instruction
stringclasses
1 value
input
stringlengths
15
680
output
stringlengths
63
11.3k
text
stringlengths
353
11.8k
Create the Forge script for this magic card
{"name": "Mercadian Atlas", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "At the beginning of your end step, if you didn't play a land this turn, you may draw a card."}
Name:Mercadian Atlas\nManaCost:5\nTypes:Artifact\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ AtlasDraw | CheckSVar$ X | SVarCompare$ EQ0 | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if you didn't play a land this turn, you may draw a card.\nSVar:AtlasDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:X:PlayerCountPropertyYou$LandsPlayed\nOracle:At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mercadian Atlas", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "At the beginning of your end step, if you didn't play a land this turn, you may draw a card."} ### Response: Name:Mercadian Atlas\nManaCost:5\nTypes:Artifact\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ AtlasDraw | CheckSVar$ X | SVarCompare$ EQ0 | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if you didn't play a land this turn, you may draw a card.\nSVar:AtlasDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:X:PlayerCountPropertyYou$LandsPlayed\nOracle:At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
Create the Forge script for this magic card
{"name": "Akki Rockspeaker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Akki Rockspeaker enters the battlefield, add {R}.", "power": "1", "toughness": "1"}
Name:Akki Rockspeaker\nManaCost:1 R\nTypes:Creature Goblin Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, add {R}.\nSVar:TrigMana:DB$ Mana | Produced$ R | Amount$ 1\nOracle:When Akki Rockspeaker enters the battlefield, add {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Akki Rockspeaker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "When Akki Rockspeaker enters the battlefield, add {R}.", "power": "1", "toughness": "1"} ### Response: Name:Akki Rockspeaker\nManaCost:1 R\nTypes:Creature Goblin Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, add {R}.\nSVar:TrigMana:DB$ Mana | Produced$ R | Amount$ 1\nOracle:When Akki Rockspeaker enters the battlefield, add {R}.
Create the Forge script for this magic card
{"name": "Scream Puff", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Deathtouch\nWhenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "4", "toughness": "5"}
Name:Scream Puff\nManaCost:4 B\nTypes:Creature Horror\nPT:4/5\nK:Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigFood | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Token & Type$Artifact|Food\nOracle:Deathtouch\nWhenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scream Puff", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Deathtouch\nWhenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "4", "toughness": "5"} ### Response: Name:Scream Puff\nManaCost:4 B\nTypes:Creature Horror\nPT:4/5\nK:Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigFood | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Token & Type$Artifact|Food\nOracle:Deathtouch\nWhenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Scuzzback Scrapper", "mana_cost": "{R/G}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Wither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "1", "toughness": "1"}
Name:Scuzzback Scrapper\nManaCost:RG\nTypes:Creature Goblin Warrior\nPT:1/1\nK:Wither\nOracle:Wither (This deals damage to creatures in the form of -1/-1 counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scuzzback Scrapper", "mana_cost": "{R/G}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Wither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "1", "toughness": "1"} ### Response: Name:Scuzzback Scrapper\nManaCost:RG\nTypes:Creature Goblin Warrior\nPT:1/1\nK:Wither\nOracle:Wither (This deals damage to creatures in the form of -1/-1 counters.)
Create the Forge script for this magic card
{"name": "Jangling Automaton", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever Jangling Automaton attacks, untap all creatures defending player controls.", "power": "3", "toughness": "2"}
Name:Jangling Automaton\nManaCost:3\nTypes:Artifact Creature Construct\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, untap all creatures defending player controls.\nSVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.ControlledBy TriggeredDefendingPlayer\nAI:RemoveDeck:All\nOracle:Whenever Jangling Automaton attacks, untap all creatures defending player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jangling Automaton", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever Jangling Automaton attacks, untap all creatures defending player controls.", "power": "3", "toughness": "2"} ### Response: Name:Jangling Automaton\nManaCost:3\nTypes:Artifact Creature Construct\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, untap all creatures defending player controls.\nSVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.ControlledBy TriggeredDefendingPlayer\nAI:RemoveDeck:All\nOracle:Whenever Jangling Automaton attacks, untap all creatures defending player controls.
Create the Forge script for this magic card
{"name": "Nephalia Smuggler", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.", "power": "1", "toughness": "1"}
Name:Nephalia Smuggler\nManaCost:U\nTypes:Creature Human Rogue\nPT:1/1\nA:AB$ ChangeZone | Cost$ 3 U T | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | Origin$ Battlefield | Destination$ Exile | SubAbility$ SmuggleIn | RememberTargets$ True | SpellDescription$ Exile another target creature you control, then return that card to the battlefield under your control.\nSVar:SmuggleIn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nephalia Smuggler", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.", "power": "1", "toughness": "1"} ### Response: Name:Nephalia Smuggler\nManaCost:U\nTypes:Creature Human Rogue\nPT:1/1\nA:AB$ ChangeZone | Cost$ 3 U T | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | Origin$ Battlefield | Destination$ Exile | SubAbility$ SmuggleIn | RememberTargets$ True | SpellDescription$ Exile another target creature you control, then return that card to the battlefield under your control.\nSVar:SmuggleIn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.
Create the Forge script for this magic card
{"name": "Zhang Liao, Hero of Hefei", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.", "power": "3", "toughness": "3"}
Name:Zhang Liao, Hero of Hefei\nManaCost:4 B B\nTypes:Legendary Creature Human Soldier\nPT:3/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, that opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zhang Liao, Hero of Hefei", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.", "power": "3", "toughness": "3"} ### Response: Name:Zhang Liao, Hero of Hefei\nManaCost:4 B B\nTypes:Legendary Creature Human Soldier\nPT:3/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, that opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.
Create the Forge script for this magic card
{"name": "Mutagenic Growth", "mana_cost": "{G/P}", "type_line": "Instant", "oracle_text": "({G/P} can be paid with either {G} or 2 life.)\nTarget creature gets +2/+2 until end of turn."}
Name:Mutagenic Growth\nManaCost:GP\nTypes:Instant\nA:SP$ Pump | Cost$ GP | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:({G/P} can be paid with either {G} or 2 life.)\nTarget creature gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mutagenic Growth", "mana_cost": "{G/P}", "type_line": "Instant", "oracle_text": "({G/P} can be paid with either {G} or 2 life.)\nTarget creature gets +2/+2 until end of turn."} ### Response: Name:Mutagenic Growth\nManaCost:GP\nTypes:Instant\nA:SP$ Pump | Cost$ GP | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:({G/P} can be paid with either {G} or 2 life.)\nTarget creature gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Forerunner of the Coalition", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.\nWhenever another Pirate enters the battlefield under your control, each opponent loses 1 life.", "power": "2", "toughness": "2"}
Name:Forerunner of the Coalition\nManaCost:2 B\nTypes:Creature Human Pirate\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Pirate | ChangeNum$ 1 | ShuffleNonMandatory$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Pirate.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nDeckHints:Type$Pirate\nOracle:When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.\nWhenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forerunner of the Coalition", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.\nWhenever another Pirate enters the battlefield under your control, each opponent loses 1 life.", "power": "2", "toughness": "2"} ### Response: Name:Forerunner of the Coalition\nManaCost:2 B\nTypes:Creature Human Pirate\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Pirate | ChangeNum$ 1 | ShuffleNonMandatory$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Pirate.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nDeckHints:Type$Pirate\nOracle:When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.\nWhenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
Create the Forge script for this magic card
{"name": "Excommunicate", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Put target creature on top of its owner's library."}
Name:Excommunicate\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nOracle:Put target creature on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Excommunicate", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Put target creature on top of its owner's library."} ### Response: Name:Excommunicate\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nOracle:Put target creature on top of its owner's library.
Create the Forge script for this magic card
{"name": "Ardenvale Paladin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Adamant \u2014 If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.", "power": "2", "toughness": "5"}
Name:Ardenvale Paladin\nManaCost:3 W\nTypes:Creature Human Knight\nPT:2/5\nK:etbCounter:P1P1:1:Adamant$ White:Adamant β€” If at least three white mana was spent to cast this spell, CARDNAME enters the battlefield with a +1/+1 counter on it.\nSVar:AIManaPref:W\nDeckHas:Ability$Counters\nOracle:Adamant β€” If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ardenvale Paladin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Adamant \u2014 If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.", "power": "2", "toughness": "5"} ### Response: Name:Ardenvale Paladin\nManaCost:3 W\nTypes:Creature Human Knight\nPT:2/5\nK:etbCounter:P1P1:1:Adamant$ White:Adamant β€” If at least three white mana was spent to cast this spell, CARDNAME enters the battlefield with a +1/+1 counter on it.\nSVar:AIManaPref:W\nDeckHas:Ability$Counters\nOracle:Adamant β€” If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Hysterical Blindness", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Creatures your opponents control get -4/-0 until end of turn."}
Name:Hysterical Blindness\nManaCost:2 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 U | ValidCards$ Creature.OppCtrl | NumAtt$ -4 | NumDef$ 0 | IsCurse$ True | SpellDescription$ Creatures your opponents control get -4/-0 until end of turn.\nOracle:Creatures your opponents control get -4/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hysterical Blindness", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Creatures your opponents control get -4/-0 until end of turn."} ### Response: Name:Hysterical Blindness\nManaCost:2 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 U | ValidCards$ Creature.OppCtrl | NumAtt$ -4 | NumDef$ 0 | IsCurse$ True | SpellDescription$ Creatures your opponents control get -4/-0 until end of turn.\nOracle:Creatures your opponents control get -4/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Contaminated Ground", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land is a Swamp.\nWhenever enchanted land becomes tapped, its controller loses 2 life."}
Name:Contaminated Ground\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Land | AILogic$ ChangeType\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ Swamp | RemoveLandTypes$ True | Description$ Enchanted land is a Swamp.\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ Whenever enchanted land becomes tapped, its controller loses 2 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2\nOracle:Enchant land\nEnchanted land is a Swamp.\nWhenever enchanted land becomes tapped, its controller loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Contaminated Ground", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land is a Swamp.\nWhenever enchanted land becomes tapped, its controller loses 2 life."} ### Response: Name:Contaminated Ground\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Land | AILogic$ ChangeType\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ Swamp | RemoveLandTypes$ True | Description$ Enchanted land is a Swamp.\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ Whenever enchanted land becomes tapped, its controller loses 2 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2\nOracle:Enchant land\nEnchanted land is a Swamp.\nWhenever enchanted land becomes tapped, its controller loses 2 life.
Create the Forge script for this magic card
{"name": "Teferi's Tutelage", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.\nWhenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)"}
Name:Teferi's Tutelage\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever you draw a card, target opponent mills two cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nOracle:When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.\nWhenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Teferi's Tutelage", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.\nWhenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)"} ### Response: Name:Teferi's Tutelage\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever you draw a card, target opponent mills two cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nOracle:When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.\nWhenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Create the Forge script for this magic card
{"name": "Chilling Apparition", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{B}: Regenerate Chilling Apparition.\nWhenever Chilling Apparition deals combat damage to a player, that player discards a card.", "power": "1", "toughness": "1"}
Name:Chilling Apparition\nManaCost:2 B\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:{B}: Regenerate Chilling Apparition.\nWhenever Chilling Apparition deals combat damage to a player, that player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chilling Apparition", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{B}: Regenerate Chilling Apparition.\nWhenever Chilling Apparition deals combat damage to a player, that player discards a card.", "power": "1", "toughness": "1"} ### Response: Name:Chilling Apparition\nManaCost:2 B\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:{B}: Regenerate Chilling Apparition.\nWhenever Chilling Apparition deals combat damage to a player, that player discards a card.
