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Create the Forge script for this magic card
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{"name": "Ferocious Tigorilla", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Cat Ape", "oracle_text": "Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)", "power": "4", "toughness": "3"}
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Name:Ferocious Tigorilla\nManaCost:3 R\nTypes:Creature Cat Ape\nPT:4/3\nK:ETBReplacement:Other:CounterChoice\nSVar:CounterChoice:DB$ PutCounter | ETB$ True | CounterType$ Trample,Menace | SpellDescription$ CARDNAME enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)\nDeckHas:Ability$Counters\nOracle:Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ferocious Tigorilla", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Cat Ape", "oracle_text": "Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)", "power": "4", "toughness": "3"}
### Response: Name:Ferocious Tigorilla\nManaCost:3 R\nTypes:Creature Cat Ape\nPT:4/3\nK:ETBReplacement:Other:CounterChoice\nSVar:CounterChoice:DB$ PutCounter | ETB$ True | CounterType$ Trample,Menace | SpellDescription$ CARDNAME enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)\nDeckHas:Ability$Counters\nOracle:Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
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Create the Forge script for this magic card
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{"name": "Dwarven Patrol", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "Dwarven Patrol doesn't untap during your untap step.\nWhenever you cast a nonred spell, untap Dwarven Patrol.", "power": "4", "toughness": "2"}
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Name:Dwarven Patrol\nManaCost:2 R\nTypes:Creature Dwarf\nPT:4/2\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ SpellCast | ValidCard$ Card.nonRed | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a nonred spell, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nOracle:Dwarven Patrol doesn't untap during your untap step.\nWhenever you cast a nonred spell, untap Dwarven Patrol.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dwarven Patrol", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "Dwarven Patrol doesn't untap during your untap step.\nWhenever you cast a nonred spell, untap Dwarven Patrol.", "power": "4", "toughness": "2"}
### Response: Name:Dwarven Patrol\nManaCost:2 R\nTypes:Creature Dwarf\nPT:4/2\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ SpellCast | ValidCard$ Card.nonRed | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a nonred spell, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nOracle:Dwarven Patrol doesn't untap during your untap step.\nWhenever you cast a nonred spell, untap Dwarven Patrol.
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Create the Forge script for this magic card
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{"name": "Illuna, Apex of Wishes", "mana_cost": "{2}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Beast Elemental Dinosaur", "oracle_text": "Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying, trample\nWhenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.", "power": "6", "toughness": "6"}
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Name:Illuna, Apex of Wishes\nManaCost:2 G U R\nTypes:Legendary Creature Beast Elemental Dinosaur\nPT:6/6\nK:Mutate:3 RG U U\nK:Flying\nK:Trample\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDigUntil | TriggerDescription$ Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Permanent.nonLand | ValidDescription$ nonland permanent | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | DestinationAlternative$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying, trample\nWhenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Illuna, Apex of Wishes", "mana_cost": "{2}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Beast Elemental Dinosaur", "oracle_text": "Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying, trample\nWhenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.", "power": "6", "toughness": "6"}
### Response: Name:Illuna, Apex of Wishes\nManaCost:2 G U R\nTypes:Legendary Creature Beast Elemental Dinosaur\nPT:6/6\nK:Mutate:3 RG U U\nK:Flying\nK:Trample\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDigUntil | TriggerDescription$ Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Permanent.nonLand | ValidDescription$ nonland permanent | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | DestinationAlternative$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying, trample\nWhenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
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Create the Forge script for this magic card
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{"name": "Twinblade Paladin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.\nAs long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)", "power": "3", "toughness": "3"}
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Name:Twinblade Paladin\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | CheckSVar$ X | SVarCompare$ GE25 | Description$ As long as you have 25 or more life, CARDNAME has double strike. (It deals both first-strike and regular combat damage.)\nSVar:X:Count$YourLifeTotal\nOracle:Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.\nAs long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Twinblade Paladin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.\nAs long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)", "power": "3", "toughness": "3"}
### Response: Name:Twinblade Paladin\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | CheckSVar$ X | SVarCompare$ GE25 | Description$ As long as you have 25 or more life, CARDNAME has double strike. (It deals both first-strike and regular combat damage.)\nSVar:X:Count$YourLifeTotal\nOracle:Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.\nAs long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)
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Create the Forge script for this magic card
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{"name": "Glamerdye", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Change the text of target spell or permanent by replacing all instances of one color word with another.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
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Name:Glamerdye\nManaCost:1 U\nTypes:Instant\nK:Retrace\nA:SP$ ChangeText | Cost$ 1 U | ValidTgts$ Card | TgtZone$ Stack,Battlefield | TgtPrompt$ Choose target spell or permanent | ChangeColorWord$ Choose Choose | Duration$ Permanent | SpellDescription$ Change the text of target spell or permanent by replacing all instances of one color word with another.\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:Change the text of target spell or permanent by replacing all instances of one color word with another.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glamerdye", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Change the text of target spell or permanent by replacing all instances of one color word with another.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
### Response: Name:Glamerdye\nManaCost:1 U\nTypes:Instant\nK:Retrace\nA:SP$ ChangeText | Cost$ 1 U | ValidTgts$ Card | TgtZone$ Stack,Battlefield | TgtPrompt$ Choose target spell or permanent | ChangeColorWord$ Choose Choose | Duration$ Permanent | SpellDescription$ Change the text of target spell or permanent by replacing all instances of one color word with another.\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:Change the text of target spell or permanent by replacing all instances of one color word with another.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Create the Forge script for this magic card
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{"name": "Malfegor Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0.\nWhenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library."}
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Name:Malfegor Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+2/-2\nT:Mode$ ChangesZone | ValidCard$ Creature.YouCtrl+IsUnearthed | Origin$ Any | Destination$ Battlefield | TriggerZones$ Command | Execute$ TrigPump | TriggerDescription$ Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredCard | NumAtt$ +3\nT:Mode$ ChangesZone | ValidCard$ Card.IsUnearthed | Origin$ Any | Destination$ Exile | TriggerZones$ Command | Execute$ TrigMove | TriggerDescription$ Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.\nSVar:TrigMove:DB$ ChangeZone | Origin$ Exile | Destination$ Library | Defined$ TriggeredCardLKICopy | Shuffle$ True\nOracle:Hand +2, life -2\nWhenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0.\nWhenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Malfegor Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0.\nWhenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library."}
### Response: Name:Malfegor Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+2/-2\nT:Mode$ ChangesZone | ValidCard$ Creature.YouCtrl+IsUnearthed | Origin$ Any | Destination$ Battlefield | TriggerZones$ Command | Execute$ TrigPump | TriggerDescription$ Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredCard | NumAtt$ +3\nT:Mode$ ChangesZone | ValidCard$ Card.IsUnearthed | Origin$ Any | Destination$ Exile | TriggerZones$ Command | Execute$ TrigMove | TriggerDescription$ Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.\nSVar:TrigMove:DB$ ChangeZone | Origin$ Exile | Destination$ Library | Defined$ TriggeredCardLKICopy | Shuffle$ True\nOracle:Hand +2, life -2\nWhenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0.\nWhenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.
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Create the Forge script for this magic card
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{"name": "Flamescroll Celebrant"}
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Name:Flamescroll Celebrant\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:2/1\nT:Mode$ AbilityCast | ValidActivatingPlayer$ Opponent | ValidSA$ SpellAbility.nonManaAbility | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an opponent activates an ability that isn't a mana ability, CARDNAME deals 1 damage to that player.\nSVar:TrigDmg:DB$ DealDamage | NumDmg$ 1 | Defined$ TriggeredActivator\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nAlternateMode:Modal\nOracle:Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.\n{1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn.\n\nALTERNATE\n\nName:Revel in Silence\nManaCost:W W\nTypes:Instant\nA:SP$ Effect | Cost$ W | Name$ Silence Effect | StaticAbilities$ STCantBeCast,STCantBeActivated | AILogic$ BeginningOfOppTurn | SubAbility$ DBChange | StackDescription$ SpellDescription | SpellDescription$ Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile CARDNAME.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nSVar:STCantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Opponent | Description$ Your opponents can't cast spells.\nSVar:STCantBeActivated:Mode$ CantBeActivated | Activator$ Opponent | EffectZone$ Command | ValidCard$ Planeswalker | ValidSA$ Activated.Loyalty | Description$ Your opponents can't activate planeswalkers' loyalty abilities.\nOracle:Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn.\nExile Revel in Silence.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flamescroll Celebrant"}
### Response: Name:Flamescroll Celebrant\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:2/1\nT:Mode$ AbilityCast | ValidActivatingPlayer$ Opponent | ValidSA$ SpellAbility.nonManaAbility | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an opponent activates an ability that isn't a mana ability, CARDNAME deals 1 damage to that player.\nSVar:TrigDmg:DB$ DealDamage | NumDmg$ 1 | Defined$ TriggeredActivator\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nAlternateMode:Modal\nOracle:Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player.\n{1}{R}: Flamescroll Celebrant gets +2/+0 until end of turn.\n\nALTERNATE\n\nName:Revel in Silence\nManaCost:W W\nTypes:Instant\nA:SP$ Effect | Cost$ W | Name$ Silence Effect | StaticAbilities$ STCantBeCast,STCantBeActivated | AILogic$ BeginningOfOppTurn | SubAbility$ DBChange | StackDescription$ SpellDescription | SpellDescription$ Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile CARDNAME.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nSVar:STCantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Opponent | Description$ Your opponents can't cast spells.\nSVar:STCantBeActivated:Mode$ CantBeActivated | Activator$ Opponent | EffectZone$ Command | ValidCard$ Planeswalker | ValidSA$ Activated.Loyalty | Description$ Your opponents can't activate planeswalkers' loyalty abilities.\nOracle:Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn.\nExile Revel in Silence.
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Create the Forge script for this magic card
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{"name": "Goblin Polka Band", "mana_cost": "{R}{R}", "type_line": "Summon Goblin", "oracle_text": "{2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases.", "power": "1", "toughness": "1"}
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Name:Goblin Polka Band\nManaCost:R R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Tap | Announce$ TgtNum | AnnounceTitle$ any number of creatures to target | Cost$ X 2 T | XColor$ R | CostDesc$ {2}, {T}: | ValidTgts$ Creature.untapped | TargetMin$ TgtNum | TargetMax$ TgtNum | TargetsAtRandom$ True | RememberTapped$ True | AILogic$ GoblinPolkaBand | SubAbility$ GoblinHangover | SpellDescription$ Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. This ability costs {R} more to activate for each target.\nSVar:GoblinHangover:DB$ PumpAll | ValidCards$ Goblin.IsRemembered | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:TgtNum:Number$0\nSVar:X:SVar$TgtNum\nOracle:{2}, {T}: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. This ability costs {R} more to activate for each target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Polka Band", "mana_cost": "{R}{R}", "type_line": "Summon Goblin", "oracle_text": "{2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases.", "power": "1", "toughness": "1"}
### Response: Name:Goblin Polka Band\nManaCost:R R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Tap | Announce$ TgtNum | AnnounceTitle$ any number of creatures to target | Cost$ X 2 T | XColor$ R | CostDesc$ {2}, {T}: | ValidTgts$ Creature.untapped | TargetMin$ TgtNum | TargetMax$ TgtNum | TargetsAtRandom$ True | RememberTapped$ True | AILogic$ GoblinPolkaBand | SubAbility$ GoblinHangover | SpellDescription$ Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. This ability costs {R} more to activate for each target.\nSVar:GoblinHangover:DB$ PumpAll | ValidCards$ Goblin.IsRemembered | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:TgtNum:Number$0\nSVar:X:SVar$TgtNum\nOracle:{2}, {T}: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. This ability costs {R} more to activate for each target.
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Create the Forge script for this magic card
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{"name": "Mindeye Drake", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Mindeye Drake dies, target player mills five cards.", "power": "2", "toughness": "5"}
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Name:Mindeye Drake\nManaCost:4 U\nTypes:Creature Drake\nPT:2/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, target player mills five cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 5 | ValidTgts$ Player | TgtPrompt$ Select target player\nOracle:Flying\nWhen Mindeye Drake dies, target player mills five cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mindeye Drake", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Mindeye Drake dies, target player mills five cards.", "power": "2", "toughness": "5"}
### Response: Name:Mindeye Drake\nManaCost:4 U\nTypes:Creature Drake\nPT:2/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, target player mills five cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 5 | ValidTgts$ Player | TgtPrompt$ Select target player\nOracle:Flying\nWhen Mindeye Drake dies, target player mills five cards.
