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Create the Forge script for this magic card
{"name": "Rag Man", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Minion", "oracle_text": "{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.", "power": "2", "toughness": "1"}
Name:Rag Man\nManaCost:2 B B\nTypes:Creature Human Minion\nPT:2/1\nA:AB$ RevealHand | Cost$ B B B T | ValidTgts$ Player | TgtPrompt$ Select target player | PlayerTurn$ True | SubAbility$ DBDiscard | SpellDescription$ Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ Random | DiscardValid$ Creature\nDeckHas:Ability$Discard\nOracle:{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rag Man", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Minion", "oracle_text": "{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.", "power": "2", "toughness": "1"} ### Response: Name:Rag Man\nManaCost:2 B B\nTypes:Creature Human Minion\nPT:2/1\nA:AB$ RevealHand | Cost$ B B B T | ValidTgts$ Player | TgtPrompt$ Select target player | PlayerTurn$ True | SubAbility$ DBDiscard | SpellDescription$ Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ Random | DiscardValid$ Creature\nDeckHas:Ability$Discard\nOracle:{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
Create the Forge script for this magic card
{"name": "Decree of Silence", "mana_cost": "{6}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.\nCycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.)\nWhen you cycle Decree of Silence, you may counter target spell."}
Name:Decree of Silence\nManaCost:6 U U\nTypes:Enchantment\nK:Cycling:4 U U\nT:Mode$ SpellCast | ValidCard$ Card.OppCtrl | Execute$ TrigCounterSpell | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts a spell, counter that spell and put a depletion counter on CARDNAME. If there are three or more depletion counters on CARDNAME, sacrifice it.\nSVar:TrigCounterSpell:DB$ Counter | Defined$ TriggeredSpellAbility | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ DEPLETION | CounterNum$ 1 | Defined$ Self | SubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | ConditionCheckSVar$ DecreeX | ConditionSVarCompare$ GE1\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigCounter | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may counter target spell.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card\nSVar:DecreeX:Count$Valid Card.Self+counters_GE3_DEPLETION\n#TODO: The AI currently won't use cycling to counter the spell. That could be improved.\nAI:RemoveDeck:Random\nOracle:Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.\nCycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.)\nWhen you cycle Decree of Silence, you may counter target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Decree of Silence", "mana_cost": "{6}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.\nCycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.)\nWhen you cycle Decree of Silence, you may counter target spell."} ### Response: Name:Decree of Silence\nManaCost:6 U U\nTypes:Enchantment\nK:Cycling:4 U U\nT:Mode$ SpellCast | ValidCard$ Card.OppCtrl | Execute$ TrigCounterSpell | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts a spell, counter that spell and put a depletion counter on CARDNAME. If there are three or more depletion counters on CARDNAME, sacrifice it.\nSVar:TrigCounterSpell:DB$ Counter | Defined$ TriggeredSpellAbility | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ DEPLETION | CounterNum$ 1 | Defined$ Self | SubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | ConditionCheckSVar$ DecreeX | ConditionSVarCompare$ GE1\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigCounter | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may counter target spell.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card\nSVar:DecreeX:Count$Valid Card.Self+counters_GE3_DEPLETION\n#TODO: The AI currently won't use cycling to counter the spell. That could be improved.\nAI:RemoveDeck:Random\nOracle:Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.\nCycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.)\nWhen you cycle Decree of Silence, you may counter target spell.
Create the Forge script for this magic card
{"name": "Gravecrawler", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Gravecrawler can't block.\nYou may cast Gravecrawler from your graveyard as long as you control a Zombie.", "power": "2", "toughness": "1"}
Name:Gravecrawler\nManaCost:B\nTypes:Creature Zombie\nPT:2/1\nK:CARDNAME can't block.\nS:Mode$ Continuous | Affected$ Card.Self | AffectedZone$ Graveyard | EffectZone$ Graveyard | MayPlay$ True | IsPresent$ Zombie.YouCtrl | Description$ You may cast CARDNAME from your graveyard as long as you control a Zombie.\nSVar:SacMe:3\nSVar:DiscardMe:3\nDeckHints:Type$Zombie\nOracle:Gravecrawler can't block.\nYou may cast Gravecrawler from your graveyard as long as you control a Zombie.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gravecrawler", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Gravecrawler can't block.\nYou may cast Gravecrawler from your graveyard as long as you control a Zombie.", "power": "2", "toughness": "1"} ### Response: Name:Gravecrawler\nManaCost:B\nTypes:Creature Zombie\nPT:2/1\nK:CARDNAME can't block.\nS:Mode$ Continuous | Affected$ Card.Self | AffectedZone$ Graveyard | EffectZone$ Graveyard | MayPlay$ True | IsPresent$ Zombie.YouCtrl | Description$ You may cast CARDNAME from your graveyard as long as you control a Zombie.\nSVar:SacMe:3\nSVar:DiscardMe:3\nDeckHints:Type$Zombie\nOracle:Gravecrawler can't block.\nYou may cast Gravecrawler from your graveyard as long as you control a Zombie.
Create the Forge script for this magic card
{"name": "Serra the Benevolent", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Serra", "oracle_text": "+2: Creatures you control with flying get +1/+1 until end of turn.\n\u22123: Create a 4/4 white Angel creature token with flying and vigilance.\n\u22126: You get an emblem with \"If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.\"", "loyalty": "4"}
Name:Serra the Benevolent\nManaCost:2 W W\nTypes:Legendary Planeswalker Serra\nLoyalty:4\nA:AB$ PumpAll | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.withFlying+YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control with flying get +1/+1 until end of turn.\nA:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenScript$ w_4_4_angel_flying_vigilance | TokenOwner$ You | SpellDescription$ Create a 4/4 white Angel creature token with flying and vigilance.\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Name$ Emblem - Serra the Benevolent | Image$ emblem_serra_the_benevolent | ReplacementEffects$ STWorship | Planeswalker$ True | Ultimate$ True | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."\nSVar:STWorship:Event$ LifeReduced | ValidPlayer$ You.lifeGE1 | Result$ LT1 | IsDamage$ True | IsPresent$ Creature.YouCtrl | ReplaceWith$ ReduceLoss | Description$ If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.\nSVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Amount | VarValue$ X\nSVar:X:ReplaceCount$Amount/LimitMax.Difference\nSVar:Difference:Count$YourLifeTotal/Minus.1\nDeckHas:Ability$Token\nOracle:[+2]: Creatures you control with flying get +1/+1 until end of turn.\n[-3]: Create a 4/4 white Angel creature token with flying and vigilance.\n[-6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serra the Benevolent", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Serra", "oracle_text": "+2: Creatures you control with flying get +1/+1 until end of turn.\n\u22123: Create a 4/4 white Angel creature token with flying and vigilance.\n\u22126: You get an emblem with \"If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.\"", "loyalty": "4"} ### Response: Name:Serra the Benevolent\nManaCost:2 W W\nTypes:Legendary Planeswalker Serra\nLoyalty:4\nA:AB$ PumpAll | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.withFlying+YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control with flying get +1/+1 until end of turn.\nA:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenScript$ w_4_4_angel_flying_vigilance | TokenOwner$ You | SpellDescription$ Create a 4/4 white Angel creature token with flying and vigilance.\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Name$ Emblem - Serra the Benevolent | Image$ emblem_serra_the_benevolent | ReplacementEffects$ STWorship | Planeswalker$ True | Ultimate$ True | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."\nSVar:STWorship:Event$ LifeReduced | ValidPlayer$ You.lifeGE1 | Result$ LT1 | IsDamage$ True | IsPresent$ Creature.YouCtrl | ReplaceWith$ ReduceLoss | Description$ If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.\nSVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Amount | VarValue$ X\nSVar:X:ReplaceCount$Amount/LimitMax.Difference\nSVar:Difference:Count$YourLifeTotal/Minus.1\nDeckHas:Ability$Token\nOracle:[+2]: Creatures you control with flying get +1/+1 until end of turn.\n[-3]: Create a 4/4 white Angel creature token with flying and vigilance.\n[-6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Create the Forge script for this magic card
{"name": "Syphon Sliver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)", "power": "2", "toughness": "2"}
Name:Syphon Sliver\nManaCost:2 B\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ Lifelink | Description$ Sliver creatures you control have lifelink.\nSVar:PlayMain1:TRUE\nOracle:Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syphon Sliver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)", "power": "2", "toughness": "2"} ### Response: Name:Syphon Sliver\nManaCost:2 B\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ Lifelink | Description$ Sliver creatures you control have lifelink.\nSVar:PlayMain1:TRUE\nOracle:Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Stalker Hag", "mana_cost": "{B/G}{B/G}{B/G}", "type_line": "Creature \u2014 Hag", "oracle_text": "Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)", "power": "3", "toughness": "2"}
Name:Stalker Hag\nManaCost:BG BG BG\nTypes:Creature Hag\nPT:3/2\nK:Swampwalk\nK:Forestwalk\nOracle:Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stalker Hag", "mana_cost": "{B/G}{B/G}{B/G}", "type_line": "Creature \u2014 Hag", "oracle_text": "Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)", "power": "3", "toughness": "2"} ### Response: Name:Stalker Hag\nManaCost:BG BG BG\nTypes:Creature Hag\nPT:3/2\nK:Swampwalk\nK:Forestwalk\nOracle:Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
Create the Forge script for this magic card
{"name": "Gaea's Cradle", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {G} for each creature you control."}
Name:Gaea's Cradle\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add {G} for each Creature you control.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:{T}: Add {G} for each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gaea's Cradle", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {G} for each creature you control."} ### Response: Name:Gaea's Cradle\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add {G} for each Creature you control.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:{T}: Add {G} for each creature you control.
Create the Forge script for this magic card
{"name": "Consuming Fervor", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3 and has \"At the beginning of your upkeep, put a -1/-1 counter on this creature.\""}
Name:Consuming Fervor\nManaCost:R\nTypes:Enchantment Aura\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddTrigger$ ConsumingFervorUpkeep | AddSVar$ ConsumingFervorPutCounter | Description$ Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."\nSVar:ConsumingFervorUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ConsumingFervorPutCounter | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on this creature.\nSVar:ConsumingFervorPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nOracle:Enchant creature\nEnchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Consuming Fervor", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3 and has \"At the beginning of your upkeep, put a -1/-1 counter on this creature.\""} ### Response: Name:Consuming Fervor\nManaCost:R\nTypes:Enchantment Aura\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddTrigger$ ConsumingFervorUpkeep | AddSVar$ ConsumingFervorPutCounter | Description$ Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."\nSVar:ConsumingFervorUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ConsumingFervorPutCounter | TriggerDescription$ At the beginning of your upkeep, put a -1/-1 counter on this creature.\nSVar:ConsumingFervorPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nOracle:Enchant creature\nEnchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Create the Forge script for this magic card
{"name": "Living Wish", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish."}
Name:Living Wish\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Sideboard | Destination$ Hand | ChangeType$ Creature.YouOwn,Land.YouOwn | ChangeTypeDesc$ creature or land card they own | ChangeNum$ 1 | Reveal$ True | Hidden$ True | SubAbility$ DBChange | SpellDescription$ You may reveal a creature or land card you own from outside the game and put it into your hand. Exile CARDNAME.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nAI:RemoveDeck:Random\nOracle:You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Living Wish", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish."} ### Response: Name:Living Wish\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Sideboard | Destination$ Hand | ChangeType$ Creature.YouOwn,Land.YouOwn | ChangeTypeDesc$ creature or land card they own | ChangeNum$ 1 | Reveal$ True | Hidden$ True | SubAbility$ DBChange | SpellDescription$ You may reveal a creature or land card you own from outside the game and put it into your hand. Exile CARDNAME.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nAI:RemoveDeck:Random\nOracle:You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Create the Forge script for this magic card
{"name": "Leyline Phantom", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)", "power": "5", "toughness": "5"}
Name:Leyline Phantom\nManaCost:4 U\nTypes:Creature Illusion\nPT:5/5\nT:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage, return it to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nOracle:When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leyline Phantom", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)", "power": "5", "toughness": "5"} ### Response: Name:Leyline Phantom\nManaCost:4 U\nTypes:Creature Illusion\nPT:5/5\nT:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage, return it to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nOracle:When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
Create the Forge script for this magic card
{"name": "Dawn Evangel", "mana_cost": "{2}{W}", "type_line": "Enchantment Creature \u2014 Human Cleric", "oracle_text": "Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.", "power": "2", "toughness": "3"}
Name:Dawn Evangel\nManaCost:2 W\nTypes:Enchantment Creature Human Cleric\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.EnchantedBy Aura.YouCtrl | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn+cmcLE2 | TgtPrompt$ Select target creature card with mana value 2 or less\nDeckHints:Type$Aura\nOracle:Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dawn Evangel", "mana_cost": "{2}{W}", "type_line": "Enchantment Creature \u2014 Human Cleric", "oracle_text": "Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.", "power": "2", "toughness": "3"} ### Response: Name:Dawn Evangel\nManaCost:2 W\nTypes:Enchantment Creature Human Cleric\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.EnchantedBy Aura.YouCtrl | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn+cmcLE2 | TgtPrompt$ Select target creature card with mana value 2 or less\nDeckHints:Type$Aura\nOracle:Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Ronin Houndmaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Haste\nBushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)", "power": "2", "toughness": "2"}
Name:Ronin Houndmaster\nManaCost:2 R\nTypes:Creature Human Samurai\nPT:2/2\nK:Haste\nK:Bushido:1\nOracle:Haste\nBushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ronin Houndmaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Haste\nBushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)", "power": "2", "toughness": "2"} ### Response: Name:Ronin Houndmaster\nManaCost:2 R\nTypes:Creature Human Samurai\nPT:2/2\nK:Haste\nK:Bushido:1\nOracle:Haste\nBushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Celeborn the Wise", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever you attack with one or more Elves, scry 1.\nWhenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.", "power": "3", "toughness": "3"}
Name:Celeborn the Wise\nManaCost:3 G\nTypes:Legendary Creature Elf Noble\nPT:3/3\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.Elf+YouCtrl | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more Elves, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you scry, CARDNAME gets +1/+1 until end of turn for each card you looked at while scrying this way.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:TriggerCount$ScryNum\nDeckHints:Type$Elf\nOracle:Whenever you attack with one or more Elves, scry 1.\nWhenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Celeborn the Wise", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever you attack with one or more Elves, scry 1.\nWhenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.", "power": "3", "toughness": "3"} ### Response: Name:Celeborn the Wise\nManaCost:3 G\nTypes:Legendary Creature Elf Noble\nPT:3/3\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.Elf+YouCtrl | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more Elves, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you scry, CARDNAME gets +1/+1 until end of turn for each card you looked at while scrying this way.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:TriggerCount$ScryNum\nDeckHints:Type$Elf\nOracle:Whenever you attack with one or more Elves, scry 1.\nWhenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying this way.