Create the Forge script for this magic card
{"name": "Humble Naturalist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add one mana of any color. Spend this mana only to cast a creature spell.", "power": "1", "toughness": "3"}
Name:Humble Naturalist\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | RestrictValid$ Spell.Creature | SpellDescription$ Add one mana of any color. Spend this mana only to cast a creature spell.\nOracle:{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Humble Naturalist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add one mana of any color. Spend this mana only to cast a creature spell.", "power": "1", "toughness": "3"} ### Response: Name:Humble Naturalist\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | RestrictValid$ Spell.Creature | SpellDescription$ Add one mana of any color. Spend this mana only to cast a creature spell.\nOracle:{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Create the Forge script for this magic card
{"name": "Hag of Death's Legion", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "At the beginning of your upkeep, create a 1/1 black Skeleton creature token.", "power": "2", "toughness": "2"}
Name:Hag of Death's Legion\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create a 1/1 black Skeleton creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_1_1_skeleton\nDeckHas:Ability$Token & Type$Skeleton\nOracle:At the beginning of your upkeep, create a 1/1 black Skeleton creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hag of Death's Legion", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "At the beginning of your upkeep, create a 1/1 black Skeleton creature token.", "power": "2", "toughness": "2"} ### Response: Name:Hag of Death's Legion\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create a 1/1 black Skeleton creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_1_1_skeleton\nDeckHas:Ability$Token & Type$Skeleton\nOracle:At the beginning of your upkeep, create a 1/1 black Skeleton creature token.
Create the Forge script for this magic card
{"name": "Flame Discharge", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)"}
Name:Flame Discharge\nManaCost:X R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ XPlus | SpellDescription$ CARDNAME deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, auras you control and counters are modifications.)\nSVar:X:Count$xPaid\nSVar:XPlus:Count$xPaid/Plus.Y\nSVar:Y:Count$Compare Z GE1.2.0\nSVar:Z:Count$LastStateBattlefieldWithFallback Creature.modified+YouCtrl\nDeckHints:Type$Equipment|Aura & Ability$Counters\nOracle:Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control and counters are modifications.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flame Discharge", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)"} ### Response: Name:Flame Discharge\nManaCost:X R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ XPlus | SpellDescription$ CARDNAME deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, auras you control and counters are modifications.)\nSVar:X:Count$xPaid\nSVar:XPlus:Count$xPaid/Plus.Y\nSVar:Y:Count$Compare Z GE1.2.0\nSVar:Z:Count$LastStateBattlefieldWithFallback Creature.modified+YouCtrl\nDeckHints:Type$Equipment|Aura & Ability$Counters\nOracle:Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control and counters are modifications.)
Create the Forge script for this magic card
{"name": "Hint of Insanity", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand."}
Name:Hint of Insanity\nManaCost:2 B\nTypes:Sorcery\nA:SP$ RevealHand | Cost$ 2 B | ValidTgts$ Player | IsCurse$ True | RememberRevealed$ True | RememberTargets$ True | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.\nSVar:DBRepeat:DB$ RepeatEach | RepeatCards$ Card.IsRemembered+nonLand | Zone$ Hand | RepeatSubAbility$ DBDiscard | UseImprinted$ True | SubAbility$ DBCleanup\nSVar:DBDiscard:DB$ Discard | Mode$ Defined | Defined$ Remembered | DefinedCards$ ValidHand Card.sharesNameWith Imprinted+RememberedPlayerCtrl+IsNotImprinted\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hint of Insanity", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand."} ### Response: Name:Hint of Insanity\nManaCost:2 B\nTypes:Sorcery\nA:SP$ RevealHand | Cost$ 2 B | ValidTgts$ Player | IsCurse$ True | RememberRevealed$ True | RememberTargets$ True | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.\nSVar:DBRepeat:DB$ RepeatEach | RepeatCards$ Card.IsRemembered+nonLand | Zone$ Hand | RepeatSubAbility$ DBDiscard | UseImprinted$ True | SubAbility$ DBCleanup\nSVar:DBDiscard:DB$ Discard | Mode$ Defined | Defined$ Remembered | DefinedCards$ ValidHand Card.sharesNameWith Imprinted+RememberedPlayerCtrl+IsNotImprinted\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
Create the Forge script for this magic card
{"name": "Serra Paladin", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to any target this turn.\n{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.", "power": "2", "toughness": "2"}
Name:Serra Paladin\nManaCost:2 W W\nTypes:Creature Human Knight\nPT:2/2\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nA:AB$ Pump | Cost$ 1 W W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Vigilance | SpellDescription$ Target creature gains vigilance until end of turn.\nOracle:{T}: Prevent the next 1 damage that would be dealt to any target this turn.\n{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serra Paladin", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to any target this turn.\n{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Serra Paladin\nManaCost:2 W W\nTypes:Creature Human Knight\nPT:2/2\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nA:AB$ Pump | Cost$ 1 W W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Vigilance | SpellDescription$ Target creature gains vigilance until end of turn.\nOracle:{T}: Prevent the next 1 damage that would be dealt to any target this turn.\n{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
Create the Forge script for this magic card
{"name": "Cryptbreaker", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.\nTap three untapped Zombies you control: You draw a card and you lose 1 life.", "power": "1", "toughness": "1"}
Name:Cryptbreaker\nManaCost:B\nTypes:Creature Zombie\nPT:1/1\nA:AB$ Token | Cost$ 1 B T Discard<1/Card> | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SpellDescription$ Create a 2/2 black Zombie creature token.\nA:AB$ Draw | Cost$ tapXType<3/Zombie> | NumCards$ 1 | AILogic$ AtOppEOT | SpellDescription$ You draw a card and you lose 1 life. | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nSVar:AIPreference:DiscardCost$Card\nDeckNeeds:Type$Zombie\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nOracle:{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.\nTap three untapped Zombies you control: You draw a card and you lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cryptbreaker", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.\nTap three untapped Zombies you control: You draw a card and you lose 1 life.", "power": "1", "toughness": "1"} ### Response: Name:Cryptbreaker\nManaCost:B\nTypes:Creature Zombie\nPT:1/1\nA:AB$ Token | Cost$ 1 B T Discard<1/Card> | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SpellDescription$ Create a 2/2 black Zombie creature token.\nA:AB$ Draw | Cost$ tapXType<3/Zombie> | NumCards$ 1 | AILogic$ AtOppEOT | SpellDescription$ You draw a card and you lose 1 life. | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nSVar:AIPreference:DiscardCost$Card\nDeckNeeds:Type$Zombie\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nOracle:{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.\nTap three untapped Zombies you control: You draw a card and you lose 1 life.
Create the Forge script for this magic card
{"name": "Skyclave Squid", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Squid", "oracle_text": "Defender\nLandfall \u2014 Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.", "power": "3", "toughness": "2"}
Name:Skyclave Squid\nManaCost:1 U\nTypes:Creature Squid\nPT:3/2\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME can attack this turn as though it didn't have defender.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nSVar:BuffedBy:Land\nOracle:Defender\nLandfall β€” Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyclave Squid", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Squid", "oracle_text": "Defender\nLandfall \u2014 Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.", "power": "3", "toughness": "2"} ### Response: Name:Skyclave Squid\nManaCost:1 U\nTypes:Creature Squid\nPT:3/2\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME can attack this turn as though it didn't have defender.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nSVar:BuffedBy:Land\nOracle:Defender\nLandfall β€” Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
Create the Forge script for this magic card
{"name": "Exalted Angel", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhenever Exalted Angel deals damage, you gain that much life.\nMorph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "5"}
Name:Exalted Angel\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/5\nK:Flying\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nK:Morph:2 W W\nSVar:HasCombatEffect:TRUE\nOracle:Flying\nWhenever Exalted Angel deals damage, you gain that much life.\nMorph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Exalted Angel", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhenever Exalted Angel deals damage, you gain that much life.\nMorph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "5"} ### Response: Name:Exalted Angel\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/5\nK:Flying\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nK:Morph:2 W W\nSVar:HasCombatEffect:TRUE\nOracle:Flying\nWhenever Exalted Angel deals damage, you gain that much life.\nMorph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Hellish Rebuke", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Until end of turn, permanents your opponents control gain \"When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life.\""}
Name:Hellish Rebuke\nManaCost:2 B\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ OppPerms | RememberObjects$ Caster,Valid Permanent.OppCtrl | SpellDescription$ Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast CARDNAME, sacrifice this permanent. You lose 2 life."\nSVar:OppPerms:Mode$ Continuous | EffectZone$ Command | Affected$ Permanent.IsRemembered | AddTrigger$ DamageTrig | Description$ Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player.OriginalHostRemembered | Execute$ TrigSac | TriggerDescription$ When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ TriggeredSourceController | LifeAmount$ 2\nAI:RemoveDeck:All\nOracle:Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hellish Rebuke", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Until end of turn, permanents your opponents control gain \"When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life.\""} ### Response: Name:Hellish Rebuke\nManaCost:2 B\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ OppPerms | RememberObjects$ Caster,Valid Permanent.OppCtrl | SpellDescription$ Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast CARDNAME, sacrifice this permanent. You lose 2 life."\nSVar:OppPerms:Mode$ Continuous | EffectZone$ Command | Affected$ Permanent.IsRemembered | AddTrigger$ DamageTrig | Description$ Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player.OriginalHostRemembered | Execute$ TrigSac | TriggerDescription$ When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ TriggeredSourceController | LifeAmount$ 2\nAI:RemoveDeck:All\nOracle:Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
Create the Forge script for this magic card
{"name": "Mirror March", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step."}
Name:Mirror March\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigFlipACoin | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.\nSVar:TrigFlipACoin:DB$ FlipACoin | FlipUntilYouLose$ True | SaveNumFlipsToSVar$ MirrorAmount | LoseSubAbility$ DBCopies\nSVar:DBCopies:DB$ CopyPermanent | PumpKeywords$ Haste | AtEOT$ Exile | Defined$ TriggeredCard | NumCopies$ MirrorAmount\nSVar:MirrorAmount:Number$0\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror March", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step."} ### Response: Name:Mirror March\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigFlipACoin | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.\nSVar:TrigFlipACoin:DB$ FlipACoin | FlipUntilYouLose$ True | SaveNumFlipsToSVar$ MirrorAmount | LoseSubAbility$ DBCopies\nSVar:DBCopies:DB$ CopyPermanent | PumpKeywords$ Haste | AtEOT$ Exile | Defined$ TriggeredCard | NumCopies$ MirrorAmount\nSVar:MirrorAmount:Number$0\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Honey Mammoth", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "When Honey Mammoth enters the battlefield, you gain 4 life.", "power": "6", "toughness": "6"}
Name:Honey Mammoth\nManaCost:4 G G\nTypes:Creature Elephant\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nDeckHas:Ability$LifeGain\nOracle:When Honey Mammoth enters the battlefield, you gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Honey Mammoth", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "When Honey Mammoth enters the battlefield, you gain 4 life.", "power": "6", "toughness": "6"} ### Response: Name:Honey Mammoth\nManaCost:4 G G\nTypes:Creature Elephant\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nDeckHas:Ability$LifeGain\nOracle:When Honey Mammoth enters the battlefield, you gain 4 life.
Create the Forge script for this magic card
{"name": "Permeating Mass", "mana_cost": "{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.", "power": "1", "toughness": "3"}
Name:Permeating Mass\nManaCost:G\nTypes:Creature Spirit\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, that creature becomes a copy of Permeating Mass.\nSVar:TrigCopy:DB$ Clone | Defined$ TriggeredSourceLKICopy | CloneZone$ Battlefield | CloneTarget$ TriggeredTarget\nOracle:Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Permeating Mass", "mana_cost": "{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.", "power": "1", "toughness": "3"} ### Response: Name:Permeating Mass\nManaCost:G\nTypes:Creature Spirit\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, that creature becomes a copy of Permeating Mass.\nSVar:TrigCopy:DB$ Clone | Defined$ TriggeredSourceLKICopy | CloneZone$ Battlefield | CloneTarget$ TriggeredTarget\nOracle:Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
Create the Forge script for this magic card
{"name": "Omnibian", "mana_cost": "{1}{G}{G}{U}", "type_line": "Creature \u2014 Frog", "oracle_text": "{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.", "power": "3", "toughness": "3"}
Name:Omnibian\nManaCost:1 G G U\nTypes:Creature Frog\nPT:3/3\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Power$ 3 | Toughness$ 3 | Types$ Frog | RemoveCreatureTypes$ True | SpellDescription$ Target creature becomes a Frog with base power and toughness 3/3 until end of turn.\nAI:RemoveDeck:All\nOracle:{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Omnibian", "mana_cost": "{1}{G}{G}{U}", "type_line": "Creature \u2014 Frog", "oracle_text": "{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Omnibian\nManaCost:1 G G U\nTypes:Creature Frog\nPT:3/3\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Power$ 3 | Toughness$ 3 | Types$ Frog | RemoveCreatureTypes$ True | SpellDescription$ Target creature becomes a Frog with base power and toughness 3/3 until end of turn.\nAI:RemoveDeck:All\nOracle:{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Create the Forge script for this magic card
{"name": "Rally the Forces", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures get +1/+0 and gain first strike until end of turn."}
Name:Rally the Forces\nManaCost:2 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 R | ValidCards$ Creature.attacking | NumAtt$ +1 | KW$ First Strike | SpellDescription$ Attacking creatures get +1/+0 and gain first strike until end of turn.\nOracle:Attacking creatures get +1/+0 and gain first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rally the Forces", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures get +1/+0 and gain first strike until end of turn."} ### Response: Name:Rally the Forces\nManaCost:2 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 R | ValidCards$ Creature.attacking | NumAtt$ +1 | KW$ First Strike | SpellDescription$ Attacking creatures get +1/+0 and gain first strike until end of turn.\nOracle:Attacking creatures get +1/+0 and gain first strike until end of turn.
