name:Beluna's Gatekeeper\nManaCost:5 U\nTypes:Creature Giant Soldier\nPT:6/5\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Entry Denied\nManaCost:1 U\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | ValidTgts$ Creature.cmcLE3+YouDontCtrl | TgtPrompt$ Select target creature you don't control with mana value 3 or less | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature you don't control with mana value 3 or less to its owner’s hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target creature you don't control with mana value 3 or less to its owner’s hand. (Then exile this card. You may cast the creature later from exile.)
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Create the Forge script for this magic card
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{"name": "Hatchet Bully", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.", "power": "3", "toughness": "3"}
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Name:Hatchet Bully\nManaCost:3 R\nTypes:Creature Goblin Warrior\nPT:3/3\nA:AB$ DealDamage | Cost$ 2 R T AddCounter<1/M1M1/Creature.YouCtrl/a creature you control> | | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hatchet Bully", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.", "power": "3", "toughness": "3"}
### Response: Name:Hatchet Bully\nManaCost:3 R\nTypes:Creature Goblin Warrior\nPT:3/3\nA:AB$ DealDamage | Cost$ 2 R T AddCounter<1/M1M1/Creature.YouCtrl/a creature you control> | | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.
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Create the Forge script for this magic card
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{"name": "Silver Knight", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike, protection from red", "power": "2", "toughness": "2"}
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Name:Silver Knight\nManaCost:W W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nK:Protection from red\nOracle:First strike, protection from red
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silver Knight", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike, protection from red", "power": "2", "toughness": "2"}
### Response: Name:Silver Knight\nManaCost:W W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nK:Protection from red\nOracle:First strike, protection from red
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Create the Forge script for this magic card
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{"name": "Captain's Hook", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.\nWhenever Captain's Hook becomes unattached from a permanent, destroy that permanent.\nEquip {1}"}
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Name:Captain's Hook\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 0 | AddType$ Pirate | AddKeyword$ Menace | Description$ Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.\nT:Mode$ Unattach | ValidAttachment$ Card.Self | ValidObject$ Permanent | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME becomes unattached from a permanent, destroy that permanent.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredObjectLKICopy\nOracle:Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.\nWhenever Captain's Hook becomes unattached from a permanent, destroy that permanent.\nEquip {1}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captain's Hook", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.\nWhenever Captain's Hook becomes unattached from a permanent, destroy that permanent.\nEquip {1}"}
### Response: Name:Captain's Hook\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 0 | AddType$ Pirate | AddKeyword$ Menace | Description$ Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.\nT:Mode$ Unattach | ValidAttachment$ Card.Self | ValidObject$ Permanent | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME becomes unattached from a permanent, destroy that permanent.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredObjectLKICopy\nOracle:Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.\nWhenever Captain's Hook becomes unattached from a permanent, destroy that permanent.\nEquip {1}
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Create the Forge script for this magic card
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{"name": "Minas Morgul, Dark Fortress", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "Minas Morgul, Dark Fortress enters the battlefield tapped.\n{T}: Add {B}.\n{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)"}
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Name:Minas Morgul, Dark Fortress\nManaCost:no cost\nTypes:Legendary Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ PutCounter | Cost$ 3 B T | ValidTgts$ Creature | CounterType$ Shadow | CounterNum$ 1 | SubAbility$ DBEffect | SpellDescription$ Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it’s a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ ShadowStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ Shadow | Duration$ Permanent\nSVar:ShadowStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddType$ Wraith | Description$ For as long as this creature has a shadow counter on it, it's a Wraith in addition to its other types.\nDeckHas:Ability$Counters & Type$Wraith\nOracle:Minas Morgul, Dark Fortress enters the battlefield tapped.\n{T}: Add {B}.\n{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Minas Morgul, Dark Fortress", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "Minas Morgul, Dark Fortress enters the battlefield tapped.\n{T}: Add {B}.\n{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)"}
### Response: Name:Minas Morgul, Dark Fortress\nManaCost:no cost\nTypes:Legendary Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ PutCounter | Cost$ 3 B T | ValidTgts$ Creature | CounterType$ Shadow | CounterNum$ 1 | SubAbility$ DBEffect | SpellDescription$ Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it’s a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ ShadowStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ Shadow | Duration$ Permanent\nSVar:ShadowStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddType$ Wraith | Description$ For as long as this creature has a shadow counter on it, it's a Wraith in addition to its other types.\nDeckHas:Ability$Counters & Type$Wraith\nOracle:Minas Morgul, Dark Fortress enters the battlefield tapped.\n{T}: Add {B}.\n{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
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Create the Forge script for this magic card
