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Create the Forge script for this magic card
{"name": "Gallifrey Council Chamber", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "When Gallifrey Council Chamber enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\n{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien."}
Name:Gallifrey Council Chamber\nManaCost:no cost\nTypes:Legendary Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Any| RestrictValid$ Spell.Time Lord,Spell.Alien,Activated.Time Lord+inZoneBattlefield,Activated.Alien+inZoneBattlefield | SpellDescription$ Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.\nDeckHas:Ability$Surveil|Graveyard\nDeckNeeds:Type$Time Lord|Alien\nOracle:When Gallifrey Council Chamber enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\n{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gallifrey Council Chamber", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "When Gallifrey Council Chamber enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\n{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien."} ### Response: Name:Gallifrey Council Chamber\nManaCost:no cost\nTypes:Legendary Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Any| RestrictValid$ Spell.Time Lord,Spell.Alien,Activated.Time Lord+inZoneBattlefield,Activated.Alien+inZoneBattlefield | SpellDescription$ Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.\nDeckHas:Ability$Surveil|Graveyard\nDeckNeeds:Type$Time Lord|Alien\nOracle:When Gallifrey Council Chamber enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\n{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Create the Forge script for this magic card
{"name": "Raging Gorilla", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ape", "oracle_text": "Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.", "power": "2", "toughness": "3"}
Name:Raging Gorilla\nManaCost:2 R\nTypes:Creature Ape\nPT:2/3\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets +2/-2 until end of turn.\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets +2/-2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ -2\nOracle:Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raging Gorilla", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ape", "oracle_text": "Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Raging Gorilla\nManaCost:2 R\nTypes:Creature Ape\nPT:2/3\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets +2/-2 until end of turn.\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets +2/-2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ -2\nOracle:Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Moor Fiend", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "3", "toughness": "3"}
Name:Moor Fiend\nManaCost:3 B\nTypes:Creature Horror\nPT:3/3\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Moor Fiend", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "3", "toughness": "3"} ### Response: Name:Moor Fiend\nManaCost:3 B\nTypes:Creature Horror\nPT:3/3\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Create the Forge script for this magic card
{"name": "Cannibalize", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other."}
Name:Cannibalize\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TargetsWithSameController$ True | RememberTargets$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | IsCurse$ True | SpellDescription$ Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.\nSVar:DBChoose:DB$ ChooseCard | Choices$ Card.IsRemembered | ForgetChosen$ True | Mandatory$ True | ChoiceTitle$ Choose one to exile | Amount$ 1 | SubAbility$ ExileChosen | StackDescription$ None\nSVar:ExileChosen:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBPutCounter | StackDescription$ None\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cannibalize", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other."} ### Response: Name:Cannibalize\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TargetsWithSameController$ True | RememberTargets$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | IsCurse$ True | SpellDescription$ Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.\nSVar:DBChoose:DB$ ChooseCard | Choices$ Card.IsRemembered | ForgetChosen$ True | Mandatory$ True | ChoiceTitle$ Choose one to exile | Amount$ 1 | SubAbility$ ExileChosen | StackDescription$ None\nSVar:ExileChosen:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBPutCounter | StackDescription$ None\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
Create the Forge script for this magic card
{"name": "Shadow of the Enemy", "mana_cost": "{3}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them."}
Name:Shadow of the Enemy\nManaCost:3 B B B\nTypes:Sorcery\nOracle:\nA:SP$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Creature | RememberChanged$ True | SubAbility$ DBMayPlay | SpellDescription$ Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.\nSVar:DBMayPlay:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ MayPlay | SubAbility$ DBCleanup | Duration$ Permanent | ForgetOnMoved$ Exile\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nOracle:Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadow of the Enemy", "mana_cost": "{3}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them."} ### Response: Name:Shadow of the Enemy\nManaCost:3 B B B\nTypes:Sorcery\nOracle:\nA:SP$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Creature | RememberChanged$ True | SubAbility$ DBMayPlay | SpellDescription$ Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.\nSVar:DBMayPlay:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ MayPlay | SubAbility$ DBCleanup | Duration$ Permanent | ForgetOnMoved$ Exile\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nOracle:Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Create the Forge script for this magic card
{"name": "A-Radha's Firebrand"}
Name:A-Radha's Firebrand\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature defending player controls with power less than or equal to CARDNAME's power can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.DefenderCtrl+powerLEX | TgtPrompt$ Select target creature an opponent controls with power less than or equal to CARDNAME's power | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True\nA:AB$ Pump | Cost$ 5 R | ReduceCost$ Y | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.\nSVar:X:Count$CardPower\nSVar:Y:Count$Domain\nSVar:HasAttackEffect:TRUE\nAI:RemoveDeck:Random\nOracle:Whenever Radha's Firebrand attacks, target creature defending player controls with power less than or equal to Radha's Firebrand's power can't block this turn.\nDomain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Radha's Firebrand"} ### Response: Name:A-Radha's Firebrand\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature defending player controls with power less than or equal to CARDNAME's power can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.DefenderCtrl+powerLEX | TgtPrompt$ Select target creature an opponent controls with power less than or equal to CARDNAME's power | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True\nA:AB$ Pump | Cost$ 5 R | ReduceCost$ Y | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.\nSVar:X:Count$CardPower\nSVar:Y:Count$Domain\nSVar:HasAttackEffect:TRUE\nAI:RemoveDeck:Random\nOracle:Whenever Radha's Firebrand attacks, target creature defending player controls with power less than or equal to Radha's Firebrand's power can't block this turn.\nDomain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Solemn Doomguide", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Tiefling Cleric", "oracle_text": "Flying\nEach creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "5"}
Name:Solemn Doomguide\nManaCost:3 B B\nTypes:Creature Tiefling Cleric\nPT:4/5\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Cleric+YouCtrl,Creature.Rogue+YouCtrl,Creature.Warrior+YouCtrl,Creature.Wizard+YouCtrl | AffectedZone$ Graveyard | AddKeyword$ Unearth:1 B | Description$ Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:Flying\nEach creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solemn Doomguide", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Tiefling Cleric", "oracle_text": "Flying\nEach creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "5"} ### Response: Name:Solemn Doomguide\nManaCost:3 B B\nTypes:Creature Tiefling Cleric\nPT:4/5\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Cleric+YouCtrl,Creature.Rogue+YouCtrl,Creature.Warrior+YouCtrl,Creature.Wizard+YouCtrl | AffectedZone$ Graveyard | AddKeyword$ Unearth:1 B | Description$ Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:Flying\nEach creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Baloth Cage Trap", "mana_cost": "{3}{G}{G}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.\nCreate a 4/4 green Beast creature token."}
Name:Baloth Cage Trap\nManaCost:3 G G\nTypes:Instant Trap\nSVar:AltCost:Cost$ 1 G | CheckSVar$ ArtifactsEntered | Description$ If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.\nA:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenScript$ g_4_4_beast | TokenOwner$ You | StackDescription$ {p:You} creates a 4/4 green Beast creature token. | SpellDescription$ Create a 4/4 green Beast creature token.\nSVar:ArtifactsEntered:Count$ThisTurnEntered_Battlefield_Artifact.OppCtrl\nOracle:If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.\nCreate a 4/4 green Beast creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Baloth Cage Trap", "mana_cost": "{3}{G}{G}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.\nCreate a 4/4 green Beast creature token."} ### Response: Name:Baloth Cage Trap\nManaCost:3 G G\nTypes:Instant Trap\nSVar:AltCost:Cost$ 1 G | CheckSVar$ ArtifactsEntered | Description$ If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.\nA:SP$ Token | Cost$ 3 G G | TokenAmount$ 1 | TokenScript$ g_4_4_beast | TokenOwner$ You | StackDescription$ {p:You} creates a 4/4 green Beast creature token. | SpellDescription$ Create a 4/4 green Beast creature token.\nSVar:ArtifactsEntered:Count$ThisTurnEntered_Battlefield_Artifact.OppCtrl\nOracle:If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.\nCreate a 4/4 green Beast creature token.
Create the Forge script for this magic card
{"name": "Imoen, Trickster Friend", "mana_cost": "{1}{U}", "type_line": "Legendary Creature \u2014 Human Rogue Wizard", "oracle_text": "Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard.\nImoen, Trickster Friend can't be blocked as long as it's attacking alone.", "power": "2", "toughness": "1"}
Name:Imoen, Trickster Friend\nManaCost:1 U\nTypes:Legendary Creature Human Rogue Wizard\nPT:2/1\nK:Specialize:5::This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard.:ReduceCost$ X\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self+attacking | IsPresent$ Card.Other+attacking | PresentCompare$ EQ0 | Description$ CARDNAME can't be blocked as long as it's attacking alone.\nSVar:X:Count$Compare Y GE2.3.0\nSVar:Y:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckHas:Ability$Discard\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nAlternateMode:Specialize\nOracle:Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard.\nImoen, Trickster Friend can't be blocked as long as it's attacking alone.\n\nSPECIALIZE:WHITE\n\nName:Imoen, Honorable Trickster\nManaCost:1 W U\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.\nSVar:TrigCounter:AB$ PutCounterAll | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Honorable Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.\n\nSPECIALIZE:BLUE\n\nName:Imoen, Wily Trickster\nManaCost:1 U U\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigImmTrigger | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigImmTrigger:AB$ ImmediateTrigger | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | Execute$ TrigTap | Secondary$ True | TriggerDescription$ When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPromopt$ Select target creature an opponent controls | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | Duration$ Permanent | KW$ HIDDEN This card doesn't untap during your next untap step.\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Wily Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\n\nSPECIALIZE:BLACK\n\nName:Imoen, Occult Trickster\nManaCost:1 U B\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token.\nSVar:TrigToken:AB$ Token | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | TokenScript$ b_2_2_zombie\nDeckHas:Ability$Token & Type$Zombie\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Occult Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token.\n\nSPECIALIZE:RED\n\nName:Imoen, Chaotic Trickster\nManaCost:1 U R\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, NICKNAME deals 2 damage to each opponent.\nSVar:TrigDamage:AB$ DealDamage | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | Defined$ Opponent | NumDmg$ 2\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Chaotic Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent.\n\nSPECIALIZE:GREEN\n\nName:Imoen, Wise Trickster\nManaCost:1 G U\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn.\nSVar:TrigDraw:AB$ Draw | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ Exploration\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Wise Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Imoen, Trickster Friend", "mana_cost": "{1}{U}", "type_line": "Legendary Creature \u2014 Human Rogue Wizard", "oracle_text": "Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard.\nImoen, Trickster Friend can't be blocked as long as it's attacking alone.", "power": "2", "toughness": "1"} ### Response: Name:Imoen, Trickster Friend\nManaCost:1 U\nTypes:Legendary Creature Human Rogue Wizard\nPT:2/1\nK:Specialize:5::This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard.:ReduceCost$ X\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self+attacking | IsPresent$ Card.Other+attacking | PresentCompare$ EQ0 | Description$ CARDNAME can't be blocked as long as it's attacking alone.\nSVar:X:Count$Compare Y GE2.3.0\nSVar:Y:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckHas:Ability$Discard\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nAlternateMode:Specialize\nOracle:Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard.\nImoen, Trickster Friend can't be blocked as long as it's attacking alone.\n\nSPECIALIZE:WHITE\n\nName:Imoen, Honorable Trickster\nManaCost:1 W U\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.\nSVar:TrigCounter:AB$ PutCounterAll | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Honorable Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.\n\nSPECIALIZE:BLUE\n\nName:Imoen, Wily Trickster\nManaCost:1 U U\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigImmTrigger | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigImmTrigger:AB$ ImmediateTrigger | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | Execute$ TrigTap | Secondary$ True | TriggerDescription$ When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPromopt$ Select target creature an opponent controls | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | Duration$ Permanent | KW$ HIDDEN This card doesn't untap during your next untap step.\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Wily Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\n\nSPECIALIZE:BLACK\n\nName:Imoen, Occult Trickster\nManaCost:1 U B\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token.\nSVar:TrigToken:AB$ Token | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | TokenScript$ b_2_2_zombie\nDeckHas:Ability$Token & Type$Zombie\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Occult Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token.\n\nSPECIALIZE:RED\n\nName:Imoen, Chaotic Trickster\nManaCost:1 U R\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, NICKNAME deals 2 damage to each opponent.\nSVar:TrigDamage:AB$ DealDamage | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | Defined$ Opponent | NumDmg$ 2\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Chaotic Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent.\n\nSPECIALIZE:GREEN\n\nName:Imoen, Wise Trickster\nManaCost:1 G U\nTypes:Legendary Creature Human Rogue Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ DamageDone | ValidSource$ Card.Self | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn.\nSVar:TrigDraw:AB$ Draw | Cost$ ExileFromGrave<1/Instant;Sorcery/instant or sorcery> | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ Exploration\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.\nDeckHints:Ability$Graveyard & Type$Instant|Sorcery\nOracle:Imoen, Wise Trickster can't be blocked.\nWhenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn.
