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Create the Forge script for this magic card
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{"name": "Necratog", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Atog", "oracle_text": "Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.", "power": "1", "toughness": "2"}
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Name:Necratog\nManaCost:1 B B\nTypes:Creature Atog\nPT:1/2\nA:AB$ Pump | Cost$ ExileFromGrave<1/Card.TopGraveyardCreature> | CostDesc$ Exile the top creature card of your graveyard: | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necratog", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Atog", "oracle_text": "Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Necratog\nManaCost:1 B B\nTypes:Creature Atog\nPT:1/2\nA:AB$ Pump | Cost$ ExileFromGrave<1/Card.TopGraveyardCreature> | CostDesc$ Exile the top creature card of your graveyard: | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Wand of Denial", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard."}
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Name:Wand of Denial\nManaCost:2\nTypes:Artifact\nA:AB$ PeekAndReveal | Cost$ T | ValidTgts$ Player | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.\nSVar:DBChangeZone:DB$ Dig | Defined$ Targeted | DestinationZone$ Graveyard | DigNum$ 1 | ChangeNum$ All | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ GE1 | UnlessPayer$ You | UnlessCost$ PayLife<2> | UnlessSwitched$ True | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wand of Denial", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard."}
### Response: Name:Wand of Denial\nManaCost:2\nTypes:Artifact\nA:AB$ PeekAndReveal | Cost$ T | ValidTgts$ Player | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.\nSVar:DBChangeZone:DB$ Dig | Defined$ Targeted | DestinationZone$ Graveyard | DigNum$ 1 | ChangeNum$ All | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ GE1 | UnlessPayer$ You | UnlessCost$ PayLife<2> | UnlessSwitched$ True | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
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Create the Forge script for this magic card
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{"name": "Vitality Charm", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Create a 1/1 green Insect creature token.\n\u2022 Target creature gets +1/+1 and gains trample until end of turn.\n\u2022 Regenerate target Beast."}
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Name:Vitality Charm\nManaCost:G\nTypes:Instant\nA:SP$ Charm | Cost$ G | Choices$ DBToken,DBPump,DBReg\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You | SpellDescription$ Create a 1/1 green Insect creature token.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +1/+1 and gains trample until end of turn.\nSVar:DBReg:DB$ Regenerate | ValidTgts$ Beast | TgtPrompt$ Select target Beast | SpellDescription$ Regenerate target Beast.\nOracle:Choose one —\n• Create a 1/1 green Insect creature token.\n• Target creature gets +1/+1 and gains trample until end of turn.\n• Regenerate target Beast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vitality Charm", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Create a 1/1 green Insect creature token.\n\u2022 Target creature gets +1/+1 and gains trample until end of turn.\n\u2022 Regenerate target Beast."}
### Response: Name:Vitality Charm\nManaCost:G\nTypes:Instant\nA:SP$ Charm | Cost$ G | Choices$ DBToken,DBPump,DBReg\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You | SpellDescription$ Create a 1/1 green Insect creature token.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +1/+1 and gains trample until end of turn.\nSVar:DBReg:DB$ Regenerate | ValidTgts$ Beast | TgtPrompt$ Select target Beast | SpellDescription$ Regenerate target Beast.\nOracle:Choose one —\n• Create a 1/1 green Insect creature token.\n• Target creature gets +1/+1 and gains trample until end of turn.\n• Regenerate target Beast.
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Create the Forge script for this magic card
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{"name": "Coat of Arms", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)"}
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Name:Coat of Arms\nManaCost:5\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature | AddPower$ AffectedX | AddToughness$ AffectedX | EffectZone$ Battlefield | Description$ Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.\nSVar:AffectedX:Count$Valid Creature.sharesCreatureTypeWith+Other\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coat of Arms", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)"}
### Response: Name:Coat of Arms\nManaCost:5\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature | AddPower$ AffectedX | AddToughness$ AffectedX | EffectZone$ Battlefield | Description$ Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.\nSVar:AffectedX:Count$Valid Creature.sharesCreatureTypeWith+Other\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
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Create the Forge script for this magic card
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{"name": "Firescreamer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Kavu", "oracle_text": "{R}: Firescreamer gets +1/+0 until end of turn.", "power": "2", "toughness": "2"}
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Name:Firescreamer\nManaCost:3 B\nTypes:Creature Kavu\nPT:2/2\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:{R}: Firescreamer gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Firescreamer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Kavu", "oracle_text": "{R}: Firescreamer gets +1/+0 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Firescreamer\nManaCost:3 B\nTypes:Creature Kavu\nPT:2/2\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:{R}: Firescreamer gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Spectrox Mines", "mana_cost": "", "type_line": "Plane \u2014 Androzani Minor", "oracle_text": "When you planeswalk to Spectrox Mines and at the beginning of your upkeep, you lose 3 life and create a Treasure token.\nWhenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token."}
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Name:Spectrox Mines\nManaCost:no cost\nTypes:Plane Androzani Minor\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, you lose 3 life and create a Treasure token.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, you lose 3 life and create a Treasure token.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 3 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigToken | TriggerDescription$ Whenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac,b_2_2_human_rogue | TokenOwner$ You\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure|Human|Rogue|Food & Color$Black\nOracle:When you planeswalk to Spectrox Mines and at the beginning of your upkeep, you lose 3 life and create a Treasure token.\nWhenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spectrox Mines", "mana_cost": "", "type_line": "Plane \u2014 Androzani Minor", "oracle_text": "When you planeswalk to Spectrox Mines and at the beginning of your upkeep, you lose 3 life and create a Treasure token.\nWhenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token."}
### Response: Name:Spectrox Mines\nManaCost:no cost\nTypes:Plane Androzani Minor\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, you lose 3 life and create a Treasure token.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, you lose 3 life and create a Treasure token.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 3 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigToken | TriggerDescription$ Whenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac,b_2_2_human_rogue | TokenOwner$ You\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure|Human|Rogue|Food & Color$Black\nOracle:When you planeswalk to Spectrox Mines and at the beginning of your upkeep, you lose 3 life and create a Treasure token.\nWhenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token.
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Create the Forge script for this magic card
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{"name": "Stasis Cocoon", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nEnchanted artifact can't attack or block, and its activated abilities can't be activated."}
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Name:Stasis Cocoon\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant artifact\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Artifact | AITgts$ Creature,Card.hasActivatedAbility | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddHiddenKeyword$ CARDNAME's activated abilities can't be activated. | Description$ Enchanted artifact can't attack or block, and its activated abilities can't be activated.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block.\nOracle:Enchant artifact\nEnchanted artifact can't attack or block, and its activated abilities can't be activated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stasis Cocoon", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nEnchanted artifact can't attack or block, and its activated abilities can't be activated."}
### Response: Name:Stasis Cocoon\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant artifact\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Artifact | AITgts$ Creature,Card.hasActivatedAbility | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddHiddenKeyword$ CARDNAME's activated abilities can't be activated. | Description$ Enchanted artifact can't attack or block, and its activated abilities can't be activated.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block.\nOracle:Enchant artifact\nEnchanted artifact can't attack or block, and its activated abilities can't be activated.
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Create the Forge script for this magic card
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{"name": "Lim-D\u00fbl's Vault", "mana_cost": "{U}{B}", "type_line": "Instant", "oracle_text": "Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order."}
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Name:Lim-Dûl's Vault\nManaCost:U B\nTypes:Instant\nA:SP$ PeekAndReveal | PeekAmount$ 5 | NoReveal$ True | SubAbility$ DBRepeat | RememberPeeked$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.\nSVar:DBRepeat:DB$ Repeat | RepeatSubAbility$ CheckLifePaid | RepeatCheckSVar$ LifePaid | RepeatSVarCompare$ EQ0 | SubAbility$ DBShuffle | StackDescription$ None\nSVar:CheckLifePaid:DB$ StoreSVar | SVar$ LifePaid | Type$ Number | Expression$ 1 | UnlessPayer$ You | UnlessCost$ PayLife<1> | UnlessResolveSubs$ WhenPaid | UnlessAI$ Never | SubAbility$ DBResetRem | StackDescription$ No move\nSVar:DBResetRem:DB$ Cleanup | ClearRemembered$ True | SubAbility$ GoToBottom\nSVar:GoToBottom:DB$ Dig | DigNum$ 5 | ChangeNum$ All | DestinationZone$ Library | LibraryPosition$ -1 | NoLooking$ True | SubAbility$ DBLookAgain | StackDescription$ None\nSVar:DBLookAgain:DB$ PeekAndReveal | PeekAmount$ 5 | NoReveal$ True | RememberPeeked$ True | StackDescription$ None\nSVar:DBShuffle:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.IsRemembered | ChangeNum$ 5 | SubAbility$ DBReset | Hidden$ True | SelectPrompt$ Pick 1 on the top of library | Mandatory$ True | NoReveal$ True | NoLooking$ True | Reorder$ True | StackDescription$ None\nSVar:DBReset:DB$ StoreSVar | SVar$ LifePaid | Type$ Number | Expression$ 0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:LifePaid:Number$0\nAI:RemoveDeck:All\nOracle:Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lim-D\u00fbl's Vault", "mana_cost": "{U}{B}", "type_line": "Instant", "oracle_text": "Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order."}
### Response: Name:Lim-Dûl's Vault\nManaCost:U B\nTypes:Instant\nA:SP$ PeekAndReveal | PeekAmount$ 5 | NoReveal$ True | SubAbility$ DBRepeat | RememberPeeked$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.\nSVar:DBRepeat:DB$ Repeat | RepeatSubAbility$ CheckLifePaid | RepeatCheckSVar$ LifePaid | RepeatSVarCompare$ EQ0 | SubAbility$ DBShuffle | StackDescription$ None\nSVar:CheckLifePaid:DB$ StoreSVar | SVar$ LifePaid | Type$ Number | Expression$ 1 | UnlessPayer$ You | UnlessCost$ PayLife<1> | UnlessResolveSubs$ WhenPaid | UnlessAI$ Never | SubAbility$ DBResetRem | StackDescription$ No move\nSVar:DBResetRem:DB$ Cleanup | ClearRemembered$ True | SubAbility$ GoToBottom\nSVar:GoToBottom:DB$ Dig | DigNum$ 5 | ChangeNum$ All | DestinationZone$ Library | LibraryPosition$ -1 | NoLooking$ True | SubAbility$ DBLookAgain | StackDescription$ None\nSVar:DBLookAgain:DB$ PeekAndReveal | PeekAmount$ 5 | NoReveal$ True | RememberPeeked$ True | StackDescription$ None\nSVar:DBShuffle:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.IsRemembered | ChangeNum$ 5 | SubAbility$ DBReset | Hidden$ True | SelectPrompt$ Pick 1 on the top of library | Mandatory$ True | NoReveal$ True | NoLooking$ True | Reorder$ True | StackDescription$ None\nSVar:DBReset:DB$ StoreSVar | SVar$ LifePaid | Type$ Number | Expression$ 0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:LifePaid:Number$0\nAI:RemoveDeck:All\nOracle:Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
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Create the Forge script for this magic card
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{"name": "Ravaging Horde", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Ravaging Horde enters the battlefield, destroy target land.", "power": "3", "toughness": "3"}
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Name:Ravaging Horde\nManaCost:3 R R\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target land.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select a land.\nOracle:When Ravaging Horde enters the battlefield, destroy target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ravaging Horde", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Ravaging Horde enters the battlefield, destroy target land.", "power": "3", "toughness": "3"}
### Response: Name:Ravaging Horde\nManaCost:3 R R\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target land.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select a land.\nOracle:When Ravaging Horde enters the battlefield, destroy target land.