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{"name": "Krosan Colossus", "mana_cost": "{6}{G}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "9", "toughness": "9"}
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Name:Krosan Colossus\nManaCost:6 G G G\nTypes:Creature Beast\nPT:9/9\nK:Morph:6 G G\nOracle:Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krosan Colossus", "mana_cost": "{6}{G}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "9", "toughness": "9"}
### Response: Name:Krosan Colossus\nManaCost:6 G G G\nTypes:Creature Beast\nPT:9/9\nK:Morph:6 G G\nOracle:Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Create the Forge script for this magic card
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{"name": "Stormcloud Djinn", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nStormcloud Djinn can block only creatures with flying.\n{R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.", "power": "3", "toughness": "3"}
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Name:Stormcloud Djinn\nManaCost:4 U\nTypes:Creature Djinn\nPT:3/3\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nA:AB$ Pump | Cost$ R R | NumAtt$ +2 | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME gets +2/+0 until end of turn and deals 1 damage to you.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1\nOracle:Flying\nStormcloud Djinn can block only creatures with flying.\n{R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormcloud Djinn", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nStormcloud Djinn can block only creatures with flying.\n{R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.", "power": "3", "toughness": "3"}
### Response: Name:Stormcloud Djinn\nManaCost:4 U\nTypes:Creature Djinn\nPT:3/3\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nA:AB$ Pump | Cost$ R R | NumAtt$ +2 | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME gets +2/+0 until end of turn and deals 1 damage to you.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1\nOracle:Flying\nStormcloud Djinn can block only creatures with flying.\n{R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
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Create the Forge script for this magic card
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{"name": "Eiganjo Castle", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {W}.\n{W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn."}
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Name:Eiganjo Castle\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ PreventDamage | Cost$ W T | ValidTgts$ Creature.Legendary | Amount$ 2 | TgtPrompt$ Select target legendary creature | SpellDescription$ Prevent the next 2 damage that would be dealt to target legendary creature this turn.\nOracle:{T}: Add {W}.\n{W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eiganjo Castle", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {W}.\n{W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn."}
### Response: Name:Eiganjo Castle\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ PreventDamage | Cost$ W T | ValidTgts$ Creature.Legendary | Amount$ 2 | TgtPrompt$ Select target legendary creature | SpellDescription$ Prevent the next 2 damage that would be dealt to target legendary creature this turn.\nOracle:{T}: Add {W}.\n{W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
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Create the Forge script for this magic card
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{"name": "Efreet Flamepainter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Efreet Shaman", "oracle_text": "Double strike\nWhenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.", "power": "1", "toughness": "4"}
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Name:Efreet Flamepainter\nManaCost:3 R\nTypes:Creature Efreet Shaman\nPT:1/4\nK:Double Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.\nSVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtPrompt$ Choose target instant or sorcery card from your graveyard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nOracle:Double strike\nWhenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Efreet Flamepainter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Efreet Shaman", "oracle_text": "Double strike\nWhenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.", "power": "1", "toughness": "4"}
### Response: Name:Efreet Flamepainter\nManaCost:3 R\nTypes:Creature Efreet Shaman\nPT:1/4\nK:Double Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.\nSVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtPrompt$ Choose target instant or sorcery card from your graveyard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nOracle:Double strike\nWhenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
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Create the Forge script for this magic card
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{"name": "Imoen, Mystic Trickster", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Rogue Wizard", "oracle_text": "Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nChoose a Background (You can have a Background as a second commander.)", "power": "2", "toughness": "3"}
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Name:Imoen, Mystic Trickster\nManaCost:2 U\nTypes:Legendary Creature Human Rogue Wizard\nPT:2/3\nK:Ward:2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X\nK:Choose a Background\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nChoose a Background (You can have a Background as a second commander.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imoen, Mystic Trickster", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Rogue Wizard", "oracle_text": "Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nChoose a Background (You can have a Background as a second commander.)", "power": "2", "toughness": "3"}
### Response: Name:Imoen, Mystic Trickster\nManaCost:2 U\nTypes:Legendary Creature Human Rogue Wizard\nPT:2/3\nK:Ward:2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X\nK:Choose a Background\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.\nChoose a Background (You can have a Background as a second commander.)
