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Create the Forge script for this magic card
{"name": "Starlit Mantle", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature you control\nWhen Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nEnchanted creature gets +1/+1."}
Name:Starlit Mantle\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nSVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ Hexproof\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nOracle:Flash\nEnchant creature you control\nWhen Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nEnchanted creature gets +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Starlit Mantle", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature you control\nWhen Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nEnchanted creature gets +1/+1."} ### Response: Name:Starlit Mantle\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nSVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ Hexproof\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nOracle:Flash\nEnchant creature you control\nWhen Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nEnchanted creature gets +1/+1.
Create the Forge script for this magic card
{"name": "Takeno, Samurai General", "mana_cost": "{5}{W}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\nEach other Samurai creature you control gets +1/+1 for each point of bushido it has.", "power": "3", "toughness": "3"}
Name:Takeno, Samurai General\nManaCost:5 W\nTypes:Legendary Creature Human Samurai\nPT:3/3\nK:Bushido:2\nS:Mode$ Continuous | Affected$ Creature.Samurai+Other+YouCtrl | AffectedZone$ Battlefield | AddPower$ AffectedX | AddToughness$ AffectedX | Description$ Each other Samurai creature you control gets +1/+1 for each point of bushido it has.\nSVar:AffectedX:Count$TotalValue Bushido\nSVar:PlayMain1:TRUE\nDeckHints:Type$Samurai\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\nEach other Samurai creature you control gets +1/+1 for each point of bushido it has.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Takeno, Samurai General", "mana_cost": "{5}{W}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\nEach other Samurai creature you control gets +1/+1 for each point of bushido it has.", "power": "3", "toughness": "3"} ### Response: Name:Takeno, Samurai General\nManaCost:5 W\nTypes:Legendary Creature Human Samurai\nPT:3/3\nK:Bushido:2\nS:Mode$ Continuous | Affected$ Creature.Samurai+Other+YouCtrl | AffectedZone$ Battlefield | AddPower$ AffectedX | AddToughness$ AffectedX | Description$ Each other Samurai creature you control gets +1/+1 for each point of bushido it has.\nSVar:AffectedX:Count$TotalValue Bushido\nSVar:PlayMain1:TRUE\nDeckHints:Type$Samurai\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\nEach other Samurai creature you control gets +1/+1 for each point of bushido it has.
Create the Forge script for this magic card
{"name": "Freyalise's Charm", "mana_cost": "{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.\n{G}{G}: Return Freyalise's Charm to its owner's hand."}
Name:Freyalise's Charm\nManaCost:G G\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ G G | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ G G | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.\n{G}{G}: Return Freyalise's Charm to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Freyalise's Charm", "mana_cost": "{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.\n{G}{G}: Return Freyalise's Charm to its owner's hand."} ### Response: Name:Freyalise's Charm\nManaCost:G G\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ G G | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ G G | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.\n{G}{G}: Return Freyalise's Charm to its owner's hand.
Create the Forge script for this magic card
{"name": "Watery Grave", "mana_cost": "", "type_line": "Land \u2014 Island Swamp", "oracle_text": "({T}: Add {U} or {B}.)\nAs Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped."}
Name:Watery Grave\nManaCost:no cost\nTypes:Land Island Swamp\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<2> | UnlessPayer$ You | UnlessAI$ UntapFor2 | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.\nOracle:({T}: Add {U} or {B}.)\nAs Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Watery Grave", "mana_cost": "", "type_line": "Land \u2014 Island Swamp", "oracle_text": "({T}: Add {U} or {B}.)\nAs Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped."} ### Response: Name:Watery Grave\nManaCost:no cost\nTypes:Land Island Swamp\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<2> | UnlessPayer$ You | UnlessAI$ UntapFor2 | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.\nOracle:({T}: Add {U} or {B}.)\nAs Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Create the Forge script for this magic card
{"name": "Nurturing Licid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Licid", "oracle_text": "{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.\n{G}: Regenerate enchanted creature.", "power": "1", "toughness": "1"}
Name:Nurturing Licid\nManaCost:1 G\nTypes:Creature Licid\nPT:1/1\nA:AB$ Animate | Cost$ G T | Defined$ Self | RemoveThisAbility$ True | Duration$ Permanent | RevertCost$ G | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveEnchantmentTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.\nSVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Pump\nSVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature\nA:AB$ Regenerate | Cost$ G | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nAI:RemoveDeck:All\nOracle:{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.\n{G}: Regenerate enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nurturing Licid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Licid", "oracle_text": "{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.\n{G}: Regenerate enchanted creature.", "power": "1", "toughness": "1"} ### Response: Name:Nurturing Licid\nManaCost:1 G\nTypes:Creature Licid\nPT:1/1\nA:AB$ Animate | Cost$ G T | Defined$ Self | RemoveThisAbility$ True | Duration$ Permanent | RevertCost$ G | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveEnchantmentTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.\nSVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Pump\nSVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature\nA:AB$ Regenerate | Cost$ G | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nAI:RemoveDeck:All\nOracle:{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.\n{G}: Regenerate enchanted creature.
Create the Forge script for this magic card
{"name": "Circle of Protection: Green", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage."}
Name:Circle of Protection: Green\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card.GreenSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a green source of your choice would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+GreenSource | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen green source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Circle of Protection: Green", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage."} ### Response: Name:Circle of Protection: Green\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card.GreenSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a green source of your choice would deal damage to you this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+GreenSource | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen green source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Create the Forge script for this magic card
{"name": "Auriok Transfixer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "{W}, {T}: Tap target artifact.", "power": "1", "toughness": "1"}
Name:Auriok Transfixer\nManaCost:W\nTypes:Creature Human Scout\nPT:1/1\nA:AB$ Tap | Cost$ W T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Tap target artifact.\nAI:RemoveDeck:All\nOracle:{W}, {T}: Tap target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Auriok Transfixer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "{W}, {T}: Tap target artifact.", "power": "1", "toughness": "1"} ### Response: Name:Auriok Transfixer\nManaCost:W\nTypes:Creature Human Scout\nPT:1/1\nA:AB$ Tap | Cost$ W T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Tap target artifact.\nAI:RemoveDeck:All\nOracle:{W}, {T}: Tap target artifact.
Create the Forge script for this magic card
{"name": "Seize the Storm", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Create a red Elemental creature token with trample and \"This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile.\"\nFlashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Seize the Storm\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Token | TokenScript$ r_x_x_elemental_trample_grave_exile | SpellDescription$ Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard, plus the number of cards with flashback you own in exile."\nK:Flashback:6 R\nDeckHas:Ability$Token|Graveyard\nDeckNeeds:Type$Instant|Sorcery\nDeckHints:Keyword$Flashback\nOracle:Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard, plus the number of cards with flashback you own in exile."\nFlashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seize the Storm", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Create a red Elemental creature token with trample and \"This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile.\"\nFlashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Seize the Storm\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Token | TokenScript$ r_x_x_elemental_trample_grave_exile | SpellDescription$ Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard, plus the number of cards with flashback you own in exile."\nK:Flashback:6 R\nDeckHas:Ability$Token|Graveyard\nDeckNeeds:Type$Instant|Sorcery\nDeckHints:Keyword$Flashback\nOracle:Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard, plus the number of cards with flashback you own in exile."\nFlashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Megaflora Jungle", "mana_cost": "", "type_line": "Plane \u2014 Gargantikar", "oracle_text": "Each creature with mana value 2 or less gets +2/+2.\nWhenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly."}
Name:Megaflora Jungle\nManaCost:no cost\nTypes:Plane Gargantikar\nS:Mode$ Continuous | Affected$ Creature.cmcLE2 | AddPower$ 2 | AddToughness$ 2 | EffectZone$ Command | Description$ Each creature with mana value 2 or less gets +2/+2.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.\nSVar:RolledChaos:DB$ Token | TokenAmount$ 1 | TokenScript$ butterfly | TokenOwner$ You\nDeckHas:Ability$Token & Type$Butterfly\nOracle:Each creature with mana value 2 or less gets +2/+2.\nWhenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Megaflora Jungle", "mana_cost": "", "type_line": "Plane \u2014 Gargantikar", "oracle_text": "Each creature with mana value 2 or less gets +2/+2.\nWhenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly."} ### Response: Name:Megaflora Jungle\nManaCost:no cost\nTypes:Plane Gargantikar\nS:Mode$ Continuous | Affected$ Creature.cmcLE2 | AddPower$ 2 | AddToughness$ 2 | EffectZone$ Command | Description$ Each creature with mana value 2 or less gets +2/+2.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.\nSVar:RolledChaos:DB$ Token | TokenAmount$ 1 | TokenScript$ butterfly | TokenOwner$ You\nDeckHas:Ability$Token & Type$Butterfly\nOracle:Each creature with mana value 2 or less gets +2/+2.\nWhenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.
Create the Forge script for this magic card
{"name": "Squall Drifter", "mana_cost": "{1}{W}", "type_line": "Snow Creature \u2014 Elemental", "oracle_text": "Flying\n{W}, {T}: Tap target creature.", "power": "1", "toughness": "1"}
Name:Squall Drifter\nManaCost:1 W\nTypes:Snow Creature Elemental\nPT:1/1\nK:Flying\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:Flying\n{W}, {T}: Tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Squall Drifter", "mana_cost": "{1}{W}", "type_line": "Snow Creature \u2014 Elemental", "oracle_text": "Flying\n{W}, {T}: Tap target creature.", "power": "1", "toughness": "1"} ### Response: Name:Squall Drifter\nManaCost:1 W\nTypes:Snow Creature Elemental\nPT:1/1\nK:Flying\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:Flying\n{W}, {T}: Tap target creature.
Create the Forge script for this magic card
{"name": "Magnigoth Treefolk", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Domain \u2014 For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)", "power": "2", "toughness": "6"}
Name:Magnigoth Treefolk\nManaCost:4 G\nTypes:Creature Treefolk\nPT:2/6\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Plainswalk | IsPresent$ Plains.YouCtrl | Description$ Domain — For each basic land type among lands you control, CARDNAME has landwalk of that type\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Islandwalk | IsPresent$ Island.YouCtrl\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Swampwalk | IsPresent$ Swamp.YouCtrl\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Mountainwalk | IsPresent$ Mountain.YouCtrl\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Forestwalk | IsPresent$ Forest.YouCtrl\nOracle:Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magnigoth Treefolk", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Domain \u2014 For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)", "power": "2", "toughness": "6"} ### Response: Name:Magnigoth Treefolk\nManaCost:4 G\nTypes:Creature Treefolk\nPT:2/6\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Plainswalk | IsPresent$ Plains.YouCtrl | Description$ Domain — For each basic land type among lands you control, CARDNAME has landwalk of that type\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Islandwalk | IsPresent$ Island.YouCtrl\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Swampwalk | IsPresent$ Swamp.YouCtrl\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Mountainwalk | IsPresent$ Mountain.YouCtrl\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Forestwalk | IsPresent$ Forest.YouCtrl\nOracle:Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
Create the Forge script for this magic card
{"name": "Firefright Mage", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Spellshaper", "oracle_text": "{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.", "power": "1", "toughness": "1"}
Name:Firefright Mage\nManaCost:R\nTypes:Creature Goblin Spellshaper\nPT:1/1\nA:AB$ Effect | Cost$ 1 R T Discard<1/Card> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | RememberObjects$ Targeted | Name$ Firefright Mage's Effect | StaticAbilities$ KWPump | SpellDescription$ Target creature can't be blocked this turn except by artifact creatures and/or red creatures.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | ValidBlocker$ Creature.nonArtifact+nonRed | EffectZone$ Command | Description$ Remembered creature can't be blocked this turn except by artifact creatures and/or red creatures.\nAI:RemoveDeck:All\nOracle:{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Firefright Mage", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Spellshaper", "oracle_text": "{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.", "power": "1", "toughness": "1"} ### Response: Name:Firefright Mage\nManaCost:R\nTypes:Creature Goblin Spellshaper\nPT:1/1\nA:AB$ Effect | Cost$ 1 R T Discard<1/Card> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | RememberObjects$ Targeted | Name$ Firefright Mage's Effect | StaticAbilities$ KWPump | SpellDescription$ Target creature can't be blocked this turn except by artifact creatures and/or red creatures.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | ValidBlocker$ Creature.nonArtifact+nonRed | EffectZone$ Command | Description$ Remembered creature can't be blocked this turn except by artifact creatures and/or red creatures.\nAI:RemoveDeck:All\nOracle:{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
Create the Forge script for this magic card
{"name": "Hematite Talisman", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent."}
Name:Hematite Talisman\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Red | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.\nSVar:TrigUntap:AB$ Untap | Cost$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hematite Talisman", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent."} ### Response: Name:Hematite Talisman\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Red | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.\nSVar:TrigUntap:AB$ Untap | Cost$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
Create the Forge script for this magic card
{"name": "Archon of Justice", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying\nWhen Archon of Justice dies, exile target permanent.", "power": "4", "toughness": "4"}
Name:Archon of Justice\nManaCost:3 W W\nTypes:Creature Archon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, exile target permanent.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Permanent | Origin$ Battlefield | Destination$ Exile\nOracle:Flying\nWhen Archon of Justice dies, exile target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archon of Justice", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying\nWhen Archon of Justice dies, exile target permanent.", "power": "4", "toughness": "4"} ### Response: Name:Archon of Justice\nManaCost:3 W W\nTypes:Creature Archon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, exile target permanent.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Permanent | Origin$ Battlefield | Destination$ Exile\nOracle:Flying\nWhen Archon of Justice dies, exile target permanent.
