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Create the Forge script for this magic card
{"name": "Domineering Will", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able."}
Name:Domineering Will\nManaCost:3 U\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Player | StackDescription$ None | SubAbility$ DBGainControl | SpellDescription$ Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.\nSVar:DBGainControl:DB$ GainControl | ValidTgts$ Creature.notattacking | TgtPrompt$ Select up to three target nonattacking creatures | LoseControl$ EOT | TargetMin$ 0 | TargetMax$ 3 | NewController$ ParentTarget | Untap$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ MustBlock | SpellDescription$ They block this turn if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ Those creatures block this turn if able.\nAI:RemoveDeck:All\nOracle:Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Domineering Will", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able."} ### Response: Name:Domineering Will\nManaCost:3 U\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Player | StackDescription$ None | SubAbility$ DBGainControl | SpellDescription$ Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.\nSVar:DBGainControl:DB$ GainControl | ValidTgts$ Creature.notattacking | TgtPrompt$ Select up to three target nonattacking creatures | LoseControl$ EOT | TargetMin$ 0 | TargetMax$ 3 | NewController$ ParentTarget | Untap$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ MustBlock | SpellDescription$ They block this turn if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ Those creatures block this turn if able.\nAI:RemoveDeck:All\nOracle:Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Create the Forge script for this magic card
{"name": "Courier's Briefcase", "mana_cost": "{1}{G}", "type_line": "Artifact \u2014 Treasure", "oracle_text": "When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token.\n{T}, Sacrifice Courier's Briefcase: Add one mana of any color.\n{W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards."}
Name:Courier's Briefcase\nManaCost:1 G\nTypes:Artifact Treasure\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green and white Citizen creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ gw_1_1_citizen\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Draw | Cost$ W U B R G T Sac<1/CARDNAME> | NumCards$ 3 | SpellDescription$ Draw three cards.\nDeckHas:Ability$Token & Type$Citizen\nOracle:When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token.\n{T}, Sacrifice Courier's Briefcase: Add one mana of any color.\n{W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Courier's Briefcase", "mana_cost": "{1}{G}", "type_line": "Artifact \u2014 Treasure", "oracle_text": "When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token.\n{T}, Sacrifice Courier's Briefcase: Add one mana of any color.\n{W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards."} ### Response: Name:Courier's Briefcase\nManaCost:1 G\nTypes:Artifact Treasure\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green and white Citizen creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ gw_1_1_citizen\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Draw | Cost$ W U B R G T Sac<1/CARDNAME> | NumCards$ 3 | SpellDescription$ Draw three cards.\nDeckHas:Ability$Token & Type$Citizen\nOracle:When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token.\n{T}, Sacrifice Courier's Briefcase: Add one mana of any color.\n{W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards.
Create the Forge script for this magic card
{"name": "Sylvan Primordial", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Avatar", "oracle_text": "Reach\nWhen Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.", "power": "6", "toughness": "8"}
Name:Sylvan Primordial\nManaCost:5 G G\nTypes:Creature Avatar\nPT:6/8\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DestroyOneEach | TriggerDescription$ When CARDNAME enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.\nSVar:DestroyOneEach:DB$ Destroy | ValidTgts$ Permanent.nonCreature+OppCtrl | TgtPrompt$ Select a noncreature permanent each opponent controls. | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | RememberDestroyed$ True | SubAbility$ GetForests\nSVar:GetForests:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ X | Tapped$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:OneEach:PlayerCountOpponents$Amount\nOracle:Reach\nWhen Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sylvan Primordial", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Avatar", "oracle_text": "Reach\nWhen Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.", "power": "6", "toughness": "8"} ### Response: Name:Sylvan Primordial\nManaCost:5 G G\nTypes:Creature Avatar\nPT:6/8\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DestroyOneEach | TriggerDescription$ When CARDNAME enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.\nSVar:DestroyOneEach:DB$ Destroy | ValidTgts$ Permanent.nonCreature+OppCtrl | TgtPrompt$ Select a noncreature permanent each opponent controls. | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | RememberDestroyed$ True | SubAbility$ GetForests\nSVar:GetForests:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ X | Tapped$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:OneEach:PlayerCountOpponents$Amount\nOracle:Reach\nWhen Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Create the Forge script for this magic card
{"name": "Axebane Guardian", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Defender\n{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control.", "power": "0", "toughness": "3"}
Name:Axebane Guardian\nManaCost:2 G\nTypes:Creature Human Druid\nPT:0/3\nK:Defender\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ X | SpellDescription$ Add X mana in any combination of colors, where X is the number of creatures with defender you control.\nSVar:X:Count$Valid Creature.withDefender+YouCtrl\nAI:RemoveDeck:Random\nDeckHints:Keyword$Defender\nOracle:Defender\n{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Axebane Guardian", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Defender\n{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control.", "power": "0", "toughness": "3"} ### Response: Name:Axebane Guardian\nManaCost:2 G\nTypes:Creature Human Druid\nPT:0/3\nK:Defender\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ X | SpellDescription$ Add X mana in any combination of colors, where X is the number of creatures with defender you control.\nSVar:X:Count$Valid Creature.withDefender+YouCtrl\nAI:RemoveDeck:Random\nDeckHints:Keyword$Defender\nOracle:Defender\n{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control.
Create the Forge script for this magic card
{"name": "Ravener", "mana_cost": "{X}{G}{U}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Flash\nRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nWhen Ravener enters the battlefield, target creature attacks target opponent this turn if able.", "power": "0", "toughness": "0"}
Name:Ravener\nManaCost:X G U\nTypes:Creature Tyranid\nPT:0/0\nK:Flash\nK:Ravenous\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTarget | TriggerDescription$ When CARDNAME enters the battlefield, target creature attacks target opponent this turn if able.\nSVar:TrigTarget:DB$ Pump | ValidTgts$ Creature | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | ValidTgts$ Opponent | RememberObjects$ ParentTarget,Targeted | StaticAbilities$ MustAttack | ExileOnMoved$ Battlefield\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.IsRemembered | MustAttack$ Player.IsRemembered | Description$ This creature attacks this player this turn if able.\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Flash\nRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nWhen Ravener enters the battlefield, target creature attacks target opponent this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ravener", "mana_cost": "{X}{G}{U}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Flash\nRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nWhen Ravener enters the battlefield, target creature attacks target opponent this turn if able.", "power": "0", "toughness": "0"} ### Response: Name:Ravener\nManaCost:X G U\nTypes:Creature Tyranid\nPT:0/0\nK:Flash\nK:Ravenous\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTarget | TriggerDescription$ When CARDNAME enters the battlefield, target creature attacks target opponent this turn if able.\nSVar:TrigTarget:DB$ Pump | ValidTgts$ Creature | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | ValidTgts$ Opponent | RememberObjects$ ParentTarget,Targeted | StaticAbilities$ MustAttack | ExileOnMoved$ Battlefield\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.IsRemembered | MustAttack$ Player.IsRemembered | Description$ This creature attacks this player this turn if able.\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Flash\nRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nWhen Ravener enters the battlefield, target creature attacks target opponent this turn if able.
Create the Forge script for this magic card
{"name": "The Lux Foundation Library", "mana_cost": "", "type_line": "Plane \u2014 The Library", "oracle_text": "Players have no maximum hand size.\nWhenever a creature you control deals combat damage to a player, you may draw a card.\nWhenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.)"}
Name:The Lux Foundation Library\nManaCost:no cost\nTypes:Plane The Library\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players have no maximum hand size.\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.)\nSVar:RolledChaos:DB$ PutCounter | CounterType$ Shadow | ValidTgts$ Creature\nSVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True | RollInMain1$ True\nDeckHas:Ability$Counters\nOracle:Players have no maximum hand size.\nWhenever a creature you control deals combat damage to a player, you may draw a card.\nWhenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Lux Foundation Library", "mana_cost": "", "type_line": "Plane \u2014 The Library", "oracle_text": "Players have no maximum hand size.\nWhenever a creature you control deals combat damage to a player, you may draw a card.\nWhenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.)"} ### Response: Name:The Lux Foundation Library\nManaCost:no cost\nTypes:Plane The Library\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players have no maximum hand size.\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.)\nSVar:RolledChaos:DB$ PutCounter | CounterType$ Shadow | ValidTgts$ Creature\nSVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True | RollInMain1$ True\nDeckHas:Ability$Counters\nOracle:Players have no maximum hand size.\nWhenever a creature you control deals combat damage to a player, you may draw a card.\nWhenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.
Create the Forge script for this magic card
{"name": "Owl Familiar", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Owl Familiar enters the battlefield, draw a card, then discard a card.", "power": "1", "toughness": "1"}
Name:Owl Familiar\nManaCost:1 U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nWhen Owl Familiar enters the battlefield, draw a card, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Owl Familiar", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Owl Familiar enters the battlefield, draw a card, then discard a card.", "power": "1", "toughness": "1"} ### Response: Name:Owl Familiar\nManaCost:1 U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nWhen Owl Familiar enters the battlefield, draw a card, then discard a card.
Create the Forge script for this magic card
{"name": "Warkite Marauder", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Flying\nWhenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.", "power": "2", "toughness": "1"}
Name:Warkite Marauder\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:2/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature defending player controls | Power$ 0 | Toughness$ 1 | RemoveAllAbilities$ True | IsCurse$ True\nOracle:Flying\nWhenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warkite Marauder", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Flying\nWhenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Warkite Marauder\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:2/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature defending player controls | Power$ 0 | Toughness$ 1 | RemoveAllAbilities$ True | IsCurse$ True\nOracle:Flying\nWhenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Create the Forge script for this magic card
{"name": "Rejuvenating Springs", "mana_cost": "", "type_line": "Land", "oracle_text": "Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.\n{T}: Add {G} or {U}."}
Name:Rejuvenating Springs\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ ETBCheckSVar2 | ConditionSVarCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you have two or more opponents.\nSVar:ETBCheckSVar2:PlayerCountOpponents$Amount\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nOracle:Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.\n{T}: Add {G} or {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rejuvenating Springs", "mana_cost": "", "type_line": "Land", "oracle_text": "Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.\n{T}: Add {G} or {U}."} ### Response: Name:Rejuvenating Springs\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ ETBCheckSVar2 | ConditionSVarCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you have two or more opponents.\nSVar:ETBCheckSVar2:PlayerCountOpponents$Amount\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nOracle:Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.\n{T}: Add {G} or {U}.
Create the Forge script for this magic card
{"name": "Golgari Death Swarm", "mana_cost": "{3}{B}{G}", "type_line": "Creature \u2014 Bat Fungus Horror", "oracle_text": "Flying, vigilance", "power": "4", "toughness": "4"}
Name:Golgari Death Swarm\nManaCost:3 B G\nTypes:Creature Bat Fungus Horror\nPT:4/4\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golgari Death Swarm", "mana_cost": "{3}{B}{G}", "type_line": "Creature \u2014 Bat Fungus Horror", "oracle_text": "Flying, vigilance", "power": "4", "toughness": "4"} ### Response: Name:Golgari Death Swarm\nManaCost:3 B G\nTypes:Creature Bat Fungus Horror\nPT:4/4\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
Create the Forge script for this magic card
{"name": "Shattered Perception", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Discard all the cards in your hand, then draw that many cards.\nFlashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Shattered Perception\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 R | Defined$ You | RememberDiscarded$ True | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Discard all the cards in your hand, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nK:Flashback:5 R\nAI:RemoveDeck:All\nOracle:Discard all the cards in your hand, then draw that many cards.\nFlashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shattered Perception", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Discard all the cards in your hand, then draw that many cards.\nFlashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Shattered Perception\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 R | Defined$ You | RememberDiscarded$ True | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Discard all the cards in your hand, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nK:Flashback:5 R\nAI:RemoveDeck:All\nOracle:Discard all the cards in your hand, then draw that many cards.\nFlashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Vindictive Vampire", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.", "power": "2", "toughness": "3"}
Name:Vindictive Vampire\nManaCost:3 B\nTypes:Creature Vampire\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever another creature you control dies, CARDNAME deals 1 damage to each opponent and you gain 1 life.\nSVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vindictive Vampire", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.", "power": "2", "toughness": "3"} ### Response: Name:Vindictive Vampire\nManaCost:3 B\nTypes:Creature Vampire\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever another creature you control dies, CARDNAME deals 1 damage to each opponent and you gain 1 life.\nSVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
Create the Forge script for this magic card
{"name": "Borne Upon a Wind", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "You may cast spells this turn as though they had flash.\nDraw a card."}
Name:Borne Upon a Wind\nManaCost:1 U\nTypes:Instant\nA:SP$ Effect | Name$ Borne Upon a Wind Effect | StaticAbilities$ QuickSpell | SubAbility$ DBDraw | SpellDescription$ You may cast spells this turn as though they had flash.\nSVar:QuickSpell:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ You may cast spells this turn as though they had flash.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nOracle:You may cast spells this turn as though they had flash.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Borne Upon a Wind", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "You may cast spells this turn as though they had flash.\nDraw a card."} ### Response: Name:Borne Upon a Wind\nManaCost:1 U\nTypes:Instant\nA:SP$ Effect | Name$ Borne Upon a Wind Effect | StaticAbilities$ QuickSpell | SubAbility$ DBDraw | SpellDescription$ You may cast spells this turn as though they had flash.\nSVar:QuickSpell:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ You may cast spells this turn as though they had flash.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nOracle:You may cast spells this turn as though they had flash.\nDraw a card.
