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Create the Forge script for this magic card
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{"name": "Radiant Flames", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Converge \u2014 Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell."}
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Name:Radiant Flames\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 2 R | NumDmg$ X | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ Converge β CARDNAME deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.\nSVar:X:Count$Converge\nAI:RemoveDeck:All\nOracle:Converge β Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Radiant Flames", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Converge \u2014 Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell."}
### Response: Name:Radiant Flames\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 2 R | NumDmg$ X | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ Converge β CARDNAME deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.\nSVar:X:Count$Converge\nAI:RemoveDeck:All\nOracle:Converge β Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
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Create the Forge script for this magic card
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{"name": "Braidwood Sextant", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle."}
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Name:Braidwood Sextant\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.\nOracle:{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Braidwood Sextant", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle."}
### Response: Name:Braidwood Sextant\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.\nOracle:{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Arachnus Web", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nAt the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web."}
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Name:Arachnus Web\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Curse | AITgts$ Creature.powerLT4\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.EnchantedBy+powerGE4 | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy CARDNAME.\nSVar:TrigDestroy:DB$ Destroy | Defined$ Self\nDeckHints:Name$Arachnus Spinner\nOracle:Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nAt the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arachnus Web", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nAt the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web."}
### Response: Name:Arachnus Web\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Curse | AITgts$ Creature.powerLT4\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.EnchantedBy+powerGE4 | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy CARDNAME.\nSVar:TrigDestroy:DB$ Destroy | Defined$ Self\nDeckHints:Name$Arachnus Spinner\nOracle:Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nAt the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
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Create the Forge script for this magic card
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{"name": "Nemata, Grove Guardian", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Treefolk", "oracle_text": "{2}{G}: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.", "power": "4", "toughness": "5"}
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Name:Nemata, Grove Guardian\nManaCost:4 G G\nTypes:Legendary Creature Treefolk\nPT:4/5\nA:AB$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ PumpAll | Cost$ Sac<1/Saproling> | ValidCards$ Creature.Saproling | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Saproling creatures get +1/+1 until end of turn.\nAI:RemoveDeck:All\nDeckHints:Type$Fungus\nDeckHas:Ability$Token\nOracle:{2}{G}: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nemata, Grove Guardian", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Treefolk", "oracle_text": "{2}{G}: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.", "power": "4", "toughness": "5"}
### Response: Name:Nemata, Grove Guardian\nManaCost:4 G G\nTypes:Legendary Creature Treefolk\nPT:4/5\nA:AB$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ PumpAll | Cost$ Sac<1/Saproling> | ValidCards$ Creature.Saproling | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Saproling creatures get +1/+1 until end of turn.\nAI:RemoveDeck:All\nDeckHints:Type$Fungus\nDeckHas:Ability$Token\nOracle:{2}{G}: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Abandoned Sarcophagus", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may cast spells that have a cycling ability from your graveyard.\nIf a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead."}
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Name:Abandoned Sarcophagus\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Card.nonLand+YouOwn+withCycling,Card.nonLand+YouOwn+withTypeCycling | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may cast spells that have a cycling ability from your graveyard.\nR:Event$ Moved | ValidCard$ Card.YouOwn+withCycling,Card.YouOwn+withTypeCycling | Destination$ Graveyard | Cycling$ False | ReplaceWith$ Exile | ActiveZones$ Battlefield | Description$ If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\n#TODO: Add Ability$Cycling to Cycling cards for the purpose of this and other similar cards for deck hints\nAI:RemoveDeck:Random\nOracle:You may cast spells that have a cycling ability from your graveyard.\nIf a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abandoned Sarcophagus", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may cast spells that have a cycling ability from your graveyard.\nIf a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead."}
### Response: Name:Abandoned Sarcophagus\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Card.nonLand+YouOwn+withCycling,Card.nonLand+YouOwn+withTypeCycling | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may cast spells that have a cycling ability from your graveyard.\nR:Event$ Moved | ValidCard$ Card.YouOwn+withCycling,Card.YouOwn+withTypeCycling | Destination$ Graveyard | Cycling$ False | ReplaceWith$ Exile | ActiveZones$ Battlefield | Description$ If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\n#TODO: Add Ability$Cycling to Cycling cards for the purpose of this and other similar cards for deck hints\nAI:RemoveDeck:Random\nOracle:You may cast spells that have a cycling ability from your graveyard.\nIf a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
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Create the Forge script for this magic card
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{"name": "Enigma Eidolon", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{U}, Sacrifice Enigma Eidolon: Target player mills three cards.\nWhenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.", "power": "2", "toughness": "2"}
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Name:Enigma Eidolon\nManaCost:3 U\nTypes:Creature Spirit\nPT:2/2\nA:AB$ Mill | Cost$ U Sac<1/CARDNAME> | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player mills three cards.\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nAI:RemoveDeck:All\nOracle:{U}, Sacrifice Enigma Eidolon: Target player mills three cards.\nWhenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enigma Eidolon", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{U}, Sacrifice Enigma Eidolon: Target player mills three cards.\nWhenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.", "power": "2", "toughness": "2"}
### Response: Name:Enigma Eidolon\nManaCost:3 U\nTypes:Creature Spirit\nPT:2/2\nA:AB$ Mill | Cost$ U Sac<1/CARDNAME> | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player mills three cards.\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nAI:RemoveDeck:All\nOracle:{U}, Sacrifice Enigma Eidolon: Target player mills three cards.\nWhenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Elvish Lookout", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)", "power": "1", "toughness": "1"}
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Name:Elvish Lookout\nManaCost:G\nTypes:Creature Elf\nPT:1/1\nK:Shroud\nOracle:Shroud (This creature can't be the target of spells or abilities.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elvish Lookout", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)", "power": "1", "toughness": "1"}
### Response: Name:Elvish Lookout\nManaCost:G\nTypes:Creature Elf\nPT:1/1\nK:Shroud\nOracle:Shroud (This creature can't be the target of spells or abilities.)
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Create the Forge script for this magic card
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{"name": "Githzerai Monk", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Gith Monk", "oracle_text": "Flash\nFlying\nPsychic Defense \u2014 When Githzerai Monk enters the battlefield, tap all creatures you don't control.", "power": "3", "toughness": "2"}
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Name:Githzerai Monk\nManaCost:4 W\nTypes:Creature Gith Monk\nPT:3/2\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTapAll | TriggerDescription$ Psychic Defense β When CARDNAME enters the battlefield, tap all creatures you don't control.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Creature.YouDontCtrl\nSVar:PlayMain1:TRUE\nOracle:Flash\nFlying\nPsychic Defense β When Githzerai Monk enters the battlefield, tap all creatures you don't control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Githzerai Monk", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Gith Monk", "oracle_text": "Flash\nFlying\nPsychic Defense \u2014 When Githzerai Monk enters the battlefield, tap all creatures you don't control.", "power": "3", "toughness": "2"}
### Response: Name:Githzerai Monk\nManaCost:4 W\nTypes:Creature Gith Monk\nPT:3/2\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTapAll | TriggerDescription$ Psychic Defense β When CARDNAME enters the battlefield, tap all creatures you don't control.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Creature.YouDontCtrl\nSVar:PlayMain1:TRUE\nOracle:Flash\nFlying\nPsychic Defense β When Githzerai Monk enters the battlefield, tap all creatures you don't control.
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Create the Forge script for this magic card
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{"name": "Aether Spellbomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.\n{1}, Sacrifice Aether Spellbomb: Draw a card."}
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Name:Aether Spellbomb\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ U Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nA:AB$ Draw | Cost$ 1 Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue\nOracle:{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.\n{1}, Sacrifice Aether Spellbomb: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aether Spellbomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.\n{1}, Sacrifice Aether Spellbomb: Draw a card."}
### Response: Name:Aether Spellbomb\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ U Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nA:AB$ Draw | Cost$ 1 Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue\nOracle:{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.\n{1}, Sacrifice Aether Spellbomb: Draw a card.
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Create the Forge script for this magic card
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{"name": "Homing Lightning", "mana_cost": "{2}{R}{R}", "type_line": "Instant", "oracle_text": "Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature."}
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Name:Homing Lightning\nManaCost:2 R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | DamageMap$ True | SubAbility$ DamageSame | SpellDescription$ CARDNAME deals 4 damage to target creature and to each other creature with the same name as that creature.\nSVar:DamageSame:DB$ DamageAll | ValidCards$ Targeted.sameName+Other | ValidDescription$ each other creature with the same name as that creature. | NumDmg$ 4 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Homing Lightning", "mana_cost": "{2}{R}{R}", "type_line": "Instant", "oracle_text": "Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature."}
### Response: Name:Homing Lightning\nManaCost:2 R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | DamageMap$ True | SubAbility$ DamageSame | SpellDescription$ CARDNAME deals 4 damage to target creature and to each other creature with the same name as that creature.\nSVar:DamageSame:DB$ DamageAll | ValidCards$ Targeted.sameName+Other | ValidDescription$ each other creature with the same name as that creature. | NumDmg$ 4 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
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Create the Forge script for this magic card
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{"name": "Expropriate", "mana_cost": "{7}{U}{U}", "type_line": "Sorcery", "oracle_text": "Council's dilemma \u2014 Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate."}
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Name:Expropriate\nManaCost:7 U U\nTypes:Sorcery\nA:SP$ Vote | Cost$ 7 U U | Defined$ Player | VoteType$ Time,Money | VoteTime$ DBTime | VoteMoney$ DBMoney | EachVote$ True | SubAbility$ DBChange | SpellDescription$ Council's dilemma β Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile CARDNAME.\nSVar:DBTime:DB$ AddTurn | Defined$ You | NumTurns$ 1\nSVar:DBMoney:DB$ ChooseCard | Defined$ You | Choices$ Permanent.RememberedPlayerOwn | Mandatory$ True | SubAbility$ DBControl\nSVar:DBControl:DB$ GainControl | Defined$ ChosenCard | NewController$ You\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nOracle:Council's dilemma β Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Expropriate", "mana_cost": "{7}{U}{U}", "type_line": "Sorcery", "oracle_text": "Council's dilemma \u2014 Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate."}
### Response: Name:Expropriate\nManaCost:7 U U\nTypes:Sorcery\nA:SP$ Vote | Cost$ 7 U U | Defined$ Player | VoteType$ Time,Money | VoteTime$ DBTime | VoteMoney$ DBMoney | EachVote$ True | SubAbility$ DBChange | SpellDescription$ Council's dilemma β Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile CARDNAME.\nSVar:DBTime:DB$ AddTurn | Defined$ You | NumTurns$ 1\nSVar:DBMoney:DB$ ChooseCard | Defined$ You | Choices$ Permanent.RememberedPlayerOwn | Mandatory$ True | SubAbility$ DBControl\nSVar:DBControl:DB$ GainControl | Defined$ ChosenCard | NewController$ You\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nOracle:Council's dilemma β Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
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Create the Forge script for this magic card
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{"name": "Nature's Ruin", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all green creatures."}
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Name:Nature's Ruin\nManaCost:2 B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 B | ValidCards$ Creature.Green | SpellDescription$ Destroy all green creatures.\nAI:RemoveDeck:Random\nOracle:Destroy all green creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nature's Ruin", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all green creatures."}
### Response: Name:Nature's Ruin\nManaCost:2 B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 B | ValidCards$ Creature.Green | SpellDescription$ Destroy all green creatures.\nAI:RemoveDeck:Random\nOracle:Destroy all green creatures.
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Create the Forge script for this magic card
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{"name": "Brilliant Plan", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Draw three cards."}
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Name:Brilliant Plan\nManaCost:4 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 U | NumCards$ 3 | SpellDescription$ Draw three cards.\nOracle:Draw three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brilliant Plan", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Draw three cards."}
### Response: Name:Brilliant Plan\nManaCost:4 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 U | NumCards$ 3 | SpellDescription$ Draw three cards.\nOracle:Draw three cards.
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Create the Forge script for this magic card
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{"name": "Font of Fortunes", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "{1}{U}, Sacrifice Font of Fortunes: Draw two cards."}
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Name:Font of Fortunes\nManaCost:1 U\nTypes:Enchantment\nA:AB$ Draw | Cost$ 1 U Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:{1}{U}, Sacrifice Font of Fortunes: Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Font of Fortunes", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "{1}{U}, Sacrifice Font of Fortunes: Draw two cards."}
### Response: Name:Font of Fortunes\nManaCost:1 U\nTypes:Enchantment\nA:AB$ Draw | Cost$ 1 U Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:{1}{U}, Sacrifice Font of Fortunes: Draw two cards.