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Create the Forge script for this magic card
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{"name": "Flash Foliage", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat after blockers are declared.\nCreate a 1/1 green Saproling creature token that's blocking target creature attacking you.\nDraw a card."}
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Name:Flash Foliage\nManaCost:2 G\nTypes:Instant\nA:SP$ Token | Cost$ 2 G | ValidTgts$ Creature.attackingYou | TgtPrompt$ Select target creature attacking you | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | TokenBlocking$ Targeted | ActivationPhases$ Declare Blockers->EndCombat | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Cast this spell only during combat after blockers are declared. Create a 1/1 green Saproling creature token that's blocking target creature attacking you. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nDeckHas:Ability$Token\nOracle:Cast this spell only during combat after blockers are declared.\nCreate a 1/1 green Saproling creature token that's blocking target creature attacking you.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flash Foliage", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat after blockers are declared.\nCreate a 1/1 green Saproling creature token that's blocking target creature attacking you.\nDraw a card."}
### Response: Name:Flash Foliage\nManaCost:2 G\nTypes:Instant\nA:SP$ Token | Cost$ 2 G | ValidTgts$ Creature.attackingYou | TgtPrompt$ Select target creature attacking you | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | TokenBlocking$ Targeted | ActivationPhases$ Declare Blockers->EndCombat | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Cast this spell only during combat after blockers are declared. Create a 1/1 green Saproling creature token that's blocking target creature attacking you. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nDeckHas:Ability$Token\nOracle:Cast this spell only during combat after blockers are declared.\nCreate a 1/1 green Saproling creature token that's blocking target creature attacking you.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Burrenton Forge-Tender", "mana_cost": "{W}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "Protection from red\nSacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.", "power": "1", "toughness": "1"}
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Name:Burrenton Forge-Tender\nManaCost:W\nTypes:Creature Kithkin Wizard\nPT:1/1\nK:Protection from red\nA:AB$ ChooseSource | Cost$ Sac<1/CARDNAME> | Choices$ Card.RedSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all damage a red source of your choice would deal this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+RedSource | Prevent$ True | Description$ Prevent all damage the chosen source would deal this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:Protection from red\nSacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Burrenton Forge-Tender", "mana_cost": "{W}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "Protection from red\nSacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.", "power": "1", "toughness": "1"}
### Response: Name:Burrenton Forge-Tender\nManaCost:W\nTypes:Creature Kithkin Wizard\nPT:1/1\nK:Protection from red\nA:AB$ ChooseSource | Cost$ Sac<1/CARDNAME> | Choices$ Card.RedSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all damage a red source of your choice would deal this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+RedSource | Prevent$ True | Description$ Prevent all damage the chosen source would deal this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:Protection from red\nSacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
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Create the Forge script for this magic card
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{"name": "Dromar's Attendant", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.", "power": "3", "toughness": "3"}
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Name:Dromar's Attendant\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Mana | Cost$ 1 Sac<1/CARDNAME> | Produced$ W U B | SpellDescription$ Add {W}{U}{B}.\nAI:RemoveDeck:All\nOracle:{1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dromar's Attendant", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.", "power": "3", "toughness": "3"}
### Response: Name:Dromar's Attendant\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Mana | Cost$ 1 Sac<1/CARDNAME> | Produced$ W U B | SpellDescription$ Add {W}{U}{B}.\nAI:RemoveDeck:All\nOracle:{1}, Sacrifice Dromar's Attendant: Add {W}{U}{B}.
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Create the Forge script for this magic card
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{"name": "Hypochondria", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.\n{W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn."}
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Name:Hypochondria\nManaCost:1 W\nTypes:Enchantment\nA:AB$ PreventDamage | Cost$ W Discard<1/Card> | ValidTgts$ Any | Amount$ 3 | SpellDescription$ Prevent the next 3 damage that would be dealt to any target this turn.\nA:AB$ PreventDamage | Cost$ W Sac<1/CARDNAME> | ValidTgts$ Any | Amount$ 3 | SpellDescription$ Prevent the next 3 damage that would be dealt to any target this turn.\nAI:RemoveDeck:All\nOracle:{W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.\n{W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hypochondria", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.\n{W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn."}
### Response: Name:Hypochondria\nManaCost:1 W\nTypes:Enchantment\nA:AB$ PreventDamage | Cost$ W Discard<1/Card> | ValidTgts$ Any | Amount$ 3 | SpellDescription$ Prevent the next 3 damage that would be dealt to any target this turn.\nA:AB$ PreventDamage | Cost$ W Sac<1/CARDNAME> | ValidTgts$ Any | Amount$ 3 | SpellDescription$ Prevent the next 3 damage that would be dealt to any target this turn.\nAI:RemoveDeck:All\nOracle:{W}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.\n{W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn.
