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Create the Forge script for this magic card
{"name": "Stonebrow, Krosan Hero", "mana_cost": "{3}{R}{G}", "type_line": "Legendary Creature \u2014 Centaur Warrior", "oracle_text": "Trample\nWhenever a creature you control with trample attacks, it gets +2/+2 until end of turn.", "power": "4", "toughness": "4"}
Name:Stonebrow, Krosan Hero\nManaCost:3 R G\nTypes:Legendary Creature Centaur Warrior\nPT:4/4\nK:Trample\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+withTrample | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ 2 | NumDef$ 2\nOracle:Trample\nWhenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stonebrow, Krosan Hero", "mana_cost": "{3}{R}{G}", "type_line": "Legendary Creature \u2014 Centaur Warrior", "oracle_text": "Trample\nWhenever a creature you control with trample attacks, it gets +2/+2 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Stonebrow, Krosan Hero\nManaCost:3 R G\nTypes:Legendary Creature Centaur Warrior\nPT:4/4\nK:Trample\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+withTrample | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ 2 | NumDef$ 2\nOracle:Trample\nWhenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Keral Keep Disciples", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent.", "power": "4", "toughness": "3"}
Name:Keral Keep Disciples\nManaCost:2 R R\nTypes:Creature Human Monk\nPT:4/3\nT:Mode$ AbilityCast | ValidCard$ Planeswalker.Chandra | ValidActivatingPlayer$ You | ValidSA$ Activated.Loyalty | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you activate a loyalty ability of a Chandra planeswalker, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nDeckNeeds:Type$Chandra\nOracle:Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Keral Keep Disciples", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent.", "power": "4", "toughness": "3"} ### Response: Name:Keral Keep Disciples\nManaCost:2 R R\nTypes:Creature Human Monk\nPT:4/3\nT:Mode$ AbilityCast | ValidCard$ Planeswalker.Chandra | ValidActivatingPlayer$ You | ValidSA$ Activated.Loyalty | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you activate a loyalty ability of a Chandra planeswalker, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nDeckNeeds:Type$Chandra\nOracle:Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent.
Create the Forge script for this magic card
{"name": "Dreamshackle Geist", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nAt the beginning of combat on your turn, choose up to one \u2014\n\u2022 Tap target creature.\n\u2022 Target creature doesn't untap during its controller's next untap step.", "power": "3", "toughness": "1"}
Name:Dreamshackle Geist\nManaCost:1 U U\nTypes:Creature Spirit\nPT:3/1\nK:Flying\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Tap,Freeze | CharmNum$ 1 | MinCharmNum$ 0\nSVar:Tap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:Freeze:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True | SpellDescription$ Target creature doesn't untap during its controller's next untap step.\nOracle:Flying\nAt the beginning of combat on your turn, choose up to one —\n• Tap target creature.\n• Target creature doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dreamshackle Geist", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nAt the beginning of combat on your turn, choose up to one \u2014\n\u2022 Tap target creature.\n\u2022 Target creature doesn't untap during its controller's next untap step.", "power": "3", "toughness": "1"} ### Response: Name:Dreamshackle Geist\nManaCost:1 U U\nTypes:Creature Spirit\nPT:3/1\nK:Flying\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Tap,Freeze | CharmNum$ 1 | MinCharmNum$ 0\nSVar:Tap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:Freeze:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True | SpellDescription$ Target creature doesn't untap during its controller's next untap step.\nOracle:Flying\nAt the beginning of combat on your turn, choose up to one —\n• Tap target creature.\n• Target creature doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Glasspool Mimic"}
Name:Glasspool Mimic\nManaCost:2 U\nTypes:Creature Shapeshifter Rogue\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.YouCtrl | AddTypes$ Shapeshifter & Rogue | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.\nAlternateMode:Modal\nOracle:You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.\n\nALTERNATE\n\nName:Glasspool Shore\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nOracle:Glasspool Shore enters the battlefield tapped.\n{T}: Add {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glasspool Mimic"} ### Response: Name:Glasspool Mimic\nManaCost:2 U\nTypes:Creature Shapeshifter Rogue\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.YouCtrl | AddTypes$ Shapeshifter & Rogue | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.\nAlternateMode:Modal\nOracle:You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.\n\nALTERNATE\n\nName:Glasspool Shore\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nOracle:Glasspool Shore enters the battlefield tapped.\n{T}: Add {U}.
Create the Forge script for this magic card
{"name": "Wood Elemental", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.\nWood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.", "power": "*", "toughness": "*"}
Name:Wood Elemental\nManaCost:3 G\nTypes:Creature Elemental\nPT:*/*\nK:ETBReplacement:Other:TrigSac\nSVar:TrigSac:DB$ Sacrifice | Amount$ SacX | SacValid$ Forest.untapped | Defined$ You | RememberSacrificed$ True | Optional$ True | SpellDescription$ As CARDNAME enters the battlefield, sacrifice any number of untapped Forests.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Forest.YouCtrl+untapped\nSVar:NeedsToPlayVar:SacX GE5\nSVar:X:Remembered$Amount\nAI:RemoveDeck:Random\nDeckHas:Ability$Sacrifice\nOracle:As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.\nWood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wood Elemental", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.\nWood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.", "power": "*", "toughness": "*"} ### Response: Name:Wood Elemental\nManaCost:3 G\nTypes:Creature Elemental\nPT:*/*\nK:ETBReplacement:Other:TrigSac\nSVar:TrigSac:DB$ Sacrifice | Amount$ SacX | SacValid$ Forest.untapped | Defined$ You | RememberSacrificed$ True | Optional$ True | SpellDescription$ As CARDNAME enters the battlefield, sacrifice any number of untapped Forests.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Forest.YouCtrl+untapped\nSVar:NeedsToPlayVar:SacX GE5\nSVar:X:Remembered$Amount\nAI:RemoveDeck:Random\nDeckHas:Ability$Sacrifice\nOracle:As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.\nWood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.
Create the Forge script for this magic card
{"name": "Reckless Stormseeker"}
Name:Reckless Stormseeker\nManaCost:2 R\nTypes:Creature Human Werewolf\nPT:2/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | KW$ Haste\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Storm-Charged Slasher\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:3/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 2 | KW$ Trample & Haste\nK:Nightbound\nOracle:At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reckless Stormseeker"} ### Response: Name:Reckless Stormseeker\nManaCost:2 R\nTypes:Creature Human Werewolf\nPT:2/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | KW$ Haste\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Storm-Charged Slasher\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:3/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 2 | KW$ Trample & Haste\nK:Nightbound\nOracle:At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Create the Forge script for this magic card
{"name": "Glaring Aegis", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Glaring Aegis enters the battlefield, tap target creature an opponent controls.\nEnchanted creature gets +1/+3."}
Name:Glaring Aegis\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 3 | Description$ Enchanted creature gets +1/+3.\nSVar:PlayMain1:TRUE\nOracle:Enchant creature\nWhen Glaring Aegis enters the battlefield, tap target creature an opponent controls.\nEnchanted creature gets +1/+3.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glaring Aegis", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Glaring Aegis enters the battlefield, tap target creature an opponent controls.\nEnchanted creature gets +1/+3."} ### Response: Name:Glaring Aegis\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 3 | Description$ Enchanted creature gets +1/+3.\nSVar:PlayMain1:TRUE\nOracle:Enchant creature\nWhen Glaring Aegis enters the battlefield, tap target creature an opponent controls.\nEnchanted creature gets +1/+3.
Create the Forge script for this magic card
{"name": "Rootrunner", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.\nSoulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)", "power": "3", "toughness": "3"}
Name:Rootrunner\nManaCost:2 G G\nTypes:Creature Spirit\nPT:3/3\nA:AB$ ChangeZone | Cost$ G G Sac<1/CARDNAME> | ValidTgts$ Land | TgtPrompt$ Select target Land | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target land on top of its owner's library.\nK:Soulshift:3\nAI:RemoveDeck:All\nDeckHints:Type$Spirit\nOracle:{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.\nSoulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rootrunner", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.\nSoulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)", "power": "3", "toughness": "3"} ### Response: Name:Rootrunner\nManaCost:2 G G\nTypes:Creature Spirit\nPT:3/3\nA:AB$ ChangeZone | Cost$ G G Sac<1/CARDNAME> | ValidTgts$ Land | TgtPrompt$ Select target Land | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target land on top of its owner's library.\nK:Soulshift:3\nAI:RemoveDeck:All\nDeckHints:Type$Spirit\nOracle:{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.\nSoulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Mask of Riddles", "mana_cost": "{U}{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhenever equipped creature deals combat damage to a player, you may draw a card.\nEquip {2}"}
Name:Mask of Riddles\nManaCost:U B\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Fear | Description$ Equipped creature has fear.\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhenever equipped creature deals combat damage to a player, you may draw a card.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mask of Riddles", "mana_cost": "{U}{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhenever equipped creature deals combat damage to a player, you may draw a card.\nEquip {2}"} ### Response: Name:Mask of Riddles\nManaCost:U B\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Fear | Description$ Equipped creature has fear.\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhenever equipped creature deals combat damage to a player, you may draw a card.\nEquip {2}
Create the Forge script for this magic card
{"name": "Grave Upheaval", "mana_cost": "{4}{B}{R}", "type_line": "Sorcery", "oracle_text": "Put target creature card from a graveyard onto the battlefield under your control. It gains haste.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"}
Name:Grave Upheaval\nManaCost:4 B R\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 B R | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature | TgtPrompt$ Select target creature card | GainControl$ True | SubAbility$ DBPump | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. It gains haste.\nSVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Targeted | Duration$ Permanent\nK:TypeCycling:Basic:2\nOracle:Put target creature card from a graveyard onto the battlefield under your control. It gains haste.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grave Upheaval", "mana_cost": "{4}{B}{R}", "type_line": "Sorcery", "oracle_text": "Put target creature card from a graveyard onto the battlefield under your control. It gains haste.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"} ### Response: Name:Grave Upheaval\nManaCost:4 B R\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 B R | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature | TgtPrompt$ Select target creature card | GainControl$ True | SubAbility$ DBPump | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. It gains haste.\nSVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Targeted | Duration$ Permanent\nK:TypeCycling:Basic:2\nOracle:Put target creature card from a graveyard onto the battlefield under your control. It gains haste.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Create the Forge script for this magic card
{"name": "Sleeper's Robe", "mana_cost": "{U}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhenever enchanted creature deals combat damage to an opponent, you may draw a card."}
Name:Sleeper's Robe\nManaCost:U B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U B | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Curiosity\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Fear | Description$ Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever enchanted creature deals combat damage to an opponent, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Enchant creature\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhenever enchanted creature deals combat damage to an opponent, you may draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sleeper's Robe", "mana_cost": "{U}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhenever enchanted creature deals combat damage to an opponent, you may draw a card."} ### Response: Name:Sleeper's Robe\nManaCost:U B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U B | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Curiosity\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Fear | Description$ Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever enchanted creature deals combat damage to an opponent, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Enchant creature\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhenever enchanted creature deals combat damage to an opponent, you may draw a card.
