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Create the Forge script for this magic card
{"name": "Blue Elemental Blast", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter target red spell.\n\u2022 Destroy target red permanent."}
Name:Blue Elemental Blast\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ DBCounter,DBDestroy\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card.Red | TgtPrompt$ Select target Red Spell | SpellDescription$ Counter target red spell.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Permanent.Red | TgtPrompt$ Select target red permanent. | SpellDescription$ Destroy target red permanent.\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Counter target red spell.\n• Destroy target red permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blue Elemental Blast", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter target red spell.\n\u2022 Destroy target red permanent."} ### Response: Name:Blue Elemental Blast\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ DBCounter,DBDestroy\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card.Red | TgtPrompt$ Select target Red Spell | SpellDescription$ Counter target red spell.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Permanent.Red | TgtPrompt$ Select target red permanent. | SpellDescription$ Destroy target red permanent.\nAI:RemoveDeck:Random\nOracle:Choose one —\n• Counter target red spell.\n• Destroy target red permanent.
Create the Forge script for this magic card
{"name": "Whispersilk Cloak", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)\nEquip {2}"}
Name:Whispersilk Cloak\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Shroud | Description$ Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy\nOracle:Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whispersilk Cloak", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)\nEquip {2}"} ### Response: Name:Whispersilk Cloak\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Shroud | Description$ Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy\nOracle:Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)\nEquip {2}
Create the Forge script for this magic card
{"name": "Stick Together", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)"}
Name:Stick Together\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ ChooseCard | Defined$ Player | ChooseParty$ True | SubAbility$ SacAllOthers | StackDescription$ SpellDescription | SpellDescription$ Each player chooses a party from among creatures they control,\nSVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Creature.nonChosenCard | StackDescription$ then sacrifices the rest. | SpellDescription$ then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)\nDeckHints:Ability$Party\nDeckNeeds:Type$Cleric|Rogue|Warrior|Wizard\nAI:RemoveDeck:Random\nOracle:Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stick Together", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)"} ### Response: Name:Stick Together\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ ChooseCard | Defined$ Player | ChooseParty$ True | SubAbility$ SacAllOthers | StackDescription$ SpellDescription | SpellDescription$ Each player chooses a party from among creatures they control,\nSVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Creature.nonChosenCard | StackDescription$ then sacrifices the rest. | SpellDescription$ then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)\nDeckHints:Ability$Party\nDeckNeeds:Type$Cleric|Rogue|Warrior|Wizard\nAI:RemoveDeck:Random\nOracle:Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)
Create the Forge script for this magic card
{"name": "Butcher of Malakir", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Flying\nWhenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.", "power": "5", "toughness": "4"}
Name:Butcher of Malakir\nManaCost:5 B B\nTypes:Creature Vampire Warrior\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME or another creature you control dies, each opponent sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player.Opponent | SacValid$ Creature\nOracle:Flying\nWhenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Butcher of Malakir", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Flying\nWhenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.", "power": "5", "toughness": "4"} ### Response: Name:Butcher of Malakir\nManaCost:5 B B\nTypes:Creature Vampire Warrior\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME or another creature you control dies, each opponent sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player.Opponent | SacValid$ Creature\nOracle:Flying\nWhenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Create the Forge script for this magic card
{"name": "Dismiss", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nDraw a card."}
Name:Dismiss\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target spell.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dismiss", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nDraw a card."} ### Response: Name:Dismiss\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target spell.\nDraw a card.
Create the Forge script for this magic card
{"name": "Grand Melee", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "All creatures attack each combat if able.\nAll creatures block each combat if able."}
Name:Grand Melee\nManaCost:3 R\nTypes:Enchantment\nS:Mode$ MustAttack | ValidCreature$ Creature | Description$ All creatures attack each combat if able.\nS:Mode$ MustBlock | ValidCreature$ Creature | Description$ All creatures block each combat if able.\nSVar:NonStackingEffect:True\nOracle:All creatures attack each combat if able.\nAll creatures block each combat if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grand Melee", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "All creatures attack each combat if able.\nAll creatures block each combat if able."} ### Response: Name:Grand Melee\nManaCost:3 R\nTypes:Enchantment\nS:Mode$ MustAttack | ValidCreature$ Creature | Description$ All creatures attack each combat if able.\nS:Mode$ MustBlock | ValidCreature$ Creature | Description$ All creatures block each combat if able.\nSVar:NonStackingEffect:True\nOracle:All creatures attack each combat if able.\nAll creatures block each combat if able.
Create the Forge script for this magic card
{"name": "Siren's Call", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Cast this spell only during an opponent's turn, before attackers are declared.\nCreatures the active player controls attack this turn if able.\nAt the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn."}
Name:Siren's Call\nManaCost:U\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ MustAttack | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | OpponentTurn$ True | SpellDescription$ Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. | SubAbility$ DestroyPacifist\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | AffectedZone$ Battlefield | ValidCreature$ Creature.ActivePlayerCtrl | Description$ Creatures the active player controls attack this turn if able.\nSVar:DestroyPacifist:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.ActivePlayerCtrl+notAttackedThisTurn+nonWall+notFirstTurnControlled | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Cast this spell only during an opponent's turn, before attackers are declared.\nCreatures the active player controls attack this turn if able.\nAt the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Siren's Call", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Cast this spell only during an opponent's turn, before attackers are declared.\nCreatures the active player controls attack this turn if able.\nAt the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn."} ### Response: Name:Siren's Call\nManaCost:U\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ MustAttack | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | OpponentTurn$ True | SpellDescription$ Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. | SubAbility$ DestroyPacifist\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | AffectedZone$ Battlefield | ValidCreature$ Creature.ActivePlayerCtrl | Description$ Creatures the active player controls attack this turn if able.\nSVar:DestroyPacifist:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDestroy | TriggerDescription$ At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.ActivePlayerCtrl+notAttackedThisTurn+nonWall+notFirstTurnControlled | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Cast this spell only during an opponent's turn, before attackers are declared.\nCreatures the active player controls attack this turn if able.\nAt the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Create the Forge script for this magic card
{"name": "Saruman, the White Hand", "mana_cost": "{1}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Avatar Wizard", "oracle_text": "Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nGoblins and Orcs you control have ward {2}.", "power": "2", "toughness": "5"}
Name:Saruman, the White Hand\nManaCost:1 U B R\nTypes:Legendary Creature Avatar Wizard\nPT:2/5\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigAmass | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nS:Mode$ Continuous | Affected$ Goblin.YouCtrl,Orc.YouCtrl | AddKeyword$ Ward:2 | Description$ Goblins and Orcs you control have ward {2}.\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nDeckHints:Type$Goblin|Orc\nOracle:Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nGoblins and Orcs you control have ward {2}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Saruman, the White Hand", "mana_cost": "{1}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Avatar Wizard", "oracle_text": "Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nGoblins and Orcs you control have ward {2}.", "power": "2", "toughness": "5"} ### Response: Name:Saruman, the White Hand\nManaCost:1 U B R\nTypes:Legendary Creature Avatar Wizard\nPT:2/5\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigAmass | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nS:Mode$ Continuous | Affected$ Goblin.YouCtrl,Orc.YouCtrl | AddKeyword$ Ward:2 | Description$ Goblins and Orcs you control have ward {2}.\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nDeckHints:Type$Goblin|Orc\nOracle:Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nGoblins and Orcs you control have ward {2}.
Create the Forge script for this magic card
{"name": "Skyway Sniper", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\n{2}{G}: Skyway Sniper deals 1 damage to target creature with flying.", "power": "1", "toughness": "2"}
Name:Skyway Sniper\nManaCost:G\nTypes:Creature Elf Archer\nPT:1/2\nK:Reach\nA:AB$ DealDamage | Cost$ 2 G | NumDmg$ 1 | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nOracle:Reach (This creature can block creatures with flying.)\n{2}{G}: Skyway Sniper deals 1 damage to target creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyway Sniper", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\n{2}{G}: Skyway Sniper deals 1 damage to target creature with flying.", "power": "1", "toughness": "2"} ### Response: Name:Skyway Sniper\nManaCost:G\nTypes:Creature Elf Archer\nPT:1/2\nK:Reach\nA:AB$ DealDamage | Cost$ 2 G | NumDmg$ 1 | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying. | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nOracle:Reach (This creature can block creatures with flying.)\n{2}{G}: Skyway Sniper deals 1 damage to target creature with flying.
Create the Forge script for this magic card
{"name": "Wall of Wood", "mana_cost": "{G}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)", "power": "0", "toughness": "3"}
Name:Wall of Wood\nManaCost:G\nTypes:Creature Wall\nPT:0/3\nK:Defender\nOracle:Defender (This creature can't attack.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Wood", "mana_cost": "{G}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)", "power": "0", "toughness": "3"} ### Response: Name:Wall of Wood\nManaCost:G\nTypes:Creature Wall\nPT:0/3\nK:Defender\nOracle:Defender (This creature can't attack.)
Create the Forge script for this magic card
{"name": "Thought Reflection", "mana_cost": "{4}{U}{U}{U}", "type_line": "Enchantment", "oracle_text": "If you would draw a card, draw two cards instead."}
Name:Thought Reflection\nManaCost:4 U U U\nTypes:Enchantment\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ DrawTwo | Description$ If you would draw a card, draw two cards instead.\nSVar:DrawTwo:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:If you would draw a card, draw two cards instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thought Reflection", "mana_cost": "{4}{U}{U}{U}", "type_line": "Enchantment", "oracle_text": "If you would draw a card, draw two cards instead."} ### Response: Name:Thought Reflection\nManaCost:4 U U U\nTypes:Enchantment\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ DrawTwo | Description$ If you would draw a card, draw two cards instead.\nSVar:DrawTwo:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:If you would draw a card, draw two cards instead.
Create the Forge script for this magic card
{"name": "Bant Charm", "mana_cost": "{G}{W}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Put target creature on the bottom of its owner's library.\n\u2022 Counter target instant spell."}
Name:Bant Charm\nManaCost:G W U\nTypes:Instant\nA:SP$ Charm | Cost$ G W U | Choices$ DBDestroy,DBChangeZone,DBCounter\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target creature on the bottom of it's owner's library.\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Instant | SpellDescription$ Counter target instant spell.\nOracle:Choose one —\n• Destroy target artifact.\n• Put target creature on the bottom of its owner's library.\n• Counter target instant spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bant Charm", "mana_cost": "{G}{W}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Put target creature on the bottom of its owner's library.\n\u2022 Counter target instant spell."} ### Response: Name:Bant Charm\nManaCost:G W U\nTypes:Instant\nA:SP$ Charm | Cost$ G W U | Choices$ DBDestroy,DBChangeZone,DBCounter\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target creature on the bottom of it's owner's library.\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Instant | SpellDescription$ Counter target instant spell.\nOracle:Choose one —\n• Destroy target artifact.\n• Put target creature on the bottom of its owner's library.\n• Counter target instant spell.
Create the Forge script for this magic card
{"name": "Veteran Explorer", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Soldier Scout", "oracle_text": "When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.", "power": "1", "toughness": "1"}
Name:Veteran Explorer\nManaCost:G\nTypes:Creature Human Soldier Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ 2 | Shuffle$ True\nOracle:When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Veteran Explorer", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Soldier Scout", "oracle_text": "When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.", "power": "1", "toughness": "1"} ### Response: Name:Veteran Explorer\nManaCost:G\nTypes:Creature Human Soldier Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ 2 | Shuffle$ True\nOracle:When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Ojutai, Soul of Winter", "mana_cost": "{5}{W}{U}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, vigilance\nWhenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.", "power": "5", "toughness": "6"}
Name:Ojutai, Soul of Winter\nManaCost:5 W U\nTypes:Legendary Creature Dragon\nPT:5/6\nK:Flying\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Choose target permanent. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | Duration$ Permanent | KW$ HIDDEN This card doesn't untap during your next untap step.\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Dragon\nOracle:Flying, vigilance\nWhenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ojutai, Soul of Winter", "mana_cost": "{5}{W}{U}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, vigilance\nWhenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.", "power": "5", "toughness": "6"} ### Response: Name:Ojutai, Soul of Winter\nManaCost:5 W U\nTypes:Legendary Creature Dragon\nPT:5/6\nK:Flying\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Choose target permanent. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | Duration$ Permanent | KW$ HIDDEN This card doesn't untap during your next untap step.\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Dragon\nOracle:Flying, vigilance\nWhenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Defend the Celestus", "mana_cost": "{2}{G}{G}", "type_line": "Instant", "oracle_text": "Distribute three +1/+1 counters among one, two, or three target creatures you control."}
Name:Defend the Celestus\nManaCost:2 G G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 2 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ Distribute three +1/+1 counters among one, two, or three target creatures.\nDeckHas:Ability$Counters\nOracle:Distribute three +1/+1 counters among one, two or three target creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Defend the Celestus", "mana_cost": "{2}{G}{G}", "type_line": "Instant", "oracle_text": "Distribute three +1/+1 counters among one, two, or three target creatures you control."} ### Response: Name:Defend the Celestus\nManaCost:2 G G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 2 G G | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ Distribute three +1/+1 counters among one, two, or three target creatures.\nDeckHas:Ability$Counters\nOracle:Distribute three +1/+1 counters among one, two or three target creatures you control.