Create the Forge script for this magic card
{"name": "Piercing Rays", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Exile target tapped creature.\nForecast \u2014 {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)"}
Name:Piercing Rays\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target tapped creature.\nA:AB$ Tap | Cost$ 2 W Reveal<1/CARDNAME> | TgtPrompt$ Select target untapped creature | ValidTgts$ Creature.untapped | Forecast$ True | SpellDescription$ Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)\nOracle:Exile target tapped creature.\nForecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Piercing Rays", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Exile target tapped creature.\nForecast \u2014 {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)"} ### Response: Name:Piercing Rays\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target tapped creature.\nA:AB$ Tap | Cost$ 2 W Reveal<1/CARDNAME> | TgtPrompt$ Select target untapped creature | ValidTgts$ Creature.untapped | Forecast$ True | SpellDescription$ Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)\nOracle:Exile target tapped creature.\nForecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
Create the Forge script for this magic card
{"name": "Leonin Bola", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}, Unattach Leonin Bola: Tap target creature.\"\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"}
Name:Leonin Bola\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ BolaTap | Description$ Equipped creature has "{T}, Unattach CARDNAME: Tap target creature."\nSVar:BolaTap:AB$ Tap | Cost$ T Unattach<OriginalHost/Leonin Bola> | ValidTgts$ Creature | SpellDescription$ Tap target creature.\nK:Equip:1\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leonin Bola", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}, Unattach Leonin Bola: Tap target creature.\"\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"} ### Response: Name:Leonin Bola\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ BolaTap | Description$ Equipped creature has "{T}, Unattach CARDNAME: Tap target creature."\nSVar:BolaTap:AB$ Tap | Cost$ T Unattach<OriginalHost/Leonin Bola> | ValidTgts$ Creature | SpellDescription$ Tap target creature.\nK:Equip:1\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Create the Forge script for this magic card
{"name": "Grip of Phyresis", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it."}
Name:Grip of Phyresis\nManaCost:2 U\nTypes:Instant\nA:SP$ GainControl | Cost$ 2 U | ValidTgts$ Equipment | TgtPrompt$ Select target equipment | SubAbility$ DBToken | SpellDescription$ Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_0_0_phyrexian_germ | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Object$ Targeted | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grip of Phyresis", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it."} ### Response: Name:Grip of Phyresis\nManaCost:2 U\nTypes:Instant\nA:SP$ GainControl | Cost$ 2 U | ValidTgts$ Equipment | TgtPrompt$ Select target equipment | SubAbility$ DBToken | SpellDescription$ Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_0_0_phyrexian_germ | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Object$ Targeted | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it.
Create the Forge script for this magic card
{"name": "Faerie Vandal", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flash\nFlying\nWhenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.", "power": "1", "toughness": "2"}
Name:Faerie Vandal\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:1/2\nK:Flash\nK:Flying\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flash\nFlying\nWhenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faerie Vandal", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flash\nFlying\nWhenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.", "power": "1", "toughness": "2"} ### Response: Name:Faerie Vandal\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:1/2\nK:Flash\nK:Flying\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flash\nFlying\nWhenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
Create the Forge script for this magic card
{"name": "Karametra's Favor", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Karametra's Favor enters the battlefield, draw a card.\nEnchanted creature has \"{T}: Add one mana of any color.\""}
Name:Karametra's Favor\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ AnyMana | Description$ Enchanted creature has "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nWhen Karametra's Favor enters the battlefield, draw a card.\nEnchanted creature has "{T}: Add one mana of any color."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karametra's Favor", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Karametra's Favor enters the battlefield, draw a card.\nEnchanted creature has \"{T}: Add one mana of any color.\""} ### Response: Name:Karametra's Favor\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ AnyMana | Description$ Enchanted creature has "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nWhen Karametra's Favor enters the battlefield, draw a card.\nEnchanted creature has "{T}: Add one mana of any color."
Create the Forge script for this magic card
{"name": "Psychogenic Probe", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player."}
Name:Psychogenic Probe\nManaCost:2\nTypes:Artifact\nT:Mode$ Shuffled | ValidPlayer$ Player | ShuffleFromEffect$ True | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a spell or ability causes a player to shuffle their library, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Psychogenic Probe", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player."} ### Response: Name:Psychogenic Probe\nManaCost:2\nTypes:Artifact\nT:Mode$ Shuffled | ValidPlayer$ Player | ShuffleFromEffect$ True | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a spell or ability causes a player to shuffle their library, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a spell or ability causes a player to shuffle their library, Psychogenic Probe deals 2 damage to that player.
Create the Forge script for this magic card
{"name": "Orcish Catapult", "mana_cost": "{X}{R}{R}", "type_line": "Instant", "oracle_text": "Randomly distribute X -0/-1 counters among a random number of random target creatures."}
Name:Orcish Catapult\nManaCost:X R R\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature | TargetsAtRandom$ True | CounterType$ M0M1 | CounterNum$ X | RandomNumTargets$ True | TargetMin$ 0 | TargetMax$ X | DividedRandomly$ True | SpellDescription$ Randomly distribute X -0/-1 counters among a random number of random target creatures.\nSVar:X:Count$xPaid\nOracle:Randomly distribute X -0/-1 counters among a random number of random target creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orcish Catapult", "mana_cost": "{X}{R}{R}", "type_line": "Instant", "oracle_text": "Randomly distribute X -0/-1 counters among a random number of random target creatures."} ### Response: Name:Orcish Catapult\nManaCost:X R R\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature | TargetsAtRandom$ True | CounterType$ M0M1 | CounterNum$ X | RandomNumTargets$ True | TargetMin$ 0 | TargetMax$ X | DividedRandomly$ True | SpellDescription$ Randomly distribute X -0/-1 counters among a random number of random target creatures.\nSVar:X:Count$xPaid\nOracle:Randomly distribute X -0/-1 counters among a random number of random target creatures.
Create the Forge script for this magic card
{"name": "Mnemonic Sphere", "mana_cost": "{1}{U}", "type_line": "Artifact", "oracle_text": "{1}{U}, Sacrifice Mnemonic Sphere: Draw two cards.\nChannel \u2014 {U}, Discard Mnemonic Sphere: Draw a card."}
Name:Mnemonic Sphere\nManaCost:1 U\nTypes:Artifact\nA:AB$ Draw | Cost$ 1 U Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nA:AB$ Draw | Cost$ U Discard<1/CARDNAME> | NumCards$ 1 | ActivationZone$ Hand | PrecostDesc$ Channel — | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice|Discard\nOracle:{1}{U}, Sacrifice Mnemonic Sphere: Draw two cards.\nChannel - {U}, Discard Mnemonic Sphere: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mnemonic Sphere", "mana_cost": "{1}{U}", "type_line": "Artifact", "oracle_text": "{1}{U}, Sacrifice Mnemonic Sphere: Draw two cards.\nChannel \u2014 {U}, Discard Mnemonic Sphere: Draw a card."} ### Response: Name:Mnemonic Sphere\nManaCost:1 U\nTypes:Artifact\nA:AB$ Draw | Cost$ 1 U Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nA:AB$ Draw | Cost$ U Discard<1/CARDNAME> | NumCards$ 1 | ActivationZone$ Hand | PrecostDesc$ Channel — | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice|Discard\nOracle:{1}{U}, Sacrifice Mnemonic Sphere: Draw two cards.\nChannel - {U}, Discard Mnemonic Sphere: Draw a card.
Create the Forge script for this magic card
{"name": "Nivix Cyclops", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Defender\nWhenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.", "power": "1", "toughness": "4"}
Name:Nivix Cyclops\nManaCost:1 U R\nTypes:Creature Cyclops\nPT:1/4\nK:Defender\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.\nSVar:TrigPump:DB$ Pump | NumAtt$ +3 | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Defender\nWhenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nivix Cyclops", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Defender\nWhenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.", "power": "1", "toughness": "4"} ### Response: Name:Nivix Cyclops\nManaCost:1 U R\nTypes:Creature Cyclops\nPT:1/4\nK:Defender\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.\nSVar:TrigPump:DB$ Pump | NumAtt$ +3 | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Defender\nWhenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Create the Forge script for this magic card
{"name": "Giant Solifuge", "mana_cost": "{2}{R/G}{R/G}", "type_line": "Creature \u2014 Insect", "oracle_text": "({R/G} can be paid with either {R} or {G}.)\nTrample; haste; shroud (This creature can't be the target of spells or abilities.)", "power": "4", "toughness": "1"}
Name:Giant Solifuge\nManaCost:2 RG RG\nTypes:Creature Insect\nPT:4/1\nK:Trample\nK:Haste\nK:Shroud\nOracle:({R/G} can be paid with either {R} or {G}.)\nTrample; haste; shroud (This creature can't be the target of spells or abilities.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Solifuge", "mana_cost": "{2}{R/G}{R/G}", "type_line": "Creature \u2014 Insect", "oracle_text": "({R/G} can be paid with either {R} or {G}.)\nTrample; haste; shroud (This creature can't be the target of spells or abilities.)", "power": "4", "toughness": "1"} ### Response: Name:Giant Solifuge\nManaCost:2 RG RG\nTypes:Creature Insect\nPT:4/1\nK:Trample\nK:Haste\nK:Shroud\nOracle:({R/G} can be paid with either {R} or {G}.)\nTrample; haste; shroud (This creature can't be the target of spells or abilities.)
Create the Forge script for this magic card
{"name": "Illicit Shipment", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)\nSearch your library for a card, put it into your hand, then shuffle."}
Name:Illicit Shipment\nManaCost:3 B B\nTypes:Sorcery\nK:Casualty:3\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | NoReveal$ True | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nDeckHas:Ability$Sacrifice\nOracle:Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose new targets for the copy.)\nSearch your library for a card, put that card into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Illicit Shipment", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)\nSearch your library for a card, put it into your hand, then shuffle."} ### Response: Name:Illicit Shipment\nManaCost:3 B B\nTypes:Sorcery\nK:Casualty:3\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | NoReveal$ True | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nDeckHas:Ability$Sacrifice\nOracle:Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose new targets for the copy.)\nSearch your library for a card, put that card into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Go-Shintai of Shared Purpose", "mana_cost": "{3}{W}", "type_line": "Legendary Enchantment Creature \u2014 Shrine", "oracle_text": "Vigilance\nAt the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.", "power": "1", "toughness": "3"}
Name:Go-Shintai of Shared Purpose\nManaCost:3 W\nTypes:Legendary Enchantment Creature Shrine\nPT:1/3\nK:Vigilance\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ X | TokenScript$ c_1_1_spirit\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHas:Ability$Token & Type$Spirit\nDeckHints:Type$Shrine\nOracle:Vigilance\nAt the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Go-Shintai of Shared Purpose", "mana_cost": "{3}{W}", "type_line": "Legendary Enchantment Creature \u2014 Shrine", "oracle_text": "Vigilance\nAt the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.", "power": "1", "toughness": "3"} ### Response: Name:Go-Shintai of Shared Purpose\nManaCost:3 W\nTypes:Legendary Enchantment Creature Shrine\nPT:1/3\nK:Vigilance\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ X | TokenScript$ c_1_1_spirit\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHas:Ability$Token & Type$Spirit\nDeckHints:Type$Shrine\nOracle:Vigilance\nAt the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
Create the Forge script for this magic card
{"name": "Mark of Sakiko", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.\""}
Name:Mark of Sakiko\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SakikoTrig | AddSVar$ SakuraManaSingle & SakuraX | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as phases and steps end."\nSVar:SakikoTrig:Mode$ DamageDone | ValidSource$ Creature.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:SakuraManaSingle:DB$ Mana | Produced$ G | Amount$ SakuraX | PersistentMana$ True\nSVar:SakuraX:TriggerCount$DamageAmount\nOracle:Enchant creature\nEnchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mark of Sakiko", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.\""} ### Response: Name:Mark of Sakiko\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SakikoTrig | AddSVar$ SakuraManaSingle & SakuraX | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as phases and steps end."\nSVar:SakikoTrig:Mode$ DamageDone | ValidSource$ Creature.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:SakuraManaSingle:DB$ Mana | Produced$ G | Amount$ SakuraX | PersistentMana$ True\nSVar:SakuraX:TriggerCount$DamageAmount\nOracle:Enchant creature\nEnchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end."