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Create the Forge script for this magic card
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{"name": "Scale Blessing", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)"}
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Name:Scale Blessing\nManaCost:3 W\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 W | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 | SubAbility$ DBCounters | SpellDescription$ Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)\nSVar:DBCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scale Blessing", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)"}
### Response: Name:Scale Blessing\nManaCost:3 W\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 W | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 | SubAbility$ DBCounters | SpellDescription$ Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)\nSVar:DBCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Imposing Vantasaur", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Vigilance\nCycling {1} ({1}, Discard this card: Draw a card.)", "power": "3", "toughness": "6"}
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Name:Imposing Vantasaur\nManaCost:5 W\nTypes:Creature Dinosaur\nPT:3/6\nK:Vigilance\nK:Cycling:1\nOracle:Vigilance\nCycling {1} ({1}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imposing Vantasaur", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Vigilance\nCycling {1} ({1}, Discard this card: Draw a card.)", "power": "3", "toughness": "6"}
### Response: Name:Imposing Vantasaur\nManaCost:5 W\nTypes:Creature Dinosaur\nPT:3/6\nK:Vigilance\nK:Cycling:1\nOracle:Vigilance\nCycling {1} ({1}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Tunneling Geopede", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.", "power": "3", "toughness": "2"}
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Name:Tunneling Geopede\nManaCost:2 R\nTypes:Creature Insect\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nOracle:Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tunneling Geopede", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.", "power": "3", "toughness": "2"}
### Response: Name:Tunneling Geopede\nManaCost:2 R\nTypes:Creature Insect\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nOracle:Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Nefashu", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie Mutant", "oracle_text": "Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.", "power": "5", "toughness": "3"}
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Name:Nefashu\nManaCost:4 B B\nTypes:Creature Zombie Mutant\nPT:5/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigShrink | TriggerDescription$ Whenever CARDNAME attacks, up to five target creatures each get -1/-1 until end of turn.\nSVar:TrigShrink:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 5 | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nefashu", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie Mutant", "oracle_text": "Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.", "power": "5", "toughness": "3"}
### Response: Name:Nefashu\nManaCost:4 B B\nTypes:Creature Zombie Mutant\nPT:5/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigShrink | TriggerDescription$ Whenever CARDNAME attacks, up to five target creatures each get -1/-1 until end of turn.\nSVar:TrigShrink:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 5 | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Tazeem", "mana_cost": "", "type_line": "Plane \u2014 Zendikar", "oracle_text": "Creatures can't block.\nWhenever chaos ensues, draw a card for each land you control."}
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Name:Tazeem\nManaCost:no cost\nTypes:Plane Zendikar\nS:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures can't block.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, draw a card for each land you control.\nSVar:RolledChaos:DB$ Draw | NumCards$ Y | Defined$ You\nSVar:Y:Count$Valid Land.YouCtrl\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:Creatures can't block.\nWhenever chaos ensues, draw a card for each land you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tazeem", "mana_cost": "", "type_line": "Plane \u2014 Zendikar", "oracle_text": "Creatures can't block.\nWhenever chaos ensues, draw a card for each land you control."}
### Response: Name:Tazeem\nManaCost:no cost\nTypes:Plane Zendikar\nS:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures can't block.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, draw a card for each land you control.\nSVar:RolledChaos:DB$ Draw | NumCards$ Y | Defined$ You\nSVar:Y:Count$Valid Land.YouCtrl\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:Creatures can't block.\nWhenever chaos ensues, draw a card for each land you control.
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Create the Forge script for this magic card
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{"name": "Unerring Sling", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying."}
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Name:Unerring Sling\nManaCost:3\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 3 T tapXType<1/Creature> | ValidTgts$ Creature.attacking+withFlying,Creature.blocking+withFlying | TgtPrompt$ Select target attacking or blocking creature with Flying | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.\nSVar:X:Tapped$CardPower\nAI:RemoveDeck:All\nOracle:{3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unerring Sling", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying."}
### Response: Name:Unerring Sling\nManaCost:3\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 3 T tapXType<1/Creature> | ValidTgts$ Creature.attacking+withFlying,Creature.blocking+withFlying | TgtPrompt$ Select target attacking or blocking creature with Flying | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.\nSVar:X:Tapped$CardPower\nAI:RemoveDeck:All\nOracle:{3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
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Create the Forge script for this magic card
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{"name": "Brontotherium", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)", "power": "5", "toughness": "3"}
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Name:Brontotherium\nManaCost:4 G G\nTypes:Creature Beast\nPT:5/3\nK:Trample\nK:Provoke\nOracle:Trample\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brontotherium", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)", "power": "5", "toughness": "3"}
### Response: Name:Brontotherium\nManaCost:4 G G\nTypes:Creature Beast\nPT:5/3\nK:Trample\nK:Provoke\nOracle:Trample\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
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Create the Forge script for this magic card
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{"name": "Pattern Matcher", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.", "power": "3", "toughness": "3"}
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Name:Pattern Matcher\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRem | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.\nSVar:TrigRem:DB$ Pump | RememberObjects$ Valid Creature.YouCtrl+Other | SubAbility$ TrigChange\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.sharesNameWith Remembered | ChangeNum$ 1 | ShuffleNonMandatory$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pattern Matcher", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.", "power": "3", "toughness": "3"}
### Response: Name:Pattern Matcher\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRem | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.\nSVar:TrigRem:DB$ Pump | RememberObjects$ Valid Creature.YouCtrl+Other | SubAbility$ TrigChange\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.sharesNameWith Remembered | ChangeNum$ 1 | ShuffleNonMandatory$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Ragemonger", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Minotaur Shaman", "oracle_text": "Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)", "power": "2", "toughness": "3"}
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Name:Ragemonger\nManaCost:1 B R\nTypes:Creature Minotaur Shaman\nPT:2/3\nS:Mode$ ReduceCost | ValidCard$ Minotaur | Type$ Spell | Activator$ You | Amount$ 1 | Color$ B R | IgnoreGeneric$ True | Description$ Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)\nOracle:Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ragemonger", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Minotaur Shaman", "oracle_text": "Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)", "power": "2", "toughness": "3"}
### Response: Name:Ragemonger\nManaCost:1 B R\nTypes:Creature Minotaur Shaman\nPT:2/3\nS:Mode$ ReduceCost | ValidCard$ Minotaur | Type$ Spell | Activator$ You | Amount$ 1 | Color$ B R | IgnoreGeneric$ True | Description$ Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)\nOracle:Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)
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Create the Forge script for this magic card
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{"name": "Spiteful Squad", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Deathtouch\nSpiteful Squad enters the battlefield with two +1/+1 counters on it.\nWhen Spiteful Squad dies, put its counters on target creature you control.", "power": "0", "toughness": "0"}
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Name:Spiteful Squad\nManaCost:2 W B\nTypes:Creature Human Warlock\nPT:0/0\nK:etbCounter:P1P1:2\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, put its counters on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ EachFromSource | EachFromSource$ TriggeredCardLKICopy\nDeckHas:Ability$Counters\nSVar:SacMe:2\nOracle:Deathtouch\nSpiteful Squad enters the battlefield with two +1/+1 counters on it.\nWhen Spiteful Squad dies, put its counters on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spiteful Squad", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Deathtouch\nSpiteful Squad enters the battlefield with two +1/+1 counters on it.\nWhen Spiteful Squad dies, put its counters on target creature you control.", "power": "0", "toughness": "0"}
### Response: Name:Spiteful Squad\nManaCost:2 W B\nTypes:Creature Human Warlock\nPT:0/0\nK:etbCounter:P1P1:2\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, put its counters on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ EachFromSource | EachFromSource$ TriggeredCardLKICopy\nDeckHas:Ability$Counters\nSVar:SacMe:2\nOracle:Deathtouch\nSpiteful Squad enters the battlefield with two +1/+1 counters on it.\nWhen Spiteful Squad dies, put its counters on target creature you control.
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Create the Forge script for this magic card
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{"name": "Hedron Crab", "mana_cost": "{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, target player mills three cards.", "power": "0", "toughness": "2"}
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Name:Hedron Crab\nManaCost:U\nTypes:Creature Crab\nPT:0/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player\nOracle:Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hedron Crab", "mana_cost": "{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, target player mills three cards.", "power": "0", "toughness": "2"}
### Response: Name:Hedron Crab\nManaCost:U\nTypes:Creature Crab\nPT:0/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player\nOracle:Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.
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Create the Forge script for this magic card
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{"name": "Ivory Tower", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4."}
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Name:Ivory Tower\nManaCost:1\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ GT4 | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$InYourHand/Minus.4\nDeckHas:Ability$LifeGain\nOracle:At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ivory Tower", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4."}
### Response: Name:Ivory Tower\nManaCost:1\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ GT4 | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$InYourHand/Minus.4\nDeckHas:Ability$LifeGain\nOracle:At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
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Create the Forge script for this magic card
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{"name": "Diabolic Revelation", "mana_cost": "{X}{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for up to X cards, put those cards into your hand, then shuffle."}
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Name:Diabolic Revelation\nManaCost:X 3 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X 3 B B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ X | SpellDescription$ Search your library for up to X cards, put those cards into your hand, then shuffle.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Search your library for up to X cards, put those cards into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Diabolic Revelation", "mana_cost": "{X}{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for up to X cards, put those cards into your hand, then shuffle."}
### Response: Name:Diabolic Revelation\nManaCost:X 3 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X 3 B B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ X | SpellDescription$ Search your library for up to X cards, put those cards into your hand, then shuffle.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Search your library for up to X cards, put those cards into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Cathartic Pyre", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Cathartic Pyre deals 3 damage to target creature or planeswalker.\n\u2022 Discard up to two cards, then draw that many cards."}
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Name:Cathartic Pyre\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | Choices$ DBDmg,DBDisc\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature or planeswalker.\nSVar:DBDisc:DB$ Discard | Mode$ TgtChoose | NumCards$ 2 | Optional$ True | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard up to two cards, then draw that many cards.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Choose one —\n• Cathartic Pyre deals 3 damage to target creature or planeswalker.\n• Discard up to two cards, then draw that many cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cathartic Pyre", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Cathartic Pyre deals 3 damage to target creature or planeswalker.\n\u2022 Discard up to two cards, then draw that many cards."}
### Response: Name:Cathartic Pyre\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | Choices$ DBDmg,DBDisc\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature or planeswalker.\nSVar:DBDisc:DB$ Discard | Mode$ TgtChoose | NumCards$ 2 | Optional$ True | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard up to two cards, then draw that many cards.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Choose one —\n• Cathartic Pyre deals 3 damage to target creature or planeswalker.\n• Discard up to two cards, then draw that many cards.