Create the Forge script for this magic card
{"name": "Rain of Filth", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, lands you control gain \"Sacrifice this land: Add {B}.\""}
Name:Rain of Filth\nManaCost:B\nTypes:Instant\nA:SP$ AnimateAll | Cost$ B | ValidCards$ Land.YouCtrl | Abilities$ ABMana | SpellDescription$ Until end of turn, lands you control gain "Sacrifice this land: Add {B}."\nSVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ B | SpellDescription$ Add {B}.\nAI:RemoveDeck:All\nOracle:Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rain of Filth", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, lands you control gain \"Sacrifice this land: Add {B}.\""} ### Response: Name:Rain of Filth\nManaCost:B\nTypes:Instant\nA:SP$ AnimateAll | Cost$ B | ValidCards$ Land.YouCtrl | Abilities$ ABMana | SpellDescription$ Until end of turn, lands you control gain "Sacrifice this land: Add {B}."\nSVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ B | SpellDescription$ Add {B}.\nAI:RemoveDeck:All\nOracle:Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
Create the Forge script for this magic card
{"name": "Captain N'ghathrod", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Horror Pirate", "oracle_text": "Horrors you control have menace.\nWhenever a Horror you control deals combat damage to a player, that player mills that many cards.\nAt the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.", "power": "3", "toughness": "6"}
Name:Captain N'ghathrod\nManaCost:3 U B\nTypes:Legendary Creature Horror Pirate\nPT:3/6\nS:Mode$ Continuous | Affected$ Card.Horror+YouCtrl | AddKeyword$ Menace | Description$ Horrors you control have menace. (They can't be blocked except by two or more creatures.)\nT:Mode$ DamageDone | ValidSource$ Card.Horror+YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Horror you control deals combat damage to a player, that player mills that many cards.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredTarget | NumCards$ X\nSVar:X:TriggerCount$DamageAmount\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Artifact.OppOwn+ThisTurnEnteredFrom_Library,Creature.OppOwn+ThisTurnEnteredFrom_Library | TgtPrompt$ Choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True\nSVar:PlayMain1:TRUE\nDeckHints:Type$Horror\nDeckHas:Ability$Mill\nOracle:Horrors you control have menace.\nWhenever a Horror you control deals combat damage to a player, that player mills that many cards.\nAt the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Captain N'ghathrod", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Horror Pirate", "oracle_text": "Horrors you control have menace.\nWhenever a Horror you control deals combat damage to a player, that player mills that many cards.\nAt the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.", "power": "3", "toughness": "6"} ### Response: Name:Captain N'ghathrod\nManaCost:3 U B\nTypes:Legendary Creature Horror Pirate\nPT:3/6\nS:Mode$ Continuous | Affected$ Card.Horror+YouCtrl | AddKeyword$ Menace | Description$ Horrors you control have menace. (They can't be blocked except by two or more creatures.)\nT:Mode$ DamageDone | ValidSource$ Card.Horror+YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Horror you control deals combat damage to a player, that player mills that many cards.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredTarget | NumCards$ X\nSVar:X:TriggerCount$DamageAmount\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Artifact.OppOwn+ThisTurnEnteredFrom_Library,Creature.OppOwn+ThisTurnEnteredFrom_Library | TgtPrompt$ Choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True\nSVar:PlayMain1:TRUE\nDeckHints:Type$Horror\nDeckHas:Ability$Mill\nOracle:Horrors you control have menace.\nWhenever a Horror you control deals combat damage to a player, that player mills that many cards.\nAt the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
Create the Forge script for this magic card
{"name": "The Balrog, Durin's Bane", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Avatar Demon", "oracle_text": "This spell costs {1} less to cast for each permanent sacrificed this turn.\nHaste\nThe Balrog, Durin's Bane can't be blocked except by legendary creatures.\nWhen The Balrog dies, destroy target artifact or creature an opponent controls.", "power": "7", "toughness": "5"}
Name:The Balrog, Durin's Bane\nManaCost:5 B R\nTypes:Legendary Creature Avatar Demon\nPT:7/5\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each permanent sacrificed this turn.\nSVar:X:PlayerCount$SacrificedThisTurn Permanent\nK:Haste\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.nonLegendary | Description$ CARDNAME can't be blocked except by legendary creatures.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When NICKNAME dies, destroy target artifact or creature an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl | TgtPrompt$ Select target artifact or creature an opponent controls.\nDeckHints:Ability$Sacrifice\nOracle:This spell costs {1} less to cast for each permanent sacrificed this turn.\nHaste\nThe Balrog, Durin's Bane can't be blocked except by legendary creatures.\nWhen The Balrog dies, destroy target artifact or creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Balrog, Durin's Bane", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Avatar Demon", "oracle_text": "This spell costs {1} less to cast for each permanent sacrificed this turn.\nHaste\nThe Balrog, Durin's Bane can't be blocked except by legendary creatures.\nWhen The Balrog dies, destroy target artifact or creature an opponent controls.", "power": "7", "toughness": "5"} ### Response: Name:The Balrog, Durin's Bane\nManaCost:5 B R\nTypes:Legendary Creature Avatar Demon\nPT:7/5\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each permanent sacrificed this turn.\nSVar:X:PlayerCount$SacrificedThisTurn Permanent\nK:Haste\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.nonLegendary | Description$ CARDNAME can't be blocked except by legendary creatures.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When NICKNAME dies, destroy target artifact or creature an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl | TgtPrompt$ Select target artifact or creature an opponent controls.\nDeckHints:Ability$Sacrifice\nOracle:This spell costs {1} less to cast for each permanent sacrificed this turn.\nHaste\nThe Balrog, Durin's Bane can't be blocked except by legendary creatures.\nWhen The Balrog dies, destroy target artifact or creature an opponent controls.
Create the Forge script for this magic card
{"name": "Thornglint Bridge", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "Thornglint Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {G} or {W}."}
Name:Thornglint Bridge\nManaCost:no cost\nTypes:Artifact Land\nK:CARDNAME enters the battlefield tapped.\nK:Indestructible\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nOracle:Thornglint Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {G} or {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thornglint Bridge", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "Thornglint Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {G} or {W}."} ### Response: Name:Thornglint Bridge\nManaCost:no cost\nTypes:Artifact Land\nK:CARDNAME enters the battlefield tapped.\nK:Indestructible\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nOracle:Thornglint Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {G} or {W}.
Create the Forge script for this magic card
{"name": "Shrapnel Slinger", "mana_cost": "{1}{R}", "type_line": "Artifact Creature \u2014 Phyrexian Beast", "oracle_text": "When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.", "power": "2", "toughness": "2"}
Name:Shrapnel Slinger\nManaCost:1 R\nTypes:Artifact Creature Phyrexian Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.\nSVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Creature> | Execute$ TrigDestroy | TriggerDescription$ When you do, destroy target artifact an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl | TgtPrompt$ Select target artifact an opponent controls\nDeckHas:Ability$Sacrifice\nOracle:When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shrapnel Slinger", "mana_cost": "{1}{R}", "type_line": "Artifact Creature \u2014 Phyrexian Beast", "oracle_text": "When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.", "power": "2", "toughness": "2"} ### Response: Name:Shrapnel Slinger\nManaCost:1 R\nTypes:Artifact Creature Phyrexian Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.\nSVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Creature> | Execute$ TrigDestroy | TriggerDescription$ When you do, destroy target artifact an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl | TgtPrompt$ Select target artifact an opponent controls\nDeckHas:Ability$Sacrifice\nOracle:When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.
Create the Forge script for this magic card
{"name": "Shelldock Isle", "mana_cost": "", "type_line": "Land", "oracle_text": "Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nShelldock Isle enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it."}
Name:Shelldock Isle\nManaCost:no cost\nTypes:Land\nK:Hideaway:4\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Play | Cost$ U T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ LE20 | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.\nSVar:X:PlayerCountPlayers$LowestValidLibrary Card.YouOwn\nAI:RemoveDeck:Random\nOracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nShelldock Isle enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shelldock Isle", "mana_cost": "", "type_line": "Land", "oracle_text": "Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nShelldock Isle enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it."} ### Response: Name:Shelldock Isle\nManaCost:no cost\nTypes:Land\nK:Hideaway:4\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Play | Cost$ U T | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ LE20 | AILogic$ CheckCondition | SpellDescription$ You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.\nSVar:X:PlayerCountPlayers$LowestValidLibrary Card.YouOwn\nAI:RemoveDeck:Random\nOracle:Hideaway 4 (When this permanent enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)\nShelldock Isle enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Create the Forge script for this magic card
{"name": "Livio, Oathsworn Sentinel", "mana_cost": "{1}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it.\n{2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "2"}
Name:Livio, Oathsworn Sentinel\nManaCost:1 W\nTypes:Legendary Creature Human Knight\nPT:2/2\nA:AB$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | Optional$ True | DefinedPlayer$ TargetedController | Chooser$ TargetedController | Origin$ Battlefield | Destination$ Exile | WithCountersType$ AEGIS | StackDescription$ {p:You} chooses {c:Targeted}. {p:TargetedController} may exile it with an aegis counter on it. | SpellDescription$ Choose another target creature. Its controller may exile it with an aegis counter on it.\nA:AB$ ChangeZoneAll | Cost$ 2 W T | ChangeType$ Card.counters_GE1_AEGIS | Origin$ Exile | Destination$ Battlefield | SpellDescription$ Return all exiled cards with aegis counters on them to the battlefield under their owners' control.\nK:Partner\nDeckHas:Ability$Counters\nOracle:{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it.\n{2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Livio, Oathsworn Sentinel", "mana_cost": "{1}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it.\n{2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "2"} ### Response: Name:Livio, Oathsworn Sentinel\nManaCost:1 W\nTypes:Legendary Creature Human Knight\nPT:2/2\nA:AB$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | Optional$ True | DefinedPlayer$ TargetedController | Chooser$ TargetedController | Origin$ Battlefield | Destination$ Exile | WithCountersType$ AEGIS | StackDescription$ {p:You} chooses {c:Targeted}. {p:TargetedController} may exile it with an aegis counter on it. | SpellDescription$ Choose another target creature. Its controller may exile it with an aegis counter on it.\nA:AB$ ChangeZoneAll | Cost$ 2 W T | ChangeType$ Card.counters_GE1_AEGIS | Origin$ Exile | Destination$ Battlefield | SpellDescription$ Return all exiled cards with aegis counters on them to the battlefield under their owners' control.\nK:Partner\nDeckHas:Ability$Counters\nOracle:{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it.\n{2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Tatsumasa, the Dragon's Fang", "mana_cost": "{6}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +5/+5.\n{6}, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.\nEquip {3}"}
Name:Tatsumasa, the Dragon's Fang\nManaCost:6\nTypes:Legendary Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 5 | AddToughness$ 5 | Description$ Equipped creature gets +5/+5.\nA:AB$ Token | Cost$ 6 Exile<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ u_5_5_dragon_spirit_flying | TokenOwner$ You | RememberTokens$ True | SubAbility$ DelTrig | SpellDescription$ Create a 5/5 blue Dragon Spirit creature token with flying. Return NICKNAME to the battlefield under its owner's control when that token dies.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ ChangesZone | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | RememberObjects$ Remembered,ExiledCards | TriggerDescription$ Return NICKNAME to the battlefield under its owner's control when that token dies.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nOracle:Equipped creature gets +5/+5.\n{6}, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tatsumasa, the Dragon's Fang", "mana_cost": "{6}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +5/+5.\n{6}, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.\nEquip {3}"} ### Response: Name:Tatsumasa, the Dragon's Fang\nManaCost:6\nTypes:Legendary Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 5 | AddToughness$ 5 | Description$ Equipped creature gets +5/+5.\nA:AB$ Token | Cost$ 6 Exile<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ u_5_5_dragon_spirit_flying | TokenOwner$ You | RememberTokens$ True | SubAbility$ DelTrig | SpellDescription$ Create a 5/5 blue Dragon Spirit creature token with flying. Return NICKNAME to the battlefield under its owner's control when that token dies.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ ChangesZone | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | RememberObjects$ Remembered,ExiledCards | TriggerDescription$ Return NICKNAME to the battlefield under its owner's control when that token dies.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nOracle:Equipped creature gets +5/+5.\n{6}, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.\nEquip {3}
Create the Forge script for this magic card
{"name": "Rakeclaw Gargantuan", "mana_cost": "{2}{R}{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "{1}: Target creature with power 5 or greater gains first strike until end of turn.", "power": "5", "toughness": "3"}
Name:Rakeclaw Gargantuan\nManaCost:2 R G W\nTypes:Creature Beast\nPT:5/3\nA:AB$ Pump | Cost$ 1 | ValidTgts$ Creature.powerGE5 | TgtPrompt$ Select target creature with power 5 or greater | KW$ First Strike | SpellDescription$ Target creature with power 5 or greater gains first strike until end of turn.\nOracle:{1}: Target creature with power 5 or greater gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakeclaw Gargantuan", "mana_cost": "{2}{R}{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "{1}: Target creature with power 5 or greater gains first strike until end of turn.", "power": "5", "toughness": "3"} ### Response: Name:Rakeclaw Gargantuan\nManaCost:2 R G W\nTypes:Creature Beast\nPT:5/3\nA:AB$ Pump | Cost$ 1 | ValidTgts$ Creature.powerGE5 | TgtPrompt$ Select target creature with power 5 or greater | KW$ First Strike | SpellDescription$ Target creature with power 5 or greater gains first strike until end of turn.\nOracle:{1}: Target creature with power 5 or greater gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Maga, Traitor to Mortals", "mana_cost": "{X}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.\nWhen Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.", "power": "0", "toughness": "0"}
Name:Maga, Traitor to Mortals\nManaCost:X B B B\nTypes:Legendary Creature Human Wizard\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDrain | TriggerDescription$ When NICKNAME enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ Y\nSVar:Y:Count$CardCounters.P1P1\nOracle:Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.\nWhen Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maga, Traitor to Mortals", "mana_cost": "{X}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.\nWhen Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.", "power": "0", "toughness": "0"} ### Response: Name:Maga, Traitor to Mortals\nManaCost:X B B B\nTypes:Legendary Creature Human Wizard\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDrain | TriggerDescription$ When NICKNAME enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ Y\nSVar:Y:Count$CardCounters.P1P1\nOracle:Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.\nWhen Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Sejiri Steppe", "mana_cost": "", "type_line": "Land", "oracle_text": "Sejiri Steppe enters the battlefield tapped.\nWhen Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.\n{T}: Add {W}."}
Name:Sejiri Steppe\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProtect | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.\nSVar:TrigProtect:DB$ Protection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nOracle:Sejiri Steppe enters the battlefield tapped.\nWhen Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.\n{T}: Add {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sejiri Steppe", "mana_cost": "", "type_line": "Land", "oracle_text": "Sejiri Steppe enters the battlefield tapped.\nWhen Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.\n{T}: Add {W}."} ### Response: Name:Sejiri Steppe\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProtect | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.\nSVar:TrigProtect:DB$ Protection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nOracle:Sejiri Steppe enters the battlefield tapped.\nWhen Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.\n{T}: Add {W}.
