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Create the Forge script for this magic card
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{"name": "Scholarship Sponsor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.", "power": "3", "toughness": "3"}
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Name:Scholarship Sponsor\nManaCost:3 W\nTypes:Creature Human Advisor\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeatEach | TriggerDescription$ When CARDNAME enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.\nSVar:TrigRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | ConditionCheckSVar$ X | ConditionSVarCompare$ LTY | DefinedPlayer$ Remembered | Chooser$ Remembered | ChangeType$ Land.Basic | ChangeNum$ Z | Origin$ Library | Destination$ Battlefield | Tapped$ True\nSVar:X:Count$Valid Land.RememberedPlayerCtrl\nSVar:Y:PlayerCountPlayers$HighestValid Land.YouCtrl\nSVar:Z:SVar$Y/Minus.X\nSVar:Check1:Count$Valid Land.YouCtrl\nSVar:Check2:SVar$Y/Minus.Check1\nSVar:NeedsToPlayVar:Check2 GE2\nOracle:When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scholarship Sponsor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.", "power": "3", "toughness": "3"}
### Response: Name:Scholarship Sponsor\nManaCost:3 W\nTypes:Creature Human Advisor\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeatEach | TriggerDescription$ When CARDNAME enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.\nSVar:TrigRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | ConditionCheckSVar$ X | ConditionSVarCompare$ LTY | DefinedPlayer$ Remembered | Chooser$ Remembered | ChangeType$ Land.Basic | ChangeNum$ Z | Origin$ Library | Destination$ Battlefield | Tapped$ True\nSVar:X:Count$Valid Land.RememberedPlayerCtrl\nSVar:Y:PlayerCountPlayers$HighestValid Land.YouCtrl\nSVar:Z:SVar$Y/Minus.X\nSVar:Check1:Count$Valid Land.YouCtrl\nSVar:Check2:SVar$Y/Minus.Check1\nSVar:NeedsToPlayVar:Check2 GE2\nOracle:When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
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Create the Forge script for this magic card
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{"name": "Pigment Storm", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead."}
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Name:Pigment Storm\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | ExcessDamage$ TargetedController | SpellDescription$ CARDNAME deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.\nOracle:Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pigment Storm", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead."}
### Response: Name:Pigment Storm\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | ExcessDamage$ TargetedController | SpellDescription$ CARDNAME deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.\nOracle:Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.
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Create the Forge script for this magic card
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{"name": "Voldaren Stinger", "mana_cost": "{R}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Voldaren Stinger has first strike as long as it's attacking.\n{2}{R}: Voldaren Stinger gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
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Name:Voldaren Stinger\nManaCost:R\nTypes:Creature Vampire Warrior\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as it's attacking.\nA:AB$ Pump | Cost$ 2 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nSVar:HasAttackEffect:TRUE\nOracle:Voldaren Stinger has first strike as long as it's attacking.\n{2}{R}: Voldaren Stinger gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Voldaren Stinger", "mana_cost": "{R}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Voldaren Stinger has first strike as long as it's attacking.\n{2}{R}: Voldaren Stinger gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Voldaren Stinger\nManaCost:R\nTypes:Creature Vampire Warrior\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as it's attacking.\nA:AB$ Pump | Cost$ 2 R | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nSVar:HasAttackEffect:TRUE\nOracle:Voldaren Stinger has first strike as long as it's attacking.\n{2}{R}: Voldaren Stinger gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Rage Forger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.\nWhenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.", "power": "2", "toughness": "2"}
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Name:Rage Forger\nManaCost:2 R\nTypes:Creature Elemental Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter each other Shaman creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.Shaman+StrictlyOther+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | DamageSource$ TriggeredAttacker\nOracle:When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.\nWhenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rage Forger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.\nWhenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.", "power": "2", "toughness": "2"}
### Response: Name:Rage Forger\nManaCost:2 R\nTypes:Creature Elemental Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter each other Shaman creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.Shaman+StrictlyOther+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | DamageSource$ TriggeredAttacker\nOracle:When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.\nWhenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
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Create the Forge script for this magic card
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{"name": "Thriving Heath", "mana_cost": "", "type_line": "Land", "oracle_text": "Thriving Heath enters the battlefield tapped.\nAs Thriving Heath enters the battlefield, choose a color other than white.\n{T}: Add {W} or one mana of the chosen color."}
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Name:Thriving Heath\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | Exclude$ white | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color other than white.\nA:AB$ Mana | Cost$ T | Produced$ Combo W Chosen | SpellDescription$ Add {W} or one mana of the chosen color.\nOracle:Thriving Heath enters the battlefield tapped.\nAs Thriving Heath enters the battlefield, choose a color other than white.\n{T}: Add {W} or one mana of the chosen color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thriving Heath", "mana_cost": "", "type_line": "Land", "oracle_text": "Thriving Heath enters the battlefield tapped.\nAs Thriving Heath enters the battlefield, choose a color other than white.\n{T}: Add {W} or one mana of the chosen color."}
### Response: Name:Thriving Heath\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | Exclude$ white | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color other than white.\nA:AB$ Mana | Cost$ T | Produced$ Combo W Chosen | SpellDescription$ Add {W} or one mana of the chosen color.\nOracle:Thriving Heath enters the battlefield tapped.\nAs Thriving Heath enters the battlefield, choose a color other than white.\n{T}: Add {W} or one mana of the chosen color.
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Create the Forge script for this magic card
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{"name": "Fated Intervention", "mana_cost": "{2}{G}{G}{G}", "type_line": "Instant", "oracle_text": "Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)"}
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Name:Fated Intervention\nManaCost:2 G G G\nTypes:Instant\nA:SP$ Token | Cost$ 2 G G G | TokenAmount$ 2 | TokenScript$ g_3_3_e_centaur | SubAbility$ DBScry | SpellDescription$ Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | ConditionPlayerTurn$ True\nOracle:Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fated Intervention", "mana_cost": "{2}{G}{G}{G}", "type_line": "Instant", "oracle_text": "Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)"}
### Response: Name:Fated Intervention\nManaCost:2 G G G\nTypes:Instant\nA:SP$ Token | Cost$ 2 G G G | TokenAmount$ 2 | TokenScript$ g_3_3_e_centaur | SubAbility$ DBScry | SpellDescription$ Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | ConditionPlayerTurn$ True\nOracle:Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Create the Forge script for this magic card
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{"name": "Restless Spire", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Spire enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with \"As long as it's your turn, this creature has first strike.\" It's still a land.\nWhenever Restless Spire attacks, scry 1."}
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Name:Restless Spire\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.\nA:AB$ Animate | Cost$ U R | Defined$ Self | Power$ 2 | Toughness$ 1 | staticAbilities$ FirstStrikeStatic | Types$ Creature,Elemental | Colors$ Blue,Red | SpellDescription$ Until end of turn, CARDNAME becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.\nSVar:FirstStrikeStatic:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nDeckHas:Ability$LifeGain & Type$Elemental & Color$Blue|Red\nSVar:HasAttackEffect:TRUE\nOracle:Restless Spire enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.\nWhenever Restless Spire attacks, scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Restless Spire", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Spire enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with \"As long as it's your turn, this creature has first strike.\" It's still a land.\nWhenever Restless Spire attacks, scry 1."}
### Response: Name:Restless Spire\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.\nA:AB$ Animate | Cost$ U R | Defined$ Self | Power$ 2 | Toughness$ 1 | staticAbilities$ FirstStrikeStatic | Types$ Creature,Elemental | Colors$ Blue,Red | SpellDescription$ Until end of turn, CARDNAME becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.\nSVar:FirstStrikeStatic:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nDeckHas:Ability$LifeGain & Type$Elemental & Color$Blue|Red\nSVar:HasAttackEffect:TRUE\nOracle:Restless Spire enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.\nWhenever Restless Spire attacks, scry 1.
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Create the Forge script for this magic card
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{"name": "Emmessi Tome", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{5}, {T}: Draw two cards, then discard a card."}
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Name:Emmessi Tome\nManaCost:4\nTypes:Artifact\nA:AB$ Draw | Cost$ 5 T | NumCards$ 2 | SpellDescription$ Draw two cards, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nOracle:{5}, {T}: Draw two cards, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Emmessi Tome", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{5}, {T}: Draw two cards, then discard a card."}
### Response: Name:Emmessi Tome\nManaCost:4\nTypes:Artifact\nA:AB$ Draw | Cost$ 5 T | NumCards$ 2 | SpellDescription$ Draw two cards, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nOracle:{5}, {T}: Draw two cards, then discard a card.
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Create the Forge script for this magic card
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{"name": "Reality Anchor", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature loses shadow until end of turn.\nDraw a card."}
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Name:Reality Anchor\nManaCost:1 G\nTypes:Instant\nA:SP$ Debuff | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Shadow | SubAbility$ DBDraw | SpellDescription$ Target creature loses shadow until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Target creature loses shadow until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reality Anchor", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature loses shadow until end of turn.\nDraw a card."}
### Response: Name:Reality Anchor\nManaCost:1 G\nTypes:Instant\nA:SP$ Debuff | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Shadow | SubAbility$ DBDraw | SpellDescription$ Target creature loses shadow until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Target creature loses shadow until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Mogg Hollows", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step."}
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Name:Mogg Hollows\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}. CARDNAME doesn't untap during your next untap step. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mogg Hollows", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step."}
### Response: Name:Mogg Hollows\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}. CARDNAME doesn't untap during your next untap step. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step.
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Create the Forge script for this magic card
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{"name": "Sentinel of the Pearl Trident", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Flash\nWhen Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)", "power": "3", "toughness": "3"}
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Name:Sentinel of the Pearl Trident\nManaCost:4 U\nTypes:Creature Merfolk Soldier\nPT:3/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Historic+YouCtrl | TgtPrompt$ Select target historic permanent you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrigEffect\nSVar:DelTrigEffect:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. | SubAbility$ DBCleanup | AILogic$ Always\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flash\nWhen Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sentinel of the Pearl Trident", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Flash\nWhen Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)", "power": "3", "toughness": "3"}
### Response: Name:Sentinel of the Pearl Trident\nManaCost:4 U\nTypes:Creature Merfolk Soldier\nPT:3/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Historic+YouCtrl | TgtPrompt$ Select target historic permanent you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrigEffect\nSVar:DelTrigEffect:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. | SubAbility$ DBCleanup | AILogic$ Always\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flash\nWhen Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
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Create the Forge script for this magic card
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{"name": "Sure Strike", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+0 and gains first strike until end of turn."}
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Name:Sure Strike\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | KW$ First Strike | SpellDescription$ Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)\nOracle:Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sure Strike", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+0 and gains first strike until end of turn."}
### Response: Name:Sure Strike\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | KW$ First Strike | SpellDescription$ Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)\nOracle:Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
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Create the Forge script for this magic card
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{"name": "Treva's Charm", "mana_cost": "{G}{W}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target enchantment.\n\u2022 Exile target attacking creature.\n\u2022 Draw a card, then discard a card."}
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Name:Treva's Charm\nManaCost:G W U\nTypes:Instant\nA:SP$ Charm | Cost$ G W U | Choices$ DBDestroy,DBChangeZone,DBDraw | CharmNum$ 1\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target attacking creature.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Choose one —\n• Destroy target enchantment.\n• Exile target attacking creature.\n• Draw a card, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Treva's Charm", "mana_cost": "{G}{W}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target enchantment.\n\u2022 Exile target attacking creature.\n\u2022 Draw a card, then discard a card."}
### Response: Name:Treva's Charm\nManaCost:G W U\nTypes:Instant\nA:SP$ Charm | Cost$ G W U | Choices$ DBDestroy,DBChangeZone,DBDraw | CharmNum$ 1\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target attacking creature.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Choose one —\n• Destroy target enchantment.\n• Exile target attacking creature.\n• Draw a card, then discard a card.
