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Create the Forge script for this magic card
{"name": "Forerunner of the Heralds", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.\nWhenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.", "power": "3", "toughness": "2"}
Name:Forerunner of the Heralds\nManaCost:3 G\nTypes:Creature Merfolk Scout\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Merfolk | ChangeNum$ 1 | ShuffleNonMandatory$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.Merfolk+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Type$Merfolk\nAI:RemoveDeck:Random\nOracle:When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.\nWhenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forerunner of the Heralds", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.\nWhenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.", "power": "3", "toughness": "2"} ### Response: Name:Forerunner of the Heralds\nManaCost:3 G\nTypes:Creature Merfolk Scout\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Merfolk | ChangeNum$ 1 | ShuffleNonMandatory$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.Merfolk+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Type$Merfolk\nAI:RemoveDeck:Random\nOracle:When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.\nWhenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.
Create the Forge script for this magic card
{"name": "Unity of Purpose", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Support 2. (Put a +1/+1 counter on each of up to two target creatures.)\nUntap each creature you control with a +1/+1 counter on it."}
Name:Unity of Purpose\nManaCost:3 U\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 U | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBUntapAll | SpellDescription$ Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it.\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1\nOracle:Support 2. (Put a +1/+1 counter on each of up to two target creatures.)\nUntap each creature you control with a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unity of Purpose", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Support 2. (Put a +1/+1 counter on each of up to two target creatures.)\nUntap each creature you control with a +1/+1 counter on it."} ### Response: Name:Unity of Purpose\nManaCost:3 U\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 U | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBUntapAll | SpellDescription$ Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it.\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1\nOracle:Support 2. (Put a +1/+1 counter on each of up to two target creatures.)\nUntap each creature you control with a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Fell Horseman"}
Name:Fell Horseman\nManaCost:3 B\nTypes:Creature Zombie Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME dies, put it on the bottom of its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1\nDeckHints:Type$Adventure\nDeckHas:Ability$Graveyard\nAlternateMode:Adventure\nOracle:When Fell Horseman dies, put it on the bottom of its owner's library.\n\nALTERNATE\n\nName:Deathly Ride\nManaCost:1 B\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fell Horseman"} ### Response: Name:Fell Horseman\nManaCost:3 B\nTypes:Creature Zombie Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME dies, put it on the bottom of its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1\nDeckHints:Type$Adventure\nDeckHas:Ability$Graveyard\nAlternateMode:Adventure\nOracle:When Fell Horseman dies, put it on the bottom of its owner's library.\n\nALTERNATE\n\nName:Deathly Ride\nManaCost:1 B\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Esperzoa", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Jellyfish", "oracle_text": "Flying\nAt the beginning of your upkeep, return an artifact you control to its owner's hand.", "power": "4", "toughness": "3"}
Name:Esperzoa\nManaCost:2 U\nTypes:Artifact Creature Jellyfish\nPT:4/3\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ At the beginning of your upkeep, return an artifact you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ChangeType$ Artifact.YouCtrl | ChangeNum$ 1 | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | Hidden$ True\nAI:RemoveDeck:Random\nOracle:Flying\nAt the beginning of your upkeep, return an artifact you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Esperzoa", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Jellyfish", "oracle_text": "Flying\nAt the beginning of your upkeep, return an artifact you control to its owner's hand.", "power": "4", "toughness": "3"} ### Response: Name:Esperzoa\nManaCost:2 U\nTypes:Artifact Creature Jellyfish\nPT:4/3\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ At the beginning of your upkeep, return an artifact you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ChangeType$ Artifact.YouCtrl | ChangeNum$ 1 | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | Hidden$ True\nAI:RemoveDeck:Random\nOracle:Flying\nAt the beginning of your upkeep, return an artifact you control to its owner's hand.
Create the Forge script for this magic card
{"name": "Fire-Field Ogre", "mana_cost": "{1}{U}{B}{R}", "type_line": "Creature \u2014 Ogre Mutant", "oracle_text": "First strike\nUnearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "2"}
Name:Fire-Field Ogre\nManaCost:1 U B R\nTypes:Creature Ogre Mutant\nPT:4/2\nK:First Strike\nK:Unearth:U B R\nOracle:First strike\nUnearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fire-Field Ogre", "mana_cost": "{1}{U}{B}{R}", "type_line": "Creature \u2014 Ogre Mutant", "oracle_text": "First strike\nUnearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "2"} ### Response: Name:Fire-Field Ogre\nManaCost:1 U B R\nTypes:Creature Ogre Mutant\nPT:4/2\nK:First Strike\nK:Unearth:U B R\nOracle:First strike\nUnearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Pure"}
Name:Pure\nManaCost:1 R G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 R G | ValidTgts$ Permanent.MultiColor | TgtPrompt$ Select target multicolored permanent | SpellDescription$ Destroy target multicolored permanent.\nAlternateMode:Split\nOracle:Destroy target multicolored permanent.\n\nALTERNATE\n\nName:Simple\nManaCost:1 G W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 1 G W | ValidCards$ Aura,Equipment | SpellDescription$ Destroy all Auras and Equipment.\nOracle:Destroy all Auras and Equipment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pure"} ### Response: Name:Pure\nManaCost:1 R G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 R G | ValidTgts$ Permanent.MultiColor | TgtPrompt$ Select target multicolored permanent | SpellDescription$ Destroy target multicolored permanent.\nAlternateMode:Split\nOracle:Destroy target multicolored permanent.\n\nALTERNATE\n\nName:Simple\nManaCost:1 G W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 1 G W | ValidCards$ Aura,Equipment | SpellDescription$ Destroy all Auras and Equipment.\nOracle:Destroy all Auras and Equipment.
Create the Forge script for this magic card
{"name": "Surreal Memoir", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Return an instant card at random from your graveyard to your hand.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
Name:Surreal Memoir\nManaCost:3 R\nTypes:Sorcery\nK:Rebound\nA:SP$ ChangeZone | Cost$ 3 R | ChangeType$ Instant.YouCtrl | ChangeNum$ 1 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Hand | SpellDescription$ Return an instant card at random from your graveyard to your hand.\nAI:RemoveDeck:All\nOracle:Return an instant card at random from your graveyard to your hand.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surreal Memoir", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Return an instant card at random from your graveyard to your hand.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"} ### Response: Name:Surreal Memoir\nManaCost:3 R\nTypes:Sorcery\nK:Rebound\nA:SP$ ChangeZone | Cost$ 3 R | ChangeType$ Instant.YouCtrl | ChangeNum$ 1 | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Hand | SpellDescription$ Return an instant card at random from your graveyard to your hand.\nAI:RemoveDeck:All\nOracle:Return an instant card at random from your graveyard to your hand.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Boulderbranch Golem", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Prototype {3}{G} \u2014 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nWhen Boulderbranch Golem enters the battlefield, you gain life equal to its power.", "power": "6", "toughness": "5"}
Name:Boulderbranch Golem\nManaCost:7\nTypes:Artifact Creature Golem\nPT:6/5\nK:Prototype:3 G:3:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain life equal to its power.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$CardPower\nDeckHas:Ability$LifeGain\nOracle:Prototype {3}{G} β€” 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nWhen Boulderbranch Golem enters the battlefield, you gain life equal to its power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boulderbranch Golem", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Prototype {3}{G} \u2014 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nWhen Boulderbranch Golem enters the battlefield, you gain life equal to its power.", "power": "6", "toughness": "5"} ### Response: Name:Boulderbranch Golem\nManaCost:7\nTypes:Artifact Creature Golem\nPT:6/5\nK:Prototype:3 G:3:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain life equal to its power.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$CardPower\nDeckHas:Ability$LifeGain\nOracle:Prototype {3}{G} β€” 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nWhen Boulderbranch Golem enters the battlefield, you gain life equal to its power.
Create the Forge script for this magic card
{"name": "Scroll Thief", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Whenever Scroll Thief deals combat damage to a player, draw a card.", "power": "1", "toughness": "3"}
Name:Scroll Thief\nManaCost:2 U\nTypes:Creature Merfolk Rogue\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever Scroll Thief deals combat damage to a player, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scroll Thief", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Whenever Scroll Thief deals combat damage to a player, draw a card.", "power": "1", "toughness": "3"} ### Response: Name:Scroll Thief\nManaCost:2 U\nTypes:Creature Merfolk Rogue\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever Scroll Thief deals combat damage to a player, draw a card.
Create the Forge script for this magic card
{"name": "Lithoform Blight", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Lithoform Blight enters the battlefield, draw a card.\nEnchanted land loses all land types and abilities and has \"{T}: Add {C}\" and \"{T}, Pay 1 life: Add one mana of any color.\""}
Name:Lithoform Blight\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Land | AITgts$ Land.nonBasic | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Land.EnchantedBy | RemoveLandTypes$ True | RemoveAllAbilities$ True | AddAbility$ ABManaC & ABManaAny | Description$ Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."\nSVar:ABManaC:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nSVar:ABManaAny:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Enchant land\nWhen Lithoform Blight enters the battlefield, draw a card.\nEnchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lithoform Blight", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Lithoform Blight enters the battlefield, draw a card.\nEnchanted land loses all land types and abilities and has \"{T}: Add {C}\" and \"{T}, Pay 1 life: Add one mana of any color.\""} ### Response: Name:Lithoform Blight\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Land | AITgts$ Land.nonBasic | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Land.EnchantedBy | RemoveLandTypes$ True | RemoveAllAbilities$ True | AddAbility$ ABManaC & ABManaAny | Description$ Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."\nSVar:ABManaC:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nSVar:ABManaAny:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Enchant land\nWhen Lithoform Blight enters the battlefield, draw a card.\nEnchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
Create the Forge script for this magic card
{"name": "Planar Atlas", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Planar Atlas enters the battlefield tapped.\nWhen Planar Atlas enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order.\n{T}: Add {C}."}
Name:Planar Atlas\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | Optional$ True | ChangeNum$ 1 | ForceRevealToController$ True | ChangeValid$ Land | DestinationZone$ Library | LibraryPosition$ 0 | RestRandomOrder$ True\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:Planar Atlas enters the battlefield tapped.\nWhen Planar Atlas enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom of your library in a random order.\n{T}: Add {C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Planar Atlas", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Planar Atlas enters the battlefield tapped.\nWhen Planar Atlas enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order.\n{T}: Add {C}."} ### Response: Name:Planar Atlas\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | Optional$ True | ChangeNum$ 1 | ForceRevealToController$ True | ChangeValid$ Land | DestinationZone$ Library | LibraryPosition$ 0 | RestRandomOrder$ True\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:Planar Atlas enters the battlefield tapped.\nWhen Planar Atlas enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom of your library in a random order.\n{T}: Add {C}.
