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Create the Forge script for this magic card
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{"name": "Cathedral of Serra", "mana_cost": "", "type_line": "Land", "oracle_text": "White legendary creatures you control have \"bands with other legendary creatures.\" (Any legendary creatures can attack in a band as long as at least one has \"bands with other legendary creatures.\" Bands are blocked as a group. If at least two legendary creatures you control, one of which has \"bands with other legendary creatures,\" are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
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Name:Cathedral of Serra\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ Creature.White+Legendary+YouCtrl | AddKeyword$ Bands with Other Legendary Creatures | Description$ White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nSVar:NonStackingEffect:True\nDeckHas:Keyword$BandsWithOther\nDeckNeeds:Type$Legendary & Color$White\nOracle:White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cathedral of Serra", "mana_cost": "", "type_line": "Land", "oracle_text": "White legendary creatures you control have \"bands with other legendary creatures.\" (Any legendary creatures can attack in a band as long as at least one has \"bands with other legendary creatures.\" Bands are blocked as a group. If at least two legendary creatures you control, one of which has \"bands with other legendary creatures,\" are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
### Response: Name:Cathedral of Serra\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ Creature.White+Legendary+YouCtrl | AddKeyword$ Bands with Other Legendary Creatures | Description$ White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nSVar:NonStackingEffect:True\nDeckHas:Keyword$BandsWithOther\nDeckNeeds:Type$Legendary & Color$White\nOracle:White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Create the Forge script for this magic card
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{"name": "Perimeter Sergeant", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.", "power": "3", "toughness": "2"}
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Name:Perimeter Sergeant\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME attacks, other Humans you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Human.StrictlyOther+YouCtrl | NumAtt$ +1\nDeckHints:Type$Human\nOracle:Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Perimeter Sergeant", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.", "power": "3", "toughness": "2"}
### Response: Name:Perimeter Sergeant\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME attacks, other Humans you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Human.StrictlyOther+YouCtrl | NumAtt$ +1\nDeckHints:Type$Human\nOracle:Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Emmara, Soul of the Accord", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Elf Cleric", "oracle_text": "Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.", "power": "2", "toughness": "2"}
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Name:Emmara, Soul of the Accord\nManaCost:G W\nTypes:Legendary Creature Elf Cleric\nPT:2/2\nT:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME becomes tapped, create a 1/1 white Soldier creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier_lifelink\nDeckHas:Ability$Token|LifeGain\nOracle:Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Emmara, Soul of the Accord", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Elf Cleric", "oracle_text": "Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.", "power": "2", "toughness": "2"}
### Response: Name:Emmara, Soul of the Accord\nManaCost:G W\nTypes:Legendary Creature Elf Cleric\nPT:2/2\nT:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME becomes tapped, create a 1/1 white Soldier creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier_lifelink\nDeckHas:Ability$Token|LifeGain\nOracle:Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
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Create the Forge script for this magic card
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{"name": "Putrefax", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Trample, haste\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nAt the beginning of the end step, sacrifice Putrefax.", "power": "5", "toughness": "3"}
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Name:Putrefax\nManaCost:3 G G\nTypes:Creature Phyrexian Horror\nPT:5/3\nK:Trample\nK:Haste\nK:Infect\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self\nSVar:EndOfTurnLeavePlay:True\nSVar:PlayMain1:TRUE\nOracle:Trample, haste\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nAt the beginning of the end step, sacrifice Putrefax.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Putrefax", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Trample, haste\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nAt the beginning of the end step, sacrifice Putrefax.", "power": "5", "toughness": "3"}
### Response: Name:Putrefax\nManaCost:3 G G\nTypes:Creature Phyrexian Horror\nPT:5/3\nK:Trample\nK:Haste\nK:Infect\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Self\nSVar:EndOfTurnLeavePlay:True\nSVar:PlayMain1:TRUE\nOracle:Trample, haste\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nAt the beginning of the end step, sacrifice Putrefax.
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Create the Forge script for this magic card
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{"name": "Deny Existence", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
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Name:Deny Existence\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Creature | Destination$ Exile | SpellDescription$ Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deny Existence", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
### Response: Name:Deny Existence\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Creature | Destination$ Exile | SpellDescription$ Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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Create the Forge script for this magic card
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{"name": "Nimbleclaw Adept", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Dragon Wizard", "oracle_text": "Bigby's Hand \u2014 {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.", "power": "2", "toughness": "3"}
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Name:Nimbleclaw Adept\nManaCost:3 U\nTypes:Creature Dragon Wizard\nPT:2/3\nA:AB$ Untap | PrecostDesc$ Bigby's Hand — | Cost$ T | ValidTgts$ Permanent.Other | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two other target permanents | SorcerySpeed$ True | ActivationLimit$ 1 | SpellDescription$ Untap two other target permanents. Activate only as a sorcery and only once each turn.\nOracle:Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nimbleclaw Adept", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Dragon Wizard", "oracle_text": "Bigby's Hand \u2014 {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.", "power": "2", "toughness": "3"}
### Response: Name:Nimbleclaw Adept\nManaCost:3 U\nTypes:Creature Dragon Wizard\nPT:2/3\nA:AB$ Untap | PrecostDesc$ Bigby's Hand — | Cost$ T | ValidTgts$ Permanent.Other | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two other target permanents | SorcerySpeed$ True | ActivationLimit$ 1 | SpellDescription$ Untap two other target permanents. Activate only as a sorcery and only once each turn.\nOracle:Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.
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Create the Forge script for this magic card
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{"name": "Molten-Tail Masticore", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Masticore", "oracle_text": "At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.\n{4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target.\n{2}: Regenerate Molten-Tail Masticore.", "power": "4", "toughness": "4"}
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Name:Molten-Tail Masticore\nManaCost:4\nTypes:Artifact Creature Masticore\nPT:4/4\nK:UpkeepCost:Discard<1/Card>\nA:AB$ DealDamage | Cost$ 4 ExileFromGrave<1/Creature> | NumDmg$ 4 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 4 damage to any target.\nA:AB$ Regenerate | Cost$ 2 | SpellDescription$ Regenerate CARDNAME.\nSVar:NeedsToPlayVar:Z GE3\nSVar:Z:Count$InYourHand\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.\n{4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target.\n{2}: Regenerate Molten-Tail Masticore.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Molten-Tail Masticore", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Masticore", "oracle_text": "At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.\n{4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target.\n{2}: Regenerate Molten-Tail Masticore.", "power": "4", "toughness": "4"}
### Response: Name:Molten-Tail Masticore\nManaCost:4\nTypes:Artifact Creature Masticore\nPT:4/4\nK:UpkeepCost:Discard<1/Card>\nA:AB$ DealDamage | Cost$ 4 ExileFromGrave<1/Creature> | NumDmg$ 4 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 4 damage to any target.\nA:AB$ Regenerate | Cost$ 2 | SpellDescription$ Regenerate CARDNAME.\nSVar:NeedsToPlayVar:Z GE3\nSVar:Z:Count$InYourHand\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.\n{4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target.\n{2}: Regenerate Molten-Tail Masticore.
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Create the Forge script for this magic card
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{"name": "Spring Cleaning", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"}
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Name:Spring Cleaning\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Enchantment | SubAbility$ DBClash | SpellDescription$ Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBDestroyAll\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Enchantment.OppCtrl\nOracle:Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spring Cleaning", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)"}
### Response: Name:Spring Cleaning\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Enchantment | SubAbility$ DBClash | SpellDescription$ Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control.\nSVar:DBClash:DB$ Clash | WinSubAbility$ DBDestroyAll\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Enchantment.OppCtrl\nOracle:Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Create the Forge script for this magic card
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{"name": "Sakashima's Will", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Choose one. If you control a commander as you cast this spell, you may choose both.\n\u2022 Target opponent chooses a creature they control. You gain control of it.\n\u2022 Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn."}
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Name:Sakashima's Will\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ X | Choices$ DBControl,DBClone | AdditionalDescription$ . If you control a commander as you cast this spell, you may choose both.\nSVar:DBControl:DB$ ChooseCard | ValidTgts$ Opponent | Mandatory$ True | Choices$ Creature.TargetedPlayerCtrl | ChoiceTitle$ Choose a creature you control | SubAbility$ DBGainControl | AILogic$ WorstCard | SpellDescription$ Target opponent chooses a creature they control. You gain control of it.\nSVar:DBGainControl:DB$ GainControl | Defined$ ChosenCard | NewController$ You\nSVar:DBClone:DB$ Clone | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose a creature you control | ExcludeChosen$ True | CloneTarget$ Valid Creature.YouCtrl | Duration$ UntilEndOfTurn\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Count$Valid Card.IsCommander+YouCtrl\nSVar:PlayMain1:TRUE\nOracle:Choose one. If you control a commander as you cast this spell, you may choose both.\n• Target opponent chooses a creature they control. You gain control of it.\n• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sakashima's Will", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Choose one. If you control a commander as you cast this spell, you may choose both.\n\u2022 Target opponent chooses a creature they control. You gain control of it.\n\u2022 Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn."}
### Response: Name:Sakashima's Will\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ X | Choices$ DBControl,DBClone | AdditionalDescription$ . If you control a commander as you cast this spell, you may choose both.\nSVar:DBControl:DB$ ChooseCard | ValidTgts$ Opponent | Mandatory$ True | Choices$ Creature.TargetedPlayerCtrl | ChoiceTitle$ Choose a creature you control | SubAbility$ DBGainControl | AILogic$ WorstCard | SpellDescription$ Target opponent chooses a creature they control. You gain control of it.\nSVar:DBGainControl:DB$ GainControl | Defined$ ChosenCard | NewController$ You\nSVar:DBClone:DB$ Clone | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose a creature you control | ExcludeChosen$ True | CloneTarget$ Valid Creature.YouCtrl | Duration$ UntilEndOfTurn\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Count$Valid Card.IsCommander+YouCtrl\nSVar:PlayMain1:TRUE\nOracle:Choose one. If you control a commander as you cast this spell, you may choose both.\n• Target opponent chooses a creature they control. You gain control of it.\n• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
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Create the Forge script for this magic card
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{"name": "Sarkhan's Unsealing", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.\nWhenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control."}
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Name:Sarkhan's Unsealing\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature.powerGE4+powerLE6 | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nT:Mode$ SpellCast | ValidCard$ Creature.powerGE7 | ValidActivatingPlayer$ You | Execute$ TrigDamageAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.\nSVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature.OppCtrl,Planeswalker.OppCtrl | ValidPlayers$ Player.Opponent | NumDmg$ 4 | ValidDescription$ each opponent and each creature and planeswalker they control.\nOracle:Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.\nWhenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sarkhan's Unsealing", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.\nWhenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control."}
### Response: Name:Sarkhan's Unsealing\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature.powerGE4+powerLE6 | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nT:Mode$ SpellCast | ValidCard$ Creature.powerGE7 | ValidActivatingPlayer$ You | Execute$ TrigDamageAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.\nSVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature.OppCtrl,Planeswalker.OppCtrl | ValidPlayers$ Player.Opponent | NumDmg$ 4 | ValidDescription$ each opponent and each creature and planeswalker they control.\nOracle:Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.\nWhenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.
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Create the Forge script for this magic card
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{"name": "Glorious Sunrise", "mana_cost": "{3}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of combat on your turn, choose one \u2014\n\u2022 Creatures you control get +1/+1 and gain trample until end of turn.\n\u2022 Target land gains \"{T}: Add {G}{G}{G}\" until end of turn.\n\u2022 Draw a card if you control a creature with power 3 or greater.\n\u2022 You gain 3 life."}
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Name:Glorious Sunrise\nManaCost:3 G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ PumpAll,Animate,Draw,Gain | CharmNum$ 1\nSVar:PumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Trample | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nSVar:Animate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Abilities$ ThreeG | SpellDescription$ Target land gains "{T}: Add {G}{G}{G}" until end of turn.\nSVar:ThreeG:AB$ Mana | Cost$ T | Produced$ G | Amount$ 3 | SpellDescription$ Add {G}{G}{G}\nSVar:Draw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionPresent$ Creature.YouCtrl+powerGE3 | SpellDescription$ Draw a card if you control a creature with power 3 or greater.\nSVar:Gain:DB$ GainLife | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nDeckHas:Ability$LifeGain\nOracle:At the beginning of combat on your turn, choose one —\n• Creatures you control get +1/+1 and gain trample until end of turn.\n• Target land gains "{T}: Add {G}{G}{G}" until end of turn.\n• Draw a card if you control a creature with power 3 or greater.\n• You gain 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glorious Sunrise", "mana_cost": "{3}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of combat on your turn, choose one \u2014\n\u2022 Creatures you control get +1/+1 and gain trample until end of turn.\n\u2022 Target land gains \"{T}: Add {G}{G}{G}\" until end of turn.\n\u2022 Draw a card if you control a creature with power 3 or greater.\n\u2022 You gain 3 life."}
### Response: Name:Glorious Sunrise\nManaCost:3 G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ PumpAll,Animate,Draw,Gain | CharmNum$ 1\nSVar:PumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Trample | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nSVar:Animate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Abilities$ ThreeG | SpellDescription$ Target land gains "{T}: Add {G}{G}{G}" until end of turn.\nSVar:ThreeG:AB$ Mana | Cost$ T | Produced$ G | Amount$ 3 | SpellDescription$ Add {G}{G}{G}\nSVar:Draw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionPresent$ Creature.YouCtrl+powerGE3 | SpellDescription$ Draw a card if you control a creature with power 3 or greater.\nSVar:Gain:DB$ GainLife | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nDeckHas:Ability$LifeGain\nOracle:At the beginning of combat on your turn, choose one —\n• Creatures you control get +1/+1 and gain trample until end of turn.\n• Target land gains "{T}: Add {G}{G}{G}" until end of turn.\n• Draw a card if you control a creature with power 3 or greater.\n• You gain 3 life.
