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Create the Forge script for this magic card
{"name": "Blade Juggler", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)\nWhen Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.", "power": "3", "toughness": "2"}
Name:Blade Juggler\nManaCost:4 B\nTypes:Creature Human Rogue\nPT:3/2\nK:Spectacle:2 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to you and you draw a card.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)\nWhen Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blade Juggler", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)\nWhen Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.", "power": "3", "toughness": "2"} ### Response: Name:Blade Juggler\nManaCost:4 B\nTypes:Creature Human Rogue\nPT:3/2\nK:Spectacle:2 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to you and you draw a card.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)\nWhen Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
Create the Forge script for this magic card
{"name": "Frostling", "mana_cost": "{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Frostling: It deals 1 damage to target creature.", "power": "1", "toughness": "1"}
Name:Frostling\nManaCost:R\nTypes:Creature Spirit\nPT:1/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | TgtPrompt$ Select target creature | SpellDescription$ CARDNAME deals 1 damage to target creature.\nOracle:Sacrifice Frostling: It deals 1 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frostling", "mana_cost": "{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Frostling: It deals 1 damage to target creature.", "power": "1", "toughness": "1"} ### Response: Name:Frostling\nManaCost:R\nTypes:Creature Spirit\nPT:1/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | TgtPrompt$ Select target creature | SpellDescription$ CARDNAME deals 1 damage to target creature.\nOracle:Sacrifice Frostling: It deals 1 damage to target creature.
Create the Forge script for this magic card
{"name": "Abyssal Nightstalker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.", "power": "2", "toughness": "2"}
Name:Abyssal Nightstalker\nManaCost:3 B\nTypes:Creature Nightstalker\nPT:2/2\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDiscards | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, defending player discards a card.\nSVar:TrigDiscards:DB$ Discard | Defined$ TriggeredDefendingPlayer | Mode$ TgtChoose\nOracle:Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Abyssal Nightstalker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.", "power": "2", "toughness": "2"} ### Response: Name:Abyssal Nightstalker\nManaCost:3 B\nTypes:Creature Nightstalker\nPT:2/2\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDiscards | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, defending player discards a card.\nSVar:TrigDiscards:DB$ Discard | Defined$ TriggeredDefendingPlayer | Mode$ TgtChoose\nOracle:Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
Create the Forge script for this magic card
{"name": "Coalition Honor Guard", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Flagbearer", "oracle_text": "While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.", "power": "2", "toughness": "4"}
Name:Coalition Honor Guard\nManaCost:3 W\nTypes:Creature Human Flagbearer\nPT:2/4\nS:Mode$ MustTarget | ValidSA$ Spell.OppCtrl,Activated.OppCtrl | ValidTarget$ Flagbearer | ValidZone$ Battlefield | Description$ While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.\nOracle:While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coalition Honor Guard", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Flagbearer", "oracle_text": "While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.", "power": "2", "toughness": "4"} ### Response: Name:Coalition Honor Guard\nManaCost:3 W\nTypes:Creature Human Flagbearer\nPT:2/4\nS:Mode$ MustTarget | ValidSA$ Spell.OppCtrl,Activated.OppCtrl | ValidTarget$ Flagbearer | ValidZone$ Battlefield | Description$ While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.\nOracle:While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Create the Forge script for this magic card
{"name": "Secret Rendezvous", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "You and target opponent each draw three cards."}
Name:Secret Rendezvous\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 W W | NumCards$ 3 | ValidTgts$ Opponent | Defined$ TargetedAndYou | SpellDescription$ You and target opponent each draw three cards.\nOracle:You and target opponent each draw three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Secret Rendezvous", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "You and target opponent each draw three cards."} ### Response: Name:Secret Rendezvous\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 W W | NumCards$ 3 | ValidTgts$ Opponent | Defined$ TargetedAndYou | SpellDescription$ You and target opponent each draw three cards.\nOracle:You and target opponent each draw three cards.
Create the Forge script for this magic card
{"name": "Izzet Steam Maze", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nWhenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast."}
Name:Izzet Steam Maze\nManaCost:no cost\nTypes:Plane Ravnica\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ Player | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | MayChooseTarget$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.\nSVar:RolledChaos:DB$ Effect | StaticAbilities$ ReduceSPcost\nSVar:ReduceSPcost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 3 | Description$ Instant and sorcery spells you cast this turn cost {3} less to cast.\nSVar:AIRollPlanarDieParams:Mode$ Always | RollInMain1$ True\nOracle:Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nWhenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Izzet Steam Maze", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nWhenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast."} ### Response: Name:Izzet Steam Maze\nManaCost:no cost\nTypes:Plane Ravnica\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ Player | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | MayChooseTarget$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.\nSVar:RolledChaos:DB$ Effect | StaticAbilities$ ReduceSPcost\nSVar:ReduceSPcost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 3 | Description$ Instant and sorcery spells you cast this turn cost {3} less to cast.\nSVar:AIRollPlanarDieParams:Mode$ Always | RollInMain1$ True\nOracle:Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.\nWhenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.