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Create the Forge script for this magic card
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{"name": "False Peace", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Target player skips all combat phases of their next turn."}
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Name:False Peace\nManaCost:W\nTypes:Sorcery\nA:SP$ SkipPhase | Cost$ W | ValidTgts$ Player | TgtPrompt$ Select target player | Phase$ Combat | Start$ FromNext | Duration$ UntilTheEndOfTargetedNextTurn | SpellDescription$ Target player skips all combat phases of their next turn.\nAI:RemoveDeck:All\nOracle:Target player skips all combat phases of their next turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "False Peace", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Target player skips all combat phases of their next turn."}
### Response: Name:False Peace\nManaCost:W\nTypes:Sorcery\nA:SP$ SkipPhase | Cost$ W | ValidTgts$ Player | TgtPrompt$ Select target player | Phase$ Combat | Start$ FromNext | Duration$ UntilTheEndOfTargetedNextTurn | SpellDescription$ Target player skips all combat phases of their next turn.\nAI:RemoveDeck:All\nOracle:Target player skips all combat phases of their next turn.
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Create the Forge script for this magic card
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{"name": "Screaming Seahawk", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.", "power": "2", "toughness": "2"}
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Name:Screaming Seahawk\nManaCost:4 U\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedScreaming Seahawk | ChangeNum$ 1 | ShuffleNonMandatory$ True\nDeckHints:Name$Screaming Seahawk\nOracle:Flying\nWhen Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Screaming Seahawk", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Screaming Seahawk\nManaCost:4 U\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedScreaming Seahawk | ChangeNum$ 1 | ShuffleNonMandatory$ True\nDeckHints:Name$Screaming Seahawk\nOracle:Flying\nWhen Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Fleshtaker", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
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Name:Fleshtaker\nManaCost:W B\nTypes:Creature Human Assassin\nPT:2/2\nT:Mode$ Sacrificed | ValidCard$ Creature.Other | Execute$ TrigGainLife | TriggerZones$ Battlefield | ValidPlayer$ You | TriggerDescription$ Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nA:AB$ Pump | Cost$ 1 Sac<1/Creature.Other/another creature> | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fleshtaker", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Fleshtaker\nManaCost:W B\nTypes:Creature Human Assassin\nPT:2/2\nT:Mode$ Sacrificed | ValidCard$ Creature.Other | Execute$ TrigGainLife | TriggerZones$ Battlefield | ValidPlayer$ You | TriggerDescription$ Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nA:AB$ Pump | Cost$ 1 Sac<1/Creature.Other/another creature> | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Shaman of the Great Hunt", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Orc Shaman", "oracle_text": "Haste\nWhenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.\nFerocious \u2014 {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.", "power": "4", "toughness": "2"}
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Name:Shaman of the Great Hunt\nManaCost:3 R\nTypes:Creature Orc Shaman\nPT:4/2\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Draw | Cost$ 2 UG UG | NumCards$ X | PrecostDesc$ Ferocious β | SpellDescription$ Draw a card for each creature with power 4 or greater you control.\nSVar:X:Count$Valid Creature.powerGE4+YouCtrl\nOracle:Haste\nWhenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.\nFerocious β {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shaman of the Great Hunt", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Orc Shaman", "oracle_text": "Haste\nWhenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.\nFerocious \u2014 {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.", "power": "4", "toughness": "2"}
### Response: Name:Shaman of the Great Hunt\nManaCost:3 R\nTypes:Creature Orc Shaman\nPT:4/2\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Draw | Cost$ 2 UG UG | NumCards$ X | PrecostDesc$ Ferocious β | SpellDescription$ Draw a card for each creature with power 4 or greater you control.\nSVar:X:Count$Valid Creature.powerGE4+YouCtrl\nOracle:Haste\nWhenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.\nFerocious β {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.
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Create the Forge script for this magic card
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{"name": "Inner Calm, Outer Strength", "mana_cost": "{2}{G}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gets +X/+X until end of turn, where X is the number of cards in your hand."}
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Name:Inner Calm, Outer Strength\nManaCost:2 G\nTypes:Instant Arcane\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.\nSVar:X:Count$CardsInYourHand\nOracle:Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inner Calm, Outer Strength", "mana_cost": "{2}{G}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gets +X/+X until end of turn, where X is the number of cards in your hand."}
### Response: Name:Inner Calm, Outer Strength\nManaCost:2 G\nTypes:Instant Arcane\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.\nSVar:X:Count$CardsInYourHand\nOracle:Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
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Create the Forge script for this magic card
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{"name": "Servant of Tymaret", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Inspired \u2014 Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.\n{2}{B}: Regenerate Servant of Tymaret.", "power": "1", "toughness": "3"}
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Name:Servant of Tymaret\nManaCost:2 B\nTypes:Creature Zombie\nPT:1/3\nA:AB$ Regenerate | Cost$ 2 B | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Inspired β Whenever CARDNAME becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nOracle:Inspired β Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.\n{2}{B}: Regenerate Servant of Tymaret.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Servant of Tymaret", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Inspired \u2014 Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.\n{2}{B}: Regenerate Servant of Tymaret.", "power": "1", "toughness": "3"}
### Response: Name:Servant of Tymaret\nManaCost:2 B\nTypes:Creature Zombie\nPT:1/3\nA:AB$ Regenerate | Cost$ 2 B | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Inspired β Whenever CARDNAME becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nOracle:Inspired β Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.\n{2}{B}: Regenerate Servant of Tymaret.
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Create the Forge script for this magic card
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{"name": "Trap Digger", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}{W}, {T}: Put a trap counter on target land you control.\nSacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.", "power": "1", "toughness": "3"}
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Name:Trap Digger\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:1/3\nA:AB$ PutCounter | Cost$ 2 W T | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ TRAP | CounterNum$ 1 | SpellDescription$ Put a trap counter on target land you control.\nA:AB$ DealDamage | Cost$ Sac<1/Land.counters_GE1_TRAP/land with a trap counter on it> | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking creature without flying.\nOracle:{2}{W}, {T}: Put a trap counter on target land you control.\nSacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trap Digger", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}{W}, {T}: Put a trap counter on target land you control.\nSacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.", "power": "1", "toughness": "3"}
### Response: Name:Trap Digger\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:1/3\nA:AB$ PutCounter | Cost$ 2 W T | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ TRAP | CounterNum$ 1 | SpellDescription$ Put a trap counter on target land you control.\nA:AB$ DealDamage | Cost$ Sac<1/Land.counters_GE1_TRAP/land with a trap counter on it> | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking creature without flying.\nOracle:{2}{W}, {T}: Put a trap counter on target land you control.\nSacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
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Create the Forge script for this magic card
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{"name": "Embraal Gear-Smasher", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "{T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.", "power": "2", "toughness": "3"}
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Name:Embraal Gear-Smasher\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/3\nA:AB$ DealDamage | Cost$ T Sac<1/Artifact> | NumDmg$ 2 | Defined$ Player.Opponent | SpellDescription$ CARDNAME deals 2 damage to each opponent.\nOracle:{T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Embraal Gear-Smasher", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "{T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.", "power": "2", "toughness": "3"}
### Response: Name:Embraal Gear-Smasher\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/3\nA:AB$ DealDamage | Cost$ T Sac<1/Artifact> | NumDmg$ 2 | Defined$ Player.Opponent | SpellDescription$ CARDNAME deals 2 damage to each opponent.\nOracle:{T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Rienne, Angel of Rebirth", "mana_cost": "{2}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nOther multicolored creatures you control get +1/+0.\nWhenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.", "power": "5", "toughness": "4"}
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Name:Rienne, Angel of Rebirth\nManaCost:2 R G W\nTypes:Legendary Creature Angel\nPT:5/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.MultiColor+Other+YouCtrl | AddPower$ 1 | Description$ Other multicolored creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.MultiColor+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ DelayedTrig | TriggerDescription$ Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.\nSVar:DelayedTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Return it to its owner's hand at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Hand\nOracle:Flying\nOther multicolored creatures you control get +1/+0.\nWhenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rienne, Angel of Rebirth", "mana_cost": "{2}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nOther multicolored creatures you control get +1/+0.\nWhenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.", "power": "5", "toughness": "4"}
### Response: Name:Rienne, Angel of Rebirth\nManaCost:2 R G W\nTypes:Legendary Creature Angel\nPT:5/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.MultiColor+Other+YouCtrl | AddPower$ 1 | Description$ Other multicolored creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.MultiColor+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ DelayedTrig | TriggerDescription$ Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.\nSVar:DelayedTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Return it to its owner's hand at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Hand\nOracle:Flying\nOther multicolored creatures you control get +1/+0.\nWhenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Quicksilver Lapidary", "mana_cost": "{U}{R}", "type_line": "Creature \u2014 Phyrexian Artificer", "oracle_text": "When Quicksilver Lapidary enters the battlefield, conjure a card named Mox Opal into your hand.", "power": "1", "toughness": "1"}
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Name:Quicksilver Lapidary\nManaCost:U R\nTypes:Creature Phyrexian Artificer\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Mox Opal into your hand.\nSVar:TrigConjure:DB$ MakeCard | Name$ Mox Opal | Zone$ Hand\nDeckHas:Type$Artifact\nDeckHints:Type$Artifact\nOracle:When Quicksilver Lapidary enters the battlefield, conjure a card named Mox Opal into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quicksilver Lapidary", "mana_cost": "{U}{R}", "type_line": "Creature \u2014 Phyrexian Artificer", "oracle_text": "When Quicksilver Lapidary enters the battlefield, conjure a card named Mox Opal into your hand.", "power": "1", "toughness": "1"}
### Response: Name:Quicksilver Lapidary\nManaCost:U R\nTypes:Creature Phyrexian Artificer\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Mox Opal into your hand.\nSVar:TrigConjure:DB$ MakeCard | Name$ Mox Opal | Zone$ Hand\nDeckHas:Type$Artifact\nDeckHints:Type$Artifact\nOracle:When Quicksilver Lapidary enters the battlefield, conjure a card named Mox Opal into your hand.
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Create the Forge script for this magic card
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{"name": "Juniper Order Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Cleric Druid", "oracle_text": "{T}: Untap target land.", "power": "1", "toughness": "1"}
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Name:Juniper Order Druid\nManaCost:2 G\nTypes:Creature Human Cleric Druid\nPT:1/1\nA:AB$ Untap | Cost$ T | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ PoolExtraMana | SpellDescription$ Untap target land.\nOracle:{T}: Untap target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Juniper Order Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Cleric Druid", "oracle_text": "{T}: Untap target land.", "power": "1", "toughness": "1"}
### Response: Name:Juniper Order Druid\nManaCost:2 G\nTypes:Creature Human Cleric Druid\nPT:1/1\nA:AB$ Untap | Cost$ T | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ PoolExtraMana | SpellDescription$ Untap target land.\nOracle:{T}: Untap target land.
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Create the Forge script for this magic card
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{"name": "A-Pseudodragon Familiar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{2}{U}: Target creature gains flying until end of turn.", "power": "2", "toughness": "2"}
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Name:A-Pseudodragon Familiar\nManaCost:2 U\nTypes:Creature Dragon\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\n{2}{U}: Target creature gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Pseudodragon Familiar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{2}{U}: Target creature gains flying until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:A-Pseudodragon Familiar\nManaCost:2 U\nTypes:Creature Dragon\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\n{2}{U}: Target creature gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Aegis of the Meek", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn."}
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Name:Aegis of the Meek\nManaCost:3\nTypes:Artifact\nA:AB$ Pump | Cost$ 1 T | NumAtt$ 1 | NumDef$ 2 | ValidTgts$ Creature.powerEQ1+toughnessEQ1 | TgtPrompt$ Select target 1/1 Creature | SpellDescription$ Target 1/1 creature gets +1/+2 until end of turn.\nOracle:{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aegis of the Meek", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn."}
### Response: Name:Aegis of the Meek\nManaCost:3\nTypes:Artifact\nA:AB$ Pump | Cost$ 1 T | NumAtt$ 1 | NumDef$ 2 | ValidTgts$ Creature.powerEQ1+toughnessEQ1 | TgtPrompt$ Select target 1/1 Creature | SpellDescription$ Target 1/1 creature gets +1/+2 until end of turn.\nOracle:{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Reflective Golem", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.", "power": "2", "toughness": "3"}
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Name:Reflective Golem\nManaCost:3\nTypes:Artifact Creature Golem\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | IsSingleTarget$ True | TargetsValid$ Card.Self | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an instant or sorcery spell that targets only CARDNAME, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.\nSVar:TrigCopy:AB$ CopySpellAbility | Cost$ 2 | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reflective Golem", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.", "power": "2", "toughness": "3"}
### Response: Name:Reflective Golem\nManaCost:3\nTypes:Artifact Creature Golem\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | IsSingleTarget$ True | TargetsValid$ Card.Self | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an instant or sorcery spell that targets only CARDNAME, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.\nSVar:TrigCopy:AB$ CopySpellAbility | Cost$ 2 | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.