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Create the Forge script for this magic card
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{"name": "Umara Mystic", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flying\nWhenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.", "power": "1", "toughness": "3"}
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Name:Umara Mystic\nManaCost:1 U R\nTypes:Creature Merfolk Wizard\nPT:1/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a instant, sorcery, or Wizard spell, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nSVar:BuffedBy:Instant,Sorcery,Wizard\nDeckHints:Type$Instant|Sorcery|Wizard\nOracle:Flying\nWhenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Umara Mystic", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flying\nWhenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.", "power": "1", "toughness": "3"}
### Response: Name:Umara Mystic\nManaCost:1 U R\nTypes:Creature Merfolk Wizard\nPT:1/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a instant, sorcery, or Wizard spell, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nSVar:BuffedBy:Instant,Sorcery,Wizard\nDeckHints:Type$Instant|Sorcery|Wizard\nOracle:Flying\nWhenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Ayula's Influence", "mana_cost": "{G}{G}{G}", "type_line": "Enchantment", "oracle_text": "Discard a land card: Create a 2/2 green Bear creature token."}
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Name:Ayula's Influence\nManaCost:G G G\nTypes:Enchantment\nA:AB$ Token | Cost$ Discard<1/Land> | TokenAmount$ 1 | TokenScript$ g_2_2_bear | TokenOwner$ You | SpellDescription$ Create a 2/2 green Bear creature token.\nSVar:AIPreference:DiscardCost$Land.Basic\nDeckHas:Ability$Token\nOracle:Discard a land card: Create a 2/2 green Bear creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ayula's Influence", "mana_cost": "{G}{G}{G}", "type_line": "Enchantment", "oracle_text": "Discard a land card: Create a 2/2 green Bear creature token."}
### Response: Name:Ayula's Influence\nManaCost:G G G\nTypes:Enchantment\nA:AB$ Token | Cost$ Discard<1/Land> | TokenAmount$ 1 | TokenScript$ g_2_2_bear | TokenOwner$ You | SpellDescription$ Create a 2/2 green Bear creature token.\nSVar:AIPreference:DiscardCost$Land.Basic\nDeckHas:Ability$Token\nOracle:Discard a land card: Create a 2/2 green Bear creature token.
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Create the Forge script for this magic card
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{"name": "True Love's Kiss", "mana_cost": "{2}{W}{W}", "type_line": "Instant", "oracle_text": "Exile target artifact or enchantment.\nDraw a card."}
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Name:True Love's Kiss\nManaCost:2 W W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBDraw | SpellDescription$ Exile target artifact or enchantment. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Exile target artifact or enchantment.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "True Love's Kiss", "mana_cost": "{2}{W}{W}", "type_line": "Instant", "oracle_text": "Exile target artifact or enchantment.\nDraw a card."}
### Response: Name:True Love's Kiss\nManaCost:2 W W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBDraw | SpellDescription$ Exile target artifact or enchantment. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Exile target artifact or enchantment.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Grixis Charm", "mana_cost": "{U}{B}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return target permanent to its owner's hand.\n\u2022 Target creature gets -4/-4 until end of turn.\n\u2022 Creatures you control get +2/+0 until end of turn."}
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Name:Grixis Charm\nManaCost:U B R\nTypes:Instant\nA:SP$ Charm | Cost$ U B R | Choices$ DBChangeZone,DBPump,DBPumpAll | CharmNum$ 1\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True | SpellDescription$ Target creature gets -4/-4 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ 0 | SpellDescription$ Creatures you control get +2/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Return target permanent to its owner's hand.\n• Target creature gets -4/-4 until end of turn.\n• Creatures you control get +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grixis Charm", "mana_cost": "{U}{B}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return target permanent to its owner's hand.\n\u2022 Target creature gets -4/-4 until end of turn.\n\u2022 Creatures you control get +2/+0 until end of turn."}
### Response: Name:Grixis Charm\nManaCost:U B R\nTypes:Instant\nA:SP$ Charm | Cost$ U B R | Choices$ DBChangeZone,DBPump,DBPumpAll | CharmNum$ 1\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True | SpellDescription$ Target creature gets -4/-4 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ 0 | SpellDescription$ Creatures you control get +2/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Return target permanent to its owner's hand.\n• Target creature gets -4/-4 until end of turn.\n• Creatures you control get +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Skirsdag High Priest", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Morbid \u2014 {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.", "power": "1", "toughness": "2"}
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Name:Skirsdag High Priest\nManaCost:1 B\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ Token | Cost$ T tapXType<2/Creature> | CheckSVar$ Morbid | SVarCompare$ GE1 | TokenAmount$ 1 | TokenScript$ b_5_5_demon_flying | TokenOwner$ You | CostDesc$ Morbid — {T}, Tap two untapped creatures you control: | SpellDescription$ Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skirsdag High Priest", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Morbid \u2014 {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.", "power": "1", "toughness": "2"}
### Response: Name:Skirsdag High Priest\nManaCost:1 B\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ Token | Cost$ T tapXType<2/Creature> | CheckSVar$ Morbid | SVarCompare$ GE1 | TokenAmount$ 1 | TokenScript$ b_5_5_demon_flying | TokenOwner$ You | CostDesc$ Morbid — {T}, Tap two untapped creatures you control: | SpellDescription$ Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
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Create the Forge script for this magic card
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{"name": "Terramorphic Expanse", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."}
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Name:Terramorphic Expanse\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Terramorphic Expanse", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."}
### Response: Name:Terramorphic Expanse\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "The Millennium Calendar", "mana_cost": "{1}", "type_line": "Legendary Artifact", "oracle_text": "Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.\n{2}, {T}: Double the number of time counters on The Millennium Calendar.\nWhen there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life."}
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Name:The Millennium Calendar\nManaCost:1\nTypes:Legendary Artifact\nT:Mode$ UntapAll | TriggerZones$ Battlefield | ValidCards$ Permanent | ValidPlayer$ You | Phase$ Untap | PlayerTurn$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you untap one or more permanents during your untap step, put that many time counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ TIME | CounterNum$ X\nSVar:X:TriggerCount$Amount\nA:AB$ MultiplyCounter | Cost$ 2 T | CounterType$ TIME | SpellDescription$ Double the number of time counters on CARDNAME.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE1000_TIME | Execute$ TrigSac | TriggerDescription$ When there are 1,000 or more time counters on CARDNAME, sacrifice it and each opponent loses 1,000 life.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1000\nDeckHas:Ability$Counters|Sacrifice\nDeckHints:Ability$Counters\nOracle:Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.\n{2}, {T}: Double the number of time counters on The Millennium Calendar.\nWhen there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Millennium Calendar", "mana_cost": "{1}", "type_line": "Legendary Artifact", "oracle_text": "Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.\n{2}, {T}: Double the number of time counters on The Millennium Calendar.\nWhen there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life."}
### Response: Name:The Millennium Calendar\nManaCost:1\nTypes:Legendary Artifact\nT:Mode$ UntapAll | TriggerZones$ Battlefield | ValidCards$ Permanent | ValidPlayer$ You | Phase$ Untap | PlayerTurn$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you untap one or more permanents during your untap step, put that many time counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ TIME | CounterNum$ X\nSVar:X:TriggerCount$Amount\nA:AB$ MultiplyCounter | Cost$ 2 T | CounterType$ TIME | SpellDescription$ Double the number of time counters on CARDNAME.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE1000_TIME | Execute$ TrigSac | TriggerDescription$ When there are 1,000 or more time counters on CARDNAME, sacrifice it and each opponent loses 1,000 life.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1000\nDeckHas:Ability$Counters|Sacrifice\nDeckHints:Ability$Counters\nOracle:Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.\n{2}, {T}: Double the number of time counters on The Millennium Calendar.\nWhen there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
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Create the Forge script for this magic card
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{"name": "Truth or Tale", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order."}
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Name:Truth or Tale\nManaCost:1 U\nTypes:Instant\nA:SP$ PeekAndReveal | Cost$ 1 U | PeekAmount$ 5 | NoPeek$ True | ImprintRevealed$ True | SubAbility$ DBTwoPile | SpellDescription$ Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.\nSVar:DBTwoPile:DB$ TwoPiles | Chooser$ Opponent | DefinedCards$ Imprinted | Separator$ You | ChosenPile$ DBHand | AILogic$ Worst\nSVar:DBHand:DB$ ChooseCard | Defined$ You | Choices$ Card.IsRemembered | ChoiceZone$ Library | Mandatory$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Library | Destination$ Hand | SubAbility$ DBMoveToBottom\nSVar:DBMoveToBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsImprinted | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nOracle:Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Truth or Tale", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order."}
### Response: Name:Truth or Tale\nManaCost:1 U\nTypes:Instant\nA:SP$ PeekAndReveal | Cost$ 1 U | PeekAmount$ 5 | NoPeek$ True | ImprintRevealed$ True | SubAbility$ DBTwoPile | SpellDescription$ Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.\nSVar:DBTwoPile:DB$ TwoPiles | Chooser$ Opponent | DefinedCards$ Imprinted | Separator$ You | ChosenPile$ DBHand | AILogic$ Worst\nSVar:DBHand:DB$ ChooseCard | Defined$ You | Choices$ Card.IsRemembered | ChoiceZone$ Library | Mandatory$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Library | Destination$ Hand | SubAbility$ DBMoveToBottom\nSVar:DBMoveToBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsImprinted | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nOracle:Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Hellkite Courser", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.", "power": "6", "toughness": "5"}
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Name:Hellkite Courser\nManaCost:4 R R\nTypes:Creature Dragon\nPT:6/5\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.\nSVar:TrigChangeZone:DB$ ChangeZone | ChangeType$ Card.IsCommander+YouOwn | SelectPrompt$ Select a commander | ChangeNum$ 1 | Mandatory$ True | Origin$ Command | Destination$ Battlefield | Hidden$ True | RememberChanged$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | SubAbility$ DBDelTrig\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup | TriggerDescription$ Return the commander to the command zone.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Command | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:NonCommander\nOracle:Flying\nWhen Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hellkite Courser", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.", "power": "6", "toughness": "5"}
### Response: Name:Hellkite Courser\nManaCost:4 R R\nTypes:Creature Dragon\nPT:6/5\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.\nSVar:TrigChangeZone:DB$ ChangeZone | ChangeType$ Card.IsCommander+YouOwn | SelectPrompt$ Select a commander | ChangeNum$ 1 | Mandatory$ True | Origin$ Command | Destination$ Battlefield | Hidden$ True | RememberChanged$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | SubAbility$ DBDelTrig\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup | TriggerDescription$ Return the commander to the command zone.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Command | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:NonCommander\nOracle:Flying\nWhen Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Entangler", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can block any number of creatures."}
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Name:Entangler\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | CanBlockAny$ True | Description$ Enchanted creature can block any number of creatures.\nOracle:Enchant creature\nEnchanted creature can block any number of creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Entangler", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can block any number of creatures."}
### Response: Name:Entangler\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | CanBlockAny$ True | Description$ Enchanted creature can block any number of creatures.\nOracle:Enchant creature\nEnchanted creature can block any number of creatures.
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Create the Forge script for this magic card
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{"name": "Mold Shambler", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus Beast", "oracle_text": "Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.", "power": "3", "toughness": "3"}
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Name:Mold Shambler\nManaCost:3 G\nTypes:Creature Fungus Beast\nPT:3/3\nK:Kicker:1 G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target noncreature permanent.\nSVar:TrigKicker:DB$ Destroy | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select target noncreature permanent.\nSVar:NeedsToPlay:Permanent.nonCreature+OppCtrl\nOracle:Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mold Shambler", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus Beast", "oracle_text": "Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.", "power": "3", "toughness": "3"}
### Response: Name:Mold Shambler\nManaCost:3 G\nTypes:Creature Fungus Beast\nPT:3/3\nK:Kicker:1 G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, destroy target noncreature permanent.\nSVar:TrigKicker:DB$ Destroy | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select target noncreature permanent.\nSVar:NeedsToPlay:Permanent.nonCreature+OppCtrl\nOracle:Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.
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Create the Forge script for this magic card
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{"name": "Ovalchase Daredevil", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Pilot", "oracle_text": "Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.", "power": "4", "toughness": "2"}
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Name:Ovalchase Daredevil\nManaCost:3 B\nTypes:Creature Human Pilot\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever an artifact enters the battlefield under your control, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand\nOracle:Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ovalchase Daredevil", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Pilot", "oracle_text": "Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.", "power": "4", "toughness": "2"}
### Response: Name:Ovalchase Daredevil\nManaCost:3 B\nTypes:Creature Human Pilot\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever an artifact enters the battlefield under your control, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand\nOracle:Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Yennett, Cryptic Sovereign", "mana_cost": "{2}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying, vigilance, menace\nWhenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.", "power": "3", "toughness": "5"}
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Name:Yennett, Cryptic Sovereign\nManaCost:2 W U B\nTypes:Legendary Creature Sphinx\nPT:3/5\nK:Flying\nK:Vigilance\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Whenever CARDNAME attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.\nSVar:TrigReveal:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card | RememberRevealed$ True | SubAbility$ DBMayCast\nSVar:DBMayCast:DB$ Play | Defined$ Remembered | ForgetRemembered$ True | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.cmcOdd | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying, vigilance, menace\nWhenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yennett, Cryptic Sovereign", "mana_cost": "{2}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying, vigilance, menace\nWhenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.", "power": "3", "toughness": "5"}
### Response: Name:Yennett, Cryptic Sovereign\nManaCost:2 W U B\nTypes:Legendary Creature Sphinx\nPT:3/5\nK:Flying\nK:Vigilance\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Whenever CARDNAME attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.\nSVar:TrigReveal:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card | RememberRevealed$ True | SubAbility$ DBMayCast\nSVar:DBMayCast:DB$ Play | Defined$ Remembered | ForgetRemembered$ True | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.cmcOdd | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying, vigilance, menace\nWhenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.