Create the Forge script for this magic card
{"name": "Szarekh, the Silent King", "mana_cost": "{1}{B}{B}{B}", "type_line": "Legendary Artifact Creature \u2014 Necron", "oracle_text": "Flying\nMy Will Be Done \u2014 Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.", "power": "3", "toughness": "4"}
Name:Szarekh, the Silent King\nManaCost:1 B B B\nTypes:Legendary Artifact Creature Necron\nPT:3/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ My Will Be Done — Whenever CARDNAME attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | RememberMilled$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | Hidden$ True | Optional$ True | ChangeType$ Creature.IsRemembered+Artifact,Vehicle.IsRemembered | ChangeTypeDesc$ artifact creature card or vehicle card milled this way | ChangeNum$ 1 | SelectPrompt$ Select an artifact creature card or vehicle card milled this way | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill\nDeckNeeds:Type$Artifact|Creature|Vehicle\nOracle:Flying\nMy Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Szarekh, the Silent King", "mana_cost": "{1}{B}{B}{B}", "type_line": "Legendary Artifact Creature \u2014 Necron", "oracle_text": "Flying\nMy Will Be Done \u2014 Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.", "power": "3", "toughness": "4"} ### Response: Name:Szarekh, the Silent King\nManaCost:1 B B B\nTypes:Legendary Artifact Creature Necron\nPT:3/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ My Will Be Done — Whenever CARDNAME attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | RememberMilled$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | Hidden$ True | Optional$ True | ChangeType$ Creature.IsRemembered+Artifact,Vehicle.IsRemembered | ChangeTypeDesc$ artifact creature card or vehicle card milled this way | ChangeNum$ 1 | SelectPrompt$ Select an artifact creature card or vehicle card milled this way | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill\nDeckNeeds:Type$Artifact|Creature|Vehicle\nOracle:Flying\nMy Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
Create the Forge script for this magic card
{"name": "Morgue Theft", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to your hand.\nFlashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Morgue Theft\nManaCost:1 B\nTypes:Sorcery\nK:Flashback:4 B\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nOracle:Return target creature card from your graveyard to your hand.\nFlashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Morgue Theft", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to your hand.\nFlashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Morgue Theft\nManaCost:1 B\nTypes:Sorcery\nK:Flashback:4 B\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nOracle:Return target creature card from your graveyard to your hand.\nFlashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Heroes' Reunion", "mana_cost": "{G}{W}", "type_line": "Instant", "oracle_text": "Target player gains 7 life."}
Name:Heroes' Reunion\nManaCost:G W\nTypes:Instant\nA:SP$ GainLife | Cost$ G W | LifeAmount$ 7 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player gains 7 life.\nOracle:Target player gains 7 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heroes' Reunion", "mana_cost": "{G}{W}", "type_line": "Instant", "oracle_text": "Target player gains 7 life."} ### Response: Name:Heroes' Reunion\nManaCost:G W\nTypes:Instant\nA:SP$ GainLife | Cost$ G W | LifeAmount$ 7 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player gains 7 life.\nOracle:Target player gains 7 life.
Create the Forge script for this magic card
{"name": "Honorable Scout", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier Scout", "oracle_text": "When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.", "power": "1", "toughness": "1"}
Name:Honorable Scout\nManaCost:W\nTypes:Creature Human Soldier Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HonorGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.\nSVar:HonorGained:DB$ GainLife | LifeAmount$ ScoutsHonor | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent\nSVar:ScoutsHonor:Count$Valid Creature.Black+TargetedPlayerCtrl,Creature.Red+TargetedPlayerCtrl/Times.2\nOracle:When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Honorable Scout", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier Scout", "oracle_text": "When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.", "power": "1", "toughness": "1"} ### Response: Name:Honorable Scout\nManaCost:W\nTypes:Creature Human Soldier Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HonorGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.\nSVar:HonorGained:DB$ GainLife | LifeAmount$ ScoutsHonor | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent\nSVar:ScoutsHonor:Count$Valid Creature.Black+TargetedPlayerCtrl,Creature.Red+TargetedPlayerCtrl/Times.2\nOracle:When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
Create the Forge script for this magic card
{"name": "Tel-Jilad Lifebreather", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Troll Shaman", "oracle_text": "{G}, {T}, Sacrifice a Forest: Regenerate target creature.", "power": "3", "toughness": "2"}
Name:Tel-Jilad Lifebreather\nManaCost:4 G\nTypes:Creature Troll Shaman\nPT:3/2\nA:AB$ Regenerate | Cost$ G T Sac<1/Forest> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nOracle:{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tel-Jilad Lifebreather", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Troll Shaman", "oracle_text": "{G}, {T}, Sacrifice a Forest: Regenerate target creature.", "power": "3", "toughness": "2"} ### Response: Name:Tel-Jilad Lifebreather\nManaCost:4 G\nTypes:Creature Troll Shaman\nPT:3/2\nA:AB$ Regenerate | Cost$ G T Sac<1/Forest> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nOracle:{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Create the Forge script for this magic card
{"name": "Remove Soul", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell."}
Name:Remove Soul\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SpellDescription$ Counter target creature spell.\nOracle:Counter target creature spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Remove Soul", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell."} ### Response: Name:Remove Soul\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SpellDescription$ Counter target creature spell.\nOracle:Counter target creature spell.