Create the Forge script for this magic card
{"name": "March Toward Perfection", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "You get a boon with \"When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it.\"\nDraft a card from March Toward Perfection's spellbook."}
Name:March Toward Perfection\nManaCost:B\nTypes:Sorcery\nA:SP$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | SubAbility$ DBDraft | SpellDescription$ You get a boon with "When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it."\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature.Phyrexian | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it.\nSVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard\nSVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ P1P1,Deathtouch | CounterNum$ 1\nSVar:DBDraft:DB$ Draft | Spellbook$ Entomber Exarch,Phyrexian Fleshgorger,Phyrexian Gargantua,Phyrexian Obliterator,Phyrexian Rager,Phyrexian Revoker,Toxic Abomination,Vault Skirge,Scrapwork Rager,Bilious Skulldweller,Archfiend of the Dross,Myr Convert,Zenith Chronicler,Soulless Jailer,Diminished Returner | SpellDescription$ Draft a card from CARDNAME's spellbook.\nDeckHas:Ability$Counters|Lifegain|Graveyard & Type$Phyrexian|Horror|Imp|Zombie|Insect|Demon|Insect\nDeckNeeds:Type$Phyrexian\nOracle:You get a boon with "When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it."\nDraft a card from March Toward Perfection's spellbook.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "March Toward Perfection", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "You get a boon with \"When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it.\"\nDraft a card from March Toward Perfection's spellbook."} ### Response: Name:March Toward Perfection\nManaCost:B\nTypes:Sorcery\nA:SP$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | SubAbility$ DBDraft | SpellDescription$ You get a boon with "When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it."\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature.Phyrexian | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it.\nSVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard\nSVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ P1P1,Deathtouch | CounterNum$ 1\nSVar:DBDraft:DB$ Draft | Spellbook$ Entomber Exarch,Phyrexian Fleshgorger,Phyrexian Gargantua,Phyrexian Obliterator,Phyrexian Rager,Phyrexian Revoker,Toxic Abomination,Vault Skirge,Scrapwork Rager,Bilious Skulldweller,Archfiend of the Dross,Myr Convert,Zenith Chronicler,Soulless Jailer,Diminished Returner | SpellDescription$ Draft a card from CARDNAME's spellbook.\nDeckHas:Ability$Counters|Lifegain|Graveyard & Type$Phyrexian|Horror|Imp|Zombie|Insect|Demon|Insect\nDeckNeeds:Type$Phyrexian\nOracle:You get a boon with "When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it."\nDraft a card from March Toward Perfection's spellbook.
Create the Forge script for this magic card
{"name": "Mindmoil", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards."}
Name:Mindmoil\nManaCost:4 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.\nSVar:TrigChangeZone:DB$ ChangeZoneAll | Origin$ Hand | Destination$ Library | ChangeType$ Card.YouOwn | RememberChanged$ True | LibraryPosition$ -1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ RemTossed | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Tossed:Count$InYourHand\nSVar:RemTossed:Remembered$Amount\nOracle:Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mindmoil", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards."} ### Response: Name:Mindmoil\nManaCost:4 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.\nSVar:TrigChangeZone:DB$ ChangeZoneAll | Origin$ Hand | Destination$ Library | ChangeType$ Card.YouOwn | RememberChanged$ True | LibraryPosition$ -1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ RemTossed | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Tossed:Count$InYourHand\nSVar:RemTossed:Remembered$Amount\nOracle:Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Create the Forge script for this magic card
{"name": "Stillmoon Cavalier", "mana_cost": "{1}{W/B}{W/B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "Protection from white and from black\n{W/B}: Stillmoon Cavalier gains flying until end of turn.\n{W/B}: Stillmoon Cavalier gains first strike until end of turn.\n{W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn.", "power": "2", "toughness": "1"}
Name:Stillmoon Cavalier\nManaCost:1 WB WB\nTypes:Creature Zombie Knight\nPT:2/1\nK:Protection from white\nK:Protection from black\nA:AB$ Pump | Cost$ WB | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nA:AB$ Pump | Cost$ WB | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nA:AB$ Pump | Cost$ WB WB | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Protection from white and from black\n{W/B}: Stillmoon Cavalier gains flying until end of turn.\n{W/B}: Stillmoon Cavalier gains first strike until end of turn.\n{W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stillmoon Cavalier", "mana_cost": "{1}{W/B}{W/B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "Protection from white and from black\n{W/B}: Stillmoon Cavalier gains flying until end of turn.\n{W/B}: Stillmoon Cavalier gains first strike until end of turn.\n{W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Stillmoon Cavalier\nManaCost:1 WB WB\nTypes:Creature Zombie Knight\nPT:2/1\nK:Protection from white\nK:Protection from black\nA:AB$ Pump | Cost$ WB | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nA:AB$ Pump | Cost$ WB | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nA:AB$ Pump | Cost$ WB WB | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Protection from white and from black\n{W/B}: Stillmoon Cavalier gains flying until end of turn.\n{W/B}: Stillmoon Cavalier gains first strike until end of turn.\n{W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Mudhole", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Target player exiles all land cards from their graveyard."}
Name:Mudhole\nManaCost:2 R\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 2 R | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Land | SpellDescription$ Target player exiles all land cards from their graveyard.\nAI:RemoveDeck:Random\nOracle:Target player exiles all land cards from their graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mudhole", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Target player exiles all land cards from their graveyard."} ### Response: Name:Mudhole\nManaCost:2 R\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 2 R | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Land | SpellDescription$ Target player exiles all land cards from their graveyard.\nAI:RemoveDeck:Random\nOracle:Target player exiles all land cards from their graveyard.
Create the Forge script for this magic card
{"name": "Narset of the Ancient Way", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Planeswalker \u2014 Narset", "oracle_text": "+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.\n\u22122: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.\n\u22126: You get an emblem with \"Whenever you cast a noncreature spell, this emblem deals 2 damage to any target.\"", "loyalty": "4"}
Name:Narset of the Ancient Way\nManaCost:1 U R W\nTypes:Legendary Planeswalker Narset\nLoyalty:4\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | LifeAmount$ 2 | Defined$ You | SubAbility$ DBMana | StackDescription$ SpellDescription | SpellDescription$ You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.\nSVar:DBMana:DB$ Mana | Produced$ Combo U R W | Amount$ 1 | RestrictValid$ Spell.nonCreature | StackDescription$ None\nA:AB$ Draw | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 1 | SubAbility$ DBDiscard | StackDescription$ SpellDescription | SpellDescription$ Draw a card, then you may discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | Optional$ True | NumCards$ 1 | RememberDiscarded$ True | SubAbility$ DBImmediateTrig | StackDescription$ None\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | Execute$ TrigDamage | RememberObjects$ Remembered | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ When you discard a nonland card this way, CARDNAME deals damage equal to that card's mana value to target creature or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerRemembered$CardManaCost\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Narset of the Ancient Way | Image$ emblem_narset_of_the_ancient_way | Triggers$ TrigSpellCast | Duration$ Permanent | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."\nSVar:TrigSpellCast:Mode$ SpellCast | ValidActivatingPlayer$ You | ValidCard$ Card.nonCreature | Execute$ EffSpellCast | TriggerDescription$ Whenever you cast a noncreature spell, this emblem deals 2 damage to any target.\nSVar:EffSpellCast:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nDeckHas:Ability$LifeGain|Discard\nOracle:[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.\n[-2]: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.\n[-6]: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Narset of the Ancient Way", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Planeswalker \u2014 Narset", "oracle_text": "+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.\n\u22122: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.\n\u22126: You get an emblem with \"Whenever you cast a noncreature spell, this emblem deals 2 damage to any target.\"", "loyalty": "4"} ### Response: Name:Narset of the Ancient Way\nManaCost:1 U R W\nTypes:Legendary Planeswalker Narset\nLoyalty:4\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | LifeAmount$ 2 | Defined$ You | SubAbility$ DBMana | StackDescription$ SpellDescription | SpellDescription$ You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.\nSVar:DBMana:DB$ Mana | Produced$ Combo U R W | Amount$ 1 | RestrictValid$ Spell.nonCreature | StackDescription$ None\nA:AB$ Draw | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 1 | SubAbility$ DBDiscard | StackDescription$ SpellDescription | SpellDescription$ Draw a card, then you may discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | Optional$ True | NumCards$ 1 | RememberDiscarded$ True | SubAbility$ DBImmediateTrig | StackDescription$ None\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | Execute$ TrigDamage | RememberObjects$ Remembered | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ When you discard a nonland card this way, CARDNAME deals damage equal to that card's mana value to target creature or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerRemembered$CardManaCost\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Narset of the Ancient Way | Image$ emblem_narset_of_the_ancient_way | Triggers$ TrigSpellCast | Duration$ Permanent | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."\nSVar:TrigSpellCast:Mode$ SpellCast | ValidActivatingPlayer$ You | ValidCard$ Card.nonCreature | Execute$ EffSpellCast | TriggerDescription$ Whenever you cast a noncreature spell, this emblem deals 2 damage to any target.\nSVar:EffSpellCast:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nDeckHas:Ability$LifeGain|Discard\nOracle:[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.\n[-2]: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.\n[-6]: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Create the Forge script for this magic card
{"name": "Poultrygeist", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Bird Spirit", "oracle_text": "Flying\nWhenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.", "power": "1", "toughness": "1"}
Name:Poultrygeist\nManaCost:2 B\nTypes:Creature Bird Spirit\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigRoll | TriggerDescription$ Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice CARDNAME. Otherwise, put a +1/+1 counter on CARDNAME.\nSVar:TrigRoll:DB$ RollDice | ResultSubAbilities$ 1:DBSac,Else:DBCounter\nSVar:DBSac:DB$ Sacrifice\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Poultrygeist", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Bird Spirit", "oracle_text": "Flying\nWhenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.", "power": "1", "toughness": "1"} ### Response: Name:Poultrygeist\nManaCost:2 B\nTypes:Creature Bird Spirit\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigRoll | TriggerDescription$ Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice CARDNAME. Otherwise, put a +1/+1 counter on CARDNAME.\nSVar:TrigRoll:DB$ RollDice | ResultSubAbilities$ 1:DBSac,Else:DBCounter\nSVar:DBSac:DB$ Sacrifice\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
Create the Forge script for this magic card
{"name": "Mordor Muster", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "You draw a card and you lose 1 life.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"}
Name:Mordor Muster\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Draw | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Subability$ DBAmass\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 1 | SpellDescription$ Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:You draw a card and you lose 1 life.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mordor Muster", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "You draw a card and you lose 1 life.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"} ### Response: Name:Mordor Muster\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Draw | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Subability$ DBAmass\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 1 | SpellDescription$ Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:You draw a card and you lose 1 life.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Create the Forge script for this magic card
{"name": "Golden Bear", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Bear", "oracle_text": "", "power": "4", "toughness": "3"}
Name:Golden Bear\nManaCost:3 G\nTypes:Creature Bear\nPT:4/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golden Bear", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Bear", "oracle_text": "", "power": "4", "toughness": "3"} ### Response: Name:Golden Bear\nManaCost:3 G\nTypes:Creature Bear\nPT:4/3\nOracle:
Create the Forge script for this magic card
{"name": "Court Homunculus", "mana_cost": "{W}", "type_line": "Artifact Creature \u2014 Homunculus", "oracle_text": "Court Homunculus gets +1/+1 as long as you control another artifact.", "power": "1", "toughness": "1"}
Name:Court Homunculus\nManaCost:W\nTypes:Artifact Creature Homunculus\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Artifact.Other+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control another artifact.\nSVar:BuffedBy:Artifact\nDeckHints:Type$Artifact\nOracle:Court Homunculus gets +1/+1 as long as you control another artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Court Homunculus", "mana_cost": "{W}", "type_line": "Artifact Creature \u2014 Homunculus", "oracle_text": "Court Homunculus gets +1/+1 as long as you control another artifact.", "power": "1", "toughness": "1"} ### Response: Name:Court Homunculus\nManaCost:W\nTypes:Artifact Creature Homunculus\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Artifact.Other+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control another artifact.\nSVar:BuffedBy:Artifact\nDeckHints:Type$Artifact\nOracle:Court Homunculus gets +1/+1 as long as you control another artifact.