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Create the Forge script for this magic card
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{"name": "Guerrilla Tactics", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Guerrilla Tactics deals 2 damage to any target.\nWhen a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target."}
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Name:Guerrilla Tactics\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | Execute$ TrigDoubleDmg | TriggerDescription$ When a spell or ability an opponent controls causes you to discard CARDNAME, CARDNAME deals 4 damage to any target.\nSVar:TrigDoubleDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4\nSVar:DiscardMeByOpp:3\nOracle:Guerrilla Tactics deals 2 damage to any target.\nWhen a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guerrilla Tactics", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Guerrilla Tactics deals 2 damage to any target.\nWhen a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target."}
### Response: Name:Guerrilla Tactics\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | Execute$ TrigDoubleDmg | TriggerDescription$ When a spell or ability an opponent controls causes you to discard CARDNAME, CARDNAME deals 4 damage to any target.\nSVar:TrigDoubleDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4\nSVar:DiscardMeByOpp:3\nOracle:Guerrilla Tactics deals 2 damage to any target.\nWhen a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
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Create the Forge script for this magic card
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{"name": "Horn of the Mark", "mana_cost": "{2}", "type_line": "Legendary Artifact", "oracle_text": "Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."}
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Name:Horn of the Mark\nManaCost:2\nTypes:Legendary Artifact\nT:Mode$ AttackersDeclaredOneTarget | Execute$ TrigReveal | AttackedTarget$ Player | ValidAttackers$ Creature.YouCtrl | ValidAttackersAmount$ GE2 | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigReveal:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | ForceRevealToController$ True | DestinationZone$ Hand | RestRandomOrder$ True\nSVar:PlayMain1:TRUE\nOracle:Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Horn of the Mark", "mana_cost": "{2}", "type_line": "Legendary Artifact", "oracle_text": "Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."}
### Response: Name:Horn of the Mark\nManaCost:2\nTypes:Legendary Artifact\nT:Mode$ AttackersDeclaredOneTarget | Execute$ TrigReveal | AttackedTarget$ Player | ValidAttackers$ Creature.YouCtrl | ValidAttackersAmount$ GE2 | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigReveal:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | ForceRevealToController$ True | DestinationZone$ Hand | RestRandomOrder$ True\nSVar:PlayMain1:TRUE\nOracle:Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Turn into a Pumpkin", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent to its owner's hand. Draw a card.\nAdamant \u2014 If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
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Name:Turn into a Pumpkin\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | AIManaPref$ U | SpellDescription$ Return target nonland permanent to its owner's hand. Draw a card. Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:X:Count$Adamant.Blue.1.0\nDeckHas:Ability$LifeGain|Token|Food\nOracle:Return target nonland permanent to its owner's hand. Draw a card.\nAdamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Turn into a Pumpkin", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent to its owner's hand. Draw a card.\nAdamant \u2014 If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
### Response: Name:Turn into a Pumpkin\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | AIManaPref$ U | SpellDescription$ Return target nonland permanent to its owner's hand. Draw a card. Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:X:Count$Adamant.Blue.1.0\nDeckHas:Ability$LifeGain|Token|Food\nOracle:Return target nonland permanent to its owner's hand. Draw a card.\nAdamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Create the Forge script for this magic card
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{"name": "Forgestoker Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.", "power": "5", "toughness": "4"}
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Name:Forgestoker Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:5/4\nK:Flying\nA:AB$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DBPump | IsPresent$ Card.Self+attacking | SpellDescription$ CARDNAME deals 1 damage to target creature. It can't be regenerated this turn. That creature can't block this combat. Activate only if CARDNAME is attacking.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN CARDNAME can't block. | Duration$ UntilEndOfCombat\nOracle:Flying\n{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forgestoker Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.", "power": "5", "toughness": "4"}
### Response: Name:Forgestoker Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:5/4\nK:Flying\nA:AB$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DBPump | IsPresent$ Card.Self+attacking | SpellDescription$ CARDNAME deals 1 damage to target creature. It can't be regenerated this turn. That creature can't block this combat. Activate only if CARDNAME is attacking.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN CARDNAME can't block. | Duration$ UntilEndOfCombat\nOracle:Flying\n{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.
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Create the Forge script for this magic card
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{"name": "Icatian Town", "mana_cost": "{5}{W}", "type_line": "Sorcery", "oracle_text": "Create four 1/1 white Citizen creature tokens."}
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Name:Icatian Town\nManaCost:5 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 5 W | TokenAmount$ 4 | TokenScript$ w_1_1_citizen | TokenOwner$ You | SpellDescription$ Create four 1/1 white Citizen creature tokens.\nOracle:Create four 1/1 white Citizen creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Icatian Town", "mana_cost": "{5}{W}", "type_line": "Sorcery", "oracle_text": "Create four 1/1 white Citizen creature tokens."}
### Response: Name:Icatian Town\nManaCost:5 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 5 W | TokenAmount$ 4 | TokenScript$ w_1_1_citizen | TokenOwner$ You | SpellDescription$ Create four 1/1 white Citizen creature tokens.\nOracle:Create four 1/1 white Citizen creature tokens.
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Create the Forge script for this magic card
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{"name": "Underworld Charger", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Nightmare Horse", "oracle_text": "Underworld Charger can't block.\nEscape\u2014{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nUnderworld Charger escapes with two +1/+1 counters on it.", "power": "3", "toughness": "3"}
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Name:Underworld Charger\nManaCost:2 B\nTypes:Creature Nightmare Horse\nPT:3/3\nK:CARDNAME can't block.\nK:Escape:4 B ExileFromGrave<3/Card.Other>\nK:etbCounter:P1P1:2:ValidCard$ Card.Self+escaped:CARDNAME escapes with two +1/+1 counters on it.\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$Counters\nOracle:Underworld Charger can't block.\nEscape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nUnderworld Charger escapes with two +1/+1 counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Underworld Charger", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Nightmare Horse", "oracle_text": "Underworld Charger can't block.\nEscape\u2014{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nUnderworld Charger escapes with two +1/+1 counters on it.", "power": "3", "toughness": "3"}
### Response: Name:Underworld Charger\nManaCost:2 B\nTypes:Creature Nightmare Horse\nPT:3/3\nK:CARDNAME can't block.\nK:Escape:4 B ExileFromGrave<3/Card.Other>\nK:etbCounter:P1P1:2:ValidCard$ Card.Self+escaped:CARDNAME escapes with two +1/+1 counters on it.\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$Counters\nOracle:Underworld Charger can't block.\nEscape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nUnderworld Charger escapes with two +1/+1 counters on it.
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Create the Forge script for this magic card
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{"name": "Flaming Fist", "mana_cost": "{2}{W}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"Whenever this creature attacks, it gains double strike until end of turn.\""}
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Name:Flaming Fist\nManaCost:2 W\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ Attacks | AddSVar$ AE | Description$ Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."\nSVar:Attacks:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever this creature attacks, it gains double strike until end of turn.\nSVar:TrigPump:DB$ Pump | KW$ Double Strike\nSVar:AE:SVar:HasAttackEffect:TRUE\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flaming Fist", "mana_cost": "{2}{W}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"Whenever this creature attacks, it gains double strike until end of turn.\""}
### Response: Name:Flaming Fist\nManaCost:2 W\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ Attacks | AddSVar$ AE | Description$ Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."\nSVar:Attacks:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever this creature attacks, it gains double strike until end of turn.\nSVar:TrigPump:DB$ Pump | KW$ Double Strike\nSVar:AE:SVar:HasAttackEffect:TRUE\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
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Create the Forge script for this magic card
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{"name": "Hurkyl, Master Wizard", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard Advisor", "oracle_text": "At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.", "power": "2", "toughness": "4"}
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Name:Hurkyl, Master Wizard\nManaCost:1 U U\nTypes:Legendary Creature Human Wizard Advisor\nPT:2/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigDig | TriggerDescription$ At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBRepeatEach\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatTypesFrom$ ThisTurnCast_Card.nonCreature+YouCtrl+sharesCardTypeWith Remembered | RepeatSubAbility$ ChooseCard | SubAbility$ DBChangeZoneAll\nSVar:ChooseCard:DB$ ChooseCard | Choices$ Card.IsRemembered+ChosenType | ImprintChosen$ True | ForgetChosen$ True | ChoiceTitle$ You may choose a card of this type to put into your hand | ChoiceTitleAppend$ ChosenType | ChoiceZone$ Library\nSVar:DBChangeZoneAll:DB$ ChangeZone | Defined$ Imprinted | Origin$ Library | Destination$ Hand | SubAbility$ DBRestRandomOrder\nSVar:DBRestRandomOrder:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True | ClearChosenCard$ True\nSVar:X:Count$ThisTurnCast_Card.nonCreature+YouCtrl\nSVar:BuffedBy:Card.nonCreature\nOracle:At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hurkyl, Master Wizard", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard Advisor", "oracle_text": "At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.", "power": "2", "toughness": "4"}
### Response: Name:Hurkyl, Master Wizard\nManaCost:1 U U\nTypes:Legendary Creature Human Wizard Advisor\nPT:2/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigDig | TriggerDescription$ At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBRepeatEach\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatTypesFrom$ ThisTurnCast_Card.nonCreature+YouCtrl+sharesCardTypeWith Remembered | RepeatSubAbility$ ChooseCard | SubAbility$ DBChangeZoneAll\nSVar:ChooseCard:DB$ ChooseCard | Choices$ Card.IsRemembered+ChosenType | ImprintChosen$ True | ForgetChosen$ True | ChoiceTitle$ You may choose a card of this type to put into your hand | ChoiceTitleAppend$ ChosenType | ChoiceZone$ Library\nSVar:DBChangeZoneAll:DB$ ChangeZone | Defined$ Imprinted | Origin$ Library | Destination$ Hand | SubAbility$ DBRestRandomOrder\nSVar:DBRestRandomOrder:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True | ClearChosenCard$ True\nSVar:X:Count$ThisTurnCast_Card.nonCreature+YouCtrl\nSVar:BuffedBy:Card.nonCreature\nOracle:At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Waxmane Baku", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.\n{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.", "power": "2", "toughness": "2"}
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Name:Waxmane Baku\nManaCost:2 W\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1\nA:AB$ Tap | Cost$ 1 SubCounter<X/KI> | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature | IsCurse$ True | TgtPrompt$ Select X target creatures | SpellDescription$ Tap X target creatures.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.\n{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Waxmane Baku", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.\n{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.", "power": "2", "toughness": "2"}
### Response: Name:Waxmane Baku\nManaCost:2 W\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may put a ki counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ KI | CounterNum$ 1\nA:AB$ Tap | Cost$ 1 SubCounter<X/KI> | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature | IsCurse$ True | TgtPrompt$ Select X target creatures | SpellDescription$ Tap X target creatures.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.\n{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.
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Create the Forge script for this magic card
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{"name": "Blood Oath", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)"}
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Name:Blood Oath\nManaCost:3 R\nTypes:Instant\nA:SP$ ChooseType | Cost$ 3 R | Defined$ You | Type$ Card | SubAbility$ DBReveal | SpellDescription$ Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way.\nSVar:DBReveal:DB$ RevealHand | RememberRevealed$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent to reveal their hand | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:SVar$Y/Times.3\nSVar:Y:Remembered$Valid Card.ChosenType\nAI:RemoveDeck:All\nOracle:Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blood Oath", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)"}
### Response: Name:Blood Oath\nManaCost:3 R\nTypes:Instant\nA:SP$ ChooseType | Cost$ 3 R | Defined$ You | Type$ Card | SubAbility$ DBReveal | SpellDescription$ Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way.\nSVar:DBReveal:DB$ RevealHand | RememberRevealed$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent to reveal their hand | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:SVar$Y/Times.3\nSVar:Y:Remembered$Valid Card.ChosenType\nAI:RemoveDeck:All\nOracle:Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
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Create the Forge script for this magic card
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{"name": "Kaho, Minamo Historian", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.\n{X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.", "power": "2", "toughness": "2"}
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Name:Kaho, Minamo Historian\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Catalogue | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.\nSVar:Catalogue:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Instant | ChangeNum$ 3\nA:AB$ Play | Cost$ X T | Valid$ Card.ExiledWithSource | ValidSA$ Spell.cmcEQX | ValidZone$ Exile | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True | SpellDescription$ You may cast a spell with mana value X exiled with NICKNAME without paying its mana cost.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.\n{X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kaho, Minamo Historian", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.\n{X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.", "power": "2", "toughness": "2"}
### Response: Name:Kaho, Minamo Historian\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Catalogue | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.\nSVar:Catalogue:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Instant | ChangeNum$ 3\nA:AB$ Play | Cost$ X T | Valid$ Card.ExiledWithSource | ValidSA$ Spell.cmcEQX | ValidZone$ Exile | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True | SpellDescription$ You may cast a spell with mana value X exiled with NICKNAME without paying its mana cost.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.\n{X}, {T}: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Steelform Sliver", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control get +0/+1.", "power": "2", "toughness": "2"}
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Name:Steelform Sliver\nManaCost:2 W\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddToughness$ 1 | Description$ Sliver creatures you control get +0/+1.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control get +0/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Steelform Sliver", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control get +0/+1.", "power": "2", "toughness": "2"}
### Response: Name:Steelform Sliver\nManaCost:2 W\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddToughness$ 1 | Description$ Sliver creatures you control get +0/+1.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control get +0/+1.
