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Create the Forge script for this magic card
{"name": "Delaying Shield", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "If damage would be dealt to you, put that many delay counters on Delaying Shield instead.\nAt the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}."}
Name:Delaying Shield\nManaCost:3 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ Counters | Description$ If damage would be dealt to you, put that many delay counters on CARDNAME instead.\nSVar:Counters:DB$ PutCounter | CounterType$ DELAY | CounterNum$ NumDamage | Defined$ Self\nSVar:NumDamage:ReplaceCount$DamageAmount\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_DELAY | Execute$ RemoveCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, remove all delay counters from CARDNAME. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.\nSVar:RemoveCounters:DB$ RemoveCounter | CounterType$ DELAY | CounterNum$ All | RememberRemoved$ True | SubAbility$ RepeatOnUpkeep\nSVar:RepeatOnUpkeep:DB$ Repeat | MaxRepeat$ NumRemoved | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ You | UnlessCost$ 1 W | UnlessPayer$ You\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NumRemoved:Count$RememberedSize\nAI:RemoveDeck:Random\nOracle:If damage would be dealt to you, put that many delay counters on Delaying Shield instead.\nAt the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Delaying Shield", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "If damage would be dealt to you, put that many delay counters on Delaying Shield instead.\nAt the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}."} ### Response: Name:Delaying Shield\nManaCost:3 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ Counters | Description$ If damage would be dealt to you, put that many delay counters on CARDNAME instead.\nSVar:Counters:DB$ PutCounter | CounterType$ DELAY | CounterNum$ NumDamage | Defined$ Self\nSVar:NumDamage:ReplaceCount$DamageAmount\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_DELAY | Execute$ RemoveCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, remove all delay counters from CARDNAME. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.\nSVar:RemoveCounters:DB$ RemoveCounter | CounterType$ DELAY | CounterNum$ All | RememberRemoved$ True | SubAbility$ RepeatOnUpkeep\nSVar:RepeatOnUpkeep:DB$ Repeat | MaxRepeat$ NumRemoved | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ You | UnlessCost$ 1 W | UnlessPayer$ You\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NumRemoved:Count$RememberedSize\nAI:RemoveDeck:Random\nOracle:If damage would be dealt to you, put that many delay counters on Delaying Shield instead.\nAt the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
Create the Forge script for this magic card
{"name": "Dream Strix", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Illusion", "oracle_text": "Flying\nWhen Dream Strix becomes the target of a spell, sacrifice it.\nWhen Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)", "power": "3", "toughness": "2"}
Name:Dream Strix\nManaCost:2 U\nTypes:Creature Bird Illusion\nPT:3/2\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice | ValidCard$ Card.Self\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLearn | TriggerDescription$ When CARDNAME dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nSVar:TrigLearn:DB$ Learn\nDeckHas:Ability$Sacrifice\nOracle:Flying\nWhen Dream Strix becomes the target of a spell, sacrifice it.\nWhen Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dream Strix", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Illusion", "oracle_text": "Flying\nWhen Dream Strix becomes the target of a spell, sacrifice it.\nWhen Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)", "power": "3", "toughness": "2"} ### Response: Name:Dream Strix\nManaCost:2 U\nTypes:Creature Bird Illusion\nPT:3/2\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice | ValidCard$ Card.Self\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLearn | TriggerDescription$ When CARDNAME dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nSVar:TrigLearn:DB$ Learn\nDeckHas:Ability$Sacrifice\nOracle:Flying\nWhen Dream Strix becomes the target of a spell, sacrifice it.\nWhen Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Create the Forge script for this magic card
{"name": "Balshan Griffin", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\n{1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.", "power": "3", "toughness": "2"}
Name:Balshan Griffin\nManaCost:3 U U\nTypes:Creature Griffin\nPT:3/2\nK:Flying\nA:AB$ ChangeZone | Cost$ 1 U Discard<1/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Flying\n{1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Balshan Griffin", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\n{1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.", "power": "3", "toughness": "2"} ### Response: Name:Balshan Griffin\nManaCost:3 U U\nTypes:Creature Griffin\nPT:3/2\nK:Flying\nA:AB$ ChangeZone | Cost$ 1 U Discard<1/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Flying\n{1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.
Create the Forge script for this magic card
{"name": "Omen", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top three cards of your library, then put them back in any order. You may shuffle.\nDraw a card."}
Name:Omen\nManaCost:1 U\nTypes:Sorcery\nA:SP$ RearrangeTopOfLibrary | Cost$ 1 U | Defined$ You | NumCards$ 3 | MayShuffle$ True | SubAbility$ DBDraw | SpellDescription$ Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Look at the top three cards of your library, then put them back in any order. You may shuffle.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Omen", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top three cards of your library, then put them back in any order. You may shuffle.\nDraw a card."} ### Response: Name:Omen\nManaCost:1 U\nTypes:Sorcery\nA:SP$ RearrangeTopOfLibrary | Cost$ 1 U | Defined$ You | NumCards$ 3 | MayShuffle$ True | SubAbility$ DBDraw | SpellDescription$ Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Look at the top three cards of your library, then put them back in any order. You may shuffle.\nDraw a card.
Create the Forge script for this magic card
{"name": "Troll Ascetic", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Troll Shaman", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\n{1}{G}: Regenerate Troll Ascetic.", "power": "3", "toughness": "2"}
Name:Troll Ascetic\nManaCost:1 G G\nTypes:Creature Troll Shaman\nPT:3/2\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\n{1}{G}: Regenerate Troll Ascetic.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Troll Ascetic", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Troll Shaman", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\n{1}{G}: Regenerate Troll Ascetic.", "power": "3", "toughness": "2"} ### Response: Name:Troll Ascetic\nManaCost:1 G G\nTypes:Creature Troll Shaman\nPT:3/2\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\n{1}{G}: Regenerate Troll Ascetic.
Create the Forge script for this magic card
{"name": "Darkbore Pathway"}
Name:Darkbore Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nAlternateMode:Modal\nOracle:{T}: Add {B}.\n\nALTERNATE\n\nName:Slitherbore Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Darkbore Pathway"} ### Response: Name:Darkbore Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nAlternateMode:Modal\nOracle:{T}: Add {B}.\n\nALTERNATE\n\nName:Slitherbore Pathway\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
Create the Forge script for this magic card
{"name": "Catacomb Dragon", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.", "power": "4", "toughness": "4"}
Name:Catacomb Dragon\nManaCost:4 B B\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.nonArtifact+nonDragon | Execute$ TrigPumpBlocker | TriggerDescription$ Whenever CARDNAME becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.\nSVar:TrigPumpBlocker:DB$ Pump | Defined$ TriggeredBlockerLKICopy | NumAtt$ -X\nSVar:X:TriggeredBlocker$CardPower/HalfDown\nOracle:Flying\nWhenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Catacomb Dragon", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.", "power": "4", "toughness": "4"} ### Response: Name:Catacomb Dragon\nManaCost:4 B B\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.nonArtifact+nonDragon | Execute$ TrigPumpBlocker | TriggerDescription$ Whenever CARDNAME becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.\nSVar:TrigPumpBlocker:DB$ Pump | Defined$ TriggeredBlockerLKICopy | NumAtt$ -X\nSVar:X:TriggeredBlocker$CardPower/HalfDown\nOracle:Flying\nWhenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
Create the Forge script for this magic card
{"name": "Fog on the Barrow-Downs", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)"}
Name:Fog on the Barrow-Downs\nManaCost:2 W\nTypes:Enchantment Aura\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | AddType$ Spirit | RemoveCreatureTypes$ True | Description$ Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)\nOracle:Enchant creature\nEnchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fog on the Barrow-Downs", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)"} ### Response: Name:Fog on the Barrow-Downs\nManaCost:2 W\nTypes:Enchantment Aura\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | AddType$ Spirit | RemoveCreatureTypes$ True | Description$ Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)\nOracle:Enchant creature\nEnchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
Create the Forge script for this magic card
{"name": "Simian Grunts", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "Flash\nEcho {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "3", "toughness": "4"}
Name:Simian Grunts\nManaCost:2 G\nTypes:Creature Ape\nPT:3/4\nK:Flash\nK:Echo:2 G\nOracle:Flash\nEcho {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Simian Grunts", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "Flash\nEcho {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "3", "toughness": "4"} ### Response: Name:Simian Grunts\nManaCost:2 G\nTypes:Creature Ape\nPT:3/4\nK:Flash\nK:Echo:2 G\nOracle:Flash\nEcho {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Create the Forge script for this magic card
{"name": "Brackwater Elemental", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "4"}
Name:Brackwater Elemental\nManaCost:2 U\nTypes:Creature Elemental\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME attacks or blocks, sacrifice it at the beginning of the next end step.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ When CARDNAME attacks or blocks, sacrifice it at the beginning of the next end step.\nK:Unearth:2 U\nSVar:TrigPump:DB$ Pump | Defined$ Self | AtEOT$ Sacrifice\nSVar:EndOfTurnLeavePlay:True\nOracle:When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brackwater Elemental", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "4"} ### Response: Name:Brackwater Elemental\nManaCost:2 U\nTypes:Creature Elemental\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME attacks or blocks, sacrifice it at the beginning of the next end step.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ When CARDNAME attacks or blocks, sacrifice it at the beginning of the next end step.\nK:Unearth:2 U\nSVar:TrigPump:DB$ Pump | Defined$ Self | AtEOT$ Sacrifice\nSVar:EndOfTurnLeavePlay:True\nOracle:When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.\nUnearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Aerial Surveyor", "mana_cost": "{2}{W}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying\nWhenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.\nCrew 2", "power": "3", "toughness": "4"}
Name:Aerial Surveyor\nManaCost:2 W\nTypes:Artifact Vehicle\nPT:3/4\nK:Flying\nK:Crew:2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSearch | CheckSVar$ Y | SVarCompare$ GTX | TriggerDescription$ Whenever CARDNAME attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains.Basic | ChangeNum$ 1 | Tapped$ True | Mandatory$ True\nSVar:X:Count$Valid Land.YouCtrl\nSVar:Y:Count$Valid Land.DefenderCtrl\nOracle:Flying\nWhenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.\nCrew 2
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aerial Surveyor", "mana_cost": "{2}{W}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying\nWhenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.\nCrew 2", "power": "3", "toughness": "4"} ### Response: Name:Aerial Surveyor\nManaCost:2 W\nTypes:Artifact Vehicle\nPT:3/4\nK:Flying\nK:Crew:2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSearch | CheckSVar$ Y | SVarCompare$ GTX | TriggerDescription$ Whenever CARDNAME attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains.Basic | ChangeNum$ 1 | Tapped$ True | Mandatory$ True\nSVar:X:Count$Valid Land.YouCtrl\nSVar:Y:Count$Valid Land.DefenderCtrl\nOracle:Flying\nWhenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.\nCrew 2
Create the Forge script for this magic card
{"name": "Trumpet Blast", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures get +2/+0 until end of turn."}
Name:Trumpet Blast\nManaCost:2 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 R | ValidCards$ Creature.attacking | NumAtt$ 2 | SpellDescription$ Attacking creatures get +2/+0 until end of turn\nOracle:Attacking creatures get +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trumpet Blast", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures get +2/+0 until end of turn."} ### Response: Name:Trumpet Blast\nManaCost:2 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 R | ValidCards$ Creature.attacking | NumAtt$ 2 | SpellDescription$ Attacking creatures get +2/+0 until end of turn\nOracle:Attacking creatures get +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Goblin Firebomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Flash\n{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent."}
Name:Goblin Firebomb\nManaCost:1\nTypes:Artifact\nK:Flash\nA:AB$ Destroy | Cost$ 7 T Sac<1/CARDNAME> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Destroy target permanent.\nDeckHas:Ability$Sacrifice\nOracle:Flash\n{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Firebomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Flash\n{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent."} ### Response: Name:Goblin Firebomb\nManaCost:1\nTypes:Artifact\nK:Flash\nA:AB$ Destroy | Cost$ 7 T Sac<1/CARDNAME> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Destroy target permanent.\nDeckHas:Ability$Sacrifice\nOracle:Flash\n{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent.
Create the Forge script for this magic card
{"name": "Scion of Stygia", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Tiefling Shaman", "oracle_text": "Flash\nCone of Cold \u2014 When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20.\n1\u20149 | Tap that creature.\n10\u201420 | Tap that creature. It doesn't untap during its controller's next untap step.", "power": "2", "toughness": "1"}
Name:Scion of Stygia\nManaCost:2 U\nTypes:Creature Tiefling Shaman\nPT:2/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Cone of Cold β€” When CARDNAME enters the battlefield, ABILITY\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an oppoenent controls | SubAbility$ DBRollDice | SpellDescription$ choose target creature an opponent controls,\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBTap,10-20:DBReallyTap | SpellDescription$ then roll a d20.\nSVar:DBTap:DB$ Tap | Defined$ Targeted | SpellDescription$ 1β€”9 VERT Tap that creature.\nSVar:DBReallyTap:DB$ Tap | Defined$ Targeted | SubAbility$ DBNoUntap | SpellDescription$ 10β€”20 VERT Tap that creature. It doesn't untap during its controller's next untap step.\nSVar:DBNoUntap:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nOracle:Flash\nCone of Cold β€” When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20.\n1β€”9 | Tap that creature.\n10β€”20 | Tap that creature. It doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scion of Stygia", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Tiefling Shaman", "oracle_text": "Flash\nCone of Cold \u2014 When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20.\n1\u20149 | Tap that creature.\n10\u201420 | Tap that creature. It doesn't untap during its controller's next untap step.", "power": "2", "toughness": "1"} ### Response: Name:Scion of Stygia\nManaCost:2 U\nTypes:Creature Tiefling Shaman\nPT:2/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Cone of Cold β€” When CARDNAME enters the battlefield, ABILITY\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an oppoenent controls | SubAbility$ DBRollDice | SpellDescription$ choose target creature an opponent controls,\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBTap,10-20:DBReallyTap | SpellDescription$ then roll a d20.\nSVar:DBTap:DB$ Tap | Defined$ Targeted | SpellDescription$ 1β€”9 VERT Tap that creature.\nSVar:DBReallyTap:DB$ Tap | Defined$ Targeted | SubAbility$ DBNoUntap | SpellDescription$ 10β€”20 VERT Tap that creature. It doesn't untap during its controller's next untap step.\nSVar:DBNoUntap:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nOracle:Flash\nCone of Cold β€” When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20.\n1β€”9 | Tap that creature.\n10β€”20 | Tap that creature. It doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Solemn Simulacrum", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nWhen Solemn Simulacrum dies, you may draw a card.", "power": "2", "toughness": "2"}
Name:Solemn Simulacrum\nManaCost:4\nTypes:Artifact Creature Golem\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:SacMe:1\nOracle:When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nWhen Solemn Simulacrum dies, you may draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solemn Simulacrum", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nWhen Solemn Simulacrum dies, you may draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Solemn Simulacrum\nManaCost:4\nTypes:Artifact Creature Golem\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:SacMe:1\nOracle:When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nWhen Solemn Simulacrum dies, you may draw a card.
