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Create the Forge script for this magic card
{"name": "Sungrass Prairie", "mana_cost": "", "type_line": "Land", "oracle_text": "{1}, {T}: Add {G}{W}."}
Name:Sungrass Prairie\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ 1 T | Produced$ G W | SpellDescription$ Add {G}{W}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {G}{W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sungrass Prairie", "mana_cost": "", "type_line": "Land", "oracle_text": "{1}, {T}: Add {G}{W}."} ### Response: Name:Sungrass Prairie\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ 1 T | Produced$ G W | SpellDescription$ Add {G}{W}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {G}{W}.
Create the Forge script for this magic card
{"name": "Power Matrix", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn."}
Name:Power Matrix\nManaCost:4\nTypes:Artifact\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | KW$ Flying & First Strike & Trample | SpellDescription$ Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.\nOracle:{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Power Matrix", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn."} ### Response: Name:Power Matrix\nManaCost:4\nTypes:Artifact\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | KW$ Flying & First Strike & Trample | SpellDescription$ Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.\nOracle:{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Create the Forge script for this magic card
{"name": "A-Shessra, Death's Whisper", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Creature \u2014 Human Elf Warlock", "oracle_text": "Bewitching Whispers \u2014 When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.\nWhispers of the Grave \u2014 At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.", "power": "1", "toughness": "4"}
Name:A-Shessra, Death's Whisper\nManaCost:1 B G\nTypes:Legendary Creature Human Elf Warlock\nPT:1/4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProvoke | TriggerDescription$ Bewitching Whispers — When CARDNAME enters the battlefield, target creature blocks this turn if able.\nSVar:TrigProvoke:DB$ Effect | StaticAbilities$ MustBlock | RememberObjects$ Targeted | ExileOnMoved$ Battlefield\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigDraw | TriggerDescription$ Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ PayLife<2>\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.\nWhispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Shessra, Death's Whisper", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Creature \u2014 Human Elf Warlock", "oracle_text": "Bewitching Whispers \u2014 When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.\nWhispers of the Grave \u2014 At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.", "power": "1", "toughness": "4"} ### Response: Name:A-Shessra, Death's Whisper\nManaCost:1 B G\nTypes:Legendary Creature Human Elf Warlock\nPT:1/4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProvoke | TriggerDescription$ Bewitching Whispers — When CARDNAME enters the battlefield, target creature blocks this turn if able.\nSVar:TrigProvoke:DB$ Effect | StaticAbilities$ MustBlock | RememberObjects$ Targeted | ExileOnMoved$ Battlefield\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | Execute$ TrigDraw | TriggerDescription$ Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ PayLife<2>\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.\nWhispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Boompile", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}: Flip a coin. If you win the flip, destroy all nonland permanents."}
Name:Boompile\nManaCost:4\nTypes:Artifact\nA:AB$ FlipACoin | Cost$ T | WinSubAbility$ DBDestroyAll | SpellDescription$ Flip a coin. If you win the flip, destroy all nonland permanents.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Permanent.nonLand\nOracle:{T}: Flip a coin. If you win the flip, destroy all nonland permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boompile", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}: Flip a coin. If you win the flip, destroy all nonland permanents."} ### Response: Name:Boompile\nManaCost:4\nTypes:Artifact\nA:AB$ FlipACoin | Cost$ T | WinSubAbility$ DBDestroyAll | SpellDescription$ Flip a coin. If you win the flip, destroy all nonland permanents.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Permanent.nonLand\nOracle:{T}: Flip a coin. If you win the flip, destroy all nonland permanents.
Create the Forge script for this magic card
{"name": "Krovikan Elementalist", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}{R}: Target creature gets +1/+0 until end of turn.\n{U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.", "power": "1", "toughness": "1"}
Name:Krovikan Elementalist\nManaCost:B B\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SpellDescription$ Target creature gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ U U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Flying | AtEOT$ Sacrifice | SpellDescription$ Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.\nAI:RemoveDeck:Random\nOracle:{2}{R}: Target creature gets +1/+0 until end of turn.\n{U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Krovikan Elementalist", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}{R}: Target creature gets +1/+0 until end of turn.\n{U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.", "power": "1", "toughness": "1"} ### Response: Name:Krovikan Elementalist\nManaCost:B B\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SpellDescription$ Target creature gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ U U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Flying | AtEOT$ Sacrifice | SpellDescription$ Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.\nAI:RemoveDeck:Random\nOracle:{2}{R}: Target creature gets +1/+0 until end of turn.\n{U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Clockwork Drawbridge", "mana_cost": "{W}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender\n{2}{W}, {T}: Tap target creature.", "power": "0", "toughness": "3"}
Name:Clockwork Drawbridge\nManaCost:W\nTypes:Artifact Creature Wall\nPT:0/3\nK:Defender\nA:AB$ Tap | Cost$ 2 W T | ValidTgts$ Creature | SpellDescription$ Tap target creature.\nOracle:Defender\n{2}{W}, {T}: Tap target creature
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clockwork Drawbridge", "mana_cost": "{W}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender\n{2}{W}, {T}: Tap target creature.", "power": "0", "toughness": "3"} ### Response: Name:Clockwork Drawbridge\nManaCost:W\nTypes:Artifact Creature Wall\nPT:0/3\nK:Defender\nA:AB$ Tap | Cost$ 2 W T | ValidTgts$ Creature | SpellDescription$ Tap target creature.\nOracle:Defender\n{2}{W}, {T}: Tap target creature
Create the Forge script for this magic card
{"name": "Bog Elemental", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Protection from white\nAt the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.", "power": "5", "toughness": "4"}
Name:Bog Elemental\nManaCost:3 B B\nTypes:Creature Elemental\nPT:5/4\nK:Protection from white\nK:UpkeepCost:Sac<1/Land>\nAI:RemoveDeck:All\nOracle:Protection from white\nAt the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bog Elemental", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Protection from white\nAt the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.", "power": "5", "toughness": "4"} ### Response: Name:Bog Elemental\nManaCost:3 B B\nTypes:Creature Elemental\nPT:5/4\nK:Protection from white\nK:UpkeepCost:Sac<1/Land>\nAI:RemoveDeck:All\nOracle:Protection from white\nAt the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
Create the Forge script for this magic card
{"name": "Merfolk of the Pearl Trident", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "", "power": "1", "toughness": "1"}
Name:Merfolk of the Pearl Trident\nManaCost:U\nTypes:Creature Merfolk\nPT:1/1\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Merfolk of the Pearl Trident", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "", "power": "1", "toughness": "1"} ### Response: Name:Merfolk of the Pearl Trident\nManaCost:U\nTypes:Creature Merfolk\nPT:1/1\nOracle:
Create the Forge script for this magic card
{"name": "Goblin Trashmaster", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Other Goblins you control get +1/+1.\nSacrifice a Goblin: Destroy target artifact.", "power": "3", "toughness": "3"}
Name:Goblin Trashmaster\nManaCost:2 R R\nTypes:Creature Goblin Warrior\nPT:3/3\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Goblin.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Goblins you control get +1/+1.\nA:AB$ Destroy | Cost$ Sac<1/Goblin> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:AIPreference:SacCost$Creature.Goblin+token,Creature.Goblin+cmcLE1\nDeckHints:Type$Goblin\nOracle:Other Goblins you control get +1/+1.\nSacrifice a Goblin: Destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Trashmaster", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Other Goblins you control get +1/+1.\nSacrifice a Goblin: Destroy target artifact.", "power": "3", "toughness": "3"} ### Response: Name:Goblin Trashmaster\nManaCost:2 R R\nTypes:Creature Goblin Warrior\nPT:3/3\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Goblin.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Goblins you control get +1/+1.\nA:AB$ Destroy | Cost$ Sac<1/Goblin> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:AIPreference:SacCost$Creature.Goblin+token,Creature.Goblin+cmcLE1\nDeckHints:Type$Goblin\nOracle:Other Goblins you control get +1/+1.\nSacrifice a Goblin: Destroy target artifact.
Create the Forge script for this magic card
{"name": "Nightmare", "mana_cost": "", "type_line": "Token Creature \u2014 Nightmare", "oracle_text": "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library.", "power": "2", "toughness": "3"}
Name:Nightmare\nManaCost:5 B\nTypes:Creature Nightmare Horse\nPT:*/*\nK:Flying\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Swamps you control.\nSVar:X:Count$Valid Swamp.YouCtrl\nSVar:BuffedBy:Swamp\nSVar:NeedsToPlayVar:X GE4\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nNightmare's power and toughness are each equal to the number of Swamps you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nightmare", "mana_cost": "", "type_line": "Token Creature \u2014 Nightmare", "oracle_text": "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library.", "power": "2", "toughness": "3"} ### Response: Name:Nightmare\nManaCost:5 B\nTypes:Creature Nightmare Horse\nPT:*/*\nK:Flying\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Swamps you control.\nSVar:X:Count$Valid Swamp.YouCtrl\nSVar:BuffedBy:Swamp\nSVar:NeedsToPlayVar:X GE4\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nNightmare's power and toughness are each equal to the number of Swamps you control.
Create the Forge script for this magic card
{"name": "Weakstone's Subjugation", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nWhen Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent.\nEnchanted permanent doesn't untap during its controller's untap step."}
Name:Weakstone's Subjugation\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | AILogic$ KeepTapped\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {3}. If you do, tap enchanted permanent.\nSVar:TrigTap:AB$ Tap | Cost$ 3 | Defined$ Enchanted\nS:Mode$ Continuous | Affected$ Permanent.AttachedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted permanent doesn't untap during its controller's untap step.\nOracle:Enchant artifact or creature\nWhen Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent.\nEnchanted permanent doesn't untap during its controller's untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Weakstone's Subjugation", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nWhen Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent.\nEnchanted permanent doesn't untap during its controller's untap step."} ### Response: Name:Weakstone's Subjugation\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | AILogic$ KeepTapped\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {3}. If you do, tap enchanted permanent.\nSVar:TrigTap:AB$ Tap | Cost$ 3 | Defined$ Enchanted\nS:Mode$ Continuous | Affected$ Permanent.AttachedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted permanent doesn't untap during its controller's untap step.\nOracle:Enchant artifact or creature\nWhen Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent.\nEnchanted permanent doesn't untap during its controller's untap step.
Create the Forge script for this magic card
{"name": "Squad Captain", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nSquad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.", "power": "2", "toughness": "2"}
Name:Squad Captain\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/2\nK:Vigilance\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other creature you control.\nSVar:X:Count$Valid Creature.Other+YouCtrl\nDeckHas:Ability$Counters\nOracle:Vigilance\nSquad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Squad Captain", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nSquad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.", "power": "2", "toughness": "2"} ### Response: Name:Squad Captain\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/2\nK:Vigilance\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other creature you control.\nSVar:X:Count$Valid Creature.Other+YouCtrl\nDeckHas:Ability$Counters\nOracle:Vigilance\nSquad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.