Create the Forge script for this magic card
{"name": "Diluvian Primordial", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Avatar", "oracle_text": "Flying\nWhen Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.", "power": "5", "toughness": "5"}
Name:Diluvian Primordial\nManaCost:5 U U\nTypes:Creature Avatar\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ CastEach | TriggerDescription$ When CARDNAME enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard this turn, exile it instead.\nSVar:CastEach:DB$ Play | ValidTgts$ Instant.OppCtrl,Sorcery.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | Amount$ All | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nSVar:OneEach:PlayerCountOpponents$Amount\nOracle:Flying\nWhen Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard this turn, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Diluvian Primordial", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Avatar", "oracle_text": "Flying\nWhen Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.", "power": "5", "toughness": "5"} ### Response: Name:Diluvian Primordial\nManaCost:5 U U\nTypes:Creature Avatar\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ CastEach | TriggerDescription$ When CARDNAME enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard this turn, exile it instead.\nSVar:CastEach:DB$ Play | ValidTgts$ Instant.OppCtrl,Sorcery.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | Amount$ All | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nSVar:OneEach:PlayerCountOpponents$Amount\nOracle:Flying\nWhen Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard this turn, exile it instead.
Create the Forge script for this magic card
{"name": "Skinwing", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +2/+2 and has flying.\nEquip {6}"}
Name:Skinwing\nManaCost:4\nTypes:Artifact Equipment\nK:Living Weapon\nK:Equip:6\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Equipped creature gets +2/+2 and has flying.\nDeckHas:Ability$Token\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +2/+2 and has flying.\nEquip {6}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skinwing", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +2/+2 and has flying.\nEquip {6}"} ### Response: Name:Skinwing\nManaCost:4\nTypes:Artifact Equipment\nK:Living Weapon\nK:Equip:6\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Equipped creature gets +2/+2 and has flying.\nDeckHas:Ability$Token\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +2/+2 and has flying.\nEquip {6}
Create the Forge script for this magic card
{"name": "Simplify", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices an enchantment."}
Name:Simplify\nManaCost:G\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ G | SacValid$ Enchantment | Defined$ Player | SpellDescription$ Each player sacrifices an enchantment.\nAI:RemoveDeck:Random\nOracle:Each player sacrifices an enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Simplify", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices an enchantment."} ### Response: Name:Simplify\nManaCost:G\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ G | SacValid$ Enchantment | Defined$ Player | SpellDescription$ Each player sacrifices an enchantment.\nAI:RemoveDeck:Random\nOracle:Each player sacrifices an enchantment.
Create the Forge script for this magic card
{"name": "Tazeem Raptor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.", "power": "2", "toughness": "2"}
Name:Tazeem Raptor\nManaCost:2 W\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return a land you control to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | SelectPrompt$ Choose a land to return to its owner's hand\nOracle:Flying\nWhen Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tazeem Raptor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Tazeem Raptor\nManaCost:2 W\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return a land you control to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | SelectPrompt$ Choose a land to return to its owner's hand\nOracle:Flying\nWhen Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.
Create the Forge script for this magic card
{"name": "Kami of Twisted Reflection", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.", "power": "2", "toughness": "2"}
Name:Kami of Twisted Reflection\nManaCost:1 U U\nTypes:Creature Spirit\nPT:2/2\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | AITgts$ Creature.Other+YouCtrl | AITgtsOnlyBetterThanSelf$ True | TgtPrompt$ Select target creature you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature you control to its owner's hand.\nOracle:Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kami of Twisted Reflection", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Kami of Twisted Reflection\nManaCost:1 U U\nTypes:Creature Spirit\nPT:2/2\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | AITgts$ Creature.Other+YouCtrl | AITgtsOnlyBetterThanSelf$ True | TgtPrompt$ Select target creature you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature you control to its owner's hand.\nOracle:Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
Create the Forge script for this magic card
{"name": "Mardu Woe-Reaper", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.", "power": "2", "toughness": "1"}
Name:Mardu Woe-Reaper\nManaCost:W\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Warrior.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:BuffedBy:Warrior\nDeckHints:Ability$Graveyard & Type$Warrior\nOracle:Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mardu Woe-Reaper", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.", "power": "2", "toughness": "1"} ### Response: Name:Mardu Woe-Reaper\nManaCost:W\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Warrior.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:BuffedBy:Warrior\nDeckHints:Ability$Graveyard & Type$Warrior\nOracle:Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
Create the Forge script for this magic card
{"name": "Seismic Wave", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls."}
Name:Seismic Wave\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBDamage | SpellDescription$ CARDNAME deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.\nSVar:DBDamage:DB$ DamageAll | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ 1 | ValidCards$ Creature.nonArtifact | ValidDescription$ each nonartifact creature target opponent controls.\nOracle:Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seismic Wave", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls."} ### Response: Name:Seismic Wave\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBDamage | SpellDescription$ CARDNAME deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.\nSVar:DBDamage:DB$ DamageAll | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ 1 | ValidCards$ Creature.nonArtifact | ValidDescription$ each nonartifact creature target opponent controls.\nOracle:Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.
Create the Forge script for this magic card
{"name": "Viridian Corrupter", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Phyrexian Elf Shaman", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nWhen Viridian Corrupter enters the battlefield, destroy target artifact.", "power": "2", "toughness": "2"}
Name:Viridian Corrupter\nManaCost:1 G G\nTypes:Creature Phyrexian Elf Shaman\nPT:2/2\nK:Infect\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nWhen Viridian Corrupter enters the battlefield, destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Viridian Corrupter", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Phyrexian Elf Shaman", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nWhen Viridian Corrupter enters the battlefield, destroy target artifact.", "power": "2", "toughness": "2"} ### Response: Name:Viridian Corrupter\nManaCost:1 G G\nTypes:Creature Phyrexian Elf Shaman\nPT:2/2\nK:Infect\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nWhen Viridian Corrupter enters the battlefield, destroy target artifact.
Create the Forge script for this magic card
{"name": "Prismari Pledgemage", "mana_cost": "{U/R}{U/R}", "type_line": "Creature \u2014 Orc Wizard", "oracle_text": "Defender\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.", "power": "3", "toughness": "3"}
Name:Prismari Pledgemage\nManaCost:UR UR\nTypes:Creature Orc Wizard\nPT:3/3\nK:Defender\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, CARDNAME can attack this turn as though it didn't have defender.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nOracle:Defender\nMagecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prismari Pledgemage", "mana_cost": "{U/R}{U/R}", "type_line": "Creature \u2014 Orc Wizard", "oracle_text": "Defender\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.", "power": "3", "toughness": "3"} ### Response: Name:Prismari Pledgemage\nManaCost:UR UR\nTypes:Creature Orc Wizard\nPT:3/3\nK:Defender\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, CARDNAME can attack this turn as though it didn't have defender.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nOracle:Defender\nMagecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.
Create the Forge script for this magic card
{"name": "Golgothian Sylex", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller."}
Name:Golgothian Sylex\nManaCost:4\nTypes:Artifact\nA:AB$ SacrificeAll | Cost$ 1 T | ValidCards$ Permanent.nonToken+setATQ | SpellDescription$ Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nDeckHas:Ability$Sacrifice\nOracle:{1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golgothian Sylex", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller."} ### Response: Name:Golgothian Sylex\nManaCost:4\nTypes:Artifact\nA:AB$ SacrificeAll | Cost$ 1 T | ValidCards$ Permanent.nonToken+setATQ | SpellDescription$ Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nDeckHas:Ability$Sacrifice\nOracle:{1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.
Create the Forge script for this magic card
{"name": "Tempest Djinn", "mana_cost": "{U}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nTempest Djinn gets +1/+0 for each basic Island you control.", "power": "0", "toughness": "4"}
Name:Tempest Djinn\nManaCost:U U U\nTypes:Creature Djinn\nPT:0/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each basic Island you control.\nSVar:X:Count$Valid Island.Basic+YouCtrl\nSVar:BuffedBy:Island.Basic+YouCtrl\nOracle:Flying\nTempest Djinn gets +1/+0 for each basic Island you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tempest Djinn", "mana_cost": "{U}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nTempest Djinn gets +1/+0 for each basic Island you control.", "power": "0", "toughness": "4"} ### Response: Name:Tempest Djinn\nManaCost:U U U\nTypes:Creature Djinn\nPT:0/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each basic Island you control.\nSVar:X:Count$Valid Island.Basic+YouCtrl\nSVar:BuffedBy:Island.Basic+YouCtrl\nOracle:Flying\nTempest Djinn gets +1/+0 for each basic Island you control.
Create the Forge script for this magic card
{"name": "Firehoof Cavalry", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.", "power": "1", "toughness": "1"}
Name:Firehoof Cavalry\nManaCost:W\nTypes:Creature Human Berserker\nPT:1/1\nA:AB$ Pump | Cost$ 3 R | Defined$ Self | NumAtt$ +2 | KW$ Trample | SpellDescription$ CARDNAME gets +2/+0 and gains trample until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Firehoof Cavalry", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Firehoof Cavalry\nManaCost:W\nTypes:Creature Human Berserker\nPT:1/1\nA:AB$ Pump | Cost$ 3 R | Defined$ Self | NumAtt$ +2 | KW$ Trample | SpellDescription$ CARDNAME gets +2/+0 and gains trample until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Wellgabber Apothecary", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Merfolk Cleric", "oracle_text": "{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.", "power": "2", "toughness": "3"}
Name:Wellgabber Apothecary\nManaCost:4 W\nTypes:Creature Merfolk Cleric\nPT:2/3\nA:SP$ Effect | Cost$ 1 W | ValidTgts$ Creature.Merfolk+tapped,Creature.Kithkin+tapped | TgtPrompt$ Select tapped Merfolk or Kithkin creature | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn.\nOracle:{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wellgabber Apothecary", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Merfolk Cleric", "oracle_text": "{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.", "power": "2", "toughness": "3"} ### Response: Name:Wellgabber Apothecary\nManaCost:4 W\nTypes:Creature Merfolk Cleric\nPT:2/3\nA:SP$ Effect | Cost$ 1 W | ValidTgts$ Creature.Merfolk+tapped,Creature.Kithkin+tapped | TgtPrompt$ Select tapped Merfolk or Kithkin creature | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn.\nOracle:{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
Create the Forge script for this magic card
{"name": "Skywise Teachings", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying."}
Name:Skywise Teachings\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.\nSVar:TrigToken:AB$ Token | Cost$ 1 U | TokenAmount$ 1 | TokenScript$ u_2_2_djinn_monk_flying | TokenOwner$ You\nOracle:Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skywise Teachings", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying."} ### Response: Name:Skywise Teachings\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.\nSVar:TrigToken:AB$ Token | Cost$ 1 U | TokenAmount$ 1 | TokenScript$ u_2_2_djinn_monk_flying | TokenOwner$ You\nOracle:Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.