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Create the Forge script for this magic card
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{"name": "Groundshaker Sliver", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "5", "toughness": "5"}
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Name:Groundshaker Sliver\nManaCost:6 G\nTypes:Creature Sliver\nPT:5/5\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ Trample | Description$ Sliver creatures you control have trample.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Groundshaker Sliver", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "5", "toughness": "5"}
### Response: Name:Groundshaker Sliver\nManaCost:6 G\nTypes:Creature Sliver\nPT:5/5\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ Trample | Description$ Sliver creatures you control have trample.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
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Create the Forge script for this magic card
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{"name": "Dust Bowl", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}, Sacrifice a land: Destroy target nonbasic land."}
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Name:Dust Bowl\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Destroy | Cost$ 3 T Sac<1/Land> | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | SpellDescription$ Destroy target nonbasic land.\nOracle:{T}: Add {C}.\n{3}, {T}, Sacrifice a land: Destroy target nonbasic land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dust Bowl", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}, Sacrifice a land: Destroy target nonbasic land."}
### Response: Name:Dust Bowl\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Destroy | Cost$ 3 T Sac<1/Land> | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | SpellDescription$ Destroy target nonbasic land.\nOracle:{T}: Add {C}.\n{3}, {T}, Sacrifice a land: Destroy target nonbasic land.
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Create the Forge script for this magic card
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{"name": "Constant Mists", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Buyback\u2014Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nPrevent all combat damage that would be dealt this turn."}
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Name:Constant Mists\nManaCost:1 G\nTypes:Instant\nA:SP$ Fog | Cost$ 1 G | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nK:Buyback:Sac<1/Land>\nOracle:Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nPrevent all combat damage that would be dealt this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Constant Mists", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Buyback\u2014Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nPrevent all combat damage that would be dealt this turn."}
### Response: Name:Constant Mists\nManaCost:1 G\nTypes:Instant\nA:SP$ Fog | Cost$ 1 G | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nK:Buyback:Sac<1/Land>\nOracle:Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nPrevent all combat damage that would be dealt this turn.
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Create the Forge script for this magic card
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{"name": "Colossus of Akros", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Defender, indestructible\n{10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)\nAs long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.", "power": "10", "toughness": "10"}
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Name:Colossus of Akros\nManaCost:8\nTypes:Artifact Creature Golem\nPT:10/10\nK:Defender\nK:Indestructible\nK:Monstrosity:10:10\nS:Mode$ Continuous | Affected$ Card.Self+IsMonstrous | AddKeyword$ Trample | Description$ As long as CARDNAME is monstrous, it has trample and can attack as though it didn't have defender.\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self+IsMonstrous | Secondary$ True\nDeckHas:Ability$Counters\nOracle:Defender, indestructible\n{10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)\nAs long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Colossus of Akros", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Defender, indestructible\n{10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)\nAs long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.", "power": "10", "toughness": "10"}
### Response: Name:Colossus of Akros\nManaCost:8\nTypes:Artifact Creature Golem\nPT:10/10\nK:Defender\nK:Indestructible\nK:Monstrosity:10:10\nS:Mode$ Continuous | Affected$ Card.Self+IsMonstrous | AddKeyword$ Trample | Description$ As long as CARDNAME is monstrous, it has trample and can attack as though it didn't have defender.\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self+IsMonstrous | Secondary$ True\nDeckHas:Ability$Counters\nOracle:Defender, indestructible\n{10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)\nAs long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.
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Create the Forge script for this magic card
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{"name": "Sophic Centaur", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Centaur Spellshaper", "oracle_text": "{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.", "power": "1", "toughness": "1"}
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Name:Sophic Centaur\nManaCost:3 G\nTypes:Creature Centaur Spellshaper\nPT:1/1\nA:AB$ GainLife | Cost$ 2 G G T Discard<1/Card> | LifeAmount$ X | SpellDescription$ You gain 2 life for each card in your hand.\nSVar:X:Count$CardsInYourHand/Times.2\nAI:RemoveDeck:All\nOracle:{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sophic Centaur", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Centaur Spellshaper", "oracle_text": "{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.", "power": "1", "toughness": "1"}
### Response: Name:Sophic Centaur\nManaCost:3 G\nTypes:Creature Centaur Spellshaper\nPT:1/1\nA:AB$ GainLife | Cost$ 2 G G T Discard<1/Card> | LifeAmount$ X | SpellDescription$ You gain 2 life for each card in your hand.\nSVar:X:Count$CardsInYourHand/Times.2\nAI:RemoveDeck:All\nOracle:{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.
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Create the Forge script for this magic card
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{"name": "White Plume Adventurer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Orc Cleric", "oracle_text": "When White Plume Adventurer enters the battlefield, you take the initiative.\nAt the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.", "power": "3", "toughness": "3"}
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Name:White Plume Adventurer\nManaCost:2 W\nTypes:Creature Orc Cleric\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.\nSVar:TrigBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ DBUntapAll | FalseSubAbility$ DBUntap\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nSVar:DBUntap:DB$ Untap | UntapExactly$ True | UntapType$ Creature.YouCtrl+tapped | Amount$ 1\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nOracle:When White Plume Adventurer enters battlefield, you take the initiative.\nAt the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "White Plume Adventurer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Orc Cleric", "oracle_text": "When White Plume Adventurer enters the battlefield, you take the initiative.\nAt the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.", "power": "3", "toughness": "3"}
### Response: Name:White Plume Adventurer\nManaCost:2 W\nTypes:Creature Orc Cleric\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.\nSVar:TrigBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ DBUntapAll | FalseSubAbility$ DBUntap\nSVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nSVar:DBUntap:DB$ Untap | UntapExactly$ True | UntapType$ Creature.YouCtrl+tapped | Amount$ 1\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nOracle:When White Plume Adventurer enters battlefield, you take the initiative.\nAt the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
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Create the Forge script for this magic card
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{"name": "Shipwreck Moray", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters).\nPay {E}: Shipwreck Moray gets +2/-2 until end of turn.", "power": "0", "toughness": "5"}
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Name:Shipwreck Moray\nManaCost:3 U\nTypes:Creature Fish\nPT:0/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E}{E} (four energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 4\nA:AB$ Pump | Cost$ PayEnergy<1> | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ CARDNAME gets +2/-2 until end of turn.\nOracle:When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters).\nPay {E}: Shipwreck Moray gets +2/-2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shipwreck Moray", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters).\nPay {E}: Shipwreck Moray gets +2/-2 until end of turn.", "power": "0", "toughness": "5"}
### Response: Name:Shipwreck Moray\nManaCost:3 U\nTypes:Creature Fish\nPT:0/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E}{E} (four energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 4\nA:AB$ Pump | Cost$ PayEnergy<1> | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ CARDNAME gets +2/-2 until end of turn.\nOracle:When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters).\nPay {E}: Shipwreck Moray gets +2/-2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Cloud Cover", "mana_cost": "{2}{W}{U}", "type_line": "Enchantment", "oracle_text": "Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand."}
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Name:Cloud Cover\nManaCost:2 W U\nTypes:Enchantment\nT:Mode$ BecomesTarget | ValidTarget$ Permanent.YouCtrl+Other+inZoneBattlefield | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigBounce | OptionalDecider$ You | TriggerDescription$ Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ TriggeredTargetLKICopy\nOracle:Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cloud Cover", "mana_cost": "{2}{W}{U}", "type_line": "Enchantment", "oracle_text": "Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand."}
### Response: Name:Cloud Cover\nManaCost:2 W U\nTypes:Enchantment\nT:Mode$ BecomesTarget | ValidTarget$ Permanent.YouCtrl+Other+inZoneBattlefield | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigBounce | OptionalDecider$ You | TriggerDescription$ Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ TriggeredTargetLKICopy\nOracle:Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Run Wild", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gains trample and \"{G}: Regenerate this creature.\""}
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Name:Run Wild\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gains trample and "{G}: Regenerate this creature."\nSVar:DBAnimate:DB$ Animate | Abilities$ ABRegenerate | Defined$ Targeted\nSVar:ABRegenerate:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nOracle:Until end of turn, target creature gains trample and "{G}: Regenerate this creature."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Run Wild", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gains trample and \"{G}: Regenerate this creature.\""}
### Response: Name:Run Wild\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gains trample and "{G}: Regenerate this creature."\nSVar:DBAnimate:DB$ Animate | Abilities$ ABRegenerate | Defined$ Targeted\nSVar:ABRegenerate:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nOracle:Until end of turn, target creature gains trample and "{G}: Regenerate this creature."
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Create the Forge script for this magic card
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{"name": "Silverclaw Griffin", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying, first strike", "power": "3", "toughness": "2"}
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Name:Silverclaw Griffin\nManaCost:3 W W\nTypes:Creature Griffin\nPT:3/2\nK:Flying\nK:First Strike\nOracle:Flying, first strike
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silverclaw Griffin", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying, first strike", "power": "3", "toughness": "2"}
### Response: Name:Silverclaw Griffin\nManaCost:3 W W\nTypes:Creature Griffin\nPT:3/2\nK:Flying\nK:First Strike\nOracle:Flying, first strike
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Create the Forge script for this magic card
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{"name": "Eutropia the Twice-Favored", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.", "power": "2", "toughness": "2"}
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Name:Eutropia the Twice-Favored\nManaCost:1 G U\nTypes:Legendary Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Flying\nDeckHas:Ability$Counters\nDeckNeeds:Type$Enchantment\nOracle:Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eutropia the Twice-Favored", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Eutropia the Twice-Favored\nManaCost:1 G U\nTypes:Legendary Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Flying\nDeckHas:Ability$Counters\nDeckNeeds:Type$Enchantment\nOracle:Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Kithkin Zealot", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kithkin Cleric", "oracle_text": "When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.", "power": "1", "toughness": "3"}
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Name:Kithkin Zealot\nManaCost:1 W\nTypes:Creature Kithkin Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ZealotGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.\nSVar:ZealotGained:DB$ GainLife | LifeAmount$ KithkinZealot | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent\nSVar:KithkinZealot:Count$Valid Permanent.Black+TargetedPlayerCtrl,Permanent.Red+TargetedPlayerCtrl\nOracle:When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kithkin Zealot", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kithkin Cleric", "oracle_text": "When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.", "power": "1", "toughness": "3"}
### Response: Name:Kithkin Zealot\nManaCost:1 W\nTypes:Creature Kithkin Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ZealotGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.\nSVar:ZealotGained:DB$ GainLife | LifeAmount$ KithkinZealot | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent\nSVar:KithkinZealot:Count$Valid Permanent.Black+TargetedPlayerCtrl,Permanent.Red+TargetedPlayerCtrl\nOracle:When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
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Create the Forge script for this magic card
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{"name": "Thieves' Auction", "mana_cost": "{4}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen."}
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Name:Thieves' Auction\nManaCost:4 R R R\nTypes:Sorcery\nA:SP$ ChangeZoneAll | ChangeType$ Permanent.nonToken | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBRepeatChoose | StackDescription$ SpellDescription | SpellDescription$ Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.\nSVar:DBRepeatChoose:DB$ Repeat | RepeatSubAbility$ DBRepeat | RepeatDefined$ Remembered | RepeatPresent$ Card | StackDescription$ None\nSVar:DBRepeat:DB$ RepeatEach | StartingWithActivator$ True | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Card.IsRemembered | ForgetChosen$ True | ChoiceZone$ Exile | SubAbility$ DBGainControl\nSVar:DBGainControl:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ ChosenCard | GainControl$ Player.IsRemembered | Tapped$ True\nAI:RemoveDeck:All\nOracle:Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thieves' Auction", "mana_cost": "{4}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen."}
### Response: Name:Thieves' Auction\nManaCost:4 R R R\nTypes:Sorcery\nA:SP$ ChangeZoneAll | ChangeType$ Permanent.nonToken | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBRepeatChoose | StackDescription$ SpellDescription | SpellDescription$ Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.\nSVar:DBRepeatChoose:DB$ Repeat | RepeatSubAbility$ DBRepeat | RepeatDefined$ Remembered | RepeatPresent$ Card | StackDescription$ None\nSVar:DBRepeat:DB$ RepeatEach | StartingWithActivator$ True | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Card.IsRemembered | ForgetChosen$ True | ChoiceZone$ Exile | SubAbility$ DBGainControl\nSVar:DBGainControl:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ ChosenCard | GainControl$ Player.IsRemembered | Tapped$ True\nAI:RemoveDeck:All\nOracle:Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
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Create the Forge script for this magic card
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{"name": "Demigod of Revenge", "mana_cost": "{B/R}{B/R}{B/R}{B/R}{B/R}", "type_line": "Creature \u2014 Spirit Avatar", "oracle_text": "When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.\nFlying, haste", "power": "5", "toughness": "4"}
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Name:Demigod of Revenge\nManaCost:BR BR BR BR BR\nTypes:Creature Spirit Avatar\nPT:5/4\nK:Flying\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerZones$ Stack | TriggerDescription$ When you cast CARDNAME, return all cards named Demigod of Revenge from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Creature.namedDemigod of Revenge | Origin$ Graveyard | Destination$ Battlefield\nDeckHints:Name$Demigod of Revenge\nOracle:When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.\nFlying, haste
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demigod of Revenge", "mana_cost": "{B/R}{B/R}{B/R}{B/R}{B/R}", "type_line": "Creature \u2014 Spirit Avatar", "oracle_text": "When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.\nFlying, haste", "power": "5", "toughness": "4"}
### Response: Name:Demigod of Revenge\nManaCost:BR BR BR BR BR\nTypes:Creature Spirit Avatar\nPT:5/4\nK:Flying\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerZones$ Stack | TriggerDescription$ When you cast CARDNAME, return all cards named Demigod of Revenge from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Creature.namedDemigod of Revenge | Origin$ Graveyard | Destination$ Battlefield\nDeckHints:Name$Demigod of Revenge\nOracle:When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.\nFlying, haste
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Create the Forge script for this magic card
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{"name": "Defang", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nPrevent all damage that would be dealt by enchanted creature."}
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Name:Defang\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidSource$ Creature.EnchantedBy | Description$ Prevent all damage that would be dealt by enchanted creature.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nPrevent all damage that would be dealt by enchanted creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Defang", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nPrevent all damage that would be dealt by enchanted creature."}
### Response: Name:Defang\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidSource$ Creature.EnchantedBy | Description$ Prevent all damage that would be dealt by enchanted creature.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nPrevent all damage that would be dealt by enchanted creature.