Create the Forge script for this magic card
{"name": "Aether Vial", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you may put a charge counter on Aether Vial.\n{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield."}
Name:Aether Vial\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.cmcEQX+YouCtrl | Optional$ You | SpellDescription$ You may put a creature card with mana value equal to the number of charge counters on CARDNAME from your hand onto the battlefield. | StackDescription$ SpellDescription\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | AILogic$ ChargeToBestCMC\nSVar:X:Count$CardCounters.CHARGE\nOracle:At the beginning of your upkeep, you may put a charge counter on Aether Vial.\n{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aether Vial", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you may put a charge counter on Aether Vial.\n{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield."} ### Response: Name:Aether Vial\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.cmcEQX+YouCtrl | Optional$ You | SpellDescription$ You may put a creature card with mana value equal to the number of charge counters on CARDNAME from your hand onto the battlefield. | StackDescription$ SpellDescription\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | AILogic$ ChargeToBestCMC\nSVar:X:Count$CardCounters.CHARGE\nOracle:At the beginning of your upkeep, you may put a charge counter on Aether Vial.\n{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Stunning Reversal", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.\nExile Stunning Reversal."}
Name:Stunning Reversal\nManaCost:3 B\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ LoseReplace | SubAbility$ DBExile | SpellDescription$ The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile CARDNAME.\nSVar:LoseReplace:Event$ GameLoss | ActiveZones$ Command | ValidPlayer$ You | ReplaceWith$ DrawSeven | Description$ The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.\nSVar:DrawSeven:DB$ Draw | NumCards$ 7 | SubAbility$ DBSetLife\nSVar:DBSetLife:DB$ SetLife | Defined$ You | LifeAmount$ 1 | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Stack | Destination$ Exile\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.\nExile Stunning Reversal.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stunning Reversal", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.\nExile Stunning Reversal."} ### Response: Name:Stunning Reversal\nManaCost:3 B\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ LoseReplace | SubAbility$ DBExile | SpellDescription$ The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile CARDNAME.\nSVar:LoseReplace:Event$ GameLoss | ActiveZones$ Command | ValidPlayer$ You | ReplaceWith$ DrawSeven | Description$ The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.\nSVar:DrawSeven:DB$ Draw | NumCards$ 7 | SubAbility$ DBSetLife\nSVar:DBSetLife:DB$ SetLife | Defined$ You | LifeAmount$ 1 | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Stack | Destination$ Exile\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.\nExile Stunning Reversal.
Create the Forge script for this magic card
{"name": "Temper", "mana_cost": "{X}{1}{W}", "type_line": "Instant", "oracle_text": "Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature."}
Name:Temper\nManaCost:X 1 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ X 1 W | ValidTgts$ Creature | Amount$ X | PreventionSubAbility$ EvenTemper | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.\nSVar:EvenTemper:DB$ PutCounter | Defined$ ShieldEffectTarget | CounterType$ P1P1 | CounterNum$ PreventedDamage | SpellDescription$ Put a +1/+1 counter on this creature for each 1 damage prevented this way.\nSVar:X:Count$xPaid\nOracle:Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temper", "mana_cost": "{X}{1}{W}", "type_line": "Instant", "oracle_text": "Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature."} ### Response: Name:Temper\nManaCost:X 1 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ X 1 W | ValidTgts$ Creature | Amount$ X | PreventionSubAbility$ EvenTemper | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.\nSVar:EvenTemper:DB$ PutCounter | Defined$ ShieldEffectTarget | CounterType$ P1P1 | CounterNum$ PreventedDamage | SpellDescription$ Put a +1/+1 counter on this creature for each 1 damage prevented this way.\nSVar:X:Count$xPaid\nOracle:Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Create the Forge script for this magic card
{"name": "Rain of Embers", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Rain of Embers deals 1 damage to each creature and each player."}
Name:Rain of Embers\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nOracle:Rain of Embers deals 1 damage to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rain of Embers", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Rain of Embers deals 1 damage to each creature and each player."} ### Response: Name:Rain of Embers\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nOracle:Rain of Embers deals 1 damage to each creature and each player.
Create the Forge script for this magic card
{"name": "Dinotomaton", "mana_cost": "{3}{R}", "type_line": "Artifact Creature \u2014 Dinosaur Gnome", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.", "power": "4", "toughness": "3"}
Name:Dinotomaton\nManaCost:3 R\nTypes:Artifact Creature Dinosaur Gnome\nPT:4/3\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Menace\nSVar:PlayMain1:TRUE\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dinotomaton", "mana_cost": "{3}{R}", "type_line": "Artifact Creature \u2014 Dinosaur Gnome", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.", "power": "4", "toughness": "3"} ### Response: Name:Dinotomaton\nManaCost:3 R\nTypes:Artifact Creature Dinosaur Gnome\nPT:4/3\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Menace\nSVar:PlayMain1:TRUE\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.
Create the Forge script for this magic card
{"name": "Tenza, Godo's Maul", "mana_cost": "{3}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Tenza, Godo's Maul\nManaCost:3\nTypes:Legendary Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Legendary | AddPower$ 2 | AddToughness$ 2 | Description$ As long as it's legendary, it gets an additional +2/+2.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Red | AddKeyword$ Trample | Description$ As long as it's red, it has trample.\nAI:RemoveDeck:Random\nSVar:AttachAi:AITgts$ Card.Red,Card.Legendary\nDeckNeeds:Color$Red\nOracle:Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tenza, Godo's Maul", "mana_cost": "{3}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Tenza, Godo's Maul\nManaCost:3\nTypes:Legendary Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Legendary | AddPower$ 2 | AddToughness$ 2 | Description$ As long as it's legendary, it gets an additional +2/+2.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Red | AddKeyword$ Trample | Description$ As long as it's red, it has trample.\nAI:RemoveDeck:Random\nSVar:AttachAi:AITgts$ Card.Red,Card.Legendary\nDeckNeeds:Color$Red\nOracle:Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Furnace Scamp", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.", "power": "1", "toughness": "1"}
Name:Furnace Scamp\nManaCost:R\nTypes:Creature Phyrexian Beast\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice it. If you do, CARDNAME deals 3 damage to that player.\nSVar:TrigDamage:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | Defined$ TriggeredTarget | NumDmg$ 3\nOracle:Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Furnace Scamp", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.", "power": "1", "toughness": "1"} ### Response: Name:Furnace Scamp\nManaCost:R\nTypes:Creature Phyrexian Beast\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice it. If you do, CARDNAME deals 3 damage to that player.\nSVar:TrigDamage:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | Defined$ TriggeredTarget | NumDmg$ 3\nOracle:Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.
Create the Forge script for this magic card
{"name": "Edge of Malacol", "mana_cost": "", "type_line": "Plane \u2014 Belenon", "oracle_text": "If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.\nWhenever chaos ensues, untap each creature you control."}
Name:Edge of Malacol\nManaCost:no cost\nTypes:Plane Belenon\nR:Event$ Untap | ActiveZones$ Command | ValidCard$ Creature.YouCtrl | ReplaceWith$ RepPutCounter | UntapStep$ True | Description$ If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.\nSVar:RepPutCounter:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 2\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, untap each creature you control.\nSVar:RolledChaos:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nSVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True\nOracle:If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.\nWhenever chaos ensues, untap each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Edge of Malacol", "mana_cost": "", "type_line": "Plane \u2014 Belenon", "oracle_text": "If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.\nWhenever chaos ensues, untap each creature you control."} ### Response: Name:Edge of Malacol\nManaCost:no cost\nTypes:Plane Belenon\nR:Event$ Untap | ActiveZones$ Command | ValidCard$ Creature.YouCtrl | ReplaceWith$ RepPutCounter | UntapStep$ True | Description$ If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.\nSVar:RepPutCounter:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 2\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, untap each creature you control.\nSVar:RolledChaos:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nSVar:AIRollPlanarDieParams:Mode$ Always | HasCreatureInPlay$ True\nOracle:If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.\nWhenever chaos ensues, untap each creature you control.
Create the Forge script for this magic card
{"name": "Enslave", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, enchanted creature deals 1 damage to its owner."}
Name:Enslave\nManaCost:4 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 B B | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.\nSVar:TrigDamage:DB$ DealDamage | Defined$ EnchantedOwner | DamageSource$ Enchanted | NumDmg$ 1\nSVar:PlayMain1:TRUE\nOracle:Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enslave", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, enchanted creature deals 1 damage to its owner."} ### Response: Name:Enslave\nManaCost:4 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 B B | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.\nSVar:TrigDamage:DB$ DealDamage | Defined$ EnchantedOwner | DamageSource$ Enchanted | NumDmg$ 1\nSVar:PlayMain1:TRUE\nOracle:Enchant creature\nYou control enchanted creature.\nAt the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Create the Forge script for this magic card
{"name": "Flashfires", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy all Plains."}
Name:Flashfires\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Plains | SpellDescription$ Destroy all Plains.\nAI:RemoveDeck:Random\nOracle:Destroy all Plains.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flashfires", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy all Plains."} ### Response: Name:Flashfires\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Plains | SpellDescription$ Destroy all Plains.\nAI:RemoveDeck:Random\nOracle:Destroy all Plains.
Create the Forge script for this magic card
{"name": "Bretagard Stronghold", "mana_cost": "", "type_line": "Land", "oracle_text": "Bretagard Stronghold enters the battlefield tapped.\n{T}: Add {G}.\n{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery."}
Name:Bretagard Stronghold\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ PutCounter | Cost$ G W W T Sac<1/CARDNAME> | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | SorcerySpeed$ True | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Vigilance & Lifelink | StackDescription$ {c:Targeted} gain vigilance and lifelink until end of turn.\nDeckHas:Ability$Sacrifice|Counters|LifeGain\nOracle:Bretagard Stronghold enters the battlefield tapped.\n{T}: Add {G}.\n{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bretagard Stronghold", "mana_cost": "", "type_line": "Land", "oracle_text": "Bretagard Stronghold enters the battlefield tapped.\n{T}: Add {G}.\n{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery."} ### Response: Name:Bretagard Stronghold\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ PutCounter | Cost$ G W W T Sac<1/CARDNAME> | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | SorcerySpeed$ True | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Vigilance & Lifelink | StackDescription$ {c:Targeted} gain vigilance and lifelink until end of turn.\nDeckHas:Ability$Sacrifice|Counters|LifeGain\nOracle:Bretagard Stronghold enters the battlefield tapped.\n{T}: Add {G}.\n{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Rix Maadi Guildmage", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{B}{R}: Target blocking creature gets -1/-1 until end of turn.\n{B}{R}: Target player who lost life this turn loses 1 life.", "power": "2", "toughness": "2"}
Name:Rix Maadi Guildmage\nManaCost:B R\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ LoseLife | Cost$ B R | ValidTgts$ Player.LostLifeThisTurn | TgtPrompt$ Select target player who lost life this turn | LifeAmount$ 1 | SpellDescription$ Target player who lost life this turn loses 1 life.\nA:AB$ Pump | Cost$ B R | NumAtt$ -1 | NumDef$ -1 | ValidTgts$ Creature.blocking | TgtPrompt$ Select target blocking creature | IsCurse$ True | SpellDescription$ Target blocking creature gets -1/-1 until end of turn.\nOracle:{B}{R}: Target blocking creature gets -1/-1 until end of turn.\n{B}{R}: Target player who lost life this turn loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rix Maadi Guildmage", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{B}{R}: Target blocking creature gets -1/-1 until end of turn.\n{B}{R}: Target player who lost life this turn loses 1 life.", "power": "2", "toughness": "2"} ### Response: Name:Rix Maadi Guildmage\nManaCost:B R\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ LoseLife | Cost$ B R | ValidTgts$ Player.LostLifeThisTurn | TgtPrompt$ Select target player who lost life this turn | LifeAmount$ 1 | SpellDescription$ Target player who lost life this turn loses 1 life.\nA:AB$ Pump | Cost$ B R | NumAtt$ -1 | NumDef$ -1 | ValidTgts$ Creature.blocking | TgtPrompt$ Select target blocking creature | IsCurse$ True | SpellDescription$ Target blocking creature gets -1/-1 until end of turn.\nOracle:{B}{R}: Target blocking creature gets -1/-1 until end of turn.\n{B}{R}: Target player who lost life this turn loses 1 life.