Create the Forge script for this magic card
{"name": "Go-Shintai of Hidden Cruelty", "mana_cost": "{3}{B}", "type_line": "Legendary Enchantment Creature \u2014 Shrine", "oracle_text": "Deathtouch\nAt the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.", "power": "2", "toughness": "2"}
Name:Go-Shintai of Hidden Cruelty\nManaCost:3 B\nTypes:Legendary Enchantment Creature Shrine\nPT:2/2\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigDestroy | SpellDescription$ Destroy target creature with toughness X or less, where X is the number of Shrines you control.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.toughnessLEX | TgtPrompt$ Select target creature with toughness X or less\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHas:Ability$Mill\nDeckHints:Type$Shrine\nOracle:Deathtouch\nAt the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Go-Shintai of Hidden Cruelty", "mana_cost": "{3}{B}", "type_line": "Legendary Enchantment Creature \u2014 Shrine", "oracle_text": "Deathtouch\nAt the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.", "power": "2", "toughness": "2"} ### Response: Name:Go-Shintai of Hidden Cruelty\nManaCost:3 B\nTypes:Legendary Enchantment Creature Shrine\nPT:2/2\nK:Deathtouch\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigDestroy | SpellDescription$ Destroy target creature with toughness X or less, where X is the number of Shrines you control.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.toughnessLEX | TgtPrompt$ Select target creature with toughness X or less\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHas:Ability$Mill\nDeckHints:Type$Shrine\nOracle:Deathtouch\nAt the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
Create the Forge script for this magic card
{"name": "Stall for Time", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nTap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nDraw a card."}
Name:Stall for Time\nManaCost:2 W\nTypes:Instant\nK:Kicker:1 U\nA:SP$ Tap | TgtPrompt$ Select up to two target creatures | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | SubAbility$ DBCounter | SpellDescription$ Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter on it would become untapped, remove one from it instead.)\nSVar:DBCounter:DB$ PutCounter | Condition$ Kicked | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters\nDeckHints:Color$Blue\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nTap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter on it would become untapped, remove one from it instead.)\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stall for Time", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nTap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nDraw a card."} ### Response: Name:Stall for Time\nManaCost:2 W\nTypes:Instant\nK:Kicker:1 U\nA:SP$ Tap | TgtPrompt$ Select up to two target creatures | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | SubAbility$ DBCounter | SpellDescription$ Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter on it would become untapped, remove one from it instead.)\nSVar:DBCounter:DB$ PutCounter | Condition$ Kicked | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters\nDeckHints:Color$Blue\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nTap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter on it would become untapped, remove one from it instead.)\nDraw a card.
Create the Forge script for this magic card
{"name": "Scourge of Numai", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Demon Spirit", "oracle_text": "At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.", "power": "4", "toughness": "4"}
Name:Scourge of Numai\nManaCost:3 B\nTypes:Creature Demon Spirit\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2 | ConditionPresent$ Ogre.YouCtrl | ConditionCompare$ EQ0\nAI:RemoveDeck:Random\nDeckHints:Type$Ogre\nOracle:At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scourge of Numai", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Demon Spirit", "oracle_text": "At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.", "power": "4", "toughness": "4"} ### Response: Name:Scourge of Numai\nManaCost:3 B\nTypes:Creature Demon Spirit\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2 | ConditionPresent$ Ogre.YouCtrl | ConditionCompare$ EQ0\nAI:RemoveDeck:Random\nDeckHints:Type$Ogre\nOracle:At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
Create the Forge script for this magic card
{"name": "Oasis", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to target creature this turn."}
Name:Oasis\nManaCost:no cost\nTypes:Land\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Creature | Amount$ 1 | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature this turn.\nOracle:{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oasis", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to target creature this turn."} ### Response: Name:Oasis\nManaCost:no cost\nTypes:Land\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Creature | Amount$ 1 | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature this turn.\nOracle:{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
Create the Forge script for this magic card
{"name": "Mistral Charger", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Flying", "power": "2", "toughness": "1"}
Name:Mistral Charger\nManaCost:1 W\nTypes:Creature Pegasus\nPT:2/1\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mistral Charger", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Flying", "power": "2", "toughness": "1"} ### Response: Name:Mistral Charger\nManaCost:1 W\nTypes:Creature Pegasus\nPT:2/1\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Assault Suit", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.\nAt the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.\nEquip {3}"}
Name:Assault Suit\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Haste | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.\nS:Mode$ CantSacrifice | ValidCard$ Creature.EquippedBy\nS:Mode$ CantAttack | ValidCard$ Creature.EquippedBy | Target$ You,Planeswalker.YouCtrl\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainControl | TriggerDescription$ At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Equipped | NewController$ TriggeredPlayer | LoseControl$ EOT | RememberControlled$ True | SubAbility$ DBUntap\nSVar:DBUntap:DB$ Untap | Defined$ Equipped | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.\nAt the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Assault Suit", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.\nAt the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.\nEquip {3}"} ### Response: Name:Assault Suit\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Haste | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.\nS:Mode$ CantSacrifice | ValidCard$ Creature.EquippedBy\nS:Mode$ CantAttack | ValidCard$ Creature.EquippedBy | Target$ You,Planeswalker.YouCtrl\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainControl | TriggerDescription$ At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Equipped | NewController$ TriggeredPlayer | LoseControl$ EOT | RememberControlled$ True | SubAbility$ DBUntap\nSVar:DBUntap:DB$ Untap | Defined$ Equipped | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.\nAt the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.\nEquip {3}
Create the Forge script for this magic card
{"name": "Vampire Slayer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.", "power": "2", "toughness": "2"}
Name:Vampire Slayer\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Vampire | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals damage to a Vampire, destroy that creature.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy\nOracle:Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vampire Slayer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.", "power": "2", "toughness": "2"} ### Response: Name:Vampire Slayer\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Vampire | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals damage to a Vampire, destroy that creature.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy\nOracle:Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.
Create the Forge script for this magic card
{"name": "A-Briar Hydra"}
Name:A-Briar Hydra\nManaCost:3 G\nTypes:Creature Plant Hydra\nPT:5/5\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ DBCounter | TriggerZones$ Battlefield | TriggerDescription$ Domain — Whenever CARDNAME deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.\nSVar:DBCounter:DB$ PutCounter | CounterNum$ X | CounterType$ P1P1 | ValidTgts$ Creature.YouCtrl\nSVar:X:Count$Domain\nDeckHas:Ability$Counters\nAI:RemoveDeck:Random\nOracle:Trample\nDomain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Briar Hydra"} ### Response: Name:A-Briar Hydra\nManaCost:3 G\nTypes:Creature Plant Hydra\nPT:5/5\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ DBCounter | TriggerZones$ Battlefield | TriggerDescription$ Domain — Whenever CARDNAME deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.\nSVar:DBCounter:DB$ PutCounter | CounterNum$ X | CounterType$ P1P1 | ValidTgts$ Creature.YouCtrl\nSVar:X:Count$Domain\nDeckHas:Ability$Counters\nAI:RemoveDeck:Random\nOracle:Trample\nDomain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
Create the Forge script for this magic card
{"name": "Kiri-Onna", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Kiri-Onna enters the battlefield, return target creature to its owner's hand.\nWhenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.", "power": "2", "toughness": "2"}
Name:Kiri-Onna\nManaCost:4 U\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturnOther | TriggerDescription$ When CARDNAME enters the battlefield, return target creature to its owner's hand.\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturnThis | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may return CARDNAME to its owner's hand.\nSVar:TrigReturnOther:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nSVar:TrigReturnThis:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:Random\nSVar:NeedsToPlay:Creature.OppCtrl\nOracle:When Kiri-Onna enters the battlefield, return target creature to its owner's hand.\nWhenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kiri-Onna", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Kiri-Onna enters the battlefield, return target creature to its owner's hand.\nWhenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Kiri-Onna\nManaCost:4 U\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturnOther | TriggerDescription$ When CARDNAME enters the battlefield, return target creature to its owner's hand.\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturnThis | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may return CARDNAME to its owner's hand.\nSVar:TrigReturnOther:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nSVar:TrigReturnThis:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:Random\nSVar:NeedsToPlay:Creature.OppCtrl\nOracle:When Kiri-Onna enters the battlefield, return target creature to its owner's hand.\nWhenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.
Create the Forge script for this magic card
{"name": "Bull Rush", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 until end of turn."}
Name:Bull Rush\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nOracle:Target creature gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bull Rush", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 until end of turn."} ### Response: Name:Bull Rush\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nOracle:Target creature gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "World at War", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
Name:World at War\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ AddPhase | Cost$ 3 R R | ExtraPhase$ Combat | AfterPhase$ Main2 | FollowedBy$ Main2 | BeforeFirstPostCombatMainEnd$ True | ExtraPhaseDelayedTrigger$ DelTrigUntap | ExtraPhaseDelayedTriggerExcute$ TrigUntapAll | SpellDescription$ After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.\nSVar:DelTrigUntap:Mode$ Phase | Phase$ BeginCombat | TriggerDescription$ At the beginning of that combat, untap all creatures that attacked this turn.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.attackedThisTurn\nK:Rebound\nOracle:After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "World at War", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"} ### Response: Name:World at War\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ AddPhase | Cost$ 3 R R | ExtraPhase$ Combat | AfterPhase$ Main2 | FollowedBy$ Main2 | BeforeFirstPostCombatMainEnd$ True | ExtraPhaseDelayedTrigger$ DelTrigUntap | ExtraPhaseDelayedTriggerExcute$ TrigUntapAll | SpellDescription$ After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.\nSVar:DelTrigUntap:Mode$ Phase | Phase$ BeginCombat | TriggerDescription$ At the beginning of that combat, untap all creatures that attacked this turn.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.attackedThisTurn\nK:Rebound\nOracle:After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Mtenda Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\n{W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.", "power": "2", "toughness": "2"}
Name:Mtenda Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ W T | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Return CARDNAME to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.\nSVar:DBBounce:DB$ ChangeZone | ValidTgts$ Griffin.YouCtrl | TgtPrompt$ Select target Griffin from your graveyard | Origin$ Graveyard | Destination$ Hand\nOracle:Flying\n{W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mtenda Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\n{W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.", "power": "2", "toughness": "2"} ### Response: Name:Mtenda Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ W T | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBBounce | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Return CARDNAME to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.\nSVar:DBBounce:DB$ ChangeZone | ValidTgts$ Griffin.YouCtrl | TgtPrompt$ Select target Griffin from your graveyard | Origin$ Graveyard | Destination$ Hand\nOracle:Flying\n{W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
Create the Forge script for this magic card
{"name": "Deceiver of Form", "mana_cost": "{6}{C}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "({C} represents colorless mana.)\nAt the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.", "power": "8", "toughness": "8"}
Name:Deceiver of Form\nManaCost:6 C\nTypes:Creature Eldrazi\nPT:8/8\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DBReveal | TriggerDescription$ At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than CARDNAME become copies of that card until end of turn. You may put that card on the bottom of your library.\nSVar:DBReveal:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card | RememberRevealed$ True | SubAbility$ CloneArmy\nSVar:CloneArmy:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Creature.YouCtrl+Other | RepeatSubAbility$ DBCopy | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | Optional$ True | OptionPrompt$ Clone your other creatures with revealed?\nSVar:DBCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ Imprinted | Duration$ UntilEndOfTurn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ FakeScry\nSVar:FakeScry:DB$ Dig | DigNum$ 1 | AnyNumber$ True | DestinationZone$ Library | LibraryPosition2$ 0\nAI:RemoveDeck:All\nDeckNeeds:Ability$Mana.Colorless\nOracle:({C} represents colorless mana.)\nAt the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deceiver of Form", "mana_cost": "{6}{C}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "({C} represents colorless mana.)\nAt the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.", "power": "8", "toughness": "8"} ### Response: Name:Deceiver of Form\nManaCost:6 C\nTypes:Creature Eldrazi\nPT:8/8\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DBReveal | TriggerDescription$ At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than CARDNAME become copies of that card until end of turn. You may put that card on the bottom of your library.\nSVar:DBReveal:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card | RememberRevealed$ True | SubAbility$ CloneArmy\nSVar:CloneArmy:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Creature.YouCtrl+Other | RepeatSubAbility$ DBCopy | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | Optional$ True | OptionPrompt$ Clone your other creatures with revealed?\nSVar:DBCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ Imprinted | Duration$ UntilEndOfTurn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ FakeScry\nSVar:FakeScry:DB$ Dig | DigNum$ 1 | AnyNumber$ True | DestinationZone$ Library | LibraryPosition2$ 0\nAI:RemoveDeck:All\nDeckNeeds:Ability$Mana.Colorless\nOracle:({C} represents colorless mana.)\nAt the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.
Create the Forge script for this magic card
{"name": "Last Gasp", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -3/-3 until end of turn."}
Name:Last Gasp\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nOracle:Target creature gets -3/-3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Last Gasp", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -3/-3 until end of turn."} ### Response: Name:Last Gasp\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nOracle:Target creature gets -3/-3 until end of turn.