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Create the Forge script for this magic card
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{"name": "Archweaver", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach, trample", "power": "5", "toughness": "5"}
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Name:Archweaver\nManaCost:5 G G\nTypes:Creature Spider\nPT:5/5\nK:Reach\nK:Trample\nOracle:Reach, trample
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Archweaver", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach, trample", "power": "5", "toughness": "5"}
### Response: Name:Archweaver\nManaCost:5 G G\nTypes:Creature Spider\nPT:5/5\nK:Reach\nK:Trample\nOracle:Reach, trample
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Create the Forge script for this magic card
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{"name": "Sky Tether", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has defender and loses flying."}
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Name:Sky Tether\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Defender | RemoveKeyword$ Flying | Description$ Enchanted creature has defender and loses flying.\nOracle:Enchant creature\nEnchanted creature has defender and loses flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sky Tether", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has defender and loses flying."}
### Response: Name:Sky Tether\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Defender | RemoveKeyword$ Flying | Description$ Enchanted creature has defender and loses flying.\nOracle:Enchant creature\nEnchanted creature has defender and loses flying.
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Create the Forge script for this magic card
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{"name": "Radstorm", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Storm (When you cast this spell, copy it for each spell cast before it this turn.)\nProliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
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Name:Radstorm\nManaCost:3 U\nTypes:Instant\nK:Storm\nA:SP$ Proliferate | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckNeeds:Ability$Counters\nDeckHints:Type$Planeswalker\nOracle:Storm (When you cast this spell, copy it for each spell cast before it this turn.)\nProliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Radstorm", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Storm (When you cast this spell, copy it for each spell cast before it this turn.)\nProliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
### Response: Name:Radstorm\nManaCost:3 U\nTypes:Instant\nK:Storm\nA:SP$ Proliferate | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckNeeds:Ability$Counters\nDeckHints:Type$Planeswalker\nOracle:Storm (When you cast this spell, copy it for each spell cast before it this turn.)\nProliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "A-Masked Bandits", "mana_cost": "{3}{B}{R}{G}", "type_line": "Creature \u2014 Raccoon Rogue", "oracle_text": "Vigilance\nMenace (This creature can't be blocked except by two or more creatures.)\n{1}, Exile Masked Bandits from your hand: Target land gains \"{T}: Add {B}, {R}, or {G}\" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.", "power": "5", "toughness": "6"}
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Name:A-Masked Bandits\nManaCost:3 B R G\nTypes:Creature Raccoon Rogue\nPT:5/6\nK:Vigilance\nK:Menace\nA:AB$ Effect | Cost$ 1 ExileFromHand<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Land | TgtPrompt$ Select target land | RememberObjects$ Targeted,Self | StaticAbilities$ Land,MayPlay | Triggers$ Cast | ImprintCards$ Self | Duration$ Permanent | ForgetOnMoved$ Exile | SpellDescription$ Target land gains "{T}: Add {B}, {R}, or {G}" until CARDNAME is cast from exile. You may cast CARDNAME for as long as it remains exiled.\nSVar:Land:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Card.IsRemembered+IsNotImprinted | AddAbility$ Mana | Description$ Target land gains "{T}: Add {B}, {R}, or {G}" until EFFECTSOURCE is cast from exile. You may cast EFFECTSOURCE for as long as it remains exiled.\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ Combo B R G | Amount$ 1 | SpellDescription$ Add {B}, {R}, or {G}\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsImprinted+IsRemembered | AffectedZone$ Exile | Secondary$ True | Description$ You may cast EFFECTSOURCE for as long as it remains exiled.\nSVar:Cast:Mode$ SpellCast | ValidCard$ Card.IsImprinted+IsRemembered+wasCastFromExile | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nOracle:Vigilance, menace\n{1}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Masked Bandits", "mana_cost": "{3}{B}{R}{G}", "type_line": "Creature \u2014 Raccoon Rogue", "oracle_text": "Vigilance\nMenace (This creature can't be blocked except by two or more creatures.)\n{1}, Exile Masked Bandits from your hand: Target land gains \"{T}: Add {B}, {R}, or {G}\" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.", "power": "5", "toughness": "6"}