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Create the Forge script for this magic card
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{"name": "Kaheera, the Orphanguard", "mana_cost": "{1}{G/W}{G/W}", "type_line": "Legendary Creature \u2014 Cat Beast", "oracle_text": "Companion \u2014 Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)\nVigilance\nEach other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.", "power": "3", "toughness": "2"}
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Name:Kaheera, the Orphanguard\nManaCost:1 G/W G/W\nTypes:Legendary Creature Cat Beast\nPT:3/2\nK:Companion:Creature.Cat,Creature.Elemental,Creature.Nightmare,Creature.Dinosaur,Creature.Beast,Card.nonCreature:Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card.\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Cat+Other+YouCtrl,Creature.Elemental+YouCtrl,Creature.Nightmare+Other+YouCtrl,Creature.Dinosaur+Other+YouCtrl,Creature.Beast+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.\nOracle:Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)\nVigilance\nEach other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kaheera, the Orphanguard", "mana_cost": "{1}{G/W}{G/W}", "type_line": "Legendary Creature \u2014 Cat Beast", "oracle_text": "Companion \u2014 Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)\nVigilance\nEach other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.", "power": "3", "toughness": "2"}
### Response: Name:Kaheera, the Orphanguard\nManaCost:1 G/W G/W\nTypes:Legendary Creature Cat Beast\nPT:3/2\nK:Companion:Creature.Cat,Creature.Elemental,Creature.Nightmare,Creature.Dinosaur,Creature.Beast,Card.nonCreature:Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card.\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Cat+Other+YouCtrl,Creature.Elemental+YouCtrl,Creature.Nightmare+Other+YouCtrl,Creature.Dinosaur+Other+YouCtrl,Creature.Beast+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.\nOracle:Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)\nVigilance\nEach other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
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Create the Forge script for this magic card
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{"name": "Reciprocate", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Exile target creature that dealt damage to you this turn."}
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Name:Reciprocate\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ W | ValidTgts$ Creature.dealtDamageToYouThisTurn | TgtPrompt$ Select target creature that dealt damage to you this turn | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature that dealt damage to you this turn.\nOracle:Exile target creature that dealt damage to you this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reciprocate", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Exile target creature that dealt damage to you this turn."}
### Response: Name:Reciprocate\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ W | ValidTgts$ Creature.dealtDamageToYouThisTurn | TgtPrompt$ Select target creature that dealt damage to you this turn | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature that dealt damage to you this turn.\nOracle:Exile target creature that dealt damage to you this turn.
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Create the Forge script for this magic card
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{"name": "Murasa Brute", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Troll Warrior", "oracle_text": "", "power": "3", "toughness": "3"}
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Name:Murasa Brute\nManaCost:2 G\nTypes:Creature Troll Warrior\nPT:3/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Murasa Brute", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Troll Warrior", "oracle_text": "", "power": "3", "toughness": "3"}
### Response: Name:Murasa Brute\nManaCost:2 G\nTypes:Creature Troll Warrior\nPT:3/3\nOracle:
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Create the Forge script for this magic card
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{"name": "Jedit's Dragoons", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Cat Soldier", "oracle_text": "Vigilance\nWhen Jedit's Dragoons enters the battlefield, you gain 4 life.", "power": "2", "toughness": "5"}
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Name:Jedit's Dragoons\nManaCost:5 W\nTypes:Creature Cat Soldier\nPT:2/5\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:Vigilance\nWhen Jedit's Dragoons enters the battlefield, you gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jedit's Dragoons", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Cat Soldier", "oracle_text": "Vigilance\nWhen Jedit's Dragoons enters the battlefield, you gain 4 life.", "power": "2", "toughness": "5"}
### Response: Name:Jedit's Dragoons\nManaCost:5 W\nTypes:Creature Cat Soldier\nPT:2/5\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:Vigilance\nWhen Jedit's Dragoons enters the battlefield, you gain 4 life.
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Create the Forge script for this magic card
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{"name": "Llanowar Mentor", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Spellshaper", "oracle_text": "{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has \"{T}: Add {G}.\"", "power": "1", "toughness": "1"}
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Name:Llanowar Mentor\nManaCost:G\nTypes:Creature Elf Spellshaper\nPT:1/1\nA:AB$ Token | Cost$ G T Discard<1/Card> | TokenAmount$ 1 | TokenScript$ llanowar_elves | TokenOwner$ You | SpellDescription$ Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}."\nOracle:{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Llanowar Mentor", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Spellshaper", "oracle_text": "{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has \"{T}: Add {G}.\"", "power": "1", "toughness": "1"}
### Response: Name:Llanowar Mentor\nManaCost:G\nTypes:Creature Elf Spellshaper\nPT:1/1\nA:AB$ Token | Cost$ G T Discard<1/Card> | TokenAmount$ 1 | TokenScript$ llanowar_elves | TokenOwner$ You | SpellDescription$ Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}."\nOracle:{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}."
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Create the Forge script for this magic card
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{"name": "Razor Boomerang", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand.\"\nEquip {2}"}
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Name:Razor Boomerang\nManaCost:3\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ RazorDamage | AddSVar$ BoomerangCatch | Description$ Equipped creature has "{T}, Unattach CARDNAME: CARDNAME deals 1 damage to any target. Return CARDNAME to its owner's hand."\nSVar:RazorDamage:AB$ DealDamage | Cost$ T Unattach<OriginalHost/Razor Boomerang> | NumDmg$ 1 | DamageSource$ OriginalHost | ValidTgts$ Any | SubAbility$ BoomerangCatch | SpellDescription$ ORIGINALHOST deals 1 damage to any target. Return ORIGINALHOST to its owner's hand.\nSVar:BoomerangCatch:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ OriginalHost\nK:Equip:2\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand."\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Razor Boomerang", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand.\"\nEquip {2}"}
### Response: Name:Razor Boomerang\nManaCost:3\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ RazorDamage | AddSVar$ BoomerangCatch | Description$ Equipped creature has "{T}, Unattach CARDNAME: CARDNAME deals 1 damage to any target. Return CARDNAME to its owner's hand."\nSVar:RazorDamage:AB$ DealDamage | Cost$ T Unattach<OriginalHost/Razor Boomerang> | NumDmg$ 1 | DamageSource$ OriginalHost | ValidTgts$ Any | SubAbility$ BoomerangCatch | SpellDescription$ ORIGINALHOST deals 1 damage to any target. Return ORIGINALHOST to its owner's hand.\nSVar:BoomerangCatch:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ OriginalHost\nK:Equip:2\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand."\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Indulgent Aristocrat", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "Lifelink\n{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.", "power": "1", "toughness": "1"}
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Name:Indulgent Aristocrat\nManaCost:B\nTypes:Creature Vampire Noble\nPT:1/1\nK:Lifelink\nA:AB$ PutCounterAll | Cost$ 2 Sac<1/Creature/creature> | ValidCards$ Vampire.YouCtrl | ValidCardsDesc$ Vampire you control | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each Vampire you control.\nSVar:AIPreference:SacCost$Creature.token+nonVampire,Creature.nonVampire+cmcEQ1,Creature.nonVampire+cmcEQ2+powerLE1\nDeckHas:Ability$LifeGain|Counters|Sacrifice\nDeckHints:Type$Vampire\n# TODO: improve the logic when the AI wants to sac creatures\nAI:RemoveDeck:Random\nOracle:Lifelink\n{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Indulgent Aristocrat", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "Lifelink\n{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.", "power": "1", "toughness": "1"}
### Response: Name:Indulgent Aristocrat\nManaCost:B\nTypes:Creature Vampire Noble\nPT:1/1\nK:Lifelink\nA:AB$ PutCounterAll | Cost$ 2 Sac<1/Creature/creature> | ValidCards$ Vampire.YouCtrl | ValidCardsDesc$ Vampire you control | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each Vampire you control.\nSVar:AIPreference:SacCost$Creature.token+nonVampire,Creature.nonVampire+cmcEQ1,Creature.nonVampire+cmcEQ2+powerLE1\nDeckHas:Ability$LifeGain|Counters|Sacrifice\nDeckHints:Type$Vampire\n# TODO: improve the logic when the AI wants to sac creatures\nAI:RemoveDeck:Random\nOracle:Lifelink\n{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
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Create the Forge script for this magic card
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{"name": "Kazuul Warlord", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Minotaur Warrior Ally", "oracle_text": "Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.", "power": "3", "toughness": "3"}
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Name:Kazuul Warlord\nManaCost:4 R\nTypes:Creature Minotaur Warrior Ally\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.\nSVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Ally.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nOracle:Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kazuul Warlord", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Minotaur Warrior Ally", "oracle_text": "Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.", "power": "3", "toughness": "3"}
### Response: Name:Kazuul Warlord\nManaCost:4 R\nTypes:Creature Minotaur Warrior Ally\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.\nSVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Ally.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nOracle:Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
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Create the Forge script for this magic card
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{"name": "Obscura Confluence", "mana_cost": "{1}{W}{U}{B}", "type_line": "Instant", "oracle_text": "Choose three. You may choose the same mode more than once.\n\u2022 Until end of turn, target creature loses all abilities and has base power and toughness 1/1.\n\u2022 Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\n\u2022 Target player returns a creature card from their graveyard to their hand."}
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Name:Obscura Confluence\nManaCost:1 W U B\nTypes:Instant\nA:SP$ Charm | Choices$ Animate,Connive,Return | CharmNum$ 3 | CanRepeatModes$ True\nSVar:Animate:DB$ Animate | ValidTgts$ Creature | RemoveAllAbilities$ True | Power$ 1 | Toughness$ 1 | SpellDescription$ Until end of turn, target creature loses all abilities and has base power and toughness 1/1.\nSVar:Connive:DB$ Connive | ValidTgts$ Creature | SpellDescription$ Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\nSVar:Return:DB$ ChangeZone | ValidTgts$ Player | Hidden$ True | Mandatory$ True | ChangeType$ Creature.TargetedPlayerOwn | ChangeTypeDesc$ creature | Chooser$ Targeted | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Target player returns a creature card from their graveyard to their hand.\nDeckHas:Ability$Discard|Counters|Graveyard\nOracle:Choose three. You may choose the same mode more than once.\n• Until end of turn, target creature loses all abilities and has base power and toughness 1/1.\n• Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\n• Target player returns a creature card from their graveyard to their hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Obscura Confluence", "mana_cost": "{1}{W}{U}{B}", "type_line": "Instant", "oracle_text": "Choose three. You may choose the same mode more than once.\n\u2022 Until end of turn, target creature loses all abilities and has base power and toughness 1/1.\n\u2022 Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\n\u2022 Target player returns a creature card from their graveyard to their hand."}
### Response: Name:Obscura Confluence\nManaCost:1 W U B\nTypes:Instant\nA:SP$ Charm | Choices$ Animate,Connive,Return | CharmNum$ 3 | CanRepeatModes$ True\nSVar:Animate:DB$ Animate | ValidTgts$ Creature | RemoveAllAbilities$ True | Power$ 1 | Toughness$ 1 | SpellDescription$ Until end of turn, target creature loses all abilities and has base power and toughness 1/1.\nSVar:Connive:DB$ Connive | ValidTgts$ Creature | SpellDescription$ Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\nSVar:Return:DB$ ChangeZone | ValidTgts$ Player | Hidden$ True | Mandatory$ True | ChangeType$ Creature.TargetedPlayerOwn | ChangeTypeDesc$ creature | Chooser$ Targeted | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Target player returns a creature card from their graveyard to their hand.\nDeckHas:Ability$Discard|Counters|Graveyard\nOracle:Choose three. You may choose the same mode more than once.\n• Until end of turn, target creature loses all abilities and has base power and toughness 1/1.\n• Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\n• Target player returns a creature card from their graveyard to their hand.