Create the Forge script for this magic card
{"name": "Ghor-Clan Rampager", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nBloodrush \u2014 {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.", "power": "4", "toughness": "4"}
Name:Ghor-Clan Rampager\nManaCost:2 R G\nTypes:Creature Beast\nPT:4/4\nK:Trample\nA:AB$ Pump | Cost$ R G Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +4 | NumDef$ +4 | KW$ Trample | SpellDescription$ Target attacking creature gets +4/+4 and gains trample until end of turn.\nOracle:Trample\nBloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ghor-Clan Rampager", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nBloodrush \u2014 {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Ghor-Clan Rampager\nManaCost:2 R G\nTypes:Creature Beast\nPT:4/4\nK:Trample\nA:AB$ Pump | Cost$ R G Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +4 | NumDef$ +4 | KW$ Trample | SpellDescription$ Target attacking creature gets +4/+4 and gains trample until end of turn.\nOracle:Trample\nBloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Borderland Marauder", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.", "power": "1", "toughness": "2"}
Name:Borderland Marauder\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:1/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Borderland Marauder", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Borderland Marauder\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:1/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Grim Flowering", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "Draw a card for each creature card in your graveyard."}
Name:Grim Flowering\nManaCost:5 G\nTypes:Sorcery\nA:SP$ Draw | Cost$ 5 G | NumCards$ X | SpellDescription$ Draw a card for each creature card in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Draw a card for each creature card in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grim Flowering", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "Draw a card for each creature card in your graveyard."} ### Response: Name:Grim Flowering\nManaCost:5 G\nTypes:Sorcery\nA:SP$ Draw | Cost$ 5 G | NumCards$ X | SpellDescription$ Draw a card for each creature card in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Draw a card for each creature card in your graveyard.
Create the Forge script for this magic card
{"name": "Curse of Wizardry", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "As Curse of Wizardry enters the battlefield, choose a color.\nWhenever a player casts a spell of the chosen color, that player loses 1 life."}
Name:Curse of Wizardry\nManaCost:2 B B\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck\nT:Mode$ SpellCast | ValidCard$ Card.ChosenColor | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts a spell of the chosen color, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredActivator | LifeAmount$ 1\nAI:RemoveDeck:Random\nOracle:As Curse of Wizardry enters the battlefield, choose a color.\nWhenever a player casts a spell of the chosen color, that player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Curse of Wizardry", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "As Curse of Wizardry enters the battlefield, choose a color.\nWhenever a player casts a spell of the chosen color, that player loses 1 life."} ### Response: Name:Curse of Wizardry\nManaCost:2 B B\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck\nT:Mode$ SpellCast | ValidCard$ Card.ChosenColor | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts a spell of the chosen color, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredActivator | LifeAmount$ 1\nAI:RemoveDeck:Random\nOracle:As Curse of Wizardry enters the battlefield, choose a color.\nWhenever a player casts a spell of the chosen color, that player loses 1 life.
Create the Forge script for this magic card
{"name": "Mystic Forge", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "You may look at the top card of your library any time.\nYou may cast artifact spells and colorless spells from the top of your library.\n{T}, Pay 1 life: Exile the top card of your library."}
Name:Mystic Forge\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Artifact.TopLibrary+YouCtrl+nonLand,Card.TopLibrary+Colorless+YouCtrl+nonLand | AffectedZone$ Library | MayPlay$ True | Description$ You may cast artifact spells and colorless spells from the top of your library.\nAI:RemoveDeck:Random\nA:AB$ Dig | Cost$ T PayLife<1> | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | SpellDescription$ Exile the top card of your library.\nOracle:You may look at the top card of your library any time.\nYou may cast artifact spells and colorless spells from the top of your library.\n{T}, Pay 1 life: Exile the top card of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mystic Forge", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "You may look at the top card of your library any time.\nYou may cast artifact spells and colorless spells from the top of your library.\n{T}, Pay 1 life: Exile the top card of your library."} ### Response: Name:Mystic Forge\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Artifact.TopLibrary+YouCtrl+nonLand,Card.TopLibrary+Colorless+YouCtrl+nonLand | AffectedZone$ Library | MayPlay$ True | Description$ You may cast artifact spells and colorless spells from the top of your library.\nAI:RemoveDeck:Random\nA:AB$ Dig | Cost$ T PayLife<1> | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | SpellDescription$ Exile the top card of your library.\nOracle:You may look at the top card of your library any time.\nYou may cast artifact spells and colorless spells from the top of your library.\n{T}, Pay 1 life: Exile the top card of your library.
Create the Forge script for this magic card
{"name": "Domri, Chaos Bringer", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Planeswalker \u2014 Domri", "oracle_text": "+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)\n\u22123: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\n\u22128: You get an emblem with \"At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.\"", "loyalty": "5"}
Name:Domri, Chaos Bringer\nManaCost:2 R G\nTypes:Legendary Planeswalker Domri\nLoyalty:5\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ Combo R G | Amount$ 1 | AddsKeywords$ Riot | AddsKeywordsValid$ Spell.Creature | SpellDescription$ Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)\nA:AB$ Dig | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 2 | Optional$ True | ChangeValid$ Creature | RestRandomOrder$ True | SpellDescription$ Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Domri, Chaos Bringer | Image$ emblem_domri_chaos_bringer | Triggers$ EffPhase | Duration$ Permanent | SpellDescription$ You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."\nSVar:EffPhase:Mode$ Phase | Phase$ End of Turn | Execute$ EmblemTrigToken | TriggerDescription$ At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.\nSVar:EmblemTrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ rg_4_4_beast_trample\nOracle:[+1]: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)\n[-3]: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\n[-8]: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Domri, Chaos Bringer", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Planeswalker \u2014 Domri", "oracle_text": "+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)\n\u22123: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\n\u22128: You get an emblem with \"At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.\"", "loyalty": "5"} ### Response: Name:Domri, Chaos Bringer\nManaCost:2 R G\nTypes:Legendary Planeswalker Domri\nLoyalty:5\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ Combo R G | Amount$ 1 | AddsKeywords$ Riot | AddsKeywordsValid$ Spell.Creature | SpellDescription$ Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)\nA:AB$ Dig | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 2 | Optional$ True | ChangeValid$ Creature | RestRandomOrder$ True | SpellDescription$ Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Domri, Chaos Bringer | Image$ emblem_domri_chaos_bringer | Triggers$ EffPhase | Duration$ Permanent | SpellDescription$ You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."\nSVar:EffPhase:Mode$ Phase | Phase$ End of Turn | Execute$ EmblemTrigToken | TriggerDescription$ At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.\nSVar:EmblemTrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ rg_4_4_beast_trample\nOracle:[+1]: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)\n[-3]: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\n[-8]: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Create the Forge script for this magic card
{"name": "Latulla's Orders", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls."}
Name:Latulla's Orders\nManaCost:1 R\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player.TriggeredDefendingPlayer | CombatDamage$ True | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.ControlledBy TriggeredTarget | TgtPrompt$ Select target artifact damaged player controls\nOracle:Flash\nEnchant creature\nWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Latulla's Orders", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls."} ### Response: Name:Latulla's Orders\nManaCost:1 R\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player.TriggeredDefendingPlayer | CombatDamage$ True | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.ControlledBy TriggeredTarget | TgtPrompt$ Select target artifact damaged player controls\nOracle:Flash\nEnchant creature\nWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Create the Forge script for this magic card
{"name": "Jaya Ballard, Task Mage", "mana_cost": "{1}{R}{R}", "type_line": "Legendary Creature \u2014 Human Spellshaper", "oracle_text": "{R}, {T}, Discard a card: Destroy target blue permanent.\n{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.\n{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.", "power": "2", "toughness": "2"}
Name:Jaya Ballard, Task Mage\nManaCost:1 R R\nTypes:Legendary Creature Human Spellshaper\nPT:2/2\nA:AB$ Destroy | Cost$ R T Discard<1/Card> | ValidTgts$ Permanent.Blue | TgtPrompt$ Select target blue permanent | SpellDescription$ Destroy target blue permanent.\nA:AB$ DealDamage | Cost$ 1 R T Discard<1/Card> | ValidTgts$ Any | NumDmg$ 3 | RememberDamaged$ True | SubAbility$ DBNoRegen | SpellDescription$ CARDNAME deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.\nA:AB$ DamageAll | Cost$ 5 R R T Discard<1/Card> | NumDmg$ 6 | ValidPlayers$ Player | ValidCards$ Creature | ValidDescription$ each creature and each player. | SpellDescription$ NICKNAME deals 6 damage to each creature and each player.\nSVar:DBNoRegen:DB$ Effect | RememberObjects$ Remembered | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | ConditionDefined$ Remembered | ConditionPresent$ Creature | StackDescription$ None | AILogic$ CantRegenerate\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:{R}, {T}, Discard a card: Destroy target blue permanent.\n{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.\n{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jaya Ballard, Task Mage", "mana_cost": "{1}{R}{R}", "type_line": "Legendary Creature \u2014 Human Spellshaper", "oracle_text": "{R}, {T}, Discard a card: Destroy target blue permanent.\n{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.\n{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.", "power": "2", "toughness": "2"} ### Response: Name:Jaya Ballard, Task Mage\nManaCost:1 R R\nTypes:Legendary Creature Human Spellshaper\nPT:2/2\nA:AB$ Destroy | Cost$ R T Discard<1/Card> | ValidTgts$ Permanent.Blue | TgtPrompt$ Select target blue permanent | SpellDescription$ Destroy target blue permanent.\nA:AB$ DealDamage | Cost$ 1 R T Discard<1/Card> | ValidTgts$ Any | NumDmg$ 3 | RememberDamaged$ True | SubAbility$ DBNoRegen | SpellDescription$ CARDNAME deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.\nA:AB$ DamageAll | Cost$ 5 R R T Discard<1/Card> | NumDmg$ 6 | ValidPlayers$ Player | ValidCards$ Creature | ValidDescription$ each creature and each player. | SpellDescription$ NICKNAME deals 6 damage to each creature and each player.\nSVar:DBNoRegen:DB$ Effect | RememberObjects$ Remembered | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | ConditionDefined$ Remembered | ConditionPresent$ Creature | StackDescription$ None | AILogic$ CantRegenerate\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:{R}, {T}, Discard a card: Destroy target blue permanent.\n{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.\n{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Create the Forge script for this magic card
{"name": "Khalni Gem", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.\n{T}: Add two mana of any one color."}
Name:Khalni Gem\nManaCost:4\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters the battlefield, return two lands you control to their owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | ChangeType$ Land.YouCtrl | ChangeNum$ 2 | Hidden$ True | TgtPrompt$ Select 2 target lands you control\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$Valid Land.YouCtrl+inZoneBattlefield\nOracle:When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.\n{T}: Add two mana of any one color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Khalni Gem", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.\n{T}: Add two mana of any one color."} ### Response: Name:Khalni Gem\nManaCost:4\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters the battlefield, return two lands you control to their owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | ChangeType$ Land.YouCtrl | ChangeNum$ 2 | Hidden$ True | TgtPrompt$ Select 2 target lands you control\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$Valid Land.YouCtrl+inZoneBattlefield\nOracle:When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.\n{T}: Add two mana of any one color.