Create the Forge script for this magic card
{"name": "Exquisite Huntmaster", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.\nEncore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "4", "toughness": "2"}
Name:Exquisite Huntmaster\nManaCost:3 B\nTypes:Creature Elf Warrior\nPT:4/2\nK:Encore:4 B\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 green Elf Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_elf_warrior | TokenAmount$ 1\nDeckHas:Ability$Token\nOracle:When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.\nEncore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Exquisite Huntmaster", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.\nEncore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "4", "toughness": "2"} ### Response: Name:Exquisite Huntmaster\nManaCost:3 B\nTypes:Creature Elf Warrior\nPT:4/2\nK:Encore:4 B\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 green Elf Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_elf_warrior | TokenAmount$ 1\nDeckHas:Ability$Token\nOracle:When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.\nEncore {4}{B} ({4}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Create the Forge script for this magic card
{"name": "Mob Mentality", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has trample.\nWhenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures."}
Name:Mob Mentality\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Trample | Description$ Enchanted creature has trample.\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | IsPresent$ Creature.YouCtrl+attacking+nonWall | PresentCompare$ EQX | TriggerDescription$ Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.\nSVar:TrigPump:DB$ Pump | Defined$ Enchanted | NumAtt$ X\nSVar:X:Count$Valid Creature.YouCtrl+nonWall\nOracle:Enchant creature\nEnchanted creature has trample.\nWhenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mob Mentality", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has trample.\nWhenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures."} ### Response: Name:Mob Mentality\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Trample | Description$ Enchanted creature has trample.\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | IsPresent$ Creature.YouCtrl+attacking+nonWall | PresentCompare$ EQX | TriggerDescription$ Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.\nSVar:TrigPump:DB$ Pump | Defined$ Enchanted | NumAtt$ X\nSVar:X:Count$Valid Creature.YouCtrl+nonWall\nOracle:Enchant creature\nEnchanted creature has trample.\nWhenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Create the Forge script for this magic card
{"name": "Faerie Fencing", "mana_cost": "{X}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell."}
Name:Faerie Fencing\nManaCost:X B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -XPlus | NumDef$ -XPlus | IsCurse$ True | SpellDescription$ Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.\nSVar:X:Count$xPaid\nSVar:XPlus:Count$xPaid/Plus.Y\nSVar:Y:Count$Compare FaerieCheck GE1.3.0\nSVar:FaerieCheck:Count$LastStateBattlefieldWithFallback Faerie.YouCtrl\nDeckHints:Type$Faerie\nOracle:Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faerie Fencing", "mana_cost": "{X}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell."} ### Response: Name:Faerie Fencing\nManaCost:X B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -XPlus | NumDef$ -XPlus | IsCurse$ True | SpellDescription$ Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.\nSVar:X:Count$xPaid\nSVar:XPlus:Count$xPaid/Plus.Y\nSVar:Y:Count$Compare FaerieCheck GE1.3.0\nSVar:FaerieCheck:Count$LastStateBattlefieldWithFallback Faerie.YouCtrl\nDeckHints:Type$Faerie\nOracle:Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Create the Forge script for this magic card
{"name": "Lumithread Field", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1.\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)"}
Name:Lumithread Field\nManaCost:1 W\nTypes:Enchantment\nK:Morph:1 W\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | CheckSVar$ X | SVarCompare$ EQ1 | Description$ Creatures you control get +0/+1.\nSVar:X:Count$Valid Card.Self+nonCreature+faceUp\nOracle:Creatures you control get +0/+1.\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lumithread Field", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1.\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)"} ### Response: Name:Lumithread Field\nManaCost:1 W\nTypes:Enchantment\nK:Morph:1 W\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | CheckSVar$ X | SVarCompare$ EQ1 | Description$ Creatures you control get +0/+1.\nSVar:X:Count$Valid Card.Self+nonCreature+faceUp\nOracle:Creatures you control get +0/+1.\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Gobhobbler Rats", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Rat", "oracle_text": "Hellbent \u2014 As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has \"{B}: Regenerate Gobhobbler Rats.\"", "power": "2", "toughness": "2"}
Name:Gobhobbler Rats\nManaCost:B R\nTypes:Creature Rat\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddAbility$ Pump | Condition$ Hellbent | Description$ Hellbent — As long as you have no cards in hand, CARDNAME gets +1/+0 and has "{B}: Regenerate CARDNAME."\nSVar:Pump:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nSVar:BuffedBy:Card\nOracle:Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gobhobbler Rats", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Rat", "oracle_text": "Hellbent \u2014 As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has \"{B}: Regenerate Gobhobbler Rats.\"", "power": "2", "toughness": "2"} ### Response: Name:Gobhobbler Rats\nManaCost:B R\nTypes:Creature Rat\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddAbility$ Pump | Condition$ Hellbent | Description$ Hellbent — As long as you have no cards in hand, CARDNAME gets +1/+0 and has "{B}: Regenerate CARDNAME."\nSVar:Pump:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nSVar:BuffedBy:Card\nOracle:Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats."
Create the Forge script for this magic card
{"name": "Infiltrate", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature can't be blocked this turn."}
Name:Infiltrate\nManaCost:U\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:Target creature can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infiltrate", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature can't be blocked this turn."} ### Response: Name:Infiltrate\nManaCost:U\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:Target creature can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Tetzimoc, Primal Death", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Elder Dinosaur", "oracle_text": "Deathtouch\n{B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.\nWhen Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.", "power": "6", "toughness": "6"}
Name:Tetzimoc, Primal Death\nManaCost:4 B B\nTypes:Legendary Creature Elder Dinosaur\nPT:6/6\nK:Deathtouch\nA:AB$ PutCounter | Cost$ B | ActivationZone$ Hand | CostDesc$ {B}, Reveal CARDNAME from your hand: | PlayerTurn$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ PREY | CounterNum$ 1 | IsCurse$ True | AILogic$ MarkOppCreature | SpellDescription$ Put a prey counter on target creature. Activate only during your turn.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME enters the battlefield, destroy each creature your opponents control with a prey counter on it.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Creature.OppCtrl+counters_GE1_PREY | AILogic$ Always\nOracle:Deathtouch\n{B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.\nWhen Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tetzimoc, Primal Death", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Elder Dinosaur", "oracle_text": "Deathtouch\n{B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.\nWhen Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.", "power": "6", "toughness": "6"} ### Response: Name:Tetzimoc, Primal Death\nManaCost:4 B B\nTypes:Legendary Creature Elder Dinosaur\nPT:6/6\nK:Deathtouch\nA:AB$ PutCounter | Cost$ B | ActivationZone$ Hand | CostDesc$ {B}, Reveal CARDNAME from your hand: | PlayerTurn$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ PREY | CounterNum$ 1 | IsCurse$ True | AILogic$ MarkOppCreature | SpellDescription$ Put a prey counter on target creature. Activate only during your turn.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME enters the battlefield, destroy each creature your opponents control with a prey counter on it.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Creature.OppCtrl+counters_GE1_PREY | AILogic$ Always\nOracle:Deathtouch\n{B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.\nWhen Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.
Create the Forge script for this magic card
{"name": "Timecrafting", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Remove X time counters from target permanent or suspended card.\n\u2022 Put X time counters on target permanent with a time counter on it or suspended card."}
Name:Timecrafting\nManaCost:X R\nTypes:Instant\nA:SP$ Charm | Cost$ X R | CharmNum$ 1 | Choices$ LoseTime,GainTime\nSVar:LoseTime:DB$ RemoveCounter | ValidTgts$ Permanent.inZoneBattlefield,Card.suspended | AITgts$ Permanent.counters_GE1_TIME+inZoneBattlefield+YouDontCtrl,Card.suspended+YouCtrl | TgtPrompt$ Select target permanent or suspended card. | CounterType$ TIME | CounterNum$ X | TgtZone$ Battlefield,Exile | SpellDescription$ Remove X time counters from target permanent or suspended card.\nSVar:GainTime:DB$ PutCounter | ValidTgts$ Permanent.counters_GE1_TIME+inZoneBattlefield,Card.suspended | AITgts$ Permanent.counters_GE1_TIME+inZoneBattlefield+YouCtrl,Card.suspended+YouDontCtrl | TgtPrompt$ Select target permanent with a time counter on it or suspended card. | CounterType$ TIME | CounterNum$ X | TgtZone$ Battlefield,Exile | SpellDescription$ Put X time counters target permanent with a time counter on it or suspended card.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Remove X time counters from target permanent or suspended card.\n• Put X time counters on target permanent with a time counter on it or suspended card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Timecrafting", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Remove X time counters from target permanent or suspended card.\n\u2022 Put X time counters on target permanent with a time counter on it or suspended card."} ### Response: Name:Timecrafting\nManaCost:X R\nTypes:Instant\nA:SP$ Charm | Cost$ X R | CharmNum$ 1 | Choices$ LoseTime,GainTime\nSVar:LoseTime:DB$ RemoveCounter | ValidTgts$ Permanent.inZoneBattlefield,Card.suspended | AITgts$ Permanent.counters_GE1_TIME+inZoneBattlefield+YouDontCtrl,Card.suspended+YouCtrl | TgtPrompt$ Select target permanent or suspended card. | CounterType$ TIME | CounterNum$ X | TgtZone$ Battlefield,Exile | SpellDescription$ Remove X time counters from target permanent or suspended card.\nSVar:GainTime:DB$ PutCounter | ValidTgts$ Permanent.counters_GE1_TIME+inZoneBattlefield,Card.suspended | AITgts$ Permanent.counters_GE1_TIME+inZoneBattlefield+YouCtrl,Card.suspended+YouDontCtrl | TgtPrompt$ Select target permanent with a time counter on it or suspended card. | CounterType$ TIME | CounterNum$ X | TgtZone$ Battlefield,Exile | SpellDescription$ Put X time counters target permanent with a time counter on it or suspended card.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Remove X time counters from target permanent or suspended card.\n• Put X time counters on target permanent with a time counter on it or suspended card.