Create the Forge script for this magic card
{"name": "Arcee, Sharpshooter"}
Name:Arcee, Sharpshooter\nManaCost:1 R W\nTypes:Legendary Artifact Creature Robot\nPT:2/2\nK:More Than Meets the Eye:R W\nK:First Strike\nA:AB$ DealDamage | Cost$ 1 XMin1 SubCounter<X/P1P1/NICKNAME> | ValidTgts$ Creature | NumDmg$ X | SubAbility$ DBConvert | SpellDescription$ It deals that much damage to target creature.\nSVar:DBConvert:DB$ SetState | Mode$ Transform | StackDescription$ SpellDescription | SpellDescription$ Convert NICKNAME.\nSVar:X:Count$xPaid\nAlternateMode:DoubleFaced\nDeckNeeds:Ability$Counters\nOracle:More Than Meets the Eye {R}{W} (You may cast this card converted for {R}{W}.)\nFirst strike\n{1}, Remove one or more +1/+1 counters from Arcee: It deals that much damage to target creature. Convert Arcee.\n\nALTERNATE\n\nName:Arcee, Acrobatic Coupe\nManaCost:no cost\nColors:red,white\nTypes:Legendary Artifact Vehicle\nPT:2/2\nK:Living metal\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Creature.YouCtrl,Vehicle.YouCtrl | Execute$ TrigPutCounters | TriggerDescription$ Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on NICKNAME. Convert NICKNAME.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | Mode$ Transform\nSVar:X:TriggerObjectsSpellAbilityTargets$Valid Creature.YouCtrl,Vehicle.YouCtrl\nDeckHas:Ability$Counters\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nWhenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcee, Sharpshooter"} ### Response: Name:Arcee, Sharpshooter\nManaCost:1 R W\nTypes:Legendary Artifact Creature Robot\nPT:2/2\nK:More Than Meets the Eye:R W\nK:First Strike\nA:AB$ DealDamage | Cost$ 1 XMin1 SubCounter<X/P1P1/NICKNAME> | ValidTgts$ Creature | NumDmg$ X | SubAbility$ DBConvert | SpellDescription$ It deals that much damage to target creature.\nSVar:DBConvert:DB$ SetState | Mode$ Transform | StackDescription$ SpellDescription | SpellDescription$ Convert NICKNAME.\nSVar:X:Count$xPaid\nAlternateMode:DoubleFaced\nDeckNeeds:Ability$Counters\nOracle:More Than Meets the Eye {R}{W} (You may cast this card converted for {R}{W}.)\nFirst strike\n{1}, Remove one or more +1/+1 counters from Arcee: It deals that much damage to target creature. Convert Arcee.\n\nALTERNATE\n\nName:Arcee, Acrobatic Coupe\nManaCost:no cost\nColors:red,white\nTypes:Legendary Artifact Vehicle\nPT:2/2\nK:Living metal\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Creature.YouCtrl,Vehicle.YouCtrl | Execute$ TrigPutCounters | TriggerDescription$ Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on NICKNAME. Convert NICKNAME.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | Mode$ Transform\nSVar:X:TriggerObjectsSpellAbilityTargets$Valid Creature.YouCtrl,Vehicle.YouCtrl\nDeckHas:Ability$Counters\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nWhenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.
Create the Forge script for this magic card
{"name": "Crab Umbra", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{2}{U}: Untap enchanted creature.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
Name:Crab Umbra\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Untap | Cost$ 2 U | Defined$ Enchanted | SpellDescription$ Untap enchanted creature.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{2}{U}: Untap enchanted creature.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crab Umbra", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{2}{U}: Untap enchanted creature.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"} ### Response: Name:Crab Umbra\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Untap | Cost$ 2 U | Defined$ Enchanted | SpellDescription$ Untap enchanted creature.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{2}{U}: Untap enchanted creature.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Create the Forge script for this magic card
{"name": "Gaseous Form", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nPrevent all combat damage that would be dealt to and dealt by enchanted creature."}
Name:Gaseous Form\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Creature.EnchantedBy | Description$ Prevent all combat damage that would be dealt to and dealt by enchanted creature.\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Creature.EnchantedBy | Secondary$ True | Description$ Prevent all combat damage that would be dealt to and dealt by enchanted creature.\nOracle:Enchant creature\nPrevent all combat damage that would be dealt to and dealt by enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gaseous Form", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nPrevent all combat damage that would be dealt to and dealt by enchanted creature."} ### Response: Name:Gaseous Form\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Creature.EnchantedBy | Description$ Prevent all combat damage that would be dealt to and dealt by enchanted creature.\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Creature.EnchantedBy | Secondary$ True | Description$ Prevent all combat damage that would be dealt to and dealt by enchanted creature.\nOracle:Enchant creature\nPrevent all combat damage that would be dealt to and dealt by enchanted creature.
Create the Forge script for this magic card
{"name": "Skullmane Baku", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.\n{1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.", "power": "2", "toughness": "1"}
Name:Skullmane Baku\nManaCost:3 B B\nTypes:Creature Spirit\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1\nA:AB$ Pump | Cost$ 1 T SubCounter<X/KI> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -X/-X until end of turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.\n{1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skullmane Baku", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.\n{1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Skullmane Baku\nManaCost:3 B B\nTypes:Creature Spirit\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1\nA:AB$ Pump | Cost$ 1 T SubCounter<X/KI> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -X/-X until end of turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.\n{1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.
Create the Forge script for this magic card
{"name": "Ballista Squad", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.", "power": "2", "toughness": "2"}
Name:Ballista Squad\nManaCost:3 W\nTypes:Creature Human Rebel\nPT:2/2\nA:AB$ DealDamage | Cost$ X W T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target attacking or blocking creature.\nSVar:X:Count$xPaid\nSVar:NonCombatPriority:4\nOracle:{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ballista Squad", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.", "power": "2", "toughness": "2"} ### Response: Name:Ballista Squad\nManaCost:3 W\nTypes:Creature Human Rebel\nPT:2/2\nA:AB$ DealDamage | Cost$ X W T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target attacking or blocking creature.\nSVar:X:Count$xPaid\nSVar:NonCombatPriority:4\nOracle:{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
Create the Forge script for this magic card
{"name": "Shared Discovery", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, tap four untapped creatures you control.\nDraw three cards."}
Name:Shared Discovery\nManaCost:U\nTypes:Sorcery\nA:SP$ Draw | Cost$ U tapXType<4/Creature> | NumCards$ 3 | SpellDescription$ Draw three cards.\nOracle:As an additional cost to cast this spell, tap four untapped creatures you control.\nDraw three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shared Discovery", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, tap four untapped creatures you control.\nDraw three cards."} ### Response: Name:Shared Discovery\nManaCost:U\nTypes:Sorcery\nA:SP$ Draw | Cost$ U tapXType<4/Creature> | NumCards$ 3 | SpellDescription$ Draw three cards.\nOracle:As an additional cost to cast this spell, tap four untapped creatures you control.\nDraw three cards.
Create the Forge script for this magic card
{"name": "Arashin Cleric", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Arashin Cleric enters the battlefield, you gain 3 life.", "power": "1", "toughness": "3"}
Name:Arashin Cleric\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:When Arashin Cleric enters the battlefield, you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arashin Cleric", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Arashin Cleric enters the battlefield, you gain 3 life.", "power": "1", "toughness": "3"} ### Response: Name:Arashin Cleric\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:When Arashin Cleric enters the battlefield, you gain 3 life.
Create the Forge script for this magic card
{"name": "Five-Alarm Fire", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.\nRemove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target."}
Name:Five-Alarm Fire\nManaCost:1 R R\nTypes:Enchantment\nT:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage, put a blaze counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ BLAZE | CounterNum$ 1\nA:AB$ DealDamage | Cost$ SubCounter<5/BLAZE> | ValidTgts$ Any | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to any target.\nOracle:Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.\nRemove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Five-Alarm Fire", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.\nRemove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target."} ### Response: Name:Five-Alarm Fire\nManaCost:1 R R\nTypes:Enchantment\nT:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage, put a blaze counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ BLAZE | CounterNum$ 1\nA:AB$ DealDamage | Cost$ SubCounter<5/BLAZE> | ValidTgts$ Any | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to any target.\nOracle:Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.\nRemove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Create the Forge script for this magic card
{"name": "Druid's Call", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens."}
Name:Druid's Call\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_squirrel | TokenOwner$ TriggeredTargetController\nSVar:X:TriggerCount$DamageAmount\nOracle:Enchant creature\nWhenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Druid's Call", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens."} ### Response: Name:Druid's Call\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_squirrel | TokenOwner$ TriggeredTargetController\nSVar:X:TriggerCount$DamageAmount\nOracle:Enchant creature\nWhenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Create the Forge script for this magic card
{"name": "Chakram Slinger", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)\n{R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.", "power": "2", "toughness": "4"}
Name:Chakram Slinger\nManaCost:4 R\nTypes:Creature Human Warrior\nPT:2/4\nK:Partner:Chakram Retriever\nA:AB$ DealDamage | Cost$ R T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or planeswalker.\nDeckHints:Name$Chakram Retriever\nOracle:Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)\n{R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chakram Slinger", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)\n{R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.", "power": "2", "toughness": "4"} ### Response: Name:Chakram Slinger\nManaCost:4 R\nTypes:Creature Human Warrior\nPT:2/4\nK:Partner:Chakram Retriever\nA:AB$ DealDamage | Cost$ R T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or planeswalker.\nDeckHints:Name$Chakram Retriever\nOracle:Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.)\n{R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Ebondeath, Dracolich", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Zombie Dragon", "oracle_text": "Flash\nFlying\nEbondeath, Dracolich enters the battlefield tapped.\nYou may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.", "power": "5", "toughness": "2"}
Name:Ebondeath, Dracolich\nManaCost:2 B B\nTypes:Legendary Creature Zombie Dragon\nPT:5/2\nK:Flash\nK:Flying\nK:CARDNAME enters the battlefield tapped.\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Graveyard | AffectedZone$ Graveyard | MayPlay$ True | CheckSVar$ X | SVarCompare$ GE1 | Description$ You may cast CARDNAME from your graveyard if a creature not named Ebondeath, Dracolich died this turn.\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.notnamedEbondeath; Dracolich\nSVar:SacMe:3\nSVar:DiscardMe:3\nOracle:Flash\nFlying\nEbondeath, Dracolich enters the battlefield tapped.\nYou may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ebondeath, Dracolich", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Zombie Dragon", "oracle_text": "Flash\nFlying\nEbondeath, Dracolich enters the battlefield tapped.\nYou may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.", "power": "5", "toughness": "2"} ### Response: Name:Ebondeath, Dracolich\nManaCost:2 B B\nTypes:Legendary Creature Zombie Dragon\nPT:5/2\nK:Flash\nK:Flying\nK:CARDNAME enters the battlefield tapped.\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Graveyard | AffectedZone$ Graveyard | MayPlay$ True | CheckSVar$ X | SVarCompare$ GE1 | Description$ You may cast CARDNAME from your graveyard if a creature not named Ebondeath, Dracolich died this turn.\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.notnamedEbondeath; Dracolich\nSVar:SacMe:3\nSVar:DiscardMe:3\nOracle:Flash\nFlying\nEbondeath, Dracolich enters the battlefield tapped.\nYou may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
Create the Forge script for this magic card
{"name": "Proven Combatant", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)", "power": "1", "toughness": "1"}
Name:Proven Combatant\nManaCost:U\nTypes:Creature Human Warrior\nPT:1/1\nK:Eternalize:4 U U\nDeckHas:Ability$Token\nOracle:Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Proven Combatant", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)", "power": "1", "toughness": "1"} ### Response: Name:Proven Combatant\nManaCost:U\nTypes:Creature Human Warrior\nPT:1/1\nK:Eternalize:4 U U\nDeckHas:Ability$Token\nOracle:Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)
Create the Forge script for this magic card
{"name": "Plumes of Peace", "mana_cost": "{1}{W}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature doesn't untap during its controller's untap step.\nForecast \u2014 {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)"}
