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Create the Forge script for this magic card
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{"name": "Hornbash Mentor", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.\n{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.", "power": "3", "toughness": "3"}
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Name:Hornbash Mentor\nManaCost:2 G\nTypes:Creature Human Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a trample counter on target non-Human creature you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature you control | CounterType$ Trample | CounterNum$ 1\nA:AB$ PutCounterAll | Cost$ 2 G T | ValidCards$ Creature.YouCtrl+withTrample | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with trample.\nDeckHas:Ability$Counters\nOracle:When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.\n{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hornbash Mentor", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.\n{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.", "power": "3", "toughness": "3"}
### Response: Name:Hornbash Mentor\nManaCost:2 G\nTypes:Creature Human Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a trample counter on target non-Human creature you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature you control | CounterType$ Trample | CounterNum$ 1\nA:AB$ PutCounterAll | Cost$ 2 G T | ValidCards$ Creature.YouCtrl+withTrample | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with trample.\nDeckHas:Ability$Counters\nOracle:When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.\n{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.
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Create the Forge script for this magic card
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{"name": "Rite of the Raging Storm", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment", "oracle_text": "Creatures named Lightning Rager can't attack you or planeswalkers you control.\nAt the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and \"At the beginning of the end step, sacrifice this creature.\""}
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Name:Rite of the Raging Storm\nManaCost:3 R R\nTypes:Enchantment\nS:Mode$ CantAttack | ValidCard$ Creature.namedLightning Rager | Target$ You,Planeswalker.YouCtrl | Description$ Creatures named Lightning Rager can't attack you or planeswalkers you control.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."\nSVar:TrigToken:DB$ Token | TokenScript$ lightning_rager | TokenOwner$ TriggeredPlayer\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nOracle:Creatures named Lightning Rager can't attack you or planeswalkers you control.\nAt the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rite of the Raging Storm", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment", "oracle_text": "Creatures named Lightning Rager can't attack you or planeswalkers you control.\nAt the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and \"At the beginning of the end step, sacrifice this creature.\""}
### Response: Name:Rite of the Raging Storm\nManaCost:3 R R\nTypes:Enchantment\nS:Mode$ CantAttack | ValidCard$ Creature.namedLightning Rager | Target$ You,Planeswalker.YouCtrl | Description$ Creatures named Lightning Rager can't attack you or planeswalkers you control.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."\nSVar:TrigToken:DB$ Token | TokenScript$ lightning_rager | TokenOwner$ TriggeredPlayer\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nOracle:Creatures named Lightning Rager can't attack you or planeswalkers you control.\nAt the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
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Create the Forge script for this magic card
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{"name": "Sunscourge Champion", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Sunscourge Champion enters the battlefield, you gain life equal to its power.\nEternalize\u2014{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)", "power": "2", "toughness": "3"}
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Name:Sunscourge Champion\nManaCost:2 W\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain life equal to its power.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nK:Eternalize:2 W W Discard<1/Card>\nSVar:X:Count$CardPower\nDeckHas:Ability$Token\nOracle:When Sunscourge Champion enters the battlefield, you gain life equal to its power.\nEternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sunscourge Champion", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Sunscourge Champion enters the battlefield, you gain life equal to its power.\nEternalize\u2014{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)", "power": "2", "toughness": "3"}
### Response: Name:Sunscourge Champion\nManaCost:2 W\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain life equal to its power.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nK:Eternalize:2 W W Discard<1/Card>\nSVar:X:Count$CardPower\nDeckHas:Ability$Token\nOracle:When Sunscourge Champion enters the battlefield, you gain life equal to its power.\nEternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Song of Creation", "mana_cost": "{1}{G}{U}{R}", "type_line": "Enchantment", "oracle_text": "You may play an additional land on each of your turns.\nWhenever you cast a spell, draw two cards.\nAt the beginning of your end step, discard your hand."}
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Name:Song of Creation\nManaCost:1 G U R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you cast a spell, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of your end step, discard your hand.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand | Defined$ You\nOracle:You may play an additional land on each of your turns.\nWhenever you cast a spell, draw two cards.\nAt the beginning of your end step, discard your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Song of Creation", "mana_cost": "{1}{G}{U}{R}", "type_line": "Enchantment", "oracle_text": "You may play an additional land on each of your turns.\nWhenever you cast a spell, draw two cards.\nAt the beginning of your end step, discard your hand."}
### Response: Name:Song of Creation\nManaCost:1 G U R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you cast a spell, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of your end step, discard your hand.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand | Defined$ You\nOracle:You may play an additional land on each of your turns.\nWhenever you cast a spell, draw two cards.\nAt the beginning of your end step, discard your hand.
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Create the Forge script for this magic card
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{"name": "The Unspeakable", "mana_cost": "{6}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Flying, trample\nWhenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.", "power": "6", "toughness": "7"}
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Name:The Unspeakable\nManaCost:6 U U U\nTypes:Legendary Creature Spirit\nPT:6/7\nK:Flying\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReturn | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Arcane.YouCtrl\nDeckHints:Name$Peer Through Depths|Reach Through Mists|Sift Through Sands|The Unspeakable & Type$Arcane|Spirit\nOracle:Flying, trample\nWhenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Unspeakable", "mana_cost": "{6}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Flying, trample\nWhenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.", "power": "6", "toughness": "7"}
### Response: Name:The Unspeakable\nManaCost:6 U U U\nTypes:Legendary Creature Spirit\nPT:6/7\nK:Flying\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReturn | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Arcane.YouCtrl\nDeckHints:Name$Peer Through Depths|Reach Through Mists|Sift Through Sands|The Unspeakable & Type$Arcane|Spirit\nOracle:Flying, trample\nWhenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Power Surge", "mana_cost": "{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn."}
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Name:Power Surge\nManaCost:R R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:TriggeredPlayer$NumPowerSurgeLands\nS:Mode$ Continuous | Affected$ Land | AddSVar$ AITap\nSVar:AITap:SVar:AITapDown:True\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Power Surge", "mana_cost": "{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn."}
### Response: Name:Power Surge\nManaCost:R R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:TriggeredPlayer$NumPowerSurgeLands\nS:Mode$ Continuous | Affected$ Land | AddSVar$ AITap\nSVar:AITap:SVar:AITapDown:True\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
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Create the Forge script for this magic card
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{"name": "Accident-Prone Apprentice"}
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Name:Accident-Prone Apprentice\nManaCost:1 R\nTypes:Creature Otter Wizard\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield,Exile | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME perpetually gets +1/+1. This ability also triggers if CARDNAME is in exile.\nSVar:TrigPump:DB$ Pump | PumpZone$ Battlefield,Exile | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual\nAlternateMode:Adventure\nOracle:Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile.\n\nALTERNATE\n\nName:Amphibian Accident\nManaCost:1 U\nTypes:Instant Adventure\nA:SP$ Animate | ValidTgts$ Creature | Power$ 1 | Toughness$ 1 | RemoveAllAbilities$ True | Colors$ Blue | OverwriteColors$ True | Types$ Frog | RemoveCreatureTypes$ True | StackDescription$ REP target creature_{c:Targeted} | SpellDescription$ Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.\nOracle:Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Accident-Prone Apprentice"}
### Response: Name:Accident-Prone Apprentice\nManaCost:1 R\nTypes:Creature Otter Wizard\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield,Exile | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME perpetually gets +1/+1. This ability also triggers if CARDNAME is in exile.\nSVar:TrigPump:DB$ Pump | PumpZone$ Battlefield,Exile | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual\nAlternateMode:Adventure\nOracle:Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile.\n\nALTERNATE\n\nName:Amphibian Accident\nManaCost:1 U\nTypes:Instant Adventure\nA:SP$ Animate | ValidTgts$ Creature | Power$ 1 | Toughness$ 1 | RemoveAllAbilities$ True | Colors$ Blue | OverwriteColors$ True | Types$ Frog | RemoveCreatureTypes$ True | StackDescription$ REP target creature_{c:Targeted} | SpellDescription$ Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.\nOracle:Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
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Create the Forge script for this magic card
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{"name": "Necromantic Summons", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Put target creature card from a graveyard onto the battlefield under your control.\nSpell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it."}
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Name:Necromantic Summons\nManaCost:4 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 B | ValidTgts$ Creature | TgtPrompt$ Select target creature card in a graveyard | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ P1P1 | WithCountersAmount$ Y | GainControl$ True | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nSVar:Y:Count$Compare X GE2.2.0\nOracle:Put target creature card from a graveyard onto the battlefield under your control.\nSpell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necromantic Summons", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Put target creature card from a graveyard onto the battlefield under your control.\nSpell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it."}
### Response: Name:Necromantic Summons\nManaCost:4 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 B | ValidTgts$ Creature | TgtPrompt$ Select target creature card in a graveyard | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ P1P1 | WithCountersAmount$ Y | GainControl$ True | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nSVar:Y:Count$Compare X GE2.2.0\nOracle:Put target creature card from a graveyard onto the battlefield under your control.\nSpell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
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Create the Forge script for this magic card
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{"name": "Winter's Grasp", "mana_cost": "{1}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target land."}
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Name:Winter's Grasp\nManaCost:1 G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 G G | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:Destroy target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winter's Grasp", "mana_cost": "{1}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target land."}
### Response: Name:Winter's Grasp\nManaCost:1 G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 G G | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:Destroy target land.
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Create the Forge script for this magic card
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{"name": "Phyrexian Ghoul", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
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Name:Phyrexian Ghoul\nManaCost:2 B\nTypes:Creature Phyrexian Zombie\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Creature> | NumAtt$ +2 | NumDef$ +2 | AILogic$ Aristocrat | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nSVar:AIPreference:SacCost$Creature.Other\nOracle:Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Ghoul", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Phyrexian Ghoul\nManaCost:2 B\nTypes:Creature Phyrexian Zombie\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Creature> | NumAtt$ +2 | NumDef$ +2 | AILogic$ Aristocrat | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nSVar:AIPreference:SacCost$Creature.Other\nOracle:Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Shu Farmer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human", "oracle_text": "{T}: You gain 1 life. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
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Name:Shu Farmer\nManaCost:1 W\nTypes:Creature Human\nPT:1/1\nA:AB$ GainLife | Cost$ T | LifeAmount$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ You gain 1 life. Activate only during your turn, before attackers are declared.\nOracle:{T}: You gain 1 life. Activate only during your turn, before attackers are declared.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shu Farmer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human", "oracle_text": "{T}: You gain 1 life. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
### Response: Name:Shu Farmer\nManaCost:1 W\nTypes:Creature Human\nPT:1/1\nA:AB$ GainLife | Cost$ T | LifeAmount$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ You gain 1 life. Activate only during your turn, before attackers are declared.\nOracle:{T}: You gain 1 life. Activate only during your turn, before attackers are declared.
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Create the Forge script for this magic card
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{"name": "Geth's Verdict", "mana_cost": "{B}{B}", "type_line": "Instant", "oracle_text": "Target player sacrifices a creature and loses 1 life."}
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Name:Geth's Verdict\nManaCost:B B\nTypes:Instant\nA:SP$ Sacrifice | Cost$ B B | ValidTgts$ Player | SacValid$ Creature | SacMessage$ Creature | SubAbility$ DBDrain | SpellDescription$ Target player sacrifices a creature and loses 1 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 1\nOracle:Target player sacrifices a creature and loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Geth's Verdict", "mana_cost": "{B}{B}", "type_line": "Instant", "oracle_text": "Target player sacrifices a creature and loses 1 life."}
### Response: Name:Geth's Verdict\nManaCost:B B\nTypes:Instant\nA:SP$ Sacrifice | Cost$ B B | ValidTgts$ Player | SacValid$ Creature | SacMessage$ Creature | SubAbility$ DBDrain | SpellDescription$ Target player sacrifices a creature and loses 1 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 1\nOracle:Target player sacrifices a creature and loses 1 life.