Create the Forge script for this magic card
{"name": "Myojin of Infinite Rage", "mana_cost": "{7}{R}{R}{R}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Infinite Rage has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Infinite Rage: Destroy all lands.", "power": "7", "toughness": "4"}
Name:Myojin of Infinite Rage\nManaCost:7 R R R\nTypes:Legendary Creature Spirit\nPT:7/4\nK:etbCounter:DIVINITY:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with a divinity counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible | Description$ CARDNAME has indestructible as long as it has a divinity counter on it.\nA:AB$ DestroyAll | Cost$ SubCounter<1/DIVINITY> | ValidCards$ Land | SpellDescription$ Destroy all lands.\nOracle:Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Infinite Rage has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myojin of Infinite Rage", "mana_cost": "{7}{R}{R}{R}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Infinite Rage has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Infinite Rage: Destroy all lands.", "power": "7", "toughness": "4"} ### Response: Name:Myojin of Infinite Rage\nManaCost:7 R R R\nTypes:Legendary Creature Spirit\nPT:7/4\nK:etbCounter:DIVINITY:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with a divinity counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible | Description$ CARDNAME has indestructible as long as it has a divinity counter on it.\nA:AB$ DestroyAll | Cost$ SubCounter<1/DIVINITY> | ValidCards$ Land | SpellDescription$ Destroy all lands.\nOracle:Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Infinite Rage has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
Create the Forge script for this magic card
{"name": "Time Bomb", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, put a time counter on Time Bomb.\n{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player."}
Name:Time Bomb\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a time counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1\nA:AB$ DamageAll | Cost$ 1 T Sac<1/CARDNAME> | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of time counters on it to each creature and each player.\nSVar:X:Count$CardCounters.TIME\nOracle:At the beginning of your upkeep, put a time counter on Time Bomb.\n{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Time Bomb", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, put a time counter on Time Bomb.\n{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player."} ### Response: Name:Time Bomb\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a time counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1\nA:AB$ DamageAll | Cost$ 1 T Sac<1/CARDNAME> | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of time counters on it to each creature and each player.\nSVar:X:Count$CardCounters.TIME\nOracle:At the beginning of your upkeep, put a time counter on Time Bomb.\n{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
Create the Forge script for this magic card
{"name": "Primordial Wurm", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "", "power": "7", "toughness": "6"}
Name:Primordial Wurm\nManaCost:4 G G\nTypes:Creature Wurm\nPT:7/6\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Primordial Wurm", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "", "power": "7", "toughness": "6"} ### Response: Name:Primordial Wurm\nManaCost:4 G G\nTypes:Creature Wurm\nPT:7/6\nOracle:
Create the Forge script for this magic card
{"name": "Desecrated Tomb", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying."}
Name:Desecrated Tomb\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZoneAll | Origin$ Graveyard | Destination$ Any | ValidCards$ Creature.YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_bat_flying | TokenOwner$ You\nDeckHints:Ability$Graveyard\nDeckHas:Ability$Token\nOracle:Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Desecrated Tomb", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying."} ### Response: Name:Desecrated Tomb\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZoneAll | Origin$ Graveyard | Destination$ Any | ValidCards$ Creature.YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_bat_flying | TokenOwner$ You\nDeckHints:Ability$Graveyard\nDeckHas:Ability$Token\nOracle:Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
Create the Forge script for this magic card
{"name": "Golgari Germination", "mana_cost": "{1}{B}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token."}
Name:Golgari Germination\nManaCost:1 B G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golgari Germination", "mana_cost": "{1}{B}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token."} ### Response: Name:Golgari Germination\nManaCost:1 B G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Create the Forge script for this magic card
{"name": "Oculus", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Phyrexian Homunculus", "oracle_text": "When Oculus dies, you may draw a card.", "power": "1", "toughness": "1"}
Name:Oculus\nManaCost:1 U\nTypes:Creature Phyrexian Homunculus\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:SacMe:1\nOracle:When Oculus dies, you may draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oculus", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Phyrexian Homunculus", "oracle_text": "When Oculus dies, you may draw a card.", "power": "1", "toughness": "1"} ### Response: Name:Oculus\nManaCost:1 U\nTypes:Creature Phyrexian Homunculus\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:SacMe:1\nOracle:When Oculus dies, you may draw a card.
Create the Forge script for this magic card
{"name": "Urborg Stalker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.", "power": "2", "toughness": "4"}
Name:Urborg Stalker\nManaCost:3 B\nTypes:Creature Horror\nPT:2/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | IsPresent$ Permanent.nonBlack+nonLand+ActivePlayerCtrl | PresentCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1\nOracle:At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urborg Stalker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.", "power": "2", "toughness": "4"} ### Response: Name:Urborg Stalker\nManaCost:3 B\nTypes:Creature Horror\nPT:2/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | IsPresent$ Permanent.nonBlack+nonLand+ActivePlayerCtrl | PresentCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1\nOracle:At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.
Create the Forge script for this magic card
{"name": "Kitesail Cleric", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Cleric", "oracle_text": "Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)\nFlying\nWhen Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.", "power": "1", "toughness": "1"}
Name:Kitesail Cleric\nManaCost:W\nTypes:Creature Kor Cleric\nPT:1/1\nK:Kicker:2 W\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, tap up to two target creatures.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target creatures | ValidTgts$ Creature\nSVar:NeedsToPlayKickedVar:Z GE2\nSVar:Z:Count$Valid Creature.OppCtrl\nOracle:Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)\nFlying\nWhen Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kitesail Cleric", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Cleric", "oracle_text": "Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)\nFlying\nWhen Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.", "power": "1", "toughness": "1"} ### Response: Name:Kitesail Cleric\nManaCost:W\nTypes:Creature Kor Cleric\nPT:1/1\nK:Kicker:2 W\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, tap up to two target creatures.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target creatures | ValidTgts$ Creature\nSVar:NeedsToPlayKickedVar:Z GE2\nSVar:Z:Count$Valid Creature.OppCtrl\nOracle:Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)\nFlying\nWhen Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.
Create the Forge script for this magic card
{"name": "Necrogen Censer", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Necrogen Censer enters the battlefield with two charge counters on it.\n{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life."}
Name:Necrogen Censer\nManaCost:3\nTypes:Artifact\nK:etbCounter:CHARGE:2\nA:AB$ LoseLife | Cost$ T SubCounter<1/CHARGE> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2 | SpellDescription$ Target player loses 2 life.\nOracle:Necrogen Censer enters the battlefield with two charge counters on it.\n{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necrogen Censer", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Necrogen Censer enters the battlefield with two charge counters on it.\n{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life."} ### Response: Name:Necrogen Censer\nManaCost:3\nTypes:Artifact\nK:etbCounter:CHARGE:2\nA:AB$ LoseLife | Cost$ T SubCounter<1/CHARGE> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2 | SpellDescription$ Target player loses 2 life.\nOracle:Necrogen Censer enters the battlefield with two charge counters on it.\n{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.
Create the Forge script for this magic card
{"name": "Boreal Outrider", "mana_cost": "{2}{G}", "type_line": "Snow Creature \u2014 Elf Warrior", "oracle_text": "Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)", "power": "3", "toughness": "2"}
Name:Boreal Outrider\nManaCost:2 G\nTypes:Snow Creature Elf Warrior\nPT:3/2\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerZones$ Battlefield | SnowSpentForCardsColor$ True | TriggerDescription$ Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)\nSVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ReplacementEffects$ ETBCreat | ExileOnMoved$ Stack\nSVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter on it.\nSVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHints:Type$Snow\nDeckHas:Ability$Counters\nOracle:Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boreal Outrider", "mana_cost": "{2}{G}", "type_line": "Snow Creature \u2014 Elf Warrior", "oracle_text": "Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)", "power": "3", "toughness": "2"} ### Response: Name:Boreal Outrider\nManaCost:2 G\nTypes:Snow Creature Elf Warrior\nPT:3/2\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerZones$ Battlefield | SnowSpentForCardsColor$ True | TriggerDescription$ Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)\nSVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ReplacementEffects$ ETBCreat | ExileOnMoved$ Stack\nSVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter on it.\nSVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHints:Type$Snow\nDeckHas:Ability$Counters\nOracle:Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
Create the Forge script for this magic card
{"name": "Blind Creeper", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Beast", "oracle_text": "Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.", "power": "3", "toughness": "3"}
Name:Blind Creeper\nManaCost:1 B\nTypes:Creature Zombie Beast\nPT:3/3\nT:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player casts a spell, CARDNAME gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ -1 | NumDef$ -1\nSVar:AntiBuffedBy:Card\nOracle:Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blind Creeper", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Beast", "oracle_text": "Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Blind Creeper\nManaCost:1 B\nTypes:Creature Zombie Beast\nPT:3/3\nT:Mode$ SpellCast | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player casts a spell, CARDNAME gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ -1 | NumDef$ -1\nSVar:AntiBuffedBy:Card\nOracle:Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Nest Robber", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Haste", "power": "2", "toughness": "1"}
Name:Nest Robber\nManaCost:1 R\nTypes:Creature Dinosaur\nPT:2/1\nK:Haste\nOracle:Haste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nest Robber", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Haste", "power": "2", "toughness": "1"} ### Response: Name:Nest Robber\nManaCost:1 R\nTypes:Creature Dinosaur\nPT:2/1\nK:Haste\nOracle:Haste
Create the Forge script for this magic card
{"name": "Crash the Ramparts", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 and gains trample until end of turn."}
Name:Crash the Ramparts\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ Trample | SpellDescription$ Target creature gets +3/+3 and gains trample until end of turn.\nOracle:Target creature gets +3/+3 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crash the Ramparts", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 and gains trample until end of turn."} ### Response: Name:Crash the Ramparts\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ Trample | SpellDescription$ Target creature gets +3/+3 and gains trample until end of turn.\nOracle:Target creature gets +3/+3 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Aven Warhawk", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)\nFlying", "power": "2", "toughness": "2"}
Name:Aven Warhawk\nManaCost:4 W\nTypes:Creature Bird Soldier\nPT:2/2\nK:Amplify:1:Bird,Soldier\nK:Flying\nOracle:Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)\nFlying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Warhawk", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)\nFlying", "power": "2", "toughness": "2"} ### Response: Name:Aven Warhawk\nManaCost:4 W\nTypes:Creature Bird Soldier\nPT:2/2\nK:Amplify:1:Bird,Soldier\nK:Flying\nOracle:Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)\nFlying
Create the Forge script for this magic card
{"name": "Knight Paladin", "mana_cost": "{5}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample\nRapid-fire Battle Cannon \u2014 When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "6"}
Name:Knight Paladin\nManaCost:5\nTypes:Artifact Vehicle\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDmg1 | TriggerDescription$ Rapid-fire Battle Cannon — When CARDNAME enters the battlefield, it deals 4 damage to each opponent.\nSVar:TrigDmg1:DB$ DealDamage | NumDmg$ 4 | Defined$ Opponent\nK:Crew:1\nOracle:Trample\nRapid-fire Battle Cannon — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Knight Paladin", "mana_cost": "{5}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample\nRapid-fire Battle Cannon \u2014 When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "6"} ### Response: Name:Knight Paladin\nManaCost:5\nTypes:Artifact Vehicle\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDmg1 | TriggerDescription$ Rapid-fire Battle Cannon — When CARDNAME enters the battlefield, it deals 4 damage to each opponent.\nSVar:TrigDmg1:DB$ DealDamage | NumDmg$ 4 | Defined$ Opponent\nK:Crew:1\nOracle:Trample\nRapid-fire Battle Cannon — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Bar the Door", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +0/+4 until end of turn."}
Name:Bar the Door\nManaCost:2 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumDef$ +4 | SpellDescription$ Creatures you control get +0/+4 until end of turn.\nOracle:Creatures you control get +0/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bar the Door", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +0/+4 until end of turn."} ### Response: Name:Bar the Door\nManaCost:2 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumDef$ +4 | SpellDescription$ Creatures you control get +0/+4 until end of turn.\nOracle:Creatures you control get +0/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Akroan Conscriptor", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.", "power": "3", "toughness": "2"}