Name:Plumes of Peace\nManaCost:1 W U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nA:AB$ Tap | Cost$ W U Reveal<1/CARDNAME> | TgtPrompt$ Choose target creature | ValidTgts$ Creature | Forecast$ True | SpellDescription$ Tap target creature. (Activate only during your upkeep and only once each turn.)\nOracle:Enchant creature\nEnchanted creature doesn't untap during its controller's untap step.\nForecast β€” {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plumes of Peace", "mana_cost": "{1}{W}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature doesn't untap during its controller's untap step.\nForecast \u2014 {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)"} ### Response: Name:Plumes of Peace\nManaCost:1 W U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nA:AB$ Tap | Cost$ W U Reveal<1/CARDNAME> | TgtPrompt$ Choose target creature | ValidTgts$ Creature | Forecast$ True | SpellDescription$ Tap target creature. (Activate only during your upkeep and only once each turn.)\nOracle:Enchant creature\nEnchanted creature doesn't untap during its controller's untap step.\nForecast β€” {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)
Create the Forge script for this magic card
{"name": "Skull Rend", "mana_cost": "{3}{B}{R}", "type_line": "Sorcery", "oracle_text": "Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random."}
Name:Skull Rend\nManaCost:3 B R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 B R | Defined$ Player.Opponent | NumDmg$ 2 | SubAbility$ DBDiscard | SpellDescription$ CARDNAME deals 2 damage to each opponent. Those players each discard two cards at random.\nSVar:DBDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 2 | Mode$ Random\nOracle:Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skull Rend", "mana_cost": "{3}{B}{R}", "type_line": "Sorcery", "oracle_text": "Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random."} ### Response: Name:Skull Rend\nManaCost:3 B R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 B R | Defined$ Player.Opponent | NumDmg$ 2 | SubAbility$ DBDiscard | SpellDescription$ CARDNAME deals 2 damage to each opponent. Those players each discard two cards at random.\nSVar:DBDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 2 | Mode$ Random\nOracle:Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Create the Forge script for this magic card
{"name": "Patchplate Resolute", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "When Patchplate Resolute enters or leaves the battlefield, you get a boon with \"When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.\"\nUnearth {1}{W}", "power": "3", "toughness": "3"}
Name:Patchplate Resolute\nManaCost:3\nTypes:Artifact Creature Soldier\nPT:3/3\nK:Unearth:1 W\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters or leaves the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it."\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigBoon | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it."\nSVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.\nSVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard\nSVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | SubAbility$ DBRemoveSelf\nSVar:DBRemoveSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHas:Ability$Counters\nDeckHints:Color$White\nOracle:When Patchplate Resolute enters or leaves the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it."\nUnearth {1}{W}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Patchplate Resolute", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "When Patchplate Resolute enters or leaves the battlefield, you get a boon with \"When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.\"\nUnearth {1}{W}", "power": "3", "toughness": "3"} ### Response: Name:Patchplate Resolute\nManaCost:3\nTypes:Artifact Creature Soldier\nPT:3/3\nK:Unearth:1 W\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters or leaves the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it."\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigBoon | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it."\nSVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.\nSVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard\nSVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | SubAbility$ DBRemoveSelf\nSVar:DBRemoveSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHas:Ability$Counters\nDeckHints:Color$White\nOracle:When Patchplate Resolute enters or leaves the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter on it."\nUnearth {1}{W}
Create the Forge script for this magic card
{"name": "Teferi's Protege", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{U}, {T}: Draw a card, then discard a card.", "power": "2", "toughness": "3"}
Name:Teferi's Protege\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nA:AB$ Draw | Cost$ 1 U T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{1}{U}, {T}: Draw a card, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Teferi's Protege", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{U}, {T}: Draw a card, then discard a card.", "power": "2", "toughness": "3"} ### Response: Name:Teferi's Protege\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nA:AB$ Draw | Cost$ 1 U T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{1}{U}, {T}: Draw a card, then discard a card.
Create the Forge script for this magic card
{"name": "Storm World", "mana_cost": "{R}", "type_line": "World Enchantment", "oracle_text": "At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand."}
Name:Storm World\nManaCost:R\nTypes:World Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals X damage to that player, where X is 4 minus the number of cards in their hand.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:Count$ValidHand Card.ActivePlayerCtrl/NMinus.4\nAI:RemoveDeck:Random\nDeckHints:Ability$Discard\nOracle:At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm World", "mana_cost": "{R}", "type_line": "World Enchantment", "oracle_text": "At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand."} ### Response: Name:Storm World\nManaCost:R\nTypes:World Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each player's upkeep, CARDNAME deals X damage to that player, where X is 4 minus the number of cards in their hand.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:Count$ValidHand Card.ActivePlayerCtrl/NMinus.4\nAI:RemoveDeck:Random\nDeckHints:Ability$Discard\nOracle:At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.
Create the Forge script for this magic card
{"name": "Orzhov Enforcer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Deathtouch\nAfterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)", "power": "1", "toughness": "2"}
Name:Orzhov Enforcer\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:1/2\nK:Deathtouch\nK:Afterlife:1\nDeckHas:Ability$Token\nOracle:Deathtouch\nAfterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orzhov Enforcer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Deathtouch\nAfterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)", "power": "1", "toughness": "2"} ### Response: Name:Orzhov Enforcer\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:1/2\nK:Deathtouch\nK:Afterlife:1\nDeckHas:Ability$Token\nOracle:Deathtouch\nAfterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Create the Forge script for this magic card
{"name": "Rhys the Redeemed", "mana_cost": "{G/W}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token.\n{4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.", "power": "1", "toughness": "1"}
Name:Rhys the Redeemed\nManaCost:GW\nTypes:Legendary Creature Elf Warrior\nPT:1/1\nA:AB$ Token | Cost$ 2 GW T | TokenAmount$ 1 | TokenScript$ gw_1_1_elf_warrior | TokenOwner$ You | SpellDescription$ Create a 1/1 green and white Elf Warrior creature token.\nA:AB$ CopyPermanent | Cost$ 4 GW GW T | AILogic$ DuplicatePerms | Defined$ Valid Creature.token+YouCtrl | SpellDescription$ For each creature token you control, create a token that's a copy of that creature.\nOracle:{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token.\n{4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rhys the Redeemed", "mana_cost": "{G/W}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token.\n{4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.", "power": "1", "toughness": "1"} ### Response: Name:Rhys the Redeemed\nManaCost:GW\nTypes:Legendary Creature Elf Warrior\nPT:1/1\nA:AB$ Token | Cost$ 2 GW T | TokenAmount$ 1 | TokenScript$ gw_1_1_elf_warrior | TokenOwner$ You | SpellDescription$ Create a 1/1 green and white Elf Warrior creature token.\nA:AB$ CopyPermanent | Cost$ 4 GW GW T | AILogic$ DuplicatePerms | Defined$ Valid Creature.token+YouCtrl | SpellDescription$ For each creature token you control, create a token that's a copy of that creature.\nOracle:{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token.\n{4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.
Create the Forge script for this magic card
{"name": "Ballynock Cohort", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "First strike\nBallynock Cohort gets +1/+1 as long as you control another white creature.", "power": "2", "toughness": "2"}
Name:Ballynock Cohort\nManaCost:2 W\nTypes:Creature Kithkin Soldier\nPT:2/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Creature.White+Other+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control another white creature.\nSVar:BuffedBy:Creature.White\nOracle:First strike\nBallynock Cohort gets +1/+1 as long as you control another white creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ballynock Cohort", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "First strike\nBallynock Cohort gets +1/+1 as long as you control another white creature.", "power": "2", "toughness": "2"} ### Response: Name:Ballynock Cohort\nManaCost:2 W\nTypes:Creature Kithkin Soldier\nPT:2/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Creature.White+Other+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control another white creature.\nSVar:BuffedBy:Creature.White\nOracle:First strike\nBallynock Cohort gets +1/+1 as long as you control another white creature.
Create the Forge script for this magic card
{"name": "Game-Trail Changeling", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nTrample", "power": "4", "toughness": "4"}
Name:Game-Trail Changeling\nManaCost:3 G G\nTypes:Creature Shapeshifter\nPT:4/4\nK:Changeling\nK:Trample\nOracle:Changeling (This card is every creature type.)\nTrample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Game-Trail Changeling", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nTrample", "power": "4", "toughness": "4"} ### Response: Name:Game-Trail Changeling\nManaCost:3 G G\nTypes:Creature Shapeshifter\nPT:4/4\nK:Changeling\nK:Trample\nOracle:Changeling (This card is every creature type.)\nTrample
Create the Forge script for this magic card
{"name": "Colfenor's Plans", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.\nYou may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards.\nSkip your draw step.\nYou can't cast more than one spell each turn."}
Name:Colfenor's Plans\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile the top seven cards of your library face down. You may look at the cards exiled with CARDNAME, and you may play lands and cast spells from among those cards.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 7 | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | NoReveal$ True\nS:Mode$ Continuous | Affected$ Card.ExiledWithSource | AffectedZone$ Exile | MayPlay$ True | MayLookAt$ You | Description$ You may look at the cards exiled with CARDNAME, and you may play lands and cast spells from among those cards.\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ You | NumLimitEachTurn$ 1 | Description$ You can't cast more than one spell each turn.\nAI:RemoveDeck:All\nOracle:When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.\nYou may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards.\nSkip your draw step.\nYou can't cast more than one spell each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Colfenor's Plans", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.\nYou may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards.\nSkip your draw step.\nYou can't cast more than one spell each turn."} ### Response: Name:Colfenor's Plans\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile the top seven cards of your library face down. You may look at the cards exiled with CARDNAME, and you may play lands and cast spells from among those cards.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 7 | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | NoReveal$ True\nS:Mode$ Continuous | Affected$ Card.ExiledWithSource | AffectedZone$ Exile | MayPlay$ True | MayLookAt$ You | Description$ You may look at the cards exiled with CARDNAME, and you may play lands and cast spells from among those cards.\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ You | NumLimitEachTurn$ 1 | Description$ You can't cast more than one spell each turn.\nAI:RemoveDeck:All\nOracle:When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.\nYou may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards.\nSkip your draw step.\nYou can't cast more than one spell each turn.
Create the Forge script for this magic card
{"name": "Banefire", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "Banefire deals X damage to any target.\nIf X is 5 or more, this spell can't be countered and the damage can't be prevented."}
Name:Banefire\nManaCost:X R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target.\nS:Mode$ CantPreventDamage | ValidSource$ Spell.Self | EffectZone$ Stack | CheckSVar$ X | SVarCompare$ GE5 | Description$ If X is 5 or more, CARDNAME can't be countered by spells or abilities and the damage can't be prevented.\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | CheckSVar$ X | SVarCompare$ GE5 | Secondary$ True | Description$ If X is 5 or more, CARDNAME can't be countered by spells or abilities and the damage can't be prevented.\nSVar:X:Count$xPaid\nOracle:Banefire deals X damage to any target.\nIf X is 5 or more, this spell can't be countered and the damage can't be prevented.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Banefire", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "Banefire deals X damage to any target.\nIf X is 5 or more, this spell can't be countered and the damage can't be prevented."} ### Response: Name:Banefire\nManaCost:X R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target.\nS:Mode$ CantPreventDamage | ValidSource$ Spell.Self | EffectZone$ Stack | CheckSVar$ X | SVarCompare$ GE5 | Description$ If X is 5 or more, CARDNAME can't be countered by spells or abilities and the damage can't be prevented.\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | CheckSVar$ X | SVarCompare$ GE5 | Secondary$ True | Description$ If X is 5 or more, CARDNAME can't be countered by spells or abilities and the damage can't be prevented.\nSVar:X:Count$xPaid\nOracle:Banefire deals X damage to any target.\nIf X is 5 or more, this spell can't be countered and the damage can't be prevented.