Create the Forge script for this magic card
{"name": "Assault Intercessor", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Astartes Warrior", "oracle_text": "First strike, menace\nChainsword \u2014 Whenever a creature an opponent controls dies, that player loses 2 life.", "power": "3", "toughness": "2"}
Name:Assault Intercessor\nManaCost:1 W B\nTypes:Creature Astartes Warrior\nPT:3/2\nK:First Strike\nK:Menace\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Chainsword β€” Whenever a creature an opponent controls dies, that player loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ TriggeredCardController\nOracle:First strike, menace\nChainsword β€” Whenever a creature an opponent controls dies, that player loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Assault Intercessor", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Astartes Warrior", "oracle_text": "First strike, menace\nChainsword \u2014 Whenever a creature an opponent controls dies, that player loses 2 life.", "power": "3", "toughness": "2"} ### Response: Name:Assault Intercessor\nManaCost:1 W B\nTypes:Creature Astartes Warrior\nPT:3/2\nK:First Strike\nK:Menace\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Chainsword β€” Whenever a creature an opponent controls dies, that player loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ TriggeredCardController\nOracle:First strike, menace\nChainsword β€” Whenever a creature an opponent controls dies, that player loses 2 life.
Create the Forge script for this magic card
{"name": "Radha, Heart of Keld", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "As long as it's your turn, Radha, Heart of Keld has first strike.\nYou may look at the top card of your library any time, and you may play lands from the top of your library.\n{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.", "power": "3", "toughness": "3"}
Name:Radha, Heart of Keld\nManaCost:1 R G\nTypes:Legendary Creature Elf Warrior\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | Affected$ Land.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | Description$ You may play the top card of your library if it's a land card.\nA:AB$ Pump | Cost$ 4 R G | Defined$ Self | NumAtt$ +X | NumDef$ +X | SpellDescription$ NICKNAME gets +X/+X until end of turn, where X is the number of lands you control.\nSVar:X:Count$TypeYouCtrl.Land\nSVar:BuffedBy:Land\nOracle:As long as it's your turn, Radha, Heart of Keld has first strike.\nYou may look at the top card of your library any time, and you may play lands from the top of your library.\n{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Radha, Heart of Keld", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "As long as it's your turn, Radha, Heart of Keld has first strike.\nYou may look at the top card of your library any time, and you may play lands from the top of your library.\n{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.", "power": "3", "toughness": "3"} ### Response: Name:Radha, Heart of Keld\nManaCost:1 R G\nTypes:Legendary Creature Elf Warrior\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | Affected$ Land.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | Description$ You may play the top card of your library if it's a land card.\nA:AB$ Pump | Cost$ 4 R G | Defined$ Self | NumAtt$ +X | NumDef$ +X | SpellDescription$ NICKNAME gets +X/+X until end of turn, where X is the number of lands you control.\nSVar:X:Count$TypeYouCtrl.Land\nSVar:BuffedBy:Land\nOracle:As long as it's your turn, Radha, Heart of Keld has first strike.\nYou may look at the top card of your library any time, and you may play lands from the top of your library.\n{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
Create the Forge script for this magic card
{"name": "Aragorn, Company Leader", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Human Ranger", "oracle_text": "Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.\nWhenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.", "power": "3", "toughness": "3"}
Name:Aragorn, Company Leader\nManaCost:1 G W\nTypes:Legendary Creature Human Ranger\nPT:3/3\nT:Mode$ RingTemptsYou | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounters | TriggerDescription$ Whenever the Ring tempts you, if you chose a creature other than CARDNAME as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on NICKNAME.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ First Strike,Vigilance,Deathtouch,Lifelink | Defined$ Self\nT:Mode$ CounterPlayerAddedAll | ValidObject$ Card.Self+inRealZoneBattlefield | TriggerZones$ Battlefield | ValidSource$ You | Execute$ TrigPutCountersOther | TriggerDescription$ Whenever you put one or more counters on NICKNAME, put one of each of those kinds of counters on up to one other target creature.\nSVar:TrigPutCountersOther:DB$ PutCounter | Placer$ TriggeredSource | TriggeredCounterMap$ True | CounterMapValues$ 1 | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target other creature | ValidTgts$ Creature.Other\nDeckHas:Ability$Counters\nOracle:Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.\nWhenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aragorn, Company Leader", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Human Ranger", "oracle_text": "Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.\nWhenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.", "power": "3", "toughness": "3"} ### Response: Name:Aragorn, Company Leader\nManaCost:1 G W\nTypes:Legendary Creature Human Ranger\nPT:3/3\nT:Mode$ RingTemptsYou | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounters | TriggerDescription$ Whenever the Ring tempts you, if you chose a creature other than CARDNAME as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on NICKNAME.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ First Strike,Vigilance,Deathtouch,Lifelink | Defined$ Self\nT:Mode$ CounterPlayerAddedAll | ValidObject$ Card.Self+inRealZoneBattlefield | TriggerZones$ Battlefield | ValidSource$ You | Execute$ TrigPutCountersOther | TriggerDescription$ Whenever you put one or more counters on NICKNAME, put one of each of those kinds of counters on up to one other target creature.\nSVar:TrigPutCountersOther:DB$ PutCounter | Placer$ TriggeredSource | TriggeredCounterMap$ True | CounterMapValues$ 1 | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target other creature | ValidTgts$ Creature.Other\nDeckHas:Ability$Counters\nOracle:Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.\nWhenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
Create the Forge script for this magic card
{"name": "Souvenir Snatcher", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, gain control of target noncreature artifact.", "power": "4", "toughness": "4"}
Name:Souvenir Snatcher\nManaCost:4 U\nTypes:Creature Bird\nPT:4/4\nK:Mutate:5 U\nK:Flying\nT:Mode$ Mutates | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever this creature mutates, gain control of target noncreature artifact.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target artifact\nOracle:Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, gain control of target noncreature artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Souvenir Snatcher", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, gain control of target noncreature artifact.", "power": "4", "toughness": "4"} ### Response: Name:Souvenir Snatcher\nManaCost:4 U\nTypes:Creature Bird\nPT:4/4\nK:Mutate:5 U\nK:Flying\nT:Mode$ Mutates | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever this creature mutates, gain control of target noncreature artifact.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target artifact\nOracle:Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, gain control of target noncreature artifact.
Create the Forge script for this magic card
{"name": "Choking Sands", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller."}
Name:Choking Sands\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Land.nonSwamp | TgtPrompt$ Select target non-Swamp land | RememberLKI$ True | SubAbility$ DBDamage | SpellDescription$ Destroy target non-Swamp land. If that land was nonbasic, CARDNAME deals 2 damage to the land's controller.\nSVar:DBDamage:DB$ DealDamage | Defined$ RememberedController | NumDmg$ 2 | ConditionDefined$ RememberedLKI | ConditionPresent$ Land.Basic | ConditionCompare$ EQ0 | ConditionDescription$ If that land is nonbasic, | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Choking Sands", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller."} ### Response: Name:Choking Sands\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Land.nonSwamp | TgtPrompt$ Select target non-Swamp land | RememberLKI$ True | SubAbility$ DBDamage | SpellDescription$ Destroy target non-Swamp land. If that land was nonbasic, CARDNAME deals 2 damage to the land's controller.\nSVar:DBDamage:DB$ DealDamage | Defined$ RememberedController | NumDmg$ 2 | ConditionDefined$ RememberedLKI | ConditionPresent$ Land.Basic | ConditionCompare$ EQ0 | ConditionDescription$ If that land is nonbasic, | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
Create the Forge script for this magic card
{"name": "Angelfire Crusader", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier Knight", "oracle_text": "{R}: Angelfire Crusader gets +1/+0 until end of turn.", "power": "2", "toughness": "3"}
Name:Angelfire Crusader\nManaCost:3 W\nTypes:Creature Human Soldier Knight\nPT:2/3\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:{R}: Angelfire Crusader gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelfire Crusader", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier Knight", "oracle_text": "{R}: Angelfire Crusader gets +1/+0 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Angelfire Crusader\nManaCost:3 W\nTypes:Creature Human Soldier Knight\nPT:2/3\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:{R}: Angelfire Crusader gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Skybreen", "mana_cost": "", "type_line": "Plane \u2014 Kaldheim", "oracle_text": "Players play with the top card of their libraries revealed.\nSpells that share a card type with the top card of a library can't be cast.\nWhenever chaos ensues, target player loses life equal to the number of cards in their hand."}
Name:Skybreen\nManaCost:no cost\nTypes:Plane Kaldheim\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Card.TopLibrary | AffectedZone$ Library | MayLookAt$ Player | Description$ Players play with the top card of their libraries revealed.\nS:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.sharesCardTypeWith EachTopLibrary | Description$ Spells that share a card type with the top card of a library can't be cast.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target player loses life equal to the number of cards in their hand.\nSVar:RolledChaos:DB$ LoseLife | ValidTgts$ Player | LifeAmount$ Y\nSVar:Y:TargetedPlayer$CardsInHand\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:Players play with the top card of their libraries revealed.\nSpells that share a card type with the top card of a library can't be cast.\nWhenever chaos ensues, target player loses life equal to the number of cards in their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skybreen", "mana_cost": "", "type_line": "Plane \u2014 Kaldheim", "oracle_text": "Players play with the top card of their libraries revealed.\nSpells that share a card type with the top card of a library can't be cast.\nWhenever chaos ensues, target player loses life equal to the number of cards in their hand."} ### Response: Name:Skybreen\nManaCost:no cost\nTypes:Plane Kaldheim\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Card.TopLibrary | AffectedZone$ Library | MayLookAt$ Player | Description$ Players play with the top card of their libraries revealed.\nS:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.sharesCardTypeWith EachTopLibrary | Description$ Spells that share a card type with the top card of a library can't be cast.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target player loses life equal to the number of cards in their hand.\nSVar:RolledChaos:DB$ LoseLife | ValidTgts$ Player | LifeAmount$ Y\nSVar:Y:TargetedPlayer$CardsInHand\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:Players play with the top card of their libraries revealed.\nSpells that share a card type with the top card of a library can't be cast.\nWhenever chaos ensues, target player loses life equal to the number of cards in their hand.
Create the Forge script for this magic card
{"name": "Liliana, Death's Majesty", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Liliana", "oracle_text": "+1: Create a 2/2 black Zombie creature token. Mill two cards.\n\u22123: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.\n\u22127: Destroy all non-Zombie creatures.", "loyalty": "5"}
Name:Liliana, Death's Majesty\nManaCost:3 B B\nTypes:Legendary Planeswalker Liliana\nLoyalty:5\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | Planeswalker$ True | SubAbility$ DBMill | SpellDescription$ Create a 2/2 black Zombie creature token. Mill two cards.\nSVar:DBMill:DB$ Mill | Defined$ You | NumCards$ 2\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | AnimateSubAbility$ Animate | TgtPrompt$ Select target creature card from your graveyard | Planeswalker$ True | SpellDescription$ Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.\nSVar:Animate:DB$ Animate | Defined$ Remembered | Types$ Zombie | Colors$ Black | Duration$ Permanent\nA:AB$ DestroyAll | Cost$ SubCounter<7/LOYALTY> | Ultimate$ True | ValidCards$ Creature.nonZombie | Planeswalker$ True | SpellDescription$ Destroy all non-Zombie creatures.\nDeckHas:Ability$Token|Graveyard\nDeckHints:Type$Zombie\nOracle:[+1]: Create a 2/2 black Zombie creature token. Mill two cards.\n[-3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.\n[-7]: Destroy all non-Zombie creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liliana, Death's Majesty", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Liliana", "oracle_text": "+1: Create a 2/2 black Zombie creature token. Mill two cards.\n\u22123: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.\n\u22127: Destroy all non-Zombie creatures.", "loyalty": "5"} ### Response: Name:Liliana, Death's Majesty\nManaCost:3 B B\nTypes:Legendary Planeswalker Liliana\nLoyalty:5\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | Planeswalker$ True | SubAbility$ DBMill | SpellDescription$ Create a 2/2 black Zombie creature token. Mill two cards.\nSVar:DBMill:DB$ Mill | Defined$ You | NumCards$ 2\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | AnimateSubAbility$ Animate | TgtPrompt$ Select target creature card from your graveyard | Planeswalker$ True | SpellDescription$ Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.\nSVar:Animate:DB$ Animate | Defined$ Remembered | Types$ Zombie | Colors$ Black | Duration$ Permanent\nA:AB$ DestroyAll | Cost$ SubCounter<7/LOYALTY> | Ultimate$ True | ValidCards$ Creature.nonZombie | Planeswalker$ True | SpellDescription$ Destroy all non-Zombie creatures.\nDeckHas:Ability$Token|Graveyard\nDeckHints:Type$Zombie\nOracle:[+1]: Create a 2/2 black Zombie creature token. Mill two cards.\n[-3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.\n[-7]: Destroy all non-Zombie creatures.