Create the Forge script for this magic card
{"name": "Dispersing Orb", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand."}
Name:Dispersing Orb\nManaCost:3 U U\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ 3 U Sac<1/Permanent> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dispersing Orb", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand."} ### Response: Name:Dispersing Orb\nManaCost:3 U U\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ 3 U Sac<1/Permanent> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
Create the Forge script for this magic card
{"name": "Platinum Emperion", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)", "power": "8", "toughness": "8"}
Name:Platinum Emperion\nManaCost:8\nTypes:Artifact Creature Golem\nPT:8/8\nS:Mode$ CantChangeLife | ValidPlayer$ You | Description$ Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)\nOracle:Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Platinum Emperion", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)", "power": "8", "toughness": "8"} ### Response: Name:Platinum Emperion\nManaCost:8\nTypes:Artifact Creature Golem\nPT:8/8\nS:Mode$ CantChangeLife | ValidPlayer$ You | Description$ Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)\nOracle:Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
Create the Forge script for this magic card
{"name": "Campfire", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}: You gain 2 life.\n{2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library."}
Name:Campfire\nManaCost:1\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 T | Defined$ You | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nA:AB$ ChangeZoneAll | Cost$ 2 T Exile<1/CARDNAME> | ChangeType$ Card.IsCommander+YouOwn | Origin$ Command,Graveyard | Destination$ Hand | SubAbility$ DBGraveShuffle | SpellDescription$ Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.\nSVar:DBGraveShuffle:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nDeckHas:Ability$LifeGain\nOracle:{1}, {T}: You gain 2 life.\n{2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Campfire", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}: You gain 2 life.\n{2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library."} ### Response: Name:Campfire\nManaCost:1\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 T | Defined$ You | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nA:AB$ ChangeZoneAll | Cost$ 2 T Exile<1/CARDNAME> | ChangeType$ Card.IsCommander+YouOwn | Origin$ Command,Graveyard | Destination$ Hand | SubAbility$ DBGraveShuffle | SpellDescription$ Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.\nSVar:DBGraveShuffle:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nDeckHas:Ability$LifeGain\nOracle:{1}, {T}: You gain 2 life.\n{2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Create the Forge script for this magic card
{"name": "Tail Slash", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature you don't control."}
Name:Tail Slash\nManaCost:2 R\nTypes:Instant\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ TailDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control.\nSVar:TailDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control deals damage equal to its power to target creature you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tail Slash", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature you don't control."} ### Response: Name:Tail Slash\nManaCost:2 R\nTypes:Instant\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ TailDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control.\nSVar:TailDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control deals damage equal to its power to target creature you don't control.
Create the Forge script for this magic card
{"name": "A-Thousand-Faced Shadow", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nFlying\nWhen Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.", "power": "1", "toughness": "1"}
Name:A-Thousand-Faced Shadow\nManaCost:U\nTypes:Creature Human Ninja\nPT:1/1\nK:Ninjutsu:2 U\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self+attacking | Origin$ Hand | Destination$ Battlefield | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Creature.Other+attacking | TgtPrompt$ Select another target attacking creature | TokenTapped$ True | TokenAttacking$ True\nDeckHas:Ability$Token\nOracle:Ninjutsu {2}{U}\nFlying\nWhen Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Thousand-Faced Shadow", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nFlying\nWhen Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.", "power": "1", "toughness": "1"} ### Response: Name:A-Thousand-Faced Shadow\nManaCost:U\nTypes:Creature Human Ninja\nPT:1/1\nK:Ninjutsu:2 U\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self+attacking | Origin$ Hand | Destination$ Battlefield | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Creature.Other+attacking | TgtPrompt$ Select another target attacking creature | TokenTapped$ True | TokenAttacking$ True\nDeckHas:Ability$Token\nOracle:Ninjutsu {2}{U}\nFlying\nWhen Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.
Create the Forge script for this magic card
{"name": "Mystic Retrieval", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Return target instant or sorcery card from your graveyard to your hand.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Mystic Retrieval\nManaCost:3 U\nTypes:Sorcery\nK:Flashback:2 R\nA:SP$ ChangeZone | Cost$ 3 U | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | SpellDescription$ Return target instant or sorcery card from your graveyard to your hand.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:Return target instant or sorcery card from your graveyard to your hand.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mystic Retrieval", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Return target instant or sorcery card from your graveyard to your hand.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Mystic Retrieval\nManaCost:3 U\nTypes:Sorcery\nK:Flashback:2 R\nA:SP$ ChangeZone | Cost$ 3 U | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | SpellDescription$ Return target instant or sorcery card from your graveyard to your hand.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red\nOracle:Return target instant or sorcery card from your graveyard to your hand.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Thornado", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying.\nCycling {1}{G} ({1}{G}, Discard this card: Draw a card.)"}
Name:Thornado\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SpellDescription$ Destroy target creature with flying.\nK:Cycling:1 G\nOracle:Destroy target creature with flying.\nCycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thornado", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying.\nCycling {1}{G} ({1}{G}, Discard this card: Draw a card.)"} ### Response: Name:Thornado\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SpellDescription$ Destroy target creature with flying.\nK:Cycling:1 G\nOracle:Destroy target creature with flying.\nCycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Mausoleum Harpy", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Harpy", "oracle_text": "Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.", "power": "3", "toughness": "3"}
Name:Mausoleum Harpy\nManaCost:4 B\nTypes:Creature Harpy\nPT:3/3\nK:Flying\nK:Ascend\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other+YouCtrl | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Blessing$ True | TriggerDescription$ Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mausoleum Harpy", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Harpy", "oracle_text": "Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.", "power": "3", "toughness": "3"} ### Response: Name:Mausoleum Harpy\nManaCost:4 B\nTypes:Creature Harpy\nPT:3/3\nK:Flying\nK:Ascend\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other+YouCtrl | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Blessing$ True | TriggerDescription$ Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)\nWhenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.
Create the Forge script for this magic card
{"name": "Time Warp", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Target player takes an extra turn after this one."}
Name:Time Warp\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 3 U U | ValidTgts$ Player | TgtPrompt$ Select target player | NumTurns$ 1 | SpellDescription$ Target player takes an extra turn after this one.\nOracle:Target player takes an extra turn after this one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Time Warp", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Target player takes an extra turn after this one."} ### Response: Name:Time Warp\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 3 U U | ValidTgts$ Player | TgtPrompt$ Select target player | NumTurns$ 1 | SpellDescription$ Target player takes an extra turn after this one.\nOracle:Target player takes an extra turn after this one.
Create the Forge script for this magic card
{"name": "Daring Archaeologist", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.\nWhenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)", "power": "3", "toughness": "3"}
Name:Daring Archaeologist\nManaCost:3 W\nTypes:Creature Human Artificer\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target artifact card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl\nT:Mode$ SpellCast | ValidCard$ Card.Historic | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a historic spell, put a +1/+1 counter on CARDNAME. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.\nWhenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Daring Archaeologist", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.\nWhenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)", "power": "3", "toughness": "3"} ### Response: Name:Daring Archaeologist\nManaCost:3 W\nTypes:Creature Human Artificer\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target artifact card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl\nT:Mode$ SpellCast | ValidCard$ Card.Historic | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a historic spell, put a +1/+1 counter on CARDNAME. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.\nWhenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)
Create the Forge script for this magic card
{"name": "Boom"}
Name:Boom\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 R | TgtPrompt$ Choose target land you control to destroy | ValidTgts$ Land.YouCtrl | AILogic$ Destroy | IsCurse$ True | SubAbility$ DestroyOpp | SpellDescription$ Destroy target land you control and target land you don't control. | StackDescription$ None\nSVar:DestroyOpp:DB$ Pump | TgtPrompt$ Choose target land you don't control to destroy | ValidTgts$ Land.YouDontCtrl | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nAlternateMode:Split\nOracle:Destroy target land you control and target land you don't control.\n\nALTERNATE\n\nName:Bust\nManaCost:5 R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 5 R | ValidCards$ Land | SpellDescription$ Destroy all lands.\nOracle:Destroy all lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boom"} ### Response: Name:Boom\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 R | TgtPrompt$ Choose target land you control to destroy | ValidTgts$ Land.YouCtrl | AILogic$ Destroy | IsCurse$ True | SubAbility$ DestroyOpp | SpellDescription$ Destroy target land you control and target land you don't control. | StackDescription$ None\nSVar:DestroyOpp:DB$ Pump | TgtPrompt$ Choose target land you don't control to destroy | ValidTgts$ Land.YouDontCtrl | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nAlternateMode:Split\nOracle:Destroy target land you control and target land you don't control.\n\nALTERNATE\n\nName:Bust\nManaCost:5 R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 5 R | ValidCards$ Land | SpellDescription$ Destroy all lands.\nOracle:Destroy all lands.
Create the Forge script for this magic card
{"name": "Djeru's Renunciation", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures.\nCycling {W} ({W}, Discard this card: Draw a card.)"}
Name:Djeru's Renunciation\nManaCost:1 W\nTypes:Instant\nA:SP$ Tap | Cost$ 1 W | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SpellDescription$ Tap up to two target creatures.\nK:Cycling:W\nOracle:Tap up to two target creatures.\nCycling {W} ({W}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Djeru's Renunciation", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures.\nCycling {W} ({W}, Discard this card: Draw a card.)"} ### Response: Name:Djeru's Renunciation\nManaCost:1 W\nTypes:Instant\nA:SP$ Tap | Cost$ 1 W | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SpellDescription$ Tap up to two target creatures.\nK:Cycling:W\nOracle:Tap up to two target creatures.\nCycling {W} ({W}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Common Iguana", "mana_cost": "{1}{R}", "type_line": "Host Creature \u2014 Lizard", "oracle_text": "When this creature enters the battlefield, you may discard a card. If you do, draw a card.", "power": "1", "toughness": "3"}
Name:Common Iguana\nManaCost:1 R\nTypes:Host Creature Lizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDiscard | Host$ True | TriggerDescription$ When this creature enters the battlefield, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 1\nDeckHas:Ability$Discard\nOracle:When this creature enters the battlefield, you may discard a card. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Common Iguana", "mana_cost": "{1}{R}", "type_line": "Host Creature \u2014 Lizard", "oracle_text": "When this creature enters the battlefield, you may discard a card. If you do, draw a card.", "power": "1", "toughness": "3"} ### Response: Name:Common Iguana\nManaCost:1 R\nTypes:Host Creature Lizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDiscard | Host$ True | TriggerDescription$ When this creature enters the battlefield, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 1\nDeckHas:Ability$Discard\nOracle:When this creature enters the battlefield, you may discard a card. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Invasion of Karsus"}
Name:Invasion of Karsus\nManaCost:2 R R\nTypes:Battle Siege\nDefense:4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to each creature and each planeswalker.\nSVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature,Planeswalker | NumDmg$ 3\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker.\n\nALTERNATE\n\nName:Refraction Elemental\nColors:red\nTypes:Creature Elemental\nPT:4/4\nK:Ward:PayLife<2>\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerDescription$ Whenever you cast a spell, CARDNAME deals 2 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 2\nDeckHints:Type$Instant|Sorcery\nOracle:Ward—Pay 2 life.\nWhenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invasion of Karsus"} ### Response: Name:Invasion of Karsus\nManaCost:2 R R\nTypes:Battle Siege\nDefense:4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to each creature and each planeswalker.\nSVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature,Planeswalker | NumDmg$ 3\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker.\n\nALTERNATE\n\nName:Refraction Elemental\nColors:red\nTypes:Creature Elemental\nPT:4/4\nK:Ward:PayLife<2>\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerDescription$ Whenever you cast a spell, CARDNAME deals 2 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 2\nDeckHints:Type$Instant|Sorcery\nOracle:Ward—Pay 2 life.\nWhenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.
