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Create the Forge script for this magic card
{"name": "Victimize", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped."}
Name:Victimize\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 B | Defined$ You | SacValid$ Creature | RememberSacrificed$ True | SubAbility$ Rise | SpellDescription$ Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.\nSVar:Rise:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | ConditionDescription$ If you do, | Tapped$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Victimize", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped."} ### Response: Name:Victimize\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 B | Defined$ You | SacValid$ Creature | RememberSacrificed$ True | SubAbility$ Rise | SpellDescription$ Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.\nSVar:Rise:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | ConditionDescription$ If you do, | Tapped$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Create the Forge script for this magic card
{"name": "Undertaker", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.", "power": "1", "toughness": "1"}
Name:Undertaker\nManaCost:1 B\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ ChangeZone | Cost$ B T Discard<1/Card> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nOracle:{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Undertaker", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.", "power": "1", "toughness": "1"} ### Response: Name:Undertaker\nManaCost:1 B\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ ChangeZone | Cost$ B T Discard<1/Card> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nOracle:{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Ashad, the Lone Cyberman", "mana_cost": "{1}{U}{B}{R}", "type_line": "Legendary Artifact Creature \u2014 Cyberman", "oracle_text": "The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)\nWhenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.", "power": "3", "toughness": "3"}
Name:Ashad, the Lone Cyberman\nManaCost:1 U B R\nTypes:Legendary Artifact Creature Cyberman\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Artifact+nonLegendary+YouCtrl | AffectedZone$ Stack | CheckSVar$ X | SVarCompare$ EQ0 | AddKeyword$ Casualty:2 | Description$ The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)\nSVar:X:Count$ThisTurnCast_Artifact.nonLegendary+YouCtrl\nT:Mode$ Sacrificed | ValidCard$ Creature.Other | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice another creature, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Sacrifice|Counters\nDeckHints:Type$Artifact\nSVar:AIDontSacToCasualty:TRUE\nOracle:The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)\nWhenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ashad, the Lone Cyberman", "mana_cost": "{1}{U}{B}{R}", "type_line": "Legendary Artifact Creature \u2014 Cyberman", "oracle_text": "The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)\nWhenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.", "power": "3", "toughness": "3"} ### Response: Name:Ashad, the Lone Cyberman\nManaCost:1 U B R\nTypes:Legendary Artifact Creature Cyberman\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Artifact+nonLegendary+YouCtrl | AffectedZone$ Stack | CheckSVar$ X | SVarCompare$ EQ0 | AddKeyword$ Casualty:2 | Description$ The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)\nSVar:X:Count$ThisTurnCast_Artifact.nonLegendary+YouCtrl\nT:Mode$ Sacrificed | ValidCard$ Creature.Other | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice another creature, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Sacrifice|Counters\nDeckHints:Type$Artifact\nSVar:AIDontSacToCasualty:TRUE\nOracle:The first nonlegendary artifact spell you cast each turn has casualty 2. (As you cast it, you may sacrifice a creature with power 2 or greater. When you do, copy it. A copy of an artifact spell becomes a token.)\nWhenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.
Create the Forge script for this magic card
{"name": "A-Lapis Orb of Dragonkind", "mana_cost": "{2}{U}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2."}
Name:A-Lapis Orb of Dragonkind\nManaCost:2 U\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | TriggersWhenSpent$ TrigSpent | SpellDescription$ Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2.\nSVar:TrigSpent:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | Execute$ TrigScry | TriggerDescription$ When you spend this mana to cast a Dragon creature spell, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nDeckHints:Type$Dragon\nOracle:{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Lapis Orb of Dragonkind", "mana_cost": "{2}{U}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2."} ### Response: Name:A-Lapis Orb of Dragonkind\nManaCost:2 U\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | TriggersWhenSpent$ TrigSpent | SpellDescription$ Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2.\nSVar:TrigSpent:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | Execute$ TrigScry | TriggerDescription$ When you spend this mana to cast a Dragon creature spell, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nDeckHints:Type$Dragon\nOracle:{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, scry 2.
Create the Forge script for this magic card
{"name": "Disappear", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{U}: Return enchanted creature and Disappear to their owners' hands."}
Name:Disappear\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ Curse\nA:AB$ ChangeZone | Cost$ U | Defined$ EnchantedAndSelf | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | SpellDescription$ Return enchanted creature and CARDNAME to their owners' hands.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{U}: Return enchanted creature and Disappear to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disappear", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{U}: Return enchanted creature and Disappear to their owners' hands."} ### Response: Name:Disappear\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ Curse\nA:AB$ ChangeZone | Cost$ U | Defined$ EnchantedAndSelf | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | SpellDescription$ Return enchanted creature and CARDNAME to their owners' hands.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{U}: Return enchanted creature and Disappear to their owners' hands.
Create the Forge script for this magic card
{"name": "Feral Incarnation", "mana_cost": "{8}{G}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCreate three 3/3 green Beast creature tokens."}
Name:Feral Incarnation\nManaCost:8 G\nTypes:Sorcery\nK:Convoke\nA:SP$ Token | Cost$ 8 G | TokenAmount$ 3 | TokenScript$ g_3_3_beast | TokenOwner$ You | SpellDescription$ Create three 3/3 green Beast creature tokens.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCreate three 3/3 green Beast creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feral Incarnation", "mana_cost": "{8}{G}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCreate three 3/3 green Beast creature tokens."} ### Response: Name:Feral Incarnation\nManaCost:8 G\nTypes:Sorcery\nK:Convoke\nA:SP$ Token | Cost$ 8 G | TokenAmount$ 3 | TokenScript$ g_3_3_beast | TokenOwner$ You | SpellDescription$ Create three 3/3 green Beast creature tokens.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCreate three 3/3 green Beast creature tokens.
Create the Forge script for this magic card
{"name": "Temple of the Dragon Queen", "mana_cost": "", "type_line": "Land", "oracle_text": "As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.\nAs Temple of the Dragon Queen enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color."}
Name:Temple of the Dragon Queen\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:DBReveal\nSVar:DBReveal:DB$ Reveal | RevealValid$ Dragon | Optional$ True | RememberRevealed$ True | SubAbility$ DBTap | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Dragon card from your hand. CARDNAME enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | StackDescription$ enters the battlefield tapped. | ConditionCheckSVar$ DragonPresence | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DragonPresence:Count$RememberedSize/Plus.DragonControlled\nSVar:DragonControlled:Count$Valid Dragon.inZoneBattlefield+YouCtrl\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nA:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color.\nOracle:As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.\nAs Temple of the Dragon Queen enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temple of the Dragon Queen", "mana_cost": "", "type_line": "Land", "oracle_text": "As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.\nAs Temple of the Dragon Queen enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color."} ### Response: Name:Temple of the Dragon Queen\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:DBReveal\nSVar:DBReveal:DB$ Reveal | RevealValid$ Dragon | Optional$ True | RememberRevealed$ True | SubAbility$ DBTap | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Dragon card from your hand. CARDNAME enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | StackDescription$ enters the battlefield tapped. | ConditionCheckSVar$ DragonPresence | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DragonPresence:Count$RememberedSize/Plus.DragonControlled\nSVar:DragonControlled:Count$Valid Dragon.inZoneBattlefield+YouCtrl\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nA:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color.\nOracle:As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.\nAs Temple of the Dragon Queen enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color.
Create the Forge script for this magic card
{"name": "Sevinne's Reclamation", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.\nFlashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Sevinne's Reclamation\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target permanent card with mana value 3 or less from your graveyard | ValidTgts$ Permanent.cmcLE3+YouCtrl | SubAbility$ DBCpoy | SpellDescription$ Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.\nSVar:DBCpoy:DB$ CopySpellAbility | Defined$ Parent | Optional$ True | MayChooseTarget$ True | ConditionDefined$ Self | ConditionPresent$ Card.wasCastFromGraveyard\nAI:RemoveDeck:Random\nK:Flashback:4 W\nOracle:Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.\nFlashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sevinne's Reclamation", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.\nFlashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Sevinne's Reclamation\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target permanent card with mana value 3 or less from your graveyard | ValidTgts$ Permanent.cmcLE3+YouCtrl | SubAbility$ DBCpoy | SpellDescription$ Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.\nSVar:DBCpoy:DB$ CopySpellAbility | Defined$ Parent | Optional$ True | MayChooseTarget$ True | ConditionDefined$ Self | ConditionPresent$ Card.wasCastFromGraveyard\nAI:RemoveDeck:Random\nK:Flashback:4 W\nOracle:Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.\nFlashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Phantom Beast", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion Beast", "oracle_text": "When Phantom Beast becomes the target of a spell or ability, sacrifice it.", "power": "4", "toughness": "5"}
Name:Phantom Beast\nManaCost:3 U\nTypes:Creature Illusion Beast\nPT:4/5\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:When Phantom Beast becomes the target of a spell or ability, sacrifice it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phantom Beast", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion Beast", "oracle_text": "When Phantom Beast becomes the target of a spell or ability, sacrifice it.", "power": "4", "toughness": "5"} ### Response: Name:Phantom Beast\nManaCost:3 U\nTypes:Creature Illusion Beast\nPT:4/5\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:When Phantom Beast becomes the target of a spell or ability, sacrifice it.
Create the Forge script for this magic card
{"name": "Naban, Dean of Iteration", "mana_cost": "{1}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.", "power": "2", "toughness": "1"}
Name:Naban, Dean of Iteration\nManaCost:1 U\nTypes:Legendary Creature Human Wizard\nPT:2/1\nS:Mode$ Panharmonicon | ValidMode$ ChangesZone,ChangesZoneAll | ValidCard$ Permanent.YouCtrl | ValidCause$ Wizard.YouCtrl | Destination$ Battlefield | Description$ If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nDeckHints:Type$Wizard\nOracle:If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Naban, Dean of Iteration", "mana_cost": "{1}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.", "power": "2", "toughness": "1"} ### Response: Name:Naban, Dean of Iteration\nManaCost:1 U\nTypes:Legendary Creature Human Wizard\nPT:2/1\nS:Mode$ Panharmonicon | ValidMode$ ChangesZone,ChangesZoneAll | ValidCard$ Permanent.YouCtrl | ValidCause$ Wizard.YouCtrl | Destination$ Battlefield | Description$ If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nDeckHints:Type$Wizard\nOracle:If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Create the Forge script for this magic card
{"name": "Elsha of the Infinite", "mana_cost": "{2}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Djinn Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nYou may look at the top card of your library any time.\nYou may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.", "power": "3", "toughness": "3"}
Name:Elsha of the Infinite\nManaCost:2 U R W\nTypes:Legendary Creature Djinn Monk\nPT:3/3\nK:Prowess\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl+nonLand+nonCreature | AffectedZone$ Library | MayPlay$ True | MayPlayWithFlash$ True | Description$ You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nYou may look at the top card of your library any time.\nYou may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elsha of the Infinite", "mana_cost": "{2}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Djinn Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nYou may look at the top card of your library any time.\nYou may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.", "power": "3", "toughness": "3"} ### Response: Name:Elsha of the Infinite\nManaCost:2 U R W\nTypes:Legendary Creature Djinn Monk\nPT:3/3\nK:Prowess\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl+nonLand+nonCreature | AffectedZone$ Library | MayPlay$ True | MayPlayWithFlash$ True | Description$ You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nYou may look at the top card of your library any time.\nYou may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
Create the Forge script for this magic card
{"name": "Whipkeeper", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.", "power": "1", "toughness": "1"}
Name:Whipkeeper\nManaCost:2 R R\nTypes:Creature Dwarf\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the damage already dealt to it this turn.\nSVar:X:Targeted$TotalDamageReceivedThisTurn\nAI:RemoveDeck:All\nOracle:{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whipkeeper", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.", "power": "1", "toughness": "1"} ### Response: Name:Whipkeeper\nManaCost:2 R R\nTypes:Creature Dwarf\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the damage already dealt to it this turn.\nSVar:X:Targeted$TotalDamageReceivedThisTurn\nAI:RemoveDeck:All\nOracle:{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.
Create the Forge script for this magic card
{"name": "See the Unwritten", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.\nFerocious \u2014 If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one."}
Name:See the Unwritten\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Dig | Cost$ 4 G G | DigNum$ 8 | Reveal$ True | ChangeNum$ X | ChangeValid$ Creature | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Graveyard | SpellDescription$ Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Count$Valid Creature.YouCtrl+powerGE4\nOracle:Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.\nFerocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "See the Unwritten", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.\nFerocious \u2014 If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one."} ### Response: Name:See the Unwritten\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Dig | Cost$ 4 G G | DigNum$ 8 | Reveal$ True | ChangeNum$ X | ChangeValid$ Creature | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Graveyard | SpellDescription$ Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Count$Valid Creature.YouCtrl+powerGE4\nOracle:Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.\nFerocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
Create the Forge script for this magic card
{"name": "Fog", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn."}
Name:Fog\nManaCost:G\nTypes:Instant\nA:SP$ Fog | Cost$ G | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:Prevent all combat damage that would be dealt this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fog", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn."} ### Response: Name:Fog\nManaCost:G\nTypes:Instant\nA:SP$ Fog | Cost$ G | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:Prevent all combat damage that would be dealt this turn.