Create the Forge script for this magic card
{"name": "Mindwrack Demon", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhen Mindwrack Demon enters the battlefield, mill four cards.\nDelirium \u2014 At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.", "power": "4", "toughness": "5"}
Name:Mindwrack Demon\nManaCost:2 B B\nTypes:Creature Demon\nPT:4/5\nK:Flying\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Delirium.0.4\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Flying, trample\nWhen Mindwrack Demon enters the battlefield, mill four cards.\nDelirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mindwrack Demon", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhen Mindwrack Demon enters the battlefield, mill four cards.\nDelirium \u2014 At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.", "power": "4", "toughness": "5"} ### Response: Name:Mindwrack Demon\nManaCost:2 B B\nTypes:Creature Demon\nPT:4/5\nK:Flying\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Delirium.0.4\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Flying, trample\nWhen Mindwrack Demon enters the battlefield, mill four cards.\nDelirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Create the Forge script for this magic card
{"name": "Spawning Kraken", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.", "power": "6", "toughness": "6"}
Name:Spawning Kraken\nManaCost:5 U\nTypes:Creature Kraken\nPT:6/6\nT:Mode$ DamageDone | ValidSource$ Kraken.YouCtrl,Leviathan.YouCtrl,Octopus.YouCtrl,Serpent.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_9_9_kraken | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Type$Kraken|Leviathan|Octopus|Serpent\nOracle:Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spawning Kraken", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.", "power": "6", "toughness": "6"} ### Response: Name:Spawning Kraken\nManaCost:5 U\nTypes:Creature Kraken\nPT:6/6\nT:Mode$ DamageDone | ValidSource$ Kraken.YouCtrl,Leviathan.YouCtrl,Octopus.YouCtrl,Serpent.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_9_9_kraken | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Type$Kraken|Leviathan|Octopus|Serpent\nOracle:Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
Create the Forge script for this magic card
{"name": "Teferi's Realm", "mana_cost": "{1}{U}{U}", "type_line": "World Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)"}
Name:Teferi's Realm\nManaCost:1 U U\nTypes:World Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)\nSVar:TrigChoose:DB$ GenericChoice | Choices$ ChooseCreature,ChooseArtifact,ChooseLand,ChooseEnchant | Defined$ TriggeredPlayer | ShowChoice$ True | AILogic$ Phasing\nSVar:ChooseCreature:DB$ Phases | AllValid$ Creature.nonToken | SpellDescription$ Creature\nSVar:ChooseArtifact:DB$ Phases | AllValid$ Artifact.nonToken | SpellDescription$ Artifact\nSVar:ChooseLand:DB$ Phases | AllValid$ Land.nonToken | SpellDescription$ Land\nSVar:ChooseEnchant:DB$ Phases | AllValid$ Enchantment.nonAura+nonToken | SpellDescription$ non-Aura Enchantment\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Teferi's Realm", "mana_cost": "{1}{U}{U}", "type_line": "World Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)"} ### Response: Name:Teferi's Realm\nManaCost:1 U U\nTypes:World Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)\nSVar:TrigChoose:DB$ GenericChoice | Choices$ ChooseCreature,ChooseArtifact,ChooseLand,ChooseEnchant | Defined$ TriggeredPlayer | ShowChoice$ True | AILogic$ Phasing\nSVar:ChooseCreature:DB$ Phases | AllValid$ Creature.nonToken | SpellDescription$ Creature\nSVar:ChooseArtifact:DB$ Phases | AllValid$ Artifact.nonToken | SpellDescription$ Artifact\nSVar:ChooseLand:DB$ Phases | AllValid$ Land.nonToken | SpellDescription$ Land\nSVar:ChooseEnchant:DB$ Phases | AllValid$ Enchantment.nonAura+nonToken | SpellDescription$ non-Aura Enchantment\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Create the Forge script for this magic card
{"name": "Journey to Nowhere", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "When Journey to Nowhere enters the battlefield, exile target creature.\nWhen Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control."}
Name:Journey to Nowhere\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | TargetMin$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield\nSVar:PlayMain1:TRUE\nOracle:When Journey to Nowhere enters the battlefield, exile target creature.\nWhen Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Journey to Nowhere", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "When Journey to Nowhere enters the battlefield, exile target creature.\nWhen Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control."} ### Response: Name:Journey to Nowhere\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | TargetMin$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield\nSVar:PlayMain1:TRUE\nOracle:When Journey to Nowhere enters the battlefield, exile target creature.\nWhen Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Create the Forge script for this magic card
{"name": "Briber's Purse", "mana_cost": "{X}", "type_line": "Artifact", "oracle_text": "Briber's Purse enters the battlefield with X gem counters on it.\n{1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn."}
Name:Briber's Purse\nManaCost:X\nTypes:Artifact\nK:etbCounter:GEM:X\nSVar:X:Count$xPaid\nA:AB$ Pump | Cost$ 1 T SubCounter<1/GEM> | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't attack or block. | SpellDescription$ Target creature can't attack or block this turn.\nSVar:NeedsToPlayVar:Z GE4\nSVar:Z:Count$Valid Land.YouCtrl+untapped\nOracle:Briber's Purse enters the battlefield with X gem counters on it.\n{1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Briber's Purse", "mana_cost": "{X}", "type_line": "Artifact", "oracle_text": "Briber's Purse enters the battlefield with X gem counters on it.\n{1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn."} ### Response: Name:Briber's Purse\nManaCost:X\nTypes:Artifact\nK:etbCounter:GEM:X\nSVar:X:Count$xPaid\nA:AB$ Pump | Cost$ 1 T SubCounter<1/GEM> | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't attack or block. | SpellDescription$ Target creature can't attack or block this turn.\nSVar:NeedsToPlayVar:Z GE4\nSVar:Z:Count$Valid Land.YouCtrl+untapped\nOracle:Briber's Purse enters the battlefield with X gem counters on it.\n{1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
Create the Forge script for this magic card
{"name": "Llanowar Reborn", "mana_cost": "", "type_line": "Land", "oracle_text": "Llanowar Reborn enters the battlefield tapped.\n{T}: Add {G}.\nGraft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)"}
Name:Llanowar Reborn\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nK:Graft:1\nDeckHas:Ability$Counters\nOracle:Llanowar Reborn enters the battlefield tapped.\n{T}: Add {G}.\nGraft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Llanowar Reborn", "mana_cost": "", "type_line": "Land", "oracle_text": "Llanowar Reborn enters the battlefield tapped.\n{T}: Add {G}.\nGraft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)"} ### Response: Name:Llanowar Reborn\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nK:Graft:1\nDeckHas:Ability$Counters\nOracle:Llanowar Reborn enters the battlefield tapped.\n{T}: Add {G}.\nGraft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
Create the Forge script for this magic card
{"name": "Predict", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card."}
Name:Predict\nManaCost:1 U\nTypes:Instant\nA:SP$ NameCard | Defined$ You | SubAbility$ DBMill | SpellDescription$ Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.\nSVar:DBMill:DB$ Mill | ValidTgts$ Player | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Remembered$Valid Card.NamedCard\nAI:RemoveDeck:All\nOracle:Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Predict", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card."} ### Response: Name:Predict\nManaCost:1 U\nTypes:Instant\nA:SP$ NameCard | Defined$ You | SubAbility$ DBMill | SpellDescription$ Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.\nSVar:DBMill:DB$ Mill | ValidTgts$ Player | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Remembered$Valid Card.NamedCard\nAI:RemoveDeck:All\nOracle:Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Create the Forge script for this magic card
{"name": "Liquid Fire", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, choose a number between 0 and 5.\nLiquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number."}
Name:Liquid Fire\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 R R | CostDesc$ As an additional cost to cast this spell, choose a number between 0 and 5. | AnnounceType$ ChooseNumber | Min$ 0 | Max$ 5 | ValidTgts$ Creature | NumDmg$ X | SubAbility$ DBDmg | SpellDescription$ CARDNAME deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.\nSVar:DBDmg:DB$ DealDamage | Defined$ TargetedController | NumDmg$ Y\nSVar:X:Count$ChosenNumber\nSVar:Y:SVar$X/NMinus.5\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, choose a number between 0 and 5.\nLiquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liquid Fire", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, choose a number between 0 and 5.\nLiquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number."} ### Response: Name:Liquid Fire\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 R R | CostDesc$ As an additional cost to cast this spell, choose a number between 0 and 5. | AnnounceType$ ChooseNumber | Min$ 0 | Max$ 5 | ValidTgts$ Creature | NumDmg$ X | SubAbility$ DBDmg | SpellDescription$ CARDNAME deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.\nSVar:DBDmg:DB$ DealDamage | Defined$ TargetedController | NumDmg$ Y\nSVar:X:Count$ChosenNumber\nSVar:Y:SVar$X/NMinus.5\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, choose a number between 0 and 5.\nLiquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.
Create the Forge script for this magic card
{"name": "Glimmer Lens", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nWhenever equipped creature and at least one other creature attack, draw a card.\nEquip {1}{W}"}
Name:Glimmer Lens\nManaCost:1 W\nTypes:Artifact Equipment\nK:For Mirrodin\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+!EquippedBy | NoResolvingCheck$ True | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature and at least one other creature attack, draw a card.\nSVar:TrigDraw:DB$ Draw\nK:Equip:1 W\nDeckHas:Ability$Token & Type$Rebel & Color$Red\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nWhenever equipped creature and at least one other creature attack, draw a card.\nEquip {1}{W}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glimmer Lens", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nWhenever equipped creature and at least one other creature attack, draw a card.\nEquip {1}{W}"} ### Response: Name:Glimmer Lens\nManaCost:1 W\nTypes:Artifact Equipment\nK:For Mirrodin\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+!EquippedBy | NoResolvingCheck$ True | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature and at least one other creature attack, draw a card.\nSVar:TrigDraw:DB$ Draw\nK:Equip:1 W\nDeckHas:Ability$Token & Type$Rebel & Color$Red\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nWhenever equipped creature and at least one other creature attack, draw a card.\nEquip {1}{W}
Create the Forge script for this magic card
{"name": "Sprinting Warbrute", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre Berserker", "oracle_text": "Sprinting Warbrute attacks each combat if able.\nDash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "5", "toughness": "4"}
Name:Sprinting Warbrute\nManaCost:4 R\nTypes:Creature Ogre Berserker\nPT:5/4\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nK:Dash:3 R\nOracle:Sprinting Warbrute attacks each combat if able.\nDash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sprinting Warbrute", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre Berserker", "oracle_text": "Sprinting Warbrute attacks each combat if able.\nDash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "5", "toughness": "4"} ### Response: Name:Sprinting Warbrute\nManaCost:4 R\nTypes:Creature Ogre Berserker\nPT:5/4\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nK:Dash:3 R\nOracle:Sprinting Warbrute attacks each combat if able.\nDash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Create the Forge script for this magic card
{"name": "Simian Brawler", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Ape Warrior", "oracle_text": "Discard a land card: Simian Brawler gets +1/+1 until end of turn.", "power": "3", "toughness": "3"}
Name:Simian Brawler\nManaCost:3 G\nTypes:Creature Ape Warrior\nPT:3/3\nA:AB$ Pump | Cost$ Discard<1/Land> | NumAtt$ +1 | NumDef$ +1 | AILogic$ Aristocrat | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nSVar:AIPreference:DiscardCost$Land.Basic,Land.nonBasic\nOracle:Discard a land card: Simian Brawler gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Simian Brawler", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Ape Warrior", "oracle_text": "Discard a land card: Simian Brawler gets +1/+1 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Simian Brawler\nManaCost:3 G\nTypes:Creature Ape Warrior\nPT:3/3\nA:AB$ Pump | Cost$ Discard<1/Land> | NumAtt$ +1 | NumDef$ +1 | AILogic$ Aristocrat | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nSVar:AIPreference:DiscardCost$Land.Basic,Land.nonBasic\nOracle:Discard a land card: Simian Brawler gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Shriekdiver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Bird Warrior", "oracle_text": "Flying\n{1}: Shriekdiver gains haste until end of turn.", "power": "2", "toughness": "1"}
Name:Shriekdiver\nManaCost:2 B\nTypes:Creature Zombie Bird Warrior\nPT:2/1\nK:Flying\nA:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ Haste | SpellDescription$ CARDNAME gains haste until end of turn.\nOracle:Flying\n{1}: Shriekdiver gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shriekdiver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Bird Warrior", "oracle_text": "Flying\n{1}: Shriekdiver gains haste until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Shriekdiver\nManaCost:2 B\nTypes:Creature Zombie Bird Warrior\nPT:2/1\nK:Flying\nA:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ Haste | SpellDescription$ CARDNAME gains haste until end of turn.\nOracle:Flying\n{1}: Shriekdiver gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Soldiers of the Watch", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Double team", "power": "2", "toughness": "1"}
Name:Soldiers of the Watch\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nK:Double team\nOracle:Double team
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soldiers of the Watch", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Double team", "power": "2", "toughness": "1"} ### Response: Name:Soldiers of the Watch\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nK:Double team\nOracle:Double team
Create the Forge script for this magic card
{"name": "Oxidda Scrapmelter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Oxidda Scrapmelter enters the battlefield, destroy target artifact.", "power": "3", "toughness": "3"}
Name:Oxidda Scrapmelter\nManaCost:3 R\nTypes:Creature Beast\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Choose target artifact.\nOracle:When Oxidda Scrapmelter enters the battlefield, destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oxidda Scrapmelter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Oxidda Scrapmelter enters the battlefield, destroy target artifact.", "power": "3", "toughness": "3"} ### Response: Name:Oxidda Scrapmelter\nManaCost:3 R\nTypes:Creature Beast\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Choose target artifact.\nOracle:When Oxidda Scrapmelter enters the battlefield, destroy target artifact.