### Response: Name:A-Masked Bandits\nManaCost:3 B R G\nTypes:Creature Raccoon Rogue\nPT:5/6\nK:Vigilance\nK:Menace\nA:AB$ Effect | Cost$ 1 ExileFromHand<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Land | TgtPrompt$ Select target land | RememberObjects$ Targeted,Self | StaticAbilities$ Land,MayPlay | Triggers$ Cast | ImprintCards$ Self | Duration$ Permanent | ForgetOnMoved$ Exile | SpellDescription$ Target land gains "{T}: Add {B}, {R}, or {G}" until CARDNAME is cast from exile. You may cast CARDNAME for as long as it remains exiled.\nSVar:Land:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Card.IsRemembered+IsNotImprinted | AddAbility$ Mana | Description$ Target land gains "{T}: Add {B}, {R}, or {G}" until EFFECTSOURCE is cast from exile. You may cast EFFECTSOURCE for as long as it remains exiled.\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ Combo B R G | Amount$ 1 | SpellDescription$ Add {B}, {R}, or {G}\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsImprinted+IsRemembered | AffectedZone$ Exile | Secondary$ True | Description$ You may cast EFFECTSOURCE for as long as it remains exiled.\nSVar:Cast:Mode$ SpellCast | ValidCard$ Card.IsImprinted+IsRemembered+wasCastFromExile | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nOracle:Vigilance, menace\n{1}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
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Create the Forge script for this magic card
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{"name": "Porphyry Nodes", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.\nWhen there are no creatures on the battlefield, sacrifice Porphyry Nodes."}
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Name:Porphyry Nodes\nManaCost:W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChooseOneToDestroy | TriggerDescription$ At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.\nSVar:TrigChooseOneToDestroy:DB$ ChooseCard | Choices$ Creature.leastPower+withoutIndestructible | Mandatory$ True | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ ChosenCard | NoRegen$ True\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When there are no creatures on the battlefield, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Creature.YouDontCtrl+leastPower\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.\nWhen there are no creatures on the battlefield, sacrifice Porphyry Nodes.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Porphyry Nodes", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.\nWhen there are no creatures on the battlefield, sacrifice Porphyry Nodes."}
### Response: Name:Porphyry Nodes\nManaCost:W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChooseOneToDestroy | TriggerDescription$ At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.\nSVar:TrigChooseOneToDestroy:DB$ ChooseCard | Choices$ Creature.leastPower+withoutIndestructible | Mandatory$ True | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ ChosenCard | NoRegen$ True\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When there are no creatures on the battlefield, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Creature.YouDontCtrl+leastPower\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.\nWhen there are no creatures on the battlefield, sacrifice Porphyry Nodes.
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Create the Forge script for this magic card
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{"name": "Divine Transformation", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3."}
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Name:Divine Transformation\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nOracle:Enchant creature\nEnchanted creature gets +3/+3.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Divine Transformation", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3."}
### Response: Name:Divine Transformation\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nOracle:Enchant creature\nEnchanted creature gets +3/+3.
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Create the Forge script for this magic card
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{"name": "Mark of Fury", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has haste.\nAt the beginning of the end step, return Mark of Fury to its owner's hand."}
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Name:Mark of Fury\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Haste | Description$ Enchanted creature has haste.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the end step, return CARDNAME to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nOracle:Enchant creature\nEnchanted creature has haste.\nAt the beginning of the end step, return Mark of Fury to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mark of Fury", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has haste.\nAt the beginning of the end step, return Mark of Fury to its owner's hand."}
### Response: Name:Mark of Fury\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Haste | Description$ Enchanted creature has haste.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the end step, return CARDNAME to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nOracle:Enchant creature\nEnchanted creature has haste.\nAt the beginning of the end step, return Mark of Fury to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Vex", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. That spell's controller may draw a card."}
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Name:Vex\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. That spell's controller may draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ TargetedController | NumCards$ 1 | OptionalDecider$ TargetedController\nOracle:Counter target spell. That spell's controller may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vex", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. That spell's controller may draw a card."}
### Response: Name:Vex\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. That spell's controller may draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ TargetedController | NumCards$ 1 | OptionalDecider$ TargetedController\nOracle:Counter target spell. That spell's controller may draw a card.