Create the Forge script for this magic card
{"name": "Toxin Sliver", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.", "power": "3", "toughness": "3"}
Name:Toxin Sliver\nManaCost:3 B\nTypes:Creature Sliver\nPT:3/3\nT:Mode$ DamageDone | ValidSource$ Sliver | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy | NoRegen$ True\nSVar:PlayMain1:TRUE\nOracle:Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Toxin Sliver", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.", "power": "3", "toughness": "3"} ### Response: Name:Toxin Sliver\nManaCost:3 B\nTypes:Creature Sliver\nPT:3/3\nT:Mode$ DamageDone | ValidSource$ Sliver | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy | NoRegen$ True\nSVar:PlayMain1:TRUE\nOracle:Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Pine Walker", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Pine Walker or another creature you control is turned face up, untap that creature.", "power": "5", "toughness": "5"}
Name:Pine Walker\nManaCost:3 G G\nTypes:Creature Elemental\nPT:5/5\nK:Morph:4 G\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another creature you control is turned face up, untap that creature.\nT:Mode$ TurnFaceUp | ValidCard$ Creature.Other+YouCtrl | Execute$ TrigUntap | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature you control is turned face up, untap that creature.\nSVar:TrigUntap:DB$ Untap | Defined$ TriggeredCard\nOracle:Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Pine Walker or another creature you control is turned face up, untap that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pine Walker", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Pine Walker or another creature you control is turned face up, untap that creature.", "power": "5", "toughness": "5"} ### Response: Name:Pine Walker\nManaCost:3 G G\nTypes:Creature Elemental\nPT:5/5\nK:Morph:4 G\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another creature you control is turned face up, untap that creature.\nT:Mode$ TurnFaceUp | ValidCard$ Creature.Other+YouCtrl | Execute$ TrigUntap | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature you control is turned face up, untap that creature.\nSVar:TrigUntap:DB$ Untap | Defined$ TriggeredCard\nOracle:Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Pine Walker or another creature you control is turned face up, untap that creature.
Create the Forge script for this magic card
{"name": "Sibsig Icebreakers", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Sibsig Icebreakers enters the battlefield, each player discards a card.", "power": "2", "toughness": "3"}
Name:Sibsig Icebreakers\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose\nOracle:When Sibsig Icebreakers enters the battlefield, each player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sibsig Icebreakers", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Sibsig Icebreakers enters the battlefield, each player discards a card.", "power": "2", "toughness": "3"} ### Response: Name:Sibsig Icebreakers\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose\nOracle:When Sibsig Icebreakers enters the battlefield, each player discards a card.
Create the Forge script for this magic card
{"name": "Veteran Adventurer", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Human", "oracle_text": "Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.\nThis spell costs {1} less to cast for each creature in your party.\nVigilance", "power": "5", "toughness": "5"}
Name:Veteran Adventurer\nManaCost:5 G\nTypes:Creature Human\nPT:5/5\nK:Vigilance\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | AddType$ Cleric & Rogue & Warrior & Wizard | Description$ CARDNAME is also a Cleric, Rogue, Warrior, and Wizard.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature in your party.\nDeckHints:Ability$Party & Type$Cleric|Rogue|Warrior|Wizard\nSVar:X:Count$Party\nOracle:Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.\nThis spell costs {1} less to cast for each creature in your party.\nVigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Veteran Adventurer", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Human", "oracle_text": "Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.\nThis spell costs {1} less to cast for each creature in your party.\nVigilance", "power": "5", "toughness": "5"} ### Response: Name:Veteran Adventurer\nManaCost:5 G\nTypes:Creature Human\nPT:5/5\nK:Vigilance\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | AddType$ Cleric & Rogue & Warrior & Wizard | Description$ CARDNAME is also a Cleric, Rogue, Warrior, and Wizard.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature in your party.\nDeckHints:Ability$Party & Type$Cleric|Rogue|Warrior|Wizard\nSVar:X:Count$Party\nOracle:Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.\nThis spell costs {1} less to cast for each creature in your party.\nVigilance
Create the Forge script for this magic card
{"name": "Spelltithe Enforcer", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Elephant Wizard", "oracle_text": "Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}.", "power": "3", "toughness": "3"}
Name:Spelltithe Enforcer\nManaCost:3 W W\nTypes:Creature Elephant Wizard\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredCardController | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 1 | UnlessPayer$ TriggeredCardController\nSVar:AI_SpellsNeedExtraMana:1 Opponent\nOracle:Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spelltithe Enforcer", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Elephant Wizard", "oracle_text": "Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}.", "power": "3", "toughness": "3"} ### Response: Name:Spelltithe Enforcer\nManaCost:3 W W\nTypes:Creature Elephant Wizard\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredCardController | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 1 | UnlessPayer$ TriggeredCardController\nSVar:AI_SpellsNeedExtraMana:1 Opponent\nOracle:Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}.
Create the Forge script for this magic card
{"name": "Walking Bulwark", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Defender\n{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.", "power": "0", "toughness": "3"}
Name:Walking Bulwark\nManaCost:1\nTypes:Artifact Creature Golem\nPT:0/3\nK:Defender\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.withDefender | KW$ Haste | SorcerySpeed$ True | TgtPrompt$ Select target creature with defender | StackDescription$ SpellDescription | SubAbility$ DBEffect | SpellDescription$ Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ CanAttack,CombatDamageToughness | ForgetOnMoved$ Battlefield\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.IsRemembered | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power.\nSVar:CombatDamageToughness:Mode$ CombatDamageToughness | ValidCard$ Card.IsRemembered | Secondary$ True | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power.\nDeckHas:Keyword$Haste\nDeckHints:Keyword$Defender\nOracle:Defender\n{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Walking Bulwark", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Defender\n{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.", "power": "0", "toughness": "3"} ### Response: Name:Walking Bulwark\nManaCost:1\nTypes:Artifact Creature Golem\nPT:0/3\nK:Defender\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.withDefender | KW$ Haste | SorcerySpeed$ True | TgtPrompt$ Select target creature with defender | StackDescription$ SpellDescription | SubAbility$ DBEffect | SpellDescription$ Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ CanAttack,CombatDamageToughness | ForgetOnMoved$ Battlefield\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.IsRemembered | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power.\nSVar:CombatDamageToughness:Mode$ CombatDamageToughness | ValidCard$ Card.IsRemembered | Secondary$ True | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power.\nDeckHas:Keyword$Haste\nDeckHints:Keyword$Defender\nOracle:Defender\n{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Boots of Speed", "mana_cost": "{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Boots of Speed\nManaCost:R\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Haste | AddPower$ 1 | Description$ Equipped creature gets +1/+0 and has haste.\nOracle:Equipped creature gets +1/+0 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boots of Speed", "mana_cost": "{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Boots of Speed\nManaCost:R\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Haste | AddPower$ 1 | Description$ Equipped creature gets +1/+0 and has haste.\nOracle:Equipped creature gets +1/+0 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Zephyr Winder", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhenever Zephyr Winder deals combat damage to a player, untap up to one target creature.", "power": "2", "toughness": "1"}
Name:Zephyr Winder\nManaCost:1 U\nTypes:Creature Elemental\nPT:2/1\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, untap up to one target creature.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1\nOracle:Flying\nWhenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zephyr Winder", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhenever Zephyr Winder deals combat damage to a player, untap up to one target creature.", "power": "2", "toughness": "1"} ### Response: Name:Zephyr Winder\nManaCost:1 U\nTypes:Creature Elemental\nPT:2/1\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, untap up to one target creature.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1\nOracle:Flying\nWhenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
Create the Forge script for this magic card
{"name": "Salt Road Patrol", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)", "power": "2", "toughness": "5"}
Name:Salt Road Patrol\nManaCost:3 W\nTypes:Creature Human Scout\nPT:2/5\nK:Outlast:1 W\nDeckHas:Ability$Counters\nOracle:Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Salt Road Patrol", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)", "power": "2", "toughness": "5"} ### Response: Name:Salt Road Patrol\nManaCost:3 W\nTypes:Creature Human Scout\nPT:2/5\nK:Outlast:1 W\nDeckHas:Ability$Counters\nOracle:Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Create the Forge script for this magic card
{"name": "Karametra, God of Harvests", "mana_cost": "{3}{G}{W}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to green and white is less than seven, Karametra isn't a creature.\nWhenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.", "power": "6", "toughness": "7"}
Name:Karametra, God of Harvests\nManaCost:3 G W\nTypes:Legendary Enchantment Creature God\nPT:6/7\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to green and white is less than seven, NICKNAME isn't a creature.\nSVar:X:Count$DevotionDual.Green.White\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigSearch | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest,Plains | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True\nSVar:BuffedBy:Permanent.White,Permanent.Green\nOracle:Indestructible\nAs long as your devotion to green and white is less than seven, Karametra isn't a creature.\nWhenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karametra, God of Harvests", "mana_cost": "{3}{G}{W}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to green and white is less than seven, Karametra isn't a creature.\nWhenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.", "power": "6", "toughness": "7"} ### Response: Name:Karametra, God of Harvests\nManaCost:3 G W\nTypes:Legendary Enchantment Creature God\nPT:6/7\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to green and white is less than seven, NICKNAME isn't a creature.\nSVar:X:Count$DevotionDual.Green.White\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigSearch | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest,Plains | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True\nSVar:BuffedBy:Permanent.White,Permanent.Green\nOracle:Indestructible\nAs long as your devotion to green and white is less than seven, Karametra isn't a creature.\nWhenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Deadly Dispute", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact or creature.\nDraw two cards and create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
Name:Deadly Dispute\nManaCost:1 B\nTypes:Instant\nA:SP$ Draw | Cost$ 1 B Sac<1/Artifact;Creature/artifact or creature> | NumCards$ 2 | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Draw two cards and create a Treasure token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:As an additional cost to cast this spell, sacrifice an artifact or creature.\nDraw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deadly Dispute", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact or creature.\nDraw two cards and create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"} ### Response: Name:Deadly Dispute\nManaCost:1 B\nTypes:Instant\nA:SP$ Draw | Cost$ 1 B Sac<1/Artifact;Creature/artifact or creature> | NumCards$ 2 | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Draw two cards and create a Treasure token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:As an additional cost to cast this spell, sacrifice an artifact or creature.\nDraw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Rubbleback Rhino", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "3", "toughness": "4"}
Name:Rubbleback Rhino\nManaCost:4 G\nTypes:Creature Rhino\nPT:3/4\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rubbleback Rhino", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "3", "toughness": "4"} ### Response: Name:Rubbleback Rhino\nManaCost:4 G\nTypes:Creature Rhino\nPT:3/4\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Dreamtail Heron", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Elemental Bird", "oracle_text": "Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, draw a card.", "power": "3", "toughness": "4"}
Name:Dreamtail Heron\nManaCost:4 U\nTypes:Creature Elemental Bird\nPT:3/4\nK:Mutate:3 U\nK:Flying\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever this creature mutates, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nOracle:Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dreamtail Heron", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Elemental Bird", "oracle_text": "Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, draw a card.", "power": "3", "toughness": "4"} ### Response: Name:Dreamtail Heron\nManaCost:4 U\nTypes:Creature Elemental Bird\nPT:3/4\nK:Mutate:3 U\nK:Flying\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever this creature mutates, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nOracle:Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlying\nWhenever this creature mutates, draw a card.