Create the Forge script for this magic card
{"name": "Fire Shrine Keeper", "mana_cost": "{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Menace\n{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.", "power": "1", "toughness": "1"}
Name:Fire Shrine Keeper\nManaCost:R\nTypes:Creature Elemental\nPT:1/1\nK:Menace\nA:AB$ DealDamage | Cost$ 7 R T Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to each of up to two target creatures.\nOracle:Menace\n{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fire Shrine Keeper", "mana_cost": "{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Menace\n{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.", "power": "1", "toughness": "1"} ### Response: Name:Fire Shrine Keeper\nManaCost:R\nTypes:Creature Elemental\nPT:1/1\nK:Menace\nA:AB$ DealDamage | Cost$ 7 R T Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to each of up to two target creatures.\nOracle:Menace\n{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
Create the Forge script for this magic card
{"name": "Slivdrazi Monstrosity", "mana_cost": "{C}{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Sliver Eldrazi", "oracle_text": "Eldrazi you control are Slivers in addition to their other types.\nSlivers you control have devoid and annihilator 1.\n{3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has \"Sacrifice this creature: Add {C}.\"", "power": "8", "toughness": "8"}
Name:Slivdrazi Monstrosity\nManaCost:C W U B R G\nTypes:Legendary Creature Sliver Eldrazi\nPT:8/8\nS:Mode$ Continuous | Affected$ Permanent.Eldrazi+YouCtrl | AddType$ Sliver | Description$ Eldrazi you control are Slivers in addition to their other types.\nS:Mode$ Continuous | Affected$ Permanent.Sliver+YouCtrl | AddKeyword$ Devoid & Annihilator:1 | SetColor$ Colorless | Description$ Slivers you control have devoid and annihilator 1.\nA:AB$ Token | Cost$ 3 | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ c_1_1_eldrazi_sliver_sac | SpellDescription$ Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Eldrazi you control are Slivers in addition to their other types.\nSlivers you control have devoid and annihilator 1.\n{3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slivdrazi Monstrosity", "mana_cost": "{C}{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Sliver Eldrazi", "oracle_text": "Eldrazi you control are Slivers in addition to their other types.\nSlivers you control have devoid and annihilator 1.\n{3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has \"Sacrifice this creature: Add {C}.\"", "power": "8", "toughness": "8"} ### Response: Name:Slivdrazi Monstrosity\nManaCost:C W U B R G\nTypes:Legendary Creature Sliver Eldrazi\nPT:8/8\nS:Mode$ Continuous | Affected$ Permanent.Eldrazi+YouCtrl | AddType$ Sliver | Description$ Eldrazi you control are Slivers in addition to their other types.\nS:Mode$ Continuous | Affected$ Permanent.Sliver+YouCtrl | AddKeyword$ Devoid & Annihilator:1 | SetColor$ Colorless | Description$ Slivers you control have devoid and annihilator 1.\nA:AB$ Token | Cost$ 3 | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ c_1_1_eldrazi_sliver_sac | SpellDescription$ Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Eldrazi you control are Slivers in addition to their other types.\nSlivers you control have devoid and annihilator 1.\n{3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."
Create the Forge script for this magic card
{"name": "Niv-Mizzet Reborn", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Avatar", "oracle_text": "Flying\nWhen Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.", "power": "6", "toughness": "6"}
Name:Niv-Mizzet Reborn\nManaCost:W U B R G\nTypes:Legendary Creature Dragon Avatar\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 10 | Reveal$ True | ForEachColorPair$ True | RestRandomOrder$ True\nOracle:Flying\nWhen Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Niv-Mizzet Reborn", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Avatar", "oracle_text": "Flying\nWhen Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.", "power": "6", "toughness": "6"} ### Response: Name:Niv-Mizzet Reborn\nManaCost:W U B R G\nTypes:Legendary Creature Dragon Avatar\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 10 | Reveal$ True | ForEachColorPair$ True | RestRandomOrder$ True\nOracle:Flying\nWhen Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Living Totem", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.", "power": "2", "toughness": "3"}
Name:Living Totem\nManaCost:3 G\nTypes:Creature Plant Elemental\nPT:2/3\nK:Convoke\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, you may put a +1/+1 counter on another target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Living Totem", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.", "power": "2", "toughness": "3"} ### Response: Name:Living Totem\nManaCost:3 G\nTypes:Creature Plant Elemental\nPT:2/3\nK:Convoke\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, you may put a +1/+1 counter on another target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.
Create the Forge script for this magic card
{"name": "Verge Rangers", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Scout Ranger", "oracle_text": "First strike\nYou may look at the top card of your library any time.\nAs long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)", "power": "3", "toughness": "3"}
Name:Verge Rangers\nManaCost:2 W\nTypes:Creature Human Scout Ranger\nPT:3/3\nK:First Strike\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Land.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | CheckSVar$ X | SVarCompare$ GTY | Description$ As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)\nSVar:X:PlayerCountOpponents$HighestValid Land.YouCtrl\nSVar:Y:Count$Valid Land.YouCtrl\nOracle:First strike\nYou may look at the top card of your library any time.\nAs long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Verge Rangers", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Scout Ranger", "oracle_text": "First strike\nYou may look at the top card of your library any time.\nAs long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)", "power": "3", "toughness": "3"} ### Response: Name:Verge Rangers\nManaCost:2 W\nTypes:Creature Human Scout Ranger\nPT:3/3\nK:First Strike\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Land.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | CheckSVar$ X | SVarCompare$ GTY | Description$ As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)\nSVar:X:PlayerCountOpponents$HighestValid Land.YouCtrl\nSVar:Y:Count$Valid Land.YouCtrl\nOracle:First strike\nYou may look at the top card of your library any time.\nAs long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
Create the Forge script for this magic card
{"name": "Hieromancer's Cage", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield."}
Name:Hieromancer's Cage\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nSVar:OblivionRing:TRUE\nOracle:When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hieromancer's Cage", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield."} ### Response: Name:Hieromancer's Cage\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nSVar:OblivionRing:TRUE\nOracle:When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
Create the Forge script for this magic card
{"name": "Moment of Defiance", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+1 and gains lifelink until end of turn.\nDraw a card."}
Name:Moment of Defiance\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 2 | NumDef$ 1 | KW$ Lifelink | SubAbility$ DBDraw | SpellDescription$ Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw\nDeckHas:Ability$LifeGain & Keyword$Lifelink\nOracle:Target creature gets +2/+1 and gains lifelink until end of turn.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Moment of Defiance", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+1 and gains lifelink until end of turn.\nDraw a card."} ### Response: Name:Moment of Defiance\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 2 | NumDef$ 1 | KW$ Lifelink | SubAbility$ DBDraw | SpellDescription$ Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw\nDeckHas:Ability$LifeGain & Keyword$Lifelink\nOracle:Target creature gets +2/+1 and gains lifelink until end of turn.\nDraw a card.
Create the Forge script for this magic card
{"name": "Granite Gargoyle", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Flying\n{R}: Granite Gargoyle gets +0/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Granite Gargoyle\nManaCost:2 R\nTypes:Creature Gargoyle\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ R | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:Flying\n{R}: Granite Gargoyle gets +0/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Granite Gargoyle", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Flying\n{R}: Granite Gargoyle gets +0/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Granite Gargoyle\nManaCost:2 R\nTypes:Creature Gargoyle\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ R | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nOracle:Flying\n{R}: Granite Gargoyle gets +0/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Final Payment", "mana_cost": "{W}{B}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.\nDestroy target creature."}
Name:Final Payment\nManaCost:W B\nTypes:Instant\nK:AlternateAdditionalCost:PayLife<5>:Sac<1/Creature;Enchantment/creature or enchantment>\nA:SP$ Destroy | Cost$ W B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature.\nOracle:As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.\nDestroy target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Final Payment", "mana_cost": "{W}{B}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.\nDestroy target creature."} ### Response: Name:Final Payment\nManaCost:W B\nTypes:Instant\nK:AlternateAdditionalCost:PayLife<5>:Sac<1/Creature;Enchantment/creature or enchantment>\nA:SP$ Destroy | Cost$ W B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature.\nOracle:As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.\nDestroy target creature.
Create the Forge script for this magic card
{"name": "God-Pharaoh's Faithful", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a blue, black, or red spell, you gain 1 life.", "power": "0", "toughness": "4"}
Name:God-Pharaoh's Faithful\nManaCost:W\nTypes:Creature Human Wizard\nPT:0/4\nT:Mode$ SpellCast | ValidCard$ Card.Blue,Card.Red,Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue, black, or red spell, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue|Black|Red\nOracle:Whenever you cast a blue, black, or red spell, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "God-Pharaoh's Faithful", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a blue, black, or red spell, you gain 1 life.", "power": "0", "toughness": "4"} ### Response: Name:God-Pharaoh's Faithful\nManaCost:W\nTypes:Creature Human Wizard\nPT:0/4\nT:Mode$ SpellCast | ValidCard$ Card.Blue,Card.Red,Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue, black, or red spell, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue|Black|Red\nOracle:Whenever you cast a blue, black, or red spell, you gain 1 life.
Create the Forge script for this magic card
{"name": "Xerex Strobe-Knight", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying, vigilance\n{T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.", "power": "2", "toughness": "2"}
Name:Xerex Strobe-Knight\nManaCost:2 U\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:Vigilance\nA:AB$ Token | Cost$ T | CheckSVar$ X | SVarCompare$ GE2 | TokenAmount$ 1 | TokenScript$ wu_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nDeckHas:Ability$Token\nOracle:Flying, vigilance\n{T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Xerex Strobe-Knight", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying, vigilance\n{T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.", "power": "2", "toughness": "2"} ### Response: Name:Xerex Strobe-Knight\nManaCost:2 U\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:Vigilance\nA:AB$ Token | Cost$ T | CheckSVar$ X | SVarCompare$ GE2 | TokenAmount$ 1 | TokenScript$ wu_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nDeckHas:Ability$Token\nOracle:Flying, vigilance\n{T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.