Create the Forge script for this magic card
{"name": "Monstrous Carabid", "mana_cost": "{3}{B}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "Monstrous Carabid attacks each combat if able.\nCycling {B/R} ({B/R}, Discard this card: Draw a card.)", "power": "4", "toughness": "4"}
Name:Monstrous Carabid\nManaCost:3 B R\nTypes:Creature Insect\nPT:4/4\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nK:Cycling:BR\nDeckHas:Ability$Discard\nOracle:Monstrous Carabid attacks each combat if able.\nCycling {B/R} ({B/R}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Monstrous Carabid", "mana_cost": "{3}{B}{R}", "type_line": "Creature \u2014 Insect", "oracle_text": "Monstrous Carabid attacks each combat if able.\nCycling {B/R} ({B/R}, Discard this card: Draw a card.)", "power": "4", "toughness": "4"} ### Response: Name:Monstrous Carabid\nManaCost:3 B R\nTypes:Creature Insect\nPT:4/4\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nK:Cycling:BR\nDeckHas:Ability$Discard\nOracle:Monstrous Carabid attacks each combat if able.\nCycling {B/R} ({B/R}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Skullmulcher", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)\nWhen Skullmulcher enters the battlefield, draw a card for each creature it devoured.", "power": "3", "toughness": "3"}
Name:Skullmulcher\nManaCost:4 G\nTypes:Creature Elemental\nPT:3/3\nK:Devour:1\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each creature it devoured.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$Devoured Card\nOracle:Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)\nWhen Skullmulcher enters the battlefield, draw a card for each creature it devoured.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skullmulcher", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)\nWhen Skullmulcher enters the battlefield, draw a card for each creature it devoured.", "power": "3", "toughness": "3"} ### Response: Name:Skullmulcher\nManaCost:4 G\nTypes:Creature Elemental\nPT:3/3\nK:Devour:1\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card for each creature it devoured.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$Devoured Card\nOracle:Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)\nWhen Skullmulcher enters the battlefield, draw a card for each creature it devoured.
Create the Forge script for this magic card
{"name": "Felidar Umbra", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has lifelink.\n{1}{W}: Attach Felidar Umbra to target creature you control.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
Name:Felidar Umbra\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink | Description$ Enchanted creature has lifelink.\nA:AB$ Attach | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Attach CARDNAME to target creature you control.\nOracle:Enchant creature\nEnchanted creature has lifelink.\n{1}{W}: Attach Felidar Umbra to target creature you control.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Felidar Umbra", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has lifelink.\n{1}{W}: Attach Felidar Umbra to target creature you control.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"} ### Response: Name:Felidar Umbra\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink | Description$ Enchanted creature has lifelink.\nA:AB$ Attach | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Attach CARDNAME to target creature you control.\nOracle:Enchant creature\nEnchanted creature has lifelink.\n{1}{W}: Attach Felidar Umbra to target creature you control.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Create the Forge script for this magic card
{"name": "Armored Scrapgorger", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it.\n{T}: Add one mana of any color.\nWhenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger.", "power": "0", "toughness": "3"}
Name:Armored Scrapgorger\nManaCost:1 G\nTypes:Creature Phyrexian Beast\nPT:0/3\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE3_OIL | AddPower$ 3 | Description$ CARDNAME gets +3/+0 as long as it has three or more oil counters on it.\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nT:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME becomes tapped, exile target card from a graveyard and put an oil counter on CARDNAME.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | Mandatory$ True | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nDeckHas:Ability$Counters|Graveyard\nOracle:Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it.\n{T}: Add one mana of any color.\nWhen Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Armored Scrapgorger", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it.\n{T}: Add one mana of any color.\nWhenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger.", "power": "0", "toughness": "3"} ### Response: Name:Armored Scrapgorger\nManaCost:1 G\nTypes:Creature Phyrexian Beast\nPT:0/3\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE3_OIL | AddPower$ 3 | Description$ CARDNAME gets +3/+0 as long as it has three or more oil counters on it.\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nT:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME becomes tapped, exile target card from a graveyard and put an oil counter on CARDNAME.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | Mandatory$ True | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nDeckHas:Ability$Counters|Graveyard\nOracle:Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it.\n{T}: Add one mana of any color.\nWhen Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger.
Create the Forge script for this magic card
{"name": "Breach", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)"}
Name:Breach\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ Fear | SpellDescription$ Target creature gets +2/+0 and gains fear until end of turn.\nOracle:Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breach", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)"} ### Response: Name:Breach\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ Fear | SpellDescription$ Target creature gets +2/+0 and gains fear until end of turn.\nOracle:Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Create the Forge script for this magic card
{"name": "Decisive Denial", "mana_cost": "{G}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\n\u2022 Counter target noncreature spell unless its controller pays {3}."}
Name:Decisive Denial\nManaCost:G U\nTypes:Instant\nA:SP$ Charm | Cost$ G U | Choices$ DBFightInit,DBCounter\nSVar:DBFightInit:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target noncreature spell | ValidTgts$ Card.nonCreature | UnlessCost$ 3 | SpellDescription$ Counter target noncreature spell unless its controller pays {3}.\nOracle:Choose one —\n• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\n• Counter target noncreature spell unless its controller pays {3}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Decisive Denial", "mana_cost": "{G}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\n\u2022 Counter target noncreature spell unless its controller pays {3}."} ### Response: Name:Decisive Denial\nManaCost:G U\nTypes:Instant\nA:SP$ Charm | Cost$ G U | Choices$ DBFightInit,DBCounter\nSVar:DBFightInit:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target noncreature spell | ValidTgts$ Card.nonCreature | UnlessCost$ 3 | SpellDescription$ Counter target noncreature spell unless its controller pays {3}.\nOracle:Choose one —\n• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\n• Counter target noncreature spell unless its controller pays {3}.
