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Create the Forge script for this magic card
{"name": "Trained Caracal", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"}
Name:Trained Caracal\nManaCost:W\nTypes:Creature Cat\nPT:1/1\nK:Lifelink\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trained Caracal", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"} ### Response: Name:Trained Caracal\nManaCost:W\nTypes:Creature Cat\nPT:1/1\nK:Lifelink\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Lava Axe", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Lava Axe deals 5 damage to target player or planeswalker."}
Name:Lava Axe\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target player or planeswalker.\nOracle:Lava Axe deals 5 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lava Axe", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Lava Axe deals 5 damage to target player or planeswalker."} ### Response: Name:Lava Axe\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target player or planeswalker.\nOracle:Lava Axe deals 5 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Bounty Agent", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance\n{T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.", "power": "2", "toughness": "2"}
Name:Bounty Agent\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nK:Vigilance\nA:AB$ Destroy | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature.Legendary,Artifact.Legendary,Enchantment.Legendary | TgtPrompt$ Select target legendary permanent that's an artifact, creature or enchantment. | SpellDescription$ Destroy target legendary permanent that's an artifact, creature, or enchantment.\nOracle:Vigilance\n{T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bounty Agent", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance\n{T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.", "power": "2", "toughness": "2"} ### Response: Name:Bounty Agent\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nK:Vigilance\nA:AB$ Destroy | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature.Legendary,Artifact.Legendary,Enchantment.Legendary | TgtPrompt$ Select target legendary permanent that's an artifact, creature or enchantment. | SpellDescription$ Destroy target legendary permanent that's an artifact, creature, or enchantment.\nOracle:Vigilance\n{T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Create the Forge script for this magic card
{"name": "Umara Raptor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Ally", "oracle_text": "Flying\nWhenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.", "power": "1", "toughness": "1"}
Name:Umara Raptor\nManaCost:2 U\nTypes:Creature Bird Ally\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Ally\nOracle:Flying\nWhenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Umara Raptor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Ally", "oracle_text": "Flying\nWhenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.", "power": "1", "toughness": "1"} ### Response: Name:Umara Raptor\nManaCost:2 U\nTypes:Creature Bird Ally\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Ally\nOracle:Flying\nWhenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.
Create the Forge script for this magic card
{"name": "Weatherlight Compleated", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Vehicle", "oracle_text": "Flying\nAs long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.\nWhenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.", "power": "5", "toughness": "5"}
Name:Weatherlight Compleated\nManaCost:2\nTypes:Legendary Artifact Vehicle\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE4_PHYRESIS | AddType$ Creature & Phyrexian | Description$ As long as CARDNAME has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control dies, put a phyresis counter on CARDNAME. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ PHYRESIS | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.Self+counters_GE7_PHYRESIS | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.Self+counters_LE6_PHYRESIS\nDeckHints:Ability$Graveyard|Sacrifice & Type$Phyrexian\nDeckHas:Ability$Counters\nOracle:Flying\nAs long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.\nWhenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Weatherlight Compleated", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Vehicle", "oracle_text": "Flying\nAs long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.\nWhenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.", "power": "5", "toughness": "5"} ### Response: Name:Weatherlight Compleated\nManaCost:2\nTypes:Legendary Artifact Vehicle\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE4_PHYRESIS | AddType$ Creature & Phyrexian | Description$ As long as CARDNAME has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control dies, put a phyresis counter on CARDNAME. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ PHYRESIS | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.Self+counters_GE7_PHYRESIS | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.Self+counters_LE6_PHYRESIS\nDeckHints:Ability$Graveyard|Sacrifice & Type$Phyrexian\nDeckHas:Ability$Counters\nOracle:Flying\nAs long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.\nWhenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.
Create the Forge script for this magic card
{"name": "Sea Hag"}
Name:Sea Hag\nManaCost:4 U\nTypes:Creature Hag\nPT:3/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures your opponents control get -4/-0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.OppCtrl | NumAtt$ -4 | IsCurse$ True\nAlternateMode:Adventure\nOracle:When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn.\n\nALTERNATE\n\nName:Aquatic Ingress\nManaCost:2 U\nTypes:Instant Adventure\nA:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | NumAtt$ 1 | SubAbility$ DBUnblockable | StackDescription$ SpellDescription | SpellDescription$ Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ These creatures can't be blocked this turn.\nSVar:PlayMain1:TRUE\nOracle:Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sea Hag"} ### Response: Name:Sea Hag\nManaCost:4 U\nTypes:Creature Hag\nPT:3/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures your opponents control get -4/-0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.OppCtrl | NumAtt$ -4 | IsCurse$ True\nAlternateMode:Adventure\nOracle:When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn.\n\nALTERNATE\n\nName:Aquatic Ingress\nManaCost:2 U\nTypes:Instant Adventure\nA:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | NumAtt$ 1 | SubAbility$ DBUnblockable | StackDescription$ SpellDescription | SpellDescription$ Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ These creatures can't be blocked this turn.\nSVar:PlayMain1:TRUE\nOracle:Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Utvara Scalper", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Scout", "oracle_text": "Flying\nUtvara Scalper attacks each combat if able.", "power": "1", "toughness": "2"}
Name:Utvara Scalper\nManaCost:1 R\nTypes:Creature Goblin Scout\nPT:1/2\nK:Flying\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Flying\nUtvara Scalper attacks each combat if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Utvara Scalper", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Scout", "oracle_text": "Flying\nUtvara Scalper attacks each combat if able.", "power": "1", "toughness": "2"} ### Response: Name:Utvara Scalper\nManaCost:1 R\nTypes:Creature Goblin Scout\nPT:1/2\nK:Flying\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Flying\nUtvara Scalper attacks each combat if able.
Create the Forge script for this magic card
{"name": "Ravaging Riftwurm", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nVanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nIf Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.", "power": "6", "toughness": "6"}
Name:Ravaging Riftwurm\nManaCost:1 G G\nTypes:Creature Wurm\nPT:6/6\nK:Kicker:4\nK:Vanishing:2\nK:etbCounter:TIME:3:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with three additional time counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nVanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nIf Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ravaging Riftwurm", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nVanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nIf Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.", "power": "6", "toughness": "6"} ### Response: Name:Ravaging Riftwurm\nManaCost:1 G G\nTypes:Creature Wurm\nPT:6/6\nK:Kicker:4\nK:Vanishing:2\nK:etbCounter:TIME:3:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with three additional time counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nVanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nIf Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.
Create the Forge script for this magic card
{"name": "Grim Physician", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.", "power": "1", "toughness": "1"}
Name:Grim Physician\nManaCost:B\nTypes:Creature Zombie\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME dies, target creature an opponent controls gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nOracle:When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grim Physician", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Grim Physician\nManaCost:B\nTypes:Creature Zombie\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME dies, target creature an opponent controls gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nOracle:When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Sarkhan's Scorn", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker."}
Name:Sarkhan's Scorn\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of turns you have begun to target creature or planeswalker.\nSVar:X:Count$YourTurns\nOracle:Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarkhan's Scorn", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker."} ### Response: Name:Sarkhan's Scorn\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of turns you have begun to target creature or planeswalker.\nSVar:X:Count$YourTurns\nOracle:Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Sphinx of the Steel Wind", "mana_cost": "{5}{W}{U}{B}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Flying, first strike, vigilance, lifelink, protection from red and from green", "power": "6", "toughness": "6"}
Name:Sphinx of the Steel Wind\nManaCost:5 W U B\nTypes:Artifact Creature Sphinx\nPT:6/6\nK:Flying\nK:First Strike\nK:Vigilance\nK:Lifelink\nK:Protection from red\nK:Protection from green\nOracle:Flying, first strike, vigilance, lifelink, protection from red and from green
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sphinx of the Steel Wind", "mana_cost": "{5}{W}{U}{B}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Flying, first strike, vigilance, lifelink, protection from red and from green", "power": "6", "toughness": "6"} ### Response: Name:Sphinx of the Steel Wind\nManaCost:5 W U B\nTypes:Artifact Creature Sphinx\nPT:6/6\nK:Flying\nK:First Strike\nK:Vigilance\nK:Lifelink\nK:Protection from red\nK:Protection from green\nOracle:Flying, first strike, vigilance, lifelink, protection from red and from green
Create the Forge script for this magic card
{"name": "Spiritual Sanctuary", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life."}
Name:Spiritual Sanctuary\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | IsPresent$ Plains.ActivePlayerCtrl | PresentCompare$ GE1 | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredPlayer | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spiritual Sanctuary", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life."} ### Response: Name:Spiritual Sanctuary\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | IsPresent$ Plains.ActivePlayerCtrl | PresentCompare$ GE1 | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredPlayer | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Create the Forge script for this magic card
{"name": "Tidespout Tyrant", "mana_cost": "{5}{U}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nWhenever you cast a spell, return target permanent to its owner's hand.", "power": "5", "toughness": "5"}
Name:Tidespout Tyrant\nManaCost:5 U U U\nTypes:Creature Djinn\nPT:5/5\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ Whenever you cast a spell, return target permanent to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand\nSVar:BuffedBy:Card\nOracle:Flying\nWhenever you cast a spell, return target permanent to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tidespout Tyrant", "mana_cost": "{5}{U}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nWhenever you cast a spell, return target permanent to its owner's hand.", "power": "5", "toughness": "5"} ### Response: Name:Tidespout Tyrant\nManaCost:5 U U U\nTypes:Creature Djinn\nPT:5/5\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ Whenever you cast a spell, return target permanent to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand\nSVar:BuffedBy:Card\nOracle:Flying\nWhenever you cast a spell, return target permanent to its owner's hand.
Create the Forge script for this magic card
{"name": "Ethereal Forager", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Elemental Whale", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nWhenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand.", "power": "3", "toughness": "3"}
Name:Ethereal Forager\nManaCost:4 U U\nTypes:Creature Elemental Whale\nPT:3/3\nK:Delve\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may return an instant or sorcery card exiled with CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Hidden$ True | ChangeType$ Instant.ExiledWithSource,Sorcery.ExiledWithSource | ChangeNum$ 1\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nWhenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ethereal Forager", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Elemental Whale", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nWhenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand.", "power": "3", "toughness": "3"} ### Response: Name:Ethereal Forager\nManaCost:4 U U\nTypes:Creature Elemental Whale\nPT:3/3\nK:Delve\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may return an instant or sorcery card exiled with CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Hidden$ True | ChangeType$ Instant.ExiledWithSource,Sorcery.ExiledWithSource | ChangeNum$ 1\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying\nWhenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand.