Create the Forge script for this magic card
{"name": "Quietus Spike", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has deathtouch.\nWhenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.\nEquip {3}"}
Name:Quietus Spike\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Deathtouch | Description$ Equipped creature has deathtouch.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoseLifeOpp | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.\nSVar:TrigLoseLifeOpp:DB$ LoseLife | Defined$ TriggeredTarget | LifeAmount$ QuietusX\nSVar:QuietusX:TriggeredTarget$LifeTotal/HalfUp\nOracle:Equipped creature has deathtouch.\nWhenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quietus Spike", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has deathtouch.\nWhenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.\nEquip {3}"} ### Response: Name:Quietus Spike\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Deathtouch | Description$ Equipped creature has deathtouch.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoseLifeOpp | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.\nSVar:TrigLoseLifeOpp:DB$ LoseLife | Defined$ TriggeredTarget | LifeAmount$ QuietusX\nSVar:QuietusX:TriggeredTarget$LifeTotal/HalfUp\nOracle:Equipped creature has deathtouch.\nWhenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.\nEquip {3}
Create the Forge script for this magic card
{"name": "Rapid Hybridization", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token."}
Name:Rapid Hybridization\nManaCost:U\nTypes:Instant\nA:SP$ Destroy | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select a creature | AILogic$ Pongify | SubAbility$ DBToken | NoRegen$ True | SpellDescription$ Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_frog_lizard | TokenOwner$ TargetedController\nOracle:Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rapid Hybridization", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token."} ### Response: Name:Rapid Hybridization\nManaCost:U\nTypes:Instant\nA:SP$ Destroy | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select a creature | AILogic$ Pongify | SubAbility$ DBToken | NoRegen$ True | SpellDescription$ Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_frog_lizard | TokenOwner$ TargetedController\nOracle:Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Create the Forge script for this magic card
{"name": "Urza's Saga", "mana_cost": "", "type_line": "Enchantment Land \u2014 Urza's Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Urza's Saga gains \"{T}: Add {C}.\"\nII \u2014 Urza's Saga gains \"{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'\"\nIII \u2014 Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle."}
Name:Urza's Saga\nManaCost:no cost\nTypes:Enchantment Land Urza's Saga\nK:Chapter:3:Animate1,Animate2,Tutor\nSVar:Animate1:DB$ Animate | Defined$ Self | Abilities$ ABMana | Duration$ Permanent | SpellDescription$ CARDNAME gains "{T}: Add {C}."\nSVar:ABMana:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nSVar:Animate2:DB$ Animate | Defined$ Self | Abilities$ ABToken | Duration$ Permanent | SpellDescription$ CARDNAME gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"\nSVar:ABToken:AB$ Token | Cost$ 2 T | TokenScript$ c_0_0_a_construct_total_artifacts | SpellDescription$ Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."\nSVar:Tutor:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact.ManaCost0,Artifact.ManaCost1 | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.\nDeckHas:Ability$Token\nDeckNeeds:Type$Artifact\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Urza's Saga gains "{T}: Add {C}."\nII — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"\nIII — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Saga", "mana_cost": "", "type_line": "Enchantment Land \u2014 Urza's Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Urza's Saga gains \"{T}: Add {C}.\"\nII \u2014 Urza's Saga gains \"{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'\"\nIII \u2014 Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle."} ### Response: Name:Urza's Saga\nManaCost:no cost\nTypes:Enchantment Land Urza's Saga\nK:Chapter:3:Animate1,Animate2,Tutor\nSVar:Animate1:DB$ Animate | Defined$ Self | Abilities$ ABMana | Duration$ Permanent | SpellDescription$ CARDNAME gains "{T}: Add {C}."\nSVar:ABMana:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nSVar:Animate2:DB$ Animate | Defined$ Self | Abilities$ ABToken | Duration$ Permanent | SpellDescription$ CARDNAME gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"\nSVar:ABToken:AB$ Token | Cost$ 2 T | TokenScript$ c_0_0_a_construct_total_artifacts | SpellDescription$ Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."\nSVar:Tutor:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact.ManaCost0,Artifact.ManaCost1 | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.\nDeckHas:Ability$Token\nDeckNeeds:Type$Artifact\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Urza's Saga gains "{T}: Add {C}."\nII — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"\nIII — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Gut, Fanatical Priestess", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Creature \u2014 Goblin Shaman", "oracle_text": "Specialize {5}\nWhen Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.", "power": "4", "toughness": "3"}
Name:Gut, Fanatical Priestess\nManaCost:4 R R\nTypes:Legendary Creature Goblin Shaman\nPT:4/3\nK:Specialize:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.\nSVar:TrigFight:DB$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Select up to one target creature you control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | ReplaceDyingDefined$ ThisTargetedCard | ReplaceDyingRemember$ True\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:Specialize\nOracle:Specialize {5}\nWhen Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.\n\nSPECIALIZE:WHITE\n\nName:Gut, Zealous Fanatic\nManaCost:4 R R W\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 2 | SetToughness$ 2 | NumCopies$ 2 | AddKeywords$ Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step.\n\nSPECIALIZE:BLUE\n\nName:Gut, Devious Fanatic\nManaCost:4 U R R\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 3 | SetToughness$ 3 | AddKeywords$ Flying & Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step.\n\nSPECIALIZE:BLACK\n\nName:Gut, Brutal Fanatic\nManaCost:4 B R R\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 4 | SetToughness$ 4 | AddKeywords$ Menace & Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step.\n\nSPECIALIZE:RED\n\nName:Gut, Furious Fanatic\nManaCost:4 R R R\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered | AddKeywords$ Double Strike & Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step.\n\nSPECIALIZE:GREEN\n\nName:Gut, Bestial Fanatic\nManaCost:4 R R G\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered.ExiledWithSource | SetPower$ 5 | SetToughness$ 5 | AddKeywords$ Trample & Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gut, Fanatical Priestess", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Creature \u2014 Goblin Shaman", "oracle_text": "Specialize {5}\nWhen Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.", "power": "4", "toughness": "3"} ### Response: Name:Gut, Fanatical Priestess\nManaCost:4 R R\nTypes:Legendary Creature Goblin Shaman\nPT:4/3\nK:Specialize:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.\nSVar:TrigFight:DB$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Select up to one target creature you control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | ReplaceDyingDefined$ ThisTargetedCard | ReplaceDyingRemember$ True\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:Specialize\nOracle:Specialize {5}\nWhen Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.\n\nSPECIALIZE:WHITE\n\nName:Gut, Zealous Fanatic\nManaCost:4 R R W\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 2 | SetToughness$ 2 | NumCopies$ 2 | AddKeywords$ Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step.\n\nSPECIALIZE:BLUE\n\nName:Gut, Devious Fanatic\nManaCost:4 U R R\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 3 | SetToughness$ 3 | AddKeywords$ Flying & Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step.\n\nSPECIALIZE:BLACK\n\nName:Gut, Brutal Fanatic\nManaCost:4 B R R\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 4 | SetToughness$ 4 | AddKeywords$ Menace & Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step.\n\nSPECIALIZE:RED\n\nName:Gut, Furious Fanatic\nManaCost:4 R R R\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered | AddKeywords$ Double Strike & Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step.\n\nSPECIALIZE:GREEN\n\nName:Gut, Bestial Fanatic\nManaCost:4 R R G\nTypes:Legendary Creature Goblin Shaman\nPT:5/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ Remembered.ExiledWithSource | SetPower$ 5 | SetToughness$ 5 | AddKeywords$ Trample & Haste | AtEOTTrig$ You_Sacrifice\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step.
Create the Forge script for this magic card
{"name": "Ancient Spider", "mana_cost": "{2}{G}{W}", "type_line": "Creature \u2014 Spider", "oracle_text": "First strike; reach (This creature can block creatures with flying.)", "power": "2", "toughness": "5"}
Name:Ancient Spider\nManaCost:2 G W\nTypes:Creature Spider\nPT:2/5\nK:First Strike\nK:Reach\nOracle:First strike; reach (This creature can block creatures with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ancient Spider", "mana_cost": "{2}{G}{W}", "type_line": "Creature \u2014 Spider", "oracle_text": "First strike; reach (This creature can block creatures with flying.)", "power": "2", "toughness": "5"} ### Response: Name:Ancient Spider\nManaCost:2 G W\nTypes:Creature Spider\nPT:2/5\nK:First Strike\nK:Reach\nOracle:First strike; reach (This creature can block creatures with flying.)
Create the Forge script for this magic card
{"name": "Jace's Defeat", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target blue spell. If it was a Jace planeswalker spell, scry 2."}
Name:Jace's Defeat\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target Blue spell | ValidTgts$ Card.Blue | SubAbility$ DBScry | SpellDescription$ Counter target blue spell. If it was a Jace planeswalker spell, scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | ConditionDefined$ Targeted | ConditionPresent$ Spell.Jace+Planeswalker\nAI:RemoveDeck:Random\nOracle:Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jace's Defeat", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target blue spell. If it was a Jace planeswalker spell, scry 2."} ### Response: Name:Jace's Defeat\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target Blue spell | ValidTgts$ Card.Blue | SubAbility$ DBScry | SpellDescription$ Counter target blue spell. If it was a Jace planeswalker spell, scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | ConditionDefined$ Targeted | ConditionPresent$ Spell.Jace+Planeswalker\nAI:RemoveDeck:Random\nOracle:Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
Create the Forge script for this magic card
{"name": "Child of Gaea", "mana_cost": "{3}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nAt the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}.\n{1}{G}: Regenerate Child of Gaea.", "power": "7", "toughness": "7"}
Name:Child of Gaea\nManaCost:3 G G G\nTypes:Creature Elemental\nPT:7/7\nK:Trample\nK:UpkeepCost:G G\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:Trample\nAt the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}.\n{1}{G}: Regenerate Child of Gaea.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Child of Gaea", "mana_cost": "{3}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nAt the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}.\n{1}{G}: Regenerate Child of Gaea.", "power": "7", "toughness": "7"} ### Response: Name:Child of Gaea\nManaCost:3 G G G\nTypes:Creature Elemental\nPT:7/7\nK:Trample\nK:UpkeepCost:G G\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:Trample\nAt the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}.\n{1}{G}: Regenerate Child of Gaea.
Create the Forge script for this magic card
{"name": "Undermine", "mana_cost": "{U}{U}{B}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller loses 3 life."}
Name:Undermine\nManaCost:U U B\nTypes:Instant\nA:SP$ Counter | Cost$ U U B | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDrain | Destination$ Graveyard | SpellDescription$ Counter target spell. Its controller loses 3 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 3\nOracle:Counter target spell. Its controller loses 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Undermine", "mana_cost": "{U}{U}{B}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller loses 3 life."} ### Response: Name:Undermine\nManaCost:U U B\nTypes:Instant\nA:SP$ Counter | Cost$ U U B | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDrain | Destination$ Graveyard | SpellDescription$ Counter target spell. Its controller loses 3 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 3\nOracle:Counter target spell. Its controller loses 3 life.
Create the Forge script for this magic card
{"name": "Umbral Juke", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target player sacrifices a creature or planeswalker.\n\u2022 Create a 2/1 white and black Inkling creature token with flying."}
Name:Umbral Juke\nManaCost:2 B\nTypes:Instant\nA:SP$ Charm | Cost$ 2 B | Choices$ DBSacrifice,DBToken\nSVar:DBSacrifice:DB$ Sacrifice | ValidTgts$ Player | SacValid$ Creature,Planeswalker | SacMessage$ Creature or Planeswalker | SpellDescription$ Target player sacrifices a creature or planeswalker.\nSVar:DBToken:DB$ Token | TokenScript$ wb_2_1_inkling_flying | TokenOwner$ You | SpellDescription$ Create a 2/1 white and black Inkling creature token with flying.\nDeckHas:Ability$Token\nOracle:Choose one —\n• Target player sacrifices a creature or planeswalker.\n• Create a 2/1 white and black Inkling creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Umbral Juke", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target player sacrifices a creature or planeswalker.\n\u2022 Create a 2/1 white and black Inkling creature token with flying."} ### Response: Name:Umbral Juke\nManaCost:2 B\nTypes:Instant\nA:SP$ Charm | Cost$ 2 B | Choices$ DBSacrifice,DBToken\nSVar:DBSacrifice:DB$ Sacrifice | ValidTgts$ Player | SacValid$ Creature,Planeswalker | SacMessage$ Creature or Planeswalker | SpellDescription$ Target player sacrifices a creature or planeswalker.\nSVar:DBToken:DB$ Token | TokenScript$ wb_2_1_inkling_flying | TokenOwner$ You | SpellDescription$ Create a 2/1 white and black Inkling creature token with flying.\nDeckHas:Ability$Token\nOracle:Choose one —\n• Target player sacrifices a creature or planeswalker.\n• Create a 2/1 white and black Inkling creature token with flying.
Create the Forge script for this magic card
{"name": "Whiteout", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "All creatures lose flying until end of turn.\nSacrifice a snow land: Return Whiteout from your graveyard to your hand."}
Name:Whiteout\nManaCost:1 G\nTypes:Instant\nA:SP$ AnimateAll | Cost$ 1 G | ValidCards$ Creature | RemoveKeywords$ Flying | SpellDescription$ All creatures lose flying until end of turn.\nA:AB$ ChangeZone | Cost$ Sac<1/Land.Snow/snow land> | ActivationZone$ Graveyard | Defined$ Self | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:All creatures lose flying until end of turn.\nSacrifice a snow land: Return Whiteout from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whiteout", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "All creatures lose flying until end of turn.\nSacrifice a snow land: Return Whiteout from your graveyard to your hand."} ### Response: Name:Whiteout\nManaCost:1 G\nTypes:Instant\nA:SP$ AnimateAll | Cost$ 1 G | ValidCards$ Creature | RemoveKeywords$ Flying | SpellDescription$ All creatures lose flying until end of turn.\nA:AB$ ChangeZone | Cost$ Sac<1/Land.Snow/snow land> | ActivationZone$ Graveyard | Defined$ Self | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:All creatures lose flying until end of turn.\nSacrifice a snow land: Return Whiteout from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Feast or Famine", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Create a 2/2 black Zombie creature token.\n\u2022 Destroy target nonartifact, nonblack creature. It can't be regenerated."}
Name:Feast or Famine\nManaCost:3 B\nTypes:Instant\nA:SP$ Charm | Cost$ 3 B | Choices$ DBToken,DBDestroy\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SpellDescription$ Create a 2/2 black Zombie creature token.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$ Select target nonblack, nonartifact creature | NoRegen$ True | SpellDescription$ Destroy target nonartifact, nonblack creature and it can't be regenerated.\nOracle:Choose one —\n• Create a 2/2 black Zombie creature token.\n• Destroy target nonartifact, nonblack creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feast or Famine", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Create a 2/2 black Zombie creature token.\n\u2022 Destroy target nonartifact, nonblack creature. It can't be regenerated."} ### Response: Name:Feast or Famine\nManaCost:3 B\nTypes:Instant\nA:SP$ Charm | Cost$ 3 B | Choices$ DBToken,DBDestroy\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SpellDescription$ Create a 2/2 black Zombie creature token.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$ Select target nonblack, nonartifact creature | NoRegen$ True | SpellDescription$ Destroy target nonartifact, nonblack creature and it can't be regenerated.\nOracle:Choose one —\n• Create a 2/2 black Zombie creature token.\n• Destroy target nonartifact, nonblack creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Compulsive Research", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player draws three cards. Then that player discards two cards unless they discard a land card."}
Name:Compulsive Research\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws three cards. Then that player discards two cards unless they discard a land card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 2 | Mode$ TgtChoose | UnlessType$ Land\nOracle:Target player draws three cards. Then that player discards two cards unless they discard a land card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Compulsive Research", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player draws three cards. Then that player discards two cards unless they discard a land card."} ### Response: Name:Compulsive Research\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws three cards. Then that player discards two cards unless they discard a land card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 2 | Mode$ TgtChoose | UnlessType$ Land\nOracle:Target player draws three cards. Then that player discards two cards unless they discard a land card.