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Create the Forge script for this magic card
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{"name": "Voidmage Apprentice", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Voidmage Apprentice is turned face up, counter target spell.", "power": "1", "toughness": "1"}
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Name:Voidmage Apprentice\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nK:Morph:2 U U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, counter target spell.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Select target spell\nAI:RemoveDeck:All\nOracle:Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Voidmage Apprentice is turned face up, counter target spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Voidmage Apprentice", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Voidmage Apprentice is turned face up, counter target spell.", "power": "1", "toughness": "1"}
### Response: Name:Voidmage Apprentice\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nK:Morph:2 U U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, counter target spell.\nSVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Select target spell\nAI:RemoveDeck:All\nOracle:Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Voidmage Apprentice is turned face up, counter target spell.
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Create the Forge script for this magic card
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{"name": "Phyrexian Splicer", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it."}
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Name:Phyrexian Splicer\nManaCost:2\nTypes:Artifact\nA:AB$ Debuff | Cost$ 2 T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | Keywords$ Flying | SubAbility$ DBGainFly | SpellDescription$ Target creature loses flying until end of turn and another target creature gains it until end of turn.\nA:AB$ Debuff | Cost$ 2 T | ValidTgts$ Creature.withFirst Strike | TgtPrompt$ Select target creature with first strike | Keywords$ First Strike | SubAbility$ DBGainFs | SpellDescription$ Target creature loses first strike until end of turn and another target creature gains it until end of turn.\nA:AB$ Debuff | Cost$ 2 T | ValidTgts$ Creature.withShadow | TgtPrompt$ Select target creature with shadow | Keywords$ Shadow | SubAbility$ DBGainShdw | SpellDescription$ Target creature loses shadow until end of turn and another target creature gains it until end of turn.\nA:AB$ Debuff | Cost$ 2 T | ValidTgts$ Creature.withTrample | TgtPrompt$ Select target creature with trample | Keywords$ Trample | SubAbility$ DBGainTrpl | SpellDescription$ Target creature loses trample until end of turn and another target creature gains it until end of turn.\nSVar:DBGainFly:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain flying | KW$ Flying | TargetUnique$ True\nSVar:DBGainFs:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain first strike | KW$ First Strike | TargetUnique$ True\nSVar:DBGainShdw:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain shadow | KW$ Shadow | TargetUnique$ True\nSVar:DBGainTrpl:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain trample | KW$ Trample | TargetUnique$ True\nAI:RemoveDeck:All\nOracle:{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Splicer", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it."}
### Response: Name:Phyrexian Splicer\nManaCost:2\nTypes:Artifact\nA:AB$ Debuff | Cost$ 2 T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | Keywords$ Flying | SubAbility$ DBGainFly | SpellDescription$ Target creature loses flying until end of turn and another target creature gains it until end of turn.\nA:AB$ Debuff | Cost$ 2 T | ValidTgts$ Creature.withFirst Strike | TgtPrompt$ Select target creature with first strike | Keywords$ First Strike | SubAbility$ DBGainFs | SpellDescription$ Target creature loses first strike until end of turn and another target creature gains it until end of turn.\nA:AB$ Debuff | Cost$ 2 T | ValidTgts$ Creature.withShadow | TgtPrompt$ Select target creature with shadow | Keywords$ Shadow | SubAbility$ DBGainShdw | SpellDescription$ Target creature loses shadow until end of turn and another target creature gains it until end of turn.\nA:AB$ Debuff | Cost$ 2 T | ValidTgts$ Creature.withTrample | TgtPrompt$ Select target creature with trample | Keywords$ Trample | SubAbility$ DBGainTrpl | SpellDescription$ Target creature loses trample until end of turn and another target creature gains it until end of turn.\nSVar:DBGainFly:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain flying | KW$ Flying | TargetUnique$ True\nSVar:DBGainFs:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain first strike | KW$ First Strike | TargetUnique$ True\nSVar:DBGainShdw:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain shadow | KW$ Shadow | TargetUnique$ True\nSVar:DBGainTrpl:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain trample | KW$ Trample | TargetUnique$ True\nAI:RemoveDeck:All\nOracle:{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
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Create the Forge script for this magic card
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{"name": "Colossus of Sardia", "mana_cost": "{9}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nColossus of Sardia doesn't untap during your untap step.\n{9}: Untap Colossus of Sardia. Activate only during your upkeep.", "power": "9", "toughness": "9"}
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Name:Colossus of Sardia\nManaCost:9\nTypes:Artifact Creature Golem\nPT:9/9\nK:Trample\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ Untap | Cost$ 9 | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Untap CARDNAME. Activate only during your upkeep.\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nColossus of Sardia doesn't untap during your untap step.\n{9}: Untap Colossus of Sardia. Activate only during your upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Colossus of Sardia", "mana_cost": "{9}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nColossus of Sardia doesn't untap during your untap step.\n{9}: Untap Colossus of Sardia. Activate only during your upkeep.", "power": "9", "toughness": "9"}
### Response: Name:Colossus of Sardia\nManaCost:9\nTypes:Artifact Creature Golem\nPT:9/9\nK:Trample\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ Untap | Cost$ 9 | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Untap CARDNAME. Activate only during your upkeep.\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nColossus of Sardia doesn't untap during your untap step.\n{9}: Untap Colossus of Sardia. Activate only during your upkeep.
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Create the Forge script for this magic card
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{"name": "Manipulate Fate", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Search your library for three cards, exile them, then shuffle.\nDraw a card."}
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Name:Manipulate Fate\nManaCost:1 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 3 | Mandatory$ True | SpellDescription$ Search your library for three cards, exile them, then shuffle. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:Search your library for three cards, exile them, then shuffle.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Manipulate Fate", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Search your library for three cards, exile them, then shuffle.\nDraw a card."}
### Response: Name:Manipulate Fate\nManaCost:1 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 3 | Mandatory$ True | SpellDescription$ Search your library for three cards, exile them, then shuffle. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:Search your library for three cards, exile them, then shuffle.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Invigorated Rampage", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets +4/+0 and gains trample until end of turn.\n\u2022 Two target creatures each get +2/+0 and gain trample until end of turn."}
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Name:Invigorated Rampage\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | Choices$ DBPumpOne,DBPumpTwo\nSVar:DBPumpOne:DB$ Pump | ValidTgts$ Creature | NumAtt$ +4 | KW$ Trample | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +4/+0 and gains trample until end of turn.\nSVar:DBPumpTwo:DB$ Pump | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | NumAtt$ +2 | KW$ Trample | TgtPrompt$ Select target creature | SpellDescription$ Two target creatures each get +2/+0 and gain trample until end of turn.\nOracle:Choose one β\nβ’ Target creature gets +4/+0 and gains trample until end of turn.\nβ’ Two target creatures each get +2/+0 and gain trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Invigorated Rampage", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets +4/+0 and gains trample until end of turn.\n\u2022 Two target creatures each get +2/+0 and gain trample until end of turn."}
### Response: Name:Invigorated Rampage\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | Choices$ DBPumpOne,DBPumpTwo\nSVar:DBPumpOne:DB$ Pump | ValidTgts$ Creature | NumAtt$ +4 | KW$ Trample | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +4/+0 and gains trample until end of turn.\nSVar:DBPumpTwo:DB$ Pump | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | NumAtt$ +2 | KW$ Trample | TgtPrompt$ Select target creature | SpellDescription$ Two target creatures each get +2/+0 and gain trample until end of turn.\nOracle:Choose one β\nβ’ Target creature gets +4/+0 and gains trample until end of turn.\nβ’ Two target creatures each get +2/+0 and gain trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Provoke the Trolls", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn."}
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Name:Provoke the Trolls\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Any | NumDmg$ 3 | RememberDamaged$ True | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn. | StackDescription$ SpellDescription\nSVar:DBPump:DB$ Pump | Defined$ Remembered.Creature | NumAtt$ +5 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Provoke the Trolls", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn."}
### Response: Name:Provoke the Trolls\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Any | NumDmg$ 3 | RememberDamaged$ True | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn. | StackDescription$ SpellDescription\nSVar:DBPump:DB$ Pump | Defined$ Remembered.Creature | NumAtt$ +5 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Steeling Stance", "mana_cost": "{1}{W}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+1 until end of turn.\nForecast \u2014 {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)"}
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Name:Steeling Stance\nManaCost:1 W W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 W W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nA:AB$ Pump | Cost$ W Reveal<1/CARDNAME> | TgtPrompt$ Choose target creature | ValidTgts$ Creature | NumAtt$ +1 | NumDef$ +1 | Forecast$ True | SpellDescription$ Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)\nAI:RemoveDeck:All\nOracle:Creatures you control get +1/+1 until end of turn.\nForecast β {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Steeling Stance", "mana_cost": "{1}{W}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+1 until end of turn.\nForecast \u2014 {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)"}
### Response: Name:Steeling Stance\nManaCost:1 W W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 W W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nA:AB$ Pump | Cost$ W Reveal<1/CARDNAME> | TgtPrompt$ Choose target creature | ValidTgts$ Creature | NumAtt$ +1 | NumDef$ +1 | Forecast$ True | SpellDescription$ Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)\nAI:RemoveDeck:All\nOracle:Creatures you control get +1/+1 until end of turn.\nForecast β {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
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Create the Forge script for this magic card
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{"name": "Kadena, Slinking Sorcerer", "mana_cost": "{1}{B}{G}{U}", "type_line": "Legendary Creature \u2014 Naga Wizard", "oracle_text": "The first face-down creature spell you cast each turn costs {3} less to cast.\nWhenever a face-down creature enters the battlefield under your control, draw a card.", "power": "3", "toughness": "3"}
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Name:Kadena, Slinking Sorcerer\nManaCost:1 B G U\nTypes:Legendary Creature Naga Wizard\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Creature.faceDown | Type$ Spell | OnlyFirstSpell$ True | Activator$ You | Amount$ 3 | Description$ The first face-down creature spell you cast each turn costs {3} less to cast.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.faceDown+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a face-down creature enters the battlefield under your control, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Keyword$Morph\nOracle:The first face-down creature spell you cast each turn costs {3} less to cast.\nWhenever a face-down creature enters the battlefield under your control, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kadena, Slinking Sorcerer", "mana_cost": "{1}{B}{G}{U}", "type_line": "Legendary Creature \u2014 Naga Wizard", "oracle_text": "The first face-down creature spell you cast each turn costs {3} less to cast.\nWhenever a face-down creature enters the battlefield under your control, draw a card.", "power": "3", "toughness": "3"}
### Response: Name:Kadena, Slinking Sorcerer\nManaCost:1 B G U\nTypes:Legendary Creature Naga Wizard\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Creature.faceDown | Type$ Spell | OnlyFirstSpell$ True | Activator$ You | Amount$ 3 | Description$ The first face-down creature spell you cast each turn costs {3} less to cast.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.faceDown+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a face-down creature enters the battlefield under your control, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Keyword$Morph\nOracle:The first face-down creature spell you cast each turn costs {3} less to cast.\nWhenever a face-down creature enters the battlefield under your control, draw a card.
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Create the Forge script for this magic card
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{"name": "Deepwood Tantiv", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Deepwood Tantiv becomes blocked, you gain 2 life.", "power": "2", "toughness": "4"}
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Name:Deepwood Tantiv\nManaCost:4 G\nTypes:Creature Beast\nPT:2/4\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME becomes blocked, you gain 2 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Deepwood Tantiv becomes blocked, you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deepwood Tantiv", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Deepwood Tantiv becomes blocked, you gain 2 life.", "power": "2", "toughness": "4"}
### Response: Name:Deepwood Tantiv\nManaCost:4 G\nTypes:Creature Beast\nPT:2/4\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME becomes blocked, you gain 2 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Deepwood Tantiv becomes blocked, you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Twilight Prophet", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.", "power": "2", "toughness": "4"}
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Name:Twilight Prophet\nManaCost:2 B B\nTypes:Creature Vampire Cleric\nPT:2/4\nK:Flying\nK:Ascend\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | Blessing$ True | TriggerDescription$ At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ Player.Opponent | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Twilight Prophet", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.", "power": "2", "toughness": "4"}
### Response: Name:Twilight Prophet\nManaCost:2 B B\nTypes:Creature Vampire Cleric\nPT:2/4\nK:Flying\nK:Ascend\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | Blessing$ True | TriggerDescription$ At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ Player.Opponent | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nAt the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
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Create the Forge script for this magic card
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{"name": "Nantuko Mentor", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect Druid", "oracle_text": "{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.", "power": "1", "toughness": "1"}
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Name:Nantuko Mentor\nManaCost:2 G\nTypes:Creature Insect Druid\nPT:1/1\nA:AB$ Pump | Cost$ 2 G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | SpellDescription$ Target creature gets +X/+X until end of turn, where X is that creature's power.\nSVar:X:Targeted$CardPower\nAI:RemoveDeck:All\nOracle:{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nantuko Mentor", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect Druid", "oracle_text": "{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.", "power": "1", "toughness": "1"}
### Response: Name:Nantuko Mentor\nManaCost:2 G\nTypes:Creature Insect Druid\nPT:1/1\nA:AB$ Pump | Cost$ 2 G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | SpellDescription$ Target creature gets +X/+X until end of turn, where X is that creature's power.\nSVar:X:Targeted$CardPower\nAI:RemoveDeck:All\nOracle:{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.