Create the Forge script for this magic card
{"name": "Naga Eternal", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Naga", "oracle_text": "", "power": "3", "toughness": "2"}
Name:Naga Eternal\nManaCost:2 U\nTypes:Creature Zombie Naga\nPT:3/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Naga Eternal", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Naga", "oracle_text": "", "power": "3", "toughness": "2"} ### Response: Name:Naga Eternal\nManaCost:2 U\nTypes:Creature Zombie Naga\nPT:3/2\nOracle:
Create the Forge script for this magic card
{"name": "Shivan Oasis", "mana_cost": "", "type_line": "Land", "oracle_text": "Shivan Oasis enters the battlefield tapped.\n{T}: Add {R} or {G}."}
Name:Shivan Oasis\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nOracle:Shivan Oasis enters the battlefield tapped.\n{T}: Add {R} or {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shivan Oasis", "mana_cost": "", "type_line": "Land", "oracle_text": "Shivan Oasis enters the battlefield tapped.\n{T}: Add {R} or {G}."} ### Response: Name:Shivan Oasis\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nOracle:Shivan Oasis enters the battlefield tapped.\n{T}: Add {R} or {G}.
Create the Forge script for this magic card
{"name": "Recommission", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it."}
Name:Recommission\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBConditionEffect | ValidTgts$ Artifact.YouCtrl+cmcLE3,Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target artifact or creature card with mana value 3 from your graveyard | SpellDescription$ Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.\nSVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | ReplacementEffects$ ETBCreat | SubAbility$ DBCleanup\nSVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ If it's a creature, it enters with an additional +1/+1 counter on it.\nSVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard|Counter\nOracle:Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Recommission", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it."} ### Response: Name:Recommission\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBConditionEffect | ValidTgts$ Artifact.YouCtrl+cmcLE3,Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target artifact or creature card with mana value 3 from your graveyard | SpellDescription$ Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.\nSVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | ReplacementEffects$ ETBCreat | SubAbility$ DBCleanup\nSVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ If it's a creature, it enters with an additional +1/+1 counter on it.\nSVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard|Counter\nOracle:Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Repel the Vile", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Exile target creature with power 4 or greater.\n\u2022 Exile target enchantment."}
Name:Repel the Vile\nManaCost:3 W\nTypes:Instant\nA:SP$ Charm | Choices$ DBExileCreature,DBExileEnchantment | Defined$ You\nSVar:DBExileCreature:DB$ ChangeZone | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Choose target creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 4 or greater.\nSVar:DBExileEnchantment:DB$ ChangeZone | ValidTgts$ Enchantment | TgtPrompt$ Choose target enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target enchantment.\nOracle:Choose one —\n• Exile target creature with power 4 or greater.\n• Exile target enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Repel the Vile", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Exile target creature with power 4 or greater.\n\u2022 Exile target enchantment."} ### Response: Name:Repel the Vile\nManaCost:3 W\nTypes:Instant\nA:SP$ Charm | Choices$ DBExileCreature,DBExileEnchantment | Defined$ You\nSVar:DBExileCreature:DB$ ChangeZone | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Choose target creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 4 or greater.\nSVar:DBExileEnchantment:DB$ ChangeZone | ValidTgts$ Enchantment | TgtPrompt$ Choose target enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target enchantment.\nOracle:Choose one —\n• Exile target creature with power 4 or greater.\n• Exile target enchantment.
Create the Forge script for this magic card
{"name": "Jedit Ojanen", "mana_cost": "{4}{W}{W}{U}", "type_line": "Legendary Creature \u2014 Cat Warrior", "oracle_text": "", "power": "5", "toughness": "5"}
Name:Jedit Ojanen\nManaCost:4 W W U\nTypes:Legendary Creature Cat Warrior\nPT:5/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jedit Ojanen", "mana_cost": "{4}{W}{W}{U}", "type_line": "Legendary Creature \u2014 Cat Warrior", "oracle_text": "", "power": "5", "toughness": "5"} ### Response: Name:Jedit Ojanen\nManaCost:4 W W U\nTypes:Legendary Creature Cat Warrior\nPT:5/5\nOracle:
Create the Forge script for this magic card
{"name": "Terror Ballista", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Menace\nWhenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "5", "toughness": "3"}
Name:Terror Ballista\nManaCost:7\nTypes:Artifact Creature Construct\nPT:5/3\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.\nSVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other/another creature> | Execute$ TrigDestroy\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl\nK:Unearth:3 B B\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard|Sacrifice\nOracle:Menace\nWhenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Terror Ballista", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Menace\nWhenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "5", "toughness": "3"} ### Response: Name:Terror Ballista\nManaCost:7\nTypes:Artifact Creature Construct\nPT:5/3\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.\nSVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other/another creature> | Execute$ TrigDestroy\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl\nK:Unearth:3 B B\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard|Sacrifice\nOracle:Menace\nWhenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Forgeborn Oreads", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment Creature \u2014 Nymph", "oracle_text": "Constellation \u2014 Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.", "power": "4", "toughness": "2"}
Name:Forgeborn Oreads\nManaCost:2 R R\nTypes:Enchantment Creature Nymph\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigDamage | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, CARDNAME deals 1 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forgeborn Oreads", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment Creature \u2014 Nymph", "oracle_text": "Constellation \u2014 Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.", "power": "4", "toughness": "2"} ### Response: Name:Forgeborn Oreads\nManaCost:2 R R\nTypes:Enchantment Creature Nymph\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigDamage | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, CARDNAME deals 1 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Stinging Shot", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put three -1/-1 counters on target creature with flying.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Stinging Shot\nManaCost:G\nTypes:Instant\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | CounterType$ M1M1 | CounterNum$ 3 | IsCurse$ True | SpellDescription$ Put three -1/-1 counters on target creature with flying.\nK:Cycling:2\nDeckHas:Ability$Counters\nOracle:Put three -1/-1 counters on target creature with flying.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stinging Shot", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put three -1/-1 counters on target creature with flying.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Stinging Shot\nManaCost:G\nTypes:Instant\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | CounterType$ M1M1 | CounterNum$ 3 | IsCurse$ True | SpellDescription$ Put three -1/-1 counters on target creature with flying.\nK:Cycling:2\nDeckHas:Ability$Counters\nOracle:Put three -1/-1 counters on target creature with flying.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "You Are Already Dead", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Destroy target creature that was dealt damage this turn.\nDraw a card."}
Name:You Are Already Dead\nManaCost:B\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn | SubAbility$ DBDraw | SpellDescription$ Destroy target creature that was dealt damage this turn.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Destroy target creature that was dealt damage this turn.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "You Are Already Dead", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Destroy target creature that was dealt damage this turn.\nDraw a card."} ### Response: Name:You Are Already Dead\nManaCost:B\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn | SubAbility$ DBDraw | SpellDescription$ Destroy target creature that was dealt damage this turn.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Destroy target creature that was dealt damage this turn.\nDraw a card.
Create the Forge script for this magic card
{"name": "Goldspan Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, haste\nWhenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.\nTreasures you control have \"{T}, Sacrifice this artifact: Add two mana of any one color.\"", "power": "4", "toughness": "4"}
Name:Goldspan Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks or becomes the target of a spell, create a Treasure token.\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or becomes the target of a spell, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac\nS:Mode$ Continuous | Affected$ Card.Treasure+YouCtrl | AddAbility$ Mana | Description$ Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."\nSVar:Mana:AB$ Mana | Cost$ T Sac<1/CARDNAME/this artifact> | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Flying, haste\nWhenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.\nTreasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goldspan Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, haste\nWhenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.\nTreasures you control have \"{T}, Sacrifice this artifact: Add two mana of any one color.\"", "power": "4", "toughness": "4"} ### Response: Name:Goldspan Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks or becomes the target of a spell, create a Treasure token.\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or becomes the target of a spell, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac\nS:Mode$ Continuous | Affected$ Card.Treasure+YouCtrl | AddAbility$ Mana | Description$ Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."\nSVar:Mana:AB$ Mana | Cost$ T Sac<1/CARDNAME/this artifact> | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Flying, haste\nWhenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.\nTreasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Create the Forge script for this magic card
{"name": "Storm Shaman", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Cleric Shaman", "oracle_text": "{R}: Storm Shaman gets +1/+0 until end of turn.", "power": "0", "toughness": "4"}
Name:Storm Shaman\nManaCost:2 R\nTypes:Creature Human Cleric Shaman\nPT:0/4\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:{R}: Storm Shaman gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm Shaman", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Cleric Shaman", "oracle_text": "{R}: Storm Shaman gets +1/+0 until end of turn.", "power": "0", "toughness": "4"} ### Response: Name:Storm Shaman\nManaCost:2 R\nTypes:Creature Human Cleric Shaman\nPT:0/4\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:{R}: Storm Shaman gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "My Forces Are Innumerable", "mana_cost": "", "type_line": "Ongoing Scheme", "oracle_text": "(An ongoing scheme remains face up until it's abandoned.)\nAt the beginning of your end step, create a 3/3 black Horror creature token.\nAt the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme."}
Name:My Forces Are Innumerable\nManaCost:no cost\nTypes:Ongoing Scheme\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigHorror | TriggerDescription$ At the beginning of your end step, create a 3/3 black Horror creature token.\nSVar:TrigHorror:DB$ Token | TokenAmount$ 1 | TokenScript$ b_3_3_horror | TokenOwner$ You\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent | TriggerZones$ Command | Execute$ SacToAbandon | TriggerDescription$ At the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.\n# TODO: If shared turns are ever implemented that are needed for proper E01 support, this would need to be updated to ensure\n# that several opponents may choose to sacrifice a total of two creatures, as opposed to two creatures by a single opponent.\nSVar:SacToAbandon:DB$ Abandon | UnlessPayer$ Opponent | UnlessCost$ Sac<2/Creature> | UnlessSwitched$ True\nSVar:AIPreference:SacCost$Creature\nOracle:(An ongoing scheme remains face up until it's abandoned.)\nAt the beginning of your end step, create a 3/3 black Horror creature token.\nAt the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "My Forces Are Innumerable", "mana_cost": "", "type_line": "Ongoing Scheme", "oracle_text": "(An ongoing scheme remains face up until it's abandoned.)\nAt the beginning of your end step, create a 3/3 black Horror creature token.\nAt the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme."} ### Response: Name:My Forces Are Innumerable\nManaCost:no cost\nTypes:Ongoing Scheme\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigHorror | TriggerDescription$ At the beginning of your end step, create a 3/3 black Horror creature token.\nSVar:TrigHorror:DB$ Token | TokenAmount$ 1 | TokenScript$ b_3_3_horror | TokenOwner$ You\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent | TriggerZones$ Command | Execute$ SacToAbandon | TriggerDescription$ At the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.\n# TODO: If shared turns are ever implemented that are needed for proper E01 support, this would need to be updated to ensure\n# that several opponents may choose to sacrifice a total of two creatures, as opposed to two creatures by a single opponent.\nSVar:SacToAbandon:DB$ Abandon | UnlessPayer$ Opponent | UnlessCost$ Sac<2/Creature> | UnlessSwitched$ True\nSVar:AIPreference:SacCost$Creature\nOracle:(An ongoing scheme remains face up until it's abandoned.)\nAt the beginning of your end step, create a 3/3 black Horror creature token.\nAt the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.
Create the Forge script for this magic card
{"name": "Kor Sanctifiers", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kor Cleric", "oracle_text": "Kicker {W} (You may pay an additional {W} as you cast this spell.)\nWhen Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.", "power": "2", "toughness": "3"}
Name:Kor Sanctifiers\nManaCost:2 W\nTypes:Creature Kor Cleric\nPT:2/3\nK:Kicker:W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target artifact or enchantment.\nSVar:TrigKicker:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment.\nSVar:NeedsToPlayKickedVar:Z GE1\nSVar:Z:Count$Valid Artifact.OppCtrl/Plus.Z1\nSVar:Z1:Count$Valid Enchantment.OppCtrl\nOracle:Kicker {W} (You may pay an additional {W} as you cast this spell.)\nWhen Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kor Sanctifiers", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kor Cleric", "oracle_text": "Kicker {W} (You may pay an additional {W} as you cast this spell.)\nWhen Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.", "power": "2", "toughness": "3"} ### Response: Name:Kor Sanctifiers\nManaCost:2 W\nTypes:Creature Kor Cleric\nPT:2/3\nK:Kicker:W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target artifact or enchantment.\nSVar:TrigKicker:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment.\nSVar:NeedsToPlayKickedVar:Z GE1\nSVar:Z:Count$Valid Artifact.OppCtrl/Plus.Z1\nSVar:Z1:Count$Valid Enchantment.OppCtrl\nOracle:Kicker {W} (You may pay an additional {W} as you cast this spell.)\nWhen Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.