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Create the Forge script for this magic card
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{"name": "Flaming Gambit", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.\nFlashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Flaming Gambit\nManaCost:X R\nTypes:Instant\nK:Flashback:X R R\nA:SP$ Pump | Cost$ X R | IsCurse$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select a player or planeswalker | SubAbility$ DBChooseCard | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals X damage to target player or planeswalker. That player may choose a creature they control and have CARDNAME deal that damage to it instead.\nSVar:DBChooseCard:DB$ ChooseCard | Choices$ Card.Creature | Defined$ TargetedOrController | MinAmount$ 0 | TargetControls$ True | AILogic$ WorstCard | SubAbility$ DBDamagePlayer\nSVar:DBDamagePlayer:DB$ DealDamage | Defined$ ParentTarget | NumDmg$ X | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBDamageCreature\nSVar:DBDamageCreature:DB$ DealDamage | Defined$ ChosenCard | NumDmg$ X | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:X:Count$xPaid\nOracle:Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.\nFlashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flaming Gambit", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.\nFlashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Flaming Gambit\nManaCost:X R\nTypes:Instant\nK:Flashback:X R R\nA:SP$ Pump | Cost$ X R | IsCurse$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select a player or planeswalker | SubAbility$ DBChooseCard | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals X damage to target player or planeswalker. That player may choose a creature they control and have CARDNAME deal that damage to it instead.\nSVar:DBChooseCard:DB$ ChooseCard | Choices$ Card.Creature | Defined$ TargetedOrController | MinAmount$ 0 | TargetControls$ True | AILogic$ WorstCard | SubAbility$ DBDamagePlayer\nSVar:DBDamagePlayer:DB$ DealDamage | Defined$ ParentTarget | NumDmg$ X | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBDamageCreature\nSVar:DBDamageCreature:DB$ DealDamage | Defined$ ChosenCard | NumDmg$ X | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:X:Count$xPaid\nOracle:Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead.\nFlashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Aggressive Mining", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "You can't play lands.\nSacrifice a land: Draw two cards. Activate only once each turn."}
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Name:Aggressive Mining\nManaCost:3 R\nTypes:Enchantment\nS:Mode$ CantPlayLand | Player$ You | Description$ You can't play lands.\nA:AB$ Draw | Cost$ Sac<1/Land> | NumCards$ 2 | ActivationLimit$ 1 | SpellDescription$ Draw two cards. Activate only once each turn.\nSVar:DonateMe:5\nAI:RemoveDeck:All\nOracle:You can't play lands.\nSacrifice a land: Draw two cards. Activate only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aggressive Mining", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "You can't play lands.\nSacrifice a land: Draw two cards. Activate only once each turn."}
### Response: Name:Aggressive Mining\nManaCost:3 R\nTypes:Enchantment\nS:Mode$ CantPlayLand | Player$ You | Description$ You can't play lands.\nA:AB$ Draw | Cost$ Sac<1/Land> | NumCards$ 2 | ActivationLimit$ 1 | SpellDescription$ Draw two cards. Activate only once each turn.\nSVar:DonateMe:5\nAI:RemoveDeck:All\nOracle:You can't play lands.\nSacrifice a land: Draw two cards. Activate only once each turn.
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Create the Forge script for this magic card
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{"name": "Bigger on the Inside", "mana_cost": "{3}{R}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or land\nEnchanted permanent has \"{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade.\" (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)"}
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Name:Bigger on the Inside\nManaCost:3 R G\nTypes:Enchantment Aura\nK:Enchant Artifact or Land\nA:SP$ Attach | ValidTgts$ Artifact,Land | TgtPrompt$ Select target Artifact or Land to enchant | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddAbility$ ABMana | Description$ Enchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)\nSVar:ABMana:AB$ Mana | Cost$ T | Defined$ Targeted | ValidTgts$ Player | Produced$ Any | Amount$ 2 | SubAbility$ DBEffect | SpellDescription$ Target player adds two mana of any one color. The next spell they cast this turn has cascade. (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)\nSVar:DBEffect:DB$ Effect | StaticAbilities$ GrantCascade | EffectOwner$ Targeted | Triggers$ ExileEffect\nSVar:GrantCascade:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouCtrl | AffectedZone$ Stack | AddKeyword$ Cascade | Description$ The next spell you cast this turn has cascade.\nSVar:ExileEffect:Mode$ SpellCast | EffectZone$ Command | ValidCard$ Card.YouCtrl | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nOracle:Enchant artifact or land\nEnchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bigger on the Inside", "mana_cost": "{3}{R}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or land\nEnchanted permanent has \"{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade.\" (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)"}
### Response: Name:Bigger on the Inside\nManaCost:3 R G\nTypes:Enchantment Aura\nK:Enchant Artifact or Land\nA:SP$ Attach | ValidTgts$ Artifact,Land | TgtPrompt$ Select target Artifact or Land to enchant | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddAbility$ ABMana | Description$ Enchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)\nSVar:ABMana:AB$ Mana | Cost$ T | Defined$ Targeted | ValidTgts$ Player | Produced$ Any | Amount$ 2 | SubAbility$ DBEffect | SpellDescription$ Target player adds two mana of any one color. The next spell they cast this turn has cascade. (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)\nSVar:DBEffect:DB$ Effect | StaticAbilities$ GrantCascade | EffectOwner$ Targeted | Triggers$ ExileEffect\nSVar:GrantCascade:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouCtrl | AffectedZone$ Stack | AddKeyword$ Cascade | Description$ The next spell you cast this turn has cascade.\nSVar:ExileEffect:Mode$ SpellCast | EffectZone$ Command | ValidCard$ Card.YouCtrl | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nOracle:Enchant artifact or land\nEnchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)
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Create the Forge script for this magic card
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{"name": "Pack Hunt", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle."}
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Name:Pack Hunt\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | StackDescription$ None | SubAbility$ DBChangeZone | SpellDescription$ Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Targeted.sameName | ChangeNum$ 3 | StackDescription$ Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pack Hunt", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle."}
### Response: Name:Pack Hunt\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | StackDescription$ None | SubAbility$ DBChangeZone | SpellDescription$ Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Targeted.sameName | ChangeNum$ 3 | StackDescription$ Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Waterwhirl", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Return up to two target creatures to their owners' hands."}
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Name:Waterwhirl\nManaCost:4 U U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 4 U U | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to two target creatures to their owners' hands.\nOracle:Return up to two target creatures to their owners' hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Waterwhirl", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Return up to two target creatures to their owners' hands."}
### Response: Name:Waterwhirl\nManaCost:4 U U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 4 U U | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to two target creatures to their owners' hands.\nOracle:Return up to two target creatures to their owners' hands.
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Create the Forge script for this magic card
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{"name": "Ivory Cup", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life."}
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Name:Ivory Cup\nManaCost:1\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.White | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.\nSVar:TrigGainLife:AB$GainLife | Cost$ 1 | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckHas:Keyword$LifeGain\nOracle:Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ivory Cup", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life."}
### Response: Name:Ivory Cup\nManaCost:1\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.White | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.\nSVar:TrigGainLife:AB$GainLife | Cost$ 1 | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckHas:Keyword$LifeGain\nOracle:Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Ferocious Zheng", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Cat Beast", "oracle_text": "", "power": "4", "toughness": "4"}
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Name:Ferocious Zheng\nManaCost:2 G G\nTypes:Creature Cat Beast\nPT:4/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ferocious Zheng", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Cat Beast", "oracle_text": "", "power": "4", "toughness": "4"}
### Response: Name:Ferocious Zheng\nManaCost:2 G G\nTypes:Creature Cat Beast\nPT:4/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Tenth District Guard", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.", "power": "2", "toughness": "2"}
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Name:Tenth District Guard\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +0/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ +1\nSVar:PlayMain1:TRUE\nOracle:When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tenth District Guard", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Tenth District Guard\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +0/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ +1\nSVar:PlayMain1:TRUE\nOracle:When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Phantasmal Dragon", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Dragon Illusion", "oracle_text": "Flying\nWhen Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.", "power": "5", "toughness": "5"}
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Name:Phantasmal Dragon\nManaCost:2 U U\nTypes:Creature Dragon Illusion\nPT:5/5\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:Flying\nWhen Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phantasmal Dragon", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Dragon Illusion", "oracle_text": "Flying\nWhen Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.", "power": "5", "toughness": "5"}
### Response: Name:Phantasmal Dragon\nManaCost:2 U U\nTypes:Creature Dragon Illusion\nPT:5/5\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:Flying\nWhen Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
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Create the Forge script for this magic card
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{"name": "Aerial Volley", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying."}
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Name:Aerial Volley\nManaCost:G\nTypes:Instant\nA:SP$ DealDamage | Cost$ G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three target creatures with flying.\nOracle:Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aerial Volley", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying."}
### Response: Name:Aerial Volley\nManaCost:G\nTypes:Instant\nA:SP$ DealDamage | Cost$ G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three target creatures with flying.\nOracle:Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
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Create the Forge script for this magic card
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{"name": "Spectacle Mage", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Bird Shaman", "oracle_text": "Flying\nInstant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.", "power": "2", "toughness": "2"}
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Name:Spectacle Mage\nManaCost:1 U R\nTypes:Creature Bird Shaman\nPT:2/2\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Instant.cmcGE5,Sorcery.cmcGE5 | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.\nOracle:Flying\nInstant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spectacle Mage", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Bird Shaman", "oracle_text": "Flying\nInstant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.", "power": "2", "toughness": "2"}
### Response: Name:Spectacle Mage\nManaCost:1 U R\nTypes:Creature Bird Shaman\nPT:2/2\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Instant.cmcGE5,Sorcery.cmcGE5 | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.\nOracle:Flying\nInstant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.
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Create the Forge script for this magic card
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{"name": "Gustcloak Savior", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever a creature you control becomes blocked, you may untap that creature and remove it from combat.", "power": "3", "toughness": "4"}
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Name:Gustcloak Savior\nManaCost:4 W\nTypes:Creature Bird Soldier\nPT:3/4\nK:Flying\nT:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl | Execute$ TrigUntapRemove | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.\nSVar:TrigUntapRemove:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBRemoveCombat\nSVar:DBRemoveCombat:DB$ RemoveFromCombat | Defined$ TriggeredAttackerLKICopy\nOracle:Flying\nWhenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gustcloak Savior", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever a creature you control becomes blocked, you may untap that creature and remove it from combat.", "power": "3", "toughness": "4"}
### Response: Name:Gustcloak Savior\nManaCost:4 W\nTypes:Creature Bird Soldier\nPT:3/4\nK:Flying\nT:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl | Execute$ TrigUntapRemove | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.\nSVar:TrigUntapRemove:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBRemoveCombat\nSVar:DBRemoveCombat:DB$ RemoveFromCombat | Defined$ TriggeredAttackerLKICopy\nOracle:Flying\nWhenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
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Create the Forge script for this magic card
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{"name": "Gavi, Nest Warden", "mana_cost": "{2}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "You may pay {0} rather than pay the cycling cost of the first card you cycle each turn.\nWhenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.", "power": "2", "toughness": "5"}
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Name:Gavi, Nest Warden\nManaCost:2 U R W\nTypes:Legendary Creature Human Shaman\nPT:2/5\nS:Mode$ Continuous | Affected$ You | AddKeyword$ CyclingForZero | CheckSVar$ X | SVarCompare$ LT1 | Description$ You may pay {0} rather than pay the cycling cost of the first card you cycle each turn.\nSVar:X:Count$YouCycledThisTurn\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ rw_2_2_dinosaur_cat | TokenOwner$ You\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nDeckHints:Type$Dinosaur\nOracle:You may pay {0} rather than pay the cycling cost of the first card you cycle each turn.\nWhenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gavi, Nest Warden", "mana_cost": "{2}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "You may pay {0} rather than pay the cycling cost of the first card you cycle each turn.\nWhenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.", "power": "2", "toughness": "5"}
### Response: Name:Gavi, Nest Warden\nManaCost:2 U R W\nTypes:Legendary Creature Human Shaman\nPT:2/5\nS:Mode$ Continuous | Affected$ You | AddKeyword$ CyclingForZero | CheckSVar$ X | SVarCompare$ LT1 | Description$ You may pay {0} rather than pay the cycling cost of the first card you cycle each turn.\nSVar:X:Count$YouCycledThisTurn\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ rw_2_2_dinosaur_cat | TokenOwner$ You\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nDeckHints:Type$Dinosaur\nOracle:You may pay {0} rather than pay the cycling cost of the first card you cycle each turn.\nWhenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.