Create the Forge script for this magic card
{"name": "Vampire Champion", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)", "power": "3", "toughness": "3"}
Name:Vampire Champion\nManaCost:3 B\nTypes:Creature Vampire Soldier\nPT:3/3\nK:Deathtouch\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vampire Champion", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)", "power": "3", "toughness": "3"} ### Response: Name:Vampire Champion\nManaCost:3 B\nTypes:Creature Vampire Soldier\nPT:3/3\nK:Deathtouch\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Create the Forge script for this magic card
{"name": "Zhalfirin Shapecraft", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature has base power and toughness 4/3 until end of turn.\nDraw a card."}
Name:Zhalfirin Shapecraft\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature | Power$ 4 | Toughness$ 3 | SubAbility$ DBDraw | SpellDescription$ Target creature has base power and toughness 4/3 until end of turn.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target creature has base power and toughness 4/3 until end of turn.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zhalfirin Shapecraft", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature has base power and toughness 4/3 until end of turn.\nDraw a card."} ### Response: Name:Zhalfirin Shapecraft\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature | Power$ 4 | Toughness$ 3 | SubAbility$ DBDraw | SpellDescription$ Target creature has base power and toughness 4/3 until end of turn.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target creature has base power and toughness 4/3 until end of turn.\nDraw a card.
Create the Forge script for this magic card
{"name": "Scorching Spear", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Scorching Spear deals 1 damage to any target."}
Name:Scorching Spear\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ Scorching Spear deals 1 damage to any target.\nOracle:Scorching Spear deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scorching Spear", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Scorching Spear deals 1 damage to any target."} ### Response: Name:Scorching Spear\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ Scorching Spear deals 1 damage to any target.\nOracle:Scorching Spear deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Ogre Recluse", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Whenever a player casts a spell, tap Ogre Recluse.", "power": "5", "toughness": "4"}
Name:Ogre Recluse\nManaCost:3 R\nTypes:Creature Ogre Warrior\nPT:5/4\nT:Mode$ SpellCast | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell, tap CARDNAME.\nSVar:TrigTap:DB$ Tap | Defined$ Self\nSVar:AntiBuffedBy:Card\nAI:RemoveDeck:All\nOracle:Whenever a player casts a spell, tap Ogre Recluse.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Recluse", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Whenever a player casts a spell, tap Ogre Recluse.", "power": "5", "toughness": "4"} ### Response: Name:Ogre Recluse\nManaCost:3 R\nTypes:Creature Ogre Warrior\nPT:5/4\nT:Mode$ SpellCast | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell, tap CARDNAME.\nSVar:TrigTap:DB$ Tap | Defined$ Self\nSVar:AntiBuffedBy:Card\nAI:RemoveDeck:All\nOracle:Whenever a player casts a spell, tap Ogre Recluse.
Create the Forge script for this magic card
{"name": "Rupture", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player."}
Name:Rupture\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 R | Amount$ 1 | SacValid$ Creature | RememberSacrificed$ True | SubAbility$ RuptureDmg | SpellDescription$ Sacrifice a creature. CARDNAME deals damage equal to that creature's power to each creature without flying and each player.\nSVar:RuptureDmg:DB$ DamageAll | ValidCards$ Creature.withoutFlying | ValidPlayers$ Player | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardPower\nAI:RemoveDeck:All\nOracle:Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rupture", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player."} ### Response: Name:Rupture\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 R | Amount$ 1 | SacValid$ Creature | RememberSacrificed$ True | SubAbility$ RuptureDmg | SpellDescription$ Sacrifice a creature. CARDNAME deals damage equal to that creature's power to each creature without flying and each player.\nSVar:RuptureDmg:DB$ DamageAll | ValidCards$ Creature.withoutFlying | ValidPlayers$ Player | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardPower\nAI:RemoveDeck:All\nOracle:Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.
Create the Forge script for this magic card
{"name": "Festival of the Guildpact", "mana_cost": "{X}{W}", "type_line": "Instant", "oracle_text": "Prevent the next X damage that would be dealt to you this turn.\nDraw a card."}
Name:Festival of the Guildpact\nManaCost:X W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ X W | Defined$ You | Amount$ X | SubAbility$ DBDraw | SpellDescription$ Prevent the next X damage that would be dealt to you this turn.\nSVar:X:Count$xPaid\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:All\nOracle:Prevent the next X damage that would be dealt to you this turn.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Festival of the Guildpact", "mana_cost": "{X}{W}", "type_line": "Instant", "oracle_text": "Prevent the next X damage that would be dealt to you this turn.\nDraw a card."} ### Response: Name:Festival of the Guildpact\nManaCost:X W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ X W | Defined$ You | Amount$ X | SubAbility$ DBDraw | SpellDescription$ Prevent the next X damage that would be dealt to you this turn.\nSVar:X:Count$xPaid\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:All\nOracle:Prevent the next X damage that would be dealt to you this turn.\nDraw a card.
Create the Forge script for this magic card
{"name": "Tenured Oilcaster", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Wizard", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nTenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard.\nWhenever Tenured Oilcaster attacks or blocks, each player mills a card.", "power": "2", "toughness": "4"}
Name:Tenured Oilcaster\nManaCost:3 B\nTypes:Creature Phyrexian Wizard\nPT:2/4\nK:Menace\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | CheckSVar$ X | SVarCompare$ GE8 | Description$ CARDNAME gets +3/+0 as long as an opponent has eight or more cards in their graveyard.\nSVar:X:PlayerCountOpponents$HighestCardsInGraveyard\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, each player mills a card.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, each player mills a card.\nSVar:TrigMill:DB$ Mill | Defined$ Player | NumCards$ 1\nDeckHas:Ability$Mill\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nTenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard.\nWhenever Tenured Oilcaster attacks or blocks, each player mills a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tenured Oilcaster", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Wizard", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nTenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard.\nWhenever Tenured Oilcaster attacks or blocks, each player mills a card.", "power": "2", "toughness": "4"} ### Response: Name:Tenured Oilcaster\nManaCost:3 B\nTypes:Creature Phyrexian Wizard\nPT:2/4\nK:Menace\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | CheckSVar$ X | SVarCompare$ GE8 | Description$ CARDNAME gets +3/+0 as long as an opponent has eight or more cards in their graveyard.\nSVar:X:PlayerCountOpponents$HighestCardsInGraveyard\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, each player mills a card.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, each player mills a card.\nSVar:TrigMill:DB$ Mill | Defined$ Player | NumCards$ 1\nDeckHas:Ability$Mill\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nTenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard.\nWhenever Tenured Oilcaster attacks or blocks, each player mills a card.
Create the Forge script for this magic card
{"name": "Guiding Voice", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on target creature.\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)"}
Name:Guiding Voice\nManaCost:W\nTypes:Sorcery\nA:SP$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBLearn | SpellDescription$ Put a +1/+1 counter on target creature.\nSVar:DBLearn:DB$ Learn | SpellDescription$ Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature.\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guiding Voice", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on target creature.\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)"} ### Response: Name:Guiding Voice\nManaCost:W\nTypes:Sorcery\nA:SP$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBLearn | SpellDescription$ Put a +1/+1 counter on target creature.\nSVar:DBLearn:DB$ Learn | SpellDescription$ Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature.\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Create the Forge script for this magic card
{"name": "Burst of Strength", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature and untap it."}
Name:Burst of Strength\nManaCost:G\nTypes:Instant\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBUntap | SpellDescription$ Put a +1/+1 counter on target creature and untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature and untap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Burst of Strength", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature and untap it."} ### Response: Name:Burst of Strength\nManaCost:G\nTypes:Instant\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBUntap | SpellDescription$ Put a +1/+1 counter on target creature and untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature and untap it.
Create the Forge script for this magic card
{"name": "Temur Charm", "mana_cost": "{G}{U}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.\n\u2022 Counter target spell unless its controller pays {3}.\n\u2022 Creatures with power 3 or less can't block this turn."}
Name:Temur Charm\nManaCost:G U R\nTypes:Instant\nA:SP$ Charm | Cost$ G U R | Choices$ Pump,Counter,Effect | CharmNum$ 1\nSVar:Pump:DB$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Choose target creature you control | NumAtt$ +1 | NumDef$ +1 | StackDescription$ None | SubAbility$ DBFight | SpellDescription$ Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | AILogic$ FightSub\nSVar:Counter:DB$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nSVar:Effect:DB$ Effect | StaticAbilities$ KWPump | SpellDescription$ Creatures with power 3 or less can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerLE3 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures with power 3 or less can't block this turn.\nOracle:Choose one β€”\nβ€’ Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.\nβ€’ Counter target spell unless its controller pays {3}.\nβ€’ Creatures with power 3 or less can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temur Charm", "mana_cost": "{G}{U}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.\n\u2022 Counter target spell unless its controller pays {3}.\n\u2022 Creatures with power 3 or less can't block this turn."} ### Response: Name:Temur Charm\nManaCost:G U R\nTypes:Instant\nA:SP$ Charm | Cost$ G U R | Choices$ Pump,Counter,Effect | CharmNum$ 1\nSVar:Pump:DB$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Choose target creature you control | NumAtt$ +1 | NumDef$ +1 | StackDescription$ None | SubAbility$ DBFight | SpellDescription$ Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | AILogic$ FightSub\nSVar:Counter:DB$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nSVar:Effect:DB$ Effect | StaticAbilities$ KWPump | SpellDescription$ Creatures with power 3 or less can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerLE3 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures with power 3 or less can't block this turn.\nOracle:Choose one β€”\nβ€’ Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.\nβ€’ Counter target spell unless its controller pays {3}.\nβ€’ Creatures with power 3 or less can't block this turn.
Create the Forge script for this magic card
{"name": "Cyclopean Titan", "mana_cost": "{4}{B}{B}{B}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan.\n{3}, {T}: Tap target creature, then return Cyclopean Titan to its owner's hand.", "power": "8", "toughness": "4"}
Name:Cyclopean Titan\nManaCost:4 B B B B\nTypes:Creature Zombie Giant\nPT:4/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME dies, two target lands becomes Swamps. Exile CARDNAME.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target lands | Types$ Swamp | RemoveLandTypes$ True | Duration$ Permanent | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature, then return CARDNAME to its owner's hand. | SubAbility$ DBBounce\nSVar:DBBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nOracle:When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan.\n{3}, {T}: Tap target creature, then return Cyclopean Titan to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cyclopean Titan", "mana_cost": "{4}{B}{B}{B}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan.\n{3}, {T}: Tap target creature, then return Cyclopean Titan to its owner's hand.", "power": "8", "toughness": "4"} ### Response: Name:Cyclopean Titan\nManaCost:4 B B B B\nTypes:Creature Zombie Giant\nPT:4/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME dies, two target lands becomes Swamps. Exile CARDNAME.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target lands | Types$ Swamp | RemoveLandTypes$ True | Duration$ Permanent | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature, then return CARDNAME to its owner's hand. | SubAbility$ DBBounce\nSVar:DBBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nOracle:When Cyclopean Titan dies, two target lands become Swamps. Exile Cyclopean Titan.\n{3}, {T}: Tap target creature, then return Cyclopean Titan to its owner's hand.