Create the Forge script for this magic card
{"name": "Tolarian Sentinel", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "Flying\n{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.", "power": "1", "toughness": "3"}
Name:Tolarian Sentinel\nManaCost:3 U\nTypes:Creature Human Spellshaper\nPT:1/3\nK:Flying\nA:AB$ ChangeZone | Cost$ U T Discard<1/Card> | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent you control to its owner's hand.\nOracle:Flying\n{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tolarian Sentinel", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "Flying\n{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.", "power": "1", "toughness": "3"} ### Response: Name:Tolarian Sentinel\nManaCost:3 U\nTypes:Creature Human Spellshaper\nPT:1/3\nK:Flying\nA:AB$ ChangeZone | Cost$ U T Discard<1/Card> | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent you control to its owner's hand.\nOracle:Flying\n{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
Create the Forge script for this magic card
{"name": "Skanos Dragonheart", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Dragon Ranger", "oracle_text": "Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.\nChoose a Background (You can have a Background as a second commander.)", "power": "4", "toughness": "4"}
Name:Skanos Dragonheart\nManaCost:4 G\nTypes:Legendary Creature Dragon Ranger\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.\nSVar:TrigPump:DB$ Pump | NumAtt$ X | NumDef$ X\nSVar:X:Count$ValidGraveyard,Battlefield Dragon.YouCtrl+Other$GreatestPower\nK:Choose a Background\nSVar:HasAttackEffect:TRUE\nDeckNeeds:Type$Dragon\nDeckHas:Ability$Graveyard|Counters\nOracle:Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skanos Dragonheart", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Dragon Ranger", "oracle_text": "Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.\nChoose a Background (You can have a Background as a second commander.)", "power": "4", "toughness": "4"} ### Response: Name:Skanos Dragonheart\nManaCost:4 G\nTypes:Legendary Creature Dragon Ranger\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.\nSVar:TrigPump:DB$ Pump | NumAtt$ X | NumDef$ X\nSVar:X:Count$ValidGraveyard,Battlefield Dragon.YouCtrl+Other$GreatestPower\nK:Choose a Background\nSVar:HasAttackEffect:TRUE\nDeckNeeds:Type$Dragon\nDeckHas:Ability$Graveyard|Counters\nOracle:Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Kher Keep", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep."}
Name:Kher Keep\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ 1 R T | TokenAmount$ 1 | TokenScript$ kobolds_of_kher_keep | TokenOwner$ You | SpellDescription$ Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.\nOracle:{T}: Add {C}.\n{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kher Keep", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep."} ### Response: Name:Kher Keep\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ 1 R T | TokenAmount$ 1 | TokenScript$ kobolds_of_kher_keep | TokenOwner$ You | SpellDescription$ Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.\nOracle:{T}: Add {C}.\n{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Create the Forge script for this magic card
{"name": "Swimmer in Nightmares", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Nightmare Merfolk", "oracle_text": "Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.\nSwimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.", "power": "1", "toughness": "4"}
Name:Swimmer in Nightmares\nManaCost:2 U\nTypes:Creature Nightmare Merfolk\nPT:1/4\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | CheckSVar$ X | SVarCompare$ GE10 | Description$ CARDNAME gets +3/+0 as long as there are ten or more cards in a single graveyard.\nSVar:X:PlayerCountPlayers$HighestCardsInGraveyard\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Planeswalker.Ashiok+YouCtrl | Description$ CARDNAME can't be blocked as long as you control an Ashiok planeswalker.\nSVar:BuffedBy:Ashiok\nDeckHints:Type$Ashiok\nOracle:Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.\nSwimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swimmer in Nightmares", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Nightmare Merfolk", "oracle_text": "Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.\nSwimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.", "power": "1", "toughness": "4"} ### Response: Name:Swimmer in Nightmares\nManaCost:2 U\nTypes:Creature Nightmare Merfolk\nPT:1/4\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | CheckSVar$ X | SVarCompare$ GE10 | Description$ CARDNAME gets +3/+0 as long as there are ten or more cards in a single graveyard.\nSVar:X:PlayerCountPlayers$HighestCardsInGraveyard\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Planeswalker.Ashiok+YouCtrl | Description$ CARDNAME can't be blocked as long as you control an Ashiok planeswalker.\nSVar:BuffedBy:Ashiok\nDeckHints:Type$Ashiok\nOracle:Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.\nSwimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.
Create the Forge script for this magic card
{"name": "Hoard Hauler", "mana_cost": "{3}{R}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample\nWhenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.\nCrew 3", "power": "5", "toughness": "5"}
Name:Hoard Hauler\nManaCost:3 R\nTypes:Artifact Vehicle\nPT:5/5\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTreasure | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Treasure token for each artifact they control.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | TokenAmount$ X\nSVar:X:Count$Valid Artifact.ControlledBy TriggeredTarget\nK:Crew:3\nAI:RemoveDeck:Random\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Trample\nWhenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.\nCrew 3
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hoard Hauler", "mana_cost": "{3}{R}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Trample\nWhenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.\nCrew 3", "power": "5", "toughness": "5"} ### Response: Name:Hoard Hauler\nManaCost:3 R\nTypes:Artifact Vehicle\nPT:5/5\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTreasure | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Treasure token for each artifact they control.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | TokenAmount$ X\nSVar:X:Count$Valid Artifact.ControlledBy TriggeredTarget\nK:Crew:3\nAI:RemoveDeck:Random\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Trample\nWhenever Hoard Hauler deals combat damage to a player, create a Treasure token for each artifact they control.\nCrew 3
Create the Forge script for this magic card
{"name": "Nightveil Predator", "mana_cost": "{U}{U}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying, deathtouch\nHexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "3", "toughness": "3"}
Name:Nightveil Predator\nManaCost:U U B B\nTypes:Creature Vampire\nPT:3/3\nK:Flying\nK:Deathtouch\nK:Hexproof\nOracle:Flying, deathtouch\nHexproof (This creature can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nightveil Predator", "mana_cost": "{U}{U}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying, deathtouch\nHexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "3", "toughness": "3"} ### Response: Name:Nightveil Predator\nManaCost:U U B B\nTypes:Creature Vampire\nPT:3/3\nK:Flying\nK:Deathtouch\nK:Hexproof\nOracle:Flying, deathtouch\nHexproof (This creature can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Multani's Acolyte", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Multani's Acolyte enters the battlefield, draw a card.", "power": "2", "toughness": "1"}
Name:Multani's Acolyte\nManaCost:G G\nTypes:Creature Elf\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nK:Echo:G G\nOracle:Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Multani's Acolyte enters the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Multani's Acolyte", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Multani's Acolyte enters the battlefield, draw a card.", "power": "2", "toughness": "1"} ### Response: Name:Multani's Acolyte\nManaCost:G G\nTypes:Creature Elf\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nK:Echo:G G\nOracle:Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Multani's Acolyte enters the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Jailbreak", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield."}
Name:Jailbreak\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target permanent in an opponent's graveyard | ValidTgts$ Permanent.OppOwn | SubAbility$ DBDelayedTrigger | SpellDescription$ Return target permanent card in an opponent's graveyard to the battlefield under their control.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | RememberObjects$ Targeted | Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.IsTriggerRemembered | Execute$ TrigReturn | SpellDescription$ When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select up to one target permanent with equal or lesser mana value | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Permanent.YouOwn+cmcLEX\nSVar:X:TriggeredCard$CardManaCost\nDeckHas:Ability$Graveyard\nOracle:Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jailbreak", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield."} ### Response: Name:Jailbreak\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target permanent in an opponent's graveyard | ValidTgts$ Permanent.OppOwn | SubAbility$ DBDelayedTrigger | SpellDescription$ Return target permanent card in an opponent's graveyard to the battlefield under their control.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | RememberObjects$ Targeted | Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.IsTriggerRemembered | Execute$ TrigReturn | SpellDescription$ When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select up to one target permanent with equal or lesser mana value | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Permanent.YouOwn+cmcLEX\nSVar:X:TriggeredCard$CardManaCost\nDeckHas:Ability$Graveyard\nOracle:Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Retrieve", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve."}
Name:Retrieve\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select up to one target creature card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouOwn | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ Return up to one target creature card\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Land.YouOwn | TgtPrompt$ Select up to one target noncreature permanent card in your graveyard | SubAbility$ DBExile | StackDescription$ SpellDescription | SpellDescription$ and up to one target noncreature permanent card\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ SpellDescription | SpellDescription$ to your hand. Exile CARDNAME.\nOracle:Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Retrieve", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve."} ### Response: Name:Retrieve\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select up to one target creature card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouOwn | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ Return up to one target creature card\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Land.YouOwn | TgtPrompt$ Select up to one target noncreature permanent card in your graveyard | SubAbility$ DBExile | StackDescription$ SpellDescription | SpellDescription$ and up to one target noncreature permanent card\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ SpellDescription | SpellDescription$ to your hand. Exile CARDNAME.\nOracle:Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
Create the Forge script for this magic card
{"name": "Loathsome Curator", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Gorgon Wizard", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nMenace\nWhen Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.", "power": "5", "toughness": "4"}
Name:Loathsome Curator\nManaCost:4 B\nTypes:Creature Gorgon Wizard\nPT:5/4\nK:Menace\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME exploits a creature, destroy target creature you don't control with mana value 3 or less.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.cmcLE3+YouDontCtrl | TgtPrompt$ Select target creature with mana value 3 or less you don't control\nOracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nMenace\nWhen Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Loathsome Curator", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Gorgon Wizard", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nMenace\nWhen Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.", "power": "5", "toughness": "4"} ### Response: Name:Loathsome Curator\nManaCost:4 B\nTypes:Creature Gorgon Wizard\nPT:5/4\nK:Menace\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME exploits a creature, destroy target creature you don't control with mana value 3 or less.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.cmcLE3+YouDontCtrl | TgtPrompt$ Select target creature with mana value 3 or less you don't control\nOracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nMenace\nWhen Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.
Create the Forge script for this magic card
{"name": "Netherese Puzzle-Ward", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Focus Beam \u2014 At the beginning of your upkeep, roll a d4. Scry X, where X is the result.\nPerfect Illumination \u2014 Whenever you roll a die's highest natural result, draw a card."}
Name:Netherese Puzzle-Ward\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRollDice | TriggerDescription$ Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result.\nSVar:TrigRollDice:DB$ RollDice | Sides$ 4 | ResultSVar$ X | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ X\nSVar:X:Number$0\nT:Mode$ RolledDie | TriggerZones$ Battlefield | Natural$ True | ValidResult$ Highest | ValidPlayer$ You | Execute$ TrigDraw | TriggerDescription$ Perfect Illumination — Whenever you roll a die's highest natural result, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nOracle:Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result.\nPerfect Illumination — Whenever you roll a die's highest natural result, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Netherese Puzzle-Ward", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Focus Beam \u2014 At the beginning of your upkeep, roll a d4. Scry X, where X is the result.\nPerfect Illumination \u2014 Whenever you roll a die's highest natural result, draw a card."} ### Response: Name:Netherese Puzzle-Ward\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRollDice | TriggerDescription$ Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result.\nSVar:TrigRollDice:DB$ RollDice | Sides$ 4 | ResultSVar$ X | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ X\nSVar:X:Number$0\nT:Mode$ RolledDie | TriggerZones$ Battlefield | Natural$ True | ValidResult$ Highest | ValidPlayer$ You | Execute$ TrigDraw | TriggerDescription$ Perfect Illumination — Whenever you roll a die's highest natural result, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nOracle:Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result.\nPerfect Illumination — Whenever you roll a die's highest natural result, draw a card.
Create the Forge script for this magic card
{"name": "Gretchen Titchwillow", "mana_cost": "{G}{U}", "type_line": "Legendary Creature \u2014 Halfling Druid", "oracle_text": "{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.", "power": "0", "toughness": "4"}
Name:Gretchen Titchwillow\nManaCost:G U\nTypes:Legendary Creature Halfling Druid\nPT:0/4\nA:AB$ Draw | Cost$ 2 G U | Defined$ You | NumCards$ 1 | SubAbility$ DBChangeZone | SpellDescription$ Draw a card.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gretchen Titchwillow", "mana_cost": "{G}{U}", "type_line": "Legendary Creature \u2014 Halfling Druid", "oracle_text": "{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.", "power": "0", "toughness": "4"} ### Response: Name:Gretchen Titchwillow\nManaCost:G U\nTypes:Legendary Creature Halfling Druid\nPT:0/4\nA:AB$ Draw | Cost$ 2 G U | Defined$ You | NumCards$ 1 | SubAbility$ DBChangeZone | SpellDescription$ Draw a card.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Mardu Outrider", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "As an additional cost to cast this spell, discard a card.", "power": "5", "toughness": "5"}
Name:Mardu Outrider\nManaCost:1 B B\nTypes:Creature Orc Warrior\nPT:5/5\nA:SP$ PermanentCreature | Cost$ 1 B B Discard<1/Card>\nOracle:As an additional cost to cast this spell, discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mardu Outrider", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "As an additional cost to cast this spell, discard a card.", "power": "5", "toughness": "5"} ### Response: Name:Mardu Outrider\nManaCost:1 B B\nTypes:Creature Orc Warrior\nPT:5/5\nA:SP$ PermanentCreature | Cost$ 1 B B Discard<1/Card>\nOracle:As an additional cost to cast this spell, discard a card.