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Create the Forge script for this magic card
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{"name": "Path of the Animist", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nWill of the Planeswalkers \u2014 Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues."}
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Name:Path of the Animist\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | Tapped$ True | SubAbility$ DBSpace | ChangeTypeDesc$ basic land | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:DBSpace:DB$ BlankLine | SubAbility$ DBVote | SpellDescription$ ,,,,,,\nSVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Planeswalk,Chaos | VotePlaneswalk$ DBPlaneswalk | VoteChaos$ DBChaos | Tied$ DBChaos | StackDescription$ SpellDescription | SpellDescription$ Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.\nSVar:DBPlaneswalk:DB$ Planeswalk\nSVar:DBChaos:DB$ ChaosEnsues\nOracle:Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nWill of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Path of the Animist", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nWill of the Planeswalkers \u2014 Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues."}
### Response: Name:Path of the Animist\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | Tapped$ True | SubAbility$ DBSpace | ChangeTypeDesc$ basic land | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:DBSpace:DB$ BlankLine | SubAbility$ DBVote | SpellDescription$ ,,,,,,\nSVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Planeswalk,Chaos | VotePlaneswalk$ DBPlaneswalk | VoteChaos$ DBChaos | Tied$ DBChaos | StackDescription$ SpellDescription | SpellDescription$ Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.\nSVar:DBPlaneswalk:DB$ Planeswalk\nSVar:DBChaos:DB$ ChaosEnsues\nOracle:Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nWill of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
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Create the Forge script for this magic card
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{"name": "Exhumer Thrull", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Haunt (When this creature dies, exile it haunting target creature.)\nWhen Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.", "power": "3", "toughness": "3"}
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Name:Exhumer Thrull\nManaCost:5 B\nTypes:Creature Thrull\nPT:3/3\nK:Haunt:TrigReturn\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature card in your graveyard. | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nOracle:Haunt (When this creature dies, exile it haunting target creature.)\nWhen Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Exhumer Thrull", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Haunt (When this creature dies, exile it haunting target creature.)\nWhen Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.", "power": "3", "toughness": "3"}
### Response: Name:Exhumer Thrull\nManaCost:5 B\nTypes:Creature Thrull\nPT:3/3\nK:Haunt:TrigReturn\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature card in your graveyard. | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nOracle:Haunt (When this creature dies, exile it haunting target creature.)\nWhen Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Dark-Dweller Oracle", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)", "power": "2", "toughness": "2"}
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Name:Dark-Dweller Oracle\nManaCost:1 R\nTypes:Creature Goblin Shaman\nPT:2/2\nA:AB$ Dig | Cost$ 1 Sac<1/Creature> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Defined$ You | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffSModeContinuous | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:EffSModeContinuous:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE1\nOracle:{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dark-Dweller Oracle", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)", "power": "2", "toughness": "2"}
### Response: Name:Dark-Dweller Oracle\nManaCost:1 R\nTypes:Creature Goblin Shaman\nPT:2/2\nA:AB$ Dig | Cost$ 1 Sac<1/Creature> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Defined$ You | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffSModeContinuous | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:EffSModeContinuous:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE1\nOracle:{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
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Create the Forge script for this magic card
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{"name": "Knight of the Keep", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "", "power": "3", "toughness": "2"}
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Name:Knight of the Keep\nManaCost:2 W\nTypes:Creature Human Knight\nPT:3/2\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knight of the Keep", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "", "power": "3", "toughness": "2"}
### Response: Name:Knight of the Keep\nManaCost:2 W\nTypes:Creature Human Knight\nPT:3/2\nOracle:
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Create the Forge script for this magic card
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{"name": "Simic Guildmage", "mana_cost": "{G/U}{G/U}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "({G/U} can be paid with either {G} or {U}.)\n{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.\n{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.", "power": "2", "toughness": "2"}
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Name:Simic Guildmage\nManaCost:GU GU\nTypes:Creature Elf Wizard\nPT:2/2\nA:AB$ MoveCounter | Cost$ 1 G | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select target creatures to move +1/+1 counters | TargetsWithSameController$ True | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Move a +1/+1 counter from target creature onto another target creature with the same controller.\nA:AB$ Attach | Cost$ 1 U | ValidTgts$ Aura.AttachedTo Permanent | TgtPrompt$ Select target aura to move | Object$ Targeted | Choices$ Permanent.sharesControllerWith AttachedBy Targeted | Move$ True | StackDescription$ SpellDescription | SpellDescription$ Attach target Aura attached to a permanent to another permanent with the same controller.\nAI:RemoveDeck:All\nOracle:({G/U} can be paid with either {G} or {U}.)\n{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.\n{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Simic Guildmage", "mana_cost": "{G/U}{G/U}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "({G/U} can be paid with either {G} or {U}.)\n{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.\n{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.", "power": "2", "toughness": "2"}
### Response: Name:Simic Guildmage\nManaCost:GU GU\nTypes:Creature Elf Wizard\nPT:2/2\nA:AB$ MoveCounter | Cost$ 1 G | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select target creatures to move +1/+1 counters | TargetsWithSameController$ True | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Move a +1/+1 counter from target creature onto another target creature with the same controller.\nA:AB$ Attach | Cost$ 1 U | ValidTgts$ Aura.AttachedTo Permanent | TgtPrompt$ Select target aura to move | Object$ Targeted | Choices$ Permanent.sharesControllerWith AttachedBy Targeted | Move$ True | StackDescription$ SpellDescription | SpellDescription$ Attach target Aura attached to a permanent to another permanent with the same controller.\nAI:RemoveDeck:All\nOracle:({G/U} can be paid with either {G} or {U}.)\n{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.\n{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.
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Create the Forge script for this magic card
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{"name": "Oakgnarl Warrior", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Treefolk Warrior", "oracle_text": "Vigilance, trample", "power": "5", "toughness": "7"}
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Name:Oakgnarl Warrior\nManaCost:5 G G\nTypes:Creature Treefolk Warrior\nPT:5/7\nK:Vigilance\nK:Trample\nOracle:Vigilance, trample
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oakgnarl Warrior", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Treefolk Warrior", "oracle_text": "Vigilance, trample", "power": "5", "toughness": "7"}
### Response: Name:Oakgnarl Warrior\nManaCost:5 G G\nTypes:Creature Treefolk Warrior\nPT:5/7\nK:Vigilance\nK:Trample\nOracle:Vigilance, trample
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Create the Forge script for this magic card
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{"name": "Nael, Avizoa Aeronaut", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Scout", "oracle_text": "Flying\nDomain \u2014 Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.", "power": "2", "toughness": "4"}
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Name:Nael, Avizoa Aeronaut\nManaCost:2 G U\nTypes:Legendary Creature Elf Scout\nPT:2/4\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDig | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.\nSVar:TrigDig:DB$ Dig | DigNum$ X | Defined$ You | DestinationZone$ Library | RestRandomOrder$ True | LibraryPosition$ 0 | Optional$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ5\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Flying\nDomain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nael, Avizoa Aeronaut", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Scout", "oracle_text": "Flying\nDomain \u2014 Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.", "power": "2", "toughness": "4"}
### Response: Name:Nael, Avizoa Aeronaut\nManaCost:2 G U\nTypes:Legendary Creature Elf Scout\nPT:2/4\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDig | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.\nSVar:TrigDig:DB$ Dig | DigNum$ X | Defined$ You | DestinationZone$ Library | RestRandomOrder$ True | LibraryPosition$ 0 | Optional$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ5\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Flying\nDomain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
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Create the Forge script for this magic card
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{"name": "Gryff Rider", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)", "power": "2", "toughness": "1"}
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Name:Gryff Rider\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/1\nK:Flying\nK:Training\nDeckHas:Ability$Counters\nOracle:Flying\nTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gryff Rider", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)", "power": "2", "toughness": "1"}
### Response: Name:Gryff Rider\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/1\nK:Flying\nK:Training\nDeckHas:Ability$Counters\nOracle:Flying\nTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
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Create the Forge script for this magic card
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{"name": "Song of Blood", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way."}
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Name:Song of Blood\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Mill | Cost$ 1 R | NumCards$ 4 | Defined$ You | RememberMilled$ True | SubAbility$ DBEffect | SpellDescription$ Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigAttacks | RememberObjects$ Remembered\nSVar:TrigAttacks:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Execute$ Pump | TriggerDescription$ Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.\nSVar:Pump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +X\nSVar:X:Remembered$Valid Creature\nAI:RemoveDeck:All\nOracle:Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Song of Blood", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way."}
### Response: Name:Song of Blood\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Mill | Cost$ 1 R | NumCards$ 4 | Defined$ You | RememberMilled$ True | SubAbility$ DBEffect | SpellDescription$ Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigAttacks | RememberObjects$ Remembered\nSVar:TrigAttacks:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Execute$ Pump | TriggerDescription$ Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.\nSVar:Pump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +X\nSVar:X:Remembered$Valid Creature\nAI:RemoveDeck:All\nOracle:Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
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Create the Forge script for this magic card
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{"name": "Colossus Hammer", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +10/+10 and loses flying.\nEquip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Colossus Hammer\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 10 | AddToughness$ 10 | RemoveKeyword$ Flying | Description$ Equipped creature gets +10/+10 and loses flying.\nK:Equip:8\nOracle:Equipped creature gets +10/+10 and loses flying.\nEquip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Colossus Hammer", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +10/+10 and loses flying.\nEquip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Colossus Hammer\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 10 | AddToughness$ 10 | RemoveKeyword$ Flying | Description$ Equipped creature gets +10/+10 and loses flying.\nK:Equip:8\nOracle:Equipped creature gets +10/+10 and loses flying.\nEquip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Syphon Life", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player loses 2 life and you gain 2 life.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
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Name:Syphon Life\nManaCost:1 B B\nTypes:Sorcery\nK:Retrace\nA:SP$ LoseLife | Cost$ 1 B B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Target player loses 2 life and you gain 2 life.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Syphon Life", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player loses 2 life and you gain 2 life.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
### Response: Name:Syphon Life\nManaCost:1 B B\nTypes:Sorcery\nK:Retrace\nA:SP$ LoseLife | Cost$ 1 B B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Target player loses 2 life and you gain 2 life.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Create the Forge script for this magic card
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{"name": "Somnophore", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nWhenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.", "power": "2", "toughness": "2"}
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Name:Somnophore\nManaCost:2 U U\nTypes:Creature Illusion\nPT:2/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | SubAbility$ DBSomnophoreAnimate\nSVar:DBSomnophoreAnimate:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | Duration$ UntilHostLeavesPlay\nOracle:Flying\nWhenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Somnophore", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nWhenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.", "power": "2", "toughness": "2"}
### Response: Name:Somnophore\nManaCost:2 U U\nTypes:Creature Illusion\nPT:2/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | SubAbility$ DBSomnophoreAnimate\nSVar:DBSomnophoreAnimate:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | Duration$ UntilHostLeavesPlay\nOracle:Flying\nWhenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
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Create the Forge script for this magic card
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{"name": "Calciderm", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nVanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)", "power": "5", "toughness": "5"}
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Name:Calciderm\nManaCost:2 W W\nTypes:Creature Beast\nPT:5/5\nK:Vanishing:4\nK:Shroud\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nVanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Calciderm", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nVanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)", "power": "5", "toughness": "5"}
### Response: Name:Calciderm\nManaCost:2 W W\nTypes:Creature Beast\nPT:5/5\nK:Vanishing:4\nK:Shroud\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nVanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Create the Forge script for this magic card
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{"name": "Remove Enchantments", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control."}
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Name:Remove Enchantments\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ W | ChangeType$ Card.Enchantment+YouCtrl+YouOwn,Card.Aura+YouOwn+AttachedTo Permanent.YouCtrl,Card.Aura+YouOwn+AttachedTo Creature.attacking+OppCtrl | UseAllOriginZones$ True | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDestroyEnchantments | SpellDescription$ Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.\nSVar:DBDestroyEnchantments:DB$ DestroyAll | ValidCards$ Card.Enchantment+YouCtrl,Card.Aura+AttachedTo Permanent.YouCtrl,Card.Aura+AttachedTo Creature.attacking+OppCtrl\nAI:RemoveDeck:Random\nOracle:Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Remove Enchantments", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control."}
### Response: Name:Remove Enchantments\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ W | ChangeType$ Card.Enchantment+YouCtrl+YouOwn,Card.Aura+YouOwn+AttachedTo Permanent.YouCtrl,Card.Aura+YouOwn+AttachedTo Creature.attacking+OppCtrl | UseAllOriginZones$ True | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDestroyEnchantments | SpellDescription$ Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.\nSVar:DBDestroyEnchantments:DB$ DestroyAll | ValidCards$ Card.Enchantment+YouCtrl,Card.Aura+AttachedTo Permanent.YouCtrl,Card.Aura+AttachedTo Creature.attacking+OppCtrl\nAI:RemoveDeck:Random\nOracle:Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
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Create the Forge script for this magic card
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{"name": "Thought Collapse", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller mills three cards."}
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Name:Thought Collapse\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBMill | Destination$ Graveyard | SpellDescription$ Counter target spell. Its controller mills three cards.\nSVar:DBMill:DB$ Mill | NumCards$ 3 | Defined$ TargetedController\nOracle:Counter target spell. Its controller mills three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thought Collapse", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller mills three cards."}
### Response: Name:Thought Collapse\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBMill | Destination$ Graveyard | SpellDescription$ Counter target spell. Its controller mills three cards.\nSVar:DBMill:DB$ Mill | NumCards$ 3 | Defined$ TargetedController\nOracle:Counter target spell. Its controller mills three cards.
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Create the Forge script for this magic card
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{"name": "Skyshroud Troll", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Troll Giant", "oracle_text": "{1}{G}: Regenerate Skyshroud Troll.", "power": "3", "toughness": "3"}
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Name:Skyshroud Troll\nManaCost:2 G G\nTypes:Creature Troll Giant\nPT:3/3\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:{1}{G}: Regenerate Skyshroud Troll.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyshroud Troll", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Troll Giant", "oracle_text": "{1}{G}: Regenerate Skyshroud Troll.", "power": "3", "toughness": "3"}
### Response: Name:Skyshroud Troll\nManaCost:2 G G\nTypes:Creature Troll Giant\nPT:3/3\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:{1}{G}: Regenerate Skyshroud Troll.