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Create the Forge script for this magic card
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{"name": "Loamcrafter Faun", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Satyr Druid", "oracle_text": "When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.", "power": "3", "toughness": "3"}
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Name:Loamcrafter Faun\nManaCost:2 G\nTypes:Creature Satyr Druid\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.\nSVar:TrigDiscard:DB$ Discard | DiscardValid$ Land | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ TrigImmediateTrig\nSVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | RememberObjects$ Remembered | Execute$ TrigReturn | SubAbility$ DBCleanup | TriggerDescription$ When you do, return up to that many target nonland permanent cards from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | TgtPrompt$ Select up to that many target nonland permanents from your graveyard | TargetMin$ 0 | TargetMax$ X | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.nonLand+YouCtrl\nSVar:X:TriggerRemembered$Amount\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Discard|Graveyard\nDeckHints:Ability$Mill\nOracle:When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loamcrafter Faun", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Satyr Druid", "oracle_text": "When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.", "power": "3", "toughness": "3"}
### Response: Name:Loamcrafter Faun\nManaCost:2 G\nTypes:Creature Satyr Druid\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.\nSVar:TrigDiscard:DB$ Discard | DiscardValid$ Land | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ TrigImmediateTrig\nSVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | RememberObjects$ Remembered | Execute$ TrigReturn | SubAbility$ DBCleanup | TriggerDescription$ When you do, return up to that many target nonland permanent cards from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | TgtPrompt$ Select up to that many target nonland permanents from your graveyard | TargetMin$ 0 | TargetMax$ X | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.nonLand+YouCtrl\nSVar:X:TriggerRemembered$Amount\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Discard|Graveyard\nDeckHints:Ability$Mill\nOracle:When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "City of Shadows", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Exile a creature you control: Put a storage counter on City of Shadows.\n{T}: Add {C} for each storage counter on City of Shadows."}
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Name:City of Shadows\nManaCost:no cost\nTypes:Land\nA:AB$ PutCounter | Cost$ T Exile<1/Creature> | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | SpellDescription$ Add {C} for each storage counter on City of Shadows.\nSVar:X:Count$CardCounters.STORAGE\nAI:RemoveDeck:All\nOracle:{T}, Exile a creature you control: Put a storage counter on City of Shadows.\n{T}: Add {C} for each storage counter on City of Shadows.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "City of Shadows", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Exile a creature you control: Put a storage counter on City of Shadows.\n{T}: Add {C} for each storage counter on City of Shadows."}
### Response: Name:City of Shadows\nManaCost:no cost\nTypes:Land\nA:AB$ PutCounter | Cost$ T Exile<1/Creature> | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | SpellDescription$ Add {C} for each storage counter on City of Shadows.\nSVar:X:Count$CardCounters.STORAGE\nAI:RemoveDeck:All\nOracle:{T}, Exile a creature you control: Put a storage counter on City of Shadows.\n{T}: Add {C} for each storage counter on City of Shadows.
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Create the Forge script for this magic card
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{"name": "Truga Jungle", "mana_cost": "", "type_line": "Plane \u2014 Ergamon", "oracle_text": "All lands have \"{T}: Add one mana of any color.\"\nWhenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order."}
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Name:Truga Jungle\nManaCost:no cost\nTypes:Plane Ergamon\nS:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Land | AddAbility$ AnyMana | Description$ All lands have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:RolledChaos:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land\nSVar:AIRollPlanarDieParams:Mode$ Random | Chance$ 20\nOracle:All lands have "{T}: Add one mana of any color."\nWhenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Truga Jungle", "mana_cost": "", "type_line": "Plane \u2014 Ergamon", "oracle_text": "All lands have \"{T}: Add one mana of any color.\"\nWhenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order."}
### Response: Name:Truga Jungle\nManaCost:no cost\nTypes:Plane Ergamon\nS:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Land | AddAbility$ AnyMana | Description$ All lands have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:RolledChaos:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land\nSVar:AIRollPlanarDieParams:Mode$ Random | Chance$ 20\nOracle:All lands have "{T}: Add one mana of any color."\nWhenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Frightshroud Courier", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "You may choose not to untap Frightshroud Courier during your untap step.\n{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "1"}
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Name:Frightshroud Courier\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Pump | Cost$ 2 B T | ValidTgts$ Creature.Zombie | TgtPrompt$ Select target Zombie creature | RememberTargets$ True | AILogic$ ContinuousBonus | SpellDescription$ Target Zombie creature gets +2/+2 and has fear for as long as CARDNAME remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Creature.IsRemembered | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Fear\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Zombie\nSVar:AIUntapPreference:BetterTgtThanRemembered\nOracle:You may choose not to untap Frightshroud Courier during your untap step.\n{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frightshroud Courier", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "You may choose not to untap Frightshroud Courier during your untap step.\n{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "1"}
### Response: Name:Frightshroud Courier\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Pump | Cost$ 2 B T | ValidTgts$ Creature.Zombie | TgtPrompt$ Select target Zombie creature | RememberTargets$ True | AILogic$ ContinuousBonus | SpellDescription$ Target Zombie creature gets +2/+2 and has fear for as long as CARDNAME remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Creature.IsRemembered | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Fear\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Zombie\nSVar:AIUntapPreference:BetterTgtThanRemembered\nOracle:You may choose not to untap Frightshroud Courier during your untap step.\n{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)
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Create the Forge script for this magic card
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{"name": "Fettergeist", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nAt the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.", "power": "3", "toughness": "4"}
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Name:Fettergeist\nManaCost:2 U\nTypes:Creature Spirit\nPT:3/4\nK:Flying\nK:UpkeepCost:X:{1} for each other creature you control\nSVar:X:Count$Valid Creature.Other+YouCtrl\nAI:RemoveDeck:All\nOracle:Flying\nAt the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fettergeist", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nAt the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.", "power": "3", "toughness": "4"}
### Response: Name:Fettergeist\nManaCost:2 U\nTypes:Creature Spirit\nPT:3/4\nK:Flying\nK:UpkeepCost:X:{1} for each other creature you control\nSVar:X:Count$Valid Creature.Other+YouCtrl\nAI:RemoveDeck:All\nOracle:Flying\nAt the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.
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Create the Forge script for this magic card
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{"name": "Wrack with Madness", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Target creature deals damage to itself equal to its power."}
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Name:Wrack with Madness\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | DamageSource$ Targeted | NumDmg$ X | SpellDescription$ Target creature deals damage to itself equal to its power.\nSVar:X:Targeted$CardPower\nAI:RemoveDeck:All\nOracle:Target creature deals damage to itself equal to its power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wrack with Madness", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Target creature deals damage to itself equal to its power."}
### Response: Name:Wrack with Madness\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | DamageSource$ Targeted | NumDmg$ X | SpellDescription$ Target creature deals damage to itself equal to its power.\nSVar:X:Targeted$CardPower\nAI:RemoveDeck:All\nOracle:Target creature deals damage to itself equal to its power.
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Create the Forge script for this magic card
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{"name": "Loxodon Partisan", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elephant Soldier", "oracle_text": "Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)", "power": "3", "toughness": "4"}
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Name:Loxodon Partisan\nManaCost:4 W\nTypes:Creature Elephant Soldier\nPT:3/4\nK:Battle cry\nOracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loxodon Partisan", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elephant Soldier", "oracle_text": "Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)", "power": "3", "toughness": "4"}
### Response: Name:Loxodon Partisan\nManaCost:4 W\nTypes:Creature Elephant Soldier\nPT:3/4\nK:Battle cry\nOracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
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Create the Forge script for this magic card
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{"name": "All Is Dust", "mana_cost": "{7}", "type_line": "Tribal Sorcery \u2014 Eldrazi", "oracle_text": "Each player sacrifices all permanents they control that are one or more colors."}
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Name:All Is Dust\nManaCost:7\nTypes:Tribal Sorcery Eldrazi\nA:SP$ SacrificeAll | Cost$ 7 | ValidCards$ Permanent.nonColorless | SpellDescription$ Each player sacrifices all permanents they control that are one or more colors.\nOracle:Each player sacrifices all permanents they control that are one or more colors.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "All Is Dust", "mana_cost": "{7}", "type_line": "Tribal Sorcery \u2014 Eldrazi", "oracle_text": "Each player sacrifices all permanents they control that are one or more colors."}
### Response: Name:All Is Dust\nManaCost:7\nTypes:Tribal Sorcery Eldrazi\nA:SP$ SacrificeAll | Cost$ 7 | ValidCards$ Permanent.nonColorless | SpellDescription$ Each player sacrifices all permanents they control that are one or more colors.\nOracle:Each player sacrifices all permanents they control that are one or more colors.
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Create the Forge script for this magic card
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{"name": "Mystic Familiar", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nThreshold \u2014 As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.", "power": "1", "toughness": "2"}
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Name:Mystic Familiar\nManaCost:1 W\nTypes:Creature Bird\nPT:1/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Protection from black | Condition$ Threshold | Description$ Threshold β As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1 and has protection from black.\nOracle:Flying\nThreshold β As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Familiar", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nThreshold \u2014 As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.", "power": "1", "toughness": "2"}
### Response: Name:Mystic Familiar\nManaCost:1 W\nTypes:Creature Bird\nPT:1/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Protection from black | Condition$ Threshold | Description$ Threshold β As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1 and has protection from black.\nOracle:Flying\nThreshold β As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
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Create the Forge script for this magic card
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{"name": "Wild Mongrel", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dog", "oracle_text": "Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.", "power": "2", "toughness": "2"}
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Name:Wild Mongrel\nManaCost:1 G\nTypes:Creature Dog\nPT:2/2\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SubAbility$ ChangeColor | SpellDescription$ CARDNAME gets +1/+1 and becomes the color of your choice until end of turn.\nSVar:ChangeColor:DB$ ChooseColor | Defined$ You | SubAbility$ Animate\nSVar:Animate:DB$ Animate | Defined$ Self | Colors$ ChosenColor | OverwriteColors$ True\nOracle:Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wild Mongrel", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dog", "oracle_text": "Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Wild Mongrel\nManaCost:1 G\nTypes:Creature Dog\nPT:2/2\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SubAbility$ ChangeColor | SpellDescription$ CARDNAME gets +1/+1 and becomes the color of your choice until end of turn.\nSVar:ChangeColor:DB$ ChooseColor | Defined$ You | SubAbility$ Animate\nSVar:Animate:DB$ Animate | Defined$ Self | Colors$ ChosenColor | OverwriteColors$ True\nOracle:Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
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Create the Forge script for this magic card
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{"name": "Sudden Insight", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Draw a card for each different mana value among nonland cards in your graveyard."}
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Name:Sudden Insight\nManaCost:4 U U\nTypes:Instant\nA:SP$ Draw | NumCards$ X | SpellDescription$ Draw a card for each different mana value among nonland cards in your graveyard.\nSVar:X:Count$ValidGraveyard Card.YouOwn+nonLand$DifferentCMC\nOracle:Draw a card for each different mana value among nonland cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sudden Insight", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Draw a card for each different mana value among nonland cards in your graveyard."}
### Response: Name:Sudden Insight\nManaCost:4 U U\nTypes:Instant\nA:SP$ Draw | NumCards$ X | SpellDescription$ Draw a card for each different mana value among nonland cards in your graveyard.\nSVar:X:Count$ValidGraveyard Card.YouOwn+nonLand$DifferentCMC\nOracle:Draw a card for each different mana value among nonland cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "Rejuvenate", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "You gain 6 life.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Rejuvenate\nManaCost:3 G\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 3 G | LifeAmount$ 6 | SpellDescription$ You gain 6 life.\nK:Cycling:2\nOracle:You gain 6 life.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rejuvenate", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "You gain 6 life.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Rejuvenate\nManaCost:3 G\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 3 G | LifeAmount$ 6 | SpellDescription$ You gain 6 life.\nK:Cycling:2\nOracle:You gain 6 life.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Frenzied Tilling", "mana_cost": "{3}{R}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle."}
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Name:Frenzied Tilling\nManaCost:3 R G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 R G | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBSearch | SpellDescription$ Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True\nOracle:Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frenzied Tilling", "mana_cost": "{3}{R}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle."}
### Response: Name:Frenzied Tilling\nManaCost:3 R G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 R G | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBSearch | SpellDescription$ Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True\nOracle:Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Gavony Ironwright", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Fateful hour \u2014 As long as you have 5 or less life, other creatures you control get +1/+4.", "power": "1", "toughness": "4"}
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Name:Gavony Ironwright\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:1/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddPower$ 1 | AddToughness$ 4 | Condition$ FatefulHour | Description$ Fateful hour β As long as you have 5 or less life, other creatures you control get +1/+4\nSVar:PlayMain1:TRUE\nOracle:Fateful hour β As long as you have 5 or less life, other creatures you control get +1/+4.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gavony Ironwright", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Fateful hour \u2014 As long as you have 5 or less life, other creatures you control get +1/+4.", "power": "1", "toughness": "4"}
### Response: Name:Gavony Ironwright\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:1/4\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddPower$ 1 | AddToughness$ 4 | Condition$ FatefulHour | Description$ Fateful hour β As long as you have 5 or less life, other creatures you control get +1/+4\nSVar:PlayMain1:TRUE\nOracle:Fateful hour β As long as you have 5 or less life, other creatures you control get +1/+4.