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Create the Forge script for this magic card
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{"name": "Crown of Skemfar", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each Elf you control and has reach.\n{2}{G}: Return Crown of Skemfar from your graveyard to your hand."}
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Name:Crown of Skemfar\nManaCost:2 G G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Reach | Description$ Enchanted creature gets +1/+1 for each Elf you control and has reach.\nSVar:X:Count$TypeYouCtrl.Elf\nSVar:BuffedBy:Elf\nA:AB$ ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nDeckHints:Type$Elf\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each Elf you control and has reach.\n{2}{G}: Return Crown of Skemfar from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crown of Skemfar", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each Elf you control and has reach.\n{2}{G}: Return Crown of Skemfar from your graveyard to your hand."}
### Response: Name:Crown of Skemfar\nManaCost:2 G G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Reach | Description$ Enchanted creature gets +1/+1 for each Elf you control and has reach.\nSVar:X:Count$TypeYouCtrl.Elf\nSVar:BuffedBy:Elf\nA:AB$ ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nDeckHints:Type$Elf\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each Elf you control and has reach.\n{2}{G}: Return Crown of Skemfar from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Rock Badger", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Badger Beast", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)", "power": "3", "toughness": "3"}
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Name:Rock Badger\nManaCost:4 R\nTypes:Creature Badger Beast\nPT:3/3\nK:Mountainwalk\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rock Badger", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Badger Beast", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)", "power": "3", "toughness": "3"}
### Response: Name:Rock Badger\nManaCost:4 R\nTypes:Creature Badger Beast\nPT:3/3\nK:Mountainwalk\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
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Create the Forge script for this magic card
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{"name": "Dollhouse of Horrors", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has \"This creature gets +1/+1 for each Construct you control.\" It gains haste until end of turn. Activate only as a sorcery."}
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Name:Dollhouse of Horrors\nManaCost:5\nTypes:Artifact\nA:AB$ CopyPermanent | Cost$ 1 T ExileFromGrave<1/Creature> | Defined$ Exiled | SetPower$ 0 | SetToughness$ 0 | AddTypes$ Construct & Artifact | AddStaticAbilities$ ConstructBuff | SorcerySpeed$ True | PumpKeywords$ Haste | PumpDuration$ EOT | StackDescription$ Create a token that's a copy of {c:Exiled}, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." That creature gains haste until end of turn. | SpellDescription$ Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." That creature gains haste until end of turn. Activate only as a sorcery.\nSVar:ConstructBuff:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ This creature gets +1/+1 for each Construct you control.\nSVar:X:Count$Valid Construct.YouCtrl\nSVar:AIPreference:ExileFromGraveCost$Creature.YouOwn+inZoneGraveyard\nDeckHas:Ability$Token|Graveyard & Type$Artifact\nDeckHints:Type$Construct\nOracle:{1}, {T}: Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." That creature gains haste until end of turn. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dollhouse of Horrors", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has \"This creature gets +1/+1 for each Construct you control.\" It gains haste until end of turn. Activate only as a sorcery."}
### Response: Name:Dollhouse of Horrors\nManaCost:5\nTypes:Artifact\nA:AB$ CopyPermanent | Cost$ 1 T ExileFromGrave<1/Creature> | Defined$ Exiled | SetPower$ 0 | SetToughness$ 0 | AddTypes$ Construct & Artifact | AddStaticAbilities$ ConstructBuff | SorcerySpeed$ True | PumpKeywords$ Haste | PumpDuration$ EOT | StackDescription$ Create a token that's a copy of {c:Exiled}, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." That creature gains haste until end of turn. | SpellDescription$ Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." That creature gains haste until end of turn. Activate only as a sorcery.\nSVar:ConstructBuff:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ This creature gets +1/+1 for each Construct you control.\nSVar:X:Count$Valid Construct.YouCtrl\nSVar:AIPreference:ExileFromGraveCost$Creature.YouOwn+inZoneGraveyard\nDeckHas:Ability$Token|Graveyard & Type$Artifact\nDeckHints:Type$Construct\nOracle:{1}, {T}: Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." That creature gains haste until end of turn. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Exclude", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell.\nDraw a card."}
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Name:Exclude\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SubAbility$ DBDraw | SpellDescription$ Counter target creature spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target creature spell.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Exclude", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell.\nDraw a card."}
### Response: Name:Exclude\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SubAbility$ DBDraw | SpellDescription$ Counter target creature spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target creature spell.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Tolarian Academy", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {U} for each artifact you control."}
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Name:Tolarian Academy\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ U | Amount$ X | SpellDescription$ Add {U} for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact\nSVar:BuffedBy:Artifact\nOracle:{T}: Add {U} for each artifact you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tolarian Academy", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {U} for each artifact you control."}
### Response: Name:Tolarian Academy\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ U | Amount$ X | SpellDescription$ Add {U} for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact\nSVar:BuffedBy:Artifact\nOracle:{T}: Add {U} for each artifact you control.
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Create the Forge script for this magic card
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{"name": "Chitinous Cloak", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)\nEquip {3}"}
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Name:Chitinous Cloak\nManaCost:3\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Menace | Description$ Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)\nK:Equip:3\nOracle:Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)\nEquip {3}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chitinous Cloak", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)\nEquip {3}"}
### Response: Name:Chitinous Cloak\nManaCost:3\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Menace | Description$ Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)\nK:Equip:3\nOracle:Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)\nEquip {3}
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Create the Forge script for this magic card
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{"name": "Compy Swarm", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.", "power": "2", "toughness": "2"}
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Name:Compy Swarm\nManaCost:1 B G\nTypes:Creature Dinosaur\nPT:2/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of CARDNAME.\nSVar:TrigToken:DB$ CopyPermanent | Defined$ Self | TokenTapped$ True | NumCopies$ 1\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nDeckHas:Ability$Token\nOracle:At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Compy Swarm", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.", "power": "2", "toughness": "2"}
### Response: Name:Compy Swarm\nManaCost:1 B G\nTypes:Creature Dinosaur\nPT:2/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of CARDNAME.\nSVar:TrigToken:DB$ CopyPermanent | Defined$ Self | TokenTapped$ True | NumCopies$ 1\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nDeckHas:Ability$Token\nOracle:At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.
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Create the Forge script for this magic card
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{"name": "Norn's Choirmaster", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Phyrexian Angel", "oracle_text": "Flying, first strike\nWhenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "5", "toughness": "4"}
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Name:Norn's Choirmaster\nManaCost:3 W W\nTypes:Creature Phyrexian Angel\nPT:5/4\nK:Flying\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.IsCommander+YouOwn | Execute$ TrigProliferate | TriggerDescription$ Whenever your commander enters the battlefield or attacks, proliferate (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.)\nT:Mode$ Attacks | ValidCard$ Card.IsCommander+YouOwn | TriggerZones$ Battlefield | Execute$ TrigProliferate | Secondary$ True | TriggerDescription$ Whenever your commander enters the battlefield or attacks, proliferate (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.)\nSVar:TrigProliferate:DB$ Proliferate\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Proliferate\nDeckHints:Ability$Counters|Planeswalker\nAI:RemoveDeck:NonCommander\nOracle:Flying, first strike\nWhenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Norn's Choirmaster", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Phyrexian Angel", "oracle_text": "Flying, first strike\nWhenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "5", "toughness": "4"}
### Response: Name:Norn's Choirmaster\nManaCost:3 W W\nTypes:Creature Phyrexian Angel\nPT:5/4\nK:Flying\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.IsCommander+YouOwn | Execute$ TrigProliferate | TriggerDescription$ Whenever your commander enters the battlefield or attacks, proliferate (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.)\nT:Mode$ Attacks | ValidCard$ Card.IsCommander+YouOwn | TriggerZones$ Battlefield | Execute$ TrigProliferate | Secondary$ True | TriggerDescription$ Whenever your commander enters the battlefield or attacks, proliferate (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.)\nSVar:TrigProliferate:DB$ Proliferate\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Proliferate\nDeckHints:Ability$Counters|Planeswalker\nAI:RemoveDeck:NonCommander\nOracle:Flying, first strike\nWhenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.)
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Create the Forge script for this magic card
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{"name": "Captivating Cave", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add one mana of any color.\n{4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery."}
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Name:Captivating Cave\nManaCost:no cost\nTypes:Land Cave\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ PutCounter | Cost$ 4 T Sac<1/CARDNAME> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 2 | SorcerySpeed$ True | SpellDescription$ Put two +1/+1 counters on target creature. Activate only as a sorcery.\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}.\n{1}, {T}: Add one mana of any color.\n{4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captivating Cave", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add one mana of any color.\n{4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery."}
### Response: Name:Captivating Cave\nManaCost:no cost\nTypes:Land Cave\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ PutCounter | Cost$ 4 T Sac<1/CARDNAME> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 2 | SorcerySpeed$ True | SpellDescription$ Put two +1/+1 counters on target creature. Activate only as a sorcery.\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}.\n{1}, {T}: Add one mana of any color.\n{4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Underworld Rage-Hound", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "Underworld Rage-Hound attacks each combat if able.\nEscape\u2014{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nUnderworld Rage-Hound escapes with a +1/+1 counter on it.", "power": "3", "toughness": "1"}
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Name:Underworld Rage-Hound\nManaCost:1 R\nTypes:Creature Elemental Dog\nPT:3/1\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nK:Escape:3 R ExileFromGrave<3/Card.Other/other>\nK:etbCounter:P1P1:1:ValidCard$ Card.Self+escaped:CARDNAME escapes with a +1/+1 counter on it.\nDeckHas:Ability$Counters\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nOracle:Underworld Rage-Hound attacks each combat if able.\nEscape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nUnderworld Rage-Hound escapes with a +1/+1 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Underworld Rage-Hound", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "Underworld Rage-Hound attacks each combat if able.\nEscape\u2014{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nUnderworld Rage-Hound escapes with a +1/+1 counter on it.", "power": "3", "toughness": "1"}
### Response: Name:Underworld Rage-Hound\nManaCost:1 R\nTypes:Creature Elemental Dog\nPT:3/1\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nK:Escape:3 R ExileFromGrave<3/Card.Other/other>\nK:etbCounter:P1P1:1:ValidCard$ Card.Self+escaped:CARDNAME escapes with a +1/+1 counter on it.\nDeckHas:Ability$Counters\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nOracle:Underworld Rage-Hound attacks each combat if able.\nEscape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nUnderworld Rage-Hound escapes with a +1/+1 counter on it.
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Create the Forge script for this magic card
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{"name": "Phyrexian Obliterator", "mana_cost": "{B}{B}{B}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Trample\nWhenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.", "power": "5", "toughness": "5"}
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Name:Phyrexian Obliterator\nManaCost:B B B B\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Trample\nT:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever a source deals damage to CARDNAME, that source's controller sacrifices that many permanents.\nSVar:TrigSac:DB$ Sacrifice | Amount$ X | SacValid$ Permanent | Defined$ TriggeredSourceController\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Trample\nWhenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Obliterator", "mana_cost": "{B}{B}{B}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Trample\nWhenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.", "power": "5", "toughness": "5"}
### Response: Name:Phyrexian Obliterator\nManaCost:B B B B\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Trample\nT:Mode$ DamageDone | ValidTarget$ Card.Self | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever a source deals damage to CARDNAME, that source's controller sacrifices that many permanents.\nSVar:TrigSac:DB$ Sacrifice | Amount$ X | SacValid$ Permanent | Defined$ TriggeredSourceController\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Trample\nWhenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
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Create the Forge script for this magic card
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{"name": "Hulking Cyclops", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Hulking Cyclops can't block.", "power": "5", "toughness": "5"}
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Name:Hulking Cyclops\nManaCost:3 R R\nTypes:Creature Cyclops\nPT:5/5\nK:CARDNAME can't block.\nOracle:Hulking Cyclops can't block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hulking Cyclops", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Hulking Cyclops can't block.", "power": "5", "toughness": "5"}
### Response: Name:Hulking Cyclops\nManaCost:3 R R\nTypes:Creature Cyclops\nPT:5/5\nK:CARDNAME can't block.\nOracle:Hulking Cyclops can't block.
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Create the Forge script for this magic card
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{"name": "Symmetry Sage", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flying\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.", "power": "0", "toughness": "2"}
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Name:Symmetry Sage\nManaCost:U\nTypes:Creature Human Wizard\nPT:0/2\nK:Flying\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPower | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.\nSVar:TrigPower:DB$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Power$ 2\nOracle:Flying\nMagecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Symmetry Sage", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flying\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.", "power": "0", "toughness": "2"}
### Response: Name:Symmetry Sage\nManaCost:U\nTypes:Creature Human Wizard\nPT:0/2\nK:Flying\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPower | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.\nSVar:TrigPower:DB$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Power$ 2\nOracle:Flying\nMagecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Dutiful Thrull", "mana_cost": "{W}", "type_line": "Creature \u2014 Thrull", "oracle_text": "{B}: Regenerate Dutiful Thrull.", "power": "1", "toughness": "1"}
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Name:Dutiful Thrull\nManaCost:W\nTypes:Creature Thrull\nPT:1/1\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}: Regenerate Dutiful Thrull.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dutiful Thrull", "mana_cost": "{W}", "type_line": "Creature \u2014 Thrull", "oracle_text": "{B}: Regenerate Dutiful Thrull.", "power": "1", "toughness": "1"}
### Response: Name:Dutiful Thrull\nManaCost:W\nTypes:Creature Thrull\nPT:1/1\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}: Regenerate Dutiful Thrull.