Create the Forge script for this magic card
{"name": "Rustwing Falcon", "mana_cost": "{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying", "power": "1", "toughness": "2"}
Name:Rustwing Falcon\nManaCost:W\nTypes:Creature Bird\nPT:1/2\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rustwing Falcon", "mana_cost": "{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying", "power": "1", "toughness": "2"} ### Response: Name:Rustwing Falcon\nManaCost:W\nTypes:Creature Bird\nPT:1/2\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Great Defender", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +0/+X until end of turn, where X is its mana value."}
Name:Great Defender\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | NumDef$ +X | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +0/+X until end of turn, where X is its mana value.\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:Target creature gets +0/+X until end of turn, where X is its mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Great Defender", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +0/+X until end of turn, where X is its mana value."} ### Response: Name:Great Defender\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | NumDef$ +X | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +0/+X until end of turn, where X is its mana value.\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:Target creature gets +0/+X until end of turn, where X is its mana value.
Create the Forge script for this magic card
{"name": "Cowed by Wisdom", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block unless its controller pays {1} for each card in your hand."}
Name:Cowed by Wisdom\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ CantAttackUnless | ValidCard$ Creature.AttachedBy | Cost$ X | Description$ Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.\nS:Mode$ CantBlockUnless | ValidCard$ Creature.AttachedBy | Cost$ X\nSVar:X:Count$InYourHand\nOracle:Enchant creature\nEnchanted creature can't attack or block unless its controller pays {1} for each card in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cowed by Wisdom", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block unless its controller pays {1} for each card in your hand."} ### Response: Name:Cowed by Wisdom\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ CantAttackUnless | ValidCard$ Creature.AttachedBy | Cost$ X | Description$ Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.\nS:Mode$ CantBlockUnless | ValidCard$ Creature.AttachedBy | Cost$ X\nSVar:X:Count$InYourHand\nOracle:Enchant creature\nEnchanted creature can't attack or block unless its controller pays {1} for each card in your hand.
Create the Forge script for this magic card
{"name": "Dreamborn Muse", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.", "power": "2", "toughness": "2"}
Name:Dreamborn Muse\nManaCost:2 U U\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigMillYou | TriggerDescription$ At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.\nSVar:TrigMillYou:DB$ Mill | Defined$ TriggeredPlayer | NumCards$ X\nSVar:X:TriggeredPlayer$CardsInHand\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dreamborn Muse", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.", "power": "2", "toughness": "2"} ### Response: Name:Dreamborn Muse\nManaCost:2 U U\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigMillYou | TriggerDescription$ At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.\nSVar:TrigMillYou:DB$ Mill | Defined$ TriggeredPlayer | NumCards$ X\nSVar:X:TriggeredPlayer$CardsInHand\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
Create the Forge script for this magic card
{"name": "Invasion of Ixalan"}
Name:Invasion of Ixalan\nManaCost:1 G\nTypes:Battle Siege\nDefense:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Permanent | ForceRevealToController$ True | RestRandomOrder$ True\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\n\nALTERNATE\n\nName:Belligerent Regisaur\nManaCost:no cost\nColors:green\nTypes:Creature Dinosaur\nPT:4/3\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell, CARDNAME gains indestructible until end of turn.\nSVar:TrigPump:DB$ Pump | KW$ Indestructible\nOracle:Trample\nWhenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invasion of Ixalan"} ### Response: Name:Invasion of Ixalan\nManaCost:1 G\nTypes:Battle Siege\nDefense:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Permanent | ForceRevealToController$ True | RestRandomOrder$ True\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\n\nALTERNATE\n\nName:Belligerent Regisaur\nManaCost:no cost\nColors:green\nTypes:Creature Dinosaur\nPT:4/3\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell, CARDNAME gains indestructible until end of turn.\nSVar:TrigPump:DB$ Pump | KW$ Indestructible\nOracle:Trample\nWhenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Barbed Shocker", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "Trample, haste\nWhenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.", "power": "2", "toughness": "2"}
Name:Barbed Shocker\nManaCost:3 R\nTypes:Creature Insect\nPT:2/2\nK:Trample\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards all the cards in their hand, then draws that many cards.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ TriggeredTarget | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Trample, haste\nWhenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barbed Shocker", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "Trample, haste\nWhenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.", "power": "2", "toughness": "2"} ### Response: Name:Barbed Shocker\nManaCost:3 R\nTypes:Creature Insect\nPT:2/2\nK:Trample\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards all the cards in their hand, then draws that many cards.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ TriggeredTarget | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Trample, haste\nWhenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Create the Forge script for this magic card
{"name": "Shrieking Affliction", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life."}
Name:Shrieking Affliction\nManaCost:B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | CheckSVar$ CardsInHand | SVarCompare$ LE1 | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 3\nSVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl\nOracle:At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shrieking Affliction", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life."} ### Response: Name:Shrieking Affliction\nManaCost:B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | CheckSVar$ CardsInHand | SVarCompare$ LE1 | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 3\nSVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl\nOracle:At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
Create the Forge script for this magic card
{"name": "Argothian Opportunist", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")", "power": "3", "toughness": "2"}
Name:Argothian Opportunist\nManaCost:2 G\nTypes:Creature Human Scout\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenTapped$ True | TokenScript$ c_a_powerstone\nDeckHas:Ability$Token & Type$Artifact\nOracle:When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Argothian Opportunist", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")", "power": "3", "toughness": "2"} ### Response: Name:Argothian Opportunist\nManaCost:2 G\nTypes:Creature Human Scout\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenTapped$ True | TokenScript$ c_a_powerstone\nDeckHas:Ability$Token & Type$Artifact\nOracle:When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Create the Forge script for this magic card
{"name": "Leveler", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Juggernaut", "oracle_text": "When Leveler enters the battlefield, exile all cards from your library.", "power": "10", "toughness": "10"}
Name:Leveler\nManaCost:5\nTypes:Artifact Creature Juggernaut\nPT:10/10\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileYourLibrary | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from your library.\nSVar:TrigExileYourLibrary:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Library | Destination$ Exile\nAI:RemoveDeck:Random\nOracle:When Leveler enters the battlefield, exile all cards from your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leveler", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Juggernaut", "oracle_text": "When Leveler enters the battlefield, exile all cards from your library.", "power": "10", "toughness": "10"} ### Response: Name:Leveler\nManaCost:5\nTypes:Artifact Creature Juggernaut\nPT:10/10\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileYourLibrary | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from your library.\nSVar:TrigExileYourLibrary:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Library | Destination$ Exile\nAI:RemoveDeck:Random\nOracle:When Leveler enters the battlefield, exile all cards from your library.
Create the Forge script for this magic card
{"name": "Vicious Offering", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Kicker\u2014Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)\nTarget creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead."}
Name:Vicious Offering\nManaCost:1 B\nTypes:Instant\nK:Kicker:Sac<1/Creature>\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.\nSVar:X:Count$Kicked.5.2\nOracle:Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)\nTarget creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vicious Offering", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Kicker\u2014Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)\nTarget creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead."} ### Response: Name:Vicious Offering\nManaCost:1 B\nTypes:Instant\nK:Kicker:Sac<1/Creature>\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.\nSVar:X:Count$Kicked.5.2\nOracle:Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)\nTarget creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Create the Forge script for this magic card
{"name": "Specter of Mortality", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nWhen Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.", "power": "3", "toughness": "3"}
Name:Specter of Mortality\nManaCost:3 B B\nTypes:Creature Specter\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | ChangeType$ Creature.YouOwn | Hidden$ True | Destination$ Exile | Optional$ You | ChangeNum$ X | SelectPrompt$ Select one or more creature cards from your graveyard | SubAbility$ DBImmediateTrig | RememberChanged$ True | AITgtOwnCards$ True | AIMinTgts$ 3\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | RememberObjects$ Remembered | ConditionCompare$ GE1 | SubAbility$ DBCleanup | Execute$ TrigPumpAll | TriggerDescription$ When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.Other | NumAtt$ -Y | NumDef$ -Y\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:TriggerRemembered$Amount\nSVar:X:Count$ValidGraveyard Creature.YouOwn\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Mill\nOracle:Flying\nWhen Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Specter of Mortality", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nWhen Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.", "power": "3", "toughness": "3"} ### Response: Name:Specter of Mortality\nManaCost:3 B B\nTypes:Creature Specter\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | ChangeType$ Creature.YouOwn | Hidden$ True | Destination$ Exile | Optional$ You | ChangeNum$ X | SelectPrompt$ Select one or more creature cards from your graveyard | SubAbility$ DBImmediateTrig | RememberChanged$ True | AITgtOwnCards$ True | AIMinTgts$ 3\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | RememberObjects$ Remembered | ConditionCompare$ GE1 | SubAbility$ DBCleanup | Execute$ TrigPumpAll | TriggerDescription$ When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.Other | NumAtt$ -Y | NumDef$ -Y\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:TriggerRemembered$Amount\nSVar:X:Count$ValidGraveyard Creature.YouOwn\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Mill\nOracle:Flying\nWhen Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
Create the Forge script for this magic card
{"name": "Essence Harvest", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player loses X life and you gain X life, where X is the greatest power among creatures you control."}
Name:Essence Harvest\nManaCost:2 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 2 B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ X | SubAbility$ DBGainLife | SpellDescription$ Target player loses X life and you gain X life, where X is the highest power amongst creatures you control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nOracle:Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Essence Harvest", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player loses X life and you gain X life, where X is the greatest power among creatures you control."} ### Response: Name:Essence Harvest\nManaCost:2 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 2 B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ X | SubAbility$ DBGainLife | SpellDescription$ Target player loses X life and you gain X life, where X is the highest power amongst creatures you control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nOracle:Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Create the Forge script for this magic card
{"name": "Might of the Nephilim", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn for each of its colors."}
Name:Might of the Nephilim\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +2/+2 until end of turn for each of its colors.\nSVar:X:Targeted$CardNumColors/Times.2\nAI:RemoveDeck:All\nOracle:Target creature gets +2/+2 until end of turn for each of its colors.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Might of the Nephilim", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn for each of its colors."} ### Response: Name:Might of the Nephilim\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +2/+2 until end of turn for each of its colors.\nSVar:X:Targeted$CardNumColors/Times.2\nAI:RemoveDeck:All\nOracle:Target creature gets +2/+2 until end of turn for each of its colors.