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Create the Forge script for this magic card
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{"name": "Disowned Ancestor", "mana_cost": "{B}", "type_line": "Creature \u2014 Spirit Warrior", "oracle_text": "Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)", "power": "0", "toughness": "4"}
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Name:Disowned Ancestor\nManaCost:B\nTypes:Creature Spirit Warrior\nPT:0/4\nK:Outlast:1 B\nDeckHas:Ability$Counters\nOracle:Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Disowned Ancestor", "mana_cost": "{B}", "type_line": "Creature \u2014 Spirit Warrior", "oracle_text": "Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)", "power": "0", "toughness": "4"}
### Response: Name:Disowned Ancestor\nManaCost:B\nTypes:Creature Spirit Warrior\nPT:0/4\nK:Outlast:1 B\nDeckHas:Ability$Counters\nOracle:Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Ancient Stirrings", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order."}
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Name:Ancient Stirrings\nManaCost:G\nTypes:Sorcery\nA:SP$ Dig | Cost$ G | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.Colorless | SpellDescription$ Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.\nDeckHints:Color$Colorless\nOracle:Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ancient Stirrings", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order."}
### Response: Name:Ancient Stirrings\nManaCost:G\nTypes:Sorcery\nA:SP$ Dig | Cost$ G | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Card.Colorless | SpellDescription$ Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.\nDeckHints:Color$Colorless\nOracle:Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Wickerbough Elder", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "Wickerbough Elder enters the battlefield with a -1/-1 counter on it.\n{G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.", "power": "4", "toughness": "4"}
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Name:Wickerbough Elder\nManaCost:3 G\nTypes:Creature Treefolk Shaman\nPT:4/4\nK:etbCounter:M1M1:1\nA:AB$ Destroy | Cost$ G SubCounter<1/M1M1> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Wickerbough Elder enters the battlefield with a -1/-1 counter on it.\n{G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wickerbough Elder", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "Wickerbough Elder enters the battlefield with a -1/-1 counter on it.\n{G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.", "power": "4", "toughness": "4"}
### Response: Name:Wickerbough Elder\nManaCost:3 G\nTypes:Creature Treefolk Shaman\nPT:4/4\nK:etbCounter:M1M1:1\nA:AB$ Destroy | Cost$ G SubCounter<1/M1M1> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Wickerbough Elder enters the battlefield with a -1/-1 counter on it.\n{G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Echoing Calm", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target enchantment and all other enchantments with the same name as that enchantment."}
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Name:Echoing Calm\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SubAbility$ DBDestroyAll | SpellDescription$ Destroy target enchantment and all other enchantments with the same name as that enchantment.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ TargetedCard.Self,Enchantment.NotDefinedTargeted+sharesNameWith Targeted\nAI:RemoveDeck:All\nOracle:Destroy target enchantment and all other enchantments with the same name as that enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Echoing Calm", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target enchantment and all other enchantments with the same name as that enchantment."}
### Response: Name:Echoing Calm\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SubAbility$ DBDestroyAll | SpellDescription$ Destroy target enchantment and all other enchantments with the same name as that enchantment.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ TargetedCard.Self,Enchantment.NotDefinedTargeted+sharesNameWith Targeted\nAI:RemoveDeck:All\nOracle:Destroy target enchantment and all other enchantments with the same name as that enchantment.
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Create the Forge script for this magic card
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{"name": "Needlebite Trap", "mana_cost": "{5}{B}{B}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost.\nTarget player loses 5 life and you gain 5 life."}
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Name:Needlebite Trap\nManaCost:5 B B\nTypes:Instant Trap\nSVar:AltCost:Cost$ B | CheckSVar$ OppLifeGained | Description$ If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost.\nSVar:OppLifeGained:PlayerCountOpponents$LifeGainedThisTurn\nA:SP$ LoseLife | Cost$ 5 B B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 5 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 5 life and you gain 5 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5\nOracle:If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost.\nTarget player loses 5 life and you gain 5 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Needlebite Trap", "mana_cost": "{5}{B}{B}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost.\nTarget player loses 5 life and you gain 5 life."}
### Response: Name:Needlebite Trap\nManaCost:5 B B\nTypes:Instant Trap\nSVar:AltCost:Cost$ B | CheckSVar$ OppLifeGained | Description$ If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost.\nSVar:OppLifeGained:PlayerCountOpponents$LifeGainedThisTurn\nA:SP$ LoseLife | Cost$ 5 B B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 5 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 5 life and you gain 5 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5\nOracle:If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost.\nTarget player loses 5 life and you gain 5 life.
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Create the Forge script for this magic card
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{"name": "Soul's Majesty", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Draw cards equal to the power of target creature you control."}
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Name:Soul's Majesty\nManaCost:4 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBDraw | SpellDescription$ Draw cards equal to the power of target creature you control.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Targeted$CardPower\nOracle:Draw cards equal to the power of target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul's Majesty", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Draw cards equal to the power of target creature you control."}
### Response: Name:Soul's Majesty\nManaCost:4 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBDraw | SpellDescription$ Draw cards equal to the power of target creature you control.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Targeted$CardPower\nOracle:Draw cards equal to the power of target creature you control.
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Create the Forge script for this magic card
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{"name": "A-Llanowar Loamspeaker"}
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Name:A-Llanowar Loamspeaker\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ T | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Power$ 4 | Toughness$ 4 | Types$ Creature,Elemental | Keywords$ Haste | SorcerySpeed$ True | SpellDescription$ Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as as sorcery.\nDeckHas:Type$Elemental\nOracle:{T}: Add one mana of any color.\n{T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Llanowar Loamspeaker"}
### Response: Name:A-Llanowar Loamspeaker\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ T | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Power$ 4 | Toughness$ 4 | Types$ Creature,Elemental | Keywords$ Haste | SorcerySpeed$ True | SpellDescription$ Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as as sorcery.\nDeckHas:Type$Elemental\nOracle:{T}: Add one mana of any color.\n{T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Drown in Sorrow", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
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Name:Drown in Sorrow\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SubAbility$ DBScry | SpellDescription$ All creatures get -2/-2 until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drown in Sorrow", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
### Response: Name:Drown in Sorrow\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SubAbility$ DBScry | SpellDescription$ All creatures get -2/-2 until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Create the Forge script for this magic card
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{"name": "Borborygmos", "mana_cost": "{3}{R}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Cyclops", "oracle_text": "Trample\nWhenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.", "power": "6", "toughness": "7"}
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Name:Borborygmos\nManaCost:3 R R G G\nTypes:Legendary Creature Cyclops\nPT:6/7\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCounters | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on each creature you control.\nSVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nOracle:Trample\nWhenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Borborygmos", "mana_cost": "{3}{R}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Cyclops", "oracle_text": "Trample\nWhenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.", "power": "6", "toughness": "7"}
### Response: Name:Borborygmos\nManaCost:3 R R G G\nTypes:Legendary Creature Cyclops\nPT:6/7\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCounters | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on each creature you control.\nSVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nOracle:Trample\nWhenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
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Create the Forge script for this magic card
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{"name": "Tamiyo, Collector of Tales", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Planeswalker \u2014 Tamiyo", "oracle_text": "Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.\n+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.\n\u22123: Return target card from your graveyard to your hand.", "loyalty": "5"}
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Name:Tamiyo, Collector of Tales\nManaCost:2 G U\nTypes:Legendary Planeswalker Tamiyo\nLoyalty:5\nS:Mode$ CantDiscard | ValidPlayer$ You | ValidCause$ SpellAbility.OppCtrl | ForCost$ False | Description$ Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.\nS:Mode$ CantSacrifice | ValidCard$ Card.YouCtrl | ValidCause$ SpellAbility.OppCtrl | ForCost$ False | Secondary$ True | Description$ Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.\nA:AB$ NameCard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | ValidCards$ Card.nonLand | SubAbility$ DBDig | StackDescription$ SpellDescription | SpellDescription$ Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.\nSVar:DBDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card.NamedCard | DestinationZone2$ Graveyard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearNamedCard$ True\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TgtPrompt$ Choose target card in your graveyard | ValidTgts$ Card.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target card from your graveyard to your hand.\nAI:RemoveDeck:All\nDeckHas:Ability$Graveyard\nOracle:Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.\n[+1]: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.\n[-3]: Return target card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tamiyo, Collector of Tales", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Planeswalker \u2014 Tamiyo", "oracle_text": "Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.\n+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.\n\u22123: Return target card from your graveyard to your hand.", "loyalty": "5"}
### Response: Name:Tamiyo, Collector of Tales\nManaCost:2 G U\nTypes:Legendary Planeswalker Tamiyo\nLoyalty:5\nS:Mode$ CantDiscard | ValidPlayer$ You | ValidCause$ SpellAbility.OppCtrl | ForCost$ False | Description$ Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.\nS:Mode$ CantSacrifice | ValidCard$ Card.YouCtrl | ValidCause$ SpellAbility.OppCtrl | ForCost$ False | Secondary$ True | Description$ Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.\nA:AB$ NameCard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | ValidCards$ Card.nonLand | SubAbility$ DBDig | StackDescription$ SpellDescription | SpellDescription$ Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.\nSVar:DBDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card.NamedCard | DestinationZone2$ Graveyard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearNamedCard$ True\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | TgtPrompt$ Choose target card in your graveyard | ValidTgts$ Card.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target card from your graveyard to your hand.\nAI:RemoveDeck:All\nDeckHas:Ability$Graveyard\nOracle:Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.\n[+1]: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.\n[-3]: Return target card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Igneous Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{2}: Igneous Golem gains trample until end of turn.", "power": "3", "toughness": "4"}
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Name:Igneous Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/4\nA:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Trample | SpellDescription$ CARDNAME gains trample until end of turn.\nOracle:{2}: Igneous Golem gains trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Igneous Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{2}: Igneous Golem gains trample until end of turn.", "power": "3", "toughness": "4"}
### Response: Name:Igneous Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/4\nA:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Trample | SpellDescription$ CARDNAME gains trample until end of turn.\nOracle:{2}: Igneous Golem gains trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Resolute Rider", "mana_cost": "{W/B}{W/B}{W/B}{W/B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W/B}{W/B}: Resolute Rider gains lifelink until end of turn.\n{W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "4", "toughness": "2"}
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Name:Resolute Rider\nManaCost:W/B W/B W/B W/B\nTypes:Creature Human Knight\nPT:4/2\nA:AB$ Pump | Cost$ W/B W/B | KW$ Lifelink | Defined$ Self | SpellDescription$ CARDNAME gains lifelink until end of turn.\nA:AB$ Pump | Cost$ W/B W/B W/B | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nDeckHas:Ability$LifeGain\nOracle:{W/B}{W/B}: Resolute Rider gains lifelink until end of turn.\n{W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Resolute Rider", "mana_cost": "{W/B}{W/B}{W/B}{W/B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W/B}{W/B}: Resolute Rider gains lifelink until end of turn.\n{W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "4", "toughness": "2"}
### Response: Name:Resolute Rider\nManaCost:W/B W/B W/B W/B\nTypes:Creature Human Knight\nPT:4/2\nA:AB$ Pump | Cost$ W/B W/B | KW$ Lifelink | Defined$ Self | SpellDescription$ CARDNAME gains lifelink until end of turn.\nA:AB$ Pump | Cost$ W/B W/B W/B | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nDeckHas:Ability$LifeGain\nOracle:{W/B}{W/B}: Resolute Rider gains lifelink until end of turn.\n{W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Create the Forge script for this magic card
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{"name": "Tangled Colony", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "Tangled Colony can't block.\nWhen Tangled Colony dies, create X 1/1 black Rat creature tokens with \"This creature can't block,\" where X is the amount of damage dealt to it this turn.", "power": "3", "toughness": "2"}
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Name:Tangled Colony\nManaCost:1 B\nTypes:Creature Rat\nPT:3/2\nS:Mode$ CantBlockBy | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ b_1_1_rat_noblock | TokenOwner$ You\nSVar:X:Count$TotalDamageReceivedThisTurn\nDeckHas:Ability$Token\nOracle:Tangled Colony can't block.\nWhen Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tangled Colony", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "Tangled Colony can't block.\nWhen Tangled Colony dies, create X 1/1 black Rat creature tokens with \"This creature can't block,\" where X is the amount of damage dealt to it this turn.", "power": "3", "toughness": "2"}
### Response: Name:Tangled Colony\nManaCost:1 B\nTypes:Creature Rat\nPT:3/2\nS:Mode$ CantBlockBy | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ b_1_1_rat_noblock | TokenOwner$ You\nSVar:X:Count$TotalDamageReceivedThisTurn\nDeckHas:Ability$Token\nOracle:Tangled Colony can't block.\nWhen Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.