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Create the Forge script for this magic card
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{"name": "Howling Gale", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Howling Gale deals 1 damage to each creature with flying and each player.\nFlashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Howling Gale\nManaCost:1 G\nTypes:Instant\nK:Flashback:1 G\nA:SP$ DamageAll | Cost$ 1 G | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidPlayers$ Player | ValidDescription$ each creature with flying and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature with flying and each player.\nOracle:Howling Gale deals 1 damage to each creature with flying and each player.\nFlashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Howling Gale", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Howling Gale deals 1 damage to each creature with flying and each player.\nFlashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Howling Gale\nManaCost:1 G\nTypes:Instant\nK:Flashback:1 G\nA:SP$ DamageAll | Cost$ 1 G | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidPlayers$ Player | ValidDescription$ each creature with flying and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature with flying and each player.\nOracle:Howling Gale deals 1 damage to each creature with flying and each player.\nFlashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Diregraf Escort", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.", "power": "1", "toughness": "1"}
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Name:Diregraf Escort\nManaCost:G\nTypes:Creature Human Cleric\nPT:1/1\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Protection:Zombie | Description$ As long as CARDNAME is paired with another creature, both creatures have protection from Zombies.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Diregraf Escort", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.", "power": "1", "toughness": "1"}
### Response: Name:Diregraf Escort\nManaCost:G\nTypes:Creature Human Cleric\nPT:1/1\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Protection:Zombie | Description$ As long as CARDNAME is paired with another creature, both creatures have protection from Zombies.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.
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Create the Forge script for this magic card
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{"name": "Redeem the Lost", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"}
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Name:Redeem the Lost\nManaCost:1 W\nTypes:Instant\nA:SP$ Protection | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | Gains$ Choice | Choices$ AnyColor | TgtPrompt$ Select target creature | SubAbility$ DBClash | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return CARDNAME to its owner's hand.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Parent | Origin$ Stack | Destination$ Hand\nOracle:Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Redeem the Lost", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"}
### Response: Name:Redeem the Lost\nManaCost:1 W\nTypes:Instant\nA:SP$ Protection | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | Gains$ Choice | Choices$ AnyColor | TgtPrompt$ Select target creature | SubAbility$ DBClash | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return CARDNAME to its owner's hand.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Parent | Origin$ Stack | Destination$ Hand\nOracle:Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Create the Forge script for this magic card
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{"name": "Whisper of the Dross", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
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Name:Whisper of the Dross\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SubAbility$ DBProliferate | SpellDescription$ Target creature gets -1/-1 until end of turn.\nSVar:DBProliferate:DB$ Proliferate | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whisper of the Dross", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
### Response: Name:Whisper of the Dross\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SubAbility$ DBProliferate | SpellDescription$ Target creature gets -1/-1 until end of turn.\nSVar:DBProliferate:DB$ Proliferate | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Scepter of Celebration", "mana_cost": "{2}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0 and has trample.\nWhenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.\nEquip {3}"}
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Name:Scepter of Celebration\nManaCost:2 G\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Trample | Description$ Equipped creature gets +2/+0 and has trample.\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | Execute$ TrigToken | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ gw_1_1_citizen\nSVar:X:TriggerCount$DamageAmount\nK:Equip:3\nDeckHas:Ability$Token & Type$Citizen\nOracle:Equipped creature gets +2/+0 and has trample.\nWhenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.\nEquip {3}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scepter of Celebration", "mana_cost": "{2}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0 and has trample.\nWhenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.\nEquip {3}"}
### Response: Name:Scepter of Celebration\nManaCost:2 G\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Trample | Description$ Equipped creature gets +2/+0 and has trample.\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | Execute$ TrigToken | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ gw_1_1_citizen\nSVar:X:TriggerCount$DamageAmount\nK:Equip:3\nDeckHas:Ability$Token & Type$Citizen\nOracle:Equipped creature gets +2/+0 and has trample.\nWhenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.\nEquip {3}
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Create the Forge script for this magic card
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{"name": "Radiant Epicure", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire Wizard", "oracle_text": "Converge \u2014 When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.", "power": "5", "toughness": "5"}
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Name:Radiant Epicure\nManaCost:4 B\nTypes:Creature Vampire Wizard\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ Converge — When CARDNAME enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Converge\nDeckHas:Ability$LifeGain\nOracle:Converge — When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Radiant Epicure", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire Wizard", "oracle_text": "Converge \u2014 When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.", "power": "5", "toughness": "5"}
### Response: Name:Radiant Epicure\nManaCost:4 B\nTypes:Creature Vampire Wizard\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ Converge — When CARDNAME enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Converge\nDeckHas:Ability$LifeGain\nOracle:Converge — When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
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Create the Forge script for this magic card
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{"name": "Ramunap Excavator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Naga Cleric", "oracle_text": "You may play lands from your graveyard.", "power": "2", "toughness": "3"}
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Name:Ramunap Excavator\nManaCost:2 G\nTypes:Creature Naga Cleric\nPT:2/3\nS:Mode$ Continuous | Affected$ Land.YouOwn | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may play lands from your graveyard.\nSVar:NonStackingEffect:True\nOracle:You may play lands from your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ramunap Excavator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Naga Cleric", "oracle_text": "You may play lands from your graveyard.", "power": "2", "toughness": "3"}
### Response: Name:Ramunap Excavator\nManaCost:2 G\nTypes:Creature Naga Cleric\nPT:2/3\nS:Mode$ Continuous | Affected$ Land.YouOwn | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may play lands from your graveyard.\nSVar:NonStackingEffect:True\nOracle:You may play lands from your graveyard.
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Create the Forge script for this magic card
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{"name": "Somberwald Dryad", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "2"}
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Name:Somberwald Dryad\nManaCost:1 G\nTypes:Creature Dryad\nPT:2/2\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Somberwald Dryad", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "2"}
### Response: Name:Somberwald Dryad\nManaCost:1 G\nTypes:Creature Dryad\nPT:2/2\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Create the Forge script for this magic card
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{"name": "Amugaba", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\n{2}{U}, Discard a card: Return Amugaba to its owner's hand.", "power": "6", "toughness": "6"}
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Name:Amugaba\nManaCost:5 U U\nTypes:Creature Illusion\nPT:6/6\nK:Flying\nA:AB$ ChangeZone | Cost$ 2 U Discard<1/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Flying\n{2}{U}, Discard a card: Return Amugaba to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Amugaba", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\n{2}{U}, Discard a card: Return Amugaba to its owner's hand.", "power": "6", "toughness": "6"}
### Response: Name:Amugaba\nManaCost:5 U U\nTypes:Creature Illusion\nPT:6/6\nK:Flying\nA:AB$ ChangeZone | Cost$ 2 U Discard<1/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Flying\n{2}{U}, Discard a card: Return Amugaba to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Phalanx Formation", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {1}{W} more to cast for each target beyond the first.\nAny number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)"}
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Name:Phalanx Formation\nManaCost:2 W\nTypes:Instant\nK:Strive:1 W\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | KW$ Double Strike | TargetMin$ 0 | TargetMax$ MaxTargets | SpellDescription$ Any number of target creatures each gain double strike until end of turn.\nSVar:MaxTargets:Count$Valid Creature\nOracle:Strive — This spell costs {1}{W} more to cast for each target beyond the first.\nAny number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phalanx Formation", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {1}{W} more to cast for each target beyond the first.\nAny number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)"}
### Response: Name:Phalanx Formation\nManaCost:2 W\nTypes:Instant\nK:Strive:1 W\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | KW$ Double Strike | TargetMin$ 0 | TargetMax$ MaxTargets | SpellDescription$ Any number of target creatures each gain double strike until end of turn.\nSVar:MaxTargets:Count$Valid Creature\nOracle:Strive — This spell costs {1}{W} more to cast for each target beyond the first.\nAny number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
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Create the Forge script for this magic card
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{"name": "Coastal Tower", "mana_cost": "", "type_line": "Land", "oracle_text": "Coastal Tower enters the battlefield tapped.\n{T}: Add {W} or {U}."}
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Name:Coastal Tower\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Coastal Tower enters the battlefield tapped.\n{T}: Add {W} or {U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coastal Tower", "mana_cost": "", "type_line": "Land", "oracle_text": "Coastal Tower enters the battlefield tapped.\n{T}: Add {W} or {U}."}
### Response: Name:Coastal Tower\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Coastal Tower enters the battlefield tapped.\n{T}: Add {W} or {U}.
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Create the Forge script for this magic card
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{"name": "Pheres-Band Centaurs", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "", "power": "3", "toughness": "7"}
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Name:Pheres-Band Centaurs\nManaCost:4 G\nTypes:Creature Centaur Warrior\nPT:3/7\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pheres-Band Centaurs", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "", "power": "3", "toughness": "7"}
### Response: Name:Pheres-Band Centaurs\nManaCost:4 G\nTypes:Creature Centaur Warrior\nPT:3/7\nOracle:
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Create the Forge script for this magic card
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{"name": "Reduce"}
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Name:Reduce\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nAlternateMode:Split\nOracle:Counter target spell unless its controller pays {3}.\n\nALTERNATE\n\nName:Rubble\nManaCost:2 R\nTypes:Sorcery\nK:Aftermath\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Land | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Select target land | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True | SpellDescription$ Up to three target lands don't untap during their controller's next untap step.\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nUp to three target lands don't untap during their controller's next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reduce"}
### Response: Name:Reduce\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nAlternateMode:Split\nOracle:Counter target spell unless its controller pays {3}.\n\nALTERNATE\n\nName:Rubble\nManaCost:2 R\nTypes:Sorcery\nK:Aftermath\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Land | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Select target land | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True | SpellDescription$ Up to three target lands don't untap during their controller's next untap step.\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nUp to three target lands don't untap during their controller's next untap step.
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Create the Forge script for this magic card
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{"name": "Churning Reservoir", "mana_cost": "{R}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control.\n{2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn."}
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Name:Churning Reservoir\nManaCost:R\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Artifact.nonToken+YouCtrl+Other,Creature.YouCtrl+Other+nonToken | CounterType$ OIL | CounterNum$ 1\nA:AB$ Token | Cost$ 2 T | TokenScript$ r_1_1_phyrexian_goblin | CheckSVar$ CountCountersRemoved | CheckSVarCompare$ GE1 | SpellDescription$ Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn.\nSVar:CountCountersRemoved:Count$CountersRemovedThisTurn OIL Card.YouCtrl+inRealZoneBattlefield/Plus.X\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Permanent.counters_GE1_OIL\nDeckHas:Ability$Token/Counters & Type$Goblin|Phyrexian\nOracle:At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control.\n{2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Churning Reservoir", "mana_cost": "{R}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control.\n{2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn."}
### Response: Name:Churning Reservoir\nManaCost:R\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Artifact.nonToken+YouCtrl+Other,Creature.YouCtrl+Other+nonToken | CounterType$ OIL | CounterNum$ 1\nA:AB$ Token | Cost$ 2 T | TokenScript$ r_1_1_phyrexian_goblin | CheckSVar$ CountCountersRemoved | CheckSVarCompare$ GE1 | SpellDescription$ Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn.\nSVar:CountCountersRemoved:Count$CountersRemovedThisTurn OIL Card.YouCtrl+inRealZoneBattlefield/Plus.X\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Permanent.counters_GE1_OIL\nDeckHas:Ability$Token/Counters & Type$Goblin|Phyrexian\nOracle:At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control.\n{2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn.