Create the Forge script for this magic card
{"name": "Boggart Shenanigans", "mana_cost": "{2}{R}", "type_line": "Tribal Enchantment \u2014 Goblin", "oracle_text": "Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker."}
Name:Boggart Shenanigans\nManaCost:2 R\nTypes:Tribal Enchantment Goblin\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Goblin.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever another Goblin you control is put into a graveyard from the battlefield, you may have CARDNAME deal 1 damage to target player or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boggart Shenanigans", "mana_cost": "{2}{R}", "type_line": "Tribal Enchantment \u2014 Goblin", "oracle_text": "Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker."} ### Response: Name:Boggart Shenanigans\nManaCost:2 R\nTypes:Tribal Enchantment Goblin\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Goblin.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever another Goblin you control is put into a graveyard from the battlefield, you may have CARDNAME deal 1 damage to target player or planeswalker.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Dragonlord Ojutai", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying\nDragonlord Ojutai has hexproof as long as it's untapped.\nWhenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.", "power": "5", "toughness": "4"}
Name:Dragonlord Ojutai\nManaCost:3 W U\nTypes:Legendary Creature Elder Dragon\nPT:5/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self+untapped | AddKeyword$ Hexproof | Description$ CARDNAME has hexproof as long as it's untapped.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDig | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | Defined$ You | NoReveal$ True\nOracle:Flying\nDragonlord Ojutai has hexproof as long as it's untapped.\nWhenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragonlord Ojutai", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying\nDragonlord Ojutai has hexproof as long as it's untapped.\nWhenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.", "power": "5", "toughness": "4"} ### Response: Name:Dragonlord Ojutai\nManaCost:3 W U\nTypes:Legendary Creature Elder Dragon\nPT:5/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self+untapped | AddKeyword$ Hexproof | Description$ CARDNAME has hexproof as long as it's untapped.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDig | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | Defined$ You | NoReveal$ True\nOracle:Flying\nDragonlord Ojutai has hexproof as long as it's untapped.\nWhenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Ganax, Astral Hunter", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "4"}
Name:Ganax, Astral Hunter\nManaCost:4 R\nTypes:Legendary Creature Dragon\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Dragon.Other+YouCtrl | Execute$ TrigTreasure | TriggerDescription$ Whenever CARDNAME or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nK:Choose a Background\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever Ganax, Astral Hunter or another Dragon you control enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ganax, Astral Hunter", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "4"} ### Response: Name:Ganax, Astral Hunter\nManaCost:4 R\nTypes:Legendary Creature Dragon\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Dragon.Other+YouCtrl | Execute$ TrigTreasure | TriggerDescription$ Whenever CARDNAME or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nK:Choose a Background\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever Ganax, Astral Hunter or another Dragon you control enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Death Rattle", "mana_cost": "{5}{B}", "type_line": "Instant", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nDestroy target nongreen creature. It can't be regenerated."}
Name:Death Rattle\nManaCost:5 B\nTypes:Instant\nK:Delve\nA:SP$ Destroy | Cost$ 5 B | ValidTgts$ Creature.nonGreen | TgtPrompt$ Select target non-green creature. | NoRegen$ True | SpellDescription$ Destroy target non-green creature. It can't be regenerated.\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nDestroy target nongreen creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Death Rattle", "mana_cost": "{5}{B}", "type_line": "Instant", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nDestroy target nongreen creature. It can't be regenerated."} ### Response: Name:Death Rattle\nManaCost:5 B\nTypes:Instant\nK:Delve\nA:SP$ Destroy | Cost$ 5 B | ValidTgts$ Creature.nonGreen | TgtPrompt$ Select target non-green creature. | NoRegen$ True | SpellDescription$ Destroy target non-green creature. It can't be regenerated.\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nDestroy target nongreen creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Network Terminal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card."}
Name:Network Terminal\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Draw | Cost$ 1 T tapXType<1/Artifact.Other> | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1\nDeckHints:Type$Artifact\nDeckHas:Ability$Discard\nOracle:{T}: Add one mana of any color.\n{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Network Terminal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card."} ### Response: Name:Network Terminal\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Draw | Cost$ 1 T tapXType<1/Artifact.Other> | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1\nDeckHints:Type$Artifact\nDeckHas:Ability$Discard\nOracle:{T}: Add one mana of any color.\n{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.
Create the Forge script for this magic card
{"name": "Aven Wind Guide", "mana_cost": "{2}{W}{U}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying, vigilance\nCreature tokens you control have flying and vigilance.\nEmbalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)", "power": "2", "toughness": "3"}
Name:Aven Wind Guide\nManaCost:2 W U\nTypes:Creature Bird Warrior\nPT:2/3\nK:Flying\nK:Vigilance\nK:Embalm:4 W U\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Flying & Vigilance | Description$ Creature tokens you control have flying and vigilance.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nDeckHints:Ability$Token\nOracle:Flying, vigilance\nCreature tokens you control have flying and vigilance.\nEmbalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Wind Guide", "mana_cost": "{2}{W}{U}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying, vigilance\nCreature tokens you control have flying and vigilance.\nEmbalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)", "power": "2", "toughness": "3"} ### Response: Name:Aven Wind Guide\nManaCost:2 W U\nTypes:Creature Bird Warrior\nPT:2/3\nK:Flying\nK:Vigilance\nK:Embalm:4 W U\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Flying & Vigilance | Description$ Creature tokens you control have flying and vigilance.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nDeckHints:Ability$Token\nOracle:Flying, vigilance\nCreature tokens you control have flying and vigilance.\nEmbalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Create the Forge script for this magic card
{"name": "Zephyr Gull", "mana_cost": "{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying", "power": "1", "toughness": "1"}
Name:Zephyr Gull\nManaCost:U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zephyr Gull", "mana_cost": "{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying", "power": "1", "toughness": "1"} ### Response: Name:Zephyr Gull\nManaCost:U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Raptor Hatchling", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.", "power": "1", "toughness": "1"}
Name:Raptor Hatchling\nManaCost:1 R\nTypes:Creature Dinosaur\nPT:1/1\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur_trample | TokenAmount$ 1\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$Token\nOracle:Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raptor Hatchling", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.", "power": "1", "toughness": "1"} ### Response: Name:Raptor Hatchling\nManaCost:1 R\nTypes:Creature Dinosaur\nPT:1/1\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur_trample | TokenAmount$ 1\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$Token\nOracle:Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Create the Forge script for this magic card
{"name": "Sorcerous Sight", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Look at target opponent's hand.\nDraw a card."}
Name:Sorcerous Sight\nManaCost:U\nTypes:Sorcery\nA:SP$ RevealHand | Cost$ U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True | SubAbility$ DBDraw | SpellDescription$ Look at target opponent's hand.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:Look at target opponent's hand.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sorcerous Sight", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Look at target opponent's hand.\nDraw a card."} ### Response: Name:Sorcerous Sight\nManaCost:U\nTypes:Sorcery\nA:SP$ RevealHand | Cost$ U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True | SubAbility$ DBDraw | SpellDescription$ Look at target opponent's hand.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:Look at target opponent's hand.\nDraw a card.
Create the Forge script for this magic card
{"name": "Scuttling Death", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)", "power": "4", "toughness": "2"}
Name:Scuttling Death\nManaCost:4 B\nTypes:Creature Spirit\nPT:4/2\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nK:Soulshift:4\nAI:RemoveDeck:All\nDeckHints:Type$Spirit\nOracle:Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scuttling Death", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)", "power": "4", "toughness": "2"} ### Response: Name:Scuttling Death\nManaCost:4 B\nTypes:Creature Spirit\nPT:4/2\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nK:Soulshift:4\nAI:RemoveDeck:All\nDeckHints:Type$Spirit\nOracle:Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Academic Probation", "mana_cost": "{1}{W}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Choose one \u2014\n\u2022 Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.\n\u2022 Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated."}
Name:Academic Probation\nManaCost:1 W\nTypes:Sorcery Lesson\nA:SP$ Charm | Cost$ 1 W | Choices$ DBNameCard,DBPump\nSVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SubAbility$ DBEffect | SpellDescription$ Choose a nonland card name. Until your next turn, your opponents can't cast spells with the chosen name.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ CantCast | Duration$ UntilYourNextTurn\nSVar:CantCast:Mode$ CantBeCast | ValidCard$ Card.nonLand+NamedCard | Caster$ Opponent | EffectZone$ Command | Description$ Your opponents can't cast spells with the chosen name.\nSVar:DBPump:DB$ Pump | ValidTgts$ Permanent.nonLand | TgtPrompt$ Choose target nonland permanent | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | AILogic$ DetainNonLand | SpellDescription$ Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.\nOracle:Choose one —\n• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.\n• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Academic Probation", "mana_cost": "{1}{W}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Choose one \u2014\n\u2022 Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.\n\u2022 Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated."} ### Response: Name:Academic Probation\nManaCost:1 W\nTypes:Sorcery Lesson\nA:SP$ Charm | Cost$ 1 W | Choices$ DBNameCard,DBPump\nSVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ValidDesc$ nonland | SubAbility$ DBEffect | SpellDescription$ Choose a nonland card name. Until your next turn, your opponents can't cast spells with the chosen name.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ CantCast | Duration$ UntilYourNextTurn\nSVar:CantCast:Mode$ CantBeCast | ValidCard$ Card.nonLand+NamedCard | Caster$ Opponent | EffectZone$ Command | Description$ Your opponents can't cast spells with the chosen name.\nSVar:DBPump:DB$ Pump | ValidTgts$ Permanent.nonLand | TgtPrompt$ Choose target nonland permanent | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | AILogic$ DetainNonLand | SpellDescription$ Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.\nOracle:Choose one —\n• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.\n• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Create the Forge script for this magic card
{"name": "Manor Skeleton", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "Haste\n{1}{B}: Regenerate Manor Skeleton.", "power": "1", "toughness": "1"}
Name:Manor Skeleton\nManaCost:1 B\nTypes:Creature Skeleton\nPT:1/1\nK:Haste\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Haste\n{1}{B}: Regenerate Manor Skeleton.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Manor Skeleton", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "Haste\n{1}{B}: Regenerate Manor Skeleton.", "power": "1", "toughness": "1"} ### Response: Name:Manor Skeleton\nManaCost:1 B\nTypes:Creature Skeleton\nPT:1/1\nK:Haste\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Haste\n{1}{B}: Regenerate Manor Skeleton.