Create the Forge script for this magic card
{"name": "Acolyte's Reward", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)"}
Name:Acolyte's Reward\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Any | TgtPrompt$ Select any target to damage with shield effect | IsCurse$ True | SubAbility$ AcolytesPrevention | StackDescription$ SpellDescription | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, CARDNAME deals that much damage to any target.\nSVar:AcolytesPrevention:DB$ PreventDamage | ValidTgts$ Creature | TgtPrompt$ Select a creature to prevent damage to | Amount$ X | PreventionSubAbility$ AcolytesRetribution | ShieldEffectTarget$ ParentTarget | StackDescription$ none\nSVar:AcolytesRetribution:DB$ DealDamage | Defined$ ShieldEffectTarget | NumDmg$ PreventedDamage | SpellDescription$ CARDNAME deals damage to target creature or player for each damage prevented this way.\nSVar:X:Count$Devotion.White\nAI:RemoveDeck:All\nOracle:Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Acolyte's Reward", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)"} ### Response: Name:Acolyte's Reward\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Any | TgtPrompt$ Select any target to damage with shield effect | IsCurse$ True | SubAbility$ AcolytesPrevention | StackDescription$ SpellDescription | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, CARDNAME deals that much damage to any target.\nSVar:AcolytesPrevention:DB$ PreventDamage | ValidTgts$ Creature | TgtPrompt$ Select a creature to prevent damage to | Amount$ X | PreventionSubAbility$ AcolytesRetribution | ShieldEffectTarget$ ParentTarget | StackDescription$ none\nSVar:AcolytesRetribution:DB$ DealDamage | Defined$ ShieldEffectTarget | NumDmg$ PreventedDamage | SpellDescription$ CARDNAME deals damage to target creature or player for each damage prevented this way.\nSVar:X:Count$Devotion.White\nAI:RemoveDeck:All\nOracle:Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Create the Forge script for this magic card
{"name": "Orzhov Signet", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Add {W}{B}."}
Name:Orzhov Signet\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T | Produced$ W B | SpellDescription$ Add {W}{B}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {W}{B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orzhov Signet", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Add {W}{B}."} ### Response: Name:Orzhov Signet\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T | Produced$ W B | SpellDescription$ Add {W}{B}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {W}{B}.
Create the Forge script for this magic card
{"name": "Gilt-Blade Prowler", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn.", "power": "2", "toughness": "3"}
Name:Gilt-Blade Prowler\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/3\nA:AB$ Draw | Cost$ 1 T PayLife<1> | CheckSVar$ X | SpellDescription$ Draw a card. Activate only if you've discarded a card this turn.\nSVar:X:PlayerCountPropertyYou$CardsDiscardedThisTurn\nDeckHints:Ability$Discard\nOracle:{1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gilt-Blade Prowler", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn.", "power": "2", "toughness": "3"} ### Response: Name:Gilt-Blade Prowler\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/3\nA:AB$ Draw | Cost$ 1 T PayLife<1> | CheckSVar$ X | SpellDescription$ Draw a card. Activate only if you've discarded a card this turn.\nSVar:X:PlayerCountPropertyYou$CardsDiscardedThisTurn\nDeckHints:Ability$Discard\nOracle:{1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn.
Create the Forge script for this magic card
{"name": "Ajani's Presence", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {2}{W} more to cast for each target beyond the first.\nAny number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy them.)"}
Name:Ajani's Presence\nManaCost:W\nTypes:Instant\nK:Strive:2 W\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | KW$ Indestructible | NumAtt$ +1 | NumDef$ +1 | TargetMin$ 0 | TargetMax$ MaxTargets | SpellDescription$ Any number of target creatures each get +1/+1 and gain indestructible until end of turn.\nSVar:MaxTargets:Count$Valid Creature\nOracle:Strive — This spell costs {2}{W} more to cast for each target beyond the first.\nAny number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ajani's Presence", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {2}{W} more to cast for each target beyond the first.\nAny number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy them.)"} ### Response: Name:Ajani's Presence\nManaCost:W\nTypes:Instant\nK:Strive:2 W\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | KW$ Indestructible | NumAtt$ +1 | NumDef$ +1 | TargetMin$ 0 | TargetMax$ MaxTargets | SpellDescription$ Any number of target creatures each get +1/+1 and gain indestructible until end of turn.\nSVar:MaxTargets:Count$Valid Creature\nOracle:Strive — This spell costs {2}{W} more to cast for each target beyond the first.\nAny number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Create the Forge script for this magic card
{"name": "Yeva, Nature's Herald", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Elf Shaman", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nYou may cast green creature spells as though they had flash.", "power": "4", "toughness": "4"}
Name:Yeva, Nature's Herald\nManaCost:2 G G\nTypes:Legendary Creature Elf Shaman\nPT:4/4\nK:Flash\nS:Mode$ CastWithFlash | ValidCard$ Creature.Green | ValidSA$ Spell | Caster$ You | Description$ You may cast green creature spells as though they had flash.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nYou may cast green creature spells as though they had flash.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yeva, Nature's Herald", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Elf Shaman", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nYou may cast green creature spells as though they had flash.", "power": "4", "toughness": "4"} ### Response: Name:Yeva, Nature's Herald\nManaCost:2 G G\nTypes:Legendary Creature Elf Shaman\nPT:4/4\nK:Flash\nS:Mode$ CastWithFlash | ValidCard$ Creature.Green | ValidSA$ Spell | Caster$ You | Description$ You may cast green creature spells as though they had flash.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nYou may cast green creature spells as though they had flash.
Create the Forge script for this magic card
{"name": "Sire of Stagnation", "mana_cost": "{4}{U}{B}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nWhenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.", "power": "5", "toughness": "7"}
Name:Sire of Stagnation\nManaCost:4 U B\nTypes:Creature Eldrazi\nPT:5/7\nK:Devoid\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.\nSVar:TrigExile:DB$ Dig | Defined$ TriggeredCardController | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nOracle:Devoid (This card has no color.)\nWhenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sire of Stagnation", "mana_cost": "{4}{U}{B}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nWhenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.", "power": "5", "toughness": "7"} ### Response: Name:Sire of Stagnation\nManaCost:4 U B\nTypes:Creature Eldrazi\nPT:5/7\nK:Devoid\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.\nSVar:TrigExile:DB$ Dig | Defined$ TriggeredCardController | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nOracle:Devoid (This card has no color.)\nWhenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards.
Create the Forge script for this magic card
{"name": "Cloud Key", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.\nSpells you cast of the chosen type cost {1} less to cast."}
Name:Cloud Key\nManaCost:3\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast of the chosen type cost {1} less to cast.\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Card | ValidTypes$ Artifact,Creature,Enchantment,Instant,Sorcery | SpellDescription$ As CARDNAME enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.\nOracle:As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.\nSpells you cast of the chosen type cost {1} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cloud Key", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.\nSpells you cast of the chosen type cost {1} less to cast."} ### Response: Name:Cloud Key\nManaCost:3\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast of the chosen type cost {1} less to cast.\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Card | ValidTypes$ Artifact,Creature,Enchantment,Instant,Sorcery | SpellDescription$ As CARDNAME enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.\nOracle:As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.\nSpells you cast of the chosen type cost {1} less to cast.
Create the Forge script for this magic card
{"name": "Excise the Imperfect", "mana_cost": "{1}{W}{W}", "type_line": "Instant", "oracle_text": "Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)"}
Name:Excise the Imperfect\nManaCost:1 W W\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberLKI$ True | SubAbility$ DBIncubate | SpellDescription$ Exile target nonland permanent.\nSVar:DBIncubate:DB$ Incubate | Defined$ RememberedLKIController | Amount$ X | SubAbility$ DBCleanup | SpellDescription$ Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardManaCost\nDeckHas:Ability$Counters|Token & Type$Incubator|Artifact|Phyrexian\nOracle:Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Excise the Imperfect", "mana_cost": "{1}{W}{W}", "type_line": "Instant", "oracle_text": "Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)"} ### Response: Name:Excise the Imperfect\nManaCost:1 W W\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberLKI$ True | SubAbility$ DBIncubate | SpellDescription$ Exile target nonland permanent.\nSVar:DBIncubate:DB$ Incubate | Defined$ RememberedLKIController | Amount$ X | SubAbility$ DBCleanup | SpellDescription$ Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardManaCost\nDeckHas:Ability$Counters|Token & Type$Incubator|Artifact|Phyrexian\nOracle:Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Create the Forge script for this magic card
{"name": "Kjeldoran Dead", "mana_cost": "{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "When Kjeldoran Dead enters the battlefield, sacrifice a creature.\n{B}: Regenerate Kjeldoran Dead.", "power": "3", "toughness": "1"}
Name:Kjeldoran Dead\nManaCost:B\nTypes:Creature Skeleton\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | AILogic$ ExceptSelf\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nSVar:NeedsToPlay:Creature.YouCtrl+token+powerLE3+toughnessLE3,Creature.YouCtrl+nonToken+powerLE2+toughnessLE3\nOracle:When Kjeldoran Dead enters the battlefield, sacrifice a creature.\n{B}: Regenerate Kjeldoran Dead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kjeldoran Dead", "mana_cost": "{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "When Kjeldoran Dead enters the battlefield, sacrifice a creature.\n{B}: Regenerate Kjeldoran Dead.", "power": "3", "toughness": "1"} ### Response: Name:Kjeldoran Dead\nManaCost:B\nTypes:Creature Skeleton\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | AILogic$ ExceptSelf\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nSVar:NeedsToPlay:Creature.YouCtrl+token+powerLE3+toughnessLE3,Creature.YouCtrl+nonToken+powerLE2+toughnessLE3\nOracle:When Kjeldoran Dead enters the battlefield, sacrifice a creature.\n{B}: Regenerate Kjeldoran Dead.
Create the Forge script for this magic card
{"name": "Familiar Ground", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Each creature you control can't be blocked by more than one creature."}
Name:Familiar Ground\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.YouCtrl | Max$ 1 | Description$ Each creature you control can't be blocked by more than one creature.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Each creature you control can't be blocked by more than one creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Familiar Ground", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Each creature you control can't be blocked by more than one creature."} ### Response: Name:Familiar Ground\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.YouCtrl | Max$ 1 | Description$ Each creature you control can't be blocked by more than one creature.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Each creature you control can't be blocked by more than one creature.
Create the Forge script for this magic card
{"name": "Orazca Relic", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\n{T}: Add {C}.\n{T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing."}
Name:Orazca Relic\nManaCost:3\nTypes:Artifact\nK:Ascend\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ GainLife | Cost$ T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 3 | Activation$ Blessing | SubAbility$ DBDraw | SpellDescription$ You gain 3 life and draw a card. Activate only if you have the city's blessing.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\n{T}: Add {C}.\n{T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orazca Relic", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\n{T}: Add {C}.\n{T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing."} ### Response: Name:Orazca Relic\nManaCost:3\nTypes:Artifact\nK:Ascend\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ GainLife | Cost$ T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 3 | Activation$ Blessing | SubAbility$ DBDraw | SpellDescription$ You gain 3 life and draw a card. Activate only if you have the city's blessing.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\n{T}: Add {C}.\n{T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing.