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Create the Forge script for this magic card
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{"name": "Infiltration Lens", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature becomes blocked by a creature, you may draw two cards.\nEquip {1}"}
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Name:Infiltration Lens\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.AttachedBy | ValidBlocker$ Creature | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature becomes blocked by a creature, you may draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | OptionalDecider$ You\nOracle:Whenever equipped creature becomes blocked by a creature, you may draw two cards.\nEquip {1}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Infiltration Lens", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature becomes blocked by a creature, you may draw two cards.\nEquip {1}"}
### Response: Name:Infiltration Lens\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.AttachedBy | ValidBlocker$ Creature | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature becomes blocked by a creature, you may draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | OptionalDecider$ You\nOracle:Whenever equipped creature becomes blocked by a creature, you may draw two cards.\nEquip {1}
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Create the Forge script for this magic card
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{"name": "Battlefield Medic", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.", "power": "1", "toughness": "1"}
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Name:Battlefield Medic\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Creature | Amount$ X | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.\nSVar:X:Count$TypeOnBattlefield.Cleric\nOracle:{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battlefield Medic", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.", "power": "1", "toughness": "1"}
### Response: Name:Battlefield Medic\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Creature | Amount$ X | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.\nSVar:X:Count$TypeOnBattlefield.Cleric\nOracle:{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
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Create the Forge script for this magic card
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{"name": "Mesa Pegasus", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "1", "toughness": "1"}
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Name:Mesa Pegasus\nManaCost:1 W\nTypes:Creature Pegasus\nPT:1/1\nK:Flying\nK:Banding\nOracle:Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mesa Pegasus", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "1", "toughness": "1"}
### Response: Name:Mesa Pegasus\nManaCost:1 W\nTypes:Creature Pegasus\nPT:1/1\nK:Flying\nK:Banding\nOracle:Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Create the Forge script for this magic card
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{"name": "Enemy of the Guildpact", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Protection from multicolored", "power": "4", "toughness": "2"}
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Name:Enemy of the Guildpact\nManaCost:4 B\nTypes:Creature Spirit\nPT:4/2\nK:Protection:Card.MultiColor:multicolored\nOracle:Protection from multicolored
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enemy of the Guildpact", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Protection from multicolored", "power": "4", "toughness": "2"}
### Response: Name:Enemy of the Guildpact\nManaCost:4 B\nTypes:Creature Spirit\nPT:4/2\nK:Protection:Card.MultiColor:multicolored\nOracle:Protection from multicolored
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Create the Forge script for this magic card
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{"name": "Stormchaser Mage", "mana_cost": "{U}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flying, haste\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "3"}
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Name:Stormchaser Mage\nManaCost:U R\nTypes:Creature Human Wizard\nPT:1/3\nK:Flying\nK:Haste\nK:Prowess\nOracle:Flying, haste\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormchaser Mage", "mana_cost": "{U}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flying, haste\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "3"}
### Response: Name:Stormchaser Mage\nManaCost:U R\nTypes:Creature Human Wizard\nPT:1/3\nK:Flying\nK:Haste\nK:Prowess\nOracle:Flying, haste\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Create the Forge script for this magic card
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{"name": "Mischievous Chimera", "mana_cost": "{U}{R}", "type_line": "Enchantment Creature \u2014 Chimera", "oracle_text": "Flying\nWhenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1.", "power": "2", "toughness": "2"}
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Name:Mischievous Chimera\nManaCost:U R\nTypes:Enchantment Creature Chimera\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigDmg | TriggerDescription$ Whenever you cast your first spell during each opponent's turn, CARDNAME deals 1 damage to each opponent. Scry 1.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Flying\nWhenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mischievous Chimera", "mana_cost": "{U}{R}", "type_line": "Enchantment Creature \u2014 Chimera", "oracle_text": "Flying\nWhenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1.", "power": "2", "toughness": "2"}
### Response: Name:Mischievous Chimera\nManaCost:U R\nTypes:Enchantment Creature Chimera\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigDmg | TriggerDescription$ Whenever you cast your first spell during each opponent's turn, CARDNAME deals 1 damage to each opponent. Scry 1.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Flying\nWhenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1.
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Create the Forge script for this magic card
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{"name": "Mage's Guile", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)\nCycling {U} ({U}, Discard this card: Draw a card.)"}
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Name:Mage's Guile\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature | KW$ Shroud | SpellDescription$ Target creature gains shroud until end of turn. | TgtPrompt$ Select target creature.\nK:Cycling:U\nOracle:Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)\nCycling {U} ({U}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mage's Guile", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)\nCycling {U} ({U}, Discard this card: Draw a card.)"}
### Response: Name:Mage's Guile\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature | KW$ Shroud | SpellDescription$ Target creature gains shroud until end of turn. | TgtPrompt$ Select target creature.\nK:Cycling:U\nOracle:Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)\nCycling {U} ({U}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Seismic Monstrosaur", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\n{2}{R}, Sacrifice a land: Draw a card.\nMountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)", "power": "6", "toughness": "5"}
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Name:Seismic Monstrosaur\nManaCost:4 R R\nTypes:Creature Dinosaur\nPT:6/5\nK:Trample\nA:AB$ Draw | Cost$ 2 R Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.\nK:TypeCycling:Mountain:2\nDeckHas:Ability$Sacrifice|Discard\nOracle:Trample\n{2}{R}, Sacrifice a land: Draw a card.\nMountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seismic Monstrosaur", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\n{2}{R}, Sacrifice a land: Draw a card.\nMountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)", "power": "6", "toughness": "5"}
### Response: Name:Seismic Monstrosaur\nManaCost:4 R R\nTypes:Creature Dinosaur\nPT:6/5\nK:Trample\nA:AB$ Draw | Cost$ 2 R Sac<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.\nK:TypeCycling:Mountain:2\nDeckHas:Ability$Sacrifice|Discard\nOracle:Trample\n{2}{R}, Sacrifice a land: Draw a card.\nMountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
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Create the Forge script for this magic card
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{"name": "Doomsday Confluence", "mana_cost": "{X}{X}{B}", "type_line": "Sorcery", "oracle_text": "Choose X. You may choose the same mode more than once.\n\u2022 Each player sacrifices a nonartifact creature.\n\u2022 Create a 3/3 black Dalek artifact creature token with menace.\n\u2022 Each opponent discards a card."}
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Name:Doomsday Confluence\nManaCost:X X B\nTypes:Sorcery\nA:SP$ Charm | CharmNum$ X | Choices$ DBSac,DBToken,DBDiscard | CanRepeatModes$ True\nSVar:DBSac:DB$ Sacrifice | Defined$ Player | SacValid$ Creature.nonArtifact | SpellDescription$ Each player sacrifices a nonartifact creature.\nSVar:DBToken:DB$ Token | TokenScript$ b_3_3_a_dalek_menace | SpellDescription$ Create a 3/3 black Dalek artifact creature token with menace.\nSVar:DBDiscard:DB$ Discard | Defined$ Opponent | Mode$ TgtChoose | SpellDescription$ Each opponent discards a card.\nSVar:X:Count$xPaid\nDeckHas:Ability$Sacrifice|Token|Discard & Type$Artifact|Dalek\nAI:RemoveDeck:All\nOracle:Choose X. You may choose the same mode more than once.\n• Each player sacrifices a nonartifact creature.\n• Create a 3/3 black Dalek artifact creature token with menace.\n• Each opponent discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Doomsday Confluence", "mana_cost": "{X}{X}{B}", "type_line": "Sorcery", "oracle_text": "Choose X. You may choose the same mode more than once.\n\u2022 Each player sacrifices a nonartifact creature.\n\u2022 Create a 3/3 black Dalek artifact creature token with menace.\n\u2022 Each opponent discards a card."}
### Response: Name:Doomsday Confluence\nManaCost:X X B\nTypes:Sorcery\nA:SP$ Charm | CharmNum$ X | Choices$ DBSac,DBToken,DBDiscard | CanRepeatModes$ True\nSVar:DBSac:DB$ Sacrifice | Defined$ Player | SacValid$ Creature.nonArtifact | SpellDescription$ Each player sacrifices a nonartifact creature.\nSVar:DBToken:DB$ Token | TokenScript$ b_3_3_a_dalek_menace | SpellDescription$ Create a 3/3 black Dalek artifact creature token with menace.\nSVar:DBDiscard:DB$ Discard | Defined$ Opponent | Mode$ TgtChoose | SpellDescription$ Each opponent discards a card.\nSVar:X:Count$xPaid\nDeckHas:Ability$Sacrifice|Token|Discard & Type$Artifact|Dalek\nAI:RemoveDeck:All\nOracle:Choose X. You may choose the same mode more than once.\n• Each player sacrifices a nonartifact creature.\n• Create a 3/3 black Dalek artifact creature token with menace.\n• Each opponent discards a card.
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Create the Forge script for this magic card
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{"name": "Aetherflux Reservoir", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.\nPay 50 life: Aetherflux Reservoir deals 50 damage to any target."}
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Name:Aetherflux Reservoir\nManaCost:4\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nA:AB$ DealDamage | Cost$ PayLife<50> | ValidTgts$ Any | NumDmg$ 50 | SpellDescription$ CARDNAME deals 50 damage to any target.\nOracle:Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.\nPay 50 life: Aetherflux Reservoir deals 50 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aetherflux Reservoir", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.\nPay 50 life: Aetherflux Reservoir deals 50 damage to any target."}
### Response: Name:Aetherflux Reservoir\nManaCost:4\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nA:AB$ DealDamage | Cost$ PayLife<50> | ValidTgts$ Any | NumDmg$ 50 | SpellDescription$ CARDNAME deals 50 damage to any target.\nOracle:Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.\nPay 50 life: Aetherflux Reservoir deals 50 damage to any target.
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Create the Forge script for this magic card
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{"name": "Goblin Tinkerer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Artificer", "oracle_text": "{R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.", "power": "1", "toughness": "2"}
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Name:Goblin Tinkerer\nManaCost:1 R\nTypes:Creature Goblin Artificer\nPT:1/2\nA:AB$ Destroy | Cost$ R T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBDamage | SpellDescription$ Destroy target artifact. That artifact deals damage equal to its mana value to CARDNAME.\nSVar:DBDamage:DB$ DealDamage | Defined$ Self | NumDmg$ X\nSVar:X:Targeted$CardManaCost\nOracle:{R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Tinkerer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Artificer", "oracle_text": "{R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.", "power": "1", "toughness": "2"}
### Response: Name:Goblin Tinkerer\nManaCost:1 R\nTypes:Creature Goblin Artificer\nPT:1/2\nA:AB$ Destroy | Cost$ R T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBDamage | SpellDescription$ Destroy target artifact. That artifact deals damage equal to its mana value to CARDNAME.\nSVar:DBDamage:DB$ DealDamage | Defined$ Self | NumDmg$ X\nSVar:X:Targeted$CardManaCost\nOracle:{R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.
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Create the Forge script for this magic card
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{"name": "Beguiler of Wills", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Gain control of target creature with power less than or equal to the number of creatures you control.", "power": "1", "toughness": "1"}
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Name:Beguiler of Wills\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ GainControl | Cost$ T | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of creatures you control | SpellDescription$ Gain control of target creature with power less than or equal to the number of creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:{T}: Gain control of target creature with power less than or equal to the number of creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beguiler of Wills", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Gain control of target creature with power less than or equal to the number of creatures you control.", "power": "1", "toughness": "1"}
### Response: Name:Beguiler of Wills\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ GainControl | Cost$ T | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of creatures you control | SpellDescription$ Gain control of target creature with power less than or equal to the number of creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:{T}: Gain control of target creature with power less than or equal to the number of creatures you control.
