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Create the Forge script for this magic card
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{"name": "Kujar Seedsculptor", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.", "power": "1", "toughness": "2"}
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Name:Kujar Seedsculptor\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kujar Seedsculptor", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.", "power": "1", "toughness": "2"}
### Response: Name:Kujar Seedsculptor\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
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Create the Forge script for this magic card
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{"name": "Infectious Host", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Infectious Host dies, target player loses 2 life.", "power": "1", "toughness": "1"}
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Name:Infectious Host\nManaCost:2 B\nTypes:Creature Zombie\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, target player loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2\nOracle:When Infectious Host dies, target player loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Infectious Host", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Infectious Host dies, target player loses 2 life.", "power": "1", "toughness": "1"}
### Response: Name:Infectious Host\nManaCost:2 B\nTypes:Creature Zombie\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, target player loses 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2\nOracle:When Infectious Host dies, target player loses 2 life.
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Create the Forge script for this magic card
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{"name": "Strength of Night", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Kicker {B} (You may pay an additional {B} as you cast this spell.)\nCreatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn."}
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Name:Strength of Night\nManaCost:2 G\nTypes:Instant\nK:Kicker:B\nA:SP$ PumpAll | Cost$ 2 G | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBPumpYourZombies | SpellDescription$ Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.\nSVar:DBPumpYourZombies:DB$ PumpAll | ValidCards$ Creature.Zombie+YouCtrl | NumAtt$ 2 | NumDef$ 2 | Condition$ Kicked | ConditionDescription$ If Strength of Night was kicked,\nDeckNeeds:Color$Black & Type$Zombie\nSVar:NeedsToPlayKicked:Creature.Zombie+YouCtrl\nOracle:Kicker {B} (You may pay an additional {B} as you cast this spell.)\nCreatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strength of Night", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Kicker {B} (You may pay an additional {B} as you cast this spell.)\nCreatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn."}
### Response: Name:Strength of Night\nManaCost:2 G\nTypes:Instant\nK:Kicker:B\nA:SP$ PumpAll | Cost$ 2 G | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBPumpYourZombies | SpellDescription$ Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.\nSVar:DBPumpYourZombies:DB$ PumpAll | ValidCards$ Creature.Zombie+YouCtrl | NumAtt$ 2 | NumDef$ 2 | Condition$ Kicked | ConditionDescription$ If Strength of Night was kicked,\nDeckNeeds:Color$Black & Type$Zombie\nSVar:NeedsToPlayKicked:Creature.Zombie+YouCtrl\nOracle:Kicker {B} (You may pay an additional {B} as you cast this spell.)\nCreatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Jwar Isle Refuge", "mana_cost": "", "type_line": "Land", "oracle_text": "Jwar Isle Refuge enters the battlefield tapped.\nWhen Jwar Isle Refuge enters the battlefield, you gain 1 life.\n{T}: Add {U} or {B}."}
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Name:Jwar Isle Refuge\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nDeckHas:Ability$LifeGain\nOracle:Jwar Isle Refuge enters the battlefield tapped.\nWhen Jwar Isle Refuge enters the battlefield, you gain 1 life.\n{T}: Add {U} or {B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jwar Isle Refuge", "mana_cost": "", "type_line": "Land", "oracle_text": "Jwar Isle Refuge enters the battlefield tapped.\nWhen Jwar Isle Refuge enters the battlefield, you gain 1 life.\n{T}: Add {U} or {B}."}
### Response: Name:Jwar Isle Refuge\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nDeckHas:Ability$LifeGain\nOracle:Jwar Isle Refuge enters the battlefield tapped.\nWhen Jwar Isle Refuge enters the battlefield, you gain 1 life.\n{T}: Add {U} or {B}.
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Create the Forge script for this magic card
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{"name": "Kemuri-Onna", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Kemuri-Onna enters the battlefield, target player discards a card.\nWhenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.", "power": "3", "toughness": "3"}
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Name:Kemuri-Onna\nManaCost:4 B\nTypes:Creature Spirit\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards a card.\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may return CARDNAME to its owner's hand.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 1 | Mode$ TgtChoose\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nOracle:When Kemuri-Onna enters the battlefield, target player discards a card.\nWhenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kemuri-Onna", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Kemuri-Onna enters the battlefield, target player discards a card.\nWhenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.", "power": "3", "toughness": "3"}
### Response: Name:Kemuri-Onna\nManaCost:4 B\nTypes:Creature Spirit\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards a card.\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may return CARDNAME to its owner's hand.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 1 | Mode$ TgtChoose\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nOracle:When Kemuri-Onna enters the battlefield, target player discards a card.\nWhenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Cutthroat Contender", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.", "power": "1", "toughness": "1"}
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Name:Cutthroat Contender\nManaCost:B\nTypes:Creature Vampire Warrior\nPT:1/1\nA:AB$ Pump | Cost$ PayLife<1> | ActivationLimit$ 1 | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. Activate only once each turn.\nOracle:Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cutthroat Contender", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.", "power": "1", "toughness": "1"}
### Response: Name:Cutthroat Contender\nManaCost:B\nTypes:Creature Vampire Warrior\nPT:1/1\nA:AB$ Pump | Cost$ PayLife<1> | ActivationLimit$ 1 | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. Activate only once each turn.\nOracle:Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
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Create the Forge script for this magic card
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{"name": "Krosan Constrictor", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{T}: Target black creature gets -2/-0 until end of turn.", "power": "2", "toughness": "2"}
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Name:Krosan Constrictor\nManaCost:3 G\nTypes:Creature Snake\nPT:2/2\nK:Swampwalk\nA:AB$ Pump | Cost$ T | NumAtt$ -2 | IsCurse$ True | TgtPrompt$ Choose target Black creature | ValidTgts$ Creature.Black | SpellDescription$ Target black creature gets -2/-0 until end of turn.\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{T}: Target black creature gets -2/-0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krosan Constrictor", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{T}: Target black creature gets -2/-0 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Krosan Constrictor\nManaCost:3 G\nTypes:Creature Snake\nPT:2/2\nK:Swampwalk\nA:AB$ Pump | Cost$ T | NumAtt$ -2 | IsCurse$ True | TgtPrompt$ Choose target Black creature | ValidTgts$ Creature.Black | SpellDescription$ Target black creature gets -2/-0 until end of turn.\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{T}: Target black creature gets -2/-0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Grounded", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature loses flying."}
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Name:Grounded\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AITgts$ Creature.withFlying | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | RemoveKeyword$ Flying | Description$ Enchanted creature loses flying.\nOracle:Enchant creature\nEnchanted creature loses flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grounded", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature loses flying."}
### Response: Name:Grounded\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AITgts$ Creature.withFlying | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | RemoveKeyword$ Flying | Description$ Enchanted creature loses flying.\nOracle:Enchant creature\nEnchanted creature loses flying.
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Create the Forge script for this magic card
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{"name": "Goblin Archaeologist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Artificer", "oracle_text": "{R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.", "power": "1", "toughness": "2"}
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Name:Goblin Archaeologist\nManaCost:1 R\nTypes:Creature Goblin Artificer\nPT:1/2\nA:AB$ FlipACoin | Cost$ R T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | WinSubAbility$ DBDestroy | LoseSubAbility$ DBSacSelf | SpellDescription$ Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted | SubAbility$ DBUntapSelf\nSVar:DBUntapSelf:DB$ Untap | Defined$ Self\nSVar:DBSacSelf:DB$ Sacrifice\nAI:RemoveDeck:All\nOracle:{R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Archaeologist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Artificer", "oracle_text": "{R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.", "power": "1", "toughness": "2"}
### Response: Name:Goblin Archaeologist\nManaCost:1 R\nTypes:Creature Goblin Artificer\nPT:1/2\nA:AB$ FlipACoin | Cost$ R T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | WinSubAbility$ DBDestroy | LoseSubAbility$ DBSacSelf | SpellDescription$ Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted | SubAbility$ DBUntapSelf\nSVar:DBUntapSelf:DB$ Untap | Defined$ Self\nSVar:DBSacSelf:DB$ Sacrifice\nAI:RemoveDeck:All\nOracle:{R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.
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Create the Forge script for this magic card
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{"name": "Bind", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Counter target activated ability. (Mana abilities can't be targeted.)\nDraw a card."}
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Name:Bind\nManaCost:1 G\nTypes:Instant\nA:SP$ Counter | Cost$ 1 G | TgtPrompt$ Select target Activated Ability | ValidTgts$ Card | TargetType$ Activated | SpellDescription$ Counter target activated ability. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Counter target activated ability. (Mana abilities can't be targeted.)\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bind", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Counter target activated ability. (Mana abilities can't be targeted.)\nDraw a card."}
### Response: Name:Bind\nManaCost:1 G\nTypes:Instant\nA:SP$ Counter | Cost$ 1 G | TgtPrompt$ Select target Activated Ability | ValidTgts$ Card | TargetType$ Activated | SpellDescription$ Counter target activated ability. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Counter target activated ability. (Mana abilities can't be targeted.)\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Bilbo's Ring", "mana_cost": "{3}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "As long as it's your turn, equipped creature has hexproof and can't be blocked.\nWhenever equipped creature attacks alone, you draw a card and you lose 1 life.\nEquip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Bilbo's Ring\nManaCost:3\nTypes:Legendary Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Hexproof | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has hexproof and can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy | Secondary$ True | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has hexproof and can't be blocked.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Alone$ True | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature attacks alone, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nK:Equip:4\nK:Equip:1:Halfling.YouCtrl:Halfling you control\nDeckHints:Type$Halfling\nOracle:As long as it's your turn, equipped creature has hexproof and can't be blocked.\nWhenever equipped creature attacks alone, you draw a card and you lose 1 life.\nEquip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bilbo's Ring", "mana_cost": "{3}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "As long as it's your turn, equipped creature has hexproof and can't be blocked.\nWhenever equipped creature attacks alone, you draw a card and you lose 1 life.\nEquip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Bilbo's Ring\nManaCost:3\nTypes:Legendary Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Hexproof | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has hexproof and can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy | Secondary$ True | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has hexproof and can't be blocked.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Alone$ True | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature attacks alone, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nK:Equip:4\nK:Equip:1:Halfling.YouCtrl:Halfling you control\nDeckHints:Type$Halfling\nOracle:As long as it's your turn, equipped creature has hexproof and can't be blocked.\nWhenever equipped creature attacks alone, you draw a card and you lose 1 life.\nEquip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Hands of Binding", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
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Name:Hands of Binding\nManaCost:1 U\nTypes:Sorcery\nK:Cipher\nA:SP$ Tap | Cost$ 1 U | ValidTgts$ Creature.OppCtrl | SubAbility$ DBPump | SpellDescription$ Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ Cipher\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hands of Binding", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
### Response: Name:Hands of Binding\nManaCost:1 U\nTypes:Sorcery\nK:Cipher\nA:SP$ Tap | Cost$ 1 U | ValidTgts$ Creature.OppCtrl | SubAbility$ DBPump | SpellDescription$ Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ Cipher\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Elvish Warrior", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "", "power": "2", "toughness": "3"}
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Name:Elvish Warrior\nManaCost:G G\nTypes:Creature Elf Warrior\nPT:2/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elvish Warrior", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "", "power": "2", "toughness": "3"}
### Response: Name:Elvish Warrior\nManaCost:G G\nTypes:Creature Elf Warrior\nPT:2/3\nOracle:
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Create the Forge script for this magic card
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{"name": "Wall of Nets", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nAt end of combat, exile all creatures blocked by Wall of Nets.\nWhen Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.", "power": "0", "toughness": "7"}
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Name:Wall of Nets\nManaCost:1 W W\nTypes:Creature Wall\nPT:0/7\nK:Defender\nT:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ At end of combat, exile all creatures blocked by CARDNAME.\nSVar:TrigExile:DB$ ChangeZone | Defined$ Valid Creature.blockedBySource | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with CARDNAME to the battlefield under their owners' control.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Defender (This creature can't attack.)\nAt end of combat, exile all creatures blocked by Wall of Nets.\nWhen Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Nets", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nAt end of combat, exile all creatures blocked by Wall of Nets.\nWhen Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.", "power": "0", "toughness": "7"}
### Response: Name:Wall of Nets\nManaCost:1 W W\nTypes:Creature Wall\nPT:0/7\nK:Defender\nT:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ At end of combat, exile all creatures blocked by CARDNAME.\nSVar:TrigExile:DB$ ChangeZone | Defined$ Valid Creature.blockedBySource | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with CARDNAME to the battlefield under their owners' control.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Defender (This creature can't attack.)\nAt end of combat, exile all creatures blocked by Wall of Nets.\nWhen Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.