Create the Forge script for this magic card
{"name": "Savage Swipe", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)"}
Name:Savage Swipe\nManaCost:G\nTypes:Sorcery\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | AITgts$ Creature.YouCtrl+powerEQ2 | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | NumAtt$ +2 | NumDef$ +2 | ConditionDefined$ Targeted | ConditionPresent$ Creature.powerEQ2 | SpellDescription$ Target creature you control gets +2/+2 until end of turn if its power is 2. It fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nOracle:Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Savage Swipe", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)"} ### Response: Name:Savage Swipe\nManaCost:G\nTypes:Sorcery\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | AITgts$ Creature.YouCtrl+powerEQ2 | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | NumAtt$ +2 | NumDef$ +2 | ConditionDefined$ Targeted | ConditionPresent$ Creature.powerEQ2 | SpellDescription$ Target creature you control gets +2/+2 until end of turn if its power is 2. It fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nOracle:Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Callous Deceiver", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.", "power": "1", "toughness": "3"}
Name:Callous Deceiver\nManaCost:2 U\nTypes:Creature Spirit\nPT:1/3\nA:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.\nA:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBPump | SpellDescription$ Reveal the top card of your library.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | KW$ Flying | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | IfDesc$ True | SpellDescription$ If it's a land card, CARDNAME gets +1/+0 and gains flying until end of turn. Activate only once each turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Callous Deceiver", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.", "power": "1", "toughness": "3"} ### Response: Name:Callous Deceiver\nManaCost:2 U\nTypes:Creature Spirit\nPT:1/3\nA:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.\nA:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBPump | SpellDescription$ Reveal the top card of your library.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | KW$ Flying | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | IfDesc$ True | SpellDescription$ If it's a land card, CARDNAME gets +1/+0 and gains flying until end of turn. Activate only once each turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Sparktongue Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.", "power": "3", "toughness": "3"}
Name:Sparktongue Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | OptionalDecider$ You | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPayCost | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.\nSVar:TrigPayCost:AB$ ImmediateTrigger | Cost$ 2 R | Execute$ TrigABDealDamage | TriggerDescription$ When you pay {2}{R}, CARDNAME deals 3 damage to any target.\nSVar:TrigABDealDamage:DB$ DealDamage | NumDmg$ 3 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Flying\nWhen Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sparktongue Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Sparktongue Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | OptionalDecider$ You | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPayCost | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.\nSVar:TrigPayCost:AB$ ImmediateTrigger | Cost$ 2 R | Execute$ TrigABDealDamage | TriggerDescription$ When you pay {2}{R}, CARDNAME deals 3 damage to any target.\nSVar:TrigABDealDamage:DB$ DealDamage | NumDmg$ 3 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Flying\nWhen Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Swift Warden", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Merfolk Warrior", "oracle_text": "Flash\nWhen Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)", "power": "3", "toughness": "3"}
Name:Swift Warden\nManaCost:1 G G\nTypes:Creature Merfolk Warrior\nPT:3/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nSVar:TrigPump:DB$ Pump | ValidTgts$ Merfolk.YouCtrl | TgtPrompt$ Select target Merfolk | KW$ Hexproof\nDeckHints:Type$Merfolk\nOracle:Flash\nWhen Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swift Warden", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Merfolk Warrior", "oracle_text": "Flash\nWhen Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)", "power": "3", "toughness": "3"} ### Response: Name:Swift Warden\nManaCost:1 G G\nTypes:Creature Merfolk Warrior\nPT:3/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nSVar:TrigPump:DB$ Pump | ValidTgts$ Merfolk.YouCtrl | TgtPrompt$ Select target Merfolk | KW$ Hexproof\nDeckHints:Type$Merfolk\nOracle:Flash\nWhen Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Mirror Strike", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead."}
Name:Mirror Strike\nManaCost:3 W\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ DamageEvent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | ValidTgts$ Creature.attacking+unblocked | TgtPrompt$ Select target unblocked creature | IsCurse$ True | SpellDescription$ All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.\nSVar:DamageEvent:Event$ DamageDone | ValidSource$ Creature.IsRemembered | ValidTarget$ You | ReplaceWith$ MirrorStrikeDmg | IsCombat$ True | DamageTarget$ ReplacedSourceController | Description$ All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.\nSVar:MirrorStrikeDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ ReplacedSourceController | VarType$ Player\nAI:RemoveDeck:All\nOracle:All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror Strike", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead."} ### Response: Name:Mirror Strike\nManaCost:3 W\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ DamageEvent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | ValidTgts$ Creature.attacking+unblocked | TgtPrompt$ Select target unblocked creature | IsCurse$ True | SpellDescription$ All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.\nSVar:DamageEvent:Event$ DamageDone | ValidSource$ Creature.IsRemembered | ValidTarget$ You | ReplaceWith$ MirrorStrikeDmg | IsCombat$ True | DamageTarget$ ReplacedSourceController | Description$ All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.\nSVar:MirrorStrikeDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ ReplacedSourceController | VarType$ Player\nAI:RemoveDeck:All\nOracle:All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
Create the Forge script for this magic card
{"name": "Sarkhan, Dragonsoul", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Sarkhan", "oracle_text": "+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.\n\u22123: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.\n\u22129: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.", "loyalty": "5"}
Name:Sarkhan, Dragonsoul\nManaCost:4 R R\nTypes:Legendary Planeswalker Sarkhan\nLoyalty:5\nA:AB$ DamageAll | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidPlayers$ Player.Opponent | ValidCards$ Creature.OppCtrl | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent and each creature your opponents control.\nA:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | AILogic$ ChoiceBurn | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker.\nA:AB$ ChangeZone | Cost$ SubCounter<9/LOYALTY> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Dragon | ChangeNum$ XFetch | Planeswalker$ True | Ultimate$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.\nSVar:XFetch:Count$InYourLibrary.Creature.Dragon\nDeckHints:Type$Dragon\nOracle:[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.\n[-3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.\n[-9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarkhan, Dragonsoul", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Sarkhan", "oracle_text": "+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.\n\u22123: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.\n\u22129: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.", "loyalty": "5"} ### Response: Name:Sarkhan, Dragonsoul\nManaCost:4 R R\nTypes:Legendary Planeswalker Sarkhan\nLoyalty:5\nA:AB$ DamageAll | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidPlayers$ Player.Opponent | ValidCards$ Creature.OppCtrl | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent and each creature your opponents control.\nA:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | AILogic$ ChoiceBurn | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker.\nA:AB$ ChangeZone | Cost$ SubCounter<9/LOYALTY> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Dragon | ChangeNum$ XFetch | Planeswalker$ True | Ultimate$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.\nSVar:XFetch:Count$InYourLibrary.Creature.Dragon\nDeckHints:Type$Dragon\nOracle:[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.\n[-3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.\n[-9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Signpost Scarecrow", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Vigilance\n{2}: Add one mana of any color.", "power": "2", "toughness": "4"}
Name:Signpost Scarecrow\nManaCost:4\nTypes:Artifact Creature Scarecrow\nPT:2/4\nK:Vigilance\nA:AB$ Mana | Cost$ 2 | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:Vigilance\n{2}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Signpost Scarecrow", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Vigilance\n{2}: Add one mana of any color.", "power": "2", "toughness": "4"} ### Response: Name:Signpost Scarecrow\nManaCost:4\nTypes:Artifact Creature Scarecrow\nPT:2/4\nK:Vigilance\nA:AB$ Mana | Cost$ 2 | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:Vigilance\n{2}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Circle of Protection: Shadow", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage."}
Name:Circle of Protection: Shadow\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChooseCard | Cost$ 1 | Choices$ Creature.withShadow | AILogic$ NeedsPrevention | Mandatory$ True | SubAbility$ DBEffect | SpellDescription$ The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromCreature | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromCreature:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+withShadow | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time a creature of your choice with shadow would deal damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Circle of Protection: Shadow", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage."} ### Response: Name:Circle of Protection: Shadow\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChooseCard | Cost$ 1 | Choices$ Creature.withShadow | AILogic$ NeedsPrevention | Mandatory$ True | SubAbility$ DBEffect | SpellDescription$ The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromCreature | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromCreature:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+withShadow | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time a creature of your choice with shadow would deal damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
Create the Forge script for this magic card
{"name": "Propeller Pioneer", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Flying\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)", "power": "2", "toughness": "1"}
Name:Propeller Pioneer\nManaCost:3 W\nTypes:Creature Human Artificer\nPT:2/1\nK:Flying\nK:Fabricate:1\nDeckHas:Ability$Counters|Token\nOracle:Flying\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Propeller Pioneer", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Flying\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)", "power": "2", "toughness": "1"} ### Response: Name:Propeller Pioneer\nManaCost:3 W\nTypes:Creature Human Artificer\nPT:2/1\nK:Flying\nK:Fabricate:1\nDeckHas:Ability$Counters|Token\nOracle:Flying\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Create the Forge script for this magic card
{"name": "Coils of the Medusa", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/-1.\nSacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature."}
Name:Coils of the Medusa\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ -1 | Description$ Enchanted creature gets +1/-1.\nA:AB$ DestroyAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.nonWall+blockingEnchanted | SpellDescription$ Destroy all non-Wall creatures blocking enchanted creature.\nOracle:Enchant creature\nEnchanted creature gets +1/-1.\nSacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coils of the Medusa", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/-1.\nSacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature."} ### Response: Name:Coils of the Medusa\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ -1 | Description$ Enchanted creature gets +1/-1.\nA:AB$ DestroyAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.nonWall+blockingEnchanted | SpellDescription$ Destroy all non-Wall creatures blocking enchanted creature.\nOracle:Enchant creature\nEnchanted creature gets +1/-1.\nSacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.
Create the Forge script for this magic card
{"name": "Protomatter Powder", "mana_cost": "{2}{U}", "type_line": "Artifact", "oracle_text": "{4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield."}
Name:Protomatter Powder\nManaCost:2 U\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 4 W T Sac<1/CARDNAME> | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target artifact card from your graveyard to the battlefield.\nAI:RemoveDeck:Random\nOracle:{4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Protomatter Powder", "mana_cost": "{2}{U}", "type_line": "Artifact", "oracle_text": "{4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield."} ### Response: Name:Protomatter Powder\nManaCost:2 U\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 4 W T Sac<1/CARDNAME> | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target artifact card from your graveyard to the battlefield.\nAI:RemoveDeck:Random\nOracle:{4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "River Merfolk", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)", "power": "2", "toughness": "1"}
Name:River Merfolk\nManaCost:U U\nTypes:Creature Merfolk\nPT:2/1\nA:AB$ Pump | Cost$ U | KW$ Mountainwalk | Defined$ Self | SpellDescription$ CARDNAME gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)\nOracle:{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "River Merfolk", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)", "power": "2", "toughness": "1"} ### Response: Name:River Merfolk\nManaCost:U U\nTypes:Creature Merfolk\nPT:2/1\nA:AB$ Pump | Cost$ U | KW$ Mountainwalk | Defined$ Self | SpellDescription$ CARDNAME gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)\nOracle:{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Create the Forge script for this magic card
{"name": "Lavafume Invoker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "{8}: Creatures you control get +3/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Lavafume Invoker\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:2/2\nA:AB$ PumpAll | Cost$ 8 | ValidCards$ Creature.YouCtrl | NumAtt$ +3 | SpellDescription$ Creatures you control get +3/+0 until end of turn.\nOracle:{8}: Creatures you control get +3/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lavafume Invoker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "{8}: Creatures you control get +3/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Lavafume Invoker\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:2/2\nA:AB$ PumpAll | Cost$ 8 | ValidCards$ Creature.YouCtrl | NumAtt$ +3 | SpellDescription$ Creatures you control get +3/+0 until end of turn.\nOracle:{8}: Creatures you control get +3/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Displacement Wave", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all nonland permanents with mana value X or less to their owners' hands."}
Name:Displacement Wave\nManaCost:X U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ X U U | ChangeType$ Permanent.nonLand+cmcLEX | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all nonland permanents with mana value X or less to their owners' hands.\nSVar:X:Count$xPaid\nOracle:Return all nonland permanents with mana value X or less to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Displacement Wave", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all nonland permanents with mana value X or less to their owners' hands."} ### Response: Name:Displacement Wave\nManaCost:X U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ X U U | ChangeType$ Permanent.nonLand+cmcLEX | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all nonland permanents with mana value X or less to their owners' hands.\nSVar:X:Count$xPaid\nOracle:Return all nonland permanents with mana value X or less to their owners' hands.
Create the Forge script for this magic card
{"name": "Ramses, Assassin Lord", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Assassin", "oracle_text": "Deathtouch\nOther Assassins you control get +1/+1.\nWhenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.", "power": "4", "toughness": "4"}
Name:Ramses, Assassin Lord\nManaCost:2 B U\nTypes:Legendary Creature Human Assassin\nPT:4/4\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Assassin.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Assassin's you control get +1/+1.\nT:Mode$ LosesGame | ValidPlayer$ Player.Other+wasAttackedThisTurnBy Assassin.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigWinGame | TriggerDescription$ Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.\nSVar:TrigWinGame:DB$ WinsGame | Defined$ You\nOracle:Deathtouch\nOther Assassin's you control get +1/+1.\nWhenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ramses, Assassin Lord", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Assassin", "oracle_text": "Deathtouch\nOther Assassins you control get +1/+1.\nWhenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.", "power": "4", "toughness": "4"} ### Response: Name:Ramses, Assassin Lord\nManaCost:2 B U\nTypes:Legendary Creature Human Assassin\nPT:4/4\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Assassin.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Assassin's you control get +1/+1.\nT:Mode$ LosesGame | ValidPlayer$ Player.Other+wasAttackedThisTurnBy Assassin.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigWinGame | TriggerDescription$ Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.\nSVar:TrigWinGame:DB$ WinsGame | Defined$ You\nOracle:Deathtouch\nOther Assassin's you control get +1/+1.\nWhenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
Create the Forge script for this magic card
{"name": "The Flesh Is Weak", "mana_cost": "{2}{W}{U}{B}", "type_line": "Enchantment", "oracle_text": "When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.\nCreatures you control with +1/+1 counters on them are artifacts in addition to their other types.\nNonartifact creatures get -1/-1."}
Name:The Flesh Is Weak\nManaCost:2 W U B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddType$ Artifact | Description$ Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.nonArtifact | AddPower$ -1 | AddToughness$ -1 | Description$ Nonartifact creatures get -1/-1.\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.YouCtrl\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact\nOracle:When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.\nCreatures you control with +1/+1 counters on them are artifacts in addition to their other types\nNonartifact creatures get -1/-1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Flesh Is Weak", "mana_cost": "{2}{W}{U}{B}", "type_line": "Enchantment", "oracle_text": "When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.\nCreatures you control with +1/+1 counters on them are artifacts in addition to their other types.\nNonartifact creatures get -1/-1."} ### Response: Name:The Flesh Is Weak\nManaCost:2 W U B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddType$ Artifact | Description$ Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.nonArtifact | AddPower$ -1 | AddToughness$ -1 | Description$ Nonartifact creatures get -1/-1.\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.YouCtrl\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact\nOracle:When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control.\nCreatures you control with +1/+1 counters on them are artifacts in addition to their other types\nNonartifact creatures get -1/-1.