Create the Forge script for this magic card
{"name": "Spirit of Resistance", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "As long as you control a permanent of each color, prevent all damage that would be dealt to you."}
Name:Spirit of Resistance\nManaCost:2 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | Prevent$ True | CheckSVar$ X | SVarCompare$ EQ5 | Description$ As long as you control a permanent of each color, prevent all damage that would be dealt to you.\nSVar:X:Count$ColorsCtrl Permanent\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spirit of Resistance", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "As long as you control a permanent of each color, prevent all damage that would be dealt to you."} ### Response: Name:Spirit of Resistance\nManaCost:2 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | Prevent$ True | CheckSVar$ X | SVarCompare$ EQ5 | Description$ As long as you control a permanent of each color, prevent all damage that would be dealt to you.\nSVar:X:Count$ColorsCtrl Permanent\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Create the Forge script for this magic card
{"name": "Eye of Singularity", "mana_cost": "{3}{W}", "type_line": "World Enchantment", "oracle_text": "When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.\nWhenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated."}
Name:Eye of Singularity\nManaCost:3 W\nTypes:World Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatCards$ Permanent.nonBasic | RepeatSubAbility$ DBRem | SubAbility$ DBDestroy\nSVar:DBRem:DB$ Pump | ImprintCards$ Valid Permanent.sharesNameWith Remembered+IsNotRemembered\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Card.IsImprinted | NoRegen$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.nonBasic | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Permanent.NotTriggeredCard+sharesNameWith TriggeredCard | NoRegen$ True\nAI:RemoveDeck:All\nOracle:When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.\nWhenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eye of Singularity", "mana_cost": "{3}{W}", "type_line": "World Enchantment", "oracle_text": "When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.\nWhenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated."} ### Response: Name:Eye of Singularity\nManaCost:3 W\nTypes:World Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatCards$ Permanent.nonBasic | RepeatSubAbility$ DBRem | SubAbility$ DBDestroy\nSVar:DBRem:DB$ Pump | ImprintCards$ Valid Permanent.sharesNameWith Remembered+IsNotRemembered\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Card.IsImprinted | NoRegen$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.nonBasic | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Permanent.NotTriggeredCard+sharesNameWith TriggeredCard | NoRegen$ True\nAI:RemoveDeck:All\nOracle:When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.\nWhenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Spawnbroker", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.", "power": "1", "toughness": "1"}
Name:Spawnbroker\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigExchange | TriggerDescription$ When CARDNAME enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.\nSVar:TrigExchange:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBExchange\nSVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls with less or equal power | TargetsWithRelatedProperty$ LEPower\nAI:RemoveDeck:All\nOracle:When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spawnbroker", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.", "power": "1", "toughness": "1"} ### Response: Name:Spawnbroker\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigExchange | TriggerDescription$ When CARDNAME enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.\nSVar:TrigExchange:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBExchange\nSVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls with less or equal power | TargetsWithRelatedProperty$ LEPower\nAI:RemoveDeck:All\nOracle:When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Create the Forge script for this magic card
{"name": "Task Force", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.", "power": "1", "toughness": "3"}
Name:Task Force\nManaCost:2 W\nTypes:Creature Human Rebel\nPT:1/3\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, it gets +0/+3 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ 3\nOracle:Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Task Force", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.", "power": "1", "toughness": "3"} ### Response: Name:Task Force\nManaCost:2 W\nTypes:Creature Human Rebel\nPT:1/3\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, it gets +0/+3 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ 3\nOracle:Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Cragplate Baloth", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Kicker {2}{G}\nThis spell can't be countered.\nHexproof, haste\nIf Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.", "power": "6", "toughness": "6"}
Name:Cragplate Baloth\nManaCost:5 G G\nTypes:Creature Beast\nPT:6/6\nK:Kicker:2 G\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Hexproof\nK:Haste\nK:etbCounter:P1P1:4:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with four +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nDeckHas:Ability$Counters\nOracle:Kicker {2}{G}\nThis spell can't be countered.\nHexproof, haste\nIf Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cragplate Baloth", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Kicker {2}{G}\nThis spell can't be countered.\nHexproof, haste\nIf Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.", "power": "6", "toughness": "6"} ### Response: Name:Cragplate Baloth\nManaCost:5 G G\nTypes:Creature Beast\nPT:6/6\nK:Kicker:2 G\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Hexproof\nK:Haste\nK:etbCounter:P1P1:4:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with four +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nDeckHas:Ability$Counters\nOracle:Kicker {2}{G}\nThis spell can't be countered.\nHexproof, haste\nIf Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Neurok Invisimancer", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Neurok Invisimancer can't be blocked.\nWhen Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.", "power": "2", "toughness": "1"}
Name:Neurok Invisimancer\nManaCost:1 U U\nTypes:Creature Human Wizard\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUnblockable | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:PlayMain1:TRUE\nOracle:Neurok Invisimancer can't be blocked.\nWhen Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Neurok Invisimancer", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Neurok Invisimancer can't be blocked.\nWhen Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.", "power": "2", "toughness": "1"} ### Response: Name:Neurok Invisimancer\nManaCost:1 U U\nTypes:Creature Human Wizard\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUnblockable | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:PlayMain1:TRUE\nOracle:Neurok Invisimancer can't be blocked.\nWhen Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Unstable Shapeshifter", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.", "power": "0", "toughness": "1"}
Name:Unstable Shapeshifter\nManaCost:3 U\nTypes:Creature Shapeshifter\nPT:0/1\n# Make SVars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ USCopy | TriggerDescription$ Whenever another creature enters the battlefield, CARDNAME becomes a copy of that creature, except it has this ability.\nSVar:USCopy:DB$ Clone | Defined$ TriggeredCard | GainThisAbility$ True\nOracle:Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unstable Shapeshifter", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.", "power": "0", "toughness": "1"} ### Response: Name:Unstable Shapeshifter\nManaCost:3 U\nTypes:Creature Shapeshifter\nPT:0/1\n# Make SVars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ USCopy | TriggerDescription$ Whenever another creature enters the battlefield, CARDNAME becomes a copy of that creature, except it has this ability.\nSVar:USCopy:DB$ Clone | Defined$ TriggeredCard | GainThisAbility$ True\nOracle:Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature, except it has this ability.
Create the Forge script for this magic card
{"name": "Rotten Reunion", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Rotten Reunion\nManaCost:B\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select up to one target card in a graveyard | ValidTgts$ Card | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBToken | SpellDescription$ Exile up to one target card from a graveyard.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | SpellDescription$ Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nK:Flashback:1 B\nDeckHas:Ability$Token|Sacrifice|Graveyard & Type$Zombie\nOracle:Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rotten Reunion", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Rotten Reunion\nManaCost:B\nTypes:Instant\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select up to one target card in a graveyard | ValidTgts$ Card | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBToken | SpellDescription$ Exile up to one target card from a graveyard.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | SpellDescription$ Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nK:Flashback:1 B\nDeckHas:Ability$Token|Sacrifice|Graveyard & Type$Zombie\nOracle:Exile up to one target card from a graveyard. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Brand of Ill Omen", "mana_cost": "{3}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted creature's controller can't cast creature spells."}
Name:Brand of Ill Omen\nManaCost:3 R\nTypes:Enchantment Aura\nK:Cumulative upkeep:R\nA:SP$ Attach | Cost$ 3 R | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ CantBeCast | ValidCard$ Creature | Caster$ Player.EnchantedController | Description$ Enchanted creature's controller can't cast creature spells.\nAI:RemoveDeck:All\nOracle:Enchant creature\nCumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted creature's controller can't cast creature spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brand of Ill Omen", "mana_cost": "{3}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted creature's controller can't cast creature spells."} ### Response: Name:Brand of Ill Omen\nManaCost:3 R\nTypes:Enchantment Aura\nK:Cumulative upkeep:R\nA:SP$ Attach | Cost$ 3 R | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ CantBeCast | ValidCard$ Creature | Caster$ Player.EnchantedController | Description$ Enchanted creature's controller can't cast creature spells.\nAI:RemoveDeck:All\nOracle:Enchant creature\nCumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted creature's controller can't cast creature spells.
Create the Forge script for this magic card
{"name": "Vhati il-Dal", "mana_cost": "{2}{B}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "{T}: Until end of turn, target creature has base power 1 or base toughness 1.", "power": "3", "toughness": "3"}
Name:Vhati il-Dal\nManaCost:2 B G\nTypes:Legendary Creature Human Warrior\nPT:3/3\nA:AB$ GenericChoice | Cost$ T | Defined$ You | Choices$ ChangePower,ChangeToughness | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | SpellDescription$ Until end of turn, target creature has base power 1 or base toughness 1.\nSVar:ChangePower:DB$ Animate | Defined$ Targeted | Power$ 1 | SpellDescription$ Until end of turn, target creature has base power 1.\nSVar:ChangeToughness:DB$ Animate | Defined$ Targeted | Toughness$ 1 | SpellDescription$ Until end of turn, target creature has base toughness 1.\nOracle:{T}: Until end of turn, target creature has base power 1 or base toughness 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vhati il-Dal", "mana_cost": "{2}{B}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "{T}: Until end of turn, target creature has base power 1 or base toughness 1.", "power": "3", "toughness": "3"} ### Response: Name:Vhati il-Dal\nManaCost:2 B G\nTypes:Legendary Creature Human Warrior\nPT:3/3\nA:AB$ GenericChoice | Cost$ T | Defined$ You | Choices$ ChangePower,ChangeToughness | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | SpellDescription$ Until end of turn, target creature has base power 1 or base toughness 1.\nSVar:ChangePower:DB$ Animate | Defined$ Targeted | Power$ 1 | SpellDescription$ Until end of turn, target creature has base power 1.\nSVar:ChangeToughness:DB$ Animate | Defined$ Targeted | Toughness$ 1 | SpellDescription$ Until end of turn, target creature has base toughness 1.\nOracle:{T}: Until end of turn, target creature has base power 1 or base toughness 1.
Create the Forge script for this magic card
{"name": "Scroll of Origins", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Draw a card if you have seven or more cards in hand."}
Name:Scroll of Origins\nManaCost:2\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | AILogic$ CheckCondition | SpellDescription$ Draw a card if you have seven or more cards in hand.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:Random\nOracle:{2}, {T}: Draw a card if you have seven or more cards in hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scroll of Origins", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Draw a card if you have seven or more cards in hand."} ### Response: Name:Scroll of Origins\nManaCost:2\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | AILogic$ CheckCondition | SpellDescription$ Draw a card if you have seven or more cards in hand.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:Random\nOracle:{2}, {T}: Draw a card if you have seven or more cards in hand.
Create the Forge script for this magic card
{"name": "Kentaro, the Smiling Cat", "mana_cost": "{1}{W}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nYou may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.", "power": "2", "toughness": "1"}
Name:Kentaro, the Smiling Cat\nManaCost:1 W\nTypes:Legendary Creature Human Samurai\nPT:2/1\nK:Bushido:1\nS:Mode$ Continuous | Affected$ Card.Samurai+YouCtrl | AddKeyword$ Alternative Cost:ConvertedManaCost | AffectedZone$ Hand,Graveyard,Exile,Library,Command | Description$ You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nYou may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kentaro, the Smiling Cat", "mana_cost": "{1}{W}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nYou may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.", "power": "2", "toughness": "1"} ### Response: Name:Kentaro, the Smiling Cat\nManaCost:1 W\nTypes:Legendary Creature Human Samurai\nPT:2/1\nK:Bushido:1\nS:Mode$ Continuous | Affected$ Card.Samurai+YouCtrl | AddKeyword$ Alternative Cost:ConvertedManaCost | AffectedZone$ Hand,Graveyard,Exile,Library,Command | Description$ You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nYou may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.
Create the Forge script for this magic card
{"name": "Hexgold Hoverwings", "mana_cost": "{3}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature has flying.\nCreatures you control that are equipped get +1/+0.\nEquip {2}{W}"}
Name:Hexgold Hoverwings\nManaCost:3 W\nTypes:Artifact Equipment\nK:For Mirrodin\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+equipped | AddPower$ 1 | AddToughness$ 0 | Description$ Creatures you control that are equipped get +1/+0.\nK:Equip:2 W\nDeckHints:Type$Equipment\nDeckHas:Type$Rebel & Ability$Token & Color$Red\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature has flying.\nCreatures you control that are equipped get +1/+0.\nEquip {2}{W}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hexgold Hoverwings", "mana_cost": "{3}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature has flying.\nCreatures you control that are equipped get +1/+0.\nEquip {2}{W}"} ### Response: Name:Hexgold Hoverwings\nManaCost:3 W\nTypes:Artifact Equipment\nK:For Mirrodin\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+equipped | AddPower$ 1 | AddToughness$ 0 | Description$ Creatures you control that are equipped get +1/+0.\nK:Equip:2 W\nDeckHints:Type$Equipment\nDeckHas:Type$Rebel & Ability$Token & Color$Red\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature has flying.\nCreatures you control that are equipped get +1/+0.\nEquip {2}{W}
Create the Forge script for this magic card
{"name": "Taiga Stadium", "mana_cost": "", "type_line": "Land", "oracle_text": "Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent.\n{T}: Add {R} or {G}."}
Name:Taiga Stadium\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Permanent.White+YouCtrl,Permanent.Blue+YouCtrl,Permanent.Black+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a white, blue, or black permanent.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nOracle:Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent.\n{T}: Add {R} or {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Taiga Stadium", "mana_cost": "", "type_line": "Land", "oracle_text": "Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent.\n{T}: Add {R} or {G}."} ### Response: Name:Taiga Stadium\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Permanent.White+YouCtrl,Permanent.Blue+YouCtrl,Permanent.Black+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a white, blue, or black permanent.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nOracle:Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent.\n{T}: Add {R} or {G}.