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Create the Forge script for this magic card
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{"name": "Toxic Abomination", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "When Toxic Abomination enters the battlefield, you lose 2 life.", "power": "3", "toughness": "2"}
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Name:Toxic Abomination\nManaCost:1 B\nTypes:Creature Phyrexian Zombie\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nOracle:When Toxic Abomination enters the battlefield, you lose 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Toxic Abomination", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "When Toxic Abomination enters the battlefield, you lose 2 life.", "power": "3", "toughness": "2"}
### Response: Name:Toxic Abomination\nManaCost:1 B\nTypes:Creature Phyrexian Zombie\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nOracle:When Toxic Abomination enters the battlefield, you lose 2 life.
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Create the Forge script for this magic card
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{"name": "Cetavolver", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Volver", "oracle_text": "Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)\nIf Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.\nIf Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.", "power": "1", "toughness": "1"}
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Name:Cetavolver\nManaCost:1 U\nTypes:Creature Volver\nPT:1/1\nK:Kicker:1 R:G\nK:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1\nK:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2\nSVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverSpeed | SpellDescription$ If CARDNAME was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.\nSVar:VolverSpeed:DB$ Animate | Defined$ Self | Keywords$ First Strike | Duration$ Permanent\nSVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverStomp | SpellDescription$ If CARDNAME was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.\nSVar:VolverStomp:DB$ Animate | Defined$ Self | Keywords$ Trample | Duration$ Permanent\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nDeckHas:Ability$Counters\nOracle:Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)\nIf Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.\nIf Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cetavolver", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Volver", "oracle_text": "Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)\nIf Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.\nIf Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.", "power": "1", "toughness": "1"}
### Response: Name:Cetavolver\nManaCost:1 U\nTypes:Creature Volver\nPT:1/1\nK:Kicker:1 R:G\nK:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1\nK:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2\nSVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverSpeed | SpellDescription$ If CARDNAME was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.\nSVar:VolverSpeed:DB$ Animate | Defined$ Self | Keywords$ First Strike | Duration$ Permanent\nSVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverStomp | SpellDescription$ If CARDNAME was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.\nSVar:VolverStomp:DB$ Animate | Defined$ Self | Keywords$ Trample | Duration$ Permanent\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nDeckHas:Ability$Counters\nOracle:Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)\nIf Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.\nIf Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.
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Create the Forge script for this magic card
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{"name": "Combat Thresher", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Prototype {2}{W} \u2014 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nDouble strike\nWhen Combat Thresher enters the battlefield, draw a card.", "power": "3", "toughness": "3"}
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Name:Combat Thresher\nManaCost:7\nTypes:Artifact Creature Construct\nPT:3/3\nK:Prototype:2 W:1:1\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Color$White\nOracle:Prototype {2}{W} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nDouble strike\nWhen Combat Thresher enters the battlefield, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Combat Thresher", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Prototype {2}{W} \u2014 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nDouble strike\nWhen Combat Thresher enters the battlefield, draw a card.", "power": "3", "toughness": "3"}
### Response: Name:Combat Thresher\nManaCost:7\nTypes:Artifact Creature Construct\nPT:3/3\nK:Prototype:2 W:1:1\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Color$White\nOracle:Prototype {2}{W} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nDouble strike\nWhen Combat Thresher enters the battlefield, draw a card.
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Create the Forge script for this magic card
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{"name": "Etherium Sculptor", "mana_cost": "{1}{U}", "type_line": "Artifact Creature \u2014 Vedalken Artificer", "oracle_text": "Artifact spells you cast cost {1} less to cast.", "power": "1", "toughness": "2"}
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Name:Etherium Sculptor\nManaCost:1 U\nTypes:Artifact Creature Vedalken Artificer\nPT:1/2\nS:Mode$ ReduceCost | ValidCard$ Artifact | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Artifact spells you cast cost {1} less to cast.\nOracle:Artifact spells you cast cost {1} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Etherium Sculptor", "mana_cost": "{1}{U}", "type_line": "Artifact Creature \u2014 Vedalken Artificer", "oracle_text": "Artifact spells you cast cost {1} less to cast.", "power": "1", "toughness": "2"}
### Response: Name:Etherium Sculptor\nManaCost:1 U\nTypes:Artifact Creature Vedalken Artificer\nPT:1/2\nS:Mode$ ReduceCost | ValidCard$ Artifact | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Artifact spells you cast cost {1} less to cast.\nOracle:Artifact spells you cast cost {1} less to cast.
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Create the Forge script for this magic card
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{"name": "The Ever-Changing 'Dane", "mana_cost": "{W}{U}{B}", "type_line": "Legendary Creature \u2014 Shapeshifter", "oracle_text": "{1}, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.", "power": "3", "toughness": "3"}
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Name:The Ever-Changing 'Dane\nManaCost:W U B\nTypes:Legendary Creature Shapeshifter\nPT:3/3\nA:AB$ Clone | Cost$ 1 Sac<1/Creature.Other> | Defined$ Sacrificed | GainThisAbility$ True | SpellDescription$ Sacrifice another creature: CARDNAME becomes a copy of the sacrificed creature, except it has this ability.\nOracle:{1}, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.\nDeckHas:Ability$Sacrifice
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Ever-Changing 'Dane", "mana_cost": "{W}{U}{B}", "type_line": "Legendary Creature \u2014 Shapeshifter", "oracle_text": "{1}, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.", "power": "3", "toughness": "3"}
### Response: Name:The Ever-Changing 'Dane\nManaCost:W U B\nTypes:Legendary Creature Shapeshifter\nPT:3/3\nA:AB$ Clone | Cost$ 1 Sac<1/Creature.Other> | Defined$ Sacrificed | GainThisAbility$ True | SpellDescription$ Sacrifice another creature: CARDNAME becomes a copy of the sacrificed creature, except it has this ability.\nOracle:{1}, Sacrifice another creature: The Ever-Changing 'Dane becomes a copy of the sacrificed creature, except it has this ability.\nDeckHas:Ability$Sacrifice
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Create the Forge script for this magic card
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{"name": "Shadow of Mortality", "mana_cost": "{13}{B}{B}", "type_line": "Creature \u2014 Avatar", "oracle_text": "If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.", "power": "7", "toughness": "7"}
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Name:Shadow of Mortality\nManaCost:13 B B\nTypes:Creature Avatar\nPT:7/7\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | CheckSVar$ Y | SVarCompare$ LTZ | Amount$ X | EffectZone$ All | Description$ If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.\nSVar:X:SVar$Z/Minus.Y\nSVar:Y:Count$YourLifeTotal\nSVar:Z:Count$YourStartingLife\nOracle:If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shadow of Mortality", "mana_cost": "{13}{B}{B}", "type_line": "Creature \u2014 Avatar", "oracle_text": "If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.", "power": "7", "toughness": "7"}
### Response: Name:Shadow of Mortality\nManaCost:13 B B\nTypes:Creature Avatar\nPT:7/7\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | CheckSVar$ Y | SVarCompare$ LTZ | Amount$ X | EffectZone$ All | Description$ If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.\nSVar:X:SVar$Z/Minus.Y\nSVar:Y:Count$YourLifeTotal\nSVar:Z:Count$YourStartingLife\nOracle:If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.
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Create the Forge script for this magic card
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{"name": "Souls of the Lost", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "As an additional cost to cast this spell, discard a card or sacrifice a permanent.\nFathomless descent \u2014 Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.", "power": "*", "toughness": "*+1"}
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Name:Souls of the Lost\nManaCost:1 B\nTypes:Creature Spirit\nPT:*/*+1\nK:AlternateAdditionalCost:Discard<1/Card>:Sac<1/Permanent>\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE3\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ Y | Description$ Fathomless descent — CARDNAME's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.\nSVar:X:Count$ValidGraveyard Permanent.YouOwn\nSVar:Y:Count$ValidGraveyard Permanent.YouOwn/Plus.1\nDeckHas:Ability$Sacrifice|Discard\nDeckHints:Ability$Graveyard|Mill|Discard\nOracle:As an additional cost to cast this spell, discard a card or sacrifice a permanent.\nFathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Souls of the Lost", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "As an additional cost to cast this spell, discard a card or sacrifice a permanent.\nFathomless descent \u2014 Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.", "power": "*", "toughness": "*+1"}
### Response: Name:Souls of the Lost\nManaCost:1 B\nTypes:Creature Spirit\nPT:*/*+1\nK:AlternateAdditionalCost:Discard<1/Card>:Sac<1/Permanent>\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE3\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ Y | Description$ Fathomless descent — CARDNAME's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.\nSVar:X:Count$ValidGraveyard Permanent.YouOwn\nSVar:Y:Count$ValidGraveyard Permanent.YouOwn/Plus.1\nDeckHas:Ability$Sacrifice|Discard\nDeckHints:Ability$Graveyard|Mill|Discard\nOracle:As an additional cost to cast this spell, discard a card or sacrifice a permanent.\nFathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
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Create the Forge script for this magic card
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{"name": "Biogenic Ooze", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.\nAt the beginning of your end step, put a +1/+1 counter on each Ooze you control.\n{1}{G}{G}{G}: Create a 2/2 green Ooze creature token.", "power": "2", "toughness": "2"}
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Name:Biogenic Ooze\nManaCost:3 G G\nTypes:Creature Ooze\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Ooze creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_ooze\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, put a +1/+1 counter on each Ooze you control.\nSVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Ooze.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Artifact\nA:AB$ Token | Cost$ 1 G G G | TokenAmount$ 1 | TokenScript$ g_2_2_ooze | SpellDescription$ Create a 2/2 green Ooze creature token.\nDeckHas:Ability$Token|Counters\nOracle:When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.\nAt the beginning of your end step, put a +1/+1 counter on each Ooze you control.\n{1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Biogenic Ooze", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.\nAt the beginning of your end step, put a +1/+1 counter on each Ooze you control.\n{1}{G}{G}{G}: Create a 2/2 green Ooze creature token.", "power": "2", "toughness": "2"}
### Response: Name:Biogenic Ooze\nManaCost:3 G G\nTypes:Creature Ooze\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 green Ooze creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_2_2_ooze\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, put a +1/+1 counter on each Ooze you control.\nSVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Ooze.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Artifact\nA:AB$ Token | Cost$ 1 G G G | TokenAmount$ 1 | TokenScript$ g_2_2_ooze | SpellDescription$ Create a 2/2 green Ooze creature token.\nDeckHas:Ability$Token|Counters\nOracle:When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.\nAt the beginning of your end step, put a +1/+1 counter on each Ooze you control.\n{1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
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Create the Forge script for this magic card
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{"name": "Kithkin Greatheart", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.", "power": "2", "toughness": "1"}
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Name:Kithkin Greatheart\nManaCost:1 W\nTypes:Creature Kithkin Soldier\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | IsPresent$ Giant.YouCtrl | Description$ As long as you control a Giant, CARDNAME gets +1/+1 and has first strike.\nSVar:BuffedBy:Giant\nOracle:As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kithkin Greatheart", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.", "power": "2", "toughness": "1"}
### Response: Name:Kithkin Greatheart\nManaCost:1 W\nTypes:Creature Kithkin Soldier\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | IsPresent$ Giant.YouCtrl | Description$ As long as you control a Giant, CARDNAME gets +1/+1 and has first strike.\nSVar:BuffedBy:Giant\nOracle:As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.
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Create the Forge script for this magic card
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{"name": "Bloodthorn Flail", "mana_cost": "{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1.\nEquip\u2014Pay {3} or discard a card."}
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Name:Bloodthorn Flail\nManaCost:B\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.\nK:Equip:3:::AlternateCost$ Discard<1/Card>\nDeckHas:Ability$Discard\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:Equipped creature gets +2/+1.\nEquip—Pay {3} or discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bloodthorn Flail", "mana_cost": "{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1.\nEquip\u2014Pay {3} or discard a card."}
### Response: Name:Bloodthorn Flail\nManaCost:B\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.\nK:Equip:3:::AlternateCost$ Discard<1/Card>\nDeckHas:Ability$Discard\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:Equipped creature gets +2/+1.\nEquip—Pay {3} or discard a card.