Create the Forge script for this magic card
{"name": "Deep-Sea Serpent", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Deep-Sea Serpent can't attack unless defending player controls an Island.", "power": "5", "toughness": "5"}
Name:Deep-Sea Serpent\nManaCost:4 U U\nTypes:Creature Serpent\nPT:5/5\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nOracle:Deep-Sea Serpent can't attack unless defending player controls an Island.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deep-Sea Serpent", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Deep-Sea Serpent can't attack unless defending player controls an Island.", "power": "5", "toughness": "5"} ### Response: Name:Deep-Sea Serpent\nManaCost:4 U U\nTypes:Creature Serpent\nPT:5/5\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nOracle:Deep-Sea Serpent can't attack unless defending player controls an Island.
Create the Forge script for this magic card
{"name": "Ticking Gnomes", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nSacrifice Ticking Gnomes: It deals 1 damage to any target.", "power": "3", "toughness": "3"}
Name:Ticking Gnomes\nManaCost:3\nTypes:Artifact Creature Gnome\nPT:3/3\nK:Echo:3\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nSacrifice Ticking Gnomes: It deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ticking Gnomes", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nSacrifice Ticking Gnomes: It deals 1 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Ticking Gnomes\nManaCost:3\nTypes:Artifact Creature Gnome\nPT:3/3\nK:Echo:3\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nSacrifice Ticking Gnomes: It deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "War-Wing Siren", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Siren Soldier", "oracle_text": "Flying\nHeroic \u2014 Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.", "power": "1", "toughness": "3"}
Name:War-Wing Siren\nManaCost:2 U\nTypes:Creature Siren Soldier\nPT:1/3\nK:Flying\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nHeroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "War-Wing Siren", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Siren Soldier", "oracle_text": "Flying\nHeroic \u2014 Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.", "power": "1", "toughness": "3"} ### Response: Name:War-Wing Siren\nManaCost:2 U\nTypes:Creature Siren Soldier\nPT:1/3\nK:Flying\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nHeroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
Create the Forge script for this magic card
{"name": "Raging Goblin", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "1", "toughness": "1"}
Name:Raging Goblin\nManaCost:R\nTypes:Creature Goblin Berserker\nPT:1/1\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raging Goblin", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "1", "toughness": "1"} ### Response: Name:Raging Goblin\nManaCost:R\nTypes:Creature Goblin Berserker\nPT:1/1\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
Create the Forge script for this magic card
{"name": "Kragma Butcher", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Inspired \u2014 Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.", "power": "2", "toughness": "3"}
Name:Kragma Butcher\nManaCost:2 R\nTypes:Creature Minotaur Warrior\nPT:2/3\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kragma Butcher", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Inspired \u2014 Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Kragma Butcher\nManaCost:2 R\nTypes:Creature Minotaur Warrior\nPT:2/3\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Fanatical Strength"}
Name:Fanatical Strength\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +3 | NumDef$ +3 | KW$ Trample | SpellDescription$ Target creature gets +3/+3 and gains trample until end of turn.\nOracle:Target creature gets +3/+3 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fanatical Strength"} ### Response: Name:Fanatical Strength\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +3 | NumDef$ +3 | KW$ Trample | SpellDescription$ Target creature gets +3/+3 and gains trample until end of turn.\nOracle:Target creature gets +3/+3 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Somberwald Beastmaster", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Human Ranger", "oracle_text": "When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.\nCreature tokens you control have deathtouch.", "power": "1", "toughness": "1"}
Name:Somberwald Beastmaster\nManaCost:6 G\nTypes:Creature Human Ranger\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_wolf,g_3_3_beast,g_4_4_beast | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Deathtouch | Description$ Creature tokens you control have deathtouch.\nDeckHas:Ability$Token\nOracle:When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.\nCreature tokens you control have deathtouch.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Somberwald Beastmaster", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Human Ranger", "oracle_text": "When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.\nCreature tokens you control have deathtouch.", "power": "1", "toughness": "1"} ### Response: Name:Somberwald Beastmaster\nManaCost:6 G\nTypes:Creature Human Ranger\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_wolf,g_3_3_beast,g_4_4_beast | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Deathtouch | Description$ Creature tokens you control have deathtouch.\nDeckHas:Ability$Token\nOracle:When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.\nCreature tokens you control have deathtouch.
Create the Forge script for this magic card
{"name": "Avatar of Woe", "mana_cost": "{6}{B}{B}", "type_line": "Creature \u2014 Avatar", "oracle_text": "If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{T}: Destroy target creature. It can't be regenerated.", "power": "6", "toughness": "5"}
Name:Avatar of Woe\nManaCost:6 B B\nTypes:Creature Avatar\nPT:6/5\nK:Fear\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NoRegen$ True | SpellDescription$ Destroy target creature. It can't be regenerated.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GT9 | Description$ If there are ten or more creature cards total in all graveyards, CARDNAME costs {6} less to cast.\nSVar:X:Count$TypeInAllYards.Creature\nOracle:If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{T}: Destroy target creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Avatar of Woe", "mana_cost": "{6}{B}{B}", "type_line": "Creature \u2014 Avatar", "oracle_text": "If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{T}: Destroy target creature. It can't be regenerated.", "power": "6", "toughness": "5"} ### Response: Name:Avatar of Woe\nManaCost:6 B B\nTypes:Creature Avatar\nPT:6/5\nK:Fear\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NoRegen$ True | SpellDescription$ Destroy target creature. It can't be regenerated.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GT9 | Description$ If there are ten or more creature cards total in all graveyards, CARDNAME costs {6} less to cast.\nSVar:X:Count$TypeInAllYards.Creature\nOracle:If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{T}: Destroy target creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Court Street Denizen", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.", "power": "2", "toughness": "2"}
Name:Court Street Denizen\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.White+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.\nSVar:BuffedBy:Creature.White\nOracle:Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Court Street Denizen", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.", "power": "2", "toughness": "2"} ### Response: Name:Court Street Denizen\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.White+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.\nSVar:BuffedBy:Creature.White\nOracle:Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
Create the Forge script for this magic card
{"name": "Blood of the Martyr", "mana_cost": "{W}{W}{W}", "type_line": "Instant", "oracle_text": "Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead."}
Name:Blood of the Martyr\nManaCost:W W W\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ MartyrDamage | SpellDescription$ Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.\nSVar:MartyrDamage:Event$ DamageDone | ValidTarget$ Creature | Optional$ True | OptionalDecider$ You | DamageTarget$ You | ReplaceWith$ DmgYou | Description$ Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.\nSVar:DmgYou:DB$ ReplaceEffect | VarName$ Affected | VarValue$ You | VarType$ Player\nAI:RemoveDeck:All\nOracle:Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood of the Martyr", "mana_cost": "{W}{W}{W}", "type_line": "Instant", "oracle_text": "Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead."} ### Response: Name:Blood of the Martyr\nManaCost:W W W\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ MartyrDamage | SpellDescription$ Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.\nSVar:MartyrDamage:Event$ DamageDone | ValidTarget$ Creature | Optional$ True | OptionalDecider$ You | DamageTarget$ You | ReplaceWith$ DmgYou | Description$ Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.\nSVar:DmgYou:DB$ ReplaceEffect | VarName$ Affected | VarValue$ You | VarType$ Player\nAI:RemoveDeck:All\nOracle:Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Create the Forge script for this magic card
{"name": "Goblin War Buggy", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Haste\nEcho {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "2", "toughness": "2"}
Name:Goblin War Buggy\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nK:Haste\nK:Echo:1 R\nOracle:Haste\nEcho {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin War Buggy", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Haste\nEcho {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "2", "toughness": "2"} ### Response: Name:Goblin War Buggy\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nK:Haste\nK:Echo:1 R\nOracle:Haste\nEcho {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Create the Forge script for this magic card
{"name": "Borborygmos Enraged", "mana_cost": "{4}{R}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Cyclops", "oracle_text": "Trample\nWhenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\nDiscard a land card: Borborygmos Enraged deals 3 damage to any target.", "power": "7", "toughness": "6"}
Name:Borborygmos Enraged\nManaCost:4 R R G G\nTypes:Legendary Creature Cyclops\nPT:7/6\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | Defined$ You | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone2$ Graveyard\nA:AB$ DealDamage | Cost$ Discard<1/Land> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Trample\nWhenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\nDiscard a land card: Borborygmos Enraged deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Borborygmos Enraged", "mana_cost": "{4}{R}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Cyclops", "oracle_text": "Trample\nWhenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\nDiscard a land card: Borborygmos Enraged deals 3 damage to any target.", "power": "7", "toughness": "6"} ### Response: Name:Borborygmos Enraged\nManaCost:4 R R G G\nTypes:Legendary Creature Cyclops\nPT:7/6\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | Defined$ You | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone2$ Graveyard\nA:AB$ DealDamage | Cost$ Discard<1/Land> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Trample\nWhenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.\nDiscard a land card: Borborygmos Enraged deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Glacial Floodplain", "mana_cost": "", "type_line": "Snow Land \u2014 Plains Island", "oracle_text": "({T}: Add {W} or {U}.)\nGlacial Floodplain enters the battlefield tapped."}
Name:Glacial Floodplain\nManaCost:no cost\nTypes:Snow Land Plains Island\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {W} or {U}.)\nGlacial Floodplain enters the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glacial Floodplain", "mana_cost": "", "type_line": "Snow Land \u2014 Plains Island", "oracle_text": "({T}: Add {W} or {U}.)\nGlacial Floodplain enters the battlefield tapped."} ### Response: Name:Glacial Floodplain\nManaCost:no cost\nTypes:Snow Land Plains Island\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {W} or {U}.)\nGlacial Floodplain enters the battlefield tapped.
Create the Forge script for this magic card
{"name": "Witch's Cauldron", "mana_cost": "{B}", "type_line": "Artifact", "oracle_text": "{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card."}
Name:Witch's Cauldron\nManaCost:B\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 B T Sac<1/Creature> | Defined$ You | LifeAmount$ 1 | SubAbility$ DBDraw | SpellDescription$ You gain 1 life and draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nDeckHas:Ability$LifeGain\nOracle:{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witch's Cauldron", "mana_cost": "{B}", "type_line": "Artifact", "oracle_text": "{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card."} ### Response: Name:Witch's Cauldron\nManaCost:B\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 B T Sac<1/Creature> | Defined$ You | LifeAmount$ 1 | SubAbility$ DBDraw | SpellDescription$ You gain 1 life and draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nDeckHas:Ability$LifeGain\nOracle:{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
Create the Forge script for this magic card
{"name": "Druid of the Anima", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {R}, {G}, or {W}.", "power": "1", "toughness": "1"}
Name:Druid of the Anima\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Combo R G W | SpellDescription$ Add {R}, {G}, or {W}.\nOracle:{T}: Add {R}, {G}, or {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Druid of the Anima", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {R}, {G}, or {W}.", "power": "1", "toughness": "1"} ### Response: Name:Druid of the Anima\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Combo R G W | SpellDescription$ Add {R}, {G}, or {W}.\nOracle:{T}: Add {R}, {G}, or {W}.
Create the Forge script for this magic card
{"name": "Spitting Hydra", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Spitting Hydra enters the battlefield with four +1/+1 counters on it.\n{1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.", "power": "0", "toughness": "0"}
Name:Spitting Hydra\nManaCost:3 R R\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:4\nA:AB$ DealDamage | Cost$ 1 R SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.\nOracle:Spitting Hydra enters the battlefield with four +1/+1 counters on it.\n{1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spitting Hydra", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Spitting Hydra enters the battlefield with four +1/+1 counters on it.\n{1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.", "power": "0", "toughness": "0"} ### Response: Name:Spitting Hydra\nManaCost:3 R R\nTypes:Creature Hydra\nPT:0/0\nK:etbCounter:P1P1:4\nA:AB$ DealDamage | Cost$ 1 R SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.\nOracle:Spitting Hydra enters the battlefield with four +1/+1 counters on it.\n{1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.