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Create the Forge script for this magic card
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{"name": "Contract from Below", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Remove Contract from Below from your deck before playing if you're not playing for ante.\nDiscard your hand, ante the top card of your library, then draw seven cards."}
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Name:Contract from Below\nManaCost:B\nTypes:Sorcery\nK:Remove CARDNAME from your deck before playing if you're not playing for ante.\nA:SP$ Discard | Cost$ B | Mode$ Hand | Defined$ You | SubAbility$ DBAnte | SpellDescription$ Discard your hand, ante the top card of your library, then draw seven cards.\nSVar:DBAnte:DB$ ChangeZone | Defined$ TopOfLibrary | Origin$ Library | Destination$ Ante | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 7\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Remove Contract from Below from your deck before playing if you're not playing for ante.\nDiscard your hand, ante the top card of your library, then draw seven cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Contract from Below", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Remove Contract from Below from your deck before playing if you're not playing for ante.\nDiscard your hand, ante the top card of your library, then draw seven cards."}
### Response: Name:Contract from Below\nManaCost:B\nTypes:Sorcery\nK:Remove CARDNAME from your deck before playing if you're not playing for ante.\nA:SP$ Discard | Cost$ B | Mode$ Hand | Defined$ You | SubAbility$ DBAnte | SpellDescription$ Discard your hand, ante the top card of your library, then draw seven cards.\nSVar:DBAnte:DB$ ChangeZone | Defined$ TopOfLibrary | Origin$ Library | Destination$ Ante | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 7\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Remove Contract from Below from your deck before playing if you're not playing for ante.\nDiscard your hand, ante the top card of your library, then draw seven cards.
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Create the Forge script for this magic card
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{"name": "Eel Umbra", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +1/+1.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
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Name:Eel Umbra\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nK:Flash\nK:Totem armor\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +1/+1.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eel Umbra", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +1/+1.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
### Response: Name:Eel Umbra\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nK:Flash\nK:Totem armor\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +1/+1.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Create the Forge script for this magic card
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{"name": "Rishkar's Expertise", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Draw cards equal to the greatest power among creatures you control.\nYou may cast a spell with mana value 5 or less from your hand without paying its mana cost."}
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Name:Rishkar's Expertise\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 G G | NumCards$ X | SubAbility$ DBPlay | SpellDescription$ Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nSVar:DBPlay:DB$ Play | Valid$ Card.nonLand+YouOwn | ValidSA$ Spell.cmcLE5 | ValidZone$ Hand | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True\nOracle:Draw cards equal to the greatest power among creatures you control.\nYou may cast a spell with mana value 5 or less from your hand without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rishkar's Expertise", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Draw cards equal to the greatest power among creatures you control.\nYou may cast a spell with mana value 5 or less from your hand without paying its mana cost."}
### Response: Name:Rishkar's Expertise\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 G G | NumCards$ X | SubAbility$ DBPlay | SpellDescription$ Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nSVar:DBPlay:DB$ Play | Valid$ Card.nonLand+YouOwn | ValidSA$ Spell.cmcLE5 | ValidZone$ Hand | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True\nOracle:Draw cards equal to the greatest power among creatures you control.\nYou may cast a spell with mana value 5 or less from your hand without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Iron Maiden", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4."}
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Name:Iron Maiden\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each opponent's upkeep, CARDNAME deals X damage to that player, where X is the number of cards in their hand minus 4.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:TriggeredPlayer$CardsInHand/Minus.4\nOracle:At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Iron Maiden", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4."}
### Response: Name:Iron Maiden\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each opponent's upkeep, CARDNAME deals X damage to that player, where X is the number of cards in their hand minus 4.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:TriggeredPlayer$CardsInHand/Minus.4\nOracle:At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4.
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Create the Forge script for this magic card
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{"name": "Mogg Toady", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Mogg Toady can't attack unless you control more creatures than defending player.\nMogg Toady can't block unless you control more creatures than attacking player.", "power": "2", "toughness": "2"}
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Name:Mogg Toady\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefender$ hasFewerCreaturesInPlayThanYou | Description$ CARDNAME can't attack unless you control more creatures than defending player.\nS:Mode$ Continuous | Affected$ Card.Self | Condition$ NotPlayerTurn | AddHiddenKeyword$ CARDNAME can't block. | CheckSVar$ Y | SVarCompare$ GEX | Description$ CARDNAME can't block unless you control more creatures than attacking player.\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:Y:Count$Valid Creature.ActivePlayerCtrl\nSVar:BuffedBy:Creature\nOracle:Mogg Toady can't attack unless you control more creatures than defending player.\nMogg Toady can't block unless you control more creatures than attacking player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mogg Toady", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Mogg Toady can't attack unless you control more creatures than defending player.\nMogg Toady can't block unless you control more creatures than attacking player.", "power": "2", "toughness": "2"}
### Response: Name:Mogg Toady\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefender$ hasFewerCreaturesInPlayThanYou | Description$ CARDNAME can't attack unless you control more creatures than defending player.\nS:Mode$ Continuous | Affected$ Card.Self | Condition$ NotPlayerTurn | AddHiddenKeyword$ CARDNAME can't block. | CheckSVar$ Y | SVarCompare$ GEX | Description$ CARDNAME can't block unless you control more creatures than attacking player.\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:Y:Count$Valid Creature.ActivePlayerCtrl\nSVar:BuffedBy:Creature\nOracle:Mogg Toady can't attack unless you control more creatures than defending player.\nMogg Toady can't block unless you control more creatures than attacking player.
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Create the Forge script for this magic card
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{"name": "Stenn, Paranoid Partisan", "mana_cost": "{W}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.\nSpells you cast of the chosen type cost {1} less to cast.\n{1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.", "power": "2", "toughness": "2"}
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Name:Stenn, Paranoid Partisan\nManaCost:W U\nTypes:Legendary Creature Human Wizard\nPT:2/2\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Card | ValidTypes$ Artifact,Planeswalker,Enchantment,Instant,Sorcery | SpellDescription$ As CARDNAME enters the battlefield, choose a card type other than creature or land.\nS:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast of the chosen type cost {1} less to cast.\nA:AB$ ChangeZone | Cost$ 1 W U | Origin$ Battlefield | Destination$ Exile | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile NICKNAME. Return it to the battlefield under its owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | RememberObjects$ Remembered | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return it to the battlefield under its owner's control at the beginning of the next end step. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.\nSpells you cast of the chosen type cost {1} less to cast.\n{1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stenn, Paranoid Partisan", "mana_cost": "{W}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.\nSpells you cast of the chosen type cost {1} less to cast.\n{1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.", "power": "2", "toughness": "2"}
### Response: Name:Stenn, Paranoid Partisan\nManaCost:W U\nTypes:Legendary Creature Human Wizard\nPT:2/2\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Card | ValidTypes$ Artifact,Planeswalker,Enchantment,Instant,Sorcery | SpellDescription$ As CARDNAME enters the battlefield, choose a card type other than creature or land.\nS:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast of the chosen type cost {1} less to cast.\nA:AB$ ChangeZone | Cost$ 1 W U | Origin$ Battlefield | Destination$ Exile | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile NICKNAME. Return it to the battlefield under its owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | RememberObjects$ Remembered | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return it to the battlefield under its owner's control at the beginning of the next end step. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.\nSpells you cast of the chosen type cost {1} less to cast.\n{1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Hexbane Tortoise", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nEnlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)", "power": "3", "toughness": "2"}
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Name:Hexbane Tortoise\nManaCost:2 G\nTypes:Creature Turtle\nPT:3/2\nK:Ward:2\nK:Enlist\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nEnlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hexbane Tortoise", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nEnlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)", "power": "3", "toughness": "2"}
### Response: Name:Hexbane Tortoise\nManaCost:2 G\nTypes:Creature Turtle\nPT:3/2\nK:Ward:2\nK:Enlist\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nEnlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
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Create the Forge script for this magic card
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{"name": "Compelling Deterrence", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie."}
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Name:Compelling Deterrence\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDiscard | SpellDescription$ Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.\nSVar:DBDiscard:DB$ Discard | Defined$ TargetedOwner | NumCards$ 1 | Mode$ TgtChoose | ConditionPresent$ Zombie.YouCtrl | ConditionCompare$ GE1\nDeckHints:Type$Zombie\nOracle:Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Compelling Deterrence", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie."}
### Response: Name:Compelling Deterrence\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDiscard | SpellDescription$ Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.\nSVar:DBDiscard:DB$ Discard | Defined$ TargetedOwner | NumCards$ 1 | Mode$ TgtChoose | ConditionPresent$ Zombie.YouCtrl | ConditionCompare$ GE1\nDeckHints:Type$Zombie\nOracle:Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
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Create the Forge script for this magic card
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{"name": "Wild Instincts", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)"}
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Name:Wild Instincts\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 3 G | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls.\nOracle:Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wild Instincts", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)"}
### Response: Name:Wild Instincts\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 3 G | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls.\nOracle:Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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Create the Forge script for this magic card
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{"name": "Onward"}
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Name:Onward\nManaCost:2 R\nTypes:Instant\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn, where X is its power.\nSVar:X:Targeted$CardPower\nAlternateMode:Split\nOracle:Target creature gets +X/+0 until end of turn, where X is its power.\n\nALTERNATE\n\nName:Victory\nManaCost:2 W\nTypes:Sorcery\nK:Aftermath\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Double Strike | SpellDescription$ Target creature gains double strike until end of turn.\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nTarget creature gains double strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Onward"}
### Response: Name:Onward\nManaCost:2 R\nTypes:Instant\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn, where X is its power.\nSVar:X:Targeted$CardPower\nAlternateMode:Split\nOracle:Target creature gets +X/+0 until end of turn, where X is its power.\n\nALTERNATE\n\nName:Victory\nManaCost:2 W\nTypes:Sorcery\nK:Aftermath\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Double Strike | SpellDescription$ Target creature gains double strike until end of turn.\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nTarget creature gains double strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Tundra Fumarole", "mana_cost": "{1}{R}{R}", "type_line": "Snow Sorcery", "oracle_text": "Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.)"}
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Name:Tundra Fumarole\nManaCost:1 R R\nTypes:Snow Sorcery\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker. | NumDmg$ 4 | SubAbility$ DBColorlessMana | SpellDescription$ CARDNAME deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. | StackDescription$ SpellDescription\nSVar:DBColorlessMana:DB$ Mana | Produced$ C | Amount$ X | PersistentMana$ True\nSVar:X:Count$CastTotalManaSpent Snow\nSVar:AIPreference:ManaFrom$Snow\nDeckHints:Type$Snow\nOracle:Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tundra Fumarole", "mana_cost": "{1}{R}{R}", "type_line": "Snow Sorcery", "oracle_text": "Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.)"}
### Response: Name:Tundra Fumarole\nManaCost:1 R R\nTypes:Snow Sorcery\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker. | NumDmg$ 4 | SubAbility$ DBColorlessMana | SpellDescription$ CARDNAME deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. | StackDescription$ SpellDescription\nSVar:DBColorlessMana:DB$ Mana | Produced$ C | Amount$ X | PersistentMana$ True\nSVar:X:Count$CastTotalManaSpent Snow\nSVar:AIPreference:ManaFrom$Snow\nDeckHints:Type$Snow\nOracle:Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.)
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Create the Forge script for this magic card
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{"name": "Royal Trooper", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
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Name:Royal Trooper\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks, it gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nOracle:Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Royal Trooper", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Royal Trooper\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks, it gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nOracle:Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Hollow One", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "This spell costs {2} less to cast for each card you've cycled or discarded this turn.\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "4", "toughness": "4"}
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Name:Hollow One\nManaCost:5\nTypes:Artifact Creature Golem\nPT:4/4\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Y | Relative$ True | EffectZone$ All | Description$ This spell costs {2} less to cast for each card you've cycled or discarded this turn.\nK:Cycling:2\nSVar:Y:PlayerCountPropertyYou$CardsDiscardedThisTurn/Twice\nOracle:This spell costs {2} less to cast for each card you've cycled or discarded this turn.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hollow One", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "This spell costs {2} less to cast for each card you've cycled or discarded this turn.\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "4", "toughness": "4"}
### Response: Name:Hollow One\nManaCost:5\nTypes:Artifact Creature Golem\nPT:4/4\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Y | Relative$ True | EffectZone$ All | Description$ This spell costs {2} less to cast for each card you've cycled or discarded this turn.\nK:Cycling:2\nSVar:Y:PlayerCountPropertyYou$CardsDiscardedThisTurn/Twice\nOracle:This spell costs {2} less to cast for each card you've cycled or discarded this turn.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Ashnod's Altar", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Sacrifice a creature: Add {C}{C}."}
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Name:Ashnod's Altar\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ Sac<1/Creature> | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.\nSVar:NonStackingEffect:True\nDeckHas:Ability$Sacrifice\nDeckHints:Ability$Token\nOracle:Sacrifice a creature: Add {C}{C}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ashnod's Altar", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Sacrifice a creature: Add {C}{C}."}
### Response: Name:Ashnod's Altar\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ Sac<1/Creature> | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.\nSVar:NonStackingEffect:True\nDeckHas:Ability$Sacrifice\nDeckHints:Ability$Token\nOracle:Sacrifice a creature: Add {C}{C}.