Create the Forge script for this magic card
{"name": "Timely Hordemate", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Raid \u2014 When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.", "power": "3", "toughness": "2"}
Name:Timely Hordemate\nManaCost:3 W\nTypes:Creature Human Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ RaidTest | Execute$ TrigChange | TriggerDescription$ Raid β€” When CARDNAME enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.\nSVar:RaidTest:Count$AttackersDeclared\nSVar:TrigChange:AB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl+cmcLE2 | Cost$ 0\nOracle:Raid β€” When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Timely Hordemate", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Raid \u2014 When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.", "power": "3", "toughness": "2"} ### Response: Name:Timely Hordemate\nManaCost:3 W\nTypes:Creature Human Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ RaidTest | Execute$ TrigChange | TriggerDescription$ Raid β€” When CARDNAME enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.\nSVar:RaidTest:Count$AttackersDeclared\nSVar:TrigChange:AB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl+cmcLE2 | Cost$ 0\nOracle:Raid β€” When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Ognis, the Dragon's Lash", "mana_cost": "{1}{B/R}{R}{R/G}", "type_line": "Legendary Creature \u2014 Viashino Warrior", "oracle_text": "Haste\nWhenever a creature you control with haste attacks, create a tapped Treasure token.", "power": "3", "toughness": "3"}
Name:Ognis, the Dragon's Lash\nManaCost:1 BR R RG\nTypes:Legendary Creature Viashino Warrior\nPT:3/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+withHaste | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control with haste attacks, create a tapped Treasure token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenTapped$ True\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nDeckNeeds:Ability&Haste\nOracle:Haste\nWhenever a creature you control with haste attacks, create a tapped Treasure token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ognis, the Dragon's Lash", "mana_cost": "{1}{B/R}{R}{R/G}", "type_line": "Legendary Creature \u2014 Viashino Warrior", "oracle_text": "Haste\nWhenever a creature you control with haste attacks, create a tapped Treasure token.", "power": "3", "toughness": "3"} ### Response: Name:Ognis, the Dragon's Lash\nManaCost:1 BR R RG\nTypes:Legendary Creature Viashino Warrior\nPT:3/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+withHaste | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control with haste attacks, create a tapped Treasure token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenTapped$ True\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nDeckNeeds:Ability&Haste\nOracle:Haste\nWhenever a creature you control with haste attacks, create a tapped Treasure token.
Create the Forge script for this magic card
{"name": "Incessant Provocation", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains \"This creature attacks each combat if able.\""}
Name:Incessant Provocation\nManaCost:3 R\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBAnimate | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | staticAbilities$ PerpetualMustAttack | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ It perpetually gains "This creature attacks each combat if able."\nSVar:PerpetualMustAttack:Mode$ MustAttack | Affected$ Card.Self | Description$ This creature attacks each combat if able.\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Incessant Provocation", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains \"This creature attacks each combat if able.\""} ### Response: Name:Incessant Provocation\nManaCost:3 R\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBAnimate | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | staticAbilities$ PerpetualMustAttack | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ It perpetually gains "This creature attacks each combat if able."\nSVar:PerpetualMustAttack:Mode$ MustAttack | Affected$ Card.Self | Description$ This creature attacks each combat if able.\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able."
Create the Forge script for this magic card
{"name": "Salvage Slasher", "mana_cost": "{1}{B}", "type_line": "Artifact Creature \u2014 Human Rogue", "oracle_text": "Salvage Slasher gets +1/+0 for each artifact card in your graveyard.", "power": "1", "toughness": "1"}
Name:Salvage Slasher\nManaCost:1 B\nTypes:Artifact Creature Human Rogue\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each artifact card in your graveyard.\nSVar:X:Count$TypeInYourYard.Artifact\nOracle:Salvage Slasher gets +1/+0 for each artifact card in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Salvage Slasher", "mana_cost": "{1}{B}", "type_line": "Artifact Creature \u2014 Human Rogue", "oracle_text": "Salvage Slasher gets +1/+0 for each artifact card in your graveyard.", "power": "1", "toughness": "1"} ### Response: Name:Salvage Slasher\nManaCost:1 B\nTypes:Artifact Creature Human Rogue\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each artifact card in your graveyard.\nSVar:X:Count$TypeInYourYard.Artifact\nOracle:Salvage Slasher gets +1/+0 for each artifact card in your graveyard.
Create the Forge script for this magic card
{"name": "Cabal Trainee", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Minion", "oracle_text": "Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.", "power": "1", "toughness": "1"}
Name:Cabal Trainee\nManaCost:B\nTypes:Creature Human Minion\nPT:1/1\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | NumAtt$ -2 | IsCurse$ True | TgtPrompt$ Select target creature | ValidTgts$ Creature | SpellDescription$ Target creature gets -2/-0 until end of turn.\nOracle:Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cabal Trainee", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Minion", "oracle_text": "Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Cabal Trainee\nManaCost:B\nTypes:Creature Human Minion\nPT:1/1\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | NumAtt$ -2 | IsCurse$ True | TgtPrompt$ Select target creature | ValidTgts$ Creature | SpellDescription$ Target creature gets -2/-0 until end of turn.\nOracle:Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Kelsinko Ranger", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Ranger", "oracle_text": "{1}{W}: Target green creature gains first strike until end of turn.", "power": "1", "toughness": "1"}
Name:Kelsinko Ranger\nManaCost:W\nTypes:Creature Human Ranger\nPT:1/1\nA:AB$ Pump | Cost$ 1 W | TgtPrompt$ Choose target green creature | ValidTgts$ Creature.Green | KW$ First Strike | SpellDescription$ Target green creature gains first strike until end of turn.\nAI:RemoveDeck:Random\nDeckHints:Color$Green\nOracle:{1}{W}: Target green creature gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kelsinko Ranger", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Ranger", "oracle_text": "{1}{W}: Target green creature gains first strike until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Kelsinko Ranger\nManaCost:W\nTypes:Creature Human Ranger\nPT:1/1\nA:AB$ Pump | Cost$ 1 W | TgtPrompt$ Choose target green creature | ValidTgts$ Creature.Green | KW$ First Strike | SpellDescription$ Target green creature gains first strike until end of turn.\nAI:RemoveDeck:Random\nDeckHints:Color$Green\nOracle:{1}{W}: Target green creature gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Petrified Wood-Kin", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "This spell can't be countered.\nBloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)\nProtection from instants", "power": "3", "toughness": "3"}
Name:Petrified Wood-Kin\nManaCost:6 G\nTypes:Creature Elemental Warrior\nPT:3/3\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Bloodthirst:X\nK:Protection:Instant:instants\nOracle:This spell can't be countered.\nBloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)\nProtection from instants
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Petrified Wood-Kin", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "This spell can't be countered.\nBloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)\nProtection from instants", "power": "3", "toughness": "3"} ### Response: Name:Petrified Wood-Kin\nManaCost:6 G\nTypes:Creature Elemental Warrior\nPT:3/3\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Bloodthirst:X\nK:Protection:Instant:instants\nOracle:This spell can't be countered.\nBloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)\nProtection from instants
Create the Forge script for this magic card
{"name": "You Line Up the Shot", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Aim for the Wyvern \u2014 Conjure a card named Plummet into your hand.\n\u2022 Aim for the Cursed Amulet \u2014 Conjure a card named Naturalize into your hand.\n\u2022 Fire a Warning Shot \u2014 Draw a card."}
Name:You Line Up the Shot\nManaCost:G\nTypes:Instant\nA:SP$ Charm | Choices$ AimForTheWyvern,AimForTheCursedAmulet,FireAWarningShot\nSVar:AimForTheWyvern:DB$ MakeCard | Conjure$ True | Name$ Plummet | Zone$ Hand | SpellDescription$ Aim For the Wyvern β€” Conjure a card named Plummet into your hand.\nSVar:AimForTheCursedAmulet:DB$ MakeCard | Conjure$ True | Name$ Naturalize | Zone$ Hand | SpellDescription$ Aim For the Cursed Amulet β€” Conjure a card named Naturalize into your hand.\nSVar:FireAWarningShot:DB$ Draw | Defined$ You | SpellDescription$ Fire a Warning Shot β€” Draw a card.\nOracle:Choose one β€”\nβ€’ Aim for the Wyvern β€” Conjure a card named Plummet into your hand.\nβ€’ Aim for the Cursed Amulet β€” Conjure a card named Naturalize into your hand.\nβ€’ Fire a Warning Shot β€” Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "You Line Up the Shot", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Aim for the Wyvern \u2014 Conjure a card named Plummet into your hand.\n\u2022 Aim for the Cursed Amulet \u2014 Conjure a card named Naturalize into your hand.\n\u2022 Fire a Warning Shot \u2014 Draw a card."} ### Response: Name:You Line Up the Shot\nManaCost:G\nTypes:Instant\nA:SP$ Charm | Choices$ AimForTheWyvern,AimForTheCursedAmulet,FireAWarningShot\nSVar:AimForTheWyvern:DB$ MakeCard | Conjure$ True | Name$ Plummet | Zone$ Hand | SpellDescription$ Aim For the Wyvern β€” Conjure a card named Plummet into your hand.\nSVar:AimForTheCursedAmulet:DB$ MakeCard | Conjure$ True | Name$ Naturalize | Zone$ Hand | SpellDescription$ Aim For the Cursed Amulet β€” Conjure a card named Naturalize into your hand.\nSVar:FireAWarningShot:DB$ Draw | Defined$ You | SpellDescription$ Fire a Warning Shot β€” Draw a card.\nOracle:Choose one β€”\nβ€’ Aim for the Wyvern β€” Conjure a card named Plummet into your hand.\nβ€’ Aim for the Cursed Amulet β€” Conjure a card named Naturalize into your hand.\nβ€’ Fire a Warning Shot β€” Draw a card.
Create the Forge script for this magic card
{"name": "Fevered Convulsions", "mana_cost": "{B}{B}", "type_line": "Enchantment", "oracle_text": "{2}{B}{B}: Put a -1/-1 counter on target creature."}
Name:Fevered Convulsions\nManaCost:B B\nTypes:Enchantment\nA:AB$ PutCounter | Cost$ 2 B B | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nSVar:NonStackingEffect:True\nOracle:{2}{B}{B}: Put a -1/-1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fevered Convulsions", "mana_cost": "{B}{B}", "type_line": "Enchantment", "oracle_text": "{2}{B}{B}: Put a -1/-1 counter on target creature."} ### Response: Name:Fevered Convulsions\nManaCost:B B\nTypes:Enchantment\nA:AB$ PutCounter | Cost$ 2 B B | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nSVar:NonStackingEffect:True\nOracle:{2}{B}{B}: Put a -1/-1 counter on target creature.
Create the Forge script for this magic card
{"name": "Stronghold Arena", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.)\nWhen Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked.\nWhenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value."}
Name:Stronghold Arena\nManaCost:1 B\nTypes:Enchantment\nK:Kicker:G:W\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life for each time it was kicked.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nT:Mode$ DamageDoneOnce | ValidSource$ Creature.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ DBReveal | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.\nSVar:DBReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$CardManaCost\nSVar:X:Count$TimesKicked/Thrice\nDeckHas:Ability$LifeGain\nDeckHints:Color$Green|White\nOracle:Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.)\nWhen Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked.\nWhenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stronghold Arena", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.)\nWhen Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked.\nWhenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value."} ### Response: Name:Stronghold Arena\nManaCost:1 B\nTypes:Enchantment\nK:Kicker:G:W\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life for each time it was kicked.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nT:Mode$ DamageDoneOnce | ValidSource$ Creature.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ DBReveal | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.\nSVar:DBReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$CardManaCost\nSVar:X:Count$TimesKicked/Thrice\nDeckHas:Ability$LifeGain\nDeckHints:Color$Green|White\nOracle:Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.)\nWhen Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked.\nWhenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Create the Forge script for this magic card
{"name": "Space Beleren", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Planeswalker \u2014 Jace", "oracle_text": "Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)\n+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.\n\u22121: Put a +1/+1 counter on each creature in the sector of your choice.\n\u22125: Destroy all creatures in the sector of your choice.", "loyalty": "3"}
Name:Space Beleren\nManaCost:2 W U\nTypes:Legendary Planeswalker Jace\nLoyalty:3\nK:Space sculptor\nA:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | StaticAbilities$ SectorBlock | SpellDescription$ Creatures in each sector can be blocked this turn only by creatures in the same sector.\nSVar:SectorBlock:Mode$ CantBlockBy | ValidAttacker$ Creature | ValidBlockerRelative$ Creature.DifferentSector | Description$ Creatures in each sector can be blocked this turn only by creatures in the same sector.\nA:AB$ ChooseSector | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | SubAbility$ DBPutCounterAll | AILogic$ Pump | SpellDescription$ Put a +1/+1 counter on each creature in the sector of your choice.\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.ChosenSector | CounterType$ P1P1 | StackDescription$ None\nA:AB$ ChooseSector | Cost$ SubCounter<5/LOYALTY> | Planeswalker$ True | Ultimate$ True | SubAbility$ DBDestroyAll | AILogic$ Destroy | SpellDescription$ Destroy all creatures in the sector of your choice.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.ChosenSector | StackDescription$ None\nDeckHas:Ability$Counters\nAI:RemoveDeck:All\nOracle:Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)\n[+1]: Creatures in each sector can be blocked this turn only by creatures in the same sector.\n[βˆ’1]: Put a +1/+1 counter on each creature in the sector of your choice.\n[βˆ’5]: Destroy all creatures in the sector of your choice.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Space Beleren", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Planeswalker \u2014 Jace", "oracle_text": "Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)\n+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.\n\u22121: Put a +1/+1 counter on each creature in the sector of your choice.\n\u22125: Destroy all creatures in the sector of your choice.", "loyalty": "3"} ### Response: Name:Space Beleren\nManaCost:2 W U\nTypes:Legendary Planeswalker Jace\nLoyalty:3\nK:Space sculptor\nA:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | StaticAbilities$ SectorBlock | SpellDescription$ Creatures in each sector can be blocked this turn only by creatures in the same sector.\nSVar:SectorBlock:Mode$ CantBlockBy | ValidAttacker$ Creature | ValidBlockerRelative$ Creature.DifferentSector | Description$ Creatures in each sector can be blocked this turn only by creatures in the same sector.\nA:AB$ ChooseSector | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | SubAbility$ DBPutCounterAll | AILogic$ Pump | SpellDescription$ Put a +1/+1 counter on each creature in the sector of your choice.\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.ChosenSector | CounterType$ P1P1 | StackDescription$ None\nA:AB$ ChooseSector | Cost$ SubCounter<5/LOYALTY> | Planeswalker$ True | Ultimate$ True | SubAbility$ DBDestroyAll | AILogic$ Destroy | SpellDescription$ Destroy all creatures in the sector of your choice.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.ChosenSector | StackDescription$ None\nDeckHas:Ability$Counters\nAI:RemoveDeck:All\nOracle:Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)\n[+1]: Creatures in each sector can be blocked this turn only by creatures in the same sector.\n[βˆ’1]: Put a +1/+1 counter on each creature in the sector of your choice.\n[βˆ’5]: Destroy all creatures in the sector of your choice.