Create the Forge script for this magic card
{"name": "Titan Forge", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Put a charge counter on Titan Forge.\n{T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token."}
Name:Titan Forge\nManaCost:3\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 3 T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Token | Cost$ T SubCounter<3/CHARGE> | TokenAmount$ 1 | TokenScript$ c_9_9_a_golem | TokenOwner$ You | SpellDescription$ Create a 9/9 colorless Golem artifact creature token.\nOracle:{3}, {T}: Put a charge counter on Titan Forge.\n{T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Titan Forge", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Put a charge counter on Titan Forge.\n{T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token."} ### Response: Name:Titan Forge\nManaCost:3\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 3 T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Token | Cost$ T SubCounter<3/CHARGE> | TokenAmount$ 1 | TokenScript$ c_9_9_a_golem | TokenOwner$ You | SpellDescription$ Create a 9/9 colorless Golem artifact creature token.\nOracle:{3}, {T}: Put a charge counter on Titan Forge.\n{T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.
Create the Forge script for this magic card
{"name": "Command the Chaff", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.\nExile Command the Chaff."}
Name:Command the Chaff\nManaCost:4 U U\nTypes:Instant\nA:SP$ Play | Optional$ True | Valid$ Card.TargetedPlayerCtrl | ValidTgts$ Opponent | ValidZone$ Sideboard | WithoutManaCost$ True | SubAbility$ DBExile | StackDescription$ SpellDescription | SpellDescription$ Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nOracle:Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.\nExile Command the Chaff.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Command the Chaff", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.\nExile Command the Chaff."} ### Response: Name:Command the Chaff\nManaCost:4 U U\nTypes:Instant\nA:SP$ Play | Optional$ True | Valid$ Card.TargetedPlayerCtrl | ValidTgts$ Opponent | ValidZone$ Sideboard | WithoutManaCost$ True | SubAbility$ DBExile | StackDescription$ SpellDescription | SpellDescription$ Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nOracle:Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.\nExile Command the Chaff.
Create the Forge script for this magic card
{"name": "Blood-Chin Fanatic", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.", "power": "3", "toughness": "3"}
Name:Blood-Chin Fanatic\nManaCost:1 B B\nTypes:Creature Orc Warrior\nPT:3/3\nA:AB$ LoseLife | Cost$ 1 B Sac<1/Creature.Other+Warrior/another Warrior creature> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ X | SubAbility$ DBGainLife | SpellDescription$ Target player loses X life and you gain X life, where X is the sacrificed creature's power.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Sacrificed$CardPower\nDeckHints:Type$Warrior\nOracle:{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood-Chin Fanatic", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.", "power": "3", "toughness": "3"} ### Response: Name:Blood-Chin Fanatic\nManaCost:1 B B\nTypes:Creature Orc Warrior\nPT:3/3\nA:AB$ LoseLife | Cost$ 1 B Sac<1/Creature.Other+Warrior/another Warrior creature> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ X | SubAbility$ DBGainLife | SpellDescription$ Target player loses X life and you gain X life, where X is the sacrificed creature's power.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Sacrificed$CardPower\nDeckHints:Type$Warrior\nOracle:{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
Create the Forge script for this magic card
{"name": "Patron of the Nezumi", "mana_cost": "{5}{B}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)\nWhenever a permanent is put into an opponent's graveyard, that player loses 1 life.", "power": "6", "toughness": "6"}
Name:Patron of the Nezumi\nManaCost:5 B B\nTypes:Legendary Creature Spirit\nPT:6/6\nK:Rat offering\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Card.OppOwn | Execute$ TrigLoseLife | TriggerDescription$ Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 1\nAI:RemoveDeck:All\nOracle:Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)\nWhenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Patron of the Nezumi", "mana_cost": "{5}{B}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)\nWhenever a permanent is put into an opponent's graveyard, that player loses 1 life.", "power": "6", "toughness": "6"} ### Response: Name:Patron of the Nezumi\nManaCost:5 B B\nTypes:Legendary Creature Spirit\nPT:6/6\nK:Rat offering\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Card.OppOwn | Execute$ TrigLoseLife | TriggerDescription$ Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 1\nAI:RemoveDeck:All\nOracle:Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)\nWhenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Create the Forge script for this magic card
{"name": "One with the Kami", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature you control\nWhenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)"}
Name:One with the Kami\nManaCost:3 G\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature you control\nA:SP$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | ValidCard$ Creature.EnchantedBy,Creature.YouCtrl+modified+NotEnchantedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_spirit | TokenAmount$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Token & Type$Spirit\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Flash\nEnchant creature you control\nWhenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "One with the Kami", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature you control\nWhenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)"} ### Response: Name:One with the Kami\nManaCost:3 G\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature you control\nA:SP$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | ValidCard$ Creature.EnchantedBy,Creature.YouCtrl+modified+NotEnchantedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_spirit | TokenAmount$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Token & Type$Spirit\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Flash\nEnchant creature you control\nWhenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Create the Forge script for this magic card
{"name": "Staggering Size", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 and gains trample until end of turn."}
Name:Staggering Size\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SpellDescription$ Target creature gets +3/+3 and gains trample until end of turn.\nOracle:Target creature gets +3/+3 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Staggering Size", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 and gains trample until end of turn."} ### Response: Name:Staggering Size\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SpellDescription$ Target creature gets +3/+3 and gains trample until end of turn.\nOracle:Target creature gets +3/+3 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Thunderherd Migration", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}.\nSearch your library for a basic land card, put it onto the battlefield tapped, then shuffle."}
Name:Thunderherd Migration\nManaCost:1 G\nTypes:Sorcery\nK:AlternateAdditionalCost:Reveal<1/Dinosaur>:1\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | StackDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}.\nSearch your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thunderherd Migration", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}.\nSearch your library for a basic land card, put it onto the battlefield tapped, then shuffle."} ### Response: Name:Thunderherd Migration\nManaCost:1 G\nTypes:Sorcery\nK:AlternateAdditionalCost:Reveal<1/Dinosaur>:1\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | StackDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}.\nSearch your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Stampede Driver", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.", "power": "1", "toughness": "1"}
Name:Stampede Driver\nManaCost:G\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ PumpAll | Cost$ 1 G T Discard<1/Card> | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nSVar:AIPreference:DiscardCost$Card\nOracle:{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stampede Driver", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Stampede Driver\nManaCost:G\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ PumpAll | Cost$ 1 G T Discard<1/Card> | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nSVar:AIPreference:DiscardCost$Card\nOracle:{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
Create the Forge script for this magic card
{"name": "Vortex Runner", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked.", "power": "2", "toughness": "3"}
Name:Vortex Runner\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | Description$ As long as you control eight or more lands, CARDNAME gets +1/+0 and can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Land.YouCtrl | PresentCompare$ GE8\nOracle:As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vortex Runner", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked.", "power": "2", "toughness": "3"} ### Response: Name:Vortex Runner\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | Description$ As long as you control eight or more lands, CARDNAME gets +1/+0 and can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Land.YouCtrl | PresentCompare$ GE8\nOracle:As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked.
Create the Forge script for this magic card
{"name": "Spellstutter Sprite", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flash\nFlying\nWhen Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.", "power": "1", "toughness": "1"}
Name:Spellstutter Sprite\nManaCost:1 U\nTypes:Creature Faerie Wizard\nPT:1/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card.cmcLEX | TgtPrompt$ Select target spell with mana value less than or equal to the number of Faeries you control\nSVar:X:Count$Valid Faerie.YouCtrl\nOracle:Flash\nFlying\nWhen Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spellstutter Sprite", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flash\nFlying\nWhen Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.", "power": "1", "toughness": "1"} ### Response: Name:Spellstutter Sprite\nManaCost:1 U\nTypes:Creature Faerie Wizard\nPT:1/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card.cmcLEX | TgtPrompt$ Select target spell with mana value less than or equal to the number of Faeries you control\nSVar:X:Count$Valid Faerie.YouCtrl\nOracle:Flash\nFlying\nWhen Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
Create the Forge script for this magic card
{"name": "Cyclical Evolution", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.\nSuspend 3\u2014{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
Name:Cyclical Evolution\nManaCost:3 G G\nTypes:Sorcery\nK:Suspend:3:2 G\nA:SP$ Pump | Cost$ 3 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | SubAbility$ DBChange | SpellDescription$ Target creature gets +3/+3 until end of turn. Exile CARDNAME with three time counters on it.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 3\nAI:RemoveDeck:Random\nOracle:Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.\nSuspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cyclical Evolution", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.\nSuspend 3\u2014{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"} ### Response: Name:Cyclical Evolution\nManaCost:3 G G\nTypes:Sorcery\nK:Suspend:3:2 G\nA:SP$ Pump | Cost$ 3 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | SubAbility$ DBChange | SpellDescription$ Target creature gets +3/+3 until end of turn. Exile CARDNAME with three time counters on it.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 3\nAI:RemoveDeck:Random\nOracle:Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.\nSuspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Momentous Fall", "mana_cost": "{2}{G}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nYou draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness."}
Name:Momentous Fall\nManaCost:2 G G\nTypes:Instant\nA:SP$ Draw | Cost$ 2 G G Sac<1/Creature> | NumCards$ XPower | SubAbility$ DBGainLife | SpellDescription$ You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ XToughness\nSVar:XPower:Sacrificed$CardPower\nSVar:XToughness:Sacrificed$CardToughness\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nYou draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Momentous Fall", "mana_cost": "{2}{G}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nYou draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness."} ### Response: Name:Momentous Fall\nManaCost:2 G G\nTypes:Instant\nA:SP$ Draw | Cost$ 2 G G Sac<1/Creature> | NumCards$ XPower | SubAbility$ DBGainLife | SpellDescription$ You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ XToughness\nSVar:XPower:Sacrificed$CardPower\nSVar:XToughness:Sacrificed$CardToughness\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nYou draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Create the Forge script for this magic card
{"name": "Gadrak, the Crown-Scourge", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nGadrak, the Crown-Scourge can't attack unless you control four or more artifacts.\nAt the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "5", "toughness": "4"}
Name:Gadrak, the Crown-Scourge\nManaCost:2 R\nTypes:Legendary Creature Dragon\nPT:5/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | IsPresent$ Artifact.YouCtrl | PresentCompare$ LE3 | Description$ CARDNAME can't attack unless you control four or more artifacts.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:Y:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.nonToken\nDeckHas:Ability$Token\nDeckHints:Type$Artifact\nSVar:BuffedBy:Artifact\nOracle:Flying\nGadrak, the Crown-Scourge can't attack unless you control four or more artifacts.\nAt the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gadrak, the Crown-Scourge", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nGadrak, the Crown-Scourge can't attack unless you control four or more artifacts.\nAt the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "5", "toughness": "4"} ### Response: Name:Gadrak, the Crown-Scourge\nManaCost:2 R\nTypes:Legendary Creature Dragon\nPT:5/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | IsPresent$ Artifact.YouCtrl | PresentCompare$ LE3 | Description$ CARDNAME can't attack unless you control four or more artifacts.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:Y:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.nonToken\nDeckHas:Ability$Token\nDeckHints:Type$Artifact\nSVar:BuffedBy:Artifact\nOracle:Flying\nGadrak, the Crown-Scourge can't attack unless you control four or more artifacts.\nAt the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Woodweaver's Puzzleknot", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).\n{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}."}
Name:Woodweaver's Puzzleknot\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3 | SubAbility$ DBEnergy\nSVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3\nA:AB$ GainLife | Cost$ 2 G Sac<1/CARDNAME> | LifeAmount$ 3 | SubAbility$ DBEnergy | SpellDescription$ You gain 3 life and get {E}{E}{E}.\nOracle:When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).\n{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Woodweaver's Puzzleknot", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).\n{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}."} ### Response: Name:Woodweaver's Puzzleknot\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3 | SubAbility$ DBEnergy\nSVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3\nA:AB$ GainLife | Cost$ 2 G Sac<1/CARDNAME> | LifeAmount$ 3 | SubAbility$ DBEnergy | SpellDescription$ You gain 3 life and get {E}{E}{E}.\nOracle:When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).\n{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
Create the Forge script for this magic card
{"name": "Tezzeret's Betrayal", "mana_cost": "{3}{U}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle."}
Name:Tezzeret's Betrayal\nManaCost:3 U B\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Creature | SubAbility$ DBSearch | SpellDescription$ Destroy target creature.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedTezzeret; Master of Metal | Optional$ True | SpellDescription$ You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.\nDeckHints:Name$Tezzeret, Master of Metal\nOracle:Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tezzeret's Betrayal", "mana_cost": "{3}{U}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle."} ### Response: Name:Tezzeret's Betrayal\nManaCost:3 U B\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Creature | SubAbility$ DBSearch | SpellDescription$ Destroy target creature.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedTezzeret; Master of Metal | Optional$ True | SpellDescription$ You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.\nDeckHints:Name$Tezzeret, Master of Metal\nOracle:Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.