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Create the Forge script for this magic card
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{"name": "Back for More", "mana_cost": "{4}{B}{G}", "type_line": "Instant", "oracle_text": "Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)"}
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Name:Back for More\nManaCost:4 B G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 4 B G | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SubAbility$ DBImmediateTrigger | StackDescription$ SpellDescription | SpellDescription$ Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | RememberObjects$ Targeted | Execute$ DBFight | Secondary$ True | TriggerDescription$ When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ DelayTriggerRemembered | ValidTgts$ Creature.YouDontCtrl | TargetMin$ 0 | TargetMax$ 1 | AILogic$ ChosenAsTgt | TgtPrompt$ Choose up to one target creature you don't control | StackDescription$ None\nDeckHas:Ability$Graveyard\nOracle:Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Back for More", "mana_cost": "{4}{B}{G}", "type_line": "Instant", "oracle_text": "Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)"}
### Response: Name:Back for More\nManaCost:4 B G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 4 B G | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SubAbility$ DBImmediateTrigger | StackDescription$ SpellDescription | SpellDescription$ Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | RememberObjects$ Targeted | Execute$ DBFight | Secondary$ True | TriggerDescription$ When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ DelayTriggerRemembered | ValidTgts$ Creature.YouDontCtrl | TargetMin$ 0 | TargetMax$ 1 | AILogic$ ChosenAsTgt | TgtPrompt$ Choose up to one target creature you don't control | StackDescription$ None\nDeckHas:Ability$Graveyard\nOracle:Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
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Create the Forge script for this magic card
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{"name": "Kodama of the North Tree", "mana_cost": "{2}{G}{G}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Trample\nShroud (This creature can't be the target of spells or abilities.)", "power": "6", "toughness": "4"}
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Name:Kodama of the North Tree\nManaCost:2 G G G\nTypes:Legendary Creature Spirit\nPT:6/4\nK:Trample\nK:Shroud\nOracle:Trample\nShroud (This creature can't be the target of spells or abilities.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kodama of the North Tree", "mana_cost": "{2}{G}{G}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Trample\nShroud (This creature can't be the target of spells or abilities.)", "power": "6", "toughness": "4"}
### Response: Name:Kodama of the North Tree\nManaCost:2 G G G\nTypes:Legendary Creature Spirit\nPT:6/4\nK:Trample\nK:Shroud\nOracle:Trample\nShroud (This creature can't be the target of spells or abilities.)
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Create the Forge script for this magic card
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{"name": "Desecrator Hag", "mana_cost": "{2}{B/G}{B/G}", "type_line": "Creature \u2014 Hag", "oracle_text": "When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.", "power": "2", "toughness": "2"}
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Name:Desecrator Hag\nManaCost:2 BG BG\nTypes:Creature Hag\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.\nSVar:TrigReturn:DB$ ChooseCard | Choices$ Creature.yardGreatestPower+YouOwn | MinAmount$ 1 | Amount$ 1 | Mandatory$ True | ChoiceZone$ Graveyard | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ChosenCard\nOracle:When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Desecrator Hag", "mana_cost": "{2}{B/G}{B/G}", "type_line": "Creature \u2014 Hag", "oracle_text": "When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.", "power": "2", "toughness": "2"}
### Response: Name:Desecrator Hag\nManaCost:2 BG BG\nTypes:Creature Hag\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.\nSVar:TrigReturn:DB$ ChooseCard | Choices$ Creature.yardGreatestPower+YouOwn | MinAmount$ 1 | Amount$ 1 | Mandatory$ True | ChoiceZone$ Graveyard | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ChosenCard\nOracle:When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
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Create the Forge script for this magic card
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{"name": "Enigma Sphinx Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library."}
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Name:Enigma Sphinx Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+5\nT:Mode$ SpellCast | ValidCard$ Artifact.nonColorless | ValidActivatingPlayer$ You | CheckSVar$ NumColoredCast | SVarCompare$ EQ1 | Execute$ TrigSearch | NoResolvingCheck$ True | TriggerZones$ Command | TriggerDescription$ Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.\nSVar:TrigSearch:DB$ ChangeZone | AtRandom$ True | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | ChangeType$ Artifact.nonColorless+cmcLTX | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | Controller$ You | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NumColoredCast:Count$ThisTurnCast_Artifact.nonColorless+YouCtrl\nSVar:X:Count$TriggeredCardManaCost\nOracle:Hand -1, life +5\nWhenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enigma Sphinx Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library."}
### Response: Name:Enigma Sphinx Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+5\nT:Mode$ SpellCast | ValidCard$ Artifact.nonColorless | ValidActivatingPlayer$ You | CheckSVar$ NumColoredCast | SVarCompare$ EQ1 | Execute$ TrigSearch | NoResolvingCheck$ True | TriggerZones$ Command | TriggerDescription$ Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.\nSVar:TrigSearch:DB$ ChangeZone | AtRandom$ True | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | ChangeType$ Artifact.nonColorless+cmcLTX | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | Controller$ You | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NumColoredCast:Count$ThisTurnCast_Artifact.nonColorless+YouCtrl\nSVar:X:Count$TriggeredCardManaCost\nOracle:Hand -1, life +5\nWhenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose mana value is less than that spell's mana value. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.
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Create the Forge script for this magic card
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{"name": "Wu Infantry", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "2", "toughness": "1"}
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Name:Wu Infantry\nManaCost:1 U\nTypes:Creature Human Soldier\nPT:2/1\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wu Infantry", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "2", "toughness": "1"}
### Response: Name:Wu Infantry\nManaCost:1 U\nTypes:Creature Human Soldier\nPT:2/1\nOracle:
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Create the Forge script for this magic card
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{"name": "Kraul Whipcracker"}
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Name:Kraul Whipcracker\nManaCost:B G\nTypes:Creature Insect Assassin\nPT:3/2\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target token an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.token+OppCtrl | TgtPrompt$ Select target token an opponent controls\nSVar:PlayMain1:TRUE\nOracle:When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kraul Whipcracker"}
### Response: Name:Kraul Whipcracker\nManaCost:B G\nTypes:Creature Insect Assassin\nPT:3/2\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target token an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.token+OppCtrl | TgtPrompt$ Select target token an opponent controls\nSVar:PlayMain1:TRUE\nOracle:When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls.
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Create the Forge script for this magic card
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{"name": "Guiding Bolt", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 4 or greater.\nScry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)"}
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Name:Guiding Bolt\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature.powerGE4 | SubAbility$ DBScry | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Destroy target creature with power 4 or greater.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | SpellDescription$ Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nOracle:Destroy target creature with power 4 or greater.\nScry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guiding Bolt", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 4 or greater.\nScry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)"}
### Response: Name:Guiding Bolt\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature.powerGE4 | SubAbility$ DBScry | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Destroy target creature with power 4 or greater.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | SpellDescription$ Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nOracle:Destroy target creature with power 4 or greater.\nScry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Create the Forge script for this magic card
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{"name": "Deathmist Raptor", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Deathtouch\nWhenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.\nMegamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "3", "toughness": "3"}
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Name:Deathmist Raptor\nManaCost:1 G G\nTypes:Creature Dinosaur Beast\nPT:3/3\nK:Deathtouch\nK:Megamorph:4 G\nT:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigChange | TriggerZones$ Graveyard | OptionalDecider$ You | TriggerDescription$ Whenever a permanent you control is turned face up, you may return CARDNAME from your graveyard to the battlefield face up or face down.\nSVar:TrigChange:DB$ GenericChoice | Choices$ DBTop,DBBottom\nSVar:DBTop:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Put it on battlefield face up\nSVar:DBBottom:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | FaceDown$ True | SpellDescription$ Put it on battlefield face down\nOracle:Deathtouch\nWhenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.\nMegamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deathmist Raptor", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Deathtouch\nWhenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.\nMegamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "3", "toughness": "3"}
### Response: Name:Deathmist Raptor\nManaCost:1 G G\nTypes:Creature Dinosaur Beast\nPT:3/3\nK:Deathtouch\nK:Megamorph:4 G\nT:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigChange | TriggerZones$ Graveyard | OptionalDecider$ You | TriggerDescription$ Whenever a permanent you control is turned face up, you may return CARDNAME from your graveyard to the battlefield face up or face down.\nSVar:TrigChange:DB$ GenericChoice | Choices$ DBTop,DBBottom\nSVar:DBTop:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Put it on battlefield face up\nSVar:DBBottom:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | FaceDown$ True | SpellDescription$ Put it on battlefield face down\nOracle:Deathtouch\nWhenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.\nMegamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Splashy Spellcaster", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Elemental Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has \"Whenever this creature attacks, scry 1.\")", "power": "2", "toughness": "4"}
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Name:Splashy Spellcaster\nManaCost:3 U\nTypes:Creature Elemental Wizard\nPT:2/4\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_sorcerer | TargetMin$ 0 | TargetMax$ 1 | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select up to one other target creature you control\nDeckHas:Ability$Token & Type$Role|Aura\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Splashy Spellcaster", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Elemental Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has \"Whenever this creature attacks, scry 1.\")", "power": "2", "toughness": "4"}
### Response: Name:Splashy Spellcaster\nManaCost:3 U\nTypes:Creature Elemental Wizard\nPT:2/4\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_sorcerer | TargetMin$ 0 | TargetMax$ 1 | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select up to one other target creature you control\nDeckHas:Ability$Token & Type$Role|Aura\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
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Create the Forge script for this magic card
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{"name": "Adarkar Windform", "mana_cost": "{4}{U}", "type_line": "Snow Creature \u2014 Illusion", "oracle_text": "Flying\n{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "3"}
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Name:Adarkar Windform\nManaCost:4 U\nTypes:Snow Creature Illusion\nPT:3/3\nK:Flying\nA:AB$ Debuff | Cost$ 1 S | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Flying | SpellDescription$ Target creature loses flying until end of turn.\nAI:RemoveDeck:All\nOracle:Flying\n{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adarkar Windform", "mana_cost": "{4}{U}", "type_line": "Snow Creature \u2014 Illusion", "oracle_text": "Flying\n{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "3"}
### Response: Name:Adarkar Windform\nManaCost:4 U\nTypes:Snow Creature Illusion\nPT:3/3\nK:Flying\nA:AB$ Debuff | Cost$ 1 S | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Flying | SpellDescription$ Target creature loses flying until end of turn.\nAI:RemoveDeck:All\nOracle:Flying\n{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)
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Create the Forge script for this magic card
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{"name": "Frost Fair Lure Fish", "mana_cost": "{5}{U}{R}", "type_line": "Creature \u2014 Fish", "oracle_text": "When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.\nFish you control have haste and can't be blocked by Humans.\nForetell {3}{U}{R}", "power": "7", "toughness": "7"}
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Name:Frost Fair Lure Fish\nManaCost:5 U R\nTypes:Creature Fish\nPT:7/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_1_1_fish | TokenOwner$ You | ChangeZoneTable$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenTapped$ True | TokenOwner$ You | SubAbility$ DBResolve\nSVar:DBResolve:DB$ ChangeZoneResolve\nS:Mode$ Continuous | Affected$ Fish.YouCtrl | AddKeyword$ Haste | Description$ Fish you control have haste and can't be blocked by Humans.\nS:Mode$ CantBlockBy | ValidAttacker$ Fish.YouCtrl | ValidBlocker$ Creature.Human | Secondary$ True | Description$ Fish you control have haste and can't be blocked by Humans.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Fish\nK:Foretell:3 U R\nOracle:When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.\nFish you control have haste and can't be blocked by Humans.\nForetell {3}{U}{R}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frost Fair Lure Fish", "mana_cost": "{5}{U}{R}", "type_line": "Creature \u2014 Fish", "oracle_text": "When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.\nFish you control have haste and can't be blocked by Humans.\nForetell {3}{U}{R}", "power": "7", "toughness": "7"}
### Response: Name:Frost Fair Lure Fish\nManaCost:5 U R\nTypes:Creature Fish\nPT:7/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_1_1_fish | TokenOwner$ You | ChangeZoneTable$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenTapped$ True | TokenOwner$ You | SubAbility$ DBResolve\nSVar:DBResolve:DB$ ChangeZoneResolve\nS:Mode$ Continuous | Affected$ Fish.YouCtrl | AddKeyword$ Haste | Description$ Fish you control have haste and can't be blocked by Humans.\nS:Mode$ CantBlockBy | ValidAttacker$ Fish.YouCtrl | ValidBlocker$ Creature.Human | Secondary$ True | Description$ Fish you control have haste and can't be blocked by Humans.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Fish\nK:Foretell:3 U R\nOracle:When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.\nFish you control have haste and can't be blocked by Humans.\nForetell {3}{U}{R}
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Create the Forge script for this magic card
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{"name": "Beast Whisperer", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Whenever you cast a creature spell, draw a card.", "power": "2", "toughness": "3"}
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Name:Beast Whisperer\nManaCost:2 G G\nTypes:Creature Elf Druid\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever you cast a creature spell, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beast Whisperer", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Whenever you cast a creature spell, draw a card.", "power": "2", "toughness": "3"}
### Response: Name:Beast Whisperer\nManaCost:2 G G\nTypes:Creature Elf Druid\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever you cast a creature spell, draw a card.