Create the Forge script for this magic card
{"name": "Night Scythe", "mana_cost": "{3}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying\nInvasion Beams \u2014 When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "1"}
Name:Night Scythe\nManaCost:3\nTypes:Artifact Vehicle\nPT:3/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Invasion Beams — When CARDNAME enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_a_necron_warrior\nK:Crew:2\nDeckHas:Type$Necron|Warrior & Ability$Token\nOracle:Flying\nInvasion Beams — When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Night Scythe", "mana_cost": "{3}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying\nInvasion Beams \u2014 When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "1"} ### Response: Name:Night Scythe\nManaCost:3\nTypes:Artifact Vehicle\nPT:3/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Invasion Beams — When CARDNAME enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_a_necron_warrior\nK:Crew:2\nDeckHas:Type$Necron|Warrior & Ability$Token\nOracle:Flying\nInvasion Beams — When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Aven Tactician", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhen Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)", "power": "2", "toughness": "3"}
Name:Aven Tactician\nManaCost:4 W\nTypes:Creature Bird Soldier\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)\nSVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying\nWhen Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Tactician", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhen Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)", "power": "2", "toughness": "3"} ### Response: Name:Aven Tactician\nManaCost:4 W\nTypes:Creature Bird Soldier\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)\nSVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying\nWhen Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Artillerize", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact or creature.\nArtillerize deals 5 damage to any target."}
Name:Artillerize\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$ Any | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to any target.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice an artifact or creature.\nArtillerize deals 5 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Artillerize", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact or creature.\nArtillerize deals 5 damage to any target."} ### Response: Name:Artillerize\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$ Any | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to any target.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice an artifact or creature.\nArtillerize deals 5 damage to any target.
Create the Forge script for this magic card
{"name": "Arcane Laboratory", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Each player can't cast more than one spell each turn."}
Name:Arcane Laboratory\nManaCost:2 U\nTypes:Enchantment\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player can't cast more than one spell each turn.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Each player can't cast more than one spell each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcane Laboratory", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Each player can't cast more than one spell each turn."} ### Response: Name:Arcane Laboratory\nManaCost:2 U\nTypes:Enchantment\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player can't cast more than one spell each turn.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Each player can't cast more than one spell each turn.
Create the Forge script for this magic card
{"name": "Mystic Might", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land you control\nCumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted land has \"{T}: Target creature gets +2/+2 until end of turn.\""}
Name:Mystic Might\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant land you control\nK:Cumulative upkeep:1 U\nA:SP$ Attach | Cost$ U | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ Pump | Description$ Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:Enchant land you control\nCumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted land has "{T}: Target creature gets +2/+2 until end of turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mystic Might", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land you control\nCumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted land has \"{T}: Target creature gets +2/+2 until end of turn.\""} ### Response: Name:Mystic Might\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant land you control\nK:Cumulative upkeep:1 U\nA:SP$ Attach | Cost$ U | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ Pump | Description$ Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:Enchant land you control\nCumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEnchanted land has "{T}: Target creature gets +2/+2 until end of turn."
Create the Forge script for this magic card
{"name": "Dragon Roost", "mana_cost": "{4}{R}{R}", "type_line": "Enchantment", "oracle_text": "{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)"}
Name:Dragon Roost\nManaCost:4 R R\nTypes:Enchantment\nA:AB$ Token | Cost$ 5 R R | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | SpellDescription$ Create a 5/5 red Dragon creature token with flying.\nSVar:NonStackingEffect:True\nOracle:{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragon Roost", "mana_cost": "{4}{R}{R}", "type_line": "Enchantment", "oracle_text": "{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)"} ### Response: Name:Dragon Roost\nManaCost:4 R R\nTypes:Enchantment\nA:AB$ Token | Cost$ 5 R R | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | SpellDescription$ Create a 5/5 red Dragon creature token with flying.\nSVar:NonStackingEffect:True\nOracle:{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Create the Forge script for this magic card
{"name": "Spinal Graft", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3.\nWhen enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated."}
Name:Spinal Graft\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nT:Mode$ BecomesTarget | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy | NoRegen$ True\nOracle:Enchant creature\nEnchanted creature gets +3/+3.\nWhen enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spinal Graft", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3.\nWhen enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated."} ### Response: Name:Spinal Graft\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nT:Mode$ BecomesTarget | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy | NoRegen$ True\nOracle:Enchant creature\nEnchanted creature gets +3/+3.\nWhen enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Mirrorshell Crab", "mana_cost": "{5}{U}{U}", "type_line": "Artifact Creature \u2014 Crab", "oracle_text": "Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nChannel \u2014 {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}.", "power": "5", "toughness": "7"}
Name:Mirrorshell Crab\nManaCost:5 U U\nTypes:Artifact Creature Crab\nPT:5/7\nK:Ward:3\nA:AB$ Counter | Cost$ 2 U Discard<1/CARDNAME> | TargetType$ Spell,Activated,Triggered | ValidTgts$ Card,Emblem | UnlessCost$ 3 | ActivationZone$ Hand | PrecostDesc$ Channel — | TgtPrompt$ Select target spell or ability | SpellDescription$ Counter target spell or ability unless its controller pays {3}.\nDeckHas:Ability$Discard\nOracle:Ward {3} (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nChannel - {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirrorshell Crab", "mana_cost": "{5}{U}{U}", "type_line": "Artifact Creature \u2014 Crab", "oracle_text": "Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nChannel \u2014 {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}.", "power": "5", "toughness": "7"} ### Response: Name:Mirrorshell Crab\nManaCost:5 U U\nTypes:Artifact Creature Crab\nPT:5/7\nK:Ward:3\nA:AB$ Counter | Cost$ 2 U Discard<1/CARDNAME> | TargetType$ Spell,Activated,Triggered | ValidTgts$ Card,Emblem | UnlessCost$ 3 | ActivationZone$ Hand | PrecostDesc$ Channel — | TgtPrompt$ Select target spell or ability | SpellDescription$ Counter target spell or ability unless its controller pays {3}.\nDeckHas:Ability$Discard\nOracle:Ward {3} (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nChannel - {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}.