Create the Forge script for this magic card
{"name": "Severed Legion", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"}
Name:Severed Legion\nManaCost:1 B B\nTypes:Creature Zombie\nPT:2/2\nK:Fear\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Severed Legion", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"} ### Response: Name:Severed Legion\nManaCost:1 B B\nTypes:Creature Zombie\nPT:2/2\nK:Fear\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Create the Forge script for this magic card
{"name": "Viashino Fangtail", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "{T}: Viashino Fangtail deals 1 damage to any target.", "power": "3", "toughness": "3"}
Name:Viashino Fangtail\nManaCost:2 R R\nTypes:Creature Viashino Warrior\nPT:3/3\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:{T}: Viashino Fangtail deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Viashino Fangtail", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "{T}: Viashino Fangtail deals 1 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Viashino Fangtail\nManaCost:2 R R\nTypes:Creature Viashino Warrior\nPT:3/3\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:{T}: Viashino Fangtail deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Rummaging Goblin", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "{T}, Discard a card: Draw a card.", "power": "1", "toughness": "1"}
Name:Rummaging Goblin\nManaCost:2 R\nTypes:Creature Goblin Rogue\nPT:1/1\nA:AB$ Draw | Cost$ T Discard<1/Card> | NumCards$ 1 | Defined$ You | SpellDescription$ Draw a card.\nOracle:{T}, Discard a card: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rummaging Goblin", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "{T}, Discard a card: Draw a card.", "power": "1", "toughness": "1"} ### Response: Name:Rummaging Goblin\nManaCost:2 R\nTypes:Creature Goblin Rogue\nPT:1/1\nA:AB$ Draw | Cost$ T Discard<1/Card> | NumCards$ 1 | Defined$ You | SpellDescription$ Draw a card.\nOracle:{T}, Discard a card: Draw a card.
Create the Forge script for this magic card
{"name": "Inferno Titan", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "{R}: Inferno Titan gets +1/+0 until end of turn.\nWhenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.", "power": "6", "toughness": "6"}
Name:Inferno Titan\nManaCost:4 R R\nTypes:Creature Giant\nPT:6/6\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DmgDistro | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DmgDistro | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.\nSVar:DmgDistro:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nSVar:HasAttackEffect:TRUE\nOracle:{R}: Inferno Titan gets +1/+0 until end of turn.\nWhenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inferno Titan", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "{R}: Inferno Titan gets +1/+0 until end of turn.\nWhenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.", "power": "6", "toughness": "6"} ### Response: Name:Inferno Titan\nManaCost:4 R R\nTypes:Creature Giant\nPT:6/6\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DmgDistro | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DmgDistro | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.\nSVar:DmgDistro:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nSVar:HasAttackEffect:TRUE\nOracle:{R}: Inferno Titan gets +1/+0 until end of turn.\nWhenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Create the Forge script for this magic card
{"name": "Poison Dart Frog", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Frog", "oracle_text": "Reach\n{T}: Add one mana of any color.\n{2}: Poison Dart Frog gains deathtouch until end of turn.", "power": "1", "toughness": "1"}
Name:Poison Dart Frog\nManaCost:1 G\nTypes:Creature Frog\nPT:1/1\nK:Reach\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nOracle:Reach\n{T}: Add one mana of any color.\n{2}: Poison Dart Frog gains deathtouch until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Poison Dart Frog", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Frog", "oracle_text": "Reach\n{T}: Add one mana of any color.\n{2}: Poison Dart Frog gains deathtouch until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Poison Dart Frog\nManaCost:1 G\nTypes:Creature Frog\nPT:1/1\nK:Reach\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nOracle:Reach\n{T}: Add one mana of any color.\n{2}: Poison Dart Frog gains deathtouch until end of turn.
Create the Forge script for this magic card
{"name": "Martyrs' Tomb", "mana_cost": "{2}{W}{B}", "type_line": "Enchantment", "oracle_text": "Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn."}
Name:Martyrs' Tomb\nManaCost:2 W B\nTypes:Enchantment\nA:AB$ PreventDamage | Cost$ PayLife<2> | ValidTgts$ Creature | Amount$ 1 | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature this turn.\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Martyrs' Tomb", "mana_cost": "{2}{W}{B}", "type_line": "Enchantment", "oracle_text": "Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn."} ### Response: Name:Martyrs' Tomb\nManaCost:2 W B\nTypes:Enchantment\nA:AB$ PreventDamage | Cost$ PayLife<2> | ValidTgts$ Creature | Amount$ 1 | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature this turn.\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Create the Forge script for this magic card
{"name": "Reality Heist", "mana_cost": "{5}{U}{U}", "type_line": "Instant", "oracle_text": "This spell costs {1} less to cast for each artifact you control.\nLook at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order."}
Name:Reality Heist\nManaCost:5 U U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nA:SP$ Dig | Defined$ You | DigNum$ 7 | ChangeNum$ 2 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Artifact | RestRandomOrder$ True | SpellDescription$ Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\nDeckNeeds:Type$Artifact\nOracle:This spell costs {1} less to cast for each artifact you control.\nLook at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reality Heist", "mana_cost": "{5}{U}{U}", "type_line": "Instant", "oracle_text": "This spell costs {1} less to cast for each artifact you control.\nLook at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order."} ### Response: Name:Reality Heist\nManaCost:5 U U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nA:SP$ Dig | Defined$ You | DigNum$ 7 | ChangeNum$ 2 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Artifact | RestRandomOrder$ True | SpellDescription$ Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\nDeckNeeds:Type$Artifact\nOracle:This spell costs {1} less to cast for each artifact you control.\nLook at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Decimator of the Provinces", "mana_cost": "{10}", "type_line": "Creature \u2014 Eldrazi Boar", "oracle_text": "Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.\nTrample, haste", "power": "7", "toughness": "7"}
Name:Decimator of the Provinces\nManaCost:10\nTypes:Creature Eldrazi Boar\nPT:7/7\nK:Trample\nK:Haste\nK:Emerge:6 G G G\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Trample\nOracle:Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.\nTrample, haste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Decimator of the Provinces", "mana_cost": "{10}", "type_line": "Creature \u2014 Eldrazi Boar", "oracle_text": "Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.\nTrample, haste", "power": "7", "toughness": "7"} ### Response: Name:Decimator of the Provinces\nManaCost:10\nTypes:Creature Eldrazi Boar\nPT:7/7\nK:Trample\nK:Haste\nK:Emerge:6 G G G\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Trample\nOracle:Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.\nTrample, haste
Create the Forge script for this magic card
{"name": "Black Oak of Odunos", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Treefolk", "oracle_text": "Defender\n{B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.", "power": "0", "toughness": "5"}
Name:Black Oak of Odunos\nManaCost:2 B\nTypes:Creature Zombie Treefolk\nPT:0/5\nK:Defender\nA:AB$ Pump | Cost$ B tapXType<1/Creature.Other> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Defender\n{B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Black Oak of Odunos", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Treefolk", "oracle_text": "Defender\n{B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.", "power": "0", "toughness": "5"} ### Response: Name:Black Oak of Odunos\nManaCost:2 B\nTypes:Creature Zombie Treefolk\nPT:0/5\nK:Defender\nA:AB$ Pump | Cost$ B tapXType<1/Creature.Other> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Defender\n{B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Enchantmentize", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature or enchantment\nEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)"}
Name:Enchantmentize\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature or enchantment\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature,Enchantment | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ Enchantment | RemoveCardTypes$ True | Description$ Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no still a creature.)\nOracle:Enchant creature or enchantment\nEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enchantmentize", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature or enchantment\nEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)"} ### Response: Name:Enchantmentize\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature or enchantment\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature,Enchantment | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ Enchantment | RemoveCardTypes$ True | Description$ Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no still a creature.)\nOracle:Enchant creature or enchantment\nEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Create the Forge script for this magic card
{"name": "Stone Idol Trap", "mana_cost": "{5}{R}", "type_line": "Instant \u2014 Trap", "oracle_text": "This spell costs {1} less to cast for each attacking creature.\nCreate a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step."}
Name:Stone Idol Trap\nManaCost:5 R\nTypes:Instant Trap\nA:SP$ Token | Cost$ 5 R | TokenAmount$ 1 | TokenScript$ c_6_12_a_construct_trample | TokenOwner$ You | AtEOT$ YourExile | SpellDescription$ Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each attacking creature.\nSVar:X:Count$Valid Creature.attacking\nOracle:This spell costs {1} less to cast for each attacking creature.\nCreate a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stone Idol Trap", "mana_cost": "{5}{R}", "type_line": "Instant \u2014 Trap", "oracle_text": "This spell costs {1} less to cast for each attacking creature.\nCreate a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step."} ### Response: Name:Stone Idol Trap\nManaCost:5 R\nTypes:Instant Trap\nA:SP$ Token | Cost$ 5 R | TokenAmount$ 1 | TokenScript$ c_6_12_a_construct_trample | TokenOwner$ You | AtEOT$ YourExile | SpellDescription$ Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each attacking creature.\nSVar:X:Count$Valid Creature.attacking\nOracle:This spell costs {1} less to cast for each attacking creature.\nCreate a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
Create the Forge script for this magic card
{"name": "Rise from the Tides", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard."}
Name:Rise from the Tides\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Token | Cost$ 5 U | TokenAmount$ X | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenTapped$ True | SpellDescription$ Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Ability$Graveyard|Discard\nOracle:Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rise from the Tides", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard."} ### Response: Name:Rise from the Tides\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Token | Cost$ 5 U | TokenAmount$ X | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenTapped$ True | SpellDescription$ Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Ability$Graveyard|Discard\nOracle:Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
Create the Forge script for this magic card
{"name": "Caustic Hound", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Phyrexian Dog", "oracle_text": "When Caustic Hound dies, each player loses 4 life.", "power": "4", "toughness": "4"}
Name:Caustic Hound\nManaCost:5 B\nTypes:Creature Phyrexian Dog\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each player loses 4 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 4 | Defined$ Player\nOracle:When Caustic Hound dies, each player loses 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Caustic Hound", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Phyrexian Dog", "oracle_text": "When Caustic Hound dies, each player loses 4 life.", "power": "4", "toughness": "4"} ### Response: Name:Caustic Hound\nManaCost:5 B\nTypes:Creature Phyrexian Dog\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each player loses 4 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 4 | Defined$ Player\nOracle:When Caustic Hound dies, each player loses 4 life.
Create the Forge script for this magic card
{"name": "Reckless Pangolin", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Pangolin", "oracle_text": "Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Reckless Pangolin\nManaCost:2 G\nTypes:Creature Pangolin\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reckless Pangolin", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Pangolin", "oracle_text": "Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Reckless Pangolin\nManaCost:2 G\nTypes:Creature Pangolin\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Victory's Envoy", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.", "power": "3", "toughness": "3"}
Name:Victory's Envoy\nManaCost:3 W W\nTypes:Creature Human Cleric\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.StrictlyOther+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Victory's Envoy", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.", "power": "3", "toughness": "3"} ### Response: Name:Victory's Envoy\nManaCost:3 W W\nTypes:Creature Human Cleric\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.StrictlyOther+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
Create the Forge script for this magic card
{"name": "Koll, the Forgemaster", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Dwarf Warrior", "oracle_text": "Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.\nCreature tokens you control that are enchanted or equipped get +1/+1.", "power": "2", "toughness": "2"}
Name:Koll, the Forgemaster\nManaCost:R W\nTypes:Legendary Creature Dwarf Warrior\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+nonToken+enchanted+YouCtrl,Creature.Other+nonToken+equipped+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nS:Mode$ Continuous | Affected$ Creature.token+enchanted+YouCtrl,Creature.token+equipped+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creature tokens you control that are enchanted or equipped get +1/+1.\nDeckHints:Ability$Token\nOracle:Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.\nCreature tokens you control that are enchanted or equipped get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Koll, the Forgemaster", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Dwarf Warrior", "oracle_text": "Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.\nCreature tokens you control that are enchanted or equipped get +1/+1.", "power": "2", "toughness": "2"} ### Response: Name:Koll, the Forgemaster\nManaCost:R W\nTypes:Legendary Creature Dwarf Warrior\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+nonToken+enchanted+YouCtrl,Creature.Other+nonToken+equipped+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nS:Mode$ Continuous | Affected$ Creature.token+enchanted+YouCtrl,Creature.token+equipped+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creature tokens you control that are enchanted or equipped get +1/+1.\nDeckHints:Ability$Token\nOracle:Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.\nCreature tokens you control that are enchanted or equipped get +1/+1.