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Create the Forge script for this magic card
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{"name": "Veil of Summer", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)"}
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Name:Veil of Summer\nManaCost:G\nTypes:Instant\nA:SP$ Draw | Cost$ G | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBEffect | AILogic$ VeilOfSummer | StackDescription$ SpellDescription | SpellDescription$ Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ AntiMagic | SubAbility$ DBPump\nSVar:AntiMagic:Event$ Counter | ValidSA$ Spell.YouCtrl | Layer$ CantHappen | Description$ Spells you control can't be countered this turn.\nSVar:DBPump:DB$ Pump | Defined$ You | KW$ Hexproof:Card.Black:black & Hexproof:Card.Blue:blue | SubAbility$ DBPumpAll | StackDescription$ None\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Permanent.YouCtrl | KW$ Hexproof:Card.Black:black & Hexproof:Card.Blue:blue\nSVar:X:Count$ThisTurnCast_Card.OppCtrl+Blue,Card.OppCtrl+Black\nAI:RemoveDeck:Random\nOracle:Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Veil of Summer", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)"}
### Response: Name:Veil of Summer\nManaCost:G\nTypes:Instant\nA:SP$ Draw | Cost$ G | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBEffect | AILogic$ VeilOfSummer | StackDescription$ SpellDescription | SpellDescription$ Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ AntiMagic | SubAbility$ DBPump\nSVar:AntiMagic:Event$ Counter | ValidSA$ Spell.YouCtrl | Layer$ CantHappen | Description$ Spells you control can't be countered this turn.\nSVar:DBPump:DB$ Pump | Defined$ You | KW$ Hexproof:Card.Black:black & Hexproof:Card.Blue:blue | SubAbility$ DBPumpAll | StackDescription$ None\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Permanent.YouCtrl | KW$ Hexproof:Card.Black:black & Hexproof:Card.Blue:blue\nSVar:X:Count$ThisTurnCast_Card.OppCtrl+Blue,Card.OppCtrl+Black\nAI:RemoveDeck:Random\nOracle:Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Pollenbright Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Pollenbright Druid enters the battlefield, choose one \u2014\n\u2022 Put a +1/+1 counter on target creature.\n\u2022 Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "1"}
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Name:Pollenbright Druid\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When Pollenbright Druid enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBCounter,DBProliferate\nSVar:DBCounter:DB$ PutCounter | ValidTgts$ Creature | Tgtprompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nSVar:DBProliferate:DB$ Proliferate | SpellDescription$ Proliferate (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters & Ability$Proliferate\nOracle:When Pollenbright Druid enters the battlefield, choose one —\n• Put a +1/+1 counter on target creature.\n• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pollenbright Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Pollenbright Druid enters the battlefield, choose one \u2014\n\u2022 Put a +1/+1 counter on target creature.\n\u2022 Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "1"}
### Response: Name:Pollenbright Druid\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When Pollenbright Druid enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBCounter,DBProliferate\nSVar:DBCounter:DB$ PutCounter | ValidTgts$ Creature | Tgtprompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nSVar:DBProliferate:DB$ Proliferate | SpellDescription$ Proliferate (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters & Ability$Proliferate\nOracle:When Pollenbright Druid enters the battlefield, choose one —\n• Put a +1/+1 counter on target creature.\n• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Vexilus Praetor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Custodes Warrior", "oracle_text": "Flash\nVigilance\nAegis of the Emperor \u2014 Commanders you control have protection from everything.", "power": "3", "toughness": "4"}
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Name:Vexilus Praetor\nManaCost:3 W\nTypes:Creature Custodes Warrior\nPT:3/4\nK:Flash\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.IsCommander+YouCtrl | AddKeyword$ Protection from everything | Description$ Aegis of the Emperor — Commanders you control have protection from everything.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Flash\nVigilance\nAegis of the Emperor — Commanders you control have protection from everything.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vexilus Praetor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Custodes Warrior", "oracle_text": "Flash\nVigilance\nAegis of the Emperor \u2014 Commanders you control have protection from everything.", "power": "3", "toughness": "4"}
### Response: Name:Vexilus Praetor\nManaCost:3 W\nTypes:Creature Custodes Warrior\nPT:3/4\nK:Flash\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.IsCommander+YouCtrl | AddKeyword$ Protection from everything | Description$ Aegis of the Emperor — Commanders you control have protection from everything.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Flash\nVigilance\nAegis of the Emperor — Commanders you control have protection from everything.
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Create the Forge script for this magic card
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{"name": "Processor Assault", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Devoid (This card has no color.)\nAs an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.\nProcessor Assault deals 5 damage to target creature."}
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Name:Processor Assault\nManaCost:1 R\nTypes:Sorcery\nK:Devoid\nA:SP$ DealDamage | Cost$ 1 R ExiledMoveToGrave<1/Card.OppOwn/card an opponent owns> | ValidTgts$ Creature | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature.\nDeckHints:Keyword$Ingest\nOracle:Devoid (This card has no color.)\nAs an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.\nProcessor Assault deals 5 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Processor Assault", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Devoid (This card has no color.)\nAs an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.\nProcessor Assault deals 5 damage to target creature."}
### Response: Name:Processor Assault\nManaCost:1 R\nTypes:Sorcery\nK:Devoid\nA:SP$ DealDamage | Cost$ 1 R ExiledMoveToGrave<1/Card.OppOwn/card an opponent owns> | ValidTgts$ Creature | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature.\nDeckHints:Keyword$Ingest\nOracle:Devoid (This card has no color.)\nAs an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.\nProcessor Assault deals 5 damage to target creature.
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Create the Forge script for this magic card
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{"name": "Leery Fogbeast", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.", "power": "4", "toughness": "2"}
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Name:Leery Fogbeast\nManaCost:2 G\nTypes:Creature Beast\nPT:4/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigFog | TriggerDescription$ Whenever CARDNAME becomes blocked, prevent all combat damage that would be dealt this turn.\nSVar:TrigFog:DB$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leery Fogbeast", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.", "power": "4", "toughness": "2"}
### Response: Name:Leery Fogbeast\nManaCost:2 G\nTypes:Creature Beast\nPT:4/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigFog | TriggerDescription$ Whenever CARDNAME becomes blocked, prevent all combat damage that would be dealt this turn.\nSVar:TrigFog:DB$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
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Create the Forge script for this magic card
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{"name": "Arcane Artisan", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.\nWhen Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.", "power": "0", "toughness": "3"}
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Name:Arcane Artisan\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:0/3\nA:AB$ Draw | Cost$ 2 U T | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBExile | SpellDescription$ Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.\nSVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | Mandatory$ True | Imprint$ True | DefinedPlayer$ Targeted | SubAbility$ DBToken\nSVar:DBToken:DB$ CopyPermanent | Defined$ Imprinted | Controller$ Targeted | ConditionDefined$ Imprinted | ConditionPresent$ Creature | RememberTokens$ True | SubAbility$ ClearImprinted | StackDescription$ If a creature card is exiled this way, {p:Targeted} creates a token that's a copy of that card.\nSVar:ClearImprinted:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DelTrigLeaves | TriggerDescription$ When CARDNAME leaves the battlefield, exile all tokens created with it at the beginning of the next end step.\nSVar:DelTrigLeaves:DB$ DelayedTrigger | RememberObjects$ Remembered | Mode$ Phase | Phase$ End of Turn | Execute$ TrigExileAll | SubAbility$ DBCleanup | TriggerDescription$ Exile all tokens created with CARDNAME.\nSVar:TrigExileAll:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Battlefield | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.\nWhen Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcane Artisan", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.\nWhen Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.", "power": "0", "toughness": "3"}
### Response: Name:Arcane Artisan\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:0/3\nA:AB$ Draw | Cost$ 2 U T | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBExile | SpellDescription$ Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.\nSVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | Mandatory$ True | Imprint$ True | DefinedPlayer$ Targeted | SubAbility$ DBToken\nSVar:DBToken:DB$ CopyPermanent | Defined$ Imprinted | Controller$ Targeted | ConditionDefined$ Imprinted | ConditionPresent$ Creature | RememberTokens$ True | SubAbility$ ClearImprinted | StackDescription$ If a creature card is exiled this way, {p:Targeted} creates a token that's a copy of that card.\nSVar:ClearImprinted:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DelTrigLeaves | TriggerDescription$ When CARDNAME leaves the battlefield, exile all tokens created with it at the beginning of the next end step.\nSVar:DelTrigLeaves:DB$ DelayedTrigger | RememberObjects$ Remembered | Mode$ Phase | Phase$ End of Turn | Execute$ TrigExileAll | SubAbility$ DBCleanup | TriggerDescription$ Exile all tokens created with CARDNAME.\nSVar:TrigExileAll:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Battlefield | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{2}{U}, {T}: Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.\nWhen Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Bamboozle", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order."}
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Name:Bamboozle\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U | ValidTgts$ Player | DigNum$ 4 | ChangeNum$ 2 | DestinationZone$ Graveyard | LibraryPosition2$ 0 | Reveal$ True | SpellDescription$ Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.\nAI:RemoveDeck:All\nOracle:Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bamboozle", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order."}
### Response: Name:Bamboozle\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U | ValidTgts$ Player | DigNum$ 4 | ChangeNum$ 2 | DestinationZone$ Graveyard | LibraryPosition2$ 0 | Reveal$ True | SpellDescription$ Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.\nAI:RemoveDeck:All\nOracle:Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
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Create the Forge script for this magic card
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{"name": "Samwise Gamgee", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Halfling Peasant", "oracle_text": "Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nSacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)", "power": "2", "toughness": "2"}
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Name:Samwise Gamgee\nManaCost:G W\nTypes:Legendary Creature Halfling Citizen\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigFood | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nA:AB$ ChangeZone | Cost$ Sac<3/Food> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.Historic+YouOwn |TgtPrompt$ Select target historic permanent in your graveyard | SpellDescription$ Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)\nDeckHas:Ability$Sacrifice|Token & Type$Food\nDeckHints:Type$Food\nOracle:Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.")\nSacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Samwise Gamgee", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Halfling Peasant", "oracle_text": "Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nSacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)", "power": "2", "toughness": "2"}
### Response: Name:Samwise Gamgee\nManaCost:G W\nTypes:Legendary Creature Halfling Citizen\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigFood | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nA:AB$ ChangeZone | Cost$ Sac<3/Food> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.Historic+YouOwn |TgtPrompt$ Select target historic permanent in your graveyard | SpellDescription$ Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)\nDeckHas:Ability$Sacrifice|Token & Type$Food\nDeckHints:Type$Food\nOracle:Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.")\nSacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
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Create the Forge script for this magic card
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{"name": "Regeneration", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\n{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)"}
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Name:Regeneration\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Regenerate | Cost$ G | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nSVar:NonStackingAttachEffect:True\nDeckHas:Keyword$Regenerate\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\n{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Regeneration", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\n{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)"}
### Response: Name:Regeneration\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Regenerate | Cost$ G | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nSVar:NonStackingAttachEffect:True\nDeckHas:Keyword$Regenerate\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\n{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Create the Forge script for this magic card
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{"name": "Fatigue", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Target player skips their next draw step."}
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Name:Fatigue\nManaCost:1 U\nTypes:Sorcery\nA:SP$ SkipPhase | Cost$ 1 U | ValidTgts$ Player | TgtPrompt$ Select target player | Step$ Draw | SpellDescription$ Target player skips their next draw step.\nAI:RemoveDeck:All\nOracle:Target player skips their next draw step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fatigue", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Target player skips their next draw step."}
### Response: Name:Fatigue\nManaCost:1 U\nTypes:Sorcery\nA:SP$ SkipPhase | Cost$ 1 U | ValidTgts$ Player | TgtPrompt$ Select target player | Step$ Draw | SpellDescription$ Target player skips their next draw step.\nAI:RemoveDeck:All\nOracle:Target player skips their next draw step.