Create the Forge script for this magic card
{"name": "Lorehold Pledgemage", "mana_cost": "{1}{R/W}{R/W}", "type_line": "Creature \u2014 Kor Shaman", "oracle_text": "First strike\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Lorehold Pledgemage\nManaCost:1 RW RW\nTypes:Creature Kor Shaman\nPT:2/2\nK:First Strike\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Magecraft - Whenever you cast or copy an instant or sorcery spell, CARDNAME gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1\nSVar:BuffedBy:Instant,Sorcery\nDeckNeeds:Type$Instant|Sorcery\nOracle:First strike\nMagecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lorehold Pledgemage", "mana_cost": "{1}{R/W}{R/W}", "type_line": "Creature \u2014 Kor Shaman", "oracle_text": "First strike\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Lorehold Pledgemage\nManaCost:1 RW RW\nTypes:Creature Kor Shaman\nPT:2/2\nK:First Strike\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Magecraft - Whenever you cast or copy an instant or sorcery spell, CARDNAME gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1\nSVar:BuffedBy:Instant,Sorcery\nDeckNeeds:Type$Instant|Sorcery\nOracle:First strike\nMagecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Accursed Centaur", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie Centaur", "oracle_text": "When Accursed Centaur enters the battlefield, sacrifice a creature.", "power": "2", "toughness": "2"}
Name:Accursed Centaur\nManaCost:B\nTypes:Creature Zombie Centaur\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | AILogic$ ExceptSelf\nSVar:NeedsToPlay:Creature.YouCtrl+cmcLE2+powerLE1+toughnessLE2\nOracle:When Accursed Centaur enters the battlefield, sacrifice a creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Accursed Centaur", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie Centaur", "oracle_text": "When Accursed Centaur enters the battlefield, sacrifice a creature.", "power": "2", "toughness": "2"} ### Response: Name:Accursed Centaur\nManaCost:B\nTypes:Creature Zombie Centaur\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | AILogic$ ExceptSelf\nSVar:NeedsToPlay:Creature.YouCtrl+cmcLE2+powerLE1+toughnessLE2\nOracle:When Accursed Centaur enters the battlefield, sacrifice a creature.
Create the Forge script for this magic card
{"name": "Electrostatic Pummeler", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters).\nPay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.", "power": "1", "toughness": "1"}
Name:Electrostatic Pummeler\nManaCost:3\nTypes:Artifact Creature Construct\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E} (three energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3\nA:AB$ Pump | Cost$ PayEnergy<3> | Defined$ Self | NumAtt$ +X | NumDef$ +X | AILogic$ Pummeler | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is its power.\nSVar:X:Count$CardPower\nOracle:When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters).\nPay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Electrostatic Pummeler", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters).\nPay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.", "power": "1", "toughness": "1"} ### Response: Name:Electrostatic Pummeler\nManaCost:3\nTypes:Artifact Creature Construct\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}{E} (three energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3\nA:AB$ Pump | Cost$ PayEnergy<3> | Defined$ Self | NumAtt$ +X | NumDef$ +X | AILogic$ Pummeler | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is its power.\nSVar:X:Count$CardPower\nOracle:When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters).\nPay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
Create the Forge script for this magic card
{"name": "Spike Feeder", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Spike", "oracle_text": "Spike Feeder enters the battlefield with two +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.\nRemove a +1/+1 counter from Spike Feeder: You gain 2 life.", "power": "0", "toughness": "0"}
Name:Spike Feeder\nManaCost:1 G G\nTypes:Creature Spike\nPT:0/0\nK:etbCounter:P1P1:2\nA:AB$ PutCounter | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter.IsCounterUser | SpellDescription$ Put a +1/+1 counter on target creature.\nA:AB$ GainLife | Cost$ SubCounter<1/P1P1> | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nOracle:Spike Feeder enters the battlefield with two +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.\nRemove a +1/+1 counter from Spike Feeder: You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spike Feeder", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Spike", "oracle_text": "Spike Feeder enters the battlefield with two +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.\nRemove a +1/+1 counter from Spike Feeder: You gain 2 life.", "power": "0", "toughness": "0"} ### Response: Name:Spike Feeder\nManaCost:1 G G\nTypes:Creature Spike\nPT:0/0\nK:etbCounter:P1P1:2\nA:AB$ PutCounter | Cost$ 2 SubCounter<1/P1P1> | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ MoveCounter.IsCounterUser | SpellDescription$ Put a +1/+1 counter on target creature.\nA:AB$ GainLife | Cost$ SubCounter<1/P1P1> | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nOracle:Spike Feeder enters the battlefield with two +1/+1 counters on it.\n{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.\nRemove a +1/+1 counter from Spike Feeder: You gain 2 life.
Create the Forge script for this magic card
{"name": "Captivating Crossroads", "mana_cost": "", "type_line": "Land", "oracle_text": "During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player.\nAs Captivating Crossroads enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color."}
Name:Captivating Crossroads\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ Y | ConditionSVarCompare$ LT3 | SpellDescription$ During your first three turns of the game, CARDNAME enters the battlefield tapped if you were the starting player.\nSVar:Y:Count$YourTurns/Plus.X\nSVar:X:Count$StartingPlayer.0.3\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nA:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color.\nOracle:During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player.\nAs Captivating Crossroads enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Captivating Crossroads", "mana_cost": "", "type_line": "Land", "oracle_text": "During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player.\nAs Captivating Crossroads enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color."} ### Response: Name:Captivating Crossroads\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ Y | ConditionSVarCompare$ LT3 | SpellDescription$ During your first three turns of the game, CARDNAME enters the battlefield tapped if you were the starting player.\nSVar:Y:Count$YourTurns/Plus.X\nSVar:X:Count$StartingPlayer.0.3\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nA:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color.\nOracle:During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player.\nAs Captivating Crossroads enters the battlefield, choose a color.\n{T}: Add one mana of the chosen color.