Create the Forge script for this magic card
{"name": "Pride Sovereign", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Pride Sovereign gets +1/+1 for each other Cat you control.\n{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "2"}
Name:Pride Sovereign\nManaCost:2 G\nTypes:Creature Cat\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each other Cat you control.\nA:AB$ Token | Cost$ W T Exert<1/CARDNAME> | TokenAmount$ 2 | TokenScript$ w_1_1_cat_lifelink | TokenOwner$ You | SpellDescription$ Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)\nSVar:X:Count$Valid Cat.Other+YouCtrl\nSVar:BuffedBy:Cat\nDeckHas:Ability$Token\nDeckHints:Type$Cat\nOracle:Pride Sovereign gets +1/+1 for each other Cat you control.\n{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pride Sovereign", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Pride Sovereign gets +1/+1 for each other Cat you control.\n{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "2"} ### Response: Name:Pride Sovereign\nManaCost:2 G\nTypes:Creature Cat\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each other Cat you control.\nA:AB$ Token | Cost$ W T Exert<1/CARDNAME> | TokenAmount$ 2 | TokenScript$ w_1_1_cat_lifelink | TokenOwner$ You | SpellDescription$ Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)\nSVar:X:Count$Valid Cat.Other+YouCtrl\nSVar:BuffedBy:Cat\nDeckHas:Ability$Token\nDeckHints:Type$Cat\nOracle:Pride Sovereign gets +1/+1 for each other Cat you control.\n{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
Create the Forge script for this magic card
{"name": "Mana Vapors", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Lands target player controls don't untap during their next untap step."}
Name:Mana Vapors\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Effect | ValidTgts$ Player | StaticAbilities$ DontUntap | Triggers$ RemoveEffect | Duration$ Permanent | RememberObjects$ Targeted | SubAbility$ DBCleanup | SpellDescription$ Lands target player controls don't untap during their next untap step.\nSVar:DontUntap:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Land.RememberedPlayerCtrl | AddHiddenKeyword$ This card doesn't untap during your next untap step. | Description$ Lands target player controls don't untap during their next untap step.\nSVar:RemoveEffect:Mode$ Phase | Phase$ Untap | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Static$ True | Execute$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\n#TODO: the AI doesn't really target the opponent with the tapped lands in a multiplayer game (not necessarily, anyway). Could use improvement before this card is marked AI playable.\nSVar:NeedsToPlay:Land.OppCtrl+tapped\nAI:RemoveDeck:All\nOracle:Lands target player controls don't untap during their next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mana Vapors", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Lands target player controls don't untap during their next untap step."} ### Response: Name:Mana Vapors\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Effect | ValidTgts$ Player | StaticAbilities$ DontUntap | Triggers$ RemoveEffect | Duration$ Permanent | RememberObjects$ Targeted | SubAbility$ DBCleanup | SpellDescription$ Lands target player controls don't untap during their next untap step.\nSVar:DontUntap:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Land.RememberedPlayerCtrl | AddHiddenKeyword$ This card doesn't untap during your next untap step. | Description$ Lands target player controls don't untap during their next untap step.\nSVar:RemoveEffect:Mode$ Phase | Phase$ Untap | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Static$ True | Execute$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\n#TODO: the AI doesn't really target the opponent with the tapped lands in a multiplayer game (not necessarily, anyway). Could use improvement before this card is marked AI playable.\nSVar:NeedsToPlay:Land.OppCtrl+tapped\nAI:RemoveDeck:All\nOracle:Lands target player controls don't untap during their next untap step.
Create the Forge script for this magic card
{"name": "Merfolk Falconer", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flying\nWhenever you cast a kicked spell, scry 2.", "power": "4", "toughness": "4"}
Name:Merfolk Falconer\nManaCost:3 U U\nTypes:Creature Merfolk Wizard\nPT:4/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.kicked | ValidActivatingPlayer$ You | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a kicked spell, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:Flying\nWhenever you cast a kicked spell, scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Merfolk Falconer", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flying\nWhenever you cast a kicked spell, scry 2.", "power": "4", "toughness": "4"} ### Response: Name:Merfolk Falconer\nManaCost:3 U U\nTypes:Creature Merfolk Wizard\nPT:4/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.kicked | ValidActivatingPlayer$ You | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a kicked spell, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:Flying\nWhenever you cast a kicked spell, scry 2.
Create the Forge script for this magic card
{"name": "Szadek, Lord of Secrets", "mana_cost": "{3}{U}{U}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Flying\nIf Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.", "power": "5", "toughness": "5"}
Name:Szadek, Lord of Secrets\nManaCost:3 U U B B\nTypes:Legendary Creature Vampire\nPT:5/5\nK:Flying\nR:Event$ DamageDone | ActiveZones$ Battlefield | IsCombat$ True | ValidSource$ Card.Self | ValidTarget$ Player | ReplaceWith$ CountersAndMill | ExecuteMode$ PerTarget | Description$ If CARDNAME would deal combat damage to a player, instead put that many +1/+1 counters on NICKNAME and that player mills that many cards.\nSVar:X:ReplaceCount$DamageAmount\nSVar:CountersAndMill:DB$ PutCounter | Defined$ Self | CounterNum$ X | CounterType$ P1P1 | SubAbility$ Mill\nSVar:Mill:DB$ Mill | Defined$ ReplacedTarget | NumCards$ X\nDeckHas:Ability$Counters\nOracle:Flying\nIf Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Szadek, Lord of Secrets", "mana_cost": "{3}{U}{U}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Flying\nIf Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.", "power": "5", "toughness": "5"} ### Response: Name:Szadek, Lord of Secrets\nManaCost:3 U U B B\nTypes:Legendary Creature Vampire\nPT:5/5\nK:Flying\nR:Event$ DamageDone | ActiveZones$ Battlefield | IsCombat$ True | ValidSource$ Card.Self | ValidTarget$ Player | ReplaceWith$ CountersAndMill | ExecuteMode$ PerTarget | Description$ If CARDNAME would deal combat damage to a player, instead put that many +1/+1 counters on NICKNAME and that player mills that many cards.\nSVar:X:ReplaceCount$DamageAmount\nSVar:CountersAndMill:DB$ PutCounter | Defined$ Self | CounterNum$ X | CounterType$ P1P1 | SubAbility$ Mill\nSVar:Mill:DB$ Mill | Defined$ ReplacedTarget | NumCards$ X\nDeckHas:Ability$Counters\nOracle:Flying\nIf Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Create the Forge script for this magic card
{"name": "Torsten Von Ursus", "mana_cost": "{3}{G}{G}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "", "power": "5", "toughness": "5"}
Name:Torsten Von Ursus\nManaCost:3 G G W\nTypes:Legendary Creature Human Soldier\nPT:5/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Torsten Von Ursus", "mana_cost": "{3}{G}{G}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "", "power": "5", "toughness": "5"} ### Response: Name:Torsten Von Ursus\nManaCost:3 G G W\nTypes:Legendary Creature Human Soldier\nPT:5/5\nOracle:
Create the Forge script for this magic card
{"name": "Kashi-Tribe Warriors", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Snake Warrior", "oracle_text": "Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.", "power": "2", "toughness": "4"}
Name:Kashi-Tribe Warriors\nManaCost:3 G G\nTypes:Creature Snake Warrior\nPT:2/4\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kashi-Tribe Warriors", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Snake Warrior", "oracle_text": "Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.", "power": "2", "toughness": "4"} ### Response: Name:Kashi-Tribe Warriors\nManaCost:3 G G\nTypes:Creature Snake Warrior\nPT:2/4\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Learn from the Past", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Target player shuffles their graveyard into their library.\nDraw a card."}
Name:Learn from the Past\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 U | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Library | ChangeType$ Card | Shuffle$ True | SubAbility$ DBDraw | SpellDescription$ Target player shuffles their graveyard into their library. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target player shuffles their graveyard into their library.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Learn from the Past", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Target player shuffles their graveyard into their library.\nDraw a card."} ### Response: Name:Learn from the Past\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 U | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Library | ChangeType$ Card | Shuffle$ True | SubAbility$ DBDraw | SpellDescription$ Target player shuffles their graveyard into their library. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target player shuffles their graveyard into their library.\nDraw a card.
Create the Forge script for this magic card
{"name": "Goblin General", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.", "power": "1", "toughness": "1"}
Name:Goblin General\nManaCost:1 R R\nTypes:Creature Goblin Warrior\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, Goblin creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.Goblin+YouCtrl | NumAtt$ +1 | NumDef$ +1\nDeckHints:Type$Goblin\nOracle:Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin General", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Goblin General\nManaCost:1 R R\nTypes:Creature Goblin Warrior\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, Goblin creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.Goblin+YouCtrl | NumAtt$ +1 | NumDef$ +1\nDeckHints:Type$Goblin\nOracle:Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Biovisionary", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.", "power": "2", "toughness": "3"}
Name:Biovisionary\nManaCost:1 G U\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+namedBiovisionary | PresentCompare$ GE4 | Execute$ TrigWinGame | TriggerDescription$ At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.\nSVar:TrigWinGame:DB$ WinsGame | Defined$ You\nDeckNeeds:Name$Biovisionary\nOracle:At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Biovisionary", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.", "power": "2", "toughness": "3"} ### Response: Name:Biovisionary\nManaCost:1 G U\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+namedBiovisionary | PresentCompare$ GE4 | Execute$ TrigWinGame | TriggerDescription$ At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.\nSVar:TrigWinGame:DB$ WinsGame | Defined$ You\nDeckNeeds:Name$Biovisionary\nOracle:At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Create the Forge script for this magic card
{"name": "Petrahydrox", "mana_cost": "{3}{U/R}", "type_line": "Creature \u2014 Weird", "oracle_text": "({U/R} can be paid with either {U} or {R}.)\nWhen Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.", "power": "3", "toughness": "3"}
Name:Petrahydrox\nManaCost:3 UR\nTypes:Creature Weird\nPT:3/3\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, return CARDNAME to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:({U/R} can be paid with either {U} or {R}.)\nWhen Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Petrahydrox", "mana_cost": "{3}{U/R}", "type_line": "Creature \u2014 Weird", "oracle_text": "({U/R} can be paid with either {U} or {R}.)\nWhen Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.", "power": "3", "toughness": "3"} ### Response: Name:Petrahydrox\nManaCost:3 UR\nTypes:Creature Weird\nPT:3/3\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, return CARDNAME to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:({U/R} can be paid with either {U} or {R}.)\nWhen Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.
Create the Forge script for this magic card
{"name": "Dawn to Dusk", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Return target enchantment card from your graveyard to your hand.\n\u2022 Destroy target enchantment."}
Name:Dawn to Dusk\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 W W | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ Change,Destroy\nSVar:Change:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target enchantment card in your graveyard | ValidTgts$ Enchantment.YouCtrl | SpellDescription$ Return target enchantment card from your graveyard to your hand.\nSVar:Destroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Choose one or both —\n• Return target enchantment card from your graveyard to your hand.\n• Destroy target enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dawn to Dusk", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Return target enchantment card from your graveyard to your hand.\n\u2022 Destroy target enchantment."} ### Response: Name:Dawn to Dusk\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 W W | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ Change,Destroy\nSVar:Change:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target enchantment card in your graveyard | ValidTgts$ Enchantment.YouCtrl | SpellDescription$ Return target enchantment card from your graveyard to your hand.\nSVar:Destroy:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Choose one or both —\n• Return target enchantment card from your graveyard to your hand.\n• Destroy target enchantment.