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Create the Forge script for this magic card
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{"name": "Silver Erne", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying, trample", "power": "2", "toughness": "2"}
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Name:Silver Erne\nManaCost:3 U\nTypes:Creature Bird\nPT:2/2\nK:Flying\nK:Trample\nOracle:Flying, trample
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silver Erne", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying, trample", "power": "2", "toughness": "2"}
### Response: Name:Silver Erne\nManaCost:3 U\nTypes:Creature Bird\nPT:2/2\nK:Flying\nK:Trample\nOracle:Flying, trample
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Create the Forge script for this magic card
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{"name": "Burning Sun's Fury", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nUp to two target creatures each get +2/+0 and gain haste until end of turn."}
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Name:Burning Sun's Fury\nManaCost:1 R\nTypes:Instant\nK:Convoke\nA:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | KW$ Haste | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | SpellDescription$ Up to two target creatures each get +2/+0 and gain haste until end of turn.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)\nUp to two target creatures each get +2/+0 and gain haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Burning Sun's Fury", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nUp to two target creatures each get +2/+0 and gain haste until end of turn."}
### Response: Name:Burning Sun's Fury\nManaCost:1 R\nTypes:Instant\nK:Convoke\nA:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | KW$ Haste | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | SpellDescription$ Up to two target creatures each get +2/+0 and gain haste until end of turn.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)\nUp to two target creatures each get +2/+0 and gain haste until end of turn.
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Create the Forge script for this magic card
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{"name": "Roalesk, Apex Hybrid", "mana_cost": "{2}{G}{G}{U}", "type_line": "Legendary Creature \u2014 Human Mutant", "oracle_text": "Flying, trample\nWhen Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.\nWhen Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)", "power": "4", "toughness": "5"}
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Name:Roalesk, Apex Hybrid\nManaCost:2 G G U\nTypes:Legendary Creature Human Mutant\nPT:4/5\nK:Flying\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put two +1/+1 counters on another target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ 2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME dies, proliferate, then proliferate again.\nSVar:TrigProliferate:DB$ Proliferate | SubAbility$ TrigProliferate2\nSVar:TrigProliferate2:DB$ Proliferate\nDeckHas:Ability$Proliferate|Counters\nDeckNeeds:Ability$Counters\nOracle:Flying, trample\nWhen Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.\nWhen Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Roalesk, Apex Hybrid", "mana_cost": "{2}{G}{G}{U}", "type_line": "Legendary Creature \u2014 Human Mutant", "oracle_text": "Flying, trample\nWhen Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.\nWhen Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)", "power": "4", "toughness": "5"}
### Response: Name:Roalesk, Apex Hybrid\nManaCost:2 G G U\nTypes:Legendary Creature Human Mutant\nPT:4/5\nK:Flying\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put two +1/+1 counters on another target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ 2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME dies, proliferate, then proliferate again.\nSVar:TrigProliferate:DB$ Proliferate | SubAbility$ TrigProliferate2\nSVar:TrigProliferate2:DB$ Proliferate\nDeckHas:Ability$Proliferate|Counters\nDeckNeeds:Ability$Counters\nOracle:Flying, trample\nWhen Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.\nWhen Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
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Create the Forge script for this magic card
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{"name": "Brutal Expulsion", "mana_cost": "{2}{U}{R}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nChoose one or both \u2014\n\u2022 Return target spell or creature to its owner's hand.\n\u2022 Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead."}
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Name:Brutal Expulsion\nManaCost:2 U R\nTypes:Instant\nK:Devoid\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBReturn,DBDmg\nSVar:DBReturn:DB$ ChangeZone | ValidTgts$ Creature,Card.inZoneStack | TgtZone$ Stack,Battlefield | Origin$ Battlefield,Stack | Fizzle$ True | Destination$ Hand | SpellDescription$ Return target spell or creature to its owner's hand.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 2 | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.\nOracle:Devoid (This card has no color.)\nChoose one or both —\n• Return target spell or creature to its owner's hand.\n• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brutal Expulsion", "mana_cost": "{2}{U}{R}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nChoose one or both \u2014\n\u2022 Return target spell or creature to its owner's hand.\n\u2022 Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead."}
### Response: Name:Brutal Expulsion\nManaCost:2 U R\nTypes:Instant\nK:Devoid\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBReturn,DBDmg\nSVar:DBReturn:DB$ ChangeZone | ValidTgts$ Creature,Card.inZoneStack | TgtZone$ Stack,Battlefield | Origin$ Battlefield,Stack | Fizzle$ True | Destination$ Hand | SpellDescription$ Return target spell or creature to its owner's hand.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 2 | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.\nOracle:Devoid (This card has no color.)\nChoose one or both —\n• Return target spell or creature to its owner's hand.\n• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Hand of Justice", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Avatar", "oracle_text": "{T}, Tap three untapped white creatures you control: Destroy target creature.", "power": "2", "toughness": "6"}
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Name:Hand of Justice\nManaCost:5 W\nTypes:Creature Avatar\nPT:2/6\nA:AB$ Destroy | Cost$ T tapXType<3/Creature.White> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CostDesc$ {T}, Tap three untapped white creatures you control: | SpellDescription$ Destroy target creature.\nOracle:{T}, Tap three untapped white creatures you control: Destroy target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hand of Justice", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Avatar", "oracle_text": "{T}, Tap three untapped white creatures you control: Destroy target creature.", "power": "2", "toughness": "6"}
### Response: Name:Hand of Justice\nManaCost:5 W\nTypes:Creature Avatar\nPT:2/6\nA:AB$ Destroy | Cost$ T tapXType<3/Creature.White> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CostDesc$ {T}, Tap three untapped white creatures you control: | SpellDescription$ Destroy target creature.\nOracle:{T}, Tap three untapped white creatures you control: Destroy target creature.
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Create the Forge script for this magic card
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{"name": "Hallowed Healer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent the next 2 damage that would be dealt to any target this turn.\nThreshold \u2014 {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.", "power": "1", "toughness": "1"}
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Name:Hallowed Healer\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to any target this turn.\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 4 | Activation$ Threshold | PrecostDesc$ Threshold — | SpellDescription$ Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.\nSVar:NonCombatPriority:3\nOracle:{T}: Prevent the next 2 damage that would be dealt to any target this turn.\nThreshold — {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hallowed Healer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent the next 2 damage that would be dealt to any target this turn.\nThreshold \u2014 {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.", "power": "1", "toughness": "1"}
### Response: Name:Hallowed Healer\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to any target this turn.\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 4 | Activation$ Threshold | PrecostDesc$ Threshold — | SpellDescription$ Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.\nSVar:NonCombatPriority:3\nOracle:{T}: Prevent the next 2 damage that would be dealt to any target this turn.\nThreshold — {T}: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.
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Create the Forge script for this magic card
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{"name": "Street Wraith", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Wraith", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nCycling\u2014Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)", "power": "3", "toughness": "4"}
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Name:Street Wraith\nManaCost:3 B B\nTypes:Creature Wraith\nPT:3/4\nK:Swampwalk\nK:Cycling:PayLife<2>\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nCycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Street Wraith", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Wraith", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nCycling\u2014Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)", "power": "3", "toughness": "4"}
### Response: Name:Street Wraith\nManaCost:3 B B\nTypes:Creature Wraith\nPT:3/4\nK:Swampwalk\nK:Cycling:PayLife<2>\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nCycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Sky Hussar", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nWhen Sky Hussar enters the battlefield, untap all creatures you control.\nForecast \u2014 Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)", "power": "4", "toughness": "3"}
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Name:Sky Hussar\nManaCost:3 W U\nTypes:Creature Human Knight\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUntapAll | TriggerDescription$ When CARDNAME enters the battlefield, untap all creatures you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SpellDescription$ untap all creatures you control.\nA:AB$ Draw | Cost$ tapXType<2/Creature.White;Creature.Blue/white and/or blue creatures> Reveal<1/CARDNAME> | NumCards$ 1 | Forecast$ True | SpellDescription$ Draw a card. (Activate only during your upkeep and only once each turn.)\nOracle:Flying\nWhen Sky Hussar enters the battlefield, untap all creatures you control.\nForecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sky Hussar", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nWhen Sky Hussar enters the battlefield, untap all creatures you control.\nForecast \u2014 Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)", "power": "4", "toughness": "3"}
### Response: Name:Sky Hussar\nManaCost:3 W U\nTypes:Creature Human Knight\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUntapAll | TriggerDescription$ When CARDNAME enters the battlefield, untap all creatures you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SpellDescription$ untap all creatures you control.\nA:AB$ Draw | Cost$ tapXType<2/Creature.White;Creature.Blue/white and/or blue creatures> Reveal<1/CARDNAME> | NumCards$ 1 | Forecast$ True | SpellDescription$ Draw a card. (Activate only during your upkeep and only once each turn.)\nOracle:Flying\nWhen Sky Hussar enters the battlefield, untap all creatures you control.\nForecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
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Create the Forge script for this magic card
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{"name": "A-Iridescent Hornbeetle", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.", "power": "3", "toughness": "3"}
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Name:A-Iridescent Hornbeetle\nManaCost:3 G\nTypes:Creature Insect\nPT:3/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ g_1_1_insect\nSVar:X:Count$CountersAddedThisTurn P1P1 You Creature.YouCtrl\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Iridescent Hornbeetle", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.", "power": "3", "toughness": "3"}
### Response: Name:A-Iridescent Hornbeetle\nManaCost:3 G\nTypes:Creature Insect\nPT:3/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ g_1_1_insect\nSVar:X:Count$CountersAddedThisTurn P1P1 You Creature.YouCtrl\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
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Create the Forge script for this magic card
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{"name": "Nacatl Hunt-Pride", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Vigilance\n{R}, {T}: Target creature can't block this turn.\n{G}, {T}: Target creature blocks this turn if able.", "power": "5", "toughness": "4"}
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Name:Nacatl Hunt-Pride\nManaCost:5 W\nTypes:Creature Cat Warrior\nPT:5/4\nK:Vigilance\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | SpellDescription$ Target creature can't block this turn.\nA:AB$ Effect | Cost$ G T | ValidTgts$ Creature | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ MustBlock | StackDescription$ {c:Targeted} blocks this turn if able. | SpellDescription$ Target creature blocks this turn if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.\nAI:RemoveDeck:All\nOracle:Vigilance\n{R}, {T}: Target creature can't block this turn.\n{G}, {T}: Target creature blocks this turn if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nacatl Hunt-Pride", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Vigilance\n{R}, {T}: Target creature can't block this turn.\n{G}, {T}: Target creature blocks this turn if able.", "power": "5", "toughness": "4"}
### Response: Name:Nacatl Hunt-Pride\nManaCost:5 W\nTypes:Creature Cat Warrior\nPT:5/4\nK:Vigilance\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | SpellDescription$ Target creature can't block this turn.\nA:AB$ Effect | Cost$ G T | ValidTgts$ Creature | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ MustBlock | StackDescription$ {c:Targeted} blocks this turn if able. | SpellDescription$ Target creature blocks this turn if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.\nAI:RemoveDeck:All\nOracle:Vigilance\n{R}, {T}: Target creature can't block this turn.\n{G}, {T}: Target creature blocks this turn if able.
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Create the Forge script for this magic card
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{"name": "Glasses of Urza", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Look at target player's hand."}
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Name:Glasses of Urza\nManaCost:1\nTypes:Artifact\nA:AB$ RevealHand | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True | SpellDescription$ Look at target player's hand.\nAI:RemoveDeck:All\nOracle:{T}: Look at target player's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glasses of Urza", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Look at target player's hand."}
### Response: Name:Glasses of Urza\nManaCost:1\nTypes:Artifact\nA:AB$ RevealHand | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True | SpellDescription$ Look at target player's hand.\nAI:RemoveDeck:All\nOracle:{T}: Look at target player's hand.