Create the Forge script for this magic card
{"name": "Zhulodok, Void Gorger", "mana_cost": "{5}{C}", "type_line": "Legendary Creature \u2014 Eldrazi", "oracle_text": "Colorless spells you cast from your hand with mana value 7 or greater have \"Cascade, cascade.\" (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)", "power": "7", "toughness": "4"}
Name:Zhulodok, Void Gorger\nManaCost:5 C\nTypes:Legendary Creature Eldrazi\nPT:7/4\nS:Mode$ Continuous | Affected$ Card.Colorless+YouCtrl+YouOwn+wasCastFromHand+cmcGE7 | AffectedZone$ Stack | AddKeyword$ Cascade & Cascade | Description$ Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade."\nDeckHints:Type$Eldrazi|Construct|Golem\nOracle:Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zhulodok, Void Gorger", "mana_cost": "{5}{C}", "type_line": "Legendary Creature \u2014 Eldrazi", "oracle_text": "Colorless spells you cast from your hand with mana value 7 or greater have \"Cascade, cascade.\" (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)", "power": "7", "toughness": "4"} ### Response: Name:Zhulodok, Void Gorger\nManaCost:5 C\nTypes:Legendary Creature Eldrazi\nPT:7/4\nS:Mode$ Continuous | Affected$ Card.Colorless+YouCtrl+YouOwn+wasCastFromHand+cmcGE7 | AffectedZone$ Stack | AddKeyword$ Cascade & Cascade | Description$ Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade."\nDeckHints:Type$Eldrazi|Construct|Golem\nOracle:Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Create the Forge script for this magic card
{"name": "Implements of Sacrifice", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color."}
Name:Implements of Sacrifice\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nAI:RemoveDeck:All\nOracle:{1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Implements of Sacrifice", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color."} ### Response: Name:Implements of Sacrifice\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nAI:RemoveDeck:All\nOracle:{1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color.
Create the Forge script for this magic card
{"name": "Wave Elemental", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.", "power": "2", "toughness": "3"}
Name:Wave Elemental\nManaCost:2 U U\nTypes:Creature Elemental\nPT:2/3\nA:AB$ Tap | Cost$ U T Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Choose target creatures without flying | ValidTgts$ Creature.withoutFlying | SpellDescription$ Tap up to three target creatures without flying.\nAI:RemoveDeck:All\nOracle:{U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wave Elemental", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.", "power": "2", "toughness": "3"} ### Response: Name:Wave Elemental\nManaCost:2 U U\nTypes:Creature Elemental\nPT:2/3\nA:AB$ Tap | Cost$ U T Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Choose target creatures without flying | ValidTgts$ Creature.withoutFlying | SpellDescription$ Tap up to three target creatures without flying.\nAI:RemoveDeck:All\nOracle:{U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.
Create the Forge script for this magic card
{"name": "Altar of the Wretched"}
Name:Altar of the Wretched\nManaCost:2 B\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Creature.nonToken/nontoken creature> | NumCards$ Y | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ Y\nSVar:Y:Sacrificed$CardPower\nK:Craft:2 B B XMin1 ExileCtrlOrGrave<X/Creature.Other>\nSVar:X:Count$xPaid\nA:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard|Sacrifice|Mill\nAI:RemoveDeck:All\nOracle:When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.\nCraft with one or more creatures {2}{B}{B}\n{2}{B}: Return Altar of the Wretched from your graveyard to your hand.\n\nALTERNATE\n\nName:Wretched Bonemass\nManaCost:no cost\nColors:black\nTypes:Creature Skeleton Horror\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the total power of the exiled cards used to craft it.\nSVar:X:ExiledWith$CardPower\nS:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self | SharedKeywordsZone$ Exile | SharedRestrictions$ Card.ExiledWithSource | AddKeyword$ Flying & First Strike & Double Strike & Deathtouch & Haste & Hexproof & Indestructible & Lifelink & Menace & Protection & Reach & Trample & Vigilance | Description$ CARDNAME has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.\nOracle:Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.\nWretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Altar of the Wretched"} ### Response: Name:Altar of the Wretched\nManaCost:2 B\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Creature.nonToken/nontoken creature> | NumCards$ Y | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ Y\nSVar:Y:Sacrificed$CardPower\nK:Craft:2 B B XMin1 ExileCtrlOrGrave<X/Creature.Other>\nSVar:X:Count$xPaid\nA:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard|Sacrifice|Mill\nAI:RemoveDeck:All\nOracle:When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.\nCraft with one or more creatures {2}{B}{B}\n{2}{B}: Return Altar of the Wretched from your graveyard to your hand.\n\nALTERNATE\n\nName:Wretched Bonemass\nManaCost:no cost\nColors:black\nTypes:Creature Skeleton Horror\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the total power of the exiled cards used to craft it.\nSVar:X:ExiledWith$CardPower\nS:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self | SharedKeywordsZone$ Exile | SharedRestrictions$ Card.ExiledWithSource | AddKeyword$ Flying & First Strike & Double Strike & Deathtouch & Haste & Hexproof & Indestructible & Lifelink & Menace & Protection & Reach & Trample & Vigilance | Description$ CARDNAME has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.\nOracle:Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.\nWretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Create the Forge script for this magic card
{"name": "Clever Conjurer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Gnome Wizard", "oracle_text": "Mage Hand \u2014 {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.", "power": "2", "toughness": "3"}