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Create the Forge script for this magic card
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{"name": "Jacques le Vert", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Green creatures you control get +0/+2.", "power": "3", "toughness": "2"}
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Name:Jacques le Vert\nManaCost:1 R G W\nTypes:Legendary Creature Human Warrior\nPT:3/2\nS:Mode$ Continuous | Affected$ Creature.Green+YouCtrl | AddToughness$ 2 | Description$ Green creatures you control get +0/+2.\nSVar:PlayMain1:TRUE\nOracle:Green creatures you control get +0/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jacques le Vert", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Green creatures you control get +0/+2.", "power": "3", "toughness": "2"}
### Response: Name:Jacques le Vert\nManaCost:1 R G W\nTypes:Legendary Creature Human Warrior\nPT:3/2\nS:Mode$ Continuous | Affected$ Creature.Green+YouCtrl | AddToughness$ 2 | Description$ Green creatures you control get +0/+2.\nSVar:PlayMain1:TRUE\nOracle:Green creatures you control get +0/+2.
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Create the Forge script for this magic card
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{"name": "Begin Anew", "mana_cost": "{G}{G}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. Creature cards in your hand perpetually get +1/+1."}
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Name:Begin Anew\nManaCost:G G W W\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Creature | SubAbility$ DBPumpAll | SpellDescription$ Destroy all creatures.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature | PumpZone$ Hand | Duration$ Perpetual | NumAtt$ 1 | NumDef$ 1 | StackDescription$ REP your_{p:You}'s | SpellDescription$ Creature cards in your hand perpetually get +1/+1.\nOracle:Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Begin Anew", "mana_cost": "{G}{G}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. Creature cards in your hand perpetually get +1/+1."}
### Response: Name:Begin Anew\nManaCost:G G W W\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Creature | SubAbility$ DBPumpAll | SpellDescription$ Destroy all creatures.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature | PumpZone$ Hand | Duration$ Perpetual | NumAtt$ 1 | NumDef$ 1 | StackDescription$ REP your_{p:You}'s | SpellDescription$ Creature cards in your hand perpetually get +1/+1.\nOracle:Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
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Create the Forge script for this magic card
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{"name": "Woodwraith Corrupter", "mana_cost": "{3}{B}{B}{G}", "type_line": "Creature \u2014 Elemental Horror", "oracle_text": "{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.", "power": "3", "toughness": "6"}
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Name:Woodwraith Corrupter\nManaCost:3 B B G\nTypes:Creature Elemental Horror\nPT:3/6\nA:AB$ Animate | Cost$ 1 B G T | ValidTgts$ Forest | TgtPrompt$ Select target Forest | Power$ 4 | Toughness$ 4 | Types$ Creature,Elemental,Horror | Colors$ Black,Green | Duration$ Permanent | AILogic$ EOT | SpellDescription$ Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.\nOracle:{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Woodwraith Corrupter", "mana_cost": "{3}{B}{B}{G}", "type_line": "Creature \u2014 Elemental Horror", "oracle_text": "{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.", "power": "3", "toughness": "6"}
### Response: Name:Woodwraith Corrupter\nManaCost:3 B B G\nTypes:Creature Elemental Horror\nPT:3/6\nA:AB$ Animate | Cost$ 1 B G T | ValidTgts$ Forest | TgtPrompt$ Select target Forest | Power$ 4 | Toughness$ 4 | Types$ Creature,Elemental,Horror | Colors$ Black,Green | Duration$ Permanent | AILogic$ EOT | SpellDescription$ Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.\nOracle:{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
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Create the Forge script for this magic card
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{"name": "Tree Monkey", "mana_cost": "{G}", "type_line": "Creature \u2014 Monkey", "oracle_text": "Reach (This creature can block creatures with flying.)", "power": "1", "toughness": "1"}
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Name:Tree Monkey\nManaCost:G\nTypes:Creature Monkey\nPT:1/1\nK:Reach\nOracle:Reach (This creature can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tree Monkey", "mana_cost": "{G}", "type_line": "Creature \u2014 Monkey", "oracle_text": "Reach (This creature can block creatures with flying.)", "power": "1", "toughness": "1"}
### Response: Name:Tree Monkey\nManaCost:G\nTypes:Creature Monkey\nPT:1/1\nK:Reach\nOracle:Reach (This creature can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Viashino Pyromancer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Viashino Wizard", "oracle_text": "When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.", "power": "2", "toughness": "1"}
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Name:Viashino Pyromancer\nManaCost:1 R\nTypes:Creature Viashino Wizard\nPT:2/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target player or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 2 | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker\nOracle:When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Viashino Pyromancer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Viashino Wizard", "oracle_text": "When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.", "power": "2", "toughness": "1"}
### Response: Name:Viashino Pyromancer\nManaCost:1 R\nTypes:Creature Viashino Wizard\nPT:2/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target player or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 2 | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker\nOracle:When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.
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Create the Forge script for this magic card
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{"name": "Nakaya Shade", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.", "power": "1", "toughness": "1"}
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Name:Nakaya Shade\nManaCost:1 B\nTypes:Creature Shade\nPT:1/1\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | UnlessCost$ 2 | UnlessPayer$ Player | SpellDescription$ CARDNAME gets +1/+1 until end of turn unless any player pays {2}.\nOracle:{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nakaya Shade", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.", "power": "1", "toughness": "1"}
### Response: Name:Nakaya Shade\nManaCost:1 B\nTypes:Creature Shade\nPT:1/1\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | UnlessCost$ 2 | UnlessPayer$ Player | SpellDescription$ CARDNAME gets +1/+1 until end of turn unless any player pays {2}.\nOracle:{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.
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Create the Forge script for this magic card
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{"name": "Lobe Lobber", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it.\"\nEquip {2}"}
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Name:Lobe Lobber\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ WandDamage | AddSVar$ DBWandDmg | Description$ Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it."\nSVar:WandDamage:AB$ DealDamage | Cost$ T | ValidTgts$ Planeswalker,Player | TgtPrompt$ Select target Planeswalker or player | NumDmg$ 1 | SubAbility$ DBRoll | SpellDescription$ This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it.\nSVar:DBRoll:DB$ RollDice | ResultSubAbilities$ 5-6:DBUntap\nSVar:DBUntap:DB$ Untap\nOracle:Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it."\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lobe Lobber", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it.\"\nEquip {2}"}
### Response: Name:Lobe Lobber\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ WandDamage | AddSVar$ DBWandDmg | Description$ Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it."\nSVar:WandDamage:AB$ DealDamage | Cost$ T | ValidTgts$ Planeswalker,Player | TgtPrompt$ Select target Planeswalker or player | NumDmg$ 1 | SubAbility$ DBRoll | SpellDescription$ This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it.\nSVar:DBRoll:DB$ RollDice | ResultSubAbilities$ 5-6:DBUntap\nSVar:DBUntap:DB$ Untap\nOracle:Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it."\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Caesar, Legion's Emperor", "mana_cost": "{1}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever you attack, you may sacrifice another creature. When you do, choose two \u2014\n\u2022 Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.\n\u2022 You draw a card and you lose 1 life.\n\u2022 Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.", "power": "4", "toughness": "4"}
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Name:Caesar, Legion's Emperor\nManaCost:1 R W B\nTypes:Legendary Creature Human Soldier\nPT:4/4\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever you attack, you may sacrifice another creature. When you do, ABILITY\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other/another creature> | Execute$ TrigCharm | TriggerDescription$ When you do, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBDraw,DBDamage | CharmNum$ 2\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ rw_1_1_soldier_haste | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True | SpellDescription$ Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of creature tokens you control to target opponent.\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Type$Token\nSVar:X:Count$Valid Creature.token+YouCtrl\nOracle:Whenever you attack, you may sacrifice another creature. When you do, choose two —\n• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.\n• You draw a card and you lose 1 life.\n• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caesar, Legion's Emperor", "mana_cost": "{1}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever you attack, you may sacrifice another creature. When you do, choose two \u2014\n\u2022 Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.\n\u2022 You draw a card and you lose 1 life.\n\u2022 Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.", "power": "4", "toughness": "4"}
### Response: Name:Caesar, Legion's Emperor\nManaCost:1 R W B\nTypes:Legendary Creature Human Soldier\nPT:4/4\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever you attack, you may sacrifice another creature. When you do, ABILITY\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other/another creature> | Execute$ TrigCharm | TriggerDescription$ When you do, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBDraw,DBDamage | CharmNum$ 2\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ rw_1_1_soldier_haste | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True | SpellDescription$ Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of creature tokens you control to target opponent.\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Type$Token\nSVar:X:Count$Valid Creature.token+YouCtrl\nOracle:Whenever you attack, you may sacrifice another creature. When you do, choose two —\n• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.\n• You draw a card and you lose 1 life.\n• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
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Create the Forge script for this magic card
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{"name": "Jaheira's Respite", "mana_cost": "{4}{G}", "type_line": "Instant", "oracle_text": "Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.\nPrevent all combat damage that would be dealt this turn."}
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Name:Jaheira's Respite\nManaCost:4 G\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | Tapped$ True | SubAbility$ DBFog | SpellDescription$ Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle. Prevent all combat damage that would be dealt this turn.\nSVar:X:Count$Valid Creature.attackingYou\nSVar:DBFog:DB$ Fog\nOracle:Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.\nPrevent all combat damage that would be dealt this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jaheira's Respite", "mana_cost": "{4}{G}", "type_line": "Instant", "oracle_text": "Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.\nPrevent all combat damage that would be dealt this turn."}
### Response: Name:Jaheira's Respite\nManaCost:4 G\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | Tapped$ True | SubAbility$ DBFog | SpellDescription$ Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle. Prevent all combat damage that would be dealt this turn.\nSVar:X:Count$Valid Creature.attackingYou\nSVar:DBFog:DB$ Fog\nOracle:Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.\nPrevent all combat damage that would be dealt this turn.
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Create the Forge script for this magic card
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{"name": "Moon-Eating Dog", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Dog", "oracle_text": "As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)", "power": "3", "toughness": "3"}
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Name:Moon-Eating Dog\nManaCost:3 U\nTypes:Creature Dog\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Planeswalker.Yanling+YouCtrl | Description$ As long as you control a Yanling planeswalker, CARDNAME has flying.\nSVar:BuffedBy:Yanling\nOracle:As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moon-Eating Dog", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Dog", "oracle_text": "As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)", "power": "3", "toughness": "3"}
### Response: Name:Moon-Eating Dog\nManaCost:3 U\nTypes:Creature Dog\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Planeswalker.Yanling+YouCtrl | Description$ As long as you control a Yanling planeswalker, CARDNAME has flying.\nSVar:BuffedBy:Yanling\nOracle:As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)
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Create the Forge script for this magic card
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{"name": "Lightning Surge", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Lightning Surge deals 4 damage to any target.\nThreshold \u2014 If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Lightning Surge\nManaCost:3 R R\nTypes:Sorcery\nK:Flashback:5 R R\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Any | NumDmg$ 4 | SubAbility$ DBDamage | ConditionCheckSVar$ X | ConditionSVarCompare$ LT7 | SpellDescription$ CARDNAME deals 4 damage to any target.\nSVar:DBDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ 6 | NoPrevention$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | SpellDescription$ Threshold — If seven or more cards are in your graveyard, instead CARDNAME deals 6 damage to that permanent or player and the damage can't be prevented.\nSVar:X:Count$InYourYard\nOracle:Lightning Surge deals 4 damage to any target.\nThreshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lightning Surge", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Lightning Surge deals 4 damage to any target.\nThreshold \u2014 If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Lightning Surge\nManaCost:3 R R\nTypes:Sorcery\nK:Flashback:5 R R\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Any | NumDmg$ 4 | SubAbility$ DBDamage | ConditionCheckSVar$ X | ConditionSVarCompare$ LT7 | SpellDescription$ CARDNAME deals 4 damage to any target.\nSVar:DBDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ 6 | NoPrevention$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | SpellDescription$ Threshold — If seven or more cards are in your graveyard, instead CARDNAME deals 6 damage to that permanent or player and the damage can't be prevented.\nSVar:X:Count$InYourYard\nOracle:Lightning Surge deals 4 damage to any target.\nThreshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.\nFlashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Everbark Shaman", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.", "power": "3", "toughness": "5"}
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Name:Everbark Shaman\nManaCost:4 G\nTypes:Creature Treefolk Shaman\nPT:3/5\nA:AB$ ChangeZone | Cost$ T ExileFromGrave<1/Treefolk> | Origin$ Library | Tapped$ True | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.\nOracle:{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Everbark Shaman", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.", "power": "3", "toughness": "5"}
### Response: Name:Everbark Shaman\nManaCost:4 G\nTypes:Creature Treefolk Shaman\nPT:3/5\nA:AB$ ChangeZone | Cost$ T ExileFromGrave<1/Treefolk> | Origin$ Library | Tapped$ True | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.\nOracle:{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Tunneler Wurm", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Discard a card: Regenerate Tunneler Wurm.", "power": "6", "toughness": "6"}
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Name:Tunneler Wurm\nManaCost:6 G G\nTypes:Creature Wurm\nPT:6/6\nA:AB$ Regenerate | Cost$ Discard<1/Card> | Defined$ Self | SpellDescription$ Regenerate CARDNAME.\nOracle:Discard a card: Regenerate Tunneler Wurm.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tunneler Wurm", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Discard a card: Regenerate Tunneler Wurm.", "power": "6", "toughness": "6"}
### Response: Name:Tunneler Wurm\nManaCost:6 G G\nTypes:Creature Wurm\nPT:6/6\nA:AB$ Regenerate | Cost$ Discard<1/Card> | Defined$ Self | SpellDescription$ Regenerate CARDNAME.\nOracle:Discard a card: Regenerate Tunneler Wurm.