Create the Forge script for this magic card
{"name": "Ellywick Tumblestrum", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Ellywick", "oracle_text": "+1: Venture into the dungeon. (Enter the first room or advance to the next room.)\n\u22122: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n\u22127: You get an emblem with \"Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.\"", "loyalty": "4"}
Name:Ellywick Tumblestrum\nManaCost:2 G G\nTypes:Legendary Planeswalker Ellywick\nLoyalty:4\nA:AB$ Venture | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | SpellDescription$ Venture into the dungeon. (Enter the first room or advance to the next room.)\nA:AB$ Dig | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | ForceRevealToController$ True | RememberChanged$ True | RestRandomOrder$ True | SubAbility$ DBGainLife | SpellDescription$ Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | ConditionCheckSVar$ IsLegendary | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:IsLegendary:Count$ValidHand Creature.Legendary+IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ellywick Tumblestrum | Image$ emblem_ellywick_tumblestrum | StaticAbilities$ STOverrun | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."\nSVar:STOverrun:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ X | AddToughness$ X | AddKeyword$ Trample & Haste | Description$ Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.\nSVar:X:PlayerCountPropertyYou$DifferentlyNamedDungeonsCompleted/Twice\nOracle:[+1]: Venture into the dungeon. (Enter the first room or advance to the next room.)\n[-2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n[-7]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ellywick Tumblestrum", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Ellywick", "oracle_text": "+1: Venture into the dungeon. (Enter the first room or advance to the next room.)\n\u22122: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n\u22127: You get an emblem with \"Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.\"", "loyalty": "4"} ### Response: Name:Ellywick Tumblestrum\nManaCost:2 G G\nTypes:Legendary Planeswalker Ellywick\nLoyalty:4\nA:AB$ Venture | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | SpellDescription$ Venture into the dungeon. (Enter the first room or advance to the next room.)\nA:AB$ Dig | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | ForceRevealToController$ True | RememberChanged$ True | RestRandomOrder$ True | SubAbility$ DBGainLife | SpellDescription$ Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | ConditionCheckSVar$ IsLegendary | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:IsLegendary:Count$ValidHand Creature.Legendary+IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ellywick Tumblestrum | Image$ emblem_ellywick_tumblestrum | StaticAbilities$ STOverrun | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."\nSVar:STOverrun:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ X | AddToughness$ X | AddKeyword$ Trample & Haste | Description$ Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.\nSVar:X:PlayerCountPropertyYou$DifferentlyNamedDungeonsCompleted/Twice\nOracle:[+1]: Venture into the dungeon. (Enter the first room or advance to the next room.)\n[-2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n[-7]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
Create the Forge script for this magic card
{"name": "Wyll's Reversal", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.\n1\u201414 | You may choose new targets for that spell or ability.\n15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy."}
Name:Wyll's Reversal\nManaCost:2 R\nTypes:Instant\nA:SP$ Pump | TargetType$ SpellAbility.numTargets GE1 | TgtZone$ Stack | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability with one or more targets | SubAbility$ RollD20 | StackDescription$ {p:You} chooses {s:Targeted}. | SpellDescription$ Choose target spell or ability with one or more targets.\nSVar:RollD20:DB$ RollDice | Sides$ 20 | Modifier$ Y | ResultSubAbilities$ 1-14:ChooseNew,Else:ChooseAndCopy | StackDescription$ SpellDescription | SpellDescription$ Roll a d20 and add the greatest power among creatures you control.\nSVar:ChooseNew:DB$ ChangeTargets | Defined$ Targeted | Optional$ True | SpellDescription$ 1β€”14 VERT You may choose new targets for that spell or ability.\nSVar:ChooseAndCopy:DB$ ChangeTargets | Defined$ Targeted | Optional$ True | SubAbility$ DBCopy | SpellDescription$ 15+ VERT You may choose new targets for that spell or ability.\nSVar:DBCopy:DB$ CopySpellAbility | Defined$ Targeted | Controller$ You | MayChooseTarget$ True\nSVar:Y:Count$Valid Creature.YouCtrl$GreatestPower\nOracle:Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.\n1-14 | You may choose new targets for that spell or ability.\n15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wyll's Reversal", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.\n1\u201414 | You may choose new targets for that spell or ability.\n15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy."} ### Response: Name:Wyll's Reversal\nManaCost:2 R\nTypes:Instant\nA:SP$ Pump | TargetType$ SpellAbility.numTargets GE1 | TgtZone$ Stack | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability with one or more targets | SubAbility$ RollD20 | StackDescription$ {p:You} chooses {s:Targeted}. | SpellDescription$ Choose target spell or ability with one or more targets.\nSVar:RollD20:DB$ RollDice | Sides$ 20 | Modifier$ Y | ResultSubAbilities$ 1-14:ChooseNew,Else:ChooseAndCopy | StackDescription$ SpellDescription | SpellDescription$ Roll a d20 and add the greatest power among creatures you control.\nSVar:ChooseNew:DB$ ChangeTargets | Defined$ Targeted | Optional$ True | SpellDescription$ 1β€”14 VERT You may choose new targets for that spell or ability.\nSVar:ChooseAndCopy:DB$ ChangeTargets | Defined$ Targeted | Optional$ True | SubAbility$ DBCopy | SpellDescription$ 15+ VERT You may choose new targets for that spell or ability.\nSVar:DBCopy:DB$ CopySpellAbility | Defined$ Targeted | Controller$ You | MayChooseTarget$ True\nSVar:Y:Count$Valid Creature.YouCtrl$GreatestPower\nOracle:Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.\n1-14 | You may choose new targets for that spell or ability.\n15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Words of Worship", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "{1}: The next time you would draw a card this turn, you gain 5 life instead."}
Name:Words of Worship\nManaCost:2 W\nTypes:Enchantment\nA:AB$ Effect | Cost$ 1 | Name$ Words of Worship Effect | ReplacementEffects$ DrawReplace | SpellDescription$ The next time you would draw a card this turn, you gain 5 life instead.\nSVar:DrawReplace:Event$ Draw | ValidPlayer$ You | ReplaceWith$ WordLife | Description$ The next time you would draw a card this turn, you gain 5 life instead.\nSVar:WordLife:DB$ GainLife | LifeAmount$ 5 | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{1}: The next time you would draw a card this turn, you gain 5 life instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Words of Worship", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "{1}: The next time you would draw a card this turn, you gain 5 life instead."} ### Response: Name:Words of Worship\nManaCost:2 W\nTypes:Enchantment\nA:AB$ Effect | Cost$ 1 | Name$ Words of Worship Effect | ReplacementEffects$ DrawReplace | SpellDescription$ The next time you would draw a card this turn, you gain 5 life instead.\nSVar:DrawReplace:Event$ Draw | ValidPlayer$ You | ReplaceWith$ WordLife | Description$ The next time you would draw a card this turn, you gain 5 life instead.\nSVar:WordLife:DB$ GainLife | LifeAmount$ 5 | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{1}: The next time you would draw a card this turn, you gain 5 life instead.
Create the Forge script for this magic card
{"name": "Deathcap Glade", "mana_cost": "", "type_line": "Land", "oracle_text": "Deathcap Glade enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {B} or {G}."}
Name:Deathcap Glade\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or more other lands.\nOracle:Deathcap Glade enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {B} or {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathcap Glade", "mana_cost": "", "type_line": "Land", "oracle_text": "Deathcap Glade enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {B} or {G}."} ### Response: Name:Deathcap Glade\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or more other lands.\nOracle:Deathcap Glade enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {B} or {G}.
Create the Forge script for this magic card
{"name": "Hieroglyphic Illumination", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Draw two cards.\nCycling {U} ({U}, Discard this card: Draw a card.)"}
Name:Hieroglyphic Illumination\nManaCost:3 U\nTypes:Instant\nA:SP$ Draw | Cost$ 3 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nK:Cycling:U\nOracle:Draw two cards.\nCycling {U} ({U}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hieroglyphic Illumination", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Draw two cards.\nCycling {U} ({U}, Discard this card: Draw a card.)"} ### Response: Name:Hieroglyphic Illumination\nManaCost:3 U\nTypes:Instant\nA:SP$ Draw | Cost$ 3 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nK:Cycling:U\nOracle:Draw two cards.\nCycling {U} ({U}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Treefolk Harbinger", "mana_cost": "{G}", "type_line": "Creature \u2014 Treefolk Druid", "oracle_text": "When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.", "power": "0", "toughness": "3"}
Name:Treefolk Harbinger\nManaCost:G\nTypes:Creature Treefolk Druid\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Treefolk,Card.Forest | ChangeNum$ 1 | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nOracle:When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treefolk Harbinger", "mana_cost": "{G}", "type_line": "Creature \u2014 Treefolk Druid", "oracle_text": "When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.", "power": "0", "toughness": "3"} ### Response: Name:Treefolk Harbinger\nManaCost:G\nTypes:Creature Treefolk Druid\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Treefolk,Card.Forest | ChangeNum$ 1 | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nOracle:When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Create the Forge script for this magic card
{"name": "Cinderheart Giant", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Giant Berserker", "oracle_text": "Trample\nWhen Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.", "power": "7", "toughness": "6"}
Name:Cinderheart Giant\nManaCost:5 R R\nTypes:Creature Giant Berserker\nPT:7/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 7 damage to a creature an opponent controls chosen at random.\nSVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 7 | ValidTgts$ Creature.OppCtrl | TargetsAtRandom$ True\nOracle:Trample\nWhen Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cinderheart Giant", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Giant Berserker", "oracle_text": "Trample\nWhen Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.", "power": "7", "toughness": "6"} ### Response: Name:Cinderheart Giant\nManaCost:5 R R\nTypes:Creature Giant Berserker\nPT:7/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 7 damage to a creature an opponent controls chosen at random.\nSVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 7 | ValidTgts$ Creature.OppCtrl | TargetsAtRandom$ True\nOracle:Trample\nWhen Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.
Create the Forge script for this magic card
{"name": "Foundry Assembler", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)", "power": "3", "toughness": "3"}
Name:Foundry Assembler\nManaCost:5\nTypes:Artifact Creature Assembly-Worker\nPT:3/3\nK:Improvise\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foundry Assembler", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)", "power": "3", "toughness": "3"} ### Response: Name:Foundry Assembler\nManaCost:5\nTypes:Artifact Creature Assembly-Worker\nPT:3/3\nK:Improvise\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Create the Forge script for this magic card
{"name": "Racecourse Fury", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target creature gains haste until end of turn.\""}
Name:Racecourse Fury\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ R | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ RFPump | Description$ Enchanted land has "{T}: Target creature gains haste until end of turn."\nSVar:RFPump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nSVar:NonStackingEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: Target creature gains haste until end of turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Racecourse Fury", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target creature gains haste until end of turn.\""} ### Response: Name:Racecourse Fury\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ R | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ RFPump | Description$ Enchanted land has "{T}: Target creature gains haste until end of turn."\nSVar:RFPump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nSVar:NonStackingEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: Target creature gains haste until end of turn."
Create the Forge script for this magic card
{"name": "Case of the Ransacked Lab"}
Name:Case of the Ransacked Lab\nManaCost:2 U\nTypes:Enchantment Case\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl | SVarCompare$ GE4 | IsPresent$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)\nSVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved\nT:Mode$ SpellCast | IsPresent$ Card.Self+IsSolved | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Solved – Whenever you cast an instant or sorcery spell, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckNeed:Type$Instant|Sorcery\nOracle:Instant and sorcery spells you cast cost {1} less to cast.\nTo solve – You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)\nSolved – Whenever you cast an instant or sorcery spell, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Case of the Ransacked Lab"} ### Response: Name:Case of the Ransacked Lab\nManaCost:2 U\nTypes:Enchantment Case\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl | SVarCompare$ GE4 | IsPresent$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)\nSVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved\nT:Mode$ SpellCast | IsPresent$ Card.Self+IsSolved | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Solved – Whenever you cast an instant or sorcery spell, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckNeed:Type$Instant|Sorcery\nOracle:Instant and sorcery spells you cast cost {1} less to cast.\nTo solve – You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)\nSolved – Whenever you cast an instant or sorcery spell, draw a card.