Create the Forge script for this magic card
{"name": "Gruesome Deformity", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)"}
Name:Gruesome Deformity\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Intimidate | Description$ Enchanted creature has intimidate.\nOracle:Enchant creature\nEnchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gruesome Deformity", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)"} ### Response: Name:Gruesome Deformity\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Intimidate | Description$ Enchanted creature has intimidate.\nOracle:Enchant creature\nEnchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Create the Forge script for this magic card
{"name": "Tribute to Horobi"}
Name:Tribute to Horobi\nManaCost:1 B\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBToken,DBExile\nSVar:DBToken:DB$ Token | TokenScript$ b_1_1_rat_rogue | TokenOwner$ Opponent | SpellDescription$ Each opponent creates a 1/1 black Rat Rogue creature token.\nSVar:DBExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Each opponent creates a 1/1 black Rat Rogue creature token.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Echo of Death's Wail\nManaCost:no cost\nColors:black\nTypes:Enchantment Creature Spirit\nPT:3/3\nK:Flying\nK:Haste\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME enters the battlefield, gain control of all Rat tokens.\nSVar:TrigGainControl:DB$ GainControl | AllValid$ Rat.token | NewController$ You\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice another creature. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Creature.Other/another creature> | NumCards$ 1\nDeckHas:Ability$Sacrifice\nOracle:Flying, haste\nWhen Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.\nWhenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tribute to Horobi"} ### Response: Name:Tribute to Horobi\nManaCost:1 B\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBToken,DBExile\nSVar:DBToken:DB$ Token | TokenScript$ b_1_1_rat_rogue | TokenOwner$ Opponent | SpellDescription$ Each opponent creates a 1/1 black Rat Rogue creature token.\nSVar:DBExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Each opponent creates a 1/1 black Rat Rogue creature token.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Echo of Death's Wail\nManaCost:no cost\nColors:black\nTypes:Enchantment Creature Spirit\nPT:3/3\nK:Flying\nK:Haste\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME enters the battlefield, gain control of all Rat tokens.\nSVar:TrigGainControl:DB$ GainControl | AllValid$ Rat.token | NewController$ You\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice another creature. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Creature.Other/another creature> | NumCards$ 1\nDeckHas:Ability$Sacrifice\nOracle:Flying, haste\nWhen Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.\nWhenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Halo Forager", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.", "power": "3", "toughness": "1"}
Name:Halo Forager\nManaCost:1 U B\nTypes:Creature Faerie Rogue\nPT:3/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ X | Execute$ TrigCast | TriggerDescription$ When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nSVar:TrigCast:DB$ Play | TgtZone$ Graveyard | WithoutManaCost$ True | ValidSA$ Spell | ValidTgts$ Instant.cmcEQX,Sorcery.cmcEQX | Optional$ True | TgtPrompt$ Choose target instant or sorcery card from a graveyard with mana value X | ReplaceGraveyard$ Exile\nSVar:X:Count$xPaid\nDeckHints:Type$Instant|Sorcery\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Halo Forager", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.", "power": "3", "toughness": "1"} ### Response: Name:Halo Forager\nManaCost:1 U B\nTypes:Creature Faerie Rogue\nPT:3/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ X | Execute$ TrigCast | TriggerDescription$ When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nSVar:TrigCast:DB$ Play | TgtZone$ Graveyard | WithoutManaCost$ True | ValidSA$ Spell | ValidTgts$ Instant.cmcEQX,Sorcery.cmcEQX | Optional$ True | TgtPrompt$ Choose target instant or sorcery card from a graveyard with mana value X | ReplaceGraveyard$ Exile\nSVar:X:Count$xPaid\nDeckHints:Type$Instant|Sorcery\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Create the Forge script for this magic card
{"name": "Deranged Assistant", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)", "power": "1", "toughness": "1"}
Name:Deranged Assistant\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Mana | Cost$ T Mill<1> | Produced$ C | SpellDescription$ Add {C}. (To mill a card, put the top card of your library into your graveyard.)\nOracle:{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deranged Assistant", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)", "power": "1", "toughness": "1"} ### Response: Name:Deranged Assistant\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Mana | Cost$ T Mill<1> | Produced$ C | SpellDescription$ Add {C}. (To mill a card, put the top card of your library into your graveyard.)\nOracle:{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
Create the Forge script for this magic card
{"name": "Active Volcano", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target blue permanent.\n\u2022 Return target Island to its owner's hand."}
Name:Active Volcano\nManaCost:R\nTypes:Instant\nA:SP$ Charm | Cost$ R | Choices$ DBDestroy,DBChangeZone\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Permanent.Blue | TgtPrompt$ Select target blue permanent | SpellDescription$ Destroy target blue permanent.\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Island | TgtPrompt$ Select target Island | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target Island to its owner's hand.\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Destroy target blue permanent.\n• Return target Island to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Active Volcano", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target blue permanent.\n\u2022 Return target Island to its owner's hand."} ### Response: Name:Active Volcano\nManaCost:R\nTypes:Instant\nA:SP$ Charm | Cost$ R | Choices$ DBDestroy,DBChangeZone\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Permanent.Blue | TgtPrompt$ Select target blue permanent | SpellDescription$ Destroy target blue permanent.\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Island | TgtPrompt$ Select target Island | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target Island to its owner's hand.\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Destroy target blue permanent.\n• Return target Island to its owner's hand.
Create the Forge script for this magic card
{"name": "Herald of Anafenza", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nWhenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.", "power": "1", "toughness": "2"}
Name:Herald of Anafenza\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nK:Outlast:2 W\nT:Mode$ AbilityCast | ValidCard$ Card.Self | ValidActivatingPlayer$ You | Outlast$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you activate CARDNAME's outlast ability, create a 1/1 white Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_warrior | TokenOwner$ You\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters|Token\nOracle:Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nWhenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Herald of Anafenza", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nWhenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.", "power": "1", "toughness": "2"} ### Response: Name:Herald of Anafenza\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nK:Outlast:2 W\nT:Mode$ AbilityCast | ValidCard$ Card.Self | ValidActivatingPlayer$ You | Outlast$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you activate CARDNAME's outlast ability, create a 1/1 white Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_warrior | TokenOwner$ You\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters|Token\nOracle:Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nWhenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.
Create the Forge script for this magic card
{"name": "Eager Beaver", "mana_cost": "{2}{G}", "type_line": "Host Creature \u2014 Beaver", "oracle_text": "When this creature enters the battlefield, you may untap target permanent.", "power": "3", "toughness": "2"}
Name:Eager Beaver\nManaCost:2 G\nTypes:Host Creature Beaver\nPT:3/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | OptionalDecider$ You | Host$ True | TriggerDescription$ When this creature enters the battlefield, you may untap target permanent.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Permanent\nOracle:When this creature enters the battlefield, you may untap target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eager Beaver", "mana_cost": "{2}{G}", "type_line": "Host Creature \u2014 Beaver", "oracle_text": "When this creature enters the battlefield, you may untap target permanent.", "power": "3", "toughness": "2"} ### Response: Name:Eager Beaver\nManaCost:2 G\nTypes:Host Creature Beaver\nPT:3/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | OptionalDecider$ You | Host$ True | TriggerDescription$ When this creature enters the battlefield, you may untap target permanent.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Permanent\nOracle:When this creature enters the battlefield, you may untap target permanent.
Create the Forge script for this magic card
{"name": "Wakestone Gargoyle", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Defender, flying\n{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.", "power": "3", "toughness": "4"}
Name:Wakestone Gargoyle\nManaCost:3 W\nTypes:Creature Gargoyle\nPT:3/4\nK:Defender\nK:Flying\nA:AB$ Effect | Cost$ 1 W | StaticAbilities$ CanAttack | SpellDescription$ Creatures you control with defender can attack this turn as though they didn't have defender.\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCards$ Creature.YouCtrl+withDefender | Description$ Creatures you control with defender can attack this turn as though they didn't have defender.\nOracle:Defender, flying\n{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wakestone Gargoyle", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Defender, flying\n{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.", "power": "3", "toughness": "4"} ### Response: Name:Wakestone Gargoyle\nManaCost:3 W\nTypes:Creature Gargoyle\nPT:3/4\nK:Defender\nK:Flying\nA:AB$ Effect | Cost$ 1 W | StaticAbilities$ CanAttack | SpellDescription$ Creatures you control with defender can attack this turn as though they didn't have defender.\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCards$ Creature.YouCtrl+withDefender | Description$ Creatures you control with defender can attack this turn as though they didn't have defender.\nOracle:Defender, flying\n{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Create the Forge script for this magic card
{"name": "Augur of Bolas", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.", "power": "1", "toughness": "3"}
Name:Augur of Bolas\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:1/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards from your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Instant,Sorcery\nOracle:When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Augur of Bolas", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.", "power": "1", "toughness": "3"} ### Response: Name:Augur of Bolas\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:1/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards from your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Instant,Sorcery\nOracle:When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Pain Seer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Inspired \u2014 Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's mana value.", "power": "2", "toughness": "2"}
Name:Pain Seer\nManaCost:1 B\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ SeerDig | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.\nSVar:SeerDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ SeersCost\nSVar:SeersCost:DB$ LoseLife | LifeAmount$ PainX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PainX:Remembered$CardManaCost\nOracle:Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pain Seer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Inspired \u2014 Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's mana value.", "power": "2", "toughness": "2"} ### Response: Name:Pain Seer\nManaCost:1 B\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ SeerDig | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.\nSVar:SeerDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ SeersCost\nSVar:SeersCost:DB$ LoseLife | LifeAmount$ PainX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PainX:Remembered$CardManaCost\nOracle:Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's mana value.
Create the Forge script for this magic card
{"name": "Betrayal", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature an opponent controls\nWhenever enchanted creature becomes tapped, you draw a card."}
Name:Betrayal\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature an opponent controls\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | AILogic$ Pump\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever enchanted creature becomes tapped, you draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Enchant creature an opponent controls\nWhenever enchanted creature becomes tapped, you draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Betrayal", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature an opponent controls\nWhenever enchanted creature becomes tapped, you draw a card."} ### Response: Name:Betrayal\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature an opponent controls\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | AILogic$ Pump\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever enchanted creature becomes tapped, you draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Enchant creature an opponent controls\nWhenever enchanted creature becomes tapped, you draw a card.
Create the Forge script for this magic card
{"name": "Hazardous Conditions", "mana_cost": "{2}{B}{G}", "type_line": "Sorcery", "oracle_text": "Creatures with no counters on them get -2/-2 until end of turn."}
Name:Hazardous Conditions\nManaCost:2 B G\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 B G | ValidCards$ Creature.NoCounters | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Creatures with no counters on them get -2/-2 until end of turn.\nOracle:Creatures with no counters on them get -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hazardous Conditions", "mana_cost": "{2}{B}{G}", "type_line": "Sorcery", "oracle_text": "Creatures with no counters on them get -2/-2 until end of turn."} ### Response: Name:Hazardous Conditions\nManaCost:2 B G\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 B G | ValidCards$ Creature.NoCounters | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Creatures with no counters on them get -2/-2 until end of turn.\nOracle:Creatures with no counters on them get -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Great Sable Stag", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Elk", "oracle_text": "This spell can't be countered.\nProtection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)", "power": "3", "toughness": "3"}
Name:Great Sable Stag\nManaCost:1 G G\nTypes:Creature Elk\nPT:3/3\nK:Protection from blue\nK:Protection from black\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nOracle:This spell can't be countered.\nProtection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Great Sable Stag", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Elk", "oracle_text": "This spell can't be countered.\nProtection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)", "power": "3", "toughness": "3"} ### Response: Name:Great Sable Stag\nManaCost:1 G G\nTypes:Creature Elk\nPT:3/3\nK:Protection from blue\nK:Protection from black\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nOracle:This spell can't be countered.\nProtection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
Create the Forge script for this magic card
{"name": "Seasoned Marshal", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Seasoned Marshal attacks, you may tap target creature.", "power": "2", "toughness": "2"}
Name:Seasoned Marshal\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Whenever Seasoned Marshal attacks, you may tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seasoned Marshal", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Seasoned Marshal attacks, you may tap target creature.", "power": "2", "toughness": "2"} ### Response: Name:Seasoned Marshal\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Whenever Seasoned Marshal attacks, you may tap target creature.
Create the Forge script for this magic card
{"name": "Dong Zhou, the Tyrant", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.", "power": "3", "toughness": "3"}
Name:Dong Zhou, the Tyrant\nManaCost:4 R\nTypes:Legendary Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDmgOpp | TriggerDescription$ When CARDNAME enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.\nSVar:TrigDmgOpp:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target target creature an opponent controls | RememberObjects$ Targeted | SubAbility$ DBDmgOpp | StackDescription$ None | IsCurse$ True | SpellDescription$ Target creature an opponent controls deals damage equal to its power to that player.\nSVar:DBDmgOpp:DB$ DealDamage | DamageSource$ Remembered | Defined$ RememberedController | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nOracle:When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dong Zhou, the Tyrant", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.", "power": "3", "toughness": "3"} ### Response: Name:Dong Zhou, the Tyrant\nManaCost:4 R\nTypes:Legendary Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDmgOpp | TriggerDescription$ When CARDNAME enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.\nSVar:TrigDmgOpp:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target target creature an opponent controls | RememberObjects$ Targeted | SubAbility$ DBDmgOpp | StackDescription$ None | IsCurse$ True | SpellDescription$ Target creature an opponent controls deals damage equal to its power to that player.\nSVar:DBDmgOpp:DB$ DealDamage | DamageSource$ Remembered | Defined$ RememberedController | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nOracle:When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
Create the Forge script for this magic card
{"name": "Stone Haven Medic", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Cleric", "oracle_text": "{W}, {T}: You gain 1 life.", "power": "1", "toughness": "3"}
Name:Stone Haven Medic\nManaCost:1 W\nTypes:Creature Kor Cleric\nPT:1/3\nA:AB$ GainLife | Cost$ W T | Defined$ You | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nDeckHas:Ability$LifeGain\nOracle:{W}, {T}: You gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stone Haven Medic", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Cleric", "oracle_text": "{W}, {T}: You gain 1 life.", "power": "1", "toughness": "3"} ### Response: Name:Stone Haven Medic\nManaCost:1 W\nTypes:Creature Kor Cleric\nPT:1/3\nA:AB$ GainLife | Cost$ W T | Defined$ You | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nDeckHas:Ability$LifeGain\nOracle:{W}, {T}: You gain 1 life.