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Create the Forge script for this magic card
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{"name": "Sparring Collar", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has first strike.\n{R}{R}: Attach Sparring Collar to target creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Sparring Collar\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | Description$ Equipped creature has first strike.\nA:AB$ Attach | Cost$ R R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Attach CARDNAME to target creature you control.\nOracle:Equipped creature has first strike.\n{R}{R}: Attach Sparring Collar to target creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sparring Collar", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has first strike.\n{R}{R}: Attach Sparring Collar to target creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Sparring Collar\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | Description$ Equipped creature has first strike.\nA:AB$ Attach | Cost$ R R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Attach CARDNAME to target creature you control.\nOracle:Equipped creature has first strike.\n{R}{R}: Attach Sparring Collar to target creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Kellan, the Fae-Blooded"}
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Name:Kellan, the Fae-Blooded\nManaCost:2 R\nTypes:Legendary Creature Human Faerie\nPT:2/2\nK:Double Strike\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ X | Description$ Other creatures you control get +1/+0 for each Aura and Equipment attached to CARDNAME.\nSVar:X:Count$Valid Equipment.Attached,Aura.Attached\nSVar:EnchantMe:Multiple\nSVar:EquipMe:Multiple\nDeckHints:Type$Equipment|Aura\nAlternateMode:Adventure\nOracle:Double strike\nOther creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.\n\nALTERNATE\n\nName:Birthright Boon\nManaCost:1 W\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Aura,Equipment | ChangeNum$ 1 | SpellDescription$ Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.\nOracle:Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kellan, the Fae-Blooded"}
### Response: Name:Kellan, the Fae-Blooded\nManaCost:2 R\nTypes:Legendary Creature Human Faerie\nPT:2/2\nK:Double Strike\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ X | Description$ Other creatures you control get +1/+0 for each Aura and Equipment attached to CARDNAME.\nSVar:X:Count$Valid Equipment.Attached,Aura.Attached\nSVar:EnchantMe:Multiple\nSVar:EquipMe:Multiple\nDeckHints:Type$Equipment|Aura\nAlternateMode:Adventure\nOracle:Double strike\nOther creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.\n\nALTERNATE\n\nName:Birthright Boon\nManaCost:1 W\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Aura,Equipment | ChangeNum$ 1 | SpellDescription$ Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.\nOracle:Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Torment of Hailfire", "mana_cost": "{X}{B}{B}", "type_line": "Sorcery", "oracle_text": "Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card."}
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Name:Torment of Hailfire\nManaCost:X B B\nTypes:Sorcery\nA:SP$ Repeat | Cost$ X B B | MaxRepeat$ X | RepeatSubAbility$ RepeatTorment | AILogic$ MaxX | StackDescription$ SpellDescription | SpellDescription$ Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.\nSVar:RepeatTorment:DB$ GenericChoice | Defined$ Opponent | TempRemember$ Chooser | Choices$ SacNonland,Discard | FallbackAbility$ LoseLifeFallback | AILogic$ PayUnlessCost\nSVar:Discard:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3 | UnlessCost$ Discard<1/Card> | UnlessPayer$ Remembered | SpellDescription$ You lose 3 life unless you discard a card\nSVar:SacNonland:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3 | UnlessCost$ Sac<1/Permanent.nonLand/nonland permanent> | UnlessPayer$ Remembered | SpellDescription$ You lose 3 life unless you sacrifice a nonland permanent\nSVar:LoseLifeFallback:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3\nSVar:X:Count$xPaid\nSVar:AIPreference:SacCost$Permanent.nonLand | DiscardCost$Card\nOracle:Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Torment of Hailfire", "mana_cost": "{X}{B}{B}", "type_line": "Sorcery", "oracle_text": "Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card."}
### Response: Name:Torment of Hailfire\nManaCost:X B B\nTypes:Sorcery\nA:SP$ Repeat | Cost$ X B B | MaxRepeat$ X | RepeatSubAbility$ RepeatTorment | AILogic$ MaxX | StackDescription$ SpellDescription | SpellDescription$ Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.\nSVar:RepeatTorment:DB$ GenericChoice | Defined$ Opponent | TempRemember$ Chooser | Choices$ SacNonland,Discard | FallbackAbility$ LoseLifeFallback | AILogic$ PayUnlessCost\nSVar:Discard:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3 | UnlessCost$ Discard<1/Card> | UnlessPayer$ Remembered | SpellDescription$ You lose 3 life unless you discard a card\nSVar:SacNonland:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3 | UnlessCost$ Sac<1/Permanent.nonLand/nonland permanent> | UnlessPayer$ Remembered | SpellDescription$ You lose 3 life unless you sacrifice a nonland permanent\nSVar:LoseLifeFallback:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3\nSVar:X:Count$xPaid\nSVar:AIPreference:SacCost$Permanent.nonLand | DiscardCost$Card\nOracle:Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
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Create the Forge script for this magic card
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{"name": "Chandra, Hope's Beacon", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.\n+2: Add two mana in any combination of colors.\n+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.\n\u2212X: Chandra, Hope's Beacon deals X damage to each of up to two targets.", "loyalty": "5"}
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Name:Chandra, Hope's Beacon\nManaCost:4 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:5\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigCopySpell | TriggerZones$ Battlefield | ActivationLimit$ 1 | TriggerDescription$ Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nA:AB$ Mana | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Produced$ Combo Any | Amount$ 2 | SpellDescription$ Add two mana in any combination of colors.\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DestinationZone$ Exile | DigNum$ 5 | ChangeNum$ All | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Exile,Stack | Affected$ Instant.IsRemembered,Sorcery.IsRemembered | MayPlay$ True | MayPlayLimit$ 1 | Description$ Until the end of your next turn, you may cast an instant or sorcery spell from among the exiled cards.\nA:AB$ DealDamage | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Any | TargetMin$ 0 | TargetMax$ 2 | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each of up to two targets.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.\n[+2]: Add two mana in any combination of colors.\n[+1]: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.\n[−X]: Chandra, Hope's Beacon deals X damage to each of up to two targets.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chandra, Hope's Beacon", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.\n+2: Add two mana in any combination of colors.\n+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.\n\u2212X: Chandra, Hope's Beacon deals X damage to each of up to two targets.", "loyalty": "5"}
### Response: Name:Chandra, Hope's Beacon\nManaCost:4 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:5\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigCopySpell | TriggerZones$ Battlefield | ActivationLimit$ 1 | TriggerDescription$ Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nA:AB$ Mana | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Produced$ Combo Any | Amount$ 2 | SpellDescription$ Add two mana in any combination of colors.\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DestinationZone$ Exile | DigNum$ 5 | ChangeNum$ All | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Exile,Stack | Affected$ Instant.IsRemembered,Sorcery.IsRemembered | MayPlay$ True | MayPlayLimit$ 1 | Description$ Until the end of your next turn, you may cast an instant or sorcery spell from among the exiled cards.\nA:AB$ DealDamage | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Any | TargetMin$ 0 | TargetMax$ 2 | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each of up to two targets.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.\n[+2]: Add two mana in any combination of colors.\n[+1]: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.\n[−X]: Chandra, Hope's Beacon deals X damage to each of up to two targets.
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Create the Forge script for this magic card
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{"name": "Feywild Caretaker", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Orc Wizard", "oracle_text": "When Feywild Caretaker enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.", "power": "3", "toughness": "4"}
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Name:Feywild Caretaker\nManaCost:4 U\nTypes:Creature Orc Wizard\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ u_1_1_faerie_dragon_flying\nDeckHas:Ability$Token & Type$Faerie|Dragon\nOracle:When Feywild Caretaker enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feywild Caretaker", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Orc Wizard", "oracle_text": "When Feywild Caretaker enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.", "power": "3", "toughness": "4"}
### Response: Name:Feywild Caretaker\nManaCost:4 U\nTypes:Creature Orc Wizard\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ u_1_1_faerie_dragon_flying\nDeckHas:Ability$Token & Type$Faerie|Dragon\nOracle:When Feywild Caretaker enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
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Create the Forge script for this magic card
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{"name": "Tatterkite", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Flying\nTatterkite can't have counters put on it.", "power": "2", "toughness": "1"}
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Name:Tatterkite\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:2/1\nK:Flying\nS:Mode$ CantPutCounter | ValidCard$ Card.Self+inZoneBattlefield | Description$ CARDNAME can't have counters put on it.\nOracle:Flying\nTatterkite can't have counters put on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tatterkite", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Flying\nTatterkite can't have counters put on it.", "power": "2", "toughness": "1"}
### Response: Name:Tatterkite\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:2/1\nK:Flying\nS:Mode$ CantPutCounter | ValidCard$ Card.Self+inZoneBattlefield | Description$ CARDNAME can't have counters put on it.\nOracle:Flying\nTatterkite can't have counters put on it.
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Create the Forge script for this magic card
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{"name": "Blaze of Glory", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat before blockers are declared.\nTarget creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able."}
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Name:Blaze of Glory\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature.DefendingPlayerCtrl | TgtPrompt$ Select target creature defending player controls | CanBlockAny$ True | SubAbility$ GoingDownInStyle | ActivationPhases$ BeginCombat->Declare Attackers | StackDescription$ {c:Targeted} can block any number of creatures this turn. It blocks each attacking creature this turn if able. | SpellDescription$ Cast CARDNAME only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.\nSVar:GoingDownInStyle:DB$ MustBlock | Defined$ ParentTarget | DefinedAttacker$ Valid Card.attacking | BlockAllDefined$ True | StackDescription$ None\nAI:RemoveDeck:All\nOracle:Cast this spell only during combat before blockers are declared.\nTarget creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blaze of Glory", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat before blockers are declared.\nTarget creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able."}
### Response: Name:Blaze of Glory\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature.DefendingPlayerCtrl | TgtPrompt$ Select target creature defending player controls | CanBlockAny$ True | SubAbility$ GoingDownInStyle | ActivationPhases$ BeginCombat->Declare Attackers | StackDescription$ {c:Targeted} can block any number of creatures this turn. It blocks each attacking creature this turn if able. | SpellDescription$ Cast CARDNAME only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.\nSVar:GoingDownInStyle:DB$ MustBlock | Defined$ ParentTarget | DefinedAttacker$ Valid Card.attacking | BlockAllDefined$ True | StackDescription$ None\nAI:RemoveDeck:All\nOracle:Cast this spell only during combat before blockers are declared.\nTarget creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
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Create the Forge script for this magic card
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{"name": "Conclave Naturalists", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.", "power": "4", "toughness": "4"}
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Name:Conclave Naturalists\nManaCost:4 G\nTypes:Creature Dryad\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target artifact or enchantment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Choose target artifact or enchantment.\nSVar:PlayMain1:TRUE\nOracle:When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Conclave Naturalists", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.", "power": "4", "toughness": "4"}
### Response: Name:Conclave Naturalists\nManaCost:4 G\nTypes:Creature Dryad\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target artifact or enchantment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Choose target artifact or enchantment.\nSVar:PlayMain1:TRUE\nOracle:When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Realm-Scorcher Hellkite", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying, haste\nWhen Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors.\n{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target.", "power": "4", "toughness": "6"}
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Name:Realm-Scorcher Hellkite\nManaCost:4 R R\nTypes:Creature Dragon\nPT:4/6\nK:Bargain\nK:Flying\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, add four mana in any combination of colors.\nSVar:TrigMana:DB$ Mana | Produced$ Combo Any | Amount$ 4\nA:AB$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying, haste\nWhen Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors.\n{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Realm-Scorcher Hellkite", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying, haste\nWhen Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors.\n{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target.", "power": "4", "toughness": "6"}
### Response: Name:Realm-Scorcher Hellkite\nManaCost:4 R R\nTypes:Creature Dragon\nPT:4/6\nK:Bargain\nK:Flying\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, add four mana in any combination of colors.\nSVar:TrigMana:DB$ Mana | Produced$ Combo Any | Amount$ 4\nA:AB$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nFlying, haste\nWhen Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors.\n{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target.
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Create the Forge script for this magic card
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{"name": "Cylian Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "", "power": "2", "toughness": "2"}
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Name:Cylian Elf\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:2/2\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cylian Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "", "power": "2", "toughness": "2"}
### Response: Name:Cylian Elf\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:2/2\nOracle:
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Create the Forge script for this magic card
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{"name": "Borderland Explorer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.", "power": "3", "toughness": "1"}
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Name:Borderland Explorer\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExploration | TriggerDescription$ When CARDNAME enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.\nSVar:TrigExploration:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBDiscardToFetch\nSVar:DBDiscardToFetch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | DefinedPlayer$ Player.IsRemembered | UnlessCost$ Discard<1/Card> | UnlessPayer$ Player.IsRemembered | UnlessSwitched$ True\nOracle:When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Borderland Explorer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.", "power": "3", "toughness": "1"}
### Response: Name:Borderland Explorer\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExploration | TriggerDescription$ When CARDNAME enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.\nSVar:TrigExploration:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBDiscardToFetch\nSVar:DBDiscardToFetch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | DefinedPlayer$ Player.IsRemembered | UnlessCost$ Discard<1/Card> | UnlessPayer$ Player.IsRemembered | UnlessSwitched$ True\nOracle:When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Dusk Legion Sergeant", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Menace\n{1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "2", "toughness": "2"}
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Name:Dusk Legion Sergeant\nManaCost:1 B\nTypes:Creature Vampire Soldier\nPT:2/2\nK:Menace\nA:AB$ PumpAll | Cost$ 1 B Sac<1/CARDNAME> | ValidCards$ Vampire.nonToken+YouCtrl | KW$ Persist | SpellDescription$ Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)\nDeckHas:Ability$Sacrifice|Counters\nOracle:Menace\n{1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dusk Legion Sergeant", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Menace\n{1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "2", "toughness": "2"}
### Response: Name:Dusk Legion Sergeant\nManaCost:1 B\nTypes:Creature Vampire Soldier\nPT:2/2\nK:Menace\nA:AB$ PumpAll | Cost$ 1 B Sac<1/CARDNAME> | ValidCards$ Vampire.nonToken+YouCtrl | KW$ Persist | SpellDescription$ Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)\nDeckHas:Ability$Sacrifice|Counters\nOracle:Menace\n{1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Scoria Cat", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Cat", "oracle_text": "Scoria Cat gets +3/+3 as long as you control no untapped lands.", "power": "3", "toughness": "3"}
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Name:Scoria Cat\nManaCost:3 R R\nTypes:Creature Cat\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 3 | IsPresent$ Land.YouCtrl+untapped | PresentCompare$ EQ0 | Description$ CARDNAME gets +3/+3 as long as you control no untapped lands.\nOracle:Scoria Cat gets +3/+3 as long as you control no untapped lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scoria Cat", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Cat", "oracle_text": "Scoria Cat gets +3/+3 as long as you control no untapped lands.", "power": "3", "toughness": "3"}
### Response: Name:Scoria Cat\nManaCost:3 R R\nTypes:Creature Cat\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 3 | IsPresent$ Land.YouCtrl+untapped | PresentCompare$ EQ0 | Description$ CARDNAME gets +3/+3 as long as you control no untapped lands.\nOracle:Scoria Cat gets +3/+3 as long as you control no untapped lands.