Create the Forge script for this magic card
{"name": "Vengeful Devil", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Haste\nMorbid \u2014 {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn.", "power": "1", "toughness": "1"}
Name:Vengeful Devil\nManaCost:1 R\nTypes:Creature Devil\nPT:1/1\nK:Haste\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | CheckSVar$ Morbid | SVarCompare$ GE1 | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only if a creature died this turn.\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:Haste\nMorbid — {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vengeful Devil", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Haste\nMorbid \u2014 {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn.", "power": "1", "toughness": "1"} ### Response: Name:Vengeful Devil\nManaCost:1 R\nTypes:Creature Devil\nPT:1/1\nK:Haste\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | CheckSVar$ Morbid | SVarCompare$ GE1 | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only if a creature died this turn.\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:Haste\nMorbid — {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn.
Create the Forge script for this magic card
{"name": "Bloodfire Enforcers", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.", "power": "5", "toughness": "2"}
Name:Bloodfire Enforcers\nManaCost:3 R\nTypes:Creature Human Monk\nPT:5/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike & Trample | CheckSVar$ X | CheckSecondSVar$ Y | Description$ CARDNAME has first strike and trample as long as an instant card and a sorcery card are in your graveyard.\nSVar:X:Count$ValidGraveyard Instant.YouOwn\nSVar:Y:Count$ValidGraveyard Sorcery.YouOwn\nOracle:Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodfire Enforcers", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.", "power": "5", "toughness": "2"} ### Response: Name:Bloodfire Enforcers\nManaCost:3 R\nTypes:Creature Human Monk\nPT:5/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike & Trample | CheckSVar$ X | CheckSecondSVar$ Y | Description$ CARDNAME has first strike and trample as long as an instant card and a sorcery card are in your graveyard.\nSVar:X:Count$ValidGraveyard Instant.YouOwn\nSVar:Y:Count$ValidGraveyard Sorcery.YouOwn\nOracle:Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
Create the Forge script for this magic card
{"name": "Reckless Ringleader", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Haste\nWhen Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.", "power": "1", "toughness": "1"}
Name:Reckless Ringleader\nManaCost:R\nTypes:Creature Goblin Rogue\nPT:1/1\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains haste.\nSVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Mandatory$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | PumpZone$ Hand | Defined$ ChosenCard | KW$ Haste | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:Haste\nWhen Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reckless Ringleader", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Haste\nWhen Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.", "power": "1", "toughness": "1"} ### Response: Name:Reckless Ringleader\nManaCost:R\nTypes:Creature Goblin Rogue\nPT:1/1\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains haste.\nSVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Mandatory$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | PumpZone$ Hand | Defined$ ChosenCard | KW$ Haste | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:Haste\nWhen Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.
Create the Forge script for this magic card
{"name": "When Will You Learn?", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs."}
Name:When Will You Learn?\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBExile | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs.\nSVar:DBExile:DB$ Dig | Defined$ Player.Opponent | DestinationZone$ Exile | DigNum$ 1 | ChangeNum$ All | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Valid$ Card.IsRemembered+nonLand | ValidZone$ Exile | Controller$ You | WithoutManaCost$ True | Amount$ All | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "When Will You Learn?", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs."} ### Response: Name:When Will You Learn?\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBExile | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs.\nSVar:DBExile:DB$ Dig | Defined$ Player.Opponent | DestinationZone$ Exile | DigNum$ 1 | ChangeNum$ All | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Valid$ Card.IsRemembered+nonLand | ValidZone$ Exile | Controller$ You | WithoutManaCost$ True | Amount$ All | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
Create the Forge script for this magic card
{"name": "Vent Sentinel", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Defender\n{1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.", "power": "2", "toughness": "4"}
Name:Vent Sentinel\nManaCost:3 R\nTypes:Creature Elemental\nPT:2/4\nK:Defender\nA:AB$ DealDamage | Cost$ 1 R T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target player or planeswalker equal to the number of creatures with defender you control.\nSVar:X:Count$Valid Creature.withDefender+YouCtrl\nOracle:Defender\n{1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures with defender you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vent Sentinel", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Defender\n{1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.", "power": "2", "toughness": "4"} ### Response: Name:Vent Sentinel\nManaCost:3 R\nTypes:Creature Elemental\nPT:2/4\nK:Defender\nA:AB$ DealDamage | Cost$ 1 R T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target player or planeswalker equal to the number of creatures with defender you control.\nSVar:X:Count$Valid Creature.withDefender+YouCtrl\nOracle:Defender\n{1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures with defender you control.
Create the Forge script for this magic card
{"name": "Coalition Relic", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{T}: Put a charge counter on Coalition Relic.\nAt the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way."}
Name:Coalition Relic\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all charge counters from CARDNAME. Add one mana of any color for each charge counter removed this way.\nSVar:TrigRemove:DB$ RemoveCounter | CounterType$ CHARGE | CounterNum$ All | RememberRemoved$ True | SubAbility$ TrigGetMana\nSVar:TrigGetMana:DB$ Mana | Produced$ Combo Any | Amount$ NumRemoved | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NumRemoved:Count$RememberedSize\nOracle:{T}: Add one mana of any color.\n{T}: Put a charge counter on Coalition Relic.\nAt the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coalition Relic", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{T}: Put a charge counter on Coalition Relic.\nAt the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way."} ### Response: Name:Coalition Relic\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all charge counters from CARDNAME. Add one mana of any color for each charge counter removed this way.\nSVar:TrigRemove:DB$ RemoveCounter | CounterType$ CHARGE | CounterNum$ All | RememberRemoved$ True | SubAbility$ TrigGetMana\nSVar:TrigGetMana:DB$ Mana | Produced$ Combo Any | Amount$ NumRemoved | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NumRemoved:Count$RememberedSize\nOracle:{T}: Add one mana of any color.\n{T}: Put a charge counter on Coalition Relic.\nAt the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Create the Forge script for this magic card
{"name": "Crafty Pathmage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target creature with power 2 or less can't be blocked this turn.", "power": "1", "toughness": "1"}
Name:Crafty Pathmage\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Target creature with power 2 or less can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crafty Pathmage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target creature with power 2 or less can't be blocked this turn.", "power": "1", "toughness": "1"} ### Response: Name:Crafty Pathmage\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Target creature with power 2 or less can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Living End", "mana_cost": "", "type_line": "Sorcery", "oracle_text": "Suspend 3\u2014{2}{B}{B}\nEach player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield."}
Name:Living End\nManaCost:no cost\nColors:black\nTypes:Sorcery\nK:Suspend:3:2 B B\nA:SP$ ChangeZoneAll | Cost$ 0 | ChangeType$ Creature | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | AILogic$ LivingDeath | SubAbility$ SacAll | SpellDescription$ Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.\nSVar:SacAll:DB$ SacrificeAll | ValidCards$ Creature | SubAbility$ ReturnAll\nSVar:ReturnAll:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nSVar:IsReanimatorCard:TRUE\nOracle:Suspend 3—{2}{B}{B}\nEach player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Living End", "mana_cost": "", "type_line": "Sorcery", "oracle_text": "Suspend 3\u2014{2}{B}{B}\nEach player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield."} ### Response: Name:Living End\nManaCost:no cost\nColors:black\nTypes:Sorcery\nK:Suspend:3:2 B B\nA:SP$ ChangeZoneAll | Cost$ 0 | ChangeType$ Creature | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | AILogic$ LivingDeath | SubAbility$ SacAll | SpellDescription$ Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.\nSVar:SacAll:DB$ SacrificeAll | ValidCards$ Creature | SubAbility$ ReturnAll\nSVar:ReturnAll:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nSVar:IsReanimatorCard:TRUE\nOracle:Suspend 3—{2}{B}{B}\nEach player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Create the Forge script for this magic card
{"name": "Tymora's Invoker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Orc Rogue", "oracle_text": "Sleight of Hand \u2014 {8}: Draw two cards.", "power": "1", "toughness": "3"}
Name:Tymora's Invoker\nManaCost:1 U\nTypes:Creature Orc Rogue\nPT:1/3\nA:AB$ Draw | Cost$ 8 | NumCards$ 2 | PrecostDesc$ Sleight of Hand - | SpellDescription$ Draw two cards.\nOracle:Sleight of Hand - {8}: Draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tymora's Invoker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Orc Rogue", "oracle_text": "Sleight of Hand \u2014 {8}: Draw two cards.", "power": "1", "toughness": "3"} ### Response: Name:Tymora's Invoker\nManaCost:1 U\nTypes:Creature Orc Rogue\nPT:1/3\nA:AB$ Draw | Cost$ 8 | NumCards$ 2 | PrecostDesc$ Sleight of Hand - | SpellDescription$ Draw two cards.\nOracle:Sleight of Hand - {8}: Draw two cards.
Create the Forge script for this magic card
{"name": "Trigon of Thought", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Trigon of Thought enters the battlefield with three charge counters on it.\n{U}{U}, {T}: Put a charge counter on Trigon of Thought.\n{2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card."}
Name:Trigon of Thought\nManaCost:5\nTypes:Artifact\nK:etbCounter:CHARGE:3\nA:AB$ PutCounter | Cost$ U U T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Draw | Cost$ 2 T SubCounter<1/CHARGE> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Trigon of Thought enters the battlefield with three charge counters on it.\n{U}{U}, {T}: Put a charge counter on Trigon of Thought.\n{2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trigon of Thought", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Trigon of Thought enters the battlefield with three charge counters on it.\n{U}{U}, {T}: Put a charge counter on Trigon of Thought.\n{2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card."} ### Response: Name:Trigon of Thought\nManaCost:5\nTypes:Artifact\nK:etbCounter:CHARGE:3\nA:AB$ PutCounter | Cost$ U U T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Draw | Cost$ 2 T SubCounter<1/CHARGE> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Trigon of Thought enters the battlefield with three charge counters on it.\n{U}{U}, {T}: Put a charge counter on Trigon of Thought.\n{2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card.
Create the Forge script for this magic card
{"name": "Gnarlroot Pallbearer", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Treefolk Druid", "oracle_text": "Trample\nWhen Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.", "power": "5", "toughness": "5"}
Name:Gnarlroot Pallbearer\nManaCost:4 G G\nTypes:Creature Treefolk Druid\nPT:5/5\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ X | NumDef$ X\nSVar:X:Count$TypeInYourYard.Creature\nDeckHints:Ability$Graveyard|Mill|Dredge|Discard\nOracle:Trample\nWhen Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gnarlroot Pallbearer", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Treefolk Druid", "oracle_text": "Trample\nWhen Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.", "power": "5", "toughness": "5"} ### Response: Name:Gnarlroot Pallbearer\nManaCost:4 G G\nTypes:Creature Treefolk Druid\nPT:5/5\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ X | NumDef$ X\nSVar:X:Count$TypeInYourYard.Creature\nDeckHints:Ability$Graveyard|Mill|Dredge|Discard\nOracle:Trample\nWhen Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Create the Forge script for this magic card
{"name": "Armorcraft Judge", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Artificer", "oracle_text": "When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.", "power": "3", "toughness": "3"}
Name:Armorcraft Judge\nManaCost:3 G\nTypes:Creature Elf Artificer\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$Valid Creature.YouCtrl+counters_GE1_P1P1\nDeckHints:Ability$Counters\nOracle:When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Armorcraft Judge", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Artificer", "oracle_text": "When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.", "power": "3", "toughness": "3"} ### Response: Name:Armorcraft Judge\nManaCost:3 G\nTypes:Creature Elf Artificer\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$Valid Creature.YouCtrl+counters_GE1_P1P1\nDeckHints:Ability$Counters\nOracle:When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Sanctuary Smasher", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Rhino Beast", "oracle_text": "First strike\nCycling {2}{R} ({2}{R}, Discard this card: Draw a card.)\nWhen you cycle Sanctuary Smasher, put a first strike counter on target creature you control.", "power": "6", "toughness": "4"}
Name:Sanctuary Smasher\nManaCost:4 R R\nTypes:Creature Rhino Beast\nPT:6/4\nK:First Strike\nK:Cycling:2 R\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When you cycle CARDNAME, put a first strike counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ First Strike | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:First strike\nCycling {2}{R} ({2}{R}, Discard this card: Draw a card.)\nWhen you cycle Sanctuary Smasher, put a first strike counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sanctuary Smasher", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Rhino Beast", "oracle_text": "First strike\nCycling {2}{R} ({2}{R}, Discard this card: Draw a card.)\nWhen you cycle Sanctuary Smasher, put a first strike counter on target creature you control.", "power": "6", "toughness": "4"} ### Response: Name:Sanctuary Smasher\nManaCost:4 R R\nTypes:Creature Rhino Beast\nPT:6/4\nK:First Strike\nK:Cycling:2 R\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When you cycle CARDNAME, put a first strike counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ First Strike | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:First strike\nCycling {2}{R} ({2}{R}, Discard this card: Draw a card.)\nWhen you cycle Sanctuary Smasher, put a first strike counter on target creature you control.