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Create the Forge script for this magic card
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{"name": "Stromgald Crusader", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "Protection from white\n{B}: Stromgald Crusader gains flying until end of turn.\n{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.", "power": "2", "toughness": "1"}
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Name:Stromgald Crusader\nManaCost:B B\nTypes:Creature Zombie Knight\nPT:2/1\nK:Protection from white\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nA:AB$ Pump | Cost$ B B | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Protection from white\n{B}: Stromgald Crusader gains flying until end of turn.\n{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stromgald Crusader", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "Protection from white\n{B}: Stromgald Crusader gains flying until end of turn.\n{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Stromgald Crusader\nManaCost:B B\nTypes:Creature Zombie Knight\nPT:2/1\nK:Protection from white\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nA:AB$ Pump | Cost$ B B | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Protection from white\n{B}: Stromgald Crusader gains flying until end of turn.\n{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Blade Historian", "mana_cost": "{R/W}{R/W}{R/W}{R/W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Attacking creatures you control have double strike.", "power": "2", "toughness": "3"}
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Name:Blade Historian\nManaCost:RW RW RW RW\nTypes:Creature Human Cleric\nPT:2/3\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddKeyword$ Double Strike | Description$ Attacking creatures you control have double strike.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Attacking creatures you control have double strike.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blade Historian", "mana_cost": "{R/W}{R/W}{R/W}{R/W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Attacking creatures you control have double strike.", "power": "2", "toughness": "3"}
### Response: Name:Blade Historian\nManaCost:RW RW RW RW\nTypes:Creature Human Cleric\nPT:2/3\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddKeyword$ Double Strike | Description$ Attacking creatures you control have double strike.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Attacking creatures you control have double strike.
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Create the Forge script for this magic card
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{"name": "Replenish", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)"}
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Name:Replenish\nManaCost:3 W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 3 W | ChangeType$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)\nOracle:Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Replenish", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)"}
### Response: Name:Replenish\nManaCost:3 W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 3 W | ChangeType$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)\nOracle:Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
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Create the Forge script for this magic card
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{"name": "Migratory Route", "mana_cost": "{3}{W}{U}", "type_line": "Sorcery", "oracle_text": "Create four 1/1 white Bird creature tokens with flying.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"}
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Name:Migratory Route\nManaCost:3 W U\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 W U | TokenAmount$ 4 | TokenScript$ w_1_1_bird_flying | TokenOwner$ You | SpellDescription$ Create four 1/1 white Bird creature tokens with flying.\nK:TypeCycling:Basic:2\nDeckHas:Ability$Token\nOracle:Create four 1/1 white Bird creature tokens with flying.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Migratory Route", "mana_cost": "{3}{W}{U}", "type_line": "Sorcery", "oracle_text": "Create four 1/1 white Bird creature tokens with flying.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)"}
### Response: Name:Migratory Route\nManaCost:3 W U\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 W U | TokenAmount$ 4 | TokenScript$ w_1_1_bird_flying | TokenOwner$ You | SpellDescription$ Create four 1/1 white Bird creature tokens with flying.\nK:TypeCycling:Basic:2\nDeckHas:Ability$Token\nOracle:Create four 1/1 white Bird creature tokens with flying.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Create the Forge script for this magic card
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{"name": "Declare Dominance", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so."}
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Name:Declare Dominance\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 3 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ HIDDEN All creatures able to block CARDNAME do so. | SpellDescription$ Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.\nOracle:Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Declare Dominance", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so."}
### Response: Name:Declare Dominance\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 3 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ HIDDEN All creatures able to block CARDNAME do so. | SpellDescription$ Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.\nOracle:Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
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Create the Forge script for this magic card
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{"name": "Magmatic Galleon", "mana_cost": "{3}{R}{R}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls.\nWhenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.\nCrew 2", "power": "5", "toughness": "5"}
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Name:Magmatic Galleon\nManaCost:3 R R\nTypes:Artifact Vehicle\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 5 damage to target creature an opponent controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 5\nT:Mode$ ExcessDamageAll | ValidTarget$ Creature.OppCtrl | CombatDamage$ False | TriggerZones$ Battlefield | Execute$ TrigTreasure | TriggerDescription$ Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nK:Crew:2\nOracle:When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls.\nWhenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.\nCrew 2
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magmatic Galleon", "mana_cost": "{3}{R}{R}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls.\nWhenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.\nCrew 2", "power": "5", "toughness": "5"}
### Response: Name:Magmatic Galleon\nManaCost:3 R R\nTypes:Artifact Vehicle\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 5 damage to target creature an opponent controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 5\nT:Mode$ ExcessDamageAll | ValidTarget$ Creature.OppCtrl | CombatDamage$ False | TriggerZones$ Battlefield | Execute$ TrigTreasure | TriggerDescription$ Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nK:Crew:2\nOracle:When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls.\nWhenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.\nCrew 2
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Create the Forge script for this magic card
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{"name": "Spoils of War", "mana_cost": "{X}{B}", "type_line": "Sorcery", "oracle_text": "X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.\nDistribute X +1/+1 counters among any number of target creatures."}
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Name:Spoils of War\nManaCost:X B\nTypes:Sorcery\nText:X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.\nA:SP$ PutCounter | Cost$ X B | AnnounceType$ Opponent | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ X | TargetMin$ 0 | TargetMax$ X | DividedAsYouChoose$ X | SpellDescription$ Distribute X +1/+1 counters among any number of target creatures.\nSVar:X:Count$LastStateGraveyardWithFallback Creature.ChosenCtrl,Artifact.ChosenCtrl\nAI:RemoveDeck:All\nOracle:X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.\nDistribute X +1/+1 counters among any number of target creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spoils of War", "mana_cost": "{X}{B}", "type_line": "Sorcery", "oracle_text": "X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.\nDistribute X +1/+1 counters among any number of target creatures."}
### Response: Name:Spoils of War\nManaCost:X B\nTypes:Sorcery\nText:X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.\nA:SP$ PutCounter | Cost$ X B | AnnounceType$ Opponent | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ X | TargetMin$ 0 | TargetMax$ X | DividedAsYouChoose$ X | SpellDescription$ Distribute X +1/+1 counters among any number of target creatures.\nSVar:X:Count$LastStateGraveyardWithFallback Creature.ChosenCtrl,Artifact.ChosenCtrl\nAI:RemoveDeck:All\nOracle:X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.\nDistribute X +1/+1 counters among any number of target creatures.
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Create the Forge script for this magic card
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{"name": "Wit's End", "mana_cost": "{5}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards their hand."}
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Name:Wit's End\nManaCost:5 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 5 B B | Mode$ Hand | ValidTgts$ Player | SpellDescription$ Target player discards their hand.\nOracle:Target player discards their hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wit's End", "mana_cost": "{5}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards their hand."}
### Response: Name:Wit's End\nManaCost:5 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 5 B B | Mode$ Hand | ValidTgts$ Player | SpellDescription$ Target player discards their hand.\nOracle:Target player discards their hand.
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Create the Forge script for this magic card
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{"name": "Gemrazer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nReach, trample\nWhenever this creature mutates, destroy target artifact or enchantment an opponent controls.", "power": "4", "toughness": "4"}
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Name:Gemrazer\nManaCost:3 G\nTypes:Creature Beast\nPT:4/4\nK:Mutate:1 G G\nK:Reach\nK:Trample\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls\nOracle:Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nReach, trample\nWhenever this creature mutates, destroy target artifact or enchantment an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gemrazer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nReach, trample\nWhenever this creature mutates, destroy target artifact or enchantment an opponent controls.", "power": "4", "toughness": "4"}
### Response: Name:Gemrazer\nManaCost:3 G\nTypes:Creature Beast\nPT:4/4\nK:Mutate:1 G G\nK:Reach\nK:Trample\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls\nOracle:Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nReach, trample\nWhenever this creature mutates, destroy target artifact or enchantment an opponent controls.
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Create the Forge script for this magic card
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{"name": "Wei Night Raiders", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nWhenever Wei Night Raiders deals damage to an opponent, that player discards a card.", "power": "2", "toughness": "2"}
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Name:Wei Night Raiders\nManaCost:2 B B\nTypes:Creature Human Soldier\nPT:2/2\nK:Horsemanship\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nWhenever Wei Night Raiders deals damage to an opponent, that player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wei Night Raiders", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nWhenever Wei Night Raiders deals damage to an opponent, that player discards a card.", "power": "2", "toughness": "2"}
### Response: Name:Wei Night Raiders\nManaCost:2 B B\nTypes:Creature Human Soldier\nPT:2/2\nK:Horsemanship\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nWhenever Wei Night Raiders deals damage to an opponent, that player discards a card.
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Create the Forge script for this magic card
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{"name": "Elvish Lyrist", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.", "power": "1", "toughness": "1"}
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Name:Elvish Lyrist\nManaCost:G\nTypes:Creature Elf\nPT:1/1\nA:AB$ Destroy | Cost$ G T Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elvish Lyrist", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.", "power": "1", "toughness": "1"}
### Response: Name:Elvish Lyrist\nManaCost:G\nTypes:Creature Elf\nPT:1/1\nA:AB$ Destroy | Cost$ G T Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.
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Create the Forge script for this magic card
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{"name": "Hill Giant", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "", "power": "3", "toughness": "3"}
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Name:Hill Giant\nManaCost:3 R\nTypes:Creature Giant\nPT:3/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hill Giant", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "", "power": "3", "toughness": "3"}
### Response: Name:Hill Giant\nManaCost:3 R\nTypes:Creature Giant\nPT:3/3\nOracle:
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Create the Forge script for this magic card
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{"name": "Contested Game Ball", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.\n{2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token."}
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Name:Contested Game Ball\nManaCost:2\nTypes:Artifact\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ You | ValidSource$ Card | TriggerZones$ Battlefield | Execute$ TrigGainGontrol | TriggerDescription$ Whenever you're dealt combat damage, the attacking player gains control of CARDNAME and untaps it.\nSVar:TrigGainGontrol:DB$ GainControl | NewController$ TriggeredAttackingPlayer | Untap$ True\nA:AB$ Draw | Cost$ 2 T | SubAbility$ DBPutCounter | SpellDescription$ Draw a card and put a point counter on CARDNAME. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ POINT | CounterNum$ 1 | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ CountCounters | BranchConditionSVarCompare$ GE5 | TrueSubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_GE5_POINT | SubAbility$ DBTreasure\nSVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nSVar:CountCounters:Count$CardCounters.POINT\nDeckHas:Ability$Counters|Token|Sacrifice & Type$Treasure\nOracle:Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.\n{2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Contested Game Ball", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.\n{2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token."}
### Response: Name:Contested Game Ball\nManaCost:2\nTypes:Artifact\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ You | ValidSource$ Card | TriggerZones$ Battlefield | Execute$ TrigGainGontrol | TriggerDescription$ Whenever you're dealt combat damage, the attacking player gains control of CARDNAME and untaps it.\nSVar:TrigGainGontrol:DB$ GainControl | NewController$ TriggeredAttackingPlayer | Untap$ True\nA:AB$ Draw | Cost$ 2 T | SubAbility$ DBPutCounter | SpellDescription$ Draw a card and put a point counter on CARDNAME. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ POINT | CounterNum$ 1 | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ CountCounters | BranchConditionSVarCompare$ GE5 | TrueSubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_GE5_POINT | SubAbility$ DBTreasure\nSVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nSVar:CountCounters:Count$CardCounters.POINT\nDeckHas:Ability$Counters|Token|Sacrifice & Type$Treasure\nOracle:Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.\n{2}, {T}: Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
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Create the Forge script for this magic card
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{"name": "Saw in Half", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time."}
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Name:Saw in Half\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBCopy | RememberLKI$ True | SpellDescription$ Destroy target creature.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 2 | Controller$ TargetedController | SetPower$ dX | SetToughness$ dY | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:dX:RememberedLKI$CardPower/HalfUp\nSVar:dY:RememberedLKI$CardToughness/HalfUp\nOracle:Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Saw in Half", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time."}
### Response: Name:Saw in Half\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBCopy | RememberLKI$ True | SpellDescription$ Destroy target creature.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 2 | Controller$ TargetedController | SetPower$ dX | SetToughness$ dY | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:dX:RememberedLKI$CardPower/HalfUp\nSVar:dY:RememberedLKI$CardToughness/HalfUp\nOracle:Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.