Create the Forge script for this magic card
{"name": "Karok Wrangler", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.", "power": "3", "toughness": "3"}
Name:Karok Wrangler\nManaCost:4 G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckNeeds:Type$Instant|Sorcery\nDeckHas:Ability$Counters\nOracle:Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karok Wrangler", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.", "power": "3", "toughness": "3"} ### Response: Name:Karok Wrangler\nManaCost:4 G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckNeeds:Type$Instant|Sorcery\nDeckHas:Ability$Counters\nOracle:Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
Create the Forge script for this magic card
{"name": "Shelob, Dread Weaver", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Spider Demon", "oracle_text": "Whenever a nontoken creature an opponent controls dies, exile it.\n{2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.\n{X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.", "power": "3", "toughness": "3"}
Name:Shelob, Dread Weaver\nManaCost:3 B\nTypes:Legendary Creature Spider Demon\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a nontoken creature an opponent controls dies, exile it.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile\nA:AB$ PutCounter | Cost$ 2 B ExiledMoveToGrave<1/Creature.ExiledWithSource> | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ TrigDraw | SpellDescription$ Put two +1/+1 counters on NICKNAME.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ ChangeZone | Cost$ X 1 B | TgtPrompt$ Select target creature | Origin$ Exile | Destination$ Battlefield | Tapped$ True | ValidTgts$ Creature.ExiledWithSource+cmcEQX | GainControl$ True | SpellDescription$ Put target creature card with mana value X exiled with NICKNAME onto the battlefield tapped under your control.\nSVar:X:Count$xPaid\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:Whenever a nontoken creature an opponent controls dies, exile it.\n{2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.\n{X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shelob, Dread Weaver", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Spider Demon", "oracle_text": "Whenever a nontoken creature an opponent controls dies, exile it.\n{2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.\n{X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.", "power": "3", "toughness": "3"} ### Response: Name:Shelob, Dread Weaver\nManaCost:3 B\nTypes:Legendary Creature Spider Demon\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a nontoken creature an opponent controls dies, exile it.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile\nA:AB$ PutCounter | Cost$ 2 B ExiledMoveToGrave<1/Creature.ExiledWithSource> | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ TrigDraw | SpellDescription$ Put two +1/+1 counters on NICKNAME.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ ChangeZone | Cost$ X 1 B | TgtPrompt$ Select target creature | Origin$ Exile | Destination$ Battlefield | Tapped$ True | ValidTgts$ Creature.ExiledWithSource+cmcEQX | GainControl$ True | SpellDescription$ Put target creature card with mana value X exiled with NICKNAME onto the battlefield tapped under your control.\nSVar:X:Count$xPaid\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:Whenever a nontoken creature an opponent controls dies, exile it.\n{2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.\n{X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.
Create the Forge script for this magic card
{"name": "Meria, Scholar of Antiquity", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Elf Artificer", "oracle_text": "Tap an untapped nontoken artifact you control: Add {G}.\nTap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.", "power": "3", "toughness": "3"}
Name:Meria, Scholar of Antiquity\nManaCost:1 R G\nTypes:Legendary Creature Elf Artificer\nPT:3/3\nA:AB$ Mana | Cost$ tapXType<1/Artifact.nonToken/nontoken artifact> | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Dig | Cost$ tapXType<2/Artifact.nonToken/nontoken artifact> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Defined$ You | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play it this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffSModeContinuous | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:EffSModeContinuous:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play it this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact\nOracle:Tap an untapped nontoken artifact you control: Add {G}.\nTap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Meria, Scholar of Antiquity", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Elf Artificer", "oracle_text": "Tap an untapped nontoken artifact you control: Add {G}.\nTap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.", "power": "3", "toughness": "3"} ### Response: Name:Meria, Scholar of Antiquity\nManaCost:1 R G\nTypes:Legendary Creature Elf Artificer\nPT:3/3\nA:AB$ Mana | Cost$ tapXType<1/Artifact.nonToken/nontoken artifact> | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Dig | Cost$ tapXType<2/Artifact.nonToken/nontoken artifact> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Defined$ You | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play it this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffSModeContinuous | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:EffSModeContinuous:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play it this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact\nOracle:Tap an untapped nontoken artifact you control: Add {G}.\nTap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
Create the Forge script for this magic card
{"name": "Argivian Restoration", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return target artifact card from your graveyard to the battlefield."}
Name:Argivian Restoration\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U U | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | SpellDescription$ Return target artifact card from your graveyard to the battlefield.\nOracle:Return target artifact card from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Argivian Restoration", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return target artifact card from your graveyard to the battlefield."} ### Response: Name:Argivian Restoration\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U U | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | SpellDescription$ Return target artifact card from your graveyard to the battlefield.\nOracle:Return target artifact card from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Spirit Mantle", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has protection from creatures."}
Name:Spirit Mantle\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Protection:Creature | Description$ Enchanted creature gets +1/+1 and has protection from creatures. (It can't be blocked, targeted, or dealt damage by creatures.)\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has protection from creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spirit Mantle", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has protection from creatures."} ### Response: Name:Spirit Mantle\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Protection:Creature | Description$ Enchanted creature gets +1/+1 and has protection from creatures. (It can't be blocked, targeted, or dealt damage by creatures.)\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has protection from creatures.
Create the Forge script for this magic card
{"name": "Hedron-Field Purists", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/4\nIf a source would deal damage to you or a creature you control, prevent 1 of that damage.\nLEVEL 5+\n2/5\nIf a source would deal damage to you or a creature you control, prevent 2 of that damage.", "power": "0", "toughness": "3"}
Name:Hedron-Field Purists\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:0/3\nK:Level up:2 W\nSVar:maxLevel:5\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | AddReplacementEffects$ RDamage1 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage.\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddReplacementEffects$ RDamage2 | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.\nSVar:RDamage1:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace1 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control, prevent 1 of that damage.\nSVar:DBReplace1:DB$ ReplaceDamage | Amount$ 1\nSVar:RDamage2:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace2 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control, prevent 2 of that damage.\nSVar:DBReplace2:DB$ ReplaceDamage | Amount$ 2\nOracle:Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/4\nIf a source would deal damage to you or a creature you control, prevent 1 of that damage.\nLEVEL 5+\n2/5\nIf a source would deal damage to you or a creature you control, prevent 2 of that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hedron-Field Purists", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/4\nIf a source would deal damage to you or a creature you control, prevent 1 of that damage.\nLEVEL 5+\n2/5\nIf a source would deal damage to you or a creature you control, prevent 2 of that damage.", "power": "0", "toughness": "3"} ### Response: Name:Hedron-Field Purists\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:0/3\nK:Level up:2 W\nSVar:maxLevel:5\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | AddReplacementEffects$ RDamage1 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage.\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddReplacementEffects$ RDamage2 | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.\nSVar:RDamage1:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace1 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control, prevent 1 of that damage.\nSVar:DBReplace1:DB$ ReplaceDamage | Amount$ 1\nSVar:RDamage2:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace2 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control, prevent 2 of that damage.\nSVar:DBReplace2:DB$ ReplaceDamage | Amount$ 2\nOracle:Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/4\nIf a source would deal damage to you or a creature you control, prevent 1 of that damage.\nLEVEL 5+\n2/5\nIf a source would deal damage to you or a creature you control, prevent 2 of that damage.
Create the Forge script for this magic card
{"name": "Arcane Bombardment", "mana_cost": "{4}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs."}
Name:Arcane Bombardment\nManaCost:4 R R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | Execute$ TrigExile | TriggerZones$ Battlefield | OrderDuplicates$ True | TriggerDescription$ Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with CARDNAME. You may cast any number of the copies without paying their mana costs.\nSVar:TrigExile:DB$ ChangeZone | DefinedPlayer$ You | Destination$ Exile | ChangeNum$ 1 | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | AtRandom$ True | Origin$ Graveyard | Hidden$ True | Mandatory$ True | SubAbility$ DBCast\nSVar:DBCast:DB$ Play | Valid$ Card.ExiledWithSource | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True | WithoutManaCost$ True\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcane Bombardment", "mana_cost": "{4}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs."} ### Response: Name:Arcane Bombardment\nManaCost:4 R R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | Execute$ TrigExile | TriggerZones$ Battlefield | OrderDuplicates$ True | TriggerDescription$ Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with CARDNAME. You may cast any number of the copies without paying their mana costs.\nSVar:TrigExile:DB$ ChangeZone | DefinedPlayer$ You | Destination$ Exile | ChangeNum$ 1 | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | AtRandom$ True | Origin$ Graveyard | Hidden$ True | Mandatory$ True | SubAbility$ DBCast\nSVar:DBCast:DB$ Play | Valid$ Card.ExiledWithSource | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True | WithoutManaCost$ True\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
Create the Forge script for this magic card
{"name": "Lightning Helix", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Lightning Helix deals 3 damage to any target and you gain 3 life."}
Name:Lightning Helix\nManaCost:R W\nTypes:Instant\nA:SP$ DealDamage | Cost$ R W | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 3 damage to any target and you gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:Lightning Helix deals 3 damage to any target and you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lightning Helix", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Lightning Helix deals 3 damage to any target and you gain 3 life."} ### Response: Name:Lightning Helix\nManaCost:R W\nTypes:Instant\nA:SP$ DealDamage | Cost$ R W | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 3 damage to any target and you gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:Lightning Helix deals 3 damage to any target and you gain 3 life.
Create the Forge script for this magic card
{"name": "Ral, Caller of Storms", "mana_cost": "{4}{U}{R}", "type_line": "Legendary Planeswalker \u2014 Ral", "oracle_text": "+1: Draw a card.\n\u22122: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.\n\u22127: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.", "loyalty": "4"}
Name:Ral, Caller of Storms\nManaCost:4 U R\nTypes:Legendary Planeswalker Ral\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three targets.\nA:AB$ Draw | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | NumCards$ 7 | SubAbility$ DBDamage | SpellDescription$ Draw seven cards. CARDNAME deals 7 damage to each creature your opponents control.\nSVar:DBDamage:DB$ DamageAll | ValidCards$ Creature.OppCtrl | NumDmg$ 7\nOracle:[+1]: Draw a card.\n[-2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.\n[-7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ral, Caller of Storms", "mana_cost": "{4}{U}{R}", "type_line": "Legendary Planeswalker \u2014 Ral", "oracle_text": "+1: Draw a card.\n\u22122: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.\n\u22127: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.", "loyalty": "4"} ### Response: Name:Ral, Caller of Storms\nManaCost:4 U R\nTypes:Legendary Planeswalker Ral\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three targets.\nA:AB$ Draw | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | NumCards$ 7 | SubAbility$ DBDamage | SpellDescription$ Draw seven cards. CARDNAME deals 7 damage to each creature your opponents control.\nSVar:DBDamage:DB$ DamageAll | ValidCards$ Creature.OppCtrl | NumDmg$ 7\nOracle:[+1]: Draw a card.\n[-2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.\n[-7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Create the Forge script for this magic card
{"name": "Storm Seeker", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Storm Seeker deals damage to target player equal to the number of cards in that player's hand."}
Name:Storm Seeker\nManaCost:3 G\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 G | ValidTgts$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target player equal to the number of cards in that player's hand.\nSVar:X:TargetedPlayer$CardsInHand\nOracle:Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm Seeker", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Storm Seeker deals damage to target player equal to the number of cards in that player's hand."} ### Response: Name:Storm Seeker\nManaCost:3 G\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 G | ValidTgts$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target player equal to the number of cards in that player's hand.\nSVar:X:TargetedPlayer$CardsInHand\nOracle:Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
Create the Forge script for this magic card
{"name": "Atalan Jackal", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Human Tyranid Scout", "oracle_text": "Trample, haste\nSkilled Outrider \u2014 Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.", "power": "2", "toughness": "2"}
Name:Atalan Jackal\nManaCost:1 R G\nTypes:Creature Human Tyranid Scout\nPT:2/2\nK:Trample\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigSearch | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Skilled Outrider — Whenever CARDNAME deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1\nOracle:Trample, haste\nSkilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atalan Jackal", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Human Tyranid Scout", "oracle_text": "Trample, haste\nSkilled Outrider \u2014 Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.", "power": "2", "toughness": "2"} ### Response: Name:Atalan Jackal\nManaCost:1 R G\nTypes:Creature Human Tyranid Scout\nPT:2/2\nK:Trample\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigSearch | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Skilled Outrider — Whenever CARDNAME deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1\nOracle:Trample, haste\nSkilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Hypersonic Dragon", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, haste\nYou may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)", "power": "4", "toughness": "4"}
Name:Hypersonic Dragon\nManaCost:3 U R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Haste\nS:Mode$ CastWithFlash | ValidCard$ Sorcery | ValidSA$ Spell | Caster$ You | Description$ You may cast sorcery spells as though they had flash.\nOracle:Flying, haste\nYou may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hypersonic Dragon", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, haste\nYou may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)", "power": "4", "toughness": "4"} ### Response: Name:Hypersonic Dragon\nManaCost:3 U R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Haste\nS:Mode$ CastWithFlash | ValidCard$ Sorcery | ValidSA$ Spell | Caster$ You | Description$ You may cast sorcery spells as though they had flash.\nOracle:Flying, haste\nYou may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Create the Forge script for this magic card
{"name": "Cho-Manno's Blessing", "mana_cost": "{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nAs Cho-Manno's Blessing enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing."}
Name:Cho-Manno's Blessing\nManaCost:W W\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nA:SP$ Attach | Cost$ W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.ChosenColor:chosenColor:Card.CardUID_HostCardUID | Description$ Enchanted creature has protection from the chosen color. This effect doesn't remove CARDNAME.\nSVar:ChosenProtection:True\nOracle:Flash\nEnchant creature\nAs Cho-Manno's Blessing enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cho-Manno's Blessing", "mana_cost": "{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nAs Cho-Manno's Blessing enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing."} ### Response: Name:Cho-Manno's Blessing\nManaCost:W W\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nA:SP$ Attach | Cost$ W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.ChosenColor:chosenColor:Card.CardUID_HostCardUID | Description$ Enchanted creature has protection from the chosen color. This effect doesn't remove CARDNAME.\nSVar:ChosenProtection:True\nOracle:Flash\nEnchant creature\nAs Cho-Manno's Blessing enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.