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Create the Forge script for this magic card
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{"name": "Porcelain Zealot", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Phyrexian Soldier", "oracle_text": "At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.", "power": "2", "toughness": "3"}
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Name:Porcelain Zealot\nManaCost:3 W\nTypes:Creature Phyrexian Soldier\nPT:2/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ X | NumDef$ X\nSVar:Y:Targeted$Valid Creature.withToxic\nSVar:X:Count$Compare Y GE1.2.1\nDeckHints:Keyword$Toxic\nOracle:At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Porcelain Zealot", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Phyrexian Soldier", "oracle_text": "At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Porcelain Zealot\nManaCost:3 W\nTypes:Creature Phyrexian Soldier\nPT:2/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ X | NumDef$ X\nSVar:Y:Targeted$Valid Creature.withToxic\nSVar:X:Count$Compare Y GE1.2.1\nDeckHints:Keyword$Toxic\nOracle:At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Nylea's Colossus", "mana_cost": "{6}{G}", "type_line": "Enchantment Creature \u2014 Giant", "oracle_text": "Constellation \u2014 Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.", "power": "6", "toughness": "6"}
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Name:Nylea's Colossus\nManaCost:6 G\nTypes:Enchantment Creature Giant\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPump | TriggerDescription$ Constellation Whenever CARDNAME or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ Double | NumDef$ Double\nOracle:Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nylea's Colossus", "mana_cost": "{6}{G}", "type_line": "Enchantment Creature \u2014 Giant", "oracle_text": "Constellation \u2014 Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.", "power": "6", "toughness": "6"}
### Response: Name:Nylea's Colossus\nManaCost:6 G\nTypes:Enchantment Creature Giant\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPump | TriggerDescription$ Constellation Whenever CARDNAME or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ Double | NumDef$ Double\nOracle:Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.
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Create the Forge script for this magic card
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{"name": "Rumbling Rockslide", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Rumbling Rockslide deals damage to target creature equal to the number of lands you control."}
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Name:Rumbling Rockslide\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rumbling Rockslide", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Rumbling Rockslide deals damage to target creature equal to the number of lands you control."}
### Response: Name:Rumbling Rockslide\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
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Create the Forge script for this magic card
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{"name": "Jester's Mask", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Jester's Mask enters the battlefield tapped.\n{1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles."}
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Name:Jester's Mask\nManaCost:5\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ChangeZoneAll | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Opponent | Origin$ Hand | Destination$ Library | ChangeType$ Card | RememberChanged$ True | IsCurse$ True | SubAbility$ DBMask | SpellDescription$ Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.\nSVar:DBMask:DB$ ChangeZone | DefinedPlayer$ Targeted | Origin$ Library | Destination$ Hand | ChangeNum$ X | ChangeType$ Card | Chooser$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Jester's Mask enters the battlefield tapped.\n{1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jester's Mask", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Jester's Mask enters the battlefield tapped.\n{1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles."}
### Response: Name:Jester's Mask\nManaCost:5\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ChangeZoneAll | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Opponent | Origin$ Hand | Destination$ Library | ChangeType$ Card | RememberChanged$ True | IsCurse$ True | SubAbility$ DBMask | SpellDescription$ Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.\nSVar:DBMask:DB$ ChangeZone | DefinedPlayer$ Targeted | Origin$ Library | Destination$ Hand | ChangeNum$ X | ChangeType$ Card | Chooser$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Jester's Mask enters the battlefield tapped.\n{1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.
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Create the Forge script for this magic card
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{"name": "Ashen-Skin Zubera", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zubera Spirit", "oracle_text": "When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.", "power": "1", "toughness": "2"}
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Name:Ashen-Skin Zubera\nManaCost:1 B\nTypes:Creature Zubera Spirit\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card for each Zubera that died this turn.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ X | Mode$ TgtChoose\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Card.Zubera\nDeckHints:Type$Zubera\nOracle:When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ashen-Skin Zubera", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zubera Spirit", "oracle_text": "When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.", "power": "1", "toughness": "2"}
### Response: Name:Ashen-Skin Zubera\nManaCost:1 B\nTypes:Creature Zubera Spirit\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card for each Zubera that died this turn.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ X | Mode$ TgtChoose\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Card.Zubera\nDeckHints:Type$Zubera\nOracle:When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.
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Create the Forge script for this magic card
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{"name": "Worldspine Wurm", "mana_cost": "{8}{G}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nWhen Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.\nWhen Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.", "power": "15", "toughness": "15"}
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Name:Worldspine Wurm\nManaCost:8 G G G\nTypes:Creature Wurm\nPT:15/15\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create three 5/5 green Wurm creature tokens with trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.\nSVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCardLKICopy\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ g_5_5_wurm_trample | TokenOwner$ TriggeredCardController\nDeckHas:Ability$Token\nOracle:Trample\nWhen Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.\nWhen Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Worldspine Wurm", "mana_cost": "{8}{G}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nWhen Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.\nWhen Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.", "power": "15", "toughness": "15"}
### Response: Name:Worldspine Wurm\nManaCost:8 G G G\nTypes:Creature Wurm\nPT:15/15\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create three 5/5 green Wurm creature tokens with trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.\nSVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCardLKICopy\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ g_5_5_wurm_trample | TokenOwner$ TriggeredCardController\nDeckHas:Ability$Token\nOracle:Trample\nWhen Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.\nWhen Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
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Create the Forge script for this magic card
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{"name": "Volcano Imp", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\n{1}{R}: Volcano Imp gains first strike until end of turn.", "power": "2", "toughness": "2"}
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Name:Volcano Imp\nManaCost:3 B\nTypes:Creature Imp\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Flying\n{1}{R}: Volcano Imp gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Volcano Imp", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\n{1}{R}: Volcano Imp gains first strike until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Volcano Imp\nManaCost:3 B\nTypes:Creature Imp\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Flying\n{1}{R}: Volcano Imp gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Leyline of Punishment", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.\nPlayers can't gain life.\nDamage can't be prevented."}
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Name:Leyline of Punishment\nManaCost:2 R R\nTypes:Enchantment\nK:MayEffectFromOpeningHand:FromHand\nSVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nS:Mode$ CantPreventDamage | Description$ Damage can't be prevented.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.\nPlayers can't gain life.\nDamage can't be prevented.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leyline of Punishment", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.\nPlayers can't gain life.\nDamage can't be prevented."}
### Response: Name:Leyline of Punishment\nManaCost:2 R R\nTypes:Enchantment\nK:MayEffectFromOpeningHand:FromHand\nSVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nS:Mode$ CantPreventDamage | Description$ Damage can't be prevented.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.\nPlayers can't gain life.\nDamage can't be prevented.
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Create the Forge script for this magic card
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{"name": "Witch's Mist", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "{2}{B}, {T}: Destroy target creature that was dealt damage this turn."}
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Name:Witch's Mist\nManaCost:2 B\nTypes:Enchantment\nA:AB$ Destroy | Cost$ 2 B T | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn | SpellDescription$ Destroy target creature that was dealt damage this turn.\nOracle:{2}{B}, {T}: Destroy target creature that was dealt damage this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Witch's Mist", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "{2}{B}, {T}: Destroy target creature that was dealt damage this turn."}
### Response: Name:Witch's Mist\nManaCost:2 B\nTypes:Enchantment\nA:AB$ Destroy | Cost$ 2 B T | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn | SpellDescription$ Destroy target creature that was dealt damage this turn.\nOracle:{2}{B}, {T}: Destroy target creature that was dealt damage this turn.
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Create the Forge script for this magic card
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{"name": "A-Kargan Warleader", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Ward {1}\nOther Warriors you control get +1/+1 and have ward {1}.", "power": "3", "toughness": "3"}
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Name:A-Kargan Warleader\nManaCost:1 R W\nTypes:Creature Human Warrior\nPT:3/3\nK:Ward:1\nS:Mode$ Continuous | Affected$ Warrior.YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ Other Warriors you control get +1/+1 and have ward {1}.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warrior\nOracle:Ward {1}\nOther Warriors you control get +1/+1 and have ward {1}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Kargan Warleader", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Ward {1}\nOther Warriors you control get +1/+1 and have ward {1}.", "power": "3", "toughness": "3"}
### Response: Name:A-Kargan Warleader\nManaCost:1 R W\nTypes:Creature Human Warrior\nPT:3/3\nK:Ward:1\nS:Mode$ Continuous | Affected$ Warrior.YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ Other Warriors you control get +1/+1 and have ward {1}.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warrior\nOracle:Ward {1}\nOther Warriors you control get +1/+1 and have ward {1}.
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Create the Forge script for this magic card
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{"name": "Festering March", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.\nSuspend 3\u2014{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
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Name:Festering March\nManaCost:3 B B\nTypes:Sorcery\nK:Suspend:3:2 B\nA:SP$ PumpAll | Cost$ 3 B B | ValidCards$ Creature.OppCtrl | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SubAbility$ DBChange | SpellDescription$ Creatures your opponents control get -1/-1 until end of turn. Exile CARDNAME with three time counters on it.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 3\nOracle:Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.\nSuspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Festering March", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.\nSuspend 3\u2014{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
### Response: Name:Festering March\nManaCost:3 B B\nTypes:Sorcery\nK:Suspend:3:2 B\nA:SP$ PumpAll | Cost$ 3 B B | ValidCards$ Creature.OppCtrl | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SubAbility$ DBChange | SpellDescription$ Creatures your opponents control get -1/-1 until end of turn. Exile CARDNAME with three time counters on it.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 3\nOracle:Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.\nSuspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Acid Web Spider", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach\nWhen Acid Web Spider enters the battlefield, you may destroy target Equipment.", "power": "3", "toughness": "5"}
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Name:Acid Web Spider\nManaCost:3 G G\nTypes:Creature Spider\nPT:3/5\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Equipment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment | TgtPrompt$ Choose target equipment.\nSVar:PlayMain1:TRUE\nOracle:Reach\nWhen Acid Web Spider enters the battlefield, you may destroy target Equipment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Acid Web Spider", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach\nWhen Acid Web Spider enters the battlefield, you may destroy target Equipment.", "power": "3", "toughness": "5"}
### Response: Name:Acid Web Spider\nManaCost:3 G G\nTypes:Creature Spider\nPT:3/5\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Equipment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment | TgtPrompt$ Choose target equipment.\nSVar:PlayMain1:TRUE\nOracle:Reach\nWhen Acid Web Spider enters the battlefield, you may destroy target Equipment.
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Create the Forge script for this magic card
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{"name": "Pounce", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)"}
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Name:Pounce\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pounce", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)"}
### Response: Name:Pounce\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Create the Forge script for this magic card
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{"name": "Gorilla Titan", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "Trample\nGorilla Titan gets +4/+4 as long as there are no cards in your graveyard.", "power": "4", "toughness": "4"}
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Name:Gorilla Titan\nManaCost:3 G G\nTypes:Creature Ape\nPT:4/4\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 4 | IsPresent$ Card.YouOwn | PresentZone$ Graveyard | PresentCompare$ EQ0 | Description$ CARDNAME gets +4/+4 as long as there are no cards in your graveyard.\nOracle:Trample\nGorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gorilla Titan", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "Trample\nGorilla Titan gets +4/+4 as long as there are no cards in your graveyard.", "power": "4", "toughness": "4"}
### Response: Name:Gorilla Titan\nManaCost:3 G G\nTypes:Creature Ape\nPT:4/4\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 4 | IsPresent$ Card.YouOwn | PresentZone$ Graveyard | PresentCompare$ EQ0 | Description$ CARDNAME gets +4/+4 as long as there are no cards in your graveyard.\nOracle:Trample\nGorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "Dance of Shadows", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)"}
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Name:Dance of Shadows\nManaCost:3 B B\nTypes:Sorcery Arcane\nA:SP$ PumpAll | Cost$ 3 B B | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ Fear | SpellDescription$ Creatures you control get +1/+0 and gain fear until end of turn.\nOracle:Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dance of Shadows", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)"}
### Response: Name:Dance of Shadows\nManaCost:3 B B\nTypes:Sorcery Arcane\nA:SP$ PumpAll | Cost$ 3 B B | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | KW$ Fear | SpellDescription$ Creatures you control get +1/+0 and gain fear until end of turn.\nOracle:Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
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Create the Forge script for this magic card
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{"name": "Ultramarines Honour Guard", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Astartes Warrior", "oracle_text": "Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nOther creatures you control get +1/+1.", "power": "2", "toughness": "2"}
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Name:Ultramarines Honour Guard\nManaCost:3 W\nTypes:Creature Astartes Warrior\nPT:2/2\nK:Squad:2\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.\nDeckHas:Ability$Token\nOracle:Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nOther creatures you control get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ultramarines Honour Guard", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Astartes Warrior", "oracle_text": "Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nOther creatures you control get +1/+1.", "power": "2", "toughness": "2"}
### Response: Name:Ultramarines Honour Guard\nManaCost:3 W\nTypes:Creature Astartes Warrior\nPT:2/2\nK:Squad:2\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.\nDeckHas:Ability$Token\nOracle:Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nOther creatures you control get +1/+1.