Name:Akroan Conscriptor\nManaCost:4 R\nTypes:Creature Human Shaman\nPT:3/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.\nSVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose another target creature | ValidTgts$ Creature.Other | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.\nOracle:Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Akroan Conscriptor", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Akroan Conscriptor\nManaCost:4 R\nTypes:Creature Human Shaman\nPT:3/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.\nSVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose another target creature | ValidTgts$ Creature.Other | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.\nOracle:Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Argothian Wurm", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nWhen Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.", "power": "6", "toughness": "6"}
Name:Argothian Wurm\nManaCost:3 G\nTypes:Creature Wurm\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, any player may sacrifice a land. If a player does, put CARDNAME on top of its owner's library.\nSVar:TrigSac:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Defined$ Self | UnlessCost$ Sac<1/Land> | UnlessPayer$ Player | UnlessSwitched$ True\nOracle:Trample\nWhen Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Argothian Wurm", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nWhen Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.", "power": "6", "toughness": "6"} ### Response: Name:Argothian Wurm\nManaCost:3 G\nTypes:Creature Wurm\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, any player may sacrifice a land. If a player does, put CARDNAME on top of its owner's library.\nSVar:TrigSac:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Defined$ Self | UnlessCost$ Sac<1/Land> | UnlessPayer$ Player | UnlessSwitched$ True\nOracle:Trample\nWhen Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
Create the Forge script for this magic card
{"name": "Cryptic Serpent", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "This spell costs {1} less to cast for each instant and sorcery card in your graveyard.", "power": "6", "toughness": "5"}
Name:Cryptic Serpent\nManaCost:5 U U\nTypes:Creature Serpent\nPT:6/5\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {1} less to cast for each instant and sorcery card in your graveyard.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckHints:Ability$Graveyard\nOracle:This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cryptic Serpent", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "This spell costs {1} less to cast for each instant and sorcery card in your graveyard.", "power": "6", "toughness": "5"} ### Response: Name:Cryptic Serpent\nManaCost:5 U U\nTypes:Creature Serpent\nPT:6/5\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {1} less to cast for each instant and sorcery card in your graveyard.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckHints:Ability$Graveyard\nOracle:This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Create the Forge script for this magic card
{"name": "Gnawing Zombie", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.", "power": "1", "toughness": "3"}
Name:Gnawing Zombie\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/3\nA:AB$ LoseLife | Cost$ 1 B Sac<1/Creature> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 1 life and you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gnawing Zombie", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.", "power": "1", "toughness": "3"} ### Response: Name:Gnawing Zombie\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/3\nA:AB$ LoseLife | Cost$ 1 B Sac<1/Creature> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 1 life and you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Turn to Frog", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1."}
Name:Turn to Frog\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Power$ 1 | Toughness$ 1 | RemoveAllAbilities$ True | Colors$ Blue | OverwriteColors$ True | Types$ Frog | RemoveCreatureTypes$ True | IsCurse$ True | SpellDescription$ Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.\nAI:RemoveDeck:All\nOracle:Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Turn to Frog", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1."} ### Response: Name:Turn to Frog\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Power$ 1 | Toughness$ 1 | RemoveAllAbilities$ True | Colors$ Blue | OverwriteColors$ True | Types$ Frog | RemoveCreatureTypes$ True | IsCurse$ True | SpellDescription$ Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.\nAI:RemoveDeck:All\nOracle:Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Create the Forge script for this magic card
{"name": "Nether Void", "mana_cost": "{3}{B}", "type_line": "World Enchantment", "oracle_text": "Whenever a player casts a spell, counter it unless that player pays {3}."}
Name:Nether Void\nManaCost:3 B\nTypes:World Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever a player casts a spell, counter it unless that player pays {3}.\nSVar:TrigCounter:DB$ Counter | UnlessCost$ 3 | Defined$ TriggeredSpellAbility | UnlessPayer$ TriggeredCardController\nAI:RemoveDeck:Random\nSVar:AI_SpellsNeedExtraMana:3\nOracle:Whenever a player casts a spell, counter it unless that player pays {3}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nether Void", "mana_cost": "{3}{B}", "type_line": "World Enchantment", "oracle_text": "Whenever a player casts a spell, counter it unless that player pays {3}."} ### Response: Name:Nether Void\nManaCost:3 B\nTypes:World Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever a player casts a spell, counter it unless that player pays {3}.\nSVar:TrigCounter:DB$ Counter | UnlessCost$ 3 | Defined$ TriggeredSpellAbility | UnlessPayer$ TriggeredCardController\nAI:RemoveDeck:Random\nSVar:AI_SpellsNeedExtraMana:3\nOracle:Whenever a player casts a spell, counter it unless that player pays {3}.
Create the Forge script for this magic card
{"name": "Osgood, Operation Double", "mana_cost": "{2}{U}{U}", "type_line": "Token Creature \u2014 Human Alien Shapeshifter", "oracle_text": "{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.\nParadox \u2014 Whenever you cast a spell from anywhere other than your hand, investigate.\n(This token's mana cost is {2}{U}{U}.)", "power": "2", "toughness": "2"}
Name:Osgood, Operation Double\nManaCost:2 U U\nTypes:Legendary Creature Human Alien Shapeshifter\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When you cast this spell, create a token that's a copy of it, except it isn't legendary.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | NonLegendary$ True\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | RestrictValid$ Spell.Artifact,Activated.Artifact+InZoneBattlefield | SpellDescription$ Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.\nT:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Paradox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nDeckHas:Ability$Token & Type$Clue|Artifact\nDeckHints:Type$Artifact\nOracle:When you cast this spell, create a token that's a copy of it, except it isn't legendary.\n{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.\nParadox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Osgood, Operation Double", "mana_cost": "{2}{U}{U}", "type_line": "Token Creature \u2014 Human Alien Shapeshifter", "oracle_text": "{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.\nParadox \u2014 Whenever you cast a spell from anywhere other than your hand, investigate.\n(This token's mana cost is {2}{U}{U}.)", "power": "2", "toughness": "2"} ### Response: Name:Osgood, Operation Double\nManaCost:2 U U\nTypes:Legendary Creature Human Alien Shapeshifter\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When you cast this spell, create a token that's a copy of it, except it isn't legendary.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | NonLegendary$ True\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | RestrictValid$ Spell.Artifact,Activated.Artifact+InZoneBattlefield | SpellDescription$ Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.\nT:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Paradox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nDeckHas:Ability$Token & Type$Clue|Artifact\nDeckHints:Type$Artifact\nOracle:When you cast this spell, create a token that's a copy of it, except it isn't legendary.\n{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.\nParadox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Create the Forge script for this magic card
{"name": "Roc Hatchling", "mana_cost": "{R}", "type_line": "Creature \u2014 Bird", "oracle_text": "Roc Hatchling enters the battlefield with four shell counters on it.\nAt the beginning of your upkeep, remove a shell counter from Roc Hatchling.\nAs long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.", "power": "0", "toughness": "1"}
Name:Roc Hatchling\nManaCost:R\nTypes:Creature Bird\nPT:0/1\nK:etbCounter:SHELL:4\nS:Mode$ Continuous | Affected$ Card.Self+counters_EQ0_SHELL | AddPower$ 3 | AddToughness$ 2 | AddKeyword$ Flying | Description$ As long as CARDNAME has no shell counters on it, it gets +3/+2 and has flying.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of your upkeep, remove a shell counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ SHELL | CounterNum$ 1\nOracle:Roc Hatchling enters the battlefield with four shell counters on it.\nAt the beginning of your upkeep, remove a shell counter from Roc Hatchling.\nAs long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Roc Hatchling", "mana_cost": "{R}", "type_line": "Creature \u2014 Bird", "oracle_text": "Roc Hatchling enters the battlefield with four shell counters on it.\nAt the beginning of your upkeep, remove a shell counter from Roc Hatchling.\nAs long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.", "power": "0", "toughness": "1"} ### Response: Name:Roc Hatchling\nManaCost:R\nTypes:Creature Bird\nPT:0/1\nK:etbCounter:SHELL:4\nS:Mode$ Continuous | Affected$ Card.Self+counters_EQ0_SHELL | AddPower$ 3 | AddToughness$ 2 | AddKeyword$ Flying | Description$ As long as CARDNAME has no shell counters on it, it gets +3/+2 and has flying.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of your upkeep, remove a shell counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ SHELL | CounterNum$ 1\nOracle:Roc Hatchling enters the battlefield with four shell counters on it.\nAt the beginning of your upkeep, remove a shell counter from Roc Hatchling.\nAs long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.
Create the Forge script for this magic card
{"name": "Terravore", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Lhurgoyf", "oracle_text": "Trample\nTerravore's power and toughness are each equal to the number of land cards in all graveyards.", "power": "*", "toughness": "*"}
Name:Terravore\nManaCost:1 G G\nTypes:Creature Lhurgoyf\nPT:*/*\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of land cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Land\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:X GE1\nOracle:Trample\nTerravore's power and toughness are each equal to the number of land cards in all graveyards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Terravore", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Lhurgoyf", "oracle_text": "Trample\nTerravore's power and toughness are each equal to the number of land cards in all graveyards.", "power": "*", "toughness": "*"} ### Response: Name:Terravore\nManaCost:1 G G\nTypes:Creature Lhurgoyf\nPT:*/*\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of land cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Land\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:X GE1\nOracle:Trample\nTerravore's power and toughness are each equal to the number of land cards in all graveyards.
Create the Forge script for this magic card
{"name": "Giant Cindermaw", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Trample\nPlayers can't gain life.", "power": "4", "toughness": "3"}
Name:Giant Cindermaw\nManaCost:2 R\nTypes:Creature Dinosaur Beast\nPT:4/3\nK:Trample\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nOracle:Trample\nPlayers can't gain life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Cindermaw", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Trample\nPlayers can't gain life.", "power": "4", "toughness": "3"} ### Response: Name:Giant Cindermaw\nManaCost:2 R\nTypes:Creature Dinosaur Beast\nPT:4/3\nK:Trample\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nOracle:Trample\nPlayers can't gain life.
Create the Forge script for this magic card
{"name": "Dying Wail", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, target player discards two cards."}
Name:Dying Wail\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiscard | TriggerDescription$ When enchanted creature dies, target player discards two cards.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose\nOracle:Enchant creature\nWhen enchanted creature dies, target player discards two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dying Wail", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, target player discards two cards."} ### Response: Name:Dying Wail\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiscard | TriggerDescription$ When enchanted creature dies, target player discards two cards.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose\nOracle:Enchant creature\nWhen enchanted creature dies, target player discards two cards.
Create the Forge script for this magic card
{"name": "Sylvan Tutor", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a creature card, reveal it, then shuffle and put that card on top."}
Name:Sylvan Tutor\nManaCost:G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ Search your library for a creature card, reveal it, then shuffle and put that card on top.\nOracle:Search your library for a creature card, reveal it, then shuffle and put that card on top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sylvan Tutor", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a creature card, reveal it, then shuffle and put that card on top."} ### Response: Name:Sylvan Tutor\nManaCost:G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ Search your library for a creature card, reveal it, then shuffle and put that card on top.\nOracle:Search your library for a creature card, reveal it, then shuffle and put that card on top.
Create the Forge script for this magic card
{"name": "Thorn Mammoth", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Trample\nWhenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control.", "power": "6", "toughness": "6"}
Name:Thorn Mammoth\nManaCost:5 G G\nTypes:Creature Elephant\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigFight | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, CARDNAME fights up to one target creature you don't control.\nSVar:TrigFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | TargetMin$ 0 | TargetMax$ 1\nOracle:Trample\nWhenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thorn Mammoth", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Trample\nWhenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control.", "power": "6", "toughness": "6"} ### Response: Name:Thorn Mammoth\nManaCost:5 G G\nTypes:Creature Elephant\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigFight | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, CARDNAME fights up to one target creature you don't control.\nSVar:TrigFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | TargetMin$ 0 | TargetMax$ 1\nOracle:Trample\nWhenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control.