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Create the Forge script for this magic card
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{"name": "Musician", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Put a music counter on target creature. If it doesn't have \"At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it,\" it gains that ability.", "power": "1", "toughness": "3"}
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Name:Musician\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/3\nK:Cumulative upkeep:1\nA:AB$ PutCounter | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ MUSIC | CounterNum$ 1 | SubAbility$ PayThePiper | SpellDescription$ Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.\nSVar:PayThePiper:DB$ Animate | Defined$ Targeted | Duration$ Permanent | Keywords$ At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | Triggers$ TrigMusicianPay | ConditionDefined$ Targeted | ConditionPresent$ Card.withoutAt the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | ConditionCompare$ GE1\n#The keyword added does nothing itself other than create a keyword string to check against in the conditional\nSVar:TrigMusicianPay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MusiciansSpite | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it.\nSVar:MusiciansSpite:DB$ Destroy | Defined$ Self | UnlessCost$ MusicX | UnlessPayer$ You\nSVar:MusicX:Count$CardCounters.MUSIC\nSVar:NeedsToPlayVar:Z GE5\nSVar:Z:Count$Valid Land.YouCtrl+inZoneBattlefield\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Musician", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Put a music counter on target creature. If it doesn't have \"At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it,\" it gains that ability.", "power": "1", "toughness": "3"}
### Response: Name:Musician\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/3\nK:Cumulative upkeep:1\nA:AB$ PutCounter | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ MUSIC | CounterNum$ 1 | SubAbility$ PayThePiper | SpellDescription$ Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.\nSVar:PayThePiper:DB$ Animate | Defined$ Targeted | Duration$ Permanent | Keywords$ At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | Triggers$ TrigMusicianPay | ConditionDefined$ Targeted | ConditionPresent$ Card.withoutAt the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | ConditionCompare$ GE1\n#The keyword added does nothing itself other than create a keyword string to check against in the conditional\nSVar:TrigMusicianPay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MusiciansSpite | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it.\nSVar:MusiciansSpite:DB$ Destroy | Defined$ Self | UnlessCost$ MusicX | UnlessPayer$ You\nSVar:MusicX:Count$CardCounters.MUSIC\nSVar:NeedsToPlayVar:Z GE5\nSVar:Z:Count$Valid Land.YouCtrl+inZoneBattlefield\nAI:RemoveDeck:Random\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
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Create the Forge script for this magic card
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{"name": "Geistwave", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card."}
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Name:Geistwave\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Targeted | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberLKI$ True | SubAbility$ DBDraw | SpellDescription$ Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.\nSVar:DBDraw:DB$ Draw | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.YouCtrl | NumCards$ 1 | StackDescription$ If you controlled that permanent, draw a card. | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Geistwave", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card."}
### Response: Name:Geistwave\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Targeted | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberLKI$ True | SubAbility$ DBDraw | SpellDescription$ Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.\nSVar:DBDraw:DB$ Draw | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.YouCtrl | NumCards$ 1 | StackDescription$ If you controlled that permanent, draw a card. | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
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Create the Forge script for this magic card
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{"name": "Reject Imperfection", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
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Name:Reject Imperfection\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | ValidTgts$ Card | SubAbility$ DBProliferate | SpellDescription$ Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:DBProliferate:DB$ Proliferate | ConditionCheckSVar$ X | ConditionSVarCompare$ LE3\nSVar:X:SpellTargeted$CardManaCostLKI\nAI:RemoveDeck:All\nOracle:Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reject Imperfection", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
### Response: Name:Reject Imperfection\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | ValidTgts$ Card | SubAbility$ DBProliferate | SpellDescription$ Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:DBProliferate:DB$ Proliferate | ConditionCheckSVar$ X | ConditionSVarCompare$ LE3\nSVar:X:SpellTargeted$CardManaCostLKI\nAI:RemoveDeck:All\nOracle:Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Toshiro Umezawa", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nWhenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.", "power": "2", "toughness": "2"}
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Name:Toshiro Umezawa\nManaCost:1 B B\nTypes:Legendary Creature Human Samurai\nPT:2/2\nK:Bushido:1\nT:Mode$ ChangesZone | ValidCard$ Creature.OppCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPlay | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard this turn, exile it instead.\nSVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Instant.YouCtrl | ValidSA$ Spell | TgtPrompt$ Choose target instant from your graveyard | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nWhenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Toshiro Umezawa", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nWhenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.", "power": "2", "toughness": "2"}
### Response: Name:Toshiro Umezawa\nManaCost:1 B B\nTypes:Legendary Creature Human Samurai\nPT:2/2\nK:Bushido:1\nT:Mode$ ChangesZone | ValidCard$ Creature.OppCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPlay | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard this turn, exile it instead.\nSVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Instant.YouCtrl | ValidSA$ Spell | TgtPrompt$ Choose target instant from your graveyard | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nWhenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Jace, Arcane Strategist", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Jace", "oracle_text": "Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.\n+1: Draw a card.\n\u22127: Creatures you control can't be blocked this turn.", "loyalty": "4"}
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Name:Jace, Arcane Strategist\nManaCost:4 U U\nTypes:Legendary Planeswalker Jace\nLoyalty:4\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | SpellDescription$ Draw a card.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | StaticAbilities$ Unblockable | SpellDescription$ Creatures you control can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.YouCtrl | Description$ Creatures you control can't be blocked this turn.\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.\n[+1]: Draw a card.\n[-7]: Creatures you control can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jace, Arcane Strategist", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Jace", "oracle_text": "Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.\n+1: Draw a card.\n\u22127: Creatures you control can't be blocked this turn.", "loyalty": "4"}
### Response: Name:Jace, Arcane Strategist\nManaCost:4 U U\nTypes:Legendary Planeswalker Jace\nLoyalty:4\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | SpellDescription$ Draw a card.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | StaticAbilities$ Unblockable | SpellDescription$ Creatures you control can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.YouCtrl | Description$ Creatures you control can't be blocked this turn.\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.\n[+1]: Draw a card.\n[-7]: Creatures you control can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Gilded Pinions", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nEquipped creature has flying.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Gilded Pinions\nManaCost:2\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying.\nK:Equip:2\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nOracle:When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nEquipped creature has flying.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gilded Pinions", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nEquipped creature has flying.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Gilded Pinions\nManaCost:2\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying.\nK:Equip:2\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nOracle:When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nEquipped creature has flying.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Thunder Totem", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {W}.\n{1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn."}
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Name:Thunder Totem\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SpellDescription$ Add {W}.\nA:AB$ Animate | Cost$ 1 W W | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Creature,Artifact,Spirit | RemoveCreatureTypes$ True | Colors$ White | Keywords$ Flying & First Strike | SpellDescription$ CARDNAME becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:{T}: Add {W}.\n{1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thunder Totem", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {W}.\n{1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn."}
### Response: Name:Thunder Totem\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SpellDescription$ Add {W}.\nA:AB$ Animate | Cost$ 1 W W | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Creature,Artifact,Spirit | RemoveCreatureTypes$ True | Colors$ White | Keywords$ Flying & First Strike | SpellDescription$ CARDNAME becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:{T}: Add {W}.\n{1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Navigation Orb", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle."}
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Name:Navigation Orb\nManaCost:3\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Library | ChangeType$ Land.Basic,Gate | ChangeNum$ 2 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChangeZone1 | SpellDescription$ Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.IsRemembered,Gate.IsRemembered | ChangeNum$ 1 | Mandatory$ True | ForgetChanged$ True | NoLooking$ True | SelectPrompt$ Select a card for the battlefield | Tapped$ True | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Hand | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card | ForgetChanged$ True | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Gate\nOracle:{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Navigation Orb", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle."}
### Response: Name:Navigation Orb\nManaCost:3\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Library | ChangeType$ Land.Basic,Gate | ChangeNum$ 2 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChangeZone1 | SpellDescription$ Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.IsRemembered,Gate.IsRemembered | ChangeNum$ 1 | Mandatory$ True | ForgetChanged$ True | NoLooking$ True | SelectPrompt$ Select a card for the battlefield | Tapped$ True | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Hand | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card | ForgetChanged$ True | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Gate\nOracle:{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Kor Line-Slinger", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Scout", "oracle_text": "{T}: Tap target creature with power 3 or less.", "power": "0", "toughness": "1"}
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Name:Kor Line-Slinger\nManaCost:1 W\nTypes:Creature Kor Scout\nPT:0/1\nA:AB$ Tap | Cost$ T | ValidTgts$ Creature.powerLE3 | TgtPrompt$ Select target creature with power 3 or less | SpellDescription$ Tap target creature with power 3 or less.\nOracle:{T}: Tap target creature with power 3 or less.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kor Line-Slinger", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Scout", "oracle_text": "{T}: Tap target creature with power 3 or less.", "power": "0", "toughness": "1"}
### Response: Name:Kor Line-Slinger\nManaCost:1 W\nTypes:Creature Kor Scout\nPT:0/1\nA:AB$ Tap | Cost$ T | ValidTgts$ Creature.powerLE3 | TgtPrompt$ Select target creature with power 3 or less | SpellDescription$ Tap target creature with power 3 or less.\nOracle:{T}: Tap target creature with power 3 or less.
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Create the Forge script for this magic card
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{"name": "Electrostatic Field", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender\nWhenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.", "power": "0", "toughness": "4"}
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Name:Electrostatic Field\nManaCost:1 R\nTypes:Creature Wall\nPT:0/4\nK:Defender\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nDeckHints:Type$Instant|Sorcery\nOracle:Defender\nWhenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Electrostatic Field", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender\nWhenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.", "power": "0", "toughness": "4"}
### Response: Name:Electrostatic Field\nManaCost:1 R\nTypes:Creature Wall\nPT:0/4\nK:Defender\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nDeckHints:Type$Instant|Sorcery\nOracle:Defender\nWhenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Araumi of the Dead Tide", "mana_cost": "{1}{U}{B}", "type_line": "Legendary Creature \u2014 Merfolk Wizard", "oracle_text": "{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "1", "toughness": "4"}
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Name:Araumi of the Dead Tide\nManaCost:1 U B\nTypes:Legendary Creature Merfolk Wizard\nPT:1/4\nA:AB$ Pump | Cost$ T ExileFromGrave<X/Card> | CostDesc$ {T}, Exile cards from your graveyard equal to the number of opponents you have: | TgtZone$ Graveyard | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card in your graveyard | PumpZone$ Graveyard | KW$ Encore:CardManaCost | StackDescription$ REP Target creature card_{c:Targeted} | SpellDescription$ Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)\nSVar:X:PlayerCountOpponents$Amount\nAI:RemoveDeck:All\nOracle:{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Araumi of the Dead Tide", "mana_cost": "{1}{U}{B}", "type_line": "Legendary Creature \u2014 Merfolk Wizard", "oracle_text": "{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "1", "toughness": "4"}
### Response: Name:Araumi of the Dead Tide\nManaCost:1 U B\nTypes:Legendary Creature Merfolk Wizard\nPT:1/4\nA:AB$ Pump | Cost$ T ExileFromGrave<X/Card> | CostDesc$ {T}, Exile cards from your graveyard equal to the number of opponents you have: | TgtZone$ Graveyard | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card in your graveyard | PumpZone$ Graveyard | KW$ Encore:CardManaCost | StackDescription$ REP Target creature card_{c:Targeted} | SpellDescription$ Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)\nSVar:X:PlayerCountOpponents$Amount\nAI:RemoveDeck:All\nOracle:{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Mine Collapse", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.\nMine Collapse deals 5 damage to target creature or planeswalker."}
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Name:Mine Collapse\nManaCost:3 R\nTypes:Instant\nSVar:AltCost:Cost$ Sac<1/Mountain> | PlayerTurn$ True | Description$ If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature or planeswalker.\nOracle:If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.\nMine Collapse deals 5 damage to target creature or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mine Collapse", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.\nMine Collapse deals 5 damage to target creature or planeswalker."}
### Response: Name:Mine Collapse\nManaCost:3 R\nTypes:Instant\nSVar:AltCost:Cost$ Sac<1/Mountain> | PlayerTurn$ True | Description$ If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature or planeswalker.\nOracle:If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.\nMine Collapse deals 5 damage to target creature or planeswalker.