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Create the Forge script for this magic card
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{"name": "Desperate Lunge", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life."}
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Name:Desperate Lunge\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Flying | SubAbility$ DBGainLife | SpellDescription$ Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Desperate Lunge", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life."}
### Response: Name:Desperate Lunge\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Flying | SubAbility$ DBGainLife | SpellDescription$ Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
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Create the Forge script for this magic card
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{"name": "Vivien, Champion of the Wilds", "mana_cost": "{2}{G}", "type_line": "Legendary Planeswalker \u2014 Vivien", "oracle_text": "You may cast creature spells as though they had flash.\n+1: Until your next turn, up to one target creature gains vigilance and reach.\n\u22122: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.", "loyalty": "4"}
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Name:Vivien, Champion of the Wilds\nManaCost:2 G\nTypes:Legendary Planeswalker Vivien\nLoyalty:4\nS:Mode$ CastWithFlash | ValidCard$ Creature | ValidSA$ Spell | Caster$ You | Description$ You may cast creature spells as though they had flash.\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature | KW$ Vigilance & Reach | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, up to one target creature gains vigilance and reach.\nA:AB$ Dig | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Defined$ You | DigNum$ 3 | DestinationZone$ Exile | ExileFaceDown$ True | RememberChanged$ True | SubAbility$ DBEffect | AILogic$ DigForCreature | SpellDescription$ Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay1,STPlay2 | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay1:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at the card and you may cast it if it's a creature.\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Creature.IsRemembered | AffectedZone$ Exile | Secondary$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:You may cast creature spells as though they had flash.\n[+1]: Until your next turn, up to one target creature gains vigilance and reach.\n[-2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vivien, Champion of the Wilds", "mana_cost": "{2}{G}", "type_line": "Legendary Planeswalker \u2014 Vivien", "oracle_text": "You may cast creature spells as though they had flash.\n+1: Until your next turn, up to one target creature gains vigilance and reach.\n\u22122: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.", "loyalty": "4"}
### Response: Name:Vivien, Champion of the Wilds\nManaCost:2 G\nTypes:Legendary Planeswalker Vivien\nLoyalty:4\nS:Mode$ CastWithFlash | ValidCard$ Creature | ValidSA$ Spell | Caster$ You | Description$ You may cast creature spells as though they had flash.\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature | KW$ Vigilance & Reach | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, up to one target creature gains vigilance and reach.\nA:AB$ Dig | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Defined$ You | DigNum$ 3 | DestinationZone$ Exile | ExileFaceDown$ True | RememberChanged$ True | SubAbility$ DBEffect | AILogic$ DigForCreature | SpellDescription$ Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay1,STPlay2 | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay1:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at the card and you may cast it if it's a creature.\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Creature.IsRemembered | AffectedZone$ Exile | Secondary$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:You may cast creature spells as though they had flash.\n[+1]: Until your next turn, up to one target creature gains vigilance and reach.\n[-2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.
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Create the Forge script for this magic card
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{"name": "Blood Hypnotist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Blood Hypnotist can't block.\nWhenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.", "power": "3", "toughness": "3"}
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Name:Blood Hypnotist\nManaCost:2 R\nTypes:Creature Vampire\nPT:3/3\nK:CARDNAME can't block.\nT:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | ActivationLimit$ 1 | TriggerDescription$ Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True\nDeckNeeds:Type$Blood\nOracle:Blood Hypnotist can't block.\nWhenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blood Hypnotist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Blood Hypnotist can't block.\nWhenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.", "power": "3", "toughness": "3"}
### Response: Name:Blood Hypnotist\nManaCost:2 R\nTypes:Creature Vampire\nPT:3/3\nK:CARDNAME can't block.\nT:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | ActivationLimit$ 1 | TriggerDescription$ Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True\nDeckNeeds:Type$Blood\nOracle:Blood Hypnotist can't block.\nWhenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
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Create the Forge script for this magic card
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{"name": "Boggart Mob", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)\nWhenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.", "power": "5", "toughness": "5"}
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Name:Boggart Mob\nManaCost:3 B\nTypes:Creature Goblin Warrior\nPT:5/5\nK:Champion:Goblin\nT:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_goblin_rogue | TokenOwner$ You\nAI:RemoveDeck:Random\nOracle:Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)\nWhenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boggart Mob", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)\nWhenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.", "power": "5", "toughness": "5"}
### Response: Name:Boggart Mob\nManaCost:3 B\nTypes:Creature Goblin Warrior\nPT:5/5\nK:Champion:Goblin\nT:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_goblin_rogue | TokenOwner$ You\nAI:RemoveDeck:Random\nOracle:Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)\nWhenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.
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Create the Forge script for this magic card
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{"name": "Sanctified Charge", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)"}
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Name:Sanctified Charge\nManaCost:4 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 4 W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | SubAbility$ DBPump | SpellDescription$ Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn.\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+White | KW$ First Strike\nOracle:Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sanctified Charge", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)"}
### Response: Name:Sanctified Charge\nManaCost:4 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 4 W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | SubAbility$ DBPump | SpellDescription$ Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn.\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+White | KW$ First Strike\nOracle:Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
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Create the Forge script for this magic card
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{"name": "Uril, the Miststalker", "mana_cost": "{2}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Beast", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nUril, the Miststalker gets +2/+2 for each Aura attached to it.", "power": "5", "toughness": "5"}
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Name:Uril, the Miststalker\nManaCost:2 R G W\nTypes:Legendary Creature Beast\nPT:5/5\nK:Hexproof\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +2/+2 for each Aura attached to it.\nSVar:X:Count$Valid Aura.Attached/Times.2\nSVar:EnchantMe:Multiple\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nUril, the Miststalker gets +2/+2 for each Aura attached to it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Uril, the Miststalker", "mana_cost": "{2}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Beast", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nUril, the Miststalker gets +2/+2 for each Aura attached to it.", "power": "5", "toughness": "5"}
### Response: Name:Uril, the Miststalker\nManaCost:2 R G W\nTypes:Legendary Creature Beast\nPT:5/5\nK:Hexproof\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +2/+2 for each Aura attached to it.\nSVar:X:Count$Valid Aura.Attached/Times.2\nSVar:EnchantMe:Multiple\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nUril, the Miststalker gets +2/+2 for each Aura attached to it.
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Create the Forge script for this magic card
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{"name": "Sculpting Steel", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield."}
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Name:Sculpting Steel\nManaCost:3\nTypes:Artifact\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Artifact.Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any artifact on the battlefield.\nSVar:NeedsToPlay:Artifact.YouDontCtrl+notnamedSculpting Steel,Artifact.YouCtrl+nonLegendary+notnamedSculpting Steel\nOracle:You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sculpting Steel", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield."}
### Response: Name:Sculpting Steel\nManaCost:3\nTypes:Artifact\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Artifact.Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any artifact on the battlefield.\nSVar:NeedsToPlay:Artifact.YouDontCtrl+notnamedSculpting Steel,Artifact.YouCtrl+nonLegendary+notnamedSculpting Steel\nOracle:You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
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Create the Forge script for this magic card
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{"name": "Magus of the Mind", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.", "power": "4", "toughness": "5"}
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Name:Magus of the Mind\nManaCost:4 U U\nTypes:Creature Human Wizard\nPT:4/5\nA:AB$ Shuffle | Cost$ U T Sac<1/CARDNAME> | SubAbility$ DBExile | SpellDescription$ Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.\nSVar:DBExile:DB$ Dig | Defined$ You | DestinationZone$ Exile | DigNum$ X | ChangeNum$ All | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$ThisTurnCast_Card/Plus.1\nOracle:{U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magus of the Mind", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.", "power": "4", "toughness": "5"}
### Response: Name:Magus of the Mind\nManaCost:4 U U\nTypes:Creature Human Wizard\nPT:4/5\nA:AB$ Shuffle | Cost$ U T Sac<1/CARDNAME> | SubAbility$ DBExile | SpellDescription$ Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.\nSVar:DBExile:DB$ Dig | Defined$ You | DestinationZone$ Exile | DigNum$ X | ChangeNum$ All | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$ThisTurnCast_Card/Plus.1\nOracle:{U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.
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Create the Forge script for this magic card
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{"name": "Invasion of Dominaria"}
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Name:Invasion of Dominaria\nManaCost:2 W\nTypes:Battle Siege\nDefense:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life and draw a card.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nAlternateMode:DoubleFaced\nDeckHas:Ability$LifeGain\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card.\n\nALTERNATE\n\nName:Serra Faithkeeper\nManaCost:no cost\nColors:white\nTypes:Creature Angel\nPT:4/4\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Invasion of Dominaria"}
### Response: Name:Invasion of Dominaria\nManaCost:2 W\nTypes:Battle Siege\nDefense:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life and draw a card.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nAlternateMode:DoubleFaced\nDeckHas:Ability$LifeGain\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card.\n\nALTERNATE\n\nName:Serra Faithkeeper\nManaCost:no cost\nColors:white\nTypes:Creature Angel\nPT:4/4\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Create the Forge script for this magic card
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{"name": "Sage's Reverie", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.\nEnchanted creature gets +1/+1 for each Aura you control that's attached to a creature."}
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Name:Sage's Reverie\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each aura you control that's attached to a creature.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each aura you control that's attached to a creature.\nSVar:X:Count$Valid Aura.YouCtrl+AttachedTo Creature\nSVar:BuffedBy:Aura\nOracle:Enchant creature\nWhen Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.\nEnchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sage's Reverie", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.\nEnchanted creature gets +1/+1 for each Aura you control that's attached to a creature."}
### Response: Name:Sage's Reverie\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each aura you control that's attached to a creature.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each aura you control that's attached to a creature.\nSVar:X:Count$Valid Aura.YouCtrl+AttachedTo Creature\nSVar:BuffedBy:Aura\nOracle:Enchant creature\nWhen Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.\nEnchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
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Create the Forge script for this magic card
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{"name": "Angel of Salvation", "mana_cost": "{6}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying\nWhen Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.", "power": "5", "toughness": "5"}
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Name:Angel of Salvation\nManaCost:6 W W\nTypes:Creature Angel\nPT:5/5\nK:Flash\nK:Convoke\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ AngelicSalvation | TriggerDescription$ When CARDNAME enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.\nSVar:AngelicSalvation:DB$ PreventDamage | ValidTgts$ Any | TgtPrompt$ Select targets to prevent damage to | Amount$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5\nAI:RemoveDeck:All\nSVar:AmbushAI:True\nOracle:Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying\nWhen Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angel of Salvation", "mana_cost": "{6}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying\nWhen Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.", "power": "5", "toughness": "5"}
### Response: Name:Angel of Salvation\nManaCost:6 W W\nTypes:Creature Angel\nPT:5/5\nK:Flash\nK:Convoke\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ AngelicSalvation | TriggerDescription$ When CARDNAME enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.\nSVar:AngelicSalvation:DB$ PreventDamage | ValidTgts$ Any | TgtPrompt$ Select targets to prevent damage to | Amount$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5\nAI:RemoveDeck:All\nSVar:AmbushAI:True\nOracle:Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying\nWhen Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
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Create the Forge script for this magic card
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{"name": "Heartseeker", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1 and has \"{T}, Unattach Heartseeker: Destroy target creature.\"\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"}
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Name:Heartseeker\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:5\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddAbility$ SeekerDestroy | Description$ Equipped creature gets +2/+1 and has "{T}, Unattach CARDNAME: Destroy target creature."\nSVar:SeekerDestroy:AB$ Destroy | Cost$ T Unattach<OriginalHost/Heartseeker> | ValidTgts$ Creature | SpellDescription$ Destroy target creature.\nOracle:Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature."\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heartseeker", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1 and has \"{T}, Unattach Heartseeker: Destroy target creature.\"\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"}
### Response: Name:Heartseeker\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:5\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddAbility$ SeekerDestroy | Description$ Equipped creature gets +2/+1 and has "{T}, Unattach CARDNAME: Destroy target creature."\nSVar:SeekerDestroy:AB$ Destroy | Cost$ T Unattach<OriginalHost/Heartseeker> | ValidTgts$ Creature | SpellDescription$ Destroy target creature.\nOracle:Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature."\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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Create the Forge script for this magic card
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{"name": "Poison the Well", "mana_cost": "{2}{B/R}{B/R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Poison the Well deals 2 damage to that land's controller."}
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Name:Poison the Well\nManaCost:2 BR BR\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 BR BR | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDealDamage | SpellDescription$ Destroy target land. CARDNAME deals 2 damage to that land's controller.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 2\nOracle:Destroy target land. Poison the Well deals 2 damage to that land's controller.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Poison the Well", "mana_cost": "{2}{B/R}{B/R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Poison the Well deals 2 damage to that land's controller."}
### Response: Name:Poison the Well\nManaCost:2 BR BR\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 BR BR | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDealDamage | SpellDescription$ Destroy target land. CARDNAME deals 2 damage to that land's controller.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 2\nOracle:Destroy target land. Poison the Well deals 2 damage to that land's controller.