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Create the Forge script for this magic card
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{"name": "Naru Meha, Master Wizard", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flash\nWhen Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.\nOther Wizards you control get +1/+1.", "power": "3", "toughness": "3"}
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Name:Naru Meha, Master Wizard\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for that copy.\nSVar:TrigCopy:DB$ CopySpellAbility | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery spell you control | TargetType$ Spell | MayChooseTarget$ True\nS:Mode$ Continuous | Affected$ Wizard.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Wizards you control get +1/+1.\nDeckHints:Type$Wizard\nOracle:Flash\nWhen Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.\nOther Wizards you control get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Naru Meha, Master Wizard", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flash\nWhen Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.\nOther Wizards you control get +1/+1.", "power": "3", "toughness": "3"}
### Response: Name:Naru Meha, Master Wizard\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for that copy.\nSVar:TrigCopy:DB$ CopySpellAbility | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery spell you control | TargetType$ Spell | MayChooseTarget$ True\nS:Mode$ Continuous | Affected$ Wizard.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Wizards you control get +1/+1.\nDeckHints:Type$Wizard\nOracle:Flash\nWhen Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.\nOther Wizards you control get +1/+1.
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Create the Forge script for this magic card
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{"name": "Daghatar the Adamant", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Vigilance\nDaghatar the Adamant enters the battlefield with four +1/+1 counters on it.\n{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.", "power": "0", "toughness": "0"}
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Name:Daghatar the Adamant\nManaCost:3 W\nTypes:Legendary Creature Human Warrior\nPT:0/0\nK:Vigilance\nK:etbCounter:P1P1:4\nA:AB$ MoveCounter | Cost$ 1 BG BG | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select target creatures to move +1/+1 counters | CounterType$ P1P1 | SpellDescription$ Move a +1/+1 counter from target creature onto a second target creature.\nAI:RemoveDeck:All\nOracle:Vigilance\nDaghatar the Adamant enters the battlefield with four +1/+1 counters on it.\n{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Daghatar the Adamant", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Vigilance\nDaghatar the Adamant enters the battlefield with four +1/+1 counters on it.\n{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.", "power": "0", "toughness": "0"}
### Response: Name:Daghatar the Adamant\nManaCost:3 W\nTypes:Legendary Creature Human Warrior\nPT:0/0\nK:Vigilance\nK:etbCounter:P1P1:4\nA:AB$ MoveCounter | Cost$ 1 BG BG | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select target creatures to move +1/+1 counters | CounterType$ P1P1 | SpellDescription$ Move a +1/+1 counter from target creature onto a second target creature.\nAI:RemoveDeck:All\nOracle:Vigilance\nDaghatar the Adamant enters the battlefield with four +1/+1 counters on it.\n{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.
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Create the Forge script for this magic card
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{"name": "Inquisition of Kozilek", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card."}
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Name:Inquisition of Kozilek\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand+cmcLE3 | DiscardValidDesc$ nonland card from it with mana value 3 or less | SpellDescription$ Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.\nOracle:Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inquisition of Kozilek", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card."}
### Response: Name:Inquisition of Kozilek\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand+cmcLE3 | DiscardValidDesc$ nonland card from it with mana value 3 or less | SpellDescription$ Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.\nOracle:Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
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Create the Forge script for this magic card
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{"name": "Woodborn Behemoth", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "4", "toughness": "4"}
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Name:Woodborn Behemoth\nManaCost:3 G G\nTypes:Creature Elemental\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Trample | AddPower$ 4 | AddToughness$ 4 | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | Description$ As long as you control eight or more lands, CARDNAME gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)\nSVar:X:Count$Valid Land.YouCtrl\nSVar:BuffedBy:Land\nOracle:As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Woodborn Behemoth", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "4", "toughness": "4"}
### Response: Name:Woodborn Behemoth\nManaCost:3 G G\nTypes:Creature Elemental\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Trample | AddPower$ 4 | AddToughness$ 4 | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | Description$ As long as you control eight or more lands, CARDNAME gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)\nSVar:X:Count$Valid Land.YouCtrl\nSVar:BuffedBy:Land\nOracle:As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Create the Forge script for this magic card
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{"name": "Rhystic Scrying", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw three cards. Then if any player pays {2}, discard three cards."}
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Name:Rhystic Scrying\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U U | Defined$ You | NumCards$ 3 | SubAbility$ DBDiscard | SpellDescription$ Draw three cards. Then if any player pays {2}, discard three cards.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 3 | Mode$ TgtChoose | UnlessPayer$ Player | UnlessCost$ 2 | UnlessSwitched$ True\nOracle:Draw three cards. Then if any player pays {2}, discard three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rhystic Scrying", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw three cards. Then if any player pays {2}, discard three cards."}
### Response: Name:Rhystic Scrying\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U U | Defined$ You | NumCards$ 3 | SubAbility$ DBDiscard | SpellDescription$ Draw three cards. Then if any player pays {2}, discard three cards.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 3 | Mode$ TgtChoose | UnlessPayer$ Player | UnlessCost$ 2 | UnlessSwitched$ True\nOracle:Draw three cards. Then if any player pays {2}, discard three cards.
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Create the Forge script for this magic card
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{"name": "Ulamog, the Infinite Gyre", "mana_cost": "{11}", "type_line": "Legendary Creature \u2014 Eldrazi", "oracle_text": "When you cast this spell, destroy target permanent.\nIndestructible\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.", "power": "10", "toughness": "10"}
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Name:Ulamog, the Infinite Gyre\nManaCost:11\nTypes:Legendary Creature Eldrazi\nPT:10/10\nK:Indestructible\nK:Annihilator:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.\nSVar:TrigShuffle:DB$ ChangeZoneAll | Defined$ TriggeredCardOwner | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When you cast this spell, destroy target permanent.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nOracle:When you cast this spell, destroy target permanent.\nIndestructible\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ulamog, the Infinite Gyre", "mana_cost": "{11}", "type_line": "Legendary Creature \u2014 Eldrazi", "oracle_text": "When you cast this spell, destroy target permanent.\nIndestructible\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.", "power": "10", "toughness": "10"}
### Response: Name:Ulamog, the Infinite Gyre\nManaCost:11\nTypes:Legendary Creature Eldrazi\nPT:10/10\nK:Indestructible\nK:Annihilator:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.\nSVar:TrigShuffle:DB$ ChangeZoneAll | Defined$ TriggeredCardOwner | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When you cast this spell, destroy target permanent.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nOracle:When you cast this spell, destroy target permanent.\nIndestructible\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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Create the Forge script for this magic card
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{"name": "Heat Stroke", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "At end of combat, destroy each creature that blocked or was blocked this turn."}
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Name:Heat Stroke\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ EndCombat | TriggerZones$ Battlefield | ValidPlayer$ Player | Execute$ TrigDestroy | TriggerDescription$ At end of combat, destroy each creature that blocked or was blocked this turn.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockedByThisTurn,Creature.blockedThisTurn\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:At end of combat, destroy each creature that blocked or was blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heat Stroke", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "At end of combat, destroy each creature that blocked or was blocked this turn."}
### Response: Name:Heat Stroke\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ EndCombat | TriggerZones$ Battlefield | ValidPlayer$ Player | Execute$ TrigDestroy | TriggerDescription$ At end of combat, destroy each creature that blocked or was blocked this turn.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockedByThisTurn,Creature.blockedThisTurn\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:At end of combat, destroy each creature that blocked or was blocked this turn.
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Create the Forge script for this magic card
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{"name": "Grand Ossuary", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.\nWhenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk."}
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Name:Grand Ossuary\nManaCost:no cost\nTypes:Plane Ravnica\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Command | Execute$ OssuaryCounters | TriggerDescription$ Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.\nSVar:OssuaryCounters:DB$ PutCounter | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | TargetingPlayer$ TriggeredCardController | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ OssuaryX | TargetMin$ 1 | TargetMax$ MaxTgts | DividedAsYouChoose$ OssuaryX\nSVar:OssuaryX:TriggeredCard$CardPower\nSVar:MaxTgts:TriggeredCardController$Valid Creature.YouCtrl\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.\nSVar:RolledChaos:DB$ ChangeZoneAll | ChangeType$ Creature | Imprint$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ OssuaryRepeat\nSVar:OssuaryRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ OssuaryTokens | SubAbility$ WalkAway | ChangeZoneTable$ True\nSVar:OssuaryTokens:DB$ Token | TokenAmount$ OsX | TokenScript$ g_1_1_saproling | TokenOwner$ Player.IsRemembered\nSVar:WalkAway:DB$ Planeswalk | SubAbility$ ClearImprinted\nSVar:ClearImprinted:DB$ Cleanup | ClearImprinted$ True\nSVar:OsX:ImprintedLKI$FilterControlledByRemembered_CardPower\nSVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5\nOracle:Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.\nWhenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grand Ossuary", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.\nWhenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk."}
### Response: Name:Grand Ossuary\nManaCost:no cost\nTypes:Plane Ravnica\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Command | Execute$ OssuaryCounters | TriggerDescription$ Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.\nSVar:OssuaryCounters:DB$ PutCounter | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredCardController | TargetingPlayer$ TriggeredCardController | TgtPrompt$ Select target creature you control to distribute counters to | CounterType$ P1P1 | CounterNum$ OssuaryX | TargetMin$ 1 | TargetMax$ MaxTgts | DividedAsYouChoose$ OssuaryX\nSVar:OssuaryX:TriggeredCard$CardPower\nSVar:MaxTgts:TriggeredCardController$Valid Creature.YouCtrl\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.\nSVar:RolledChaos:DB$ ChangeZoneAll | ChangeType$ Creature | Imprint$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ OssuaryRepeat\nSVar:OssuaryRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ OssuaryTokens | SubAbility$ WalkAway | ChangeZoneTable$ True\nSVar:OssuaryTokens:DB$ Token | TokenAmount$ OsX | TokenScript$ g_1_1_saproling | TokenOwner$ Player.IsRemembered\nSVar:WalkAway:DB$ Planeswalk | SubAbility$ ClearImprinted\nSVar:ClearImprinted:DB$ Cleanup | ClearImprinted$ True\nSVar:OsX:ImprintedLKI$FilterControlledByRemembered_CardPower\nSVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5\nOracle:Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.\nWhenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
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Create the Forge script for this magic card
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{"name": "Cinder Elemental", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.", "power": "2", "toughness": "2"}
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Name:Cinder Elemental\nManaCost:3 R\nTypes:Creature Elemental\nPT:2/2\nA:AB$ DealDamage | Cost$ X R T Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ X | AITgts$ BetterThanSource | SpellDescription$ CARDNAME deals X damage to any target.\nSVar:X:Count$xPaid\nOracle:{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cinder Elemental", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.", "power": "2", "toughness": "2"}
### Response: Name:Cinder Elemental\nManaCost:3 R\nTypes:Creature Elemental\nPT:2/2\nA:AB$ DealDamage | Cost$ X R T Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ X | AITgts$ BetterThanSource | SpellDescription$ CARDNAME deals X damage to any target.\nSVar:X:Count$xPaid\nOracle:{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
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Create the Forge script for this magic card
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{"name": "Goblinslide", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste."}
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Name:Goblinslide\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an noncreature spell you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ r_1_1_goblin_haste | TokenOwner$ You\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblinslide", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste."}
### Response: Name:Goblinslide\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an noncreature spell you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ r_1_1_goblin_haste | TokenOwner$ You\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.