Create the Forge script for this magic card
{"name": "Juniper Order Advocate", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.", "power": "1", "toughness": "2"}
Name:Juniper Order Advocate\nManaCost:2 W\nTypes:Creature Human Knight\nPT:1/2\nS:Mode$ Continuous | Affected$ Creature.Green+YouCtrl | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, green creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green\nDeckHints:Color$Green\nOracle:As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Juniper Order Advocate", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.", "power": "1", "toughness": "2"} ### Response: Name:Juniper Order Advocate\nManaCost:2 W\nTypes:Creature Human Knight\nPT:1/2\nS:Mode$ Continuous | Affected$ Creature.Green+YouCtrl | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, green creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green\nDeckHints:Color$Green\nOracle:As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.
Create the Forge script for this magic card
{"name": "Ziatora's Envoy", "mana_cost": "{1}{B}{R}{G}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "Trample\nWhenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.\nBlitz {2}{B}{R}{G}", "power": "5", "toughness": "4"}
Name:Ziatora's Envoy\nManaCost:1 B R G\nTypes:Creature Viashino Warrior\nPT:5/4\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPeek | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.\nSVar:TrigPeek:DB$ PeekAndReveal | PeekAmount$ 1 | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Optional$ True | Defined$ Remembered | ValidSA$ SpellAbility.Land,Spell.cmcLEX | WithoutManaCost$ True | ForgetPlayed$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerCount$DamageAmount\nK:Blitz:2 B R G\nDeckHas:Ability$Sacrifice\nOracle:Trample\nWhenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.\nBlitz {2}{B}{R}{G}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ziatora's Envoy", "mana_cost": "{1}{B}{R}{G}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "Trample\nWhenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.\nBlitz {2}{B}{R}{G}", "power": "5", "toughness": "4"} ### Response: Name:Ziatora's Envoy\nManaCost:1 B R G\nTypes:Creature Viashino Warrior\nPT:5/4\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPeek | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.\nSVar:TrigPeek:DB$ PeekAndReveal | PeekAmount$ 1 | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Optional$ True | Defined$ Remembered | ValidSA$ SpellAbility.Land,Spell.cmcLEX | WithoutManaCost$ True | ForgetPlayed$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerCount$DamageAmount\nK:Blitz:2 B R G\nDeckHas:Ability$Sacrifice\nOracle:Trample\nWhenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.\nBlitz {2}{B}{R}{G}
Create the Forge script for this magic card
{"name": "The Skullspore Nexus", "mana_cost": "{6}{G}{G}", "type_line": "Legendary Artifact", "oracle_text": "This spell costs {X} less to cast, where X is the greatest power among creatures you control.\nWhenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.\n{2}, {T}: Double target creature's power until end of turn."}
Name:The Skullspore Nexus\nManaCost:6 G G\nTypes:Legendary Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {X} less to cast, where X is the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nT:Mode$ ChangesZoneAll | ValidCards$ Creature.nonToken+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.\nSVar:TrigToken:DB$ Token | TokenScript$ g_x_x_fungus_dinosaur | TokenPower$ Z | TokenToughness$ Z\nSVar:Z:TriggerObjectsCards$CardPower\nA:AB$ Pump | Cost$ 2 T | NumAtt$ Double | ValidTgts$ Creature | StackDescription$ REP target creature_{c:Targeted} | SpellDescription$ Double target creature's power until end of turn.\nDeckHas:Ability$Token & Type$Fungus|Dinosaur\nOracle:This spell costs {X} less to cast, where X is the greatest power among creatures you control.\nWhenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.\n{2}, {T}: Double target creature's power until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Skullspore Nexus", "mana_cost": "{6}{G}{G}", "type_line": "Legendary Artifact", "oracle_text": "This spell costs {X} less to cast, where X is the greatest power among creatures you control.\nWhenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.\n{2}, {T}: Double target creature's power until end of turn."} ### Response: Name:The Skullspore Nexus\nManaCost:6 G G\nTypes:Legendary Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {X} less to cast, where X is the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nT:Mode$ ChangesZoneAll | ValidCards$ Creature.nonToken+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.\nSVar:TrigToken:DB$ Token | TokenScript$ g_x_x_fungus_dinosaur | TokenPower$ Z | TokenToughness$ Z\nSVar:Z:TriggerObjectsCards$CardPower\nA:AB$ Pump | Cost$ 2 T | NumAtt$ Double | ValidTgts$ Creature | StackDescription$ REP target creature_{c:Targeted} | SpellDescription$ Double target creature's power until end of turn.\nDeckHas:Ability$Token & Type$Fungus|Dinosaur\nOracle:This spell costs {X} less to cast, where X is the greatest power among creatures you control.\nWhenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.\n{2}, {T}: Double target creature's power until end of turn.
Create the Forge script for this magic card
{"name": "Trophy Hunter", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "{1}{G}: Trophy Hunter deals 1 damage to target creature with flying.\nWhenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.", "power": "2", "toughness": "3"}
Name:Trophy Hunter\nManaCost:2 G\nTypes:Creature Human Archer\nPT:2/3\nA:AB$ DealDamage | Cost$ 1 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.withFlying+DamagedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature with flying dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:{1}{G}: Trophy Hunter deals 1 damage to target creature with flying.\nWhenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trophy Hunter", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "{1}{G}: Trophy Hunter deals 1 damage to target creature with flying.\nWhenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.", "power": "2", "toughness": "3"} ### Response: Name:Trophy Hunter\nManaCost:2 G\nTypes:Creature Human Archer\nPT:2/3\nA:AB$ DealDamage | Cost$ 1 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.withFlying+DamagedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature with flying dealt damage by CARDNAME this turn dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:{1}{G}: Trophy Hunter deals 1 damage to target creature with flying.\nWhenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.
Create the Forge script for this magic card
{"name": "Damia, Sage of Stone", "mana_cost": "{4}{B}{G}{U}", "type_line": "Legendary Creature \u2014 Gorgon Wizard", "oracle_text": "Deathtouch\nSkip your draw step.\nAt the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.", "power": "4", "toughness": "4"}
Name:Damia, Sage of Stone\nManaCost:4 B G U\nTypes:Legendary Creature Gorgon Wizard\nPT:4/4\nK:Deathtouch\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ LT7 | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ Difference\nSVar:X:Count$InYourHand\nSVar:Difference:Number$7/Minus.X\nOracle:Deathtouch\nSkip your draw step.\nAt the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Damia, Sage of Stone", "mana_cost": "{4}{B}{G}{U}", "type_line": "Legendary Creature \u2014 Gorgon Wizard", "oracle_text": "Deathtouch\nSkip your draw step.\nAt the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.", "power": "4", "toughness": "4"} ### Response: Name:Damia, Sage of Stone\nManaCost:4 B G U\nTypes:Legendary Creature Gorgon Wizard\nPT:4/4\nK:Deathtouch\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ LT7 | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ Difference\nSVar:X:Count$InYourHand\nSVar:Difference:Number$7/Minus.X\nOracle:Deathtouch\nSkip your draw step.\nAt the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.
Create the Forge script for this magic card
{"name": "Nissa, Ascended Animist", "mana_cost": "{3}{G}{G}{G/P}{G/P}", "type_line": "Legendary Planeswalker \u2014 Nissa", "oracle_text": "Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.)\n+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty.\n\u22121: Destroy target artifact or enchantment.\n\u22127: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.", "loyalty": "7"}
Name:Nissa, Ascended Animist\nManaCost:3 G G GP GP\nTypes:Legendary Planeswalker Nissa\nLoyalty:7\nK:Compleated\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenScript$ g_x_x_phyrexian_horror | TokenPower$ L | TokenToughness$ L | SpellDescription$ Create an X/X green Phyrexian Horror creature token, where X is CARDNAME's loyalty.\nSVar:L:Count$CardCounters.LOYALTY\nA:AB$ Destroy | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nA:AB$ PumpAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | NumAtt$ X | NumDef$ X | KW$ Trample | SpellDescription$ Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.\nSVar:X:Count$Valid Forest.YouCtrl\nDeckHas:Ability$Token & Type$Phyrexian|Horror\nOracle:Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.)\n[+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty.\n[-1]: Destroy target artifact or enchantment.\n[-7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nissa, Ascended Animist", "mana_cost": "{3}{G}{G}{G/P}{G/P}", "type_line": "Legendary Planeswalker \u2014 Nissa", "oracle_text": "Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.)\n+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty.\n\u22121: Destroy target artifact or enchantment.\n\u22127: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.", "loyalty": "7"} ### Response: Name:Nissa, Ascended Animist\nManaCost:3 G G GP GP\nTypes:Legendary Planeswalker Nissa\nLoyalty:7\nK:Compleated\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenScript$ g_x_x_phyrexian_horror | TokenPower$ L | TokenToughness$ L | SpellDescription$ Create an X/X green Phyrexian Horror creature token, where X is CARDNAME's loyalty.\nSVar:L:Count$CardCounters.LOYALTY\nA:AB$ Destroy | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nA:AB$ PumpAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | NumAtt$ X | NumDef$ X | KW$ Trample | SpellDescription$ Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.\nSVar:X:Count$Valid Forest.YouCtrl\nDeckHas:Ability$Token & Type$Phyrexian|Horror\nOracle:Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.)\n[+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty.\n[-1]: Destroy target artifact or enchantment.\n[-7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
Create the Forge script for this magic card
{"name": "Jace's Ruse", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle."}
Name:Jace's Ruse\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ ChangeZone | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBSearch | SpellDescription$ Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle it.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedJace; Arcane Strategist | ChangeNum$ 1 | Optional$ True\nDeckHints:Name$Jace, Arcane Strategist\nOracle:Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jace's Ruse", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle."} ### Response: Name:Jace's Ruse\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ ChangeZone | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBSearch | SpellDescription$ Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle it.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedJace; Arcane Strategist | ChangeNum$ 1 | Optional$ True\nDeckHints:Name$Jace, Arcane Strategist\nOracle:Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.
Create the Forge script for this magic card
{"name": "Hoard Robber", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Tiefling Rogue", "oracle_text": "Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "1", "toughness": "3"}
Name:Hoard Robber\nManaCost:1 B\nTypes:Creature Tiefling Rogue\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTreasure | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hoard Robber", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Tiefling Rogue", "oracle_text": "Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "1", "toughness": "3"} ### Response: Name:Hoard Robber\nManaCost:1 B\nTypes:Creature Tiefling Rogue\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTreasure | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Orzhova, the Church of Deals", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life."}
Name:Orzhova, the Church of Deals\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ LoseLife | Cost$ 3 W B T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 1 life and you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:{T}: Add {C}.\n{3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orzhova, the Church of Deals", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life."} ### Response: Name:Orzhova, the Church of Deals\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ LoseLife | Cost$ 3 W B T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 1 life and you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:{T}: Add {C}.\n{3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Grave Titan", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Giant", "oracle_text": "Deathtouch\nWhenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.", "power": "6", "toughness": "6"}
Name:Grave Titan\nManaCost:4 B B\nTypes:Creature Giant\nPT:6/6\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 2\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch\nWhenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grave Titan", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Giant", "oracle_text": "Deathtouch\nWhenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.", "power": "6", "toughness": "6"} ### Response: Name:Grave Titan\nManaCost:4 B B\nTypes:Creature Giant\nPT:6/6\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 2\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch\nWhenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Create the Forge script for this magic card
{"name": "Journeyer's Kite", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle."}
Name:Journeyer's Kite\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 T | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nOracle:{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Journeyer's Kite", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Journeyer's Kite\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 T | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nOracle:{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Ghitu Chronicler", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)\nWhen Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.", "power": "1", "toughness": "3"}
Name:Ghitu Chronicler\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:1/3\nK:Kicker:3 R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl\nSVar:NeedsToPlayKickedVar:Z GE1\nSVar:Z:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nOracle:Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)\nWhen Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ghitu Chronicler", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)\nWhen Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.", "power": "1", "toughness": "3"} ### Response: Name:Ghitu Chronicler\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:1/3\nK:Kicker:3 R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl\nSVar:NeedsToPlayKickedVar:Z GE1\nSVar:Z:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nOracle:Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)\nWhen Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Aura Extraction", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Put target enchantment on top of its owner's library.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Aura Extraction\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target enchantment on top of its owner's library.\nK:Cycling:2\nOracle:Put target enchantment on top of its owner's library.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aura Extraction", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Put target enchantment on top of its owner's library.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Aura Extraction\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target enchantment on top of its owner's library.\nK:Cycling:2\nOracle:Put target enchantment on top of its owner's library.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Void Winnower", "mana_cost": "{9}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Your opponents can't cast spells with even mana values. (Zero is even.)\nYour opponents can't block with creatures with even mana values.", "power": "11", "toughness": "9"}
Name:Void Winnower\nManaCost:9\nTypes:Creature Eldrazi\nPT:11/9\nS:Mode$ CantBeCast | ValidCard$ Card.cmcEven | Caster$ Opponent | Description$ Your opponents can't cast spells with even mana values. (Zero is even.)\nS:Mode$ CantBlockBy | ValidAttacker$ Creature | ValidBlocker$ Creature.OppCtrl+cmcEven | Description$ Your opponents can't block with creatures with even mana values.\nSVar:PlayMain1:TRUE\nOracle:Your opponents can't cast spells with even mana values. (Zero is even.)\nYour opponents can't block with creatures with even mana values.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Void Winnower", "mana_cost": "{9}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Your opponents can't cast spells with even mana values. (Zero is even.)\nYour opponents can't block with creatures with even mana values.", "power": "11", "toughness": "9"} ### Response: Name:Void Winnower\nManaCost:9\nTypes:Creature Eldrazi\nPT:11/9\nS:Mode$ CantBeCast | ValidCard$ Card.cmcEven | Caster$ Opponent | Description$ Your opponents can't cast spells with even mana values. (Zero is even.)\nS:Mode$ CantBlockBy | ValidAttacker$ Creature | ValidBlocker$ Creature.OppCtrl+cmcEven | Description$ Your opponents can't block with creatures with even mana values.\nSVar:PlayMain1:TRUE\nOracle:Your opponents can't cast spells with even mana values. (Zero is even.)\nYour opponents can't block with creatures with even mana values.