Create the Forge script for this magic card
{"name": "Archaeomancer's Map", "mana_cost": "{2}{W}", "type_line": "Artifact", "oracle_text": "When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.\nWhenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield."}
Name:Archaeomancer's Map\nManaCost:2 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ChangeNum$ 2 | Shuffle$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.OppCtrl+ControllerControlsMoreLand | TriggerZones$ Battlefield | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land.YouCtrl\nOracle:When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.\nWhenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archaeomancer's Map", "mana_cost": "{2}{W}", "type_line": "Artifact", "oracle_text": "When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.\nWhenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield."} ### Response: Name:Archaeomancer's Map\nManaCost:2 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ChangeNum$ 2 | Shuffle$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.OppCtrl+ControllerControlsMoreLand | TriggerZones$ Battlefield | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land.YouCtrl\nOracle:When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.\nWhenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Citystalker Connoisseur", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Deathtouch\nWhen Citystalker Connoisseur enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.", "power": "3", "toughness": "3"}
Name:Citystalker Connoisseur\nManaCost:3 B\nTypes:Creature Vampire\nPT:3/3\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | NumCards$ 1 | DiscardValid$ Card.nonLand+cmcEQX | Mode$ TgtChoose | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_blood_draw\nSVar:X:Count$ValidHand Card.TargetedPlayerOwn$GreatestCMC\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Blood\nOracle:Deathtouch\nWhen Citystalker Connoisseur enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Citystalker Connoisseur", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Deathtouch\nWhen Citystalker Connoisseur enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.", "power": "3", "toughness": "3"} ### Response: Name:Citystalker Connoisseur\nManaCost:3 B\nTypes:Creature Vampire\nPT:3/3\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | NumCards$ 1 | DiscardValid$ Card.nonLand+cmcEQX | Mode$ TgtChoose | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_blood_draw\nSVar:X:Count$ValidHand Card.TargetedPlayerOwn$GreatestCMC\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Blood\nOracle:Deathtouch\nWhen Citystalker Connoisseur enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.
Create the Forge script for this magic card
{"name": "Stormclaw Rager", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "{1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery.", "power": "2", "toughness": "2"}
Name:Stormclaw Rager\nManaCost:1 B R\nTypes:Creature Ogre Warrior\nPT:2/2\nA:AB$ PutCounter | Cost$ 1 Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | SubAbility$ DBDraw | SorcerySpeed$ True | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME and draw a card. Activate only as a sorcery\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Counters|Sacrifice\nDeckHints:Type$Artifact\nOracle:{1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stormclaw Rager", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "{1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery.", "power": "2", "toughness": "2"} ### Response: Name:Stormclaw Rager\nManaCost:1 B R\nTypes:Creature Ogre Warrior\nPT:2/2\nA:AB$ PutCounter | Cost$ 1 Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | SubAbility$ DBDraw | SorcerySpeed$ True | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME and draw a card. Activate only as a sorcery\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Counters|Sacrifice\nDeckHints:Type$Artifact\nOracle:{1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Form of the Dragon", "mana_cost": "{4}{R}{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.\nAt the beginning of each end step, your life total becomes 5.\nCreatures without flying can't attack you."}
Name:Form of the Dragon\nManaCost:4 R R R\nTypes:Enchantment\nS:Mode$ CantAttack | ValidCard$ Creature.withoutFlying | Target$ You | Description$ Creatures without flying can't attack you.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 5 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 5\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigLife | TriggerDescription$ At the beginning of each end step, your life total becomes 5.\nSVar:TrigLife:DB$ SetLife | Defined$ You | LifeAmount$ 5\nOracle:At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.\nAt the beginning of each end step, your life total becomes 5.\nCreatures without flying can't attack you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Form of the Dragon", "mana_cost": "{4}{R}{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.\nAt the beginning of each end step, your life total becomes 5.\nCreatures without flying can't attack you."} ### Response: Name:Form of the Dragon\nManaCost:4 R R R\nTypes:Enchantment\nS:Mode$ CantAttack | ValidCard$ Creature.withoutFlying | Target$ You | Description$ Creatures without flying can't attack you.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 5 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 5\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigLife | TriggerDescription$ At the beginning of each end step, your life total becomes 5.\nSVar:TrigLife:DB$ SetLife | Defined$ You | LifeAmount$ 5\nOracle:At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.\nAt the beginning of each end step, your life total becomes 5.\nCreatures without flying can't attack you.
Create the Forge script for this magic card
{"name": "Out of Air", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a creature spell.\nCounter target spell."}
Name:Out of Air\nManaCost:2 U U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Spell.Creature | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a creature spell.\nA:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nOracle:This spell costs {2} less to cast if it targets a creature spell.\nCounter target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Out of Air", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a creature spell.\nCounter target spell."} ### Response: Name:Out of Air\nManaCost:2 U U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Spell.Creature | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a creature spell.\nA:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nOracle:This spell costs {2} less to cast if it targets a creature spell.\nCounter target spell.
Create the Forge script for this magic card
{"name": "Scorching Winds", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare attackers step and only if you've been attacked this step.\nScorching Winds deals 1 damage to each attacking creature."}
Name:Scorching Winds\nManaCost:R\nTypes:Instant\nText:Cast this spell only during the declare attackers step and only if you've been attacked this step.\r\n\nA:SP$ DamageAll | Cost$ R | NumDmg$ 1 | ValidCards$ Creature.attacking | ValidDescription$ each attacking creature. | CheckSVar$ X | CheckSVar$ X | SVarCompare$ GE1 | ActivationPhases$ Declare Attackers | SpellDescription$ CARDNAME deals 1 damage to each attacking creature.\nSVar:X:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nOracle:Cast this spell only during the declare attackers step and only if you've been attacked this step.\nScorching Winds deals 1 damage to each attacking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scorching Winds", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare attackers step and only if you've been attacked this step.\nScorching Winds deals 1 damage to each attacking creature."} ### Response: Name:Scorching Winds\nManaCost:R\nTypes:Instant\nText:Cast this spell only during the declare attackers step and only if you've been attacked this step.\r\n\nA:SP$ DamageAll | Cost$ R | NumDmg$ 1 | ValidCards$ Creature.attacking | ValidDescription$ each attacking creature. | CheckSVar$ X | CheckSVar$ X | SVarCompare$ GE1 | ActivationPhases$ Declare Attackers | SpellDescription$ CARDNAME deals 1 damage to each attacking creature.\nSVar:X:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nOracle:Cast this spell only during the declare attackers step and only if you've been attacked this step.\nScorching Winds deals 1 damage to each attacking creature.
Create the Forge script for this magic card
{"name": "Doric, Nature's Warden"}
Name:Doric, Nature's Warden\nManaCost:3 G\nTypes:Legendary Creature Tiefling Druid\nPT:3/3\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a Forest card, put it into the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Forest | ChangeNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Whenever NICKNAME attacks, you may pay {1}{G}. If you do, transform her.\nSVar:TrigTransform:AB$ SetState | Cost$ 1 G | Defined$ Self | Mode$ Transform\nSVar:HasAttackEffect:TRUE\nAlternateMode:DoubleFaced\nOracle:Vigilance\nWhen Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it into the battlefield tapped, then shuffle.\nWhenever Doric attacks, you may pay {1}{G}. If you do, transform her.\n\nALTERNATE\n\nName:Doric, Owlbear Avenger\nManaCost:no cost\nColors:green\nTypes:Legendary Creature Bird Bear\nPT:6/6\nK:Vigilance\nK:Trample\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When this creature transforms into CARDNAME, other legendary creatures you control get +2/+2 and gain trample until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+Legendary+YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Trample\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigTransformBis | TriggerDescription$ At the beginning of your upkeep, transform NICKNAME.\nSVar:TrigTransformBis:DB$ SetState | Defined$ Self | Mode$ Transform\nDeckNeeds:Type$Legendary\nOracle:Vigilance, trample\nWhen this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn.\nAt the beginning of your upkeep, transform Doric.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Doric, Nature's Warden"} ### Response: Name:Doric, Nature's Warden\nManaCost:3 G\nTypes:Legendary Creature Tiefling Druid\nPT:3/3\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a Forest card, put it into the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Forest | ChangeNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Whenever NICKNAME attacks, you may pay {1}{G}. If you do, transform her.\nSVar:TrigTransform:AB$ SetState | Cost$ 1 G | Defined$ Self | Mode$ Transform\nSVar:HasAttackEffect:TRUE\nAlternateMode:DoubleFaced\nOracle:Vigilance\nWhen Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it into the battlefield tapped, then shuffle.\nWhenever Doric attacks, you may pay {1}{G}. If you do, transform her.\n\nALTERNATE\n\nName:Doric, Owlbear Avenger\nManaCost:no cost\nColors:green\nTypes:Legendary Creature Bird Bear\nPT:6/6\nK:Vigilance\nK:Trample\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When this creature transforms into CARDNAME, other legendary creatures you control get +2/+2 and gain trample until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+Legendary+YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Trample\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigTransformBis | TriggerDescription$ At the beginning of your upkeep, transform NICKNAME.\nSVar:TrigTransformBis:DB$ SetState | Defined$ Self | Mode$ Transform\nDeckNeeds:Type$Legendary\nOracle:Vigilance, trample\nWhen this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn.\nAt the beginning of your upkeep, transform Doric.
Create the Forge script for this magic card
{"name": "Reprieve", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Return target spell to its owner's hand.\nDraw a card."}
Name:Reprieve\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Card.inZoneStack | TgtZone$ Stack | Origin$ Stack | Fizzle$ True | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target spell to its owner's hand.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Return target spell to its owner's hand.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reprieve", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Return target spell to its owner's hand.\nDraw a card."} ### Response: Name:Reprieve\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Card.inZoneStack | TgtZone$ Stack | Origin$ Stack | Fizzle$ True | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target spell to its owner's hand.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Return target spell to its owner's hand.\nDraw a card.
Create the Forge script for this magic card
{"name": "Jade Avenger", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Frog Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)", "power": "2", "toughness": "2"}
Name:Jade Avenger\nManaCost:1 G\nTypes:Creature Frog Samurai\nPT:2/2\nK:Bushido:2\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jade Avenger", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Frog Samurai", "oracle_text": "Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)", "power": "2", "toughness": "2"} ### Response: Name:Jade Avenger\nManaCost:1 G\nTypes:Creature Frog Samurai\nPT:2/2\nK:Bushido:2\nOracle:Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Create the Forge script for this magic card
{"name": "Ancient Amphitheater", "mana_cost": "", "type_line": "Land", "oracle_text": "As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.\n{T}: Add {R} or {W}."}
Name:Ancient Amphitheater\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo R W | SpellDescription$ Add {R} or {W}.\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Giant> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Giant card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nOracle:As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.\n{T}: Add {R} or {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ancient Amphitheater", "mana_cost": "", "type_line": "Land", "oracle_text": "As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.\n{T}: Add {R} or {W}."} ### Response: Name:Ancient Amphitheater\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo R W | SpellDescription$ Add {R} or {W}.\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Giant> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Giant card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nOracle:As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.\n{T}: Add {R} or {W}.