Create the Forge script for this magic card
{"name": "Ivy Seer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.", "power": "1", "toughness": "1"}
Name:Ivy Seer\nManaCost:3 G\nTypes:Creature Elf Wizard\nPT:1/1\nA:AB$ Reveal | Cost$ 2 G T | Defined$ You | RevealValid$ Card.Green | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBIvyPump | SpellDescription$ Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.\nSVar:DBIvyPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ IvyX | NumDef$ IvyX | SubAbility$ DBIvyCleanup\nSVar:IvyX:Remembered$Amount\nSVar:DBIvyCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ivy Seer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.", "power": "1", "toughness": "1"} ### Response: Name:Ivy Seer\nManaCost:3 G\nTypes:Creature Elf Wizard\nPT:1/1\nA:AB$ Reveal | Cost$ 2 G T | Defined$ You | RevealValid$ Card.Green | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBIvyPump | SpellDescription$ Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.\nSVar:DBIvyPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ IvyX | NumDef$ IvyX | SubAbility$ DBIvyCleanup\nSVar:IvyX:Remembered$Amount\nSVar:DBIvyCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
Create the Forge script for this magic card
{"name": "Knight of Dawn's Light", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\nIf you would gain life, you gain that much life plus 1 instead.\n{1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Knight of Dawn's Light\nManaCost:1 W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nR:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ GainLife | AILogic$ DoubleLife | Description$ If you would gain life, you gain that much life plus 1 instead.\nSVar:GainLife:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X\nSVar:X:ReplaceCount$LifeGained/Plus.1\nA:AB$ Pump | Cost$ 1 W | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckHints:Ability$LifeGain\nOracle:First strike\nIf you would gain life, you gain that much life plus 1 instead.\n{1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Knight of Dawn's Light", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\nIf you would gain life, you gain that much life plus 1 instead.\n{1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Knight of Dawn's Light\nManaCost:1 W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nR:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ GainLife | AILogic$ DoubleLife | Description$ If you would gain life, you gain that much life plus 1 instead.\nSVar:GainLife:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X\nSVar:X:ReplaceCount$LifeGained/Plus.1\nA:AB$ Pump | Cost$ 1 W | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckHints:Ability$LifeGain\nOracle:First strike\nIf you would gain life, you gain that much life plus 1 instead.\n{1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Frontier Explorer", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat Scout", "oracle_text": "{3}, {T}: Until end of turn, you may play one basic Plains card from outside the game.", "power": "2", "toughness": "1"}
Name:Frontier Explorer\nManaCost:W\nTypes:Creature Cat Scout\nPT:2/1\nA:AB$ Effect | Cost$ 3 T | StaticAbilities$ PlaySideboard | EffectOwner$ You | SpellDescription$ Until end of turn, you may play one basic Plains card from outside the game.\nSVar:PlaySideboard:Mode$ Continuous | Affected$ Land.Plains+Basic | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Command | AffectedZone$ Sideboard | Description$ Until end of turn, you may play one basic Plains card from outside the game.\nOracle:{3}, {T}: Until end of turn, you may play one basic Plains card from outside the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frontier Explorer", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat Scout", "oracle_text": "{3}, {T}: Until end of turn, you may play one basic Plains card from outside the game.", "power": "2", "toughness": "1"} ### Response: Name:Frontier Explorer\nManaCost:W\nTypes:Creature Cat Scout\nPT:2/1\nA:AB$ Effect | Cost$ 3 T | StaticAbilities$ PlaySideboard | EffectOwner$ You | SpellDescription$ Until end of turn, you may play one basic Plains card from outside the game.\nSVar:PlaySideboard:Mode$ Continuous | Affected$ Land.Plains+Basic | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Command | AffectedZone$ Sideboard | Description$ Until end of turn, you may play one basic Plains card from outside the game.\nOracle:{3}, {T}: Until end of turn, you may play one basic Plains card from outside the game.
Create the Forge script for this magic card
{"name": "Ghirapur Aether Grid", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target."}
Name:Ghirapur Aether Grid\nManaCost:2 R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ tapXType<2/Artifact> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:Random\nOracle:Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ghirapur Aether Grid", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target."} ### Response: Name:Ghirapur Aether Grid\nManaCost:2 R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ tapXType<2/Artifact> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:Random\nOracle:Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Thousand-Year Storm", "mana_cost": "{4}{U}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies."}
Name:Thousand-Year Storm\nManaCost:4 U R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:TriggerObjectsCurrentCastSpells$Valid Sorcery.YouCtrl,Instant.YouCtrl/Minus.1\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thousand-Year Storm", "mana_cost": "{4}{U}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies."} ### Response: Name:Thousand-Year Storm\nManaCost:4 U R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:TriggerObjectsCurrentCastSpells$Valid Sorcery.YouCtrl,Instant.YouCtrl/Minus.1\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Create the Forge script for this magic card
{"name": "Dauthi Mindripper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Dauthi Minion", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.", "power": "2", "toughness": "1"}
Name:Dauthi Mindripper\nManaCost:3 B\nTypes:Creature Dauthi Minion\nPT:2/1\nK:Shadow\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.\nSVar:TrigDiscard:AB$Discard | Cost$ Sac<1/CARDNAME> | Defined$ TriggeredDefendingPlayer | NumCards$ 3 | AILogic$ AtLeast2 | Mode$ TgtChoose\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dauthi Mindripper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Dauthi Minion", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.", "power": "2", "toughness": "1"} ### Response: Name:Dauthi Mindripper\nManaCost:3 B\nTypes:Creature Dauthi Minion\nPT:2/1\nK:Shadow\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.\nSVar:TrigDiscard:AB$Discard | Cost$ Sac<1/CARDNAME> | Defined$ TriggeredDefendingPlayer | NumCards$ 3 | AILogic$ AtLeast2 | Mode$ TgtChoose\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Create the Forge script for this magic card
{"name": "Birthday Escape", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Draw a card. The Ring tempts you."}
Name:Birthday Escape\nManaCost:U\nTypes:Sorcery\nA:SP$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ TrigTempt | StackDescription$ SpellDescription | SpellDescription$ Draw a card. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Draw a card. The Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Birthday Escape", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Draw a card. The Ring tempts you."} ### Response: Name:Birthday Escape\nManaCost:U\nTypes:Sorcery\nA:SP$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ TrigTempt | StackDescription$ SpellDescription | SpellDescription$ Draw a card. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Draw a card. The Ring tempts you.
Create the Forge script for this magic card
{"name": "Riding the Dilu Horse", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)"}
Name:Riding the Dilu Horse\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Horsemanship | Duration$ Permanent | SpellDescription$ Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)\nOracle:Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riding the Dilu Horse", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)"} ### Response: Name:Riding the Dilu Horse\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Horsemanship | Duration$ Permanent | SpellDescription$ Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)\nOracle:Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Eternal Warrior", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has vigilance."}
Name:Eternal Warrior\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Vigilance | Description$ Enchanted creature has vigilance.\nDeckHas:Keyword$Vigilance\nOracle:Enchant creature\nEnchanted creature has vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eternal Warrior", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has vigilance."} ### Response: Name:Eternal Warrior\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Vigilance | Description$ Enchanted creature has vigilance.\nDeckHas:Keyword$Vigilance\nOracle:Enchant creature\nEnchanted creature has vigilance.
Create the Forge script for this magic card
{"name": "Scoured Barrens", "mana_cost": "", "type_line": "Land", "oracle_text": "Scoured Barrens enters the battlefield tapped.\nWhen Scoured Barrens enters the battlefield, you gain 1 life.\n{T}: Add {W} or {B}."}
Name:Scoured Barrens\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.\nDeckHas:Ability$LifeGain\nOracle:Scoured Barrens enters the battlefield tapped.\nWhen Scoured Barrens enters the battlefield, you gain 1 life.\n{T}: Add {W} or {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scoured Barrens", "mana_cost": "", "type_line": "Land", "oracle_text": "Scoured Barrens enters the battlefield tapped.\nWhen Scoured Barrens enters the battlefield, you gain 1 life.\n{T}: Add {W} or {B}."} ### Response: Name:Scoured Barrens\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.\nDeckHas:Ability$LifeGain\nOracle:Scoured Barrens enters the battlefield tapped.\nWhen Scoured Barrens enters the battlefield, you gain 1 life.\n{T}: Add {W} or {B}.
Create the Forge script for this magic card
{"name": "Sage-Eye Harrier", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying\nMorph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "5"}
Name:Sage-Eye Harrier\nManaCost:4 W\nTypes:Creature Bird Warrior\nPT:1/5\nK:Flying\nK:Morph:3 W\nOracle:Flying\nMorph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sage-Eye Harrier", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying\nMorph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "5"} ### Response: Name:Sage-Eye Harrier\nManaCost:4 W\nTypes:Creature Bird Warrior\nPT:1/5\nK:Flying\nK:Morph:3 W\nOracle:Flying\nMorph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Mournwillow", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Plant Skeleton", "oracle_text": "Haste\nDelirium \u2014 When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.", "power": "3", "toughness": "2"}
Name:Mournwillow\nManaCost:1 B G\nTypes:Creature Plant Skeleton\nPT:3/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigEffect | TriggerDescription$ Delirium — When CARDNAME enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.\nSVar:TrigEffect:DB$ Effect | Name$ Mournwillow Effect | StaticAbilities$ KWPump | SpellDescription$ Creatures with power 2 or less can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.powerLE2 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures with power 2 or less can't block this turn.\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Haste\nDelirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mournwillow", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Plant Skeleton", "oracle_text": "Haste\nDelirium \u2014 When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.", "power": "3", "toughness": "2"} ### Response: Name:Mournwillow\nManaCost:1 B G\nTypes:Creature Plant Skeleton\nPT:3/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigEffect | TriggerDescription$ Delirium — When CARDNAME enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.\nSVar:TrigEffect:DB$ Effect | Name$ Mournwillow Effect | StaticAbilities$ KWPump | SpellDescription$ Creatures with power 2 or less can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.powerLE2 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures with power 2 or less can't block this turn.\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Haste\nDelirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
Create the Forge script for this magic card
{"name": "Voidwalk", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
Name:Voidwalk\nManaCost:3 U\nTypes:Sorcery\nK:Cipher\nA:SP$ ChangeZone | Cost$ 3 U | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature | RememberTargets$ True | ForgetOtherTargets$ True | TgtPrompt$ Select target creature | SubAbility$ DelTrig | SpellDescription$ Exile target creature. Return that card to the battlefield under its owner's control at end of turn.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return exiled card to the battlefield. | SubAbility$ Cipher\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voidwalk", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"} ### Response: Name:Voidwalk\nManaCost:3 U\nTypes:Sorcery\nK:Cipher\nA:SP$ ChangeZone | Cost$ 3 U | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature | RememberTargets$ True | ForgetOtherTargets$ True | TgtPrompt$ Select target creature | SubAbility$ DelTrig | SpellDescription$ Exile target creature. Return that card to the battlefield under its owner's control at end of turn.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return exiled card to the battlefield. | SubAbility$ Cipher\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Burning Fields", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Burning Fields deals 5 damage to target opponent or planeswalker."}
Name:Burning Fields\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target opponent or planeswalker.\nOracle:Burning Fields deals 5 damage to target opponent or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Burning Fields", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Burning Fields deals 5 damage to target opponent or planeswalker."} ### Response: Name:Burning Fields\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target opponent or planeswalker.\nOracle:Burning Fields deals 5 damage to target opponent or planeswalker.