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Create the Forge script for this magic card
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{"name": "Encroaching Mycosynth", "mana_cost": "{3}{U}", "type_line": "Artifact", "oracle_text": "Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield."}
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Name:Encroaching Mycosynth\nManaCost:3 U\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Permanent.nonLand+YouCtrl | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | AddType$ Artifact | Description$ Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.\nOracle:Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Encroaching Mycosynth", "mana_cost": "{3}{U}", "type_line": "Artifact", "oracle_text": "Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield."}
### Response: Name:Encroaching Mycosynth\nManaCost:3 U\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Permanent.nonLand+YouCtrl | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | AddType$ Artifact | Description$ Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.\nOracle:Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.
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Create the Forge script for this magic card
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{"name": "Admonition Angel", "mana_cost": "{3}{W}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nLandfall \u2014 Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.\nWhen Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.", "power": "6", "toughness": "6"}
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Name:Admonition Angel\nManaCost:3 W W W\nTypes:Creature Angel\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than CARDNAME.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Choose target nonland permanent other than Admonition Angel. | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | SubAbility$ DBCleanup | Destination$ Battlefield\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:BuffedBy:Land\nOracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.\nWhen Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Admonition Angel", "mana_cost": "{3}{W}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nLandfall \u2014 Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.\nWhen Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.", "power": "6", "toughness": "6"}
### Response: Name:Admonition Angel\nManaCost:3 W W W\nTypes:Creature Angel\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than CARDNAME.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Choose target nonland permanent other than Admonition Angel. | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | SubAbility$ DBCleanup | Destination$ Battlefield\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:BuffedBy:Land\nOracle:Flying\nLandfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.\nWhen Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
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Create the Forge script for this magic card
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{"name": "Azusa, Lost but Seeking", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "You may play two additional lands on each of your turns.", "power": "1", "toughness": "2"}
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Name:Azusa, Lost but Seeking\nManaCost:2 G\nTypes:Legendary Creature Human Monk\nPT:1/2\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 2 | Description$ You may play two additional lands on each of your turns.\nOracle:You may play two additional lands on each of your turns.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Azusa, Lost but Seeking", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "You may play two additional lands on each of your turns.", "power": "1", "toughness": "2"}
### Response: Name:Azusa, Lost but Seeking\nManaCost:2 G\nTypes:Legendary Creature Human Monk\nPT:1/2\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 2 | Description$ You may play two additional lands on each of your turns.\nOracle:You may play two additional lands on each of your turns.
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Create the Forge script for this magic card
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{"name": "Fell Stinger", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Scorpion", "oracle_text": "Deathtouch\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Fell Stinger exploits a creature, target player draws two cards and loses 2 life.", "power": "3", "toughness": "2"}
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Name:Fell Stinger\nManaCost:2 B\nTypes:Creature Zombie Scorpion\nPT:3/2\nK:Deathtouch\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME exploits a creature, target player draws two cards and loses 2 life.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ Targeted\nDeckHas:Ability$Sacrifice\nOracle:Deathtouch\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fell Stinger", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Scorpion", "oracle_text": "Deathtouch\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Fell Stinger exploits a creature, target player draws two cards and loses 2 life.", "power": "3", "toughness": "2"}
### Response: Name:Fell Stinger\nManaCost:2 B\nTypes:Creature Zombie Scorpion\nPT:3/2\nK:Deathtouch\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME exploits a creature, target player draws two cards and loses 2 life.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ Targeted\nDeckHas:Ability$Sacrifice\nOracle:Deathtouch\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
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Create the Forge script for this magic card
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{"name": "Tend the Pests", "mana_cost": "{B}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nCreate X 1/1 black and green Pest creature tokens with \"When this creature dies, you gain 1 life,\" where X is the sacrificed creature's power."}
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Name:Tend the Pests\nManaCost:B G\nTypes:Instant\nA:SP$ Token | Cost$ B G Sac<1/Creature> | TokenScript$ bg_1_1_pest_lifegain | TokenOwner$ You | TokenAmount$ X | SpellDescription$ Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.\nSVar:X:Sacrificed$CardPower\nDeckHas:Ability$Token\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nCreate X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tend the Pests", "mana_cost": "{B}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nCreate X 1/1 black and green Pest creature tokens with \"When this creature dies, you gain 1 life,\" where X is the sacrificed creature's power."}
### Response: Name:Tend the Pests\nManaCost:B G\nTypes:Instant\nA:SP$ Token | Cost$ B G Sac<1/Creature> | TokenScript$ bg_1_1_pest_lifegain | TokenOwner$ You | TokenAmount$ X | SpellDescription$ Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.\nSVar:X:Sacrificed$CardPower\nDeckHas:Ability$Token\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nCreate X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.
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Create the Forge script for this magic card
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{"name": "Enter the Dungeon", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles."}
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Name:Enter the Dungeon\nManaCost:B B\nTypes:Sorcery\nA:SP$ Subgame | RememberPlayers$ Win | StartingLife$ 5 | SubAbility$ DBRepeatEachPlayer | SpellDescription$ Players play a Magic subgame, starting at 5 life and using their libraries as their decks. | StackDescription$ SpellDescription\nSVar:DBRepeatEachPlayer:DB$ RepeatEach | RepeatPlayers$ Remembered | ClearRememberedBeforeLoop$ True | RepeatSubAbility$ DBSearch | SpellDescription$ The winner searches their library for two cards, puts those cards into their hand, then shuffles their library. | StackDescription$ SpellDescription\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 2 | Mandatory$ True | DefinedPlayer$ Player.IsRemembered | SpellDescription$ None\nOracle:Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enter the Dungeon", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles."}
### Response: Name:Enter the Dungeon\nManaCost:B B\nTypes:Sorcery\nA:SP$ Subgame | RememberPlayers$ Win | StartingLife$ 5 | SubAbility$ DBRepeatEachPlayer | SpellDescription$ Players play a Magic subgame, starting at 5 life and using their libraries as their decks. | StackDescription$ SpellDescription\nSVar:DBRepeatEachPlayer:DB$ RepeatEach | RepeatPlayers$ Remembered | ClearRememberedBeforeLoop$ True | RepeatSubAbility$ DBSearch | SpellDescription$ The winner searches their library for two cards, puts those cards into their hand, then shuffles their library. | StackDescription$ SpellDescription\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 2 | Mandatory$ True | DefinedPlayer$ Player.IsRemembered | SpellDescription$ None\nOracle:Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.
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Create the Forge script for this magic card
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{"name": "Skyscribing", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Each player draws X cards.\nForecast \u2014 {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)"}
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Name:Skyscribing\nManaCost:X U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ X U U | Defined$ Player | NumCards$ X | SpellDescription$ Each player draws X cards.\nA:AB$ Draw | Cost$ 2 U Reveal<1/CARDNAME> | NumCards$ 1 | Defined$ Player | Forecast$ True | SpellDescription$ Each player draws a card. (Activate only during your upkeep and only once each turn.)\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Each player draws X cards.\nForecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyscribing", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Each player draws X cards.\nForecast \u2014 {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)"}
### Response: Name:Skyscribing\nManaCost:X U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ X U U | Defined$ Player | NumCards$ X | SpellDescription$ Each player draws X cards.\nA:AB$ Draw | Cost$ 2 U Reveal<1/CARDNAME> | NumCards$ 1 | Defined$ Player | Forecast$ True | SpellDescription$ Each player draws a card. (Activate only during your upkeep and only once each turn.)\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Each player draws X cards.\nForecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
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Create the Forge script for this magic card
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{"name": "Edge of Autumn", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nCycling\u2014Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)"}
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Name:Edge of Autumn\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LE4 | ConditionDescription$ If you control four or fewer lands, | SpellDescription$ If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nK:Cycling:Sac<1/Land>\nAI:RemoveDeck:All\nOracle:If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nCycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Edge of Autumn", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nCycling\u2014Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)"}
### Response: Name:Edge of Autumn\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LE4 | ConditionDescription$ If you control four or fewer lands, | SpellDescription$ If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nK:Cycling:Sac<1/Land>\nAI:RemoveDeck:All\nOracle:If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nCycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Gallifrey Falls"}
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Name:Gallifrey Falls\nManaCost:4 R R\nTypes:Instant\nK:Fuse\nA:SP$ DamageAll | ValidCards$ Creature | NumDmg$ 4 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:Split\nOracle:Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:No More\nManaCost:2 W\nTypes:Instant\nA:SP$ Phases | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select any number of target creatures you control | TargetMin$ 0 | TargetMax$ MaxTgts | SpellDescription$ Any number of target creatures you control phase out.\nSVar:MaxTgts:Count$Valid Creature.YouCtrl\nOracle:Any number of target creatures you control phase out.\nFuse (You may cast one or both halves of this card from your hand.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gallifrey Falls"}
### Response: Name:Gallifrey Falls\nManaCost:4 R R\nTypes:Instant\nK:Fuse\nA:SP$ DamageAll | ValidCards$ Creature | NumDmg$ 4 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:Split\nOracle:Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:No More\nManaCost:2 W\nTypes:Instant\nA:SP$ Phases | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select any number of target creatures you control | TargetMin$ 0 | TargetMax$ MaxTgts | SpellDescription$ Any number of target creatures you control phase out.\nSVar:MaxTgts:Count$Valid Creature.YouCtrl\nOracle:Any number of target creatures you control phase out.\nFuse (You may cast one or both halves of this card from your hand.)
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Create the Forge script for this magic card
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{"name": "Siren Reaver", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Siren Pirate", "oracle_text": "Raid \u2014 This spell costs {1} less to cast if you attacked this turn.\nFlying", "power": "3", "toughness": "2"}
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Name:Siren Reaver\nManaCost:3 U\nTypes:Creature Siren Pirate\nPT:3/2\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | CheckSVar$ RaidTest | SVarCompare$ GE1 | Description$ Raid — This spell costs {1} less to cast if you attacked this turn.\nK:Flying\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — This spell costs {1} less to cast if you attacked this turn.\nFlying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Siren Reaver", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Siren Pirate", "oracle_text": "Raid \u2014 This spell costs {1} less to cast if you attacked this turn.\nFlying", "power": "3", "toughness": "2"}
### Response: Name:Siren Reaver\nManaCost:3 U\nTypes:Creature Siren Pirate\nPT:3/2\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | CheckSVar$ RaidTest | SVarCompare$ GE1 | Description$ Raid — This spell costs {1} less to cast if you attacked this turn.\nK:Flying\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — This spell costs {1} less to cast if you attacked this turn.\nFlying
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Create the Forge script for this magic card
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{"name": "Tales of Master Seshiro"}
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Name:Tales of Master Seshiro\nManaCost:4 G\nTypes:Enchantment Saga\nK:Chapter:3:DBPutCounter,DBPutCounter,DBTransform\nSVar:DBPutCounter:DB\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl,Vehicle.YouCtrl | TgtPrompt$ Select target creature or Vehicle you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Vigilance\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nDeckHints:Type$Creature|Vehicle\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Seshiro's Living Legacy\nManaCost:no cost\nColors:green\nTypes:Enchantment Creature Snake Warrior\nPT:5/5\nK:Vigilance\nK:Haste\nOracle:Vigilance, haste
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tales of Master Seshiro"}
### Response: Name:Tales of Master Seshiro\nManaCost:4 G\nTypes:Enchantment Saga\nK:Chapter:3:DBPutCounter,DBPutCounter,DBTransform\nSVar:DBPutCounter:DB\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl,Vehicle.YouCtrl | TgtPrompt$ Select target creature or Vehicle you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Vigilance\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nDeckHints:Type$Creature|Vehicle\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Seshiro's Living Legacy\nManaCost:no cost\nColors:green\nTypes:Enchantment Creature Snake Warrior\nPT:5/5\nK:Vigilance\nK:Haste\nOracle:Vigilance, haste
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Create the Forge script for this magic card
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{"name": "Warlord's Fury", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Creatures you control gain first strike until end of turn.\nDraw a card."}
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Name:Warlord's Fury\nManaCost:R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ R | ValidCards$ Creature.YouCtrl | KW$ First Strike | SubAbility$ DBDraw | SpellDescription$ Creatures you control gain first strike until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Creatures you control gain first strike until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warlord's Fury", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Creatures you control gain first strike until end of turn.\nDraw a card."}
### Response: Name:Warlord's Fury\nManaCost:R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ R | ValidCards$ Creature.YouCtrl | KW$ First Strike | SubAbility$ DBDraw | SpellDescription$ Creatures you control gain first strike until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Creatures you control gain first strike until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Stag Beetle", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.", "power": "0", "toughness": "0"}
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Name:Stag Beetle\nManaCost:3 G G\nTypes:Creature Insect\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.\nSVar:X:Count$Valid Creature.Other\nSVar:NeedsToPlay:Creature\nOracle:Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stag Beetle", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.", "power": "0", "toughness": "0"}
### Response: Name:Stag Beetle\nManaCost:3 G G\nTypes:Creature Insect\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.\nSVar:X:Count$Valid Creature.Other\nSVar:NeedsToPlay:Creature\nOracle:Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
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Create the Forge script for this magic card
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{"name": "Pestilent Wolf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{2}{G}: Pestilent Wolf gains deathtouch until end of turn.", "power": "2", "toughness": "2"}
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Name:Pestilent Wolf\nManaCost:1 G\nTypes:Creature Wolf\nPT:2/2\nA:AB$ Pump | Cost$ 2 G | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nOracle:{2}{G}: Pestilent Wolf gains deathtouch until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pestilent Wolf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{2}{G}: Pestilent Wolf gains deathtouch until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Pestilent Wolf\nManaCost:1 G\nTypes:Creature Wolf\nPT:2/2\nA:AB$ Pump | Cost$ 2 G | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nOracle:{2}{G}: Pestilent Wolf gains deathtouch until end of turn.