Name:Clever Conjurer\nManaCost:2 U\nTypes:Creature Gnome Wizard\nPT:2/3\nA:AB$ Untap | Cost$ T | ValidTgts$ Permanent.Other+notnamedClever Conjurer | TgtPrompt$ Select another target permanent not named Clever Conjurer | SorcerySpeed$ True | PrecostDesc$ Mage Hand — | SpellDescription$ Untap target permanent not named Clever Conjurer. Activate only as a sorcery.\nOracle:Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clever Conjurer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Gnome Wizard", "oracle_text": "Mage Hand \u2014 {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.", "power": "2", "toughness": "3"} ### Response: Name:Clever Conjurer\nManaCost:2 U\nTypes:Creature Gnome Wizard\nPT:2/3\nA:AB$ Untap | Cost$ T | ValidTgts$ Permanent.Other+notnamedClever Conjurer | TgtPrompt$ Select another target permanent not named Clever Conjurer | SorcerySpeed$ True | PrecostDesc$ Mage Hand — | SpellDescription$ Untap target permanent not named Clever Conjurer. Activate only as a sorcery.\nOracle:Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Invasion of Moag"}
Name:Invasion of Moag\nManaCost:2 G W\nTypes:Battle Siege\nDefense:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1\nDeckHas:Ability$Counters\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.\n\nALTERNATE\n\nName:Bloomwielder Dryads\nManaCost:no cost\nColors:white,green\nTypes:Creature Dryad\nPT:3/3\nK:Ward:2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, put a +1/+1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invasion of Moag"} ### Response: Name:Invasion of Moag\nManaCost:2 G W\nTypes:Battle Siege\nDefense:5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1\nDeckHas:Ability$Counters\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.\n\nALTERNATE\n\nName:Bloomwielder Dryads\nManaCost:no cost\nColors:white,green\nTypes:Creature Dryad\nPT:3/3\nK:Ward:2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of your end step, put a +1/+1 counter on target creature you control.
Create the Forge script for this magic card
{"name": "Argivian Phalanx", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Human Kor Soldier", "oracle_text": "This spell costs {1} less to cast for each creature you control.\nVigilance", "power": "4", "toughness": "4"}
Name:Argivian Phalanx\nManaCost:5 W\nTypes:Creature Human Kor Soldier\nPT:4/4\nK:Vigilance\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature you control.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:This spell costs {1} less to cast for each creature you control.\nVigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Argivian Phalanx", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Human Kor Soldier", "oracle_text": "This spell costs {1} less to cast for each creature you control.\nVigilance", "power": "4", "toughness": "4"} ### Response: Name:Argivian Phalanx\nManaCost:5 W\nTypes:Creature Human Kor Soldier\nPT:4/4\nK:Vigilance\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each creature you control.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:This spell costs {1} less to cast for each creature you control.\nVigilance
Create the Forge script for this magic card
{"name": "Network Disruptor", "mana_cost": "{U}", "type_line": "Artifact Creature \u2014 Moonfolk Rogue", "oracle_text": "Flying\nWhen Network Disruptor enters the battlefield, tap target permanent.", "power": "1", "toughness": "1"}
Name:Network Disruptor\nManaCost:U\nTypes:Artifact Creature Moonfolk Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target permanent.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nOracle:Flying\nWhen Network Disruptor enters the battlefield, tap target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Network Disruptor", "mana_cost": "{U}", "type_line": "Artifact Creature \u2014 Moonfolk Rogue", "oracle_text": "Flying\nWhen Network Disruptor enters the battlefield, tap target permanent.", "power": "1", "toughness": "1"} ### Response: Name:Network Disruptor\nManaCost:U\nTypes:Artifact Creature Moonfolk Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target permanent.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nOracle:Flying\nWhen Network Disruptor enters the battlefield, tap target permanent.
Create the Forge script for this magic card
{"name": "Urza's Rage", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)\nThis spell can't be countered.\nUrza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented."}
Name:Urza's Rage\nManaCost:2 R\nTypes:Instant\nK:Kicker:8 R\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ X | SubAbility$ Kicked | SpellDescription$ CARDNAME deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.\nSVar:Kicked:DB$ DealDamage | Defined$ Targeted | NumDmg$ 10 | NoPrevention$ True | Condition$ Kicked | ConditionDescription$ If Urza's Rage was kicked,\nSVar:X:Count$Kicked.0.3\nSVar:Y:Count$Kicked.10.0\nOracle:Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)\nThis spell can't be countered.\nUrza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Rage", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)\nThis spell can't be countered.\nUrza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented."} ### Response: Name:Urza's Rage\nManaCost:2 R\nTypes:Instant\nK:Kicker:8 R\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ X | SubAbility$ Kicked | SpellDescription$ CARDNAME deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.\nSVar:Kicked:DB$ DealDamage | Defined$ Targeted | NumDmg$ 10 | NoPrevention$ True | Condition$ Kicked | ConditionDescription$ If Urza's Rage was kicked,\nSVar:X:Count$Kicked.0.3\nSVar:Y:Count$Kicked.10.0\nOracle:Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)\nThis spell can't be countered.\nUrza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Create the Forge script for this magic card
{"name": "Volo, Guide to Monsters", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)", "power": "3", "toughness": "2"}
Name:Volo, Guide to Monsters\nManaCost:2 G U\nTypes:Legendary Creature Human Wizard\nPT:3/2\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Card.Creature+!sharesCreatureTypeWith Valid Creature.YouCtrl+!sharesCreatureTypeWith ValidGraveyard Creature.YouOwn | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerDescription$ Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility\nDeckHas:Ability$Token\nOracle:Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volo, Guide to Monsters", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)", "power": "3", "toughness": "2"} ### Response: Name:Volo, Guide to Monsters\nManaCost:2 G U\nTypes:Legendary Creature Human Wizard\nPT:3/2\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Card.Creature+!sharesCreatureTypeWith Valid Creature.YouCtrl+!sharesCreatureTypeWith ValidGraveyard Creature.YouOwn | ValidActivatingPlayer$ You | Execute$ TrigCopy | TriggerDescription$ Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility\nDeckHas:Ability$Token\nOracle:Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)