Create the Forge script for this magic card
{"name": "Eyes in the Skies", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)"}
Name:Eyes in the Skies\nManaCost:3 W\nTypes:Instant\nA:SP$ Token | Cost$ 3 W | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_1_1_bird_flying | SubAbility$ DBCopy | SpellDescription$ Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)\nSVar:DBCopy:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True\nDeckHas:Ability$Token\nDeckHints:Ability$Token\nOracle:Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eyes in the Skies", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)"} ### Response: Name:Eyes in the Skies\nManaCost:3 W\nTypes:Instant\nA:SP$ Token | Cost$ 3 W | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_1_1_bird_flying | SubAbility$ DBCopy | SpellDescription$ Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)\nSVar:DBCopy:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True\nDeckHas:Ability$Token\nDeckHints:Ability$Token\nOracle:Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Create the Forge script for this magic card
{"name": "Shivan Devastator", "mana_cost": "{X}{R}", "type_line": "Creature \u2014 Dragon Hydra", "oracle_text": "Flying, haste\nShivan Devastator enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
Name:Shivan Devastator\nManaCost:X R\nTypes:Creature Dragon Hydra\nPT:0/0\nK:Flying\nK:Haste\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Flying, haste\nShivan Devastator enters the battlefield with X +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shivan Devastator", "mana_cost": "{X}{R}", "type_line": "Creature \u2014 Dragon Hydra", "oracle_text": "Flying, haste\nShivan Devastator enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"} ### Response: Name:Shivan Devastator\nManaCost:X R\nTypes:Creature Dragon Hydra\nPT:0/0\nK:Flying\nK:Haste\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Flying, haste\nShivan Devastator enters the battlefield with X +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Sage of Shaila's Claim", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).", "power": "2", "toughness": "1"}
Name:Sage of Shaila's Claim\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E} (three energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3\nOracle:When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sage of Shaila's Claim", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).", "power": "2", "toughness": "1"} ### Response: Name:Sage of Shaila's Claim\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E} (three energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3\nOracle:When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).
Create the Forge script for this magic card
{"name": "Spawnsire of Ulamog", "mana_cost": "{10}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)\n{4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\"\n{20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.", "power": "7", "toughness": "11"}
Name:Spawnsire of Ulamog\nManaCost:10\nTypes:Creature Eldrazi\nPT:7/11\nK:Annihilator:1\nA:AB$ Token | Cost$ 4 | TokenAmount$ 2 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You | SpellDescription$ Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\nA:AB$ Play | Cost$ 20 | Valid$ Card.Eldrazi+YouOwn | ValidZone$ Sideboard | WithoutManaCost$ True | Amount$ All | Controller$ You | Optional$ True | SpellDescription$ Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)\n{4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\n{20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spawnsire of Ulamog", "mana_cost": "{10}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)\n{4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\"\n{20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.", "power": "7", "toughness": "11"} ### Response: Name:Spawnsire of Ulamog\nManaCost:10\nTypes:Creature Eldrazi\nPT:7/11\nK:Annihilator:1\nA:AB$ Token | Cost$ 4 | TokenAmount$ 2 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You | SpellDescription$ Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\nA:AB$ Play | Cost$ 20 | Valid$ Card.Eldrazi+YouOwn | ValidZone$ Sideboard | WithoutManaCost$ True | Amount$ All | Controller$ You | Optional$ True | SpellDescription$ Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)\n{4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\n{20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.
Create the Forge script for this magic card
{"name": "Magmatic Insight", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a land card.\nDraw two cards."}
Name:Magmatic Insight\nManaCost:R\nTypes:Sorcery\nA:SP$ Draw | Cost$ R Discard<1/Land/land card> | CostDesc$ As an additional cost to cast this spell, discard a land card. | NumCards$ 2 | Defined$ You | SpellDescription$ Draw two cards.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, discard a land card.\nDraw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magmatic Insight", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a land card.\nDraw two cards."} ### Response: Name:Magmatic Insight\nManaCost:R\nTypes:Sorcery\nA:SP$ Draw | Cost$ R Discard<1/Land/land card> | CostDesc$ As an additional cost to cast this spell, discard a land card. | NumCards$ 2 | Defined$ You | SpellDescription$ Draw two cards.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, discard a land card.\nDraw two cards.
Create the Forge script for this magic card
{"name": "Ragnar", "mana_cost": "{G}{W}{U}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "{G}{W}{U}, {T}: Regenerate target creature.", "power": "2", "toughness": "2"}
Name:Ragnar\nManaCost:G W U\nTypes:Legendary Creature Human Cleric\nPT:2/2\nA:AB$ Regenerate | Cost$ G W U T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nAI:RemoveDeck:All\nDeckHas:Keyword$Regenerate\nOracle:{G}{W}{U}, {T}: Regenerate target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ragnar", "mana_cost": "{G}{W}{U}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "{G}{W}{U}, {T}: Regenerate target creature.", "power": "2", "toughness": "2"} ### Response: Name:Ragnar\nManaCost:G W U\nTypes:Legendary Creature Human Cleric\nPT:2/2\nA:AB$ Regenerate | Cost$ G W U T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nAI:RemoveDeck:All\nDeckHas:Keyword$Regenerate\nOracle:{G}{W}{U}, {T}: Regenerate target creature.
Create the Forge script for this magic card
{"name": "Illuminated Wings", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has flying.\n{2}, Sacrifice Illuminated Wings: Draw a card."}
Name:Illuminated Wings\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has flying.\n{2}, Sacrifice Illuminated Wings: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Illuminated Wings", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has flying.\n{2}, Sacrifice Illuminated Wings: Draw a card."} ### Response: Name:Illuminated Wings\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has flying.\n{2}, Sacrifice Illuminated Wings: Draw a card.
Create the Forge script for this magic card
{"name": "Joint Exploration", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Kicker {G} (You may pay an additional {G} as you cast this spell.)\nScry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield."}
Name:Joint Exploration\nManaCost:1 U\nTypes:Instant\nK:Kicker:G\nA:SP$ Scry | ScryNum$ 2 | SubAbility$ DBDraw | SpellDescription$ Scry 2, then draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Condition$ Kicked | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ If this spell was kicked, you may put a land card from your hand onto the battlefield.\nDeckHints:Color$Green\nOracle:Kicker {G} (You may pay an additional {G} as you cast this spell.)\nScry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Joint Exploration", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Kicker {G} (You may pay an additional {G} as you cast this spell.)\nScry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield."} ### Response: Name:Joint Exploration\nManaCost:1 U\nTypes:Instant\nK:Kicker:G\nA:SP$ Scry | ScryNum$ 2 | SubAbility$ DBDraw | SpellDescription$ Scry 2, then draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Condition$ Kicked | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ If this spell was kicked, you may put a land card from your hand onto the battlefield.\nDeckHints:Color$Green\nOracle:Kicker {G} (You may pay an additional {G} as you cast this spell.)\nScry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Summons of Saruman", "mana_cost": "{X}{U}{R}", "type_line": "Sorcery", "oracle_text": "Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nFlashback\u2014{3}{U}{R}, Exile X cards from your graveyard."}
Name:Summons of Saruman\nManaCost:X U R\nTypes:Sorcery\nA:SP$ Amass | Type$ Orc | Num$ X | SubAbility$ DBMill | SpellDescription$ Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:DBMill:DB$ Mill | NumCards$ X | RememberMilled$ True | SubAbility$ DBCast\nSVar:DBCast:DB$ Play | ValidZone$ Graveyard | Valid$ Card.IsRemembered | Controller$ You | WithoutManaCost$ True | ValidSA$ Spell.Instant+cmcLEX,Spell.Sorcery+cmcLEX | Optional$ True | Amount$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Flashback:3 U R ExileFromGrave<X/Card>\nSVar:X:Count$xPaid\nDeckHas:Ability$Mill|Amass|Graveyard & Type$Army|Goblin\nDeckHints:Ability$Graveyard\nOracle:Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nFlashback—{3}{U}{R}, Exile X cards from your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Summons of Saruman", "mana_cost": "{X}{U}{R}", "type_line": "Sorcery", "oracle_text": "Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nFlashback\u2014{3}{U}{R}, Exile X cards from your graveyard."} ### Response: Name:Summons of Saruman\nManaCost:X U R\nTypes:Sorcery\nA:SP$ Amass | Type$ Orc | Num$ X | SubAbility$ DBMill | SpellDescription$ Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:DBMill:DB$ Mill | NumCards$ X | RememberMilled$ True | SubAbility$ DBCast\nSVar:DBCast:DB$ Play | ValidZone$ Graveyard | Valid$ Card.IsRemembered | Controller$ You | WithoutManaCost$ True | ValidSA$ Spell.Instant+cmcLEX,Spell.Sorcery+cmcLEX | Optional$ True | Amount$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Flashback:3 U R ExileFromGrave<X/Card>\nSVar:X:Count$xPaid\nDeckHas:Ability$Mill|Amass|Graveyard & Type$Army|Goblin\nDeckHints:Ability$Graveyard\nOracle:Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nFlashback—{3}{U}{R}, Exile X cards from your graveyard.
Create the Forge script for this magic card
{"name": "Blood Bairn", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
Name:Blood Bairn\nManaCost:2 B\nTypes:Creature Vampire\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Creature.Other/another creature> | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nDeckHas:Ability$Sacrifice\nOracle:Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood Bairn", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Blood Bairn\nManaCost:2 B\nTypes:Creature Vampire\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Creature.Other/another creature> | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nDeckHas:Ability$Sacrifice\nOracle:Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Lifeline", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step."}
Name:Lifeline\nManaCost:5\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Creature | Origin$ Battlefield | Destination$ Graveyard | IsPresent$ Creature | Execute$ TrigLifelineDelay | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigLifelineDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigLifelineReturn | TriggerDescription$ Return that creature to the battlefield. | RememberObjects$ TriggeredNewCardLKICopy\nSVar:TrigLifelineReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lifeline", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step."} ### Response: Name:Lifeline\nManaCost:5\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Creature | Origin$ Battlefield | Destination$ Graveyard | IsPresent$ Creature | Execute$ TrigLifelineDelay | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigLifelineDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigLifelineReturn | TriggerDescription$ Return that creature to the battlefield. | RememberObjects$ TriggeredNewCardLKICopy\nSVar:TrigLifelineReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Treasonous Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Shaman", "oracle_text": "Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)\nPay 3 life: Add {R}.", "power": "2", "toughness": "3"}
Name:Treasonous Ogre\nManaCost:3 R\nTypes:Creature Ogre Shaman\nPT:2/3\nK:Dethrone\nA:AB$ Mana | Cost$ PayLife<3> | Produced$ R | SpellDescription$ Add {R}.\nOracle:Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)\nPay 3 life: Add {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treasonous Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Shaman", "oracle_text": "Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)\nPay 3 life: Add {R}.", "power": "2", "toughness": "3"} ### Response: Name:Treasonous Ogre\nManaCost:3 R\nTypes:Creature Ogre Shaman\nPT:2/3\nK:Dethrone\nA:AB$ Mana | Cost$ PayLife<3> | Produced$ R | SpellDescription$ Add {R}.\nOracle:Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)\nPay 3 life: Add {R}.