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Create the Forge script for this magic card
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{"name": "Legion Conquistador", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.", "power": "2", "toughness": "2"}
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Name:Legion Conquistador\nManaCost:2 W\nTypes:Creature Vampire Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedLegion Conquistador | ChangeNum$ X | ShuffleNonMandatory$ True\nSVar:X:Count$InYourLibrary\nOracle:When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Legion Conquistador", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Legion Conquistador\nManaCost:2 W\nTypes:Creature Vampire Soldier\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedLegion Conquistador | ChangeNum$ X | ShuffleNonMandatory$ True\nSVar:X:Count$InYourLibrary\nOracle:When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "The World Tree", "mana_cost": "", "type_line": "Land", "oracle_text": "The World Tree enters the battlefield tapped.\n{T}: Add {G}.\nAs long as you control six or more lands, lands you control have \"{T}: Add one mana of any color.\"\n{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle."}
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Name:The World Tree\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nS:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | IsPresent$ Land.YouCtrl | PresentCompare$ GE6 | Description$ As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ ChangeZone | Cost$ W W U U B B R R G G T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ God | ChangeNum$ XFetch | StackDescription$ SpellDescription | SpellDescription$ Search your library for any number of God cards, put them onto the battlefield, then shuffle.\nSVar:XFetch:Count$TypeInYourLibrary.God\nDeckHints:Type$God\nOracle:The World Tree enters the battlefield tapped.\n{T}: Add {G}.\nAs long as you control six or more lands, lands you control have "{T}: Add one mana of any color."\n{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The World Tree", "mana_cost": "", "type_line": "Land", "oracle_text": "The World Tree enters the battlefield tapped.\n{T}: Add {G}.\nAs long as you control six or more lands, lands you control have \"{T}: Add one mana of any color.\"\n{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle."}
### Response: Name:The World Tree\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nS:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | IsPresent$ Land.YouCtrl | PresentCompare$ GE6 | Description$ As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ ChangeZone | Cost$ W W U U B B R R G G T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ God | ChangeNum$ XFetch | StackDescription$ SpellDescription | SpellDescription$ Search your library for any number of God cards, put them onto the battlefield, then shuffle.\nSVar:XFetch:Count$TypeInYourLibrary.God\nDeckHints:Type$God\nOracle:The World Tree enters the battlefield tapped.\n{T}: Add {G}.\nAs long as you control six or more lands, lands you control have "{T}: Add one mana of any color."\n{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Portable Hole", "mana_cost": "{W}", "type_line": "Artifact", "oracle_text": "When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield."}
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Name:Portable Hole\nManaCost:W\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.nonLand+OppCtrl+cmcLE2 | TgtPrompt$ Select target nonland permanent an opponent controls with mana value 2 or less | Origin$ Battlefield | Destination$ Exile | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nOracle:When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Portable Hole", "mana_cost": "{W}", "type_line": "Artifact", "oracle_text": "When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield."}
### Response: Name:Portable Hole\nManaCost:W\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.nonLand+OppCtrl+cmcLE2 | TgtPrompt$ Select target nonland permanent an opponent controls with mana value 2 or less | Origin$ Battlefield | Destination$ Exile | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nOracle:When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
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Create the Forge script for this magic card
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{"name": "Odylic Wraith", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Wraith", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhenever Odylic Wraith deals damage to a player, that player discards a card.", "power": "2", "toughness": "2"}
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Name:Odylic Wraith\nManaCost:3 B\nTypes:Creature Wraith\nPT:2/2\nK:Swampwalk\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhenever Odylic Wraith deals damage to a player, that player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Odylic Wraith", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Wraith", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhenever Odylic Wraith deals damage to a player, that player discards a card.", "power": "2", "toughness": "2"}
### Response: Name:Odylic Wraith\nManaCost:3 B\nTypes:Creature Wraith\nPT:2/2\nK:Swampwalk\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhenever Odylic Wraith deals damage to a player, that player discards a card.
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Create the Forge script for this magic card
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{"name": "Manalith", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color."}
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Name:Manalith\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:{T}: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Manalith", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color."}
### Response: Name:Manalith\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:{T}: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Court of Ardenvale", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "When Court of Ardenvale enters the battlefield, you become the monarch.\nAt the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead."}
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Name:Court of Ardenvale\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target permanent card with mana value 3 in your graveyard | ValidTgts$ Permanent.YouCtrl+cmcLE3 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1\nSVar:X:Count$Monarch.1.0\nOracle:When Court of Ardenvale enters the battlefield, you become the monarch.\nAt the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Court of Ardenvale", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "When Court of Ardenvale enters the battlefield, you become the monarch.\nAt the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead."}
### Response: Name:Court of Ardenvale\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target permanent card with mana value 3 in your graveyard | ValidTgts$ Permanent.YouCtrl+cmcLE3 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1\nSVar:X:Count$Monarch.1.0\nOracle:When Court of Ardenvale enters the battlefield, you become the monarch.\nAt the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
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Create the Forge script for this magic card
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{"name": "Jade Seedstones"}
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Name:Jade Seedstones\nManaCost:3 G\nTypes:Artifact\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select one, two or three target creatures you control | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nK:Craft:5 G G ExileCtrlOrGrave<1/Creature.Other>\nAlternateMode:DoubleFaced\nDeckHas:Ability$Counters|LifeGain|Graveyard\nDeckHints:Ability$Discard|Mill|Sacrifice\nOracle:When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.\nCraft with creature {5}{G}{G} ({5}{G}{G}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Jadeheart Attendant\nManaCost:no cost\nColors:green\nTypes:Artifact Creature Golem\nPT:7/7\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:ExiledWith$CardManaCost\nOracle:When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jade Seedstones"}
### Response: Name:Jade Seedstones\nManaCost:3 G\nTypes:Artifact\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select one, two or three target creatures you control | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nK:Craft:5 G G ExileCtrlOrGrave<1/Creature.Other>\nAlternateMode:DoubleFaced\nDeckHas:Ability$Counters|LifeGain|Graveyard\nDeckHints:Ability$Discard|Mill|Sacrifice\nOracle:When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.\nCraft with creature {5}{G}{G} ({5}{G}{G}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Jadeheart Attendant\nManaCost:no cost\nColors:green\nTypes:Artifact Creature Golem\nPT:7/7\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:ExiledWith$CardManaCost\nOracle:When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.
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Create the Forge script for this magic card
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{"name": "Fungal Behemoth", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.\nSuspend X\u2014{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.", "power": "*", "toughness": "*"}
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Name:Fungal Behemoth\nManaCost:3 G\nTypes:Creature Fungus\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to the number of +1/+1 counters on creatures you control.\nK:Suspend:X:XMin1 X G G\nT:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigPut | OptionalDecider$ You | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, you may put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$xPaid\nSVar:Y:Count$Valid Creature.YouCtrl$CardCounters.P1P1\nSVar:NeedsToPlay:Creature.YouCtrl\nDeckHints:Ability$Counters\nOracle:Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.\nSuspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fungal Behemoth", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.\nSuspend X\u2014{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.", "power": "*", "toughness": "*"}
### Response: Name:Fungal Behemoth\nManaCost:3 G\nTypes:Creature Fungus\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to the number of +1/+1 counters on creatures you control.\nK:Suspend:X:XMin1 X G G\nT:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigPut | OptionalDecider$ You | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, you may put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$xPaid\nSVar:Y:Count$Valid Creature.YouCtrl$CardCounters.P1P1\nSVar:NeedsToPlay:Creature.YouCtrl\nDeckHints:Ability$Counters\nOracle:Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.\nSuspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Thrummingbird", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Phyrexian Bird Horror", "oracle_text": "Flying\nWhenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "1"}
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Name:Thrummingbird\nManaCost:1 U\nTypes:Creature Phyrexian Bird Horror\nPT:1/1\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigProliferate | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckHints:Ability$Counters\nOracle:Flying\nWhenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thrummingbird", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Phyrexian Bird Horror", "oracle_text": "Flying\nWhenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "1"}
### Response: Name:Thrummingbird\nManaCost:1 U\nTypes:Creature Phyrexian Bird Horror\nPT:1/1\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigProliferate | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckHints:Ability$Counters\nOracle:Flying\nWhenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Brago, King Eternal", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Spirit Noble", "oracle_text": "Flying\nWhenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.", "power": "2", "toughness": "4"}
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Name:Brago, King Eternal\nManaCost:2 W U\nTypes:Legendary Creature Spirit Noble\nPT:2/4\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.YouCtrl+nonLand | TgtPrompt$ Exile any number of target nonland permanents you control | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Permanent.YouCtrl+nonLand\nOracle:Flying\nWhenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brago, King Eternal", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Spirit Noble", "oracle_text": "Flying\nWhenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.", "power": "2", "toughness": "4"}
### Response: Name:Brago, King Eternal\nManaCost:2 W U\nTypes:Legendary Creature Spirit Noble\nPT:2/4\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.YouCtrl+nonLand | TgtPrompt$ Exile any number of target nonland permanents you control | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Permanent.YouCtrl+nonLand\nOracle:Flying\nWhenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
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Create the Forge script for this magic card
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{"name": "Norn's Wellspring", "mana_cost": "{1}{W}", "type_line": "Artifact", "oracle_text": "Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring.\n{1}, {T}, Remove two oil counters from Norn's Wellspring: Draw a card."}
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Name:Norn's Wellspring\nManaCost:1 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever a creature you control dies, scry 1 and put an oil counter on CARDNAME.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nA:AB$ Draw | Cost$ 1 T SubCounter<2/OIL> | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters\nDeckHints:Ability$Sacrifice\nOracle:Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring.\n{1}, {T}, Remove two oil counters from Norn's Wellspring: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Norn's Wellspring", "mana_cost": "{1}{W}", "type_line": "Artifact", "oracle_text": "Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring.\n{1}, {T}, Remove two oil counters from Norn's Wellspring: Draw a card."}
### Response: Name:Norn's Wellspring\nManaCost:1 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever a creature you control dies, scry 1 and put an oil counter on CARDNAME.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nA:AB$ Draw | Cost$ 1 T SubCounter<2/OIL> | SpellDescription$ Draw a card.\nDeckHas:Ability$Counters\nDeckHints:Ability$Sacrifice\nOracle:Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring.\n{1}, {T}, Remove two oil counters from Norn's Wellspring: Draw a card.
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Create the Forge script for this magic card
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{"name": "Mystic Skull"}
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Name:Mystic Skull\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ SetState | Cost$ 5 T | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nAlternateMode:DoubleFaced\nOracle:{1}, {T}: Add one mana of any color.\n{5}, {T}: Transform Mystic Skull.\n\nALTERNATE\n\nName:Mystic Monstrosity\nManaCost:no cost\nTypes:Artifact Creature Construct\nPT:5/6\nS:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | Description$ Lands you control have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nOracle:Lands you control have "{T}: Add one mana of any color."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Skull"}
### Response: Name:Mystic Skull\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ SetState | Cost$ 5 T | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nAlternateMode:DoubleFaced\nOracle:{1}, {T}: Add one mana of any color.\n{5}, {T}: Transform Mystic Skull.\n\nALTERNATE\n\nName:Mystic Monstrosity\nManaCost:no cost\nTypes:Artifact Creature Construct\nPT:5/6\nS:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | Description$ Lands you control have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nOracle:Lands you control have "{T}: Add one mana of any color."