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Create the Forge script for this magic card
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{"name": "Mosscoat Goriak", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Vigilance", "power": "2", "toughness": "4"}
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Name:Mosscoat Goriak\nManaCost:2 G\nTypes:Creature Beast\nPT:2/4\nK:Vigilance\nOracle:Vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mosscoat Goriak", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Vigilance", "power": "2", "toughness": "4"}
### Response: Name:Mosscoat Goriak\nManaCost:2 G\nTypes:Creature Beast\nPT:2/4\nK:Vigilance\nOracle:Vigilance
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Create the Forge script for this magic card
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{"name": "Pack's Favor", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gets +3/+3 until end of turn."}
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Name:Pack's Favor\nManaCost:2 G\nTypes:Instant\nK:Convoke\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gets +3/+3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pack's Favor", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gets +3/+3 until end of turn."}
### Response: Name:Pack's Favor\nManaCost:2 G\nTypes:Instant\nK:Convoke\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gets +3/+3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Gruul Turf", "mana_cost": "", "type_line": "Land", "oracle_text": "Gruul Turf enters the battlefield tapped.\nWhen Gruul Turf enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {R}{G}."}
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Name:Gruul Turf\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R G | SpellDescription$ Add {R}{G}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl | AILogic$ NeverBounceItself | SpellDescription$ Return a land you control to its owner's hand.\nSVar:NeedsToPlay:Land.Basic+YouCtrl\nOracle:Gruul Turf enters the battlefield tapped.\nWhen Gruul Turf enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {R}{G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gruul Turf", "mana_cost": "", "type_line": "Land", "oracle_text": "Gruul Turf enters the battlefield tapped.\nWhen Gruul Turf enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {R}{G}."}
### Response: Name:Gruul Turf\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R G | SpellDescription$ Add {R}{G}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl | AILogic$ NeverBounceItself | SpellDescription$ Return a land you control to its owner's hand.\nSVar:NeedsToPlay:Land.Basic+YouCtrl\nOracle:Gruul Turf enters the battlefield tapped.\nWhen Gruul Turf enters the battlefield, return a land you control to its owner's hand.\n{T}: Add {R}{G}.
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Create the Forge script for this magic card
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{"name": "Harbor Serpent", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nHarbor Serpent can't attack unless there are five or more Islands on the battlefield.", "power": "5", "toughness": "5"}
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Name:Harbor Serpent\nManaCost:4 U U\nTypes:Creature Serpent\nPT:5/5\nK:Islandwalk\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ CARDNAME can't attack. | IsPresent$ Island | PresentCompare$ LT5 | Description$ CARDNAME can't attack unless there are five or more Islands on the battlefield.\nSVar:BuffedBy:Island\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nHarbor Serpent can't attack unless there are five or more Islands on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Harbor Serpent", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nHarbor Serpent can't attack unless there are five or more Islands on the battlefield.", "power": "5", "toughness": "5"}
### Response: Name:Harbor Serpent\nManaCost:4 U U\nTypes:Creature Serpent\nPT:5/5\nK:Islandwalk\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ CARDNAME can't attack. | IsPresent$ Island | PresentCompare$ LT5 | Description$ CARDNAME can't attack unless there are five or more Islands on the battlefield.\nSVar:BuffedBy:Island\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nHarbor Serpent can't attack unless there are five or more Islands on the battlefield.
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Create the Forge script for this magic card
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{"name": "Poet's Quill", "mana_cost": "{1}{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nEquipped creature gets +1/+1 and has lifelink.\nEquip {1}{B}"}
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Name:Poet's Quill\nManaCost:1 B\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLearn | TriggerDescription$ When CARDNAME enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nSVar:TrigLearn:DB$ Learn\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ Equipped creature gets +1/+1 and has lifelink.\nK:Equip:1 B\nOracle:When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nEquipped creature gets +1/+1 and has lifelink.\nEquip {1}{B}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Poet's Quill", "mana_cost": "{1}{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nEquipped creature gets +1/+1 and has lifelink.\nEquip {1}{B}"}
### Response: Name:Poet's Quill\nManaCost:1 B\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLearn | TriggerDescription$ When CARDNAME enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nSVar:TrigLearn:DB$ Learn\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ Equipped creature gets +1/+1 and has lifelink.\nK:Equip:1 B\nOracle:When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nEquipped creature gets +1/+1 and has lifelink.\nEquip {1}{B}
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Create the Forge script for this magic card
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{"name": "Kor Cartographer", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Kor Scout", "oracle_text": "When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.", "power": "2", "toughness": "2"}
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Name:Kor Cartographer\nManaCost:3 W\nTypes:Creature Kor Scout\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a plains card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kor Cartographer", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Kor Scout", "oracle_text": "When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Kor Cartographer\nManaCost:3 W\nTypes:Creature Kor Scout\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a plains card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Numai Outcast", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\n{B}, Pay 5 life: Regenerate Numai Outcast.", "power": "1", "toughness": "1"}
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Name:Numai Outcast\nManaCost:3 B\nTypes:Creature Human Samurai\nPT:1/1\nK:Bushido:2\nA:AB$ Regenerate | Cost$ B PayLife<5> | SpellDescription$ Regenerate CARDNAME.\nAI:RemoveDeck:Random\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\n{B}, Pay 5 life: Regenerate Numai Outcast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Numai Outcast", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\n{B}, Pay 5 life: Regenerate Numai Outcast.", "power": "1", "toughness": "1"}
### Response: Name:Numai Outcast\nManaCost:3 B\nTypes:Creature Human Samurai\nPT:1/1\nK:Bushido:2\nA:AB$ Regenerate | Cost$ B PayLife<5> | SpellDescription$ Regenerate CARDNAME.\nAI:RemoveDeck:Random\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\n{B}, Pay 5 life: Regenerate Numai Outcast.