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Create the Forge script for this magic card
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{"name": "Forsaken Wastes", "mana_cost": "{2}{B}", "type_line": "World Enchantment", "oracle_text": "Players can't gain life.\nAt the beginning of each player's upkeep, that player loses 1 life.\nWhenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life."}
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Name:Forsaken Wastes\nManaCost:2 B\nTypes:World Enchantment\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player loses 1 life.\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | Execute$ TrigLoseLife5 | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME becomes the target of a spell, that spell's controller loses 5 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1\nSVar:TrigLoseLife5:DB$ LoseLife | Defined$ TriggeredSourceController | LifeAmount$ 5\nAI:RemoveDeck:Random\nOracle:Players can't gain life.\nAt the beginning of each player's upkeep, that player loses 1 life.\nWhenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forsaken Wastes", "mana_cost": "{2}{B}", "type_line": "World Enchantment", "oracle_text": "Players can't gain life.\nAt the beginning of each player's upkeep, that player loses 1 life.\nWhenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life."}
### Response: Name:Forsaken Wastes\nManaCost:2 B\nTypes:World Enchantment\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player loses 1 life.\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | Execute$ TrigLoseLife5 | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME becomes the target of a spell, that spell's controller loses 5 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1\nSVar:TrigLoseLife5:DB$ LoseLife | Defined$ TriggeredSourceController | LifeAmount$ 5\nAI:RemoveDeck:Random\nOracle:Players can't gain life.\nAt the beginning of each player's upkeep, that player loses 1 life.\nWhenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
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Create the Forge script for this magic card
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{"name": "Gerrard's Hourglass Pendant", "mana_cost": "{1}", "type_line": "Legendary Artifact", "oracle_text": "Flash\nIf a player would begin an extra turn, that player skips that turn instead.\n{4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn."}
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Name:Gerrard's Hourglass Pendant\nManaCost:1\nTypes:Legendary Artifact\nK:Flash\nR:Event$ BeginTurn | ActiveZones$ Battlefield | ExtraTurn$ True | Skip$ True | Description$ If a player would begin an extra turn, that player skips that turn instead.\nA:AB$ ChangeZone | Cost$ 4 T Exile<1/CARDNAME> | Origin$ Graveyard | Destination$ Battlefield | Defined$ ValidGraveyard Artifact.YouOwn+ThisTurnEnteredFrom_Battlefield,Creature.YouOwn+ThisTurnEnteredFrom_Battlefield,Land.YouOwn+ThisTurnEnteredFrom_Battlefield,Enchantment.YouOwn+ThisTurnEnteredFrom_Battlefield | Tapped$ True | SpellDescription$ Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.\nOracle:Flash\nIf a player would begin an extra turn, that player skips that turn instead.\n{4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gerrard's Hourglass Pendant", "mana_cost": "{1}", "type_line": "Legendary Artifact", "oracle_text": "Flash\nIf a player would begin an extra turn, that player skips that turn instead.\n{4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn."}
### Response: Name:Gerrard's Hourglass Pendant\nManaCost:1\nTypes:Legendary Artifact\nK:Flash\nR:Event$ BeginTurn | ActiveZones$ Battlefield | ExtraTurn$ True | Skip$ True | Description$ If a player would begin an extra turn, that player skips that turn instead.\nA:AB$ ChangeZone | Cost$ 4 T Exile<1/CARDNAME> | Origin$ Graveyard | Destination$ Battlefield | Defined$ ValidGraveyard Artifact.YouOwn+ThisTurnEnteredFrom_Battlefield,Creature.YouOwn+ThisTurnEnteredFrom_Battlefield,Land.YouOwn+ThisTurnEnteredFrom_Battlefield,Enchantment.YouOwn+ThisTurnEnteredFrom_Battlefield | Tapped$ True | SpellDescription$ Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.\nOracle:Flash\nIf a player would begin an extra turn, that player skips that turn instead.\n{4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
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Create the Forge script for this magic card
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{"name": "Revoke Existence", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Exile target artifact or enchantment."}
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Name:Revoke Existence\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact or enchantment.\nOracle:Exile target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Revoke Existence", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Exile target artifact or enchantment."}
### Response: Name:Revoke Existence\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact or enchantment.\nOracle:Exile target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Songbirds' Blessing", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order."}
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Name:Songbirds' Blessing\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigDigUntil | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Aura | FoundDestination$ Battlefield | OptionalFoundMove$ True | OptionalNoDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddSVar$ AE\nSVar:AE:SVar:HasAttackEffect:TRUE\nOracle:Enchant creature\nWhenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Songbirds' Blessing", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order."}
### Response: Name:Songbirds' Blessing\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigDigUntil | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Aura | FoundDestination$ Battlefield | OptionalFoundMove$ True | OptionalNoDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddSVar$ AE\nSVar:AE:SVar:HasAttackEffect:TRUE\nOracle:Enchant creature\nWhenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Time Vault", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Time Vault enters the battlefield tapped.\nTime Vault doesn't untap during your untap step.\nIf you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.\n{T}: Take an extra turn after this one."}
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Name:Time Vault\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nK:CARDNAME doesn't untap during your untap step.\nR:Event$ BeginTurn | ActiveZones$ Battlefield | ValidPlayer$ You | IsPresent$ Card.Self+tapped | Optional$ True | ReplaceWith$ DBUntap | Description$ If you would begin your turn while CARDNAME is tapped, you may skip that turn instead. If you do, untap CARDNAME.\nSVar:DBUntap:DB$ Untap | Defined$ Self | AILogic$ Never\nA:AB$ AddTurn | Cost$ T | NumTurns$ 1 | SpellDescription$ Take an extra turn after this one.\nSVar:PlayMain1:ALWAYS\nSVar:UntapMe:True\nAI:RemoveDeck:Random\nOracle:Time Vault enters the battlefield tapped.\nTime Vault doesn't untap during your untap step.\nIf you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.\n{T}: Take an extra turn after this one.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Time Vault", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Time Vault enters the battlefield tapped.\nTime Vault doesn't untap during your untap step.\nIf you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.\n{T}: Take an extra turn after this one."}
### Response: Name:Time Vault\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nK:CARDNAME doesn't untap during your untap step.\nR:Event$ BeginTurn | ActiveZones$ Battlefield | ValidPlayer$ You | IsPresent$ Card.Self+tapped | Optional$ True | ReplaceWith$ DBUntap | Description$ If you would begin your turn while CARDNAME is tapped, you may skip that turn instead. If you do, untap CARDNAME.\nSVar:DBUntap:DB$ Untap | Defined$ Self | AILogic$ Never\nA:AB$ AddTurn | Cost$ T | NumTurns$ 1 | SpellDescription$ Take an extra turn after this one.\nSVar:PlayMain1:ALWAYS\nSVar:UntapMe:True\nAI:RemoveDeck:Random\nOracle:Time Vault enters the battlefield tapped.\nTime Vault doesn't untap during your untap step.\nIf you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.\n{T}: Take an extra turn after this one.
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Create the Forge script for this magic card
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{"name": "Rahilda, Wanted Cutthroat"}
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Name:Rahilda, Wanted Cutthroat\nManaCost:1 R\nTypes:Legendary Creature Human Werewolf\nPT:2/2\nK:First Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigExile | CombatDamage$ True | TriggerDescription$ When CARDNAME deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ TriggeredDefendingPlayer | ChangeType$ Card.nonLand | ChangeNum$ 1 | Hidden$ True | AtRandom$ True | NoShuffle$ True | Mandatory$ True | NoLooking$ True | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | CheckSVar$ X | Description$ During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$CreaturesAttackedThisTurn Creature.Wolf+YouCtrl,Creature.Werewolf+YouCtrl\nK:Daybound\nDeckHints:Type$Wolf|Werewolf\nAlternateMode:DoubleFaced\nOracle:First strike\nWhen Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nDaybound\n\nALTERNATE\n\nName:Rahilda, Feral Outlaw\nManaCost:no cost\nColors:red\nTypes:Legendary Creature Werewolf\nPT:2/2\nK:Double Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigExile | CombatDamage$ True | TriggerDescription$ When CARDNAME deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ TriggeredDefendingPlayer | ChangeType$ Card.nonLand | ChangeNum$ 1 | Hidden$ True | AtRandom$ True | NoShuffle$ True | Mandatory$ True | NoLooking$ True | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | CheckSVar$ X | Description$ During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$CreaturesAttackedThisTurn Creature.Wolf+YouCtrl,Creature.Werewolf+YouCtrl\nK:Nightbound\nOracle:Double strike\nWhen Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nNightbound
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rahilda, Wanted Cutthroat"}
### Response: Name:Rahilda, Wanted Cutthroat\nManaCost:1 R\nTypes:Legendary Creature Human Werewolf\nPT:2/2\nK:First Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigExile | CombatDamage$ True | TriggerDescription$ When CARDNAME deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ TriggeredDefendingPlayer | ChangeType$ Card.nonLand | ChangeNum$ 1 | Hidden$ True | AtRandom$ True | NoShuffle$ True | Mandatory$ True | NoLooking$ True | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | CheckSVar$ X | Description$ During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$CreaturesAttackedThisTurn Creature.Wolf+YouCtrl,Creature.Werewolf+YouCtrl\nK:Daybound\nDeckHints:Type$Wolf|Werewolf\nAlternateMode:DoubleFaced\nOracle:First strike\nWhen Rahilda, Wanted Cutthroat deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nDaybound\n\nALTERNATE\n\nName:Rahilda, Feral Outlaw\nManaCost:no cost\nColors:red\nTypes:Legendary Creature Werewolf\nPT:2/2\nK:Double Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigExile | CombatDamage$ True | TriggerDescription$ When CARDNAME deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ TriggeredDefendingPlayer | ChangeType$ Card.nonLand | ChangeNum$ 1 | Hidden$ True | AtRandom$ True | NoShuffle$ True | Mandatory$ True | NoLooking$ True | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | CheckSVar$ X | Description$ During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$CreaturesAttackedThisTurn Creature.Wolf+YouCtrl,Creature.Werewolf+YouCtrl\nK:Nightbound\nOracle:Double strike\nWhen Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.\nNightbound
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Create the Forge script for this magic card
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{"name": "Improvised Club", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact or creature.\nImprovised Club deals 4 damage to any target."}
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Name:Improvised Club\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nOracle:As an additional cost to cast this spell, sacrifice an artifact or creature.\nImprovised Club deals 4 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Improvised Club", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact or creature.\nImprovised Club deals 4 damage to any target."}
### Response: Name:Improvised Club\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nOracle:As an additional cost to cast this spell, sacrifice an artifact or creature.\nImprovised Club deals 4 damage to any target.
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Create the Forge script for this magic card
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{"name": "Teferi's Time Twist", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it."}
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Name:Teferi's Time Twist\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | AILogic$ DelayedBlink | SubAbility$ DBEffect | SpellDescription$ Exile target permanent you control.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | Triggers$ ReturnEOT | ReplacementEffects$ EntersAsCreature | SubAbility$ DBCleanup | SpellDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.\nSVar:ReturnEOT:Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ RememberedLKI\nSVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True | ReplacementResult$ Updated | Description$ If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.\nSVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teferi's Time Twist", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it."}
### Response: Name:Teferi's Time Twist\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | AILogic$ DelayedBlink | SubAbility$ DBEffect | SpellDescription$ Exile target permanent you control.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | Triggers$ ReturnEOT | ReplacementEffects$ EntersAsCreature | SubAbility$ DBCleanup | SpellDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.\nSVar:ReturnEOT:Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ RememberedLKI\nSVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True | ReplacementResult$ Updated | Description$ If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.\nSVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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Create the Forge script for this magic card
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{"name": "Deception", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent discards two cards."}
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Name:Deception\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nOracle:Target opponent discards two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deception", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent discards two cards."}
### Response: Name:Deception\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nOracle:Target opponent discards two cards.