Create the Forge script for this magic card
{"name": "Stratus Dancer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Djinn Monk", "oracle_text": "Flying\nMegamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Stratus Dancer is turned face up, counter target instant or sorcery spell.", "power": "2", "toughness": "1"}
Name:Stratus Dancer\nManaCost:1 U\nTypes:Creature Djinn Monk\nPT:2/1\nK:Flying\nK:Megamorph:1 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, counter target instant or sorcery spell.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery Spell\nOracle:Flying\nMegamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Stratus Dancer is turned face up, counter target instant or sorcery spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stratus Dancer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Djinn Monk", "oracle_text": "Flying\nMegamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Stratus Dancer is turned face up, counter target instant or sorcery spell.", "power": "2", "toughness": "1"} ### Response: Name:Stratus Dancer\nManaCost:1 U\nTypes:Creature Djinn Monk\nPT:2/1\nK:Flying\nK:Megamorph:1 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, counter target instant or sorcery spell.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery Spell\nOracle:Flying\nMegamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Stratus Dancer is turned face up, counter target instant or sorcery spell.
Create the Forge script for this magic card
{"name": "Seeker", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't be blocked except by artifact creatures and/or white creatures."}
Name:Seeker\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy | ValidBlocker$ Creature.nonArtifact+nonWhite | Description$ Enchanted creature can't be blocked except by artifact creatures and/or white creatures.\nOracle:Enchant creature\nEnchanted creature can't be blocked except by artifact creatures and/or white creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seeker", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't be blocked except by artifact creatures and/or white creatures."} ### Response: Name:Seeker\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy | ValidBlocker$ Creature.nonArtifact+nonWhite | Description$ Enchanted creature can't be blocked except by artifact creatures and/or white creatures.\nOracle:Enchant creature\nEnchanted creature can't be blocked except by artifact creatures and/or white creatures.
Create the Forge script for this magic card
{"name": "Jewel-Eyed Cobra", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Deathtouch\nWhen Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "3", "toughness": "1"}
Name:Jewel-Eyed Cobra\nManaCost:2 G\nTypes:Creature Snake\nPT:3/1\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Deathtouch\nWhen Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jewel-Eyed Cobra", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Deathtouch\nWhen Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "3", "toughness": "1"} ### Response: Name:Jewel-Eyed Cobra\nManaCost:2 G\nTypes:Creature Snake\nPT:3/1\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Deathtouch\nWhen Jewel-Eyed Cobra dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Skulking Knight", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhen Skulking Knight becomes the target of a spell or ability, sacrifice it.", "power": "3", "toughness": "3"}
Name:Skulking Knight\nManaCost:2 B\nTypes:Creature Zombie Knight\nPT:3/3\nK:Flanking\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhen Skulking Knight becomes the target of a spell or ability, sacrifice it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skulking Knight", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhen Skulking Knight becomes the target of a spell or ability, sacrifice it.", "power": "3", "toughness": "3"} ### Response: Name:Skulking Knight\nManaCost:2 B\nTypes:Creature Zombie Knight\nPT:3/3\nK:Flanking\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhen Skulking Knight becomes the target of a spell or ability, sacrifice it.
Create the Forge script for this magic card
{"name": "Elusive Krasis", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Fish Mutant", "oracle_text": "Elusive Krasis can't be blocked.\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)", "power": "0", "toughness": "4"}
Name:Elusive Krasis\nManaCost:1 G U\nTypes:Creature Fish Mutant\nPT:0/4\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:Evolve\nDeckHas:Ability$Counters\nOracle:Elusive Krasis can't be blocked.\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elusive Krasis", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Fish Mutant", "oracle_text": "Elusive Krasis can't be blocked.\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)", "power": "0", "toughness": "4"} ### Response: Name:Elusive Krasis\nManaCost:1 G U\nTypes:Creature Fish Mutant\nPT:0/4\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:Evolve\nDeckHas:Ability$Counters\nOracle:Elusive Krasis can't be blocked.\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Create the Forge script for this magic card
{"name": "Lavaball Trap", "mana_cost": "{6}{R}{R}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost.\nDestroy two target lands. Lavaball Trap deals 4 damage to each creature."}
Name:Lavaball Trap\nManaCost:6 R R\nTypes:Instant Trap\nSVar:AltCost:Cost$ 3 R R | CheckSVar$ LandsEntered | Description$ If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost.\nA:SP$ Destroy | Cost$ 6 R R | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Land | TgtPrompt$ Select two target lands | SubAbility$ DBDamageAll | SpellDescription$ Destroy two target lands. CARDNAME deals 4 damage to each creature.\nSVar:DBDamageAll:DB$ DamageAll | ValidCards$ Creature | NumDmg$ 4 | ValidDescription$ each creature.\nSVar:LandsEntered:PlayerCountOpponents$ConditionGE2 ThisTurnEntered_Battlefield_Land.YouCtrl\nOracle:If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost.\nDestroy two target lands. Lavaball Trap deals 4 damage to each creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lavaball Trap", "mana_cost": "{6}{R}{R}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost.\nDestroy two target lands. Lavaball Trap deals 4 damage to each creature."} ### Response: Name:Lavaball Trap\nManaCost:6 R R\nTypes:Instant Trap\nSVar:AltCost:Cost$ 3 R R | CheckSVar$ LandsEntered | Description$ If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost.\nA:SP$ Destroy | Cost$ 6 R R | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Land | TgtPrompt$ Select two target lands | SubAbility$ DBDamageAll | SpellDescription$ Destroy two target lands. CARDNAME deals 4 damage to each creature.\nSVar:DBDamageAll:DB$ DamageAll | ValidCards$ Creature | NumDmg$ 4 | ValidDescription$ each creature.\nSVar:LandsEntered:PlayerCountOpponents$ConditionGE2 ThisTurnEntered_Battlefield_Land.YouCtrl\nOracle:If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost.\nDestroy two target lands. Lavaball Trap deals 4 damage to each creature.
Create the Forge script for this magic card
{"name": "Selfless Glyphweaver"}
Name:Selfless Glyphweaver\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/3\nA:AB$ PumpAll | Cost$ Exile<1/CARDNAME> | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SpellDescription$ Creatures you control gain indestructible until end of turn.\nAlternateMode:Modal\nOracle:Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.\n\nALTERNATE\n\nName:Deadly Vanity\nManaCost:5 B B B\nTypes:Sorcery\nA:SP$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature,Planeswalker | ChoiceTitle$ Choose a creature or planeswalker | Mandatory$ True | ChoiceZone$ Battlefield | SubAbility$ DBDestroyAll | StackDescription$ SpellDescription | SpellDescription$ Choose a creature or planeswalker,\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonChosenCard,Planeswalker.nonChosenCard | StackDescription$ SpellDescription | SpellDescription$ then destroy all other creatures and planeswalkers.\nOracle:Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Selfless Glyphweaver"} ### Response: Name:Selfless Glyphweaver\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/3\nA:AB$ PumpAll | Cost$ Exile<1/CARDNAME> | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SpellDescription$ Creatures you control gain indestructible until end of turn.\nAlternateMode:Modal\nOracle:Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.\n\nALTERNATE\n\nName:Deadly Vanity\nManaCost:5 B B B\nTypes:Sorcery\nA:SP$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature,Planeswalker | ChoiceTitle$ Choose a creature or planeswalker | Mandatory$ True | ChoiceZone$ Battlefield | SubAbility$ DBDestroyAll | StackDescription$ SpellDescription | SpellDescription$ Choose a creature or planeswalker,\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonChosenCard,Planeswalker.nonChosenCard | StackDescription$ SpellDescription | SpellDescription$ then destroy all other creatures and planeswalkers.\nOracle:Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
Create the Forge script for this magic card
{"name": "Patagia Tiger", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Flying\nWhen Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn.", "power": "3", "toughness": "4"}
Name:Patagia Tiger\nManaCost:4 W\nTypes:Creature Cat\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target Human you control gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Human.YouCtrl | TgtPrompt$ Select target Human you control | NumAtt$ 2 | NumDef$ 2\nSVar:PlayMain1:TRUE\nDeckHints:Type$Human\nOracle:Flying\nWhen Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Patagia Tiger", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Flying\nWhen Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn.", "power": "3", "toughness": "4"} ### Response: Name:Patagia Tiger\nManaCost:4 W\nTypes:Creature Cat\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target Human you control gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Human.YouCtrl | TgtPrompt$ Select target Human you control | NumAtt$ 2 | NumDef$ 2\nSVar:PlayMain1:TRUE\nDeckHints:Type$Human\nOracle:Flying\nWhen Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Ian Chesterton", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Human Scientist", "oracle_text": "Science Teacher \u2014 Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "3"}
Name:Ian Chesterton\nManaCost:2 W\nTypes:Legendary Creature Human Scientist\nPT:2/3\nS:Mode$ Continuous | AddKeyword$ Replicate:CardManaCost | Affected$ Saga.YouCtrl | AffectedZone$ Stack | EffectZone$ Battlefield | Description$ Science Teacher β€” Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.)\nK:Doctor's companion\nDeckHas:Ability$Token\nDeckNeeds:Type$Saga\nOracle:Science Teacher β€” Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ian Chesterton", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Human Scientist", "oracle_text": "Science Teacher \u2014 Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "3"} ### Response: Name:Ian Chesterton\nManaCost:2 W\nTypes:Legendary Creature Human Scientist\nPT:2/3\nS:Mode$ Continuous | AddKeyword$ Replicate:CardManaCost | Affected$ Saga.YouCtrl | AffectedZone$ Stack | EffectZone$ Battlefield | Description$ Science Teacher β€” Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.)\nK:Doctor's companion\nDeckHas:Ability$Token\nDeckNeeds:Type$Saga\nOracle:Science Teacher β€” Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Create the Forge script for this magic card
{"name": "Ravenous Demon"}
Name:Ravenous Demon\nManaCost:3 B B\nTypes:Creature Demon\nPT:4/4\nA:AB$ SetState | Cost$ Sac<1/Human> | Defined$ Self | SorcerySpeed$ True | Mode$ Transform | SpellDescription$ Transform CARDNAME. Activate this only any time you could cast a sorcery.\nAlternateMode:DoubleFaced\nOracle:Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.\n\nALTERNATE\n\nName:Archdemon of Greed\nManaCost:no cost\nColors:black\nTypes:Creature Demon\nPT:9/9\nK:Flying\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a Human. If you can't, tap CARDNAME and it deals 9 damage to you.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature.Human | SubAbility$ DBTap | RememberSacrificed$ True\nSVar:DBTap:DB$ Tap | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ 9 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Flying, trample\nAt the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ravenous Demon"} ### Response: Name:Ravenous Demon\nManaCost:3 B B\nTypes:Creature Demon\nPT:4/4\nA:AB$ SetState | Cost$ Sac<1/Human> | Defined$ Self | SorcerySpeed$ True | Mode$ Transform | SpellDescription$ Transform CARDNAME. Activate this only any time you could cast a sorcery.\nAlternateMode:DoubleFaced\nOracle:Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.\n\nALTERNATE\n\nName:Archdemon of Greed\nManaCost:no cost\nColors:black\nTypes:Creature Demon\nPT:9/9\nK:Flying\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a Human. If you can't, tap CARDNAME and it deals 9 damage to you.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature.Human | SubAbility$ DBTap | RememberSacrificed$ True\nSVar:DBTap:DB$ Tap | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ 9 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Flying, trample\nAt the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
Create the Forge script for this magic card
{"name": "Nurturing Bristleback", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token.\nForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)", "power": "5", "toughness": "5"}
Name:Nurturing Bristleback\nManaCost:5 G G\nTypes:Creature Dinosaur\nPT:5/5\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 green Dinosaur creature token.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur | TokenAmount$ 1\nK:TypeCycling:Forest:2\nDeckHas:Ability$Token|Discard\nOracle:When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token.\nForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nurturing Bristleback", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token.\nForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)", "power": "5", "toughness": "5"} ### Response: Name:Nurturing Bristleback\nManaCost:5 G G\nTypes:Creature Dinosaur\nPT:5/5\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 green Dinosaur creature token.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur | TokenAmount$ 1\nK:TypeCycling:Forest:2\nDeckHas:Ability$Token|Discard\nOracle:When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token.\nForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)