instruction
stringclasses
1 value
input
stringlengths
15
680
output
stringlengths
63
11.3k
text
stringlengths
353
11.8k
Create the Forge script for this magic card
{"name": "Jaxis, the Troublemaker", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "{R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step. Activate only as a sorcery.\nBlitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step.)", "power": "2", "toughness": "3"}
Name:Jaxis, the Troublemaker\nManaCost:3 R\nTypes:Legendary Creature Human Warrior\nPT:2/3\nA:AB$ CopyPermanent | Cost$ R T Discard<1/Card> | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | PumpKeywords$ Haste | AtEOT$ Sacrifice | SorcerySpeed$ True | RememberTokens$ True | SubAbility$ DBAnimate | SpellDescription$ Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ Dies | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Dies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When this creature dies, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nK:Blitz:1 R\nDeckHas:Ability$Discard|Token|Sacrifice\nOracle:{R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.\nBlitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jaxis, the Troublemaker", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "{R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step. Activate only as a sorcery.\nBlitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step.)", "power": "2", "toughness": "3"} ### Response: Name:Jaxis, the Troublemaker\nManaCost:3 R\nTypes:Legendary Creature Human Warrior\nPT:2/3\nA:AB$ CopyPermanent | Cost$ R T Discard<1/Card> | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | PumpKeywords$ Haste | AtEOT$ Sacrifice | SorcerySpeed$ True | RememberTokens$ True | SubAbility$ DBAnimate | SpellDescription$ Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ Dies | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Dies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When this creature dies, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nK:Blitz:1 R\nDeckHas:Ability$Discard|Token|Sacrifice\nOracle:{R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.\nBlitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Create the Forge script for this magic card
{"name": "Prime Speaker Vannifar", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Ooze Wizard", "oracle_text": "{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.", "power": "2", "toughness": "4"}
Name:Prime Speaker Vannifar\nManaCost:2 G U\nTypes:Legendary Creature Elf Ooze Wizard\nPT:2/4\nA:AB$ ChangeZone | Cost$ T Sac<1/Creature.Other/another creature> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | SorcerySpeed$ True | AILogic$ SacAndUpgrade | SpellDescription$ Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.\nSVar:X:Sacrificed$CardManaCost/Plus.1\n# AI Preference is needed to make the AI consider the ability. Further constraints are defined by AILogic SacAndUpgrade.\nSVar:AIPreference:SacCost$Creature\nOracle:{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prime Speaker Vannifar", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Ooze Wizard", "oracle_text": "{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.", "power": "2", "toughness": "4"} ### Response: Name:Prime Speaker Vannifar\nManaCost:2 G U\nTypes:Legendary Creature Elf Ooze Wizard\nPT:2/4\nA:AB$ ChangeZone | Cost$ T Sac<1/Creature.Other/another creature> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | SorcerySpeed$ True | AILogic$ SacAndUpgrade | SpellDescription$ Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.\nSVar:X:Sacrificed$CardManaCost/Plus.1\n# AI Preference is needed to make the AI consider the ability. Further constraints are defined by AILogic SacAndUpgrade.\nSVar:AIPreference:SacCost$Creature\nOracle:{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Potion of Healing", "mana_cost": "{1}{W}", "type_line": "Artifact", "oracle_text": "When Potion of Healing enters the battlefield, draw a card.\n{W}, {T}, Sacrifice Potion of Healing: You gain 3 life."}
Name:Potion of Healing\nManaCost:1 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ GainLife | Cost$ W T Sac<1/CARDNAME> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nDeckHas:Ability$LifeGain\nOracle:When Potion of Healing enters the battlefield, draw a card.\n{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Potion of Healing", "mana_cost": "{1}{W}", "type_line": "Artifact", "oracle_text": "When Potion of Healing enters the battlefield, draw a card.\n{W}, {T}, Sacrifice Potion of Healing: You gain 3 life."} ### Response: Name:Potion of Healing\nManaCost:1 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ GainLife | Cost$ W T Sac<1/CARDNAME> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nDeckHas:Ability$LifeGain\nOracle:When Potion of Healing enters the battlefield, draw a card.\n{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
Create the Forge script for this magic card
{"name": "Cloud Manta", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Flying", "power": "3", "toughness": "2"}
Name:Cloud Manta\nManaCost:3 U\nTypes:Creature Fish\nPT:3/2\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cloud Manta", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Flying", "power": "3", "toughness": "2"} ### Response: Name:Cloud Manta\nManaCost:3 U\nTypes:Creature Fish\nPT:3/2\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Everquill Phoenix", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, create a red artifact token named Feather with \"{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped.\"", "power": "4", "toughness": "4"}
Name:Everquill Phoenix\nManaCost:2 R R\nTypes:Creature Phoenix\nPT:4/4\nK:Mutate:3 R\nK:Flying\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ feather | TokenOwner$ You\nOracle:Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Everquill Phoenix", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, create a red artifact token named Feather with \"{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped.\"", "power": "4", "toughness": "4"} ### Response: Name:Everquill Phoenix\nManaCost:2 R R\nTypes:Creature Phoenix\nPT:4/4\nK:Mutate:3 R\nK:Flying\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ feather | TokenOwner$ You\nOracle:Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."
Create the Forge script for this magic card
{"name": "Sungold Barrage", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature with toughness 4 or greater."}
Name:Sungold Barrage\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.toughnessGE4 | TgtPrompt$ Select target creature with toughness 4 or greater | SpellDescription$ Destroy target creature with toughness 4 or greater.\nOracle:Destroy target creature with toughness 4 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sungold Barrage", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature with toughness 4 or greater."} ### Response: Name:Sungold Barrage\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.toughnessGE4 | TgtPrompt$ Select target creature with toughness 4 or greater | SpellDescription$ Destroy target creature with toughness 4 or greater.\nOracle:Destroy target creature with toughness 4 or greater.
Create the Forge script for this magic card
{"name": "Serra Paragon", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nOnce during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains \"When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life.\"", "power": "3", "toughness": "4"}
Name:Serra Paragon\nManaCost:2 W W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nS:Mode$ Continuous | Affected$ Permanent.YouOwn+cmcLE3,Land.YouOwn | ValidAfterStack$ Spell.cmcLE3 | Condition$ PlayerTurn | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."\nT:Mode$ SpellCast | ValidCard$ Card | ValidSA$ Spell.MayPlaySource | Static$ True | Execute$ DBAnimate | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."\nT:Mode$ LandPlayed | ValidCard$ Land | ValidSA$ SpellAbility.MayPlaySource | Static$ True | Execute$ DBAnimate | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."\nSVar:DBAnimate:DB$ Animate | Defined$ TriggeredCard | Duration$ Permanent | Triggers$ TrigDieExile\nSVar:TrigDieExile:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Flying\nOnce during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serra Paragon", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nOnce during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains \"When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life.\"", "power": "3", "toughness": "4"} ### Response: Name:Serra Paragon\nManaCost:2 W W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nS:Mode$ Continuous | Affected$ Permanent.YouOwn+cmcLE3,Land.YouOwn | ValidAfterStack$ Spell.cmcLE3 | Condition$ PlayerTurn | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."\nT:Mode$ SpellCast | ValidCard$ Card | ValidSA$ Spell.MayPlaySource | Static$ True | Execute$ DBAnimate | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."\nT:Mode$ LandPlayed | ValidCard$ Land | ValidSA$ SpellAbility.MayPlaySource | Static$ True | Execute$ DBAnimate | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."\nSVar:DBAnimate:DB$ Animate | Defined$ TriggeredCard | Duration$ Permanent | Triggers$ TrigDieExile\nSVar:TrigDieExile:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Flying\nOnce during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Create the Forge script for this magic card
{"name": "Sunlance", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Sunlance deals 3 damage to target nonwhite creature."}
Name:Sunlance\nManaCost:W\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ W | ValidTgts$ Creature.nonWhite | TgtPrompt$ Select target nonwhite Creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target nonwhite creature.\nOracle:Sunlance deals 3 damage to target nonwhite creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunlance", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Sunlance deals 3 damage to target nonwhite creature."} ### Response: Name:Sunlance\nManaCost:W\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ W | ValidTgts$ Creature.nonWhite | TgtPrompt$ Select target nonwhite Creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target nonwhite creature.\nOracle:Sunlance deals 3 damage to target nonwhite creature.
Create the Forge script for this magic card
{"name": "Invader Parasite", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Phyrexian Insect", "oracle_text": "Imprint \u2014 When Invader Parasite enters the battlefield, exile target land.\nWhenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.", "power": "3", "toughness": "2"}
Name:Invader Parasite\nManaCost:3 R R\nTypes:Creature Phyrexian Insect\nPT:3/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ Imprint — When CARDNAME enters the battlefield, exile target land.\nSVar:TrigExile:DB$ ChangeZone | Imprint$ True | ValidTgts$ Land | TgtPrompt$ Select target land | Origin$ Battlefield | Destination$ Exile\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.sharesNameWith Imprinted+OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted+ExiledWithSourceLKI | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nOracle:Imprint — When Invader Parasite enters the battlefield, exile target land.\nWhenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invader Parasite", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Phyrexian Insect", "oracle_text": "Imprint \u2014 When Invader Parasite enters the battlefield, exile target land.\nWhenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.", "power": "3", "toughness": "2"} ### Response: Name:Invader Parasite\nManaCost:3 R R\nTypes:Creature Phyrexian Insect\nPT:3/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ Imprint — When CARDNAME enters the battlefield, exile target land.\nSVar:TrigExile:DB$ ChangeZone | Imprint$ True | ValidTgts$ Land | TgtPrompt$ Select target land | Origin$ Battlefield | Destination$ Exile\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.sharesNameWith Imprinted+OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted+ExiledWithSourceLKI | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nOracle:Imprint — When Invader Parasite enters the battlefield, exile target land.\nWhenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.
Create the Forge script for this magic card
{"name": "Thran Portal", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Thran Portal enters the battlefield tapped unless you control two or fewer other lands.\nAs Thran Portal enters the battlefield, choose a basic land type.\nThran Portal is the chosen type in addition to its other types.\nMana abilities of Thran Portal cost an additional 1 life to activate."}
Name:Thran Portal\nManaCost:no cost\nTypes:Land Gate\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands.\nK:ETBReplacement:Other:DBChooseBasic\nSVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land | SpellDescription$ As CARDNAME enters the battlefield, choose a basic land type.\nS:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.\nS:Mode$ RaiseCost | Type$ Ability | ValidSpell$ Activated.ManaAbility | ValidCard$ Card.Self | Cost$ PayLife<1> | EffectZone$ All | Description$ Mana abilities of CARDNAME cost an additional 1 life to activate.\nAI:RemoveDeck:All\nOracle:Thran Portal enters the battlefield tapped unless you control two or fewer other lands.\nAs Thran Portal enters the battlefield, choose a basic land type.\nThran Portal is the chosen type in addition to its other types.\nMana abilities of Thran Portal cost an additional 1 life to activate.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thran Portal", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Thran Portal enters the battlefield tapped unless you control two or fewer other lands.\nAs Thran Portal enters the battlefield, choose a basic land type.\nThran Portal is the chosen type in addition to its other types.\nMana abilities of Thran Portal cost an additional 1 life to activate."} ### Response: Name:Thran Portal\nManaCost:no cost\nTypes:Land Gate\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands.\nK:ETBReplacement:Other:DBChooseBasic\nSVar:DBChooseBasic:DB$ ChooseType | Type$ Basic Land | SpellDescription$ As CARDNAME enters the battlefield, choose a basic land type.\nS:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.\nS:Mode$ RaiseCost | Type$ Ability | ValidSpell$ Activated.ManaAbility | ValidCard$ Card.Self | Cost$ PayLife<1> | EffectZone$ All | Description$ Mana abilities of CARDNAME cost an additional 1 life to activate.\nAI:RemoveDeck:All\nOracle:Thran Portal enters the battlefield tapped unless you control two or fewer other lands.\nAs Thran Portal enters the battlefield, choose a basic land type.\nThran Portal is the chosen type in addition to its other types.\nMana abilities of Thran Portal cost an additional 1 life to activate.