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Create the Forge script for this magic card
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{"name": "Alms Collector", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat Cleric", "oracle_text": "Flash\nIf an opponent would draw two or more cards, instead you and that player each draw a card.", "power": "3", "toughness": "4"}
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Name:Alms Collector\nManaCost:3 W\nTypes:Creature Cat Cleric\nPT:3/4\nK:Flash\nR:Event$ DrawCards | ActiveZones$ Battlefield | ValidPlayer$ Player.Opponent | Number$ GE2 | ReplaceWith$ DrawEach | Description$ If an opponent would draw two or more cards, instead you and that player each draw a card.\nSVar:DrawEach:DB$ Draw | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ ReplacedPlayer | NumCards$ 1\nOracle:Flash\nIf an opponent would draw two or more cards, instead you and that player each draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Alms Collector", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat Cleric", "oracle_text": "Flash\nIf an opponent would draw two or more cards, instead you and that player each draw a card.", "power": "3", "toughness": "4"}
### Response: Name:Alms Collector\nManaCost:3 W\nTypes:Creature Cat Cleric\nPT:3/4\nK:Flash\nR:Event$ DrawCards | ActiveZones$ Battlefield | ValidPlayer$ Player.Opponent | Number$ GE2 | ReplaceWith$ DrawEach | Description$ If an opponent would draw two or more cards, instead you and that player each draw a card.\nSVar:DrawEach:DB$ Draw | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ ReplacedPlayer | NumCards$ 1\nOracle:Flash\nIf an opponent would draw two or more cards, instead you and that player each draw a card.
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Create the Forge script for this magic card
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{"name": "March of Otherworldly Light", "mana_cost": "{X}{W}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nExile target artifact, creature, or enchantment with mana value X or less."}
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Name:March of Otherworldly Light\nManaCost:X W\nTypes:Instant\nA:SP$ ChangeZone | AnnounceTitle$ how many white cards to exile | Announce$ Exiled | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Artifact.cmcLEX,Creature.cmcLEX,Enchantment.cmcLEX | TgtPrompt$ Select target artifact, creature, or enchantment with mana value X or less | SpellDescription$ Exile target artifact, creature, or enchantment with mana value X or less.\nS:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Cost$ ExileFromHand<Y/Card.White/white cards> | EffectZone$ All | Description$ As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Z | EffectZone$ All | Relative$ True | Secondary$ True | Description$ This spell costs {2} less to cast for each card exiled this way.\nSVar:X:Count$xPaid\nSVar:Y:SVar$Exiled\nSVar:Z:SVar$Y/Times.2\nSVar:Exiled:Number$0\nOracle:As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nExile target artifact, creature, or enchantment with mana value X or less.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "March of Otherworldly Light", "mana_cost": "{X}{W}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nExile target artifact, creature, or enchantment with mana value X or less."}
### Response: Name:March of Otherworldly Light\nManaCost:X W\nTypes:Instant\nA:SP$ ChangeZone | AnnounceTitle$ how many white cards to exile | Announce$ Exiled | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Artifact.cmcLEX,Creature.cmcLEX,Enchantment.cmcLEX | TgtPrompt$ Select target artifact, creature, or enchantment with mana value X or less | SpellDescription$ Exile target artifact, creature, or enchantment with mana value X or less.\nS:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Cost$ ExileFromHand<Y/Card.White/white cards> | EffectZone$ All | Description$ As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Z | EffectZone$ All | Relative$ True | Secondary$ True | Description$ This spell costs {2} less to cast for each card exiled this way.\nSVar:X:Count$xPaid\nSVar:Y:SVar$Exiled\nSVar:Z:SVar$Y/Times.2\nSVar:Exiled:Number$0\nOracle:As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nExile target artifact, creature, or enchantment with mana value X or less.
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Create the Forge script for this magic card
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{"name": "Smoldering Spires", "mana_cost": "", "type_line": "Land", "oracle_text": "Smoldering Spires enters the battlefield tapped.\nWhen Smoldering Spires enters the battlefield, target creature can't block this turn.\n{T}: Add {R}."}
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Name:Smoldering Spires\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature.\nSVar:PlayMain1:TRUE\nOracle:Smoldering Spires enters the battlefield tapped.\nWhen Smoldering Spires enters the battlefield, target creature can't block this turn.\n{T}: Add {R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Smoldering Spires", "mana_cost": "", "type_line": "Land", "oracle_text": "Smoldering Spires enters the battlefield tapped.\nWhen Smoldering Spires enters the battlefield, target creature can't block this turn.\n{T}: Add {R}."}
### Response: Name:Smoldering Spires\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature.\nSVar:PlayMain1:TRUE\nOracle:Smoldering Spires enters the battlefield tapped.\nWhen Smoldering Spires enters the battlefield, target creature can't block this turn.\n{T}: Add {R}.
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Create the Forge script for this magic card
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{"name": "March of Progress", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.\nOverload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of \"target\" with \"each.\")"}
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Name:March of Progress\nManaCost:2 U\nTypes:Sorcery\nA:SP$ CopyPermanent | ValidTgts$ Artifact.Creature+YouCtrl | TgtPrompt$ Select target artifact creature you control | SpellDescription$ Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.\nK:Overload:6 U\nDeckHas:Ability$Token\nDeckNeeds:Type$Artifact\nOracle:Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.\nOverload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "March of Progress", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.\nOverload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of \"target\" with \"each.\")"}
### Response: Name:March of Progress\nManaCost:2 U\nTypes:Sorcery\nA:SP$ CopyPermanent | ValidTgts$ Artifact.Creature+YouCtrl | TgtPrompt$ Select target artifact creature you control | SpellDescription$ Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.\nK:Overload:6 U\nDeckHas:Ability$Token\nDeckNeeds:Type$Artifact\nOracle:Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.\nOverload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Create the Forge script for this magic card
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{"name": "Mists of L\u00f3rien", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nReturn target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands."}
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Name:Mists of Lórien\nManaCost:2 U\nTypes:Sorcery\nK:Replicate:U\nA:SP$ Pump | ValidTgts$ Permanent.nonLand | StackDescription$ REP target nonland permanent_{c:Targeted} | TgtPrompt$ Select target nonland permanent | SubAbility$ DBChangeZoneAll | SpellDescription$ Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Hand | ChangeType$ TargetedCard.Self,Permanent.nonLand+NotDefinedTargeted+cmcEQX\nSVar:X:Targeted$CardManaCost\nOracle:Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nReturn target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mists of L\u00f3rien", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nReturn target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands."}
### Response: Name:Mists of Lórien\nManaCost:2 U\nTypes:Sorcery\nK:Replicate:U\nA:SP$ Pump | ValidTgts$ Permanent.nonLand | StackDescription$ REP target nonland permanent_{c:Targeted} | TgtPrompt$ Select target nonland permanent | SubAbility$ DBChangeZoneAll | SpellDescription$ Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Hand | ChangeType$ TargetedCard.Self,Permanent.nonLand+NotDefinedTargeted+cmcEQX\nSVar:X:Targeted$CardManaCost\nOracle:Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\nReturn target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
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Create the Forge script for this magic card
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{"name": "Insurrection", "mana_cost": "{5}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Untap all creatures and gain control of them until end of turn. They gain haste until end of turn."}
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Name:Insurrection\nManaCost:5 R R R\nTypes:Sorcery\nA:SP$ UntapAll | Cost$ 5 R R R | ValidCards$ Creature | SubAbility$ DBGainControl | SpellDescription$ Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.\nSVar:DBGainControl:DB$ GainControl | AllValid$ Creature | AddKWs$ Haste | LoseControl$ EOT\nOracle:Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Insurrection", "mana_cost": "{5}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Untap all creatures and gain control of them until end of turn. They gain haste until end of turn."}
### Response: Name:Insurrection\nManaCost:5 R R R\nTypes:Sorcery\nA:SP$ UntapAll | Cost$ 5 R R R | ValidCards$ Creature | SubAbility$ DBGainControl | SpellDescription$ Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.\nSVar:DBGainControl:DB$ GainControl | AllValid$ Creature | AddKWs$ Haste | LoseControl$ EOT\nOracle:Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
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Create the Forge script for this magic card
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{"name": "Multani, Maro-Sorcerer", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nMultani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.", "power": "*", "toughness": "*"}
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Name:Multani, Maro-Sorcerer\nManaCost:4 G G\nTypes:Legendary Creature Elemental\nPT:*/*\nK:Shroud\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the total number of cards in all players' hands.\nSVar:X:Count$NumInAllHands\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nMultani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Multani, Maro-Sorcerer", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nMultani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.", "power": "*", "toughness": "*"}
### Response: Name:Multani, Maro-Sorcerer\nManaCost:4 G G\nTypes:Legendary Creature Elemental\nPT:*/*\nK:Shroud\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the total number of cards in all players' hands.\nSVar:X:Count$NumInAllHands\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nMultani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.
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Create the Forge script for this magic card
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{"name": "Thornbow Archer", "mana_cost": "{B}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.", "power": "1", "toughness": "2"}
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Name:Thornbow Archer\nManaCost:B\nTypes:Creature Elf Archer\nPT:1/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME attacks, each opponent who doesn't control an Elf loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent+controlsElf_EQ0 | LifeAmount$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thornbow Archer", "mana_cost": "{B}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.", "power": "1", "toughness": "2"}
### Response: Name:Thornbow Archer\nManaCost:B\nTypes:Creature Elf Archer\nPT:1/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME attacks, each opponent who doesn't control an Elf loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent+controlsElf_EQ0 | LifeAmount$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.
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Create the Forge script for this magic card
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{"name": "Kaleidoscorch", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Converge \u2014 Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.\nFlashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Kaleidoscorch\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | NumDmg$ X | ValidTgts$ Any | SpellDescription$ Converge — CARDNAME deals X damage to any target, where X is the number of colors of mana spent to cast this spell.\nSVar:X:Count$Converge\nK:Flashback:4 R\nOracle:Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.\nFlashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kaleidoscorch", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Converge \u2014 Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.\nFlashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Kaleidoscorch\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | NumDmg$ X | ValidTgts$ Any | SpellDescription$ Converge — CARDNAME deals X damage to any target, where X is the number of colors of mana spent to cast this spell.\nSVar:X:Count$Converge\nK:Flashback:4 R\nOracle:Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.\nFlashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Rowan Treefolk", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "", "power": "3", "toughness": "4"}
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Name:Rowan Treefolk\nManaCost:3 G\nTypes:Creature Treefolk\nPT:3/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rowan Treefolk", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "", "power": "3", "toughness": "4"}
### Response: Name:Rowan Treefolk\nManaCost:3 G\nTypes:Creature Treefolk\nPT:3/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Oath of Teferi", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Enchantment", "oracle_text": "When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.\nYou may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once."}
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Name:Oath of Teferi\nManaCost:3 W U\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other+YouCtrl | Mandatory$ True | TgtPrompt$ Select another target permanent you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nS:Mode$ NumLoyaltyAct | ValidCard$ Planeswalker.YouCtrl | Twice$ True | Description$ You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.\nSVar:NeedsToPlay:Planeswalker.YouCtrl\nOracle:When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.\nYou may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oath of Teferi", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Enchantment", "oracle_text": "When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.\nYou may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once."}
### Response: Name:Oath of Teferi\nManaCost:3 W U\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other+YouCtrl | Mandatory$ True | TgtPrompt$ Select another target permanent you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nS:Mode$ NumLoyaltyAct | ValidCard$ Planeswalker.YouCtrl | Twice$ True | Description$ You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.\nSVar:NeedsToPlay:Planeswalker.YouCtrl\nOracle:When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.\nYou may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
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Create the Forge script for this magic card
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{"name": "Wedding Security", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.", "power": "4", "toughness": "4"}
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Name:Wedding Security\nManaCost:3 B B\nTypes:Creature Vampire Soldier\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | IsPresent$ Blood.token+YouCtrl | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on CARDNAME and draw a card.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ Sac<1/Blood.token/Blood token> | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nDeckNeeds:Type$Blood\nDeckHas:Ability$Counters|Sacrifice\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wedding Security", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.", "power": "4", "toughness": "4"}
### Response: Name:Wedding Security\nManaCost:3 B B\nTypes:Creature Vampire Soldier\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | IsPresent$ Blood.token+YouCtrl | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on CARDNAME and draw a card.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ Sac<1/Blood.token/Blood token> | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nDeckNeeds:Type$Blood\nDeckHas:Ability$Counters|Sacrifice\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
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Create the Forge script for this magic card
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{"name": "Flametongue Kavu Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4."}
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Name:Flametongue Kavu Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-6\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerZones$ Command | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ X | DamageSource$ TriggeredCard\nSVar:X:Count$Random.0.4\nOracle:Hand +0, life -6\nWhenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flametongue Kavu Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4."}
### Response: Name:Flametongue Kavu Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-6\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerZones$ Command | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ X | DamageSource$ TriggeredCard\nSVar:X:Count$Random.0.4\nOracle:Hand +0, life -6\nWhenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.