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Create the Forge script for this magic card
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{"name": "Trickery Charm", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gains flying until end of turn.\n\u2022 Target creature becomes the creature type of your choice until end of turn.\n\u2022 Look at the top four cards of your library, then put them back in any order."}
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Name:Trickery Charm\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ DBPump,DBChooseType,DBRearrage\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nSVar:DBChooseType:DB$ ChooseType | Type$ Creature | Defined$ You | SubAbility$ DBAnimate | SpellDescription$ Target creature becomes the creature type of your choice until end of turn.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | RemoveCreatureTypes$ True\nSVar:DBRearrage:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4 | SpellDescription$ Look at the top four cards of your library, then put them back in any order.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Target creature gains flying until end of turn.\n• Target creature becomes the creature type of your choice until end of turn.\n• Look at the top four cards of your library, then put them back in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trickery Charm", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gains flying until end of turn.\n\u2022 Target creature becomes the creature type of your choice until end of turn.\n\u2022 Look at the top four cards of your library, then put them back in any order."}
### Response: Name:Trickery Charm\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ DBPump,DBChooseType,DBRearrage\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nSVar:DBChooseType:DB$ ChooseType | Type$ Creature | Defined$ You | SubAbility$ DBAnimate | SpellDescription$ Target creature becomes the creature type of your choice until end of turn.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | RemoveCreatureTypes$ True\nSVar:DBRearrage:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4 | SpellDescription$ Look at the top four cards of your library, then put them back in any order.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Target creature gains flying until end of turn.\n• Target creature becomes the creature type of your choice until end of turn.\n• Look at the top four cards of your library, then put them back in any order.
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Create the Forge script for this magic card
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{"name": "Dutiful Return", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Return up to two target creature cards from your graveyard to your hand."}
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Name:Dutiful Return\nManaCost:3 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return up to two target creature cards from your graveyard to your hand.\nDeckHints:Ability$Graveyard\nOracle:Return up to two target creature cards from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dutiful Return", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Return up to two target creature cards from your graveyard to your hand."}
### Response: Name:Dutiful Return\nManaCost:3 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return up to two target creature cards from your graveyard to your hand.\nDeckHints:Ability$Graveyard\nOracle:Return up to two target creature cards from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Huatli's Spurring", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead."}
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Name:Huatli's Spurring\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +X | SpellDescription$ Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.\nSVar:Y:Count$Valid Planeswalker.Huatli+YouCtrl\nSVar:X:Count$Compare Y GE1.4.2\nDeckHints:Type$Huatli\nOracle:Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Huatli's Spurring", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead."}
### Response: Name:Huatli's Spurring\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +X | SpellDescription$ Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.\nSVar:Y:Count$Valid Planeswalker.Huatli+YouCtrl\nSVar:X:Count$Compare Y GE1.4.2\nDeckHints:Type$Huatli\nOracle:Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
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Create the Forge script for this magic card
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{"name": "Cloudsteel Kirin", "mana_cost": "{2}{W}", "type_line": "Artifact Creature \u2014 Equipment Kirin", "oracle_text": "Flying\nEquipped creature has flying and \"You can't lose the game and your opponents can't win the game.\"\nReconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)", "power": "3", "toughness": "2"}
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Name:Cloudsteel Kirin\nManaCost:2 W\nTypes:Artifact Creature Equipment Kirin\nPT:3/2\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | AddStaticAbility$ YouCantLose & OppCantWin | Description$ Equipped creature has flying and "You can't lose the game and your opponents can't win the game."\nSVar:YouCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.\nSVar:OppCantWin:Mode$ Continuous | Affected$ Opponent | AddKeyword$ You can't win the game. | Description$ Opponents can't win the game.\nK:Reconfigure:5\nOracle:Flying\nEquipped creature has flying and "You can't lose the game and your opponents can't win the game."\nReconfigure {5}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cloudsteel Kirin", "mana_cost": "{2}{W}", "type_line": "Artifact Creature \u2014 Equipment Kirin", "oracle_text": "Flying\nEquipped creature has flying and \"You can't lose the game and your opponents can't win the game.\"\nReconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)", "power": "3", "toughness": "2"}