Create the Forge script for this magic card
{"name": "Cloistered Youth"}
Name:Cloistered Youth\nManaCost:1 W\nTypes:Creature Human\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTransform | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of your upkeep, you may transform Cloistered Youth.\n\nALTERNATE\n\nName:Unholy Fiend\nManaCost:no cost\nColors:black\nTypes:Creature Horror\nPT:3/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your end step, you lose 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:At the beginning of your end step, you lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cloistered Youth"} ### Response: Name:Cloistered Youth\nManaCost:1 W\nTypes:Creature Human\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTransform | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of your upkeep, you may transform Cloistered Youth.\n\nALTERNATE\n\nName:Unholy Fiend\nManaCost:no cost\nColors:black\nTypes:Creature Horror\nPT:3/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your end step, you lose 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:At the beginning of your end step, you lose 1 life.
Create the Forge script for this magic card
{"name": "Angel's Trumpet", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "All creatures have vigilance.\nAt the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way."}
Name:Angel's Trumpet\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature | AddKeyword$ Vigilance | Description$ All creatures have vigilance.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigTapAll | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. CARDNAME deals damage to the player equal to the number of creatures tapped this way.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Creature.untapped+notAttackedThisTurn+ActivePlayerCtrl | RememberTapped$ True | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ AngelDamage | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AngelDamage:Remembered$Amount\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:All creatures have vigilance.\nAt the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angel's Trumpet", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "All creatures have vigilance.\nAt the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way."} ### Response: Name:Angel's Trumpet\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature | AddKeyword$ Vigilance | Description$ All creatures have vigilance.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigTapAll | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. CARDNAME deals damage to the player equal to the number of creatures tapped this way.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Creature.untapped+notAttackedThisTurn+ActivePlayerCtrl | RememberTapped$ True | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ AngelDamage | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AngelDamage:Remembered$Amount\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:All creatures have vigilance.\nAt the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Create the Forge script for this magic card
{"name": "Deathcap Cultivator", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add {B} or {G}.\nDelirium \u2014 Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.", "power": "2", "toughness": "1"}
Name:Deathcap Cultivator\nManaCost:1 G\nTypes:Creature Human Druid\nPT:2/1\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Deathtouch | Condition$ Delirium | Description$ Delirium — CARDNAME has deathtouch as long as there are four or more card types among cards in your graveyard.\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:{T}: Add {B} or {G}.\nDelirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathcap Cultivator", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add {B} or {G}.\nDelirium \u2014 Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.", "power": "2", "toughness": "1"} ### Response: Name:Deathcap Cultivator\nManaCost:1 G\nTypes:Creature Human Druid\nPT:2/1\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Deathtouch | Condition$ Delirium | Description$ Delirium — CARDNAME has deathtouch as long as there are four or more card types among cards in your graveyard.\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:{T}: Add {B} or {G}.\nDelirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
Create the Forge script for this magic card
{"name": "Humble the Brute", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 4 or greater.\nInvestigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")"}
Name:Humble the Brute\nManaCost:4 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 W | ValidTgts$ Creature.powerGE4 | SubAbility$ DBInvestigate | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Destroy target creature with power 4 or greater. Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:DBInvestigate:DB$ Investigate\nDeckHas:Ability$Investigate|Token\nOracle:Destroy target creature with power 4 or greater.\nInvestigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Humble the Brute", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 4 or greater.\nInvestigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")"} ### Response: Name:Humble the Brute\nManaCost:4 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 W | ValidTgts$ Creature.powerGE4 | SubAbility$ DBInvestigate | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Destroy target creature with power 4 or greater. Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:DBInvestigate:DB$ Investigate\nDeckHas:Ability$Investigate|Token\nOracle:Destroy target creature with power 4 or greater.\nInvestigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Create the Forge script for this magic card
{"name": "Cleansing Beam", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Radiance \u2014 Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it."}
Name:Cleansing Beam\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Creature | Radiance$ True | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ Radiance — CARDNAME deals 2 damage to target creature and each other creature that shares a color with it.\nAI:RemoveDeck:All\nOracle:Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cleansing Beam", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Radiance \u2014 Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it."} ### Response: Name:Cleansing Beam\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Creature | Radiance$ True | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ Radiance — CARDNAME deals 2 damage to target creature and each other creature that shares a color with it.\nAI:RemoveDeck:All\nOracle:Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
Create the Forge script for this magic card
{"name": "Dungeon Master", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Planeswalker \u2014 Dungeon Master", "oracle_text": "+1: Target opponent creates a 1/1 black Skeleton creature token with \"When this creature dies, each opponent gains 2 life.\"\n+1: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.\n\u22126: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)", "loyalty": "1d4+1"}
Name:Dungeon Master\nManaCost:2 W U\nTypes:Legendary Planeswalker Dungeon Master\nLoyalty:1\nK:ETBReplacement:Other:RollLoyal\nSVar:RollLoyal:DB$ RollDice | Sides$ 4 | ResultSVar$ Result | SubAbility$ DBLoyalty | SpellDescription$ Add 1d4 loyalty counters to CARDNAME\nSVar:DBLoyalty:DB$ PutCounter | Defined$ Self | CounterType$ LOYALTY | CounterNum$ Result | ETB$ True\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Opponent | TokenOwner$ Targeted | TokenScript$ b_1_1_skeleton_opp_life | Planeswalker$ True | SpellDescription$ Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life."\nA:AB$ RollDice | Cost$ AddCounter<1/LOYALTY> | Sides$ 20 | ResultSubAbilities$ 1:DBSkipTurn,12-20:DBDraw | Planeswalker$ True | SpellDescription$ Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.\nSVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1\nSVar:DBDraw:DB$ Draw\nA:AB$ Token | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenScript$ r_3_3_fighter_first_strike | SubAbility$ DBCleric | SpellDescription$ You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)\nSVar:DBCleric:DB$ Token | TokenScript$ w_1_1_cleric_lifelink | SubAbility$ DBRogue\nSVar:DBRogue:DB$ Token | TokenScript$ b_2_2_rogue_hexproof | SubAbility$ DBWizard\nSVar:DBWizard:DB$ Token | TokenScript$ u_1_1_wizard_flying\nDeckHas:Ability$Token|LifeGain\nDeckHints:Ability$Party\nOracle:[+1]: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life."\n[+1]: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.\n[-6]: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dungeon Master", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Planeswalker \u2014 Dungeon Master", "oracle_text": "+1: Target opponent creates a 1/1 black Skeleton creature token with \"When this creature dies, each opponent gains 2 life.\"\n+1: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.\n\u22126: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)", "loyalty": "1d4+1"} ### Response: Name:Dungeon Master\nManaCost:2 W U\nTypes:Legendary Planeswalker Dungeon Master\nLoyalty:1\nK:ETBReplacement:Other:RollLoyal\nSVar:RollLoyal:DB$ RollDice | Sides$ 4 | ResultSVar$ Result | SubAbility$ DBLoyalty | SpellDescription$ Add 1d4 loyalty counters to CARDNAME\nSVar:DBLoyalty:DB$ PutCounter | Defined$ Self | CounterType$ LOYALTY | CounterNum$ Result | ETB$ True\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Opponent | TokenOwner$ Targeted | TokenScript$ b_1_1_skeleton_opp_life | Planeswalker$ True | SpellDescription$ Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life."\nA:AB$ RollDice | Cost$ AddCounter<1/LOYALTY> | Sides$ 20 | ResultSubAbilities$ 1:DBSkipTurn,12-20:DBDraw | Planeswalker$ True | SpellDescription$ Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.\nSVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1\nSVar:DBDraw:DB$ Draw\nA:AB$ Token | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenScript$ r_3_3_fighter_first_strike | SubAbility$ DBCleric | SpellDescription$ You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)\nSVar:DBCleric:DB$ Token | TokenScript$ w_1_1_cleric_lifelink | SubAbility$ DBRogue\nSVar:DBRogue:DB$ Token | TokenScript$ b_2_2_rogue_hexproof | SubAbility$ DBWizard\nSVar:DBWizard:DB$ Token | TokenScript$ u_1_1_wizard_flying\nDeckHas:Ability$Token|LifeGain\nDeckHints:Ability$Party\nOracle:[+1]: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life."\n[+1]: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.\n[-6]: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)
Create the Forge script for this magic card
{"name": "Oceanus Dragon", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)", "power": "3", "toughness": "5"}
Name:Oceanus Dragon\nManaCost:4 U U\nTypes:Creature Dragon\nPT:3/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBGoad\nSVar:DBGoad:DB$ Goad | Defined$ Targeted\nOracle:Flying\nWhen Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oceanus Dragon", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)", "power": "3", "toughness": "5"} ### Response: Name:Oceanus Dragon\nManaCost:4 U U\nTypes:Creature Dragon\nPT:3/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBGoad\nSVar:DBGoad:DB$ Goad | Defined$ Targeted\nOracle:Flying\nWhen Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Create the Forge script for this magic card
{"name": "Feral Shadow", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "Flying", "power": "2", "toughness": "1"}
Name:Feral Shadow\nManaCost:2 B\nTypes:Creature Nightstalker\nPT:2/1\nK:Flying\nDeckHints:Name$Breathstealer|Feral Shadow|Spirit of the Night|Urborg Panther\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feral Shadow", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "Flying", "power": "2", "toughness": "1"} ### Response: Name:Feral Shadow\nManaCost:2 B\nTypes:Creature Nightstalker\nPT:2/1\nK:Flying\nDeckHints:Name$Breathstealer|Feral Shadow|Spirit of the Night|Urborg Panther\nOracle:Flying
Create the Forge script for this magic card
{"name": "Grotag Night-Runner", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.", "power": "2", "toughness": "3"}
Name:Grotag Night-Runner\nManaCost:2 R\nTypes:Creature Goblin Rogue\nPT:2/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grotag Night-Runner", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.", "power": "2", "toughness": "3"} ### Response: Name:Grotag Night-Runner\nManaCost:2 R\nTypes:Creature Goblin Rogue\nPT:2/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Create the Forge script for this magic card
{"name": "Narset, Enlightened Exile", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "Creatures you control have prowess.\nWhenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.", "power": "3", "toughness": "4"}
Name:Narset, Enlightened Exile\nManaCost:1 U R W\nTypes:Legendary Creature Human Monk\nPT:3/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Prowess | Description$ Creatures you control have prowess.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile target noncreature, nonland card with mana value less than NICKNAME's power from a graveyard and copy it. You may cast the copy without paying its mana cost.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.nonCreature+nonLand+cmcLTX | TgtPrompt$ Select target noncreature nonland card from a graveyard with mana value less then Narset's power | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | CopyCard$ True | Controller$ You | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$CardPower\nDeckHints:Type$Instant|Sorcery|Artifact|Enchantment|Battle|Planeswalker\nDeckHas:Ability$Graveyard\nSVar:HasAttackEffect:TRUE\nSVar:EquipMe:Multiple\nSVar:EnchantMe:Multiple\nOracle:Creatures you control have prowess.\nWhenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Narset, Enlightened Exile", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "Creatures you control have prowess.\nWhenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.", "power": "3", "toughness": "4"} ### Response: Name:Narset, Enlightened Exile\nManaCost:1 U R W\nTypes:Legendary Creature Human Monk\nPT:3/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Prowess | Description$ Creatures you control have prowess.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile target noncreature, nonland card with mana value less than NICKNAME's power from a graveyard and copy it. You may cast the copy without paying its mana cost.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.nonCreature+nonLand+cmcLTX | TgtPrompt$ Select target noncreature nonland card from a graveyard with mana value less then Narset's power | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | CopyCard$ True | Controller$ You | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$CardPower\nDeckHints:Type$Instant|Sorcery|Artifact|Enchantment|Battle|Planeswalker\nDeckHas:Ability$Graveyard\nSVar:HasAttackEffect:TRUE\nSVar:EquipMe:Multiple\nSVar:EnchantMe:Multiple\nOracle:Creatures you control have prowess.\nWhenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
Create the Forge script for this magic card
{"name": "Kosei, Penitent Warlord", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Creature \u2014 Ogre Samurai", "oracle_text": "As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has \"Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent.\"", "power": "0", "toughness": "5"}
Name:Kosei, Penitent Warlord\nManaCost:1 G G\nTypes:Legendary Creature Ogre Samurai\nPT:0/5\nS:Mode$ Continuous | Affected$ Card.Self+enchanted+equipped+HasCounters | AddTrigger$ DamageTrigger | Description$ As long as CARDNAME is enchanted, equipped, and has a counter on it, NICKNAME has "Whenever CARDNAME deals combat damage to an opponent, you draw that many cards and NICKNAME deals that much damage to each other opponent."\nSVar:DamageTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to an opponent, you draw that many cards and NICKNAME deals that much damage to each other opponent.\nSVar:TrigDraw:DB$ Draw | NumCards$ X | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DamageAll | ValidPlayers$ OppNonTriggeredTarget | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:EnchantMe:Once\nSVar:EquipMe:Once\nDeckNeeds:Type$Enchantment|Equipment & Ability$Counters\nOracle:As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kosei, Penitent Warlord", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Creature \u2014 Ogre Samurai", "oracle_text": "As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has \"Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent.\"", "power": "0", "toughness": "5"} ### Response: Name:Kosei, Penitent Warlord\nManaCost:1 G G\nTypes:Legendary Creature Ogre Samurai\nPT:0/5\nS:Mode$ Continuous | Affected$ Card.Self+enchanted+equipped+HasCounters | AddTrigger$ DamageTrigger | Description$ As long as CARDNAME is enchanted, equipped, and has a counter on it, NICKNAME has "Whenever CARDNAME deals combat damage to an opponent, you draw that many cards and NICKNAME deals that much damage to each other opponent."\nSVar:DamageTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to an opponent, you draw that many cards and NICKNAME deals that much damage to each other opponent.\nSVar:TrigDraw:DB$ Draw | NumCards$ X | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DamageAll | ValidPlayers$ OppNonTriggeredTarget | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:EnchantMe:Once\nSVar:EquipMe:Once\nDeckNeeds:Type$Enchantment|Equipment & Ability$Counters\nOracle:As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."