Create the Forge script for this magic card
{"name": "Galadhrim Brigade", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Soldier", "oracle_text": "Squad {1}{G} (As an additional cost to cast this spell, you may pay {1}{G} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nOther Elves you control get +1/+1.", "power": "2", "toughness": "2"}
Name:Galadhrim Brigade\nManaCost:2 G\nTypes:Creature Elf Soldier\nPT:2/2\nK:Squad:1 G\nS:Mode$ Continuous | Affected$ Elf.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Elves you control get +1/+1.\nDeckHas:Ability$Token\nDeckHints:Type$Elf\nOracle:Squad {1}{G} (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nOther Elves you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Galadhrim Brigade", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Soldier", "oracle_text": "Squad {1}{G} (As an additional cost to cast this spell, you may pay {1}{G} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nOther Elves you control get +1/+1.", "power": "2", "toughness": "2"} ### Response: Name:Galadhrim Brigade\nManaCost:2 G\nTypes:Creature Elf Soldier\nPT:2/2\nK:Squad:1 G\nS:Mode$ Continuous | Affected$ Elf.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Elves you control get +1/+1.\nDeckHas:Ability$Token\nDeckHints:Type$Elf\nOracle:Squad {1}{G} (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nOther Elves you control get +1/+1.
Create the Forge script for this magic card
{"name": "Castigate", "mana_cost": "{W}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it and exile that card."}
Name:Castigate\nManaCost:W B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ W B | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ValidTgts$ Opponent | Chooser$ You | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | Mandatory$ True | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it and exile that card.\nOracle:Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Castigate", "mana_cost": "{W}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it and exile that card."} ### Response: Name:Castigate\nManaCost:W B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ W B | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | ValidTgts$ Opponent | Chooser$ You | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | Mandatory$ True | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it and exile that card.\nOracle:Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Create the Forge script for this magic card
{"name": "Khenra Spellspear"}
Name:Khenra Spellspear\nManaCost:1 R\nTypes:Creature Jackal Warrior\nPT:2/2\nK:Trample\nK:Prowess\nA:AB$ SetState | Cost$ 3 UP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery.\nAlternateMode:DoubleFaced\nOracle:Trample\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\n{3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\n\nALTERNATE\n\nName:Gitaxian Spellstalker\nManaCost:no cost\nColors:blue,red\nTypes:Creature Phyrexian Jackal\nPT:3/3\nK:Trample\nK:Ward:2\nK:Prowess\nK:Prowess\nOracle:Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Khenra Spellspear"} ### Response: Name:Khenra Spellspear\nManaCost:1 R\nTypes:Creature Jackal Warrior\nPT:2/2\nK:Trample\nK:Prowess\nA:AB$ SetState | Cost$ 3 UP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery.\nAlternateMode:DoubleFaced\nOracle:Trample\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\n{3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\n\nALTERNATE\n\nName:Gitaxian Spellstalker\nManaCost:no cost\nColors:blue,red\nTypes:Creature Phyrexian Jackal\nPT:3/3\nK:Trample\nK:Ward:2\nK:Prowess\nK:Prowess\nOracle:Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.)
Create the Forge script for this magic card
{"name": "Knight of the Last Breath", "mana_cost": "{5}{W}{B}", "type_line": "Creature \u2014 Giant Knight", "oracle_text": "{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.\nAfterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)", "power": "4", "toughness": "4"}
Name:Knight of the Last Breath\nManaCost:5 W B\nTypes:Creature Giant Knight\nPT:4/4\nA:AB$ Token | Cost$ 3 Sac<1/Creature.nonToken+Other/another nontoken creature> | TokenAmount$ 1 | TokenScript$ wb_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white and black Spirit creature token with flying.\nAI:RemoveDeck:Random\nK:Afterlife:3\nSVar:AIPreference:SacCost$Creature.cmcLE1\nDeckHas:Ability$Token\nOracle:{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.\nAfterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Knight of the Last Breath", "mana_cost": "{5}{W}{B}", "type_line": "Creature \u2014 Giant Knight", "oracle_text": "{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.\nAfterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)", "power": "4", "toughness": "4"} ### Response: Name:Knight of the Last Breath\nManaCost:5 W B\nTypes:Creature Giant Knight\nPT:4/4\nA:AB$ Token | Cost$ 3 Sac<1/Creature.nonToken+Other/another nontoken creature> | TokenAmount$ 1 | TokenScript$ wb_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white and black Spirit creature token with flying.\nAI:RemoveDeck:Random\nK:Afterlife:3\nSVar:AIPreference:SacCost$Creature.cmcLE1\nDeckHas:Ability$Token\nOracle:{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.\nAfterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
Create the Forge script for this magic card
{"name": "Ravaging Blaze", "mana_cost": "{X}{R}{R}", "type_line": "Instant", "oracle_text": "Ravaging Blaze deals X damage to target creature.\nSpell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller."}
Name:Ravaging Blaze\nManaCost:X R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ X R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DmgController | SpellDescription$ CARDNAME deals X damage to target creature.\nSVar:DmgController:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X | ConditionPresent$ Instant.YouOwn,Sorcery.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE2 | SpellDescription$ Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, CARDNAME also deals X damage to that creature's controller.\nSVar:X:Count$xPaid\nOracle:Ravaging Blaze deals X damage to target creature.\nSpell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ravaging Blaze", "mana_cost": "{X}{R}{R}", "type_line": "Instant", "oracle_text": "Ravaging Blaze deals X damage to target creature.\nSpell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller."} ### Response: Name:Ravaging Blaze\nManaCost:X R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ X R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DmgController | SpellDescription$ CARDNAME deals X damage to target creature.\nSVar:DmgController:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X | ConditionPresent$ Instant.YouOwn,Sorcery.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE2 | SpellDescription$ Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, CARDNAME also deals X damage to that creature's controller.\nSVar:X:Count$xPaid\nOracle:Ravaging Blaze deals X damage to target creature.\nSpell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.
Create the Forge script for this magic card
{"name": "Deliver Unto Evil", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.\nExile Deliver Unto Evil."}
Name:Deliver Unto Evil\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Card.YouCtrl | TgtPrompt$ Select target card | TargetMin$ 0 | TargetMax$ 4 | TgtZone$ Graveyard | RememberTargets$ True | SubAbility$ DBBranch | StackDescription$ SpellDescription | SpellDescription$ Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile CARDNAME.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ DBChangeZone | FalseSubAbility$ DBChooseOpp | SubAbility$ DBCleanup\nSVar:X:Count$Valid Planeswalker.Bolas+YouCtrl\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand\nSVar:DBChooseOpp:DB$ ChoosePlayer | Choices$ Player.Opponent | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | Choices$ Card.IsRemembered | ChoiceZone$ Graveyard | Amount$ 2 | Mandatory$ True | Defined$ ChosenPlayer | ForgetChosen$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenPlayer$ True | ClearChosenCard$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nSVar:NeedsToPlayVar:Z GE3\nSVar:Z:Count$ValidGraveyard Card.YouOwn\nOracle:Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.\nExile Deliver Unto Evil.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deliver Unto Evil", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.\nExile Deliver Unto Evil."} ### Response: Name:Deliver Unto Evil\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Card.YouCtrl | TgtPrompt$ Select target card | TargetMin$ 0 | TargetMax$ 4 | TgtZone$ Graveyard | RememberTargets$ True | SubAbility$ DBBranch | StackDescription$ SpellDescription | SpellDescription$ Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile CARDNAME.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ DBChangeZone | FalseSubAbility$ DBChooseOpp | SubAbility$ DBCleanup\nSVar:X:Count$Valid Planeswalker.Bolas+YouCtrl\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand\nSVar:DBChooseOpp:DB$ ChoosePlayer | Choices$ Player.Opponent | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | Choices$ Card.IsRemembered | ChoiceZone$ Graveyard | Amount$ 2 | Mandatory$ True | Defined$ ChosenPlayer | ForgetChosen$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenPlayer$ True | ClearChosenCard$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nSVar:NeedsToPlayVar:Z GE3\nSVar:Z:Count$ValidGraveyard Card.YouOwn\nOracle:Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.\nExile Deliver Unto Evil.
Create the Forge script for this magic card
{"name": "Grisly Survivor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.", "power": "2", "toughness": "3"}
Name:Grisly Survivor\nManaCost:2 B\nTypes:Creature Minotaur Warrior\nPT:2/3\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cycle or discard a card, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2\nOracle:Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grisly Survivor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Grisly Survivor\nManaCost:2 B\nTypes:Creature Minotaur Warrior\nPT:2/3\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cycle or discard a card, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2\nOracle:Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Repel", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Put target creature on top of its owner's library."}
Name:Repel\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nOracle:Put target creature on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Repel", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Put target creature on top of its owner's library."} ### Response: Name:Repel\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nOracle:Put target creature on top of its owner's library.
Create the Forge script for this magic card
{"name": "Viridian Revel", "mana_cost": "{1}{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card."}
Name:Viridian Revel\nManaCost:1 G G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.OppOwn | Execute$ TrigDraw | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Viridian Revel", "mana_cost": "{1}{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card."} ### Response: Name:Viridian Revel\nManaCost:1 G G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.OppOwn | Execute$ TrigDraw | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Create the Forge script for this magic card
{"name": "Island Fish Jasconius", "mana_cost": "{4}{U}{U}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Island Fish Jasconius doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.\nIsland Fish Jasconius can't attack unless defending player controls an Island.\nWhen you control no Islands, sacrifice Island Fish Jasconius.", "power": "6", "toughness": "8"}
Name:Island Fish Jasconius\nManaCost:4 U U U\nTypes:Creature Fish\nPT:6/8\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap CARDNAME.\nSVar:TrigUntap:AB$Untap | Cost$ U U U | Defined$ Self\nSVar:NeedsToPlay:Island.YouCtrl\nDeckHas:Ability$Sacrifice\nOracle:Island Fish Jasconius doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.\nIsland Fish Jasconius can't attack unless defending player controls an Island.\nWhen you control no Islands, sacrifice Island Fish Jasconius.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Island Fish Jasconius", "mana_cost": "{4}{U}{U}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Island Fish Jasconius doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.\nIsland Fish Jasconius can't attack unless defending player controls an Island.\nWhen you control no Islands, sacrifice Island Fish Jasconius.", "power": "6", "toughness": "8"} ### Response: Name:Island Fish Jasconius\nManaCost:4 U U U\nTypes:Creature Fish\nPT:6/8\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap CARDNAME.\nSVar:TrigUntap:AB$Untap | Cost$ U U U | Defined$ Self\nSVar:NeedsToPlay:Island.YouCtrl\nDeckHas:Ability$Sacrifice\nOracle:Island Fish Jasconius doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.\nIsland Fish Jasconius can't attack unless defending player controls an Island.\nWhen you control no Islands, sacrifice Island Fish Jasconius.