Create the Forge script for this magic card
{"name": "Kotori, Pilot Prodigy", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Moonfolk Pilot", "oracle_text": "Vehicles you control have crew 2.\nAt the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.", "power": "2", "toughness": "4"}
Name:Kotori, Pilot Prodigy\nManaCost:1 W U\nTypes:Legendary Creature Moonfolk Pilot\nPT:2/4\nS:Mode$ Continuous | Affected$ Vehicle.YouCtrl | AddKeyword$ Crew:2 | Description$ Vehicles you control have crew 2.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Artifact+YouCtrl | TgtPrompt$ Select target artifact creature you control | KW$ Lifelink & Vigilance\nDeckHints:Type$Vehicle\nDeckHas:Ability$LifeGain\nOracle:Vehicles you control have crew 2.\nAt the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kotori, Pilot Prodigy", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Moonfolk Pilot", "oracle_text": "Vehicles you control have crew 2.\nAt the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Kotori, Pilot Prodigy\nManaCost:1 W U\nTypes:Legendary Creature Moonfolk Pilot\nPT:2/4\nS:Mode$ Continuous | Affected$ Vehicle.YouCtrl | AddKeyword$ Crew:2 | Description$ Vehicles you control have crew 2.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Artifact+YouCtrl | TgtPrompt$ Select target artifact creature you control | KW$ Lifelink & Vigilance\nDeckHints:Type$Vehicle\nDeckHas:Ability$LifeGain\nOracle:Vehicles you control have crew 2.\nAt the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
Create the Forge script for this magic card
{"name": "Battle Brawler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.", "power": "2", "toughness": "2"}
Name:Battle Brawler\nManaCost:1 B\nTypes:Creature Orc Warrior\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddKeyword$ First Strike | IsPresent$ Permanent.White+YouCtrl,Permanent.Red+YouCtrl | Description$ As long as you control a red or white permanent, CARDNAME gets +1/+0 and has first strike.\nSVar:BuffedBy:Permanent.White,Permanent.Red\nDeckHints:Color$White|Red\nOracle:As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battle Brawler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.", "power": "2", "toughness": "2"} ### Response: Name:Battle Brawler\nManaCost:1 B\nTypes:Creature Orc Warrior\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddKeyword$ First Strike | IsPresent$ Permanent.White+YouCtrl,Permanent.Red+YouCtrl | Description$ As long as you control a red or white permanent, CARDNAME gets +1/+0 and has first strike.\nSVar:BuffedBy:Permanent.White,Permanent.Red\nDeckHints:Color$White|Red\nOracle:As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
Create the Forge script for this magic card
{"name": "Restless Vents", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Vents enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.\nWhenever Restless Vents attacks, you may discard a card. If you do, draw a card."}
Name:Restless Vents\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ Animate | Cost$ 1 B R | Defined$ Self | Power$ 2 | Toughness$ 3 | Types$ Creature,Insect | Keywords$ Menace | Colors$ Black,Red | SpellDescription$ Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME attacks, you may discard a card. If you do, draw a card.\nSVar:TrigLoot:AB$ Draw | Cost$ Discard<1/Card>\nDeckHas:Ability$Discard & Type$Insect & Color$Black|Red\nSVar:HasAttackEffect:TRUE\nOracle:Restless Vents enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.\nWhenever Restless Vents attacks, you may discard a card. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Restless Vents", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Vents enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.\nWhenever Restless Vents attacks, you may discard a card. If you do, draw a card."} ### Response: Name:Restless Vents\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ Animate | Cost$ 1 B R | Defined$ Self | Power$ 2 | Toughness$ 3 | Types$ Creature,Insect | Keywords$ Menace | Colors$ Black,Red | SpellDescription$ Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME attacks, you may discard a card. If you do, draw a card.\nSVar:TrigLoot:AB$ Draw | Cost$ Discard<1/Card>\nDeckHas:Ability$Discard & Type$Insect & Color$Black|Red\nSVar:HasAttackEffect:TRUE\nOracle:Restless Vents enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.\nWhenever Restless Vents attacks, you may discard a card. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Kami of the Crescent Moon", "mana_cost": "{U}{U}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "At the beginning of each player's draw step, that player draws an additional card.", "power": "1", "toughness": "3"}
Name:Kami of the Crescent Moon\nManaCost:U U\nTypes:Legendary Creature Spirit\nPT:1/3\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's draw step, that player draws an additional card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredPlayer\nOracle:At the beginning of each player's draw step, that player draws an additional card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kami of the Crescent Moon", "mana_cost": "{U}{U}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "At the beginning of each player's draw step, that player draws an additional card.", "power": "1", "toughness": "3"} ### Response: Name:Kami of the Crescent Moon\nManaCost:U U\nTypes:Legendary Creature Spirit\nPT:1/3\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's draw step, that player draws an additional card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredPlayer\nOracle:At the beginning of each player's draw step, that player draws an additional card.
Create the Forge script for this magic card
{"name": "Mikokoro, Center of the Sea", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Each player draws a card."}
Name:Mikokoro, Center of the Sea\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 T | NumCards$ 1 | Defined$ Player | SpellDescription$ Each player draws a card.\nOracle:{T}: Add {C}.\n{2}, {T}: Each player draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mikokoro, Center of the Sea", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Each player draws a card."} ### Response: Name:Mikokoro, Center of the Sea\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 T | NumCards$ 1 | Defined$ Player | SpellDescription$ Each player draws a card.\nOracle:{T}: Add {C}.\n{2}, {T}: Each player draws a card.
Create the Forge script for this magic card
{"name": "Blacksmith's Skill", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn."}
Name:Blacksmith's Skill\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | KW$ Hexproof & Indestructible | SubAbility$ DBPump | SpellDescription$ Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | ConditionDefined$ Targeted | ConditionPresent$ Creature.Artifact\nDeckHints:Type$Artifact\nOracle:Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blacksmith's Skill", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn."} ### Response: Name:Blacksmith's Skill\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | KW$ Hexproof & Indestructible | SubAbility$ DBPump | SpellDescription$ Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | ConditionDefined$ Targeted | ConditionPresent$ Creature.Artifact\nDeckHints:Type$Artifact\nOracle:Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Skyknight Legionnaire", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying, haste", "power": "2", "toughness": "2"}
Name:Skyknight Legionnaire\nManaCost:1 R W\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:Haste\nOracle:Flying, haste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyknight Legionnaire", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying, haste", "power": "2", "toughness": "2"} ### Response: Name:Skyknight Legionnaire\nManaCost:1 R W\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:Haste\nOracle:Flying, haste
Create the Forge script for this magic card
{"name": "Argothian Uprooting", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and \"When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped.\" They're still lands."}
Name:Argothian Uprooting\nManaCost:X G\nTypes:Sorcery\nA:SP$ PutCounter | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select up to X target lands you control | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBAnimate | SpellDescription$ Put two +1/+1 counters on each of up to X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.\nSVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste & Reach | Duration$ Permanent | Triggers$ DiesTrig\nSVar:DiesTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Forest | Zone$ Battlefield | Tapped$ True\nSVar:X:Count$xPaid\nDeckHas:Type$Elemental & Ability$Counters\nOracle:Put two +1/+1 counters on each of up to X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Argothian Uprooting", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and \"When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped.\" They're still lands."} ### Response: Name:Argothian Uprooting\nManaCost:X G\nTypes:Sorcery\nA:SP$ PutCounter | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select up to X target lands you control | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBAnimate | SpellDescription$ Put two +1/+1 counters on each of up to X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.\nSVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste & Reach | Duration$ Permanent | Triggers$ DiesTrig\nSVar:DiesTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Forest | Zone$ Battlefield | Tapped$ True\nSVar:X:Count$xPaid\nDeckHas:Type$Elemental & Ability$Counters\nOracle:Put two +1/+1 counters on each of up to X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Create the Forge script for this magic card
{"name": "Winnower Patrol", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.", "power": "3", "toughness": "2"}
Name:Winnower Patrol\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:3/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, put a +1/+1 counter on CARDNAME.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Winnower Patrol", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.", "power": "3", "toughness": "2"} ### Response: Name:Winnower Patrol\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:3/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, put a +1/+1 counter on CARDNAME.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
Create the Forge script for this magic card
{"name": "Faithful Squire"}
Name:Faithful Squire\nManaCost:1 W W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | IsPresent$ Card.Self+counters_GE2_KI | Execute$ TrigFlip | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the end step, if there are two or more ki counters on CARDNAME, you may flip it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1\nSVar:TrigFlip:DB$ SetState | Defined$ Self | Mode$ Flip\nDeckHints:Type$Spirit|Arcane\nAlternateMode:Flip\nOracle:Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.\nAt the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.\n\nALTERNATE\n\nName:Kaiso, Memory of Loyalty\nManaCost:1 W W\nColors:white\nTypes:Legendary Creature Spirit\nPT:3/4\nK:Flying\nA:AB$ Pump | Cost$ SubCounter<1/KI> | KW$ Prevent all damage that would be dealt to CARDNAME. | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Prevent all damage that would be dealt to target creature this turn.\nOracle:Flying\nRemove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faithful Squire"} ### Response: Name:Faithful Squire\nManaCost:1 W W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | IsPresent$ Card.Self+counters_GE2_KI | Execute$ TrigFlip | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the end step, if there are two or more ki counters on CARDNAME, you may flip it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1\nSVar:TrigFlip:DB$ SetState | Defined$ Self | Mode$ Flip\nDeckHints:Type$Spirit|Arcane\nAlternateMode:Flip\nOracle:Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.\nAt the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.\n\nALTERNATE\n\nName:Kaiso, Memory of Loyalty\nManaCost:1 W W\nColors:white\nTypes:Legendary Creature Spirit\nPT:3/4\nK:Flying\nA:AB$ Pump | Cost$ SubCounter<1/KI> | KW$ Prevent all damage that would be dealt to CARDNAME. | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Prevent all damage that would be dealt to target creature this turn.\nOracle:Flying\nRemove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
Create the Forge script for this magic card
{"name": "Scouring Sands", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Scouring Sands\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | ValidCards$ Creature.OppCtrl | ValidDescription$ each creature your opponents control | NumDmg$ 1 | SubAbility$ DBScry | SpellDescription$ CARDNAME deals 1 damage to each creature your opponents control.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scouring Sands", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Scouring Sands\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | ValidCards$ Creature.OppCtrl | ValidDescription$ each creature your opponents control | NumDmg$ 1 | SubAbility$ DBScry | SpellDescription$ CARDNAME deals 1 damage to each creature your opponents control.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Jetmir's Garden", "mana_cost": "", "type_line": "Land \u2014 Mountain Forest Plains", "oracle_text": "({T}: Add {R}, {G}, or {W}.)\nJetmir's Garden enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)"}