Create the Forge script for this magic card
{"name": "Plover Knights", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Kithkin Knight", "oracle_text": "Flying, first strike", "power": "3", "toughness": "3"}
Name:Plover Knights\nManaCost:3 W W\nTypes:Creature Kithkin Knight\nPT:3/3\nK:Flying\nK:First Strike\nOracle:Flying, first strike
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plover Knights", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Kithkin Knight", "oracle_text": "Flying, first strike", "power": "3", "toughness": "3"} ### Response: Name:Plover Knights\nManaCost:3 W W\nTypes:Creature Kithkin Knight\nPT:3/3\nK:Flying\nK:First Strike\nOracle:Flying, first strike
Create the Forge script for this magic card
{"name": "Aethermage's Touch", "mana_cost": "{2}{W}{U}", "type_line": "Instant", "oracle_text": "Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains \"At the beginning of your end step, return this creature to its owner's hand.\" Then put the rest of the cards revealed this way on the bottom of your library in any order."}
Name:Aethermage's Touch\nManaCost:2 W U\nTypes:Instant\nA:SP$ Dig | Cost$ 2 W U | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | RememberChanged$ True | SubAbility$ DBAnimate | SpellDescription$ Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. | StackDescription$ SpellDescription\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ TrigAethermage | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:TrigAethermage:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ BounceAethermage | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand.\nSVar:BounceAethermage:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aethermage's Touch", "mana_cost": "{2}{W}{U}", "type_line": "Instant", "oracle_text": "Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains \"At the beginning of your end step, return this creature to its owner's hand.\" Then put the rest of the cards revealed this way on the bottom of your library in any order."} ### Response: Name:Aethermage's Touch\nManaCost:2 W U\nTypes:Instant\nA:SP$ Dig | Cost$ 2 W U | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | RememberChanged$ True | SubAbility$ DBAnimate | SpellDescription$ Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. | StackDescription$ SpellDescription\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ TrigAethermage | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:TrigAethermage:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ BounceAethermage | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand.\nSVar:BounceAethermage:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Rite of Replication", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Kicker {5} (You may pay an additional {5} as you cast this spell.)\nCreate a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead."}
Name:Rite of Replication\nManaCost:2 U U\nTypes:Sorcery\nK:Kicker:5\nA:SP$ CopyPermanent | Cost$ 2 U U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumCopies$ X | SpellDescription$ Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.\nSVar:X:Count$Kicked.5.1\nOracle:Kicker {5} (You may pay an additional {5} as you cast this spell.)\nCreate a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rite of Replication", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Kicker {5} (You may pay an additional {5} as you cast this spell.)\nCreate a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead."} ### Response: Name:Rite of Replication\nManaCost:2 U U\nTypes:Sorcery\nK:Kicker:5\nA:SP$ CopyPermanent | Cost$ 2 U U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumCopies$ X | SpellDescription$ Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.\nSVar:X:Count$Kicked.5.1\nOracle:Kicker {5} (You may pay an additional {5} as you cast this spell.)\nCreate a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Create the Forge script for this magic card
{"name": "Nullmage Advocate", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect Druid", "oracle_text": "{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.", "power": "2", "toughness": "3"}
Name:Nullmage Advocate\nManaCost:2 G\nTypes:Creature Insect Druid\nPT:2/3\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Card.OppOwn | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBDestroy | SpellDescription$ Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment\nAI:RemoveDeck:All\nOracle:{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nullmage Advocate", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect Druid", "oracle_text": "{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.", "power": "2", "toughness": "3"} ### Response: Name:Nullmage Advocate\nManaCost:2 G\nTypes:Creature Insect Druid\nPT:2/3\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Card.OppOwn | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBDestroy | SpellDescription$ Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment\nAI:RemoveDeck:All\nOracle:{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
Create the Forge script for this magic card
{"name": "Living Destiny", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, reveal a creature card from your hand.\nYou gain life equal to the revealed card's mana value."}
Name:Living Destiny\nManaCost:3 G\nTypes:Instant\nA:SP$ GainLife | Cost$ 3 G Reveal<1/Creature> | LifeAmount$ X | SpellDescription$ You gain life equal to the revealed card's mana value.\nSVar:X:Revealed$CardManaCost\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, reveal a creature card from your hand.\nYou gain life equal to the revealed card's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Living Destiny", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, reveal a creature card from your hand.\nYou gain life equal to the revealed card's mana value."} ### Response: Name:Living Destiny\nManaCost:3 G\nTypes:Instant\nA:SP$ GainLife | Cost$ 3 G Reveal<1/Creature> | LifeAmount$ X | SpellDescription$ You gain life equal to the revealed card's mana value.\nSVar:X:Revealed$CardManaCost\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, reveal a creature card from your hand.\nYou gain life equal to the revealed card's mana value.
Create the Forge script for this magic card
{"name": "Rustrazor Butcher", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "First strike\nWither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "1", "toughness": "2"}
Name:Rustrazor Butcher\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:1/2\nK:First Strike\nK:Wither\nOracle:First strike\nWither (This deals damage to creatures in the form of -1/-1 counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rustrazor Butcher", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "First strike\nWither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "1", "toughness": "2"} ### Response: Name:Rustrazor Butcher\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:1/2\nK:First Strike\nK:Wither\nOracle:First strike\nWither (This deals damage to creatures in the form of -1/-1 counters.)
Create the Forge script for this magic card
{"name": "The Master, Formed Anew", "mana_cost": "{U}{B}", "type_line": "Legendary Creature \u2014 Time Lord Rogue", "oracle_text": "Body Thief \u2014 When you cast this spell, you may exile a creature you control and put a takeover counter on it.\nYou may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it.", "power": "0", "toughness": "1"}
Name:The Master, Formed Anew\nManaCost:U B\nTypes:Legendary Creature Time Lord Rogue\nPT:0/1\nK:ETBReplacement:Copy:DBCopy:Optional\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Hidden$ True | ChangeType$ Creature.YouCtrl | WithCountersType$ TAKEOVER\nSVar:DBCopy:DB$ Clone | Choices$ Creature.counters_GE1_TAKEOVER | ChoiceZone$ Exile | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature card in exile with a takeover counter on it.\nOracle:Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.\nYou may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Master, Formed Anew", "mana_cost": "{U}{B}", "type_line": "Legendary Creature \u2014 Time Lord Rogue", "oracle_text": "Body Thief \u2014 When you cast this spell, you may exile a creature you control and put a takeover counter on it.\nYou may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it.", "power": "0", "toughness": "1"} ### Response: Name:The Master, Formed Anew\nManaCost:U B\nTypes:Legendary Creature Time Lord Rogue\nPT:0/1\nK:ETBReplacement:Copy:DBCopy:Optional\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Hidden$ True | ChangeType$ Creature.YouCtrl | WithCountersType$ TAKEOVER\nSVar:DBCopy:DB$ Clone | Choices$ Creature.counters_GE1_TAKEOVER | ChoiceZone$ Exile | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature card in exile with a takeover counter on it.\nOracle:Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.\nYou may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it.
Create the Forge script for this magic card
{"name": "Phyrexian Snowcrusher", "mana_cost": "{6}", "type_line": "Snow Artifact Creature \u2014 Phyrexian Juggernaut", "oracle_text": "Phyrexian Snowcrusher attacks each combat if able.\n{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "6", "toughness": "5"}
Name:Phyrexian Snowcrusher\nManaCost:6\nTypes:Snow Artifact Creature Phyrexian Juggernaut\nPT:6/5\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nA:AB$ Pump | Cost$ 1 S | Defined$ Self | NumAtt$ +1 | SpellDescription$ Phyrexian Snowcrusher gets +1/+0 until end of turn.\nOracle:Phyrexian Snowcrusher attacks each combat if able.\n{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow source.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phyrexian Snowcrusher", "mana_cost": "{6}", "type_line": "Snow Artifact Creature \u2014 Phyrexian Juggernaut", "oracle_text": "Phyrexian Snowcrusher attacks each combat if able.\n{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "6", "toughness": "5"} ### Response: Name:Phyrexian Snowcrusher\nManaCost:6\nTypes:Snow Artifact Creature Phyrexian Juggernaut\nPT:6/5\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nA:AB$ Pump | Cost$ 1 S | Defined$ Self | NumAtt$ +1 | SpellDescription$ Phyrexian Snowcrusher gets +1/+0 until end of turn.\nOracle:Phyrexian Snowcrusher attacks each combat if able.\n{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow source.)
Create the Forge script for this magic card
{"name": "Volrath's Laboratory", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "As Volrath's Laboratory enters the battlefield, choose a color and a creature type.\n{5}, {T}: Create a 2/2 creature token of the chosen color and type."}
Name:Volrath's Laboratory\nManaCost:5\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SubAbility$ ChooseCT | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color and a creature type.\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | AILogic$ MostProminentInComputerDeck | Type$ Creature\nA:AB$ Token | Cost$ 5 T | TokenAmount$ 1 | TokenScript$ volraths_laboratory | TokenTypes$ ChosenType | TokenOwner$ You | TokenColors$ ChosenColor | SpellDescription$ Create a 2/2 creature token of the chosen color and type.\nAI:RemoveDeck:Random\nOracle:As Volrath's Laboratory enters the battlefield, choose a color and a creature type.\n{5}, {T}: Create a 2/2 creature token of the chosen color and type.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volrath's Laboratory", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "As Volrath's Laboratory enters the battlefield, choose a color and a creature type.\n{5}, {T}: Create a 2/2 creature token of the chosen color and type."} ### Response: Name:Volrath's Laboratory\nManaCost:5\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SubAbility$ ChooseCT | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color and a creature type.\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | AILogic$ MostProminentInComputerDeck | Type$ Creature\nA:AB$ Token | Cost$ 5 T | TokenAmount$ 1 | TokenScript$ volraths_laboratory | TokenTypes$ ChosenType | TokenOwner$ You | TokenColors$ ChosenColor | SpellDescription$ Create a 2/2 creature token of the chosen color and type.\nAI:RemoveDeck:Random\nOracle:As Volrath's Laboratory enters the battlefield, choose a color and a creature type.\n{5}, {T}: Create a 2/2 creature token of the chosen color and type.
Create the Forge script for this magic card
{"name": "Captain Vargus Wrath", "mana_cost": "{U}{R}", "type_line": "Legendary Creature \u2014 Orc Pirate", "oracle_text": "Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.", "power": "1", "toughness": "1"}
Name:Captain Vargus Wrath\nManaCost:U R\nTypes:Legendary Creature Orc Pirate\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Pirate.YouCtrl | NumAtt$ X | NumDef$ X\nSVar:X:Count$TotalCommanderCastFromCommandZone\nSVar:HasAttackEffect:TRUE\nAI:RemoveDeck:NonCommander\nDeckNeeds:Type$Pirate\nOracle:Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Captain Vargus Wrath", "mana_cost": "{U}{R}", "type_line": "Legendary Creature \u2014 Orc Pirate", "oracle_text": "Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.", "power": "1", "toughness": "1"} ### Response: Name:Captain Vargus Wrath\nManaCost:U R\nTypes:Legendary Creature Orc Pirate\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Pirate.YouCtrl | NumAtt$ X | NumDef$ X\nSVar:X:Count$TotalCommanderCastFromCommandZone\nSVar:HasAttackEffect:TRUE\nAI:RemoveDeck:NonCommander\nDeckNeeds:Type$Pirate\nOracle:Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
Create the Forge script for this magic card
{"name": "Blue, Loyal Raptor", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Dinosaur", "oracle_text": "Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)\nFor each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.", "power": "5", "toughness": "4"}
Name:Blue, Loyal Raptor\nManaCost:2 G U\nTypes:Legendary Creature Dinosaur\nPT:5/4\nK:Partner:Owen Grady, Raptor Trainer\nR:Event$ Moved | ActiveZones$ Battlefield | ValidCard$ Dinosaur.YouCtrl+Other | Destination$ Battlefield | ReplaceWith$ EnterWithCounters | ReplacementResult$ Updated | Description$ For each kind of counter on CARDNAME, each other Dinosaur you control enters the battlefield with a counter of that kind on it.\nSVar:EnterWithCounters:DB$ PutCounter | ETB$ True | CounterType$ EachFromSource | EachFromSource$ Self | Defined$ ReplacedCard | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters & Type$Dinosaur\nOracle:Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)\nFor each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blue, Loyal Raptor", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Dinosaur", "oracle_text": "Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)\nFor each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.", "power": "5", "toughness": "4"} ### Response: Name:Blue, Loyal Raptor\nManaCost:2 G U\nTypes:Legendary Creature Dinosaur\nPT:5/4\nK:Partner:Owen Grady, Raptor Trainer\nR:Event$ Moved | ActiveZones$ Battlefield | ValidCard$ Dinosaur.YouCtrl+Other | Destination$ Battlefield | ReplaceWith$ EnterWithCounters | ReplacementResult$ Updated | Description$ For each kind of counter on CARDNAME, each other Dinosaur you control enters the battlefield with a counter of that kind on it.\nSVar:EnterWithCounters:DB$ PutCounter | ETB$ True | CounterType$ EachFromSource | EachFromSource$ Self | Defined$ ReplacedCard | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters & Type$Dinosaur\nOracle:Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)\nFor each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.