Create the Forge script for this magic card
{"name": "Visions of Ruin", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.\nFlashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Visions of Ruin\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Sacrifice | Defined$ Player.Opponent | SacValid$ Artifact | SacMessage$ artifact | SubAbility$ DBToken | RememberSacrificed$ True | StackDescription$ SpellDescription | SpellDescription$ Each opponent sacrifices an artifact.\nSVar:DBToken:DB$ Token | TokenAmount$ Y | TokenScript$ c_a_treasure_sac | SubAbility$ DBCleanup | SpellDescription$ For each artifact sacrificed this way, you create a Treasure token.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Count$RememberedSize\nK:Flashback:8 R R:ReduceCost$ X:This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.\nSVar:X:Count$ValidBattlefield,Command Card.IsCommander+YouOwn$GreatestCMC\nDeckHas:Ability$Token|Sacrifice\nAI:RemoveDeck:Random\nOracle:Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.\nFlashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Visions of Ruin", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.\nFlashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Visions of Ruin\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Sacrifice | Defined$ Player.Opponent | SacValid$ Artifact | SacMessage$ artifact | SubAbility$ DBToken | RememberSacrificed$ True | StackDescription$ SpellDescription | SpellDescription$ Each opponent sacrifices an artifact.\nSVar:DBToken:DB$ Token | TokenAmount$ Y | TokenScript$ c_a_treasure_sac | SubAbility$ DBCleanup | SpellDescription$ For each artifact sacrificed this way, you create a Treasure token.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Count$RememberedSize\nK:Flashback:8 R R:ReduceCost$ X:This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.\nSVar:X:Count$ValidBattlefield,Command Card.IsCommander+YouOwn$GreatestCMC\nDeckHas:Ability$Token|Sacrifice\nAI:RemoveDeck:Random\nOracle:Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.\nFlashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Dryad's Caress", "mana_cost": "{4}{G}{G}", "type_line": "Instant", "oracle_text": "You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control."}
Name:Dryad's Caress\nManaCost:4 G G\nTypes:Instant\nA:SP$ GainLife | Cost$ 4 G G | Defined$ You | LifeAmount$ X | SubAbility$ DBUntapAll | SpellDescription$ You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.\nSVar:DBUntapAll:DB$ UntapAll | ConditionManaSpent$ W | ValidCards$ Creature.YouCtrl\nSVar:X:Count$Valid Creature\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dryad's Caress", "mana_cost": "{4}{G}{G}", "type_line": "Instant", "oracle_text": "You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control."} ### Response: Name:Dryad's Caress\nManaCost:4 G G\nTypes:Instant\nA:SP$ GainLife | Cost$ 4 G G | Defined$ You | LifeAmount$ X | SubAbility$ DBUntapAll | SpellDescription$ You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.\nSVar:DBUntapAll:DB$ UntapAll | ConditionManaSpent$ W | ValidCards$ Creature.YouCtrl\nSVar:X:Count$Valid Creature\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
Create the Forge script for this magic card
{"name": "Lost Hours", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top."}
Name:Lost Hours\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Hand | Destination$ Library | LibraryPosition$ 2 | ValidTgts$ Player | DefinedPlayer$ Targeted | Chooser$ You | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | Mandatory$ True | SpellDescription$ Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.\nOracle:Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lost Hours", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top."} ### Response: Name:Lost Hours\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Hand | Destination$ Library | LibraryPosition$ 2 | ValidTgts$ Player | DefinedPlayer$ Targeted | Chooser$ You | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | Mandatory$ True | SpellDescription$ Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.\nOracle:Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Create the Forge script for this magic card
{"name": "Untamed Kavu", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nVigilance, trample\nIf Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.", "power": "2", "toughness": "2"}
Name:Untamed Kavu\nManaCost:1 G\nTypes:Creature Kavu\nPT:2/2\nK:Kicker:3\nK:Vigilance\nK:Trample\nK:etbCounter:P1P1:3:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with three +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nDeckHas:Ability$Counters\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nVigilance, trample\nIf Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Untamed Kavu", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nVigilance, trample\nIf Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.", "power": "2", "toughness": "2"} ### Response: Name:Untamed Kavu\nManaCost:1 G\nTypes:Creature Kavu\nPT:2/2\nK:Kicker:3\nK:Vigilance\nK:Trample\nK:etbCounter:P1P1:3:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with three +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nDeckHas:Ability$Counters\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nVigilance, trample\nIf Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Icatian Infantry", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}: Icatian Infantry gains first strike until end of turn.\n{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "1", "toughness": "1"}
Name:Icatian Infantry\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ Banding | SpellDescription$ CARDNAME gains banding until end of turn.\nOracle:{1}: Icatian Infantry gains first strike until end of turn.\n{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icatian Infantry", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}: Icatian Infantry gains first strike until end of turn.\n{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "1", "toughness": "1"} ### Response: Name:Icatian Infantry\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nA:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ Banding | SpellDescription$ CARDNAME gains banding until end of turn.\nOracle:{1}: Icatian Infantry gains first strike until end of turn.\n{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Create the Forge script for this magic card
{"name": "Nulltread Gargantuan", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.", "power": "5", "toughness": "6"}
Name:Nulltread Gargantuan\nManaCost:1 G U\nTypes:Creature Beast\nPT:5/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, put a creature you control on top of its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Hidden$ True | ChangeType$ Creature.YouCtrl | Mandatory$ True\nSVar:NeedsToPlay:Creature.cmcLE2+YouCtrl\nOracle:When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nulltread Gargantuan", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.", "power": "5", "toughness": "6"} ### Response: Name:Nulltread Gargantuan\nManaCost:1 G U\nTypes:Creature Beast\nPT:5/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, put a creature you control on top of its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Hidden$ True | ChangeType$ Creature.YouCtrl | Mandatory$ True\nSVar:NeedsToPlay:Creature.cmcLE2+YouCtrl\nOracle:When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.
Create the Forge script for this magic card
{"name": "Corpseweft", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way."}
Name:Corpseweft\nManaCost:2 B\nTypes:Enchantment\nA:AB$ Token | Cost$ 1 B ExileFromGrave<X/Creature> | XMin$ 1 | TokenScript$ b_x_x_zombie_horror | TokenPower$ Y | TokenToughness$ Y | TokenTapped$ True | SpellDescription$ Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.\nSVar:X:Count$xPaid\nSVar:Y:ExiledCards$Amount/Twice\nAI:RemoveDeck:All\nDeckHas:Ability$Token & Type$Zombie|Horror\nOracle:{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Corpseweft", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way."} ### Response: Name:Corpseweft\nManaCost:2 B\nTypes:Enchantment\nA:AB$ Token | Cost$ 1 B ExileFromGrave<X/Creature> | XMin$ 1 | TokenScript$ b_x_x_zombie_horror | TokenPower$ Y | TokenToughness$ Y | TokenTapped$ True | SpellDescription$ Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.\nSVar:X:Count$xPaid\nSVar:Y:ExiledCards$Amount/Twice\nAI:RemoveDeck:All\nDeckHas:Ability$Token & Type$Zombie|Horror\nOracle:{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.
Create the Forge script for this magic card
{"name": "Equestrian Skill", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3.\nAs long as enchanted creature is a Human, it has trample."}
Name:Equestrian Skill\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nS:Mode$ Continuous | Affected$ Creature.Human+EnchantedBy | AddKeyword$ Trample | Description$ As long as enchanted creature is a Human, it has trample.\nDeckHints:Type$Human\nOracle:Enchant creature\nEnchanted creature gets +3/+3.\nAs long as enchanted creature is a Human, it has trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Equestrian Skill", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3.\nAs long as enchanted creature is a Human, it has trample."} ### Response: Name:Equestrian Skill\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nS:Mode$ Continuous | Affected$ Creature.Human+EnchantedBy | AddKeyword$ Trample | Description$ As long as enchanted creature is a Human, it has trample.\nDeckHints:Type$Human\nOracle:Enchant creature\nEnchanted creature gets +3/+3.\nAs long as enchanted creature is a Human, it has trample.
Create the Forge script for this magic card
{"name": "Rimescale Dragon", "mana_cost": "{5}{R}{R}", "type_line": "Snow Creature \u2014 Dragon", "oracle_text": "Flying\n{2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.)\nCreatures with ice counters on them don't untap during their controllers' untap steps.", "power": "5", "toughness": "5"}
Name:Rimescale Dragon\nManaCost:5 R R\nTypes:Snow Creature Dragon\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.counters_GE1_ICE | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with ice counters on them don't untap during their controllers' untap steps.\nA:AB$ PutCounter | Cost$ 2 S | ValidTgts$ Creature | IsCurse$ True | TgtPrompt$ Select target creature | CounterType$ ICE | CounterNum$ 1 | SubAbility$ DBTap | SpellDescription$ Put an ice counter on target creature. Tap that creature.\nSVar:DBTap:DB$ Tap | Defined$ Targeted\nAI:RemoveDeck:Random\nOracle:Flying\n{2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.)\nCreatures with ice counters on them don't untap during their controllers' untap steps.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rimescale Dragon", "mana_cost": "{5}{R}{R}", "type_line": "Snow Creature \u2014 Dragon", "oracle_text": "Flying\n{2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.)\nCreatures with ice counters on them don't untap during their controllers' untap steps.", "power": "5", "toughness": "5"} ### Response: Name:Rimescale Dragon\nManaCost:5 R R\nTypes:Snow Creature Dragon\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.counters_GE1_ICE | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with ice counters on them don't untap during their controllers' untap steps.\nA:AB$ PutCounter | Cost$ 2 S | ValidTgts$ Creature | IsCurse$ True | TgtPrompt$ Select target creature | CounterType$ ICE | CounterNum$ 1 | SubAbility$ DBTap | SpellDescription$ Put an ice counter on target creature. Tap that creature.\nSVar:DBTap:DB$ Tap | Defined$ Targeted\nAI:RemoveDeck:Random\nOracle:Flying\n{2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.)\nCreatures with ice counters on them don't untap during their controllers' untap steps.
Create the Forge script for this magic card
{"name": "Protective Sphere", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)"}
Name:Protective Sphere\nManaCost:2 W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 PayLife<1> | Choices$ Card.SharesColorWith ActivationColor | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPrevent\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ You | ValidSource$ Card.ChosenCardStrict | Description$ Prevent all damage that would be dealt to you by a source of your choice that shares a color with the mana spent on this activation cost.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Protective Sphere", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)"} ### Response: Name:Protective Sphere\nManaCost:2 W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ 1 PayLife<1> | Choices$ Card.SharesColorWith ActivationColor | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPrevent\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ You | ValidSource$ Card.ChosenCardStrict | Description$ Prevent all damage that would be dealt to you by a source of your choice that shares a color with the mana spent on this activation cost.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
Create the Forge script for this magic card
{"name": "Assemble the Players"}
Name:Assemble the Players\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | MayPlay$ True | MayPlayLimit$ 1 | Affected$ Card.Creature+nonLand+powerLE2+TopLibrary+YouCtrl | AffectedZone$ Library | Description$ Once each turn, you may cast a creature spell with power 2 or less from the top of your library.\nOracle:You may look at the top card of your library any time.\nOnce each turn, you may cast a creature spell with power 2 or less from the top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Assemble the Players"} ### Response: Name:Assemble the Players\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | MayPlay$ True | MayPlayLimit$ 1 | Affected$ Card.Creature+nonLand+powerLE2+TopLibrary+YouCtrl | AffectedZone$ Library | Description$ Once each turn, you may cast a creature spell with power 2 or less from the top of your library.\nOracle:You may look at the top card of your library any time.\nOnce each turn, you may cast a creature spell with power 2 or less from the top of your library.
Create the Forge script for this magic card
{"name": "Mirror Image", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Mirror Image enter the battlefield as a copy of a creature you control.", "power": "0", "toughness": "0"}
Name:Mirror Image\nManaCost:2 U\nTypes:Creature Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.YouCtrl | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature you control.\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:You may have Mirror Image enter the battlefield as a copy of a creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror Image", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Mirror Image enter the battlefield as a copy of a creature you control.", "power": "0", "toughness": "0"} ### Response: Name:Mirror Image\nManaCost:2 U\nTypes:Creature Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.YouCtrl | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature you control.\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:You may have Mirror Image enter the battlefield as a copy of a creature you control.