Create the Forge script for this magic card
{"name": "Atog", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Atog", "oracle_text": "Sacrifice an artifact: Atog gets +2/+2 until end of turn.", "power": "1", "toughness": "2"}
Name:Atog\nManaCost:1 R\nTypes:Creature Atog\nPT:1/2\nA:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nDeckNeeds:Type$Artifact\nDeckHas:Ability$Sacrifice\nSVar:AIPreference:SacCost$Artifact.token,Artifact.cmcEQ0+nonLegendary+notnamedBlack Lotus,Artifact.cmcEQ1,Artifact.cmcEQ2,Artifact.cmcEQ3\nOracle:Sacrifice an artifact: Atog gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atog", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Atog", "oracle_text": "Sacrifice an artifact: Atog gets +2/+2 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Atog\nManaCost:1 R\nTypes:Creature Atog\nPT:1/2\nA:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nDeckNeeds:Type$Artifact\nDeckHas:Ability$Sacrifice\nSVar:AIPreference:SacCost$Artifact.token,Artifact.cmcEQ0+nonLegendary+notnamedBlack Lotus,Artifact.cmcEQ1,Artifact.cmcEQ2,Artifact.cmcEQ3\nOracle:Sacrifice an artifact: Atog gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Unyaro Bees", "mana_cost": "{G}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\n{G}: Unyaro Bees gets +1/+1 until end of turn.\n{3}{G}, Sacrifice Unyaro Bees: It deals 2 damage to any target.", "power": "0", "toughness": "1"}
Name:Unyaro Bees\nManaCost:G G G\nTypes:Creature Insect\nPT:0/1\nK:Flying\nA:AB$ Pump | Cost$ G | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nA:AB$ DealDamage | Cost$ 3 G Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Flying\n{G}: Unyaro Bees gets +1/+1 until end of turn.\n{3}{G}, Sacrifice Unyaro Bees: It deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unyaro Bees", "mana_cost": "{G}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\n{G}: Unyaro Bees gets +1/+1 until end of turn.\n{3}{G}, Sacrifice Unyaro Bees: It deals 2 damage to any target.", "power": "0", "toughness": "1"} ### Response: Name:Unyaro Bees\nManaCost:G G G\nTypes:Creature Insect\nPT:0/1\nK:Flying\nA:AB$ Pump | Cost$ G | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nA:AB$ DealDamage | Cost$ 3 G Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Flying\n{G}: Unyaro Bees gets +1/+1 until end of turn.\n{3}{G}, Sacrifice Unyaro Bees: It deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Alrund, God of the Cosmos"}
Name:Alrund, God of the Cosmos\nManaCost:3 U U\nTypes:Legendary Creature God\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ Z | AddToughness$ Z | Description$ NICKNAME gets +1/+1 for each card in your hand and each foretold card you own in exile.\nSVar:X:Count$InYourHand\nSVar:Y:Count$ValidExile Card.foretold+YouOwn\nSVar:Z:SVar$X/Plus.Y\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChooseCardType | TriggerDescription$ At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:TrigChooseCardType:DB$ ChooseType | Defined$ You | Type$ Card | SubAbility$ DBDig\nSVar:DBDig:DB$ Dig | DigNum$ 2 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card.ChosenType | DestinationZone2$ Library | LibraryPosition$ -1\nAlternateMode:Modal\nDeckHints:Ability$Foretell\nAI:RemoveDeck:All\nOracle:Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.\nAt the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.\n\nALTERNATE\n\nName:Hakka, Whispering Raven\nManaCost:1 U\nTypes:Legendary Creature Bird\nPT:2/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReturn | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return it to its owner's hand, then scry 2.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Flying\nWhenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alrund, God of the Cosmos"} ### Response: Name:Alrund, God of the Cosmos\nManaCost:3 U U\nTypes:Legendary Creature God\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ Z | AddToughness$ Z | Description$ NICKNAME gets +1/+1 for each card in your hand and each foretold card you own in exile.\nSVar:X:Count$InYourHand\nSVar:Y:Count$ValidExile Card.foretold+YouOwn\nSVar:Z:SVar$X/Plus.Y\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChooseCardType | TriggerDescription$ At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:TrigChooseCardType:DB$ ChooseType | Defined$ You | Type$ Card | SubAbility$ DBDig\nSVar:DBDig:DB$ Dig | DigNum$ 2 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card.ChosenType | DestinationZone2$ Library | LibraryPosition$ -1\nAlternateMode:Modal\nDeckHints:Ability$Foretell\nAI:RemoveDeck:All\nOracle:Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.\nAt the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.\n\nALTERNATE\n\nName:Hakka, Whispering Raven\nManaCost:1 U\nTypes:Legendary Creature Bird\nPT:2/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReturn | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return it to its owner's hand, then scry 2.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Flying\nWhenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.
Create the Forge script for this magic card
{"name": "Noble Heritage", "mana_cost": "{1}{W}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.\" (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)"}
Name:Noble Heritage\nManaCost:1 W\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ ETB & Upkeep | Description$ Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)\nSVar:ETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.\nSVar:Upkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.\nSVar:TrigChoose:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoice | SubAbility$ DBPutCounter\nSVar:DBChoice:DB$ ChooseCard | Defined$ RememberedPlayer | Amount$ 1 | MinAmount$ 0 | Choices$ Creature.RememberedPlayerCtrl | RememberChosen$ True | AILogic$ OrzhovAdvokist\nSVar:DBPutCounter:DB$ PutCounterAll | Placer$ Controller | ValidCards$ Creature.IsRemembered | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ You | KW$ Protection:Player.PlayerUID_ChosenPlayerUID:ChosenPlayerName | DefinedKW$ RememberedController.Opponent | Duration$ UntilYourNextTurn | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearRemembered$ True\nOracle:Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noble Heritage", "mana_cost": "{1}{W}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.\" (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)"} ### Response: Name:Noble Heritage\nManaCost:1 W\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ ETB & Upkeep | Description$ Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)\nSVar:ETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.\nSVar:Upkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn.\nSVar:TrigChoose:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoice | SubAbility$ DBPutCounter\nSVar:DBChoice:DB$ ChooseCard | Defined$ RememberedPlayer | Amount$ 1 | MinAmount$ 0 | Choices$ Creature.RememberedPlayerCtrl | RememberChosen$ True | AILogic$ OrzhovAdvokist\nSVar:DBPutCounter:DB$ PutCounterAll | Placer$ Controller | ValidCards$ Creature.IsRemembered | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ You | KW$ Protection:Player.PlayerUID_ChosenPlayerUID:ChosenPlayerName | DefinedKW$ RememberedController.Opponent | Duration$ UntilYourNextTurn | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearRemembered$ True\nOracle:Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Create the Forge script for this magic card
{"name": "Banehound", "mana_cost": "{B}", "type_line": "Creature \u2014 Nightmare Dog", "oracle_text": "Lifelink, haste", "power": "1", "toughness": "1"}
Name:Banehound\nManaCost:B\nTypes:Creature Nightmare Dog\nPT:1/1\nK:Haste\nK:Lifelink\nOracle:Lifelink, haste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Banehound", "mana_cost": "{B}", "type_line": "Creature \u2014 Nightmare Dog", "oracle_text": "Lifelink, haste", "power": "1", "toughness": "1"} ### Response: Name:Banehound\nManaCost:B\nTypes:Creature Nightmare Dog\nPT:1/1\nK:Haste\nK:Lifelink\nOracle:Lifelink, haste
Create the Forge script for this magic card
{"name": "Karn, Scion of Urza", "mana_cost": "{4}", "type_line": "Legendary Planeswalker \u2014 Karn", "oracle_text": "+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.\n\u22121: Put a card you own with a silver counter on it from exile into your hand.\n\u22122: Create a 0/0 colorless Construct artifact creature token with \"This creature gets +1/+1 for each artifact you control.\"", "loyalty": "5"}
Name:Karn, Scion of Urza\nManaCost:4\nTypes:Legendary Planeswalker Karn\nLoyalty:5\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 2 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Card | DestinationZone$ Hand | DestinationZone2$ Exile | ExileWithCounter$ SILVER | Choser$ Player.Opponent | SpellDescription$ Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.\nA:AB$ ChangeZone | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | Hidden$ True | Origin$ Exile | Destination$ Hand | ChangeType$ Card.YouOwn+counters_GE1_SILVER | StackDescription$ SpellDescription | SpellDescription$ Put a card you own with a silver counter on it from exile into your hand.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenScript$ c_0_0_a_construct_total_artifacts | TokenOwner$ You | SpellDescription$ Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."\nSVar:BuffedBy:Artifact\nDeckHas:Ability$Token\nOracle:[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.\n[-1]: Put a card you own with a silver counter on it from exile into your hand.\n[-2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karn, Scion of Urza", "mana_cost": "{4}", "type_line": "Legendary Planeswalker \u2014 Karn", "oracle_text": "+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.\n\u22121: Put a card you own with a silver counter on it from exile into your hand.\n\u22122: Create a 0/0 colorless Construct artifact creature token with \"This creature gets +1/+1 for each artifact you control.\"", "loyalty": "5"} ### Response: Name:Karn, Scion of Urza\nManaCost:4\nTypes:Legendary Planeswalker Karn\nLoyalty:5\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 2 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Card | DestinationZone$ Hand | DestinationZone2$ Exile | ExileWithCounter$ SILVER | Choser$ Player.Opponent | SpellDescription$ Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.\nA:AB$ ChangeZone | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | Hidden$ True | Origin$ Exile | Destination$ Hand | ChangeType$ Card.YouOwn+counters_GE1_SILVER | StackDescription$ SpellDescription | SpellDescription$ Put a card you own with a silver counter on it from exile into your hand.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenScript$ c_0_0_a_construct_total_artifacts | TokenOwner$ You | SpellDescription$ Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."\nSVar:BuffedBy:Artifact\nDeckHas:Ability$Token\nOracle:[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.\n[-1]: Put a card you own with a silver counter on it from exile into your hand.\n[-2]: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Create the Forge script for this magic card
{"name": "Adorned Pouncer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Double strike\nEternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)", "power": "1", "toughness": "1"}
Name:Adorned Pouncer\nManaCost:1 W\nTypes:Creature Cat\nPT:1/1\nK:Double Strike\nK:Eternalize:3 W W\nDeckHas:Ability$Token\nOracle:Double strike\nEternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Adorned Pouncer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Double strike\nEternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)", "power": "1", "toughness": "1"} ### Response: Name:Adorned Pouncer\nManaCost:1 W\nTypes:Creature Cat\nPT:1/1\nK:Double Strike\nK:Eternalize:3 W W\nDeckHas:Ability$Token\nOracle:Double strike\nEternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Create the Forge script for this magic card
{"name": "Goblin Traprunner", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.", "power": "4", "toughness": "2"}
Name:Goblin Traprunner\nManaCost:3 R\nTypes:Creature Goblin\nPT:4/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigFlipCoins | TriggerDescription$ Whenever CARDNAME attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.\nSVar:TrigFlipCoins:DB$ FlipACoin | Amount$ 3 | WinSubAbility$ DBToken | RememberNumber$ Wins\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenAmount$ Wins | TokenScript$ r_1_1_goblin | TokenTapped$ True | TokenAttacking$ True\nDeckHas:Ability$Token\nOracle:Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Traprunner", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.", "power": "4", "toughness": "2"} ### Response: Name:Goblin Traprunner\nManaCost:3 R\nTypes:Creature Goblin\nPT:4/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigFlipCoins | TriggerDescription$ Whenever CARDNAME attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.\nSVar:TrigFlipCoins:DB$ FlipACoin | Amount$ 3 | WinSubAbility$ DBToken | RememberNumber$ Wins\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenAmount$ Wins | TokenScript$ r_1_1_goblin | TokenTapped$ True | TokenAttacking$ True\nDeckHas:Ability$Token\nOracle:Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Create the Forge script for this magic card
{"name": "Renata, Called to the Hunt", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Enchantment Creature \u2014 Demigod", "oracle_text": "Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)\nEach other creature you control enters the battlefield with an additional +1/+1 counter on it.", "power": "*", "toughness": "3"}
Name:Renata, Called to the Hunt\nManaCost:2 G G\nTypes:Legendary Enchantment Creature Demigod\nPT:*/3\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ NICKNAME's power is equal to your devotion to green.\nSVar:X:Count$Devotion.Green\nSVar:BuffedBy:Permanent.Green\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Other+YouCtrl\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each other creature you control enters the battlefield with an additional +1/+1 counter on it.\nDeckHas:Ability$Counters\nOracle:Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)\nEach other creature you control enters the battlefield with an additional +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Renata, Called to the Hunt", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Enchantment Creature \u2014 Demigod", "oracle_text": "Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)\nEach other creature you control enters the battlefield with an additional +1/+1 counter on it.", "power": "*", "toughness": "3"} ### Response: Name:Renata, Called to the Hunt\nManaCost:2 G G\nTypes:Legendary Enchantment Creature Demigod\nPT:*/3\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ NICKNAME's power is equal to your devotion to green.\nSVar:X:Count$Devotion.Green\nSVar:BuffedBy:Permanent.Green\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Other+YouCtrl\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each other creature you control enters the battlefield with an additional +1/+1 counter on it.\nDeckHas:Ability$Counters\nOracle:Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)\nEach other creature you control enters the battlefield with an additional +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Skemfar Elderhall", "mana_cost": "", "type_line": "Land", "oracle_text": "Skemfar Elderhall enters the battlefield tapped.\n{T}: Add {G}.\n{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery."}
Name:Skemfar Elderhall\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Pump | Cost$ 2 B B G T Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SorcerySpeed$ True | SubAbility$ DBToken | StackDescription$ {c:Targeted} gets -2/-2 until end of turn. | SpellDescription$ Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | StackDescription$ {p:You} creates two 1/1 green Elf Warrior creature tokens.\nDeckHas:Ability$Token|Sacrifice\nOracle:Skemfar Elderhall enters the battlefield tapped.\n{T}: Add {G}.\n{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skemfar Elderhall", "mana_cost": "", "type_line": "Land", "oracle_text": "Skemfar Elderhall enters the battlefield tapped.\n{T}: Add {G}.\n{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery."} ### Response: Name:Skemfar Elderhall\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Pump | Cost$ 2 B B G T Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SorcerySpeed$ True | SubAbility$ DBToken | StackDescription$ {c:Targeted} gets -2/-2 until end of turn. | SpellDescription$ Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | StackDescription$ {p:You} creates two 1/1 green Elf Warrior creature tokens.\nDeckHas:Ability$Token|Sacrifice\nOracle:Skemfar Elderhall enters the battlefield tapped.\n{T}: Add {G}.\n{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Shu Elite Infantry", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "3", "toughness": "3"}
Name:Shu Elite Infantry\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shu Elite Infantry", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "3", "toughness": "3"} ### Response: Name:Shu Elite Infantry\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:3/3\nOracle:
Create the Forge script for this magic card
{"name": "Dwarven Landslide", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Kicker\u2014{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)\nDestroy target land. If this spell was kicked, destroy another target land."}
Name:Dwarven Landslide\nManaCost:3 R\nTypes:Sorcery\nK:Kicker:2 R Sac<1/Land>\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDestroy | SpellDescription$ Destroy target land. If this spell was kicked, destroy another target land.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Land | TargetMin$ X | TargetMax$ X\nSVar:X:Count$Kicked.1.0\nSVar:NeedsToPlayKickedVar:Z GE2\nSVar:Z:Count$Valid Land.OppCtrl\nOracle:Kickerβ€”{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)\nDestroy target land. If this spell was kicked, destroy another target land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dwarven Landslide", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Kicker\u2014{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)\nDestroy target land. If this spell was kicked, destroy another target land."} ### Response: Name:Dwarven Landslide\nManaCost:3 R\nTypes:Sorcery\nK:Kicker:2 R Sac<1/Land>\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDestroy | SpellDescription$ Destroy target land. If this spell was kicked, destroy another target land.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Land | TargetMin$ X | TargetMax$ X\nSVar:X:Count$Kicked.1.0\nSVar:NeedsToPlayKickedVar:Z GE2\nSVar:Z:Count$Valid Land.OppCtrl\nOracle:Kickerβ€”{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)\nDestroy target land. If this spell was kicked, destroy another target land.