Create the Forge script for this magic card
{"name": "Crumbling Colossus", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nWhen Crumbling Colossus attacks, sacrifice it at end of combat.", "power": "7", "toughness": "4"}
Name:Crumbling Colossus\nManaCost:5\nTypes:Artifact Creature Golem\nPT:7/4\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ When CARDNAME attacks, sacrifice it at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigSacrifice | TriggerDescription$ Sacrifice CARDNAME at end of combat.\nSVar:TrigSacrifice:DB$ SacrificeAll | Defined$ Self | Controller$ You\nSVar:SacrificeEndCombat:True\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nWhen Crumbling Colossus attacks, sacrifice it at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crumbling Colossus", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nWhen Crumbling Colossus attacks, sacrifice it at end of combat.", "power": "7", "toughness": "4"} ### Response: Name:Crumbling Colossus\nManaCost:5\nTypes:Artifact Creature Golem\nPT:7/4\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ When CARDNAME attacks, sacrifice it at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigSacrifice | TriggerDescription$ Sacrifice CARDNAME at end of combat.\nSVar:TrigSacrifice:DB$ SacrificeAll | Defined$ Self | Controller$ You\nSVar:SacrificeEndCombat:True\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nWhen Crumbling Colossus attacks, sacrifice it at end of combat.
Create the Forge script for this magic card
{"name": "Salt Road Ambushers", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dog Warrior", "oracle_text": "Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.\nMegamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "3", "toughness": "3"}
Name:Salt Road Ambushers\nManaCost:3 G\nTypes:Creature Dog Warrior\nPT:3/3\nK:Megamorph:3 G G\nT:Mode$ TurnFaceUp | ValidCard$ Permanent.Creature+YouCtrl+Other | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2 | ConditionDefined$ TriggeredCard | ConditionPresent$ Creature\nDeckHas:Ability$Counters\nOracle:Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.\nMegamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Salt Road Ambushers", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dog Warrior", "oracle_text": "Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.\nMegamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "3", "toughness": "3"} ### Response: Name:Salt Road Ambushers\nManaCost:3 G\nTypes:Creature Dog Warrior\nPT:3/3\nK:Megamorph:3 G G\nT:Mode$ TurnFaceUp | ValidCard$ Permanent.Creature+YouCtrl+Other | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2 | ConditionDefined$ TriggeredCard | ConditionPresent$ Creature\nDeckHas:Ability$Counters\nOracle:Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.\nMegamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Echo Tracer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Echo Tracer is turned face up, return target creature to its owner's hand.", "power": "2", "toughness": "2"}
Name:Echo Tracer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/2\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, return target creature to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nOracle:Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Echo Tracer is turned face up, return target creature to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Echo Tracer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Echo Tracer is turned face up, return target creature to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Echo Tracer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/2\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, return target creature to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nOracle:Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Echo Tracer is turned face up, return target creature to its owner's hand.
Create the Forge script for this magic card
{"name": "Karona, False God", "mana_cost": "{1}{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Avatar", "oracle_text": "Haste\nAt the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.\nWhenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.", "power": "5", "toughness": "5"}
Name:Karona, False God\nManaCost:1 W U B R G\nTypes:Legendary Creature Avatar\nPT:5/5\nK:Haste\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigControl | TriggerDescription$ At the beginning of each player's upkeep, that player untaps CARDNAME and gains control of it.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChoosePump | TriggerDescription$ Whenever NICKNAME attacks, creatures of the creature type of your choice get +3/+3 until end of turn.\nSVar:TrigControl:DB$ GainControl | Defined$ Self | NewController$ TriggeredPlayer | Untap$ True | SpellDescription$ Untap CARDNAME and gain control of it.\nSVar:TrigChoosePump:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBPumpAll | SpellDescription$ Creatures of the creature type of your choice get +3/+3 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | NumAtt$ 3 | NumDef$ 3\nOracle:Haste\nAt the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.\nWhenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karona, False God", "mana_cost": "{1}{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Avatar", "oracle_text": "Haste\nAt the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.\nWhenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.", "power": "5", "toughness": "5"} ### Response: Name:Karona, False God\nManaCost:1 W U B R G\nTypes:Legendary Creature Avatar\nPT:5/5\nK:Haste\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigControl | TriggerDescription$ At the beginning of each player's upkeep, that player untaps CARDNAME and gains control of it.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChoosePump | TriggerDescription$ Whenever NICKNAME attacks, creatures of the creature type of your choice get +3/+3 until end of turn.\nSVar:TrigControl:DB$ GainControl | Defined$ Self | NewController$ TriggeredPlayer | Untap$ True | SpellDescription$ Untap CARDNAME and gain control of it.\nSVar:TrigChoosePump:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBPumpAll | SpellDescription$ Creatures of the creature type of your choice get +3/+3 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | NumAtt$ 3 | NumDef$ 3\nOracle:Haste\nAt the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.\nWhenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Nettling Imp", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.", "power": "1", "toughness": "1"}
Name:Nettling Imp\nManaCost:2 B\nTypes:Creature Imp\nPT:1/1\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature.nonWall+ActivePlayerCtrl+notFirstTurnControlled | TgtPrompt$ Select target non-Wall creature the active player has controlled continuously since the beginning of the turn | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | OpponentTurn$ True | staticAbilities$ MustAttack | SubAbility$ DestroyPacifist | SpellDescription$ Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This creature attacks this turn if able.\nSVar:DestroyPacifist:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ ParentTarget | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the next end step, destroy that creature if it didn't attack this turn.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRemembered | ConditionDefined$ DelayTriggerRemembered | ConditionPresent$ Creature.notAttackedThisTurn | ConditionCompare$ GE1\nAI:RemoveDeck:All\nOracle:{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nettling Imp", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.", "power": "1", "toughness": "1"} ### Response: Name:Nettling Imp\nManaCost:2 B\nTypes:Creature Imp\nPT:1/1\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature.nonWall+ActivePlayerCtrl+notFirstTurnControlled | TgtPrompt$ Select target non-Wall creature the active player has controlled continuously since the beginning of the turn | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | OpponentTurn$ True | staticAbilities$ MustAttack | SubAbility$ DestroyPacifist | SpellDescription$ Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This creature attacks this turn if able.\nSVar:DestroyPacifist:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ ParentTarget | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the next end step, destroy that creature if it didn't attack this turn.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRemembered | ConditionDefined$ DelayTriggerRemembered | ConditionPresent$ Creature.notAttackedThisTurn | ConditionCompare$ GE1\nAI:RemoveDeck:All\nOracle:{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
Create the Forge script for this magic card
{"name": "Disciple of Grace", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "1", "toughness": "2"}
Name:Disciple of Grace\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/2\nK:Protection from black\nK:Cycling:2\nOracle:Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disciple of Grace", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "1", "toughness": "2"} ### Response: Name:Disciple of Grace\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/2\nK:Protection from black\nK:Cycling:2\nOracle:Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Eradicator Valkyrie", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Angel Berserker", "oracle_text": "Flying, lifelink, hexproof from planeswalkers\nBoast \u2014 {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)", "power": "4", "toughness": "3"}
Name:Eradicator Valkyrie\nManaCost:2 B B\nTypes:Creature Angel Berserker\nPT:4/3\nK:Flying\nK:Lifelink\nK:Hexproof:Card.Planeswalker:planeswalkers\nA:AB$ Sacrifice | Cost$ 1 B Sac<1/Creature> | SacValid$ Creature,Planeswalker | SacMessage$ Creature or Planeswalker | Boast$ True | Defined$ Player.Opponent | SpellDescription$ Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)\nDeckHas:Ability$Sacrifice\nOracle:Flying, lifelink, hexproof from planeswalkers\nBoast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eradicator Valkyrie", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Angel Berserker", "oracle_text": "Flying, lifelink, hexproof from planeswalkers\nBoast \u2014 {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)", "power": "4", "toughness": "3"} ### Response: Name:Eradicator Valkyrie\nManaCost:2 B B\nTypes:Creature Angel Berserker\nPT:4/3\nK:Flying\nK:Lifelink\nK:Hexproof:Card.Planeswalker:planeswalkers\nA:AB$ Sacrifice | Cost$ 1 B Sac<1/Creature> | SacValid$ Creature,Planeswalker | SacMessage$ Creature or Planeswalker | Boast$ True | Defined$ Player.Opponent | SpellDescription$ Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)\nDeckHas:Ability$Sacrifice\nOracle:Flying, lifelink, hexproof from planeswalkers\nBoast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)
Create the Forge script for this magic card
{"name": "Starlit Angel", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying", "power": "3", "toughness": "4"}
Name:Starlit Angel\nManaCost:3 W W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Starlit Angel", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying", "power": "3", "toughness": "4"} ### Response: Name:Starlit Angel\nManaCost:3 W W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Lae'zel, Vlaakith's Champion", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Gith Warrior", "oracle_text": "If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "3"}
Name:Lae'zel, Vlaakith's Champion\nManaCost:2 W\nTypes:Legendary Creature Gith Warrior\nPT:3/3\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidSource$ You | ValidObject$ Creature.YouCtrl+inZoneBattlefield,Planeswalker.YouCtrl+inZoneBattlefield,You | ReplaceWith$ AddOneMoreCounters | Description$ If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.\nSVar:AddOneMoreCounters:DB$ ReplaceCounter | ChooseCounter$ True | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Plus.1\nK:Choose a Background\nDeckNeeds:Ability$Counters\nOracle:If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lae'zel, Vlaakith's Champion", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Gith Warrior", "oracle_text": "If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "3"} ### Response: Name:Lae'zel, Vlaakith's Champion\nManaCost:2 W\nTypes:Legendary Creature Gith Warrior\nPT:3/3\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidSource$ You | ValidObject$ Creature.YouCtrl+inZoneBattlefield,Planeswalker.YouCtrl+inZoneBattlefield,You | ReplaceWith$ AddOneMoreCounters | Description$ If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.\nSVar:AddOneMoreCounters:DB$ ReplaceCounter | ChooseCounter$ True | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Plus.1\nK:Choose a Background\nDeckNeeds:Ability$Counters\nOracle:If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Isamaru, Hound of Konda", "mana_cost": "{W}", "type_line": "Legendary Creature \u2014 Dog", "oracle_text": "", "power": "2", "toughness": "2"}
Name:Isamaru, Hound of Konda\nManaCost:W\nTypes:Legendary Creature Dog\nPT:2/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Isamaru, Hound of Konda", "mana_cost": "{W}", "type_line": "Legendary Creature \u2014 Dog", "oracle_text": "", "power": "2", "toughness": "2"} ### Response: Name:Isamaru, Hound of Konda\nManaCost:W\nTypes:Legendary Creature Dog\nPT:2/2\nOracle:
Create the Forge script for this magic card
{"name": "Dregs of Sorrow", "mana_cost": "{X}{4}{B}", "type_line": "Sorcery", "oracle_text": "Destroy X target nonblack creatures. Draw X cards."}
Name:Dregs of Sorrow\nManaCost:X 4 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ X 4 B | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select X target nonblack creatures | SubAbility$ DBDraw | SpellDescription$ Destroy X target nonblack creatures. Draw X cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Destroy X target nonblack creatures. Draw X cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dregs of Sorrow", "mana_cost": "{X}{4}{B}", "type_line": "Sorcery", "oracle_text": "Destroy X target nonblack creatures. Draw X cards."} ### Response: Name:Dregs of Sorrow\nManaCost:X 4 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ X 4 B | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select X target nonblack creatures | SubAbility$ DBDraw | SpellDescription$ Destroy X target nonblack creatures. Draw X cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Destroy X target nonblack creatures. Draw X cards.