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Create the Forge script for this magic card
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{"name": "Surge of Brilliance", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Paradox \u2014 Draw a card for each spell you've cast this turn from anywhere other than your hand.\nForetell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
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Name:Surge of Brilliance\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | NumCards$ X | SpellDescription$ Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl+wasNotCastFromYourHand\nK:Foretell:1 U\nOracle:Paradox — Draw a card for each spell you’ve cast this turn from anywhere other than your hand.\nForetell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Surge of Brilliance", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Paradox \u2014 Draw a card for each spell you've cast this turn from anywhere other than your hand.\nForetell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
### Response: Name:Surge of Brilliance\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | NumCards$ X | SpellDescription$ Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl+wasNotCastFromYourHand\nK:Foretell:1 U\nOracle:Paradox — Draw a card for each spell you’ve cast this turn from anywhere other than your hand.\nForetell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Create the Forge script for this magic card
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{"name": "Quintorius Kand", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Planeswalker \u2014 Quintorius", "oracle_text": "Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.\n+1: Create a 3/2 red and white Spirit creature token.\n\u22123: Discover 4.\n\u22126: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.", "loyalty": "4"}
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Name:Quintorius Kand\nManaCost:3 R W\nTypes:Legendary Planeswalker Quintorius\nLoyalty:4\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from exile, CARDNAME deals 2 damage to each opponent and you gain 2 life.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenScript$ rw_3_2_spirit | SpellDescription$ Create a 3/2 red and white Spirit creature token.\nA:AB$ Discover | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Num$ 4 | SpellDescription$ Discover 4.\nA:AB$ ChangeZone | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ Yard | TgtPrompt$ Select any number of target cards in your graveyard | ValidTgts$ Card.YouOwn | RememberChanged$ True | SubAbility$ DBMana | StackDescription$ SpellDescription | SpellDescription$ Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ X | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STMayPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:STMayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play those cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Yard:Count$InYourYard\nSVar:X:Remembered$Amount\nDeckHas:Ability$LifeGain|Token & Type$Spirit\nOracle:Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.\n[+1]: Create a 3/2 red and white Spirit creature token.\n[−3]: Discover 4.\n[−6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quintorius Kand", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Planeswalker \u2014 Quintorius", "oracle_text": "Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.\n+1: Create a 3/2 red and white Spirit creature token.\n\u22123: Discover 4.\n\u22126: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.", "loyalty": "4"}
### Response: Name:Quintorius Kand\nManaCost:3 R W\nTypes:Legendary Planeswalker Quintorius\nLoyalty:4\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from exile, CARDNAME deals 2 damage to each opponent and you gain 2 life.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenScript$ rw_3_2_spirit | SpellDescription$ Create a 3/2 red and white Spirit creature token.\nA:AB$ Discover | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Num$ 4 | SpellDescription$ Discover 4.\nA:AB$ ChangeZone | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ Yard | TgtPrompt$ Select any number of target cards in your graveyard | ValidTgts$ Card.YouOwn | RememberChanged$ True | SubAbility$ DBMana | StackDescription$ SpellDescription | SpellDescription$ Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ X | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STMayPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:STMayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play those cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Yard:Count$InYourYard\nSVar:X:Remembered$Amount\nDeckHas:Ability$LifeGain|Token & Type$Spirit\nOracle:Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.\n[+1]: Create a 3/2 red and white Spirit creature token.\n[−3]: Discover 4.\n[−6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
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Create the Forge script for this magic card
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{"name": "Supreme Verdict", "mana_cost": "{1}{W}{W}{U}", "type_line": "Sorcery", "oracle_text": "This spell can't be countered.\nDestroy all creatures."}
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Name:Supreme Verdict\nManaCost:1 W W U\nTypes:Sorcery\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ DestroyAll | Cost$ 1 W W U | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nOracle:This spell can't be countered.\nDestroy all creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Supreme Verdict", "mana_cost": "{1}{W}{W}{U}", "type_line": "Sorcery", "oracle_text": "This spell can't be countered.\nDestroy all creatures."}
### Response: Name:Supreme Verdict\nManaCost:1 W W U\nTypes:Sorcery\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ DestroyAll | Cost$ 1 W W U | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nOracle:This spell can't be countered.\nDestroy all creatures.
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Create the Forge script for this magic card
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{"name": "A-Ochre Jelly", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Trample\nWard {2}\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit \u2014 When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.", "power": "0", "toughness": "0"}
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Name:A-Ochre Jelly\nManaCost:X G\nTypes:Creature Ooze\nPT:0/0\nK:Trample\nK:Ward:2\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE2_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDelayTrigger | TriggerDescription$ Split — When CARDNAME dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.\nSVar:TrigDelayTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ TriggeredCardLKICopy | Execute$ TrigCopy | TriggerDescription$ Create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ DelayTriggerRememberedLKI | WithCountersType$ P1P1 | WithCountersAmount$ Y\nSVar:Y:TriggerRemembered$CardCounters.P1P1/HalfDown\nDeckHas:Ability$Counters|Token\nOracle:Trample\nWard {2}\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Ochre Jelly", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Trample\nWard {2}\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit \u2014 When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.", "power": "0", "toughness": "0"}
### Response: Name:A-Ochre Jelly\nManaCost:X G\nTypes:Creature Ooze\nPT:0/0\nK:Trample\nK:Ward:2\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE2_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDelayTrigger | TriggerDescription$ Split — When CARDNAME dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.\nSVar:TrigDelayTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ TriggeredCardLKICopy | Execute$ TrigCopy | TriggerDescription$ Create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ DelayTriggerRememberedLKI | WithCountersType$ P1P1 | WithCountersAmount$ Y\nSVar:Y:TriggerRemembered$CardCounters.P1P1/HalfDown\nDeckHas:Ability$Counters|Token\nOracle:Trample\nWard {2}\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
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Create the Forge script for this magic card
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{"name": "Sphinx of the Chimes", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nDiscard two nonland cards with the same name: Draw four cards.", "power": "5", "toughness": "6"}
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Name:Sphinx of the Chimes\nManaCost:4 U U\nTypes:Creature Sphinx\nPT:5/6\nK:Flying\nA:AB$ Draw | Cost$ Discard<2/Card.nonLand+WithSameName/nonland cards with the same name> | NumCards$ 4 | CostDesc$ Discard two nonland cards with the same name | SpellDescription$ Draw four cards.\nOracle:Flying\nDiscard two nonland cards with the same name: Draw four cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sphinx of the Chimes", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nDiscard two nonland cards with the same name: Draw four cards.", "power": "5", "toughness": "6"}
### Response: Name:Sphinx of the Chimes\nManaCost:4 U U\nTypes:Creature Sphinx\nPT:5/6\nK:Flying\nA:AB$ Draw | Cost$ Discard<2/Card.nonLand+WithSameName/nonland cards with the same name> | NumCards$ 4 | CostDesc$ Discard two nonland cards with the same name | SpellDescription$ Draw four cards.\nOracle:Flying\nDiscard two nonland cards with the same name: Draw four cards.
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Create the Forge script for this magic card
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{"name": "Warlord's Axe", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+1.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Warlord's Axe\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:4\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 1 | Description$ Equipped creature gets +3/+1.\nOracle:Equipped creature gets +3/+1.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warlord's Axe", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+1.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Warlord's Axe\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:4\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 1 | Description$ Equipped creature gets +3/+1.\nOracle:Equipped creature gets +3/+1.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Bulwark Giant", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Giant Soldier", "oracle_text": "When Bulwark Giant enters the battlefield, you gain 5 life.", "power": "3", "toughness": "6"}
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Name:Bulwark Giant\nManaCost:5 W\nTypes:Creature Giant Soldier\nPT:3/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 5\nDeckHas:Ability$LifeGain\nOracle:When Bulwark Giant enters the battlefield, you gain 5 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bulwark Giant", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Giant Soldier", "oracle_text": "When Bulwark Giant enters the battlefield, you gain 5 life.", "power": "3", "toughness": "6"}
### Response: Name:Bulwark Giant\nManaCost:5 W\nTypes:Creature Giant Soldier\nPT:3/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 5\nDeckHas:Ability$LifeGain\nOracle:When Bulwark Giant enters the battlefield, you gain 5 life.
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Create the Forge script for this magic card
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{"name": "Wand of Ith", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn."}
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Name:Wand of Ith\nManaCost:4\nTypes:Artifact\nA:AB$ Reveal | Cost$ 3 T | ValidTgts$ Player | TgtPrompt$ Select target player | Random$ True | IsCursed$ True | PlayerTurn$ True | RememberRevealed$ True | SubAbility$ DBDiscard1 | SpellDescription$ Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.\nSVar:DBDiscard1:DB$ Discard | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ1 | Mode$ Defined | Defined$ ParentTarget | DefinedCards$ Remembered | UnlessCost$ PayLife<1> | UnlessPayer$ RememberedController | SubAbility$ DBDiscard2 | StackDescription$ None\nSVar:DBDiscard2:DB$ Discard | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | Mode$ Defined | Defined$ ParentTarget | DefinedCards$ Remembered | UnlessCost$ PayLife<X> | UnlessPayer$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nDeckHas:Ability$Discard\nOracle:{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wand of Ith", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn."}
### Response: Name:Wand of Ith\nManaCost:4\nTypes:Artifact\nA:AB$ Reveal | Cost$ 3 T | ValidTgts$ Player | TgtPrompt$ Select target player | Random$ True | IsCursed$ True | PlayerTurn$ True | RememberRevealed$ True | SubAbility$ DBDiscard1 | SpellDescription$ Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.\nSVar:DBDiscard1:DB$ Discard | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ1 | Mode$ Defined | Defined$ ParentTarget | DefinedCards$ Remembered | UnlessCost$ PayLife<1> | UnlessPayer$ RememberedController | SubAbility$ DBDiscard2 | StackDescription$ None\nSVar:DBDiscard2:DB$ Discard | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | Mode$ Defined | Defined$ ParentTarget | DefinedCards$ Remembered | UnlessCost$ PayLife<X> | UnlessPayer$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nDeckHas:Ability$Discard\nOracle:{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
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Create the Forge script for this magic card
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{"name": "Devouring Tendrils", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life."}
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Name:Devouring Tendrils\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature or planeswalker you don't control | NumDmg$ X | DamageSource$ ParentTarget | SubAbility$ DBDelayedTrigger\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted.YouDontCtrl | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigGainLife | TriggerDescription$ When the permanent you don't control dies this turn, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nSVar:X:ParentTargeted$CardPower\nDeckHas:Ability$LifeGain\nOracle:Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Devouring Tendrils", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life."}
### Response: Name:Devouring Tendrils\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature or planeswalker you don't control | NumDmg$ X | DamageSource$ ParentTarget | SubAbility$ DBDelayedTrigger\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted.YouDontCtrl | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigGainLife | TriggerDescription$ When the permanent you don't control dies this turn, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nSVar:X:ParentTargeted$CardPower\nDeckHas:Ability$LifeGain\nOracle:Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Seething Song", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Add {R}{R}{R}{R}{R}."}
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Name:Seething Song\nManaCost:2 R\nTypes:Instant\nA:SP$ Mana | Cost$ 2 R | Produced$ R | Amount$ 5 | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R}{R}{R}{R}{R}.\nOracle:Add {R}{R}{R}{R}{R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seething Song", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Add {R}{R}{R}{R}{R}."}
### Response: Name:Seething Song\nManaCost:2 R\nTypes:Instant\nA:SP$ Mana | Cost$ 2 R | Produced$ R | Amount$ 5 | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R}{R}{R}{R}{R}.\nOracle:Add {R}{R}{R}{R}{R}.