Create the Forge script for this magic card
{"name": "Coffin Puppets", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.", "power": "3", "toughness": "3"}
Name:Coffin Puppets\nManaCost:3 B B\nTypes:Creature Zombie\nPT:3/3\nA:AB$ ChangeZone | Cost$ Sac<2/Land> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | PlayerTurn$ True | ActivationPhases$ Upkeep | IsPresent$ Swamp.YouCtrl | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.\nAI:RemoveDeck:All\nOracle:Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coffin Puppets", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.", "power": "3", "toughness": "3"} ### Response: Name:Coffin Puppets\nManaCost:3 B B\nTypes:Creature Zombie\nPT:3/3\nA:AB$ ChangeZone | Cost$ Sac<2/Land> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | PlayerTurn$ True | ActivationPhases$ Upkeep | IsPresent$ Swamp.YouCtrl | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.\nAI:RemoveDeck:All\nOracle:Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
Create the Forge script for this magic card
{"name": "Tormented Pariah"}
Name:Tormented Pariah\nManaCost:3 R\nTypes:Creature Human Warrior Werewolf\nPT:3/2\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.\n\nALTERNATE\n\nName:Rampaging Werewolf\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:6/4\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tormented Pariah"} ### Response: Name:Tormented Pariah\nManaCost:3 R\nTypes:Creature Human Warrior Werewolf\nPT:3/2\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.\n\nALTERNATE\n\nName:Rampaging Werewolf\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:6/4\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.
Create the Forge script for this magic card
{"name": "Agent of Stromgald", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{R}: Add {B}.", "power": "1", "toughness": "1"}
Name:Agent of Stromgald\nManaCost:R\nTypes:Creature Human Knight\nPT:1/1\nA:AB$ Mana | Cost$ R | Produced$ B | SpellDescription$ Add {B}.\nAI:RemoveDeck:All\nOracle:{R}: Add {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Agent of Stromgald", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{R}: Add {B}.", "power": "1", "toughness": "1"} ### Response: Name:Agent of Stromgald\nManaCost:R\nTypes:Creature Human Knight\nPT:1/1\nA:AB$ Mana | Cost$ R | Produced$ B | SpellDescription$ Add {B}.\nAI:RemoveDeck:All\nOracle:{R}: Add {B}.
Create the Forge script for this magic card
{"name": "Quicksilver Fisher", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Phyrexian Drake", "oracle_text": "Flying\nWhen Quicksilver Fisher enters the battlefield, draw a card, then discard a card.", "power": "4", "toughness": "3"}
Name:Quicksilver Fisher\nManaCost:3 U U\nTypes:Creature Phyrexian Drake\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:Flying\nWhen Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quicksilver Fisher", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Phyrexian Drake", "oracle_text": "Flying\nWhen Quicksilver Fisher enters the battlefield, draw a card, then discard a card.", "power": "4", "toughness": "3"} ### Response: Name:Quicksilver Fisher\nManaCost:3 U U\nTypes:Creature Phyrexian Drake\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:Flying\nWhen Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
Create the Forge script for this magic card
{"name": "Mudbutton Torchrunner", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "When Mudbutton Torchrunner dies, it deals 3 damage to any target.", "power": "1", "toughness": "1"}
Name:Mudbutton Torchrunner\nManaCost:2 R\nTypes:Creature Goblin Warrior\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:When Mudbutton Torchrunner dies, it deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mudbutton Torchrunner", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "When Mudbutton Torchrunner dies, it deals 3 damage to any target.", "power": "1", "toughness": "1"} ### Response: Name:Mudbutton Torchrunner\nManaCost:2 R\nTypes:Creature Goblin Warrior\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:When Mudbutton Torchrunner dies, it deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Surge Mare", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Horse Fish", "oracle_text": "Surge Mare can't be blocked by green creatures.\nWhenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.\n{1}{U}: Surge Mare gets +2/-2 until end of turn.", "power": "0", "toughness": "5"}
Name:Surge Mare\nManaCost:U U\nTypes:Creature Horse Fish\nPT:0/5\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Green | Description$ CARDNAME can't be blocked by green creatures.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may draw a card. If you do, discard a card.\nSVar:TrigDraw:AB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | Cost$ Draw<1/You>\nA:AB$ Pump | Cost$ 1 U | ValidCard$ Card.Self | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ CARDNAME gets +2/-2 until end of turn.\nDeckHas:Ability$Discard\nOracle:Surge Mare can't be blocked by green creatures.\nWhenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.\n{1}{U}: Surge Mare gets +2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surge Mare", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Horse Fish", "oracle_text": "Surge Mare can't be blocked by green creatures.\nWhenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.\n{1}{U}: Surge Mare gets +2/-2 until end of turn.", "power": "0", "toughness": "5"} ### Response: Name:Surge Mare\nManaCost:U U\nTypes:Creature Horse Fish\nPT:0/5\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Green | Description$ CARDNAME can't be blocked by green creatures.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may draw a card. If you do, discard a card.\nSVar:TrigDraw:AB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | Cost$ Draw<1/You>\nA:AB$ Pump | Cost$ 1 U | ValidCard$ Card.Self | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ CARDNAME gets +2/-2 until end of turn.\nDeckHas:Ability$Discard\nOracle:Surge Mare can't be blocked by green creatures.\nWhenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.\n{1}{U}: Surge Mare gets +2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Orzhov Racketeers", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.\nAfterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)", "power": "3", "toughness": "2"}
Name:Orzhov Racketeers\nManaCost:4 B\nTypes:Creature Human Rogue\nPT:3/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nK:Afterlife:2\nDeckHas:Ability$Token\nOracle:Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.\nAfterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orzhov Racketeers", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.\nAfterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)", "power": "3", "toughness": "2"} ### Response: Name:Orzhov Racketeers\nManaCost:4 B\nTypes:Creature Human Rogue\nPT:3/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nK:Afterlife:2\nDeckHas:Ability$Token\nOracle:Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.\nAfterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Create the Forge script for this magic card
{"name": "Doomwake Giant", "mana_cost": "{4}{B}", "type_line": "Enchantment Creature \u2014 Giant", "oracle_text": "Constellation \u2014 Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.", "power": "4", "toughness": "6"}
Name:Doomwake Giant\nManaCost:4 B\nTypes:Enchantment Creature Giant\nPT:4/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigMassacre | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.\nSVar:TrigMassacre:DB$ PumpAll | NumAtt$ -1 | NumDef$ -1 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Doomwake Giant", "mana_cost": "{4}{B}", "type_line": "Enchantment Creature \u2014 Giant", "oracle_text": "Constellation \u2014 Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.", "power": "4", "toughness": "6"} ### Response: Name:Doomwake Giant\nManaCost:4 B\nTypes:Enchantment Creature Giant\nPT:4/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigMassacre | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.\nSVar:TrigMassacre:DB$ PumpAll | NumAtt$ -1 | NumDef$ -1 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Doublecast", "mana_cost": "{R}{R}", "type_line": "Sorcery", "oracle_text": "When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."}
Name:Doublecast\nManaCost:R R\nTypes:Sorcery\nA:SP$ DelayedTrigger | Cost$ R R | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:AIPriorityModifier:9\nOracle:When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Doublecast", "mana_cost": "{R}{R}", "type_line": "Sorcery", "oracle_text": "When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."} ### Response: Name:Doublecast\nManaCost:R R\nTypes:Sorcery\nA:SP$ DelayedTrigger | Cost$ R R | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:AIPriorityModifier:9\nOracle:When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Galepowder Mage", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "Flying\nWhenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.", "power": "3", "toughness": "3"}
Name:Galepowder Mage\nManaCost:3 W\nTypes:Creature Kithkin Wizard\nPT:3/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.Other | Mandatory$ True | TgtPrompt$ Select another target creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled creature to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Flying\nWhenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Galepowder Mage", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "Flying\nWhenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.", "power": "3", "toughness": "3"} ### Response: Name:Galepowder Mage\nManaCost:3 W\nTypes:Creature Kithkin Wizard\nPT:3/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.Other | Mandatory$ True | TgtPrompt$ Select another target creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled creature to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Flying\nWhenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "The Seventh Doctor", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "When The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")", "power": "3", "toughness": "6"}
Name:The Seventh Doctor\nManaCost:3 W U\nTypes:Legendary Creature Time Lord Doctor\nPT:3/6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGuess | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigGuess:DB$ ChooseCard | ChoiceZone$ Hand | Mandatory$ True | Defined$ You | Choices$ Card.YouOwn | AILogic$ RandomNonLand | SubAbility$ DBGuess\nSVar:DBGuess:DB$ GenericChoice | Defined$ TriggeredDefendingPlayer | Choices$ GuessGreaterArtifacts,GuessNotGreaterArtifacts | AILogic$ Random | ShowChoice$ True\nSVar:GuessGreaterArtifacts:DB$ Play | Controller$ You | Defined$ ChosenCard | Optional$ True | WithoutManaCost$ True | ConditionDefined$ ChosenCard | ConditionPresent$ Card.cmcLEX+nonLand | RememberPlayed$ True | ConditionCompare$ GE1 | SubAbility$ DBInvestigate | SpellDescription$ That card's mana value is greater the number of artifact attacking player controls\nSVar:GuessNotGreaterArtifacts:DB$ Play | Controller$ You | Defined$ ChosenCard | Optional$ True | WithoutManaCost$ True | ValidSA$ Spell | ConditionDefined$ ChosenCard | ConditionPresent$ Card.cmcGTX+nonLand | RememberPlayed$ True | SubAbility$ DBInvestigate | ConditionCompare$ GE1 | SpellDescription$ That card's mana value is not greater than the number of artifact attacking player controls\nSVar:DBInvestigate:DB$ Investigate | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:X:Count$Valid Artifact.YouCtrl\nSVar:HasAttackEffect:True\nDeckHas:Ability$Token & Type$Clue|Artifact\nOracle:When The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Seventh Doctor", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "When The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")", "power": "3", "toughness": "6"} ### Response: Name:The Seventh Doctor\nManaCost:3 W U\nTypes:Legendary Creature Time Lord Doctor\nPT:3/6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGuess | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigGuess:DB$ ChooseCard | ChoiceZone$ Hand | Mandatory$ True | Defined$ You | Choices$ Card.YouOwn | AILogic$ RandomNonLand | SubAbility$ DBGuess\nSVar:DBGuess:DB$ GenericChoice | Defined$ TriggeredDefendingPlayer | Choices$ GuessGreaterArtifacts,GuessNotGreaterArtifacts | AILogic$ Random | ShowChoice$ True\nSVar:GuessGreaterArtifacts:DB$ Play | Controller$ You | Defined$ ChosenCard | Optional$ True | WithoutManaCost$ True | ConditionDefined$ ChosenCard | ConditionPresent$ Card.cmcLEX+nonLand | RememberPlayed$ True | ConditionCompare$ GE1 | SubAbility$ DBInvestigate | SpellDescription$ That card's mana value is greater the number of artifact attacking player controls\nSVar:GuessNotGreaterArtifacts:DB$ Play | Controller$ You | Defined$ ChosenCard | Optional$ True | WithoutManaCost$ True | ValidSA$ Spell | ConditionDefined$ ChosenCard | ConditionPresent$ Card.cmcGTX+nonLand | RememberPlayed$ True | SubAbility$ DBInvestigate | ConditionCompare$ GE1 | SpellDescription$ That card's mana value is not greater than the number of artifact attacking player controls\nSVar:DBInvestigate:DB$ Investigate | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:X:Count$Valid Artifact.YouCtrl\nSVar:HasAttackEffect:True\nDeckHas:Ability$Token & Type$Clue|Artifact\nOracle:When The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Create the Forge script for this magic card
{"name": "Majestic Myriarch", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Chimera", "oracle_text": "Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.\nAt the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.", "power": "*", "toughness": "*"}
Name:Majestic Myriarch\nManaCost:4 G\nTypes:Creature Chimera\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to twice the number of creatures you control.\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of each combat, CARDNAME gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike & Flying & Deathtouch & Double Strike & Haste & Hexproof & Indestructible & Lifelink & Menace & Reach & Trample & Vigilance | SharedKeywordsZone$ Battlefield | SharedRestrictions$ Creature.YouCtrl\nSVar:X:Count$Valid Creature.YouCtrl/Twice\nSVar:BuffedBy:Creature\nSVar:NoZeroToughnessAI:True\nOracle:Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.\nAt the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Majestic Myriarch", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Chimera", "oracle_text": "Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.\nAt the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.", "power": "*", "toughness": "*"} ### Response: Name:Majestic Myriarch\nManaCost:4 G\nTypes:Creature Chimera\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to twice the number of creatures you control.\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of each combat, CARDNAME gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike & Flying & Deathtouch & Double Strike & Haste & Hexproof & Indestructible & Lifelink & Menace & Reach & Trample & Vigilance | SharedKeywordsZone$ Battlefield | SharedRestrictions$ Creature.YouCtrl\nSVar:X:Count$Valid Creature.YouCtrl/Twice\nSVar:BuffedBy:Creature\nSVar:NoZeroToughnessAI:True\nOracle:Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.\nAt the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Create the Forge script for this magic card
{"name": "Aura Flux", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Other enchantments have \"At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}.\""}
Name:Aura Flux\nManaCost:2 U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Enchantment.Other | AddKeyword$ UpkeepCost:2 | Description$ Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."\nAI:RemoveDeck:Random\nOracle:Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aura Flux", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Other enchantments have \"At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}.\""} ### Response: Name:Aura Flux\nManaCost:2 U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Enchantment.Other | AddKeyword$ UpkeepCost:2 | Description$ Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."\nAI:RemoveDeck:Random\nOracle:Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
Create the Forge script for this magic card
{"name": "Fragmentize", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or enchantment with mana value 4 or less."}
Name:Fragmentize\nManaCost:W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ W | ValidTgts$ Artifact.cmcLE4,Enchantment.cmcLE4 | TgtPrompt$ Select target artifact or enchantment with mana value 4 or less | SpellDescription$ Destroy target artifact or enchantment with mana value 4 or less.\nOracle:Destroy target artifact or enchantment with mana value 4 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fragmentize", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or enchantment with mana value 4 or less."} ### Response: Name:Fragmentize\nManaCost:W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ W | ValidTgts$ Artifact.cmcLE4,Enchantment.cmcLE4 | TgtPrompt$ Select target artifact or enchantment with mana value 4 or less | SpellDescription$ Destroy target artifact or enchantment with mana value 4 or less.\nOracle:Destroy target artifact or enchantment with mana value 4 or less.