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Create the Forge script for this magic card
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{"name": "Quirion Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)", "power": "1", "toughness": "2"}
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Name:Quirion Druid\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:1/2\nA:AB$ Animate | Cost$ G T | ValidTgts$ Land | TgtPrompt$ Select target land | Power$ 2 | Toughness$ 2 | Colors$ Green | Types$ Creature | Duration$ Permanent | SpellDescription$ Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)\nOracle:{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quirion Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)", "power": "1", "toughness": "2"}
### Response: Name:Quirion Druid\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:1/2\nA:AB$ Animate | Cost$ G T | ValidTgts$ Land | TgtPrompt$ Select target land | Power$ 2 | Toughness$ 2 | Colors$ Green | Types$ Creature | Duration$ Permanent | SpellDescription$ Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)\nOracle:{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)
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Create the Forge script for this magic card
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{"name": "Into the Story", "mana_cost": "{5}{U}{U}", "type_line": "Instant", "oracle_text": "This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.\nDraw four cards."}
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Name:Into the Story\nManaCost:5 U U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE7 | Description$ CARDNAME costs {3} less to cast if an opponent has seven or more cards in their graveyard.\nSVar:X:PlayerCountOpponents$HighestCardsInGraveyard\nA:SP$ Draw | Cost$ 5 U U | NumCards$ 4 | SpellDescription$ Draw four cards.\nOracle:This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.\nDraw four cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Into the Story", "mana_cost": "{5}{U}{U}", "type_line": "Instant", "oracle_text": "This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.\nDraw four cards."}
### Response: Name:Into the Story\nManaCost:5 U U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE7 | Description$ CARDNAME costs {3} less to cast if an opponent has seven or more cards in their graveyard.\nSVar:X:PlayerCountOpponents$HighestCardsInGraveyard\nA:SP$ Draw | Cost$ 5 U U | NumCards$ 4 | SpellDescription$ Draw four cards.\nOracle:This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.\nDraw four cards.
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Create the Forge script for this magic card
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{"name": "Seismic Rupture", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Seismic Rupture deals 2 damage to each creature without flying."}
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Name:Seismic Rupture\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 2 R | NumDmg$ 2 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature without flying. | SpellDescription$ CARDNAME deals 2 damage to each creature without flying.\nOracle:Seismic Rupture deals 2 damage to each creature without flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seismic Rupture", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Seismic Rupture deals 2 damage to each creature without flying."}
### Response: Name:Seismic Rupture\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 2 R | NumDmg$ 2 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature without flying. | SpellDescription$ CARDNAME deals 2 damage to each creature without flying.\nOracle:Seismic Rupture deals 2 damage to each creature without flying.
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Create the Forge script for this magic card
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{"name": "Kelsien, the Plague", "mana_cost": "{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Assassin", "oracle_text": "Vigilance, haste\nKelsien, the Plague gets +1/+1 for each experience counter you have.\n{T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.", "power": "2", "toughness": "2"}
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Name:Kelsien, the Plague\nManaCost:R W B\nTypes:Legendary Creature Human Assassin\nPT:2/2\nK:Vigilance\nK:Haste\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each experience counter you have.\nSVar:X:Count$YourCountersExperience\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | NumDmg$ 1 | SubAbility$ DBDelayedTrigger | StackDescription$ NICKNAME deals 1 damage to {c:Targeted}. | SpellDescription$ NICKNAME deals 1 damage to target creature you don't control.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigPutCounter | SpellDescription$ When that creature dies this turn, you get an experience counter.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ You | CounterType$ Experience | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Vigilance, haste\nKelsien, the Plague gets +1/+1 for each experience counter you have.\n{T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kelsien, the Plague", "mana_cost": "{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Assassin", "oracle_text": "Vigilance, haste\nKelsien, the Plague gets +1/+1 for each experience counter you have.\n{T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.", "power": "2", "toughness": "2"}
### Response: Name:Kelsien, the Plague\nManaCost:R W B\nTypes:Legendary Creature Human Assassin\nPT:2/2\nK:Vigilance\nK:Haste\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each experience counter you have.\nSVar:X:Count$YourCountersExperience\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | NumDmg$ 1 | SubAbility$ DBDelayedTrigger | StackDescription$ NICKNAME deals 1 damage to {c:Targeted}. | SpellDescription$ NICKNAME deals 1 damage to target creature you don't control.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigPutCounter | SpellDescription$ When that creature dies this turn, you get an experience counter.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ You | CounterType$ Experience | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Vigilance, haste\nKelsien, the Plague gets +1/+1 for each experience counter you have.\n{T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.
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Create the Forge script for this magic card
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{"name": "Kongming's Contraptions", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.", "power": "2", "toughness": "4"}
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Name:Kongming's Contraptions\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/4\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumDmg$ 2 | CheckSVar$ X | ActivationPhases$ Declare Attackers | SpellDescription$ CARDNAME deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.\nSVar:X:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nOracle:{T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kongming's Contraptions", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.", "power": "2", "toughness": "4"}
### Response: Name:Kongming's Contraptions\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/4\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumDmg$ 2 | CheckSVar$ X | ActivationPhases$ Declare Attackers | SpellDescription$ CARDNAME deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.\nSVar:X:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nOracle:{T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
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Create the Forge script for this magic card
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{"name": "Kruin Striker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.", "power": "2", "toughness": "1"}
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Name:Kruin Striker\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+0 and gains trample until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | KW$ Trample\nSVar:BuffedBy:Creature\nOracle:Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kruin Striker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Kruin Striker\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+0 and gains trample until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | KW$ Trample\nSVar:BuffedBy:Creature\nOracle:Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Herald of the Sun", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\n{3}{W}: Put a +1/+1 counter on another target creature with flying.", "power": "4", "toughness": "4"}
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Name:Herald of the Sun\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nA:AB$ PutCounter | Cost$ 3 W | ValidTgts$ Creature.Other+withFlying | TgtPrompt$ Select another target creature with flying | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on another target creature with flying.\nDeckHas:Ability$Counters\nOracle:Flying\n{3}{W}: Put a +1/+1 counter on another target creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Herald of the Sun", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\n{3}{W}: Put a +1/+1 counter on another target creature with flying.", "power": "4", "toughness": "4"}
### Response: Name:Herald of the Sun\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nA:AB$ PutCounter | Cost$ 3 W | ValidTgts$ Creature.Other+withFlying | TgtPrompt$ Select another target creature with flying | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on another target creature with flying.\nDeckHas:Ability$Counters\nOracle:Flying\n{3}{W}: Put a +1/+1 counter on another target creature with flying.
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Create the Forge script for this magic card
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{"name": "Epicenter", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Target player sacrifices a land.\nThreshold \u2014 Each player sacrifices all lands they control instead if seven or more cards are in your graveyard."}
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Name:Epicenter\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 4 R | ConditionCheckSVar$ X | ConditionSVarCompare$ LE6 | ValidTgts$ Player | SacValid$ Land | SacMessage$ Land | SubAbility$ DBWasteLand | SpellDescription$ Target player sacrifices a Land. Threshold β Each player sacrifices all lands they control instead if seven or more cards are in your graveyard\nSVar:DBWasteLand:DB$ SacrificeAll | Condition$ Threshold | ValidCards$ Land\nSVar:X:Count$InYourYard\nOracle:Target player sacrifices a land.\nThreshold β Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Epicenter", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Target player sacrifices a land.\nThreshold \u2014 Each player sacrifices all lands they control instead if seven or more cards are in your graveyard."}
### Response: Name:Epicenter\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 4 R | ConditionCheckSVar$ X | ConditionSVarCompare$ LE6 | ValidTgts$ Player | SacValid$ Land | SacMessage$ Land | SubAbility$ DBWasteLand | SpellDescription$ Target player sacrifices a Land. Threshold β Each player sacrifices all lands they control instead if seven or more cards are in your graveyard\nSVar:DBWasteLand:DB$ SacrificeAll | Condition$ Threshold | ValidCards$ Land\nSVar:X:Count$InYourYard\nOracle:Target player sacrifices a land.\nThreshold β Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
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Create the Forge script for this magic card
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{"name": "B\u00f6sium Strip", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead."}
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Name:BΓΆsium Strip\nManaCost:3\nTypes:Artifact\nA:AB$ Effect | Cost$ 3 T | ReplacementEffects$ REBosiumStrip | StaticAbilities$ STBosiumStrip | SpellDescription$ Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.\nSVar:STBosiumStrip:Mode$ Continuous | Affected$ Card.TopGraveyard+Instant+YouCtrl,Card.TopGraveyard+Sorcery+YouCtrl | MayPlay$ True | EffectZone$ Command | AffectedZone$ Graveyard | Description$ Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.\nSVar:REBosiumStrip:Event$ Moved | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile\nSVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nSVar:NeedsOrderedGraveyard:TRUE\nAI:RemoveDeck:All\nOracle:{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "B\u00f6sium Strip", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead."}
### Response: Name:BΓΆsium Strip\nManaCost:3\nTypes:Artifact\nA:AB$ Effect | Cost$ 3 T | ReplacementEffects$ REBosiumStrip | StaticAbilities$ STBosiumStrip | SpellDescription$ Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.\nSVar:STBosiumStrip:Mode$ Continuous | Affected$ Card.TopGraveyard+Instant+YouCtrl,Card.TopGraveyard+Sorcery+YouCtrl | MayPlay$ True | EffectZone$ Command | AffectedZone$ Graveyard | Description$ Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.\nSVar:REBosiumStrip:Event$ Moved | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile\nSVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nSVar:NeedsOrderedGraveyard:TRUE\nAI:RemoveDeck:All\nOracle:{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Multani, Yavimaya's Avatar", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Elemental Avatar", "oracle_text": "Reach, trample\nMultani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.\n{1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.", "power": "0", "toughness": "0"}
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Name:Multani, Yavimaya's Avatar\nManaCost:4 G G\nTypes:Legendary Creature Elemental Avatar\nPT:0/0\nK:Reach\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each land you control and each land card in your graveyard.\nSVar:X:Count$Valid Land.YouCtrl/Plus.Y\nSVar:Y:Count$TypeInYourYard.Land\nA:AB$ ChangeZone | Cost$ 1 G Return<2/Land> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nSVar:DiscardMe:1\nOracle:Reach, trample\nMultani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.\n{1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Multani, Yavimaya's Avatar", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Elemental Avatar", "oracle_text": "Reach, trample\nMultani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.\n{1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.", "power": "0", "toughness": "0"}
### Response: Name:Multani, Yavimaya's Avatar\nManaCost:4 G G\nTypes:Legendary Creature Elemental Avatar\nPT:0/0\nK:Reach\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each land you control and each land card in your graveyard.\nSVar:X:Count$Valid Land.YouCtrl/Plus.Y\nSVar:Y:Count$TypeInYourYard.Land\nA:AB$ ChangeZone | Cost$ 1 G Return<2/Land> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nSVar:DiscardMe:1\nOracle:Reach, trample\nMultani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.\n{1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Victual Sliver", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{2}, Sacrifice this permanent: You gain 4 life.\"", "power": "2", "toughness": "2"}
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Name:Victual Sliver\nManaCost:G W\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ GainLife | Description$ All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."\nSVar:GainLife:AB$GainLife | Cost$ 2 Sac<1/CARDNAME> | LifeAmount$ 4 | Defined$ You | SpellDescription$ You gain 4 life.\nSVar:BuffedBy:Sliver\nOracle:All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Victual Sliver", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{2}, Sacrifice this permanent: You gain 4 life.\"", "power": "2", "toughness": "2"}
### Response: Name:Victual Sliver\nManaCost:G W\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ GainLife | Description$ All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."\nSVar:GainLife:AB$GainLife | Cost$ 2 Sac<1/CARDNAME> | LifeAmount$ 4 | Defined$ You | SpellDescription$ You gain 4 life.\nSVar:BuffedBy:Sliver\nOracle:All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."