### Response: Name:Cloudsteel Kirin\nManaCost:2 W\nTypes:Artifact Creature Equipment Kirin\nPT:3/2\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | AddStaticAbility$ YouCantLose & OppCantWin | Description$ Equipped creature has flying and "You can't lose the game and your opponents can't win the game."\nSVar:YouCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.\nSVar:OppCantWin:Mode$ Continuous | Affected$ Opponent | AddKeyword$ You can't win the game. | Description$ Opponents can't win the game.\nK:Reconfigure:5\nOracle:Flying\nEquipped creature has flying and "You can't lose the game and your opponents can't win the game."\nReconfigure {5}
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Create the Forge script for this magic card
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{"name": "Rooftop Storm", "mana_cost": "{5}{U}", "type_line": "Enchantment", "oracle_text": "You may pay {0} rather than pay the mana cost for Zombie creature spells you cast."}
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Name:Rooftop Storm\nManaCost:5 U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Zombie | AddKeyword$ Alternative Cost:0 | AffectedZone$ Hand,Graveyard,Exile,Library,Command | Description$ You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rooftop Storm", "mana_cost": "{5}{U}", "type_line": "Enchantment", "oracle_text": "You may pay {0} rather than pay the mana cost for Zombie creature spells you cast."}
### Response: Name:Rooftop Storm\nManaCost:5 U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Zombie | AddKeyword$ Alternative Cost:0 | AffectedZone$ Hand,Graveyard,Exile,Library,Command | Description$ You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
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Create the Forge script for this magic card
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{"name": "Divination", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards."}
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Name:Divination\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Divination", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards."}
### Response: Name:Divination\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Draw two cards.
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Create the Forge script for this magic card
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{"name": "Guul Draz Mucklord", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.", "power": "2", "toughness": "3"}
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Name:Guul Draz Mucklord\nManaCost:2 B\nTypes:Creature Crocodile\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guul Draz Mucklord", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.", "power": "2", "toughness": "3"}
### Response: Name:Guul Draz Mucklord\nManaCost:2 B\nTypes:Creature Crocodile\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control.
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Create the Forge script for this magic card
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{"name": "Topple the Statue", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Tap target permanent. If it's an artifact, destroy it.\nDraw a card."}
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Name:Topple the Statue\nManaCost:2 W\nTypes:Instant\nA:SP$ Tap | Cost$ 2 W | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SubAbility$ DBDestroyAll | SpellDescription$ Tap target permanent. If it's an artifact, destroy it.\nSVar:DBDestroyAll:DB$ Destroy | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Artifact | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Tap target permanent. If it's an artifact, destroy it.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Topple the Statue", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Tap target permanent. If it's an artifact, destroy it.\nDraw a card."}
### Response: Name:Topple the Statue\nManaCost:2 W\nTypes:Instant\nA:SP$ Tap | Cost$ 2 W | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SubAbility$ DBDestroyAll | SpellDescription$ Tap target permanent. If it's an artifact, destroy it.\nSVar:DBDestroyAll:DB$ Destroy | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Artifact | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Tap target permanent. If it's an artifact, destroy it.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Ruination", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy all nonbasic lands."}
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Name:Ruination\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 R | ValidCards$ Land.nonBasic | SpellDescription$ Destroy all nonbasic lands.\nOracle:Destroy all nonbasic lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ruination", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy all nonbasic lands."}
### Response: Name:Ruination\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 R | ValidCards$ Land.nonBasic | SpellDescription$ Destroy all nonbasic lands.\nOracle:Destroy all nonbasic lands.
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