Create the Forge script for this magic card
{"name": "Spellweaver Eternal", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie Naga Wizard", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nAfflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)", "power": "2", "toughness": "1"}
Name:Spellweaver Eternal\nManaCost:1 U\nTypes:Creature Zombie Naga Wizard\nPT:2/1\nK:Prowess\nK:Afflict:2\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nAfflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spellweaver Eternal", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie Naga Wizard", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nAfflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)", "power": "2", "toughness": "1"} ### Response: Name:Spellweaver Eternal\nManaCost:1 U\nTypes:Creature Zombie Naga Wizard\nPT:2/1\nK:Prowess\nK:Afflict:2\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nAfflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Create the Forge script for this magic card
{"name": "Daryl, Hunter of Walkers"}
Name:Daryl, Hunter of Walkers\nAltName:Hansk, Slayer Zealot\nManaCost:2 R G\nTypes:Legendary Creature Human Archer\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, target opponent creates three Walker tokens.\nSVar:TrigToken:DB$ Token | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | TokenAmount$ 3 | TokenScript$ walker | TokenOwner$ TargetedPlayer | LockTokenScript$ True\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ NICKNAME deals 2 damage to target creature.\nT:Mode$ ChangesZone | ValidCard$ Zombie.OppCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a Zombie an opponent controls dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:At the beginning of your upkeep, target opponent creates three Walker tokens.\n{T}: Daryl deals 2 damage to target creature.\nWhenever a Zombie an opponent controls dies, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Daryl, Hunter of Walkers"} ### Response: Name:Daryl, Hunter of Walkers\nAltName:Hansk, Slayer Zealot\nManaCost:2 R G\nTypes:Legendary Creature Human Archer\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, target opponent creates three Walker tokens.\nSVar:TrigToken:DB$ Token | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | TokenAmount$ 3 | TokenScript$ walker | TokenOwner$ TargetedPlayer | LockTokenScript$ True\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ NICKNAME deals 2 damage to target creature.\nT:Mode$ ChangesZone | ValidCard$ Zombie.OppCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a Zombie an opponent controls dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:At the beginning of your upkeep, target opponent creates three Walker tokens.\n{T}: Daryl deals 2 damage to target creature.\nWhenever a Zombie an opponent controls dies, draw a card.
Create the Forge script for this magic card
{"name": "Nyx Infusion", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2."}
Name:Nyx Infusion\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ SpecificCard | AIValid$ Enchantment\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Enchantment | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+nonEnchantment | AddPower$ -2 | AddToughness$ -2\nOracle:Enchant creature\nEnchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nyx Infusion", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2."} ### Response: Name:Nyx Infusion\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ SpecificCard | AIValid$ Enchantment\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Enchantment | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+nonEnchantment | AddPower$ -2 | AddToughness$ -2\nOracle:Enchant creature\nEnchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
Create the Forge script for this magic card
{"name": "Lost to Legend", "mana_cost": "{W}{W}", "type_line": "Instant", "oracle_text": "Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)"}
Name:Lost to Legend\nManaCost:W W\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Permanent.nonLand+Historic | TgtPrompt$ Select target historic nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 3 | IsCurse$ True | SpellDescription$ Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)\nOracle:Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lost to Legend", "mana_cost": "{W}{W}", "type_line": "Instant", "oracle_text": "Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)"} ### Response: Name:Lost to Legend\nManaCost:W W\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Permanent.nonLand+Historic | TgtPrompt$ Select target historic nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 3 | IsCurse$ True | SpellDescription$ Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)\nOracle:Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Create the Forge script for this magic card
{"name": "Frantic Firebolt", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure."}
Name:Frantic Firebolt\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn,Card.AdventureCard+YouOwn/Plus.2\nDeckHints:Type$Instant|Sorcery|Adventure & Ability$Graveyard\nOracle:Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frantic Firebolt", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure."} ### Response: Name:Frantic Firebolt\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn,Card.AdventureCard+YouOwn/Plus.2\nDeckHints:Type$Instant|Sorcery|Adventure & Ability$Graveyard\nOracle:Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
Create the Forge script for this magic card
{"name": "Viashino Warrior", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "", "power": "4", "toughness": "2"}
Name:Viashino Warrior\nManaCost:3 R\nTypes:Creature Viashino Warrior\nPT:4/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Viashino Warrior", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "", "power": "4", "toughness": "2"} ### Response: Name:Viashino Warrior\nManaCost:3 R\nTypes:Creature Viashino Warrior\nPT:4/2\nOracle:
Create the Forge script for this magic card
{"name": "Nova Pentacle", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead."}
Name:Nova Pentacle\nManaCost:4\nTypes:Artifact\nA:AB$ ChooseSource | Cost$ 3 T | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.\nSVar:DBEffect:DB$ Effect | TargetingPlayer$ Player.Opponent | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage to | ReplacementEffects$ SelflessDamage | ExileOnMoved$ Battlefield | RememberObjects$ Targeted | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ You | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ SelflessDmg | DamageTarget$ Remembered | Description$ The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.\nSVar:SelflessDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nova Pentacle", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead."} ### Response: Name:Nova Pentacle\nManaCost:4\nTypes:Artifact\nA:AB$ ChooseSource | Cost$ 3 T | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.\nSVar:DBEffect:DB$ Effect | TargetingPlayer$ Player.Opponent | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage to | ReplacementEffects$ SelflessDamage | ExileOnMoved$ Battlefield | RememberObjects$ Targeted | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ You | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ SelflessDmg | DamageTarget$ Remembered | Description$ The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.\nSVar:SelflessDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
Create the Forge script for this magic card
{"name": "Implode", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land.\nDraw a card."}
Name:Implode\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 R | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Destroy target land.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Implode", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land.\nDraw a card."} ### Response: Name:Implode\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 R | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Destroy target land.\nDraw a card.
Create the Forge script for this magic card
{"name": "Questing Druid"}
Name:Questing Druid\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.White,Card.Blue,Card.Black,Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Card.White,Card.Blue,Card.Black,Card.Red\nDeckHas:Ability$Counters\nAlternateMode:Adventure\nOracle:Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid.\n\nALTERNATE\n\nName:Seek the Beast\nManaCost:1 R\nTypes:Instant Adventure\nA:SP$ Dig | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top two cards of your library.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | Duration$ UntilYourNextEndStep | SubAbility$ DBCleanup | SpellDescription$ Until your next end step, you may play those cards.\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until your next end step, you may play those cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile the top two cards of your library. Until your next end step, you may play those cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Questing Druid"} ### Response: Name:Questing Druid\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.White,Card.Blue,Card.Black,Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Card.White,Card.Blue,Card.Black,Card.Red\nDeckHas:Ability$Counters\nAlternateMode:Adventure\nOracle:Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid.\n\nALTERNATE\n\nName:Seek the Beast\nManaCost:1 R\nTypes:Instant Adventure\nA:SP$ Dig | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top two cards of your library.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | Duration$ UntilYourNextEndStep | SubAbility$ DBCleanup | SpellDescription$ Until your next end step, you may play those cards.\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until your next end step, you may play those cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile the top two cards of your library. Until your next end step, you may play those cards.
Create the Forge script for this magic card
{"name": "Frightcrawler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nThreshold \u2014 As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.", "power": "1", "toughness": "1"}
Name:Frightcrawler\nManaCost:1 B\nTypes:Creature Horror\nPT:1/1\nK:Fear\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ CARDNAME can't block. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and can't block.\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nThreshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frightcrawler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nThreshold \u2014 As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.", "power": "1", "toughness": "1"} ### Response: Name:Frightcrawler\nManaCost:1 B\nTypes:Creature Horror\nPT:1/1\nK:Fear\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ CARDNAME can't block. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and can't block.\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nThreshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.
Create the Forge script for this magic card
{"name": "Whirling Catapult", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player."}
Name:Whirling Catapult\nManaCost:4\nTypes:Artifact\nA:AB$ DamageAll | Cost$ 2 ExileFromTop<2/Card> | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidPlayers$ Player | ValidDescription$ each creature with flying and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature with flying and each player.\nOracle:{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whirling Catapult", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player."} ### Response: Name:Whirling Catapult\nManaCost:4\nTypes:Artifact\nA:AB$ DamageAll | Cost$ 2 ExileFromTop<2/Card> | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidPlayers$ Player | ValidDescription$ each creature with flying and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature with flying and each player.\nOracle:{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
Create the Forge script for this magic card
{"name": "Soulless Jailer", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Permanent cards in graveyards can't enter the battlefield.\nPlayers can't cast noncreature spells from graveyards or exile.", "power": "0", "toughness": "4"}
Name:Soulless Jailer\nManaCost:2\nTypes:Artifact Creature Phyrexian Golem\nPT:0/4\nR:Event$ Moved | Layer$ CantHappen | ActiveZones$ Battlefield | Origin$ Graveyard | Destination$ Battlefield | ValidLKI$ Permanent | Prevent$ True | Description$ Permanent cards in graveyards can't enter the battlefield.\nS:Mode$ CantBeCast | ValidCard$ Card.nonCreature | Origin$ Graveyard,Exile | Description$ Players can't cast noncreature spells from graveyards or exile.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Permanent cards in graveyards can't enter the battlefield.\nPlayers can't cast noncreature spells from graveyards or exile.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soulless Jailer", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Permanent cards in graveyards can't enter the battlefield.\nPlayers can't cast noncreature spells from graveyards or exile.", "power": "0", "toughness": "4"} ### Response: Name:Soulless Jailer\nManaCost:2\nTypes:Artifact Creature Phyrexian Golem\nPT:0/4\nR:Event$ Moved | Layer$ CantHappen | ActiveZones$ Battlefield | Origin$ Graveyard | Destination$ Battlefield | ValidLKI$ Permanent | Prevent$ True | Description$ Permanent cards in graveyards can't enter the battlefield.\nS:Mode$ CantBeCast | ValidCard$ Card.nonCreature | Origin$ Graveyard,Exile | Description$ Players can't cast noncreature spells from graveyards or exile.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Permanent cards in graveyards can't enter the battlefield.\nPlayers can't cast noncreature spells from graveyards or exile.
Create the Forge script for this magic card
{"name": "Galedrifter"}
Name:Galedrifter\nManaCost:3 U\nTypes:Creature Hippogriff\nPT:3/2\nK:Flying\nK:Disturb:4 U\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Flying\nDisturb {4}{U} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Waildrifter\nManaCost:no cost\nColors:blue\nTypes:Creature Hippogriff Spirit\nPT:2/2\nK:Flying\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nIf Waildrifter would be put into a graveyard from anywhere, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Galedrifter"} ### Response: Name:Galedrifter\nManaCost:3 U\nTypes:Creature Hippogriff\nPT:3/2\nK:Flying\nK:Disturb:4 U\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Flying\nDisturb {4}{U} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Waildrifter\nManaCost:no cost\nColors:blue\nTypes:Creature Hippogriff Spirit\nPT:2/2\nK:Flying\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nIf Waildrifter would be put into a graveyard from anywhere, exile it instead.