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Create the Forge script for this magic card
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{"name": "Draconic Lore", "mana_cost": "{5}{U}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if you control a Dragon.\nDraw three cards."}
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Name:Draconic Lore\nManaCost:5 U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Dragon.YouCtrl | Description$ This spell costs {2} less to cast if you control a Dragon.\nDeckHints:Type$Dragon\nA:SP$ Draw | Cost$ 5 U | NumCards$ 3 | SpellDescription$ Draw three cards.\nOracle:This spell costs {2} less to cast if you control a Dragon.\nDraw three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Draconic Lore", "mana_cost": "{5}{U}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if you control a Dragon.\nDraw three cards."}
### Response: Name:Draconic Lore\nManaCost:5 U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Dragon.YouCtrl | Description$ This spell costs {2} less to cast if you control a Dragon.\nDeckHints:Type$Dragon\nA:SP$ Draw | Cost$ 5 U | NumCards$ 3 | SpellDescription$ Draw three cards.\nOracle:This spell costs {2} less to cast if you control a Dragon.\nDraw three cards.
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Create the Forge script for this magic card
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{"name": "Sigil of Sleep", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand."}
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Name:Sigil of Sleep\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curiosity\nT:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | ValidTarget$ Player | Execute$ TrigReturn | TriggerDescription$ Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | TgtPrompt$ Select target creature your opponent controls | IsCurse$ True | Origin$ Battlefield | Destination$ Hand\nOracle:Enchant creature\nWhenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sigil of Sleep", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand."}
### Response: Name:Sigil of Sleep\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curiosity\nT:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | ValidTarget$ Player | Execute$ TrigReturn | TriggerDescription$ Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | TgtPrompt$ Select target creature your opponent controls | IsCurse$ True | Origin$ Battlefield | Destination$ Hand\nOracle:Enchant creature\nWhenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Trespasser's Curse", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nWhenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life."}
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Name:Trespasser's Curse\nManaCost:1 B\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Player | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.EnchantedPlayerCtrl | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Enchant player\nWhenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trespasser's Curse", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nWhenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life."}
### Response: Name:Trespasser's Curse\nManaCost:1 B\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Player | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.EnchantedPlayerCtrl | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Enchant player\nWhenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Veteran Soldier", "mana_cost": "{1}{W}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent.\""}
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Name:Veteran Soldier\nManaCost:1 W\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ AttacksPlayer | Description$ Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player."\nSVar:AttacksPlayer:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player | Condition$ NoOpponentHasMoreLifeThanAttacked | Execute$ TrigRepeat | TriggerDescription$ Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | ChangeZoneTable$ True | RepeatSubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ w_1_1_soldier | TokenTapped$ True | TokenAttacking$ Remembered\nDeckHas:Ability$Token & Type$Soldier\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Veteran Soldier", "mana_cost": "{1}{W}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent.\""}
### Response: Name:Veteran Soldier\nManaCost:1 W\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ AttacksPlayer | Description$ Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player."\nSVar:AttacksPlayer:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player | Condition$ NoOpponentHasMoreLifeThanAttacked | Execute$ TrigRepeat | TriggerDescription$ Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | ChangeZoneTable$ True | RepeatSubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ w_1_1_soldier | TokenTapped$ True | TokenAttacking$ Remembered\nDeckHas:Ability$Token & Type$Soldier\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player."
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Create the Forge script for this magic card
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{"name": "Dusk Charger", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horse", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nDusk Charger gets +2/+2 as long as you have the city's blessing.", "power": "3", "toughness": "3"}
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Name:Dusk Charger\nManaCost:3 B\nTypes:Creature Horse\nPT:3/3\nK:Ascend\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Blessing | Description$ CARDNAME gets +2/+2 as long as you have the city's blessing.\nOracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nDusk Charger gets +2/+2 as long as you have the city's blessing.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dusk Charger", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horse", "oracle_text": "Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nDusk Charger gets +2/+2 as long as you have the city's blessing.", "power": "3", "toughness": "3"}
### Response: Name:Dusk Charger\nManaCost:3 B\nTypes:Creature Horse\nPT:3/3\nK:Ascend\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Blessing | Description$ CARDNAME gets +2/+2 as long as you have the city's blessing.\nOracle:Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nDusk Charger gets +2/+2 as long as you have the city's blessing.
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Create the Forge script for this magic card
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{"name": "Giant Albatross", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.", "power": "1", "toughness": "1"}
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Name:Giant Albatross\nManaCost:1 U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigEach | TriggerDescription$ When CARDNAME dies, you may pay {1}{U}. If you do, for each creature that dealt damage to CARDNAME this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.\nSVar:TrigEach:AB$ RepeatEach | Cost$ 1 U | RepeatCards$ Creature.Damaged | RepeatSubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ Remembered | NoRegen$ True | UnlessCost$ PayLife<2> | UnlessPayer$ RememberedController\nOracle:Flying\nWhen Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Giant Albatross", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.", "power": "1", "toughness": "1"}
### Response: Name:Giant Albatross\nManaCost:1 U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigEach | TriggerDescription$ When CARDNAME dies, you may pay {1}{U}. If you do, for each creature that dealt damage to CARDNAME this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.\nSVar:TrigEach:AB$ RepeatEach | Cost$ 1 U | RepeatCards$ Creature.Damaged | RepeatSubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ Remembered | NoRegen$ True | UnlessCost$ PayLife<2> | UnlessPayer$ RememberedController\nOracle:Flying\nWhen Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
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Create the Forge script for this magic card
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{"name": "Two-Headed Giant of Foriys Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creatures you control have menace. (They can't be blocked except by two or more creatures.)\nEach creature you control can block an additional creature each combat."}
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Name:Two-Headed Giant of Foriys Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/-4\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AddKeyword$ Menace | Description$ Creatures you control have menace. (They can't be blocked except by two or more creatures.)\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | CanBlockAmount$ 1 | Description$ Each creature you control can block an additional creature each combat.\nOracle:Hand +1, life -4\nCreatures you control have menace. (They can't be blocked except by two or more creatures.)\nEach creature you control can block an additional creature each combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Two-Headed Giant of Foriys Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creatures you control have menace. (They can't be blocked except by two or more creatures.)\nEach creature you control can block an additional creature each combat."}
### Response: Name:Two-Headed Giant of Foriys Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/-4\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AddKeyword$ Menace | Description$ Creatures you control have menace. (They can't be blocked except by two or more creatures.)\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | CanBlockAmount$ 1 | Description$ Each creature you control can block an additional creature each combat.\nOracle:Hand +1, life -4\nCreatures you control have menace. (They can't be blocked except by two or more creatures.)\nEach creature you control can block an additional creature each combat.
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Create the Forge script for this magic card
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{"name": "Coveted Prize", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nSearch your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost."}
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Name:Coveted Prize\nManaCost:4 B\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature in your party.\nSVar:X:Count$Party\nA:SP$ ChangeZone | Cost$ 4 B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ DBPlay | StackDescription$ SpellDescription | SpellDescription$ Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.\nSVar:DBPlay:DB$ Play | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ4 | Optional$ True | Valid$ Card.nonLand+YouOwn | ValidSA$ Spell.cmcLE4 | ValidZone$ Hand | WithoutManaCost$ True | Amount$ 1 | StackDescription$ None\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nSearch your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coveted Prize", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nSearch your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost."}
### Response: Name:Coveted Prize\nManaCost:4 B\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature in your party.\nSVar:X:Count$Party\nA:SP$ ChangeZone | Cost$ 4 B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ DBPlay | StackDescription$ SpellDescription | SpellDescription$ Search your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.\nSVar:DBPlay:DB$ Play | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ4 | Optional$ True | Valid$ Card.nonLand+YouOwn | ValidSA$ Spell.cmcLE4 | ValidZone$ Hand | WithoutManaCost$ True | Amount$ 1 | StackDescription$ None\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nSearch your library for a card, put it into your hand, then shuffle. If you have a full party, you may cast a spell with mana value 4 or less from your hand without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Triton Shorestalker", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Triton Shorestalker can't be blocked.", "power": "1", "toughness": "1"}
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Name:Triton Shorestalker\nManaCost:U\nTypes:Creature Merfolk Rogue\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Triton Shorestalker can't be blocked.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Triton Shorestalker", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Triton Shorestalker can't be blocked.", "power": "1", "toughness": "1"}
### Response: Name:Triton Shorestalker\nManaCost:U\nTypes:Creature Merfolk Rogue\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Triton Shorestalker can't be blocked.
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Create the Forge script for this magic card
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{"name": "Rise of the Eldrazi", "mana_cost": "{9}{C}{C}{C}", "type_line": "Sorcery", "oracle_text": "This spell can't be countered.\nDestroy target permanent. Target player draws four cards. Take an extra turn after this one.\nExile Rise of the Eldrazi."}
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Name:Rise of the Eldrazi\nManaCost:9 C C C\nTypes:Sorcery\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ Destroy | ValidTgts$ Permanent| SubAbility$ DBDraw | SpellDescription$ Destroy target permanent.\nSVar:DBDraw:DB$ Draw | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBExtraTurn | SpellDescription$ Target player draws four cards.\nSVar:DBExtraTurn: DB$ AddTurn | Defined$ You | NumTurns$ 1 | SubAbility$ DBChange | SpellDescription$ Take an extra turn after this one.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SpellDescription$ Exile CARDNAME\nOracle:This spell can't be countered.\nDestroy target permanent. Target player draws four cards. Take an extra turn after this one.\nExile Rise of the Eldrazi.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rise of the Eldrazi", "mana_cost": "{9}{C}{C}{C}", "type_line": "Sorcery", "oracle_text": "This spell can't be countered.\nDestroy target permanent. Target player draws four cards. Take an extra turn after this one.\nExile Rise of the Eldrazi."}
### Response: Name:Rise of the Eldrazi\nManaCost:9 C C C\nTypes:Sorcery\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ Destroy | ValidTgts$ Permanent| SubAbility$ DBDraw | SpellDescription$ Destroy target permanent.\nSVar:DBDraw:DB$ Draw | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBExtraTurn | SpellDescription$ Target player draws four cards.\nSVar:DBExtraTurn: DB$ AddTurn | Defined$ You | NumTurns$ 1 | SubAbility$ DBChange | SpellDescription$ Take an extra turn after this one.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SpellDescription$ Exile CARDNAME\nOracle:This spell can't be countered.\nDestroy target permanent. Target player draws four cards. Take an extra turn after this one.\nExile Rise of the Eldrazi.
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Create the Forge script for this magic card
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{"name": "Coal Stoker", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.", "power": "3", "toughness": "3"}
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Name:Coal Stoker\nManaCost:3 R\nTypes:Creature Elemental\nPT:3/3\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.wasCastFromYourHandByYou+Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, add {R}{R}{R}.\nSVar:TrigMana:DB$ Mana | Produced$ R | Amount$ 3\nOracle:When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coal Stoker", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.", "power": "3", "toughness": "3"}
### Response: Name:Coal Stoker\nManaCost:3 R\nTypes:Creature Elemental\nPT:3/3\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.wasCastFromYourHandByYou+Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, add {R}{R}{R}.\nSVar:TrigMana:DB$ Mana | Produced$ R | Amount$ 3\nOracle:When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.
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Create the Forge script for this magic card
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{"name": "Eradicate", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles."}
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Name:Eradicate\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B B | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | RememberLKI$ True | ForgetOtherTargets$ True | SubAbility$ ExileYard | SpellDescription$ Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.\nSVar:ExileYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | Defined$ RememberedController | ChangeType$ Remembered.sameName | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ RememberedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ RememberedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInLib | Chooser$ You | Search$ True | Shuffle$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:NumInHand:PlayerCountRememberedController$CardsInHand\nSVar:NumInLib:PlayerCountRememberedController$CardsInLibrary\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eradicate", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles."}
### Response: Name:Eradicate\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B B | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | RememberLKI$ True | ForgetOtherTargets$ True | SubAbility$ ExileYard | SpellDescription$ Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.\nSVar:ExileYard:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | Defined$ RememberedController | ChangeType$ Remembered.sameName | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ RememberedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInHand | Chooser$ You | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ RememberedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInLib | Chooser$ You | Search$ True | Shuffle$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:NumInHand:PlayerCountRememberedController$CardsInHand\nSVar:NumInLib:PlayerCountRememberedController$CardsInLibrary\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
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Create the Forge script for this magic card
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{"name": "Sharpshooter Elf", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Ranger", "oracle_text": "Reach\nSharpshooter Elf's power is equal to the number of creatures you control.\nWhen Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.", "power": "*", "toughness": "2"}
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Name:Sharpshooter Elf\nManaCost:2 G\nTypes:Creature Elf Ranger\nPT:*/2\nK:Reach\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl+withFlying | TgtPrompt$ Select target creature with flying an opponent controls | NumDmg$ Y\nSVar:Y:Count$CardPower\nOracle:Reach\nSharpshooter Elf's power is equal to the number of creatures you control.\nWhen Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sharpshooter Elf", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Ranger", "oracle_text": "Reach\nSharpshooter Elf's power is equal to the number of creatures you control.\nWhen Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.", "power": "*", "toughness": "2"}
### Response: Name:Sharpshooter Elf\nManaCost:2 G\nTypes:Creature Elf Ranger\nPT:*/2\nK:Reach\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl+withFlying | TgtPrompt$ Select target creature with flying an opponent controls | NumDmg$ Y\nSVar:Y:Count$CardPower\nOracle:Reach\nSharpshooter Elf's power is equal to the number of creatures you control.\nWhen Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
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Create the Forge script for this magic card
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{"name": "Quicksilver Servitor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "Ward {2}\nWhenever you cast a spell from among cards put into your hand this turn, proliferate.", "power": "3", "toughness": "3"}
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Name:Quicksilver Servitor\nManaCost:2 U\nTypes:Creature Phyrexian Cleric\nPT:3/3\nK:Ward:2\nT:Mode$ SpellCast | ValidCard$ Card.ThisTurnEnteredYourHand | ValidActivatingPlayer$ You | Execute$ TrigProliferate | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from among cards put into your hand this turn, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Ward {2}\nWhenever you cast a spell from among cards put into your hand this turn, proliferate.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quicksilver Servitor", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "Ward {2}\nWhenever you cast a spell from among cards put into your hand this turn, proliferate.", "power": "3", "toughness": "3"}
### Response: Name:Quicksilver Servitor\nManaCost:2 U\nTypes:Creature Phyrexian Cleric\nPT:3/3\nK:Ward:2\nT:Mode$ SpellCast | ValidCard$ Card.ThisTurnEnteredYourHand | ValidActivatingPlayer$ You | Execute$ TrigProliferate | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from among cards put into your hand this turn, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Ward {2}\nWhenever you cast a spell from among cards put into your hand this turn, proliferate.