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Create the Forge script for this magic card
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{"name": "Wild Cantor", "mana_cost": "{R/G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "({R/G} can be paid with either {R} or {G}.)\nSacrifice Wild Cantor: Add one mana of any color.", "power": "1", "toughness": "1"}
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Name:Wild Cantor\nManaCost:RG\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:({R/G} can be paid with either {R} or {G}.)\nSacrifice Wild Cantor: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wild Cantor", "mana_cost": "{R/G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "({R/G} can be paid with either {R} or {G}.)\nSacrifice Wild Cantor: Add one mana of any color.", "power": "1", "toughness": "1"}
### Response: Name:Wild Cantor\nManaCost:RG\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:({R/G} can be paid with either {R} or {G}.)\nSacrifice Wild Cantor: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Rally the Righteous", "mana_cost": "{1}{R}{W}", "type_line": "Instant", "oracle_text": "Radiance \u2014 Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn."}
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Name:Rally the Righteous\nManaCost:1 R W\nTypes:Instant\nA:SP$ Untap | Cost$ 1 R W | ValidTgts$ Creature | Radiance$ True | SubAbility$ DBPump | SpellDescription$ Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | Radiance$ True | NumAtt$ 2\nAI:RemoveDeck:All\nOracle:Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rally the Righteous", "mana_cost": "{1}{R}{W}", "type_line": "Instant", "oracle_text": "Radiance \u2014 Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn."}
### Response: Name:Rally the Righteous\nManaCost:1 R W\nTypes:Instant\nA:SP$ Untap | Cost$ 1 R W | ValidTgts$ Creature | Radiance$ True | SubAbility$ DBPump | SpellDescription$ Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | Radiance$ True | NumAtt$ 2\nAI:RemoveDeck:All\nOracle:Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Putrid Imp", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie Imp", "oracle_text": "Discard a card: Putrid Imp gains flying until end of turn.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.", "power": "1", "toughness": "1"}
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Name:Putrid Imp\nManaCost:B\nTypes:Creature Zombie Imp\nPT:1/1\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddHiddenKeyword$ CARDNAME can't block. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1 and can't block.\nAI:RemoveDeck:All\nOracle:Discard a card: Putrid Imp gains flying until end of turn.\nThreshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Putrid Imp", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie Imp", "oracle_text": "Discard a card: Putrid Imp gains flying until end of turn.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.", "power": "1", "toughness": "1"}
### Response: Name:Putrid Imp\nManaCost:B\nTypes:Creature Zombie Imp\nPT:1/1\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddHiddenKeyword$ CARDNAME can't block. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1 and can't block.\nAI:RemoveDeck:All\nOracle:Discard a card: Putrid Imp gains flying until end of turn.\nThreshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
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Create the Forge script for this magic card
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{"name": "Shire Terrace", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."}
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Name:Shire Terrace\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 1 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nDeckHas:Ability$Sacrifice\nOracle:{T}: Add {C}.\n{1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shire Terrace", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."}
### Response: Name:Shire Terrace\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 1 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nDeckHas:Ability$Sacrifice\nOracle:{T}: Add {C}.\n{1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Jadelight Spelunker", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)", "power": "1", "toughness": "1"}
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Name:Jadelight Spelunker\nManaCost:X G\nTypes:Creature Merfolk Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)\nSVar:TrigExplore:DB$ Explore | Num$ X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jadelight Spelunker", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)", "power": "1", "toughness": "1"}
### Response: Name:Jadelight Spelunker\nManaCost:X G\nTypes:Creature Merfolk Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)\nSVar:TrigExplore:DB$ Explore | Num$ X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Tidal Barracuda", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Any player may cast spells as though they had flash.\nYour opponents can't cast spells during your turn.", "power": "3", "toughness": "4"}
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Name:Tidal Barracuda\nManaCost:3 U\nTypes:Creature Fish\nPT:3/4\nS:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | Caster$ Player | Description$ Any player may cast spells as though they had flash.\nS:Mode$ CantBeCast | ValidCard$ Card | Condition$ PlayerTurn | Caster$ Opponent | Description$ Your opponents can't cast spells during your turn.\nOracle:Any player may cast spells as though they had flash.\nYour opponents can't cast spells during your turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tidal Barracuda", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Any player may cast spells as though they had flash.\nYour opponents can't cast spells during your turn.", "power": "3", "toughness": "4"}
### Response: Name:Tidal Barracuda\nManaCost:3 U\nTypes:Creature Fish\nPT:3/4\nS:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | Caster$ Player | Description$ Any player may cast spells as though they had flash.\nS:Mode$ CantBeCast | ValidCard$ Card | Condition$ PlayerTurn | Caster$ Opponent | Description$ Your opponents can't cast spells during your turn.\nOracle:Any player may cast spells as though they had flash.\nYour opponents can't cast spells during your turn.
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Create the Forge script for this magic card
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{"name": "Spineless Thug", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Mercenary", "oracle_text": "Spineless Thug can't block.", "power": "2", "toughness": "2"}
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Name:Spineless Thug\nManaCost:1 B\nTypes:Creature Phyrexian Zombie Mercenary\nPT:2/2\nK:CARDNAME can't block.\nOracle:Spineless Thug can't block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spineless Thug", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Mercenary", "oracle_text": "Spineless Thug can't block.", "power": "2", "toughness": "2"}
### Response: Name:Spineless Thug\nManaCost:1 B\nTypes:Creature Phyrexian Zombie Mercenary\nPT:2/2\nK:CARDNAME can't block.\nOracle:Spineless Thug can't block.
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Create the Forge script for this magic card
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{"name": "A-Raiyuu, Storm's Edge", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "First strike\nWhenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.", "power": "4", "toughness": "4"}
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Name:A-Raiyuu, Storm's Edge\nManaCost:2 R W\nTypes:Legendary Creature Human Samurai\nPT:4/4\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.\nSVar:TrigUntap:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBAddPhase\nSVar:DBAddPhase:DB$ AddPhase | ExtraPhase$ Combat | ConditionFirstCombat$ True | AfterPhase$ EndCombat\nDeckHints:Type$Samurai|Warrior\nOracle:First strike\nWhenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Raiyuu, Storm's Edge", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Samurai", "oracle_text": "First strike\nWhenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.", "power": "4", "toughness": "4"}
### Response: Name:A-Raiyuu, Storm's Edge\nManaCost:2 R W\nTypes:Legendary Creature Human Samurai\nPT:4/4\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.\nSVar:TrigUntap:DB$ Untap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBAddPhase\nSVar:DBAddPhase:DB$ AddPhase | ExtraPhase$ Combat | ConditionFirstCombat$ True | AfterPhase$ EndCombat\nDeckHints:Type$Samurai|Warrior\nOracle:First strike\nWhenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
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Create the Forge script for this magic card
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{"name": "Disciple of Caelus Nin", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.\nPermanents can't phase in.", "power": "3", "toughness": "4"}
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Name:Disciple of Caelus Nin\nManaCost:4 W\nTypes:Creature Human Wizard\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeatEach | TriggerDescription$ When CARDNAME enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than CARDNAME that weren't chosen this way phase out.\nSVar:TrigRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player | StartingWithActivator$ True | RepeatSubAbility$ DBChoosePermanent | SubAbility$ DBPhaseOut\nSVar:DBChoosePermanent:DB$ ChooseCard | ChoiceTitle$ Choose up to five permanents you control | MinAmount$ 0 | Amount$ 5 | Defined$ Remembered | Choices$ Permanent.RememberedPlayerCtrl | RememberChosen$ True | AILogic$ NotSelf\nSVar:DBPhaseOut:DB$ Phases | AllValid$ Permanent.Other+IsNotRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearRemembered$ True\nS:Mode$ CantPhaseIn | ValidCard$ Card.phasedOutPermanent | Description$ Permanents can't phase in.\nOracle:When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.\nPermanents can't phase in.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Disciple of Caelus Nin", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.\nPermanents can't phase in.", "power": "3", "toughness": "4"}
### Response: Name:Disciple of Caelus Nin\nManaCost:4 W\nTypes:Creature Human Wizard\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeatEach | TriggerDescription$ When CARDNAME enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than CARDNAME that weren't chosen this way phase out.\nSVar:TrigRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player | StartingWithActivator$ True | RepeatSubAbility$ DBChoosePermanent | SubAbility$ DBPhaseOut\nSVar:DBChoosePermanent:DB$ ChooseCard | ChoiceTitle$ Choose up to five permanents you control | MinAmount$ 0 | Amount$ 5 | Defined$ Remembered | Choices$ Permanent.RememberedPlayerCtrl | RememberChosen$ True | AILogic$ NotSelf\nSVar:DBPhaseOut:DB$ Phases | AllValid$ Permanent.Other+IsNotRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearRemembered$ True\nS:Mode$ CantPhaseIn | ValidCard$ Card.phasedOutPermanent | Description$ Permanents can't phase in.\nOracle:When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.\nPermanents can't phase in.
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Create the Forge script for this magic card
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{"name": "Vilis, Broker of Blood", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying\n{B}, Pay 2 life: Target creature gets -1/-1 until end of turn.\nWhenever you lose life, draw that many cards. (Damage causes loss of life.)", "power": "8", "toughness": "8"}
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Name:Vilis, Broker of Blood\nManaCost:5 B B B\nTypes:Legendary Creature Demon\nPT:8/8\nK:Flying\nA:AB$ Pump | Cost$ B PayLife<2> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nAI:RemoveDeck:Random\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you lose life, draw that many cards. (Damage causes loss of life.)\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:TriggerCount$LifeAmount\nAI:RemoveDeck:Random\nOracle:Flying\n{B}, Pay 2 life: Target creature gets -1/-1 until end of turn.\nWhenever you lose life, draw that many cards. (Damage causes loss of life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vilis, Broker of Blood", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying\n{B}, Pay 2 life: Target creature gets -1/-1 until end of turn.\nWhenever you lose life, draw that many cards. (Damage causes loss of life.)", "power": "8", "toughness": "8"}
### Response: Name:Vilis, Broker of Blood\nManaCost:5 B B B\nTypes:Legendary Creature Demon\nPT:8/8\nK:Flying\nA:AB$ Pump | Cost$ B PayLife<2> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nAI:RemoveDeck:Random\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you lose life, draw that many cards. (Damage causes loss of life.)\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:TriggerCount$LifeAmount\nAI:RemoveDeck:Random\nOracle:Flying\n{B}, Pay 2 life: Target creature gets -1/-1 until end of turn.\nWhenever you lose life, draw that many cards. (Damage causes loss of life.)
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Create the Forge script for this magic card
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{"name": "Monstrosity of the Lake", "mana_cost": "{4}{U}", "type_line": "Legendary Creature \u2014 Kraken", "oracle_text": "When Monstrosity of the Lake enters the battlefield, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)", "power": "4", "toughness": "6"}
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Name:Monstrosity of the Lake\nManaCost:4 U\nTypes:Legendary Creature Kraken\nPT:4/6\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:TrigTapAll:AB$ TapAll | Cost$ 5 | ValidCards$ Creature.OppCtrl | RememberTapped$ True | SubAbility$ DBStun\nSVar:DBStun:DB$ PutCounter | CounterType$ STUN | CounterNum$ 1 | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:TypeCycling:Island:2\nDeckHas:Ability$Counters|Discard\nOracle:When Monstrosity of the Lake enters the battlefield, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monstrosity of the Lake", "mana_cost": "{4}{U}", "type_line": "Legendary Creature \u2014 Kraken", "oracle_text": "When Monstrosity of the Lake enters the battlefield, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)", "power": "4", "toughness": "6"}
### Response: Name:Monstrosity of the Lake\nManaCost:4 U\nTypes:Legendary Creature Kraken\nPT:4/6\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:TrigTapAll:AB$ TapAll | Cost$ 5 | ValidCards$ Creature.OppCtrl | RememberTapped$ True | SubAbility$ DBStun\nSVar:DBStun:DB$ PutCounter | CounterType$ STUN | CounterNum$ 1 | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:TypeCycling:Island:2\nDeckHas:Ability$Counters|Discard\nOracle:When Monstrosity of the Lake enters the battlefield, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
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