Create the Forge script for this magic card
{"name": "Slaughter Specialist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.\nWhenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.", "power": "3", "toughness": "3"}
Name:Slaughter Specialist\nManaCost:1 B\nTypes:Creature Vampire Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, each opponent creates a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_human | TokenOwner$ Opponent\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature an opponent controls dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.\nWhenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slaughter Specialist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.\nWhenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.", "power": "3", "toughness": "3"} ### Response: Name:Slaughter Specialist\nManaCost:1 B\nTypes:Creature Vampire Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, each opponent creates a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_human | TokenOwner$ Opponent\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature an opponent controls dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.\nWhenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.
Create the Forge script for this magic card
{"name": "Deadwood Treefolk", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.", "power": "3", "toughness": "6"}
Name:Deadwood Treefolk\nManaCost:5 G\nTypes:Creature Treefolk\nPT:3/6\nK:Vanishing:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters or leaves the battlefield, return another target creature card from your graveyard to your hand.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, return another target creature card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.Other | TargetsWithDefinedController$ TriggeredCardController\nOracle:Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deadwood Treefolk", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.", "power": "3", "toughness": "6"} ### Response: Name:Deadwood Treefolk\nManaCost:5 G\nTypes:Creature Treefolk\nPT:3/6\nK:Vanishing:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters or leaves the battlefield, return another target creature card from your graveyard to your hand.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | Secondary$ True | TriggerDescription$ When CARDNAME enters or leaves the battlefield, return another target creature card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.Other | TargetsWithDefinedController$ TriggeredCardController\nOracle:Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Archetype of Courage", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment Creature \u2014 Human Soldier", "oracle_text": "Creatures you control have first strike.\nCreatures your opponents control lose first strike and can't have or gain first strike.", "power": "2", "toughness": "2"}
Name:Archetype of Courage\nManaCost:1 W W\nTypes:Enchantment Creature Human Soldier\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ First Strike | Description$ Creatures you control have first strike.\nS:Mode$ Continuous | Affected$ Creature.OppCtrl | RemoveKeyword$ First Strike | CantHaveKeyword$ First Strike | Description$ Creatures your opponents control lose first strike and can't have or gain first strike.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have first strike.\nCreatures your opponents control lose first strike and can't have or gain first strike.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archetype of Courage", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment Creature \u2014 Human Soldier", "oracle_text": "Creatures you control have first strike.\nCreatures your opponents control lose first strike and can't have or gain first strike.", "power": "2", "toughness": "2"} ### Response: Name:Archetype of Courage\nManaCost:1 W W\nTypes:Enchantment Creature Human Soldier\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ First Strike | Description$ Creatures you control have first strike.\nS:Mode$ Continuous | Affected$ Creature.OppCtrl | RemoveKeyword$ First Strike | CantHaveKeyword$ First Strike | Description$ Creatures your opponents control lose first strike and can't have or gain first strike.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have first strike.\nCreatures your opponents control lose first strike and can't have or gain first strike.
Create the Forge script for this magic card
{"name": "Claws of Gix", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice a permanent: You gain 1 life."}
Name:Claws of Gix\nManaCost:0\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 Sac<1/Permanent> | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{1}, Sacrifice a permanent: You gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Claws of Gix", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice a permanent: You gain 1 life."} ### Response: Name:Claws of Gix\nManaCost:0\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 Sac<1/Permanent> | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{1}, Sacrifice a permanent: You gain 1 life.
Create the Forge script for this magic card
{"name": "Tor Wauki the Younger", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 Human Archer", "oracle_text": "Reach, lifelink\nIf another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nWhenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.", "power": "3", "toughness": "3"}
Name:Tor Wauki the Younger\nManaCost:3 B R\nTypes:Legendary Creature Human Archer\nPT:3/3\nK:Reach\nK:Lifelink\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Other+YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent,Player | ReplaceWith$ DmgPlus1 | IsCombat$ False | Description$ If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME deals 2 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nSVar:DmgPlus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Plus.1\nDeckHints:Type$Instant|Sorcery\nOracle:Reach, lifelink\nIf another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nWhenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tor Wauki the Younger", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 Human Archer", "oracle_text": "Reach, lifelink\nIf another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nWhenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Tor Wauki the Younger\nManaCost:3 B R\nTypes:Legendary Creature Human Archer\nPT:3/3\nK:Reach\nK:Lifelink\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Other+YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent,Player | ReplaceWith$ DmgPlus1 | IsCombat$ False | Description$ If another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME deals 2 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nSVar:DmgPlus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Plus.1\nDeckHints:Type$Instant|Sorcery\nOracle:Reach, lifelink\nIf another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nWhenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Cathar's Call", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has vigilance and \"At the beginning of your end step, create a 1/1 white Human creature token.\""}
Name:Cathar's Call\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Vigilance | AddTrigger$ CatharTrig | Description$ Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."\nSVar:CatharTrig:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Enchant creature\nEnchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cathar's Call", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has vigilance and \"At the beginning of your end step, create a 1/1 white Human creature token.\""} ### Response: Name:Cathar's Call\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Vigilance | AddTrigger$ CatharTrig | Description$ Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."\nSVar:CatharTrig:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Enchant creature\nEnchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Create the Forge script for this magic card
{"name": "Kami of Transience", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Trample\nWhenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.\nAt the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.", "power": "2", "toughness": "2"}
Name:Kami of Transience\nManaCost:1 G\nTypes:Creature Spirit\nPT:2/2\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE1 | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Enchantment.YouOwn\nSVar:BuffedBy:Enchantment\nDeckHas:Ability$Counters\nDeckNeeds:Type$Enchantment\nOracle:Trample\nWhenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.\nAt the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kami of Transience", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Trample\nWhenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.\nAt the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.", "power": "2", "toughness": "2"} ### Response: Name:Kami of Transience\nManaCost:1 G\nTypes:Creature Spirit\nPT:2/2\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an enchantment spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE1 | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Enchantment.YouOwn\nSVar:BuffedBy:Enchantment\nDeckHas:Ability$Counters\nDeckNeeds:Type$Enchantment\nOracle:Trample\nWhenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience.\nAt the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Archipelagore", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.", "power": "7", "toughness": "7"}
Name:Archipelagore\nManaCost:5 U U\nTypes:Creature Leviathan\nPT:7/7\nK:Mutate:5 U\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select up to X target creatures to tap | ValidTgts$ Creature | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:X:Count$TimesMutated\nAI:RemoveDeck:Random\nOracle:Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archipelagore", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.", "power": "7", "toughness": "7"} ### Response: Name:Archipelagore\nManaCost:5 U U\nTypes:Creature Leviathan\nPT:7/7\nK:Mutate:5 U\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select up to X target creatures to tap | ValidTgts$ Creature | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:X:Count$TimesMutated\nAI:RemoveDeck:Random\nOracle:Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.
Create the Forge script for this magic card
{"name": "Great Intelligence's Plan", "mana_cost": "{4}{U}{B}", "type_line": "Sorcery", "oracle_text": "Draw three cards. Then target opponent faces a villainous choice \u2014 They discard three cards, or you may cast a spell from your hand without paying its mana cost."}
Name:Great Intelligence's Plan\nManaCost:4 U B\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 3 | Defined$ You | SubAbility$ DBDiscardOrFreeCast | SpellDescription$ Draw three cards. Then target opponent faces a villainous choice β€” They discard three cards, or you may cast a spell from your hand without paying its mana cost.\nSVar:DBDiscardOrFreeCast:DB$ VillainousChoice | Choices$ Discard,FreeCast | ValidTgts$ Opponent | StackDescription$ Then target opponent faces a villainous choice β€” They discard three cards, or you may cast a spell from your hand without paying its mana cost.\nSVar:Discard:DB$ Discard | Defined$ Targeted | NumCards$ 3 | Mode$ TgtChoose | SpellDescription$ Targeted opponent discards three cards.\nSVar:FreeCast:DB$ Play | Valid$ Card.YouCtrl | ValidSA$ Spell | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True | SpellDescription$ You may cast a spell from your hand without paying its mana cost.\nOracle:Draw three cards. Then target opponent faces a villainous choice β€” They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Great Intelligence's Plan", "mana_cost": "{4}{U}{B}", "type_line": "Sorcery", "oracle_text": "Draw three cards. Then target opponent faces a villainous choice \u2014 They discard three cards, or you may cast a spell from your hand without paying its mana cost."} ### Response: Name:Great Intelligence's Plan\nManaCost:4 U B\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 3 | Defined$ You | SubAbility$ DBDiscardOrFreeCast | SpellDescription$ Draw three cards. Then target opponent faces a villainous choice β€” They discard three cards, or you may cast a spell from your hand without paying its mana cost.\nSVar:DBDiscardOrFreeCast:DB$ VillainousChoice | Choices$ Discard,FreeCast | ValidTgts$ Opponent | StackDescription$ Then target opponent faces a villainous choice β€” They discard three cards, or you may cast a spell from your hand without paying its mana cost.\nSVar:Discard:DB$ Discard | Defined$ Targeted | NumCards$ 3 | Mode$ TgtChoose | SpellDescription$ Targeted opponent discards three cards.\nSVar:FreeCast:DB$ Play | Valid$ Card.YouCtrl | ValidSA$ Spell | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True | SpellDescription$ You may cast a spell from your hand without paying its mana cost.\nOracle:Draw three cards. Then target opponent faces a villainous choice β€” They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Create the Forge script for this magic card
{"name": "Ghitu War Cry", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "{R}: Target creature gets +1/+0 until end of turn."}
Name:Ghitu War Cry\nManaCost:2 R\nTypes:Enchantment\nA:AB$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SpellDescription$ Target creature gets +1/+0 until end of turn.\nSVar:NonStackingEffect:True\nOracle:{R}: Target creature gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ghitu War Cry", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "{R}: Target creature gets +1/+0 until end of turn."} ### Response: Name:Ghitu War Cry\nManaCost:2 R\nTypes:Enchantment\nA:AB$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SpellDescription$ Target creature gets +1/+0 until end of turn.\nSVar:NonStackingEffect:True\nOracle:{R}: Target creature gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Spirit Away", "mana_cost": "{5}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou control enchanted creature.\nEnchanted creature gets +2/+2 and has flying."}
Name:Spirit Away\nManaCost:5 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 5 U U | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+2 and has flying.\nOracle:Enchant creature\nYou control enchanted creature.\nEnchanted creature gets +2/+2 and has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spirit Away", "mana_cost": "{5}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou control enchanted creature.\nEnchanted creature gets +2/+2 and has flying."} ### Response: Name:Spirit Away\nManaCost:5 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 5 U U | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+2 and has flying.\nOracle:Enchant creature\nYou control enchanted creature.\nEnchanted creature gets +2/+2 and has flying.