Create the Forge script for this magic card
{"name": "Hero of the Games", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.", "power": "3", "toughness": "2"}
Name:Hero of the Games\nManaCost:2 R\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ SpellCast | TargetsValid$ Card.Self | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Whenever you cast a spell that targets CARDNAME, creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1\nSVar:BuffedBy:Card\nOracle:Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hero of the Games", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Hero of the Games\nManaCost:2 R\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ SpellCast | TargetsValid$ Card.Self | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Whenever you cast a spell that targets CARDNAME, creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1\nSVar:BuffedBy:Card\nOracle:Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Exorcist", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{W}, {T}: Destroy target black creature.", "power": "1", "toughness": "1"}
Name:Exorcist\nManaCost:W W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Destroy | Cost$ 1 W T | ValidTgts$ Creature.Black | TgtPrompt$ Select target black creature | SpellDescription$ Destroy target black creature.\nOracle:{1}{W}, {T}: Destroy target black creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Exorcist", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{W}, {T}: Destroy target black creature.", "power": "1", "toughness": "1"} ### Response: Name:Exorcist\nManaCost:W W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Destroy | Cost$ 1 W T | ValidTgts$ Creature.Black | TgtPrompt$ Select target black creature | SpellDescription$ Destroy target black creature.\nOracle:{1}{W}, {T}: Destroy target black creature.
Create the Forge script for this magic card
{"name": "Glory", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Incarnation", "oracle_text": "Flying\n{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.", "power": "3", "toughness": "3"}
Name:Glory\nManaCost:3 W W\nTypes:Creature Incarnation\nPT:3/3\nK:Flying\nA:AB$ ProtectionAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | Gains$ Choice | Choices$ AnyColor | ActivationZone$ Graveyard | SpellDescription$ Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if CARDNAME is in your graveyard.\nOracle:Flying\n{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glory", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Incarnation", "oracle_text": "Flying\n{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.", "power": "3", "toughness": "3"} ### Response: Name:Glory\nManaCost:3 W W\nTypes:Creature Incarnation\nPT:3/3\nK:Flying\nA:AB$ ProtectionAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | Gains$ Choice | Choices$ AnyColor | ActivationZone$ Graveyard | SpellDescription$ Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if CARDNAME is in your graveyard.\nOracle:Flying\n{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.
Create the Forge script for this magic card
{"name": "Rime Tender", "mana_cost": "{1}{G}", "type_line": "Snow Creature \u2014 Human Druid", "oracle_text": "{T}: Untap another target snow permanent.", "power": "2", "toughness": "2"}
Name:Rime Tender\nManaCost:1 G\nTypes:Snow Creature Human Druid\nPT:2/2\nA:AB$ Untap | Cost$ T | ValidTgts$ Permanent.Other+Snow | TgtPrompt$ Select another target snow permanent | SpellDescription$ Untap another target snow permanent.\nDeckHints:Type$Snow\nOracle:{T}: Untap another target snow permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rime Tender", "mana_cost": "{1}{G}", "type_line": "Snow Creature \u2014 Human Druid", "oracle_text": "{T}: Untap another target snow permanent.", "power": "2", "toughness": "2"} ### Response: Name:Rime Tender\nManaCost:1 G\nTypes:Snow Creature Human Druid\nPT:2/2\nA:AB$ Untap | Cost$ T | ValidTgts$ Permanent.Other+Snow | TgtPrompt$ Select another target snow permanent | SpellDescription$ Untap another target snow permanent.\nDeckHints:Type$Snow\nOracle:{T}: Untap another target snow permanent.
Create the Forge script for this magic card
{"name": "Vile Redeemer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nFlash\nWhen you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have \"Sacrifice this creature: Add {C}.\"", "power": "3", "toughness": "3"}
Name:Vile Redeemer\nManaCost:2 G\nTypes:Creature Eldrazi\nPT:3/3\nK:Devoid\nK:Flash\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}."\nSVar:TrigToken:AB$ Token | Cost$ C | TokenAmount$ X | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.nonToken+YouCtrl\nDeckHints:Ability$Mana.Colorless\nDeckHas:Ability$Token\nOracle:Devoid (This card has no color.)\nFlash\nWhen you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vile Redeemer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nFlash\nWhen you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have \"Sacrifice this creature: Add {C}.\"", "power": "3", "toughness": "3"} ### Response: Name:Vile Redeemer\nManaCost:2 G\nTypes:Creature Eldrazi\nPT:3/3\nK:Devoid\nK:Flash\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}."\nSVar:TrigToken:AB$ Token | Cost$ C | TokenAmount$ X | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.nonToken+YouCtrl\nDeckHints:Ability$Mana.Colorless\nDeckHas:Ability$Token\nOracle:Devoid (This card has no color.)\nFlash\nWhen you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}."
Create the Forge script for this magic card
{"name": "A-Gnarlid Colony", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)\nIf Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has trample.", "power": "2", "toughness": "2"}
Name:A-Gnarlid Colony\nManaCost:1 G\nTypes:Creature Beast\nPT:2/2\nK:Kicker:2 G\nK:etbCounter:P1P1:4:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with four +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample.\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Kicker {2}{G}\nIf Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Gnarlid Colony", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)\nIf Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has trample.", "power": "2", "toughness": "2"} ### Response: Name:A-Gnarlid Colony\nManaCost:1 G\nTypes:Creature Beast\nPT:2/2\nK:Kicker:2 G\nK:etbCounter:P1P1:4:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with four +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample.\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Kicker {2}{G}\nIf Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has trample.
Create the Forge script for this magic card
{"name": "Celestial Prism", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Add one mana of any color."}
Name:Celestial Prism\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ 2 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{2}, {T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Celestial Prism", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Add one mana of any color."} ### Response: Name:Celestial Prism\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ 2 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{2}, {T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Peregrination", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Peregrination\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Land.Basic | ChangeNum$ 2 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChangeZone1 | SpellDescription$ Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.IsRemembered | ChangeNum$ 1 | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for the battlefield | Tapped$ True | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.IsRemembered | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for your hand | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | StackDescription$ None\nOracle:Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Peregrination", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Peregrination\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Land.Basic | ChangeNum$ 2 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChangeZone1 | SpellDescription$ Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.IsRemembered | ChangeNum$ 1 | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for the battlefield | Tapped$ True | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.IsRemembered | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for your hand | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | StackDescription$ None\nOracle:Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Nine-Fingers Keene", "mana_cost": "{1}{B}{G}{U}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "Menace\nWard\u2014Pay 9 life.\nWhenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
Name:Nine-Fingers Keene\nManaCost:1 B G U\nTypes:Legendary Creature Human Rogue\nPT:4/4\nK:Menace\nK:Ward:PayLife<9>\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigPeek | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.\nSVar:TrigPeek:DB$ PeekAndReveal | PeekAmount$ 9 | NoReveal$ True | RememberPeeked$ True | SubAbility$ PickOne\nSVar:PickOne:DB$ ChooseCard | Defined$ You | Amount$ 1 | ChoiceTitle$ Choose a Gate card to put onto the battlefield | Choices$ Card.Gate+IsRemembered | ChoiceZone$ Library | SubAbility$ MoveChosen\nSVar:MoveChosen:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Defined$ ChosenCard | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE9 | TrueSubAbility$ DBHand | FalseSubAbility$ DBBottom | SubAbility$ DBCleanup\nSVar:DBBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True\nSVar:DBHand:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Hand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:X:Count$Valid Gate.YouCtrl\nDeckNeeds:Type$Gate\nOracle:Menace\nWard—Pay 9 life.\nWhenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nine-Fingers Keene", "mana_cost": "{1}{B}{G}{U}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "Menace\nWard\u2014Pay 9 life.\nWhenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"} ### Response: Name:Nine-Fingers Keene\nManaCost:1 B G U\nTypes:Legendary Creature Human Rogue\nPT:4/4\nK:Menace\nK:Ward:PayLife<9>\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigPeek | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.\nSVar:TrigPeek:DB$ PeekAndReveal | PeekAmount$ 9 | NoReveal$ True | RememberPeeked$ True | SubAbility$ PickOne\nSVar:PickOne:DB$ ChooseCard | Defined$ You | Amount$ 1 | ChoiceTitle$ Choose a Gate card to put onto the battlefield | Choices$ Card.Gate+IsRemembered | ChoiceZone$ Library | SubAbility$ MoveChosen\nSVar:MoveChosen:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Defined$ ChosenCard | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE9 | TrueSubAbility$ DBHand | FalseSubAbility$ DBBottom | SubAbility$ DBCleanup\nSVar:DBBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True\nSVar:DBHand:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Hand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:X:Count$Valid Gate.YouCtrl\nDeckNeeds:Type$Gate\nOracle:Menace\nWard—Pay 9 life.\nWhenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Irini Sengir", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Dwarf", "oracle_text": "Green enchantment spells and white enchantment spells cost {2} more to cast.", "power": "2", "toughness": "2"}
Name:Irini Sengir\nManaCost:2 B B\nTypes:Legendary Creature Vampire Dwarf\nPT:2/2\nS:Mode$ RaiseCost | ValidCard$ Enchantment.White,Enchantment.Green | Type$ Spell | Amount$ 2 | Description$ White enchantment spells and green enchantment spells cost {2} more to cast.\nAI:RemoveDeck:Random\nOracle:Green enchantment spells and white enchantment spells cost {2} more to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Irini Sengir", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Dwarf", "oracle_text": "Green enchantment spells and white enchantment spells cost {2} more to cast.", "power": "2", "toughness": "2"} ### Response: Name:Irini Sengir\nManaCost:2 B B\nTypes:Legendary Creature Vampire Dwarf\nPT:2/2\nS:Mode$ RaiseCost | ValidCard$ Enchantment.White,Enchantment.Green | Type$ Spell | Amount$ 2 | Description$ White enchantment spells and green enchantment spells cost {2} more to cast.\nAI:RemoveDeck:Random\nOracle:Green enchantment spells and white enchantment spells cost {2} more to cast.