Create the Forge script for this magic card
{"name": "Ingenious Mastery", "mana_cost": "{X}{2}{U}", "type_line": "Sorcery", "oracle_text": "You may pay {2}{U} rather than pay this spell's mana cost.\nIf the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards."}
Name:Ingenious Mastery\nManaCost:X 2 U\nTypes:Sorcery\nSVar:AltCost:Cost$ 2 U | Description$ You may pay {2}{U} rather than pay this spell's mana cost. | StackDescription$ If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.\nA:SP$ Branch | BranchConditionSVar$ AltCostPaid | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ DBAltCostEffect | FalseSubAbility$ DBDrawX\nSVar:DBAltCostEffect:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ OppTreasureScry\nSVar:OppTreasureScry:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to create treasure tokens and scry 2 | SubAbility$ OppTreasure\nSVar:OppTreasure:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ ChosenPlayer | SubAbility$ OppScry\nSVar:OppScry:DB$ Scry | ScryNum$ 2 | Defined$ ChosenPlayer\nSVar:DBDrawX:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$xPaid\nSVar:AltCostPaid:Count$AltCost.1.0\nOracle:You may pay {2}{U} rather than pay this spell's mana cost.\nIf the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ingenious Mastery", "mana_cost": "{X}{2}{U}", "type_line": "Sorcery", "oracle_text": "You may pay {2}{U} rather than pay this spell's mana cost.\nIf the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards."} ### Response: Name:Ingenious Mastery\nManaCost:X 2 U\nTypes:Sorcery\nSVar:AltCost:Cost$ 2 U | Description$ You may pay {2}{U} rather than pay this spell's mana cost. | StackDescription$ If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.\nA:SP$ Branch | BranchConditionSVar$ AltCostPaid | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ DBAltCostEffect | FalseSubAbility$ DBDrawX\nSVar:DBAltCostEffect:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ OppTreasureScry\nSVar:OppTreasureScry:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to create treasure tokens and scry 2 | SubAbility$ OppTreasure\nSVar:OppTreasure:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ ChosenPlayer | SubAbility$ OppScry\nSVar:OppScry:DB$ Scry | ScryNum$ 2 | Defined$ ChosenPlayer\nSVar:DBDrawX:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$xPaid\nSVar:AltCostPaid:Count$AltCost.1.0\nOracle:You may pay {2}{U} rather than pay this spell's mana cost.\nIf the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.
Create the Forge script for this magic card
{"name": "Phantasmal Bear", "mana_cost": "{U}", "type_line": "Creature \u2014 Bear Illusion", "oracle_text": "When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.", "power": "2", "toughness": "2"}
Name:Phantasmal Bear\nManaCost:U\nTypes:Creature Bear Illusion\nPT:2/2\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phantasmal Bear", "mana_cost": "{U}", "type_line": "Creature \u2014 Bear Illusion", "oracle_text": "When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.", "power": "2", "toughness": "2"} ### Response: Name:Phantasmal Bear\nManaCost:U\nTypes:Creature Bear Illusion\nPT:2/2\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
Create the Forge script for this magic card
{"name": "Sensation Gorger", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.", "power": "2", "toughness": "2"}
Name:Sensation Gorger\nManaCost:1 R R\nTypes:Creature Goblin Shaman\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship β€” At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, each player discards their hand, then draws four cards.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ Hand | Defined$ Player | SubAbility$ DBEachDraw | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1\nSVar:DBEachDraw:DB$ Draw | Defined$ Player | NumCards$ 4 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Kinship β€” At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sensation Gorger", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.", "power": "2", "toughness": "2"} ### Response: Name:Sensation Gorger\nManaCost:1 R R\nTypes:Creature Goblin Shaman\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship β€” At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, each player discards their hand, then draws four cards.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ Hand | Defined$ Player | SubAbility$ DBEachDraw | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1\nSVar:DBEachDraw:DB$ Draw | Defined$ Player | NumCards$ 4 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Kinship β€” At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.
Create the Forge script for this magic card
{"name": "Unmoored Ego", "mana_cost": "{1}{U}{B}", "type_line": "Sorcery", "oracle_text": "Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."}
Name:Unmoored Ego\nManaCost:1 U B\nTypes:Sorcery\nA:SP$ NameCard | Cost$ 1 U B | Defined$ You | SubAbility$ ExileYard | StackDescription$ SpellDescription | SpellDescription$ Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.\nSVar:ExileYard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player.Opponent | TgtPrompt$ Select target opponent | ChangeType$ Card.NamedCard | Chooser$ You | ChangeNum$ 4 | Hidden$ True | RememberChanged$ True | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ Y | Chooser$ You | RememberChanged$ True | Imprint$ True | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ Y | Chooser$ You | RememberChanged$ True | Search$ True | Shuffle$ True | SubAbility$ DBDraw | StackDescription$ None\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ Z | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:Remembered$Amount\nSVar:Y:SVar$X/NMinus.4\nSVar:Z:Imprinted$Amount\nOracle:Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unmoored Ego", "mana_cost": "{1}{U}{B}", "type_line": "Sorcery", "oracle_text": "Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."} ### Response: Name:Unmoored Ego\nManaCost:1 U B\nTypes:Sorcery\nA:SP$ NameCard | Cost$ 1 U B | Defined$ You | SubAbility$ ExileYard | StackDescription$ SpellDescription | SpellDescription$ Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.\nSVar:ExileYard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player.Opponent | TgtPrompt$ Select target opponent | ChangeType$ Card.NamedCard | Chooser$ You | ChangeNum$ 4 | Hidden$ True | RememberChanged$ True | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ Y | Chooser$ You | RememberChanged$ True | Imprint$ True | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ Targeted | ChangeType$ Card.NamedCard | ChangeNum$ Y | Chooser$ You | RememberChanged$ True | Search$ True | Shuffle$ True | SubAbility$ DBDraw | StackDescription$ None\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ Z | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:Remembered$Amount\nSVar:Y:SVar$X/NMinus.4\nSVar:Z:Imprinted$Amount\nOracle:Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Create the Forge script for this magic card
{"name": "Goblin Cannon", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon."}
Name:Goblin Cannon\nManaCost:4\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 2 | ValidTgts$ Any | NumDmg$ 1 | SubAbility$ DBSac | SpellDescription$ CARDNAME deals 1 damage to any target. Sacrifice CARDNAME.\nSVar:DBSac:DB$ Sacrifice\nAI:RemoveDeck:All\nOracle:{2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Cannon", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon."} ### Response: Name:Goblin Cannon\nManaCost:4\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 2 | ValidTgts$ Any | NumDmg$ 1 | SubAbility$ DBSac | SpellDescription$ CARDNAME deals 1 damage to any target. Sacrifice CARDNAME.\nSVar:DBSac:DB$ Sacrifice\nAI:RemoveDeck:All\nOracle:{2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon.
Create the Forge script for this magic card
{"name": "Dream Prowler", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Dream Prowler can't be blocked as long as it's attacking alone.", "power": "1", "toughness": "5"}
Name:Dream Prowler\nManaCost:2 U U\nTypes:Creature Illusion\nPT:1/5\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self+attacking | IsPresent$ Card.Other+attacking | PresentCompare$ EQ0 | Description$ CARDNAME can't be blocked as long as it's attacking alone.\nOracle:Dream Prowler can't be blocked as long as it's attacking alone.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dream Prowler", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Dream Prowler can't be blocked as long as it's attacking alone.", "power": "1", "toughness": "5"} ### Response: Name:Dream Prowler\nManaCost:2 U U\nTypes:Creature Illusion\nPT:1/5\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self+attacking | IsPresent$ Card.Other+attacking | PresentCompare$ EQ0 | Description$ CARDNAME can't be blocked as long as it's attacking alone.\nOracle:Dream Prowler can't be blocked as long as it's attacking alone.
Create the Forge script for this magic card
{"name": "Guild Thief", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Orc Rogue", "oracle_text": "Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.\nCunning Action \u2014 {3}{U}: Guild Thief can't be blocked this turn.", "power": "1", "toughness": "1"}
Name:Guild Thief\nManaCost:1 U\nTypes:Creature Orc Rogue\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Effect | PrecostDesc$ Cunning Action β€” | Cost$ 3 U | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nDeckHas:Ability$Counters\nOracle:Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.\nCunning Action β€” {3}{U}: Guild Thief can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guild Thief", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Orc Rogue", "oracle_text": "Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.\nCunning Action \u2014 {3}{U}: Guild Thief can't be blocked this turn.", "power": "1", "toughness": "1"} ### Response: Name:Guild Thief\nManaCost:1 U\nTypes:Creature Orc Rogue\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Effect | PrecostDesc$ Cunning Action β€” | Cost$ 3 U | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nDeckHas:Ability$Counters\nOracle:Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.\nCunning Action β€” {3}{U}: Guild Thief can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Goryo's Vengeance", "mana_cost": "{1}{B}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.\nSplice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
Name:Goryo's Vengeance\nManaCost:1 B\nTypes:Instant Arcane\nK:Splice:Arcane:2 B\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.Legendary+YouCtrl | TgtPrompt$ Select target legendary creature in your graveyard | GainControl$ True | SubAbility$ DBPump | RememberChanged$ True | AILogic$ BeforeCombat | SpellDescription$ Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.\nSVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.\nSplice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goryo's Vengeance", "mana_cost": "{1}{B}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.\nSplice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"} ### Response: Name:Goryo's Vengeance\nManaCost:1 B\nTypes:Instant Arcane\nK:Splice:Arcane:2 B\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.Legendary+YouCtrl | TgtPrompt$ Select target legendary creature in your graveyard | GainControl$ True | SubAbility$ DBPump | RememberChanged$ True | AILogic$ BeforeCombat | SpellDescription$ Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.\nSVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.\nSplice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Create the Forge script for this magic card
{"name": "Goblin Cratermaker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "{1}, Sacrifice Goblin Cratermaker: Choose one \u2014\n\u2022 Goblin Cratermaker deals 2 damage to target creature.\n\u2022 Destroy target colorless nonland permanent.", "power": "2", "toughness": "2"}
Name:Goblin Cratermaker\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/2\nA:AB$ Charm | Cost$ 1 Sac<1/CARDNAME> | Choices$ DBDamage,DBDestroy\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Permanent.nonLand+Colorless | SpellDescription$ Destroy target colorless nonland permanent.\nOracle:{1}, Sacrifice Goblin Cratermaker: Choose one β€”\nβ€’ Goblin Cratermaker deals 2 damage to target creature.\nβ€’ Destroy target colorless nonland permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Cratermaker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "{1}, Sacrifice Goblin Cratermaker: Choose one \u2014\n\u2022 Goblin Cratermaker deals 2 damage to target creature.\n\u2022 Destroy target colorless nonland permanent.", "power": "2", "toughness": "2"} ### Response: Name:Goblin Cratermaker\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/2\nA:AB$ Charm | Cost$ 1 Sac<1/CARDNAME> | Choices$ DBDamage,DBDestroy\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Permanent.nonLand+Colorless | SpellDescription$ Destroy target colorless nonland permanent.\nOracle:{1}, Sacrifice Goblin Cratermaker: Choose one β€”\nβ€’ Goblin Cratermaker deals 2 damage to target creature.\nβ€’ Destroy target colorless nonland permanent.