Create the Forge script for this magic card
{"name": "Sword of Light and Shadow", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from white and from black.\nWhenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.\nEquip {2}"}
Name:Sword of Light and Shadow\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfLightAndShadowCE | AddKeyword$ Protection from white & Protection from black | Description$ Equipped creature gets +2/+2 and has protection from white and from black.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Optional$ You | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature in your graveyard | SpellDescription$ You may return up to one target creature card from your graveyard to your hand.\nSVar:SwordOfLightAndShadowCE:SVar:MustBeBlocked:AttackingPlayerConservative\nOracle:Equipped creature gets +2/+2 and has protection from white and from black.\nWhenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sword of Light and Shadow", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from white and from black.\nWhenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.\nEquip {2}"} ### Response: Name:Sword of Light and Shadow\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfLightAndShadowCE | AddKeyword$ Protection from white & Protection from black | Description$ Equipped creature gets +2/+2 and has protection from white and from black.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Optional$ You | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature in your graveyard | SpellDescription$ You may return up to one target creature card from your graveyard to your hand.\nSVar:SwordOfLightAndShadowCE:SVar:MustBeBlocked:AttackingPlayerConservative\nOracle:Equipped creature gets +2/+2 and has protection from white and from black.\nWhenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.\nEquip {2}
Create the Forge script for this magic card
{"name": "Bolrac-Clan Crusher", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "{T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.", "power": "4", "toughness": "4"}
Name:Bolrac-Clan Crusher\nManaCost:3 R G\nTypes:Creature Ogre Warrior\nPT:4/4\nA:AB$ DealDamage | Cost$ T SubCounter<1/P1P1/Creature.YouCtrl/a creature you control> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nAI:RemoveDeck:Random\nDeckHints:Ability$Counters\nOracle:{T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bolrac-Clan Crusher", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "{T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.", "power": "4", "toughness": "4"} ### Response: Name:Bolrac-Clan Crusher\nManaCost:3 R G\nTypes:Creature Ogre Warrior\nPT:4/4\nA:AB$ DealDamage | Cost$ T SubCounter<1/P1P1/Creature.YouCtrl/a creature you control> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nAI:RemoveDeck:Random\nDeckHints:Ability$Counters\nOracle:{T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Nomads en-Kor", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Nomad Soldier", "oracle_text": "{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.", "power": "1", "toughness": "1"}
Name:Nomads en-Kor\nManaCost:W\nTypes:Creature Kor Nomad Soldier\nPT:1/1\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nomads en-Kor", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Nomad Soldier", "oracle_text": "{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.", "power": "1", "toughness": "1"} ### Response: Name:Nomads en-Kor\nManaCost:W\nTypes:Creature Kor Nomad Soldier\nPT:1/1\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
Create the Forge script for this magic card
{"name": "Dismantle", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control."}
Name:Dismantle\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Artifact | SubAbility$ DBPutCounter | RememberLKI$ True | SpellDescription$ Destroy target artifact.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Artifact.YouCtrl | CounterType$ P1P1,CHARGE | CounterNum$ X | CounterTypePerDefined$ True | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.HasCounters | SpellDescription$ If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.\nSVar:X:RememberedLKI$CardCounters.ALL\nOracle:Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dismantle", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control."} ### Response: Name:Dismantle\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Artifact | SubAbility$ DBPutCounter | RememberLKI$ True | SpellDescription$ Destroy target artifact.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Artifact.YouCtrl | CounterType$ P1P1,CHARGE | CounterNum$ X | CounterTypePerDefined$ True | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.HasCounters | SpellDescription$ If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.\nSVar:X:RememberedLKI$CardCounters.ALL\nOracle:Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Create the Forge script for this magic card
{"name": "Raucous Theater"}
Name:Raucous Theater\nManaCost:no cost\nTypes:Land Swamp Mountain\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Ability$Graveyard\nOracle:({T}: Add {B} or {R}.)\nRaucous Theater enters the battlefield tapped.\nWhen Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raucous Theater"} ### Response: Name:Raucous Theater\nManaCost:no cost\nTypes:Land Swamp Mountain\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Ability$Graveyard\nOracle:({T}: Add {B} or {R}.)\nRaucous Theater enters the battlefield tapped.\nWhen Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Weed Strangle", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"}
Name:Weed Strangle\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBClash | SpellDescription$ Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBGain\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TargetedLKI$CardToughness\nOracle:Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Weed Strangle", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"} ### Response: Name:Weed Strangle\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBClash | SpellDescription$ Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBGain\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TargetedLKI$CardToughness\nOracle:Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Create the Forge script for this magic card
{"name": "Resounding Thunder", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Resounding Thunder deals 3 damage to any target.\nCycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.)\nWhen you cycle Resounding Thunder, it deals 6 damage to any target."}
Name:Resounding Thunder\nManaCost:2 R\nTypes:Instant\nK:Cycling:5 B R G\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When you cycle CARDNAME, it deals 6 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 6\nOracle:Resounding Thunder deals 3 damage to any target.\nCycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.)\nWhen you cycle Resounding Thunder, it deals 6 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Resounding Thunder", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Resounding Thunder deals 3 damage to any target.\nCycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.)\nWhen you cycle Resounding Thunder, it deals 6 damage to any target."} ### Response: Name:Resounding Thunder\nManaCost:2 R\nTypes:Instant\nK:Cycling:5 B R G\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When you cycle CARDNAME, it deals 6 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 6\nOracle:Resounding Thunder deals 3 damage to any target.\nCycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.)\nWhen you cycle Resounding Thunder, it deals 6 damage to any target.
Create the Forge script for this magic card
{"name": "Aether Figment", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nAether Figment can't be blocked.\nIf Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.", "power": "1", "toughness": "1"}
Name:Aether Figment\nManaCost:1 U\nTypes:Creature Illusion\nPT:1/1\nK:Kicker:3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:etbCounter:P1P1:2:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with two +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nDeckHas:Ability$Counters\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nAether Figment can't be blocked.\nIf Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aether Figment", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nAether Figment can't be blocked.\nIf Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.", "power": "1", "toughness": "1"} ### Response: Name:Aether Figment\nManaCost:1 U\nTypes:Creature Illusion\nPT:1/1\nK:Kicker:3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:etbCounter:P1P1:2:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with two +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nDeckHas:Ability$Counters\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nAether Figment can't be blocked.\nIf Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Canker Abomination", "mana_cost": "{2}{B/G}{B/G}", "type_line": "Creature \u2014 Treefolk Horror", "oracle_text": "As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.", "power": "6", "toughness": "6"}
Name:Canker Abomination\nManaCost:2 BG BG\nTypes:Creature Treefolk Horror\nPT:6/6\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ChooseP | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, choose an opponent. CARDNAME enters the battlefield with a -1/-1 counter on it for each creature that player controls.\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ LeastCreatures | SubAbility$ DBCounters\nSVar:DBCounters:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ M1M1 | CounterNum$ X\nSVar:X:Count$Valid Creature.ChosenCtrl\nSVar:Y:PlayerCountOpponents$LowestValid Creature.YouCtrl\nSVar:NeedsToPlayVar:Y LE4\nOracle:As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Canker Abomination", "mana_cost": "{2}{B/G}{B/G}", "type_line": "Creature \u2014 Treefolk Horror", "oracle_text": "As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.", "power": "6", "toughness": "6"} ### Response: Name:Canker Abomination\nManaCost:2 BG BG\nTypes:Creature Treefolk Horror\nPT:6/6\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ChooseP | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, choose an opponent. CARDNAME enters the battlefield with a -1/-1 counter on it for each creature that player controls.\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ LeastCreatures | SubAbility$ DBCounters\nSVar:DBCounters:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ M1M1 | CounterNum$ X\nSVar:X:Count$Valid Creature.ChosenCtrl\nSVar:Y:PlayerCountOpponents$LowestValid Creature.YouCtrl\nSVar:NeedsToPlayVar:Y LE4\nOracle:As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.
Create the Forge script for this magic card
{"name": "Crashing Tide", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "This spell has flash as long as you control a Merfolk.\nReturn target creature to its owner's hand.\nDraw a card."}
Name:Crashing Tide\nManaCost:2 U\nTypes:Sorcery\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Flash | IsPresent$ Merfolk.YouCtrl | Description$ This spell has flash as long as you control a Merfolk.\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target creature to its owner's hand. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHints:Type$Merfolk\nSVar:BuffedBy:Merfolk\nOracle:This spell has flash as long as you control a Merfolk.\nReturn target creature to its owner's hand.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crashing Tide", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "This spell has flash as long as you control a Merfolk.\nReturn target creature to its owner's hand.\nDraw a card."} ### Response: Name:Crashing Tide\nManaCost:2 U\nTypes:Sorcery\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Flash | IsPresent$ Merfolk.YouCtrl | Description$ This spell has flash as long as you control a Merfolk.\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target creature to its owner's hand. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHints:Type$Merfolk\nSVar:BuffedBy:Merfolk\nOracle:This spell has flash as long as you control a Merfolk.\nReturn target creature to its owner's hand.\nDraw a card.
Create the Forge script for this magic card
{"name": "Coercive Portal", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Will of the council \u2014 At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card."}
Name:Coercive Portal\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigVote | TriggerZones$ Battlefield | TriggerDescription$ Will of the Council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice CARDNAME and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.\nSVar:TrigVote:DB$ Vote | Defined$ Player | VoteCarnage$ DBDestroyAll | VoteHomage$ DBDraw | Tied$ DBDraw | VoteType$ Carnage,Homage | AILogic$ CarnageOrHomage\nSVar:DBDestroyAll:DB$ Sacrifice | SacValid$ Self | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Permanent.nonLand | ValidDesc$ all nonland permanents\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coercive Portal", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Will of the council \u2014 At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card."} ### Response: Name:Coercive Portal\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigVote | TriggerZones$ Battlefield | TriggerDescription$ Will of the Council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice CARDNAME and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.\nSVar:TrigVote:DB$ Vote | Defined$ Player | VoteCarnage$ DBDestroyAll | VoteHomage$ DBDraw | Tied$ DBDraw | VoteType$ Carnage,Homage | AILogic$ CarnageOrHomage\nSVar:DBDestroyAll:DB$ Sacrifice | SacValid$ Self | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Permanent.nonLand | ValidDesc$ all nonland permanents\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
Create the Forge script for this magic card
{"name": "Massacre Girl, Known Killer"}
Name:Massacre Girl, Known Killer\nManaCost:2 B B\nTypes:Legendary Creature Human Assassin\nPT:4/4\nK:Menace\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Wither | Description$ Creatures you control have wither.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl+toughnessLT1 | Execute$ TrigDraw | TriggerDescription$ Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHints:Ability$Counters\nOracle:Menace\nCreatures you control have wither.\nWhenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Massacre Girl, Known Killer"} ### Response: Name:Massacre Girl, Known Killer\nManaCost:2 B B\nTypes:Legendary Creature Human Assassin\nPT:4/4\nK:Menace\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Wither | Description$ Creatures you control have wither.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl+toughnessLT1 | Execute$ TrigDraw | TriggerDescription$ Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHints:Ability$Counters\nOracle:Menace\nCreatures you control have wither.\nWhenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.
Create the Forge script for this magic card
{"name": "Torment", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -3/-0."}
Name:Torment\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | Description$ Enchanted creature gets -3/-0.\nOracle:Enchant creature\nEnchanted creature gets -3/-0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Torment", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -3/-0."} ### Response: Name:Torment\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | Description$ Enchanted creature gets -3/-0.\nOracle:Enchant creature\nEnchanted creature gets -3/-0.
Create the Forge script for this magic card
{"name": "Emberwilde Caliph", "mana_cost": "{2}{U}{R}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying, trample\nEmberwilde Caliph attacks each combat if able.\nWhenever Emberwilde Caliph deals damage, you lose that much life.", "power": "4", "toughness": "4"}
Name:Emberwilde Caliph\nManaCost:2 U R\nTypes:Creature Djinn\nPT:4/4\nK:Flying\nK:Trample\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME deals damage, you lose that much life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Flying, trample\nEmberwilde Caliph attacks each combat if able.\nWhenever Emberwilde Caliph deals damage, you lose that much life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emberwilde Caliph", "mana_cost": "{2}{U}{R}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying, trample\nEmberwilde Caliph attacks each combat if able.\nWhenever Emberwilde Caliph deals damage, you lose that much life.", "power": "4", "toughness": "4"} ### Response: Name:Emberwilde Caliph\nManaCost:2 U R\nTypes:Creature Djinn\nPT:4/4\nK:Flying\nK:Trample\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME deals damage, you lose that much life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Flying, trample\nEmberwilde Caliph attacks each combat if able.\nWhenever Emberwilde Caliph deals damage, you lose that much life.
Create the Forge script for this magic card
{"name": "Militant Inquisitor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Militant Inquisitor gets +1/+0 for each Equipment you control.", "power": "2", "toughness": "3"}
Name:Militant Inquisitor\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each Equipment you control.\nSVar:X:Count$Valid Equipment.YouCtrl\nSVar:BuffedBy:Equipment\nDeckHints:Type$Equipment\nOracle:Militant Inquisitor gets +1/+0 for each Equipment you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Militant Inquisitor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Militant Inquisitor gets +1/+0 for each Equipment you control.", "power": "2", "toughness": "3"} ### Response: Name:Militant Inquisitor\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each Equipment you control.\nSVar:X:Count$Valid Equipment.YouCtrl\nSVar:BuffedBy:Equipment\nDeckHints:Type$Equipment\nOracle:Militant Inquisitor gets +1/+0 for each Equipment you control.