Name:Jetmir's Garden\nManaCost:no cost\nTypes:Land Mountain Forest Plains\nK:CARDNAME enters the battlefield tapped.\nK:Cycling:3\nOracle:({T}: Add {R}, {G}, or {W}.)\nJetmir's Garden enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jetmir's Garden", "mana_cost": "", "type_line": "Land \u2014 Mountain Forest Plains", "oracle_text": "({T}: Add {R}, {G}, or {W}.)\nJetmir's Garden enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)"} ### Response: Name:Jetmir's Garden\nManaCost:no cost\nTypes:Land Mountain Forest Plains\nK:CARDNAME enters the battlefield tapped.\nK:Cycling:3\nOracle:({T}: Add {R}, {G}, or {W}.)\nJetmir's Garden enters the battlefield tapped.\nCycling {3} ({3}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Mangara's Equity", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "As Mangara's Equity enters the battlefield, choose black or red.\nAt the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.\nWhenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature."}
Name:Mangara's Equity\nManaCost:1 W W\nTypes:Enchantment\nK:UpkeepCost:1 W\nK:ETBReplacement:Other:ChooseBlackOrRed\nSVar:ChooseBlackOrRed:DB$ ChooseColor | Defined$ You | Choices$ black,red | AILogic$ MostProminentHumanCreatures | SpellDescription$ As CARDNAME enters the battlefield, choose black or red.\nT:Mode$ DamageDone | ValidSource$ Creature.ChosenColor+inZoneBattlefield | ValidTarget$ Creature.White+YouCtrl,You | TriggerZones$ Battlefield | Execute$ MangarasRetribution | TriggerDescription$ Whenever a creature of the chosen color deals damage to you or a white creature you control, CARDNAME deals that much damage to that creature.\nSVar:MangarasRetribution:DB$ DealDamage | Defined$ TriggeredSourceLKICopy | NumDmg$ MangaraX\nSVar:MangaraX:TriggerCount$DamageAmount\nAI:RemoveDeck:Random\nOracle:As Mangara's Equity enters the battlefield, choose black or red.\nAt the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.\nWhenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mangara's Equity", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "As Mangara's Equity enters the battlefield, choose black or red.\nAt the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.\nWhenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature."} ### Response: Name:Mangara's Equity\nManaCost:1 W W\nTypes:Enchantment\nK:UpkeepCost:1 W\nK:ETBReplacement:Other:ChooseBlackOrRed\nSVar:ChooseBlackOrRed:DB$ ChooseColor | Defined$ You | Choices$ black,red | AILogic$ MostProminentHumanCreatures | SpellDescription$ As CARDNAME enters the battlefield, choose black or red.\nT:Mode$ DamageDone | ValidSource$ Creature.ChosenColor+inZoneBattlefield | ValidTarget$ Creature.White+YouCtrl,You | TriggerZones$ Battlefield | Execute$ MangarasRetribution | TriggerDescription$ Whenever a creature of the chosen color deals damage to you or a white creature you control, CARDNAME deals that much damage to that creature.\nSVar:MangarasRetribution:DB$ DealDamage | Defined$ TriggeredSourceLKICopy | NumDmg$ MangaraX\nSVar:MangaraX:TriggerCount$DamageAmount\nAI:RemoveDeck:Random\nOracle:As Mangara's Equity enters the battlefield, choose black or red.\nAt the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.\nWhenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
Create the Forge script for this magic card
{"name": "Frost Trickster", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhen Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "2", "toughness": "2"}
Name:Frost Trickster\nManaCost:2 U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frost Trickster", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhen Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "2", "toughness": "2"} ### Response: Name:Frost Trickster\nManaCost:2 U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Witherbloom Campus", "mana_cost": "", "type_line": "Land", "oracle_text": "Witherbloom Campus enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{4}, {T}: Scry 1."}
Name:Witherbloom Campus\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nA:AB$ Scry | Cost$ 4 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Witherbloom Campus enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{4}, {T}: Scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witherbloom Campus", "mana_cost": "", "type_line": "Land", "oracle_text": "Witherbloom Campus enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{4}, {T}: Scry 1."} ### Response: Name:Witherbloom Campus\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nA:AB$ Scry | Cost$ 4 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Witherbloom Campus enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{4}, {T}: Scry 1.
Create the Forge script for this magic card
{"name": "Revive the Shire", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
Name:Revive the Shire\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.YouCtrl | SubAbility$ DBFood | SpellDescription$ Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac\nDeckHas:Ability$Token|LifeGain|Graveyard & Type$Artifact|Food\nOracle:Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Revive the Shire", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"} ### Response: Name:Revive the Shire\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.YouCtrl | SubAbility$ DBFood | SpellDescription$ Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac\nDeckHas:Ability$Token|LifeGain|Graveyard & Type$Artifact|Food\nOracle:Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Littjara Mirrorlake", "mana_cost": "", "type_line": "Land", "oracle_text": "Littjara Mirrorlake enters the battlefield tapped.\n{T}: Add {U}.\n{2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery."}
Name:Littjara Mirrorlake\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ CopyPermanent | Cost$ 2 G G U T Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | WithCountersType$ P1P1 | SorcerySpeed$ True | SpellDescription$ Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.\nDeckHas:Ability$Sacrifice|Token|Counters\nOracle:Littjara Mirrorlake enters the battlefield tapped.\n{T}: Add {U}.\n{2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Littjara Mirrorlake", "mana_cost": "", "type_line": "Land", "oracle_text": "Littjara Mirrorlake enters the battlefield tapped.\n{T}: Add {U}.\n{2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery."} ### Response: Name:Littjara Mirrorlake\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ CopyPermanent | Cost$ 2 G G U T Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | WithCountersType$ P1P1 | SorcerySpeed$ True | SpellDescription$ Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.\nDeckHas:Ability$Sacrifice|Token|Counters\nOracle:Littjara Mirrorlake enters the battlefield tapped.\n{T}: Add {U}.\n{2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Swan Song", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying."}
Name:Swan Song\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target enchantment, instant or sorcery spell | ValidTgts$ Enchantment,Instant,Sorcery | SubAbility$ DBToken | SpellDescription$ Counter target enchantment, instant or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ TargetedController | TokenScript$ u_2_2_bird_flying\nAI:RemoveDeck:All\nOracle:Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swan Song", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying."} ### Response: Name:Swan Song\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target enchantment, instant or sorcery spell | ValidTgts$ Enchantment,Instant,Sorcery | SubAbility$ DBToken | SpellDescription$ Counter target enchantment, instant or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ TargetedController | TokenScript$ u_2_2_bird_flying\nAI:RemoveDeck:All\nOracle:Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Create the Forge script for this magic card
{"name": "Foray of Orcs", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"}
Name:Foray of Orcs\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Amass | Type$ Orc | Num$ 2 | RememberAmass$ True | SubAbility$ DBImmediateTrig | SpellDescription$ Amass Orcs 2. When you do, CARDNAME deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 |Execute$ TrigDealDamage | RememberObjects$ Remembered | SubAbility$ DBCleanup | TriggerDescription$ When you do, CARDNAME deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerRemembered$CardPower\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foray of Orcs", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"} ### Response: Name:Foray of Orcs\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Amass | Type$ Orc | Num$ 2 | RememberAmass$ True | SubAbility$ DBImmediateTrig | SpellDescription$ Amass Orcs 2. When you do, CARDNAME deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 |Execute$ TrigDealDamage | RememberObjects$ Remembered | SubAbility$ DBCleanup | TriggerDescription$ When you do, CARDNAME deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerRemembered$CardPower\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Create the Forge script for this magic card
{"name": "Syndicate Recruiter", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Flying\nWard {1}\nWhenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.", "power": "4", "toughness": "5"}
Name:Syndicate Recruiter\nManaCost: 2 U B\nTypes:Creature Vampire Rogue\nPT:4/5\nK:Flying\nK:Ward:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | ConditionCheckSVar$ X | ConditionSVarCompare$ GE5 | Conjure$ True | Name$ Dig Up the Body | Zone$ Hand\nSVar:X:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nOracle:Flying\nWard 1\nWhenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syndicate Recruiter", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Flying\nWard {1}\nWhenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.", "power": "4", "toughness": "5"} ### Response: Name:Syndicate Recruiter\nManaCost: 2 U B\nTypes:Creature Vampire Rogue\nPT:4/5\nK:Flying\nK:Ward:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | ConditionCheckSVar$ X | ConditionSVarCompare$ GE5 | Conjure$ True | Name$ Dig Up the Body | Zone$ Hand\nSVar:X:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nOracle:Flying\nWard 1\nWhenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand.
Create the Forge script for this magic card
{"name": "Necroplasm", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Ooze", "oracle_text": "At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.\nAt the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)", "power": "1", "toughness": "1"}
Name:Necroplasm\nManaCost:1 B B\nTypes:Creature Ooze\nPT:1/1\nK:Dredge:2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.cmcEQX\nSVar:X:Count$CardCounters.P1P1\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.\nAt the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necroplasm", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Ooze", "oracle_text": "At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.\nAt the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)", "power": "1", "toughness": "1"} ### Response: Name:Necroplasm\nManaCost:1 B B\nTypes:Creature Ooze\nPT:1/1\nK:Dredge:2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.cmcEQX\nSVar:X:Count$CardCounters.P1P1\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.\nAt the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Coastline Chimera", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Chimera", "oracle_text": "Flying\n{1}{W}: Coastline Chimera can block an additional creature this turn.", "power": "1", "toughness": "5"}
Name:Coastline Chimera\nManaCost:3 U\nTypes:Creature Chimera\nPT:1/5\nK:Flying\nA:AB$ Pump | Cost$ 1 W | Defined$ Self | CanBlockAmount$ 1 | SpellDescription$ CARDNAME can block an additional creature this turn.\nOracle:Flying\n{1}{W}: Coastline Chimera can block an additional creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coastline Chimera", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Chimera", "oracle_text": "Flying\n{1}{W}: Coastline Chimera can block an additional creature this turn.", "power": "1", "toughness": "5"} ### Response: Name:Coastline Chimera\nManaCost:3 U\nTypes:Creature Chimera\nPT:1/5\nK:Flying\nA:AB$ Pump | Cost$ 1 W | Defined$ Self | CanBlockAmount$ 1 | SpellDescription$ CARDNAME can block an additional creature this turn.\nOracle:Flying\n{1}{W}: Coastline Chimera can block an additional creature this turn.
Create the Forge script for this magic card
{"name": "Windborne Charge", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Two target creatures you control each get +2/+2 and gain flying until end of turn."}
Name:Windborne Charge\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 W W | TargetMin$ 2 | TargetMax$ 2 | KW$ Flying | NumAtt$ +2 | NumDef$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SpellDescription$ Two target creatures you control each get +2/+2 and gain flying until end of turn.\nOracle:Two target creatures you control each get +2/+2 and gain flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Windborne Charge", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Two target creatures you control each get +2/+2 and gain flying until end of turn."} ### Response: Name:Windborne Charge\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 W W | TargetMin$ 2 | TargetMax$ 2 | KW$ Flying | NumAtt$ +2 | NumDef$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SpellDescription$ Two target creatures you control each get +2/+2 and gain flying until end of turn.\nOracle:Two target creatures you control each get +2/+2 and gain flying until end of turn.