Create the Forge script for this magic card
{"name": "Broken Ambitions", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"}
Name:Broken Ambitions\nManaCost:X U\nTypes:Instant\nA:SP$ Counter | Cost$ X U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SubAbility$ DBClash | SpellDescription$ Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBMill\nSVar:DBMill:DB$ Mill | Defined$ TargetedController | NumCards$ 4\nSVar:X:Count$xPaid\nOracle:Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Broken Ambitions", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"} ### Response: Name:Broken Ambitions\nManaCost:X U\nTypes:Instant\nA:SP$ Counter | Cost$ X U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SubAbility$ DBClash | SpellDescription$ Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBMill\nSVar:DBMill:DB$ Mill | Defined$ TargetedController | NumCards$ 4\nSVar:X:Count$xPaid\nOracle:Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Create the Forge script for this magic card
{"name": "Drudge Skeletons", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)", "power": "1", "toughness": "1"}
Name:Drudge Skeletons\nManaCost:1 B\nTypes:Creature Skeleton\nPT:1/1\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drudge Skeletons", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)", "power": "1", "toughness": "1"} ### Response: Name:Drudge Skeletons\nManaCost:1 B\nTypes:Creature Skeleton\nPT:1/1\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Create the Forge script for this magic card
{"name": "Witch's Mark", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "You may discard a card. If you do, draw two cards.\nCreate a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)"}
Name:Witch's Mark\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 2 | UnlessCost$ Discard<1/Card> | UnlessPayer$ You | UnlessSwitched$ True | SubAbility$ DBToken | SpellDescription$ You may discard a card. If you do, draw two cards.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_wicked | TargetMin$ 0 | TargetMax$ 1 | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control | SpellDescription$ Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)\nDeckHas:Ability$Token|Discard & Type$Role|Aura\nOracle:You may discard a card. If you do, draw two cards.\nCreate a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witch's Mark", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "You may discard a card. If you do, draw two cards.\nCreate a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)"} ### Response: Name:Witch's Mark\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 2 | UnlessCost$ Discard<1/Card> | UnlessPayer$ You | UnlessSwitched$ True | SubAbility$ DBToken | SpellDescription$ You may discard a card. If you do, draw two cards.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_wicked | TargetMin$ 0 | TargetMax$ 1 | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control | SpellDescription$ Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)\nDeckHas:Ability$Token|Discard & Type$Role|Aura\nOracle:You may discard a card. If you do, draw two cards.\nCreate a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Create the Forge script for this magic card
{"name": "Restless Vinestalk", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Vinestalk enters the battlefield tapped.\n{T}: Add {G} or {U}.\n{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.\nWhenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn."}
Name:Restless Vinestalk\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nA:AB$ Animate | Cost$ 3 G U | Defined$ Self | Power$ 5 | Toughness$ 5 | Types$ Creature,Plant | Keywords$ Trample | Colors$ Green,Blue | SpellDescription$ Until end of turn, CARDNAME becomes a 5/5 green and blue Plant creature with trample. It's still a land.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME attacks, up to one other target creature has base power and toughness 3/3 until end of turn.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one target other creature | Power$ 3 | Toughness$ 3 | TargetMin$ 0 | TargetMax$ 1\nDeckHas:Type$Plant & Color$Green|Blue\nSVar:HasAttackEffect:TRUE\nOracle:Restless Vinestalk enters the battlefield tapped.\n{T}: Add {G} or {U}.\n{3}{G}{U}:Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.\nWhenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Restless Vinestalk", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Vinestalk enters the battlefield tapped.\n{T}: Add {G} or {U}.\n{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.\nWhenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn."} ### Response: Name:Restless Vinestalk\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nA:AB$ Animate | Cost$ 3 G U | Defined$ Self | Power$ 5 | Toughness$ 5 | Types$ Creature,Plant | Keywords$ Trample | Colors$ Green,Blue | SpellDescription$ Until end of turn, CARDNAME becomes a 5/5 green and blue Plant creature with trample. It's still a land.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME attacks, up to one other target creature has base power and toughness 3/3 until end of turn.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one target other creature | Power$ 3 | Toughness$ 3 | TargetMin$ 0 | TargetMax$ 1\nDeckHas:Type$Plant & Color$Green|Blue\nSVar:HasAttackEffect:TRUE\nOracle:Restless Vinestalk enters the battlefield tapped.\n{T}: Add {G} or {U}.\n{3}{G}{U}:Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land.\nWhenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Create the Forge script for this magic card
{"name": "Midnight Assassin", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Assassin", "oracle_text": "Flying, deathtouch", "power": "1", "toughness": "2"}
Name:Midnight Assassin\nManaCost:2 B\nTypes:Creature Vampire Assassin\nPT:1/2\nK:Flying\nK:Deathtouch\nOracle:Flying, deathtouch
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Midnight Assassin", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Assassin", "oracle_text": "Flying, deathtouch", "power": "1", "toughness": "2"} ### Response: Name:Midnight Assassin\nManaCost:2 B\nTypes:Creature Vampire Assassin\nPT:1/2\nK:Flying\nK:Deathtouch\nOracle:Flying, deathtouch
Create the Forge script for this magic card
{"name": "Shield of the Ages", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}: Prevent the next 1 damage that would be dealt to you this turn."}
Name:Shield of the Ages\nManaCost:2\nTypes:Artifact\nA:AB$ PreventDamage | Cost$ 2 | Defined$ You | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to you this turn.\nOracle:{2}: Prevent the next 1 damage that would be dealt to you this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shield of the Ages", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}: Prevent the next 1 damage that would be dealt to you this turn."} ### Response: Name:Shield of the Ages\nManaCost:2\nTypes:Artifact\nA:AB$ PreventDamage | Cost$ 2 | Defined$ You | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to you this turn.\nOracle:{2}: Prevent the next 1 damage that would be dealt to you this turn.
Create the Forge script for this magic card
{"name": "Infest", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn."}
Name:Infest\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-2 until end of turn.\nOracle:All creatures get -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infest", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn."} ### Response: Name:Infest\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-2 until end of turn.\nOracle:All creatures get -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Myr Adapter", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Myr Adapter gets +1/+1 for each Equipment attached to it.", "power": "1", "toughness": "1"}
Name:Myr Adapter\nManaCost:3\nTypes:Artifact Creature Myr\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each Equipment attached to it.\nSVar:X:Count$Valid Equipment.Attached\nSVar:EquipMe:Multiple\nOracle:Myr Adapter gets +1/+1 for each Equipment attached to it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myr Adapter", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Myr Adapter gets +1/+1 for each Equipment attached to it.", "power": "1", "toughness": "1"} ### Response: Name:Myr Adapter\nManaCost:3\nTypes:Artifact Creature Myr\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each Equipment attached to it.\nSVar:X:Count$Valid Equipment.Attached\nSVar:EquipMe:Multiple\nOracle:Myr Adapter gets +1/+1 for each Equipment attached to it.
Create the Forge script for this magic card
{"name": "One with the Stars", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature or enchantment\nEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)"}
Name:One with the Stars\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature or enchantment\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature,Enchantment | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ Enchantment | RemoveCardTypes$ True | Description$ Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)\nOracle:Enchant creature or enchantment\nEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "One with the Stars", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature or enchantment\nEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)"} ### Response: Name:One with the Stars\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature or enchantment\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature,Enchantment | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddType$ Enchantment | RemoveCardTypes$ True | Description$ Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)\nOracle:Enchant creature or enchantment\nEnchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
Create the Forge script for this magic card
{"name": "Master Healer", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent the next 4 damage that would be dealt to any target this turn.", "power": "1", "toughness": "4"}
Name:Master Healer\nManaCost:4 W\nTypes:Creature Human Cleric\nPT:1/4\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 4 | SpellDescription$ Prevent the next 4 damage that would be dealt to any target this turn.\nOracle:{T}: Prevent the next 4 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Master Healer", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent the next 4 damage that would be dealt to any target this turn.", "power": "1", "toughness": "4"} ### Response: Name:Master Healer\nManaCost:4 W\nTypes:Creature Human Cleric\nPT:1/4\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 4 | SpellDescription$ Prevent the next 4 damage that would be dealt to any target this turn.\nOracle:{T}: Prevent the next 4 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Sheoldred"}
Name:Sheoldred\nManaCost:3 B B\nTypes:Legendary Creature Phyrexian Praetor\nPT:4/5\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature.nonToken,Planeswalker.nonToken | SacMessage$ nontoken creature or planeswalker\nA:AB$ ChangeZone | Cost$ 4 B | CheckSVar$ X | SVarCompare$ GE8 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:PlayerCountOpponents$HighestCardsInGraveyard\nDeckHints:Ability$Graveyard|Mill\nAlternateMode:DoubleFaced\nOracle:Menace\nWhen Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.\n{4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.\n\nALTERNATE\n\nName:The True Scriptures\nManaCost:no cost\nColors:black\nTypes:Enchantment Saga\nK:Chapter:3:DBDestroy,DBDiscard,DBRiseAll\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ For each opponent, select up to one target creature or planeswalker | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SpellDescription$ For each opponent, destroy up to one target creature or planeswalker that player controls.\nSVar:DBDiscard:DB$ Discard | Defined$ Opponent | NumCards$ 3 | Mode$ TgtChoose | SubAbility$ DBMill | SpellDescription$ Each opponent discards three cards, then mills three cards.\nSVar:DBMill:DB$ Mill | Defined$ Opponent | NumCards$ 3 | StackDescription$ None\nSVar:DBRiseAll:DB$ ChangeZoneAll | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBExileSelf | Ultimate$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control. Exile CARDNAME, then return it to the battlefield (front face up).\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturnSelf | RememberChanged$ True\nSVar:DBReturnSelf:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:OneEach:PlayerCountOpponents$Amount\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — For each opponent, destroy up to one target creature or planeswalker that player controls.\nII — Each opponent discards three cards, then mills three cards.\nIII — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sheoldred"} ### Response: Name:Sheoldred\nManaCost:3 B B\nTypes:Legendary Creature Phyrexian Praetor\nPT:4/5\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature.nonToken,Planeswalker.nonToken | SacMessage$ nontoken creature or planeswalker\nA:AB$ ChangeZone | Cost$ 4 B | CheckSVar$ X | SVarCompare$ GE8 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:PlayerCountOpponents$HighestCardsInGraveyard\nDeckHints:Ability$Graveyard|Mill\nAlternateMode:DoubleFaced\nOracle:Menace\nWhen Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.\n{4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.\n\nALTERNATE\n\nName:The True Scriptures\nManaCost:no cost\nColors:black\nTypes:Enchantment Saga\nK:Chapter:3:DBDestroy,DBDiscard,DBRiseAll\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ For each opponent, select up to one target creature or planeswalker | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SpellDescription$ For each opponent, destroy up to one target creature or planeswalker that player controls.\nSVar:DBDiscard:DB$ Discard | Defined$ Opponent | NumCards$ 3 | Mode$ TgtChoose | SubAbility$ DBMill | SpellDescription$ Each opponent discards three cards, then mills three cards.\nSVar:DBMill:DB$ Mill | Defined$ Opponent | NumCards$ 3 | StackDescription$ None\nSVar:DBRiseAll:DB$ ChangeZoneAll | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBExileSelf | Ultimate$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control. Exile CARDNAME, then return it to the battlefield (front face up).\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturnSelf | RememberChanged$ True\nSVar:DBReturnSelf:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:OneEach:PlayerCountOpponents$Amount\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — For each opponent, destroy up to one target creature or planeswalker that player controls.\nII — Each opponent discards three cards, then mills three cards.\nIII — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).
Create the Forge script for this magic card
{"name": "Pus Kami", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{B}, Sacrifice Pus Kami: Destroy target nonblack creature.\nSoulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)", "power": "3", "toughness": "3"}
Name:Pus Kami\nManaCost:5 B B\nTypes:Creature Spirit\nPT:3/3\nA:AB$ Destroy | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | AITgts$ BetterThanSource | SpellDescription$ Destroy target nonblack creature.\nK:Soulshift:6\nDeckHints:Type$Spirit\nOracle:{B}, Sacrifice Pus Kami: Destroy target nonblack creature.\nSoulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pus Kami", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{B}, Sacrifice Pus Kami: Destroy target nonblack creature.\nSoulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)", "power": "3", "toughness": "3"} ### Response: Name:Pus Kami\nManaCost:5 B B\nTypes:Creature Spirit\nPT:3/3\nA:AB$ Destroy | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | AITgts$ BetterThanSource | SpellDescription$ Destroy target nonblack creature.\nK:Soulshift:6\nDeckHints:Type$Spirit\nOracle:{B}, Sacrifice Pus Kami: Destroy target nonblack creature.\nSoulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Golden Ratio", "mana_cost": "{1}{G}{U}", "type_line": "Sorcery", "oracle_text": "Draw a card for each different power among creatures you control."}
Name:Golden Ratio\nManaCost:1 G U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 G U | NumCards$ X | SpellDescription$ Draw a card for each different power among creatures you control.\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nOracle:Draw a card for each different power among creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golden Ratio", "mana_cost": "{1}{G}{U}", "type_line": "Sorcery", "oracle_text": "Draw a card for each different power among creatures you control."} ### Response: Name:Golden Ratio\nManaCost:1 G U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 G U | NumCards$ X | SpellDescription$ Draw a card for each different power among creatures you control.\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nOracle:Draw a card for each different power among creatures you control.