Create the Forge script for this magic card
{"name": "Jungle Wayfinder", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.", "power": "3", "toughness": "3"}
Name:Jungle Wayfinder\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jungle Wayfinder", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.", "power": "3", "toughness": "3"} ### Response: Name:Jungle Wayfinder\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Create the Forge script for this magic card
{"name": "Mu Yanling, Sky Dancer", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Yanling", "oracle_text": "+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.\n\u22123: Create a 4/4 blue Elemental Bird creature token with flying.\n\u22128: You get an emblem with \"Islands you control have '{T}: Draw a card.'\"", "loyalty": "2"}
Name:Mu Yanling, Sky Dancer\nManaCost:1 U U\nTypes:Legendary Planeswalker Yanling\nLoyalty:2\nA:AB$ Pump | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | NumAtt$ -2 | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 1 | Duration$ UntilYourNextTurn | SubAbility$ DBDebuff | SpellDescription$ Until your next turn, up to one target creature gets -2/-0 and loses flying.\nSVar:DBDebuff:DB$ Debuff | Defined$ Targeted | Keywords$ Flying | Duration$ UntilYourNextTurn\nA:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ u_4_4_elemental_bird_flying | TokenOwner$ You | SpellDescription$ Create a 4/4 blue Elemental Bird creature token with flying.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | AILogic$ Always | Stackable$ False | Name$ Emblem - Mu Yanling, Sky Dancer | Image$ emblem_mu_yanling_sky_dancer | Duration$ Permanent | StaticAbilities$ STDraw | SpellDescription$ You get an emblem with "Islands you control have '{T}: Draw a card.'"\nSVar:STDraw:Mode$ Continuous | EffectZone$ Command | Affected$ Island.YouCtrl | AddAbility$ AnimateIsland | Description$ Islands you control have "{T}: Draw a card".\nSVar:AnimateIsland:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:[+2]: Until your next turn, up to one target creature gets -2/-0 and loses flying.\n[-3]: Create a 4/4 blue Elemental Bird creature token with flying.\n[-8]: You get an emblem with "Islands you control have '{T}: Draw a card.'"
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mu Yanling, Sky Dancer", "mana_cost": "{1}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Yanling", "oracle_text": "+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.\n\u22123: Create a 4/4 blue Elemental Bird creature token with flying.\n\u22128: You get an emblem with \"Islands you control have '{T}: Draw a card.'\"", "loyalty": "2"} ### Response: Name:Mu Yanling, Sky Dancer\nManaCost:1 U U\nTypes:Legendary Planeswalker Yanling\nLoyalty:2\nA:AB$ Pump | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | NumAtt$ -2 | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 1 | Duration$ UntilYourNextTurn | SubAbility$ DBDebuff | SpellDescription$ Until your next turn, up to one target creature gets -2/-0 and loses flying.\nSVar:DBDebuff:DB$ Debuff | Defined$ Targeted | Keywords$ Flying | Duration$ UntilYourNextTurn\nA:AB$ Token | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ u_4_4_elemental_bird_flying | TokenOwner$ You | SpellDescription$ Create a 4/4 blue Elemental Bird creature token with flying.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | AILogic$ Always | Stackable$ False | Name$ Emblem - Mu Yanling, Sky Dancer | Image$ emblem_mu_yanling_sky_dancer | Duration$ Permanent | StaticAbilities$ STDraw | SpellDescription$ You get an emblem with "Islands you control have '{T}: Draw a card.'"\nSVar:STDraw:Mode$ Continuous | EffectZone$ Command | Affected$ Island.YouCtrl | AddAbility$ AnimateIsland | Description$ Islands you control have "{T}: Draw a card".\nSVar:AnimateIsland:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:[+2]: Until your next turn, up to one target creature gets -2/-0 and loses flying.\n[-3]: Create a 4/4 blue Elemental Bird creature token with flying.\n[-8]: You get an emblem with "Islands you control have '{T}: Draw a card.'"
Create the Forge script for this magic card
{"name": "Opal Lake Gatekeepers", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Vedalken Soldier", "oracle_text": "When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.", "power": "2", "toughness": "4"}
Name:Opal Lake Gatekeepers\nManaCost:3 U\nTypes:Creature Vedalken Soldier\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, you may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHints:Type$Gate\nOracle:When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Opal Lake Gatekeepers", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Vedalken Soldier", "oracle_text": "When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.", "power": "2", "toughness": "4"} ### Response: Name:Opal Lake Gatekeepers\nManaCost:3 U\nTypes:Creature Vedalken Soldier\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, you may draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHints:Type$Gate\nOracle:When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
Create the Forge script for this magic card
{"name": "Sacred Knight", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Sacred Knight can't be blocked by black and/or red creatures.", "power": "3", "toughness": "2"}
Name:Sacred Knight\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Black,Creature.Red | Description$ CARDNAME can't be blocked by black and/or red creatures.\nOracle:Sacred Knight can't be blocked by black and/or red creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sacred Knight", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Sacred Knight can't be blocked by black and/or red creatures.", "power": "3", "toughness": "2"} ### Response: Name:Sacred Knight\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Black,Creature.Red | Description$ CARDNAME can't be blocked by black and/or red creatures.\nOracle:Sacred Knight can't be blocked by black and/or red creatures.
Create the Forge script for this magic card
{"name": "Cave Tiger", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Cave Tiger\nManaCost:2 G\nTypes:Creature Cat\nPT:2/2\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocked$ Creature | TriggerZones$ Battlefield | Execute$ TrigBlockedPump | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigBlockedPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nOracle:Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cave Tiger", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Cave Tiger\nManaCost:2 G\nTypes:Creature Cat\nPT:2/2\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocked$ Creature | TriggerZones$ Battlefield | Execute$ TrigBlockedPump | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigBlockedPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nOracle:Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Travel Preparations", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on each of up to two target creatures.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Travel Preparations\nManaCost:1 G\nTypes:Sorcery\nK:Flashback:1 W\nA:SP$ PutCounter | Cost$ 1 G | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creatures | SpellDescription$ Put a +1/+1 counter on each of up to two target creatures.\nOracle:Put a +1/+1 counter on each of up to two target creatures.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Travel Preparations", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on each of up to two target creatures.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Travel Preparations\nManaCost:1 G\nTypes:Sorcery\nK:Flashback:1 W\nA:SP$ PutCounter | Cost$ 1 G | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creatures | SpellDescription$ Put a +1/+1 counter on each of up to two target creatures.\nOracle:Put a +1/+1 counter on each of up to two target creatures.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Rally the Galadhrim", "mana_cost": "{2}{G}{U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target creature you control.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)"}
Name:Rally the Galadhrim\nManaCost:2 G U\nTypes:Sorcery\nA:SP$ CopyPermanent | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Create a token that's a copy of target creature you control.\nK:Conspire\nDeckHas:Ability$Token\nOracle:Create a token that's a copy of target creature you control.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rally the Galadhrim", "mana_cost": "{2}{G}{U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target creature you control.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)"} ### Response: Name:Rally the Galadhrim\nManaCost:2 G U\nTypes:Sorcery\nA:SP$ CopyPermanent | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Create a token that's a copy of target creature you control.\nK:Conspire\nDeckHas:Ability$Token\nOracle:Create a token that's a copy of target creature you control.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Create the Forge script for this magic card
{"name": "Timeless Witness", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Human Shaman", "oracle_text": "When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.", "power": "4", "toughness": "4"}
Name:Timeless Witness\nManaCost:2 G G\nTypes:Creature Human Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouCtrl\nK:Eternalize:5 G G\nDeckHas:Ability$Token\nOracle:When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.\nEternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Timeless Witness", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Human Shaman", "oracle_text": "When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.", "power": "4", "toughness": "4"} ### Response: Name:Timeless Witness\nManaCost:2 G G\nTypes:Creature Human Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouCtrl\nK:Eternalize:5 G G\nDeckHas:Ability$Token\nOracle:When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.\nEternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Create the Forge script for this magic card
{"name": "Last Night Together", "mana_cost": "{3}{R}{G}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase."}
Name:Last Night Together\nManaCost:3 R G\nTypes:Sorcery\nA:SP$ ChooseCard | ValidTgts$ Creature | TgtPrompt$ Choose two target creatures | TargetMin$ 2 | TargetMax$ 2 | Amount$ 2 | Defined$ You | DefinedCards$ Targeted | AtRandom$ True | SubAbility$ DBUntap | SpellDescription$ Choose two target creatures.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBPutCounter | SpellDescription$ Untap them.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPump | Put two +1/+1 counters on each of them.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Vigilance & Indestructible & Haste | SubAbility$ DBAddCombat | SpellDescription$ They gain vigilance, indestructible, and haste until end of turn.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | ExtraPhaseDelayedTrigger$ DelTrigStatic | ExtraPhaseDelayedTriggerExcute$ TrigEffect | SpellDescription$ After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.\nSVar:DelTrigStatic:Mode$ Phase | Static$ True | Phase$ BeginCombat | TriggerDescription$ After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ ForbidAttack | Duration$ UntilEndOfCombat\nSVar:ForbidAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.YouCtrl+nonChosenCard | Description$ CARDNAME can't attack.\nDeckHas:Ability$Counters\nOracle:Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Last Night Together", "mana_cost": "{3}{R}{G}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase."} ### Response: Name:Last Night Together\nManaCost:3 R G\nTypes:Sorcery\nA:SP$ ChooseCard | ValidTgts$ Creature | TgtPrompt$ Choose two target creatures | TargetMin$ 2 | TargetMax$ 2 | Amount$ 2 | Defined$ You | DefinedCards$ Targeted | AtRandom$ True | SubAbility$ DBUntap | SpellDescription$ Choose two target creatures.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBPutCounter | SpellDescription$ Untap them.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBPump | Put two +1/+1 counters on each of them.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Vigilance & Indestructible & Haste | SubAbility$ DBAddCombat | SpellDescription$ They gain vigilance, indestructible, and haste until end of turn.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | ExtraPhaseDelayedTrigger$ DelTrigStatic | ExtraPhaseDelayedTriggerExcute$ TrigEffect | SpellDescription$ After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.\nSVar:DelTrigStatic:Mode$ Phase | Static$ True | Phase$ BeginCombat | TriggerDescription$ After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ ForbidAttack | Duration$ UntilEndOfCombat\nSVar:ForbidAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.YouCtrl+nonChosenCard | Description$ CARDNAME can't attack.\nDeckHas:Ability$Counters\nOracle:Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
Create the Forge script for this magic card
{"name": "Ribald Shanty"}
Name:Ribald Shanty\nManaCost:1 R\nTypes:Instant Chorus\nK:Starting intensity:2\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SubAbility$ DBIntensify | SpellDescription$ This spell deals damage equal to its intensity to target creature or planeswalker.\nSVar:DBIntensify:DB$ Intensify | AllDefined$ Card.YouOwn+Chorus | DefinedDesc$ all Chorus cards you own | SpellDescription$ All Chorus cards you own intensify by 1.\nSVar:X:Count$Intensity\nDeckHints:Type$Chorus\nOracle:Starting intensity 2\nThis spell deals damage equal to its intensity to target creature or planeswalker.\nAll Chorus cards you own intensify by 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ribald Shanty"} ### Response: Name:Ribald Shanty\nManaCost:1 R\nTypes:Instant Chorus\nK:Starting intensity:2\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SubAbility$ DBIntensify | SpellDescription$ This spell deals damage equal to its intensity to target creature or planeswalker.\nSVar:DBIntensify:DB$ Intensify | AllDefined$ Card.YouOwn+Chorus | DefinedDesc$ all Chorus cards you own | SpellDescription$ All Chorus cards you own intensify by 1.\nSVar:X:Count$Intensity\nDeckHints:Type$Chorus\nOracle:Starting intensity 2\nThis spell deals damage equal to its intensity to target creature or planeswalker.\nAll Chorus cards you own intensify by 1.
Create the Forge script for this magic card
{"name": "Arenson's Aura", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "{W}, Sacrifice an enchantment: Destroy target enchantment.\n{3}{U}{U}: Counter target enchantment spell."}
Name:Arenson's Aura\nManaCost:2 W\nTypes:Enchantment\nA:AB$ Destroy | Cost$ W Sac<1/Enchantment> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nA:AB$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target Enchantment | ValidTgts$ Enchantment | SpellDescription$ Counter target enchantment spell.\nSVar:NonStackingEffect:True\nSVar:AIPreference:SacCost$Card.Self\nOracle:{W}, Sacrifice an enchantment: Destroy target enchantment.\n{3}{U}{U}: Counter target enchantment spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arenson's Aura", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "{W}, Sacrifice an enchantment: Destroy target enchantment.\n{3}{U}{U}: Counter target enchantment spell."} ### Response: Name:Arenson's Aura\nManaCost:2 W\nTypes:Enchantment\nA:AB$ Destroy | Cost$ W Sac<1/Enchantment> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nA:AB$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target Enchantment | ValidTgts$ Enchantment | SpellDescription$ Counter target enchantment spell.\nSVar:NonStackingEffect:True\nSVar:AIPreference:SacCost$Card.Self\nOracle:{W}, Sacrifice an enchantment: Destroy target enchantment.\n{3}{U}{U}: Counter target enchantment spell.