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Create the Forge script for this magic card
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{"name": "Thoughtbound Phantasm", "mana_cost": "{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Defender\nWhenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.\nAs long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.", "power": "2", "toughness": "2"}
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Name:Thoughtbound Phantasm\nManaCost:U\nTypes:Creature Spirit\nPT:2/2\nK:Defender\nT:Mode$ Surveil | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you surveil, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self+counters_GE3_P1P1 | Description$ As long as CARDNAME has three or more +1/+1 counters on it, it can attack as though it didn't have defender.\nDeckNeeds:Ability$Surveil\nDeckHas:Ability$Counters\nOracle:Defender\nWhenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.\nAs long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thoughtbound Phantasm", "mana_cost": "{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Defender\nWhenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.\nAs long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.", "power": "2", "toughness": "2"}
### Response: Name:Thoughtbound Phantasm\nManaCost:U\nTypes:Creature Spirit\nPT:2/2\nK:Defender\nT:Mode$ Surveil | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you surveil, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self+counters_GE3_P1P1 | Description$ As long as CARDNAME has three or more +1/+1 counters on it, it can attack as though it didn't have defender.\nDeckNeeds:Ability$Surveil\nDeckHas:Ability$Counters\nOracle:Defender\nWhenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.\nAs long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
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Create the Forge script for this magic card
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{"name": "Contingency Plan", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)"}
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Name:Contingency Plan\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Surveil | Cost$ 1 U | Amount$ 5 | SpellDescription$ Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nAI:RemoveDeck:All\nDeckHas:Ability$Surveil|Graveyard\nOracle:Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Contingency Plan", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)"}
### Response: Name:Contingency Plan\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Surveil | Cost$ 1 U | Amount$ 5 | SpellDescription$ Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nAI:RemoveDeck:All\nDeckHas:Ability$Surveil|Graveyard\nOracle:Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Create the Forge script for this magic card
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{"name": "Slab Hammer", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.\nEquip {2}"}
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Name:Slab Hammer\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigPump | TriggerDescription$ Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ Return<1/Land> | Defined$ TriggeredAttackerLKICopy | NumAtt$ 2 | NumDef$ 2\nAI:RemoveDeck:Random\nOracle:Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slab Hammer", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.\nEquip {2}"}
### Response: Name:Slab Hammer\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigPump | TriggerDescription$ Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ Return<1/Land> | Defined$ TriggeredAttackerLKICopy | NumAtt$ 2 | NumDef$ 2\nAI:RemoveDeck:Random\nOracle:Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Flames of Moradin", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain \"You may pay {R} rather than pay this spell's mana cost\" and \"At the beginning of your end step, sacrifice this artifact.\""}
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Name:Flames of Moradin\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Artifact | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Select up to three target artifacts | SubAbility$ DBConjure | SpellDescription$ Destroy up to three target artifacts.\nSVar:DBConjure:DB$ MakeCard | Conjure$ True | DefinedName$ Targeted.nonToken | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate | SpellDescription$ Conjure a duplicate of each nontoken artifact destroyed this way into your hand.\nSVar:DBAnimate:DB$ Animate | Duration$ Perpetual | Defined$ Remembered | staticAbilities$ PerpAltCost | Triggers$ PhaseTrig | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ The duplicates perpetually gain "You may pay {R} rather than pay this spell's mana cost" and "at the beginning of your end step, sacrifice this artifact."\nSVar:PerpAltCost:Mode$ Continuous | EffectZone$ All | MayPlay$ True | MayPlayAltManaCost$ R | MayPlayDontGrantZonePermissions$ True | Affected$ Card.Self | AffectedZone$ Hand,Graveyard,Library,Exile,Command | Description$ You may pay {R} rather than pay this spell's mana cost.\nSVar:PhaseTrig:Mode$ Phase | ValidPlayer$ You | Phase$ End of Turn | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, sacrifice this artifact.\nSVar:TrigSacrifice:DB$ Sacrifice\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Type$Artifact & Ability$Sacrifice\nOracle:Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay {R} rather than pay this spell's mana cost" and "at the beginning of your end step, sacrifice this artifact."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flames of Moradin", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain \"You may pay {R} rather than pay this spell's mana cost\" and \"At the beginning of your end step, sacrifice this artifact.\""}
### Response: Name:Flames of Moradin\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Destroy | ValidTgts$ Artifact | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Select up to three target artifacts | SubAbility$ DBConjure | SpellDescription$ Destroy up to three target artifacts.\nSVar:DBConjure:DB$ MakeCard | Conjure$ True | DefinedName$ Targeted.nonToken | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate | SpellDescription$ Conjure a duplicate of each nontoken artifact destroyed this way into your hand.\nSVar:DBAnimate:DB$ Animate | Duration$ Perpetual | Defined$ Remembered | staticAbilities$ PerpAltCost | Triggers$ PhaseTrig | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ The duplicates perpetually gain "You may pay {R} rather than pay this spell's mana cost" and "at the beginning of your end step, sacrifice this artifact."\nSVar:PerpAltCost:Mode$ Continuous | EffectZone$ All | MayPlay$ True | MayPlayAltManaCost$ R | MayPlayDontGrantZonePermissions$ True | Affected$ Card.Self | AffectedZone$ Hand,Graveyard,Library,Exile,Command | Description$ You may pay {R} rather than pay this spell's mana cost.\nSVar:PhaseTrig:Mode$ Phase | ValidPlayer$ You | Phase$ End of Turn | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, sacrifice this artifact.\nSVar:TrigSacrifice:DB$ Sacrifice\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Type$Artifact & Ability$Sacrifice\nOracle:Destroy up to three target artifacts. Conjure a duplicate of each nontoken artifact destroyed this way into your hand. The duplicates perpetually gain "You may pay {R} rather than pay this spell's mana cost" and "at the beginning of your end step, sacrifice this artifact."
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Create the Forge script for this magic card
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{"name": "Headless Horseman", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "", "power": "2", "toughness": "2"}
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Name:Headless Horseman\nManaCost:2 B\nTypes:Creature Zombie Knight\nPT:2/2\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Headless Horseman", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Knight", "oracle_text": "", "power": "2", "toughness": "2"}
### Response: Name:Headless Horseman\nManaCost:2 B\nTypes:Creature Zombie Knight\nPT:2/2\nOracle:
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Create the Forge script for this magic card
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{"name": "Wave of Terror", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated."}
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Name:Wave of Terror\nManaCost:2 B\nTypes:Enchantment\nK:Cumulative upkeep:1\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDestroyAll | TriggerDescription$ At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on CARDNAME. They can't be regenerated.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Creature.cmcEQX | NoRegen$ True\nSVar:X:Count$CardCounters.AGE\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wave of Terror", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated."}
### Response: Name:Wave of Terror\nManaCost:2 B\nTypes:Enchantment\nK:Cumulative upkeep:1\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDestroyAll | TriggerDescription$ At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on CARDNAME. They can't be regenerated.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Creature.cmcEQX | NoRegen$ True\nSVar:X:Count$CardCounters.AGE\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.
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Create the Forge script for this magic card
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{"name": "Natural Obsolescence", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put target artifact on the bottom of its owner's library."}
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Name:Natural Obsolescence\nManaCost:1 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 G | ValidTgts$ Artifact | IsCurse$ True | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target artifact on the bottom of its owner's library.\nOracle:Put target artifact on the bottom of its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Natural Obsolescence", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put target artifact on the bottom of its owner's library."}
### Response: Name:Natural Obsolescence\nManaCost:1 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 G | ValidTgts$ Artifact | IsCurse$ True | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target artifact on the bottom of its owner's library.\nOracle:Put target artifact on the bottom of its owner's library.
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Create the Forge script for this magic card
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{"name": "Ashnod's Intervention", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +2/+0 and gains \"When this creature dies or is put into exile from the battlefield, return it to its owner's hand.\""}
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Name:Ashnod's Intervention\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."\nSVar:DBAnimate:DB$ Animate | Triggers$ TrigDieExile | Defined$ ParentTarget | StackDescription$ None\nSVar:TrigDieExile:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When this creature dies or is put into exile from the battlefield, return it to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard,Exile | Destination$ Hand\nOracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ashnod's Intervention", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +2/+0 and gains \"When this creature dies or is put into exile from the battlefield, return it to its owner's hand.\""}
### Response: Name:Ashnod's Intervention\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."\nSVar:DBAnimate:DB$ Animate | Triggers$ TrigDieExile | Defined$ ParentTarget | StackDescription$ None\nSVar:TrigDieExile:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When this creature dies or is put into exile from the battlefield, return it to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard,Exile | Destination$ Hand\nOracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
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Create the Forge script for this magic card
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{"name": "Ironwright's Cleansing", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Exile target artifact or enchantment."}
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Name:Ironwright's Cleansing\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact or enchantment.\nOracle:Exile target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ironwright's Cleansing", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Exile target artifact or enchantment."}
### Response: Name:Ironwright's Cleansing\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact or enchantment.\nOracle:Exile target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Reduce to Ashes", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead."}
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Name:Reduce to Ashes\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 5 damage to target creature. If that creature would die this turn, exile it instead.\nOracle:Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reduce to Ashes", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead."}
### Response: Name:Reduce to Ashes\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 5 damage to target creature. If that creature would die this turn, exile it instead.\nOracle:Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Ixalli's Diviner", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "0", "toughness": "3"}
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Name:Ixalli's Diviner\nManaCost:1 G\nTypes:Creature Human Druid\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ixalli's Diviner", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "0", "toughness": "3"}
### Response: Name:Ixalli's Diviner\nManaCost:1 G\nTypes:Creature Human Druid\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Demonic Vigor", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1.\nWhen enchanted creature dies, return that card to its owner's hand."}
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Name:Demonic Vigor\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted creature dies, return that card to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Enchant creature\nEnchanted creature gets +1/+1.\nWhen enchanted creature dies, return that card to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demonic Vigor", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1.\nWhen enchanted creature dies, return that card to its owner's hand."}
### Response: Name:Demonic Vigor\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted creature dies, return that card to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Enchant creature\nEnchanted creature gets +1/+1.\nWhen enchanted creature dies, return that card to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Flip the Switch", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)"}
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Name:Flip the Switch\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 4 | SubAbility$ DBToken | SpellDescription$ Counter target spell unless its controller pays {4}.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | SpellDescription$ Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nDeckHas:Ability$Token|Sacrifice & Type$Zombie\nOracle:Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flip the Switch", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)"}
### Response: Name:Flip the Switch\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 4 | SubAbility$ DBToken | SpellDescription$ Counter target spell unless its controller pays {4}.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | SpellDescription$ Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nDeckHas:Ability$Token|Sacrifice & Type$Zombie\nOracle:Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
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Create the Forge script for this magic card
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{"name": "Twisted Abomination", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie Mutant", "oracle_text": "{B}: Regenerate Twisted Abomination.\nSwampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)", "power": "5", "toughness": "3"}
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Name:Twisted Abomination\nManaCost:5 B\nTypes:Creature Zombie Mutant\nPT:5/3\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nK:TypeCycling:Swamp:2\nOracle:{B}: Regenerate Twisted Abomination.\nSwampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Twisted Abomination", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie Mutant", "oracle_text": "{B}: Regenerate Twisted Abomination.\nSwampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)", "power": "5", "toughness": "3"}
### Response: Name:Twisted Abomination\nManaCost:5 B\nTypes:Creature Zombie Mutant\nPT:5/3\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nK:TypeCycling:Swamp:2\nOracle:{B}: Regenerate Twisted Abomination.\nSwampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
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Create the Forge script for this magic card
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{"name": "Aetherblade Agent"}
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Name:Aetherblade Agent\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:1/1\nK:Deathtouch\nA:AB$ SetState | Cost$ 4 UP | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\nAlternateMode:DoubleFaced\nDeckHints:Color$Blue\nOracle:Deathtouch\n{4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\n\nALTERNATE\n\nName:Gitaxian Mindstinger\nManaCost:no cost\nColors:blue,black\nTypes:Creature Phyrexian Rogue\nPT:3/3\nK:Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Battle | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player or battle, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Deathtouch\nWhenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aetherblade Agent"}
### Response: Name:Aetherblade Agent\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:1/1\nK:Deathtouch\nA:AB$ SetState | Cost$ 4 UP | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\nAlternateMode:DoubleFaced\nDeckHints:Color$Blue\nOracle:Deathtouch\n{4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\n\nALTERNATE\n\nName:Gitaxian Mindstinger\nManaCost:no cost\nColors:blue,black\nTypes:Creature Phyrexian Rogue\nPT:3/3\nK:Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Battle | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player or battle, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Deathtouch\nWhenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.