Create the Forge script for this magic card
{"name": "Ambitious Farmhand"}
Name:Ambitious Farmhand\nManaCost:1 W\nTypes:Creature Human Peasant\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ShuffleNonMandatory$ True\nA:AB$ SetState | Cost$ 1 W W | Defined$ Self | CheckSVar$ X | SVarCompare$ GE3 | Mode$ Transform | PrecostDesc$ Coven — | SpellDescription$ Transform CARDNAME. Activate only if you control three or more creatures with different powers.\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nAlternateMode:DoubleFaced\nOracle:When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.\nCoven — {1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.\n\nALTERNATE\n\nName:Seasoned Cathar\nManaCost:no cost\nColors:white\nTypes:Creature Human Knight\nPT:3/3\nK:Lifelink\nOracle:Lifelink
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ambitious Farmhand"} ### Response: Name:Ambitious Farmhand\nManaCost:1 W\nTypes:Creature Human Peasant\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ShuffleNonMandatory$ True\nA:AB$ SetState | Cost$ 1 W W | Defined$ Self | CheckSVar$ X | SVarCompare$ GE3 | Mode$ Transform | PrecostDesc$ Coven — | SpellDescription$ Transform CARDNAME. Activate only if you control three or more creatures with different powers.\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nAlternateMode:DoubleFaced\nOracle:When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.\nCoven — {1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.\n\nALTERNATE\n\nName:Seasoned Cathar\nManaCost:no cost\nColors:white\nTypes:Creature Human Knight\nPT:3/3\nK:Lifelink\nOracle:Lifelink
Create the Forge script for this magic card
{"name": "Kazandu Blademaster", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Soldier Ally", "oracle_text": "First strike, vigilance\nWhenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.", "power": "1", "toughness": "1"}
Name:Kazandu Blademaster\nManaCost:W W\nTypes:Creature Human Soldier Ally\nPT:1/1\nK:First Strike\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Ally\nOracle:First strike, vigilance\nWhenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kazandu Blademaster", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Soldier Ally", "oracle_text": "First strike, vigilance\nWhenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.", "power": "1", "toughness": "1"} ### Response: Name:Kazandu Blademaster\nManaCost:W W\nTypes:Creature Human Soldier Ally\nPT:1/1\nK:First Strike\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Ally\nOracle:First strike, vigilance\nWhenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.
Create the Forge script for this magic card
{"name": "Brawl", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Until end of turn, all creatures gain \"{T}: This creature deals damage equal to its power to target creature.\""}
Name:Brawl\nManaCost:3 R R\nTypes:Instant\nA:SP$ AnimateAll | Cost$ 3 R R | ValidCards$ Creature | Abilities$ ThrowPunch | SpellDescription$ Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."\nSVar:ThrowPunch:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ BrawlX | SpellDescription$ This creature deals damage equal to its power to target creature.\nSVar:BrawlX:Count$CardPower\nAI:RemoveDeck:All\nOracle:Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brawl", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Until end of turn, all creatures gain \"{T}: This creature deals damage equal to its power to target creature.\""} ### Response: Name:Brawl\nManaCost:3 R R\nTypes:Instant\nA:SP$ AnimateAll | Cost$ 3 R R | ValidCards$ Creature | Abilities$ ThrowPunch | SpellDescription$ Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."\nSVar:ThrowPunch:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ BrawlX | SpellDescription$ This creature deals damage equal to its power to target creature.\nSVar:BrawlX:Count$CardPower\nAI:RemoveDeck:All\nOracle:Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
Create the Forge script for this magic card
{"name": "Copper-Leaf Angel", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Angel", "oracle_text": "Flying\n{T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.", "power": "2", "toughness": "2"}
Name:Copper-Leaf Angel\nManaCost:5\nTypes:Artifact Creature Angel\nPT:2/2\nK:Flying\nA:AB$ PutCounter | Cost$ T Sac<X/Land> | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put X +1/+1 counters on CARDNAME.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Flying\n{T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Copper-Leaf Angel", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Angel", "oracle_text": "Flying\n{T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.", "power": "2", "toughness": "2"} ### Response: Name:Copper-Leaf Angel\nManaCost:5\nTypes:Artifact Creature Angel\nPT:2/2\nK:Flying\nA:AB$ PutCounter | Cost$ T Sac<X/Land> | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put X +1/+1 counters on CARDNAME.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Flying\n{T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.
Create the Forge script for this magic card
{"name": "The One Ring", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "Indestructible\nWhen The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.\nAt the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.\n{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring."}
Name:The One Ring\nManaCost:4\nTypes:Legendary Artifact\nK:Indestructible\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, you gain protection from everything until your next turn.\nSVar:TrigPump:DB$ Pump | Defined$ You | Duration$ UntilYourNextTurn | KW$ Protection from everything\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life for each burden counter on CARDNAME.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X\nA:AB$ PutCounter | Cost$ T | Defined$ Self | CounterType$ BURDEN | CounterNum$ 1 | SubAbility$ DBDraw | AILogic$ TheOneRing | SpellDescription$ Put a burden counter on CARDNAME, then draw a card for each burden counter on CARDNAME.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$CardCounters.BURDEN\nOracle:Indestructible\nWhen The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.\nAt the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.\n{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The One Ring", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "Indestructible\nWhen The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.\nAt the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.\n{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring."} ### Response: Name:The One Ring\nManaCost:4\nTypes:Legendary Artifact\nK:Indestructible\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, you gain protection from everything until your next turn.\nSVar:TrigPump:DB$ Pump | Defined$ You | Duration$ UntilYourNextTurn | KW$ Protection from everything\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life for each burden counter on CARDNAME.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X\nA:AB$ PutCounter | Cost$ T | Defined$ Self | CounterType$ BURDEN | CounterNum$ 1 | SubAbility$ DBDraw | AILogic$ TheOneRing | SpellDescription$ Put a burden counter on CARDNAME, then draw a card for each burden counter on CARDNAME.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$CardCounters.BURDEN\nOracle:Indestructible\nWhen The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.\nAt the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.\n{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Create the Forge script for this magic card
{"name": "Steelclad Serpent", "mana_cost": "{5}{U}", "type_line": "Artifact Creature \u2014 Serpent", "oracle_text": "Steelclad Serpent can't attack unless you control another artifact.", "power": "4", "toughness": "5"}
Name:Steelclad Serpent\nManaCost:5 U\nTypes:Artifact Creature Serpent\nPT:4/5\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | IsPresent$ Artifact.YouCtrl+Other | PresentCompare$ EQ0 | Description$ CARDNAME can't attack unless you control another artifact.\nAI:RemoveDeck:Random\nOracle:Steelclad Serpent can't attack unless you control another artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steelclad Serpent", "mana_cost": "{5}{U}", "type_line": "Artifact Creature \u2014 Serpent", "oracle_text": "Steelclad Serpent can't attack unless you control another artifact.", "power": "4", "toughness": "5"} ### Response: Name:Steelclad Serpent\nManaCost:5 U\nTypes:Artifact Creature Serpent\nPT:4/5\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | IsPresent$ Artifact.YouCtrl+Other | PresentCompare$ EQ0 | Description$ CARDNAME can't attack unless you control another artifact.\nAI:RemoveDeck:Random\nOracle:Steelclad Serpent can't attack unless you control another artifact.
Create the Forge script for this magic card
{"name": "Kardum, Patron of Flames", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Haste\nWhenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.\nWhen Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.", "power": "4", "toughness": "3"}
Name:Kardum, Patron of Flames\nManaCost:2 R R\nTypes:Legendary Creature Demon\nPT:4/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ FLAME | CounterNum$ 1 | ValidCards$ Self | SubAbility$ DBSeek\nSVar:DBSeek:DB$ Seek | Type$ Card.cmcEQX+YouOwn | ImprintFound$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | Defined$ Imprinted | ExileFaceDown$ True | Mandatory$ True | SubAbility$ DBClearImprinted\nSVar:DBClearImprinted:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When NICKNAME dies, put the cards exiled with it into their owner's hand. At the beginning of the end step of your next turn, discard those cards.\nSVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered+ExiledWithSource | Origin$ Exile | Destination$ Hand | SubAbility$ DBDelay\nSVar:DBDelay:DB$ DelayedTrigger | DelayedTriggerDefinedPlayer$ You | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDiscardExiled | RememberObjects$ Remembered | TriggerDescription$ At the beginning of the end step of your next turn, discard those cards.\nSVar:TrigDiscardExiled:DB$ Discard | Mode$ Defined | DefinedCards$ DelayTriggerRemembered\nT:Mode$ ChangesZone | Origin$ Battlefield | ExcludedDestinations$ Graveyard | Static$ True | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nSVar:X:Count$CardCounters.FLAME\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Discard\nOracle:Haste\nWhenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.\nWhen Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kardum, Patron of Flames", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Haste\nWhenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.\nWhen Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.", "power": "4", "toughness": "3"} ### Response: Name:Kardum, Patron of Flames\nManaCost:2 R R\nTypes:Legendary Creature Demon\nPT:4/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ FLAME | CounterNum$ 1 | ValidCards$ Self | SubAbility$ DBSeek\nSVar:DBSeek:DB$ Seek | Type$ Card.cmcEQX+YouOwn | ImprintFound$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | Defined$ Imprinted | ExileFaceDown$ True | Mandatory$ True | SubAbility$ DBClearImprinted\nSVar:DBClearImprinted:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When NICKNAME dies, put the cards exiled with it into their owner's hand. At the beginning of the end step of your next turn, discard those cards.\nSVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered+ExiledWithSource | Origin$ Exile | Destination$ Hand | SubAbility$ DBDelay\nSVar:DBDelay:DB$ DelayedTrigger | DelayedTriggerDefinedPlayer$ You | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDiscardExiled | RememberObjects$ Remembered | TriggerDescription$ At the beginning of the end step of your next turn, discard those cards.\nSVar:TrigDiscardExiled:DB$ Discard | Mode$ Defined | DefinedCards$ DelayTriggerRemembered\nT:Mode$ ChangesZone | Origin$ Battlefield | ExcludedDestinations$ Graveyard | Static$ True | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nSVar:X:Count$CardCounters.FLAME\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Discard\nOracle:Haste\nWhenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down.\nWhen Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards.
Create the Forge script for this magic card
{"name": "Molten Monstrosity", "mana_cost": "{7}{R}", "type_line": "Creature \u2014 Hellion", "oracle_text": "This spell costs {X} less to cast, where X is the greatest power among creatures you control.\nTrample", "power": "5", "toughness": "5"}
Name:Molten Monstrosity\nManaCost:7 R\nTypes:Creature Hellion\nPT:5/5\nK:Trample\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {X} less to cast, where X is the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nOracle:This spell costs {X} less to cast, where X is the greatest power among creatures you control.\nTrample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Molten Monstrosity", "mana_cost": "{7}{R}", "type_line": "Creature \u2014 Hellion", "oracle_text": "This spell costs {X} less to cast, where X is the greatest power among creatures you control.\nTrample", "power": "5", "toughness": "5"} ### Response: Name:Molten Monstrosity\nManaCost:7 R\nTypes:Creature Hellion\nPT:5/5\nK:Trample\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {X} less to cast, where X is the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nOracle:This spell costs {X} less to cast, where X is the greatest power among creatures you control.\nTrample
Create the Forge script for this magic card
{"name": "Naya Sojourners", "mana_cost": "{2}{R}{G}{W}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.\nCycling {2}{G} ({2}{G}, Discard this card: Draw a card.)", "power": "5", "toughness": "3"}
Name:Naya Sojourners\nManaCost:2 R G W\nTypes:Creature Elf Shaman\nPT:5/3\nK:Cycling:2 G\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME or it dies, you may put a +1/+1 counter on target creature.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it dies, you may put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nOracle:When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.\nCycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Naya Sojourners", "mana_cost": "{2}{R}{G}{W}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.\nCycling {2}{G} ({2}{G}, Discard this card: Draw a card.)", "power": "5", "toughness": "3"} ### Response: Name:Naya Sojourners\nManaCost:2 R G W\nTypes:Creature Elf Shaman\nPT:5/3\nK:Cycling:2 G\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME or it dies, you may put a +1/+1 counter on target creature.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When you cycle CARDNAME or it dies, you may put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nOracle:When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.\nCycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "A-Baleful Beholder", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Beholder", "oracle_text": "When Baleful Beholder enters the battlefield, choose one \u2014\n\u2022 Antimagic Cone \u2014 Each opponent sacrifices an enchantment.\n\u2022 Fear Ray \u2014 Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)", "power": "7", "toughness": "5"}
Name:A-Baleful Beholder\nManaCost:4 B B\nTypes:Creature Beholder\nPT:7/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBSacrifice,DBPumpAll\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Enchantment | SpellDescription$ Antimagic Cone — Each opponent sacrifices an enchantment.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Menace | SpellDescription$ Fear Ray — Creatures you control gain menace until end of turn.\nOracle:When Baleful Beholder enters the battlefield, choose one —\n• Antimagic Cone — Each opponent sacrifices an enchantment.\n• Fear Ray — Creatures you control gain menace until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Baleful Beholder", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Beholder", "oracle_text": "When Baleful Beholder enters the battlefield, choose one \u2014\n\u2022 Antimagic Cone \u2014 Each opponent sacrifices an enchantment.\n\u2022 Fear Ray \u2014 Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)", "power": "7", "toughness": "5"} ### Response: Name:A-Baleful Beholder\nManaCost:4 B B\nTypes:Creature Beholder\nPT:7/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBSacrifice,DBPumpAll\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Enchantment | SpellDescription$ Antimagic Cone — Each opponent sacrifices an enchantment.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Menace | SpellDescription$ Fear Ray — Creatures you control gain menace until end of turn.\nOracle:When Baleful Beholder enters the battlefield, choose one —\n• Antimagic Cone — Each opponent sacrifices an enchantment.\n• Fear Ray — Creatures you control gain menace until end of turn.