Create the Forge script for this magic card
{"name": "Gilded Sentinel", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "", "power": "3", "toughness": "3"}
Name:Gilded Sentinel\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gilded Sentinel", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "", "power": "3", "toughness": "3"} ### Response: Name:Gilded Sentinel\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/3\nOracle:
Create the Forge script for this magic card
{"name": "Captain of the Watch", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance (Attacking doesn't cause this creature to tap.)\nOther Soldier creatures you control get +1/+1 and have vigilance.\nWhen Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.", "power": "3", "toughness": "3"}
Name:Captain of the Watch\nManaCost:4 W W\nTypes:Creature Human Soldier\nPT:3/3\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Soldier+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Other Soldier creatures you control get +1/+1 and have vigilance.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 white Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You\nSVar:PlayMain1:TRUE\nDeckHints:Type$Soldier\nOracle:Vigilance (Attacking doesn't cause this creature to tap.)\nOther Soldier creatures you control get +1/+1 and have vigilance.\nWhen Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Captain of the Watch", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance (Attacking doesn't cause this creature to tap.)\nOther Soldier creatures you control get +1/+1 and have vigilance.\nWhen Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.", "power": "3", "toughness": "3"} ### Response: Name:Captain of the Watch\nManaCost:4 W W\nTypes:Creature Human Soldier\nPT:3/3\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Soldier+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Other Soldier creatures you control get +1/+1 and have vigilance.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 white Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You\nSVar:PlayMain1:TRUE\nDeckHints:Type$Soldier\nOracle:Vigilance (Attacking doesn't cause this creature to tap.)\nOther Soldier creatures you control get +1/+1 and have vigilance.\nWhen Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
Create the Forge script for this magic card
{"name": "Goblin Grappler", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)", "power": "1", "toughness": "1"}
Name:Goblin Grappler\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nK:Provoke\nOracle:Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Grappler", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)", "power": "1", "toughness": "1"} ### Response: Name:Goblin Grappler\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nK:Provoke\nOracle:Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Create the Forge script for this magic card
{"name": "One Ring to Rule Them All", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.\nII \u2014 Destroy all nonlegendary creatures.\nIII \u2014 Each opponent loses 1 life for each creature card in that player's graveyard."}
Name:One Ring to Rule Them All\nManaCost:2 B B\nTypes:Enchantment Saga\nK:Chapter:3:DBTempt,DBDestroy,DBEachOpp\nSVar:DBTempt:DB$ RingTemptsYou | SubAbility$ DBMill | SpellDescription$ The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.\nSVar:DBMill:DB$ Mill | NumCards$ X | Defined$ Player\nSVar:X:Count$Valid Creature.YouCtrl+IsRingbearer$CardPower\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.nonLegendary | SpellDescription$ Destroy all nonlegendary creatures.\nSVar:DBEachOpp:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ TrigLoseLife | SpellDescription$ Each opponent loses 1 life for each creature card in that player's graveyard.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ Y\nSVar:Y:Count$ValidGraveyard Creature.RememberedPlayerCtrl\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.\nII — Destroy all nonlegendary creatures.\nIII — Each opponent loses 1 life for each creature card in that player's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "One Ring to Rule Them All", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.\nII \u2014 Destroy all nonlegendary creatures.\nIII \u2014 Each opponent loses 1 life for each creature card in that player's graveyard."} ### Response: Name:One Ring to Rule Them All\nManaCost:2 B B\nTypes:Enchantment Saga\nK:Chapter:3:DBTempt,DBDestroy,DBEachOpp\nSVar:DBTempt:DB$ RingTemptsYou | SubAbility$ DBMill | SpellDescription$ The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.\nSVar:DBMill:DB$ Mill | NumCards$ X | Defined$ Player\nSVar:X:Count$Valid Creature.YouCtrl+IsRingbearer$CardPower\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.nonLegendary | SpellDescription$ Destroy all nonlegendary creatures.\nSVar:DBEachOpp:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ TrigLoseLife | SpellDescription$ Each opponent loses 1 life for each creature card in that player's graveyard.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ Y\nSVar:Y:Count$ValidGraveyard Creature.RememberedPlayerCtrl\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.\nII — Destroy all nonlegendary creatures.\nIII — Each opponent loses 1 life for each creature card in that player's graveyard.
Create the Forge script for this magic card
{"name": "Dance of the Skywise", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying."}
Name:Dance of the Skywise\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Power$ 4 | Toughness$ 4 | Keywords$ Flying | RemoveAllAbilities$ True | Colors$ Blue | OverwriteColors$ True | Types$ Dragon,Illusion | RemoveCreatureTypes$ True | SpellDescription$ Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.\nAI:RemoveDeck:All\nOracle:Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dance of the Skywise", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying."} ### Response: Name:Dance of the Skywise\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Power$ 4 | Toughness$ 4 | Keywords$ Flying | RemoveAllAbilities$ True | Colors$ Blue | OverwriteColors$ True | Types$ Dragon,Illusion | RemoveCreatureTypes$ True | SpellDescription$ Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.\nAI:RemoveDeck:All\nOracle:Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Create the Forge script for this magic card
{"name": "Seize the Spoils", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a card.\nDraw two cards and create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
Name:Seize the Spoils\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 R Discard<1/Card/card> | CostDesc$ As an additional cost to cast this spell, discard a card. | NumCards$ 2 | Defined$ You | SubAbility$ DBToken | SpellDescription$ Draw two cards and create a Treasure token. | StackDescription$ SpellDescription\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Discard|Token\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:As an additional cost to cast this spell, discard a card.\nDraw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seize the Spoils", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a card.\nDraw two cards and create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"} ### Response: Name:Seize the Spoils\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 R Discard<1/Card/card> | CostDesc$ As an additional cost to cast this spell, discard a card. | NumCards$ 2 | Defined$ You | SubAbility$ DBToken | SpellDescription$ Draw two cards and create a Treasure token. | StackDescription$ SpellDescription\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Discard|Token\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:As an additional cost to cast this spell, discard a card.\nDraw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Alirios, Enraptured", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Alirios, Enraptured enters the battlefield tapped.\nAlirios doesn't untap during your untap step if you control a Reflection.\nWhen Alirios enters the battlefield, create a 3/2 blue Reflection creature token.", "power": "2", "toughness": "3"}
Name:Alirios, Enraptured\nManaCost:2 U\nTypes:Legendary Creature Human\nPT:2/3\nK:CARDNAME enters the battlefield tapped.\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | IsPresent$ Reflection.YouCtrl | Description$ NICKNAME doesn't untap during your untap step if you control a Reflection.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME enters the battlefield, create a 3/2 blue Reflection creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_3_2_reflection | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Alirios, Enraptured enters the battlefield tapped.\nAlirios doesn't untap during your untap step if you control a Reflection.\nWhen Alirios enters the battlefield, create a 3/2 blue Reflection creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alirios, Enraptured", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Alirios, Enraptured enters the battlefield tapped.\nAlirios doesn't untap during your untap step if you control a Reflection.\nWhen Alirios enters the battlefield, create a 3/2 blue Reflection creature token.", "power": "2", "toughness": "3"} ### Response: Name:Alirios, Enraptured\nManaCost:2 U\nTypes:Legendary Creature Human\nPT:2/3\nK:CARDNAME enters the battlefield tapped.\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | IsPresent$ Reflection.YouCtrl | Description$ NICKNAME doesn't untap during your untap step if you control a Reflection.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME enters the battlefield, create a 3/2 blue Reflection creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_3_2_reflection | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Alirios, Enraptured enters the battlefield tapped.\nAlirios doesn't untap during your untap step if you control a Reflection.\nWhen Alirios enters the battlefield, create a 3/2 blue Reflection creature token.
Create the Forge script for this magic card
{"name": "Ordeal of Heliod", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.\nWhen you sacrifice Ordeal of Heliod, you gain 10 life."}
Name:Ordeal of Heliod\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredAttackerLKICopy | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBSac\nSVar:DBSac:DB$ Destroy | Defined$ Self | Sacrifice$ True | ConditionDefined$ TriggeredAttacker | ConditionPresent$ Card.counters_GE3_P1P1\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME, you gain 10 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 10\nS:Mode$ Continuous | Affected$ Creature.AttachedBy | AddSVar$ AE\nSVar:AE:SVar:HasAttackEffect:TRUE\nSVar:SacMe:4\nDeckHas:Ability$Counters|LifeGain\nOracle:Enchant creature\nWhenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.\nWhen you sacrifice Ordeal of Heliod, you gain 10 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ordeal of Heliod", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.\nWhen you sacrifice Ordeal of Heliod, you gain 10 life."} ### Response: Name:Ordeal of Heliod\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredAttackerLKICopy | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBSac\nSVar:DBSac:DB$ Destroy | Defined$ Self | Sacrifice$ True | ConditionDefined$ TriggeredAttacker | ConditionPresent$ Card.counters_GE3_P1P1\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME, you gain 10 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 10\nS:Mode$ Continuous | Affected$ Creature.AttachedBy | AddSVar$ AE\nSVar:AE:SVar:HasAttackEffect:TRUE\nSVar:SacMe:4\nDeckHas:Ability$Counters|LifeGain\nOracle:Enchant creature\nWhenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.\nWhen you sacrifice Ordeal of Heliod, you gain 10 life.
Create the Forge script for this magic card
{"name": "Heartwood Treefolk", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "3", "toughness": "4"}
Name:Heartwood Treefolk\nManaCost:2 G G\nTypes:Creature Treefolk\nPT:3/4\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heartwood Treefolk", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "3", "toughness": "4"} ### Response: Name:Heartwood Treefolk\nManaCost:2 G G\nTypes:Creature Treefolk\nPT:3/4\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Create the Forge script for this magic card
{"name": "Invigorating Surge", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature."}
Name:Invigorating Surge\nManaCost:2 G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 2 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.\nSVar:DBPump:DB$ MultiplyCounter | Defined$ Targeted | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invigorating Surge", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature."} ### Response: Name:Invigorating Surge\nManaCost:2 G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 2 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.\nSVar:DBPump:DB$ MultiplyCounter | Defined$ Targeted | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Create the Forge script for this magic card
{"name": "Merchant of the Vale"}
Name:Merchant of the Vale\nManaCost:2 R\nTypes:Creature Human Peasant\nPT:2/3\nA:AB$ Draw | Cost$ 2 R Discard<1/Card> | NumCards$ 1 | Defined$ You | SpellDescription$ Draw a card.\nAlternateMode:Adventure\nOracle:{2}{R}, Discard a card: Draw a card.\n\nALTERNATE\n\nName:Haggle\nManaCost:R\nTypes:Instant Adventure\nA:SP$ Draw | Cost$ R | NumCards$ 1 | UnlessCost$ Discard<1/Card> | UnlessSwitched$ True | UnlessPayer$ You | SpellDescription$ You may discard a card. If you do, draw a card.\nOracle:You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Merchant of the Vale"} ### Response: Name:Merchant of the Vale\nManaCost:2 R\nTypes:Creature Human Peasant\nPT:2/3\nA:AB$ Draw | Cost$ 2 R Discard<1/Card> | NumCards$ 1 | Defined$ You | SpellDescription$ Draw a card.\nAlternateMode:Adventure\nOracle:{2}{R}, Discard a card: Draw a card.\n\nALTERNATE\n\nName:Haggle\nManaCost:R\nTypes:Instant Adventure\nA:SP$ Draw | Cost$ R | NumCards$ 1 | UnlessCost$ Discard<1/Card> | UnlessSwitched$ True | UnlessPayer$ You | SpellDescription$ You may discard a card. If you do, draw a card.\nOracle:You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Gideon's Reproach", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Gideon's Reproach deals 4 damage to target attacking or blocking creature."}
Name:Gideon's Reproach\nManaCost:1 W\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target attacking or blocking creature.\nOracle:Gideon's Reproach deals 4 damage to target attacking or blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gideon's Reproach", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Gideon's Reproach deals 4 damage to target attacking or blocking creature."} ### Response: Name:Gideon's Reproach\nManaCost:1 W\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target attacking or blocking creature.\nOracle:Gideon's Reproach deals 4 damage to target attacking or blocking creature.