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Create the Forge script for this magic card
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{"name": "Kinsbaile Borderguard", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.\nWhen Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.", "power": "1", "toughness": "1"}
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Name:Kinsbaile Borderguard\nManaCost:1 W W\nTypes:Creature Kithkin Soldier\nPT:1/1\nK:etbCounter:P1P1:X:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.\nSVar:X:Count$Valid Kithkin.YouCtrl+Other\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ TriggeredCardController\nSVar:Y:TriggeredCard$CardCounters.ALL\nSVar:NeedsToPlayVar:X GE2\nSVar:BuffedBy:Kithkin\nDeckHints:Type$Kithkin\nAI:RemoveDeck:Random\nOracle:Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.\nWhen Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kinsbaile Borderguard", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.\nWhen Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.", "power": "1", "toughness": "1"}
### Response: Name:Kinsbaile Borderguard\nManaCost:1 W W\nTypes:Creature Kithkin Soldier\nPT:1/1\nK:etbCounter:P1P1:X:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.\nSVar:X:Count$Valid Kithkin.YouCtrl+Other\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ TriggeredCardController\nSVar:Y:TriggeredCard$CardCounters.ALL\nSVar:NeedsToPlayVar:X GE2\nSVar:BuffedBy:Kithkin\nDeckHints:Type$Kithkin\nAI:RemoveDeck:Random\nOracle:Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.\nWhen Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.
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Create the Forge script for this magic card
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{"name": "Sacred Boon", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way."}
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Name:Sacred Boon\nManaCost:1 W\nTypes:Instant\nA:SP$ PreventDamage | ValidTgts$ Creature | Amount$ 3 | PreventionSubAbility$ BoonEffect | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.\nSVar:BoonEffect:DB$ Effect | RememberObjects$ ShieldEffectTarget | ExileOnMoved$ Battlefield | Triggers$ DelTrig | SpellDescription$ At the beginning of the next end step, put a +0/+1 counter on the targeted creature for each 1 damage prevented this way.\nSVar:DelTrig:Mode$ Phase | Phase$ End of Turn | OneOff$ True | Execute$ DelayedBoon | TriggerDescription$ Put a +0/+1 counter on the targeted creature for each 1 damage prevented this way.\nSVar:DelayedBoon:DB$ PutCounter | Defined$ Remembered | CounterType$ P0P1 | CounterNum$ PreventedDamage\nOracle:Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sacred Boon", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way."}
### Response: Name:Sacred Boon\nManaCost:1 W\nTypes:Instant\nA:SP$ PreventDamage | ValidTgts$ Creature | Amount$ 3 | PreventionSubAbility$ BoonEffect | ShieldEffectTarget$ Targeted | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.\nSVar:BoonEffect:DB$ Effect | RememberObjects$ ShieldEffectTarget | ExileOnMoved$ Battlefield | Triggers$ DelTrig | SpellDescription$ At the beginning of the next end step, put a +0/+1 counter on the targeted creature for each 1 damage prevented this way.\nSVar:DelTrig:Mode$ Phase | Phase$ End of Turn | OneOff$ True | Execute$ DelayedBoon | TriggerDescription$ Put a +0/+1 counter on the targeted creature for each 1 damage prevented this way.\nSVar:DelayedBoon:DB$ PutCounter | Defined$ Remembered | CounterType$ P0P1 | CounterNum$ PreventedDamage\nOracle:Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
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Create the Forge script for this magic card
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{"name": "Beastmaster's Magemark", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCreatures you control that are enchanted get +1/+1.\nWhenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it."}
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Name:Beastmaster's Magemark\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control that are enchanted get +1/+1.\nT:Mode$ AttackerBlocked | ValidCard$ Creature.enchanted+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$Valid Creature.blockingTriggeredAttacker\nOracle:Enchant creature\nCreatures you control that are enchanted get +1/+1.\nWhenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beastmaster's Magemark", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCreatures you control that are enchanted get +1/+1.\nWhenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it."}
### Response: Name:Beastmaster's Magemark\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control that are enchanted get +1/+1.\nT:Mode$ AttackerBlocked | ValidCard$ Creature.enchanted+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$Valid Creature.blockingTriggeredAttacker\nOracle:Enchant creature\nCreatures you control that are enchanted get +1/+1.\nWhenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
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Create the Forge script for this magic card
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{"name": "Bag End Porter", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.", "power": "4", "toughness": "4"}
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Name:Bag End Porter\nManaCost:3 G\nTypes:Creature Dwarf\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Creature.Legendary+YouCtrl\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Legendary\nOracle:Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bag End Porter", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.", "power": "4", "toughness": "4"}
### Response: Name:Bag End Porter\nManaCost:3 G\nTypes:Creature Dwarf\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Creature.Legendary+YouCtrl\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Legendary\nOracle:Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
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Create the Forge script for this magic card
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{"name": "The Immortal Sun", "mana_cost": "{6}", "type_line": "Legendary Artifact", "oracle_text": "Players can't activate planeswalkers' loyalty abilities.\nAt the beginning of your draw step, draw an additional card.\nSpells you cast cost {1} less to cast.\nCreatures you control get +1/+1."}
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Name:The Immortal Sun\nManaCost:6\nTypes:Legendary Artifact\nS:Mode$ CantBeActivated | Activator$ Player | ValidCard$ Planeswalker | ValidSA$ Activated.Loyalty | Description$ Players can't activate planeswalkers' loyalty abilities.\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your draw step, draw an additional card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nS:Mode$ ReduceCost | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast cost {1} less to cast.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nOracle:Players can't activate planeswalkers' loyalty abilities.\nAt the beginning of your draw step, draw an additional card.\nSpells you cast cost {1} less to cast.\nCreatures you control get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Immortal Sun", "mana_cost": "{6}", "type_line": "Legendary Artifact", "oracle_text": "Players can't activate planeswalkers' loyalty abilities.\nAt the beginning of your draw step, draw an additional card.\nSpells you cast cost {1} less to cast.\nCreatures you control get +1/+1."}
### Response: Name:The Immortal Sun\nManaCost:6\nTypes:Legendary Artifact\nS:Mode$ CantBeActivated | Activator$ Player | ValidCard$ Planeswalker | ValidSA$ Activated.Loyalty | Description$ Players can't activate planeswalkers' loyalty abilities.\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your draw step, draw an additional card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nS:Mode$ ReduceCost | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast cost {1} less to cast.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nOracle:Players can't activate planeswalkers' loyalty abilities.\nAt the beginning of your draw step, draw an additional card.\nSpells you cast cost {1} less to cast.\nCreatures you control get +1/+1.
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Create the Forge script for this magic card
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{"name": "Backup Agent", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
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Name:Backup Agent\nManaCost:1 W\nTypes:Creature Human Citizen\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Backup Agent", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
### Response: Name:Backup Agent\nManaCost:1 W\nTypes:Creature Human Citizen\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Nacre Talisman", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent."}
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Name:Nacre Talisman\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.White | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.\nSVar:TrigUntap:AB$Untap | Cost$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nacre Talisman", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent."}
### Response: Name:Nacre Talisman\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.White | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.\nSVar:TrigUntap:AB$Untap | Cost$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.
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Create the Forge script for this magic card
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{"name": "Escaped Shapeshifter", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.", "power": "3", "toughness": "4"}
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Name:Escaped Shapeshifter\nManaCost:3 U U\nTypes:Creature Shapeshifter\nPT:3/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying & First Strike & Trample & ProtectionColor | SharedKeywordsZone$ Battlefield | SharedRestrictions$ Creature.notnamed Escaped Shapeshifter+OppCtrl | Description$ As long as an opponent controls a creature with flying not named Escaped Shapeshifter, CARDNAME has flying. The same is true for first strike, trample, and protection from any color.\nOracle:As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Escaped Shapeshifter", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.", "power": "3", "toughness": "4"}
### Response: Name:Escaped Shapeshifter\nManaCost:3 U U\nTypes:Creature Shapeshifter\nPT:3/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying & First Strike & Trample & ProtectionColor | SharedKeywordsZone$ Battlefield | SharedRestrictions$ Creature.notnamed Escaped Shapeshifter+OppCtrl | Description$ As long as an opponent controls a creature with flying not named Escaped Shapeshifter, CARDNAME has flying. The same is true for first strike, trample, and protection from any color.\nOracle:As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.
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Create the Forge script for this magic card
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{"name": "Dragonrage", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain \"{R}: This creature gets +1/+0 until end of turn.\""}
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Name:Dragonrage\nManaCost:2 R\nTypes:Instant\nA:SP$ Mana | Cost$ 2 R | Produced$ R | Amount$ X | SubAbility$ DBAnimateAll | SpellDescription$ Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."\nSVar:X:Count$Valid Creature.YouCtrl+attacking\nSVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl+attacking | Abilities$ DrAbs\nSVar:DrAbs:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ This creature gets +1/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragonrage", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain \"{R}: This creature gets +1/+0 until end of turn.\""}
### Response: Name:Dragonrage\nManaCost:2 R\nTypes:Instant\nA:SP$ Mana | Cost$ 2 R | Produced$ R | Amount$ X | SubAbility$ DBAnimateAll | SpellDescription$ Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."\nSVar:X:Count$Valid Creature.YouCtrl+attacking\nSVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl+attacking | Abilities$ DrAbs\nSVar:DrAbs:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ This creature gets +1/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."
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Create the Forge script for this magic card
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{"name": "Zamriel, Seraph of Steel", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nAs long as it's your turn, equipped creatures you control have indestructible.", "power": "3", "toughness": "4"}
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Name:Zamriel, Seraph of Steel\nManaCost:2 W W\nTypes:Legendary Creature Angel\nK:Flying\nPT:3/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+equipped | AddKeyword$ Indestructible | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creatures you control have indestructible.\nDeckHints:Type$Equipment\nOracle:Flying.\nAs long as it's your turn, equipped creatures you control have indestructible.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zamriel, Seraph of Steel", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nAs long as it's your turn, equipped creatures you control have indestructible.", "power": "3", "toughness": "4"}
### Response: Name:Zamriel, Seraph of Steel\nManaCost:2 W W\nTypes:Legendary Creature Angel\nK:Flying\nPT:3/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+equipped | AddKeyword$ Indestructible | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creatures you control have indestructible.\nDeckHints:Type$Equipment\nOracle:Flying.\nAs long as it's your turn, equipped creatures you control have indestructible.
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Create the Forge script for this magic card
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{"name": "Spectral Searchlight", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Choose a player. That player adds one mana of any color they choose."}
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Name:Spectral Searchlight\nManaCost:3\nTypes:Artifact\nA:AB$ ChoosePlayer | Cost$ T | Defined$ You | Choices$ Player | ChoiceTitle$ Choose a player | SubAbility$ DBMana | SpellDescription$ Choose a player. That player adds one mana of any color they choose.\nSVar:DBMana:DB$ Mana | Produced$ Any | Defined$ ChosenPlayer\nAI:RemoveDeck:All\nOracle:{T}: Choose a player. That player adds one mana of any color they choose.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spectral Searchlight", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Choose a player. That player adds one mana of any color they choose."}
### Response: Name:Spectral Searchlight\nManaCost:3\nTypes:Artifact\nA:AB$ ChoosePlayer | Cost$ T | Defined$ You | Choices$ Player | ChoiceTitle$ Choose a player | SubAbility$ DBMana | SpellDescription$ Choose a player. That player adds one mana of any color they choose.\nSVar:DBMana:DB$ Mana | Produced$ Any | Defined$ ChosenPlayer\nAI:RemoveDeck:All\nOracle:{T}: Choose a player. That player adds one mana of any color they choose.
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Create the Forge script for this magic card
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{"name": "Unyaro Bee Sting", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Unyaro Bee Sting deals 2 damage to any target."}
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Name:Unyaro Bee Sting\nManaCost:3 G\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 G | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Unyaro Bee Sting deals 2 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unyaro Bee Sting", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Unyaro Bee Sting deals 2 damage to any target."}
### Response: Name:Unyaro Bee Sting\nManaCost:3 G\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 G | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Unyaro Bee Sting deals 2 damage to any target.