Create the Forge script for this magic card
{"name": "Beanstalk Wurm"}
Name:Beanstalk Wurm\nManaCost:4 G\nTypes:Creature Plant Wurm\nPT:5/4\nK:Reach\nAlternateMode:Adventure\nOracle:Reach\n\nALTERNATE\n\nName:Plant Beans\nManaCost:1 G\nTypes:Sorcery Adventure\nA:SP$ Effect | Name$ Explore Effect | StaticAbilities$ Exploration | AILogic$ Always | SpellDescription$ You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.\nOracle:You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Beanstalk Wurm"} ### Response: Name:Beanstalk Wurm\nManaCost:4 G\nTypes:Creature Plant Wurm\nPT:5/4\nK:Reach\nAlternateMode:Adventure\nOracle:Reach\n\nALTERNATE\n\nName:Plant Beans\nManaCost:1 G\nTypes:Sorcery Adventure\nA:SP$ Effect | Name$ Explore Effect | StaticAbilities$ Exploration | AILogic$ Always | SpellDescription$ You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.\nOracle:You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Lunar Hatchling", "mana_cost": "{4}{G}{U}", "type_line": "Creature \u2014 Alien Beast", "oracle_text": "Flying, trample\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)\nEscape\u2014{4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)", "power": "6", "toughness": "6"}
Name:Lunar Hatchling\nManaCost:4 G U\nTypes:Creature Alien Beast\nPT:6/6\nK:Flying\nK:Trample\nK:TypeCycling:Basic:2\nK:Escape:4 G U Exile<1/Land> ExileFromGrave<5/Card.Other/other>\nDeckHas:Ability$Discard|Graveyard\nDeckHints:Ability$Graveyard|Mill\nOracle:Flying, trample\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)\nEscape—{4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lunar Hatchling", "mana_cost": "{4}{G}{U}", "type_line": "Creature \u2014 Alien Beast", "oracle_text": "Flying, trample\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)\nEscape\u2014{4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)", "power": "6", "toughness": "6"} ### Response: Name:Lunar Hatchling\nManaCost:4 G U\nTypes:Creature Alien Beast\nPT:6/6\nK:Flying\nK:Trample\nK:TypeCycling:Basic:2\nK:Escape:4 G U Exile<1/Land> ExileFromGrave<5/Card.Other/other>\nDeckHas:Ability$Discard|Graveyard\nDeckHints:Ability$Graveyard|Mill\nOracle:Flying, trample\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)\nEscape—{4}{G}{U}, Exile a land you control, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Create the Forge script for this magic card
{"name": "Shivan Sand-Mage", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Viashino Shaman", "oracle_text": "When Shivan Sand-Mage enters the battlefield, choose one \u2014\n\u2022 Remove two time counters from target permanent or suspended card.\n\u2022 Put two time counters on target permanent with a time counter on it or suspended card.\nSuspend 4\u2014{R}", "power": "3", "toughness": "2"}
Name:Shivan Sand-Mage\nManaCost:2 R R\nTypes:Creature Viashino Shaman\nPT:3/2\nK:Suspend:4:R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigChoose:DB$ Charm | CharmNum$ 1 | Choices$ LoseTime,GainTime\nSVar:LoseTime:DB$ RemoveCounter | ValidTgts$ Permanent.inZoneBattlefield,Card.suspended | AITgts$ Card.counters_GE1_TIME+inZoneBattlefield+YouDontCtrl,Card.suspended+YouCtrl | TgtPrompt$ Select target permanent or suspended card. | CounterType$ TIME | CounterNum$ 2 | TgtZone$ Battlefield,Exile | SpellDescription$ Remove two time counters from target permanent or suspended card.\nSVar:GainTime:DB$ PutCounter | ValidTgts$ Permanent.counters_GE1_TIME+inZoneBattlefield,Card.suspended | AITgts$ Card.inZoneBattlefield+YouCtrl,Card.suspended+YouDontCtrl | TgtPrompt$ Select target permanent with a time counter on it or suspended card. | CounterType$ TIME | CounterNum$ 2 | TgtZone$ Battlefield,Exile | SpellDescription$ Put two time counters on target permanent with a time counter on it or suspended card.\nOracle:When Shivan Sand-Mage enters the battlefield, choose one —\n• Remove two time counters from target permanent or suspended card.\n• Put two time counters on target permanent with a time counter on it or suspended card.\nSuspend 4—{R}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shivan Sand-Mage", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Viashino Shaman", "oracle_text": "When Shivan Sand-Mage enters the battlefield, choose one \u2014\n\u2022 Remove two time counters from target permanent or suspended card.\n\u2022 Put two time counters on target permanent with a time counter on it or suspended card.\nSuspend 4\u2014{R}", "power": "3", "toughness": "2"} ### Response: Name:Shivan Sand-Mage\nManaCost:2 R R\nTypes:Creature Viashino Shaman\nPT:3/2\nK:Suspend:4:R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigChoose:DB$ Charm | CharmNum$ 1 | Choices$ LoseTime,GainTime\nSVar:LoseTime:DB$ RemoveCounter | ValidTgts$ Permanent.inZoneBattlefield,Card.suspended | AITgts$ Card.counters_GE1_TIME+inZoneBattlefield+YouDontCtrl,Card.suspended+YouCtrl | TgtPrompt$ Select target permanent or suspended card. | CounterType$ TIME | CounterNum$ 2 | TgtZone$ Battlefield,Exile | SpellDescription$ Remove two time counters from target permanent or suspended card.\nSVar:GainTime:DB$ PutCounter | ValidTgts$ Permanent.counters_GE1_TIME+inZoneBattlefield,Card.suspended | AITgts$ Card.inZoneBattlefield+YouCtrl,Card.suspended+YouDontCtrl | TgtPrompt$ Select target permanent with a time counter on it or suspended card. | CounterType$ TIME | CounterNum$ 2 | TgtZone$ Battlefield,Exile | SpellDescription$ Put two time counters on target permanent with a time counter on it or suspended card.\nOracle:When Shivan Sand-Mage enters the battlefield, choose one —\n• Remove two time counters from target permanent or suspended card.\n• Put two time counters on target permanent with a time counter on it or suspended card.\nSuspend 4—{R}
Create the Forge script for this magic card
{"name": "Flanking Troops", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Flanking Troops attacks, you may tap target creature.", "power": "2", "toughness": "2"}
Name:Flanking Troops\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Whenever Flanking Troops attacks, you may tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flanking Troops", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Flanking Troops attacks, you may tap target creature.", "power": "2", "toughness": "2"} ### Response: Name:Flanking Troops\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Whenever Flanking Troops attacks, you may tap target creature.
Create the Forge script for this magic card
{"name": "Barbed Wire", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.\n{2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn."}
Name:Barbed Wire\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1\nA:AB$ Effect | Cost$ 2 | RememberObjects$ Self | ReplacementEffects$ DBPrevent | ForgetOnMoved$ Battlefield | SpellDescription$ Prevent the next 1 damage that would be dealt by CARDNAME this turn. | StackDescription$ SpellDescription\nSVar:DBPrevent:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card.IsRemembered | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ Prevent the next 1 damage that would be dealt by EFFECTSOURCE this turn.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ ShieldAmount\nSVar:ShieldAmount:Number$1\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.\n{2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barbed Wire", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.\n{2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn."} ### Response: Name:Barbed Wire\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1\nA:AB$ Effect | Cost$ 2 | RememberObjects$ Self | ReplacementEffects$ DBPrevent | ForgetOnMoved$ Battlefield | SpellDescription$ Prevent the next 1 damage that would be dealt by CARDNAME this turn. | StackDescription$ SpellDescription\nSVar:DBPrevent:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Card.IsRemembered | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ Prevent the next 1 damage that would be dealt by EFFECTSOURCE this turn.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ ShieldAmount\nSVar:ShieldAmount:Number$1\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.\n{2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Create the Forge script for this magic card
{"name": "Charging Monstrosaur", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample, haste", "power": "5", "toughness": "5"}
Name:Charging Monstrosaur\nManaCost:4 R\nTypes:Creature Dinosaur\nPT:5/5\nK:Trample\nK:Haste\nOracle:Trample, haste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Charging Monstrosaur", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample, haste", "power": "5", "toughness": "5"} ### Response: Name:Charging Monstrosaur\nManaCost:4 R\nTypes:Creature Dinosaur\nPT:5/5\nK:Trample\nK:Haste\nOracle:Trample, haste
Create the Forge script for this magic card
{"name": "Wingspan Mentor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.\n{2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.", "power": "1", "toughness": "3"}
Name:Wingspan Mentor\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a flying counter on target non-Human creature you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature | CounterType$ Flying | CounterNum$ 1\nA:AB$ PutCounterAll | Cost$ 2 U T | ValidCards$ Creature.YouCtrl+withFlying | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with flying.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.\n{2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wingspan Mentor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.\n{2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.", "power": "1", "toughness": "3"} ### Response: Name:Wingspan Mentor\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a flying counter on target non-Human creature you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature | CounterType$ Flying | CounterNum$ 1\nA:AB$ PutCounterAll | Cost$ 2 U T | ValidCards$ Creature.YouCtrl+withFlying | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with flying.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.\n{2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.
Create the Forge script for this magic card
{"name": "Isao, Enlightened Bushi", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "This spell can't be countered.\nBushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\n{2}: Regenerate target Samurai.", "power": "2", "toughness": "1"}
Name:Isao, Enlightened Bushi\nManaCost:2 G\nTypes:Legendary Creature Human Samurai\nPT:2/1\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Bushido:2\nA:AB$ Regenerate | Cost$ 2 | ValidTgts$ Samurai | TgtPrompt$ Select target Samurai. | SpellDescription$ Regenerate target Samurai.\nDeckHints:Type$Samurai\nOracle:This spell can't be countered.\nBushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\n{2}: Regenerate target Samurai.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Isao, Enlightened Bushi", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "This spell can't be countered.\nBushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\n{2}: Regenerate target Samurai.", "power": "2", "toughness": "1"} ### Response: Name:Isao, Enlightened Bushi\nManaCost:2 G\nTypes:Legendary Creature Human Samurai\nPT:2/1\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Bushido:2\nA:AB$ Regenerate | Cost$ 2 | ValidTgts$ Samurai | TgtPrompt$ Select target Samurai. | SpellDescription$ Regenerate target Samurai.\nDeckHints:Type$Samurai\nOracle:This spell can't be countered.\nBushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)\n{2}: Regenerate target Samurai.