Create the Forge script for this magic card
{"name": "Magus of the Order", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "3"}
Name:Magus of the Order\nManaCost:2 G G\nTypes:Creature Human Wizard\nPT:3/3\nA:AB$ ChangeZone | Cost$ G T Sac<1/CARDNAME> Sac<1/Creature.Green+Other/another green creature> | CostDesc$ {G}, {T}, Sacrifice Magus of the Order and another green creature: | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Green | ChangeNum$ 1 | StackDescription$ {p:You} searches their library for a green creature card, puts it onto the battlefield, then shuffles their library. | SpellDescription$ Search your library for a green creature card, put it onto the battlefield, then shuffle.\nSVar:AIPreference:SacCost$Creature.Green\nDeckNeeds:Type$Creature\nDeckHas:Ability$Sacrifice\nOracle:{G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magus of the Order", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "3"} ### Response: Name:Magus of the Order\nManaCost:2 G G\nTypes:Creature Human Wizard\nPT:3/3\nA:AB$ ChangeZone | Cost$ G T Sac<1/CARDNAME> Sac<1/Creature.Green+Other/another green creature> | CostDesc$ {G}, {T}, Sacrifice Magus of the Order and another green creature: | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Green | ChangeNum$ 1 | StackDescription$ {p:You} searches their library for a green creature card, puts it onto the battlefield, then shuffles their library. | SpellDescription$ Search your library for a green creature card, put it onto the battlefield, then shuffle.\nSVar:AIPreference:SacCost$Creature.Green\nDeckNeeds:Type$Creature\nDeckHas:Ability$Sacrifice\nOracle:{G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Solitary Camel", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Camel", "oracle_text": "Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)", "power": "3", "toughness": "2"}
Name:Solitary Camel\nManaCost:2 W\nTypes:Creature Camel\nPT:3/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Lifelink | Condition$ Desert | Description$ CARDNAME has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)\nDeckHints:Type$Desert\nOracle:Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solitary Camel", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Camel", "oracle_text": "Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)", "power": "3", "toughness": "2"} ### Response: Name:Solitary Camel\nManaCost:2 W\nTypes:Creature Camel\nPT:3/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Lifelink | Condition$ Desert | Description$ CARDNAME has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)\nDeckHints:Type$Desert\nOracle:Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Daring Piracy", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step."}
Name:Daring Piracy\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_pirate_menace_haste | AtEOT$ Exile\nDeckHas:Ability$Token & Type$Pirate\nOracle:At the beginning of your combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Daring Piracy", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step."} ### Response: Name:Daring Piracy\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_pirate_menace_haste | AtEOT$ Exile\nDeckHas:Ability$Token & Type$Pirate\nOracle:At the beginning of your combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Vesuva", "mana_cost": "", "type_line": "Land", "oracle_text": "You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield."}
Name:Vesuva\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Land.Other | IntoPlayTapped$ True | SpellDescription$ You may have CARDNAME enter the battlefield tapped as a copy of any land on the battlefield.\nSVar:NeedsToPlay:Land.YouDontCtrl+notnamedVesuva,Land.YouCtrl+nonLegendary+notnamedVesuva\nOracle:You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vesuva", "mana_cost": "", "type_line": "Land", "oracle_text": "You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield."} ### Response: Name:Vesuva\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Land.Other | IntoPlayTapped$ True | SpellDescription$ You may have CARDNAME enter the battlefield tapped as a copy of any land on the battlefield.\nSVar:NeedsToPlay:Land.YouDontCtrl+notnamedVesuva,Land.YouCtrl+nonLegendary+notnamedVesuva\nOracle:You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
Create the Forge script for this magic card
{"name": "Zygon Infiltrator", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Alien Shapeshifter Soldier", "oracle_text": "Body-print \u2014 {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)", "power": "3", "toughness": "2"}
Name:Zygon Infiltrator\nManaCost:2 U\nTypes:Creature Alien Shapeshifter Soldier\nPT:3/2\nA:AB$ Tap | Cost$ 2 U | PrecostDesc$ Body-print - | SorcerySpeed$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SubAbility$ DBCounter | SpellDescription$ Tap another target creature and put a stun counter on it. CARDNAME becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 | SubAbility$ DBCopy\nSVar:DBCopy:DB$ Clone | Defined$ Targeted | Duration$ UntilTargetedUntaps\nOracle:Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zygon Infiltrator", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Alien Shapeshifter Soldier", "oracle_text": "Body-print \u2014 {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)", "power": "3", "toughness": "2"} ### Response: Name:Zygon Infiltrator\nManaCost:2 U\nTypes:Creature Alien Shapeshifter Soldier\nPT:3/2\nA:AB$ Tap | Cost$ 2 U | PrecostDesc$ Body-print - | SorcerySpeed$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SubAbility$ DBCounter | SpellDescription$ Tap another target creature and put a stun counter on it. CARDNAME becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 | SubAbility$ DBCopy\nSVar:DBCopy:DB$ Clone | Defined$ Targeted | Duration$ UntilTargetedUntaps\nOracle:Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Create the Forge script for this magic card
{"name": "Basri's Acolyte", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Cat Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhen Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.", "power": "2", "toughness": "3"}
Name:Basri's Acolyte\nManaCost:2 W W\nTypes:Creature Cat Cleric\nPT:2/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select up to two other target creatures you control\nDeckHas:Ability$LifeGain|Counters\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhen Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Basri's Acolyte", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Cat Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhen Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.", "power": "2", "toughness": "3"} ### Response: Name:Basri's Acolyte\nManaCost:2 W W\nTypes:Creature Cat Cleric\nPT:2/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select up to two other target creatures you control\nDeckHas:Ability$LifeGain|Counters\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhen Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.
Create the Forge script for this magic card
{"name": "Quag Vampires", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)\nSwampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nQuag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.", "power": "1", "toughness": "1"}
Name:Quag Vampires\nManaCost:B\nTypes:Creature Vampire Rogue\nPT:1/1\nK:Swampwalk\nK:Multikicker:1 B\nK:etbCounter:P1P1:XKicked:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nSVar:XKicked:Count$TimesKicked\nDeckHas:Ability$Counters\nOracle:Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)\nSwampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nQuag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quag Vampires", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)\nSwampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nQuag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.", "power": "1", "toughness": "1"} ### Response: Name:Quag Vampires\nManaCost:B\nTypes:Creature Vampire Rogue\nPT:1/1\nK:Swampwalk\nK:Multikicker:1 B\nK:etbCounter:P1P1:XKicked:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nSVar:XKicked:Count$TimesKicked\nDeckHas:Ability$Counters\nOracle:Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)\nSwampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nQuag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Create the Forge script for this magic card
{"name": "Angrath's Marauders", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.", "power": "4", "toughness": "4"}
Name:Angrath's Marauders\nManaCost:5 R R\nTypes:Creature Human Pirate\nPT:4/4\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent,Player | ReplaceWith$ DmgTwice | Description$ If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angrath's Marauders", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.", "power": "4", "toughness": "4"} ### Response: Name:Angrath's Marauders\nManaCost:5 R R\nTypes:Creature Human Pirate\nPT:4/4\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent,Player | ReplaceWith$ DmgTwice | Description$ If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Create the Forge script for this magic card
{"name": "Redemptor Dreadnought", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Astartes Dreadnought", "oracle_text": "Fallen Warrior \u2014 As an additional cost to cast this spell, you may exile a creature card from your graveyard.\nTrample\nPlasma Incinerator \u2014 Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.", "power": "4", "toughness": "4"}
Name:Redemptor Dreadnought\nManaCost:5\nTypes:Artifact Creature Astartes Dreadnought\nPT:4/4\nK:Trample\nA:SP$ PermanentCreature | Cost$ 5 ExileFromGrave<X/Creature> | XMaxLimit$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | IsPresent$ Card.ExiledWithSource | PresentZone$ Exile | TriggerDescription$ Plasma Incinerator — Whenever CARDNAME attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ Y | NumAtt$ Y\nSVar:X:Count$xPaid\nSVar:Y:Count$ValidExile Card.ExiledWithSource$CardPower\nSVar:HasAttackEffect:TRUE\nOracle:Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard.\nTrample\nPlasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Redemptor Dreadnought", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Astartes Dreadnought", "oracle_text": "Fallen Warrior \u2014 As an additional cost to cast this spell, you may exile a creature card from your graveyard.\nTrample\nPlasma Incinerator \u2014 Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.", "power": "4", "toughness": "4"} ### Response: Name:Redemptor Dreadnought\nManaCost:5\nTypes:Artifact Creature Astartes Dreadnought\nPT:4/4\nK:Trample\nA:SP$ PermanentCreature | Cost$ 5 ExileFromGrave<X/Creature> | XMaxLimit$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | IsPresent$ Card.ExiledWithSource | PresentZone$ Exile | TriggerDescription$ Plasma Incinerator — Whenever CARDNAME attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ Y | NumAtt$ Y\nSVar:X:Count$xPaid\nSVar:Y:Count$ValidExile Card.ExiledWithSource$CardPower\nSVar:HasAttackEffect:TRUE\nOracle:Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard.\nTrample\nPlasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.
Create the Forge script for this magic card
{"name": "Might of the Masses", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn for each creature you control."}
Name:Might of the Masses\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +1/+1 until end of turn for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature\nOracle:Target creature gets +1/+1 until end of turn for each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Might of the Masses", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn for each creature you control."} ### Response: Name:Might of the Masses\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +1/+1 until end of turn for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature\nOracle:Target creature gets +1/+1 until end of turn for each creature you control.
Create the Forge script for this magic card
{"name": "Ambush", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Blocking creatures gain first strike until end of turn."}
Name:Ambush\nManaCost:3 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 R | ValidCards$ Creature.blocking | KW$ First Strike | SpellDescription$ Blocking creatures gain first strike until end of turn.\nOracle:Blocking creatures gain first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ambush", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Blocking creatures gain first strike until end of turn."} ### Response: Name:Ambush\nManaCost:3 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 R | ValidCards$ Creature.blocking | KW$ First Strike | SpellDescription$ Blocking creatures gain first strike until end of turn.\nOracle:Blocking creatures gain first strike until end of turn.
Create the Forge script for this magic card
{"name": "Pursued Whale", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Whale", "oracle_text": "When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with \"This creature can't block\" and \"Creatures you control attack each combat if able.\"\nSpells your opponents cast that target Pursued Whale cost {3} more to cast.", "power": "8", "toughness": "8"}
Name:Pursued Whale\nManaCost:5 U U\nTypes:Creature Whale\nPT:8/8\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_pirate_noblock_all_attack | TokenOwner$ Opponent\nSVar:PlayMain1:TRUE\nS:Mode$ RaiseCost | ValidTarget$ Card.Self | Activator$ Opponent | Type$ Spell | Amount$ 3 | Description$ Spells your opponents cast that target CARDNAME cost {3} more to cast.\nOracle:When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."\nSpells your opponents cast that target Pursued Whale cost {3} more to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pursued Whale", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Whale", "oracle_text": "When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with \"This creature can't block\" and \"Creatures you control attack each combat if able.\"\nSpells your opponents cast that target Pursued Whale cost {3} more to cast.", "power": "8", "toughness": "8"} ### Response: Name:Pursued Whale\nManaCost:5 U U\nTypes:Creature Whale\nPT:8/8\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_pirate_noblock_all_attack | TokenOwner$ Opponent\nSVar:PlayMain1:TRUE\nS:Mode$ RaiseCost | ValidTarget$ Card.Self | Activator$ Opponent | Type$ Spell | Amount$ 3 | Description$ Spells your opponents cast that target CARDNAME cost {3} more to cast.\nOracle:When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."\nSpells your opponents cast that target Pursued Whale cost {3} more to cast.