Create the Forge script for this magic card
{"name": "Angelic Captain", "mana_cost": "{3}{R}{W}", "type_line": "Creature \u2014 Angel Ally", "oracle_text": "Flying\nWhenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.", "power": "4", "toughness": "3"}
Name:Angelic Captain\nManaCost:3 R W\nTypes:Creature Angel Ally\nPT:4/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn for each other attacking Ally.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Ally.attacking+Other\nDeckHints:Type$Ally\nOracle:Flying\nWhenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelic Captain", "mana_cost": "{3}{R}{W}", "type_line": "Creature \u2014 Angel Ally", "oracle_text": "Flying\nWhenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.", "power": "4", "toughness": "3"} ### Response: Name:Angelic Captain\nManaCost:3 R W\nTypes:Creature Angel Ally\nPT:4/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn for each other attacking Ally.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Ally.attacking+Other\nDeckHints:Type$Ally\nOracle:Flying\nWhenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
Create the Forge script for this magic card
{"name": "The Bears of Littjara", "mana_cost": "{1}{G}{U}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 2/2 blue Shapeshifter creature token with changeling.\nII \u2014 Any number of target Shapeshifter creatures you control have base power and toughness 4/4.\nIII \u2014 Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent."}
Name:The Bears of Littjara\nManaCost:1 G U\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBAnimate,DBGangUp\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_2_2_shapeshifter_changeling | TokenOwner$ You | SpellDescription$ Create a 2/2 blue Shapeshifter creature token with changeling.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Creature.Shapeshifter+YouCtrl | TargetMin$ 0 | TargetMax$ MaxTargets | TgtPrompt$ Select any number of Shapeshifter creatures you control | Power$ 4 | Toughness$ 4 | Duration$ Permanent | SpellDescription$ Any number of target Shapeshifter creatures you control have base power and toughness 4/4.\nSVar:DBGangUp:DB$ Pump | ValidTgts$ Creature,Planeswalker | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose up to one target creature or planeswalker | SubAbility$ DBDmg | SpellDescription$ Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.\nSVar:DBDmg:DB$ EachDamage | DefinedDamagers$ Valid Creature.YouCtrl+powerGE4 | Defined$ Targeted | NumDmg$ Count$CardPower\nSVar:MaxTargets:Count$Valid Creature.Shapeshifter+YouCtrl\nDeckHas:Ability$Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI β€” Create a 2/2 blue Shapeshifter creature token with changeling.\nII β€” Any number of target Shapeshifter creatures you control have base power and toughness 4/4.\nIII β€” Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Bears of Littjara", "mana_cost": "{1}{G}{U}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 2/2 blue Shapeshifter creature token with changeling.\nII \u2014 Any number of target Shapeshifter creatures you control have base power and toughness 4/4.\nIII \u2014 Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent."} ### Response: Name:The Bears of Littjara\nManaCost:1 G U\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBAnimate,DBGangUp\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_2_2_shapeshifter_changeling | TokenOwner$ You | SpellDescription$ Create a 2/2 blue Shapeshifter creature token with changeling.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Creature.Shapeshifter+YouCtrl | TargetMin$ 0 | TargetMax$ MaxTargets | TgtPrompt$ Select any number of Shapeshifter creatures you control | Power$ 4 | Toughness$ 4 | Duration$ Permanent | SpellDescription$ Any number of target Shapeshifter creatures you control have base power and toughness 4/4.\nSVar:DBGangUp:DB$ Pump | ValidTgts$ Creature,Planeswalker | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose up to one target creature or planeswalker | SubAbility$ DBDmg | SpellDescription$ Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.\nSVar:DBDmg:DB$ EachDamage | DefinedDamagers$ Valid Creature.YouCtrl+powerGE4 | Defined$ Targeted | NumDmg$ Count$CardPower\nSVar:MaxTargets:Count$Valid Creature.Shapeshifter+YouCtrl\nDeckHas:Ability$Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI β€” Create a 2/2 blue Shapeshifter creature token with changeling.\nII β€” Any number of target Shapeshifter creatures you control have base power and toughness 4/4.\nIII β€” Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
Create the Forge script for this magic card
{"name": "Elite Cat Warrior", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "3"}
Name:Elite Cat Warrior\nManaCost:2 G\nTypes:Creature Cat Warrior\nPT:2/3\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elite Cat Warrior", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "3"} ### Response: Name:Elite Cat Warrior\nManaCost:2 G\nTypes:Creature Cat Warrior\nPT:2/3\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Create the Forge script for this magic card
{"name": "Protean Thaumaturge", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.", "power": "1", "toughness": "1"}
Name:Protean Thaumaturge\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigProteanCopy | TriggerDescription$ Constellation β€” Whenever an enchantment enters the battlefield under your control, you may have CARDNAME become a copy of another target creature, except it has this ability.\nSVar:TrigProteanCopy:DB$ Clone | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature to copy | Optional$ True | GainThisAbility$ True | AddSVars$ TrigProteanCopy | AILogic$ CloneBestCreature\nDeckNeeds:Type$Enchantment\nOracle:Constellation β€” Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Protean Thaumaturge", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.", "power": "1", "toughness": "1"} ### Response: Name:Protean Thaumaturge\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigProteanCopy | TriggerDescription$ Constellation β€” Whenever an enchantment enters the battlefield under your control, you may have CARDNAME become a copy of another target creature, except it has this ability.\nSVar:TrigProteanCopy:DB$ Clone | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature to copy | Optional$ True | GainThisAbility$ True | AddSVars$ TrigProteanCopy | AILogic$ CloneBestCreature\nDeckNeeds:Type$Enchantment\nOracle:Constellation β€” Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.
Create the Forge script for this magic card
{"name": "Serra Avenger", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "You can't cast this spell during your first, second, or third turns of the game.\nFlying, vigilance", "power": "3", "toughness": "3"}
Name:Serra Avenger\nManaCost:W W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nK:Vigilance\nS:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | SVarCompare$ LE3 | Description$ You can't cast this spell during your first, second, or third turns of the game.\nSVar:X:Count$YourTurns\nOracle:You can't cast this spell during your first, second, or third turns of the game.\nFlying, vigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serra Avenger", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "You can't cast this spell during your first, second, or third turns of the game.\nFlying, vigilance", "power": "3", "toughness": "3"} ### Response: Name:Serra Avenger\nManaCost:W W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nK:Vigilance\nS:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | SVarCompare$ LE3 | Description$ You can't cast this spell during your first, second, or third turns of the game.\nSVar:X:Count$YourTurns\nOracle:You can't cast this spell during your first, second, or third turns of the game.\nFlying, vigilance
Create the Forge script for this magic card
{"name": "Dark Impostor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Assassin", "oracle_text": "{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.\nDark Impostor has all activated abilities of all creature cards exiled with it.", "power": "2", "toughness": "2"}
Name:Dark Impostor\nManaCost:2 B\nTypes:Creature Vampire Assassin\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature.ExiledWithSource | GainsAbilitiesOfZones$ Exile | Description$ CARDNAME has all activated abilities of all creature cards exiled with it.\nA:AB$ ChangeZone | Cost$ 4 B B | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature | SubAbility$ DBCounter | SpellDescription$ Exile target creature and put a +1/+1 counter on CARDNAME.\nSVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self\nOracle:{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.\nDark Impostor has all activated abilities of all creature cards exiled with it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dark Impostor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Assassin", "oracle_text": "{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.\nDark Impostor has all activated abilities of all creature cards exiled with it.", "power": "2", "toughness": "2"} ### Response: Name:Dark Impostor\nManaCost:2 B\nTypes:Creature Vampire Assassin\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature.ExiledWithSource | GainsAbilitiesOfZones$ Exile | Description$ CARDNAME has all activated abilities of all creature cards exiled with it.\nA:AB$ ChangeZone | Cost$ 4 B B | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature | SubAbility$ DBCounter | SpellDescription$ Exile target creature and put a +1/+1 counter on CARDNAME.\nSVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self\nOracle:{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.\nDark Impostor has all activated abilities of all creature cards exiled with it.
Create the Forge script for this magic card
{"name": "Frontline Medic", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Battalion \u2014 Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.\nSacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.", "power": "3", "toughness": "3"}
Name:Frontline Medic\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionEffect | TriggerDescription$ Battalion β€” Whenever CARDNAME and at least two other creatures attack, creatures you control gain indestructible until end of turn.\nSVar:TrigBattalionEffect:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible\nA:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell with X in its mana cost | ValidTgts$ Card.hasXCost | UnlessCost$ 3 | SpellDescription$ Counter target spell with {X} in its mana cost unless its controller pays {3}.\nOracle:Battalion β€” Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.\nSacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frontline Medic", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Battalion \u2014 Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.\nSacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.", "power": "3", "toughness": "3"} ### Response: Name:Frontline Medic\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionEffect | TriggerDescription$ Battalion β€” Whenever CARDNAME and at least two other creatures attack, creatures you control gain indestructible until end of turn.\nSVar:TrigBattalionEffect:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible\nA:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell with X in its mana cost | ValidTgts$ Card.hasXCost | UnlessCost$ 3 | SpellDescription$ Counter target spell with {X} in its mana cost unless its controller pays {3}.\nOracle:Battalion β€” Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.\nSacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Create the Forge script for this magic card
{"name": "Gemhide Sliver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{T}: Add one mana of any color.\"", "power": "1", "toughness": "1"}
Name:Gemhide Sliver\nManaCost:1 G\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ AnyMana | Description$ All Slivers have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nSVar:PlayMain1:TRUE\nOracle:All Slivers have "{T}: Add one mana of any color."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gemhide Sliver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{T}: Add one mana of any color.\"", "power": "1", "toughness": "1"} ### Response: Name:Gemhide Sliver\nManaCost:1 G\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ AnyMana | Description$ All Slivers have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nSVar:PlayMain1:TRUE\nOracle:All Slivers have "{T}: Add one mana of any color."
Create the Forge script for this magic card
{"name": "Crippling Chill", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Tap target creature. It doesn't untap during its controller's next untap step.\nDraw a card."}
Name:Crippling Chill\nManaCost:2 U\nTypes:Instant\nA:SP$ Tap | Cost$ 2 U | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Tap target creature. It doesn't untap during its controller's next untap step.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crippling Chill", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Tap target creature. It doesn't untap during its controller's next untap step.\nDraw a card."} ### Response: Name:Crippling Chill\nManaCost:2 U\nTypes:Instant\nA:SP$ Tap | Cost$ 2 U | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Tap target creature. It doesn't untap during its controller's next untap step.\nDraw a card.
Create the Forge script for this magic card
{"name": "Into the Earthen Maw", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard."}
Name:Into the Earthen Maw\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ ExileFlying | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.\nSVar:ExileFlying:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with Flying | SubAbility$ ExileWithoutFly\nSVar:ExileWithoutFly:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.withoutFlying | TgtPrompt$ Select target creature without Flying | SubAbility$ ExileAllYard\nSVar:ExileAllYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Opponent | ChangeType$ Card\nOracle:When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Into the Earthen Maw", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard."} ### Response: Name:Into the Earthen Maw\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ ExileFlying | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.\nSVar:ExileFlying:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with Flying | SubAbility$ ExileWithoutFly\nSVar:ExileWithoutFly:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.withoutFlying | TgtPrompt$ Select target creature without Flying | SubAbility$ ExileAllYard\nSVar:ExileAllYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Opponent | ChangeType$ Card\nOracle:When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
Create the Forge script for this magic card
{"name": "Wind-Kin Raiders", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nFlying", "power": "4", "toughness": "3"}
Name:Wind-Kin Raiders\nManaCost:4 U U\nTypes:Creature Human Artificer\nPT:4/3\nK:Improvise\nK:Flying\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nFlying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wind-Kin Raiders", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nFlying", "power": "4", "toughness": "3"} ### Response: Name:Wind-Kin Raiders\nManaCost:4 U U\nTypes:Creature Human Artificer\nPT:4/3\nK:Improvise\nK:Flying\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nFlying
Create the Forge script for this magic card
{"name": "Hammer Helper", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result."}
Name:Hammer Helper\nManaCost:3 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | Untap$ True | LoseControl$ EOT | SubAbility$ DBRoll | SpellDescription$ Gain control of target creature until end of turn. Untap that creature.\nSVar:DBRoll:DB$ RollDice | ResultSVar$ X | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ X | KW$ Haste | SpellDescription$ Until end of turn, it gains haste and gets +X/+0, where X is the result.\nOracle:Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hammer Helper", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result."} ### Response: Name:Hammer Helper\nManaCost:3 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | Untap$ True | LoseControl$ EOT | SubAbility$ DBRoll | SpellDescription$ Gain control of target creature until end of turn. Untap that creature.\nSVar:DBRoll:DB$ RollDice | ResultSVar$ X | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ X | KW$ Haste | SpellDescription$ Until end of turn, it gains haste and gets +X/+0, where X is the result.\nOracle:Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
Create the Forge script for this magic card
{"name": "Treetop Bracers", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +1/+1 and can't be blocked except by creatures with flying."}
Name:Treetop Bracers\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy | ValidBlocker$ Creature.withoutFlying | Secondary$ True | Description$ Enchanted creature can't be blocked except by creatures with flying.\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treetop Bracers", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +1/+1 and can't be blocked except by creatures with flying."} ### Response: Name:Treetop Bracers\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy | ValidBlocker$ Creature.withoutFlying | Secondary$ True | Description$ Enchanted creature can't be blocked except by creatures with flying.\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Create the Forge script for this magic card
{"name": "Telim'Tor", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Telim'Tor\nManaCost:4 R\nTypes:Legendary Creature Human Knight\nPT:2/2\nK:Flanking\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, all attacking creatures with flanking get +1/+1 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attacking+withFlanking | NumAtt$ 1 | NumDef$ 1\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Telim'Tor", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Telim'Tor\nManaCost:4 R\nTypes:Legendary Creature Human Knight\nPT:2/2\nK:Flanking\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, all attacking creatures with flanking get +1/+1 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attacking+withFlanking | NumAtt$ 1 | NumDef$ 1\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Gudul Lurker", "mana_cost": "{U}", "type_line": "Creature \u2014 Salamander", "oracle_text": "Gudul Lurker can't be blocked.\nMegamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "1", "toughness": "1"}
Name:Gudul Lurker\nManaCost:U\nTypes:Creature Salamander\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:Megamorph:U\nOracle:Gudul Lurker can't be blocked.\nMegamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gudul Lurker", "mana_cost": "{U}", "type_line": "Creature \u2014 Salamander", "oracle_text": "Gudul Lurker can't be blocked.\nMegamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "1", "toughness": "1"} ### Response: Name:Gudul Lurker\nManaCost:U\nTypes:Creature Salamander\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nK:Megamorph:U\nOracle:Gudul Lurker can't be blocked.\nMegamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Bring to Trial", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Exile target creature with power 4 or greater."}
Name:Bring to Trial\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 4 or greater.\nOracle:Exile target creature with power 4 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bring to Trial", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Exile target creature with power 4 or greater."} ### Response: Name:Bring to Trial\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 4 or greater.\nOracle:Exile target creature with power 4 or greater.