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Create the Forge script for this magic card
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{"name": "Wavecrash Triton", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "1", "toughness": "4"}
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Name:Wavecrash Triton\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:1/4\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wavecrash Triton", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "1", "toughness": "4"}
### Response: Name:Wavecrash Triton\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:1/4\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Create the Forge script for this magic card
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{"name": "Grimclaw Bats", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying\n{B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
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Name:Grimclaw Bats\nManaCost:1 B\nTypes:Creature Bat\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ B PayLife<1> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Flying\n{B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grimclaw Bats", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying\n{B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Grimclaw Bats\nManaCost:1 B\nTypes:Creature Bat\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ B PayLife<1> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Flying\n{B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Goatnap", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn."}
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Name:Goatnap\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Creature | TgtPrompt$ Select target creature | Untap$ True | AddKWs$ Haste | LoseControl$ EOT | SubAbility$ DBPump | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ 3 | ConditionDefined$ Targeted | ConditionPresent$ Goat\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goatnap", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn."}
### Response: Name:Goatnap\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Creature | TgtPrompt$ Select target creature | Untap$ True | AddKWs$ Haste | LoseControl$ EOT | SubAbility$ DBPump | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ 3 | ConditionDefined$ Targeted | ConditionPresent$ Goat\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Prosthetic Injector", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.)\nEquip {1}"}
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Name:Prosthetic Injector\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddToughness$ 2 | AddKeyword$ Toxic:1 | Description$ Equipped creature gets +0/+2 and has toxic 1. (Players dealt damage by equipped creature also get a poison counter.)\nK:Equip:1\nOracle:Equipped creature gets +0/+2 and has toxic 1. (Players dealt damage by equipped creature also get a poison counter.)\nEquip {1}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prosthetic Injector", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.)\nEquip {1}"}
### Response: Name:Prosthetic Injector\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddToughness$ 2 | AddKeyword$ Toxic:1 | Description$ Equipped creature gets +0/+2 and has toxic 1. (Players dealt damage by equipped creature also get a poison counter.)\nK:Equip:1\nOracle:Equipped creature gets +0/+2 and has toxic 1. (Players dealt damage by equipped creature also get a poison counter.)\nEquip {1}
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Create the Forge script for this magic card
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{"name": "Shepherd of the Flock"}
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Name:Shepherd of the Flock\nManaCost:1 W\nTypes:Creature Human Peasant\nPT:3/1\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Usher to Safety\nManaCost:W\nTypes:Instant Adventure\nA:SP$ ChangeZone | Cost$ W | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | SpellDescription$ Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shepherd of the Flock"}
### Response: Name:Shepherd of the Flock\nManaCost:1 W\nTypes:Creature Human Peasant\nPT:3/1\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Usher to Safety\nManaCost:W\nTypes:Instant Adventure\nA:SP$ ChangeZone | Cost$ W | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | SpellDescription$ Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
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Create the Forge script for this magic card
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{"name": "Haunting Hymn", "mana_cost": "{4}{B}{B}", "type_line": "Instant", "oracle_text": "Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead."}
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Name:Haunting Hymn\nManaCost:4 B B\nTypes:Instant\nA:SP$ Discard | Cost$ 4 B B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.\nSVar:X:Count$IfCastInOwnMainPhase.4.2\nOracle:Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haunting Hymn", "mana_cost": "{4}{B}{B}", "type_line": "Instant", "oracle_text": "Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead."}
### Response: Name:Haunting Hymn\nManaCost:4 B B\nTypes:Instant\nA:SP$ Discard | Cost$ 4 B B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.\nSVar:X:Count$IfCastInOwnMainPhase.4.2\nOracle:Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
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Create the Forge script for this magic card
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{"name": "Tuinvale Guide", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Faerie Scout", "oracle_text": "Flying\nCelebration \u2014 Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.", "power": "2", "toughness": "3"}
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Name:Tuinvale Guide\nManaCost:3 W\nTypes:Creature Faerie Scout\nPT:2/3\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddKeyword$ Lifelink | CheckSVar$ Celebration | SVarCompare$ GE2 | Description$ Celebration — CARDNAME gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.\nSVar:Celebration:Count$ThisTurnEntered_Battlefield_Permanent.nonLand+YouCtrl\nDeckHas:Ability$LifeGain\nOracle:Flying\nCelebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tuinvale Guide", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Faerie Scout", "oracle_text": "Flying\nCelebration \u2014 Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.", "power": "2", "toughness": "3"}
### Response: Name:Tuinvale Guide\nManaCost:3 W\nTypes:Creature Faerie Scout\nPT:2/3\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddKeyword$ Lifelink | CheckSVar$ Celebration | SVarCompare$ GE2 | Description$ Celebration — CARDNAME gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.\nSVar:Celebration:Count$ThisTurnEntered_Battlefield_Permanent.nonLand+YouCtrl\nDeckHas:Ability$LifeGain\nOracle:Flying\nCelebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
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Create the Forge script for this magic card
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{"name": "Hag of Mage's Doom", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "Warlocks you control have \"Ward\u2014Pay 2 life.\"", "power": "2", "toughness": "2"}
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Name:Hag of Mage's Doom\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nS:Mode$ Continuous | Affected$ Warlock.YouCtrl | AddKeyword$ Ward:PayLife<2> | Description$ Warlocks you control have "Ward — Pay 2 life."\nDeckHints:Type$Warlock\nOracle:Warlocks you control have "Ward — Pay 2 life."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hag of Mage's Doom", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "Warlocks you control have \"Ward\u2014Pay 2 life.\"", "power": "2", "toughness": "2"}
### Response: Name:Hag of Mage's Doom\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nS:Mode$ Continuous | Affected$ Warlock.YouCtrl | AddKeyword$ Ward:PayLife<2> | Description$ Warlocks you control have "Ward — Pay 2 life."\nDeckHints:Type$Warlock\nOracle:Warlocks you control have "Ward — Pay 2 life."
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Create the Forge script for this magic card
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{"name": "Humiliate", "mana_cost": "{W}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control."}
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Name:Humiliate\nManaCost:W B\nTypes:Sorcery\nA:SP$ Discard | Cost$ W B | ValidTgts$ Opponent | DiscardValid$ Card.nonLand | NumCards$ 1 | Mode$ RevealYouChoose | Subability$ DBPutCounter | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Humiliate", "mana_cost": "{W}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control."}
### Response: Name:Humiliate\nManaCost:W B\nTypes:Sorcery\nA:SP$ Discard | Cost$ W B | ValidTgts$ Opponent | DiscardValid$ Card.nonLand | NumCards$ 1 | Mode$ RevealYouChoose | Subability$ DBPutCounter | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
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Create the Forge script for this magic card
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{"name": "Elesh Norn"}
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Name:Elesh Norn\nManaCost:2 W W\nTypes:Legendary Creature Phyrexian Praetor\nPT:3/5\nK:Vigilance\nT:Mode$ DamageDone | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You,Permanent.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}.\nSVar:TrigDealDamage:DB$ LoseLife | Defined$ TriggeredSourceController | LifeAmount$ 2 | UnlessCost$ 1 | UnlessPayer$ TriggeredSourceController\nA:AB$ ChangeZone | Cost$ 2 W Sac<3/Creature.Other/other creatures> | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME,\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ then return it to the battlefield transformed under its owner's control.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | StackDescription$ None | SpellDescription$ Activate only as a sorcery.\nAlternateMode:DoubleFaced\nDeckHas:Ability$Sacrifice\nOracle:Vigilance\nWhenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}.\n{2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.\n\nALTERNATE\n\nName:The Argent Etchings\nManaCost:no cost\nTypes:Enchantment Saga\nK:Chapter:3:Incubate,PumpAll,DestroyAll\nSVar:Incubate:DB$ Incubate | Amount$ 2 | Times$ 5 | SubAbility$ DBTransform | SpellDescription$ Incubate 2 five times, then transform all Incubator tokens you control.\nSVar:DBTransform:DB$ SetState | Defined$ Valid Incubator.token+YouCtrl | Mode$ Transform\nSVar:PumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Double Strike | SpellDescription$ Creatures you control get +1/+1 and gain double strike until end of turn.\nSVar:DestroyAll:DB$ DestroyAll | Cost$ SubCounter<5/LOYALTY> | ValidCards$ Permanent.nonArtifact+nonLand+nonPhyrexian+StrictlyOther | SubAbility$ DBExile | Ultimate$ True | SpellDescription$ Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile CARDNAME, then return it to the battlefield (front face up).\nSVar:DBExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Counters & Type$Artifact|Phyrexian\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Incubate 2 five times, then transform all Incubator tokens you control.\nII — Creatures you control get +1/+1 and gain double strike until end of turn.\nIII — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elesh Norn"}
### Response: Name:Elesh Norn\nManaCost:2 W W\nTypes:Legendary Creature Phyrexian Praetor\nPT:3/5\nK:Vigilance\nT:Mode$ DamageDone | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You,Permanent.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}.\nSVar:TrigDealDamage:DB$ LoseLife | Defined$ TriggeredSourceController | LifeAmount$ 2 | UnlessCost$ 1 | UnlessPayer$ TriggeredSourceController\nA:AB$ ChangeZone | Cost$ 2 W Sac<3/Creature.Other/other creatures> | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME,\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ then return it to the battlefield transformed under its owner's control.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | StackDescription$ None | SpellDescription$ Activate only as a sorcery.\nAlternateMode:DoubleFaced\nDeckHas:Ability$Sacrifice\nOracle:Vigilance\nWhenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}.\n{2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.\n\nALTERNATE\n\nName:The Argent Etchings\nManaCost:no cost\nTypes:Enchantment Saga\nK:Chapter:3:Incubate,PumpAll,DestroyAll\nSVar:Incubate:DB$ Incubate | Amount$ 2 | Times$ 5 | SubAbility$ DBTransform | SpellDescription$ Incubate 2 five times, then transform all Incubator tokens you control.\nSVar:DBTransform:DB$ SetState | Defined$ Valid Incubator.token+YouCtrl | Mode$ Transform\nSVar:PumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Double Strike | SpellDescription$ Creatures you control get +1/+1 and gain double strike until end of turn.\nSVar:DestroyAll:DB$ DestroyAll | Cost$ SubCounter<5/LOYALTY> | ValidCards$ Permanent.nonArtifact+nonLand+nonPhyrexian+StrictlyOther | SubAbility$ DBExile | Ultimate$ True | SpellDescription$ Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile CARDNAME, then return it to the battlefield (front face up).\nSVar:DBExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Counters & Type$Artifact|Phyrexian\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Incubate 2 five times, then transform all Incubator tokens you control.\nII — Creatures you control get +1/+1 and gain double strike until end of turn.\nIII — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
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Create the Forge script for this magic card
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{"name": "Monsoon", "mana_cost": "{2}{R}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way."}
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Name:Monsoon\nManaCost:2 R G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ At the beginning of each player's end step, tap all untapped Islands that player controls and CARDNAME deals X damage to the player, where X is the number of Islands tapped this way.\nSVar:TrigTap:DB$ TapAll | ValidCards$ Island.ActivePlayerCtrl+untapped | RememberTapped$ True | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nS:Mode$ Continuous | Affected$ Island | AddSVar$ AITap\nSVar:AITap:SVar:AITapDown:True\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monsoon", "mana_cost": "{2}{R}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way."}
### Response: Name:Monsoon\nManaCost:2 R G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ At the beginning of each player's end step, tap all untapped Islands that player controls and CARDNAME deals X damage to the player, where X is the number of Islands tapped this way.\nSVar:TrigTap:DB$ TapAll | ValidCards$ Island.ActivePlayerCtrl+untapped | RememberTapped$ True | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nS:Mode$ Continuous | Affected$ Island | AddSVar$ AITap\nSVar:AITap:SVar:AITapDown:True\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
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Create the Forge script for this magic card
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{"name": "Humble", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature loses all abilities and has base power and toughness 0/1."}
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Name:Humble\nManaCost:1 W\nTypes:Instant\nA:SP$ Animate | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | Power$ 0 | Toughness$ 1 | RemoveAllAbilities$ True | IsCurse$ True | SpellDescription$ Until end of turn, target creature loses all abilities and has base power and toughness 0/1.\nOracle:Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Humble", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature loses all abilities and has base power and toughness 0/1."}
### Response: Name:Humble\nManaCost:1 W\nTypes:Instant\nA:SP$ Animate | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | Power$ 0 | Toughness$ 1 | RemoveAllAbilities$ True | IsCurse$ True | SpellDescription$ Until end of turn, target creature loses all abilities and has base power and toughness 0/1.\nOracle:Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
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Create the Forge script for this magic card
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{"name": "Somber Hoverguard", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Drone", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying", "power": "3", "toughness": "2"}
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Name:Somber Hoverguard\nManaCost:5 U\nTypes:Creature Drone\nPT:3/2\nK:Affinity:Artifact\nK:Flying\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Somber Hoverguard", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Drone", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying", "power": "3", "toughness": "2"}
### Response: Name:Somber Hoverguard\nManaCost:5 U\nTypes:Creature Drone\nPT:3/2\nK:Affinity:Artifact\nK:Flying\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying
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Create the Forge script for this magic card
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{"name": "Cavern Whisperer", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Nightmare", "oracle_text": "Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nMenace (This creature can't be blocked except by two or more creatures.)\nWhenever this creature mutates, each opponent discards a card.", "power": "4", "toughness": "4"}
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Name:Cavern Whisperer\nManaCost:4 B\nTypes:Creature Nightmare\nPT:4/4\nK:Mutate:3 B\nK:Menace\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever this creature mutates, each opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Opponent | NumCards$ 1 | Mode$ TgtChoose\nOracle:Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nMenace (This creature can't be blocked except by two or more creatures.)\nWhenever this creature mutates, each opponent discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cavern Whisperer", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Nightmare", "oracle_text": "Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nMenace (This creature can't be blocked except by two or more creatures.)\nWhenever this creature mutates, each opponent discards a card.", "power": "4", "toughness": "4"}
### Response: Name:Cavern Whisperer\nManaCost:4 B\nTypes:Creature Nightmare\nPT:4/4\nK:Mutate:3 B\nK:Menace\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever this creature mutates, each opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Opponent | NumCards$ 1 | Mode$ TgtChoose\nOracle:Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nMenace (This creature can't be blocked except by two or more creatures.)\nWhenever this creature mutates, each opponent discards a card.
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Create the Forge script for this magic card
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{"name": "Keeper of the Cadence", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.", "power": "2", "toughness": "5"}
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Name:Keeper of the Cadence\nManaCost:4 U\nTypes:Creature Human Wizard\nPT:2/5\nA:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Artifact,Instant,Sorcery | TgtPrompt$ Select target artifact, instant, or sorcery card | TgtZone$ Graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.\nAI:RemoveDeck:Random\nOracle:{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Keeper of the Cadence", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.", "power": "2", "toughness": "5"}
### Response: Name:Keeper of the Cadence\nManaCost:4 U\nTypes:Creature Human Wizard\nPT:2/5\nA:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Artifact,Instant,Sorcery | TgtPrompt$ Select target artifact, instant, or sorcery card | TgtZone$ Graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.\nAI:RemoveDeck:Random\nOracle:{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.