Create the Forge script for this magic card
{"name": "Sonic Assault", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Tap target creature. Sonic Assault deals 2 damage to that creature's controller.\nJump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)"}
Name:Sonic Assault\nManaCost:1 U R\nTypes:Instant\nK:Jump-start\nA:SP$ Tap | Cost$ 1 U R | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDealDamage | SpellDescription$ Tap target creature. CARDNAME deals 2 damage to that creature's controller.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 2\nOracle:Tap target creature. Sonic Assault deals 2 damage to that creature's controller.\nJump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sonic Assault", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Tap target creature. Sonic Assault deals 2 damage to that creature's controller.\nJump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)"} ### Response: Name:Sonic Assault\nManaCost:1 U R\nTypes:Instant\nK:Jump-start\nA:SP$ Tap | Cost$ 1 U R | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDealDamage | SpellDescription$ Tap target creature. CARDNAME deals 2 damage to that creature's controller.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 2\nOracle:Tap target creature. Sonic Assault deals 2 damage to that creature's controller.\nJump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Create the Forge script for this magic card
{"name": "Bellowing Bruiser"}
Name:Bellowing Bruiser\nManaCost:4 R\nTypes:Creature Ogre\nPT:4/4\nK:Haste\nAlternateMode:Adventure\nOracle:Haste\n\nALTERNATE\n\nName:Beat a Path\nManaCost:2 R\nTypes:Sorcery Adventure\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)\nOracle:Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bellowing Bruiser"} ### Response: Name:Bellowing Bruiser\nManaCost:4 R\nTypes:Creature Ogre\nPT:4/4\nK:Haste\nAlternateMode:Adventure\nOracle:Haste\n\nALTERNATE\n\nName:Beat a Path\nManaCost:2 R\nTypes:Sorcery Adventure\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)\nOracle:Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Frenetic Efreet", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Efreet", "oracle_text": "Flying\n{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)", "power": "2", "toughness": "1"}
Name:Frenetic Efreet\nManaCost:1 U R\nTypes:Creature Efreet\nPT:2/1\nK:Flying\nA:AB$ FlipACoin | Cost$ 0 | WinSubAbility$ DBPhase | LoseSubAbility$ DBSacrifice | AILogic$ PhaseOut | SpellDescription$ Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)\nSVar:DBPhase:DB$ Phases | Defined$ Self\nSVar:DBSacrifice:DB$ Sacrifice\nOracle:Flying\n{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frenetic Efreet", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Efreet", "oracle_text": "Flying\n{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)", "power": "2", "toughness": "1"} ### Response: Name:Frenetic Efreet\nManaCost:1 U R\nTypes:Creature Efreet\nPT:2/1\nK:Flying\nA:AB$ FlipACoin | Cost$ 0 | WinSubAbility$ DBPhase | LoseSubAbility$ DBSacrifice | AILogic$ PhaseOut | SpellDescription$ Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)\nSVar:DBPhase:DB$ Phases | Defined$ Self\nSVar:DBSacrifice:DB$ Sacrifice\nOracle:Flying\n{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Create the Forge script for this magic card
{"name": "Kestia, the Cultivator", "mana_cost": "{1}{G}{W}{U}", "type_line": "Legendary Enchantment Creature \u2014 Nymph", "oracle_text": "Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +4/+4.\nWhenever an enchanted creature or enchantment creature you control attacks, draw a card.", "power": "4", "toughness": "4"}
Name:Kestia, the Cultivator\nManaCost:1 G W U\nTypes:Legendary Enchantment Creature Nymph\nPT:4/4\nK:Bestow:3 G W U\nS:Mode$ Continuous | Affected$ Card.AttachedBy | AddPower$ 4 | AddToughness$ 4 | Description$ Enchanted creature gets +4/+4.\nT:Mode$ Attacks | ValidCard$ Creature.enchanted+YouCtrl,Creature.Enchantment+YouCtrl | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever an enchanted creature or enchantment creature you control attacks, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nOracle:Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +4/+4.\nWhenever an enchanted creature or enchantment creature you control attacks, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kestia, the Cultivator", "mana_cost": "{1}{G}{W}{U}", "type_line": "Legendary Enchantment Creature \u2014 Nymph", "oracle_text": "Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +4/+4.\nWhenever an enchanted creature or enchantment creature you control attacks, draw a card.", "power": "4", "toughness": "4"} ### Response: Name:Kestia, the Cultivator\nManaCost:1 G W U\nTypes:Legendary Enchantment Creature Nymph\nPT:4/4\nK:Bestow:3 G W U\nS:Mode$ Continuous | Affected$ Card.AttachedBy | AddPower$ 4 | AddToughness$ 4 | Description$ Enchanted creature gets +4/+4.\nT:Mode$ Attacks | ValidCard$ Creature.enchanted+YouCtrl,Creature.Enchantment+YouCtrl | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever an enchanted creature or enchantment creature you control attacks, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nOracle:Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +4/+4.\nWhenever an enchanted creature or enchantment creature you control attacks, draw a card.
Create the Forge script for this magic card
{"name": "Breeding Pit", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.\nAt the beginning of your end step, create a 0/1 black Thrull creature token."}
Name:Breeding Pit\nManaCost:3 B\nTypes:Enchantment\nK:UpkeepCost:B B\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 0/1 black Thrull creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_0_1_thrull | TokenOwner$ You\nSVar:PitSac:SVar:SacMe:1\nOracle:At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.\nAt the beginning of your end step, create a 0/1 black Thrull creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breeding Pit", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.\nAt the beginning of your end step, create a 0/1 black Thrull creature token."} ### Response: Name:Breeding Pit\nManaCost:3 B\nTypes:Enchantment\nK:UpkeepCost:B B\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 0/1 black Thrull creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_0_1_thrull | TokenOwner$ You\nSVar:PitSac:SVar:SacMe:1\nOracle:At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.\nAt the beginning of your end step, create a 0/1 black Thrull creature token.
Create the Forge script for this magic card
{"name": "Shadowcloak Vampire", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)", "power": "4", "toughness": "3"}
Name:Shadowcloak Vampire\nManaCost:4 B\nTypes:Creature Vampire\nPT:4/3\nA:AB$ Pump | Cost$ PayLife<2> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadowcloak Vampire", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)", "power": "4", "toughness": "3"} ### Response: Name:Shadowcloak Vampire\nManaCost:4 B\nTypes:Creature Vampire\nPT:4/3\nA:AB$ Pump | Cost$ PayLife<2> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Create the Forge script for this magic card
{"name": "Koth, Fire of Resistance", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Koth", "oracle_text": "+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.\n\u22123: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control.\n\u22127: You get an emblem with \"Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target.\"", "loyalty": "4"}
Name:Koth, Fire of Resistance\nManaCost:2 R R\nTypes:Legendary Planeswalker Koth\nLoyalty:4\nA:AB$ ChangeZone | Cost$ AddCounter<2/LOYALTY> | Origin$ Library | Destination$ Hand | Planeswalker$ True | NumCards$ 1 | ChangeType$ Mountain.Basic | Mandatory$ True | SpellDescription$ Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.\nA:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the number of Mountains you control.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Koth, Fire of Resistance | Triggers$ STDamage | Duration$ Permanent | SpellDescription$ You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."\nSVar:STDamage:Mode$ ChangesZone | ValidCard$ Mountain.YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4\nSVar:X:Count$Valid Mountain.YouCtrl\nDeckNeeds:Type$Mountain\nSVar:BuffedBy:Mountain\nOracle:[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.\n[−3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control.\n[−7]: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Koth, Fire of Resistance", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Koth", "oracle_text": "+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.\n\u22123: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control.\n\u22127: You get an emblem with \"Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target.\"", "loyalty": "4"} ### Response: Name:Koth, Fire of Resistance\nManaCost:2 R R\nTypes:Legendary Planeswalker Koth\nLoyalty:4\nA:AB$ ChangeZone | Cost$ AddCounter<2/LOYALTY> | Origin$ Library | Destination$ Hand | Planeswalker$ True | NumCards$ 1 | ChangeType$ Mountain.Basic | Mandatory$ True | SpellDescription$ Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.\nA:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the number of Mountains you control.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Koth, Fire of Resistance | Triggers$ STDamage | Duration$ Permanent | SpellDescription$ You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."\nSVar:STDamage:Mode$ ChangesZone | ValidCard$ Mountain.YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4\nSVar:X:Count$Valid Mountain.YouCtrl\nDeckNeeds:Type$Mountain\nSVar:BuffedBy:Mountain\nOracle:[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.\n[−3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control.\n[−7]: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."
Create the Forge script for this magic card
{"name": "Rubblebelt Runner", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "Rubblebelt Runner can't be blocked by creature tokens.", "power": "3", "toughness": "3"}
Name:Rubblebelt Runner\nManaCost:1 R G\nTypes:Creature Viashino Warrior\nPT:3/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Saproling | Description$ CARDNAME can't be blocked by creature tokens.\nOracle:Rubblebelt Runner can't be blocked by creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rubblebelt Runner", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "Rubblebelt Runner can't be blocked by creature tokens.", "power": "3", "toughness": "3"} ### Response: Name:Rubblebelt Runner\nManaCost:1 R G\nTypes:Creature Viashino Warrior\nPT:3/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Saproling | Description$ CARDNAME can't be blocked by creature tokens.\nOracle:Rubblebelt Runner can't be blocked by creature tokens.
Create the Forge script for this magic card
{"name": "The Hive", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)"}
Name:The Hive\nManaCost:5\nTypes:Artifact\nA:AB$ Token | Cost$ 5 T | TokenAmount$ 1 | TokenScript$ wasp | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)\nDeckHas:Ability$Token & Type$Insect & Keyword$Flying\nOracle:{5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Hive", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)"} ### Response: Name:The Hive\nManaCost:5\nTypes:Artifact\nA:AB$ Token | Cost$ 5 T | TokenAmount$ 1 | TokenScript$ wasp | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)\nDeckHas:Ability$Token & Type$Insect & Keyword$Flying\nOracle:{5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
Create the Forge script for this magic card
{"name": "Grovetender Druids", "mana_cost": "{2}{G}{W}", "type_line": "Creature \u2014 Elf Druid Ally", "oracle_text": "Rally \u2014 Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.", "power": "3", "toughness": "3"}
Name:Grovetender Druids\nManaCost:2 G W\nTypes:Creature Elf Druid Ally\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigToken | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ g_1_1_plant | TokenOwner$ You\nDeckHints:Type$Ally\nOracle:Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grovetender Druids", "mana_cost": "{2}{G}{W}", "type_line": "Creature \u2014 Elf Druid Ally", "oracle_text": "Rally \u2014 Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.", "power": "3", "toughness": "3"} ### Response: Name:Grovetender Druids\nManaCost:2 G W\nTypes:Creature Elf Druid Ally\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigToken | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ g_1_1_plant | TokenOwner$ You\nDeckHints:Type$Ally\nOracle:Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.
Create the Forge script for this magic card
{"name": "Ulvenwald Mystics"}
Name:Ulvenwald Mystics\nManaCost:2 G G\nTypes:Creature Human Shaman Werewolf\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.\n\nALTERNATE\n\nName:Ulvenwald Primordials\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:5/5\nA:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:{G}: Regenerate Ulvenwald Primordials.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ulvenwald Mystics"} ### Response: Name:Ulvenwald Mystics\nManaCost:2 G G\nTypes:Creature Human Shaman Werewolf\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.\n\nALTERNATE\n\nName:Ulvenwald Primordials\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:5/5\nA:AB$ Regenerate | Cost$ G | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:{G}: Regenerate Ulvenwald Primordials.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
Create the Forge script for this magic card
{"name": "Clinging Mists", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn.\nFateful hour \u2014 If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step."}
Name:Clinging Mists\nManaCost:2 G\nTypes:Instant\nA:SP$ Fog | Cost$ 2 G | SubAbility$ DBTapAll | SpellDescription$ Prevent all combat damage that would be dealt this turn. Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controllers next untap step.\nSVar:DBTapAll:DB$ TapAll | Cost$ 1 G G | ValidCards$ Creature.attacking | SubAbility$ DBPumpAll | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ LE5\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.attacking | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ LE5\nSVar:FatefulHour:Count$YourLifeTotal\nOracle:Prevent all combat damage that would be dealt this turn.\nFateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clinging Mists", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn.\nFateful hour \u2014 If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step."} ### Response: Name:Clinging Mists\nManaCost:2 G\nTypes:Instant\nA:SP$ Fog | Cost$ 2 G | SubAbility$ DBTapAll | SpellDescription$ Prevent all combat damage that would be dealt this turn. Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controllers next untap step.\nSVar:DBTapAll:DB$ TapAll | Cost$ 1 G G | ValidCards$ Creature.attacking | SubAbility$ DBPumpAll | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ LE5\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.attacking | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ LE5\nSVar:FatefulHour:Count$YourLifeTotal\nOracle:Prevent all combat damage that would be dealt this turn.\nFateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.