Create the Forge script for this magic card
{"name": "Expose to Daylight", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. Scry 1."}
Name:Expose to Daylight\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBScry | SpellDescription$ Destroy target artifact or enchantment. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Destroy target artifact or enchantment. Scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Expose to Daylight", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. Scry 1."} ### Response: Name:Expose to Daylight\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBScry | SpellDescription$ Destroy target artifact or enchantment. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Destroy target artifact or enchantment. Scry 1.
Create the Forge script for this magic card
{"name": "Breathless Knight", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "Flying, lifelink\nWhenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.", "power": "2", "toughness": "2"}
Name:Breathless Knight\nManaCost:1 W B\nTypes:Creature Spirit Knight\nPT:2/2\nK:Flying\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on CARDNAME.\nT:Mode$ ChangesZone | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other+wasCastFromGraveyardByYou,Card.Self+wasCastFromGraveyardByYou | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Flying, lifelink\nWhenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breathless Knight", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "Flying, lifelink\nWhenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.", "power": "2", "toughness": "2"} ### Response: Name:Breathless Knight\nManaCost:1 W B\nTypes:Creature Spirit Knight\nPT:2/2\nK:Flying\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on CARDNAME.\nT:Mode$ ChangesZone | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other+wasCastFromGraveyardByYou,Card.Self+wasCastFromGraveyardByYou | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Flying, lifelink\nWhenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.
Create the Forge script for this magic card
{"name": "Commander Liara Portyr", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.", "power": "5", "toughness": "3"}
Name:Commander Liara Portyr\nManaCost:3 R W\nTypes:Legendary Creature Human Soldier\nPT:5/3\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.\nSVar:TrigDig:DB$ Dig | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBStoreNum\nSVar:DBStoreNum:DB$ StoreSVar | SVar$ Y | Type$ Calculate | Expression$ X | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ ReduceCost,STPlay | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Card.wasCastFromExile | Type$ Spell | Activator$ You | Amount$ Y | Description$ Spells you cast from exile this turn cost {X} less to cast, where X is the number of players you attacked.\nSVar:STPlay:Mode$ Continuous | Affected$ Card.IsRemembered+nonLand | EffectZone$ Command | AffectedZone$ Exile | MayPlay$ True | Description$ Until end of turn, you may cast spells from among those exiled cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBResetNum\nSVar:DBResetNum:DB$ StoreSVar | SVar$ Y | Type$ Number | Expression$ 0\nSVar:X:TriggeredPlayersAttackedTarget$Amount\nSVar:Y:Number$0\nDeckHints:Keyword$Encore|Myriad\nOracle:Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Commander Liara Portyr", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.", "power": "5", "toughness": "3"} ### Response: Name:Commander Liara Portyr\nManaCost:3 R W\nTypes:Legendary Creature Human Soldier\nPT:5/3\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.\nSVar:TrigDig:DB$ Dig | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBStoreNum\nSVar:DBStoreNum:DB$ StoreSVar | SVar$ Y | Type$ Calculate | Expression$ X | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ ReduceCost,STPlay | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Card.wasCastFromExile | Type$ Spell | Activator$ You | Amount$ Y | Description$ Spells you cast from exile this turn cost {X} less to cast, where X is the number of players you attacked.\nSVar:STPlay:Mode$ Continuous | Affected$ Card.IsRemembered+nonLand | EffectZone$ Command | AffectedZone$ Exile | MayPlay$ True | Description$ Until end of turn, you may cast spells from among those exiled cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBResetNum\nSVar:DBResetNum:DB$ StoreSVar | SVar$ Y | Type$ Number | Expression$ 0\nSVar:X:TriggeredPlayersAttackedTarget$Amount\nSVar:Y:Number$0\nDeckHints:Keyword$Encore|Myriad\nOracle:Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
Create the Forge script for this magic card
{"name": "Statecraft", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Prevent all combat damage that would be dealt to and dealt by creatures you control."}
Name:Statecraft\nManaCost:3 U\nTypes:Enchantment\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Creature.YouCtrl | ActiveZones$ Battlefield | Description$ Prevent all combat damage that would be dealt to and dealt by creatures you control.\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Creature.YouCtrl | ActiveZones$ Battlefield | Secondary$ True | Description$ Prevent all combat damage that would be dealt to and dealt by creatures you control.\nSVar:NonStackingEffect:True\nSVar:DonateMe:4\nAI:RemoveDeck:Random\nOracle:Prevent all combat damage that would be dealt to and dealt by creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Statecraft", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Prevent all combat damage that would be dealt to and dealt by creatures you control."} ### Response: Name:Statecraft\nManaCost:3 U\nTypes:Enchantment\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Creature.YouCtrl | ActiveZones$ Battlefield | Description$ Prevent all combat damage that would be dealt to and dealt by creatures you control.\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Creature.YouCtrl | ActiveZones$ Battlefield | Secondary$ True | Description$ Prevent all combat damage that would be dealt to and dealt by creatures you control.\nSVar:NonStackingEffect:True\nSVar:DonateMe:4\nAI:RemoveDeck:Random\nOracle:Prevent all combat damage that would be dealt to and dealt by creatures you control.
Create the Forge script for this magic card
{"name": "Springsage Ritual", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. You gain 4 life."}
Name:Springsage Ritual\nManaCost:3 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBGainLife | SpellDescription$ Destroy target artifact or enchantment. You gain 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Destroy target artifact or enchantment. You gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Springsage Ritual", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. You gain 4 life."} ### Response: Name:Springsage Ritual\nManaCost:3 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBGainLife | SpellDescription$ Destroy target artifact or enchantment. You gain 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Destroy target artifact or enchantment. You gain 4 life.
Create the Forge script for this magic card
{"name": "Guardian of New Benalia", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nWhenever Guardian of New Benalia enlists a creature, scry 2.\nDiscard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.", "power": "2", "toughness": "2"}
Name:Guardian of New Benalia\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nK:Enlist\nT:Mode$ Enlisted | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME enlists a creature, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nA:AB$ Pump | Cost$ Discard<1/Card> | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn. Tap it.\nSVar:DBTap:DB$ Tap\nOracle:Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nWhenever Guardian of New Benalia enlists a creature, scry 2.\nDiscard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guardian of New Benalia", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nWhenever Guardian of New Benalia enlists a creature, scry 2.\nDiscard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.", "power": "2", "toughness": "2"} ### Response: Name:Guardian of New Benalia\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nK:Enlist\nT:Mode$ Enlisted | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME enlists a creature, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nA:AB$ Pump | Cost$ Discard<1/Card> | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn. Tap it.\nSVar:DBTap:DB$ Tap\nOracle:Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nWhenever Guardian of New Benalia enlists a creature, scry 2.\nDiscard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
Create the Forge script for this magic card
{"name": "Scavenging Harpy", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Harpy", "oracle_text": "Flying\nWhen Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.", "power": "2", "toughness": "1"}
Name:Scavenging Harpy\nManaCost:2 B\nTypes:Creature Harpy\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from an opponent's graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in an opponent's graveyard | ValidTgts$ Card.OppOwn\nOracle:Flying\nWhen Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scavenging Harpy", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Harpy", "oracle_text": "Flying\nWhen Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.", "power": "2", "toughness": "1"} ### Response: Name:Scavenging Harpy\nManaCost:2 B\nTypes:Creature Harpy\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from an opponent's graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in an opponent's graveyard | ValidTgts$ Card.OppOwn\nOracle:Flying\nWhen Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.
Create the Forge script for this magic card
{"name": "Toils of Night and Day", "mana_cost": "{2}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "You may tap or untap target permanent, then you may tap or untap another target permanent."}
Name:Toils of Night and Day\nManaCost:2 U\nTypes:Instant Arcane\nA:SP$ TapOrUntap | Cost$ 2 U | ValidTgts$ Permanent | SubAbility$ DBTapOrUntap | SpellDescription$ You may tap or untap target permanent, then you may tap or untap another target permanent.\nSVar:DBTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select another target permanent | TargetUnique$ True\nAI:RemoveDeck:All\nOracle:You may tap or untap target permanent, then you may tap or untap another target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Toils of Night and Day", "mana_cost": "{2}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "You may tap or untap target permanent, then you may tap or untap another target permanent."} ### Response: Name:Toils of Night and Day\nManaCost:2 U\nTypes:Instant Arcane\nA:SP$ TapOrUntap | Cost$ 2 U | ValidTgts$ Permanent | SubAbility$ DBTapOrUntap | SpellDescription$ You may tap or untap target permanent, then you may tap or untap another target permanent.\nSVar:DBTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select another target permanent | TargetUnique$ True\nAI:RemoveDeck:All\nOracle:You may tap or untap target permanent, then you may tap or untap another target permanent.
Create the Forge script for this magic card
{"name": "Tunnel Tipster"}
Name:Tunnel Tipster\nManaCost:1 G\nTypes:Creature Mole Scout\nPT:1/1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ FaceDown | SVarCompare$ GE1 | Execute$ TrigPutCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nSVar:FaceDown:Count$ThisTurnEntered_Battlefield_Creature.faceDown+YouCtrl\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster.\n{T}: Add {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tunnel Tipster"} ### Response: Name:Tunnel Tipster\nManaCost:1 G\nTypes:Creature Mole Scout\nPT:1/1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ FaceDown | SVarCompare$ GE1 | Execute$ TrigPutCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nSVar:FaceDown:Count$ThisTurnEntered_Battlefield_Creature.faceDown+YouCtrl\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster.\n{T}: Add {G}.
Create the Forge script for this magic card
{"name": "Bloodline Pretender", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nAs Bloodline Pretender enters the battlefield, choose a creature type.\nWhenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.", "power": "2", "toughness": "2"}
Name:Bloodline Pretender\nManaCost:3\nTypes:Artifact Creature Shapeshifter\nPT:2/2\nK:Changeling\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+ChosenType+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Changeling (This card is every creature type.)\nAs Bloodline Pretender enters the battlefield, choose a creature type.\nWhenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodline Pretender", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nAs Bloodline Pretender enters the battlefield, choose a creature type.\nWhenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.", "power": "2", "toughness": "2"} ### Response: Name:Bloodline Pretender\nManaCost:3\nTypes:Artifact Creature Shapeshifter\nPT:2/2\nK:Changeling\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+ChosenType+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Changeling (This card is every creature type.)\nAs Bloodline Pretender enters the battlefield, choose a creature type.\nWhenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
Create the Forge script for this magic card
{"name": "Elder Land Wurm", "mana_cost": "{4}{W}{W}{W}", "type_line": "Creature \u2014 Dragon Wurm", "oracle_text": "Defender, trample\nWhen Elder Land Wurm blocks, it loses defender.", "power": "5", "toughness": "5"}
Name:Elder Land Wurm\nManaCost:4 W W W\nTypes:Creature Dragon Wurm\nPT:5/5\nK:Defender\nK:Trample\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigDebuff | TriggerDescription$ When CARDNAME blocks, it loses defender.\nSVar:TrigDebuff:DB$ Debuff | Keywords$ Defender | Defined$ TriggeredBlockerLKICopy | Duration$ Permanent\nOracle:Defender, trample\nWhen Elder Land Wurm blocks, it loses defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elder Land Wurm", "mana_cost": "{4}{W}{W}{W}", "type_line": "Creature \u2014 Dragon Wurm", "oracle_text": "Defender, trample\nWhen Elder Land Wurm blocks, it loses defender.", "power": "5", "toughness": "5"} ### Response: Name:Elder Land Wurm\nManaCost:4 W W W\nTypes:Creature Dragon Wurm\nPT:5/5\nK:Defender\nK:Trample\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigDebuff | TriggerDescription$ When CARDNAME blocks, it loses defender.\nSVar:TrigDebuff:DB$ Debuff | Keywords$ Defender | Defined$ TriggeredBlockerLKICopy | Duration$ Permanent\nOracle:Defender, trample\nWhen Elder Land Wurm blocks, it loses defender.
Create the Forge script for this magic card
{"name": "Wretched Throng", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.", "power": "2", "toughness": "1"}
Name:Wretched Throng\nManaCost:1 U\nTypes:Creature Zombie Horror\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedWretched Throng | ChangeNum$ 1\nDeckHints:Name$Wretched Throng\nOracle:When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wretched Throng", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.", "power": "2", "toughness": "1"} ### Response: Name:Wretched Throng\nManaCost:1 U\nTypes:Creature Zombie Horror\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedWretched Throng | ChangeNum$ 1\nDeckHints:Name$Wretched Throng\nOracle:When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Hag of Noxious Nightmares", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "Warlocks you control have menace.", "power": "2", "toughness": "2"}
Name:Hag of Noxious Nightmares\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nS:Mode$ Continuous | Affected$ Warlock.YouCtrl | AddKeyword$ Menace | Description$ Warlocks you control have menace.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warlock\nOracle:Warlocks you control have menace.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hag of Noxious Nightmares", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "Warlocks you control have menace.", "power": "2", "toughness": "2"} ### Response: Name:Hag of Noxious Nightmares\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nS:Mode$ Continuous | Affected$ Warlock.YouCtrl | AddKeyword$ Menace | Description$ Warlocks you control have menace.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warlock\nOracle:Warlocks you control have menace.