Create the Forge script for this magic card
{"name": "Skittering Cicada", "mana_cost": "{3}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flash\nYou may cast colorless spells as though they had flash.\nWhenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.", "power": "2", "toughness": "2"}
Name:Skittering Cicada\nManaCost:3\nTypes:Creature Insect\nPT:2/2\nK:Flash\nS:Mode$ CastWithFlash | ValidCard$ Card.Colorless | ValidSA$ Spell | EffectZone$ Battlefield | Caster$ You | Description$ You may cast colorless spells as though they had flash.\nT:Mode$ SpellCast | ValidCard$ Card.Colorless | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a colorless spell, until end of turn, CARDNAME gains trample and gets +X/+X, where X is that spell's mana value.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X | NumDef$ +X | KW$ Trample\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Flash\nYou may cast colorless spells as though they had flash.\nWhenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skittering Cicada", "mana_cost": "{3}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flash\nYou may cast colorless spells as though they had flash.\nWhenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.", "power": "2", "toughness": "2"} ### Response: Name:Skittering Cicada\nManaCost:3\nTypes:Creature Insect\nPT:2/2\nK:Flash\nS:Mode$ CastWithFlash | ValidCard$ Card.Colorless | ValidSA$ Spell | EffectZone$ Battlefield | Caster$ You | Description$ You may cast colorless spells as though they had flash.\nT:Mode$ SpellCast | ValidCard$ Card.Colorless | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a colorless spell, until end of turn, CARDNAME gains trample and gets +X/+X, where X is that spell's mana value.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X | NumDef$ +X | KW$ Trample\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Flash\nYou may cast colorless spells as though they had flash.\nWhenever you cast a colorless spell, until end of turn, Skittering Cicada gains trample and gets +X/+X, where X is that spell's mana value.
Create the Forge script for this magic card
{"name": "Trench Gorger", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Trample\nWhen Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.", "power": "6", "toughness": "6"}
Name:Trench Gorger\nManaCost:6 U U\nTypes:Creature Leviathan\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, CARDNAME has base power and base toughness each equal to the number of cards exiled this way.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Land | ChangeNum$ X | RememberChanged$ True | SubAbility$ TrenchAnimate | ShuffleNonMandatory$ True\nSVar:TrenchAnimate:DB$ Animate | Power$ Y | Toughness$ Y | Duration$ Permanent | SubAbility$ DBCleanUp\nSVar:DBCleanUp:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$TypeInYourLibrary.Land\nSVar:Y:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Trample\nWhen Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trench Gorger", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Trample\nWhen Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.", "power": "6", "toughness": "6"} ### Response: Name:Trench Gorger\nManaCost:6 U U\nTypes:Creature Leviathan\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, CARDNAME has base power and base toughness each equal to the number of cards exiled this way.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Land | ChangeNum$ X | RememberChanged$ True | SubAbility$ TrenchAnimate | ShuffleNonMandatory$ True\nSVar:TrenchAnimate:DB$ Animate | Power$ Y | Toughness$ Y | Duration$ Permanent | SubAbility$ DBCleanUp\nSVar:DBCleanUp:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$TypeInYourLibrary.Land\nSVar:Y:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Trample\nWhen Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.
Create the Forge script for this magic card
{"name": "Sonorous Howlbonder", "mana_cost": "{1}{B/R}{B/R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Menace\nEach creature you control with menace can't be blocked except by three or more creatures.", "power": "2", "toughness": "2"}
Name:Sonorous Howlbonder\nManaCost:1 B/R B/R\nTypes:Creature Human Warrior\nPT:2/2\nK:Menace\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.YouCtrl+withMenace | Min$ 3 | Description$ Each creature you control with menace can't be blocked except by three or more creatures.\nSVar:PlayMain1:TRUE\nOracle:Menace\nEach creature you control with menace can't be blocked except by three or more creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sonorous Howlbonder", "mana_cost": "{1}{B/R}{B/R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Menace\nEach creature you control with menace can't be blocked except by three or more creatures.", "power": "2", "toughness": "2"} ### Response: Name:Sonorous Howlbonder\nManaCost:1 B/R B/R\nTypes:Creature Human Warrior\nPT:2/2\nK:Menace\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.YouCtrl+withMenace | Min$ 3 | Description$ Each creature you control with menace can't be blocked except by three or more creatures.\nSVar:PlayMain1:TRUE\nOracle:Menace\nEach creature you control with menace can't be blocked except by three or more creatures.
Create the Forge script for this magic card
{"name": "Mistform Mutant", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Illusion Mutant", "oracle_text": "{1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.", "power": "3", "toughness": "4"}
Name:Mistform Mutant\nManaCost:4 U U\nTypes:Creature Illusion Mutant\nPT:3/4\nA:AB$ ChooseType | Cost$ 1 U | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Choose a creature type other than Wall. Target creature becomes that type until end of turn.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:{1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mistform Mutant", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Illusion Mutant", "oracle_text": "{1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.", "power": "3", "toughness": "4"} ### Response: Name:Mistform Mutant\nManaCost:4 U U\nTypes:Creature Illusion Mutant\nPT:3/4\nA:AB$ ChooseType | Cost$ 1 U | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Choose a creature type other than Wall. Target creature becomes that type until end of turn.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:{1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Create the Forge script for this magic card
{"name": "Aurelia, the Warleader", "mana_cost": "{2}{R}{R}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying, vigilance, haste\nWhenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.", "power": "3", "toughness": "4"}
Name:Aurelia, the Warleader\nManaCost:2 R R W W\nTypes:Legendary Creature Angel\nPT:3/4\nK:Flying\nK:Vigilance\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | FirstAttack$ True | TriggerDescription$ Whenever CARDNAME attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.\nSVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nSVar:PlayMain1:TRUE\nOracle:Flying, vigilance, haste\nWhenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aurelia, the Warleader", "mana_cost": "{2}{R}{R}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying, vigilance, haste\nWhenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.", "power": "3", "toughness": "4"} ### Response: Name:Aurelia, the Warleader\nManaCost:2 R R W W\nTypes:Legendary Creature Angel\nPT:3/4\nK:Flying\nK:Vigilance\nK:Haste\nT:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | FirstAttack$ True | TriggerDescription$ Whenever CARDNAME attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.\nSVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nSVar:PlayMain1:TRUE\nOracle:Flying, vigilance, haste\nWhenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Create the Forge script for this magic card
{"name": "Psychic Barrier", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell. Its controller loses 1 life."}
Name:Psychic Barrier\nManaCost:U U\nTypes:Instant\nA:SP$ Counter | Cost$ U U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SubAbility$ DBDrain | SpellDescription$ Counter target creature spell. Its controller loses 1 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 1\nOracle:Counter target creature spell. Its controller loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Psychic Barrier", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell. Its controller loses 1 life."} ### Response: Name:Psychic Barrier\nManaCost:U U\nTypes:Instant\nA:SP$ Counter | Cost$ U U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SubAbility$ DBDrain | SpellDescription$ Counter target creature spell. Its controller loses 1 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 1\nOracle:Counter target creature spell. Its controller loses 1 life.
Create the Forge script for this magic card
{"name": "Cleanfall", "mana_cost": "{2}{W}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Destroy all enchantments."}
Name:Cleanfall\nManaCost:2 W\nTypes:Sorcery Arcane\nA:SP$ DestroyAll | Cost$ 2 W | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.\nOracle:Destroy all enchantments.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cleanfall", "mana_cost": "{2}{W}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Destroy all enchantments."} ### Response: Name:Cleanfall\nManaCost:2 W\nTypes:Sorcery Arcane\nA:SP$ DestroyAll | Cost$ 2 W | ValidCards$ Enchantment | SpellDescription$ Destroy all enchantments.\nOracle:Destroy all enchantments.
Create the Forge script for this magic card
{"name": "Clear the Land", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest."}
Name:Clear the Land\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 G | DigNum$ 5 | Defined$ Player | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | Tapped$ True | DestinationZone2$ Exile | SpellDescription$ Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.\nAI:RemoveDeck:Random\nOracle:Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clear the Land", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest."} ### Response: Name:Clear the Land\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 G | DigNum$ 5 | Defined$ Player | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | Tapped$ True | DestinationZone2$ Exile | SpellDescription$ Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.\nAI:RemoveDeck:Random\nOracle:Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Create the Forge script for this magic card
{"name": "Char-Rumbler", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Double strike\n{R}: Char-Rumbler gets +1/+0 until end of turn.", "power": "-1", "toughness": "3"}
Name:Char-Rumbler\nManaCost:2 R R\nTypes:Creature Elemental\nPT:-1/3\nK:Double Strike\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Double strike\n{R}: Char-Rumbler gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Char-Rumbler", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Double strike\n{R}: Char-Rumbler gets +1/+0 until end of turn.", "power": "-1", "toughness": "3"} ### Response: Name:Char-Rumbler\nManaCost:2 R R\nTypes:Creature Elemental\nPT:-1/3\nK:Double Strike\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Double strike\n{R}: Char-Rumbler gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Bloodfire Kavu", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.", "power": "2", "toughness": "2"}
Name:Bloodfire Kavu\nManaCost:2 R R\nTypes:Creature Kavu\nPT:2/2\nA:AB$ DamageAll | Cost$ R Sac<1/CARDNAME> | ValidCards$ Creature | NumDmg$ 2 | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature.\nAI:RemoveDeck:Random\nOracle:{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodfire Kavu", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.", "power": "2", "toughness": "2"} ### Response: Name:Bloodfire Kavu\nManaCost:2 R R\nTypes:Creature Kavu\nPT:2/2\nA:AB$ DamageAll | Cost$ R Sac<1/CARDNAME> | ValidCards$ Creature | NumDmg$ 2 | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature.\nAI:RemoveDeck:Random\nOracle:{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.
Create the Forge script for this magic card
{"name": "Ajani Goldmane", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Ajani", "oracle_text": "+1: You gain 2 life.\n\u22121: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.\n\u22126: Create a white Avatar creature token. It has \"This creature's power and toughness are each equal to your life total.\"", "loyalty": "4"}
Name:Ajani Goldmane\nManaCost:2 W W\nTypes:Legendary Planeswalker Ajani\nLoyalty:4\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | LifeAmount$ 2 | Planeswalker$ True | SpellDescription$ You gain 2 life.\nA:AB$ PutCounterAll | Cost$ SubCounter<1/LOYALTY> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | Planeswalker$ True | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance\nA:AB$ Token | Cost$ SubCounter<6/LOYALTY> | TokenAmount$ 1 | TokenScript$ w_x_x_avatar_life_total | TokenOwner$ You | Planeswalker$ True | Ultimate$ True | SpellDescription$ Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."\nOracle:[+1]: You gain 2 life.\n[-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.\n[-6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ajani Goldmane", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Ajani", "oracle_text": "+1: You gain 2 life.\n\u22121: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.\n\u22126: Create a white Avatar creature token. It has \"This creature's power and toughness are each equal to your life total.\"", "loyalty": "4"} ### Response: Name:Ajani Goldmane\nManaCost:2 W W\nTypes:Legendary Planeswalker Ajani\nLoyalty:4\nA:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | LifeAmount$ 2 | Planeswalker$ True | SpellDescription$ You gain 2 life.\nA:AB$ PutCounterAll | Cost$ SubCounter<1/LOYALTY> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | Planeswalker$ True | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance\nA:AB$ Token | Cost$ SubCounter<6/LOYALTY> | TokenAmount$ 1 | TokenScript$ w_x_x_avatar_life_total | TokenOwner$ You | Planeswalker$ True | Ultimate$ True | SpellDescription$ Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."\nOracle:[+1]: You gain 2 life.\n[-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.\n[-6]: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
Create the Forge script for this magic card
{"name": "Vulshok Battlemaster", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Haste\nWhen Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)", "power": "2", "toughness": "2"}
Name:Vulshok Battlemaster\nManaCost:4 R\nTypes:Creature Human Warrior\nPT:2/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttachAll | TriggerDescription$ When CARDNAME enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)\nSVar:TrigAttachAll:DB$ Attach | Object$ Valid Equipment | Defined$ TriggeredCard | SpellDescription$ attach all Equipment on the battlefield to CARDNAME.\nOracle:Haste\nWhen Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vulshok Battlemaster", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Haste\nWhen Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)", "power": "2", "toughness": "2"} ### Response: Name:Vulshok Battlemaster\nManaCost:4 R\nTypes:Creature Human Warrior\nPT:2/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttachAll | TriggerDescription$ When CARDNAME enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)\nSVar:TrigAttachAll:DB$ Attach | Object$ Valid Equipment | Defined$ TriggeredCard | SpellDescription$ attach all Equipment on the battlefield to CARDNAME.\nOracle:Haste\nWhen Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
Create the Forge script for this magic card
{"name": "Cackling Flames", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Cackling Flames deals 3 damage to any target.\nHellbent \u2014 Cackling Flames deals 5 damage instead if you have no cards in hand."}
Name:Cackling Flames\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals 3 damage to any target. Hellbent — CARDNAME deals 5 damage to that permanent or player instead if you have no cards in hand.\nSVar:X:Count$Hellbent.5.3\nOracle:Cackling Flames deals 3 damage to any target.\nHellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cackling Flames", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Cackling Flames deals 3 damage to any target.\nHellbent \u2014 Cackling Flames deals 5 damage instead if you have no cards in hand."} ### Response: Name:Cackling Flames\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals 3 damage to any target. Hellbent — CARDNAME deals 5 damage to that permanent or player instead if you have no cards in hand.\nSVar:X:Count$Hellbent.5.3\nOracle:Cackling Flames deals 3 damage to any target.\nHellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.