Create the Forge script for this magic card
{"name": "Spawn of Mayhem", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)\nFlying, trample\nAt the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.", "power": "4", "toughness": "4"}
Name:Spawn of Mayhem\nManaCost:2 B B\nTypes:Creature Demon\nPT:4/4\nK:Spectacle:1 B B\nK:Flying\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on CARDNAME.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player | NumDmg$ 1 | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ LE10\nSVar:X:Count$YourLifeTotal\nDeckHas:Ability$Counters\nOracle:Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)\nFlying, trample\nAt the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spawn of Mayhem", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)\nFlying, trample\nAt the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.", "power": "4", "toughness": "4"} ### Response: Name:Spawn of Mayhem\nManaCost:2 B B\nTypes:Creature Demon\nPT:4/4\nK:Spectacle:1 B B\nK:Flying\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on CARDNAME.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player | NumDmg$ 1 | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ LE10\nSVar:X:Count$YourLifeTotal\nDeckHas:Ability$Counters\nOracle:Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)\nFlying, trample\nAt the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
Create the Forge script for this magic card
{"name": "Kolaghan Forerunners", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Trample\nKolaghan Forerunners's power is equal to the number of creatures you control.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "*", "toughness": "3"}
Name:Kolaghan Forerunners\nManaCost:2 R\nTypes:Creature Human Berserker\nPT:*/3\nK:Trample\nK:Dash:2 R\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of creatures you control.\nSVar:X:Count$TypeYouCtrl.Creature\nSVar:BuffedBy:Creature\nOracle:Trample\nKolaghan Forerunners's power is equal to the number of creatures you control.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kolaghan Forerunners", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Trample\nKolaghan Forerunners's power is equal to the number of creatures you control.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "*", "toughness": "3"} ### Response: Name:Kolaghan Forerunners\nManaCost:2 R\nTypes:Creature Human Berserker\nPT:*/3\nK:Trample\nK:Dash:2 R\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of creatures you control.\nSVar:X:Count$TypeYouCtrl.Creature\nSVar:BuffedBy:Creature\nOracle:Trample\nKolaghan Forerunners's power is equal to the number of creatures you control.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Create the Forge script for this magic card
{"name": "Kor Halberd", "mana_cost": "{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has vigilance.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Kor Halberd\nManaCost:W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Equipped creature gets +1/+1 and has vigilance.\nK:Equip:1\nOracle:Equipped creature gets +1/+1 and has vigilance.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kor Halberd", "mana_cost": "{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has vigilance.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Kor Halberd\nManaCost:W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Equipped creature gets +1/+1 and has vigilance.\nK:Equip:1\nOracle:Equipped creature gets +1/+1 and has vigilance.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Sagu Mauler", "mana_cost": "{4}{G}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample, hexproof\nMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "6", "toughness": "6"}
Name:Sagu Mauler\nManaCost:4 G U\nTypes:Creature Beast\nPT:6/6\nK:Trample\nK:Hexproof\nK:Morph:3 G U\nOracle:Trample, hexproof\nMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sagu Mauler", "mana_cost": "{4}{G}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample, hexproof\nMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "6", "toughness": "6"} ### Response: Name:Sagu Mauler\nManaCost:4 G U\nTypes:Creature Beast\nPT:6/6\nK:Trample\nK:Hexproof\nK:Morph:3 G U\nOracle:Trample, hexproof\nMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Aragorn, the Uniter", "mana_cost": "{R}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.\nWhenever you cast a blue spell, scry 2.\nWhenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.\nWhenever you cast a green spell, target creature gets +4/+4 until end of turn.", "power": "5", "toughness": "5"}
Name:Aragorn, the Uniter\nManaCost:R G W U\nTypes:Legendary Creature Human Noble\nPT:5/5\nT:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever you cast a blue spell, scry 2.\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever you cast a red spell, CARDNAME deals 3 damage to target opponent.\nT:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a green spell, target creature gets +4/+4 until end of turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ 3\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +4 | NumDef$ +4\nDeckHas:Ability$Token & Type$Soldier\nOracle:Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.\nWhenever you cast a blue spell, scry 2.\nWhenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.\nWhenever you cast a green spell, target creature gets +4/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aragorn, the Uniter", "mana_cost": "{R}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.\nWhenever you cast a blue spell, scry 2.\nWhenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.\nWhenever you cast a green spell, target creature gets +4/+4 until end of turn.", "power": "5", "toughness": "5"} ### Response: Name:Aragorn, the Uniter\nManaCost:R G W U\nTypes:Legendary Creature Human Noble\nPT:5/5\nT:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever you cast a blue spell, scry 2.\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever you cast a red spell, CARDNAME deals 3 damage to target opponent.\nT:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a green spell, target creature gets +4/+4 until end of turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ 3\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +4 | NumDef$ +4\nDeckHas:Ability$Token & Type$Soldier\nOracle:Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.\nWhenever you cast a blue spell, scry 2.\nWhenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.\nWhenever you cast a green spell, target creature gets +4/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Sigiled Sword of Valeron", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.\nWhenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.\nEquip {3}"}
Name:Sigiled Sword of Valeron\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Vigilance | AddType$ Knight | Description$ Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigToken | TriggerDescription$ Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | TokenAttacking$ True\nDeckHas:Ability$Token\nOracle:Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.\nWhenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigiled Sword of Valeron", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.\nWhenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.\nEquip {3}"} ### Response: Name:Sigiled Sword of Valeron\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Vigilance | AddType$ Knight | Description$ Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigToken | TriggerDescription$ Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | TokenAttacking$ True\nDeckHas:Ability$Token\nOracle:Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.\nWhenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.\nEquip {3}
Create the Forge script for this magic card
{"name": "Drifting Djinn", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nAt the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}.\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "5", "toughness": "5"}
Name:Drifting Djinn\nManaCost:4 U U\nTypes:Creature Djinn\nPT:5/5\nK:Flying\nK:Cycling:2\nK:UpkeepCost:1 U\nOracle:Flying\nAt the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drifting Djinn", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nAt the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}.\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "5", "toughness": "5"} ### Response: Name:Drifting Djinn\nManaCost:4 U U\nTypes:Creature Djinn\nPT:5/5\nK:Flying\nK:Cycling:2\nK:UpkeepCost:1 U\nOracle:Flying\nAt the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Capashen Standard", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1.\n{2}, Sacrifice Capashen Standard: Draw a card."}
Name:Capashen Standard\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Enchant creature\nEnchanted creature gets +1/+1.\n{2}, Sacrifice Capashen Standard: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Capashen Standard", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1.\n{2}, Sacrifice Capashen Standard: Draw a card."} ### Response: Name:Capashen Standard\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Enchant creature\nEnchanted creature gets +1/+1.\n{2}, Sacrifice Capashen Standard: Draw a card.
Create the Forge script for this magic card
{"name": "Scrib Nibblers", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.\nLandfall \u2014 Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.", "power": "1", "toughness": "1"}
Name:Scrib Nibblers\nManaCost:2 B\nTypes:Creature Rat\nPT:1/1\nA:AB$ Dig | Cost$ T | DigNum$ 1 | ChangeNum$ All | ValidTgts$ Player | TgtPrompt$ Choose a player | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBGainLife | AILogic$ EndOfOppTurn | SpellDescription$ Exile the top card of target player's library. If it's a land card, you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, you may untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nDeckHas:Ability$LifeGain\nSVar:BuffedBy:Land\nOracle:{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.\nLandfall β€” Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scrib Nibblers", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.\nLandfall \u2014 Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.", "power": "1", "toughness": "1"} ### Response: Name:Scrib Nibblers\nManaCost:2 B\nTypes:Creature Rat\nPT:1/1\nA:AB$ Dig | Cost$ T | DigNum$ 1 | ChangeNum$ All | ValidTgts$ Player | TgtPrompt$ Choose a player | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBGainLife | AILogic$ EndOfOppTurn | SpellDescription$ Exile the top card of target player's library. If it's a land card, you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, you may untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nDeckHas:Ability$LifeGain\nSVar:BuffedBy:Land\nOracle:{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.\nLandfall β€” Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
Create the Forge script for this magic card
{"name": "Myr Battlesphere", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Myr Construct", "oracle_text": "When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.\nWhenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.", "power": "4", "toughness": "7"}
Name:Myr Battlesphere\nManaCost:7\nTypes:Artifact Creature Myr Construct\nPT:4/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 4 | TokenScript$ c_1_1_a_myr | TokenOwner$ You\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may tap X untapped Myr you control. If you do, CARDNAME gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.\nSVar:TrigPump:AB$ Pump | Cost$ tapXType<X/Myr> | Defined$ Self | NumAtt$ +X | NumDef$ +0 | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TriggeredDefender.Player & TriggeredDefender.Planeswalker | NumDmg$ X\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.\nWhenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myr Battlesphere", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Myr Construct", "oracle_text": "When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.\nWhenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.", "power": "4", "toughness": "7"} ### Response: Name:Myr Battlesphere\nManaCost:7\nTypes:Artifact Creature Myr Construct\nPT:4/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 4 | TokenScript$ c_1_1_a_myr | TokenOwner$ You\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may tap X untapped Myr you control. If you do, CARDNAME gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.\nSVar:TrigPump:AB$ Pump | Cost$ tapXType<X/Myr> | Defined$ Self | NumAtt$ +X | NumDef$ +0 | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TriggeredDefender.Player & TriggeredDefender.Planeswalker | NumDmg$ X\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.\nWhenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Create the Forge script for this magic card
{"name": "Bramble Wurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Reach, trample\nWhen Bramble Wurm enters the battlefield, you gain 5 life.\n{2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life.", "power": "7", "toughness": "6"}
Name:Bramble Wurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:7/6\nK:Reach\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 5\nA:AB$ GainLife | Cost$ 2 G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | LifeAmount$ 5 | SpellDescription$ You gain 5 life.\nDeckHas:Ability$LifeGain\nOracle:Reach, trample\nWhen Bramble Wurm enters the battlefield, you gain 5 life.\n{2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bramble Wurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Reach, trample\nWhen Bramble Wurm enters the battlefield, you gain 5 life.\n{2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life.", "power": "7", "toughness": "6"} ### Response: Name:Bramble Wurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:7/6\nK:Reach\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 5\nA:AB$ GainLife | Cost$ 2 G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | LifeAmount$ 5 | SpellDescription$ You gain 5 life.\nDeckHas:Ability$LifeGain\nOracle:Reach, trample\nWhen Bramble Wurm enters the battlefield, you gain 5 life.\n{2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life.