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Create the Forge script for this magic card
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{"name": "Savvy Hunter", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nSacrifice two Foods: Draw a card.", "power": "3", "toughness": "3"}
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Name:Savvy Hunter\nManaCost:1 B G\nTypes:Creature Human Warrior\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:HasAttackEffect:TRUE\nA:AB$ Draw | Cost$ Sac<2/Food> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Token|LifeGain|Food\nDeckHints:Ability$Food\nOracle:Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSacrifice two Foods: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Savvy Hunter", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nSacrifice two Foods: Draw a card.", "power": "3", "toughness": "3"}
### Response: Name:Savvy Hunter\nManaCost:1 B G\nTypes:Creature Human Warrior\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:HasAttackEffect:TRUE\nA:AB$ Draw | Cost$ Sac<2/Food> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Token|LifeGain|Food\nDeckHints:Ability$Food\nOracle:Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSacrifice two Foods: Draw a card.
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Create the Forge script for this magic card
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{"name": "Minotaur Explorer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Minotaur Scout", "oracle_text": "When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.", "power": "3", "toughness": "3"}
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Name:Minotaur Explorer\nManaCost:1 R\nTypes:Creature Minotaur Scout\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a card at random.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self | UnlessCost$ Discard<1/Random> | UnlessPayer$ You\nSVar:NeedsToPlayVar:Y GE2\nSVar:Y:Count$InYourHand\nOracle:When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Minotaur Explorer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Minotaur Scout", "oracle_text": "When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.", "power": "3", "toughness": "3"}
### Response: Name:Minotaur Explorer\nManaCost:1 R\nTypes:Creature Minotaur Scout\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a card at random.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self | UnlessCost$ Discard<1/Random> | UnlessPayer$ You\nSVar:NeedsToPlayVar:Y GE2\nSVar:Y:Count$InYourHand\nOracle:When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.
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Create the Forge script for this magic card
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{"name": "Crawling Infestation", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)\nWhenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn."}
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Name:Crawling Infestation\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You | Optional$ True\nT:Mode$ ChangesZoneAll | ValidCards$ Creature.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | PlayerTurn$ True | Execute$ TrigToken | TriggerDescription$ Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_insect\nDeckHas:Ability$Mill|Token\nOracle:At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)\nWhenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crawling Infestation", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)\nWhenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn."}
### Response: Name:Crawling Infestation\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You | Optional$ True\nT:Mode$ ChangesZoneAll | ValidCards$ Creature.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | PlayerTurn$ True | Execute$ TrigToken | TriggerDescription$ Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_insect\nDeckHas:Ability$Mill|Token\nOracle:At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)\nWhenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
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Create the Forge script for this magic card
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{"name": "Mind Unbound", "mana_cost": "{4}{U}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound."}
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Name:Mind Unbound\nManaCost:4 U U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a lore counter on CARDNAME, then draw a card for each lore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ LORE | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$CardCounters.LORE\nOracle:At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mind Unbound", "mana_cost": "{4}{U}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound."}
### Response: Name:Mind Unbound\nManaCost:4 U U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a lore counter on CARDNAME, then draw a card for each lore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ LORE | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$CardCounters.LORE\nOracle:At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.
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Create the Forge script for this magic card
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{"name": "Gift of Immortality", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step."}
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Name:Gift of Immortality\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AITgts$ Creature.nonToken | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.EnchantedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under its owner's control. Return CARDNAME to the battlefield attached to that creature at the beginning of the next end step.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDelTrig\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return CARDNAME to the battlefield attached to that creature at the beginning of the next end step. | SubAbility$ DBCleanup | RememberObjects$ Remembered\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ Self | AttachedTo$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gift of Immortality", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step."}
### Response: Name:Gift of Immortality\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AITgts$ Creature.nonToken | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.EnchantedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under its owner's control. Return CARDNAME to the battlefield attached to that creature at the beginning of the next end step.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDelTrig\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return CARDNAME to the battlefield attached to that creature at the beginning of the next end step. | SubAbility$ DBCleanup | RememberObjects$ Remembered\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ Self | AttachedTo$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Pontiff of Blight", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie Cleric", "oracle_text": "Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nOther creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)", "power": "2", "toughness": "7"}
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Name:Pontiff of Blight\nManaCost:4 B B\nTypes:Creature Zombie Cleric\nPT:2/7\nK:Extort\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Extort | Description$ Other creatures you control have Extort.\nOracle:Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nOther creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pontiff of Blight", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie Cleric", "oracle_text": "Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nOther creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)", "power": "2", "toughness": "7"}
### Response: Name:Pontiff of Blight\nManaCost:4 B B\nTypes:Creature Zombie Cleric\nPT:2/7\nK:Extort\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Extort | Description$ Other creatures you control have Extort.\nOracle:Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nOther creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
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Create the Forge script for this magic card
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{"name": "Imagecrafter", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.", "power": "1", "toughness": "1"}
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Name:Imagecrafter\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Choose a creature type other than Wall. Target creature becomes that type until end of turn.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:{T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imagecrafter", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Imagecrafter\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Choose a creature type other than Wall. Target creature becomes that type until end of turn.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:{T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
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Create the Forge script for this magic card
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{"name": "Witch Engine", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.)", "power": "4", "toughness": "4"}
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Name:Witch Engine\nManaCost:5 B\nTypes:Creature Horror\nPT:4/4\nK:Swampwalk\nA:AB$ Mana | Cost$ T | Produced$ B | Amount$ 4 | SubAbility$ ChangeControl | SpellDescription$ Add {B}{B}{B}{B}.\nSVar:ChangeControl:DB$ GainControl | Defined$ Self | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ RemCombat | SpellDescription$ Target opponent gains control of CARDNAME.\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ Self\nAI:RemoveDeck:All\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as a instant.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Witch Engine", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.)", "power": "4", "toughness": "4"}
### Response: Name:Witch Engine\nManaCost:5 B\nTypes:Creature Horror\nPT:4/4\nK:Swampwalk\nA:AB$ Mana | Cost$ T | Produced$ B | Amount$ 4 | SubAbility$ ChangeControl | SpellDescription$ Add {B}{B}{B}{B}.\nSVar:ChangeControl:DB$ GainControl | Defined$ Self | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ RemCombat | SpellDescription$ Target opponent gains control of CARDNAME.\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ Self\nAI:RemoveDeck:All\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as a instant.)
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Create the Forge script for this magic card
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{"name": "Gnarled Scarhide", "mana_cost": "{B}", "type_line": "Enchantment Creature \u2014 Minotaur", "oracle_text": "Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nGnarled Scarhide can't block.\nEnchanted creature gets +2/+1 and can't block.", "power": "2", "toughness": "1"}
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Name:Gnarled Scarhide\nManaCost:B\nTypes:Enchantment Creature Minotaur\nPT:2/1\nK:Bestow:3 B\nK:CARDNAME can't block.\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature gets +2/+1 and can't block.\nOracle:Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nGnarled Scarhide can't block.\nEnchanted creature gets +2/+1 and can't block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gnarled Scarhide", "mana_cost": "{B}", "type_line": "Enchantment Creature \u2014 Minotaur", "oracle_text": "Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nGnarled Scarhide can't block.\nEnchanted creature gets +2/+1 and can't block.", "power": "2", "toughness": "1"}
### Response: Name:Gnarled Scarhide\nManaCost:B\nTypes:Enchantment Creature Minotaur\nPT:2/1\nK:Bestow:3 B\nK:CARDNAME can't block.\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature gets +2/+1 and can't block.\nOracle:Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nGnarled Scarhide can't block.\nEnchanted creature gets +2/+1 and can't block.
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Create the Forge script for this magic card
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{"name": "Dawnstrike Paladin", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Vigilance (Attacking doesn't cause this creature to tap.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "2", "toughness": "4"}
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Name:Dawnstrike Paladin\nManaCost:3 W W\nTypes:Creature Human Knight\nPT:2/4\nK:Vigilance\nK:Lifelink\nOracle:Vigilance (Attacking doesn't cause this creature to tap.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dawnstrike Paladin", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Vigilance (Attacking doesn't cause this creature to tap.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "2", "toughness": "4"}
### Response: Name:Dawnstrike Paladin\nManaCost:3 W W\nTypes:Creature Human Knight\nPT:2/4\nK:Vigilance\nK:Lifelink\nOracle:Vigilance (Attacking doesn't cause this creature to tap.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
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Create the Forge script for this magic card
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{"name": "Grim Poppet", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Grim Poppet enters the battlefield with three -1/-1 counters on it.\nRemove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.", "power": "4", "toughness": "4"}
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Name:Grim Poppet\nManaCost:7\nTypes:Artifact Creature Scarecrow\nPT:4/4\nK:etbCounter:M1M1:3\nA:AB$ PutCounter | Cost$ SubCounter<1/M1M1> | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target Creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nOracle:Grim Poppet enters the battlefield with three -1/-1 counters on it.\nRemove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Poppet", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Grim Poppet enters the battlefield with three -1/-1 counters on it.\nRemove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.", "power": "4", "toughness": "4"}
### Response: Name:Grim Poppet\nManaCost:7\nTypes:Artifact Creature Scarecrow\nPT:4/4\nK:etbCounter:M1M1:3\nA:AB$ PutCounter | Cost$ SubCounter<1/M1M1> | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target Creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nOracle:Grim Poppet enters the battlefield with three -1/-1 counters on it.\nRemove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.
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Create the Forge script for this magic card
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{"name": "Sulfurous Mire", "mana_cost": "", "type_line": "Snow Land \u2014 Swamp Mountain", "oracle_text": "({T}: Add {B} or {R}.)\nSulfurous Mire enters the battlefield tapped."}
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Name:Sulfurous Mire\nManaCost:no cost\nTypes:Snow Land Swamp Mountain\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {B} or {R}.)\nSulfurous Mire enters the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sulfurous Mire", "mana_cost": "", "type_line": "Snow Land \u2014 Swamp Mountain", "oracle_text": "({T}: Add {B} or {R}.)\nSulfurous Mire enters the battlefield tapped."}
### Response: Name:Sulfurous Mire\nManaCost:no cost\nTypes:Snow Land Swamp Mountain\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {B} or {R}.)\nSulfurous Mire enters the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Agadeem's Awakening"}
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Name:Agadeem's Awakening\nManaCost:X B B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X B B B | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ Y | ValidTgts$ Creature.YouOwn+cmcLEX | TgtPrompt$ Select any number of target creature cards in your graveyard with different mana value X or less | TargetsWithDifferentCMC$ True | StackDescription$ {p:You} returns {c:Targeted} from the graveyard to the battlefield. | SpellDescription$ Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.\nSVar:X:Count$xPaid\nSVar:Y:Count$ValidGraveyard Creature.YouOwn\nAlternateMode:Modal\nDeckHas:Ability$Graveyard\nOracle:Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.\n\nALTERNATE\n\nName:Agadeem, the Undercrypt\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<3> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nOracle:As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\n{T}: Add {B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Agadeem's Awakening"}
### Response: Name:Agadeem's Awakening\nManaCost:X B B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X B B B | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ Y | ValidTgts$ Creature.YouOwn+cmcLEX | TgtPrompt$ Select any number of target creature cards in your graveyard with different mana value X or less | TargetsWithDifferentCMC$ True | StackDescription$ {p:You} returns {c:Targeted} from the graveyard to the battlefield. | SpellDescription$ Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.\nSVar:X:Count$xPaid\nSVar:Y:Count$ValidGraveyard Creature.YouOwn\nAlternateMode:Modal\nDeckHas:Ability$Graveyard\nOracle:Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.\n\nALTERNATE\n\nName:Agadeem, the Undercrypt\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<3> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nOracle:As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\n{T}: Add {B}.