Create the Forge script for this magic card
{"name": "Skittish Valesk", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.\nMorph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "5", "toughness": "5"}
Name:Skittish Valesk\nManaCost:6 R\nTypes:Creature Beast\nPT:5/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigFlipACoin | TriggerDescription$ At the beginning of your upkeep, flip a coin. If you lose the flip, turn CARDNAME face down.\nSVar:TrigFlipACoin:DB$ FlipACoin | LoseSubAbility$ DBChange\nSVar:DBChange:DB$ SetState | NewState$ FaceDown\nK:Morph:5 R\nOracle:At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.\nMorph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skittish Valesk", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.\nMorph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "5", "toughness": "5"} ### Response: Name:Skittish Valesk\nManaCost:6 R\nTypes:Creature Beast\nPT:5/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigFlipACoin | TriggerDescription$ At the beginning of your upkeep, flip a coin. If you lose the flip, turn CARDNAME face down.\nSVar:TrigFlipACoin:DB$ FlipACoin | LoseSubAbility$ DBChange\nSVar:DBChange:DB$ SetState | NewState$ FaceDown\nK:Morph:5 R\nOracle:At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.\nMorph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Malamet Scythe", "mana_cost": "{2}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Flash\nWhen Malamet Scythe enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+2.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Malamet Scythe\nManaCost:2 G\nTypes:Artifact Equipment\nK:Flash\nK:Equip:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.\nOracle:Flash\nWhen Malamet Scythe enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+2.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malamet Scythe", "mana_cost": "{2}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Flash\nWhen Malamet Scythe enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+2.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Malamet Scythe\nManaCost:2 G\nTypes:Artifact Equipment\nK:Flash\nK:Equip:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.\nOracle:Flash\nWhen Malamet Scythe enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+2.\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Opal Caryatid", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature."}
Name:Opal Caryatid\nManaCost:W\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts a creature spell, if CARDNAME is an enchantment, CARDNAME becomes a 2/2 Soldier creature.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Creature,Soldier | RemoveCardTypes$ True | Duration$ Permanent\nOracle:When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Opal Caryatid", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature."} ### Response: Name:Opal Caryatid\nManaCost:W\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts a creature spell, if CARDNAME is an enchantment, CARDNAME becomes a 2/2 Soldier creature.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Creature,Soldier | RemoveCardTypes$ True | Duration$ Permanent\nOracle:When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
Create the Forge script for this magic card
{"name": "Eligeth, Crossroads Augur", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\nIf you would scry a number of cards, draw that many cards instead.\nPartner (You can have two commanders if both have partner.)", "power": "5", "toughness": "6"}
Name:Eligeth, Crossroads Augur\nManaCost:4 U U\nTypes:Legendary Creature Sphinx\nPT:5/6\nK:Flying\nK:Partner\nR:Event$ Scry | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Draw | Description$ If you would scry a number of cards, draw that many cards instead.\nSVar:Draw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:ReplaceCount$Num\nOracle:Flying\nIf you would scry a number of cards, draw that many cards instead.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eligeth, Crossroads Augur", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\nIf you would scry a number of cards, draw that many cards instead.\nPartner (You can have two commanders if both have partner.)", "power": "5", "toughness": "6"} ### Response: Name:Eligeth, Crossroads Augur\nManaCost:4 U U\nTypes:Legendary Creature Sphinx\nPT:5/6\nK:Flying\nK:Partner\nR:Event$ Scry | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Draw | Description$ If you would scry a number of cards, draw that many cards instead.\nSVar:Draw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:ReplaceCount$Num\nOracle:Flying\nIf you would scry a number of cards, draw that many cards instead.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Graaz, Unstoppable Juggernaut", "mana_cost": "{8}", "type_line": "Legendary Artifact Creature \u2014 Juggernaut", "oracle_text": "Juggernauts you control attack each combat if able.\nJuggernauts you control can't be blocked by Walls.\nOther creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.", "power": "7", "toughness": "5"}
Name:Graaz, Unstoppable Juggernaut\nManaCost:8\nTypes:Legendary Artifact Creature Juggernaut\nPT:7/5\nS:Mode$ MustAttack | ValidCreature$ Juggernaut.YouCtrl | Description$ Juggernauts you control attack each combat if able.\nS:Mode$ CantBlockBy | ValidAttacker$ Juggernaut.YouCtrl | ValidBlocker$ Creature.Wall | Description$ Juggernauts you control can't be blocked by Walls.\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AffectedZone$ Battlefield | SetPower$ 5 | SetToughness$ 3 | AddType$ Juggernaut | Description$ Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.\nOracle:Juggernauts you control attack each combat if able.\nJuggernauts you control can't be blocked by Walls.\nOther creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Graaz, Unstoppable Juggernaut", "mana_cost": "{8}", "type_line": "Legendary Artifact Creature \u2014 Juggernaut", "oracle_text": "Juggernauts you control attack each combat if able.\nJuggernauts you control can't be blocked by Walls.\nOther creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.", "power": "7", "toughness": "5"} ### Response: Name:Graaz, Unstoppable Juggernaut\nManaCost:8\nTypes:Legendary Artifact Creature Juggernaut\nPT:7/5\nS:Mode$ MustAttack | ValidCreature$ Juggernaut.YouCtrl | Description$ Juggernauts you control attack each combat if able.\nS:Mode$ CantBlockBy | ValidAttacker$ Juggernaut.YouCtrl | ValidBlocker$ Creature.Wall | Description$ Juggernauts you control can't be blocked by Walls.\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AffectedZone$ Battlefield | SetPower$ 5 | SetToughness$ 3 | AddType$ Juggernaut | Description$ Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.\nOracle:Juggernauts you control attack each combat if able.\nJuggernauts you control can't be blocked by Walls.\nOther creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
Create the Forge script for this magic card
{"name": "Lynx", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "1"}
Name:Lynx\nManaCost:1 G\nTypes:Creature Cat\nPT:2/1\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lynx", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "1"} ### Response: Name:Lynx\nManaCost:1 G\nTypes:Creature Cat\nPT:2/1\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Create the Forge script for this magic card
{"name": "Surgehacker Mech", "mana_cost": "{4}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Menace\nWhen Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.\nCrew 4", "power": "5", "toughness": "5"}
Name:Surgehacker Mech\nManaCost:4\nTypes:Artifact Vehicle\nPT:5/5\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls | NumDmg$ X\nSVar:X:Count$Valid Vehicle.YouCtrl/Times.2\nK:Crew:4\nDeckHints:Type$Vehicle\nOracle:Menace\nWhen Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.\nCrew 4
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surgehacker Mech", "mana_cost": "{4}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Menace\nWhen Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.\nCrew 4", "power": "5", "toughness": "5"} ### Response: Name:Surgehacker Mech\nManaCost:4\nTypes:Artifact Vehicle\nPT:5/5\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls | NumDmg$ X\nSVar:X:Count$Valid Vehicle.YouCtrl/Times.2\nK:Crew:4\nDeckHints:Type$Vehicle\nOracle:Menace\nWhen Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.\nCrew 4
Create the Forge script for this magic card
{"name": "Thriving Moor", "mana_cost": "", "type_line": "Land", "oracle_text": "Thriving Moor enters the battlefield tapped.\nAs Thriving Moor enters the battlefield, choose a color other than black.\n{T}: Add {B} or one mana of the chosen color."}
Name:Thriving Moor\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | Exclude$ black | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color other than black.\nA:AB$ Mana | Cost$ T | Produced$ Combo B Chosen | SpellDescription$ Add {B} or one mana of the chosen color.\nOracle:Thriving Moor enters the battlefield tapped.\nAs Thriving Moor enters the battlefield, choose a color other than black.\n{T}: Add {B} or one mana of the chosen color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thriving Moor", "mana_cost": "", "type_line": "Land", "oracle_text": "Thriving Moor enters the battlefield tapped.\nAs Thriving Moor enters the battlefield, choose a color other than black.\n{T}: Add {B} or one mana of the chosen color."} ### Response: Name:Thriving Moor\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | Exclude$ black | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color other than black.\nA:AB$ Mana | Cost$ T | Produced$ Combo B Chosen | SpellDescription$ Add {B} or one mana of the chosen color.\nOracle:Thriving Moor enters the battlefield tapped.\nAs Thriving Moor enters the battlefield, choose a color other than black.\n{T}: Add {B} or one mana of the chosen color.
Create the Forge script for this magic card
{"name": "Information Dealer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.", "power": "1", "toughness": "1"}
Name:Information Dealer\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ RearrangeTopOfLibrary | Cost$ T | Defined$ You | NumCards$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.\nSVar:X:Count$TypeYouCtrl.Wizard\nOracle:{T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Information Dealer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.", "power": "1", "toughness": "1"} ### Response: Name:Information Dealer\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ RearrangeTopOfLibrary | Cost$ T | Defined$ You | NumCards$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.\nSVar:X:Count$TypeYouCtrl.Wizard\nOracle:{T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
Create the Forge script for this magic card
{"name": "Geometric Nexus", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value.\n{6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way."}
Name:Geometric Nexus\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts an instant or sorcery spell, put a number of charge counters on CARDNAME equal to that spell's mana value.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ Y\nSVar:Y:TriggeredStackInstance$CardManaCostLKI\nA:AB$ Token | Cost$ 6 T SubCounter<All/CHARGE> | CostDesc$ {6}, {T}, Remove all charge counters from CARDNAME: | TokenScript$ gu_0_0_fractal | RememberTokens$ True | SubAbility$ DBPutCounter | SpellDescription$ Create a 0/0 green and blue Fractal creature token.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ Put X +1/+1 counters on it, where X is the number of charge counters removed this way.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:SVar$CostCountersRemoved\nDeckHas:Ability$Token|Counters\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value.\n{6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geometric Nexus", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value.\n{6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way."} ### Response: Name:Geometric Nexus\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts an instant or sorcery spell, put a number of charge counters on CARDNAME equal to that spell's mana value.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ Y\nSVar:Y:TriggeredStackInstance$CardManaCostLKI\nA:AB$ Token | Cost$ 6 T SubCounter<All/CHARGE> | CostDesc$ {6}, {T}, Remove all charge counters from CARDNAME: | TokenScript$ gu_0_0_fractal | RememberTokens$ True | SubAbility$ DBPutCounter | SpellDescription$ Create a 0/0 green and blue Fractal creature token.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ Put X +1/+1 counters on it, where X is the number of charge counters removed this way.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:SVar$CostCountersRemoved\nDeckHas:Ability$Token|Counters\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value.\n{6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
Create the Forge script for this magic card
{"name": "Resolute Archangel", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.", "power": "4", "toughness": "4"}
Name:Resolute Archangel\nManaCost:5 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSetLife | CheckSVar$ X | SVarCompare$ LTY | TriggerDescription$ When CARDNAME enters the battlefield, if your life total is lower than your starting life total, it becomes equal to your starting life total.\nSVar:TrigSetLife:DB$ SetLife | Defined$ You | LifeAmount$ Y\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife\nSVar:NeedsToPlayVar:X LTY\nOracle:Flying\nWhen Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Resolute Archangel", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.", "power": "4", "toughness": "4"} ### Response: Name:Resolute Archangel\nManaCost:5 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSetLife | CheckSVar$ X | SVarCompare$ LTY | TriggerDescription$ When CARDNAME enters the battlefield, if your life total is lower than your starting life total, it becomes equal to your starting life total.\nSVar:TrigSetLife:DB$ SetLife | Defined$ You | LifeAmount$ Y\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife\nSVar:NeedsToPlayVar:X LTY\nOracle:Flying\nWhen Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.
Create the Forge script for this magic card
{"name": "Distinguished Conjurer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever another creature enters the battlefield under your control, you gain 1 life.\n{4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.", "power": "1", "toughness": "2"}
Name:Distinguished Conjurer\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:1/2\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ ChangeZone | Cost$ 4 W T | ValidTgts$ Creature.Other+YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select another target creature you control | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile another target creature you control, then return it to the battlefield under its owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$LifeGain\nSVar:BuffedBy:Creature\nOracle:Whenever another creature enters the battlefield under your control, you gain 1 life.\n{4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Distinguished Conjurer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever another creature enters the battlefield under your control, you gain 1 life.\n{4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.", "power": "1", "toughness": "2"} ### Response: Name:Distinguished Conjurer\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:1/2\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ ChangeZone | Cost$ 4 W T | ValidTgts$ Creature.Other+YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select another target creature you control | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile another target creature you control, then return it to the battlefield under its owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$LifeGain\nSVar:BuffedBy:Creature\nOracle:Whenever another creature enters the battlefield under your control, you gain 1 life.\n{4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Create the Forge script for this magic card
{"name": "Agatha of the Vile Cauldron", "mana_cost": "{R}{G}", "type_line": "Legendary Creature \u2014 Human Warlock", "oracle_text": "Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.\n{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.", "power": "1", "toughness": "1"}
Name:Agatha of the Vile Cauldron\nManaCost:R G\nTypes:Legendary Creature Human Warlock\nPT:1/1\nS:Mode$ ReduceCost | ValidCard$ Creature.YouCtrl | Type$ Ability | Amount$ X | MinMana$ 1 | AffectedZone$ Battlefield | Description$ Activated abilities of creatures you control cost X less to activate, where X is CARDNAME's power. This effect can't reduce the mana in that cost to less than one mana.\nA:AB$ PumpAll | Cost$ 4 R G | ValidCards$ Creature.YouCtrl+StrictlyOther | NumAtt$ +1 | NumDef$ +1 | KW$ Trample & Haste | SpellDescription$ Other creatures you control get +1/+1 and gain trample and haste until end of turn.\nSVar:X:Count$CardPower\nOracle:Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.\n{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Agatha of the Vile Cauldron", "mana_cost": "{R}{G}", "type_line": "Legendary Creature \u2014 Human Warlock", "oracle_text": "Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.\n{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Agatha of the Vile Cauldron\nManaCost:R G\nTypes:Legendary Creature Human Warlock\nPT:1/1\nS:Mode$ ReduceCost | ValidCard$ Creature.YouCtrl | Type$ Ability | Amount$ X | MinMana$ 1 | AffectedZone$ Battlefield | Description$ Activated abilities of creatures you control cost X less to activate, where X is CARDNAME's power. This effect can't reduce the mana in that cost to less than one mana.\nA:AB$ PumpAll | Cost$ 4 R G | ValidCards$ Creature.YouCtrl+StrictlyOther | NumAtt$ +1 | NumDef$ +1 | KW$ Trample & Haste | SpellDescription$ Other creatures you control get +1/+1 and gain trample and haste until end of turn.\nSVar:X:Count$CardPower\nOracle:Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.\n{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
Create the Forge script for this magic card
{"name": "Homing Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Each Sliver card in each player's hand has slivercycling {3}.\nSlivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)", "power": "2", "toughness": "2"}
Name:Homing Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nK:TypeCycling:Sliver:3\nS:Mode$ Continuous | Affected$ Sliver | EffectZone$ Battlefield | AffectedZone$ Hand | AddKeyword$ TypeCycling:Sliver:3 | Description$ Each Sliver card in each player's hand has slivercycling {3}.\nAI:RemoveDeck:All\nOracle:Each Sliver card in each player's hand has slivercycling {3}.\nSlivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Homing Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Each Sliver card in each player's hand has slivercycling {3}.\nSlivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)", "power": "2", "toughness": "2"} ### Response: Name:Homing Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nK:TypeCycling:Sliver:3\nS:Mode$ Continuous | Affected$ Sliver | EffectZone$ Battlefield | AffectedZone$ Hand | AddKeyword$ TypeCycling:Sliver:3 | Description$ Each Sliver card in each player's hand has slivercycling {3}.\nAI:RemoveDeck:All\nOracle:Each Sliver card in each player's hand has slivercycling {3}.\nSlivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
Create the Forge script for this magic card
{"name": "Blight Titan", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Phyrexian Giant", "oracle_text": "Deathtouch\nWhenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "6", "toughness": "6"}
Name:Blight Titan\nManaCost:4 B B\nTypes:Creature Phyrexian Giant\nPT:6/6\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 2 | SubAbility$ DBIncubate\nSVar:DBIncubate:DB$ Incubate | Amount$ X\nSVar:X:Count$ValidGraveyard Creature.YouCtrl\nDeckHints:Ability$Graveyard\nDeckHas:Ability$Counters|Token & Type$Artifact\nOracle:Deathtouch\nWhenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blight Titan", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Phyrexian Giant", "oracle_text": "Deathtouch\nWhenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "6", "toughness": "6"} ### Response: Name:Blight Titan\nManaCost:4 B B\nTypes:Creature Phyrexian Giant\nPT:6/6\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 2 | SubAbility$ DBIncubate\nSVar:DBIncubate:DB$ Incubate | Amount$ X\nSVar:X:Count$ValidGraveyard Creature.YouCtrl\nDeckHints:Ability$Graveyard\nDeckHas:Ability$Counters|Token & Type$Artifact\nOracle:Deathtouch\nWhenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Create the Forge script for this magic card
{"name": "Crystalline Giant", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Giant", "oracle_text": "At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.", "power": "3", "toughness": "3"}
Name:Crystalline Giant\nManaCost:3\nTypes:Artifact Creature Giant\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, choose a kind of counter at random that CARDNAME doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | UniqueType$ True | RandomType$ True | CounterType$ Flying,First Strike,Deathtouch,Hexproof,Lifelink,Menace,Reach,Trample,Vigilance,P1P1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters|LifeGain\nOracle:At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crystalline Giant", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Giant", "oracle_text": "At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.", "power": "3", "toughness": "3"} ### Response: Name:Crystalline Giant\nManaCost:3\nTypes:Artifact Creature Giant\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, choose a kind of counter at random that CARDNAME doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | UniqueType$ True | RandomType$ True | CounterType$ Flying,First Strike,Deathtouch,Hexproof,Lifelink,Menace,Reach,Trample,Vigilance,P1P1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters|LifeGain\nOracle:At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.