Create the Forge script for this magic card
{"name": "Blossoming Tortoise", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.\nActivated abilities of lands you control cost {1} less to activate.\nLand creatures you control get +1/+1.", "power": "3", "toughness": "3"}
Name:Blossoming Tortoise\nManaCost:2 G G\nTypes:Creature Turtle\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.\nSVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 3 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ChangeType$ Land.YouOwn | Mandatory$ True | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | ChangeNum$ 1 | Tapped$ True\nS:Mode$ ReduceCost | ValidCard$ Land.YouCtrl | Type$ Ability | Amount$ 1 | AffectedZone$ Battlefield | Description$ Activated abilities of lands you control cost {1} less to activate.\nS:Mode$ Continuous | Affected$ Creature.Land+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Land creatures you control get +1/+1.\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Mill\nOracle:Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.\nActivated abilities of lands you control cost {1} less to activate.\nLand creatures you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blossoming Tortoise", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.\nActivated abilities of lands you control cost {1} less to activate.\nLand creatures you control get +1/+1.", "power": "3", "toughness": "3"} ### Response: Name:Blossoming Tortoise\nManaCost:2 G G\nTypes:Creature Turtle\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.\nSVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 3 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ChangeType$ Land.YouOwn | Mandatory$ True | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | ChangeNum$ 1 | Tapped$ True\nS:Mode$ ReduceCost | ValidCard$ Land.YouCtrl | Type$ Ability | Amount$ 1 | AffectedZone$ Battlefield | Description$ Activated abilities of lands you control cost {1} less to activate.\nS:Mode$ Continuous | Affected$ Creature.Land+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Land creatures you control get +1/+1.\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Mill\nOracle:Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.\nActivated abilities of lands you control cost {1} less to activate.\nLand creatures you control get +1/+1.
Create the Forge script for this magic card
{"name": "Neera, Wild Mage", "mana_cost": "{4}{U}{R}", "type_line": "Legendary Creature \u2014 Human Elf Shaman", "oracle_text": "Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.", "power": "2", "toughness": "7"}
Name:Neera, Wild Mage\nManaCost:4 U R\nTypes:Legendary Creature Human Elf Shaman\nPT:2/7\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigPutBottom | TriggerZones$ Battlefield | ActivationLimit$ 1 | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.\nSVar:TrigPutBottom:DB$ ChangeZone | Origin$ Stack | Destination$ Library | LibraryPosition$ -1 | Defined$ TriggeredCard | Fizzle$ True | RememberChanged$ True | SubAbility$ DBDig\nSVar:DBDig:DB$ DigUntil | Valid$ Card.nonLand | ForgetOtherRemembered$ True | ImprintFound$ True | RememberFound$ True | RememberRevealed$ True | NoMoveRevealed$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Imprinted | ValidZone$ Library | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ForgetPlayed$ True | SubAbility$ DBBottom\nSVar:DBBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nOracle:Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Neera, Wild Mage", "mana_cost": "{4}{U}{R}", "type_line": "Legendary Creature \u2014 Human Elf Shaman", "oracle_text": "Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.", "power": "2", "toughness": "7"} ### Response: Name:Neera, Wild Mage\nManaCost:4 U R\nTypes:Legendary Creature Human Elf Shaman\nPT:2/7\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigPutBottom | TriggerZones$ Battlefield | ActivationLimit$ 1 | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.\nSVar:TrigPutBottom:DB$ ChangeZone | Origin$ Stack | Destination$ Library | LibraryPosition$ -1 | Defined$ TriggeredCard | Fizzle$ True | RememberChanged$ True | SubAbility$ DBDig\nSVar:DBDig:DB$ DigUntil | Valid$ Card.nonLand | ForgetOtherRemembered$ True | ImprintFound$ True | RememberFound$ True | RememberRevealed$ True | NoMoveRevealed$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Imprinted | ValidZone$ Library | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ForgetPlayed$ True | SubAbility$ DBBottom\nSVar:DBBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nOracle:Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.
Create the Forge script for this magic card
{"name": "Thassa, Deep-Dwelling", "mana_cost": "{3}{U}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to blue is less than five, Thassa isn't a creature.\nAt the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.\n{3}{U}: Tap another target creature.", "power": "6", "toughness": "5"}
Name:Thassa, Deep-Dwelling\nManaCost:3 U\nTypes:Legendary Enchantment Creature God\nPT:6/5\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to blue is less than five, NICKNAME is not a creature.\nSVar:X:Count$Devotion.Blue\nSVar:BuffedBy:Permanent.Blue\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Creature.Other+YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Tap | Cost$ 3 U | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | IsCurse$ True | SpellDescription$ Tap another target creature.\nOracle:Indestructible\nAs long as your devotion to blue is less than five, Thassa isn't a creature.\nAt the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.\n{3}{U}: Tap another target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thassa, Deep-Dwelling", "mana_cost": "{3}{U}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to blue is less than five, Thassa isn't a creature.\nAt the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.\n{3}{U}: Tap another target creature.", "power": "6", "toughness": "5"} ### Response: Name:Thassa, Deep-Dwelling\nManaCost:3 U\nTypes:Legendary Enchantment Creature God\nPT:6/5\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to blue is less than five, NICKNAME is not a creature.\nSVar:X:Count$Devotion.Blue\nSVar:BuffedBy:Permanent.Blue\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Creature.Other+YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Tap | Cost$ 3 U | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | IsCurse$ True | SpellDescription$ Tap another target creature.\nOracle:Indestructible\nAs long as your devotion to blue is less than five, Thassa isn't a creature.\nAt the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.\n{3}{U}: Tap another target creature.
Create the Forge script for this magic card
{"name": "Greel's Caress", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets -3/-0."}
Name:Greel's Caress\nManaCost:1 B\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | Description$ Enchanted creature gets -3/-0.\nOracle:Flash\nEnchant creature\nEnchanted creature gets -3/-0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Greel's Caress", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets -3/-0."} ### Response: Name:Greel's Caress\nManaCost:1 B\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | Description$ Enchanted creature gets -3/-0.\nOracle:Flash\nEnchant creature\nEnchanted creature gets -3/-0.
Create the Forge script for this magic card
{"name": "Faerie Macabre", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nDiscard Faerie Macabre: Exile up to two target cards from graveyards.", "power": "2", "toughness": "2"}
Name:Faerie Macabre\nManaCost:1 B B\nTypes:Creature Faerie Rogue\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ Discard<1/CARDNAME> | ActivationZone$ Hand | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target cards in graveyards | ValidTgts$ Card | SpellDescription$ Exile up to two target cards from graveyards.\nOracle:Flying\nDiscard Faerie Macabre: Exile up to two target cards from graveyards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faerie Macabre", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nDiscard Faerie Macabre: Exile up to two target cards from graveyards.", "power": "2", "toughness": "2"} ### Response: Name:Faerie Macabre\nManaCost:1 B B\nTypes:Creature Faerie Rogue\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ Discard<1/CARDNAME> | ActivationZone$ Hand | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target cards in graveyards | ValidTgts$ Card | SpellDescription$ Exile up to two target cards from graveyards.\nOracle:Flying\nDiscard Faerie Macabre: Exile up to two target cards from graveyards.
Create the Forge script for this magic card
{"name": "Mnemonic Deluge", "mana_cost": "{6}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge."}
Name:Mnemonic Deluge\nManaCost:6 U U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 6 U U U | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery card in a graveyard | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile CARDNAME.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | CopyCard$ True | Amount$ 3 | AllowRepeats$ True | Controller$ You | Optional$ True | WithoutManaCost$ True | ValidSA$ Spell | SubAbility$ DBExile | StackDescription$ Copy it three times. {p:You} may cast the copies without paying their mana cost.\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Stack | Destination$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Graveyard\nOracle:Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mnemonic Deluge", "mana_cost": "{6}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge."} ### Response: Name:Mnemonic Deluge\nManaCost:6 U U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 6 U U U | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery card in a graveyard | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile CARDNAME.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | CopyCard$ True | Amount$ 3 | AllowRepeats$ True | Controller$ You | Optional$ True | WithoutManaCost$ True | ValidSA$ Spell | SubAbility$ DBExile | StackDescription$ Copy it three times. {p:You} may cast the copies without paying their mana cost.\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Stack | Destination$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Graveyard\nOracle:Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Create the Forge script for this magic card
{"name": "Thought Erasure", "mana_cost": "{U}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nSurveil 1. (Look at the top card of your library. You may put it into your graveyard.)"}
Name:Thought Erasure\nManaCost:U B\nTypes:Sorcery\nA:SP$ Discard | Cost$ U B | ValidTgts$ Opponent | DiscardValid$ Card.nonLand | NumCards$ 1 | Mode$ RevealYouChoose | Subability$ DBSurveil | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1 (Look at the top card of your library. You may put that card into your graveyard.)\nSVar:DBSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nOracle:Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nSurveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thought Erasure", "mana_cost": "{U}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nSurveil 1. (Look at the top card of your library. You may put it into your graveyard.)"} ### Response: Name:Thought Erasure\nManaCost:U B\nTypes:Sorcery\nA:SP$ Discard | Cost$ U B | ValidTgts$ Opponent | DiscardValid$ Card.nonLand | NumCards$ 1 | Mode$ RevealYouChoose | Subability$ DBSurveil | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1 (Look at the top card of your library. You may put that card into your graveyard.)\nSVar:DBSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nOracle:Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nSurveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Thunderous Debut", "mana_cost": "{6}{G}{G}", "type_line": "Sorcery", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nLook at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle."}
Name:Thunderous Debut\nManaCost:6 G G\nTypes:Sorcery\nK:Bargain\nA:SP$ Dig | Defined$ You | DigNum$ 20 | SubAbility$ DBChoose | ChangeValid$ Creature | Reveal$ True | NoMove$ True | RememberRevealed$ True | SpellDescription$ Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.\nSVar:DBChoose:DB$ ChooseCard | SubAbility$ DBPutBattlefield | Choices$ Creature.IsRemembered | Amount$ 2 | ChoiceTitle$ Choose up to two creature cards to reveal | ChoiceZone$ Library\nSVar:DBPutBattlefield:DB$ ChangeZoneAll | Condition$ Bargain | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.ChosenCard | SubAbility$ DBHand\nSVar:DBHand:DB$ ChangeZoneAll | Origin$ Library | Destination$ Hand | ChangeType$ Card.ChosenCard | SubAbility$ DBShuffle\nSVar:DBShuffle:DB$ Shuffle | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nLook at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thunderous Debut", "mana_cost": "{6}{G}{G}", "type_line": "Sorcery", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nLook at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle."} ### Response: Name:Thunderous Debut\nManaCost:6 G G\nTypes:Sorcery\nK:Bargain\nA:SP$ Dig | Defined$ You | DigNum$ 20 | SubAbility$ DBChoose | ChangeValid$ Creature | Reveal$ True | NoMove$ True | RememberRevealed$ True | SpellDescription$ Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.\nSVar:DBChoose:DB$ ChooseCard | SubAbility$ DBPutBattlefield | Choices$ Creature.IsRemembered | Amount$ 2 | ChoiceTitle$ Choose up to two creature cards to reveal | ChoiceZone$ Library\nSVar:DBPutBattlefield:DB$ ChangeZoneAll | Condition$ Bargain | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.ChosenCard | SubAbility$ DBHand\nSVar:DBHand:DB$ ChangeZoneAll | Origin$ Library | Destination$ Hand | ChangeType$ Card.ChosenCard | SubAbility$ DBShuffle\nSVar:DBShuffle:DB$ Shuffle | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nLook at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.
Create the Forge script for this magic card
{"name": "Tablet of Epityr", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life."}
Name:Tablet of Epityr\nManaCost:1\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.\nSVar:TrigGainLife:AB$GainLife | Cost$ 1 | Defined$ You | LifeAmount$ 1\nDeckHints:Type$Artifact\nOracle:Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tablet of Epityr", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life."} ### Response: Name:Tablet of Epityr\nManaCost:1\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.\nSVar:TrigGainLife:AB$GainLife | Cost$ 1 | Defined$ You | LifeAmount$ 1\nDeckHints:Type$Artifact\nOracle:Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
Create the Forge script for this magic card
{"name": "Frostpeak Yeti", "mana_cost": "{3}{U}", "type_line": "Snow Creature \u2014 Yeti", "oracle_text": "{1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "3"}
Name:Frostpeak Yeti\nManaCost:3 U\nTypes:Snow Creature Yeti\nPT:3/3\nA:AB$ Effect | Cost$ 1 S | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | StackDescription$ CARDNAME can't be blocked this turn. | SpellDescription$ CARDNAME can't be blocked this turn. ({S} can be paid with one mana from a snow source.)\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nDeckHints:Type$Snow\nOracle:{1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frostpeak Yeti", "mana_cost": "{3}{U}", "type_line": "Snow Creature \u2014 Yeti", "oracle_text": "{1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "3"} ### Response: Name:Frostpeak Yeti\nManaCost:3 U\nTypes:Snow Creature Yeti\nPT:3/3\nA:AB$ Effect | Cost$ 1 S | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | StackDescription$ CARDNAME can't be blocked this turn. | SpellDescription$ CARDNAME can't be blocked this turn. ({S} can be paid with one mana from a snow source.)\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nDeckHints:Type$Snow\nOracle:{1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.)