Create the Forge script for this magic card
{"name": "Rampaging Hippo", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Hippo", "oracle_text": "Trample\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "5", "toughness": "6"}
Name:Rampaging Hippo\nManaCost:4 G G\nTypes:Creature Hippo\nPT:5/6\nK:Trample\nK:Cycling:2\nOracle:Trample\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rampaging Hippo", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Hippo", "oracle_text": "Trample\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "5", "toughness": "6"} ### Response: Name:Rampaging Hippo\nManaCost:4 G G\nTypes:Creature Hippo\nPT:5/6\nK:Trample\nK:Cycling:2\nOracle:Trample\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Warthog", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "3", "toughness": "2"}
Name:Warthog\nManaCost:1 G G\nTypes:Creature Boar\nPT:3/2\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warthog", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "3", "toughness": "2"} ### Response: Name:Warthog\nManaCost:1 G G\nTypes:Creature Boar\nPT:3/2\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Create the Forge script for this magic card
{"name": "Wishful Merfolk", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "Defender\n{1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.", "power": "3", "toughness": "2"}
Name:Wishful Merfolk\nManaCost:1 U\nTypes:Creature Merfolk\nPT:3/2\nK:Defender\nA:AB$ Debuff | Cost$ 1 U | Defined$ Self | Keywords$ Defender | SubAbility$ DBAnimate | SpellDescription$ CARDNAME loses defender and becomes a Human until end of turn.\nSVar:DBAnimate:DB$ Animate | Defined$ Self | Types$ Human | RemoveCreatureTypes$ True\nOracle:Defender\n{1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wishful Merfolk", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "Defender\n{1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Wishful Merfolk\nManaCost:1 U\nTypes:Creature Merfolk\nPT:3/2\nK:Defender\nA:AB$ Debuff | Cost$ 1 U | Defined$ Self | Keywords$ Defender | SubAbility$ DBAnimate | SpellDescription$ CARDNAME loses defender and becomes a Human until end of turn.\nSVar:DBAnimate:DB$ Animate | Defined$ Self | Types$ Human | RemoveCreatureTypes$ True\nOracle:Defender\n{1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.
Create the Forge script for this magic card
{"name": "Repel the Abominable", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt this turn by non-Human sources."}
Name:Repel the Abominable\nManaCost:1 W\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | SpellDescription$ Prevent all damage that would be dealt this turn by non-Human sources.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidSource$ Card.nonHuman,Emblem | ActiveZones$ Command | Description$ Prevent all damage that would be dealt this turn by non-Human sources.\nAI:RemoveDeck:All\nOracle:Prevent all damage that would be dealt this turn by non-Human sources.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Repel the Abominable", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt this turn by non-Human sources."} ### Response: Name:Repel the Abominable\nManaCost:1 W\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | SpellDescription$ Prevent all damage that would be dealt this turn by non-Human sources.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidSource$ Card.nonHuman,Emblem | ActiveZones$ Command | Description$ Prevent all damage that would be dealt this turn by non-Human sources.\nAI:RemoveDeck:All\nOracle:Prevent all damage that would be dealt this turn by non-Human sources.
Create the Forge script for this magic card
{"name": "Tel-Jilad Outrider", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Protection from artifacts", "power": "3", "toughness": "1"}
Name:Tel-Jilad Outrider\nManaCost:3 G\nTypes:Creature Elf Warrior\nPT:3/1\nK:Protection:Artifact\nOracle:Protection from artifacts
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tel-Jilad Outrider", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Protection from artifacts", "power": "3", "toughness": "1"} ### Response: Name:Tel-Jilad Outrider\nManaCost:3 G\nTypes:Creature Elf Warrior\nPT:3/1\nK:Protection:Artifact\nOracle:Protection from artifacts
Create the Forge script for this magic card
{"name": "Citanul Hierophants", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Creatures you control have \"{T}: Add {G}.\"", "power": "3", "toughness": "2"}
Name:Citanul Hierophants\nManaCost:3 G\nTypes:Creature Human Druid\nPT:3/2\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ Mana | Description$ Creatures you control have "{T}: Add {G}."\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 1 | SpellDescription$ Add {G}.\nOracle:Creatures you control have "{T}: Add {G}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Citanul Hierophants", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Creatures you control have \"{T}: Add {G}.\"", "power": "3", "toughness": "2"} ### Response: Name:Citanul Hierophants\nManaCost:3 G\nTypes:Creature Human Druid\nPT:3/2\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ Mana | Description$ Creatures you control have "{T}: Add {G}."\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 1 | SpellDescription$ Add {G}.\nOracle:Creatures you control have "{T}: Add {G}."
Create the Forge script for this magic card
{"name": "Ethereal Elk", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elk Spirit", "oracle_text": "Trample\nWhen Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "3", "toughness": "3"}
Name:Ethereal Elk\nManaCost:3 G G\nTypes:Creature Elk Spirit\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedVivien; Nature's Avenger | ChangeNum$ 1 | Optional$ True\nDeckNeeds:Name$Vivien, Nature's Avenger\nOracle:Trample\nWhen Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ethereal Elk", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elk Spirit", "oracle_text": "Trample\nWhen Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "3", "toughness": "3"} ### Response: Name:Ethereal Elk\nManaCost:3 G G\nTypes:Creature Elk Spirit\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedVivien; Nature's Avenger | ChangeNum$ 1 | Optional$ True\nDeckNeeds:Name$Vivien, Nature's Avenger\nOracle:Trample\nWhen Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.
Create the Forge script for this magic card
{"name": "Watertrap Weaver", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "2", "toughness": "2"}
Name:Watertrap Weaver\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Watertrap Weaver", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "2", "toughness": "2"} ### Response: Name:Watertrap Weaver\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Defiant Greatmaw", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Hippo", "oracle_text": "When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.\nWhenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.", "power": "4", "toughness": "5"}
Name:Defiant Greatmaw\nManaCost:2 G\nTypes:Creature Hippo\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put two -1/-1 counters on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 2\nT:Mode$ CounterAddedOnce | ValidCard$ Creature.Self | ValidSource$ You | CounterType$ M1M1 | TriggerZones$ Battlefield | Execute$ RemoveCounter | TriggerDescription$ Whenever you put one or more -1/-1 counters on CARDNAME, remove a -1/-1 counter from another target creature you control.\nSVar:RemoveCounter:DB$ RemoveCounter | ValidTgts$ Creature.YouCtrl+Other | AITgts$ Creature.counters_GE1_M1M1 | TgtPrompt$ Select another target creature you control | CounterType$ M1M1 | CounterNum$ 1\nOracle:When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.\nWhenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Defiant Greatmaw", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Hippo", "oracle_text": "When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.\nWhenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.", "power": "4", "toughness": "5"} ### Response: Name:Defiant Greatmaw\nManaCost:2 G\nTypes:Creature Hippo\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put two -1/-1 counters on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 2\nT:Mode$ CounterAddedOnce | ValidCard$ Creature.Self | ValidSource$ You | CounterType$ M1M1 | TriggerZones$ Battlefield | Execute$ RemoveCounter | TriggerDescription$ Whenever you put one or more -1/-1 counters on CARDNAME, remove a -1/-1 counter from another target creature you control.\nSVar:RemoveCounter:DB$ RemoveCounter | ValidTgts$ Creature.YouCtrl+Other | AITgts$ Creature.counters_GE1_M1M1 | TgtPrompt$ Select another target creature you control | CounterType$ M1M1 | CounterNum$ 1\nOracle:When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.\nWhenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
Create the Forge script for this magic card
{"name": "Fierce Guardianship", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "If you control a commander, you may cast this spell without paying its mana cost.\nCounter target noncreature spell."}
Name:Fierce Guardianship\nManaCost:2 U\nTypes:Instant\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Alternative Cost:0 | IsPresent$ Card.IsCommander+YouCtrl | Description$ If you control a commander, you may cast this spell without paying its mana cost.\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target noncreature Spell | ValidTgts$ Card.nonCreature | SpellDescription$ Counter target noncreature spell.\nOracle:If you control a commander, you may cast this spell without paying its mana cost.\nCounter target noncreature spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fierce Guardianship", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "If you control a commander, you may cast this spell without paying its mana cost.\nCounter target noncreature spell."} ### Response: Name:Fierce Guardianship\nManaCost:2 U\nTypes:Instant\nS:Mode$ Continuous | CharacteristicDefining$ True | AddKeyword$ Alternative Cost:0 | IsPresent$ Card.IsCommander+YouCtrl | Description$ If you control a commander, you may cast this spell without paying its mana cost.\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target noncreature Spell | ValidTgts$ Card.nonCreature | SpellDescription$ Counter target noncreature spell.\nOracle:If you control a commander, you may cast this spell without paying its mana cost.\nCounter target noncreature spell.
Create the Forge script for this magic card
{"name": "Another Chance", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)"}
Name:Another Chance\nManaCost:2 B\nTypes:Instant\nA:SP$ Mill | NumCards$ 2 | Defined$ You | Optional$ True | SubAbility$ DBChangeZone | SpellDescription$ You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature.YouCtrl | SelectPrompt$ Select up to two creature cards from your graveyard to return to your hand | ChangeNum$ 2 | Hidden$ True\nDeckHas:Ability$Graveyard|Mill\nOracle:You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Another Chance", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)"} ### Response: Name:Another Chance\nManaCost:2 B\nTypes:Instant\nA:SP$ Mill | NumCards$ 2 | Defined$ You | Optional$ True | SubAbility$ DBChangeZone | SpellDescription$ You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature.YouCtrl | SelectPrompt$ Select up to two creature cards from your graveyard to return to your hand | ChangeNum$ 2 | Hidden$ True\nDeckHas:Ability$Graveyard|Mill\nOracle:You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
Create the Forge script for this magic card
{"name": "Their Name Is Death", "mana_cost": "{3}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all nonartifact creatures."}
Name:Their Name Is Death\nManaCost:3 B B B\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Creature.nonArtifact | SpellDescription$ Destroy all nonartifact creatures.\nDeckNeeds:Type$Artifact\nOracle:Destroy all nonartifact creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Their Name Is Death", "mana_cost": "{3}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all nonartifact creatures."} ### Response: Name:Their Name Is Death\nManaCost:3 B B B\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Creature.nonArtifact | SpellDescription$ Destroy all nonartifact creatures.\nDeckNeeds:Type$Artifact\nOracle:Destroy all nonartifact creatures.
Create the Forge script for this magic card
{"name": "Witness Protection", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)"}
Name:Witness Protection\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | SetPower$ 1 | SetToughness$ 1 | SetColor$ Green & White | RemoveAllAbilities$ True | AddType$ Creature & Citizen | SetName$ Legitimate Businessperson | RemoveCardTypes$ True | RemoveCreatureTypes$ True | Description$ Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witness Protection", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)"} ### Response: Name:Witness Protection\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | SetPower$ 1 | SetToughness$ 1 | SetColor$ Green & White | RemoveAllAbilities$ True | AddType$ Creature & Citizen | SetName$ Legitimate Businessperson | RemoveCardTypes$ True | RemoveCreatureTypes$ True | Description$ Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Create the Forge script for this magic card
{"name": "Skyshroud Ranger", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Ranger", "oracle_text": "{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.", "power": "1", "toughness": "1"}
Name:Skyshroud Ranger\nManaCost:G\nTypes:Creature Elf Ranger\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | SorcerySpeed$ True | SpellDescription$ You may put a land card from your hand onto the battlefield. Activate only as a sorcery.\nOracle:{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyshroud Ranger", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Ranger", "oracle_text": "{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.", "power": "1", "toughness": "1"} ### Response: Name:Skyshroud Ranger\nManaCost:G\nTypes:Creature Elf Ranger\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | SorcerySpeed$ True | SpellDescription$ You may put a land card from your hand onto the battlefield. Activate only as a sorcery.\nOracle:{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Candy Grapple", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nTarget creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead."}
Name:Candy Grapple\nManaCost:1 B\nTypes:Instant\nK:Bargain\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | StackDescription$ REP Target creature_{c:Targeted} | SpellDescription$ Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.\nSVar:X:Count$Bargained.5.3\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nTarget creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Candy Grapple", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nTarget creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead."} ### Response: Name:Candy Grapple\nManaCost:1 B\nTypes:Instant\nK:Bargain\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | StackDescription$ REP Target creature_{c:Targeted} | SpellDescription$ Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.\nSVar:X:Count$Bargained.5.3\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nTarget creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.
Create the Forge script for this magic card
{"name": "Dispatch", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Tap target creature.\nMetalcraft \u2014 If you control three or more artifacts, exile that creature."}
Name:Dispatch\nManaCost:W\nTypes:Instant\nA:SP$ Tap | Cost$ W | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBExile | SpellDescription$ Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.\nSVar:DBExile:DB$ ChangeZone | Condition$ Metalcraft | Defined$ Targeted | Origin$ Battlefield | Destination$ Exile | ConditionDescription$ If you control three or more artifacts,\nSVar:NeedsToPlayVar:Y GE3\nSVar:Y:Count$Valid Artifact.YouCtrl\nAI:RemoveDeck:All\nOracle:Tap target creature.\nMetalcraft — If you control three or more artifacts, exile that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dispatch", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Tap target creature.\nMetalcraft \u2014 If you control three or more artifacts, exile that creature."} ### Response: Name:Dispatch\nManaCost:W\nTypes:Instant\nA:SP$ Tap | Cost$ W | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBExile | SpellDescription$ Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.\nSVar:DBExile:DB$ ChangeZone | Condition$ Metalcraft | Defined$ Targeted | Origin$ Battlefield | Destination$ Exile | ConditionDescription$ If you control three or more artifacts,\nSVar:NeedsToPlayVar:Y GE3\nSVar:Y:Count$Valid Artifact.YouCtrl\nAI:RemoveDeck:All\nOracle:Tap target creature.\nMetalcraft — If you control three or more artifacts, exile that creature.