Create the Forge script for this magic card
{"name": "Kurbis, Harvest Celebrant", "mana_cost": "{X}{G}{G}", "type_line": "Legendary Creature \u2014 Treefolk", "oracle_text": "Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.\nRemove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.", "power": "0", "toughness": "0"}
Name:Kurbis, Harvest Celebrant\nManaCost:X G G\nTypes:Legendary Creature Treefolk\nPT:0/0\nK:etbCounter:P1P1:Y:no Condition:CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.\nA:AB$ Effect | Cost$ SubCounter<1/P1P1/NICKNAME> | TgtPrompt$ Select another target creature with a +1/+1 counter on it | ValidTgts$ Creature.Other+counters_GE1_P1P1 | RememberObjects$ Targeted | ReplacementEffects$ RPrevent | StackDescription$ Prevent all damage that would be dealt this turn to {c:Targeted}. | SpellDescription$ Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Creature.IsRemembered | Description$ Prevent all damage that would be dealt to this creature this turn.\nSVar:X:Count$xPaid\nSVar:Y:Count$CastTotalManaSpent\nDeckHas:Ability$Counters\nOracle:Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.\nRemove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kurbis, Harvest Celebrant", "mana_cost": "{X}{G}{G}", "type_line": "Legendary Creature \u2014 Treefolk", "oracle_text": "Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.\nRemove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.", "power": "0", "toughness": "0"} ### Response: Name:Kurbis, Harvest Celebrant\nManaCost:X G G\nTypes:Legendary Creature Treefolk\nPT:0/0\nK:etbCounter:P1P1:Y:no Condition:CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.\nA:AB$ Effect | Cost$ SubCounter<1/P1P1/NICKNAME> | TgtPrompt$ Select another target creature with a +1/+1 counter on it | ValidTgts$ Creature.Other+counters_GE1_P1P1 | RememberObjects$ Targeted | ReplacementEffects$ RPrevent | StackDescription$ Prevent all damage that would be dealt this turn to {c:Targeted}. | SpellDescription$ Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Creature.IsRemembered | Description$ Prevent all damage that would be dealt to this creature this turn.\nSVar:X:Count$xPaid\nSVar:Y:Count$CastTotalManaSpent\nDeckHas:Ability$Counters\nOracle:Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.\nRemove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Blade Splicer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Phyrexian Human Artificer", "oracle_text": "When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control have first strike.", "power": "1", "toughness": "1"}
Name:Blade Splicer\nManaCost:2 W\nTypes:Creature Phyrexian Human Artificer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ First Strike | Description$ Golems you control have first strike.\nOracle:When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control have first strike.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blade Splicer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Phyrexian Human Artificer", "oracle_text": "When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control have first strike.", "power": "1", "toughness": "1"} ### Response: Name:Blade Splicer\nManaCost:2 W\nTypes:Creature Phyrexian Human Artificer\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nS:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ First Strike | Description$ Golems you control have first strike.\nOracle:When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control have first strike.
Create the Forge script for this magic card
{"name": "Plate Armor", "mana_cost": "{2}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control."}
Name:Plate Armor\nManaCost:2 W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Ward:1 | Description$ Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nK:Equip:3:::ReduceCost$ Y:This ability costs {1} less to activate for each other Equipment you control.\nSVar:Y:Count$Valid Equipment.YouCtrl+Other\nOracle:Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plate Armor", "mana_cost": "{2}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control."} ### Response: Name:Plate Armor\nManaCost:2 W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Ward:1 | Description$ Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nK:Equip:3:::ReduceCost$ Y:This ability costs {1} less to activate for each other Equipment you control.\nSVar:Y:Count$Valid Equipment.YouCtrl+Other\nOracle:Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control.
Create the Forge script for this magic card
{"name": "Aurelia's Fury", "mana_cost": "{X}{R}{W}", "type_line": "Instant", "oracle_text": "Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn."}
Name:Aurelia's Fury\nManaCost:X R W\nTypes:Instant\nA:SP$ DealDamage | Cost$ X R W | ValidTgts$ Any | TgtPrompt$ Select any number of targets to distribute damage to | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTgts | DividedAsYouChoose$ X | RememberDamaged$ True | SubAbility$ CowedByAurelia | SpellDescription$ CARDNAME deals X damage divided as you choose among any number of any targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.\nSVar:CowedByAurelia:DB$ TapAll | ValidCards$ Creature.IsRemembered | SubAbility$ SpellLimitations\nSVar:SpellLimitations:DB$ Effect | StaticAbilities$ STCantBeCast | RememberObjects$ Player.IsRemembered | SubAbility$ DBCleanup\nSVar:STCantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.nonCreature | Caster$ Player.IsRemembered | Description$ Players damaged by Aurelia's Fury can't cast creature spells this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MaxTgts:PlayerCountPlayers$Amount/Plus.NumCreatures\nSVar:NumCreatures:Count$Valid Any\nSVar:X:Count$xPaid\nOracle:Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aurelia's Fury", "mana_cost": "{X}{R}{W}", "type_line": "Instant", "oracle_text": "Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn."} ### Response: Name:Aurelia's Fury\nManaCost:X R W\nTypes:Instant\nA:SP$ DealDamage | Cost$ X R W | ValidTgts$ Any | TgtPrompt$ Select any number of targets to distribute damage to | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTgts | DividedAsYouChoose$ X | RememberDamaged$ True | SubAbility$ CowedByAurelia | SpellDescription$ CARDNAME deals X damage divided as you choose among any number of any targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.\nSVar:CowedByAurelia:DB$ TapAll | ValidCards$ Creature.IsRemembered | SubAbility$ SpellLimitations\nSVar:SpellLimitations:DB$ Effect | StaticAbilities$ STCantBeCast | RememberObjects$ Player.IsRemembered | SubAbility$ DBCleanup\nSVar:STCantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.nonCreature | Caster$ Player.IsRemembered | Description$ Players damaged by Aurelia's Fury can't cast creature spells this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MaxTgts:PlayerCountPlayers$Amount/Plus.NumCreatures\nSVar:NumCreatures:Count$Valid Any\nSVar:X:Count$xPaid\nOracle:Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Create the Forge script for this magic card
{"name": "Season of Growth", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nWhenever you cast a spell that targets a creature you control, draw a card."}
Name:Season of Growth\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TargetsValid$ Creature.YouCtrl+inZoneBattlefield | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you cast a spell that targets a creature you control, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nWhenever you cast a spell that targets a creature you control, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Season of Growth", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nWhenever you cast a spell that targets a creature you control, draw a card."} ### Response: Name:Season of Growth\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TargetsValid$ Creature.YouCtrl+inZoneBattlefield | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you cast a spell that targets a creature you control, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nWhenever you cast a spell that targets a creature you control, draw a card.
Create the Forge script for this magic card
{"name": "Cryptic Spires", "mana_cost": "", "type_line": "Land", "oracle_text": "As you create your deck, circle two of the colors below.\nCryptic Spires enters the battlefield tapped.\n{T}: Add one mana of either of the circled colors."}
Name:Cryptic Spires\nManaCost:no cost\nTypes:Land\nText:As you create your deck, circle two of the colors below.\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo Chosen | SpellDescription$ Add mana of either of the circled colors.\nOracle:As you create your deck, circle two of the colors below.\nCryptic Spires enters the battlefield tapped.\n{T}: Add one mana of either of the circled colors.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cryptic Spires", "mana_cost": "", "type_line": "Land", "oracle_text": "As you create your deck, circle two of the colors below.\nCryptic Spires enters the battlefield tapped.\n{T}: Add one mana of either of the circled colors."} ### Response: Name:Cryptic Spires\nManaCost:no cost\nTypes:Land\nText:As you create your deck, circle two of the colors below.\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo Chosen | SpellDescription$ Add mana of either of the circled colors.\nOracle:As you create your deck, circle two of the colors below.\nCryptic Spires enters the battlefield tapped.\n{T}: Add one mana of either of the circled colors.
Create the Forge script for this magic card
{"name": "Sarkhan's Triumph", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle."}
Name:Sarkhan's Triumph\nManaCost:2 R\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 R | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Dragon | ChangeNum$ 1 | SpellDescription$ Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.\nAI:RemoveDeck:Random\nDeckNeeds:Type$Dragon\nOracle:Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarkhan's Triumph", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Sarkhan's Triumph\nManaCost:2 R\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 R | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Dragon | ChangeNum$ 1 | SpellDescription$ Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.\nAI:RemoveDeck:Random\nDeckNeeds:Type$Dragon\nOracle:Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Skarrgan Hellkite", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nFlying\n{3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.", "power": "4", "toughness": "4"}
Name:Skarrgan Hellkite\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/4\nK:Riot\nK:Flying\nA:AB$ DealDamage | Cost$ 3 R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | IsPresent$ Card.Self+counters_GE1_P1P1 | SpellDescription$ CARDNAME deals 2 damage divided as you choose among one or two targets. Activate only if CARDNAME has a +1/+1 counter on it.\nDeckHints:Ability$Counters\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nFlying\n{3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skarrgan Hellkite", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nFlying\n{3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.", "power": "4", "toughness": "4"} ### Response: Name:Skarrgan Hellkite\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/4\nK:Riot\nK:Flying\nA:AB$ DealDamage | Cost$ 3 R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | IsPresent$ Card.Self+counters_GE1_P1P1 | SpellDescription$ CARDNAME deals 2 damage divided as you choose among one or two targets. Activate only if CARDNAME has a +1/+1 counter on it.\nDeckHints:Ability$Counters\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nFlying\n{3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Rona, Sheoldred's Faithful", "mana_cost": "{1}{U}{B}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, each opponent loses 1 life.\nYou may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.", "power": "3", "toughness": "4"}
Name:Rona, Sheoldred's Faithful\nManaCost:1 U B B\nTypes:Legendary Creature Human Wizard\nPT:3/4\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you cast an instant or sorcery spell, each opponent loses 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1\nSVar:AltCost:Cost$ 1 U B B Discard<2/Card> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by discarding two cards in addition to paying its other costs.\nDeckHas:Ability$Discard|Graveyard\nDeckNeeds:Type$Instant|Sorcery\nSVar:DiscardMe:1\nOracle:Whenever you cast an instant or sorcery spell, each opponent loses 1 life.\nYou may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rona, Sheoldred's Faithful", "mana_cost": "{1}{U}{B}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, each opponent loses 1 life.\nYou may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.", "power": "3", "toughness": "4"} ### Response: Name:Rona, Sheoldred's Faithful\nManaCost:1 U B B\nTypes:Legendary Creature Human Wizard\nPT:3/4\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you cast an instant or sorcery spell, each opponent loses 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1\nSVar:AltCost:Cost$ 1 U B B Discard<2/Card> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by discarding two cards in addition to paying its other costs.\nDeckHas:Ability$Discard|Graveyard\nDeckNeeds:Type$Instant|Sorcery\nSVar:DiscardMe:1\nOracle:Whenever you cast an instant or sorcery spell, each opponent loses 1 life.\nYou may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
Create the Forge script for this magic card
{"name": "Mage-Ring Responder", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Mage-Ring Responder doesn't untap during your untap step.\n{7}: Untap Mage-Ring Responder.\nWhenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.", "power": "7", "toughness": "7"}
Name:Mage-Ring Responder\nManaCost:7\nTypes:Artifact Creature Golem\nPT:7/7\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ Untap | Cost$ 7 | SpellDescription$ Untap CARDNAME.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals 7 damage to target creature defending player controls.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature defending player controls | NumDmg$ 7\nOracle:Mage-Ring Responder doesn't untap during your untap step.\n{7}: Untap Mage-Ring Responder.\nWhenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mage-Ring Responder", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Mage-Ring Responder doesn't untap during your untap step.\n{7}: Untap Mage-Ring Responder.\nWhenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.", "power": "7", "toughness": "7"} ### Response: Name:Mage-Ring Responder\nManaCost:7\nTypes:Artifact Creature Golem\nPT:7/7\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ Untap | Cost$ 7 | SpellDescription$ Untap CARDNAME.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals 7 damage to target creature defending player controls.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature defending player controls | NumDmg$ 7\nOracle:Mage-Ring Responder doesn't untap during your untap step.\n{7}: Untap Mage-Ring Responder.\nWhenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.
Create the Forge script for this magic card
{"name": "Intrude on the Mind"}
Name:Intrude on the Mind\nManaCost:3 U U\nTypes:Instant\nA:SP$ PeekAndReveal | PeekAmount$ 5 | RememberRevealed$ True | NoPeek$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.\nSVar:DBTwoPiles:DB$ TwoPiles | Chooser$ Opponent | DefinedCards$ Remembered | Separator$ You | ChosenPile$ DBHand | UnchosenPile$ DBGrave | AILogic$ Worst\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard | RememberChanged$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_0_0_a_thopter_flying | ImprintTokens$ True | SubAbility$ DBPutCounters\nSVar:DBPutCounters:DB$ PutCounter | Defined$ Imprinted | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:Count$ValidGraveyard Card.IsRemembered\nOracle:Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Intrude on the Mind"} ### Response: Name:Intrude on the Mind\nManaCost:3 U U\nTypes:Instant\nA:SP$ PeekAndReveal | PeekAmount$ 5 | RememberRevealed$ True | NoPeek$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.\nSVar:DBTwoPiles:DB$ TwoPiles | Chooser$ Opponent | DefinedCards$ Remembered | Separator$ You | ChosenPile$ DBHand | UnchosenPile$ DBGrave | AILogic$ Worst\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard | RememberChanged$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_0_0_a_thopter_flying | ImprintTokens$ True | SubAbility$ DBPutCounters\nSVar:DBPutCounters:DB$ PutCounter | Defined$ Imprinted | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:Count$ValidGraveyard Card.IsRemembered\nOracle:Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.