Create the Forge script for this magic card
{"name": "Forcemage Advocate", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Centaur Shaman", "oracle_text": "{T}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.", "power": "2", "toughness": "1"}
Name:Forcemage Advocate\nManaCost:1 G\nTypes:Creature Centaur Shaman\nPT:2/1\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Card.OppOwn | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBPutCounter | SpellDescription$ Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nOracle:{T}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forcemage Advocate", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Centaur Shaman", "oracle_text": "{T}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.", "power": "2", "toughness": "1"} ### Response: Name:Forcemage Advocate\nManaCost:1 G\nTypes:Creature Centaur Shaman\nPT:2/1\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Card.OppOwn | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBPutCounter | SpellDescription$ Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nOracle:{T}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
Create the Forge script for this magic card
{"name": "Talas Scout", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate Scout", "oracle_text": "Flying", "power": "1", "toughness": "2"}
Name:Talas Scout\nManaCost:1 U\nTypes:Creature Human Pirate Scout\nPT:1/2\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Talas Scout", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate Scout", "oracle_text": "Flying", "power": "1", "toughness": "2"} ### Response: Name:Talas Scout\nManaCost:1 U\nTypes:Creature Human Pirate Scout\nPT:1/2\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Harried Dronesmith"}
Name:Harried Dronesmith\nManaCost:3 R\nTypes:Creature Human Artificer\nPT:2/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_thopter_flying | PumpKeywords$ Haste | PumpDuration$ EOT | AtEOT$ Sacrifice\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Thopter\nOracle:At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harried Dronesmith"} ### Response: Name:Harried Dronesmith\nManaCost:3 R\nTypes:Creature Human Artificer\nPT:2/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_thopter_flying | PumpKeywords$ Haste | PumpDuration$ EOT | AtEOT$ Sacrifice\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Thopter\nOracle:At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.
Create the Forge script for this magic card
{"name": "Mizzium Transreliquat", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.\n{1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability."}
Name:Mizzium Transreliquat\nManaCost:3\nTypes:Artifact\nA:AB$ Clone | Cost$ 3 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to copy until end of turn. | Duration$ UntilEndOfTurn | SpellDescription$ CARDNAME becomes a copy of target artifact until end of turn.\nA:AB$ Clone | Cost$ 1 U R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to copy. | GainThisAbility$ True | SpellDescription$ CARDNAME becomes a copy of target artifact, except it has this ability.\nAI:RemoveDeck:All\nOracle:{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.\n{1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mizzium Transreliquat", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.\n{1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability."} ### Response: Name:Mizzium Transreliquat\nManaCost:3\nTypes:Artifact\nA:AB$ Clone | Cost$ 3 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to copy until end of turn. | Duration$ UntilEndOfTurn | SpellDescription$ CARDNAME becomes a copy of target artifact until end of turn.\nA:AB$ Clone | Cost$ 1 U R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to copy. | GainThisAbility$ True | SpellDescription$ CARDNAME becomes a copy of target artifact, except it has this ability.\nAI:RemoveDeck:All\nOracle:{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.\n{1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability.
Create the Forge script for this magic card
{"name": "Leonin Arbiter", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Cleric", "oracle_text": "Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.", "power": "2", "toughness": "2"}
Name:Leonin Arbiter\nManaCost:1 W\nTypes:Creature Cat Cleric\nPT:2/2\nS:Mode$ Continuous | Affected$ Player | AddKeyword$ CantSearchLibrary | IgnoreEffectCost$ 2 | Description$ Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.\n#TODO: The AI won't activate the effect yet, but then again, it won't activate it even if the human is playing with this card, so it doesn't affect specifically the AI playability of this card.\nAI:RemoveDeck:Random\nOracle:Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leonin Arbiter", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Cleric", "oracle_text": "Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Leonin Arbiter\nManaCost:1 W\nTypes:Creature Cat Cleric\nPT:2/2\nS:Mode$ Continuous | Affected$ Player | AddKeyword$ CantSearchLibrary | IgnoreEffectCost$ 2 | Description$ Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.\n#TODO: The AI won't activate the effect yet, but then again, it won't activate it even if the human is playing with this card, so it doesn't affect specifically the AI playability of this card.\nAI:RemoveDeck:Random\nOracle:Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
Create the Forge script for this magic card
{"name": "Mossbridge Troll", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Troll", "oracle_text": "If Mossbridge Troll would be destroyed, regenerate it.\nTap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.", "power": "5", "toughness": "5"}
Name:Mossbridge Troll\nManaCost:5 G G\nTypes:Creature Troll\nPT:5/5\nR:Event$ Destroy | ActiveZones$ Battlefield | ValidCard$ Card.Self | Regeneration$ True | ReplaceWith$ DBRegeneration | Description$ If CARDNAME would be destroyed, regenerate it.\nSVar:DBRegeneration:DB$ Regeneration | Defined$ ReplacedCard\nA:AB$ Pump | Cost$ tapXType<Any/Creature.Other+withTotalPowerGE10> | CostDesc$ Tap any number of untapped creatures you control other than CARDNAME with total power 10 or greater: | Defined$ Self | NumAtt$ +20 | NumDef$ +20 | SpellDescription$ CARDNAME gets +20/+20 until end of turn.\nOracle:If Mossbridge Troll would be destroyed, regenerate it.\nTap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mossbridge Troll", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Troll", "oracle_text": "If Mossbridge Troll would be destroyed, regenerate it.\nTap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.", "power": "5", "toughness": "5"} ### Response: Name:Mossbridge Troll\nManaCost:5 G G\nTypes:Creature Troll\nPT:5/5\nR:Event$ Destroy | ActiveZones$ Battlefield | ValidCard$ Card.Self | Regeneration$ True | ReplaceWith$ DBRegeneration | Description$ If CARDNAME would be destroyed, regenerate it.\nSVar:DBRegeneration:DB$ Regeneration | Defined$ ReplacedCard\nA:AB$ Pump | Cost$ tapXType<Any/Creature.Other+withTotalPowerGE10> | CostDesc$ Tap any number of untapped creatures you control other than CARDNAME with total power 10 or greater: | Defined$ Self | NumAtt$ +20 | NumDef$ +20 | SpellDescription$ CARDNAME gets +20/+20 until end of turn.\nOracle:If Mossbridge Troll would be destroyed, regenerate it.\nTap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
Create the Forge script for this magic card
{"name": "Gibbering Kami", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nSoulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)", "power": "2", "toughness": "2"}
Name:Gibbering Kami\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nK:Soulshift:3\nDeckHints:Type$Spirit\nOracle:Flying\nSoulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gibbering Kami", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nSoulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)", "power": "2", "toughness": "2"} ### Response: Name:Gibbering Kami\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nK:Soulshift:3\nDeckHints:Type$Spirit\nOracle:Flying\nSoulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Mirror of the Forebears", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "As Mirror of the Forebears enters the battlefield, choose a creature type.\n{1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types."}
Name:Mirror of the Forebears\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nA:AB$ Clone | Cost$ 1 | ValidTgts$ Creature.ChosenType+YouCtrl | TgtPrompt$ Select target creature you control of the chosen type | Duration$ UntilEndOfTurn | AddTypes$ Artifact | SpellDescription$ Until end of turn, CARDNAME becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.\nAI:RemoveDeck:All\nOracle:As Mirror of the Forebears enters the battlefield, choose a creature type.\n{1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror of the Forebears", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "As Mirror of the Forebears enters the battlefield, choose a creature type.\n{1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types."} ### Response: Name:Mirror of the Forebears\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentComputerControls | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nA:AB$ Clone | Cost$ 1 | ValidTgts$ Creature.ChosenType+YouCtrl | TgtPrompt$ Select target creature you control of the chosen type | Duration$ UntilEndOfTurn | AddTypes$ Artifact | SpellDescription$ Until end of turn, CARDNAME becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.\nAI:RemoveDeck:All\nOracle:As Mirror of the Forebears enters the battlefield, choose a creature type.\n{1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
Create the Forge script for this magic card
{"name": "Burning-Tree Vandal", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.", "power": "2", "toughness": "1"}
Name:Burning-Tree Vandal\nManaCost:2 R\nTypes:Creature Human Rogue\nPT:2/1\nK:Riot\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, you may discard a card. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | NumCards$ 1 | Cost$ Discard<1/Card>\nDeckHas:Ability$Counters\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Burning-Tree Vandal", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.", "power": "2", "toughness": "1"} ### Response: Name:Burning-Tree Vandal\nManaCost:2 R\nTypes:Creature Human Rogue\nPT:2/1\nK:Riot\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, you may discard a card. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | NumCards$ 1 | Cost$ Discard<1/Card>\nDeckHas:Ability$Counters\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Island of Wak-Wak", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Target creature with flying has base power 0 until end of turn."}
Name:Island of Wak-Wak\nManaCost:no cost\nTypes:Land\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | Power$ 0 | SpellDescription$ Target creature with flying has base power 0 until end of turn.\nAI:RemoveDeck:All\nOracle:{T}: Target creature with flying has base power 0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Island of Wak-Wak", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Target creature with flying has base power 0 until end of turn."} ### Response: Name:Island of Wak-Wak\nManaCost:no cost\nTypes:Land\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | Power$ 0 | SpellDescription$ Target creature with flying has base power 0 until end of turn.\nAI:RemoveDeck:All\nOracle:{T}: Target creature with flying has base power 0 until end of turn.
Create the Forge script for this magic card
{"name": "Water Wurm", "mana_cost": "{U}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Water Wurm gets +0/+1 as long as an opponent controls an Island.", "power": "1", "toughness": "1"}
Name:Water Wurm\nManaCost:U\nTypes:Creature Wurm\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddToughness$ 1 | IsPresent$ Island.OppCtrl | Description$ CARDNAME gets +0/+1 as long as an opponent controls an Island.\nOracle:Water Wurm gets +0/+1 as long as an opponent controls an Island.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Water Wurm", "mana_cost": "{U}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Water Wurm gets +0/+1 as long as an opponent controls an Island.", "power": "1", "toughness": "1"} ### Response: Name:Water Wurm\nManaCost:U\nTypes:Creature Wurm\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddToughness$ 1 | IsPresent$ Island.OppCtrl | Description$ CARDNAME gets +0/+1 as long as an opponent controls an Island.\nOracle:Water Wurm gets +0/+1 as long as an opponent controls an Island.
Create the Forge script for this magic card
{"name": "Leafkin Avenger", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Elemental Druid", "oracle_text": "{T}: Add {G} for each creature with power 4 or greater you control.\n{7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker.", "power": "4", "toughness": "3"}
Name:Leafkin Avenger\nManaCost:2 R G\nTypes:Creature Elemental Druid\nPT:4/3\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add {G} for each Creature you control with power 4 or greater.\nSVar:X:Count$Valid Creature.YouCtrl+powerGE4\nA:AB$ DealDamage | Cost$ 7 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ Y | SpellDescription$ CARDNAME deals damage equal to its power to target player or planeswalker.\nSVar:Y:Count$CardPower\nOracle:{T}: Add {G} for each creature with power 4 or greater you control.\n{7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leafkin Avenger", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Elemental Druid", "oracle_text": "{T}: Add {G} for each creature with power 4 or greater you control.\n{7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker.", "power": "4", "toughness": "3"} ### Response: Name:Leafkin Avenger\nManaCost:2 R G\nTypes:Creature Elemental Druid\nPT:4/3\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add {G} for each Creature you control with power 4 or greater.\nSVar:X:Count$Valid Creature.YouCtrl+powerGE4\nA:AB$ DealDamage | Cost$ 7 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ Y | SpellDescription$ CARDNAME deals damage equal to its power to target player or planeswalker.\nSVar:Y:Count$CardPower\nOracle:{T}: Add {G} for each creature with power 4 or greater you control.\n{7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Capture of Jingzhou", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one."}
Name:Capture of Jingzhou\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 3 U U | NumTurns$ 1 | SpellDescription$ Take an extra turn after this one.\nOracle:Take an extra turn after this one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Capture of Jingzhou", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one."} ### Response: Name:Capture of Jingzhou\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 3 U U | NumTurns$ 1 | SpellDescription$ Take an extra turn after this one.\nOracle:Take an extra turn after this one.