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Create the Forge script for this magic card
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{"name": "Stonerise Spirit", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit Bird", "oracle_text": "Flying\n{4}, Exile a card from your graveyard: Target creature gains flying until end of turn.", "power": "1", "toughness": "2"}
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Name:Stonerise Spirit\nManaCost:1 W\nTypes:Creature Spirit Bird\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ 4 ExileFromGrave<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\n{4}, Exile a card from your graveyard: Target creature gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stonerise Spirit", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit Bird", "oracle_text": "Flying\n{4}, Exile a card from your graveyard: Target creature gains flying until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Stonerise Spirit\nManaCost:1 W\nTypes:Creature Spirit Bird\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ 4 ExileFromGrave<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\n{4}, Exile a card from your graveyard: Target creature gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Glacial Plating", "mana_cost": "{2}{W}{W}", "type_line": "Snow Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)\nEnchanted creature gets +3/+3 for each age counter on Glacial Plating."}
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Name:Glacial Plating\nManaCost:2 W W\nTypes:Snow Enchantment Aura\nK:Enchant creature\nK:Cumulative upkeep:S\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +3/+3 for each age counter on CARDNAME.\nSVar:X:Count$CardCounters.AGE/Thrice\nAI:RemoveDeck:Random\nOracle:Enchant creature\nCumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)\nEnchanted creature gets +3/+3 for each age counter on Glacial Plating.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glacial Plating", "mana_cost": "{2}{W}{W}", "type_line": "Snow Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)\nEnchanted creature gets +3/+3 for each age counter on Glacial Plating."}
### Response: Name:Glacial Plating\nManaCost:2 W W\nTypes:Snow Enchantment Aura\nK:Enchant creature\nK:Cumulative upkeep:S\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +3/+3 for each age counter on CARDNAME.\nSVar:X:Count$CardCounters.AGE/Thrice\nAI:RemoveDeck:Random\nOracle:Enchant creature\nCumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)\nEnchanted creature gets +3/+3 for each age counter on Glacial Plating.
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Create the Forge script for this magic card
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{"name": "Maskwood Nexus", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\n{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)"}
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Name:Maskwood Nexus\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | AddAllCreatureTypes$ True | Description$ Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\nA:AB$ Token | Cost$ 3 T | TokenAmount$ 1 | TokenScript$ u_2_2_shapeshifter_changeling | TokenOwner$ You | SpellDescription$ Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nDeckHas:Ability$Token\nOracle:Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\n{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maskwood Nexus", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\n{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)"}
### Response: Name:Maskwood Nexus\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | AddAllCreatureTypes$ True | Description$ Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\nA:AB$ Token | Cost$ 3 T | TokenAmount$ 1 | TokenScript$ u_2_2_shapeshifter_changeling | TokenOwner$ You | SpellDescription$ Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nDeckHas:Ability$Token\nOracle:Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\n{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
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Create the Forge script for this magic card
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{"name": "Tetravus", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Flying\nTetravus enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and \"This creature can't be enchanted.\"\nAt the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.", "power": "1", "toughness": "1"}
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Name:Tetravus\nManaCost:6\nTypes:Artifact Creature Construct\nPT:1/1\nK:etbCounter:P1P1:3\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may remove any number of +1/+1 counters from CARDNAME. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."\nSVar:TrigToken:AB$ Token | Cost$ SubCounter<X/P1P1> | TokenAmount$ X | TokenScript$ c_1_1_a_tetravite_flying_noenchant | TokenOwner$ You | RememberTokens$ True\nSVar:X:Count$xPaid\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounters | TriggerDescription$ At the beginning of your upkeep, you may exile any number of tokens created with CARDNAME. If you do, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutCounters:AB$ PutCounter | Cost$ Exile<X/Creature.IsRemembered/Tetravite> | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | CostDesc$ Exile any number of tokens put onto the battlefield with CARDNAME.\nDeckHas:Ability$Token|Counters\nOracle:Flying\nTetravus enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."\nAt the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tetravus", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Flying\nTetravus enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and \"This creature can't be enchanted.\"\nAt the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.", "power": "1", "toughness": "1"}
### Response: Name:Tetravus\nManaCost:6\nTypes:Artifact Creature Construct\nPT:1/1\nK:etbCounter:P1P1:3\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may remove any number of +1/+1 counters from CARDNAME. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."\nSVar:TrigToken:AB$ Token | Cost$ SubCounter<X/P1P1> | TokenAmount$ X | TokenScript$ c_1_1_a_tetravite_flying_noenchant | TokenOwner$ You | RememberTokens$ True\nSVar:X:Count$xPaid\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounters | TriggerDescription$ At the beginning of your upkeep, you may exile any number of tokens created with CARDNAME. If you do, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutCounters:AB$ PutCounter | Cost$ Exile<X/Creature.IsRemembered/Tetravite> | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | CostDesc$ Exile any number of tokens put onto the battlefield with CARDNAME.\nDeckHas:Ability$Token|Counters\nOracle:Flying\nTetravus enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."\nAt the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
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Create the Forge script for this magic card
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{"name": "Force Bubble", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "If damage would be dealt to you, put that many depletion counters on Force Bubble instead.\nWhen there are four or more depletion counters on Force Bubble, sacrifice it.\nAt the beginning of each end step, remove all depletion counters from Force Bubble."}
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Name:Force Bubble\nManaCost:2 W W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ Counters | Description$ If damage would be dealt to you, put that many depletion counters on CARDNAME instead.\nSVar:Counters:DB$ PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ X\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE4_DEPLETION | Execute$ TrigSac | TriggerDescription$ When there are four or more depletion counters on CARDNAME, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of each end step, remove all depletion counters from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ DEPLETION | CounterNum$ All\nSVar:X:ReplaceCount$DamageAmount\nSVar:All:Count$CardCounters.DEPLETION\nOracle:If damage would be dealt to you, put that many depletion counters on Force Bubble instead.\nWhen there are four or more depletion counters on Force Bubble, sacrifice it.\nAt the beginning of each end step, remove all depletion counters from Force Bubble.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Force Bubble", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "If damage would be dealt to you, put that many depletion counters on Force Bubble instead.\nWhen there are four or more depletion counters on Force Bubble, sacrifice it.\nAt the beginning of each end step, remove all depletion counters from Force Bubble."}
### Response: Name:Force Bubble\nManaCost:2 W W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ Counters | Description$ If damage would be dealt to you, put that many depletion counters on CARDNAME instead.\nSVar:Counters:DB$ PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ X\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE4_DEPLETION | Execute$ TrigSac | TriggerDescription$ When there are four or more depletion counters on CARDNAME, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of each end step, remove all depletion counters from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ DEPLETION | CounterNum$ All\nSVar:X:ReplaceCount$DamageAmount\nSVar:All:Count$CardCounters.DEPLETION\nOracle:If damage would be dealt to you, put that many depletion counters on Force Bubble instead.\nWhen there are four or more depletion counters on Force Bubble, sacrifice it.\nAt the beginning of each end step, remove all depletion counters from Force Bubble.
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Create the Forge script for this magic card
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{"name": "Profane Transfusion", "mana_cost": "{6}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals."}
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Name:Profane Transfusion\nManaCost:6 B B B\nTypes:Sorcery\nA:SP$ ExchangeLife | Cost$ 6 B B B | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player | RememberDifference$ True | SubAbility$ DBToken | SpellDescription$ Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_x_x_a_horror | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SubAbility$ DBCleanup | StackDescription$ {p:You} creates an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedNumber/Abs\nDeckHas:Ability$Token\nAI:RemoveDeck:All\nOracle:Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Profane Transfusion", "mana_cost": "{6}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals."}
### Response: Name:Profane Transfusion\nManaCost:6 B B B\nTypes:Sorcery\nA:SP$ ExchangeLife | Cost$ 6 B B B | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player | RememberDifference$ True | SubAbility$ DBToken | SpellDescription$ Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_x_x_a_horror | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SubAbility$ DBCleanup | StackDescription$ {p:You} creates an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedNumber/Abs\nDeckHas:Ability$Token\nAI:RemoveDeck:All\nOracle:Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
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Create the Forge script for this magic card
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{"name": "Town Sentry", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Town Sentry blocks, it gets +0/+2 until end of turn.", "power": "2", "toughness": "2"}
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Name:Town Sentry\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks, it gets +0/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ 2\nOracle:Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Town Sentry", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Town Sentry blocks, it gets +0/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Town Sentry\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks, it gets +0/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ 2\nOracle:Whenever Town Sentry blocks, it gets +0/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Kokusho, the Evening Star", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Dragon Spirit", "oracle_text": "Flying\nWhen Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.", "power": "5", "toughness": "5"}
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Name:Kokusho, the Evening Star\nManaCost:4 B B\nTypes:Legendary Creature Dragon Spirit\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each opponent loses 5 life. You gain life equal to the life lost this way.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOpponent | LifeAmount$ 5 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ AFLifeLost\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nOracle:Flying\nWhen Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kokusho, the Evening Star", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Dragon Spirit", "oracle_text": "Flying\nWhen Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.", "power": "5", "toughness": "5"}
### Response: Name:Kokusho, the Evening Star\nManaCost:4 B B\nTypes:Legendary Creature Dragon Spirit\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each opponent loses 5 life. You gain life equal to the life lost this way.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOpponent | LifeAmount$ 5 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ AFLifeLost\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nOracle:Flying\nWhen Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.
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Create the Forge script for this magic card
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{"name": "Shock", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Shock deals 2 damage to any target."}
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Name:Shock\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Shock deals 2 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shock", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Shock deals 2 damage to any target."}
### Response: Name:Shock\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Shock deals 2 damage to any target.
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Create the Forge script for this magic card
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{"name": "Hunted by The Family", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice \u2014 That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it."}
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Name:Hunted by The Family\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ ChooseCard | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to four target creatures you don't control | TargetMin$ 0 | TargetMax$ 4 | SubAbility$ DBRepeat | SpellDescription$ Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.\nSVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChoice | DefinedCards$ Targeted\nSVar:DBChoice:DB$ VillainousChoice | Defined$ RememberedController | Choices$ DBAnimate,DBCopy\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 1 | Toughness$ 1 | Types$ Creature,Human | RemoveCreatureTypes$ True | RemoveCardTypes$ True | RemoveAllAbilities$ True | IsCurse$ True | Colors$ White | OverwriteColors$ True | Duration$ Permanent | SpellDescription$ That creature becomes a 1/1 white Human creature and loses all abilities.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SpellDescription$ You create a token that's a copy of it.\nDeckHas:Ability$Token & Type$Human\nOracle:Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hunted by The Family", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice \u2014 That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it."}
### Response: Name:Hunted by The Family\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ ChooseCard | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to four target creatures you don't control | TargetMin$ 0 | TargetMax$ 4 | SubAbility$ DBRepeat | SpellDescription$ Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.\nSVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChoice | DefinedCards$ Targeted\nSVar:DBChoice:DB$ VillainousChoice | Defined$ RememberedController | Choices$ DBAnimate,DBCopy\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 1 | Toughness$ 1 | Types$ Creature,Human | RemoveCreatureTypes$ True | RemoveCardTypes$ True | RemoveAllAbilities$ True | IsCurse$ True | Colors$ White | OverwriteColors$ True | Duration$ Permanent | SpellDescription$ That creature becomes a 1/1 white Human creature and loses all abilities.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SpellDescription$ You create a token that's a copy of it.\nDeckHas:Ability$Token & Type$Human\nOracle:Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
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Create the Forge script for this magic card
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{"name": "Tidings", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw four cards."}
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Name:Tidings\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U U | NumCards$ 4 | SpellDescription$ Draw four cards.\nOracle:Draw four cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tidings", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw four cards."}
### Response: Name:Tidings\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U U | NumCards$ 4 | SpellDescription$ Draw four cards.\nOracle:Draw four cards.