Create the Forge script for this magic card
{"name": "Rabid Bloodsucker", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Rabid Bloodsucker enters the battlefield, each player loses 2 life.", "power": "3", "toughness": "2"}
Name:Rabid Bloodsucker\nManaCost:4 B\nTypes:Creature Vampire\nPT:3/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player | LifeAmount$ 2\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Rabid Bloodsucker enters the battlefield, each player loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rabid Bloodsucker", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Rabid Bloodsucker enters the battlefield, each player loses 2 life.", "power": "3", "toughness": "2"} ### Response: Name:Rabid Bloodsucker\nManaCost:4 B\nTypes:Creature Vampire\nPT:3/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player | LifeAmount$ 2\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Rabid Bloodsucker enters the battlefield, each player loses 2 life.
Create the Forge script for this magic card
{"name": "Surging Flame", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)\nSurging Flame deals 2 damage to any target."}
Name:Surging Flame\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nK:Ripple:4\nOracle:Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)\nSurging Flame deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surging Flame", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)\nSurging Flame deals 2 damage to any target."} ### Response: Name:Surging Flame\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nK:Ripple:4\nOracle:Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)\nSurging Flame deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Cloudreader Sphinx", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)", "power": "3", "toughness": "4"}
Name:Cloudreader Sphinx\nManaCost:4 U\nTypes:Creature Sphinx\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:Flying\nWhen Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cloudreader Sphinx", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)", "power": "3", "toughness": "4"} ### Response: Name:Cloudreader Sphinx\nManaCost:4 U\nTypes:Creature Sphinx\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:Flying\nWhen Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Create the Forge script for this magic card
{"name": "Scorn-Blade Berserker", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\n{1}, Sacrifice this creature: Draw a card.", "power": "0", "toughness": "1"}
Name:Scorn-Blade Berserker\nManaCost:B\nTypes:Creature Human Berserker\nPT:0/1\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Animate | Abilities$ ABDraw\nSVar:ABDraw:AB$ Draw | Cost$ 1 Sac<1/CARDNAME/this creature> | SpellDescription$ Draw a card.\nA:AB$ Draw | Cost$ 1 Sac<1/CARDNAME/this creature> | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters|Sacrifice\nOracle:Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\n{1}, Sacrifice this creature: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scorn-Blade Berserker", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\n{1}, Sacrifice this creature: Draw a card.", "power": "0", "toughness": "1"} ### Response: Name:Scorn-Blade Berserker\nManaCost:B\nTypes:Creature Human Berserker\nPT:0/1\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Animate | Abilities$ ABDraw\nSVar:ABDraw:AB$ Draw | Cost$ 1 Sac<1/CARDNAME/this creature> | SpellDescription$ Draw a card.\nA:AB$ Draw | Cost$ 1 Sac<1/CARDNAME/this creature> | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters|Sacrifice\nOracle:Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\n{1}, Sacrifice this creature: Draw a card.
Create the Forge script for this magic card
{"name": "Devouring Rage", "mana_cost": "{4}{R}", "type_line": "Instant \u2014 Arcane", "oracle_text": "As an additional cost to cast this spell, you may sacrifice any number of Spirits.\nTarget creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn."}
Name:Devouring Rage\nManaCost:4 R\nTypes:Instant Arcane\nA:SP$ Pump | Cost$ 4 R Sac<X/Spirit> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ Z | SpellDescription$ Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.\nSVar:Z:SVar$Y/Thrice\nSVar:Y:Sacrificed$Amount/Plus.1\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nDeckHints:Type$Spirit\nOracle:As an additional cost to cast this spell, you may sacrifice any number of Spirits.\nTarget creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Devouring Rage", "mana_cost": "{4}{R}", "type_line": "Instant \u2014 Arcane", "oracle_text": "As an additional cost to cast this spell, you may sacrifice any number of Spirits.\nTarget creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn."} ### Response: Name:Devouring Rage\nManaCost:4 R\nTypes:Instant Arcane\nA:SP$ Pump | Cost$ 4 R Sac<X/Spirit> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ Z | SpellDescription$ Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.\nSVar:Z:SVar$Y/Thrice\nSVar:Y:Sacrificed$Amount/Plus.1\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nDeckHints:Type$Spirit\nOracle:As an additional cost to cast this spell, you may sacrifice any number of Spirits.\nTarget creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Tawnos, Urza's Apprentice", "mana_cost": "{U}{R}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Haste\n{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)", "power": "1", "toughness": "3"}
Name:Tawnos, Urza's Apprentice\nManaCost:U R\nTypes:Legendary Creature Human Artificer\nPT:1/3\nK:Haste\nA:AB$ CopySpellAbility | Cost$ U R T | TgtPrompt$ Select target activated or triggered ability you control from an artifact source | TargetType$ Activated.YouCtrl,Triggered.YouCtrl | ValidTgts$ Artifact | AILogic$ AlwaysCopyActivatedAbilities | MayChooseTarget$ True | StackDescription$ SpellDescription | SpellDescription$ Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)\nOracle:Haste\n{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tawnos, Urza's Apprentice", "mana_cost": "{U}{R}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Haste\n{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)", "power": "1", "toughness": "3"} ### Response: Name:Tawnos, Urza's Apprentice\nManaCost:U R\nTypes:Legendary Creature Human Artificer\nPT:1/3\nK:Haste\nA:AB$ CopySpellAbility | Cost$ U R T | TgtPrompt$ Select target activated or triggered ability you control from an artifact source | TargetType$ Activated.YouCtrl,Triggered.YouCtrl | ValidTgts$ Artifact | AILogic$ AlwaysCopyActivatedAbilities | MayChooseTarget$ True | StackDescription$ SpellDescription | SpellDescription$ Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)\nOracle:Haste\n{U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Create the Forge script for this magic card
{"name": "Kjeldoran Outrider", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{W}: Kjeldoran Outrider gets +0/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Kjeldoran Outrider\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nA:AB$ Pump | Cost$ W | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:{W}: Kjeldoran Outrider gets +0/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kjeldoran Outrider", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{W}: Kjeldoran Outrider gets +0/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Kjeldoran Outrider\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nA:AB$ Pump | Cost$ W | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:{W}: Kjeldoran Outrider gets +0/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Temporal Machinations", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand. If you control an artifact, draw a card."}
Name:Temporal Machinations\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target creature to its owner's hand. If you control an artifact, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE1\nOracle:Return target creature to its owner's hand. If you control an artifact, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temporal Machinations", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand. If you control an artifact, draw a card."} ### Response: Name:Temporal Machinations\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target creature to its owner's hand. If you control an artifact, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE1\nOracle:Return target creature to its owner's hand. If you control an artifact, draw a card.
Create the Forge script for this magic card
{"name": "Enchanted Carriage", "mana_cost": "{5}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "4", "toughness": "4"}
Name:Enchanted Carriage\nManaCost:5\nTypes:Artifact Vehicle\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Mouse creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_mouse | TokenOwner$ You\nK:Crew:2\nDeckHas:Ability$Token\nOracle:When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enchanted Carriage", "mana_cost": "{5}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "4", "toughness": "4"} ### Response: Name:Enchanted Carriage\nManaCost:5\nTypes:Artifact Vehicle\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Mouse creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_mouse | TokenOwner$ You\nK:Crew:2\nDeckHas:Ability$Token\nOracle:When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Arena Trickster", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.", "power": "3", "toughness": "3"}
Name:Arena Trickster\nManaCost:3 R\nTypes:Creature Human Shaman\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arena Trickster", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.", "power": "3", "toughness": "3"} ### Response: Name:Arena Trickster\nManaCost:3 R\nTypes:Creature Human Shaman\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on Arena Trickster.
Create the Forge script for this magic card
{"name": "Resolute Survivors", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)\nWhenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.", "power": "3", "toughness": "3"}
Name:Resolute Survivors\nManaCost:1 R W\nTypes:Creature Human Warrior\nPT:3/3\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. (It won't untap during your next untap step.)\nT:Mode$ Exerted | ValidCard$ Creature.YouCtrl | Execute$ TrigDamageAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever you exert a creature, CARDNAME deals 1 damage to each opponent and you gain 1 life.\n// This code presumes that you are only ever allowed to exert creatures you control. If this is changed in the future, it will need an update.\nSVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)\nWhenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Resolute Survivors", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)\nWhenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.", "power": "3", "toughness": "3"} ### Response: Name:Resolute Survivors\nManaCost:1 R W\nTypes:Creature Human Warrior\nPT:3/3\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. (It won't untap during your next untap step.)\nT:Mode$ Exerted | ValidCard$ Creature.YouCtrl | Execute$ TrigDamageAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever you exert a creature, CARDNAME deals 1 damage to each opponent and you gain 1 life.\n// This code presumes that you are only ever allowed to exert creatures you control. If this is changed in the future, it will need an update.\nSVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)\nWhenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
Create the Forge script for this magic card
{"name": "Unleash the Inferno", "mana_cost": "{1}{B}{R}{G}", "type_line": "Instant", "oracle_text": "Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage."}
Name:Unleash the Inferno\nManaCost:1 B R G\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 7 | ExcessSVar$ Excess | SubAbility$ DBImmediateTrigger | SpellDescription$ CARDNAME deals 7 damage to target creature or planeswalker.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionCheckSVar$ Excess | ConditionSVarCompare$ GE1 | RememberSVarAmount$ Excess | Execute$ TrigDestroy | SpellDescription$ When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl+cmcLEX,Enchantment.OppCtrl+cmcLEX | TgtPrompt$ Select target artifact or enchantment an opponent controls with mana value less than or equal to the amount of excess damage | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$TriggerRememberAmount\nOracle:Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unleash the Inferno", "mana_cost": "{1}{B}{R}{G}", "type_line": "Instant", "oracle_text": "Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage."} ### Response: Name:Unleash the Inferno\nManaCost:1 B R G\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 7 | ExcessSVar$ Excess | SubAbility$ DBImmediateTrigger | SpellDescription$ CARDNAME deals 7 damage to target creature or planeswalker.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionCheckSVar$ Excess | ConditionSVarCompare$ GE1 | RememberSVarAmount$ Excess | Execute$ TrigDestroy | SpellDescription$ When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl+cmcLEX,Enchantment.OppCtrl+cmcLEX | TgtPrompt$ Select target artifact or enchantment an opponent controls with mana value less than or equal to the amount of excess damage | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$TriggerRememberAmount\nOracle:Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
Create the Forge script for this magic card
{"name": "Sunset Pyramid", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Sunset Pyramid enters the battlefield with three brick counters on it.\n{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.\n{2}, {T}: Scry 1."}
Name:Sunset Pyramid\nManaCost:2\nTypes:Artifact\nK:etbCounter:BRICK:3\nA:AB$ Draw | Cost$ 2 T SubCounter<1/BRICK> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ Scry | Cost$ 2 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Sunset Pyramid enters the battlefield with three brick counters on it.\n{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.\n{2}, {T}: Scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunset Pyramid", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Sunset Pyramid enters the battlefield with three brick counters on it.\n{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.\n{2}, {T}: Scry 1."} ### Response: Name:Sunset Pyramid\nManaCost:2\nTypes:Artifact\nK:etbCounter:BRICK:3\nA:AB$ Draw | Cost$ 2 T SubCounter<1/BRICK> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ Scry | Cost$ 2 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Sunset Pyramid enters the battlefield with three brick counters on it.\n{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.\n{2}, {T}: Scry 1.
Create the Forge script for this magic card
{"name": "Skirge Familiar", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Phyrexian Imp", "oracle_text": "Flying\nDiscard a card: Add {B}.", "power": "3", "toughness": "2"}
Name:Skirge Familiar\nManaCost:4 B\nTypes:Creature Phyrexian Imp\nPT:3/2\nK:Flying\nA:AB$ Mana | Cost$ Discard<1/Card> | Produced$ B | SpellDescription$ Add {B}.\nAI:RemoveDeck:All\nOracle:Flying\nDiscard a card: Add {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skirge Familiar", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Phyrexian Imp", "oracle_text": "Flying\nDiscard a card: Add {B}.", "power": "3", "toughness": "2"} ### Response: Name:Skirge Familiar\nManaCost:4 B\nTypes:Creature Phyrexian Imp\nPT:3/2\nK:Flying\nA:AB$ Mana | Cost$ Discard<1/Card> | Produced$ B | SpellDescription$ Add {B}.\nAI:RemoveDeck:All\nOracle:Flying\nDiscard a card: Add {B}.