Create the Forge script for this magic card
{"name": "Kira, Great Glass-Spinner", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Flying\nCreatures you control have \"Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\"", "power": "2", "toughness": "2"}
Name:Kira, Great Glass-Spinner\nManaCost:1 U U\nTypes:Legendary Creature Spirit\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddTrigger$ KiraGlassSpinnerTrig | AddSVar$ KiraGlassSpinnerCounter & Targeting | Description$ Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."\nSVar:KiraGlassSpinnerTrig:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | FirstTime$ True | Execute$ KiraGlassSpinnerCounter | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\nSVar:KiraGlassSpinnerCounter:DB$ Counter | Defined$ TriggeredSourceSA\nSVar:Targeting:Counter\nOracle:Flying\nCreatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kira, Great Glass-Spinner", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Flying\nCreatures you control have \"Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\"", "power": "2", "toughness": "2"} ### Response: Name:Kira, Great Glass-Spinner\nManaCost:1 U U\nTypes:Legendary Creature Spirit\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddTrigger$ KiraGlassSpinnerTrig | AddSVar$ KiraGlassSpinnerCounter & Targeting | Description$ Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."\nSVar:KiraGlassSpinnerTrig:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | FirstTime$ True | Execute$ KiraGlassSpinnerCounter | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\nSVar:KiraGlassSpinnerCounter:DB$ Counter | Defined$ TriggeredSourceSA\nSVar:Targeting:Counter\nOracle:Flying\nCreatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Create the Forge script for this magic card
{"name": "Vedalken Infiltrator", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Vedalken Rogue", "oracle_text": "Vedalken Infiltrator can't be blocked.\nMetalcraft \u2014 Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.", "power": "1", "toughness": "3"}
Name:Vedalken Infiltrator\nManaCost:1 U\nTypes:Creature Vedalken Rogue\nPT:1/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | Condition$ Metalcraft | Description$ Metalcraft β€” CARDNAME gets +1/+0 as long as you control three or more artifacts.\nSVar:BuffedBy:Artifact\nOracle:Vedalken Infiltrator can't be blocked.\nMetalcraft β€” Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vedalken Infiltrator", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Vedalken Rogue", "oracle_text": "Vedalken Infiltrator can't be blocked.\nMetalcraft \u2014 Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.", "power": "1", "toughness": "3"} ### Response: Name:Vedalken Infiltrator\nManaCost:1 U\nTypes:Creature Vedalken Rogue\nPT:1/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | Condition$ Metalcraft | Description$ Metalcraft β€” CARDNAME gets +1/+0 as long as you control three or more artifacts.\nSVar:BuffedBy:Artifact\nOracle:Vedalken Infiltrator can't be blocked.\nMetalcraft β€” Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.
Create the Forge script for this magic card
{"name": "Avoid Fate", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Counter target instant or Aura spell that targets a permanent you control."}
Name:Avoid Fate\nManaCost:G\nTypes:Instant\nA:SP$ Counter | Cost$ G | TargetType$ Spell | ValidTgts$ Instant,Aura | TargetValidTargeting$ Permanent.YouCtrl+inRealZoneBattlefield | SpellDescription$ Counter target instant or Aura spell that targets a permanent you control.\nOracle:Counter target instant or Aura spell that targets a permanent you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Avoid Fate", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Counter target instant or Aura spell that targets a permanent you control."} ### Response: Name:Avoid Fate\nManaCost:G\nTypes:Instant\nA:SP$ Counter | Cost$ G | TargetType$ Spell | ValidTgts$ Instant,Aura | TargetValidTargeting$ Permanent.YouCtrl+inRealZoneBattlefield | SpellDescription$ Counter target instant or Aura spell that targets a permanent you control.\nOracle:Counter target instant or Aura spell that targets a permanent you control.
Create the Forge script for this magic card
{"name": "Primordial Gnawer", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Insect Horror", "oracle_text": "When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)", "power": "5", "toughness": "2"}
Name:Primordial Gnawer\nManaCost:4 B\nTypes:Creature Insect Horror\nPT:5/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscover | TriggerDescription$ When CARDNAME dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:TrigDiscover:DB$ Discover | Num$ 3\nOracle:When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Primordial Gnawer", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Insect Horror", "oracle_text": "When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)", "power": "5", "toughness": "2"} ### Response: Name:Primordial Gnawer\nManaCost:4 B\nTypes:Creature Insect Horror\nPT:5/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscover | TriggerDescription$ When CARDNAME dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:TrigDiscover:DB$ Discover | Num$ 3\nOracle:When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Create the Forge script for this magic card
{"name": "Part the Veil", "mana_cost": "{3}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Return all creatures you control to their owner's hand."}
Name:Part the Veil\nManaCost:3 U\nTypes:Instant Arcane\nA:SP$ ChangeZoneAll | Cost$ 3 U | ChangeType$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all creatures you control to their owner's hand.\nAI:RemoveDeck:Random\nOracle:Return all creatures you control to their owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Part the Veil", "mana_cost": "{3}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Return all creatures you control to their owner's hand."} ### Response: Name:Part the Veil\nManaCost:3 U\nTypes:Instant Arcane\nA:SP$ ChangeZoneAll | Cost$ 3 U | ChangeType$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all creatures you control to their owner's hand.\nAI:RemoveDeck:Random\nOracle:Return all creatures you control to their owner's hand.
Create the Forge script for this magic card
{"name": "The Belligerent", "mana_cost": "{2}{U}{R}", "type_line": "Legendary Artifact \u2014 Vehicle", "oracle_text": "Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.\nCrew 3", "power": "5", "toughness": "5"}
Name:The Belligerent\nManaCost:2 U R\nTypes:Legendary Artifact Vehicle\nPT:5/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ StaticMayLookAndPlay\nSVar:StaticMayLookAndPlay:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | MayPlay$ True | Description$ You may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.\nK:Crew:3\nDeckHas:Ability$Token & Type$Treasure\nSVar:HasAttackEffect:TRUE\nOracle:Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.\nCrew 3
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Belligerent", "mana_cost": "{2}{U}{R}", "type_line": "Legendary Artifact \u2014 Vehicle", "oracle_text": "Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.\nCrew 3", "power": "5", "toughness": "5"} ### Response: Name:The Belligerent\nManaCost:2 U R\nTypes:Legendary Artifact Vehicle\nPT:5/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ StaticMayLookAndPlay\nSVar:StaticMayLookAndPlay:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | MayPlay$ True | Description$ You may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.\nK:Crew:3\nDeckHas:Ability$Token & Type$Treasure\nSVar:HasAttackEffect:TRUE\nOracle:Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.\nCrew 3
Create the Forge script for this magic card
{"name": "Truefire Captain", "mana_cost": "{R}{R}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nWhenever Truefire Captain is dealt damage, it deals that much damage to target player.", "power": "4", "toughness": "3"}
Name:Truefire Captain\nManaCost:R R W W\nTypes:Creature Human Knight\nPT:4/3\nK:Mentor\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to target player.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nWhenever Truefire Captain is dealt damage, it deals that much damage to target player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Truefire Captain", "mana_cost": "{R}{R}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nWhenever Truefire Captain is dealt damage, it deals that much damage to target player.", "power": "4", "toughness": "3"} ### Response: Name:Truefire Captain\nManaCost:R R W W\nTypes:Creature Human Knight\nPT:4/3\nK:Mentor\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to target player.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nWhenever Truefire Captain is dealt damage, it deals that much damage to target player.
Create the Forge script for this magic card
{"name": "Forsaken City", "mana_cost": "", "type_line": "Land", "oracle_text": "Forsaken City doesn't untap during your untap step.\nAt the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.\n{T}: Add one mana of any color."}
Name:Forsaken City\nManaCost:no cost\nTypes:Land\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may exile a card from your hand. If you do, untap CARDNAME.\nSVar:TrigUntap:AB$Untap | Cost$ ExileFromHand<1/Card> | Defined$ Self\nAI:RemoveDeck:All\nOracle:Forsaken City doesn't untap during your untap step.\nAt the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.\n{T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forsaken City", "mana_cost": "", "type_line": "Land", "oracle_text": "Forsaken City doesn't untap during your untap step.\nAt the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.\n{T}: Add one mana of any color."} ### Response: Name:Forsaken City\nManaCost:no cost\nTypes:Land\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may exile a card from your hand. If you do, untap CARDNAME.\nSVar:TrigUntap:AB$Untap | Cost$ ExileFromHand<1/Card> | Defined$ Self\nAI:RemoveDeck:All\nOracle:Forsaken City doesn't untap during your untap step.\nAt the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.\n{T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Crackdown", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps."}
Name:Crackdown\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.powerGE3+nonWhite | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crackdown", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps."} ### Response: Name:Crackdown\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.powerGE3+nonWhite | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Create the Forge script for this magic card
{"name": "Minion of the Mighty", "mana_cost": "{R}", "type_line": "Creature \u2014 Kobold", "oracle_text": "Menace\nPack tactics \u2014 Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.", "power": "0", "toughness": "1"}
Name:Minion of the Mighty\nManaCost:R\nTypes:Creature Kobold\nPT:0/1\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | CheckSVar$ PackTactics | SVarCompare$ GE6 | NoResolvingCheck$ True | TriggerDescription$ Pack tactics β€” Whenever CARDNAME attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Dragon+YouCtrl | Tapped$ True | Attacking$ True\nSVar:PackTactics:Count$SumPower_Creature.attacking\nDeckHints:Type$Dragon\nOracle:Menace\nPack tactics β€” Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minion of the Mighty", "mana_cost": "{R}", "type_line": "Creature \u2014 Kobold", "oracle_text": "Menace\nPack tactics \u2014 Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.", "power": "0", "toughness": "1"} ### Response: Name:Minion of the Mighty\nManaCost:R\nTypes:Creature Kobold\nPT:0/1\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | CheckSVar$ PackTactics | SVarCompare$ GE6 | NoResolvingCheck$ True | TriggerDescription$ Pack tactics β€” Whenever CARDNAME attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Dragon+YouCtrl | Tapped$ True | Attacking$ True\nSVar:PackTactics:Count$SumPower_Creature.attacking\nDeckHints:Type$Dragon\nOracle:Menace\nPack tactics β€” Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.
Create the Forge script for this magic card
{"name": "Blot Out the Sky", "mana_cost": "{X}{W}{B}", "type_line": "Sorcery", "oracle_text": "Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents."}
Name:Blot Out the Sky\nManaCost:X W B\nTypes:Sorcery\nA:SP$ Token | Cost$ X W B | TokenAmount$ X | TokenScript$ wb_2_1_inkling_flying | TokenTapped$ True | SubAbility$ BlotDestroy | SpellDescription$ Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.\nSVar:BlotDestroy:DB$ DestroyAll | ValidCards$ Permanent.nonCreature+nonLand | ConditionCheckSVar$ X | ConditionSVarCompare$ GE6\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blot Out the Sky", "mana_cost": "{X}{W}{B}", "type_line": "Sorcery", "oracle_text": "Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents."} ### Response: Name:Blot Out the Sky\nManaCost:X W B\nTypes:Sorcery\nA:SP$ Token | Cost$ X W B | TokenAmount$ X | TokenScript$ wb_2_1_inkling_flying | TokenTapped$ True | SubAbility$ BlotDestroy | SpellDescription$ Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.\nSVar:BlotDestroy:DB$ DestroyAll | ValidCards$ Permanent.nonCreature+nonLand | ConditionCheckSVar$ X | ConditionSVarCompare$ GE6\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
Create the Forge script for this magic card
{"name": "Cho-Arrim Alchemist", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.", "power": "1", "toughness": "1"}
Name:Cho-Arrim Alchemist\nManaCost:W\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ ChooseSource | Cost$ 1 W W T Discard<1/Card> | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ You | ReplaceWith$ GainLifeInstead | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage. You gain life equal to the damage prevented this way.\nSVar:GainLifeInstead:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:X:ReplaceCount$DamageAmount\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cho-Arrim Alchemist", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.", "power": "1", "toughness": "1"} ### Response: Name:Cho-Arrim Alchemist\nManaCost:W\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ ChooseSource | Cost$ 1 W W T Discard<1/Card> | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ You | ReplaceWith$ GainLifeInstead | PreventionEffect$ True | Description$ The next time the chosen source deals damage to you, prevent that damage. You gain life equal to the damage prevented this way.\nSVar:GainLifeInstead:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:X:ReplaceCount$DamageAmount\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Create the Forge script for this magic card
{"name": "Pestilent Souleater", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Phyrexian Insect", "oracle_text": "{B/P}: Pestilent Souleater gains infect until end of turn. ({B/P} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "3", "toughness": "3"}
Name:Pestilent Souleater\nManaCost:5\nTypes:Artifact Creature Phyrexian Insect\nPT:3/3\nA:AB$ Pump | Cost$ BP | Defined$ Self | KW$ Infect | SpellDescription$ CARDNAME gains infect until end of turn.\nOracle:{B/P}: Pestilent Souleater gains infect until end of turn. ({B/P} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pestilent Souleater", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Phyrexian Insect", "oracle_text": "{B/P}: Pestilent Souleater gains infect until end of turn. ({B/P} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "3", "toughness": "3"} ### Response: Name:Pestilent Souleater\nManaCost:5\nTypes:Artifact Creature Phyrexian Insect\nPT:3/3\nA:AB$ Pump | Cost$ BP | Defined$ Self | KW$ Infect | SpellDescription$ CARDNAME gains infect until end of turn.\nOracle:{B/P}: Pestilent Souleater gains infect until end of turn. ({B/P} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Create the Forge script for this magic card
{"name": "Purelace", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)"}
Name:Purelace\nManaCost:W\nTypes:Instant\nA:SP$ Animate | Cost$ W | Colors$ White | OverwriteColors$ True | ValidTgts$ Card | TgtZone$ Stack,Battlefield | Duration$ Permanent | SpellDescription$ Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Purelace", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)"} ### Response: Name:Purelace\nManaCost:W\nTypes:Instant\nA:SP$ Animate | Cost$ W | Colors$ White | OverwriteColors$ True | ValidTgts$ Card | TgtZone$ Stack,Battlefield | Duration$ Permanent | SpellDescription$ Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Create the Forge script for this magic card
{"name": "Breath of Fire", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Breath of Fire deals 2 damage to target creature."}
Name:Breath of Fire\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nOracle:Breath of Fire deals 2 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breath of Fire", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Breath of Fire deals 2 damage to target creature."} ### Response: Name:Breath of Fire\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nOracle:Breath of Fire deals 2 damage to target creature.