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Create the Forge script for this magic card
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{"name": "Troyan, Gutsy Explorer", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Vedalken Scout", "oracle_text": "{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.\n{U}, {T}: Draw a card, then discard a card.", "power": "1", "toughness": "3"}
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Name:Troyan, Gutsy Explorer\nManaCost:1 G U\nTypes:Legendary Creature Vedalken Scout\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ G U | RestrictValid$ CostContainsX,Spell.cmcGE5 | SpellDescription$ Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.\nA:AB$ Draw | Cost$ U T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.\n{U}, {T}: Draw a card, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Troyan, Gutsy Explorer", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Vedalken Scout", "oracle_text": "{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.\n{U}, {T}: Draw a card, then discard a card.", "power": "1", "toughness": "3"}
### Response: Name:Troyan, Gutsy Explorer\nManaCost:1 G U\nTypes:Legendary Creature Vedalken Scout\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ G U | RestrictValid$ CostContainsX,Spell.cmcGE5 | SpellDescription$ Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.\nA:AB$ Draw | Cost$ U T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.\n{U}, {T}: Draw a card, then discard a card.
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Create the Forge script for this magic card
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{"name": "Ryan Sinclair", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "2"}
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Name:Ryan Sinclair\nManaCost:2 R\nTypes:Legendary Creature Human\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ DBDigUntil | TriggerDescription$ Whenever NICKNAME attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to NICKNAME's power. Put the exiled cards not cast this way on the bottom of your library in a random order.\nSVar:DBDigUntil:DB$ DigUntil | Defined$ You | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | ImprintFound$ True | RememberRevealed$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Imprinted | ValidSA$ Spell.cmcLEX | WithoutManaCost$ True | Optional$ True | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered,Card.IsImprinted | Origin$ Exile | Destination$ Library | RandomOrder$ True | LibraryPosition$ -1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:Count$CardPower\nK:Doctor's companion\nSVar:HasAttackEffect:TRUE\nDeckHints:Ability$Counters\nOracle:Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ryan Sinclair", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "2"}
### Response: Name:Ryan Sinclair\nManaCost:2 R\nTypes:Legendary Creature Human\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ DBDigUntil | TriggerDescription$ Whenever NICKNAME attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to NICKNAME's power. Put the exiled cards not cast this way on the bottom of your library in a random order.\nSVar:DBDigUntil:DB$ DigUntil | Defined$ You | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | ImprintFound$ True | RememberRevealed$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Imprinted | ValidSA$ Spell.cmcLEX | WithoutManaCost$ True | Optional$ True | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered,Card.IsImprinted | Origin$ Exile | Destination$ Library | RandomOrder$ True | LibraryPosition$ -1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:Count$CardPower\nK:Doctor's companion\nSVar:HasAttackEffect:TRUE\nDeckHints:Ability$Counters\nOracle:Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
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Create the Forge script for this magic card
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{"name": "Death Kiss", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Beholder", "oracle_text": "Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.\n{X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Death Kiss becomes monstrous, goad up to X target creatures your opponents control.", "power": "5", "toughness": "5"}
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Name:Death Kiss\nManaCost:5 R\nTypes:Creature Beholder\nPT:5/5\nT:Mode$ Attacks | ValidCard$ Creature.OppCtrl | Attacked$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ Double\nK:Monstrosity:X:X X R\nSVar:X:Count$xPaid\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ When CARDNAME becomes monstrous, goad up to X target creatures your opponents control.\nSVar:TrigGoad:DB$ Goad | TargetMin$ 0 | TargetMax$ MonstrosityX | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to X target creatures your opponents control\nSVar:MonstrosityX:TriggerCount$MonstrosityAmount\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.\n{X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Death Kiss becomes monstrous, goad up to X target creatures your opponents control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death Kiss", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Beholder", "oracle_text": "Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.\n{X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Death Kiss becomes monstrous, goad up to X target creatures your opponents control.", "power": "5", "toughness": "5"}
### Response: Name:Death Kiss\nManaCost:5 R\nTypes:Creature Beholder\nPT:5/5\nT:Mode$ Attacks | ValidCard$ Creature.OppCtrl | Attacked$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ Double\nK:Monstrosity:X:X X R\nSVar:X:Count$xPaid\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ When CARDNAME becomes monstrous, goad up to X target creatures your opponents control.\nSVar:TrigGoad:DB$ Goad | TargetMin$ 0 | TargetMax$ MonstrosityX | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to X target creatures your opponents control\nSVar:MonstrosityX:TriggerCount$MonstrosityAmount\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.\n{X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Death Kiss becomes monstrous, goad up to X target creatures your opponents control.
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Create the Forge script for this magic card
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{"name": "Pathrazer of Ulamog", "mana_cost": "{11}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)\nPathrazer of Ulamog can't be blocked except by three or more creatures.", "power": "9", "toughness": "9"}
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Name:Pathrazer of Ulamog\nManaCost:11\nTypes:Creature Eldrazi\nPT:9/9\nK:Annihilator:3\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.Self | Min$ 3 | Description$ CARDNAME can't be blocked except by three or more creatures.\nOracle:Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)\nPathrazer of Ulamog can't be blocked except by three or more creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pathrazer of Ulamog", "mana_cost": "{11}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)\nPathrazer of Ulamog can't be blocked except by three or more creatures.", "power": "9", "toughness": "9"}
### Response: Name:Pathrazer of Ulamog\nManaCost:11\nTypes:Creature Eldrazi\nPT:9/9\nK:Annihilator:3\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.Self | Min$ 3 | Description$ CARDNAME can't be blocked except by three or more creatures.\nOracle:Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)\nPathrazer of Ulamog can't be blocked except by three or more creatures.
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Create the Forge script for this magic card
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{"name": "Adaptive Automaton", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "As Adaptive Automaton enters the battlefield, choose a creature type.\nAdaptive Automaton is the chosen type in addition to its other types.\nOther creatures you control of the chosen type get +1/+1.", "power": "2", "toughness": "2"}
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Name:Adaptive Automaton\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/2\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.\nS:Mode$ Continuous | Affected$ Creature.ChosenType+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control of the chosen type get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:As Adaptive Automaton enters the battlefield, choose a creature type.\nAdaptive Automaton is the chosen type in addition to its other types.\nOther creatures you control of the chosen type get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adaptive Automaton", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "As Adaptive Automaton enters the battlefield, choose a creature type.\nAdaptive Automaton is the chosen type in addition to its other types.\nOther creatures you control of the chosen type get +1/+1.", "power": "2", "toughness": "2"}
### Response: Name:Adaptive Automaton\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/2\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.\nS:Mode$ Continuous | Affected$ Creature.ChosenType+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control of the chosen type get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:As Adaptive Automaton enters the battlefield, choose a creature type.\nAdaptive Automaton is the chosen type in addition to its other types.\nOther creatures you control of the chosen type get +1/+1.
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Create the Forge script for this magic card
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{"name": "Samut, Tyrant Smasher", "mana_cost": "{2}{R/G}{R/G}", "type_line": "Legendary Planeswalker \u2014 Samut", "oracle_text": "Creatures you control have haste.\n\u22121: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.", "loyalty": "5"}
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Name:Samut, Tyrant Smasher\nManaCost:2 R/G R/G\nTypes:Legendary Planeswalker Samut\nLoyalty:5\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Creature\nA:AB$ Pump | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +1 | KW$ Haste | SubAbility$ DBScry | SpellDescription$ Target creature gets +2/+1 and gains haste until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Creatures you control have haste.\n[-1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Samut, Tyrant Smasher", "mana_cost": "{2}{R/G}{R/G}", "type_line": "Legendary Planeswalker \u2014 Samut", "oracle_text": "Creatures you control have haste.\n\u22121: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.", "loyalty": "5"}
### Response: Name:Samut, Tyrant Smasher\nManaCost:2 R/G R/G\nTypes:Legendary Planeswalker Samut\nLoyalty:5\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Creature\nA:AB$ Pump | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +1 | KW$ Haste | SubAbility$ DBScry | SpellDescription$ Target creature gets +2/+1 and gains haste until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Creatures you control have haste.\n[-1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
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Create the Forge script for this magic card
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{"name": "Silent Attendant", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: You gain 1 life.", "power": "0", "toughness": "2"}
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Name:Silent Attendant\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:0/2\nA:AB$ GainLife | Cost$ T | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nOracle:{T}: You gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silent Attendant", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: You gain 1 life.", "power": "0", "toughness": "2"}
### Response: Name:Silent Attendant\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:0/2\nA:AB$ GainLife | Cost$ T | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nOracle:{T}: You gain 1 life.
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Create the Forge script for this magic card
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{"name": "Nightsquad Commando", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.", "power": "2", "toughness": "3"}
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Name:Nightsquad Commando\nManaCost:2 B\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ RaidTest | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You\nSVar:RaidTest:Count$AttackersDeclared\nDeckHas:Ability$Token\nOracle:When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nightsquad Commando", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.", "power": "2", "toughness": "3"}
### Response: Name:Nightsquad Commando\nManaCost:2 B\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ RaidTest | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You\nSVar:RaidTest:Count$AttackersDeclared\nDeckHas:Ability$Token\nOracle:When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.
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Create the Forge script for this magic card
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{"name": "Bitterheart Witch", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.", "power": "1", "toughness": "2"}
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Name:Bitterheart Witch\nManaCost:4 B\nTypes:Creature Human Shaman\nPT:1/2\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bitterheart Witch", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.", "power": "1", "toughness": "2"}
### Response: Name:Bitterheart Witch\nManaCost:4 B\nTypes:Creature Human Shaman\nPT:1/2\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Curse | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Deathtouch\nWhen Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
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Create the Forge script for this magic card
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{"name": "Sliver Gravemother", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Sliver", "oracle_text": "The \"legend rule\" doesn't apply to Slivers you control.\nEach Sliver creature card in your graveyard has encore {X}, where X is its mana value.\nEncore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "6", "toughness": "6"}
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Name:Sliver Gravemother\nManaCost:W U B R G\nTypes:Legendary Creature Sliver\nPT:6/6\nK:Encore:5\nS:Mode$ IgnoreLegendRule | ValidCard$ Sliver.YouCtrl | Description$ The "legend rule" doesn't apply to Slivers you control.\nS:Mode$ Continuous | EffectZone$ Battlefield | AffectedZone$ Graveyard | Affected$ Sliver.Creature+YouCtrl | AddKeyword$ Encore:ConvertedManaCost | Description$ Each Sliver creature card in your graveyard has encore {X}, where X is its mana value.\nDeckNeeds:Type$Sliver\nDeckHas:Ability$Token|Graveyard\nOracle:The "legend rule" doesn't apply to Slivers you control.\nEach Sliver creature card in your graveyard has encore {X}, where X is its mana value.\nEncore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sliver Gravemother", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Sliver", "oracle_text": "The \"legend rule\" doesn't apply to Slivers you control.\nEach Sliver creature card in your graveyard has encore {X}, where X is its mana value.\nEncore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "6", "toughness": "6"}
### Response: Name:Sliver Gravemother\nManaCost:W U B R G\nTypes:Legendary Creature Sliver\nPT:6/6\nK:Encore:5\nS:Mode$ IgnoreLegendRule | ValidCard$ Sliver.YouCtrl | Description$ The "legend rule" doesn't apply to Slivers you control.\nS:Mode$ Continuous | EffectZone$ Battlefield | AffectedZone$ Graveyard | Affected$ Sliver.Creature+YouCtrl | AddKeyword$ Encore:ConvertedManaCost | Description$ Each Sliver creature card in your graveyard has encore {X}, where X is its mana value.\nDeckNeeds:Type$Sliver\nDeckHas:Ability$Token|Graveyard\nOracle:The "legend rule" doesn't apply to Slivers you control.\nEach Sliver creature card in your graveyard has encore {X}, where X is its mana value.\nEncore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Wretched Camel", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Camel", "oracle_text": "When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.", "power": "2", "toughness": "1"}
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Name:Wretched Camel\nManaCost:1 B\nTypes:Creature Zombie Camel\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | Desert$ True | TriggerDescription$ When CARDNAME dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose\nDeckHints:Type$Desert\nOracle:When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wretched Camel", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Camel", "oracle_text": "When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.", "power": "2", "toughness": "1"}
### Response: Name:Wretched Camel\nManaCost:1 B\nTypes:Creature Zombie Camel\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | Desert$ True | TriggerDescription$ When CARDNAME dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose\nDeckHints:Type$Desert\nOracle:When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
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Create the Forge script for this magic card
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{"name": "Warleader's Call"}
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Name:Warleader's Call\nManaCost:1 R W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever a creature enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Opponent | NumDmg$ 1\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +1/+1.\nWhenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warleader's Call"}
### Response: Name:Warleader's Call\nManaCost:1 R W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever a creature enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Opponent | NumDmg$ 1\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +1/+1.\nWhenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Rain of Blades", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Rain of Blades deals 1 damage to each attacking creature."}
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Name:Rain of Blades\nManaCost:W\nTypes:Instant\nA:SP$ DamageAll | Cost$ W | NumDmg$ 1 | ValidCards$ Creature.attacking | ValidDescription$ each attacking creature. | SpellDescription$ CARDNAME deals 1 damage to each attacking creature.\nOracle:Rain of Blades deals 1 damage to each attacking creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rain of Blades", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Rain of Blades deals 1 damage to each attacking creature."}
### Response: Name:Rain of Blades\nManaCost:W\nTypes:Instant\nA:SP$ DamageAll | Cost$ W | NumDmg$ 1 | ValidCards$ Creature.attacking | ValidDescription$ each attacking creature. | SpellDescription$ CARDNAME deals 1 damage to each attacking creature.\nOracle:Rain of Blades deals 1 damage to each attacking creature.