Create the Forge script for this magic card
{"name": "Flowstone Channeler", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.", "power": "2", "toughness": "2"}
Name:Flowstone Channeler\nManaCost:2 R\nTypes:Creature Human Spellshaper\nPT:2/2\nA:AB$ Pump | Cost$ 1 R T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ -1 | KW$ Haste | SpellDescription$ Target creature gets +1/-1 and gains haste until end of turn.\nOracle:{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flowstone Channeler", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Flowstone Channeler\nManaCost:2 R\nTypes:Creature Human Spellshaper\nPT:2/2\nA:AB$ Pump | Cost$ 1 R T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ -1 | KW$ Haste | SpellDescription$ Target creature gets +1/-1 and gains haste until end of turn.\nOracle:{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Blood Ogre", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFirst strike (This creature deals combat damage before creatures without first strike.)", "power": "2", "toughness": "2"}
Name:Blood Ogre\nManaCost:2 R\nTypes:Creature Ogre Warrior\nPT:2/2\nK:Bloodthirst:1\nK:First Strike\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFirst strike (This creature deals combat damage before creatures without first strike.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood Ogre", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFirst strike (This creature deals combat damage before creatures without first strike.)", "power": "2", "toughness": "2"} ### Response: Name:Blood Ogre\nManaCost:2 R\nTypes:Creature Ogre Warrior\nPT:2/2\nK:Bloodthirst:1\nK:First Strike\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFirst strike (This creature deals combat damage before creatures without first strike.)
Create the Forge script for this magic card
{"name": "Endemic Plague", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nDestroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated."}
Name:Endemic Plague\nManaCost:3 B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 B Sac<1/Creature> | ValidCards$ Creature.sharesCreatureTypeWith Sacrificed | SpellDescription$ Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nDestroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Endemic Plague", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nDestroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated."} ### Response: Name:Endemic Plague\nManaCost:3 B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 B Sac<1/Creature> | ValidCards$ Creature.sharesCreatureTypeWith Sacrificed | SpellDescription$ Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nDestroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Gideon Jura", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.\n\u22122: Destroy target tapped creature.\n0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.", "loyalty": "6"}
Name:Gideon Jura\nManaCost:3 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:6\nA:AB$ DelayedTrigger | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Opponent | Mode$ Phase | Phase$ Upkeep-> | DelayedTriggerDefinedPlayer$ Targeted | RememberObjects$ Targeted | Execute$ TrigEffect | Static$ True | SpellDescription$ During target opponent's next turn, creatures that player controls attack CARDNAME if able.\nSVar:TrigEffect:DB$ Effect | RememberObjects$ DelayTriggerRemembered | StaticAbilities$ MustAttack | SubAbility$ DBCleanup\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.RememberedPlayerCtrl | MustAttack$ EffectSource | Description$ During target player's next turn, creatures that player controls attack EFFECTSOURCE if able.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Destroy | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Planeswalker$ True | SpellDescription$ Destroy target tapped creature.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Defined$ Self | Power$ 6 | Toughness$ 6 | Types$ Creature,Human,Soldier | SubAbility$ DBPrevent | Planeswalker$ True | Ultimate$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:DBPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\n#restriction logic will need to be added to Human declare attackers for this to be OK for the AI to use\nAI:RemoveDeck:All\nOracle:[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.\n[-2]: Destroy target tapped creature.\n[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gideon Jura", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.\n\u22122: Destroy target tapped creature.\n0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.", "loyalty": "6"} ### Response: Name:Gideon Jura\nManaCost:3 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:6\nA:AB$ DelayedTrigger | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Opponent | Mode$ Phase | Phase$ Upkeep-> | DelayedTriggerDefinedPlayer$ Targeted | RememberObjects$ Targeted | Execute$ TrigEffect | Static$ True | SpellDescription$ During target opponent's next turn, creatures that player controls attack CARDNAME if able.\nSVar:TrigEffect:DB$ Effect | RememberObjects$ DelayTriggerRemembered | StaticAbilities$ MustAttack | SubAbility$ DBCleanup\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature.RememberedPlayerCtrl | MustAttack$ EffectSource | Description$ During target player's next turn, creatures that player controls attack EFFECTSOURCE if able.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Destroy | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Planeswalker$ True | SpellDescription$ Destroy target tapped creature.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Defined$ Self | Power$ 6 | Toughness$ 6 | Types$ Creature,Human,Soldier | SubAbility$ DBPrevent | Planeswalker$ True | Ultimate$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:DBPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\n#restriction logic will need to be added to Human declare attackers for this to be OK for the AI to use\nAI:RemoveDeck:All\nOracle:[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.\n[-2]: Destroy target tapped creature.\n[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Create the Forge script for this magic card
{"name": "Wyll, Blade of Frontiers", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Human Warlock", "oracle_text": "If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nWhenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.\nChoose a Background (You can have a Background as a second commander.)", "power": "1", "toughness": "1"}
Name:Wyll, Blade of Frontiers\nManaCost:1 R\nTypes:Legendary Creature Human Warlock\nPT:1/1\nR:Event$ RollDice | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ PlusRoll | Description$ If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nSVar:PlusRoll:DB$ ReplaceEffect | VarName$ Number | VarValue$ ReplaceCount$Number/Plus.1 | SubAbility$ IgnoreLowest\nSVar:IgnoreLowest:DB$ ReplaceEffect | VarName$ Ignore | VarValue$ ReplaceCount$Ignore/Plus.1\nT:Mode$ RolledDieOnce | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigPut | TriggerDescription$ Whenever you roll one or more dice, put a +1/+1 counter on CARDNAME.\nSVar:TrigPut:DB$ PutCounter | CounterType$ P1P1\nK:Choose a Background\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nWhenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wyll, Blade of Frontiers", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Human Warlock", "oracle_text": "If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nWhenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.\nChoose a Background (You can have a Background as a second commander.)", "power": "1", "toughness": "1"} ### Response: Name:Wyll, Blade of Frontiers\nManaCost:1 R\nTypes:Legendary Creature Human Warlock\nPT:1/1\nR:Event$ RollDice | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ PlusRoll | Description$ If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nSVar:PlusRoll:DB$ ReplaceEffect | VarName$ Number | VarValue$ ReplaceCount$Number/Plus.1 | SubAbility$ IgnoreLowest\nSVar:IgnoreLowest:DB$ ReplaceEffect | VarName$ Ignore | VarValue$ ReplaceCount$Ignore/Plus.1\nT:Mode$ RolledDieOnce | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigPut | TriggerDescription$ Whenever you roll one or more dice, put a +1/+1 counter on CARDNAME.\nSVar:TrigPut:DB$ PutCounter | CounterType$ P1P1\nK:Choose a Background\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nWhenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Sunhome, Fortress of the Legion", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}{R}{W}, {T}: Target creature gains double strike until end of turn."}
Name:Sunhome, Fortress of the Legion\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Pump | Cost$ 2 R W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Double Strike | SpellDescription$ Target creature gains double strike until end of turn.\nOracle:{T}: Add {C}.\n{2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunhome, Fortress of the Legion", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}{R}{W}, {T}: Target creature gains double strike until end of turn."} ### Response: Name:Sunhome, Fortress of the Legion\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Pump | Cost$ 2 R W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Double Strike | SpellDescription$ Target creature gains double strike until end of turn.\nOracle:{T}: Add {C}.\n{2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Create the Forge script for this magic card
{"name": "Battalion Foot Soldier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.", "power": "2", "toughness": "2"}
Name:Battalion Foot Soldier\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedBattalion Foot Soldier | ChangeNum$ X | ShuffleNonMandatory$ True\nSVar:X:Count$InYourLibrary\nOracle:When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battalion Foot Soldier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.", "power": "2", "toughness": "2"} ### Response: Name:Battalion Foot Soldier\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedBattalion Foot Soldier | ChangeNum$ X | ShuffleNonMandatory$ True\nSVar:X:Count$InYourLibrary\nOracle:When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Faerie Conclave", "mana_cost": "", "type_line": "Land", "oracle_text": "Faerie Conclave enters the battlefield tapped.\n{T}: Add {U}.\n{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land."}
Name:Faerie Conclave\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Animate | Cost$ 1 U | Defined$ Self | Power$ 2 | Toughness$ 1 | Types$ Creature,Faerie | Colors$ Blue | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)\nOracle:Faerie Conclave enters the battlefield tapped.\n{T}: Add {U}.\n{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faerie Conclave", "mana_cost": "", "type_line": "Land", "oracle_text": "Faerie Conclave enters the battlefield tapped.\n{T}: Add {U}.\n{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land."} ### Response: Name:Faerie Conclave\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Animate | Cost$ 1 U | Defined$ Self | Power$ 2 | Toughness$ 1 | Types$ Creature,Faerie | Colors$ Blue | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)\nOracle:Faerie Conclave enters the battlefield tapped.\n{T}: Add {U}.\n{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Create the Forge script for this magic card
{"name": "Patrician's Scorn", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "If you've cast another white spell this turn, you may cast this spell without paying its mana cost.\nDestroy all enchantments."}
Name:Patrician's Scorn\nManaCost:3 W\nTypes:Instant\nA:SP$ DestroyAll | Cost$ 3 W | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.\nA:SP$ DestroyAll | Cost$ 0 | ValidCards$ Enchantment | CheckSVar$ X | SVarCompare$ GE1 | SpellDescription$ If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.\nSVar:X:Count$ThisTurnCast_Card.White+Other+YouCtrl\nOracle:If you've cast another white spell this turn, you may cast this spell without paying its mana cost.\nDestroy all enchantments.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Patrician's Scorn", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "If you've cast another white spell this turn, you may cast this spell without paying its mana cost.\nDestroy all enchantments."} ### Response: Name:Patrician's Scorn\nManaCost:3 W\nTypes:Instant\nA:SP$ DestroyAll | Cost$ 3 W | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.\nA:SP$ DestroyAll | Cost$ 0 | ValidCards$ Enchantment | CheckSVar$ X | SVarCompare$ GE1 | SpellDescription$ If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.\nSVar:X:Count$ThisTurnCast_Card.White+Other+YouCtrl\nOracle:If you've cast another white spell this turn, you may cast this spell without paying its mana cost.\nDestroy all enchantments.
Create the Forge script for this magic card
{"name": "Vraska's Conquistador", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "1"}
Name:Vraska's Conquistador\nManaCost:1 B\nTypes:Creature Vampire Soldier\nPT:2/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerZones$ Battlefield | IsPresent$ Planeswalker.Vraska+YouCtrl | PresentCompare$ GE1 | TriggerDescription$ Whenever CARDNAME attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigDrain | Secondary$ True | TriggerZones$ Battlefield | IsPresent$ Planeswalker.Vraska+YouCtrl | PresentCompare$ GE1 | TriggerDescription$ Whenever CARDNAME attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vraska's Conquistador", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "1"} ### Response: Name:Vraska's Conquistador\nManaCost:1 B\nTypes:Creature Vampire Soldier\nPT:2/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerZones$ Battlefield | IsPresent$ Planeswalker.Vraska+YouCtrl | PresentCompare$ GE1 | TriggerDescription$ Whenever CARDNAME attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigDrain | Secondary$ True | TriggerZones$ Battlefield | IsPresent$ Planeswalker.Vraska+YouCtrl | PresentCompare$ GE1 | TriggerDescription$ Whenever CARDNAME attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Create the Forge script for this magic card
{"name": "Mirror of Fate", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library."}
Name:Mirror of Fate\nManaCost:5\nTypes:Artifact\nA:AB$ ChooseCard | Cost$ T Sac<1/CARDNAME> | MinAmount$ 0 | Amount$ 7 | Choices$ Card.YouOwn+faceUp | SubAbility$ DBExile | ChoiceZone$ Exile | SpellDescription$ Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.\nSVar:DBExile:DB$ ChangeZoneAll | Origin$ Library | Destination$ Exile | Defined$ You | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Library | Defined$ You | ChangeType$ Card.ChosenCard\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror of Fate", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library."} ### Response: Name:Mirror of Fate\nManaCost:5\nTypes:Artifact\nA:AB$ ChooseCard | Cost$ T Sac<1/CARDNAME> | MinAmount$ 0 | Amount$ 7 | Choices$ Card.YouOwn+faceUp | SubAbility$ DBExile | ChoiceZone$ Exile | SpellDescription$ Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.\nSVar:DBExile:DB$ ChangeZoneAll | Origin$ Library | Destination$ Exile | Defined$ You | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Library | Defined$ You | ChangeType$ Card.ChosenCard\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.
Create the Forge script for this magic card
{"name": "Revered Unicorn", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.", "power": "2", "toughness": "3"}
Name:Revered Unicorn\nManaCost:1 W\nTypes:Creature Unicorn\nPT:2/3\nK:Cumulative upkeep:1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME leaves the battlefield, you gain life equal to the number of age counters on it.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredCard$CardCounters.AGE\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Revered Unicorn", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.", "power": "2", "toughness": "3"} ### Response: Name:Revered Unicorn\nManaCost:1 W\nTypes:Creature Unicorn\nPT:2/3\nK:Cumulative upkeep:1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME leaves the battlefield, you gain life equal to the number of age counters on it.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredCard$CardCounters.AGE\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.