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Create the Forge script for this magic card
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{"name": "Ana Disciple", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{U}, {T}: Target creature gains flying until end of turn.\n{B}, {T}: Target creature gets -2/-0 until end of turn.", "power": "1", "toughness": "1"}
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Name:Ana Disciple\nManaCost:G\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ U T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nA:AB$ Pump | Cost$ B T | NumAtt$ -2 | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets -2/-0 until end of turn.\nOracle:{U}, {T}: Target creature gains flying until end of turn.\n{B}, {T}: Target creature gets -2/-0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ana Disciple", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{U}, {T}: Target creature gains flying until end of turn.\n{B}, {T}: Target creature gets -2/-0 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Ana Disciple\nManaCost:G\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ U T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nA:AB$ Pump | Cost$ B T | NumAtt$ -2 | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets -2/-0 until end of turn.\nOracle:{U}, {T}: Target creature gains flying until end of turn.\n{B}, {T}: Target creature gets -2/-0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Golgari Findbroker", "mana_cost": "{B}{B}{G}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.", "power": "3", "toughness": "4"}
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Name:Golgari Findbroker\nManaCost:B B G G\nTypes:Creature Elf Shaman\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return target permanent card from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.YouCtrl\nOracle:When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Golgari Findbroker", "mana_cost": "{B}{B}{G}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.", "power": "3", "toughness": "4"}
### Response: Name:Golgari Findbroker\nManaCost:B B G G\nTypes:Creature Elf Shaman\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return target permanent card from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.YouCtrl\nOracle:When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Soraya the Falconer", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Bird creatures get +1/+1.\n{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "2", "toughness": "2"}
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Name:Soraya the Falconer\nManaCost:1 W W\nTypes:Legendary Creature Human\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Bird | AddPower$ 1 | AddToughness$ 1 | Description$ Bird creatures get +1/+1.\nA:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature.Bird | TgtPrompt$ Select target bird creature | KW$ Banding | SpellDescription$ Target Bird creature gains banding until end of turn.\nOracle:Bird creatures get +1/+1.\n{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soraya the Falconer", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "Bird creatures get +1/+1.\n{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "2", "toughness": "2"}
### Response: Name:Soraya the Falconer\nManaCost:1 W W\nTypes:Legendary Creature Human\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Bird | AddPower$ 1 | AddToughness$ 1 | Description$ Bird creatures get +1/+1.\nA:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature.Bird | TgtPrompt$ Select target bird creature | KW$ Banding | SpellDescription$ Target Bird creature gains banding until end of turn.\nOracle:Bird creatures get +1/+1.\n{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Create the Forge script for this magic card
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{"name": "Golden-Tail Disciple", "mana_cost": "{2}{W}", "type_line": "Enchantment Creature \u2014 Fox Monk", "oracle_text": "Lifelink", "power": "2", "toughness": "3"}
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Name:Golden-Tail Disciple\nManaCost:2 W\nTypes:Enchantment Creature Fox Monk\nPT:2/3\nK:Lifelink\nDeckHas:Ability$LifeGain\nOracle:Lifelink
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Golden-Tail Disciple", "mana_cost": "{2}{W}", "type_line": "Enchantment Creature \u2014 Fox Monk", "oracle_text": "Lifelink", "power": "2", "toughness": "3"}
### Response: Name:Golden-Tail Disciple\nManaCost:2 W\nTypes:Enchantment Creature Fox Monk\nPT:2/3\nK:Lifelink\nDeckHas:Ability$LifeGain\nOracle:Lifelink
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Create the Forge script for this magic card
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{"name": "Kjeldoran Frostbeast", "mana_cost": "{3}{G}{W}", "type_line": "Creature \u2014 Elemental Beast", "oracle_text": "At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.", "power": "2", "toughness": "4"}
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Name:Kjeldoran Frostbeast\nManaCost:3 G W\nTypes:Creature Elemental Beast\nPT:2/4\nT:Mode$ Phase | Phase$ EndCombat | TriggerZones$ Battlefield | ValidPlayer$ Player | Execute$ TrigDestroy | TriggerDescription$ At end of combat, destroy all creatures blocking or blocked by CARDNAME.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockingSource,Creature.blockedBySource\nOracle:At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kjeldoran Frostbeast", "mana_cost": "{3}{G}{W}", "type_line": "Creature \u2014 Elemental Beast", "oracle_text": "At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.", "power": "2", "toughness": "4"}
### Response: Name:Kjeldoran Frostbeast\nManaCost:3 G W\nTypes:Creature Elemental Beast\nPT:2/4\nT:Mode$ Phase | Phase$ EndCombat | TriggerZones$ Battlefield | ValidPlayer$ Player | Execute$ TrigDestroy | TriggerDescription$ At end of combat, destroy all creatures blocking or blocked by CARDNAME.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockingSource,Creature.blockedBySource\nOracle:At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.
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Create the Forge script for this magic card
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{"name": "Diamond Lion", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Cat", "oracle_text": "{T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.", "power": "2", "toughness": "2"}
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Name:Diamond Lion\nManaCost:2\nTypes:Artifact Creature Cat\nPT:2/2\nA:AB$ Mana | Cost$ T Discard<0/Hand> Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | InstantSpeed$ True | SpellDescription$ Add three mana of any one color. Activate only as an instant.\nAI:RemoveDeck:All\nOracle:{T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Diamond Lion", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Cat", "oracle_text": "{T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.", "power": "2", "toughness": "2"}
### Response: Name:Diamond Lion\nManaCost:2\nTypes:Artifact Creature Cat\nPT:2/2\nA:AB$ Mana | Cost$ T Discard<0/Hand> Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | InstantSpeed$ True | SpellDescription$ Add three mana of any one color. Activate only as an instant.\nAI:RemoveDeck:All\nOracle:{T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
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Create the Forge script for this magic card
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{"name": "Fling", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nFling deals damage equal to the sacrificed creature's power to any target."}
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Name:Fling\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R Sac<1/Creature> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to any target.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:Random\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nFling deals damage equal to the sacrificed creature's power to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fling", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nFling deals damage equal to the sacrificed creature's power to any target."}
### Response: Name:Fling\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R Sac<1/Creature> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to any target.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:Random\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nFling deals damage equal to the sacrificed creature's power to any target.
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Create the Forge script for this magic card
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{"name": "Perplex", "mana_cost": "{1}{U}{B}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller discards their hand.\nTransmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)"}
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Name:Perplex\nManaCost:1 U B\nTypes:Instant\nK:Transmute:1 U B\nA:SP$ Counter | Cost$ 1 U B | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ Discard<1/Hand> | AILogic$ OppDiscardsHand | SpellDescription$ Counter target spell unless its controller discards their hand.\nOracle:Counter target spell unless its controller discards their hand.\nTransmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Perplex", "mana_cost": "{1}{U}{B}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller discards their hand.\nTransmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)"}
### Response: Name:Perplex\nManaCost:1 U B\nTypes:Instant\nK:Transmute:1 U B\nA:SP$ Counter | Cost$ 1 U B | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ Discard<1/Hand> | AILogic$ OppDiscardsHand | SpellDescription$ Counter target spell unless its controller discards their hand.\nOracle:Counter target spell unless its controller discards their hand.\nTransmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Godsend", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3.\nWhenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.\nYour opponents can't cast spells with the same name as a card exiled with Godsend.\nEquip {3}"}
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Name:Godsend\nManaCost:1 W W\nTypes:Legendary Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Equipped creature gets +3/+3.\nT:Mode$ Blocks | ValidCard$ Card.EquippedBy | ValidBlocked$ Creature | Execute$ TrigChooseAttackers | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.\nT:Mode$ AttackerBlocked | ValidCard$ Card.EquippedBy | ValidBlocker$ Creature | Execute$ TrigChooseBlockers | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.\nSVar:TrigChooseAttackers:DB$ ChooseCard | DefinedCards$ TriggeredAttackers | SubAbility$ DBExile\nSVar:TrigChooseBlockers:DB$ ChooseCard | DefinedCards$ TriggeredBlockers | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True\nS:Mode$ CantBeCast | ValidCard$ Card.nonLand+sharesNameWith Remembered.ExiledWithSource | Caster$ Opponent | Description$ Your opponents can't cast spells with the same name as a card exiled with CARDNAME.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DBCleanup | Static$ True | Secondary$ True | TriggerDescription$ Forget all remembered cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Equip:3\nOracle:Equipped creature gets +3/+3.\nWhenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.\nYour opponents can't cast spells with the same name as a card exiled with Godsend.\nEquip {3}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Godsend", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3.\nWhenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.\nYour opponents can't cast spells with the same name as a card exiled with Godsend.\nEquip {3}"}
### Response: Name:Godsend\nManaCost:1 W W\nTypes:Legendary Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Equipped creature gets +3/+3.\nT:Mode$ Blocks | ValidCard$ Card.EquippedBy | ValidBlocked$ Creature | Execute$ TrigChooseAttackers | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.\nT:Mode$ AttackerBlocked | ValidCard$ Card.EquippedBy | ValidBlocker$ Creature | Execute$ TrigChooseBlockers | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.\nSVar:TrigChooseAttackers:DB$ ChooseCard | DefinedCards$ TriggeredAttackers | SubAbility$ DBExile\nSVar:TrigChooseBlockers:DB$ ChooseCard | DefinedCards$ TriggeredBlockers | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True\nS:Mode$ CantBeCast | ValidCard$ Card.nonLand+sharesNameWith Remembered.ExiledWithSource | Caster$ Opponent | Description$ Your opponents can't cast spells with the same name as a card exiled with CARDNAME.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DBCleanup | Static$ True | Secondary$ True | TriggerDescription$ Forget all remembered cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Equip:3\nOracle:Equipped creature gets +3/+3.\nWhenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.\nYour opponents can't cast spells with the same name as a card exiled with Godsend.\nEquip {3}
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Create the Forge script for this magic card
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{"name": "Plated Sliver", "mana_cost": "{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures get +0/+1.", "power": "1", "toughness": "1"}
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Name:Plated Sliver\nManaCost:W\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddToughness$ 1 | Description$ All Sliver creatures get +0/+1.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures get +0/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plated Sliver", "mana_cost": "{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures get +0/+1.", "power": "1", "toughness": "1"}
### Response: Name:Plated Sliver\nManaCost:W\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddToughness$ 1 | Description$ All Sliver creatures get +0/+1.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures get +0/+1.
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Create the Forge script for this magic card
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{"name": "Idol of Oblivion", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Draw a card. Activate only if you created a token this turn.\n{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token."}
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Name:Idol of Oblivion\nManaCost:2\nTypes:Artifact\nA:AB$ Draw | Cost$ T | NumCards$ 1 | CheckSVar$ X | SpellDescription$ Draw a card. Activate only if you created a token this turn.\nSVar:X:Count$ThisTurnEntered_Battlefield_Card.tokenCreated+YouCtrl\nA:AB$ Token | Cost$ 8 T Sac<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ c_10_10_eldrazi | TokenOwner$ You | SpellDescription$ Create a 10/10 colorless Eldrazi creature token.\nOracle:{T}: Draw a card. Activate only if you created a token this turn.\n{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Idol of Oblivion", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Draw a card. Activate only if you created a token this turn.\n{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token."}
### Response: Name:Idol of Oblivion\nManaCost:2\nTypes:Artifact\nA:AB$ Draw | Cost$ T | NumCards$ 1 | CheckSVar$ X | SpellDescription$ Draw a card. Activate only if you created a token this turn.\nSVar:X:Count$ThisTurnEntered_Battlefield_Card.tokenCreated+YouCtrl\nA:AB$ Token | Cost$ 8 T Sac<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ c_10_10_eldrazi | TokenOwner$ You | SpellDescription$ Create a 10/10 colorless Eldrazi creature token.\nOracle:{T}: Draw a card. Activate only if you created a token this turn.\n{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
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Create the Forge script for this magic card
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{"name": "A-Metropolis Angel", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Angel Soldier", "oracle_text": "Flying\nWhenever you attack with one or more creatures with counters on them, draw a card.", "power": "3", "toughness": "3"}
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Name:A-Metropolis Angel\nManaCost:3 W U\nTypes:Creature Angel Soldier\nPT:3/3\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+HasCounters | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you attack with one or more creatures with counters on them, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Ability$Counters\nOracle:Flying\nWhenever you attack with one or more creatures with counters on them, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Metropolis Angel", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Angel Soldier", "oracle_text": "Flying\nWhenever you attack with one or more creatures with counters on them, draw a card.", "power": "3", "toughness": "3"}
### Response: Name:A-Metropolis Angel\nManaCost:3 W U\nTypes:Creature Angel Soldier\nPT:3/3\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+HasCounters | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you attack with one or more creatures with counters on them, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Ability$Counters\nOracle:Flying\nWhenever you attack with one or more creatures with counters on them, draw a card.
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Create the Forge script for this magic card
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{"name": "Rakshasa Debaser", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control.\nEncore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "6", "toughness": "6"}
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Name:Rakshasa Debaser\nManaCost:4 B B\nTypes:Creature Demon\nPT:6/6\nK:Encore:6 B B\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME attacks, put target creature card from defending player's graveyard onto the battlefield under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature card in defending player's graveyard | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True\nDeckHas:Ability$Graveyard|Token\nOracle:Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control.\nEncore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rakshasa Debaser", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control.\nEncore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "6", "toughness": "6"}
### Response: Name:Rakshasa Debaser\nManaCost:4 B B\nTypes:Creature Demon\nPT:6/6\nK:Encore:6 B B\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME attacks, put target creature card from defending player's graveyard onto the battlefield under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature card in defending player's graveyard | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True\nDeckHas:Ability$Graveyard|Token\nOracle:Whenever Rakshasa Debaser attacks, put target creature card from defending player's graveyard onto the battlefield under your control.\nEncore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Thirst", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Thirst enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nAt the beginning of your upkeep, sacrifice Thirst unless you pay {U}."}
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Name:Thirst\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nK:UpkeepCost:U\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nOracle:Enchant creature\nWhen Thirst enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nAt the beginning of your upkeep, sacrifice Thirst unless you pay {U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thirst", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Thirst enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nAt the beginning of your upkeep, sacrifice Thirst unless you pay {U}."}
### Response: Name:Thirst\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nK:UpkeepCost:U\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nOracle:Enchant creature\nWhen Thirst enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nAt the beginning of your upkeep, sacrifice Thirst unless you pay {U}.