Create the Forge script for this magic card
{"name": "Rorix Bladewing", "mana_cost": "{3}{R}{R}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, haste", "power": "6", "toughness": "5"}
Name:Rorix Bladewing\nManaCost:3 R R R\nTypes:Legendary Creature Dragon\nPT:6/5\nK:Flying\nK:Haste\nOracle:Flying, haste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rorix Bladewing", "mana_cost": "{3}{R}{R}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, haste", "power": "6", "toughness": "5"} ### Response: Name:Rorix Bladewing\nManaCost:3 R R R\nTypes:Legendary Creature Dragon\nPT:6/5\nK:Flying\nK:Haste\nOracle:Flying, haste
Create the Forge script for this magic card
{"name": "Remand", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.\nDraw a card."}
Name:Remand\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Hand | SubAbility$ DBDraw | AITgts$ Card.cmcGE2 | SpellDescription$ Counter target spell. If that spell is countered this way, put it into it's owner's hand instead of into that player's graveyard. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Remand", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.\nDraw a card."} ### Response: Name:Remand\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Hand | SubAbility$ DBDraw | AITgts$ Card.cmcGE2 | SpellDescription$ Counter target spell. If that spell is countered this way, put it into it's owner's hand instead of into that player's graveyard. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.\nDraw a card.
Create the Forge script for this magic card
{"name": "Sadistic Skymarcher", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}.\nFlying, lifelink", "power": "2", "toughness": "2"}
Name:Sadistic Skymarcher\nManaCost:2 B\nTypes:Creature Vampire Soldier\nPT:2/2\nK:AlternateAdditionalCost:Reveal<1/Vampire>:1\nK:Flying\nK:Lifelink\nDeckNeeds:Type$Vampire\nOracle:As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}.\nFlying, lifelink
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sadistic Skymarcher", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}.\nFlying, lifelink", "power": "2", "toughness": "2"} ### Response: Name:Sadistic Skymarcher\nManaCost:2 B\nTypes:Creature Vampire Soldier\nPT:2/2\nK:AlternateAdditionalCost:Reveal<1/Vampire>:1\nK:Flying\nK:Lifelink\nDeckNeeds:Type$Vampire\nOracle:As an additional cost to cast this spell, reveal a Vampire card from your hand or pay {1}.\nFlying, lifelink
Create the Forge script for this magic card
{"name": "Karn's Temporal Sundering", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Sorcery", "oracle_text": "(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nTarget player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering."}
Name:Karn's Temporal Sundering\nManaCost:4 U U\nTypes:Legendary Sorcery\nA:SP$ AddTurn | Cost$ 4 U U | ValidTgts$ Player | TgtPrompt$ Select target player to take an extra turn | NumTurns$ 1 | SubAbility$ DBReturn | SpellDescription$ Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile CARDNAME.\nSVar:DBReturn:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent to return to hand | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nOracle:(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nTarget player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karn's Temporal Sundering", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Sorcery", "oracle_text": "(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nTarget player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering."} ### Response: Name:Karn's Temporal Sundering\nManaCost:4 U U\nTypes:Legendary Sorcery\nA:SP$ AddTurn | Cost$ 4 U U | ValidTgts$ Player | TgtPrompt$ Select target player to take an extra turn | NumTurns$ 1 | SubAbility$ DBReturn | SpellDescription$ Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile CARDNAME.\nSVar:DBReturn:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent to return to hand | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nOracle:(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nTarget player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
Create the Forge script for this magic card
{"name": "Pallimud", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "As Pallimud enters the battlefield, choose an opponent.\nPallimud's power is equal to the number of tapped lands the chosen player controls.", "power": "*", "toughness": "3"}
Name:Pallimud\nManaCost:2 R\nTypes:Creature Beast\nPT:*/3\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.\nS:Mode$ Continuous | EffectZone$ Battlefield | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of tapped lands the chosen player controls.\nSVar:X:Count$Valid Land.tapped+ChosenCtrl\nOracle:As Pallimud enters the battlefield, choose an opponent.\nPallimud's power is equal to the number of tapped lands the chosen player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pallimud", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "As Pallimud enters the battlefield, choose an opponent.\nPallimud's power is equal to the number of tapped lands the chosen player controls.", "power": "*", "toughness": "3"} ### Response: Name:Pallimud\nManaCost:2 R\nTypes:Creature Beast\nPT:*/3\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent.\nS:Mode$ Continuous | EffectZone$ Battlefield | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of tapped lands the chosen player controls.\nSVar:X:Count$Valid Land.tapped+ChosenCtrl\nOracle:As Pallimud enters the battlefield, choose an opponent.\nPallimud's power is equal to the number of tapped lands the chosen player controls.
Create the Forge script for this magic card
{"name": "Draugr Thought-Thief", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Rogue", "oracle_text": "When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.", "power": "3", "toughness": "2"}
Name:Draugr Thought-Thief\nManaCost:2 U\nTypes:Creature Zombie Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.\nSVar:DBDig:DB$ Dig | ValidTgts$ Player | DigNum$ 1 | AnyNumber$ True | DestinationZone$ Graveyard | LibraryPosition2$ 0 | TgtPrompt$ Choose target player\nOracle:When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Draugr Thought-Thief", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Rogue", "oracle_text": "When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.", "power": "3", "toughness": "2"} ### Response: Name:Draugr Thought-Thief\nManaCost:2 U\nTypes:Creature Zombie Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.\nSVar:DBDig:DB$ Dig | ValidTgts$ Player | DigNum$ 1 | AnyNumber$ True | DestinationZone$ Graveyard | LibraryPosition2$ 0 | TgtPrompt$ Choose target player\nOracle:When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.
Create the Forge script for this magic card
{"name": "Haven of the Spirit Dragon", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.\n{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand."}
Name:Haven of the Spirit Dragon\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.Creature+Dragon | SpellDescription$ Add one mana of any color. Spend this mana only to cast a Dragon creature spell.\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | TgtPrompt$ Select target Dragon creature card or Ugin planeswalker card in your graveyard | ValidTgts$ Creature.Dragon+YouCtrl,Planeswalker.Ugin+YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.\n{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haven of the Spirit Dragon", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.\n{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand."} ### Response: Name:Haven of the Spirit Dragon\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.Creature+Dragon | SpellDescription$ Add one mana of any color. Spend this mana only to cast a Dragon creature spell.\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | TgtPrompt$ Select target Dragon creature card or Ugin planeswalker card in your graveyard | ValidTgts$ Creature.Dragon+YouCtrl,Planeswalker.Ugin+YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.\n{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Totem-Guide Hartebeest", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Antelope", "oracle_text": "When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.", "power": "2", "toughness": "5"}
Name:Totem-Guide Hartebeest\nManaCost:4 W\nTypes:Creature Antelope\nPT:2/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Aura | ChangeNum$ 1 | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nDeckNeeds:Type$Aura\nOracle:When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Totem-Guide Hartebeest", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Antelope", "oracle_text": "When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.", "power": "2", "toughness": "5"} ### Response: Name:Totem-Guide Hartebeest\nManaCost:4 W\nTypes:Creature Antelope\nPT:2/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Aura | ChangeNum$ 1 | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nDeckNeeds:Type$Aura\nOracle:When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Fleshformer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"}
Name:Fleshformer\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Pump | Cost$ W U B R G | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | KW$ Fear | ActivationLimit$ 1 | SubAbility$ DBPump | SpellDescription$ CARDNAME gets +2/+2 and gains fear until end of turn.\nSVar:DBPump:DB$ Pump | NumAtt$ -2 | NumDef$ -2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. Activate only once each turn.\nOracle:{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fleshformer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"} ### Response: Name:Fleshformer\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Pump | Cost$ W U B R G | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | KW$ Fear | ActivationLimit$ 1 | SubAbility$ DBPump | SpellDescription$ CARDNAME gets +2/+2 and gains fear until end of turn.\nSVar:DBPump:DB$ Pump | NumAtt$ -2 | NumDef$ -2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. Activate only once each turn.\nOracle:{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)
Create the Forge script for this magic card
{"name": "Circle of Despair", "mana_cost": "{1}{W}{B}", "type_line": "Enchantment", "oracle_text": "{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage."}
Name:Circle of Despair\nManaCost:1 W B\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 Sac<1/Creature> | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to any target this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Any | TgtPrompt$ Select any target to prevent damage to | ExileOnMoved$ Battlefield | ReplacementEffects$ RPreventNextFromSource | RememberObjects$ Targeted | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ Card.IsRemembered,Player.IsRemembered | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to the targeted permanent or player, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:NonStackingEffect:True\nSVar:AIPreference:SacCost$Creature.namedBrood of Cockroaches,Creature.token\nAI:RemoveDeck:All\nOracle:{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Circle of Despair", "mana_cost": "{1}{W}{B}", "type_line": "Enchantment", "oracle_text": "{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage."} ### Response: Name:Circle of Despair\nManaCost:1 W B\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 Sac<1/Creature> | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to any target this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Any | TgtPrompt$ Select any target to prevent damage to | ExileOnMoved$ Battlefield | ReplacementEffects$ RPreventNextFromSource | RememberObjects$ Targeted | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ Card.IsRemembered,Player.IsRemembered | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to the targeted permanent or player, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:NonStackingEffect:True\nSVar:AIPreference:SacCost$Creature.namedBrood of Cockroaches,Creature.token\nAI:RemoveDeck:All\nOracle:{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Create the Forge script for this magic card
{"name": "Raven Guild Initiate", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph\u2014Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "4"}
Name:Raven Guild Initiate\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/4\nK:Morph:Return<1/Bird>\nAI:RemoveDeck:Random\nOracle:Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raven Guild Initiate", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph\u2014Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "4"} ### Response: Name:Raven Guild Initiate\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/4\nK:Morph:Return<1/Bird>\nAI:RemoveDeck:Random\nOracle:Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Hindering Touch", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {2}.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"}
Name:Hindering Touch\nManaCost:3 U\nTypes:Instant\nA:SP$ Counter | Cost$ 3 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 2 | SpellDescription$ Counter target spell unless its controller pays {2}.\nK:Storm\nOracle:Counter target spell unless its controller pays {2}.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hindering Touch", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {2}.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"} ### Response: Name:Hindering Touch\nManaCost:3 U\nTypes:Instant\nA:SP$ Counter | Cost$ 3 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 2 | SpellDescription$ Counter target spell unless its controller pays {2}.\nK:Storm\nOracle:Counter target spell unless its controller pays {2}.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Create the Forge script for this magic card
{"name": "A-Goggles of Night", "mana_cost": "{1}{U}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:A-Goggles of Night\nManaCost:1 U\nTypes:Artifact Equipment\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ DBScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nK:Equip:1\nOracle:Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.\nEquip {1}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Goggles of Night", "mana_cost": "{1}{U}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:A-Goggles of Night\nManaCost:1 U\nTypes:Artifact Equipment\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ DBScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nK:Equip:1\nOracle:Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.\nEquip {1}
Create the Forge script for this magic card
{"name": "Bite of the Black Rose", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Will of the council \u2014 Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards."}