Create the Forge script for this magic card
{"name": "Asylum Visitor", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Wizard", "oracle_text": "At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "3", "toughness": "1"}
Name:Asylum Visitor\nManaCost:1 B\nTypes:Creature Vampire Wizard\nPT:3/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | CheckSVar$ TrigCount | SVarCompare$ EQ0 | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nSVar:TrigCount:Count$ValidHand Card.ActivePlayerCtrl\nK:Madness:1 B\nDeckHints:Ability$Discard\nOracle:At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Asylum Visitor", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Wizard", "oracle_text": "At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "3", "toughness": "1"} ### Response: Name:Asylum Visitor\nManaCost:1 B\nTypes:Creature Vampire Wizard\nPT:3/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | CheckSVar$ TrigCount | SVarCompare$ EQ0 | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nSVar:TrigCount:Count$ValidHand Card.ActivePlayerCtrl\nK:Madness:1 B\nDeckHints:Ability$Discard\nOracle:At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Wrath of God", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. They can't be regenerated."}
Name:Wrath of God\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 W W | ValidCards$ Creature | NoRegen$ True | SpellDescription$ Destroy all creatures. They can't be regenerated.\nOracle:Destroy all creatures. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wrath of God", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. They can't be regenerated."} ### Response: Name:Wrath of God\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 W W | ValidCards$ Creature | NoRegen$ True | SpellDescription$ Destroy all creatures. They can't be regenerated.\nOracle:Destroy all creatures. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Civic Guildmage", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{G}, {T}: Target creature gets +0/+1 until end of turn.\n{U}, {T}: Put target creature you control on top of its owner's library.", "power": "1", "toughness": "1"}
Name:Civic Guildmage\nManaCost:W\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ +1 | SpellDescription$ Target creature gets +0/+1 until end of turn.\nA:AB$ ChangeZone | Cost$ U T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature you control on top of its owner's library.\nAI:RemoveDeck:All\nOracle:{G}, {T}: Target creature gets +0/+1 until end of turn.\n{U}, {T}: Put target creature you control on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Civic Guildmage", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{G}, {T}: Target creature gets +0/+1 until end of turn.\n{U}, {T}: Put target creature you control on top of its owner's library.", "power": "1", "toughness": "1"} ### Response: Name:Civic Guildmage\nManaCost:W\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ +1 | SpellDescription$ Target creature gets +0/+1 until end of turn.\nA:AB$ ChangeZone | Cost$ U T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature you control on top of its owner's library.\nAI:RemoveDeck:All\nOracle:{G}, {T}: Target creature gets +0/+1 until end of turn.\n{U}, {T}: Put target creature you control on top of its owner's library.
Create the Forge script for this magic card
{"name": "Swirling Torrent", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Put target creature on top of its owner's library.\n\u2022 Return target creature to its owner's hand."}
Name:Swirling Torrent\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Charm | Cost$ 5 U | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBSubmerge,DBUnsummon\nSVar:DBSubmerge:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature to put on top of owner's library | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nSVar:DBUnsummon:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature to return to owner's hand | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nOracle:Choose one or both —\n• Put target creature on top of its owner's library.\n• Return target creature to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swirling Torrent", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Put target creature on top of its owner's library.\n\u2022 Return target creature to its owner's hand."} ### Response: Name:Swirling Torrent\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Charm | Cost$ 5 U | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBSubmerge,DBUnsummon\nSVar:DBSubmerge:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature to put on top of owner's library | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nSVar:DBUnsummon:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature to return to owner's hand | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nOracle:Choose one or both —\n• Put target creature on top of its owner's library.\n• Return target creature to its owner's hand.
Create the Forge script for this magic card
{"name": "Thopter Shop", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.\n{2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying."}
Name:Thopter Shop\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZoneAll | TriggerZones$ Battlefield | ValidCards$ Creature.Artifact+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | ActivationLimit$ 1 | TriggerDescription$ Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.\nSVar:TrigDraw:DB$ Draw\nA:AB$ Token | Cost$ 2 W T | TokenScript$ c_1_1_a_thopter_flying | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying.\nDeckHints:Ability$Sacrifice & Color$White\nDeckHas:Ability$Token & Type$Thopter & Keyword$Flying\nOracle:Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.\n{2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thopter Shop", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.\n{2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying."} ### Response: Name:Thopter Shop\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZoneAll | TriggerZones$ Battlefield | ValidCards$ Creature.Artifact+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | ActivationLimit$ 1 | TriggerDescription$ Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.\nSVar:TrigDraw:DB$ Draw\nA:AB$ Token | Cost$ 2 W T | TokenScript$ c_1_1_a_thopter_flying | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying.\nDeckHints:Ability$Sacrifice & Color$White\nDeckHas:Ability$Token & Type$Thopter & Keyword$Flying\nOracle:Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.\n{2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Create the Forge script for this magic card
{"name": "Forced Landing", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put target creature with flying on the bottom of its owner's library."}
Name:Forced Landing\nManaCost:1 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target creature with flying on the bottom of its owner's library.\nOracle:Put target creature with flying on the bottom of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forced Landing", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put target creature with flying on the bottom of its owner's library."} ### Response: Name:Forced Landing\nManaCost:1 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target creature with flying on the bottom of its owner's library.\nOracle:Put target creature with flying on the bottom of its owner's library.
Create the Forge script for this magic card
{"name": "Dying to Serve", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn."}
Name:Dying to Serve\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ DiscardedAll | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | ActivationLimit$ 1 | TriggerDescription$ Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ b_2_2_zombie\nDeckHas:Ability$Token & Type$Zombie\nDeckHints:Ability$Discard|Graveyard\nOracle:Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dying to Serve", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn."} ### Response: Name:Dying to Serve\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ DiscardedAll | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | ActivationLimit$ 1 | TriggerDescription$ Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ b_2_2_zombie\nDeckHas:Ability$Token & Type$Zombie\nDeckHints:Ability$Discard|Graveyard\nOracle:Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Create the Forge script for this magic card
{"name": "Dwarven Thaumaturgist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Shaman", "oracle_text": "{T}: Switch target creature's power and toughness until end of turn.", "power": "1", "toughness": "2"}
Name:Dwarven Thaumaturgist\nManaCost:2 R\nTypes:Creature Dwarf Shaman\nPT:1/2\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | KW$ HIDDEN CARDNAME's power and toughness are switched | TgtPrompt$ Select target creature. | SpellDescription$ Switch target creature's power and toughness until end of turn.\nAI:RemoveDeck:All\nOracle:{T}: Switch target creature's power and toughness until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dwarven Thaumaturgist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf Shaman", "oracle_text": "{T}: Switch target creature's power and toughness until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Dwarven Thaumaturgist\nManaCost:2 R\nTypes:Creature Dwarf Shaman\nPT:1/2\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | KW$ HIDDEN CARDNAME's power and toughness are switched | TgtPrompt$ Select target creature. | SpellDescription$ Switch target creature's power and toughness until end of turn.\nAI:RemoveDeck:All\nOracle:{T}: Switch target creature's power and toughness until end of turn.
Create the Forge script for this magic card
{"name": "Seismic Spike", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Add {R}{R}."}
Name:Seismic Spike\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 R R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBMana | SpellDescription$ Destroy target land. Add {R}{R}.\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ 2\nOracle:Destroy target land. Add {R}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seismic Spike", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Add {R}{R}."} ### Response: Name:Seismic Spike\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 R R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBMana | SpellDescription$ Destroy target land. Add {R}{R}.\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ 2\nOracle:Destroy target land. Add {R}{R}.
Create the Forge script for this magic card
{"name": "Knight of the Pilgrim's Road", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)", "power": "3", "toughness": "2"}
Name:Knight of the Pilgrim's Road\nManaCost:2 W\nTypes:Creature Human Knight\nPT:3/2\nK:Renown:1\nDeckHas:Ability$Counters\nOracle:Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Knight of the Pilgrim's Road", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)", "power": "3", "toughness": "2"} ### Response: Name:Knight of the Pilgrim's Road\nManaCost:2 W\nTypes:Creature Human Knight\nPT:3/2\nK:Renown:1\nDeckHas:Ability$Counters\nOracle:Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Create the Forge script for this magic card
{"name": "Numa, Joraga Chieftain", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "2"}
Name:Numa, Joraga Chieftain\nManaCost:2 G\nTypes:Legendary Creature Elf Warrior\nPT:2/2\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPayCost | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.\nSVar:TrigPayCost:AB$ ImmediateTrigger | Cost$ X X | Execute$ TrigPutCounters | TriggerDescription$ When you pay {X}{X}, distribute X +1/+1 counters among any number of target Elves.\nSVar:TrigPutCounters:DB$ PutCounter | ValidTgts$ Elf | TgtPrompt$ Select any number of target Elves to distribute counters to | CounterType$ P1P1 | CounterNum$ X | TargetMin$ 0 | TargetMax$ X | DividedAsYouChoose$ X\nSVar:X:Count$xPaid\nK:Partner\nDeckHas:Ability$Counters\nDeckHints:Type$Elf\nOracle:At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Numa, Joraga Chieftain", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "2"} ### Response: Name:Numa, Joraga Chieftain\nManaCost:2 G\nTypes:Legendary Creature Elf Warrior\nPT:2/2\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPayCost | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.\nSVar:TrigPayCost:AB$ ImmediateTrigger | Cost$ X X | Execute$ TrigPutCounters | TriggerDescription$ When you pay {X}{X}, distribute X +1/+1 counters among any number of target Elves.\nSVar:TrigPutCounters:DB$ PutCounter | ValidTgts$ Elf | TgtPrompt$ Select any number of target Elves to distribute counters to | CounterType$ P1P1 | CounterNum$ X | TargetMin$ 0 | TargetMax$ X | DividedAsYouChoose$ X\nSVar:X:Count$xPaid\nK:Partner\nDeckHas:Ability$Counters\nDeckHints:Type$Elf\nOracle:At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Chainbreaker", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Chainbreaker enters the battlefield with two -1/-1 counters on it.\n{3}, {T}: Remove a -1/-1 counter from target creature.", "power": "3", "toughness": "3"}
Name:Chainbreaker\nManaCost:2\nTypes:Artifact Creature Scarecrow\nPT:3/3\nK:etbCounter:M1M1:2\nA:AB$ RemoveCounter | Cost$ 3 T | ValidTgts$ Creature | AITgts$ Creature.counters_GE1_M1M1 | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Remove a -1/-1 counter from target creature.\nDeckHints:Keyword$Persist\nOracle:Chainbreaker enters the battlefield with two -1/-1 counters on it.\n{3}, {T}: Remove a -1/-1 counter from target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chainbreaker", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Chainbreaker enters the battlefield with two -1/-1 counters on it.\n{3}, {T}: Remove a -1/-1 counter from target creature.", "power": "3", "toughness": "3"} ### Response: Name:Chainbreaker\nManaCost:2\nTypes:Artifact Creature Scarecrow\nPT:3/3\nK:etbCounter:M1M1:2\nA:AB$ RemoveCounter | Cost$ 3 T | ValidTgts$ Creature | AITgts$ Creature.counters_GE1_M1M1 | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Remove a -1/-1 counter from target creature.\nDeckHints:Keyword$Persist\nOracle:Chainbreaker enters the battlefield with two -1/-1 counters on it.\n{3}, {T}: Remove a -1/-1 counter from target creature.