Create the Forge script for this magic card
{"name": "Hunt the Weak", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)"}
Name:Hunt the Weak\nManaCost:3 G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 3 G | AILogic$ Fight | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to put a +1/+1 counter | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBFight | SpellDescription$ Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | AILogic$ Always | TgtPrompt$ Select target creature you don't control\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hunt the Weak", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)"} ### Response: Name:Hunt the Weak\nManaCost:3 G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 3 G | AILogic$ Fight | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to put a +1/+1 counter | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBFight | SpellDescription$ Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | AILogic$ Always | TgtPrompt$ Select target creature you don't control\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Cogwork Assembler", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.", "power": "2", "toughness": "3"}
Name:Cogwork Assembler\nManaCost:3\nTypes:Artifact Creature Assembly-Worker\nPT:2/3\nA:AB$ CopyPermanent | Cost$ 7 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | PumpKeywords$ Haste | AtEOT$ Exile | AILogic$ BeforeCombat | SpellDescription$ Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.\nOracle:{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cogwork Assembler", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.", "power": "2", "toughness": "3"} ### Response: Name:Cogwork Assembler\nManaCost:3\nTypes:Artifact Creature Assembly-Worker\nPT:2/3\nA:AB$ CopyPermanent | Cost$ 7 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | PumpKeywords$ Haste | AtEOT$ Exile | AILogic$ BeforeCombat | SpellDescription$ Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.\nOracle:{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Essence Drain", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Essence Drain deals 3 damage to any target and you gain 3 life."}
Name:Essence Drain\nManaCost:4 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 B | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBGainLife | SpellDescription$ Essence Drain deals 3 damage to any target and you gain 3 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Essence Drain deals 3 damage to any target and you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Essence Drain", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Essence Drain deals 3 damage to any target and you gain 3 life."} ### Response: Name:Essence Drain\nManaCost:4 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 B | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBGainLife | SpellDescription$ Essence Drain deals 3 damage to any target and you gain 3 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Essence Drain deals 3 damage to any target and you gain 3 life.
Create the Forge script for this magic card
{"name": "Final Flourish", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Kicker\u2014Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)\nTarget creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead."}
Name:Final Flourish\nManaCost:1 B\nTypes:Instant\nK:Kicker:Sac<1/Creature;Artifact/artifact or creature>\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | StackDescription$ REP Target creature_{c:Targeted} | SpellDescription$ Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.\nSVar:X:Count$Kicked.6.2\nDeckHas:Ability$Sacrifice\nOracle:Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)\nTarget creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Final Flourish", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Kicker\u2014Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)\nTarget creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead."} ### Response: Name:Final Flourish\nManaCost:1 B\nTypes:Instant\nK:Kicker:Sac<1/Creature;Artifact/artifact or creature>\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | StackDescription$ REP Target creature_{c:Targeted} | SpellDescription$ Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.\nSVar:X:Count$Kicked.6.2\nDeckHas:Ability$Sacrifice\nOracle:Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)\nTarget creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Create the Forge script for this magic card
{"name": "Oona's Gatewarden", "mana_cost": "{U/B}", "type_line": "Creature \u2014 Faerie Soldier", "oracle_text": "Defender, flying\nWither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "2", "toughness": "1"}
Name:Oona's Gatewarden\nManaCost:UB\nTypes:Creature Faerie Soldier\nPT:2/1\nK:Flying\nK:Defender\nK:Wither\nOracle:Defender, flying\nWither (This deals damage to creatures in the form of -1/-1 counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oona's Gatewarden", "mana_cost": "{U/B}", "type_line": "Creature \u2014 Faerie Soldier", "oracle_text": "Defender, flying\nWither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "2", "toughness": "1"} ### Response: Name:Oona's Gatewarden\nManaCost:UB\nTypes:Creature Faerie Soldier\nPT:2/1\nK:Flying\nK:Defender\nK:Wither\nOracle:Defender, flying\nWither (This deals damage to creatures in the form of -1/-1 counters.)
Create the Forge script for this magic card
{"name": "Seer's Lantern", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Seer's Lantern\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Scry | Cost$ 2 T | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nDeckHas:Ability$Mana.Colorless\nOracle:{T}: Add {C}.\n{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seer's Lantern", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Seer's Lantern\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Scry | Cost$ 2 T | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nDeckHas:Ability$Mana.Colorless\nOracle:{T}: Add {C}.\n{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Blessed Breath", "mana_cost": "{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature you control gains protection from the color of your choice until end of turn.\nSplice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
Name:Blessed Breath\nManaCost:W\nTypes:Instant Arcane\nK:Splice:Arcane:W\nA:SP$ Protection | Cost$ W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn.\nDeckHints:Type$Arcane\nOracle:Target creature you control gains protection from the color of your choice until end of turn.\nSplice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blessed Breath", "mana_cost": "{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature you control gains protection from the color of your choice until end of turn.\nSplice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"} ### Response: Name:Blessed Breath\nManaCost:W\nTypes:Instant Arcane\nK:Splice:Arcane:W\nA:SP$ Protection | Cost$ W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn.\nDeckHints:Type$Arcane\nOracle:Target creature you control gains protection from the color of your choice until end of turn.\nSplice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Create the Forge script for this magic card
{"name": "Highspire Artisan", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Artificer", "oracle_text": "Reach (This creature can block creatures with flying.)\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)", "power": "0", "toughness": "3"}
Name:Highspire Artisan\nManaCost:2 G\nTypes:Creature Elf Artificer\nPT:0/3\nK:Reach\nK:Fabricate:1\nDeckHas:Ability$Counters|Token\nOracle:Reach (This creature can block creatures with flying.)\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Highspire Artisan", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Artificer", "oracle_text": "Reach (This creature can block creatures with flying.)\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)", "power": "0", "toughness": "3"} ### Response: Name:Highspire Artisan\nManaCost:2 G\nTypes:Creature Elf Artificer\nPT:0/3\nK:Reach\nK:Fabricate:1\nDeckHas:Ability$Counters|Token\nOracle:Reach (This creature can block creatures with flying.)\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Create the Forge script for this magic card
{"name": "Haunted Cadaver", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.\nMorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "2"}
Name:Haunted Cadaver\nManaCost:3 B\nTypes:Creature Zombie\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.\nSVar:TrigDiscard:AB$ Discard | Cost$ Sac<1/CARDNAME> | Defined$ TriggeredTarget | NumCards$ 3 | Mode$ TgtChoose\nK:Morph:1 B\nOracle:Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.\nMorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haunted Cadaver", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.\nMorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "2"} ### Response: Name:Haunted Cadaver\nManaCost:3 B\nTypes:Creature Zombie\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.\nSVar:TrigDiscard:AB$ Discard | Cost$ Sac<1/CARDNAME> | Defined$ TriggeredTarget | NumCards$ 3 | Mode$ TgtChoose\nK:Morph:1 B\nOracle:Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.\nMorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Test of Faith", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature."}
Name:Test of Faith\nManaCost:1 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ 1 W | ValidTgts$ Creature | Amount$ 3 | PreventionSubAbility$ FaithsReward | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.\nSVar:FaithsReward:DB$ PutCounter | Defined$ ShieldEffectTarget | CounterType$ P1P1 | CounterNum$ PreventedDamage | SpellDescription$ Put a +1/+1 counter on this creature for each 1 damage prevented this way.\nOracle:Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Test of Faith", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature."} ### Response: Name:Test of Faith\nManaCost:1 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ 1 W | ValidTgts$ Creature | Amount$ 3 | PreventionSubAbility$ FaithsReward | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.\nSVar:FaithsReward:DB$ PutCounter | Defined$ ShieldEffectTarget | CounterType$ P1P1 | CounterNum$ PreventedDamage | SpellDescription$ Put a +1/+1 counter on this creature for each 1 damage prevented this way.\nOracle:Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Create the Forge script for this magic card
{"name": "Savage Twister", "mana_cost": "{X}{R}{G}", "type_line": "Sorcery", "oracle_text": "Savage Twister deals X damage to each creature."}
Name:Savage Twister\nManaCost:X R G\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ X R G | ValidCards$ Creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each creature.\nSVar:X:Count$xPaid\nOracle:Savage Twister deals X damage to each creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Savage Twister", "mana_cost": "{X}{R}{G}", "type_line": "Sorcery", "oracle_text": "Savage Twister deals X damage to each creature."} ### Response: Name:Savage Twister\nManaCost:X R G\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ X R G | ValidCards$ Creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each creature.\nSVar:X:Count$xPaid\nOracle:Savage Twister deals X damage to each creature.
Create the Forge script for this magic card
{"name": "Vermin Gorger", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
Name:Vermin Gorger\nManaCost:1 B\nTypes:Creature Vampire\nPT:2/2\nA:AB$ LoseLife | Cost$ T Sac<1/Creature.Other/another creature> | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vermin Gorger", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"} ### Response: Name:Vermin Gorger\nManaCost:1 B\nTypes:Creature Vampire\nPT:2/2\nA:AB$ LoseLife | Cost$ T Sac<1/Creature.Other/another creature> | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
Create the Forge script for this magic card
{"name": "Benalish Honor Guard", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Benalish Honor Guard gets +1/+0 for each legendary creature you control.", "power": "2", "toughness": "2"}
Name:Benalish Honor Guard\nManaCost:1 W\nTypes:Creature Human Knight\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each legendary creature you control.\nSVar:X:Count$Valid Creature.Legendary+YouCtrl\nSVar:BuffedBy:Creature.Legendary\nOracle:Benalish Honor Guard gets +1/+0 for each legendary creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Benalish Honor Guard", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Benalish Honor Guard gets +1/+0 for each legendary creature you control.", "power": "2", "toughness": "2"} ### Response: Name:Benalish Honor Guard\nManaCost:1 W\nTypes:Creature Human Knight\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each legendary creature you control.\nSVar:X:Count$Valid Creature.Legendary+YouCtrl\nSVar:BuffedBy:Creature.Legendary\nOracle:Benalish Honor Guard gets +1/+0 for each legendary creature you control.
Create the Forge script for this magic card
{"name": "Neverending Torment", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)"}
Name:Neverending Torment\nManaCost:4 B B\nTypes:Sorcery\nK:Epic\nA:SP$ ChangeZone | Cost$ 4 B B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ X | IsCurse$ True | SpellDescription$ Search target player's library for X cards, where X is the number of cards in your hand, and exile it. Then that player shuffles their library.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:All\nOracle:Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Neverending Torment", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)"} ### Response: Name:Neverending Torment\nManaCost:4 B B\nTypes:Sorcery\nK:Epic\nA:SP$ ChangeZone | Cost$ 4 B B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ X | IsCurse$ True | SpellDescription$ Search target player's library for X cards, where X is the number of cards in your hand, and exile it. Then that player shuffles their library.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:All\nOracle:Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Create the Forge script for this magic card
{"name": "Precision Bolt", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Precision Bolt deals 3 damage to any target."}
Name:Precision Bolt\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Precision Bolt deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Precision Bolt", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Precision Bolt deals 3 damage to any target."} ### Response: Name:Precision Bolt\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Precision Bolt deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Down"}
Name:Down\nManaCost:3 B\nTypes:Sorcery\nK:Fuse\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Player | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target player discards two cards.\nAlternateMode:Split\nOracle:Target player discards two cards.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:Dirty\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Card.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target card from your graveyard to your hand.\nOracle:Return target card from your graveyard to your hand.\nFuse (You may cast one or both halves of this card from your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Down"} ### Response: Name:Down\nManaCost:3 B\nTypes:Sorcery\nK:Fuse\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Player | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target player discards two cards.\nAlternateMode:Split\nOracle:Target player discards two cards.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:Dirty\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Card.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target card from your graveyard to your hand.\nOracle:Return target card from your graveyard to your hand.\nFuse (You may cast one or both halves of this card from your hand.)
Create the Forge script for this magic card
{"name": "Essence Filter", "mana_cost": "{1}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy all enchantments or all nonwhite enchantments."}
Name:Essence Filter\nManaCost:1 G G\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 1 G G | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments\nA:SP$ DestroyAll | Cost$ 1 G G | ValidCards$ Enchantment.nonWhite | SpellDescription$ or all nonwhite enchantments.\nDeckHints:Color$White\nOracle:Destroy all enchantments or all nonwhite enchantments.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Essence Filter", "mana_cost": "{1}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy all enchantments or all nonwhite enchantments."} ### Response: Name:Essence Filter\nManaCost:1 G G\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 1 G G | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments\nA:SP$ DestroyAll | Cost$ 1 G G | ValidCards$ Enchantment.nonWhite | SpellDescription$ or all nonwhite enchantments.\nDeckHints:Color$White\nOracle:Destroy all enchantments or all nonwhite enchantments.