Create the Forge script for this magic card
{"name": "Thorn Thallid", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Thorn Thallid.\nRemove three spore counters from Thorn Thallid: It deals 1 damage to any target.", "power": "2", "toughness": "2"}
Name:Thorn Thallid\nManaCost:1 G G\nTypes:Creature Fungus\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ DealDamage | Cost$ SubCounter<3/SPORE> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ It deals 1 damage to any target.\nOracle:At the beginning of your upkeep, put a spore counter on Thorn Thallid.\nRemove three spore counters from Thorn Thallid: It deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thorn Thallid", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Thorn Thallid.\nRemove three spore counters from Thorn Thallid: It deals 1 damage to any target.", "power": "2", "toughness": "2"} ### Response: Name:Thorn Thallid\nManaCost:1 G G\nTypes:Creature Fungus\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ DealDamage | Cost$ SubCounter<3/SPORE> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ It deals 1 damage to any target.\nOracle:At the beginning of your upkeep, put a spore counter on Thorn Thallid.\nRemove three spore counters from Thorn Thallid: It deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Now for Wrath, Now for Ruin!", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you."}
Name:Now for Wrath, Now for Ruin!\nManaCost:3 W\nTypes:Sorcery\nA:SP$ PutCounterAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance | SubAbility$ TrigTempt\nSVar:TrigTempt:DB$ RingTemptsYou\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Now for Wrath, Now for Ruin!", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you."} ### Response: Name:Now for Wrath, Now for Ruin!\nManaCost:3 W\nTypes:Sorcery\nA:SP$ PutCounterAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance | SubAbility$ TrigTempt\nSVar:TrigTempt:DB$ RingTemptsYou\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Create the Forge script for this magic card
{"name": "Hidden Cataract", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "Hidden Cataract enters the battlefield tapped.\n{T}: Add {U}.\n{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"}
Name:Hidden Cataract\nManaCost:no cost\nTypes:Land Cave\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Discover | Cost$ 4 U T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nDeckHas:Ability$Sacrifice\nOracle:Hidden Cataract enters the battlefield tapped.\n{T}: Add {U}.\n{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hidden Cataract", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "Hidden Cataract enters the battlefield tapped.\n{T}: Add {U}.\n{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"} ### Response: Name:Hidden Cataract\nManaCost:no cost\nTypes:Land Cave\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Discover | Cost$ 4 U T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nDeckHas:Ability$Sacrifice\nOracle:Hidden Cataract enters the battlefield tapped.\n{T}: Add {U}.\n{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Create the Forge script for this magic card
{"name": "Midnight Ritual", "mana_cost": "{X}{2}{B}", "type_line": "Sorcery", "oracle_text": "Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token."}
Name:Midnight Ritual\nManaCost:X 2 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X 2 B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose X target creature cards in your graveyard | ValidTgts$ Creature.YouOwn | TargetMin$ X | TargetMax$ X | SubAbility$ DBToken | StackDescription$ {p:You} exiles {c:Targeted} from their graveyard. For each creature card exiled this way, {p:You} creates a 2/2 black Zombie creature token. | SpellDescription$ Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Midnight Ritual", "mana_cost": "{X}{2}{B}", "type_line": "Sorcery", "oracle_text": "Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token."} ### Response: Name:Midnight Ritual\nManaCost:X 2 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X 2 B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose X target creature cards in your graveyard | ValidTgts$ Creature.YouOwn | TargetMin$ X | TargetMax$ X | SubAbility$ DBToken | StackDescription$ {p:You} exiles {c:Targeted} from their graveyard. For each creature card exiled this way, {p:You} creates a 2/2 black Zombie creature token. | SpellDescription$ Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Sigiled Contender", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)", "power": "3", "toughness": "3"}
Name:Sigiled Contender\nManaCost:3 W\nTypes:Creature Human Warrior\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_P1P1 | AddKeyword$ Lifelink | Description$ CARDNAME has lifelink as long as it has a +1/+1 counter on it.\nDeckHints:Ability$Counters\nOracle:Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigiled Contender", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)", "power": "3", "toughness": "3"} ### Response: Name:Sigiled Contender\nManaCost:3 W\nTypes:Creature Human Warrior\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_P1P1 | AddKeyword$ Lifelink | Description$ CARDNAME has lifelink as long as it has a +1/+1 counter on it.\nDeckHints:Ability$Counters\nOracle:Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Auramancer's Guise", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 for each Aura attached to it and has vigilance."}
Name:Auramancer's Guise\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Vigilance | AddSVar$ EnchantMe | Description$ Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.\nSVar:X:Count$Valid Aura.AttachedTo Creature.EnchantedBy/Times.2\nSVar:EnchantMe:Multiple\nOracle:Enchant creature\nEnchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Auramancer's Guise", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 for each Aura attached to it and has vigilance."} ### Response: Name:Auramancer's Guise\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Vigilance | AddSVar$ EnchantMe | Description$ Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.\nSVar:X:Count$Valid Aura.AttachedTo Creature.EnchantedBy/Times.2\nSVar:EnchantMe:Multiple\nOracle:Enchant creature\nEnchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
Create the Forge script for this magic card
{"name": "Entreat the Angels", "mana_cost": "{X}{X}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create X 4/4 white Angel creature tokens with flying.\nMiracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)"}
Name:Entreat the Angels\nManaCost:X X W W W\nTypes:Sorcery\nA:SP$ Token | Cost$ X X W W W | TokenAmount$ X | TokenScript$ w_4_4_angel_flying | TokenOwner$ You | SpellDescription$ Create X 4/4 white Angel creature tokens with flying.\nK:Miracle:X W W\nSVar:X:Count$xPaid\nOracle:Create X 4/4 white Angel creature tokens with flying.\nMiracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Entreat the Angels", "mana_cost": "{X}{X}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create X 4/4 white Angel creature tokens with flying.\nMiracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)"} ### Response: Name:Entreat the Angels\nManaCost:X X W W W\nTypes:Sorcery\nA:SP$ Token | Cost$ X X W W W | TokenAmount$ X | TokenScript$ w_4_4_angel_flying | TokenOwner$ You | SpellDescription$ Create X 4/4 white Angel creature tokens with flying.\nK:Miracle:X W W\nSVar:X:Count$xPaid\nOracle:Create X 4/4 white Angel creature tokens with flying.\nMiracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Create the Forge script for this magic card
{"name": "Reach of Shadows", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature that's one or more colors."}
Name:Reach of Shadows\nManaCost:4 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 B | ValidTgts$ Creature.nonColorless | TgtPrompt$ Select target creature that's one or more colors | SpellDescription$ Destroy target creature that's one or more colors.\nOracle:Destroy target creature that's one or more colors.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reach of Shadows", "mana_cost": "{4}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature that's one or more colors."} ### Response: Name:Reach of Shadows\nManaCost:4 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 B | ValidTgts$ Creature.nonColorless | TgtPrompt$ Select target creature that's one or more colors | SpellDescription$ Destroy target creature that's one or more colors.\nOracle:Destroy target creature that's one or more colors.
Create the Forge script for this magic card
{"name": "Dense Foliage", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Creatures can't be the targets of spells."}
Name:Dense Foliage\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ CantTarget | ValidCard$ Creature | ValidSA$ Spell | Description$ Creatures can't be the target of spells.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures can't be the targets of spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dense Foliage", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Creatures can't be the targets of spells."} ### Response: Name:Dense Foliage\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ CantTarget | ValidCard$ Creature | ValidSA$ Spell | Description$ Creatures can't be the target of spells.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures can't be the targets of spells.
Create the Forge script for this magic card
{"name": "Second Sight", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Look at the top five cards of target opponent's library, then put them back in any order.\n\u2022 Look at the top five cards of your library, then put them back in any order.\nEntwine {U} (Choose both if you pay the entwine cost.)"}
Name:Second Sight\nManaCost:2 U\nTypes:Instant\nK:Entwine:U\nA:SP$ Charm | Cost$ 2 U | Choices$ DBRearrange,DBRearrange2 | CharmNum$ 1\nSVar:DBRearrange:DB$ RearrangeTopOfLibrary | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent. | NumCards$ 5 | SpellDescription$ Look at the top five cards of target opponent's library, then put them back in any order.\nSVar:DBRearrange2:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 5 | SpellDescription$ look at the top five cards of your library, then put them back in any order.\nOracle:Choose one β€”\nβ€’ Look at the top five cards of target opponent's library, then put them back in any order.\nβ€’ Look at the top five cards of your library, then put them back in any order.\nEntwine {U} (Choose both if you pay the entwine cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Second Sight", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Look at the top five cards of target opponent's library, then put them back in any order.\n\u2022 Look at the top five cards of your library, then put them back in any order.\nEntwine {U} (Choose both if you pay the entwine cost.)"} ### Response: Name:Second Sight\nManaCost:2 U\nTypes:Instant\nK:Entwine:U\nA:SP$ Charm | Cost$ 2 U | Choices$ DBRearrange,DBRearrange2 | CharmNum$ 1\nSVar:DBRearrange:DB$ RearrangeTopOfLibrary | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent. | NumCards$ 5 | SpellDescription$ Look at the top five cards of target opponent's library, then put them back in any order.\nSVar:DBRearrange2:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 5 | SpellDescription$ look at the top five cards of your library, then put them back in any order.\nOracle:Choose one β€”\nβ€’ Look at the top five cards of target opponent's library, then put them back in any order.\nβ€’ Look at the top five cards of your library, then put them back in any order.\nEntwine {U} (Choose both if you pay the entwine cost.)
Create the Forge script for this magic card
{"name": "Defensive Maneuvers", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Creatures of the creature type of your choice get +0/+4 until end of turn."}
Name:Defensive Maneuvers\nManaCost:3 W\nTypes:Instant\nA:SP$ ChooseType | Cost$ 3 W | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBPumpAll | SpellDescription$ Creatures of the creature type of your choice get +0/+4 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | NumDef$ 4\nAI:RemoveDeck:All\nOracle:Creatures of the creature type of your choice get +0/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Defensive Maneuvers", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Creatures of the creature type of your choice get +0/+4 until end of turn."} ### Response: Name:Defensive Maneuvers\nManaCost:3 W\nTypes:Instant\nA:SP$ ChooseType | Cost$ 3 W | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBPumpAll | SpellDescription$ Creatures of the creature type of your choice get +0/+4 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | NumDef$ 4\nAI:RemoveDeck:All\nOracle:Creatures of the creature type of your choice get +0/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Pretender's Claim", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature becomes blocked, tap all lands defending player controls."}
Name:Pretender's Claim\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | Execute$ TrigTapAll | TriggerDescription$ Whenever enchanted creature becomes blocked, tap all lands defending player controls.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Land.ControlledBy TriggeredDefendingPlayer\nOracle:Enchant creature\nWhenever enchanted creature becomes blocked, tap all lands defending player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pretender's Claim", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature becomes blocked, tap all lands defending player controls."} ### Response: Name:Pretender's Claim\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | Execute$ TrigTapAll | TriggerDescription$ Whenever enchanted creature becomes blocked, tap all lands defending player controls.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Land.ControlledBy TriggeredDefendingPlayer\nOracle:Enchant creature\nWhenever enchanted creature becomes blocked, tap all lands defending player controls.
Create the Forge script for this magic card
{"name": "Tenacious Tomeseeker", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.", "power": "3", "toughness": "2"}
Name:Tenacious Tomeseeker\nManaCost:2 U\nTypes:Creature Human Knight\nPT:3/2\nK:Bargain\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl\nDeckHas:Ability$Sacrifice|Graveyard\nDeckHints:Type$Enchantment|Artifact|Instant|Sorcery & Ability$Token\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tenacious Tomeseeker", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.", "power": "3", "toughness": "2"} ### Response: Name:Tenacious Tomeseeker\nManaCost:2 U\nTypes:Creature Human Knight\nPT:3/2\nK:Bargain\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl\nDeckHas:Ability$Sacrifice|Graveyard\nDeckHints:Type$Enchantment|Artifact|Instant|Sorcery & Ability$Token\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Combine Chrysalis", "mana_cost": "{G}{U}", "type_line": "Artifact", "oracle_text": "Creature tokens you control have flying.\n{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery."}
Name:Combine Chrysalis\nManaCost:G U\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Flying | Description$ Creature tokens you control have flying.\nA:AB$ Token | Cost$ 2 G U T Sac<1/Permanent.token/token> | SorcerySpeed$ True | TokenScript$ g_4_4_beast | SpellDescription$ Create a 4/4 green Beast creature token. Activate only as a sorcery.\nDeckNeeds:Ability$Token\nDeckHas:Ability$Token\nOracle:Creature tokens you control have flying.\n{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Combine Chrysalis", "mana_cost": "{G}{U}", "type_line": "Artifact", "oracle_text": "Creature tokens you control have flying.\n{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery."} ### Response: Name:Combine Chrysalis\nManaCost:G U\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Flying | Description$ Creature tokens you control have flying.\nA:AB$ Token | Cost$ 2 G U T Sac<1/Permanent.token/token> | SorcerySpeed$ True | TokenScript$ g_4_4_beast | SpellDescription$ Create a 4/4 green Beast creature token. Activate only as a sorcery.\nDeckNeeds:Ability$Token\nDeckHas:Ability$Token\nOracle:Creature tokens you control have flying.\n{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.