Create the Forge script for this magic card
{"name": "Yedora, Grave Gardener", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Treefolk Druid", "oracle_text": "Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)", "power": "5", "toughness": "5"}
Name:Yedora, Grave Gardener\nManaCost:4 G\nTypes:Legendary Creature Treefolk Druid\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | FaceDown$ True | FaceDownSetType$ Land & Forest\nOracle:Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yedora, Grave Gardener", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Treefolk Druid", "oracle_text": "Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)", "power": "5", "toughness": "5"} ### Response: Name:Yedora, Grave Gardener\nManaCost:4 G\nTypes:Legendary Creature Treefolk Druid\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | FaceDown$ True | FaceDownSetType$ Land & Forest\nOracle:Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Create the Forge script for this magic card
{"name": "Wave Goodbye", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return each creature without a +1/+1 counter on it to its owner's hand."}
Name:Wave Goodbye\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | ChangeType$ Creature.NoCounters | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return each creature without a +1/+1 counter on it to its owner’s hand.\nDeckNeeds:Ability$Counters\nOracle:Return each creature without a +1/+1 counter on it to its owner’s hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wave Goodbye", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return each creature without a +1/+1 counter on it to its owner's hand."} ### Response: Name:Wave Goodbye\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | ChangeType$ Creature.NoCounters | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return each creature without a +1/+1 counter on it to its owner’s hand.\nDeckNeeds:Ability$Counters\nOracle:Return each creature without a +1/+1 counter on it to its owner’s hand.
Create the Forge script for this magic card
{"name": "Fruit of the First Tree", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, you gain X life and draw X cards, where X is its toughness."}
Name:Fruit of the First Tree\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigGainLife | TriggerDescription$ When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBTrigDraw\nSVar:DBTrigDraw:DB$ Draw | NumCards$ X\nSVar:X:TriggeredCard$CardToughness\nOracle:Enchant creature\nWhen enchanted creature dies, you gain X life and draw X cards, where X is its toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fruit of the First Tree", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, you gain X life and draw X cards, where X is its toughness."} ### Response: Name:Fruit of the First Tree\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigGainLife | TriggerDescription$ When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBTrigDraw\nSVar:DBTrigDraw:DB$ Draw | NumCards$ X\nSVar:X:TriggeredCard$CardToughness\nOracle:Enchant creature\nWhen enchanted creature dies, you gain X life and draw X cards, where X is its toughness.
Create the Forge script for this magic card
{"name": "Zanikev Locust", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nScavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)", "power": "3", "toughness": "3"}
Name:Zanikev Locust\nManaCost:5 B\nTypes:Creature Insect\nPT:3/3\nK:Flying\nK:Scavenge:2 B B\nOracle:Flying\nScavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zanikev Locust", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nScavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)", "power": "3", "toughness": "3"} ### Response: Name:Zanikev Locust\nManaCost:5 B\nTypes:Creature Insect\nPT:3/3\nK:Flying\nK:Scavenge:2 B B\nOracle:Flying\nScavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Create the Forge script for this magic card
{"name": "Karplusan Yeti", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Yeti", "oracle_text": "{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.", "power": "3", "toughness": "3"}
Name:Karplusan Yeti\nManaCost:3 R R\nTypes:Creature Yeti\nPT:3/3\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DamageThis | SpellDescription$ CARDNAME deals damage equal to its power to target creature. That creature deals damage equal to its power to CARDNAME.\nSVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y\nSVar:X:Count$CardPower\nSVar:Y:Targeted$CardPower\nOracle:{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karplusan Yeti", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Yeti", "oracle_text": "{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.", "power": "3", "toughness": "3"} ### Response: Name:Karplusan Yeti\nManaCost:3 R R\nTypes:Creature Yeti\nPT:3/3\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DamageThis | SpellDescription$ CARDNAME deals damage equal to its power to target creature. That creature deals damage equal to its power to CARDNAME.\nSVar:DamageThis:DB$ DealDamage | Defined$ Self | DamageSource$ Targeted | NumDmg$ Y\nSVar:X:Count$CardPower\nSVar:Y:Targeted$CardPower\nOracle:{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
Create the Forge script for this magic card
{"name": "Elvish Soultiller", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elf Mutant", "oracle_text": "When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.", "power": "5", "toughness": "4"}
Name:Elvish Soultiller\nManaCost:3 G G\nTypes:Creature Elf Mutant\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.\nSVar:TrigChoose:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerGraveyard | SubAbility$ ShuffleInto\nSVar:ShuffleInto:DB$ ChangeZoneAll | ChangeType$ Creature.ChosenType+YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nOracle:When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Soultiller", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elf Mutant", "oracle_text": "When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.", "power": "5", "toughness": "4"} ### Response: Name:Elvish Soultiller\nManaCost:3 G G\nTypes:Creature Elf Mutant\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.\nSVar:TrigChoose:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerGraveyard | SubAbility$ ShuffleInto\nSVar:ShuffleInto:DB$ ChangeZoneAll | ChangeType$ Creature.ChosenType+YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nOracle:When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
Create the Forge script for this magic card
{"name": "Novellamental", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nNovellamental can block only creatures with flying.", "power": "2", "toughness": "1"}
Name:Novellamental\nManaCost:1 U\nTypes:Creature Elemental\nPT:2/1\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nNovellamental can block only creatures with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Novellamental", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nNovellamental can block only creatures with flying.", "power": "2", "toughness": "1"} ### Response: Name:Novellamental\nManaCost:1 U\nTypes:Creature Elemental\nPT:2/1\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nNovellamental can block only creatures with flying.
Create the Forge script for this magic card
{"name": "Cursed Totem", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Activated abilities of creatures can't be activated."}
Name:Cursed Totem\nManaCost:2\nTypes:Artifact\nS:Mode$ CantBeActivated | Activator$ Player | AffectedZone$ Battlefield | ValidCard$ Creature | ValidSA$ Activated | Description$ Activated abilities of creatures can't be activated.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Activated abilities of creatures can't be activated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cursed Totem", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Activated abilities of creatures can't be activated."} ### Response: Name:Cursed Totem\nManaCost:2\nTypes:Artifact\nS:Mode$ CantBeActivated | Activator$ Player | AffectedZone$ Battlefield | ValidCard$ Creature | ValidSA$ Activated | Description$ Activated abilities of creatures can't be activated.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Activated abilities of creatures can't be activated.
Create the Forge script for this magic card
{"name": "Teferi's Isle", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nTeferi's Isle enters the battlefield tapped.\n{T}: Add {U}{U}."}
Name:Teferi's Isle\nManaCost:no cost\nTypes:Legendary Land\nK:Phasing\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | Amount$ 2 | SpellDescription$ Add {U}{U}.\nOracle:Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nTeferi's Isle enters the battlefield tapped.\n{T}: Add {U}{U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Teferi's Isle", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nTeferi's Isle enters the battlefield tapped.\n{T}: Add {U}{U}."} ### Response: Name:Teferi's Isle\nManaCost:no cost\nTypes:Legendary Land\nK:Phasing\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | Amount$ 2 | SpellDescription$ Add {U}{U}.\nOracle:Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nTeferi's Isle enters the battlefield tapped.\n{T}: Add {U}{U}.
Create the Forge script for this magic card
{"name": "Iroas's Champion", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Double strike (This creature deals both first-strike and regular combat damage.)", "power": "2", "toughness": "2"}
Name:Iroas's Champion\nManaCost:1 R W\nTypes:Creature Human Soldier\nPT:2/2\nK:Double Strike\nOracle:Double strike (This creature deals both first-strike and regular combat damage.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Iroas's Champion", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Double strike (This creature deals both first-strike and regular combat damage.)", "power": "2", "toughness": "2"} ### Response: Name:Iroas's Champion\nManaCost:1 R W\nTypes:Creature Human Soldier\nPT:2/2\nK:Double Strike\nOracle:Double strike (This creature deals both first-strike and regular combat damage.)
Create the Forge script for this magic card
{"name": "Haze of Rage", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreatures you control get +1/+0 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)"}
Name:Haze of Rage\nManaCost:1 R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 R | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.\nK:Buyback:2\nK:Storm\nOracle:Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreatures you control get +1/+0 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haze of Rage", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreatures you control get +1/+0 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)"} ### Response: Name:Haze of Rage\nManaCost:1 R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 R | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.\nK:Buyback:2\nK:Storm\nOracle:Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nCreatures you control get +1/+0 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)
Create the Forge script for this magic card
{"name": "Truce", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life."}
Name:Truce\nManaCost:2 W\nTypes:Instant\nA:SP$ Draw | Defined$ Player | Upto$ True | NumCards$ 2 | SubAbility$ DBRepeat | AILogic$ GainLife | SpellDescription$ Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBGainLife | StackDescription$ For each card less than two a player draws this way, that player gains 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ AFNotDrawnNum | Defined$ Player.IsRemembered\nSVar:Y:Count$SVar$AFNotDrawnNum/NMinus.2\nSVar:X:SVar$Y/Twice\nAI:RemoveDeck:All\nOracle:Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Truce", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life."} ### Response: Name:Truce\nManaCost:2 W\nTypes:Instant\nA:SP$ Draw | Defined$ Player | Upto$ True | NumCards$ 2 | SubAbility$ DBRepeat | AILogic$ GainLife | SpellDescription$ Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBGainLife | StackDescription$ For each card less than two a player draws this way, that player gains 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ AFNotDrawnNum | Defined$ Player.IsRemembered\nSVar:Y:Count$SVar$AFNotDrawnNum/NMinus.2\nSVar:X:SVar$Y/Twice\nAI:RemoveDeck:All\nOracle:Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Create the Forge script for this magic card
{"name": "Pool of Vigorous Growth", "mana_cost": "{1}{G}", "type_line": "Artifact", "oracle_text": "{X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery."}
Name:Pool of Vigorous Growth\nManaCost:1 G\nTypes:Artifact\nA:AB$ CopyPermanent | Cost$ X T Discard<1/Card> | AILogic$ MomirAvatar | NumCopies$ 1 | ValidSupportedCopy$ Creature.cmcEQX | RandomCopied$ True | RandomNum$ 1 | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:{X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pool of Vigorous Growth", "mana_cost": "{1}{G}", "type_line": "Artifact", "oracle_text": "{X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery."} ### Response: Name:Pool of Vigorous Growth\nManaCost:1 G\nTypes:Artifact\nA:AB$ CopyPermanent | Cost$ X T Discard<1/Card> | AILogic$ MomirAvatar | NumCopies$ 1 | ValidSupportedCopy$ Creature.cmcEQX | RandomCopied$ True | RandomNum$ 1 | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:{X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Infinite Reflection", "mana_cost": "{5}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.\nNontoken creatures you control enter the battlefield as a copy of enchanted creature."}
Name:Infinite Reflection\nManaCost:5 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ HighestEvaluation\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self+AttachedTo Card | Execute$ RememberInitialAttach | Static$ True\nSVar:RememberInitialAttach:DB$ Pump | RememberObjects$ Valid Card.AttachedBy\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self+AttachedTo Card | Execute$ TrigClone | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.\nSVar:TrigClone:DB$ Clone | Defined$ Remembered | CloneTarget$ Valid Creature.nonToken+YouCtrl+IsNotRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:ETBReplacement:Copy:Reflections:Mandatory:Battlefield:Creature.nonToken+YouCtrl\nSVar:Reflections:DB$ Clone | Defined$ Enchanted | CloneTarget$ ReplacedCard | SpellDescription$ Nontoken creatures you control enter the battlefield as a copy of enchanted creature.\nOracle:Enchant creature\nWhen Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.\nNontoken creatures you control enter the battlefield as a copy of enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infinite Reflection", "mana_cost": "{5}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.\nNontoken creatures you control enter the battlefield as a copy of enchanted creature."} ### Response: Name:Infinite Reflection\nManaCost:5 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ HighestEvaluation\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self+AttachedTo Card | Execute$ RememberInitialAttach | Static$ True\nSVar:RememberInitialAttach:DB$ Pump | RememberObjects$ Valid Card.AttachedBy\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self+AttachedTo Card | Execute$ TrigClone | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.\nSVar:TrigClone:DB$ Clone | Defined$ Remembered | CloneTarget$ Valid Creature.nonToken+YouCtrl+IsNotRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:ETBReplacement:Copy:Reflections:Mandatory:Battlefield:Creature.nonToken+YouCtrl\nSVar:Reflections:DB$ Clone | Defined$ Enchanted | CloneTarget$ ReplacedCard | SpellDescription$ Nontoken creatures you control enter the battlefield as a copy of enchanted creature.\nOracle:Enchant creature\nWhen Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.\nNontoken creatures you control enter the battlefield as a copy of enchanted creature.