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Create the Forge script for this magic card
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{"name": "Cephalid Pathmage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Cephalid Wizard", "oracle_text": "Cephalid Pathmage can't be blocked.\n{T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.", "power": "1", "toughness": "2"}
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Name:Cephalid Pathmage\nManaCost:2 U\nTypes:Creature Cephalid Wizard\nPT:1/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nA:AB$ Effect | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | RememberObjects$ Targeted | StaticAbilities$ STUnblockable | SpellDescription$ Target creature can't be blocked this turn.\nSVar:STUnblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nDeckHas:Ability$Sacrifice\nOracle:Cephalid Pathmage can't be blocked.\n{T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cephalid Pathmage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Cephalid Wizard", "oracle_text": "Cephalid Pathmage can't be blocked.\n{T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.", "power": "1", "toughness": "2"}
### Response: Name:Cephalid Pathmage\nManaCost:2 U\nTypes:Creature Cephalid Wizard\nPT:1/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nA:AB$ Effect | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | RememberObjects$ Targeted | StaticAbilities$ STUnblockable | SpellDescription$ Target creature can't be blocked this turn.\nSVar:STUnblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nDeckHas:Ability$Sacrifice\nOracle:Cephalid Pathmage can't be blocked.\n{T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Lotus Cobra", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, add one mana of any color.", "power": "2", "toughness": "1"}
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Name:Lotus Cobra\nManaCost:1 G\nTypes:Creature Snake\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.\nSVar:TrigMana:DB$ Mana | Produced$ Any\nOracle:Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lotus Cobra", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, add one mana of any color.", "power": "2", "toughness": "1"}
### Response: Name:Lotus Cobra\nManaCost:1 G\nTypes:Creature Snake\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.\nSVar:TrigMana:DB$ Mana | Produced$ Any\nOracle:Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Foreboding Fruit", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player draws two cards and loses 2 life.\nAdamant \u2014 If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
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Name:Foreboding Fruit\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 B | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBLoseLife | AIManaPref$ B | SpellDescription$ Target player draws two cards and loses 2 life. Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ Targeted | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:X:Count$Adamant.Black.1.0\nDeckHas:Ability$Token|LifeGain|Food\nOracle:Target player draws two cards and loses 2 life.\nAdamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Foreboding Fruit", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player draws two cards and loses 2 life.\nAdamant \u2014 If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
### Response: Name:Foreboding Fruit\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 B | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBLoseLife | AIManaPref$ B | SpellDescription$ Target player draws two cards and loses 2 life. Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ Targeted | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:X:Count$Adamant.Black.1.0\nDeckHas:Ability$Token|LifeGain|Food\nOracle:Target player draws two cards and loses 2 life.\nAdamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Create the Forge script for this magic card
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{"name": "Planar Birth", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Return all basic land cards from all graveyards to the battlefield tapped under their owners' control."}
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Name:Planar Birth\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 1 W | ChangeType$ Land.Basic | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SpellDescription$ Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.\nAI:RemoveDeck:Random\nOracle:Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Planar Birth", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Return all basic land cards from all graveyards to the battlefield tapped under their owners' control."}
### Response: Name:Planar Birth\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 1 W | ChangeType$ Land.Basic | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SpellDescription$ Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.\nAI:RemoveDeck:Random\nOracle:Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
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Create the Forge script for this magic card
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{"name": "Boggart Arsonists", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)\n{2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.", "power": "2", "toughness": "1"}
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Name:Boggart Arsonists\nManaCost:2 R\nTypes:Creature Goblin Rogue\nPT:2/1\nK:Plainswalk\nA:AB$ Destroy | Cost$ 2 R Sac<1/CARDNAME> | ValidTgts$ Scarecrow,Plains | TgtPrompt$ Select target Scarecrow or Plains | SpellDescription$ Destroy target Scarecrow or Plains.\nAI:RemoveDeck:Random\nOracle:Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)\n{2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boggart Arsonists", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)\n{2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.", "power": "2", "toughness": "1"}
### Response: Name:Boggart Arsonists\nManaCost:2 R\nTypes:Creature Goblin Rogue\nPT:2/1\nK:Plainswalk\nA:AB$ Destroy | Cost$ 2 R Sac<1/CARDNAME> | ValidTgts$ Scarecrow,Plains | TgtPrompt$ Select target Scarecrow or Plains | SpellDescription$ Destroy target Scarecrow or Plains.\nAI:RemoveDeck:Random\nOracle:Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)\n{2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
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Create the Forge script for this magic card
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{"name": "Improvised Weaponry", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
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Name:Improvised Weaponry\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBToken | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Token\nOracle:Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Improvised Weaponry", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
### Response: Name:Improvised Weaponry\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBToken | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Token\nOracle:Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Maul Splicer", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Phyrexian Human Artificer", "oracle_text": "When Maul Splicer enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.\nGolem creatures you control have trample.", "power": "1", "toughness": "1"}
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Name:Maul Splicer\nManaCost:6 G\nTypes:Creature Phyrexian Human Artificer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ Trample | Description$ Golem creatures you control have trample.\nOracle:When Maul Splicer enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.\nGolem creatures you control have trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maul Splicer", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Phyrexian Human Artificer", "oracle_text": "When Maul Splicer enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.\nGolem creatures you control have trample.", "power": "1", "toughness": "1"}
### Response: Name:Maul Splicer\nManaCost:6 G\nTypes:Creature Phyrexian Human Artificer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ Trample | Description$ Golem creatures you control have trample.\nOracle:When Maul Splicer enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.\nGolem creatures you control have trample.
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Create the Forge script for this magic card
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{"name": "Rath's Edge", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target."}
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Name:Rath's Edge\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ DealDamage | Cost$ 4 T Sac<1/Land> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rath's Edge", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target."}
### Response: Name:Rath's Edge\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ DealDamage | Cost$ 4 T Sac<1/Land> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
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Create the Forge script for this magic card
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{"name": "Enatu Golem", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Enatu Golem dies, you gain 4 life.", "power": "3", "toughness": "5"}
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Name:Enatu Golem\nManaCost:6\nTypes:Artifact Creature Golem\nPT:3/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 4\nOracle:When Enatu Golem dies, you gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enatu Golem", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Enatu Golem dies, you gain 4 life.", "power": "3", "toughness": "5"}
### Response: Name:Enatu Golem\nManaCost:6\nTypes:Artifact Creature Golem\nPT:3/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 4\nOracle:When Enatu Golem dies, you gain 4 life.
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Create the Forge script for this magic card
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{"name": "Hungering Hydra", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Hungering Hydra enters the battlefield with X +1/+1 counters on it.\nHungering Hydra can't be blocked by more than one creature.\nWhenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)", "power": "0", "toughness": "0"}
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Name:Hungering Hydra\nManaCost:X G\nTypes:Creature Hydra\nPT:0/0\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME is dealt damage, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Y\nSVar:Y:TriggerCount$DamageAmount\nDeckHas:Ability$Counters\nOracle:Hungering Hydra enters the battlefield with X +1/+1 counters on it.\nHungering Hydra can't be blocked by more than one creature.\nWhenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hungering Hydra", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Hungering Hydra enters the battlefield with X +1/+1 counters on it.\nHungering Hydra can't be blocked by more than one creature.\nWhenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)", "power": "0", "toughness": "0"}
### Response: Name:Hungering Hydra\nManaCost:X G\nTypes:Creature Hydra\nPT:0/0\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME is dealt damage, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Y\nSVar:Y:TriggerCount$DamageAmount\nDeckHas:Ability$Counters\nOracle:Hungering Hydra enters the battlefield with X +1/+1 counters on it.\nHungering Hydra can't be blocked by more than one creature.\nWhenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
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Create the Forge script for this magic card
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{"name": "Shatter the Oath", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)"}
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Name:Shatter the Oath\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Enchantment,Creature | TgtPrompt$ Select enchantment or creature | SubAbility$ TrigToken | SpellDescription$ Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_wicked | TokenOwner$ You | TargetMin$ 0 | TargetMax$ 1 | AttachedTo$ ThisTargetedCard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shatter the Oath", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)"}
### Response: Name:Shatter the Oath\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Enchantment,Creature | TgtPrompt$ Select enchantment or creature | SubAbility$ TrigToken | SpellDescription$ Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_wicked | TokenOwner$ You | TargetMin$ 0 | TargetMax$ 1 | AttachedTo$ ThisTargetedCard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
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Create the Forge script for this magic card
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{"name": "Tamiyo's Immobilizer", "mana_cost": "{3}{U}", "type_line": "Artifact", "oracle_text": "Tamiyo's Immobilizer enters the battlefield with four oil counters on it.\n{T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature."}
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Name:Tamiyo's Immobilizer\nManaCost:3 U\nTypes:Artifact\nK:etbCounter:OIL:4\nA:AB$ Tap | Cost$ T SubCounter<1/OIL/CARDNAME> | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | SpellDescription$ Tap target artifact or creature.\nDeckHas:Ability$Counters\nOracle:Tamiyo's Immobilizer enters the battlefield with four oil counters on it.\n{T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tamiyo's Immobilizer", "mana_cost": "{3}{U}", "type_line": "Artifact", "oracle_text": "Tamiyo's Immobilizer enters the battlefield with four oil counters on it.\n{T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature."}
### Response: Name:Tamiyo's Immobilizer\nManaCost:3 U\nTypes:Artifact\nK:etbCounter:OIL:4\nA:AB$ Tap | Cost$ T SubCounter<1/OIL/CARDNAME> | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | SpellDescription$ Tap target artifact or creature.\nDeckHas:Ability$Counters\nOracle:Tamiyo's Immobilizer enters the battlefield with four oil counters on it.\n{T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature.
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Create the Forge script for this magic card
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{"name": "Pyromancer's Swath", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.\nAt the beginning of each end step, discard your hand."}
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Name:Pyromancer's Swath\nManaCost:2 R\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | ValidTarget$ Permanent,Player | ReplaceWith$ DmgPlus2 | Description$ If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.\nSVar:DmgPlus2:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Plus.2\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of each end step, discard your hand.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand\nAI:RemoveDeck:Random\nOracle:If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.\nAt the beginning of each end step, discard your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyromancer's Swath", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.\nAt the beginning of each end step, discard your hand."}
### Response: Name:Pyromancer's Swath\nManaCost:2 R\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | ValidTarget$ Permanent,Player | ReplaceWith$ DmgPlus2 | Description$ If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.\nSVar:DmgPlus2:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Plus.2\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of each end step, discard your hand.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand\nAI:RemoveDeck:Random\nOracle:If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.\nAt the beginning of each end step, discard your hand.
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Create the Forge script for this magic card
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{"name": "Jeskai Elder", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.", "power": "1", "toughness": "2"}
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Name:Jeskai Elder\nManaCost:1 U\nTypes:Creature Human Monk\nPT:1/2\nK:Prowess\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jeskai Elder", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.", "power": "1", "toughness": "2"}
### Response: Name:Jeskai Elder\nManaCost:1 U\nTypes:Creature Human Monk\nPT:1/2\nK:Prowess\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
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Create the Forge script for this magic card
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{"name": "Fall of the Hammer", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to another target creature."}
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Name:Fall of the Hammer\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature.\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature | TargetUnique$ True | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control deals damage equal to its power to another target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fall of the Hammer", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to another target creature."}
### Response: Name:Fall of the Hammer\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature.\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature | TargetUnique$ True | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control deals damage equal to its power to another target creature.