Create the Forge script for this magic card
{"name": "Sosuke, Son of Seshiro", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Snake Warrior", "oracle_text": "Other Snake creatures you control get +1/+0.\nWhenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.", "power": "3", "toughness": "4"}
Name:Sosuke, Son of Seshiro\nManaCost:2 G G\nTypes:Legendary Creature Snake Warrior\nPT:3/4\nS:Mode$ Continuous | Affected$ Creature.Snake+Other+YouCtrl | AddPower$ 1 | Description$ Other Snake creatures you control get +1/+0.\nT:Mode$ DamageDone | ValidSource$ Warrior.YouCtrl | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nDeckHints:Type$Snake|Warrior\nOracle:Other Snake creatures you control get +1/+0.\nWhenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sosuke, Son of Seshiro", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Snake Warrior", "oracle_text": "Other Snake creatures you control get +1/+0.\nWhenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.", "power": "3", "toughness": "4"} ### Response: Name:Sosuke, Son of Seshiro\nManaCost:2 G G\nTypes:Legendary Creature Snake Warrior\nPT:3/4\nS:Mode$ Continuous | Affected$ Creature.Snake+Other+YouCtrl | AddPower$ 1 | Description$ Other Snake creatures you control get +1/+0.\nT:Mode$ DamageDone | ValidSource$ Warrior.YouCtrl | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nDeckHints:Type$Snake|Warrior\nOracle:Other Snake creatures you control get +1/+0.\nWhenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
Create the Forge script for this magic card
{"name": "Raise the Draugr", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Return two target creature cards that share a creature type from your graveyard to your hand."}
Name:Raise the Draugr\nManaCost:1 B\nTypes:Instant\nA:SP$ Charm | Cost$ 1 B | Choices$ DBChangeZone1,DBChangeZone2\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | AILogic$ NoSameCreatureType | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TargetsWithSameCreatureType$ True | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select two target creature cards that share a creature type in your graveyard | SpellDescription$ Return two target creature cards that share a creature type from your graveyard to your hand.\nOracle:Choose one —\n• Return target creature card from your graveyard to your hand.\n• Return two target creature cards that share a creature type from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raise the Draugr", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Return two target creature cards that share a creature type from your graveyard to your hand."} ### Response: Name:Raise the Draugr\nManaCost:1 B\nTypes:Instant\nA:SP$ Charm | Cost$ 1 B | Choices$ DBChangeZone1,DBChangeZone2\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | AILogic$ NoSameCreatureType | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TargetsWithSameCreatureType$ True | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select two target creature cards that share a creature type in your graveyard | SpellDescription$ Return two target creature cards that share a creature type from your graveyard to your hand.\nOracle:Choose one —\n• Return target creature card from your graveyard to your hand.\n• Return two target creature cards that share a creature type from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Young Pyromancer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.", "power": "2", "toughness": "1"}
Name:Young Pyromancer\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_elemental | TokenOwner$ You\nOracle:Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Young Pyromancer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.", "power": "2", "toughness": "1"} ### Response: Name:Young Pyromancer\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_elemental | TokenOwner$ You\nOracle:Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Create the Forge script for this magic card
{"name": "Spellheart Chimera", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Chimera", "oracle_text": "Flying, trample\nSpellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.", "power": "*", "toughness": "3"}
Name:Spellheart Chimera\nManaCost:1 U R\nTypes:Creature Chimera\nPT:*/3\nK:Flying\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of instant and sorcery cards in your graveyard.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nOracle:Flying, trample\nSpellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spellheart Chimera", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Chimera", "oracle_text": "Flying, trample\nSpellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.", "power": "*", "toughness": "3"} ### Response: Name:Spellheart Chimera\nManaCost:1 U R\nTypes:Creature Chimera\nPT:*/3\nK:Flying\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of instant and sorcery cards in your graveyard.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nOracle:Flying, trample\nSpellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Create the Forge script for this magic card
{"name": "Skywatcher Adept", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nFlying\nLEVEL 3+\n4/2\nFlying", "power": "1", "toughness": "1"}
Name:Skywatcher Adept\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:1/1\nK:Level up:3\nSVar:maxLevel:3\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 Flying\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 4/2 Flying\nOracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nFlying\nLEVEL 3+\n4/2\nFlying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skywatcher Adept", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nFlying\nLEVEL 3+\n4/2\nFlying", "power": "1", "toughness": "1"} ### Response: Name:Skywatcher Adept\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:1/1\nK:Level up:3\nSVar:maxLevel:3\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 Flying\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 4/2 Flying\nOracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nFlying\nLEVEL 3+\n4/2\nFlying
Create the Forge script for this magic card
{"name": "Thumbscrews", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker."}
Name:Thumbscrews\nManaCost:2\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ GE5 | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, if you have five or more cards in hand, CARDNAME deals 1 damage to target opponent or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Opponent,Planeswalker | NumDmg$ 1\nOracle:At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thumbscrews", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker."} ### Response: Name:Thumbscrews\nManaCost:2\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ GE5 | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, if you have five or more cards in hand, CARDNAME deals 1 damage to target opponent or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Opponent,Planeswalker | NumDmg$ 1\nOracle:At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.
Create the Forge script for this magic card
{"name": "Naga Oracle", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Naga Cleric", "oracle_text": "When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)", "power": "2", "toughness": "4"}
Name:Naga Oracle\nManaCost:3 U\nTypes:Creature Naga Cleric\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 3\nDeckHas:Ability$Surveil|Graveyard\nOracle:When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Naga Oracle", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Naga Cleric", "oracle_text": "When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)", "power": "2", "toughness": "4"} ### Response: Name:Naga Oracle\nManaCost:3 U\nTypes:Creature Naga Cleric\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 3\nDeckHas:Ability$Surveil|Graveyard\nOracle:When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Create the Forge script for this magic card
{"name": "Echoing Boon", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy."}
Name:Echoing Boon\nManaCost:no cost\nTypes:Conspiracy\nK:Hidden agenda\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Command | TargetsValid$ Creature.NamedCard+YouCtrl+inZoneBattlefield | Execute$ TrigCopySpell | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:AgendaLogic:BestCreatureInComputerDeck\nOracle:Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Echoing Boon", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy."} ### Response: Name:Echoing Boon\nManaCost:no cost\nTypes:Conspiracy\nK:Hidden agenda\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Command | TargetsValid$ Creature.NamedCard+YouCtrl+inZoneBattlefield | Execute$ TrigCopySpell | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:AgendaLogic:BestCreatureInComputerDeck\nOracle:Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Hate Weaver", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{2}: Target blue or red creature gets +1/+0 until end of turn.", "power": "2", "toughness": "1"}
Name:Hate Weaver\nManaCost:1 B\nTypes:Creature Zombie Wizard\nPT:2/1\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Blue,Creature.Red | NumAtt$ +1 | SpellDescription$ Target blue or red creature gets +1/+0 until end of turn. | TgtPrompt$ Select target blue or red creature.\nAI:RemoveDeck:Random\nDeckHints:Color$Blue|Red\nOracle:{2}: Target blue or red creature gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hate Weaver", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{2}: Target blue or red creature gets +1/+0 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Hate Weaver\nManaCost:1 B\nTypes:Creature Zombie Wizard\nPT:2/1\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Blue,Creature.Red | NumAtt$ +1 | SpellDescription$ Target blue or red creature gets +1/+0 until end of turn. | TgtPrompt$ Select target blue or red creature.\nAI:RemoveDeck:Random\nDeckHints:Color$Blue|Red\nOracle:{2}: Target blue or red creature gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Smolder Initiate", "mana_cost": "{B}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.", "power": "1", "toughness": "1"}
Name:Smolder Initiate\nManaCost:B\nTypes:Creature Elemental Shaman\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.Black | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.\nSVar:TrigLoseLife:AB$LoseLife | Cost$ 1 | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1\nOracle:Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Smolder Initiate", "mana_cost": "{B}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.", "power": "1", "toughness": "1"} ### Response: Name:Smolder Initiate\nManaCost:B\nTypes:Creature Elemental Shaman\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.Black | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.\nSVar:TrigLoseLife:AB$LoseLife | Cost$ 1 | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1\nOracle:Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.
Create the Forge script for this magic card
{"name": "Azorius Knight-Arbiter", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Vigilance\nAzorius Knight-Arbiter can't be blocked.", "power": "2", "toughness": "5"}
Name:Azorius Knight-Arbiter\nManaCost:3 W U\nTypes:Creature Human Knight\nPT:2/5\nK:Vigilance\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Vigilance\nAzorius Knight-Arbiter can't be blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Azorius Knight-Arbiter", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Vigilance\nAzorius Knight-Arbiter can't be blocked.", "power": "2", "toughness": "5"} ### Response: Name:Azorius Knight-Arbiter\nManaCost:3 W U\nTypes:Creature Human Knight\nPT:2/5\nK:Vigilance\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Vigilance\nAzorius Knight-Arbiter can't be blocked.
Create the Forge script for this magic card
{"name": "Yawning Fissure", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Each opponent sacrifices a land."}
Name:Yawning Fissure\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 4 R | Defined$ Player.Opponent | SacValid$ Land | SacMessage$ Land | SpellDescription$ Each opponent sacrifices a land.\nOracle:Each opponent sacrifices a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yawning Fissure", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Each opponent sacrifices a land."} ### Response: Name:Yawning Fissure\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 4 R | Defined$ Player.Opponent | SacValid$ Land | SacMessage$ Land | SpellDescription$ Each opponent sacrifices a land.\nOracle:Each opponent sacrifices a land.
Create the Forge script for this magic card
{"name": "Swathcutter Giant", "mana_cost": "{4}{R}{W}", "type_line": "Creature \u2014 Giant Soldier", "oracle_text": "Vigilance\nWhenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.", "power": "5", "toughness": "5"}
Name:Swathcutter Giant\nManaCost:4 R W\nTypes:Creature Giant Soldier\nPT:5/5\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to each creature defending player controls.\nSVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.ControlledBy TriggeredDefendingPlayer | NumDmg$ 1 | ValidDescription$ each creature defending player controls.\nSVar:HasAttackEffect:TRUE\nOracle:Vigilance\nWhenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swathcutter Giant", "mana_cost": "{4}{R}{W}", "type_line": "Creature \u2014 Giant Soldier", "oracle_text": "Vigilance\nWhenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.", "power": "5", "toughness": "5"} ### Response: Name:Swathcutter Giant\nManaCost:4 R W\nTypes:Creature Giant Soldier\nPT:5/5\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to each creature defending player controls.\nSVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.ControlledBy TriggeredDefendingPlayer | NumDmg$ 1 | ValidDescription$ each creature defending player controls.\nSVar:HasAttackEffect:TRUE\nOracle:Vigilance\nWhenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.