Create the Forge script for this magic card
{"name": "Purple Worm", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Worm", "oracle_text": "This spell costs {2} less to cast if a creature died this turn.\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)", "power": "8", "toughness": "7"}
Name:Purple Worm\nManaCost:5 G G\nTypes:Creature Worm\nPT:8/7\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME costs {2} less to cast if a creature died this turn.\nSVar:X:Count$Morbid.1.0\nK:Ward:2\nOracle:This spell costs {2} less to cast if a creature died this turn.\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Purple Worm", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Worm", "oracle_text": "This spell costs {2} less to cast if a creature died this turn.\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)", "power": "8", "toughness": "7"} ### Response: Name:Purple Worm\nManaCost:5 G G\nTypes:Creature Worm\nPT:8/7\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME costs {2} less to cast if a creature died this turn.\nSVar:X:Count$Morbid.1.0\nK:Ward:2\nOracle:This spell costs {2} less to cast if a creature died this turn.\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Create the Forge script for this magic card
{"name": "Deep-Sea Kraken", "mana_cost": "{7}{U}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Deep-Sea Kraken can't be blocked.\nSuspend 9\u2014{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.", "power": "6", "toughness": "6"}
Name:Deep-Sea Kraken\nManaCost:7 U U U\nTypes:Creature Kraken\nPT:6/6\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:Suspend:9:2 U\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | Execute$ TrigRemoveCounter | TriggerZones$ Exile | IsPresent$ Card.Self+suspended | PresentZone$ Exile | TriggerDescription$ Whenever an opponent casts a spell, if CARDNAME is suspended, remove a time counter from it.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1\nOracle:Deep-Sea Kraken can't be blocked.\nSuspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deep-Sea Kraken", "mana_cost": "{7}{U}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Deep-Sea Kraken can't be blocked.\nSuspend 9\u2014{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.", "power": "6", "toughness": "6"} ### Response: Name:Deep-Sea Kraken\nManaCost:7 U U U\nTypes:Creature Kraken\nPT:6/6\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:Suspend:9:2 U\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | Execute$ TrigRemoveCounter | TriggerZones$ Exile | IsPresent$ Card.Self+suspended | PresentZone$ Exile | TriggerDescription$ Whenever an opponent casts a spell, if CARDNAME is suspended, remove a time counter from it.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1\nOracle:Deep-Sea Kraken can't be blocked.\nSuspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
Create the Forge script for this magic card
{"name": "Burrowing Razormaw", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)", "power": "4", "toughness": "2"}
Name:Burrowing Razormaw\nManaCost:2 G\nTypes:Creature Beast\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, mill four cards. (Put the top four cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 4\nDeckHas:Ability$Mill|Graveyard\nOracle:When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Burrowing Razormaw", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)", "power": "4", "toughness": "2"} ### Response: Name:Burrowing Razormaw\nManaCost:2 G\nTypes:Creature Beast\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, mill four cards. (Put the top four cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 4\nDeckHas:Ability$Mill|Graveyard\nOracle:When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)
Create the Forge script for this magic card
{"name": "Noosegraf Mob", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Noosegraf Mob enters the battlefield with five +1/+1 counters on it.\nWhenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.", "power": "0", "toughness": "0"}
Name:Noosegraf Mob\nManaCost:4 B B\nTypes:Creature Zombie\nPT:0/0\nK:etbCounter:P1P1:5\nT:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever a player casts a spell, remove a +1/+1 counter from CARDNAME. If you do, create a 2/2 black Zombie creature token.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | ConditionCheckSVar$ CounterX | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:CounterX:Count$RememberedSize\nOracle:Noosegraf Mob enters the battlefield with five +1/+1 counters on it.\nWhenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noosegraf Mob", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Noosegraf Mob enters the battlefield with five +1/+1 counters on it.\nWhenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.", "power": "0", "toughness": "0"} ### Response: Name:Noosegraf Mob\nManaCost:4 B B\nTypes:Creature Zombie\nPT:0/0\nK:etbCounter:P1P1:5\nT:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever a player casts a spell, remove a +1/+1 counter from CARDNAME. If you do, create a 2/2 black Zombie creature token.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | RememberRemoved$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | ConditionCheckSVar$ CounterX | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:CounterX:Count$RememberedSize\nOracle:Noosegraf Mob enters the battlefield with five +1/+1 counters on it.\nWhenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Xander's Lounge", "mana_cost": "", "type_line": "Land \u2014 Island Swamp Mountain", "oracle_text": "({T}: Add {U}, {B}, or {R}.)\nXander's Lounge enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)"}
Name:Xander's Lounge\nManaCost:no cost\nTypes:Land Island Swamp Mountain\nK:CARDNAME enters the battlefield tapped.\nK:Cycling:3\nOracle:({T}: Add {U}, {B}, or {R}.)\nXander's Lounge enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Xander's Lounge", "mana_cost": "", "type_line": "Land \u2014 Island Swamp Mountain", "oracle_text": "({T}: Add {U}, {B}, or {R}.)\nXander's Lounge enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)"} ### Response: Name:Xander's Lounge\nManaCost:no cost\nTypes:Land Island Swamp Mountain\nK:CARDNAME enters the battlefield tapped.\nK:Cycling:3\nOracle:({T}: Add {U}, {B}, or {R}.)\nXander's Lounge enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Treacherous Vampire", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nWhenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has \"When Treacherous Vampire dies, you lose 6 life.\"", "power": "4", "toughness": "4"}
Name:Treacherous Vampire\nManaCost:4 B\nTypes:Creature Vampire\nPT:4/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddTrigger$ Dies | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and has "When CARDNAME dies, you lose 6 life."\nSVar:Dies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLose | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you lose 6 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ You | LifeAmount$ 6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nSVar:TrigSac:DB$ Sacrifice | UnlessCost$ ExileFromGrave<1/Card> | UnlessPayer$ You\nAI:RemoveDeck:All\nOracle:Flying\nWhenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nThreshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treacherous Vampire", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nWhenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has \"When Treacherous Vampire dies, you lose 6 life.\"", "power": "4", "toughness": "4"} ### Response: Name:Treacherous Vampire\nManaCost:4 B\nTypes:Creature Vampire\nPT:4/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddTrigger$ Dies | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and has "When CARDNAME dies, you lose 6 life."\nSVar:Dies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLose | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you lose 6 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ You | LifeAmount$ 6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nSVar:TrigSac:DB$ Sacrifice | UnlessCost$ ExileFromGrave<1/Card> | UnlessPayer$ You\nAI:RemoveDeck:All\nOracle:Flying\nWhenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.\nThreshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
Create the Forge script for this magic card
{"name": "Howlpack Piper"}
Name:Howlpack Piper\nManaCost:3 G\nTypes:Creature Human Werewolf\nPT:2/2\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:AB$ ChangeZone | Cost$ 1 G T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | SorcerySpeed$ True | RememberChanged$ True | SubAbility$ DBUntap | StackDescription$ You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap CARDNAME. | SpellDescription$ You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap CARDNAME. Activate only as a sorcery.\nSVar:DBUntap:DB$ Untap | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Wolf,Werewolf | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Daybound\nDeckHints:Type$Wolf|Werewolf\nAlternateMode:DoubleFaced\nOracle:This spell can't be countered.\n{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Wildsong Howler\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:4/4\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Card.Creature | RestRandomOrder$ True | ForceRevealToController$ True\nK:Nightbound\nOracle:Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Howlpack Piper"} ### Response: Name:Howlpack Piper\nManaCost:3 G\nTypes:Creature Human Werewolf\nPT:2/2\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:AB$ ChangeZone | Cost$ 1 G T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | SorcerySpeed$ True | RememberChanged$ True | SubAbility$ DBUntap | StackDescription$ You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap CARDNAME. | SpellDescription$ You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap CARDNAME. Activate only as a sorcery.\nSVar:DBUntap:DB$ Untap | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Wolf,Werewolf | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Daybound\nDeckHints:Type$Wolf|Werewolf\nAlternateMode:DoubleFaced\nOracle:This spell can't be countered.\n{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Wildsong Howler\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:4/4\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Card.Creature | RestRandomOrder$ True | ForceRevealToController$ True\nK:Nightbound\nOracle:Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Create the Forge script for this magic card
{"name": "Ivory Charm", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 All creatures get -2/-0 until end of turn.\n\u2022 Tap target creature.\n\u2022 Prevent the next 1 damage that would be dealt to any target this turn."}
Name:Ivory Charm\nManaCost:W\nTypes:Instant\nA:SP$ Charm | Cost$ W | Choices$ PumpAll,Tap,Prevent | CharmNum$ 1\nSVar:PumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-0 until end of turn.\nSVar:Tap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:Prevent:DB$ PreventDamage | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• All creatures get -2/-0 until end of turn.\n• Tap target creature.\n• Prevent the next 1 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ivory Charm", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 All creatures get -2/-0 until end of turn.\n\u2022 Tap target creature.\n\u2022 Prevent the next 1 damage that would be dealt to any target this turn."} ### Response: Name:Ivory Charm\nManaCost:W\nTypes:Instant\nA:SP$ Charm | Cost$ W | Choices$ PumpAll,Tap,Prevent | CharmNum$ 1\nSVar:PumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-0 until end of turn.\nSVar:Tap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:Prevent:DB$ PreventDamage | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• All creatures get -2/-0 until end of turn.\n• Tap target creature.\n• Prevent the next 1 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Cho-Arrim Bruiser", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Ogre Rebel", "oracle_text": "Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.", "power": "3", "toughness": "4"}
Name:Cho-Arrim Bruiser\nManaCost:5 W\nTypes:Creature Ogre Rebel\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap up to two target creatures.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cho-Arrim Bruiser", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Ogre Rebel", "oracle_text": "Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.", "power": "3", "toughness": "4"} ### Response: Name:Cho-Arrim Bruiser\nManaCost:5 W\nTypes:Creature Ogre Rebel\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap up to two target creatures.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.
Create the Forge script for this magic card
{"name": "No Rest for the Wicked", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn."}
Name:No Rest for the Wicked\nManaCost:1 B\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | Defined$ ValidGraveyard Creature.YouOwn+ThisTurnEnteredFrom_Battlefield | SpellDescription$ Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.\nOracle:Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "No Rest for the Wicked", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn."} ### Response: Name:No Rest for the Wicked\nManaCost:1 B\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | Defined$ ValidGraveyard Creature.YouOwn+ThisTurnEnteredFrom_Battlefield | SpellDescription$ Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.\nOracle:Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Create the Forge script for this magic card
{"name": "Skalla Wolf", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wolf Spirit", "oracle_text": "When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "3"}
Name:Skalla Wolf\nManaCost:3 G G\nTypes:Creature Wolf Spirit\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.Green | RestRandomOrder$ True\nOracle:When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skalla Wolf", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wolf Spirit", "oracle_text": "When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "3"} ### Response: Name:Skalla Wolf\nManaCost:3 G G\nTypes:Creature Wolf Spirit\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.Green | RestRandomOrder$ True\nOracle:When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Vesperlark", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.\nEvoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "2", "toughness": "1"}
Name:Vesperlark\nManaCost:2 W\nTypes:Creature Elemental\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl+powerLE1 | TgtPrompt$ Select target creature card with power 1 or less in your graveyard\nK:Evoke:1 W\nSVar:NeedsToPlayEvokedVar:Z GE1\nSVar:Z:Count$ValidGraveyard Creature.YouCtrl+powerLE1\nOracle:Flying\nWhen Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.\nEvoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vesperlark", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.\nEvoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "2", "toughness": "1"} ### Response: Name:Vesperlark\nManaCost:2 W\nTypes:Creature Elemental\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl+powerLE1 | TgtPrompt$ Select target creature card with power 1 or less in your graveyard\nK:Evoke:1 W\nSVar:NeedsToPlayEvokedVar:Z GE1\nSVar:Z:Count$ValidGraveyard Creature.YouCtrl+powerLE1\nOracle:Flying\nWhen Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.\nEvoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Create the Forge script for this magic card
{"name": "Deface", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Destroy target creature with defender."}
Name:Deface\nManaCost:R\nTypes:Sorcery\nA:SP$ Charm | Cost$ R | Choices$ DBDestroy,DBDestroy2\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target Artifact | SpellDescription$ Destroy target artifact.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Creature.withDefender | TgtPrompt$ Select target creature with defender | SpellDescription$ Destroy target creature with defender.\nOracle:Choose one —\n• Destroy target artifact.\n• Destroy target creature with defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deface", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Destroy target creature with defender."} ### Response: Name:Deface\nManaCost:R\nTypes:Sorcery\nA:SP$ Charm | Cost$ R | Choices$ DBDestroy,DBDestroy2\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target Artifact | SpellDescription$ Destroy target artifact.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Creature.withDefender | TgtPrompt$ Select target creature with defender | SpellDescription$ Destroy target creature with defender.\nOracle:Choose one —\n• Destroy target artifact.\n• Destroy target creature with defender.
Create the Forge script for this magic card
{"name": "Spell Shrivel", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nCounter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
Name:Spell Shrivel\nManaCost:2 U\nTypes:Instant\nK:Devoid\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | UnlessCost$ 4 | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Exile | SpellDescription$ Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Devoid (This card has no color.)\nCounter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spell Shrivel", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nCounter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."} ### Response: Name:Spell Shrivel\nManaCost:2 U\nTypes:Instant\nK:Devoid\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | UnlessCost$ 4 | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Exile | SpellDescription$ Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Devoid (This card has no color.)\nCounter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.