Create the Forge script for this magic card
{"name": "Vengeful Reaper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying, deathtouch, haste\nForetell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)", "power": "2", "toughness": "3"}
Name:Vengeful Reaper\nManaCost:3 B\nTypes:Creature Angel Cleric\nPT:2/3\nK:Flying\nK:Deathtouch\nK:Haste\nK:Foretell:1 B\nOracle:Flying, deathtouch, haste\nForetell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vengeful Reaper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying, deathtouch, haste\nForetell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)", "power": "2", "toughness": "3"} ### Response: Name:Vengeful Reaper\nManaCost:3 B\nTypes:Creature Angel Cleric\nPT:2/3\nK:Flying\nK:Deathtouch\nK:Haste\nK:Foretell:1 B\nOracle:Flying, deathtouch, haste\nForetell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create the Forge script for this magic card
{"name": "Kyren Sniper", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.", "power": "1", "toughness": "1"}
Name:Kyren Sniper\nManaCost:2 R\nTypes:Creature Goblin\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may have CARDNAME deal 1 damage to target player or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1\nOracle:At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kyren Sniper", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.", "power": "1", "toughness": "1"} ### Response: Name:Kyren Sniper\nManaCost:2 R\nTypes:Creature Goblin\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may have CARDNAME deal 1 damage to target player or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1\nOracle:At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Ulamog's Crusher", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)\nUlamog's Crusher attacks each combat if able.", "power": "8", "toughness": "8"}
Name:Ulamog's Crusher\nManaCost:8\nTypes:Creature Eldrazi\nPT:8/8\nK:Annihilator:2\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)\nUlamog's Crusher attacks each combat if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ulamog's Crusher", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)\nUlamog's Crusher attacks each combat if able.", "power": "8", "toughness": "8"} ### Response: Name:Ulamog's Crusher\nManaCost:8\nTypes:Creature Eldrazi\nPT:8/8\nK:Annihilator:2\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)\nUlamog's Crusher attacks each combat if able.
Create the Forge script for this magic card
{"name": "Intimidation", "mana_cost": "{2}{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)"}
Name:Intimidation\nManaCost:2 B B B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Fear | Description$ Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Intimidation", "mana_cost": "{2}{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)"} ### Response: Name:Intimidation\nManaCost:2 B B B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Fear | Description$ Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Create the Forge script for this magic card
{"name": "Mesmerizing Benthid", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Octopus", "oracle_text": "When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with \"Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.\"\nMesmerizing Benthid has hexproof as long as you control an Illusion.", "power": "4", "toughness": "5"}
Name:Mesmerizing Benthid\nManaCost:3 U U\nTypes:Creature Octopus\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_0_2_illusion_mesmerize | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | IsPresent$ Illusion.YouCtrl | Description$ CARDNAME has hexproof as long as you control an Illusion.\nSVar:BuffedBy:Illusion\nDeckHas:Ability$Token\nDeckHints:Type$Illusion\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."\nMesmerizing Benthid has hexproof as long as you control an Illusion.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mesmerizing Benthid", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Octopus", "oracle_text": "When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with \"Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.\"\nMesmerizing Benthid has hexproof as long as you control an Illusion.", "power": "4", "toughness": "5"} ### Response: Name:Mesmerizing Benthid\nManaCost:3 U U\nTypes:Creature Octopus\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_0_2_illusion_mesmerize | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | IsPresent$ Illusion.YouCtrl | Description$ CARDNAME has hexproof as long as you control an Illusion.\nSVar:BuffedBy:Illusion\nDeckHas:Ability$Token\nDeckHints:Type$Illusion\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."\nMesmerizing Benthid has hexproof as long as you control an Illusion.
Create the Forge script for this magic card
{"name": "Thayan Evokers", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Double team\nWhen Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.\nWhenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.", "power": "1", "toughness": "1"}
Name:Thayan Evokers\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nK:Double team\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.\nSVar:TrigConjure:DB$ MakeCard | Name$ Lightning Bolt | Zone$ Hand | Conjure$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nT:Mode$ ConjureAll | ValidPlayer$ You | ValidCard$ Card | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you conjure one or more cards, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nDeckHas:Ability$Discard|Counters\nDeckNeeds:Color$Red\nOracle:Double team\nWhen Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.\nWhenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thayan Evokers", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Double team\nWhen Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.\nWhenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.", "power": "1", "toughness": "1"} ### Response: Name:Thayan Evokers\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nK:Double team\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.\nSVar:TrigConjure:DB$ MakeCard | Name$ Lightning Bolt | Zone$ Hand | Conjure$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nT:Mode$ ConjureAll | ValidPlayer$ You | ValidCard$ Card | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you conjure one or more cards, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nDeckHas:Ability$Discard|Counters\nDeckNeeds:Color$Red\nOracle:Double team\nWhen Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card.\nWhenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers.
Create the Forge script for this magic card
{"name": "Emergent Growth", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +5/+5 until end of turn and must be blocked this turn if able."}
Name:Emergent Growth\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +5 | NumDef$ +5 | KW$ HIDDEN CARDNAME must be blocked if able. | AILogic$ Pump | StackDescription$ {c:Targeted} gets +5/+5 until end of turn and must be blocked this turn if able. | SpellDescription$ Target creature gets +5/+5 until end of turn and must be blocked this turn if able.\nOracle:Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emergent Growth", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +5/+5 until end of turn and must be blocked this turn if able."} ### Response: Name:Emergent Growth\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +5 | NumDef$ +5 | KW$ HIDDEN CARDNAME must be blocked if able. | AILogic$ Pump | StackDescription$ {c:Targeted} gets +5/+5 until end of turn and must be blocked this turn if able. | SpellDescription$ Target creature gets +5/+5 until end of turn and must be blocked this turn if able.\nOracle:Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Create the Forge script for this magic card
{"name": "Norwood Riders", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Norwood Riders can't be blocked by more than one creature.", "power": "3", "toughness": "3"}
Name:Norwood Riders\nManaCost:3 G\nTypes:Creature Elf\nPT:3/3\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nOracle:Norwood Riders can't be blocked by more than one creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Norwood Riders", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Norwood Riders can't be blocked by more than one creature.", "power": "3", "toughness": "3"} ### Response: Name:Norwood Riders\nManaCost:3 G\nTypes:Creature Elf\nPT:3/3\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nOracle:Norwood Riders can't be blocked by more than one creature.
Create the Forge script for this magic card
{"name": "Howl of the Night Pack", "mana_cost": "{6}{G}", "type_line": "Sorcery", "oracle_text": "Create a 2/2 green Wolf creature token for each Forest you control."}
Name:Howl of the Night Pack\nManaCost:6 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 6 G | TokenAmount$ X | TokenScript$ g_2_2_wolf | TokenOwner$ You | SpellDescription$ Create a 2/2 green Wolf creature token for each Forest you control.\nSVar:X:Count$TypeYouCtrl.Forest\nOracle:Create a 2/2 green Wolf creature token for each Forest you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Howl of the Night Pack", "mana_cost": "{6}{G}", "type_line": "Sorcery", "oracle_text": "Create a 2/2 green Wolf creature token for each Forest you control."} ### Response: Name:Howl of the Night Pack\nManaCost:6 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 6 G | TokenAmount$ X | TokenScript$ g_2_2_wolf | TokenOwner$ You | SpellDescription$ Create a 2/2 green Wolf creature token for each Forest you control.\nSVar:X:Count$TypeYouCtrl.Forest\nOracle:Create a 2/2 green Wolf creature token for each Forest you control.
Create the Forge script for this magic card
{"name": "Caustic Wasps", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nWhenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.", "power": "1", "toughness": "1"}
Name:Caustic Wasps\nManaCost:2 G\nTypes:Creature Insect\nPT:1/1\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDestroy | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may destroy target artifact that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.ControlledBy TriggeredTarget | TgtPrompt$ Select target artifact damaged player controls\nOracle:Flying\nWhenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Caustic Wasps", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nWhenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.", "power": "1", "toughness": "1"} ### Response: Name:Caustic Wasps\nManaCost:2 G\nTypes:Creature Insect\nPT:1/1\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDestroy | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may destroy target artifact that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.ControlledBy TriggeredTarget | TgtPrompt$ Select target artifact damaged player controls\nOracle:Flying\nWhenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.
Create the Forge script for this magic card
{"name": "Dark Suspicions", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand."}
Name:Dark Suspicions\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ TriggeredPlayer\nSVar:A:Count$InYourHand\nSVar:B:TriggeredPlayer$CardsInHand\nSVar:X:SVar$B/Minus.A\nOracle:At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dark Suspicions", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand."} ### Response: Name:Dark Suspicions\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ TriggeredPlayer\nSVar:A:Count$InYourHand\nSVar:B:TriggeredPlayer$CardsInHand\nSVar:X:SVar$B/Minus.A\nOracle:At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
Create the Forge script for this magic card
{"name": "Barishi", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.", "power": "4", "toughness": "3"}
Name:Barishi\nManaCost:2 G G\nTypes:Creature Elemental\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile CARDNAME, then shuffle all creature cards from your graveyard into your library.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle\nSVar:DBShuffle:DB$ ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nOracle:When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barishi", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.", "power": "4", "toughness": "3"} ### Response: Name:Barishi\nManaCost:2 G G\nTypes:Creature Elemental\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile CARDNAME, then shuffle all creature cards from your graveyard into your library.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle\nSVar:DBShuffle:DB$ ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nOracle:When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.