Name:Bite of the Black Rose\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Vote | Cost$ 3 B | Defined$ Player | VoteSickness$ DBPumpAll | VotePsychosis$ DBDiscard | Tied$ DBDiscard | VoteType$ Sickness,Psychosis | SpellDescription$ Will of the Council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.\nSVar:DBPumpAll:DB$ PumpAll | NumAtt$ -2 | NumDef$ -2 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nSVar:DBDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 2 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bite of the Black Rose", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Will of the council \u2014 Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards."} ### Response: Name:Bite of the Black Rose\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Vote | Cost$ 3 B | Defined$ Player | VoteSickness$ DBPumpAll | VotePsychosis$ DBDiscard | Tied$ DBDiscard | VoteType$ Sickness,Psychosis | SpellDescription$ Will of the Council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.\nSVar:DBPumpAll:DB$ PumpAll | NumAtt$ -2 | NumDef$ -2 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nSVar:DBDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 2 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Create the Forge script for this magic card
{"name": "Two-Headed Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.", "power": "4", "toughness": "4"}
Name:Two-Headed Giant\nManaCost:2 R R\nTypes:Creature Giant Warrior\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBFlip | TriggerDescription$ Whenever CARDNAME attacks, flip two coins. If both come up heads, Two-Headed Giant gains double strike until end of turn. If both come up tails, Two-Headed Giant gains menace until end of turn.\nSVar:DBFlip:DB$ FlipACoin | Amount$ 2 | NoCall$ True | HeadsSubAbility$ DBHeadsPump | TailsSubAbility$ DBTailsPump\nSVar:DBHeadsPump:DB$ Pump | Defined$ Self | KW$ Double Strike | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2\nSVar:DBTailsPump:DB$ Pump | Defined$ Self | KW$ Menace | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2\nOracle:Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Two-Headed Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Two-Headed Giant\nManaCost:2 R R\nTypes:Creature Giant Warrior\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBFlip | TriggerDescription$ Whenever CARDNAME attacks, flip two coins. If both come up heads, Two-Headed Giant gains double strike until end of turn. If both come up tails, Two-Headed Giant gains menace until end of turn.\nSVar:DBFlip:DB$ FlipACoin | Amount$ 2 | NoCall$ True | HeadsSubAbility$ DBHeadsPump | TailsSubAbility$ DBTailsPump\nSVar:DBHeadsPump:DB$ Pump | Defined$ Self | KW$ Double Strike | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2\nSVar:DBTailsPump:DB$ Pump | Defined$ Self | KW$ Menace | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2\nOracle:Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
Create the Forge script for this magic card
{"name": "Dakmor Lancer", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Dakmor Lancer enters the battlefield, destroy target nonblack creature.", "power": "3", "toughness": "3"}
Name:Dakmor Lancer\nManaCost:4 B B\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target nonblack creature.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature.\nOracle:When Dakmor Lancer enters the battlefield, destroy target nonblack creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dakmor Lancer", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Dakmor Lancer enters the battlefield, destroy target nonblack creature.", "power": "3", "toughness": "3"} ### Response: Name:Dakmor Lancer\nManaCost:4 B B\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target nonblack creature.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature.\nOracle:When Dakmor Lancer enters the battlefield, destroy target nonblack creature.
Create the Forge script for this magic card
{"name": "Brash Taunter", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Indestructible\nWhenever Brash Taunter is dealt damage, it deals that much damage to target opponent.\n{2}{R}, {T}: Brash Taunter fights another target creature.", "power": "1", "toughness": "1"}
Name:Brash Taunter\nManaCost:4 R\nTypes:Creature Goblin\nPT:1/1\nK:Indestructible\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to target opponent.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nA:AB$ Fight | Cost$ 2 R T | Defined$ Self | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SpellDescription$ CARDNAME fights another target creature.\nOracle:Indestructible\nWhenever Brash Taunter is dealt damage, it deals that much damage to target opponent.\n{2}{R}, {T}: Brash Taunter fights another target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brash Taunter", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Indestructible\nWhenever Brash Taunter is dealt damage, it deals that much damage to target opponent.\n{2}{R}, {T}: Brash Taunter fights another target creature.", "power": "1", "toughness": "1"} ### Response: Name:Brash Taunter\nManaCost:4 R\nTypes:Creature Goblin\nPT:1/1\nK:Indestructible\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to target opponent.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nA:AB$ Fight | Cost$ 2 R T | Defined$ Self | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SpellDescription$ CARDNAME fights another target creature.\nOracle:Indestructible\nWhenever Brash Taunter is dealt damage, it deals that much damage to target opponent.\n{2}{R}, {T}: Brash Taunter fights another target creature.
Create the Forge script for this magic card
{"name": "Lowland Oaf", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.", "power": "3", "toughness": "3"}
Name:Lowland Oaf\nManaCost:3 R\nTypes:Creature Giant Warrior\nPT:3/3\nA:AB$ Pump | Cost$ T | ValidTgts$ Goblin.YouCtrl | TgtPrompt$ Select Goblin you control | NumAtt$ +1 | NumDef$ +0 | KW$ Flying | AtEOT$ Sacrifice | SpellDescription$ Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.\nDeckNeeds:Type$Goblin\nAI:RemoveDeck:Random\nOracle:{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lowland Oaf", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.", "power": "3", "toughness": "3"} ### Response: Name:Lowland Oaf\nManaCost:3 R\nTypes:Creature Giant Warrior\nPT:3/3\nA:AB$ Pump | Cost$ T | ValidTgts$ Goblin.YouCtrl | TgtPrompt$ Select Goblin you control | NumAtt$ +1 | NumDef$ +0 | KW$ Flying | AtEOT$ Sacrifice | SpellDescription$ Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.\nDeckNeeds:Type$Goblin\nAI:RemoveDeck:Random\nOracle:{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Superior Numbers", "mana_cost": "{G}{G}", "type_line": "Sorcery", "oracle_text": "Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls."}
Name:Superior Numbers\nManaCost:G G\nTypes:Sorcery\nA:SP$ Pump | Cost$ G G | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. | StackDescription$ SpellDescription\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:X:Count$Valid Creature.YouCtrl/Minus.Y\nSVar:Y:Count$Valid Creature.TargetedPlayerCtrl\nOracle:Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Superior Numbers", "mana_cost": "{G}{G}", "type_line": "Sorcery", "oracle_text": "Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls."} ### Response: Name:Superior Numbers\nManaCost:G G\nTypes:Sorcery\nA:SP$ Pump | Cost$ G G | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. | StackDescription$ SpellDescription\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:X:Count$Valid Creature.YouCtrl/Minus.Y\nSVar:Y:Count$Valid Creature.TargetedPlayerCtrl\nOracle:Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
Create the Forge script for this magic card
{"name": "Erebos, God of the Dead", "mana_cost": "{3}{B}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)\nYour opponents can't gain life.\n{1}{B}, Pay 2 life: Draw a card.", "power": "5", "toughness": "7"}
Name:Erebos, God of the Dead\nManaCost:3 B\nTypes:Legendary Enchantment Creature God\nPT:5/7\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to black is less than 5, NICKNAME isn't a creature. (Each {B} in the mana costs of permanents you control counts towards your devotion to black.)\nSVar:X:Count$Devotion.Black\nS:Mode$ CantGainLife | ValidPlayer$ Player.Opponent | Description$ Your opponents can't gain life.\nA:AB$ Draw | Cost$ 1 B PayLife<2> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Permanent.Black\nOracle:Indestructible\nAs long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)\nYour opponents can't gain life.\n{1}{B}, Pay 2 life: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Erebos, God of the Dead", "mana_cost": "{3}{B}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)\nYour opponents can't gain life.\n{1}{B}, Pay 2 life: Draw a card.", "power": "5", "toughness": "7"} ### Response: Name:Erebos, God of the Dead\nManaCost:3 B\nTypes:Legendary Enchantment Creature God\nPT:5/7\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to black is less than 5, NICKNAME isn't a creature. (Each {B} in the mana costs of permanents you control counts towards your devotion to black.)\nSVar:X:Count$Devotion.Black\nS:Mode$ CantGainLife | ValidPlayer$ Player.Opponent | Description$ Your opponents can't gain life.\nA:AB$ Draw | Cost$ 1 B PayLife<2> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Permanent.Black\nOracle:Indestructible\nAs long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)\nYour opponents can't gain life.\n{1}{B}, Pay 2 life: Draw a card.
Create the Forge script for this magic card
{"name": "Sharpened Pitchfork", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has first strike.\nAs long as equipped creature is a Human, it gets +1/+1.\nEquip {1}"}
Name:Sharpened Pitchfork\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | Description$ Equipped creature has first strike.\nS:Mode$ Continuous | Affected$ Human.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ As long as equipped creature is a Human, it gets +1/+1.\nOracle:Equipped creature has first strike.\nAs long as equipped creature is a Human, it gets +1/+1.\nEquip {1}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sharpened Pitchfork", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has first strike.\nAs long as equipped creature is a Human, it gets +1/+1.\nEquip {1}"} ### Response: Name:Sharpened Pitchfork\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | Description$ Equipped creature has first strike.\nS:Mode$ Continuous | Affected$ Human.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ As long as equipped creature is a Human, it gets +1/+1.\nOracle:Equipped creature has first strike.\nAs long as equipped creature is a Human, it gets +1/+1.\nEquip {1}
Create the Forge script for this magic card
{"name": "Displacer Beast", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Cat Beast", "oracle_text": "When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nDisplacement \u2014 {3}{U}: Return Displacer Beast to its owner's hand.", "power": "3", "toughness": "2"}
Name:Displacer Beast\nManaCost:2 U\nTypes:Creature Cat Beast\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:DBVenture:DB$ Venture | Defined$ You\nA:AB$ ChangeZone | Cost$ 3 U | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Displacement — Return CARDNAME to its owner's hand.\nOracle:When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nDisplacement — {3}{U}: Return Displacer Beast to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Displacer Beast", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Cat Beast", "oracle_text": "When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nDisplacement \u2014 {3}{U}: Return Displacer Beast to its owner's hand.", "power": "3", "toughness": "2"} ### Response: Name:Displacer Beast\nManaCost:2 U\nTypes:Creature Cat Beast\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:DBVenture:DB$ Venture | Defined$ You\nA:AB$ ChangeZone | Cost$ 3 U | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Displacement — Return CARDNAME to its owner's hand.\nOracle:When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nDisplacement — {3}{U}: Return Displacer Beast to its owner's hand.
Create the Forge script for this magic card
{"name": "Spike Hatcher", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Spike", "oracle_text": "Spike Hatcher enters the battlefield with six +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.\n{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.", "power": "0", "toughness": "0"}
Name:Spike Hatcher\nManaCost:6 G\nTypes:Creature Spike\nPT:0/0\nK:etbCounter:P1P1:6\nA:AB$ PutCounter | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter.IsCounterUser | SpellDescription$ Put a +1/+1 counter on target creature.\nA:AB$ Regenerate | Cost$ 1 SubCounter<1/P1P1> | SpellDescription$ Regenerate CARDNAME.\nOracle:Spike Hatcher enters the battlefield with six +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.\n{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spike Hatcher", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Spike", "oracle_text": "Spike Hatcher enters the battlefield with six +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.\n{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.", "power": "0", "toughness": "0"} ### Response: Name:Spike Hatcher\nManaCost:6 G\nTypes:Creature Spike\nPT:0/0\nK:etbCounter:P1P1:6\nA:AB$ PutCounter | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter.IsCounterUser | SpellDescription$ Put a +1/+1 counter on target creature.\nA:AB$ Regenerate | Cost$ 1 SubCounter<1/P1P1> | SpellDescription$ Regenerate CARDNAME.\nOracle:Spike Hatcher enters the battlefield with six +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.\n{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
Create the Forge script for this magic card
{"name": "Hellfire Mongrel", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.", "power": "2", "toughness": "2"}
Name:Hellfire Mongrel\nManaCost:2 R\nTypes:Creature Elemental Dog\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ TrigHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2\nSVar:TrigHand:Count$ValidHand Card.ActivePlayerCtrl\nOracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hellfire Mongrel", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.", "power": "2", "toughness": "2"} ### Response: Name:Hellfire Mongrel\nManaCost:2 R\nTypes:Creature Elemental Dog\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ TrigHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2\nSVar:TrigHand:Count$ValidHand Card.ActivePlayerCtrl\nOracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.