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Create the Forge script for this magic card
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{"name": "Nature's Spiral", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Return target permanent card from your graveyard to your hand."}
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Name:Nature's Spiral\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target permanent card in your graveyard | ValidTgts$ Permanent.YouCtrl | SpellDescription$ Return target permanent card from your graveyard to your hand.\nOracle:Return target permanent card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nature's Spiral", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Return target permanent card from your graveyard to your hand."}
### Response: Name:Nature's Spiral\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target permanent card in your graveyard | ValidTgts$ Permanent.YouCtrl | SpellDescription$ Return target permanent card from your graveyard to your hand.\nOracle:Return target permanent card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Reality Scramble", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
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Name:Reality Scramble\nManaCost:2 R R\nTypes:Sorcery\nK:Retrace\nA:SP$ ChangeZone | Cost$ 2 R R | ValidTgts$ Permanent.YouOwn | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | RememberLKI$ True | SubAbility$ DBRevealUntilShare | SpellDescription$ Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nSVar:DBRevealUntilShare:DB$ DigUntil | Valid$ Card.sharesCardTypeWith RememberedLKI | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reality Scramble", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
### Response: Name:Reality Scramble\nManaCost:2 R R\nTypes:Sorcery\nK:Retrace\nA:SP$ ChangeZone | Cost$ 2 R R | ValidTgts$ Permanent.YouOwn | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | RememberLKI$ True | SubAbility$ DBRevealUntilShare | SpellDescription$ Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nSVar:DBRevealUntilShare:DB$ DigUntil | Valid$ Card.sharesCardTypeWith RememberedLKI | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Create the Forge script for this magic card
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{"name": "Become Immense", "mana_cost": "{5}{G}", "type_line": "Instant", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTarget creature gets +6/+6 until end of turn."}
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Name:Become Immense\nManaCost:5 G\nTypes:Instant\nK:Delve\nA:SP$ Pump | Cost$ 5 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +6 | NumDef$ +6 | SpellDescription$ Target creature gets +6/+6 until end of turn.\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTarget creature gets +6/+6 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Become Immense", "mana_cost": "{5}{G}", "type_line": "Instant", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTarget creature gets +6/+6 until end of turn."}
### Response: Name:Become Immense\nManaCost:5 G\nTypes:Instant\nK:Delve\nA:SP$ Pump | Cost$ 5 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +6 | NumDef$ +6 | SpellDescription$ Target creature gets +6/+6 until end of turn.\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTarget creature gets +6/+6 until end of turn.
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Create the Forge script for this magic card
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{"name": "Heart-Piercer Manticore", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Manticore", "oracle_text": "When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.", "power": "4", "toughness": "3"}
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Name:Heart-Piercer Manticore\nManaCost:2 R R\nTypes:Creature Manticore\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ DBTrigger | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another creature. When you do, CARDNAME deals damage equal to that creature's power to target creature or player.\nSVar:DBTrigger:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other/another creature> | Execute$ TrigDamage | AILogic$ SacForDamage | TriggerDescription$ When you do, CARDNAME deals damage equal to that creature's power to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ XPower\nK:Embalm:5 R\nSVar:XPower:Spawner>Sacrificed$CardPower\nSVar:AIPreferenceParams:CreatureEvalThreshold$ 200\nDeckHas:Ability$Token|Sacrifice\nOracle:When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.\nEmbalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heart-Piercer Manticore", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Manticore", "oracle_text": "When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.", "power": "4", "toughness": "3"}
### Response: Name:Heart-Piercer Manticore\nManaCost:2 R R\nTypes:Creature Manticore\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ DBTrigger | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another creature. When you do, CARDNAME deals damage equal to that creature's power to target creature or player.\nSVar:DBTrigger:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other/another creature> | Execute$ TrigDamage | AILogic$ SacForDamage | TriggerDescription$ When you do, CARDNAME deals damage equal to that creature's power to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ XPower\nK:Embalm:5 R\nSVar:XPower:Spawner>Sacrificed$CardPower\nSVar:AIPreferenceParams:CreatureEvalThreshold$ 200\nDeckHas:Ability$Token|Sacrifice\nOracle:When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.\nEmbalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Lavamancer's Skill", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: This creature deals 1 damage to target creature.\"\nAs long as enchanted creature is a Wizard, it has \"{T}: This creature deals 2 damage to target creature.\""}
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Name:Lavamancer's Skill\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+nonWizard | AddAbility$ Damage1 | Description$ Enchanted creature has "{T}: This creature deals 1 damage to target creature."\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Wizard | AddAbility$ Damage2 | Description$ If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."\nSVar:Damage1:AB$DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.\nSVar:Damage2:AB$DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{T}: This creature deals 1 damage to target creature."\nAs long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lavamancer's Skill", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: This creature deals 1 damage to target creature.\"\nAs long as enchanted creature is a Wizard, it has \"{T}: This creature deals 2 damage to target creature.\""}
### Response: Name:Lavamancer's Skill\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+nonWizard | AddAbility$ Damage1 | Description$ Enchanted creature has "{T}: This creature deals 1 damage to target creature."\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Wizard | AddAbility$ Damage2 | Description$ If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."\nSVar:Damage1:AB$DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.\nSVar:Damage2:AB$DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{T}: This creature deals 1 damage to target creature."\nAs long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
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Create the Forge script for this magic card
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{"name": "Phyrexian Tower", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{T}, Sacrifice a creature: Add {B}{B}."}
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Name:Phyrexian Tower\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T Sac<1/Creature> | Produced$ B | Amount$ 2 | SpellDescription$ Add {B}{B}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{T}, Sacrifice a creature: Add {B}{B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Tower", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{T}, Sacrifice a creature: Add {B}{B}."}
### Response: Name:Phyrexian Tower\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T Sac<1/Creature> | Produced$ B | Amount$ 2 | SpellDescription$ Add {B}{B}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{T}, Sacrifice a creature: Add {B}{B}.
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Create the Forge script for this magic card
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{"name": "Ominous Seas", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you draw a card, put a foreshadow counter on Ominous Seas.\nRemove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Ominous Seas\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a foreshadow counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ FORESHADOW | CounterNum$ 1\nA:AB$ Token | Cost$ SubCounter<8/FORESHADOW> | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ u_8_8_kraken | SpellDescription$ Create an 8/8 blue Kraken creature token.\nK:Cycling:2\nDeckHas:Ability$Token\nOracle:Whenever you draw a card, put a foreshadow counter on Ominous Seas.\nRemove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ominous Seas", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you draw a card, put a foreshadow counter on Ominous Seas.\nRemove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Ominous Seas\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a foreshadow counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ FORESHADOW | CounterNum$ 1\nA:AB$ Token | Cost$ SubCounter<8/FORESHADOW> | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ u_8_8_kraken | SpellDescription$ Create an 8/8 blue Kraken creature token.\nK:Cycling:2\nDeckHas:Ability$Token\nOracle:Whenever you draw a card, put a foreshadow counter on Ominous Seas.\nRemove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Aven Sunstriker", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying\nDouble strike (This creature deals both first-strike and regular combat damage.)\nMegamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "1", "toughness": "1"}
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Name:Aven Sunstriker\nManaCost:1 W W\nTypes:Creature Bird Warrior\nPT:1/1\nK:Flying\nK:Double Strike\nK:Megamorph:4 W\nOracle:Flying\nDouble strike (This creature deals both first-strike and regular combat damage.)\nMegamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aven Sunstriker", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying\nDouble strike (This creature deals both first-strike and regular combat damage.)\nMegamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "1", "toughness": "1"}
### Response: Name:Aven Sunstriker\nManaCost:1 W W\nTypes:Creature Bird Warrior\nPT:1/1\nK:Flying\nK:Double Strike\nK:Megamorph:4 W\nOracle:Flying\nDouble strike (This creature deals both first-strike and regular combat damage.)\nMegamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Izzet Chemister", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Wizard", "oracle_text": "Haste\n{R}, {T}: Exile target instant or sorcery card from your graveyard.\n{1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.", "power": "1", "toughness": "3"}
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Name:Izzet Chemister\nManaCost:2 R\nTypes:Creature Goblin Wizard\nPT:1/3\nK:Haste\nA:AB$ ChangeZone | Cost$ R T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery card in your graveyard | SpellDescription$ Exile target instant or sorcery card from your graveyard.\nA:AB$ Play | Cost$ 1 R T Sac<1/CARDNAME> | Valid$ Instant.ExiledWithSource,Sorcery.ExiledWithSource | ValidZone$ Exile | WithoutManaCost$ True | Amount$ All | Controller$ You | Optional$ True | SpellDescription$ Cast any number of cards exiled with CARDNAME without paying their mana costs.\nAI:RemoveDeck:All\nOracle:Haste\n{R}, {T}: Exile target instant or sorcery card from your graveyard.\n{1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Izzet Chemister", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Wizard", "oracle_text": "Haste\n{R}, {T}: Exile target instant or sorcery card from your graveyard.\n{1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.", "power": "1", "toughness": "3"}
### Response: Name:Izzet Chemister\nManaCost:2 R\nTypes:Creature Goblin Wizard\nPT:1/3\nK:Haste\nA:AB$ ChangeZone | Cost$ R T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery card in your graveyard | SpellDescription$ Exile target instant or sorcery card from your graveyard.\nA:AB$ Play | Cost$ 1 R T Sac<1/CARDNAME> | Valid$ Instant.ExiledWithSource,Sorcery.ExiledWithSource | ValidZone$ Exile | WithoutManaCost$ True | Amount$ All | Controller$ You | Optional$ True | SpellDescription$ Cast any number of cards exiled with CARDNAME without paying their mana costs.\nAI:RemoveDeck:All\nOracle:Haste\n{R}, {T}: Exile target instant or sorcery card from your graveyard.\n{1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
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Create the Forge script for this magic card
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{"name": "Unnatural Growth", "mana_cost": "{1}{G}{G}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of each combat, double the power and toughness of each creature you control until end of turn."}
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Name:Unnatural Growth\nManaCost:1 G G G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigDouble | TriggerDescription$ At the beginning of each combat, double the power and toughness of each creature you control until end of turn.\nSVar:TrigDouble:DB$ Pump | Defined$ Valid Creature.YouCtrl | NumAtt$ Double | NumDef$ Double\nSVar:PlayMain1:TRUE\nOracle:At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unnatural Growth", "mana_cost": "{1}{G}{G}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of each combat, double the power and toughness of each creature you control until end of turn."}
### Response: Name:Unnatural Growth\nManaCost:1 G G G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigDouble | TriggerDescription$ At the beginning of each combat, double the power and toughness of each creature you control until end of turn.\nSVar:TrigDouble:DB$ Pump | Defined$ Valid Creature.YouCtrl | NumAtt$ Double | NumDef$ Double\nSVar:PlayMain1:TRUE\nOracle:At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
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Create the Forge script for this magic card
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{"name": "Paradise Mantle", "mana_cost": "{0}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}: Add one mana of any color.\"\nEquip {1}"}
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Name:Paradise Mantle\nManaCost:0\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddAbility$ AnyMana | Description$ Equipped creature has "{T}: Add one mana of any color."\nSVar:AnyMana:AB$Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{T}: Add one mana of any color."\nEquip {1}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paradise Mantle", "mana_cost": "{0}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{T}: Add one mana of any color.\"\nEquip {1}"}
### Response: Name:Paradise Mantle\nManaCost:0\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddAbility$ AnyMana | Description$ Equipped creature has "{T}: Add one mana of any color."\nSVar:AnyMana:AB$Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{T}: Add one mana of any color."\nEquip {1}
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Create the Forge script for this magic card
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{"name": "Enslaved Dwarf", "mana_cost": "{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.", "power": "1", "toughness": "1"}
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Name:Enslaved Dwarf\nManaCost:R\nTypes:Creature Dwarf\nPT:1/1\nA:AB$ Pump | Cost$ R Sac<1/CARDNAME> | NumAtt$ +1 | KW$ First Strike | TgtPrompt$ Choose target Black creature | ValidTgts$ Creature.Black | SpellDescription$ Target black creature gets +1/+0 and gains first strike until end of turn.\nDeckHints:Color$Black\nOracle:{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enslaved Dwarf", "mana_cost": "{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Enslaved Dwarf\nManaCost:R\nTypes:Creature Dwarf\nPT:1/1\nA:AB$ Pump | Cost$ R Sac<1/CARDNAME> | NumAtt$ +1 | KW$ First Strike | TgtPrompt$ Choose target Black creature | ValidTgts$ Creature.Black | SpellDescription$ Target black creature gets +1/+0 and gains first strike until end of turn.\nDeckHints:Color$Black\nOracle:{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Caustic Tar", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target player loses 3 life.\""}
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Name:Caustic Tar\nManaCost:4 B B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 4 B B | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ LoseLife | Description$ Enchanted land has "{T}: Target player loses 3 life."\nSVar:LoseLife:AB$LoseLife | Cost$ T | ValidTgts$ Player | LifeAmount$ 3 | TgtPrompt$ Target a player to lose life | SpellDescription$ Target player loses 3 life.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: Target player loses 3 life."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caustic Tar", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target player loses 3 life.\""}
### Response: Name:Caustic Tar\nManaCost:4 B B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 4 B B | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ LoseLife | Description$ Enchanted land has "{T}: Target player loses 3 life."\nSVar:LoseLife:AB$LoseLife | Cost$ T | ValidTgts$ Player | LifeAmount$ 3 | TgtPrompt$ Target a player to lose life | SpellDescription$ Target player loses 3 life.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: Target player loses 3 life."
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