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Create the Forge script for this magic card
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{"name": "Ceta Sanctuary", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card."}
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Name:Ceta Sanctuary\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouCtrl+Red,Permanent.YouCtrl+Green | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ X | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nSVar:Y:Count$Valid Permanent.Red+YouCtrl/LimitMax.1\nSVar:Z:Count$Valid Permanent.Green+YouCtrl/LimitMax.1\nSVar:X:SVar$Y/Plus.Z\nDeckHas:Ability$Discard\nDeckNeeds:Color$Red|Green\nOracle:At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ceta Sanctuary", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card."}
### Response: Name:Ceta Sanctuary\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouCtrl+Red,Permanent.YouCtrl+Green | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ X | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nSVar:Y:Count$Valid Permanent.Red+YouCtrl/LimitMax.1\nSVar:Z:Count$Valid Permanent.Green+YouCtrl/LimitMax.1\nSVar:X:SVar$Y/Plus.Z\nDeckHas:Ability$Discard\nDeckNeeds:Color$Red|Green\nOracle:At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
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Create the Forge script for this magic card
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{"name": "Monstrous Rage", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)"}
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Name:Monstrous Rage\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 2 | SubAbility$ DBToken | SpellDescription$ Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_monster | TokenOwner$ You | AttachedTo$ Targeted\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monstrous Rage", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)"}
### Response: Name:Monstrous Rage\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 2 | SubAbility$ DBToken | SpellDescription$ Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_monster | TokenOwner$ You | AttachedTo$ Targeted\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
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Create the Forge script for this magic card
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{"name": "Lightning Wolf", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery.", "power": "4", "toughness": "3"}
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Name:Lightning Wolf\nManaCost:3 R\nTypes:Creature Wolf\nPT:4/3\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | KW$ First Strike | SorcerySpeed$ True | SpellDescription$ CARDNAME gains first strike until end of turn. Activate only as a sorcery.\nOracle:{1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lightning Wolf", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery.", "power": "4", "toughness": "3"}
### Response: Name:Lightning Wolf\nManaCost:3 R\nTypes:Creature Wolf\nPT:4/3\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | KW$ First Strike | SorcerySpeed$ True | SpellDescription$ CARDNAME gains first strike until end of turn. Activate only as a sorcery.\nOracle:{1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Slaughter the Strong", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control."}
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Name:Slaughter the Strong\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 1 W W | RepeatPlayers$ Player | RepeatSubAbility$ ChooseCrtr | SubAbility$ SacAllOthers | SpellDescription$ Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.\nSVar:ChooseCrtr:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.RememberedPlayerCtrl | WithTotalPower$ 4 | RememberChosen$ True | AILogic$ NegativePowerFirst\nSVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Creature.IsNotRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slaughter the Strong", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control."}
### Response: Name:Slaughter the Strong\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 1 W W | RepeatPlayers$ Player | RepeatSubAbility$ ChooseCrtr | SubAbility$ SacAllOthers | SpellDescription$ Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.\nSVar:ChooseCrtr:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.RememberedPlayerCtrl | WithTotalPower$ 4 | RememberChosen$ True | AILogic$ NegativePowerFirst\nSVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Creature.IsNotRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
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Create the Forge script for this magic card
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{"name": "Rothga, Bonded Engulfer", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Beast", "oracle_text": "Trample\nWhen Rothga, Bonded Engulfer enters the battlefield, you get a boon with \"When you cast your next creature spell, it perpetually gets +X/+X, where X is its power.\"", "power": "4", "toughness": "4"}
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Name:Rothga, Bonded Engulfer\nManaCost:2 G G\nTypes:Legendary Creature Phyrexian Beast\nPT:4/4\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +X/+X, where X is its power."\nSVar:TrigEffect:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigEffectBis | TriggerDescription$ When you cast your next creature spell, it perpetually gets +X/+X, where X is its power.\nSVar:TrigEffectBis:DB$ Pump | PumpZone$ Stack | Defined$ TriggeredCard | NumAtt$ X | NumDef$ X | Duration$ Perpetual\nSVar:X:TriggeredStackInstance$CardPower\nOracle:Trample\nWhen Rothga, Bonded Engulfer enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +X/+X, where X is its power."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rothga, Bonded Engulfer", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Beast", "oracle_text": "Trample\nWhen Rothga, Bonded Engulfer enters the battlefield, you get a boon with \"When you cast your next creature spell, it perpetually gets +X/+X, where X is its power.\"", "power": "4", "toughness": "4"}
### Response: Name:Rothga, Bonded Engulfer\nManaCost:2 G G\nTypes:Legendary Creature Phyrexian Beast\nPT:4/4\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +X/+X, where X is its power."\nSVar:TrigEffect:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigEffectBis | TriggerDescription$ When you cast your next creature spell, it perpetually gets +X/+X, where X is its power.\nSVar:TrigEffectBis:DB$ Pump | PumpZone$ Stack | Defined$ TriggeredCard | NumAtt$ X | NumDef$ X | Duration$ Perpetual\nSVar:X:TriggeredStackInstance$CardPower\nOracle:Trample\nWhen Rothga, Bonded Engulfer enters the battlefield, you get a boon with "When you cast your next creature spell, it perpetually gets +X/+X, where X is its power."
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Create the Forge script for this magic card
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{"name": "Aethersnipe", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.\nEvoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "4", "toughness": "4"}
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Name:Aethersnipe\nManaCost:5 U\nTypes:Creature Elemental\nPT:4/4\nK:Evoke:1 U U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters the battlefield, return target nonland permanent to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand\nSVar:NeedsToPlayEvoked:Card.nonLand+OppCtrl\nOracle:When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.\nEvoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aethersnipe", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.\nEvoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "4", "toughness": "4"}
### Response: Name:Aethersnipe\nManaCost:5 U\nTypes:Creature Elemental\nPT:4/4\nK:Evoke:1 U U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters the battlefield, return target nonland permanent to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand\nSVar:NeedsToPlayEvoked:Card.nonLand+OppCtrl\nOracle:When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.\nEvoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Create the Forge script for this magic card
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{"name": "Stonework Puma", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Cat Ally", "oracle_text": "", "power": "2", "toughness": "2"}
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Name:Stonework Puma\nManaCost:3\nTypes:Artifact Creature Cat Ally\nPT:2/2\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stonework Puma", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Cat Ally", "oracle_text": "", "power": "2", "toughness": "2"}
### Response: Name:Stonework Puma\nManaCost:3\nTypes:Artifact Creature Cat Ally\nPT:2/2\nOracle:
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Create the Forge script for this magic card
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{"name": "Noble Purpose", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control deals combat damage, you gain that much life."}
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Name:Noble Purpose\nManaCost:3 W W\nTypes:Enchantment\nT:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage, you gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Whenever a creature you control deals combat damage, you gain that much life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Noble Purpose", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control deals combat damage, you gain that much life."}
### Response: Name:Noble Purpose\nManaCost:3 W W\nTypes:Enchantment\nT:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage, you gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Whenever a creature you control deals combat damage, you gain that much life.
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Create the Forge script for this magic card
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{"name": "Estwald Shieldbasher", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "4", "toughness": "2"}
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Name:Estwald Shieldbasher\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:4/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nSVar:TrigPump:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ Indestructible\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Estwald Shieldbasher", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "4", "toughness": "2"}
### Response: Name:Estwald Shieldbasher\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:4/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nSVar:TrigPump:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ Indestructible\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Create the Forge script for this magic card
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{"name": "Reaper of the Wilds", "mana_cost": "{2}{B}{G}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{B}: Reaper of the Wilds gains deathtouch until end of turn.\n{1}{G}: Reaper of the Wilds gains hexproof until end of turn.", "power": "4", "toughness": "5"}
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Name:Reaper of the Wilds\nManaCost:2 B G\nTypes:Creature Gorgon\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ Pump | Cost$ B | KW$ Deathtouch | Defined$ Self | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nA:AB$ Pump | Cost$ 1 G | KW$ Hexproof | Defined$ Self | SpellDescription$ CARDNAME gains hexproof until end of turn.\nOracle:Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{B}: Reaper of the Wilds gains deathtouch until end of turn.\n{1}{G}: Reaper of the Wilds gains hexproof until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reaper of the Wilds", "mana_cost": "{2}{B}{G}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{B}: Reaper of the Wilds gains deathtouch until end of turn.\n{1}{G}: Reaper of the Wilds gains hexproof until end of turn.", "power": "4", "toughness": "5"}
### Response: Name:Reaper of the Wilds\nManaCost:2 B G\nTypes:Creature Gorgon\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ Pump | Cost$ B | KW$ Deathtouch | Defined$ Self | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nA:AB$ Pump | Cost$ 1 G | KW$ Hexproof | Defined$ Self | SpellDescription$ CARDNAME gains hexproof until end of turn.\nOracle:Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{B}: Reaper of the Wilds gains deathtouch until end of turn.\n{1}{G}: Reaper of the Wilds gains hexproof until end of turn.
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Create the Forge script for this magic card
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{"name": "Dragonloft Idol", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.", "power": "3", "toughness": "3"}
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Name:Dragonloft Idol\nManaCost:4\nTypes:Artifact Creature Gargoyle\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying & Trample | IsPresent$ Permanent.Dragon+YouCtrl | Description$ As long as you control a Dragon, CARDNAME gets +1/+1 and has flying and trample.\nSVar:BuffedBy:Dragon\nDeckHints:Type$Dragon\nOracle:As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragonloft Idol", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.", "power": "3", "toughness": "3"}
### Response: Name:Dragonloft Idol\nManaCost:4\nTypes:Artifact Creature Gargoyle\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying & Trample | IsPresent$ Permanent.Dragon+YouCtrl | Description$ As long as you control a Dragon, CARDNAME gets +1/+1 and has flying and trample.\nSVar:BuffedBy:Dragon\nDeckHints:Type$Dragon\nOracle:As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
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Create the Forge script for this magic card
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{"name": "Sune's Intervention", "mana_cost": "{4}{W}{W}", "type_line": "Instant", "oracle_text": "Choose one or more \u2014\n\u2022 Create two 2/2 white Knight creature tokens.\n\u2022 Seek a nonland permanent card with mana value 3 or less.\n\u2022 Destroy target artifact.\n\u2022 Destroy target enchantment.\n\u2022 Target player gains 3 life."}
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Name:Sune's Intervention\nManaCost:4 W W\nTypes:Instant\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 5 | Choices$ KnightTokens,SeekCard,DestroyArtifact,DestroyEnchantment,GainLife\nSVar:KnightTokens:DB$ Token | TokenOwner$ You | TokenScript$ w_2_2_knight | TokenAmount$ 2 | SpellDescription$ Create two 2/2 white Knight creature tokens.\nSVar:SeekCard:DB$ Seek | Type$ Card.Permanent+nonLand+cmcLE3 | SpellDescription$ Seek a nonland permanent card with mana value 3 or less.\nSVar:DestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DestroyEnchantment:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nSVar:GainLife:DB$ GainLife | ValidTgts$ Player | TgtPrompt$ Select target player to gain 3 life | LifeAmount$ 3 | SpellDescription$ Target player gains 3 life.\nOracle:Choose one or more —\n• Create two 2/2 white Knight creature tokens.\n• Seek a nonland permanent card with mana value 3 or less.\n• Destroy target artifact.\n• Destroy target enchantment.\n• Target player gains 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sune's Intervention", "mana_cost": "{4}{W}{W}", "type_line": "Instant", "oracle_text": "Choose one or more \u2014\n\u2022 Create two 2/2 white Knight creature tokens.\n\u2022 Seek a nonland permanent card with mana value 3 or less.\n\u2022 Destroy target artifact.\n\u2022 Destroy target enchantment.\n\u2022 Target player gains 3 life."}
### Response: Name:Sune's Intervention\nManaCost:4 W W\nTypes:Instant\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 5 | Choices$ KnightTokens,SeekCard,DestroyArtifact,DestroyEnchantment,GainLife\nSVar:KnightTokens:DB$ Token | TokenOwner$ You | TokenScript$ w_2_2_knight | TokenAmount$ 2 | SpellDescription$ Create two 2/2 white Knight creature tokens.\nSVar:SeekCard:DB$ Seek | Type$ Card.Permanent+nonLand+cmcLE3 | SpellDescription$ Seek a nonland permanent card with mana value 3 or less.\nSVar:DestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DestroyEnchantment:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nSVar:GainLife:DB$ GainLife | ValidTgts$ Player | TgtPrompt$ Select target player to gain 3 life | LifeAmount$ 3 | SpellDescription$ Target player gains 3 life.\nOracle:Choose one or more —\n• Create two 2/2 white Knight creature tokens.\n• Seek a nonland permanent card with mana value 3 or less.\n• Destroy target artifact.\n• Destroy target enchantment.\n• Target player gains 3 life.
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Create the Forge script for this magic card
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{"name": "Blighted Cataract", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards."}
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Name:Blighted Cataract\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 5 U T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nDeckHas:Ability$Mana.Colorless\nDeckNeeds:Color$Blue\nOracle:{T}: Add {C}.\n{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blighted Cataract", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards."}
### Response: Name:Blighted Cataract\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 5 U T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nDeckHas:Ability$Mana.Colorless\nDeckNeeds:Color$Blue\nOracle:{T}: Add {C}.\n{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.