Create the Forge script for this magic card
{"name": "Turntimber Sower", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.\n{G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.", "power": "3", "toughness": "3"}
Name:Turntimber Sower\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_0_1_plant | TokenOwner$ You\nA:AB$ ChangeZone | Cost$ G Sac<3/Creature> | TgtPrompt$ Choose target land card in your graveyard | ValidTgts$ Land.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target land card from your graveyard to your hand.\nDeckHas:Ability$Token|Graveyard\nAI:RemoveDeck:Random\nOracle:Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.\n{G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Turntimber Sower", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.\n{G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.", "power": "3", "toughness": "3"} ### Response: Name:Turntimber Sower\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_0_1_plant | TokenOwner$ You\nA:AB$ ChangeZone | Cost$ G Sac<3/Creature> | TgtPrompt$ Choose target land card in your graveyard | ValidTgts$ Land.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target land card from your graveyard to your hand.\nDeckHas:Ability$Token|Graveyard\nAI:RemoveDeck:Random\nOracle:Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token.\n{G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Jet Medallion", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Black spells you cast cost {1} less to cast."}
Name:Jet Medallion\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.Black | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Black spells you cast cost {1} less to cast.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Black spells you cast cost {1} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jet Medallion", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Black spells you cast cost {1} less to cast."} ### Response: Name:Jet Medallion\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.Black | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Black spells you cast cost {1} less to cast.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Black spells you cast cost {1} less to cast.
Create the Forge script for this magic card
{"name": "Miracle Worker", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Destroy target Aura attached to a creature you control.", "power": "1", "toughness": "1"}
Name:Miracle Worker\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Destroy | Cost$ T | ValidTgts$ Aura.AttachedTo Creature.YouCtrl | TgtPrompt$ Select target Aura attached to a creature you control | SpellDescription$ Destroy target Aura attached to a creature you control.\nOracle:{T}: Destroy target Aura attached to a creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Miracle Worker", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Destroy target Aura attached to a creature you control.", "power": "1", "toughness": "1"} ### Response: Name:Miracle Worker\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Destroy | Cost$ T | ValidTgts$ Aura.AttachedTo Creature.YouCtrl | TgtPrompt$ Select target Aura attached to a creature you control | SpellDescription$ Destroy target Aura attached to a creature you control.\nOracle:{T}: Destroy target Aura attached to a creature you control.
Create the Forge script for this magic card
{"name": "Steamcore Weird", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Weird", "oracle_text": "When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.", "power": "1", "toughness": "3"}
Name:Steamcore Weird\nManaCost:3 U\nTypes:Creature Weird\nPT:1/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ 2 | ValidTgts$ Any | ConditionManaSpent$ R\nSVar:ManaNeededToAvoidNegativeEffect:red\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steamcore Weird", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Weird", "oracle_text": "When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.", "power": "1", "toughness": "3"} ### Response: Name:Steamcore Weird\nManaCost:3 U\nTypes:Creature Weird\nPT:1/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ 2 | ValidTgts$ Any | ConditionManaSpent$ R\nSVar:ManaNeededToAvoidNegativeEffect:red\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Sunscorch Regent", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.", "power": "4", "toughness": "3"}
Name:Sunscorch Regent\nManaCost:3 W W\nTypes:Creature Dragon\nPT:4/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent casts a spell, put a +1/+1 counter on CARDNAME and you gain 1 life.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Flying\nWhenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunscorch Regent", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.", "power": "4", "toughness": "3"} ### Response: Name:Sunscorch Regent\nManaCost:3 W W\nTypes:Creature Dragon\nPT:4/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent casts a spell, put a +1/+1 counter on CARDNAME and you gain 1 life.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Flying\nWhenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Create the Forge script for this magic card
{"name": "Morophon, the Boundless", "mana_cost": "{7}", "type_line": "Legendary Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nAs Morophon, the Boundless enters the battlefield, choose a creature type.\nSpells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.\nOther creatures you control of the chosen type get +1/+1.", "power": "6", "toughness": "6"}
Name:Morophon, the Boundless\nManaCost:7\nTypes:Legendary Creature Shapeshifter\nPT:6/6\nK:Changeling\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | StackDescription$ SpellDescription | AILogic$ MostProminentInComputerDeck\nAI:RemoveDeck:Random\nS:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Color$ W U B R G | IgnoreGeneric$ True | Description$ Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.\nS:Mode$ Continuous | Affected$ Creature.ChosenType+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control of the chosen type get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:Changeling (This card is every creature type.)\nAs Morophon, the Boundless enters the battlefield, choose a creature type.\nSpells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.\nOther creatures you control of the chosen type get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Morophon, the Boundless", "mana_cost": "{7}", "type_line": "Legendary Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nAs Morophon, the Boundless enters the battlefield, choose a creature type.\nSpells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.\nOther creatures you control of the chosen type get +1/+1.", "power": "6", "toughness": "6"} ### Response: Name:Morophon, the Boundless\nManaCost:7\nTypes:Legendary Creature Shapeshifter\nPT:6/6\nK:Changeling\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | StackDescription$ SpellDescription | AILogic$ MostProminentInComputerDeck\nAI:RemoveDeck:Random\nS:Mode$ ReduceCost | ValidCard$ Card.ChosenType | Type$ Spell | Activator$ You | Amount$ 1 | Color$ W U B R G | IgnoreGeneric$ True | Description$ Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.\nS:Mode$ Continuous | Affected$ Creature.ChosenType+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control of the chosen type get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:Changeling (This card is every creature type.)\nAs Morophon, the Boundless enters the battlefield, choose a creature type.\nSpells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.\nOther creatures you control of the chosen type get +1/+1.
Create the Forge script for this magic card
{"name": "Kithkin Armor", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't be blocked by creatures with power 3 or greater.\nSacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage."}
Name:Kithkin Armor\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy | ValidBlocker$ Creature.powerGE3 | Description$ Enchanted creature can't be blocked by creatures with power 3 or greater.\nT:Mode$ Attached | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigImprint | Static$ True\nSVar:TrigImprint:DB$ Cleanup | ClearImprinted$ True | SubAbility$ ImprintNew\nSVar:ImprintNew:DB$ Pump | ImprintCards$ Enchanted\nA:AB$ ChooseSource | Cost$ Sac<1/CARDNAME> | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | ImprintCards$ Imprinted | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ Card.IsImprinted | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to enchanted creature, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True | ClearChosenCard$ True\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature can't be blocked by creatures with power 3 or greater.\nSacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kithkin Armor", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't be blocked by creatures with power 3 or greater.\nSacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage."} ### Response: Name:Kithkin Armor\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy | ValidBlocker$ Creature.powerGE3 | Description$ Enchanted creature can't be blocked by creatures with power 3 or greater.\nT:Mode$ Attached | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigImprint | Static$ True\nSVar:TrigImprint:DB$ Cleanup | ClearImprinted$ True | SubAbility$ ImprintNew\nSVar:ImprintNew:DB$ Pump | ImprintCards$ Enchanted\nA:AB$ ChooseSource | Cost$ Sac<1/CARDNAME> | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | ImprintCards$ Imprinted | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ValidTarget$ Card.IsImprinted | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen source deals damage to enchanted creature, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True | ClearChosenCard$ True\nAI:RemoveDeck:All\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature can't be blocked by creatures with power 3 or greater.\nSacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Create the Forge script for this magic card
{"name": "Obsidian Acolyte", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black\n{W}: Target creature gains protection from black until end of turn.", "power": "1", "toughness": "1"}
Name:Obsidian Acolyte\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nK:Protection from black\nA:AB$ Protection | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | Gains$ black | SpellDescription$ Target creature gains protection from black until end of turn.\nOracle:Protection from black\n{W}: Target creature gains protection from black until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Obsidian Acolyte", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black\n{W}: Target creature gains protection from black until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Obsidian Acolyte\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nK:Protection from black\nA:AB$ Protection | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | Gains$ black | SpellDescription$ Target creature gains protection from black until end of turn.\nOracle:Protection from black\n{W}: Target creature gains protection from black until end of turn.
Create the Forge script for this magic card
{"name": "Raffine, Scheming Seer", "mana_cost": "{W}{U}{B}", "type_line": "Legendary Creature \u2014 Sphinx Demon", "oracle_text": "Flying, ward {1}\nWhenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)", "power": "1", "toughness": "4"}
Name:Raffine, Scheming Seer\nManaCost:W U B\nTypes:Legendary Creature Sphinx Demon\nPT:1/4\nK:Flying\nK:Ward:1\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigConnive | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)\nSVar:TrigConnive:DB$ Connive | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | ConniveNum$ X\nSVar:X:Count$Valid Creature.attacking\nDeckHas:Ability$Discard|Counters\nOracle:Flying, ward {1}\nWhenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raffine, Scheming Seer", "mana_cost": "{W}{U}{B}", "type_line": "Legendary Creature \u2014 Sphinx Demon", "oracle_text": "Flying, ward {1}\nWhenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)", "power": "1", "toughness": "4"} ### Response: Name:Raffine, Scheming Seer\nManaCost:W U B\nTypes:Legendary Creature Sphinx Demon\nPT:1/4\nK:Flying\nK:Ward:1\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigConnive | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)\nSVar:TrigConnive:DB$ Connive | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | ConniveNum$ X\nSVar:X:Count$Valid Creature.attacking\nDeckHas:Ability$Discard|Counters\nOracle:Flying, ward {1}\nWhenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Create the Forge script for this magic card
{"name": "Nightmare Incursion", "mana_cost": "{5}{B}", "type_line": "Sorcery", "oracle_text": "Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles."}
Name:Nightmare Incursion\nManaCost:5 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 5 B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ X | IsCurse$ True | Shuffle$ True | SpellDescription$ Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.\nSVar:X:Count$Valid Swamp.YouCtrl\nOracle:Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nightmare Incursion", "mana_cost": "{5}{B}", "type_line": "Sorcery", "oracle_text": "Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles."} ### Response: Name:Nightmare Incursion\nManaCost:5 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 5 B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ X | IsCurse$ True | Shuffle$ True | SpellDescription$ Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.\nSVar:X:Count$Valid Swamp.YouCtrl\nOracle:Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Create the Forge script for this magic card
{"name": "Ruthless Ripper", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Deathtouch\nMorph\u2014Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Ruthless Ripper is turned face up, target player loses 2 life.", "power": "1", "toughness": "1"}
Name:Ruthless Ripper\nManaCost:B\nTypes:Creature Human Assassin\nPT:1/1\nK:Deathtouch\nK:Morph:Reveal<1/Card.Black/black>\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target player loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2\nOracle:Deathtouch\nMorph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Ruthless Ripper is turned face up, target player loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ruthless Ripper", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Deathtouch\nMorph\u2014Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Ruthless Ripper is turned face up, target player loses 2 life.", "power": "1", "toughness": "1"} ### Response: Name:Ruthless Ripper\nManaCost:B\nTypes:Creature Human Assassin\nPT:1/1\nK:Deathtouch\nK:Morph:Reveal<1/Card.Black/black>\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target player loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2\nOracle:Deathtouch\nMorph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Ruthless Ripper is turned face up, target player loses 2 life.