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Create the Forge script for this magic card
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{"name": "Ghitu Fire", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "You may cast Ghitu Fire as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)\nGhitu Fire deals X damage to any target."}
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Name:Ghitu Fire\nManaCost:X R\nTypes:Sorcery\nK:MayFlashCost:2\nA:SP$ DealDamage | Cost$ X R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target.\nSVar:X:Count$xPaid\nOracle:You may cast Ghitu Fire as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)\nGhitu Fire deals X damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghitu Fire", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "You may cast Ghitu Fire as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)\nGhitu Fire deals X damage to any target."}
### Response: Name:Ghitu Fire\nManaCost:X R\nTypes:Sorcery\nK:MayFlashCost:2\nA:SP$ DealDamage | Cost$ X R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target.\nSVar:X:Count$xPaid\nOracle:You may cast Ghitu Fire as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)\nGhitu Fire deals X damage to any target.
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Create the Forge script for this magic card
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{"name": "Misty Rainforest", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle."}
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Name:Misty Rainforest\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T PayLife<1> Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest,Island | ChangeNum$ 1 | SpellDescription$ Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.\nOracle:{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Misty Rainforest", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle."}
### Response: Name:Misty Rainforest\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T PayLife<1> Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest,Island | ChangeNum$ 1 | SpellDescription$ Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.\nOracle:{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Ringwraiths", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Wraith Knight", "oracle_text": "When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.\nWhen the Ring tempts you, return Ringwraiths from your graveyard to your hand.", "power": "5", "toughness": "5"}
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Name:Ringwraiths\nManaCost:4 B B\nTypes:Creature Wraith Knight\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.\nSVar:TrigPump:DB$ Pump | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature | SubAbility$ TrigLose\nSVar:TrigLose:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 3 | ConditionDefined$ Targeted | ConditionPresent$ Legendary\nT:Mode$ RingTemptsYou | ValidPlayer$ You | Execute$ TrigReturn | TriggerZones$ Graveyard | TriggerDescription$ When the Ring tempts you, return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nOracle:When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.\nWhen the Ring tempts you, return Ringwraiths from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ringwraiths", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Wraith Knight", "oracle_text": "When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.\nWhen the Ring tempts you, return Ringwraiths from your graveyard to your hand.", "power": "5", "toughness": "5"}
### Response: Name:Ringwraiths\nManaCost:4 B B\nTypes:Creature Wraith Knight\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.\nSVar:TrigPump:DB$ Pump | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature | SubAbility$ TrigLose\nSVar:TrigLose:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 3 | ConditionDefined$ Targeted | ConditionPresent$ Legendary\nT:Mode$ RingTemptsYou | ValidPlayer$ You | Execute$ TrigReturn | TriggerZones$ Graveyard | TriggerDescription$ When the Ring tempts you, return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nOracle:When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.\nWhen the Ring tempts you, return Ringwraiths from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Poetic Ingenuity", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.\nWhenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn."}
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Name:Poetic Ingenuity\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ AttackersDeclared | ValidAttackers$ Dinosaur.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac\nSVar:X:TriggerObjectsAttackers$Amount\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | ActivationLimit$ 1 | Execute$ TrigTokenBis | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.\nSVar:TrigTokenBis:DB$ Token | TokenScript$ r_3_1_dinosaur\nDeckNeeds:Type$Dinosaur\nDeckHas:Ability$Token & Type$Treasure|Artifact|Dinosaur\nOracle:Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.\nWhenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Poetic Ingenuity", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.\nWhenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn."}
### Response: Name:Poetic Ingenuity\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ AttackersDeclared | ValidAttackers$ Dinosaur.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac\nSVar:X:TriggerObjectsAttackers$Amount\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | ActivationLimit$ 1 | Execute$ TrigTokenBis | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.\nSVar:TrigTokenBis:DB$ Token | TokenScript$ r_3_1_dinosaur\nDeckNeeds:Type$Dinosaur\nDeckHas:Ability$Token & Type$Treasure|Artifact|Dinosaur\nOracle:Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.\nWhenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.
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Create the Forge script for this magic card
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{"name": "Nessian Demolok", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)\nWhen Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.", "power": "3", "toughness": "3"}
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Name:Nessian Demolok\nManaCost:3 G G\nTypes:Creature Beast\nPT:3/3\nK:Tribute:3\nSVar:TrigNotTribute:DB$ Destroy | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select target noncreature permanent | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.\nSVar:TributeAILogic:Always\nDeckHas:Ability$Counters\nOracle:Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)\nWhen Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nessian Demolok", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)\nWhen Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.", "power": "3", "toughness": "3"}
### Response: Name:Nessian Demolok\nManaCost:3 G G\nTypes:Creature Beast\nPT:3/3\nK:Tribute:3\nSVar:TrigNotTribute:DB$ Destroy | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select target noncreature permanent | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.\nSVar:TributeAILogic:Always\nDeckHas:Ability$Counters\nOracle:Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)\nWhen Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
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Create the Forge script for this magic card
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{"name": "Daring Discovery", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Up to three target creatures can't block this turn.\nDiscover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"}
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Name:Daring Discovery\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 3 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | TgtPrompt$ Select up to three target creatures | SubAbility$ DBDiscover | StackDescription$ REP Up to three target creatures_{c:Targeted} | SpellDescription$ Up to three target creatures can't block this turn.\nSVar:DBDiscover:DB$ Discover | Num$ 4 | SpellDescription$ Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nOracle:Up to three target creatures can't block this turn.\nDiscover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Daring Discovery", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Up to three target creatures can't block this turn.\nDiscover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"}
### Response: Name:Daring Discovery\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 3 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | TgtPrompt$ Select up to three target creatures | SubAbility$ DBDiscover | StackDescription$ REP Up to three target creatures_{c:Targeted} | SpellDescription$ Up to three target creatures can't block this turn.\nSVar:DBDiscover:DB$ Discover | Num$ 4 | SpellDescription$ Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nOracle:Up to three target creatures can't block this turn.\nDiscover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Create the Forge script for this magic card
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{"name": "Icatian Crier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.", "power": "1", "toughness": "1"}
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Name:Icatian Crier\nManaCost:2 W\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Token | Cost$ 1 W T Discard<1/Card> | TokenAmount$ 2 | TokenScript$ w_1_1_citizen | TokenOwner$ You | SpellDescription$ Create two 1/1 white Citizen creature tokens.\nSVar:AIPreference:DiscardCost$Card.cmcLE1\nAI:RemoveDeck:Random\nOracle:{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Icatian Crier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.", "power": "1", "toughness": "1"}
### Response: Name:Icatian Crier\nManaCost:2 W\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Token | Cost$ 1 W T Discard<1/Card> | TokenAmount$ 2 | TokenScript$ w_1_1_citizen | TokenOwner$ You | SpellDescription$ Create two 1/1 white Citizen creature tokens.\nSVar:AIPreference:DiscardCost$Card.cmcLE1\nAI:RemoveDeck:Random\nOracle:{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
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Create the Forge script for this magic card
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{"name": "Burrenton Shield-Bearers", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.", "power": "3", "toughness": "3"}
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Name:Burrenton Shield-Bearers\nManaCost:4 W\nTypes:Creature Kithkin Soldier\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature gets +0/+3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ +3\nOracle:Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Burrenton Shield-Bearers", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Burrenton Shield-Bearers\nManaCost:4 W\nTypes:Creature Kithkin Soldier\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature gets +0/+3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ +3\nOracle:Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Massive Might", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains trample until end of turn."}
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Name:Massive Might\nManaCost:G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | KW$ Trample | SpellDescription$ Target creature gets +2/+2 and gains trample until end of turn.\nOracle:Target creature gets +2/+2 and gains trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Massive Might", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains trample until end of turn."}
### Response: Name:Massive Might\nManaCost:G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | KW$ Trample | SpellDescription$ Target creature gets +2/+2 and gains trample until end of turn.\nOracle:Target creature gets +2/+2 and gains trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Accursed Witch"}
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Name:Accursed Witch\nManaCost:3 B\nTypes:Creature Human Shaman\nPT:4/2\nS:Mode$ ReduceCost | ValidTarget$ Card.Self | Activator$ Player.Opponent | Type$ Spell | Amount$ 1 | Description$ Spells your opponents cast that target CARDNAME cost {1} less to cast.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control attached to target opponent.\nSVar:TrigChoose:DB$ Pump | ValidTgts$ Opponent | TgtPrompt$ Choose an opponent | IsCurse$ True | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AttachedToPlayer$ ParentTarget | Transformed$ True | GainControl$ True | AILogic$ Curse\nSVar:SacMe:4\nSVar:MustAttack:True\nAlternateMode:DoubleFaced\nOracle:Spells your opponents cast that target Accursed Witch cost {1} less to cast.\nWhen Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.\n\nALTERNATE\n\nName:Infectious Curse\nManaCost:no cost\nColors:black\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 0 | ValidTgts$ Player\nS:Mode$ ReduceCost | ValidTarget$ Player.EnchantedBy | Activator$ You | Type$ Spell | Amount$ 1 | Description$ Spells you cast that target enchanted player cost {1} less to cast.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Enchant player\nSpells you cast that target enchanted player cost {1} less to cast.\nAt the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Accursed Witch"}
### Response: Name:Accursed Witch\nManaCost:3 B\nTypes:Creature Human Shaman\nPT:4/2\nS:Mode$ ReduceCost | ValidTarget$ Card.Self | Activator$ Player.Opponent | Type$ Spell | Amount$ 1 | Description$ Spells your opponents cast that target CARDNAME cost {1} less to cast.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control attached to target opponent.\nSVar:TrigChoose:DB$ Pump | ValidTgts$ Opponent | TgtPrompt$ Choose an opponent | IsCurse$ True | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AttachedToPlayer$ ParentTarget | Transformed$ True | GainControl$ True | AILogic$ Curse\nSVar:SacMe:4\nSVar:MustAttack:True\nAlternateMode:DoubleFaced\nOracle:Spells your opponents cast that target Accursed Witch cost {1} less to cast.\nWhen Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.\n\nALTERNATE\n\nName:Infectious Curse\nManaCost:no cost\nColors:black\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 0 | ValidTgts$ Player\nS:Mode$ ReduceCost | ValidTarget$ Player.EnchantedBy | Activator$ You | Type$ Spell | Amount$ 1 | Description$ Spells you cast that target enchanted player cost {1} less to cast.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Enchant player\nSpells you cast that target enchanted player cost {1} less to cast.\nAt the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Pir, Imaginative Rascal", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)\nIf one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.", "power": "1", "toughness": "1"}
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Name:Pir, Imaginative Rascal\nManaCost:2 G\nTypes:Legendary Creature Human\nPT:1/1\nK:Partner:Toothy, Imaginary Friend:Toothy\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Permanent.YourTeamCtrl+inZoneBattlefield | ReplaceWith$ AddOneMoreCounters | Description$ If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.\nSVar:AddOneMoreCounters:DB$ ReplaceCounter | ChooseCounter$ True | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Plus.1\nDeckNeeds:Ability$Counters\nOracle:Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)\nIf one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pir, Imaginative Rascal", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)\nIf one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.", "power": "1", "toughness": "1"}
### Response: Name:Pir, Imaginative Rascal\nManaCost:2 G\nTypes:Legendary Creature Human\nPT:1/1\nK:Partner:Toothy, Imaginary Friend:Toothy\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Permanent.YourTeamCtrl+inZoneBattlefield | ReplaceWith$ AddOneMoreCounters | Description$ If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.\nSVar:AddOneMoreCounters:DB$ ReplaceCounter | ChooseCounter$ True | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Plus.1\nDeckNeeds:Ability$Counters\nOracle:Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)\nIf one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.
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Create the Forge script for this magic card
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{"name": "Master of Etherium", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Vedalken Wizard", "oracle_text": "Master of Etherium's power and toughness are each equal to the number of artifacts you control.\nOther artifact creatures you control get +1/+1.", "power": "*", "toughness": "*"}
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Name:Master of Etherium\nManaCost:2 U\nTypes:Artifact Creature Vedalken Wizard\nPT:*/*\nS:Mode$ Continuous | Affected$ Creature.Artifact+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other artifact creatures you control get +1/+1.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of artifacts you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Artifact\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Master of Etherium's power and toughness are each equal to the number of artifacts you control.\nOther artifact creatures you control get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Master of Etherium", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Vedalken Wizard", "oracle_text": "Master of Etherium's power and toughness are each equal to the number of artifacts you control.\nOther artifact creatures you control get +1/+1.", "power": "*", "toughness": "*"}
### Response: Name:Master of Etherium\nManaCost:2 U\nTypes:Artifact Creature Vedalken Wizard\nPT:*/*\nS:Mode$ Continuous | Affected$ Creature.Artifact+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other artifact creatures you control get +1/+1.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of artifacts you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Artifact\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Master of Etherium's power and toughness are each equal to the number of artifacts you control.\nOther artifact creatures you control get +1/+1.
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