Create the Forge script for this magic card
{"name": "Clash of Titans", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Target creature fights another target creature. (Each deals damage equal to its power to the other.)"}
Name:Clash of Titans\nManaCost:3 R R\nTypes:Instant\nA:SP$ Fight | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creatures | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Target creature fights another target creature. (Each deals damage equal to its power to the other.)\nOracle:Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clash of Titans", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Target creature fights another target creature. (Each deals damage equal to its power to the other.)"} ### Response: Name:Clash of Titans\nManaCost:3 R R\nTypes:Instant\nA:SP$ Fight | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creatures | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Target creature fights another target creature. (Each deals damage equal to its power to the other.)\nOracle:Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Obscura Polymorphist", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Cephalid Wizard", "oracle_text": "When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card.", "power": "2", "toughness": "2"}
Name:Obscura Polymorphist\nManaCost:1 W U\nTypes:Creature Cephalid Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile up to one target creature. Its controller seeks a creature card.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBSeek\nSVar:DBSeek:DB$ Seek | Defined$ TargetedController | Type$ Creature\nOracle:When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Obscura Polymorphist", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Cephalid Wizard", "oracle_text": "When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card.", "power": "2", "toughness": "2"} ### Response: Name:Obscura Polymorphist\nManaCost:1 W U\nTypes:Creature Cephalid Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile up to one target creature. Its controller seeks a creature card.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBSeek\nSVar:DBSeek:DB$ Seek | Defined$ TargetedController | Type$ Creature\nOracle:When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card.
Create the Forge script for this magic card
{"name": "Boreal Griffin", "mana_cost": "{3}{W}{W}", "type_line": "Snow Creature \u2014 Griffin", "oracle_text": "Flying\n{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "2"}
Name:Boreal Griffin\nManaCost:3 W W\nTypes:Snow Creature Griffin\nPT:3/2\nK:Flying\nA:AB$ Pump | Cost$ S | KW$ First Strike | Defined$ Self | SpellDescription$ CARDNAME gains first strike until end of turn.\n# AI can now use snow mana to pay for activated abilities.\nAI:RemoveDeck:Random\nOracle:Flying\n{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boreal Griffin", "mana_cost": "{3}{W}{W}", "type_line": "Snow Creature \u2014 Griffin", "oracle_text": "Flying\n{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "2"} ### Response: Name:Boreal Griffin\nManaCost:3 W W\nTypes:Snow Creature Griffin\nPT:3/2\nK:Flying\nA:AB$ Pump | Cost$ S | KW$ First Strike | Defined$ Self | SpellDescription$ CARDNAME gains first strike until end of turn.\n# AI can now use snow mana to pay for activated abilities.\nAI:RemoveDeck:Random\nOracle:Flying\n{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
Create the Forge script for this magic card
{"name": "Carrion Crow", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Bird", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nCarrion Crow enters the battlefield tapped.", "power": "2", "toughness": "2"}
Name:Carrion Crow\nManaCost:2 B\nTypes:Creature Zombie Bird\nPT:2/2\nK:Flying\nK:CARDNAME enters the battlefield tapped.\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nCarrion Crow enters the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Carrion Crow", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Bird", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nCarrion Crow enters the battlefield tapped.", "power": "2", "toughness": "2"} ### Response: Name:Carrion Crow\nManaCost:2 B\nTypes:Creature Zombie Bird\nPT:2/2\nK:Flying\nK:CARDNAME enters the battlefield tapped.\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nCarrion Crow enters the battlefield tapped.
Create the Forge script for this magic card
{"name": "Titanium Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}{W}: Titanium Golem gains first strike until end of turn.", "power": "3", "toughness": "3"}
Name:Titanium Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Pump | Cost$ 1 W | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:{1}{W}: Titanium Golem gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Titanium Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}{W}: Titanium Golem gains first strike until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Titanium Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Pump | Cost$ 1 W | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:{1}{W}: Titanium Golem gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Dwarven Bloodboiler", "mana_cost": "{R}{R}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Dwarven Bloodboiler\nManaCost:R R R\nTypes:Creature Dwarf\nPT:2/2\nA:AB$ Pump | Cost$ tapXType<1/Dwarf> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nOracle:Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dwarven Bloodboiler", "mana_cost": "{R}{R}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Dwarven Bloodboiler\nManaCost:R R R\nTypes:Creature Dwarf\nPT:2/2\nA:AB$ Pump | Cost$ tapXType<1/Dwarf> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nOracle:Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Sakura-Tribe Springcaller", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Snake Shaman", "oracle_text": "At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.", "power": "2", "toughness": "4"}
Name:Sakura-Tribe Springcaller\nManaCost:3 G\nTypes:Creature Snake Shaman\nPT:2/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:SakuraManaSingle:DB$ Mana | Produced$ G | PersistentMana$ True\nOracle:At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sakura-Tribe Springcaller", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Snake Shaman", "oracle_text": "At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.", "power": "2", "toughness": "4"} ### Response: Name:Sakura-Tribe Springcaller\nManaCost:3 G\nTypes:Creature Snake Shaman\nPT:2/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:SakuraManaSingle:DB$ Mana | Produced$ G | PersistentMana$ True\nOracle:At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
Create the Forge script for this magic card
{"name": "Reach of Branches", "mana_cost": "{4}{G}", "type_line": "Tribal Instant \u2014 Treefolk", "oracle_text": "Create a 2/5 green Treefolk Shaman creature token.\nWhenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand."}
Name:Reach of Branches\nManaCost:4 G\nTypes:Tribal Instant Treefolk\nA:SP$ Token | Cost$ 4 G | TokenAmount$ 1 | TokenScript$ g_2_5_treefolk_shaman | TokenOwner$ You | SpellDescription$ Create a 2/5 green Treefolk Shaman creature token.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever a Forest enters the battlefield under your control, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nOracle:Create a 2/5 green Treefolk Shaman creature token.\nWhenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reach of Branches", "mana_cost": "{4}{G}", "type_line": "Tribal Instant \u2014 Treefolk", "oracle_text": "Create a 2/5 green Treefolk Shaman creature token.\nWhenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand."} ### Response: Name:Reach of Branches\nManaCost:4 G\nTypes:Tribal Instant Treefolk\nA:SP$ Token | Cost$ 4 G | TokenAmount$ 1 | TokenScript$ g_2_5_treefolk_shaman | TokenOwner$ You | SpellDescription$ Create a 2/5 green Treefolk Shaman creature token.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest.YouCtrl | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever a Forest enters the battlefield under your control, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nOracle:Create a 2/5 green Treefolk Shaman creature token.\nWhenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Hedron Rover", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
Name:Hedron Rover\nManaCost:4\nTypes:Artifact Creature Construct\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hedron Rover", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Hedron Rover\nManaCost:4\nTypes:Artifact Creature Construct\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Samite Pilgrim", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Domain \u2014 {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.", "power": "1", "toughness": "1"}
Name:Samite Pilgrim\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Creature | Amount$ X | PrecostDesc$ Domain β€” | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.\nSVar:X:Count$Domain\nOracle:Domain β€” {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Samite Pilgrim", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Domain \u2014 {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.", "power": "1", "toughness": "1"} ### Response: Name:Samite Pilgrim\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Creature | Amount$ X | PrecostDesc$ Domain β€” | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.\nSVar:X:Count$Domain\nOracle:Domain β€” {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
Create the Forge script for this magic card
{"name": "Cursed Monstrosity", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Flying\nWhenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.", "power": "4", "toughness": "3"}
Name:Cursed Monstrosity\nManaCost:4 B\nTypes:Creature Horror\nPT:4/3\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it unless you discard a land card.\nSVar:TrigSac:DB$ Sacrifice | UnlessCost$ Discard<1/Land> | UnlessPayer$ You\nSVar:Targeting:Dies\nOracle:Flying\nWhenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cursed Monstrosity", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Flying\nWhenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.", "power": "4", "toughness": "3"} ### Response: Name:Cursed Monstrosity\nManaCost:4 B\nTypes:Creature Horror\nPT:4/3\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it unless you discard a land card.\nSVar:TrigSac:DB$ Sacrifice | UnlessCost$ Discard<1/Land> | UnlessPayer$ You\nSVar:Targeting:Dies\nOracle:Flying\nWhenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
Create the Forge script for this magic card
{"name": "Curse of Clinging Webs", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nWhenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach."}
Name:Curse of Clinging Webs\nManaCost:2 G\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | ValidTgts$ Player | TgtPrompt$ Select player to curse | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.EnchantedPlayerCtr+nonToken | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ g_1_2_spider_reach\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Enchant player\nWhenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Curse of Clinging Webs", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nWhenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach."} ### Response: Name:Curse of Clinging Webs\nManaCost:2 G\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | ValidTgts$ Player | TgtPrompt$ Select player to curse | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.EnchantedPlayerCtr+nonToken | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ g_1_2_spider_reach\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Enchant player\nWhenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
Create the Forge script for this magic card
{"name": "Parhelion II", "mana_cost": "{6}{W}{W}", "type_line": "Legendary Artifact \u2014 Vehicle", "oracle_text": "Flying, first strike, vigilance\nWhenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "5", "toughness": "5"}
Name:Parhelion II\nManaCost:6 W W\nTypes:Legendary Artifact Vehicle\nPT:5/5\nK:Flying\nK:First Strike\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_4_4_angel_flying_vigilance | TokenOwner$ You | TokenAttacking$ True\nSVar:HasAttackEffect:TRUE\nK:Crew:4\nDeckHas:Ability$Token\nOracle:Flying, first strike, vigilance\nWhenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Parhelion II", "mana_cost": "{6}{W}{W}", "type_line": "Legendary Artifact \u2014 Vehicle", "oracle_text": "Flying, first strike, vigilance\nWhenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "5", "toughness": "5"} ### Response: Name:Parhelion II\nManaCost:6 W W\nTypes:Legendary Artifact Vehicle\nPT:5/5\nK:Flying\nK:First Strike\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_4_4_angel_flying_vigilance | TokenOwner$ You | TokenAttacking$ True\nSVar:HasAttackEffect:TRUE\nK:Crew:4\nDeckHas:Ability$Token\nOracle:Flying, first strike, vigilance\nWhenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Glistening Deluge", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn."}
Name:Glistening Deluge\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1 | SubAbility$ DBDebuff | SpellDescription$ All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.\nSVar:DBDebuff:DB$ PumpAll | ValidCards$ Creature.White,Creature.Green | NumAtt$ -2 | NumDef$ -2\nOracle:All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glistening Deluge", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn."} ### Response: Name:Glistening Deluge\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1 | SubAbility$ DBDebuff | SpellDescription$ All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.\nSVar:DBDebuff:DB$ PumpAll | ValidCards$ Creature.White,Creature.Green | NumAtt$ -2 | NumDef$ -2\nOracle:All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Rashmi, Eternities Crafter", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.", "power": "2", "toughness": "3"}
Name:Rashmi, Eternities Crafter\nManaCost:2 G U\nTypes:Legendary Creature Elf Druid\nPT:2/3\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | ValidCard$ Card | Execute$ DBReveal | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.\nSVar:DBReveal:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card | RememberRevealed$ True | SubAbility$ DBMayCast\nSVar:DBMayCast:DB$ Play | Defined$ Remembered | ForgetRemembered$ True | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GTY | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | NoShuffle$ True | ForgetChanged$ True\nSVar:X:TriggeredCard$CardManaCost\nSVar:Y:Remembered$CardManaCost\nOracle:Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rashmi, Eternities Crafter", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.", "power": "2", "toughness": "3"} ### Response: Name:Rashmi, Eternities Crafter\nManaCost:2 G U\nTypes:Legendary Creature Elf Druid\nPT:2/3\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | ValidCard$ Card | Execute$ DBReveal | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.\nSVar:DBReveal:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card | RememberRevealed$ True | SubAbility$ DBMayCast\nSVar:DBMayCast:DB$ Play | Defined$ Remembered | ForgetRemembered$ True | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GTY | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | NoShuffle$ True | ForgetChanged$ True\nSVar:X:TriggeredCard$CardManaCost\nSVar:Y:Remembered$CardManaCost\nOracle:Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.