Create the Forge script for this magic card
{"name": "Lazotep Behemoth", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Hippo", "oracle_text": "", "power": "5", "toughness": "4"}
Name:Lazotep Behemoth\nManaCost:4 B\nTypes:Creature Zombie Hippo\nPT:5/4\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lazotep Behemoth", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Hippo", "oracle_text": "", "power": "5", "toughness": "4"} ### Response: Name:Lazotep Behemoth\nManaCost:4 B\nTypes:Creature Zombie Hippo\nPT:5/4\nOracle:
Create the Forge script for this magic card
{"name": "Vastwood Surge", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control."}
Name:Vastwood Surge\nManaCost:3 G\nTypes:Sorcery\nK:Kicker:4\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | Tapped$ True | SubAbility$ DBPutCounterAll | StackDescription$ SpellDescription | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 2 | Condition$ Kicked | StackDescription$ None\nDeckHas:Ability$Counters\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vastwood Surge", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control."} ### Response: Name:Vastwood Surge\nManaCost:3 G\nTypes:Sorcery\nK:Kicker:4\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | Tapped$ True | SubAbility$ DBPutCounterAll | StackDescription$ SpellDescription | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 2 | Condition$ Kicked | StackDescription$ None\nDeckHas:Ability$Counters\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
Create the Forge script for this magic card
{"name": "Thassa's Devourer", "mana_cost": "{4}{U}", "type_line": "Enchantment Creature \u2014 Elemental", "oracle_text": "Constellation \u2014 Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.", "power": "2", "toughness": "6"}
Name:Thassa's Devourer\nManaCost:4 U\nTypes:Enchantment Creature Elemental\nPT:2/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigMill | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, target player mills two cards.\nSVar:TrigMill:DB$ Mill | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thassa's Devourer", "mana_cost": "{4}{U}", "type_line": "Enchantment Creature \u2014 Elemental", "oracle_text": "Constellation \u2014 Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.", "power": "2", "toughness": "6"} ### Response: Name:Thassa's Devourer\nManaCost:4 U\nTypes:Enchantment Creature Elemental\nPT:2/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigMill | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, target player mills two cards.\nSVar:TrigMill:DB$ Mill | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.
Create the Forge script for this magic card
{"name": "Sea Gate Stormcaller", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {4}{U}\nWhen Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.", "power": "2", "toughness": "1"}
Name:Sea Gate Stormcaller\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/1\nK:Kicker:4 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. You may choose new targets for the copy.\nSVar:TrigEffect:DB$ DelayedTrigger | AILogic$ SpellCopy | Mode$ SpellCast | ValidCard$ Instant.cmcLE2,Sorcery.cmcLE2 | ValidActivatingPlayer$ You | ThisTurn$ True | Execute$ TrigCopy | TriggerDescription$ Copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$Kicked.2.1\nSVar:PlayMain1:TRUE\nDeckNeeds:Type$Instant|Sorcery\nOracle:Kicker {4}{U}\nWhen Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sea Gate Stormcaller", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {4}{U}\nWhen Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.", "power": "2", "toughness": "1"} ### Response: Name:Sea Gate Stormcaller\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/1\nK:Kicker:4 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. You may choose new targets for the copy.\nSVar:TrigEffect:DB$ DelayedTrigger | AILogic$ SpellCopy | Mode$ SpellCast | ValidCard$ Instant.cmcLE2,Sorcery.cmcLE2 | ValidActivatingPlayer$ You | ThisTurn$ True | Execute$ TrigCopy | TriggerDescription$ Copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$Kicked.2.1\nSVar:PlayMain1:TRUE\nDeckNeeds:Type$Instant|Sorcery\nOracle:Kicker {4}{U}\nWhen Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.
Create the Forge script for this magic card
{"name": "Peregrine Drake", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Peregrine Drake enters the battlefield, untap up to five lands.", "power": "2", "toughness": "3"}
Name:Peregrine Drake\nManaCost:4 U\nTypes:Creature Drake\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap up to five lands.\nSVar:TrigUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land | Amount$ 5\nSVar:FreeSpellAI:True\nOracle:Flying\nWhen Peregrine Drake enters the battlefield, untap up to five lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Peregrine Drake", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Peregrine Drake enters the battlefield, untap up to five lands.", "power": "2", "toughness": "3"} ### Response: Name:Peregrine Drake\nManaCost:4 U\nTypes:Creature Drake\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap up to five lands.\nSVar:TrigUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land | Amount$ 5\nSVar:FreeSpellAI:True\nOracle:Flying\nWhen Peregrine Drake enters the battlefield, untap up to five lands.
Create the Forge script for this magic card
{"name": "Emberstrike Duo", "mana_cost": "{1}{B/R}", "type_line": "Creature \u2014 Elemental Warrior Shaman", "oracle_text": "Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.\nWhenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.", "power": "1", "toughness": "1"}
Name:Emberstrike Duo\nManaCost:1 BR\nTypes:Creature Elemental Warrior Shaman\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump11 | TriggerDescription$ Whenever you cast a black spell, CARDNAME gets +1/+1 until end of turn.\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpFirstStrike | TriggerDescription$ Whenever you cast a red spell, CARDNAME gains first strike until end of turn.\nSVar:TrigPump11:DB$ Pump | NumAtt$ +1 | NumDef$ +1 | Defined$ Self\nSVar:TrigPumpFirstStrike:DB$ Pump | KW$ First Strike | Defined$ Self\nSVar:BuffedBy:Card.Black,Card.Red\nOracle:Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.\nWhenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emberstrike Duo", "mana_cost": "{1}{B/R}", "type_line": "Creature \u2014 Elemental Warrior Shaman", "oracle_text": "Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.\nWhenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Emberstrike Duo\nManaCost:1 BR\nTypes:Creature Elemental Warrior Shaman\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump11 | TriggerDescription$ Whenever you cast a black spell, CARDNAME gets +1/+1 until end of turn.\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpFirstStrike | TriggerDescription$ Whenever you cast a red spell, CARDNAME gains first strike until end of turn.\nSVar:TrigPump11:DB$ Pump | NumAtt$ +1 | NumDef$ +1 | Defined$ Self\nSVar:TrigPumpFirstStrike:DB$ Pump | KW$ First Strike | Defined$ Self\nSVar:BuffedBy:Card.Black,Card.Red\nOracle:Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.\nWhenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Jaddi Lifestrider", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.", "power": "2", "toughness": "8"}
Name:Jaddi Lifestrider\nManaCost:4 G\nTypes:Creature Elemental\nPT:2/8\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigJaddiLifestriderTap | TriggerDescription$ When CARDNAME enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.\nSVar:TrigJaddiLifestriderTap:DB$ Tap | CardChoices$ Creature.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Creature.YouCtrl+untapped | RememberTapped$ True | SubAbility$ DBJaddiLifestriderGainLife\nSVar:DBJaddiLifestriderGainLife:DB$ GainLife | LifeAmount$ JaddiLifestriderZ | SubAbility$ DBJaddiLifestriderCleanup\nSVar:DBJaddiLifestriderCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:JaddiLifestriderY:Remembered$Amount\nSVar:JaddiLifestriderZ:SVar$JaddiLifestriderY/Times.2\nOracle:When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jaddi Lifestrider", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.", "power": "2", "toughness": "8"} ### Response: Name:Jaddi Lifestrider\nManaCost:4 G\nTypes:Creature Elemental\nPT:2/8\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigJaddiLifestriderTap | TriggerDescription$ When CARDNAME enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.\nSVar:TrigJaddiLifestriderTap:DB$ Tap | CardChoices$ Creature.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Creature.YouCtrl+untapped | RememberTapped$ True | SubAbility$ DBJaddiLifestriderGainLife\nSVar:DBJaddiLifestriderGainLife:DB$ GainLife | LifeAmount$ JaddiLifestriderZ | SubAbility$ DBJaddiLifestriderCleanup\nSVar:DBJaddiLifestriderCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:JaddiLifestriderY:Remembered$Amount\nSVar:JaddiLifestriderZ:SVar$JaddiLifestriderY/Times.2\nOracle:When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.
Create the Forge script for this magic card
{"name": "Ajani's Sunstriker", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Cat Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "2", "toughness": "2"}
Name:Ajani's Sunstriker\nManaCost:W W\nTypes:Creature Cat Cleric\nPT:2/2\nK:Lifelink\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ajani's Sunstriker", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Cat Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "2", "toughness": "2"} ### Response: Name:Ajani's Sunstriker\nManaCost:W W\nTypes:Creature Cat Cleric\nPT:2/2\nK:Lifelink\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "A-Sigil of Myrkul", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)"}
Name:A-Sigil of Myrkul\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn.\nSVar:TrigMill:DB$ Mill | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionPresent$ Creature.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE4 | PresentZone$ Graveyard | Execute$ TrigPutCounter | TriggerDescription$ When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Deathtouch\nDeckHas:Ability$Mill|Counters\nOracle:At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Sigil of Myrkul", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)"} ### Response: Name:A-Sigil of Myrkul\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn.\nSVar:TrigMill:DB$ Mill | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionPresent$ Creature.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE4 | PresentZone$ Graveyard | Execute$ TrigPutCounter | TriggerDescription$ When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Deathtouch\nDeckHas:Ability$Mill|Counters\nOracle:At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn.
Create the Forge script for this magic card
{"name": "Hulking Goblin", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Hulking Goblin can't block.", "power": "2", "toughness": "2"}
Name:Hulking Goblin\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nK:CARDNAME can't block.\nOracle:Hulking Goblin can't block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hulking Goblin", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Hulking Goblin can't block.", "power": "2", "toughness": "2"} ### Response: Name:Hulking Goblin\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nK:CARDNAME can't block.\nOracle:Hulking Goblin can't block.
Create the Forge script for this magic card
{"name": "Exhibition Magician", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Exhibition Magician enters the battlefield, choose one \u2014\n\u2022 Create a 1/1 green and white Citizen creature token.\n\u2022 Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "1"}
Name:Exhibition Magician\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBToken2\nSVar:DBToken:DB$ Token | TokenScript$ gw_1_1_citizen | SpellDescription$ Create a 1/1 green and white Citizen creature token.\nSVar:DBToken2:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact|Citizen\nOracle:When Exhibition Magician enters the battlefield, choose one —\n• Create a 1/1 green and white Citizen creature token.\n• Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Exhibition Magician", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Exhibition Magician enters the battlefield, choose one \u2014\n\u2022 Create a 1/1 green and white Citizen creature token.\n\u2022 Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "1"} ### Response: Name:Exhibition Magician\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBToken2\nSVar:DBToken:DB$ Token | TokenScript$ gw_1_1_citizen | SpellDescription$ Create a 1/1 green and white Citizen creature token.\nSVar:DBToken2:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact|Citizen\nOracle:When Exhibition Magician enters the battlefield, choose one —\n• Create a 1/1 green and white Citizen creature token.\n• Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Patriar's Seal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{1}, {T}: Untap target legendary creature you control."}
Name:Patriar's Seal\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Untap | Cost$ 1 T | ValidTgts$ Creature.Legendary+YouCtrl | SpellDescription$ Untap target legendary creature you control.\nDeckHints:Type$Legendary\nOracle:{T}: Add one mana of any color.\n{1}, {T}: Untap target legendary creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Patriar's Seal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{1}, {T}: Untap target legendary creature you control."} ### Response: Name:Patriar's Seal\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Untap | Cost$ 1 T | ValidTgts$ Creature.Legendary+YouCtrl | SpellDescription$ Untap target legendary creature you control.\nDeckHints:Type$Legendary\nOracle:{T}: Add one mana of any color.\n{1}, {T}: Untap target legendary creature you control.