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Create the Forge script for this magic card
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{"name": "Celestial Purge", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target black or red permanent."}
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Name:Celestial Purge\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Permanent.Black,Permanent.Red | TgtPrompt$ Select target black or red permanent | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target black or red permanent.\nOracle:Exile target black or red permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Celestial Purge", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target black or red permanent."}
### Response: Name:Celestial Purge\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Permanent.Black,Permanent.Red | TgtPrompt$ Select target black or red permanent | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target black or red permanent.\nOracle:Exile target black or red permanent.
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Create the Forge script for this magic card
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{"name": "Merfolk Secretkeeper"}
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Name:Merfolk Secretkeeper\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:0/4\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Venture Deeper\nManaCost:U\nTypes:Sorcery Adventure\nA:SP$ Mill | Cost$ U | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)\nOracle:Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Merfolk Secretkeeper"}
### Response: Name:Merfolk Secretkeeper\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:0/4\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Venture Deeper\nManaCost:U\nTypes:Sorcery Adventure\nA:SP$ Mill | Cost$ U | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)\nOracle:Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
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Create the Forge script for this magic card
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{"name": "Squee's Toy", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to target creature this turn."}
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Name:Squee's Toy\nManaCost:1\nTypes:Artifact\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Creature | Amount$ 1 | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature this turn.\nOracle:{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Squee's Toy", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to target creature this turn."}
### Response: Name:Squee's Toy\nManaCost:1\nTypes:Artifact\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Creature | Amount$ 1 | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 1 damage that would be dealt to target creature this turn.\nOracle:{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
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Create the Forge script for this magic card
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{"name": "Wanderer's Twig", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle."}
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Name:Wanderer's Twig\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle.\nOracle:{1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wanderer's Twig", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle."}
### Response: Name:Wanderer's Twig\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle.\nOracle:{1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Bounty of the Luxa", "mana_cost": "{2}{G}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}."}
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Name:Bounty of the Luxa\nManaCost:2 G U\nTypes:Enchantment\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all flood counters from CARDNAME. If no counters were removed this way, put a flood counter on CARDNAME and draw a card. Otherwise, add {C}{G}{U}.\nSVar:TrigRemove:DB$ RemoveCounter | CounterType$ FLOOD | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | CounterType$ FLOOD | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBGetMana\nSVar:DBGetMana:DB$ Mana | Produced$ C G U | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize\nOracle:At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bounty of the Luxa", "mana_cost": "{2}{G}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}."}
### Response: Name:Bounty of the Luxa\nManaCost:2 G U\nTypes:Enchantment\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ At the beginning of your precombat main phase, remove all flood counters from CARDNAME. If no counters were removed this way, put a flood counter on CARDNAME and draw a card. Otherwise, add {C}{G}{U}.\nSVar:TrigRemove:DB$ RemoveCounter | CounterType$ FLOOD | CounterNum$ All | RememberRemoved$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | CounterType$ FLOOD | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBGetMana\nSVar:DBGetMana:DB$ Mana | Produced$ C G U | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize\nOracle:At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}.
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Create the Forge script for this magic card
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{"name": "Rise of the Dark Realms", "mana_cost": "{7}{B}{B}", "type_line": "Sorcery", "oracle_text": "Put all creature cards from all graveyards onto the battlefield under your control."}
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Name:Rise of the Dark Realms\nManaCost:7 B B\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 7 B B | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control.\nOracle:Put all creature cards from all graveyards onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rise of the Dark Realms", "mana_cost": "{7}{B}{B}", "type_line": "Sorcery", "oracle_text": "Put all creature cards from all graveyards onto the battlefield under your control."}
### Response: Name:Rise of the Dark Realms\nManaCost:7 B B\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 7 B B | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control.\nOracle:Put all creature cards from all graveyards onto the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Hellrider", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Haste\nWhenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.", "power": "3", "toughness": "3"}
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Name:Hellrider\nManaCost:2 R R\nTypes:Creature Devil\nPT:3/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control attacks, CARDNAME deals 1 damage to the player or planeswalker it's attacking.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredDefender.Player & TriggeredDefender.Planeswalker | NumDmg$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Haste\nWhenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hellrider", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Haste\nWhenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.", "power": "3", "toughness": "3"}
### Response: Name:Hellrider\nManaCost:2 R R\nTypes:Creature Devil\nPT:3/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control attacks, CARDNAME deals 1 damage to the player or planeswalker it's attacking.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredDefender.Player & TriggeredDefender.Planeswalker | NumDmg$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Haste\nWhenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
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Create the Forge script for this magic card
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{"name": "Grassland Crusader", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Human Cleric Soldier", "oracle_text": "{T}: Target Elf or Soldier creature gets +2/+2 until end of turn.", "power": "2", "toughness": "4"}
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Name:Grassland Crusader\nManaCost:5 W\nTypes:Creature Human Cleric Soldier\nPT:2/4\nA:AB$ Pump | Cost$ T | NumAtt$ +2 | NumDef$ +2 | ValidTgts$ Creature.Elf,Creature.Soldier | TgtPrompt$ Select target Elf or Soldier creature | SpellDescription$ Target Elf or Soldier creature gets +2/+2 until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}: Target Elf or Soldier creature gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grassland Crusader", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Human Cleric Soldier", "oracle_text": "{T}: Target Elf or Soldier creature gets +2/+2 until end of turn.", "power": "2", "toughness": "4"}
### Response: Name:Grassland Crusader\nManaCost:5 W\nTypes:Creature Human Cleric Soldier\nPT:2/4\nA:AB$ Pump | Cost$ T | NumAtt$ +2 | NumDef$ +2 | ValidTgts$ Creature.Elf,Creature.Soldier | TgtPrompt$ Select target Elf or Soldier creature | SpellDescription$ Target Elf or Soldier creature gets +2/+2 until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}: Target Elf or Soldier creature gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Fan Bearer", "mana_cost": "{W}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{2}, {T}: Tap target creature.", "power": "1", "toughness": "2"}
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Name:Fan Bearer\nManaCost:W\nTypes:Creature Zombie\nPT:1/2\nA:AB$ Tap | Cost$ 2 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{2}, {T}: Tap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fan Bearer", "mana_cost": "{W}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{2}, {T}: Tap target creature.", "power": "1", "toughness": "2"}
### Response: Name:Fan Bearer\nManaCost:W\nTypes:Creature Zombie\nPT:1/2\nA:AB$ Tap | Cost$ 2 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{2}, {T}: Tap target creature.
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Create the Forge script for this magic card
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{"name": "Arcane Archery", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 and gains reach and trample until end of turn.\nYou get a boon with \"When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it.\""}
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Name:Arcane Archery\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Reach & Trample | SubAbility$ DBBoon | SpellDescription$ Target creature gets +3/+3 and gains reach and trample until end of turn.\nSVar:DBBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | StackDescription$ SpellDescription | SpellDescription$ ,,,,,,You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it.\nSVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard\nSVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ P1P1,Reach,Trample | CounterNum$ 1 | SubAbility$ DBRemoveSelf\nSVar:DBRemoveSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHas:Ability$Counters\nOracle:Target creature gets +3/+3 and gains reach and trample until end of turn.\nYou get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcane Archery", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 and gains reach and trample until end of turn.\nYou get a boon with \"When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it.\""}
### Response: Name:Arcane Archery\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Reach & Trample | SubAbility$ DBBoon | SpellDescription$ Target creature gets +3/+3 and gains reach and trample until end of turn.\nSVar:DBBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | StackDescription$ SpellDescription | SpellDescription$ ,,,,,,You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it.\nSVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard\nSVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ P1P1,Reach,Trample | CounterNum$ 1 | SubAbility$ DBRemoveSelf\nSVar:DBRemoveSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHas:Ability$Counters\nOracle:Target creature gets +3/+3 and gains reach and trample until end of turn.\nYou get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
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Create the Forge script for this magic card
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{"name": "Bazaar Krovod", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.", "power": "2", "toughness": "5"}
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Name:Bazaar Krovod\nManaCost:4 W\nTypes:Creature Beast\nPT:2/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature. | NumDef$ +2 | SubAbility$ DBUntap\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bazaar Krovod", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.", "power": "2", "toughness": "5"}
### Response: Name:Bazaar Krovod\nManaCost:4 W\nTypes:Creature Beast\nPT:2/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature. | NumDef$ +2 | SubAbility$ DBUntap\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
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Create the Forge script for this magic card
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{"name": "Antique Collector", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Antique Collector can't be blocked by creatures with power 2 or less.\nWhen Antique Collector enters the battlefield, creatures you control perpetually gain \"When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate.\"", "power": "2", "toughness": "2"}
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Name:Antique Collector\nManaCost:1 G\nTypes:Creature Human Rogue\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAnimateAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."\nSVar:TrigAnimateAll:DB$ AnimateAll | Duration$ Perpetual | ValidCards$ Creature.YouCtrl | Triggers$ DiesTrigger\nSVar:DiesTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | OptionalDecider$ You | TriggerDescription$ When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate.\nSVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | SubAbility$ DBInvestigate\nSVar:DBInvestigate:DB$ Investigate | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Investigate|Token|Graveyard & Type$Artifact|Clue\nOracle:Antique Collector can't be blocked by creatures with power 2 or less.\nWhen Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Antique Collector", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Antique Collector can't be blocked by creatures with power 2 or less.\nWhen Antique Collector enters the battlefield, creatures you control perpetually gain \"When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate.\"", "power": "2", "toughness": "2"}
### Response: Name:Antique Collector\nManaCost:1 G\nTypes:Creature Human Rogue\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAnimateAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."\nSVar:TrigAnimateAll:DB$ AnimateAll | Duration$ Perpetual | ValidCards$ Creature.YouCtrl | Triggers$ DiesTrigger\nSVar:DiesTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | OptionalDecider$ You | TriggerDescription$ When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate.\nSVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | SubAbility$ DBInvestigate\nSVar:DBInvestigate:DB$ Investigate | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Investigate|Token|Graveyard & Type$Artifact|Clue\nOracle:Antique Collector can't be blocked by creatures with power 2 or less.\nWhen Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."
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Create the Forge script for this magic card
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{"name": "Stand Together", "mana_cost": "{3}{G}{G}", "type_line": "Instant", "oracle_text": "Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature."}
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Name:Stand Together\nManaCost:3 G G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPutTwo | SpellDescription$ Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.\nSVar:DBPutTwo:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select another target creature | TargetUnique$ True | CounterType$ P1P1 | CounterNum$ 2\nOracle:Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stand Together", "mana_cost": "{3}{G}{G}", "type_line": "Instant", "oracle_text": "Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature."}
### Response: Name:Stand Together\nManaCost:3 G G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPutTwo | SpellDescription$ Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.\nSVar:DBPutTwo:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select another target creature | TargetUnique$ True | CounterType$ P1P1 | CounterNum$ 2\nOracle:Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
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Create the Forge script for this magic card
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{"name": "Canonized in Blood", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)\n{5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying."}
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Name:Canonized in Blood\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You.descended | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterNum$ 1 | CounterType$ P1P1\nA:AB$ Token | Cost$ 5 B B Sac<1/CARDNAME> | TokenOwner$ You | TokenScript$ wb_4_3_vampire_demon_flying | TokenOwner$ You | SpellDescription$ Create a 4/3 white and black Vampire Demon creature token with flying.\nDeckHas:Ability$Sacrifice|Token|Counters & Type$Vampire|Demon\nDeckHints:Ability$Mill|Sacrifice\nOracle:At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)\n{5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Canonized in Blood", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)\n{5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying."}
### Response: Name:Canonized in Blood\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You.descended | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterNum$ 1 | CounterType$ P1P1\nA:AB$ Token | Cost$ 5 B B Sac<1/CARDNAME> | TokenOwner$ You | TokenScript$ wb_4_3_vampire_demon_flying | TokenOwner$ You | SpellDescription$ Create a 4/3 white and black Vampire Demon creature token with flying.\nDeckHas:Ability$Sacrifice|Token|Counters & Type$Vampire|Demon\nDeckHints:Ability$Mill|Sacrifice\nOracle:At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)\n{5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.
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Create the Forge script for this magic card
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{"name": "Warstorm Surge", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target."}
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Name:Warstorm Surge\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | DamageSource$ TriggeredCard\nSVar:X:TriggeredCard$CardPower\nOracle:Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warstorm Surge", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target."}
### Response: Name:Warstorm Surge\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | DamageSource$ TriggeredCard\nSVar:X:TriggeredCard$CardPower\nOracle:Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
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