Create the Forge script for this magic card
{"name": "Braingeyser", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Target player draws X cards."}
Name:Braingeyser\nManaCost:X U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ X U U | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws X cards.\nSVar:X:Count$xPaid\nOracle:Target player draws X cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Braingeyser", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Target player draws X cards."} ### Response: Name:Braingeyser\nManaCost:X U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ X U U | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws X cards.\nSVar:X:Count$xPaid\nOracle:Target player draws X cards.
Create the Forge script for this magic card
{"name": "Bladegraft Aspirant", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Phyrexian Warrior", "oracle_text": "Menace\nEquipment spells you cast cost {1} less to cast.\nActivated abilities of Equipment you control that target Bladegraft Aspirant cost {1} less to activate.", "power": "2", "toughness": "3"}
Name:Bladegraft Aspirant\nManaCost:2 R\nTypes:Creature Phyrexian Warrior\nPT:2/3\nK:Menace\nS:Mode$ ReduceCost | ValidCard$ Equipment | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Equipment spells you cast cost {1} less to cast.\nS:Mode$ ReduceCost | ValidTarget$ Card.Self | ValidCard$ Equipment.YouCtrl | Activator$ You | Type$ Ability | Amount$ 1 | Description$ Activated abilities of Equipment you control that target CARDNAME cost {1} less to activate.\nDeckNeeds:Type$Equipment\nOracle:Menace\nEquipment spells you cast cost {1} less to cast.\nActivated abilities of Equipment you control that target Bladegraft Aspirant cost {1} less to activate.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bladegraft Aspirant", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Phyrexian Warrior", "oracle_text": "Menace\nEquipment spells you cast cost {1} less to cast.\nActivated abilities of Equipment you control that target Bladegraft Aspirant cost {1} less to activate.", "power": "2", "toughness": "3"} ### Response: Name:Bladegraft Aspirant\nManaCost:2 R\nTypes:Creature Phyrexian Warrior\nPT:2/3\nK:Menace\nS:Mode$ ReduceCost | ValidCard$ Equipment | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Equipment spells you cast cost {1} less to cast.\nS:Mode$ ReduceCost | ValidTarget$ Card.Self | ValidCard$ Equipment.YouCtrl | Activator$ You | Type$ Ability | Amount$ 1 | Description$ Activated abilities of Equipment you control that target CARDNAME cost {1} less to activate.\nDeckNeeds:Type$Equipment\nOracle:Menace\nEquipment spells you cast cost {1} less to cast.\nActivated abilities of Equipment you control that target Bladegraft Aspirant cost {1} less to activate.
Create the Forge script for this magic card
{"name": "Ohran Yeti", "mana_cost": "{3}{R}", "type_line": "Snow Creature \u2014 Yeti", "oracle_text": "{2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "3"}
Name:Ohran Yeti\nManaCost:3 R\nTypes:Snow Creature Yeti\nPT:3/3\nA:AB$ Pump | Cost$ 2 S | ValidTgts$ Creature.Snow | TgtPrompt$ Select target snow creature | KW$ First Strike | SpellDescription$ Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)\nOracle:{2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ohran Yeti", "mana_cost": "{3}{R}", "type_line": "Snow Creature \u2014 Yeti", "oracle_text": "{2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "3"} ### Response: Name:Ohran Yeti\nManaCost:3 R\nTypes:Snow Creature Yeti\nPT:3/3\nA:AB$ Pump | Cost$ 2 S | ValidTgts$ Creature.Snow | TgtPrompt$ Select target snow creature | KW$ First Strike | SpellDescription$ Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)\nOracle:{2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
Create the Forge script for this magic card
{"name": "Dwarven Forge-Chanter", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Wizard", "oracle_text": "Ward\u2014Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "3"}
Name:Dwarven Forge-Chanter\nManaCost:1 R\nTypes:Creature Dwarf Wizard\nPT:1/3\nK:Ward:PayLife<2>\nK:Prowess\nOracle:Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dwarven Forge-Chanter", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Wizard", "oracle_text": "Ward\u2014Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "3"} ### Response: Name:Dwarven Forge-Chanter\nManaCost:1 R\nTypes:Creature Dwarf Wizard\nPT:1/3\nK:Ward:PayLife<2>\nK:Prowess\nOracle:Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Bloodcrazed Goblin", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.", "power": "2", "toughness": "2"}
Name:Bloodcrazed Goblin\nManaCost:R\nTypes:Creature Goblin Berserker\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ LT1 | Description$ CARDNAME can't attack unless an opponent has been dealt damage this turn.\nSVar:X:PlayerCountPropertyYou$DamageToOppsThisTurn\nOracle:Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodcrazed Goblin", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.", "power": "2", "toughness": "2"} ### Response: Name:Bloodcrazed Goblin\nManaCost:R\nTypes:Creature Goblin Berserker\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ LT1 | Description$ CARDNAME can't attack unless an opponent has been dealt damage this turn.\nSVar:X:PlayerCountPropertyYou$DamageToOppsThisTurn\nOracle:Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.
Create the Forge script for this magic card
{"name": "Birthing Boughs", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)"}
Name:Birthing Boughs\nManaCost:3\nTypes:Artifact\nA:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenScript$ c_2_2_shapeshifter_changeling | TokenOwner$ You | SpellDescription$ Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)\nDeckHas:Ability$Token\nOracle:{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Birthing Boughs", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)"} ### Response: Name:Birthing Boughs\nManaCost:3\nTypes:Artifact\nA:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenScript$ c_2_2_shapeshifter_changeling | TokenOwner$ You | SpellDescription$ Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)\nDeckHas:Ability$Token\nOracle:{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)
Create the Forge script for this magic card
{"name": "Collective Blessing", "mana_cost": "{3}{G}{G}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +3/+3."}
Name:Collective Blessing\nManaCost:3 G G W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 3 | AddToughness$ 3 | Description$ Creatures you control get +3/+3.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +3/+3.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Collective Blessing", "mana_cost": "{3}{G}{G}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +3/+3."} ### Response: Name:Collective Blessing\nManaCost:3 G G W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 3 | AddToughness$ 3 | Description$ Creatures you control get +3/+3.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +3/+3.
Create the Forge script for this magic card
{"name": "He Who Hungers", "mana_cost": "{4}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Flying\n{1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)", "power": "3", "toughness": "2"}
Name:He Who Hungers\nManaCost:4 B\nTypes:Legendary Creature Spirit\nPT:3/2\nK:Flying\nA:AB$ Discard | Cost$ 1 Sac<1/Spirit> | ValidTgts$ Opponent | SorcerySpeed$ True | NumCards$ 1 | Mode$ RevealYouChoose | SpellDescription$ Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.\nK:Soulshift:4\nSVar:AIPreference:SacCost$Creature.Spirit+token,Creature.Spirit+cmcLE2\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit\nOracle:Flying\n{1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "He Who Hungers", "mana_cost": "{4}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Flying\n{1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)", "power": "3", "toughness": "2"} ### Response: Name:He Who Hungers\nManaCost:4 B\nTypes:Legendary Creature Spirit\nPT:3/2\nK:Flying\nA:AB$ Discard | Cost$ 1 Sac<1/Spirit> | ValidTgts$ Opponent | SorcerySpeed$ True | NumCards$ 1 | Mode$ RevealYouChoose | SpellDescription$ Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.\nK:Soulshift:4\nSVar:AIPreference:SacCost$Creature.Spirit+token,Creature.Spirit+cmcLE2\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit\nOracle:Flying\n{1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Medomai the Ageless", "mana_cost": "{4}{W}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\nWhenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.\nMedomai the Ageless can't attack during extra turns.", "power": "4", "toughness": "4"}
Name:Medomai the Ageless\nManaCost:4 W U\nTypes:Legendary Creature Sphinx\nPT:4/4\nK:Flying\nS:Mode$ CantAttack | ValidCard$ Card.Self | Condition$ ExtraTurn | Description$ CARDNAME can't attack during extra turns.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigAddTurn | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, take an extra turn after this one.\nSVar:TrigAddTurn:DB$ AddTurn | NumTurns$ 1\nSVar:MustBeBlocked:True\nOracle:Flying\nWhenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.\nMedomai the Ageless can't attack during extra turns.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Medomai the Ageless", "mana_cost": "{4}{W}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\nWhenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.\nMedomai the Ageless can't attack during extra turns.", "power": "4", "toughness": "4"} ### Response: Name:Medomai the Ageless\nManaCost:4 W U\nTypes:Legendary Creature Sphinx\nPT:4/4\nK:Flying\nS:Mode$ CantAttack | ValidCard$ Card.Self | Condition$ ExtraTurn | Description$ CARDNAME can't attack during extra turns.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigAddTurn | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, take an extra turn after this one.\nSVar:TrigAddTurn:DB$ AddTurn | NumTurns$ 1\nSVar:MustBeBlocked:True\nOracle:Flying\nWhenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.\nMedomai the Ageless can't attack during extra turns.
Create the Forge script for this magic card
{"name": "Soldevi Heretic", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.", "power": "2", "toughness": "2"}
Name:Soldevi Heretic\nManaCost:2 U\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ PreventDamage | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Amount$ 2 | SubAbility$ DBDraw | SpellDescription$ Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | OptionalDecider$ Opponent\nOracle:{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soldevi Heretic", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Soldevi Heretic\nManaCost:2 U\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ PreventDamage | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Amount$ 2 | SubAbility$ DBDraw | SpellDescription$ Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | OptionalDecider$ Opponent\nOracle:{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
Create the Forge script for this magic card
{"name": "Emerald Charm", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Untap target permanent.\n\u2022 Destroy target non-Aura enchantment.\n\u2022 Target creature loses flying until end of turn."}
Name:Emerald Charm\nManaCost:G\nTypes:Instant\nA:SP$ Charm | Cost$ G | Choices$ DBUntap,DBDestroy,DBDebuff | Defined$ You\nSVar:DBUntap:DB$ Untap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Untap target permanent.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment.nonAura | TgtPrompt$ Select target non-Aura enchantment | SpellDescription$ Destroy target non-Aura enchantment.\nSVar:DBDebuff:DB$ Debuff | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Flying | SpellDescription$ Target creature loses flying until end of turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Untap target permanent.\n• Destroy target non-Aura enchantment.\n• Target creature loses flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emerald Charm", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Untap target permanent.\n\u2022 Destroy target non-Aura enchantment.\n\u2022 Target creature loses flying until end of turn."} ### Response: Name:Emerald Charm\nManaCost:G\nTypes:Instant\nA:SP$ Charm | Cost$ G | Choices$ DBUntap,DBDestroy,DBDebuff | Defined$ You\nSVar:DBUntap:DB$ Untap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Untap target permanent.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment.nonAura | TgtPrompt$ Select target non-Aura enchantment | SpellDescription$ Destroy target non-Aura enchantment.\nSVar:DBDebuff:DB$ Debuff | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Flying | SpellDescription$ Target creature loses flying until end of turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Untap target permanent.\n• Destroy target non-Aura enchantment.\n• Target creature loses flying until end of turn.
Create the Forge script for this magic card
{"name": "The Space Family Goblinson", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Goblin Guest", "oracle_text": "The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.\nWhenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.", "power": "1", "toughness": "1"}
Name:The Space Family Goblinson\nManaCost:2 R G\nTypes:Legendary Creature Goblin Guest\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Trample | CheckSVar$ X | SVarCompare$ GE3 | Description$ CARDNAME has trample as you've rolled three or more dice this turn.\nSVar:X:Count$YouRollThisTurn\nT:Mode$ RolledDie | Execute$ TrigPutCounter | ValidPlayer$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you roll a die, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.\nWhenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Space Family Goblinson", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Goblin Guest", "oracle_text": "The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.\nWhenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.", "power": "1", "toughness": "1"} ### Response: Name:The Space Family Goblinson\nManaCost:2 R G\nTypes:Legendary Creature Goblin Guest\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Trample | CheckSVar$ X | SVarCompare$ GE3 | Description$ CARDNAME has trample as you've rolled three or more dice this turn.\nSVar:X:Count$YouRollThisTurn\nT:Mode$ RolledDie | Execute$ TrigPutCounter | ValidPlayer$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you roll a die, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.\nWhenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.