Create the Forge script for this magic card
{"name": "Croaking Counterpart", "mana_cost": "{1}{G}{U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.\nFlashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Croaking Counterpart\nManaCost:1 G U\nTypes:Sorcery\nA:SP$ CopyPermanent | ValidTgts$ Creature.nonFrog | TgtPrompt$ Select target non-Frog creature | SetPower$ 1 | SetToughness$ 1 | SetColor$ Green | SetCreatureTypes$ Frog | StackDescription$ Create a token that's a copy of {c:Targeted}, except it's a 1/1 green Frog. | SpellDescription$ Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.\nK:Flashback:3 G U\nDeckHas:Ability$Token|Graveyard\nOracle:Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.\nFlashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Croaking Counterpart", "mana_cost": "{1}{G}{U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.\nFlashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Croaking Counterpart\nManaCost:1 G U\nTypes:Sorcery\nA:SP$ CopyPermanent | ValidTgts$ Creature.nonFrog | TgtPrompt$ Select target non-Frog creature | SetPower$ 1 | SetToughness$ 1 | SetColor$ Green | SetCreatureTypes$ Frog | StackDescription$ Create a token that's a copy of {c:Targeted}, except it's a 1/1 green Frog. | SpellDescription$ Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.\nK:Flashback:3 G U\nDeckHas:Ability$Token|Graveyard\nOracle:Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.\nFlashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Grozoth", "mana_cost": "{6}{U}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Defender (This creature can't attack.)\nWhen Grozoth enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.\n{4}: Grozoth loses defender until end of turn.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)", "power": "9", "toughness": "9"}
Name:Grozoth\nManaCost:6 U U U\nTypes:Creature Leviathan\nPT:9/9\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.cmcEQ9 | ChangeNum$ X | ShuffleNonMandatory$ True\nA:AB$ Debuff | Cost$ 4 | Keywords$ Defender | Defined$ Self | SpellDescription$ CARDNAME loses defender until end of turn.\nK:Transmute:1 U U\nSVar:X:Count$InYourLibrary\nAI:RemoveDeck:Random\nOracle:Defender (This creature can't attack.)\nWhen Grozoth enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.\n{4}: Grozoth loses defender until end of turn.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grozoth", "mana_cost": "{6}{U}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Defender (This creature can't attack.)\nWhen Grozoth enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.\n{4}: Grozoth loses defender until end of turn.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)", "power": "9", "toughness": "9"} ### Response: Name:Grozoth\nManaCost:6 U U U\nTypes:Creature Leviathan\nPT:9/9\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.cmcEQ9 | ChangeNum$ X | ShuffleNonMandatory$ True\nA:AB$ Debuff | Cost$ 4 | Keywords$ Defender | Defined$ Self | SpellDescription$ CARDNAME loses defender until end of turn.\nK:Transmute:1 U U\nSVar:X:Count$InYourLibrary\nAI:RemoveDeck:Random\nOracle:Defender (This creature can't attack.)\nWhen Grozoth enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.\n{4}: Grozoth loses defender until end of turn.\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Create the Forge script for this magic card
{"name": "Autochthon Wurm", "mana_cost": "{10}{G}{G}{G}{W}{W}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTrample", "power": "9", "toughness": "14"}
Name:Autochthon Wurm\nManaCost:10 G G G W W\nTypes:Creature Wurm\nPT:9/14\nK:Trample\nK:Convoke\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTrample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Autochthon Wurm", "mana_cost": "{10}{G}{G}{G}{W}{W}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTrample", "power": "9", "toughness": "14"} ### Response: Name:Autochthon Wurm\nManaCost:10 G G G W W\nTypes:Creature Wurm\nPT:9/14\nK:Trample\nK:Convoke\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTrample
Create the Forge script for this magic card
{"name": "Living Lightning", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.", "power": "3", "toughness": "2"}
Name:Living Lightning\nManaCost:3 R\nTypes:Creature Elemental Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtPrompt$ Select target instant or sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Living Lightning", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.", "power": "3", "toughness": "2"} ### Response: Name:Living Lightning\nManaCost:3 R\nTypes:Creature Elemental Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtPrompt$ Select target instant or sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Neko-Te", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.\nWhenever equipped creature deals damage to a player, that player loses 1 life.\nEquip {2}"}
Name:Neko-Te\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Creature | Execute$ TrigNekoTeTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.\nSVar:TrigNekoTeTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBNekoTeAnimate\nSVar:DBNekoTeAnimate:DB$ Animate | Defined$ TriggeredTarget | HiddenKeywords$ CARDNAME doesn't untap during your untap step. | Duration$ UntilHostLeavesPlay\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Player | Execute$ TrigNekoTeLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals damage to a player, that player loses 1 life.\nSVar:TrigNekoTeLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ TriggeredTarget\nOracle:Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.\nWhenever equipped creature deals damage to a player, that player loses 1 life.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Neko-Te", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.\nWhenever equipped creature deals damage to a player, that player loses 1 life.\nEquip {2}"} ### Response: Name:Neko-Te\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Creature | Execute$ TrigNekoTeTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.\nSVar:TrigNekoTeTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBNekoTeAnimate\nSVar:DBNekoTeAnimate:DB$ Animate | Defined$ TriggeredTarget | HiddenKeywords$ CARDNAME doesn't untap during your untap step. | Duration$ UntilHostLeavesPlay\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Player | Execute$ TrigNekoTeLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals damage to a player, that player loses 1 life.\nSVar:TrigNekoTeLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ TriggeredTarget\nOracle:Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.\nWhenever equipped creature deals damage to a player, that player loses 1 life.\nEquip {2}
Create the Forge script for this magic card
{"name": "Kurkesh, Onakke Ancient", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Ogre Spirit", "oracle_text": "Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.", "power": "4", "toughness": "3"}
Name:Kurkesh, Onakke Ancient\nManaCost:2 R R\nTypes:Legendary Creature Ogre Spirit\nPT:4/3\nT:Mode$ AbilityCast | ValidCard$ Artifact | ValidSA$ SpellAbility.nonManaAbility | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopyAbility | TriggerDescription$ Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.\nSVar:TrigCopyAbility:AB$ CopySpellAbility | Cost$ R | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kurkesh, Onakke Ancient", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Ogre Spirit", "oracle_text": "Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.", "power": "4", "toughness": "3"} ### Response: Name:Kurkesh, Onakke Ancient\nManaCost:2 R R\nTypes:Legendary Creature Ogre Spirit\nPT:4/3\nT:Mode$ AbilityCast | ValidCard$ Artifact | ValidSA$ SpellAbility.nonManaAbility | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopyAbility | TriggerDescription$ Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.\nSVar:TrigCopyAbility:AB$ CopySpellAbility | Cost$ R | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Chandra's Embercat", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Cat", "oracle_text": "{T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.", "power": "2", "toughness": "2"}
Name:Chandra's Embercat\nManaCost:1 R\nTypes:Creature Elemental Cat\nPT:2/2\nA:AB$ Mana | Cost$ T | Produced$ R | RestrictValid$ Spell.Elemental,Spell.Planeswalker+Chandra | SpellDescription$ Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.\nSVar:BuffedBy:Planeswalker.Chandra\nOracle:{T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chandra's Embercat", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Cat", "oracle_text": "{T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.", "power": "2", "toughness": "2"} ### Response: Name:Chandra's Embercat\nManaCost:1 R\nTypes:Creature Elemental Cat\nPT:2/2\nA:AB$ Mana | Cost$ T | Produced$ R | RestrictValid$ Spell.Elemental,Spell.Planeswalker+Chandra | SpellDescription$ Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.\nSVar:BuffedBy:Planeswalker.Chandra\nOracle:{T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.
Create the Forge script for this magic card
{"name": "Fury Charm", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Target creature gets +1/+1 and gains trample until end of turn.\n\u2022 Remove two time counters from target permanent or suspended card."}
Name:Fury Charm\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | CharmNum$ 1 | Choices$ Bash,Buff,LoseTime\nSVar:Bash:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:Buff:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ Trample | SpellDescription$ Target creature gets +1/+1 and gains trample until end of turn.\nSVar:LoseTime:DB$ RemoveCounter | ValidTgts$ Permanent.inZoneBattlefield,Card.suspended | AITgts$ Permanent.counters_GE1_TIME+YouDontCtrl,Card.suspended+YouCtrl | TgtPrompt$ Select target permanent or suspended card. | CounterType$ TIME | CounterNum$ 2 | TgtZone$ Battlefield,Exile | SpellDescription$ Remove two time counters from target permanent or suspended card.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Destroy target artifact.\n• Target creature gets +1/+1 and gains trample until end of turn.\n• Remove two time counters from target permanent or suspended card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fury Charm", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Target creature gets +1/+1 and gains trample until end of turn.\n\u2022 Remove two time counters from target permanent or suspended card."} ### Response: Name:Fury Charm\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | CharmNum$ 1 | Choices$ Bash,Buff,LoseTime\nSVar:Bash:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:Buff:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ Trample | SpellDescription$ Target creature gets +1/+1 and gains trample until end of turn.\nSVar:LoseTime:DB$ RemoveCounter | ValidTgts$ Permanent.inZoneBattlefield,Card.suspended | AITgts$ Permanent.counters_GE1_TIME+YouDontCtrl,Card.suspended+YouCtrl | TgtPrompt$ Select target permanent or suspended card. | CounterType$ TIME | CounterNum$ 2 | TgtZone$ Battlefield,Exile | SpellDescription$ Remove two time counters from target permanent or suspended card.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Destroy target artifact.\n• Target creature gets +1/+1 and gains trample until end of turn.\n• Remove two time counters from target permanent or suspended card.
Create the Forge script for this magic card
{"name": "Gaea's Blessing", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target player shuffles up to three target cards from their graveyard into their library.\nDraw a card.\nWhen Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library."}
Name:Gaea's Blessing\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Player | TgtPrompt$ Select target Player | SubAbility$ DBChangeZone | IsCurse$ True | SpellDescription$ Target player shuffles up to three target cards from their graveyard into their library.\nSVar:DBChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 3 | TargetsWithDefinedController$ ParentTarget | Origin$ Graveyard | Destination$ Library | Shuffle$ True | TgtPrompt$ Choose target card | ValidTgts$ Card | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nT:Mode$ ChangesZone | Origin$ Library | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into your graveyard from your library, shuffle your graveyard into your library.\nSVar:TrigChange:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle your graveyard into your library.\nAI:RemoveDeck:All\nOracle:Target player shuffles up to three target cards from their graveyard into their library.\nDraw a card.\nWhen Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gaea's Blessing", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target player shuffles up to three target cards from their graveyard into their library.\nDraw a card.\nWhen Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library."} ### Response: Name:Gaea's Blessing\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Player | TgtPrompt$ Select target Player | SubAbility$ DBChangeZone | IsCurse$ True | SpellDescription$ Target player shuffles up to three target cards from their graveyard into their library.\nSVar:DBChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 3 | TargetsWithDefinedController$ ParentTarget | Origin$ Graveyard | Destination$ Library | Shuffle$ True | TgtPrompt$ Choose target card | ValidTgts$ Card | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nT:Mode$ ChangesZone | Origin$ Library | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into your graveyard from your library, shuffle your graveyard into your library.\nSVar:TrigChange:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle your graveyard into your library.\nAI:RemoveDeck:All\nOracle:Target player shuffles up to three target cards from their graveyard into their library.\nDraw a card.\nWhen Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
Create the Forge script for this magic card
{"name": "Aradara Express", "mana_cost": "{5}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Menace\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "8", "toughness": "6"}
Name:Aradara Express\nManaCost:5\nTypes:Artifact Vehicle\nPT:8/6\nK:Menace\nK:Crew:4\nOracle:Menace\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aradara Express", "mana_cost": "{5}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Menace\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "8", "toughness": "6"} ### Response: Name:Aradara Express\nManaCost:5\nTypes:Artifact Vehicle\nPT:8/6\nK:Menace\nK:Crew:4\nOracle:Menace\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Sea Kings' Blessing", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "One or more target creatures become blue until end of turn."}
Name:Sea Kings' Blessing\nManaCost:U\nTypes:Instant\nA:SP$ Animate | Cost$ U | ValidTgts$ Creature | TargetMin$ 1 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Blue | OverwriteColors$ True | SpellDescription$ One or more target creatures become blue until end of turn.\nSVar:MaxTgts:Count$Valid Creature\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:One or more target creatures become blue until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sea Kings' Blessing", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "One or more target creatures become blue until end of turn."} ### Response: Name:Sea Kings' Blessing\nManaCost:U\nTypes:Instant\nA:SP$ Animate | Cost$ U | ValidTgts$ Creature | TargetMin$ 1 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ Blue | OverwriteColors$ True | SpellDescription$ One or more target creatures become blue until end of turn.\nSVar:MaxTgts:Count$Valid Creature\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:One or more target creatures become blue until end of turn.
Create the Forge script for this magic card
{"name": "Brandywine Farmer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Halfling Peasant", "oracle_text": "When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "1", "toughness": "1"}
Name:Brandywine Farmer\nManaCost:2 G\nTypes:Creature Halfling Peasant\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFood | TriggerDescription$ When CARDNAME enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigFood | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Sacrifice|Token|LifeGain & Type$Artifact|Food\nOracle:When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brandywine Farmer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Halfling Peasant", "oracle_text": "When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "1", "toughness": "1"} ### Response: Name:Brandywine Farmer\nManaCost:2 G\nTypes:Creature Halfling Peasant\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFood | TriggerDescription$ When CARDNAME enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigFood | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Sacrifice|Token|LifeGain & Type$Artifact|Food\nOracle:When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")