Create the Forge script for this magic card
{"name": "Paragon of Fierce Defiance", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Other red creatures you control get +1/+1.\n{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)", "power": "2", "toughness": "2"}
Name:Paragon of Fierce Defiance\nManaCost:3 R\nTypes:Creature Human Warrior\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Red+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other red creatures you control get +1/+1.\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature.Red+Other+YouCtrl | TgtPrompt$ Select target red creature | KW$ Haste | SpellDescription$ Another target red creature you control gains haste until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Other red creatures you control get +1/+1.\n{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Paragon of Fierce Defiance", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Other red creatures you control get +1/+1.\n{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)", "power": "2", "toughness": "2"} ### Response: Name:Paragon of Fierce Defiance\nManaCost:3 R\nTypes:Creature Human Warrior\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Red+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other red creatures you control get +1/+1.\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature.Red+Other+YouCtrl | TgtPrompt$ Select target red creature | KW$ Haste | SpellDescription$ Another target red creature you control gains haste until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Other red creatures you control get +1/+1.\n{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)
Create the Forge script for this magic card
{"name": "Slashing Tiger", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.", "power": "3", "toughness": "3"}
Name:Slashing Tiger\nManaCost:2 G G\nTypes:Creature Cat\nPT:3/3\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nOracle:Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slashing Tiger", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Slashing Tiger\nManaCost:2 G G\nTypes:Creature Cat\nPT:3/3\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nOracle:Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Curtains' Call", "mana_cost": "{5}{B}", "type_line": "Instant", "oracle_text": "Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy two target creatures."}
Name:Curtains' Call\nManaCost:5 B\nTypes:Instant\nK:Undaunted\nA:SP$ Destroy | Cost$ 5 B | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy two target creatures.\nOracle:Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy two target creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Curtains' Call", "mana_cost": "{5}{B}", "type_line": "Instant", "oracle_text": "Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy two target creatures."} ### Response: Name:Curtains' Call\nManaCost:5 B\nTypes:Instant\nK:Undaunted\nA:SP$ Destroy | Cost$ 5 B | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy two target creatures.\nOracle:Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy two target creatures.
Create the Forge script for this magic card
{"name": "Feast of Flesh", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards."}
Name:Feast of Flesh\nManaCost:B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$NamedInAllYards.Feast of Flesh/Plus.1\nDeckHints:Name$Feast of Flesh\nOracle:Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feast of Flesh", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards."} ### Response: Name:Feast of Flesh\nManaCost:B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$NamedInAllYards.Feast of Flesh/Plus.1\nDeckHints:Name$Feast of Flesh\nOracle:Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.
Create the Forge script for this magic card
{"name": "Honor Guard", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{W}: Honor Guard gets +0/+1 until end of turn.", "power": "1", "toughness": "1"}
Name:Honor Guard\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Pump | Cost$ W | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:{W}: Honor Guard gets +0/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Honor Guard", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{W}: Honor Guard gets +0/+1 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Honor Guard\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Pump | Cost$ W | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:{W}: Honor Guard gets +0/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Ghave, Guru of Spores", "mana_cost": "{2}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Fungus Shaman", "oracle_text": "Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.\n{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.", "power": "0", "toughness": "0"}
Name:Ghave, Guru of Spores\nManaCost:2 W B G\nTypes:Legendary Creature Fungus Shaman\nPT:0/0\nK:etbCounter:P1P1:5\nA:AB$ Token | Cost$ 1 SubCounter<1/P1P1/Creature.YouCtrl/a creature you control> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ PutCounter | Cost$ 1 Sac<1/Creature> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nAI:RemoveDeck:All\nDeckHas:Ability$Counters|Token\nOracle:Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.\n{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ghave, Guru of Spores", "mana_cost": "{2}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Fungus Shaman", "oracle_text": "Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.\n{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.", "power": "0", "toughness": "0"} ### Response: Name:Ghave, Guru of Spores\nManaCost:2 W B G\nTypes:Legendary Creature Fungus Shaman\nPT:0/0\nK:etbCounter:P1P1:5\nA:AB$ Token | Cost$ 1 SubCounter<1/P1P1/Creature.YouCtrl/a creature you control> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ PutCounter | Cost$ 1 Sac<1/Creature> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nAI:RemoveDeck:All\nDeckHas:Ability$Counters|Token\nOracle:Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.\n{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
Create the Forge script for this magic card
{"name": "Timberline Ridge", "mana_cost": "", "type_line": "Land", "oracle_text": "Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Timberline Ridge.\n{T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge."}
Name:Timberline Ridge\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a depletion counter on it.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.\nSVar:TrigSubCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {R} or {G}. Put a depletion counter on CARDNAME.\nSVar:AddCounter:DB$ PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1\nOracle:Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Timberline Ridge.\n{T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Timberline Ridge", "mana_cost": "", "type_line": "Land", "oracle_text": "Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Timberline Ridge.\n{T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge."} ### Response: Name:Timberline Ridge\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a depletion counter on it.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.\nSVar:TrigSubCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {R} or {G}. Put a depletion counter on CARDNAME.\nSVar:AddCounter:DB$ PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1\nOracle:Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Timberline Ridge.\n{T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge.
Create the Forge script for this magic card
{"name": "Glare of Subdual", "mana_cost": "{2}{G}{W}", "type_line": "Enchantment", "oracle_text": "Tap an untapped creature you control: Tap target artifact or creature."}
Name:Glare of Subdual\nManaCost:2 G W\nTypes:Enchantment\nA:AB$ Tap | Cost$ tapXType<1/Creature> | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | SpellDescription$ Tap target artifact or creature.\nAI:RemoveDeck:All\nOracle:Tap an untapped creature you control: Tap target artifact or creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glare of Subdual", "mana_cost": "{2}{G}{W}", "type_line": "Enchantment", "oracle_text": "Tap an untapped creature you control: Tap target artifact or creature."} ### Response: Name:Glare of Subdual\nManaCost:2 G W\nTypes:Enchantment\nA:AB$ Tap | Cost$ tapXType<1/Creature> | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | SpellDescription$ Tap target artifact or creature.\nAI:RemoveDeck:All\nOracle:Tap an untapped creature you control: Tap target artifact or creature.
Create the Forge script for this magic card
{"name": "Bloodshot Cyclops", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Cyclops Giant", "oracle_text": "{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.", "power": "4", "toughness": "4"}
Name:Bloodshot Cyclops\nManaCost:5 R\nTypes:Creature Cyclops Giant\nPT:4/4\nA:AB$ DealDamage | Cost$ T Sac<1/Creature> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to any target.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodshot Cyclops", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Cyclops Giant", "oracle_text": "{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.", "power": "4", "toughness": "4"} ### Response: Name:Bloodshot Cyclops\nManaCost:5 R\nTypes:Creature Cyclops Giant\nPT:4/4\nA:AB$ DealDamage | Cost$ T Sac<1/Creature> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to any target.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.
Create the Forge script for this magic card
{"name": "Zhur-Taa Goblin", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)", "power": "2", "toughness": "2"}
Name:Zhur-Taa Goblin\nManaCost:R G\nTypes:Creature Goblin Berserker\nPT:2/2\nK:Riot\nDeckHas:Ability$Counters\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zhur-Taa Goblin", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)", "power": "2", "toughness": "2"} ### Response: Name:Zhur-Taa Goblin\nManaCost:R G\nTypes:Creature Goblin Berserker\nPT:2/2\nK:Riot\nDeckHas:Ability$Counters\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Create the Forge script for this magic card
{"name": "Faerie Mastermind", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flash\nFlying\nWhenever an opponent draws their second card each turn, you draw a card.\n{3}{U}: Each player draws a card.", "power": "2", "toughness": "1"}
Name:Faerie Mastermind\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:2/1\nK:Flash\nK:Flying\nT:Mode$ Drawn | ValidPlayer$ Opponent | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent draws their second card each turn, you draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Draw | Cost$ 3 U | Defined$ Player | SpellDescription$ Each player draws a card.\nOracle:Flash\nFlying\nWhenever an opponent draws their second card each turn, you draw a card.\n{3}{U}: Each player draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faerie Mastermind", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flash\nFlying\nWhenever an opponent draws their second card each turn, you draw a card.\n{3}{U}: Each player draws a card.", "power": "2", "toughness": "1"} ### Response: Name:Faerie Mastermind\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:2/1\nK:Flash\nK:Flying\nT:Mode$ Drawn | ValidPlayer$ Opponent | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent draws their second card each turn, you draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Draw | Cost$ 3 U | Defined$ Player | SpellDescription$ Each player draws a card.\nOracle:Flash\nFlying\nWhenever an opponent draws their second card each turn, you draw a card.\n{3}{U}: Each player draws a card.
Create the Forge script for this magic card
{"name": "Fathom Feeder", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nDeathtouch\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\n{3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.", "power": "1", "toughness": "1"}
Name:Fathom Feeder\nManaCost:U B\nTypes:Creature Eldrazi Drone\nPT:1/1\nK:Devoid\nK:Ingest\nK:Deathtouch\nA:AB$ Draw | Cost$ 3 U B | NumCards$ 1 | Defined$ You | SubAbility$ DBExile | SpellDescription$ Draw a card. Each opponent exiles the top card of their library.\nSVar:DBExile:DB$ Dig | Defined$ Player.Opponent | DestinationZone$ Exile | DigNum$ 1 | ChangeNum$ All\nDeckHints:Type$Processor\nOracle:Devoid (This card has no color.)\nDeathtouch\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\n{3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fathom Feeder", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nDeathtouch\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\n{3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.", "power": "1", "toughness": "1"} ### Response: Name:Fathom Feeder\nManaCost:U B\nTypes:Creature Eldrazi Drone\nPT:1/1\nK:Devoid\nK:Ingest\nK:Deathtouch\nA:AB$ Draw | Cost$ 3 U B | NumCards$ 1 | Defined$ You | SubAbility$ DBExile | SpellDescription$ Draw a card. Each opponent exiles the top card of their library.\nSVar:DBExile:DB$ Dig | Defined$ Player.Opponent | DestinationZone$ Exile | DigNum$ 1 | ChangeNum$ All\nDeckHints:Type$Processor\nOracle:Devoid (This card has no color.)\nDeathtouch\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\n{3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.
Create the Forge script for this magic card
{"name": "Sage of the Falls", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.", "power": "2", "toughness": "5"}
Name:Sage of the Falls\nManaCost:4 U\nTypes:Creature Merfolk Wizard\nPT:2/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.nonHuman+Other+YouCtrl | Execute$ TrigLoot | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nOracle:Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sage of the Falls", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.", "power": "2", "toughness": "5"} ### Response: Name:Sage of the Falls\nManaCost:4 U\nTypes:Creature Merfolk Wizard\nPT:2/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.nonHuman+Other+YouCtrl | Execute$ TrigLoot | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nOracle:Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.