Create the Forge script for this magic card
{"name": "Glint Raker", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nGlint Raker gets +X/+0, where X is the highest mana value among artifacts you control.\nWhenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.", "power": "1", "toughness": "3"}
Name:Glint Raker\nManaCost:3 U\nTypes:Creature Drake\nPT:1/3\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +X/+0, where X is the highest mana value among artifacts you control.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ DBDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.\nSVar:DBDig:DB$ Dig | Defined$ You | DigNum$ Y | Reveal$ True | ChangeValid$ Card.Artifact | DestinationZone$ Hand | DestinationZone2$ Graveyard\nSVar:Y:TriggerCount$DamageAmount\nSVar:X:Count$Valid Artifact.YouCtrl$GreatestCMC\nDeckHints:Type$Artifact\nOracle:Flying\nGlint Raker gets +X/+0, where X is the highest mana value among artifacts you control.\nWhenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glint Raker", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nGlint Raker gets +X/+0, where X is the highest mana value among artifacts you control.\nWhenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.", "power": "1", "toughness": "3"} ### Response: Name:Glint Raker\nManaCost:3 U\nTypes:Creature Drake\nPT:1/3\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +X/+0, where X is the highest mana value among artifacts you control.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ DBDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.\nSVar:DBDig:DB$ Dig | Defined$ You | DigNum$ Y | Reveal$ True | ChangeValid$ Card.Artifact | DestinationZone$ Hand | DestinationZone2$ Graveyard\nSVar:Y:TriggerCount$DamageAmount\nSVar:X:Count$Valid Artifact.YouCtrl$GreatestCMC\nDeckHints:Type$Artifact\nOracle:Flying\nGlint Raker gets +X/+0, where X is the highest mana value among artifacts you control.\nWhenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
Create the Forge script for this magic card
{"name": "Righteous Authority", "mana_cost": "{3}{W}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each card in its controller's hand.\nAt the beginning of the draw step of enchanted creature's controller, that player draws an additional card."}
Name:Righteous Authority\nManaCost:3 W U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each card in its controller's hand.\nSVar:X:Count$ValidHand Card.OwnedBy EnchantedController\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredPlayer\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each card in its controller's hand.\nAt the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Righteous Authority", "mana_cost": "{3}{W}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each card in its controller's hand.\nAt the beginning of the draw step of enchanted creature's controller, that player draws an additional card."} ### Response: Name:Righteous Authority\nManaCost:3 W U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each card in its controller's hand.\nSVar:X:Count$ValidHand Card.OwnedBy EnchantedController\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredPlayer\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each card in its controller's hand.\nAt the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Create the Forge script for this magic card
{"name": "Young Blue Dragon"}
Name:Young Blue Dragon\nManaCost:4 U\nTypes:Creature Dragon\nPT:3/3\nK:Flying\nOracle:Flying\nAlternateMode:Adventure\n\nALTERNATE\n\nName:Sand Augury\nManaCost:1 U\nTypes:Sorcery Adventure\nA:SP$ Scry | ScryNum$ 1 | SubAbility$ DBDraw | SpellDescription$ Scry 1,\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ then draw a card\nOracle:Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Young Blue Dragon"} ### Response: Name:Young Blue Dragon\nManaCost:4 U\nTypes:Creature Dragon\nPT:3/3\nK:Flying\nOracle:Flying\nAlternateMode:Adventure\n\nALTERNATE\n\nName:Sand Augury\nManaCost:1 U\nTypes:Sorcery Adventure\nA:SP$ Scry | ScryNum$ 1 | SubAbility$ DBDraw | SpellDescription$ Scry 1,\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ then draw a card\nOracle:Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Once and Future", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future.\nAdamant \u2014 If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future."}
Name:Once and Future\nManaCost:3 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target card in your graveyard to return to your hand | ValidTgts$ Card.YouOwn | SubAbility$ DBPump | AIManaPref$ G | StackDescription$ SpellDescription | SpellDescription$ Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile CARDNAME. Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile CARDNAME.\nSVar:DBPump:DB$ Pump | TargetMin$ 0 | TargetMax$ 1 | TgtZone$ Graveyard | TgtPrompt$ Select up to one target card in your graveyard to put on top of your library | ValidTgts$ Card.YouOwn | TargetUnique$ True | RememberObjects$ ThisTargetedCard | SubAbility$ DBReturn | StackDescription$ None\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Hidden$ True | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBReturn2\nSVar:DBReturn2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Hidden$ True | Defined$ Remembered | ConditionCheckSVar$ X | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Stack | Destination$ Exile | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Adamant.Green.1.0\nAI:RemoveDeck:Random\nOracle:Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future.\nAdamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Once and Future", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future.\nAdamant \u2014 If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future."} ### Response: Name:Once and Future\nManaCost:3 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target card in your graveyard to return to your hand | ValidTgts$ Card.YouOwn | SubAbility$ DBPump | AIManaPref$ G | StackDescription$ SpellDescription | SpellDescription$ Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile CARDNAME. Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile CARDNAME.\nSVar:DBPump:DB$ Pump | TargetMin$ 0 | TargetMax$ 1 | TgtZone$ Graveyard | TgtPrompt$ Select up to one target card in your graveyard to put on top of your library | ValidTgts$ Card.YouOwn | TargetUnique$ True | RememberObjects$ ThisTargetedCard | SubAbility$ DBReturn | StackDescription$ None\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Hidden$ True | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBReturn2\nSVar:DBReturn2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Hidden$ True | Defined$ Remembered | ConditionCheckSVar$ X | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Stack | Destination$ Exile | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Adamant.Green.1.0\nAI:RemoveDeck:Random\nOracle:Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future.\nAdamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future.
Create the Forge script for this magic card
{"name": "Barbarian Horde", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Barbarian Soldier", "oracle_text": "", "power": "3", "toughness": "3"}
Name:Barbarian Horde\nManaCost:3 R\nTypes:Creature Human Barbarian Soldier\nPT:3/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barbarian Horde", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Barbarian Soldier", "oracle_text": "", "power": "3", "toughness": "3"} ### Response: Name:Barbarian Horde\nManaCost:3 R\nTypes:Creature Human Barbarian Soldier\nPT:3/3\nOracle:
Create the Forge script for this magic card
{"name": "Ageless Guardian", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "", "power": "1", "toughness": "4"}
Name:Ageless Guardian\nManaCost:1 W\nTypes:Creature Spirit Soldier\nPT:1/4\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ageless Guardian", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "", "power": "1", "toughness": "4"} ### Response: Name:Ageless Guardian\nManaCost:1 W\nTypes:Creature Spirit Soldier\nPT:1/4\nOracle:
Create the Forge script for this magic card
{"name": "Gutmorn, Pactbound Servant", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, deathtouch\nWhenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.\nWhenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\"", "power": "1", "toughness": "3"}
Name:Gutmorn, Pactbound Servant\nManaCost:2 B\nTypes:Legendary Creature Demon\nPT:1/3\nK:Flying\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a nonland card.\nSVar:DBDiscard:DB$ Discard | Defined$ Player | DiscardValid$ Card.nonLand | Mode$ TgtChoose | AILogic$ DiscardUncastableAndExcess\nT:Mode$ Discarded | TriggerZones$ Battlefield | Execute$ TrigChoosePlayer | PlayerTurn$ True | TriggerController$ TriggeredCardController | TriggerDescription$ Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:TrigChoosePlayer:DB$ ChoosePlayer | Defined$ TriggeredCardOwner | Choices$ Player.Other | ChoiceTitle$ Choose another player | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | Conjure$ True | Defined$ ChosenPlayer | DefinedName$ TriggeredCard | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenPlayer$ True\nDeckHas:Ability$Discard\nDeckHints:Ability$Discard\nOracle:Flying, deathtouch\nWhenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.\nWhenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gutmorn, Pactbound Servant", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, deathtouch\nWhenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.\nWhenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\"", "power": "1", "toughness": "3"} ### Response: Name:Gutmorn, Pactbound Servant\nManaCost:2 B\nTypes:Legendary Creature Demon\nPT:1/3\nK:Flying\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a nonland card.\nSVar:DBDiscard:DB$ Discard | Defined$ Player | DiscardValid$ Card.nonLand | Mode$ TgtChoose | AILogic$ DiscardUncastableAndExcess\nT:Mode$ Discarded | TriggerZones$ Battlefield | Execute$ TrigChoosePlayer | PlayerTurn$ True | TriggerController$ TriggeredCardController | TriggerDescription$ Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:TrigChoosePlayer:DB$ ChoosePlayer | Defined$ TriggeredCardOwner | Choices$ Player.Other | ChoiceTitle$ Choose another player | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | Conjure$ True | Defined$ ChosenPlayer | DefinedName$ TriggeredCard | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenPlayer$ True\nDeckHas:Ability$Discard\nDeckHints:Ability$Discard\nOracle:Flying, deathtouch\nWhenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.\nWhenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Create the Forge script for this magic card
{"name": "Shackles of Treachery", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and \"Whenever this creature deals damage, destroy target Equipment attached to it.\""}
Name:Shackles of Treachery\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBAnimate | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."\nSVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ Shackles\nSVar:Shackles:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever this creature deals damage, destroy target Equipment attached to it.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment.Attached | TgtPrompt$ Select target Equipment attached to the creature\nOracle:Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shackles of Treachery", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and \"Whenever this creature deals damage, destroy target Equipment attached to it.\""} ### Response: Name:Shackles of Treachery\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBAnimate | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."\nSVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ Shackles\nSVar:Shackles:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever this creature deals damage, destroy target Equipment attached to it.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment.Attached | TgtPrompt$ Select target Equipment attached to the creature\nOracle:Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
Create the Forge script for this magic card
{"name": "Raiders' Spoils", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +1/+0.\nWhenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card."}
Name:Raiders' Spoils\nManaCost:3 B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | Description$ Creatures you control get +1/+0.\nT:Mode$ DamageDone | ValidSource$ Creature.Warrior+YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ PayLife<1> | NumCards$ 1\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warrior\nOracle:Creatures you control get +1/+0.\nWhenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raiders' Spoils", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +1/+0.\nWhenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card."} ### Response: Name:Raiders' Spoils\nManaCost:3 B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | Description$ Creatures you control get +1/+0.\nT:Mode$ DamageDone | ValidSource$ Creature.Warrior+YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ PayLife<1> | NumCards$ 1\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warrior\nOracle:Creatures you control get +1/+0.\nWhenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Labyrinth Guardian", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion Warrior", "oracle_text": "When Labyrinth Guardian becomes the target of a spell, sacrifice it.\nEmbalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)", "power": "2", "toughness": "3"}
Name:Labyrinth Guardian\nManaCost:1 U\nTypes:Creature Illusion Warrior\nPT:2/3\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | ValidSource$ Spell | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nK:Embalm:3 U\nSVar:Targeting:Dies\nDeckHas:Ability$Token\nOracle:When Labyrinth Guardian becomes the target of a spell, sacrifice it.\nEmbalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Labyrinth Guardian", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion Warrior", "oracle_text": "When Labyrinth Guardian becomes the target of a spell, sacrifice it.\nEmbalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)", "power": "2", "toughness": "3"} ### Response: Name:Labyrinth Guardian\nManaCost:1 U\nTypes:Creature Illusion Warrior\nPT:2/3\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | ValidSource$ Spell | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nK:Embalm:3 U\nSVar:Targeting:Dies\nDeckHas:Ability$Token\nOracle:When Labyrinth Guardian becomes the target of a spell, sacrifice it.\nEmbalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)
Create the Forge script for this magic card
{"name": "Rainbow Efreet", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Efreet", "oracle_text": "Flying\n{U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)", "power": "3", "toughness": "1"}
Name:Rainbow Efreet\nManaCost:3 U\nTypes:Creature Efreet\nPT:3/1\nK:Flying\nA:AB$ Phases | Cost$ U U | Defined$ Self | SpellDescription$ CARDNAME phases out.\nOracle:Flying\n{U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rainbow Efreet", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Efreet", "oracle_text": "Flying\n{U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)", "power": "3", "toughness": "1"} ### Response: Name:Rainbow Efreet\nManaCost:3 U\nTypes:Creature Efreet\nPT:3/1\nK:Flying\nA:AB$ Phases | Cost$ U U | Defined$ Self | SpellDescription$ CARDNAME phases out.\nOracle:Flying\n{U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Create the Forge script for this magic card
{"name": "Mana Seism", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice any number of lands, then add that much {C}."}
Name:Mana Seism\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 1 R | Defined$ You | Amount$ SacX | SacValid$ Land | RememberSacrificed$ True | Optional$ True | SubAbility$ DBMana | SpellDescription$ Sacrifice any number of lands, then add that much {C}.\nSVar:DBMana:DB$ Mana | Produced$ C | Amount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Land.YouCtrl\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Sacrifice any number of lands, then add that much {C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mana Seism", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice any number of lands, then add that much {C}."} ### Response: Name:Mana Seism\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 1 R | Defined$ You | Amount$ SacX | SacValid$ Land | RememberSacrificed$ True | Optional$ True | SubAbility$ DBMana | SpellDescription$ Sacrifice any number of lands, then add that much {C}.\nSVar:DBMana:DB$ Mana | Produced$ C | Amount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Land.YouCtrl\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Sacrifice any number of lands, then add that much {C}.
Create the Forge script for this magic card
{"name": "Godtoucher", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.", "power": "2", "toughness": "2"}
Name:Godtoucher\nManaCost:3 G\nTypes:Creature Elf Cleric\nPT:2/2\nA:AB$ Effect | Cost$ 1 W T | ValidTgts$ Creature.powerGE5 | TgtPrompt$ Select target creature with power 5 or greater | ReplacementEffects$ RPrevent| RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all damage that would be dealt to target creature with power 5 or greater this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Godtoucher", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.", "power": "2", "toughness": "2"} ### Response: Name:Godtoucher\nManaCost:3 G\nTypes:Creature Elf Cleric\nPT:2/2\nA:AB$ Effect | Cost$ 1 W T | ValidTgts$ Creature.powerGE5 | TgtPrompt$ Select target creature with power 5 or greater | ReplacementEffects$ RPrevent| RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all damage that would be dealt to target creature with power 5 or greater this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.
Create the Forge script for this magic card
{"name": "Mountain Goat", "mana_cost": "{R}", "type_line": "Creature \u2014 Goat", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)", "power": "1", "toughness": "1"}
Name:Mountain Goat\nManaCost:R\nTypes:Creature Goat\nPT:1/1\nK:Mountainwalk\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mountain Goat", "mana_cost": "{R}", "type_line": "Creature \u2014 Goat", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)", "power": "1", "toughness": "1"} ### Response: Name:Mountain Goat\nManaCost:R\nTypes:Creature Goat\nPT:1/1\nK:Mountainwalk\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)