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Create the Forge script for this magic card
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{"name": "Anthousa, Setessan Hero", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.", "power": "4", "toughness": "5"}
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Name:Anthousa, Setessan Hero\nManaCost:3 G G\nTypes:Legendary Creature Human Warrior\nPT:4/5\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select up to three target lands you control | TargetMin$ 0 | TargetMax$ 3 | Power$ 2 | Toughness$ 2 | Types$ Creature,Warrior\nOracle:Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Anthousa, Setessan Hero", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.", "power": "4", "toughness": "5"}
### Response: Name:Anthousa, Setessan Hero\nManaCost:3 G G\nTypes:Legendary Creature Human Warrior\nPT:4/5\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select up to three target lands you control | TargetMin$ 0 | TargetMax$ 3 | Power$ 2 | Toughness$ 2 | Types$ Creature,Warrior\nOracle:Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
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Create the Forge script for this magic card
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{"name": "Armillary Sphere", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle."}
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Name:Armillary Sphere\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.\nOracle:{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Armillary Sphere", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle."}
### Response: Name:Armillary Sphere\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.\nOracle:{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Cryptic Pursuit", "mana_cost": "{2}{U}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nWhenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn."}
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Name:Cryptic Pursuit\nManaCost:2 U R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant.wasCastFromYourHandByYou,Sorcery.wasCastFromYourHandByYou | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSVar:TrigManifest:DB$ Manifest\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.faceDown+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredCard | ConditionDefined$ TriggeredCard | ConditionPresent$ Instant,Sorcery | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast that card until the end of your next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nWhenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cryptic Pursuit", "mana_cost": "{2}{U}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nWhenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn."}
### Response: Name:Cryptic Pursuit\nManaCost:2 U R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant.wasCastFromYourHandByYou,Sorcery.wasCastFromYourHandByYou | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSVar:TrigManifest:DB$ Manifest\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.faceDown+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredCard | ConditionDefined$ TriggeredCard | ConditionPresent$ Instant,Sorcery | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast that card until the end of your next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nWhenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.
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Create the Forge script for this magic card
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{"name": "Yavimaya, Cradle of Growth", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "Each land is a Forest in addition to its other land types."}
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Name:Yavimaya, Cradle of Growth\nManaCost:no cost\nTypes:Legendary Land\nS:Mode$ Continuous | Affected$ Land | AddType$ Forest | Description$ Each land is a Forest in addition to its other land types.\nAI:RemoveDeck:Random\nOracle:Each land is a Forest in addition to its other land types.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yavimaya, Cradle of Growth", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "Each land is a Forest in addition to its other land types."}
### Response: Name:Yavimaya, Cradle of Growth\nManaCost:no cost\nTypes:Legendary Land\nS:Mode$ Continuous | Affected$ Land | AddType$ Forest | Description$ Each land is a Forest in addition to its other land types.\nAI:RemoveDeck:Random\nOracle:Each land is a Forest in addition to its other land types.
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Create the Forge script for this magic card
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{"name": "Dhalsim, Pliable Pacifist"}
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Name:Dhalsim, Pliable Pacifist\nAltName:Tadeas, Juniper Ascendant\nManaCost:2 G W\nTypes:Legendary Creature Human Monk\nPT:1/3\nK:Reach\nS:Mode$ Continuous | Affected$ Card.Self+notattacking | AddKeyword$ Hexproof | Description$ Teleport — CARDNAME has hexproof unless he's attacking.\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+withReach | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.\nSVar:TrigUntap:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredAttacker | StaticAbilities$ CantBeBlockedPow | ForgetOnMoved$ Battlefield | Duration$ UntilEndOfCombat\nSVar:CantBeBlockedPow:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | ValidBlocker$ Creature.powerGTX | Description$ CARDNAME can't be blocked by creatures with greater power this combat.\nSVar:X:Remembered$CardPower\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigDraw | TriggerDescription$ Fierce Punch — Whenever one or more creatures you control deal combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Keyword$Reach\nOracle:Reach\nTeleport — Dhalsim, Pliable Pacifist has hexproof unless he's attacking.\nWhenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.\nFierce Punch — Whenever one or more creatures you control deal combat damage to a player, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dhalsim, Pliable Pacifist"}
### Response: Name:Dhalsim, Pliable Pacifist\nAltName:Tadeas, Juniper Ascendant\nManaCost:2 G W\nTypes:Legendary Creature Human Monk\nPT:1/3\nK:Reach\nS:Mode$ Continuous | Affected$ Card.Self+notattacking | AddKeyword$ Hexproof | Description$ Teleport — CARDNAME has hexproof unless he's attacking.\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+withReach | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.\nSVar:TrigUntap:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredAttacker | StaticAbilities$ CantBeBlockedPow | ForgetOnMoved$ Battlefield | Duration$ UntilEndOfCombat\nSVar:CantBeBlockedPow:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | ValidBlocker$ Creature.powerGTX | Description$ CARDNAME can't be blocked by creatures with greater power this combat.\nSVar:X:Remembered$CardPower\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigDraw | TriggerDescription$ Fierce Punch — Whenever one or more creatures you control deal combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Keyword$Reach\nOracle:Reach\nTeleport — Dhalsim, Pliable Pacifist has hexproof unless he's attacking.\nWhenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.\nFierce Punch — Whenever one or more creatures you control deal combat damage to a player, draw a card.
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Create the Forge script for this magic card
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{"name": "Angelic Reward", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3 and has flying."}
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Name:Angelic Reward\nManaCost:3 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Flying | Description$ Enchanted creature gets +3/+3 and has flying.\nOracle:Enchant creature\nEnchanted creature gets +3/+3 and has flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angelic Reward", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3 and has flying."}
### Response: Name:Angelic Reward\nManaCost:3 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Flying | Description$ Enchanted creature gets +3/+3 and has flying.\nOracle:Enchant creature\nEnchanted creature gets +3/+3 and has flying.
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Create the Forge script for this magic card
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{"name": "You've Been Caught Stealing", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Threaten the Merchant \u2014 Each creature blocks this turn if able.\n\u2022 Bribe the Guards \u2014 You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
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Name:You've Been Caught Stealing\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Charm | Choices$ DBBlock,DBToken\nSVar:DBBlock:DB$ Effect | StaticAbilities$ STBlock | SpellDescription$ Threaten the Merchant — Each creature blocks this turn if able.\nSVar:STBlock:Mode$ MustBlock | ValidCreature$ Creature | Description$ Each creature blocks this turn if able.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | SpellDescription$ Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:X:PlayerCountOpponents$HasPropertywasDealtDamageThisTurn\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Threaten the Merchant — Each creature blocks this turn if able.\n• Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "You've Been Caught Stealing", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Threaten the Merchant \u2014 Each creature blocks this turn if able.\n\u2022 Bribe the Guards \u2014 You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
### Response: Name:You've Been Caught Stealing\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Charm | Choices$ DBBlock,DBToken\nSVar:DBBlock:DB$ Effect | StaticAbilities$ STBlock | SpellDescription$ Threaten the Merchant — Each creature blocks this turn if able.\nSVar:STBlock:Mode$ MustBlock | ValidCreature$ Creature | Description$ Each creature blocks this turn if able.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | SpellDescription$ Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:X:PlayerCountOpponents$HasPropertywasDealtDamageThisTurn\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Threaten the Merchant — Each creature blocks this turn if able.\n• Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "A-Pyre-Sledge Arsonist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Viashino Shaman", "oracle_text": "{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.", "power": "2", "toughness": "3"}
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Name:A-Pyre-Sledge Arsonist\nManaCost:2 R\nTypes:Creature Viashino Shaman\nPT:2/3\nA:AB$ DealDamage | Cost$ 1 T | NumDmg$ X | ValidTgts$ Any | SpellDescription$ CARDNAME deals X damage to any target, where X is the number of permanents you've sacrificed this turn.\nSVar:X:PlayerCountPropertyYou$SacrificedThisTurn Permanent\nDeckNeeds:Ability$Sacrifice\nOracle:{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Pyre-Sledge Arsonist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Viashino Shaman", "oracle_text": "{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.", "power": "2", "toughness": "3"}
### Response: Name:A-Pyre-Sledge Arsonist\nManaCost:2 R\nTypes:Creature Viashino Shaman\nPT:2/3\nA:AB$ DealDamage | Cost$ 1 T | NumDmg$ X | ValidTgts$ Any | SpellDescription$ CARDNAME deals X damage to any target, where X is the number of permanents you've sacrificed this turn.\nSVar:X:PlayerCountPropertyYou$SacrificedThisTurn Permanent\nDeckNeeds:Ability$Sacrifice\nOracle:{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
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Create the Forge script for this magic card
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{"name": "Kobold Taskmaster", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Kobold", "oracle_text": "Other Kobold creatures you control get +1/+0.", "power": "1", "toughness": "2"}
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Name:Kobold Taskmaster\nManaCost:1 R\nTypes:Creature Kobold\nPT:1/2\nS:Mode$ Continuous | Affected$ Creature.Kobold+Other+YouCtrl | AddPower$ 1 | Description$ Other Kobold creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Kobold\nOracle:Other Kobold creatures you control get +1/+0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kobold Taskmaster", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Kobold", "oracle_text": "Other Kobold creatures you control get +1/+0.", "power": "1", "toughness": "2"}
### Response: Name:Kobold Taskmaster\nManaCost:1 R\nTypes:Creature Kobold\nPT:1/2\nS:Mode$ Continuous | Affected$ Creature.Kobold+Other+YouCtrl | AddPower$ 1 | Description$ Other Kobold creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Kobold\nOracle:Other Kobold creatures you control get +1/+0.
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Create the Forge script for this magic card
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{"name": "Linvala, the Preserver", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nWhen Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.\nWhen Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.", "power": "5", "toughness": "5"}
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Name:Linvala, the Preserver\nManaCost:4 W W\nTypes:Legendary Creature Angel\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent has more life than you, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ W | SVarCompare$ GTY | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_angel_flying | TokenOwner$ You\nSVar:X:PlayerCountOpponents$HighestLifeTotal\nSVar:Y:Count$Valid Creature.YouCtrl\nSVar:Z:Count$YourLifeTotal\nSVar:W:PlayerCountOpponents$HighestValid Creature.YouCtrl\nOracle:Flying\nWhen Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.\nWhen Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Linvala, the Preserver", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nWhen Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.\nWhen Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.", "power": "5", "toughness": "5"}
### Response: Name:Linvala, the Preserver\nManaCost:4 W W\nTypes:Legendary Creature Angel\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent has more life than you, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ W | SVarCompare$ GTY | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_angel_flying | TokenOwner$ You\nSVar:X:PlayerCountOpponents$HighestLifeTotal\nSVar:Y:Count$Valid Creature.YouCtrl\nSVar:Z:Count$YourLifeTotal\nSVar:W:PlayerCountOpponents$HighestValid Creature.YouCtrl\nOracle:Flying\nWhen Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.\nWhen Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
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Create the Forge script for this magic card
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{"name": "Razia, Boros Archangel", "mana_cost": "{4}{R}{R}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying, vigilance, haste\n{T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.", "power": "6", "toughness": "3"}
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Name:Razia, Boros Archangel\nManaCost:4 R R W W\nTypes:Legendary Creature Angel\nPT:6/3\nK:Flying\nK:Vigilance\nK:Haste\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage from | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Creature | TargetUnique$ True | TgtPrompt$ Select target creature to redirect the damage to | ReplacementEffects$ RaziaDamage | Triggers$ OutOfSight | RememberObjects$ ParentTarget | ImprintCards$ ThisTargetedCard | ConditionDefined$ ParentTarget | ConditionPresent$ Creature | ConditionCompare$ GE1\nSVar:RaziaDamage:Event$ DamageDone | ValidTarget$ Creature.IsRemembered | ReplaceWith$ RaziaDmg | DamageTarget$ Imprinted | Description$ The next 3 damage that would be dealt to target creature this turn is dealt to target creature you control instead.\nSVar:RaziaDmg:DB$ ReplaceSplitDamage | DamageTarget$ Imprinted | VarName$ X\nSVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted,Card.IsRemembered | Execute$ ExileEffect | Static$ True\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:X:Number$3\nAI:RemoveDeck:All\nOracle:Flying, vigilance, haste\n{T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Razia, Boros Archangel", "mana_cost": "{4}{R}{R}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying, vigilance, haste\n{T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.", "power": "6", "toughness": "3"}
### Response: Name:Razia, Boros Archangel\nManaCost:4 R R W W\nTypes:Legendary Creature Angel\nPT:6/3\nK:Flying\nK:Vigilance\nK:Haste\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage from | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Creature | TargetUnique$ True | TgtPrompt$ Select target creature to redirect the damage to | ReplacementEffects$ RaziaDamage | Triggers$ OutOfSight | RememberObjects$ ParentTarget | ImprintCards$ ThisTargetedCard | ConditionDefined$ ParentTarget | ConditionPresent$ Creature | ConditionCompare$ GE1\nSVar:RaziaDamage:Event$ DamageDone | ValidTarget$ Creature.IsRemembered | ReplaceWith$ RaziaDmg | DamageTarget$ Imprinted | Description$ The next 3 damage that would be dealt to target creature this turn is dealt to target creature you control instead.\nSVar:RaziaDmg:DB$ ReplaceSplitDamage | DamageTarget$ Imprinted | VarName$ X\nSVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted,Card.IsRemembered | Execute$ ExileEffect | Static$ True\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:X:Number$3\nAI:RemoveDeck:All\nOracle:Flying, vigilance, haste\n{T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
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