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Create the Forge script for this magic card
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{"name": "Distract"}
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Name:Distract\nManaCost:U\nTypes:Instant\nA:SP$ Tap | Cost$ U | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDraw | SpellDescription$ Tap target land.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Tap target land. Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Distract"}
### Response: Name:Distract\nManaCost:U\nTypes:Instant\nA:SP$ Tap | Cost$ U | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDraw | SpellDescription$ Tap target land.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Tap target land. Draw a card.
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Create the Forge script for this magic card
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{"name": "Shigeki, Jukai Visionary", "mana_cost": "{1}{G}", "type_line": "Legendary Enchantment Creature \u2014 Snake Druid", "oracle_text": "{1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.\nChannel \u2014 {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.", "power": "1", "toughness": "3"}
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Name:Shigeki, Jukai Visionary\nManaCost:1 G\nTypes:Legendary Enchantment Creature Snake Druid\nPT:1/3\nA:AB$ Dig | Cost$ 1 G T Return<1/CARDNAME> | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | Optional$ True | ChangeValid$ Land | DestinationZone$ Battlefield | Tapped$ True | DestinationZone2$ Graveyard | SpellDescription$ Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.\nA:AB$ ChangeZone | PrecostDesc$ Channel β | Cost$ X X G G Discard<1/NICKNAME> | ActivationZone$ Hand | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.nonLegendary+YouOwn | TargetMin$ X | TargetMax$ X | SpellDescription$ Return X target nonlegendary cards from your graveyard to your hand.\nSVar:X:Count$xPaid\nDeckHas:Ability$Graveyard|Discard\nOracle:{1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.\nChannel β {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shigeki, Jukai Visionary", "mana_cost": "{1}{G}", "type_line": "Legendary Enchantment Creature \u2014 Snake Druid", "oracle_text": "{1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.\nChannel \u2014 {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.", "power": "1", "toughness": "3"}
### Response: Name:Shigeki, Jukai Visionary\nManaCost:1 G\nTypes:Legendary Enchantment Creature Snake Druid\nPT:1/3\nA:AB$ Dig | Cost$ 1 G T Return<1/CARDNAME> | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | Optional$ True | ChangeValid$ Land | DestinationZone$ Battlefield | Tapped$ True | DestinationZone2$ Graveyard | SpellDescription$ Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.\nA:AB$ ChangeZone | PrecostDesc$ Channel β | Cost$ X X G G Discard<1/NICKNAME> | ActivationZone$ Hand | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.nonLegendary+YouOwn | TargetMin$ X | TargetMax$ X | SpellDescription$ Return X target nonlegendary cards from your graveyard to your hand.\nSVar:X:Count$xPaid\nDeckHas:Ability$Graveyard|Discard\nOracle:{1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.\nChannel β {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "A-Cloister Gargoyle", "mana_cost": "{1}{W}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nAs long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.", "power": "0", "toughness": "3"}
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Name:A-Cloister Gargoyle\nManaCost:1 W\nTypes:Artifact Creature Gargoyle\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon.\nSVar:DBVenture:DB$ Venture | Defined$ You\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as you've completed a dungeon, CARDNAME gets +3/+0 and has flying.\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nOracle:When Cloister Gargoyle enters the battlefield, venture into the dungeon.\nAs long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Cloister Gargoyle", "mana_cost": "{1}{W}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)\nAs long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.", "power": "0", "toughness": "3"}
### Response: Name:A-Cloister Gargoyle\nManaCost:1 W\nTypes:Artifact Creature Gargoyle\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ When CARDNAME enters the battlefield, venture into the dungeon.\nSVar:DBVenture:DB$ Venture | Defined$ You\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as you've completed a dungeon, CARDNAME gets +3/+0 and has flying.\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nOracle:When Cloister Gargoyle enters the battlefield, venture into the dungeon.\nAs long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
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Create the Forge script for this magic card
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{"name": "Kiyomaro, First to Stand", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.\nAs long as you have four or more cards in hand, Kiyomaro has vigilance.\nWhenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.", "power": "*", "toughness": "*"}
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Name:Kiyomaro, First to Stand\nManaCost:3 W W\nTypes:Legendary Creature Spirit\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Vigilance | CheckSVar$ X | SVarCompare$ GE4 | Description$ As long as you have four or more cards in hand, NICKNAME has vigilance.\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | CheckSVar$ X | SVarCompare$ GE7 | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever NICKNAME deals damage, if you have seven or more cards in hand, you gain 7 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 7\nSVar:X:Count$InYourHand\nSVar:NeedsToPlayVar:X GE3\nOracle:Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.\nAs long as you have four or more cards in hand, Kiyomaro has vigilance.\nWhenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kiyomaro, First to Stand", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.\nAs long as you have four or more cards in hand, Kiyomaro has vigilance.\nWhenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.", "power": "*", "toughness": "*"}
### Response: Name:Kiyomaro, First to Stand\nManaCost:3 W W\nTypes:Legendary Creature Spirit\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Vigilance | CheckSVar$ X | SVarCompare$ GE4 | Description$ As long as you have four or more cards in hand, NICKNAME has vigilance.\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | CheckSVar$ X | SVarCompare$ GE7 | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever NICKNAME deals damage, if you have seven or more cards in hand, you gain 7 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 7\nSVar:X:Count$InYourHand\nSVar:NeedsToPlayVar:X GE3\nOracle:Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.\nAs long as you have four or more cards in hand, Kiyomaro has vigilance.\nWhenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
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Create the Forge script for this magic card
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{"name": "Skirsdag Supplicant", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{B}, {T}, Discard a card: Each player loses 2 life.", "power": "2", "toughness": "3"}
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Name:Skirsdag Supplicant\nManaCost:2 B\nTypes:Creature Human Cleric\nPT:2/3\nA:AB$ LoseLife | Cost$ B T Discard<1/Card> | LifeAmount$ 2 | Defined$ Player | SpellDescription$ Each player loses 2 life.\nOracle:{B}, {T}, Discard a card: Each player loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skirsdag Supplicant", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{B}, {T}, Discard a card: Each player loses 2 life.", "power": "2", "toughness": "3"}
### Response: Name:Skirsdag Supplicant\nManaCost:2 B\nTypes:Creature Human Cleric\nPT:2/3\nA:AB$ LoseLife | Cost$ B T Discard<1/Card> | LifeAmount$ 2 | Defined$ Player | SpellDescription$ Each player loses 2 life.\nOracle:{B}, {T}, Discard a card: Each player loses 2 life.
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Create the Forge script for this magic card
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{"name": "Suffocating Blast", "mana_cost": "{1}{U}{U}{R}", "type_line": "Instant", "oracle_text": "Counter target spell and Suffocating Blast deals 3 damage to target creature."}
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Name:Suffocating Blast\nManaCost:1 U U R\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U R | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDamage | SpellDescription$ Counter target spell and CARDNAME deals 3 damage to target creature.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3\nOracle:Counter target spell and Suffocating Blast deals 3 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Suffocating Blast", "mana_cost": "{1}{U}{U}{R}", "type_line": "Instant", "oracle_text": "Counter target spell and Suffocating Blast deals 3 damage to target creature."}
### Response: Name:Suffocating Blast\nManaCost:1 U U R\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U R | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDamage | SpellDescription$ Counter target spell and CARDNAME deals 3 damage to target creature.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3\nOracle:Counter target spell and Suffocating Blast deals 3 damage to target creature.
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Create the Forge script for this magic card
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{"name": "Vraska, Regal Gorgon", "mana_cost": "{5}{B}{G}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.\n\u22123: Destroy target creature.\n\u221210: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.", "loyalty": "5"}
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Name:Vraska, Regal Gorgon\nManaCost:5 B G\nTypes:Legendary Planeswalker Vraska\nLoyalty:5\nA:AB$ PutCounter | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Menace\nA:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature.\nA:AB$ PutCounterAll | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X | Reference$ X | SpellDescription$ For each creature card in your graveyard, put a +1/+1 counter on each creature you control.\nSVar:X:Count$ValidGraveyard Creature.YouCtrl\nDeckHas:Ability$Counters\nOracle:[+2]: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.\n[-3]: Destroy target creature.\n[-10]: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vraska, Regal Gorgon", "mana_cost": "{5}{B}{G}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.\n\u22123: Destroy target creature.\n\u221210: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.", "loyalty": "5"}
### Response: Name:Vraska, Regal Gorgon\nManaCost:5 B G\nTypes:Legendary Planeswalker Vraska\nLoyalty:5\nA:AB$ PutCounter | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Menace\nA:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature.\nA:AB$ PutCounterAll | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X | Reference$ X | SpellDescription$ For each creature card in your graveyard, put a +1/+1 counter on each creature you control.\nSVar:X:Count$ValidGraveyard Creature.YouCtrl\nDeckHas:Ability$Counters\nOracle:[+2]: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.\n[-3]: Destroy target creature.\n[-10]: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.
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Create the Forge script for this magic card
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{"name": "Maze Abomination", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nMulticolored creatures you control have deathtouch.", "power": "4", "toughness": "5"}
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Name:Maze Abomination\nManaCost:5 B\nTypes:Creature Elemental\nPT:4/5\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Creature.MultiColor+YouCtrl | AddKeyword$ Deathtouch | Description$ Multicolored creatures you control have deathtouch.\nSVar:PlayMain1:TRUE\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nMulticolored creatures you control have deathtouch.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maze Abomination", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nMulticolored creatures you control have deathtouch.", "power": "4", "toughness": "5"}
### Response: Name:Maze Abomination\nManaCost:5 B\nTypes:Creature Elemental\nPT:4/5\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Creature.MultiColor+YouCtrl | AddKeyword$ Deathtouch | Description$ Multicolored creatures you control have deathtouch.\nSVar:PlayMain1:TRUE\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nMulticolored creatures you control have deathtouch.
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Create the Forge script for this magic card
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{"name": "Ghosthelm Courier", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "You may choose not to untap Ghosthelm Courier during your untap step.\n{2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)", "power": "2", "toughness": "1"}
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Name:Ghosthelm Courier\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Pump | Cost$ 2 U T | ValidTgts$ Creature.Wizard | TgtPrompt$ Select target Wizard creature | RememberTargets$ True | AILogic$ ContinuousBonus | SpellDescription$ Target Wizard creature gets +2/+2 and has shroud for as long as CARDNAME remains tapped. (It can't be the target of spells or abilities.) | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Creature.IsRemembered | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Shroud\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Wizard\nSVar:AIUntapPreference:BetterTgtThanRemembered\nOracle:You may choose not to untap Ghosthelm Courier during your untap step.\n{2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghosthelm Courier", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "You may choose not to untap Ghosthelm Courier during your untap step.\n{2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)", "power": "2", "toughness": "1"}
### Response: Name:Ghosthelm Courier\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Pump | Cost$ 2 U T | ValidTgts$ Creature.Wizard | TgtPrompt$ Select target Wizard creature | RememberTargets$ True | AILogic$ ContinuousBonus | SpellDescription$ Target Wizard creature gets +2/+2 and has shroud for as long as CARDNAME remains tapped. (It can't be the target of spells or abilities.) | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Creature.IsRemembered | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Shroud\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Wizard\nSVar:AIUntapPreference:BetterTgtThanRemembered\nOracle:You may choose not to untap Ghosthelm Courier during your untap step.\n{2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)
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