Create the Forge script for this magic card
{"name": "Divebomber Griffin", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\n{T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.", "power": "3", "toughness": "2"}
Name:Divebomber Griffin\nManaCost:3 W W\nTypes:Creature Griffin\nPT:3/2\nK:Flying\nA:AB$ DealDamage | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature.attacking,Creature.blocking | AITgts$ BetterThanSource | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking or blocking creature.\nAI:RemoveDeck:All\nOracle:Flying\n{T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Divebomber Griffin", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\n{T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.", "power": "3", "toughness": "2"} ### Response: Name:Divebomber Griffin\nManaCost:3 W W\nTypes:Creature Griffin\nPT:3/2\nK:Flying\nA:AB$ DealDamage | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature.attacking,Creature.blocking | AITgts$ BetterThanSource | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking or blocking creature.\nAI:RemoveDeck:All\nOracle:Flying\n{T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.
Create the Forge script for this magic card
{"name": "Defile", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -1/-1 until end of turn for each Swamp you control."}
Name:Defile\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn for each Swamp you control.\nSVar:X:Count$TypeYouCtrl.Swamp\nOracle:Target creature gets -1/-1 until end of turn for each Swamp you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Defile", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -1/-1 until end of turn for each Swamp you control."} ### Response: Name:Defile\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn for each Swamp you control.\nSVar:X:Count$TypeYouCtrl.Swamp\nOracle:Target creature gets -1/-1 until end of turn for each Swamp you control.
Create the Forge script for this magic card
{"name": "Mirror Golem", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Imprint \u2014 When Mirror Golem enters the battlefield, you may exile target card from a graveyard.\nMirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)", "power": "3", "toughness": "4"}
Name:Mirror Golem\nManaCost:6\nTypes:Artifact Creature Golem\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Imprint — When CARDNAME enters the battlefield, you may exile target card from a graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | Imprint$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | ValidCard$ Card.IsImprinted+ExiledWithSourceLKI | Origin$ Exile | Execute$ DBForget | Static$ True\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Creature | CheckSVar$ CheckCreature | SVarCompare$ GE1 | Description$ CARDNAME has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Land | CheckSVar$ CheckLand | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Enchantment | CheckSVar$ CheckEnchantment | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Artifact | CheckSVar$ CheckArtifact | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Instant | CheckSVar$ CheckInstant | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Sorcery | CheckSVar$ CheckSorcery | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Planeswalker | CheckSVar$ CheckPlaneswalker | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Tribal | CheckSVar$ CheckTribal | SVarCompare$ GE1\nSVar:CheckCreature:Imprinted$Valid Creature\nSVar:CheckArtifact:Imprinted$Valid Artifact\nSVar:CheckEnchantment:Imprinted$Valid Enchantment\nSVar:CheckInstant:Imprinted$Valid Instant\nSVar:CheckSorcery:Imprinted$Valid Sorcery\nSVar:CheckPlaneswalker:Imprinted$Valid Planeswalker\nSVar:CheckTribal:Imprinted$Valid Tribal\nSVar:CheckLand:Imprinted$Valid Land\nOracle:Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard.\nMirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror Golem", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Imprint \u2014 When Mirror Golem enters the battlefield, you may exile target card from a graveyard.\nMirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)", "power": "3", "toughness": "4"} ### Response: Name:Mirror Golem\nManaCost:6\nTypes:Artifact Creature Golem\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Imprint — When CARDNAME enters the battlefield, you may exile target card from a graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | Imprint$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | ValidCard$ Card.IsImprinted+ExiledWithSourceLKI | Origin$ Exile | Execute$ DBForget | Static$ True\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Creature | CheckSVar$ CheckCreature | SVarCompare$ GE1 | Description$ CARDNAME has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Land | CheckSVar$ CheckLand | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Enchantment | CheckSVar$ CheckEnchantment | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Artifact | CheckSVar$ CheckArtifact | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Instant | CheckSVar$ CheckInstant | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Sorcery | CheckSVar$ CheckSorcery | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Planeswalker | CheckSVar$ CheckPlaneswalker | SVarCompare$ GE1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Tribal | CheckSVar$ CheckTribal | SVarCompare$ GE1\nSVar:CheckCreature:Imprinted$Valid Creature\nSVar:CheckArtifact:Imprinted$Valid Artifact\nSVar:CheckEnchantment:Imprinted$Valid Enchantment\nSVar:CheckInstant:Imprinted$Valid Instant\nSVar:CheckSorcery:Imprinted$Valid Sorcery\nSVar:CheckPlaneswalker:Imprinted$Valid Planeswalker\nSVar:CheckTribal:Imprinted$Valid Tribal\nSVar:CheckLand:Imprinted$Valid Land\nOracle:Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard.\nMirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
Create the Forge script for this magic card
{"name": "Kjeldoran Javelineer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.", "power": "1", "toughness": "2"}
Name:Kjeldoran Javelineer\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nK:Cumulative upkeep:1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of age counters on it to target attacking or blocking creature.\nSVar:X:Count$CardCounters.AGE\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kjeldoran Javelineer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.", "power": "1", "toughness": "2"} ### Response: Name:Kjeldoran Javelineer\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nK:Cumulative upkeep:1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of age counters on it to target attacking or blocking creature.\nSVar:X:Count$CardCounters.AGE\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.
Create the Forge script for this magic card
{"name": "Flaming Fist Officer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Gnome Soldier", "oracle_text": "Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.", "power": "2", "toughness": "2"}
Name:Flaming Fist Officer\nManaCost:2 W\nTypes:Creature Gnome Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control leaves the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flaming Fist Officer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Gnome Soldier", "oracle_text": "Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.", "power": "2", "toughness": "2"} ### Response: Name:Flaming Fist Officer\nManaCost:2 W\nTypes:Creature Gnome Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control leaves the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.
Create the Forge script for this magic card
{"name": "Barkhide Troll", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Troll", "oracle_text": "Barkhide Troll enters the battlefield with a +1/+1 counter on it.\n{1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)", "power": "2", "toughness": "2"}
Name:Barkhide Troll\nManaCost:G G\nTypes:Creature Troll\nPT:2/2\nK:etbCounter:P1P1:1\nA:AB$ Pump | Cost$ 1 SubCounter<1/P1P1> | KW$ Hexproof | Defined$ Self | SpellDescription$ CARDNAME gains hexproof until end of turn.\nDeckHas:Ability$Counters\nOracle:Barkhide Troll enters the battlefield with a +1/+1 counter on it.\n{1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barkhide Troll", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Troll", "oracle_text": "Barkhide Troll enters the battlefield with a +1/+1 counter on it.\n{1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)", "power": "2", "toughness": "2"} ### Response: Name:Barkhide Troll\nManaCost:G G\nTypes:Creature Troll\nPT:2/2\nK:etbCounter:P1P1:1\nA:AB$ Pump | Cost$ 1 SubCounter<1/P1P1> | KW$ Hexproof | Defined$ Self | SpellDescription$ CARDNAME gains hexproof until end of turn.\nDeckHas:Ability$Counters\nOracle:Barkhide Troll enters the battlefield with a +1/+1 counter on it.\n{1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Skyboon Evangelist", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Advisor", "oracle_text": "Flying\nWhen Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)\nWhenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.", "power": "3", "toughness": "3"}
Name:Skyboon Evangelist\nManaCost:4 W\nTypes:Creature Bird Advisor\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select up to six other target creatures | TargetMin$ 0 | TargetMax$ 6 | CounterType$ P1P1\nT:Mode$ Attacks | ValidCard$ Creature.HasCounters | Attacked$ Player.Opponent | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Flying\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:Flying\nWhen Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)\nWhenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyboon Evangelist", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Advisor", "oracle_text": "Flying\nWhen Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)\nWhenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Skyboon Evangelist\nManaCost:4 W\nTypes:Creature Bird Advisor\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select up to six other target creatures | TargetMin$ 0 | TargetMax$ 6 | CounterType$ P1P1\nT:Mode$ Attacks | ValidCard$ Creature.HasCounters | Attacked$ Player.Opponent | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Flying\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:Flying\nWhen Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)\nWhenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Sunshot Militia", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.", "power": "1", "toughness": "3"}
Name:Sunshot Militia\nManaCost:1 R\nTypes:Creature Human Soldier\nPT:1/3\nA:AB$ DealDamage | Defined$ Opponent | NumDmg$ 1 | Cost$ tapXType<2/Artifact;Creature/artifacts and/or creatures> | SorcerySpeed$ True | SpellDescription$ CARDNAME deals 1 damage to each opponent. Activate only as a sorcery.\nDeckHints:Type$Artifact\nOracle:Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunshot Militia", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.", "power": "1", "toughness": "3"} ### Response: Name:Sunshot Militia\nManaCost:1 R\nTypes:Creature Human Soldier\nPT:1/3\nA:AB$ DealDamage | Defined$ Opponent | NumDmg$ 1 | Cost$ tapXType<2/Artifact;Creature/artifacts and/or creatures> | SorcerySpeed$ True | SpellDescription$ CARDNAME deals 1 damage to each opponent. Activate only as a sorcery.\nDeckHints:Type$Artifact\nOracle:Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Dread Rider", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "{1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.", "power": "3", "toughness": "7"}
Name:Dread Rider\nManaCost:5 B\nTypes:Creature Spirit Knight\nPT:3/7\nA:AB$ LoseLife | Cost$ 1 B T ExileFromGrave<1/Creature> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SpellDescription$ Target player loses 3 life.\nOracle:{1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dread Rider", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "{1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.", "power": "3", "toughness": "7"} ### Response: Name:Dread Rider\nManaCost:5 B\nTypes:Creature Spirit Knight\nPT:3/7\nA:AB$ LoseLife | Cost$ 1 B T ExileFromGrave<1/Creature> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | SpellDescription$ Target player loses 3 life.\nOracle:{1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.
Create the Forge script for this magic card
{"name": "Sword of Feast and Famine", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from black and from green.\nWhenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.\nEquip {2}"}
Name:Sword of Feast and Famine\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfFeastAndFamineCE | AddKeyword$ Protection from black & Protection from green | Description$ Equipped creature gets +2/+2 and has protection from black and from green.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBUntapAll\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Land.YouCtrl\nSVar:SwordOfFeastAndFamineCE:SVar:MustBeBlocked:AttackingPlayerConservative\nOracle:Equipped creature gets +2/+2 and has protection from black and from green.\nWhenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sword of Feast and Famine", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from black and from green.\nWhenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.\nEquip {2}"} ### Response: Name:Sword of Feast and Famine\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfFeastAndFamineCE | AddKeyword$ Protection from black & Protection from green | Description$ Equipped creature gets +2/+2 and has protection from black and from green.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBUntapAll\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Land.YouCtrl\nSVar:SwordOfFeastAndFamineCE:SVar:MustBeBlocked:AttackingPlayerConservative\nOracle:Equipped creature gets +2/+2 and has protection from black and from green.\nWhenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.\nEquip {2}
Create the Forge script for this magic card
{"name": "Spirit of the Night", "mana_cost": "{6}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Demon Spirit", "oracle_text": "Flying, trample, haste, protection from black\nSpirit of the Night has first strike as long as it's attacking.", "power": "6", "toughness": "5"}
Name:Spirit of the Night\nManaCost:6 B B B\nTypes:Legendary Creature Demon Spirit\nPT:6/5\nK:Flying\nK:Trample\nK:Haste\nK:Protection from black\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as it's attacking.\nDeckHints:Name$Breathstealer|Feral Shadow|Spirit of the Night|Urborg Panther\nOracle:Flying, trample, haste, protection from black\nSpirit of the Night has first strike as long as it's attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spirit of the Night", "mana_cost": "{6}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Demon Spirit", "oracle_text": "Flying, trample, haste, protection from black\nSpirit of the Night has first strike as long as it's attacking.", "power": "6", "toughness": "5"} ### Response: Name:Spirit of the Night\nManaCost:6 B B B\nTypes:Legendary Creature Demon Spirit\nPT:6/5\nK:Flying\nK:Trample\nK:Haste\nK:Protection from black\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as it's attacking.\nDeckHints:Name$Breathstealer|Feral Shadow|Spirit of the Night|Urborg Panther\nOracle:Flying, trample, haste, protection from black\nSpirit of the Night has first strike as long as it's attacking.
Create the Forge script for this magic card
{"name": "Elvish Doomsayer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Elvish Doomsayer dies, each opponent discards a card.", "power": "1", "toughness": "1"}
Name:Elvish Doomsayer\nManaCost:1 B\nTypes:Creature Elf Shaman\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, each opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | NumCards$ 1 | Defined$ Opponent | Mode$ TgtChoose\nSVar:SacMe:1\nOracle:When Elvish Doomsayer dies, each opponent discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Doomsayer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Elvish Doomsayer dies, each opponent discards a card.", "power": "1", "toughness": "1"} ### Response: Name:Elvish Doomsayer\nManaCost:1 B\nTypes:Creature Elf Shaman\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, each opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | NumCards$ 1 | Defined$ Opponent | Mode$ TgtChoose\nSVar:SacMe:1\nOracle:When Elvish Doomsayer dies, each opponent discards a card.