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Create the Forge script for this magic card
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{"name": "Merfolk Assassin", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk Assassin", "oracle_text": "{T}: Destroy target creature with islandwalk.", "power": "1", "toughness": "2"}
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Name:Merfolk Assassin\nManaCost:U U\nTypes:Creature Merfolk Assassin\nPT:1/2\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.withIslandwalk | TgtPrompt$ Select target creature with islandwalk | SpellDescription$ Destroy target creature with islandwalk.\nOracle:{T}: Destroy target creature with islandwalk.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Merfolk Assassin", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk Assassin", "oracle_text": "{T}: Destroy target creature with islandwalk.", "power": "1", "toughness": "2"}
### Response: Name:Merfolk Assassin\nManaCost:U U\nTypes:Creature Merfolk Assassin\nPT:1/2\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.withIslandwalk | TgtPrompt$ Select target creature with islandwalk | SpellDescription$ Destroy target creature with islandwalk.\nOracle:{T}: Destroy target creature with islandwalk.
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Create the Forge script for this magic card
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{"name": "Hullbreacher", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Pirate", "oracle_text": "Flash\nIf an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "3", "toughness": "2"}
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Name:Hullbreacher\nManaCost:2 U\nTypes:Creature Merfolk Pirate\nPT:3/2\nK:Flash\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ Opponent | ReplaceWith$ RepTreasure | NotFirstCardInDrawStep$ True | Description$ If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:RepTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nDeckHas:Ability$Token\nOracle:Flash\nIf an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hullbreacher", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Pirate", "oracle_text": "Flash\nIf an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "3", "toughness": "2"}
### Response: Name:Hullbreacher\nManaCost:2 U\nTypes:Creature Merfolk Pirate\nPT:3/2\nK:Flash\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ Opponent | ReplaceWith$ RepTreasure | NotFirstCardInDrawStep$ True | Description$ If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:RepTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nDeckHas:Ability$Token\nOracle:Flash\nIf an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Armored Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying, vigilance", "power": "2", "toughness": "3"}
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Name:Armored Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/3\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Armored Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying, vigilance", "power": "2", "toughness": "3"}
### Response: Name:Armored Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/3\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Create the Forge script for this magic card
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{"name": "Heal", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Prevent the next 1 damage that would be dealt to any target this turn.\nDraw a card at the beginning of the next turn's upkeep."}
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Name:Heal\nManaCost:W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ W | ValidTgts$ Any | Amount$ 1 | SubAbility$ DelTrigSlowtrip | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Prevent the next 1 damage that would be dealt to any target this turn.\nDraw a card at the beginning of the next turn's upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heal", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Prevent the next 1 damage that would be dealt to any target this turn.\nDraw a card at the beginning of the next turn's upkeep."}
### Response: Name:Heal\nManaCost:W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ W | ValidTgts$ Any | Amount$ 1 | SubAbility$ DelTrigSlowtrip | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Prevent the next 1 damage that would be dealt to any target this turn.\nDraw a card at the beginning of the next turn's upkeep.
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Create the Forge script for this magic card
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{"name": "Havoc Demon", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Havoc Demon dies, all creatures get -5/-5 until end of turn.", "power": "5", "toughness": "5"}
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Name:Havoc Demon\nManaCost:5 B B\nTypes:Creature Demon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME dies, all creatures get -5/-5 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -5 | NumDef$ -5\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Havoc Demon dies, all creatures get -5/-5 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Havoc Demon", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Havoc Demon dies, all creatures get -5/-5 until end of turn.", "power": "5", "toughness": "5"}
### Response: Name:Havoc Demon\nManaCost:5 B B\nTypes:Creature Demon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME dies, all creatures get -5/-5 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -5 | NumDef$ -5\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Havoc Demon dies, all creatures get -5/-5 until end of turn.
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Create the Forge script for this magic card
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{"name": "Grove of the Dreampods", "mana_cost": "", "type_line": "Plane \u2014 Fabacin", "oracle_text": "When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nWhenever chaos ensues, return target creature card from your graveyard to the battlefield."}
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Name:Grove of the Dreampods\nManaCost:no cost\nTypes:Plane Fabacin\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ DreampodsDig | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ DreampodsDig | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nSVar:DreampodsDig:DB$ DigUntil | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, return target creature card from your graveyard to the battlefield.\nSVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl\nSVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3\nOracle:When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nWhenever chaos ensues, return target creature card from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grove of the Dreampods", "mana_cost": "", "type_line": "Plane \u2014 Fabacin", "oracle_text": "When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nWhenever chaos ensues, return target creature card from your graveyard to the battlefield."}
### Response: Name:Grove of the Dreampods\nManaCost:no cost\nTypes:Plane Fabacin\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ DreampodsDig | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ DreampodsDig | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nSVar:DreampodsDig:DB$ DigUntil | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, return target creature card from your graveyard to the battlefield.\nSVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl\nSVar:AIRollPlanarDieParams:Mode$ Always | MinTurn$ 3\nOracle:When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nWhenever chaos ensues, return target creature card from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Timber Protector", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk Warrior", "oracle_text": "Other Treefolk creatures you control get +1/+1.\nOther Treefolk and Forests you control have indestructible.", "power": "4", "toughness": "6"}
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Name:Timber Protector\nManaCost:4 G\nTypes:Creature Treefolk Warrior\nPT:4/6\nS:Mode$ Continuous | Affected$ Creature.Treefolk+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Treefolk creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Treefolk.Other+YouCtrl,Forest.Other+YouCtrl | AddKeyword$ Indestructible | Description$ Other Treefolk and Forests you control have indestructible.\nSVar:PlayMain1:TRUE\nOracle:Other Treefolk creatures you control get +1/+1.\nOther Treefolk and Forests you control have indestructible.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Timber Protector", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk Warrior", "oracle_text": "Other Treefolk creatures you control get +1/+1.\nOther Treefolk and Forests you control have indestructible.", "power": "4", "toughness": "6"}
### Response: Name:Timber Protector\nManaCost:4 G\nTypes:Creature Treefolk Warrior\nPT:4/6\nS:Mode$ Continuous | Affected$ Creature.Treefolk+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Treefolk creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Treefolk.Other+YouCtrl,Forest.Other+YouCtrl | AddKeyword$ Indestructible | Description$ Other Treefolk and Forests you control have indestructible.\nSVar:PlayMain1:TRUE\nOracle:Other Treefolk creatures you control get +1/+1.\nOther Treefolk and Forests you control have indestructible.
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Create the Forge script for this magic card
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{"name": "Burden of Greed", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Target player loses 1 life for each tapped artifact they control."}
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Name:Burden of Greed\nManaCost:3 B\nTypes:Instant\nA:SP$ LoseLife | Cost$ 3 B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ X | SpellDescription$ Target player loses 1 life for each tapped artifact they control.\nSVar:X:TargetedPlayer$Valid Artifact.tapped+YouCtrl\nAI:RemoveDeck:Random\nOracle:Target player loses 1 life for each tapped artifact they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Burden of Greed", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Target player loses 1 life for each tapped artifact they control."}
### Response: Name:Burden of Greed\nManaCost:3 B\nTypes:Instant\nA:SP$ LoseLife | Cost$ 3 B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ X | SpellDescription$ Target player loses 1 life for each tapped artifact they control.\nSVar:X:TargetedPlayer$Valid Artifact.tapped+YouCtrl\nAI:RemoveDeck:Random\nOracle:Target player loses 1 life for each tapped artifact they control.
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Create the Forge script for this magic card
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{"name": "Circle of Protection: White", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage."}
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Name:Circle of Protection: White\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card.WhiteSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a white source of your choice would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+WhiteSource | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen white source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Circle of Protection: White", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage."}
### Response: Name:Circle of Protection: White\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card.WhiteSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a white source of your choice would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+WhiteSource | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen white source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
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Create the Forge script for this magic card
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{"name": "Garruk, Primal Hunter", "mana_cost": "{2}{G}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "+1: Create a 3/3 green Beast creature token.\n\u22123: Draw cards equal to the greatest power among creatures you control.\n\u22126: Create a 6/6 green Wurm creature token for each land you control.", "loyalty": "3"}
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Name:Garruk, Primal Hunter\nManaCost:2 G G G\nTypes:Legendary Planeswalker Garruk\nLoyalty:3\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SpellDescription$ Create a 3/3 green Beast creature token.\nA:AB$ Draw | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Defined$ You | NumCards$ X | SpellDescription$ Draw cards equal to the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nA:AB$ Token | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenAmount$ Y | TokenScript$ g_6_6_wurm | TokenOwner$ You | SpellDescription$ Create a 6/6 green Wurm creature token for each land you control.\nSVar:Y:Count$Valid Land.YouCtrl\nOracle:[+1]: Create a 3/3 green Beast creature token.\n[-3]: Draw cards equal to the greatest power among creatures you control.\n[-6]: Create a 6/6 green Wurm creature token for each land you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Garruk, Primal Hunter", "mana_cost": "{2}{G}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "+1: Create a 3/3 green Beast creature token.\n\u22123: Draw cards equal to the greatest power among creatures you control.\n\u22126: Create a 6/6 green Wurm creature token for each land you control.", "loyalty": "3"}
### Response: Name:Garruk, Primal Hunter\nManaCost:2 G G G\nTypes:Legendary Planeswalker Garruk\nLoyalty:3\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SpellDescription$ Create a 3/3 green Beast creature token.\nA:AB$ Draw | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Defined$ You | NumCards$ X | SpellDescription$ Draw cards equal to the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nA:AB$ Token | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenAmount$ Y | TokenScript$ g_6_6_wurm | TokenOwner$ You | SpellDescription$ Create a 6/6 green Wurm creature token for each land you control.\nSVar:Y:Count$Valid Land.YouCtrl\nOracle:[+1]: Create a 3/3 green Beast creature token.\n[-3]: Draw cards equal to the greatest power among creatures you control.\n[-6]: Create a 6/6 green Wurm creature token for each land you control.
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Create the Forge script for this magic card
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{"name": "Illusionist's Gambit", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare blockers step on an opponent's turn.\nRemove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat."}
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Name:Illusionist's Gambit\nManaCost:2 U U\nTypes:Instant\nA:SP$ RemoveFromCombat | Defined$ Valid Creature.attacking | ActivationPhases$ Declare Blockers | OpponentTurn$ True | RememberRemovedFromCombat$ True | SubAbility$ DBUntap | SpellDescription$ Cast CARDNAME only on the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.\nSVar:DBUntap:DB$ Untap | Defined$ Remembered | SubAbility$ DBAddPhase\nSVar:DBAddPhase:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat | SubAbility$ DBDelayedEffect\nSVar:DBDelayedEffect:DB$ DelayedTrigger | Mode$ Phase | Phase$ BeginCombat | Execute$ DBEffect | Static$ True\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STCantAttack,STMustAttack | SubAbility$ DBCleanup | Duration$ UntilEndOfCombat\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.IsRemembered | Target$ You,Planeswalker.YouCtrl | Description$ Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.\nSVar:STMustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.IsRemembered\nAI:RemoveDeck:All\nOracle:Cast this spell only during the declare blockers step on an opponent's turn.\nRemove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Illusionist's Gambit", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare blockers step on an opponent's turn.\nRemove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat."}
### Response: Name:Illusionist's Gambit\nManaCost:2 U U\nTypes:Instant\nA:SP$ RemoveFromCombat | Defined$ Valid Creature.attacking | ActivationPhases$ Declare Blockers | OpponentTurn$ True | RememberRemovedFromCombat$ True | SubAbility$ DBUntap | SpellDescription$ Cast CARDNAME only on the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.\nSVar:DBUntap:DB$ Untap | Defined$ Remembered | SubAbility$ DBAddPhase\nSVar:DBAddPhase:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat | SubAbility$ DBDelayedEffect\nSVar:DBDelayedEffect:DB$ DelayedTrigger | Mode$ Phase | Phase$ BeginCombat | Execute$ DBEffect | Static$ True\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STCantAttack,STMustAttack | SubAbility$ DBCleanup | Duration$ UntilEndOfCombat\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.IsRemembered | Target$ You,Planeswalker.YouCtrl | Description$ Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.\nSVar:STMustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.IsRemembered\nAI:RemoveDeck:All\nOracle:Cast this spell only during the declare blockers step on an opponent's turn.\nRemove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
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