Create the Forge script for this magic card
{"name": "Reinforced Ronin", "mana_cost": "{R}", "type_line": "Artifact Creature \u2014 Human Samurai", "oracle_text": "Haste\nAt the beginning of your end step, return Reinforced Ronin to its owner's hand.\nChannel \u2014 {1}{R}, Discard Reinforced Ronin: Draw a card.", "power": "2", "toughness": "2"}
Name:Reinforced Ronin\nManaCost:R\nTypes:Artifact Creature Human Samurai\nPT:2/2\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nA:AB$ Draw | PrecostDesc$ Channel — | Cost$ 1 R Discard<1/CARDNAME> | NumCards$ 1 | ActivationZone$ Hand | SpellDescription$ Draw a card.\nDeckHas:Ability$Discard\nOracle:Haste\nAt the beginning of your end step, return Reinforced Ronin to its owner's hand.\nChannel — {1}{R}, Discard Reinforced Ronin: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reinforced Ronin", "mana_cost": "{R}", "type_line": "Artifact Creature \u2014 Human Samurai", "oracle_text": "Haste\nAt the beginning of your end step, return Reinforced Ronin to its owner's hand.\nChannel \u2014 {1}{R}, Discard Reinforced Ronin: Draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Reinforced Ronin\nManaCost:R\nTypes:Artifact Creature Human Samurai\nPT:2/2\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nA:AB$ Draw | PrecostDesc$ Channel — | Cost$ 1 R Discard<1/CARDNAME> | NumCards$ 1 | ActivationZone$ Hand | SpellDescription$ Draw a card.\nDeckHas:Ability$Discard\nOracle:Haste\nAt the beginning of your end step, return Reinforced Ronin to its owner's hand.\nChannel — {1}{R}, Discard Reinforced Ronin: Draw a card.
Create the Forge script for this magic card
{"name": "Cave of the Frost Dragon", "mana_cost": "", "type_line": "Land", "oracle_text": "If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.\n{T}: Add {W}.\n{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land."}
Name:Cave of the Frost Dragon\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE2 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Animate | Cost$ 4 W | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Dragon | Colors$ White | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.\nOracle:If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.\n{T}: Add {W}.\n{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cave of the Frost Dragon", "mana_cost": "", "type_line": "Land", "oracle_text": "If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.\n{T}: Add {W}.\n{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land."} ### Response: Name:Cave of the Frost Dragon\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE2 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Animate | Cost$ 4 W | Defined$ Self | Power$ 3 | Toughness$ 4 | Types$ Creature,Dragon | Colors$ White | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.\nOracle:If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.\n{T}: Add {W}.\n{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Create the Forge script for this magic card
{"name": "Grave Bramble", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "Defender, protection from Zombies", "power": "3", "toughness": "4"}
Name:Grave Bramble\nManaCost:1 G G\nTypes:Creature Plant\nPT:3/4\nK:Defender\nK:Protection:Zombie\nOracle:Defender, protection from Zombies
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grave Bramble", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "Defender, protection from Zombies", "power": "3", "toughness": "4"} ### Response: Name:Grave Bramble\nManaCost:1 G G\nTypes:Creature Plant\nPT:3/4\nK:Defender\nK:Protection:Zombie\nOracle:Defender, protection from Zombies
Create the Forge script for this magic card
{"name": "Cyclone Sire", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.", "power": "3", "toughness": "4"}
Name:Cyclone Sire\nManaCost:4 U\nTypes:Creature Elemental\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ 3 | RememberCards$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nWhen Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cyclone Sire", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.", "power": "3", "toughness": "4"} ### Response: Name:Cyclone Sire\nManaCost:4 U\nTypes:Creature Elemental\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ 3 | RememberCards$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nWhen Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Create the Forge script for this magic card
{"name": "Book of Rass", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "{2}, Pay 2 life: Draw a card."}
Name:Book of Rass\nManaCost:6\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 PayLife<2> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingEffect:True\nOracle:{2}, Pay 2 life: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Book of Rass", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "{2}, Pay 2 life: Draw a card."} ### Response: Name:Book of Rass\nManaCost:6\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 PayLife<2> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingEffect:True\nOracle:{2}, Pay 2 life: Draw a card.
Create the Forge script for this magic card
{"name": "Consuming Bonfire", "mana_cost": "{3}{R}{R}", "type_line": "Tribal Sorcery \u2014 Elemental", "oracle_text": "Choose one \u2014\n\u2022 Consuming Bonfire deals 4 damage to target non-Elemental creature.\n\u2022 Consuming Bonfire deals 7 damage to target Treefolk creature."}
Name:Consuming Bonfire\nManaCost:3 R R\nTypes:Tribal Sorcery Elemental\nA:SP$ Charm | Cost$ 3 R R | Choices$ DBDmg,DBDmg2\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature.nonElemental | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target non-Elemental creature.\nSVar:DBDmg2:DB$ DealDamage | ValidTgts$ Creature.Treefolk | NumDmg$ 7 | SpellDescription$ CARDNAME deals 7 damage to target Treefolk creature.\nOracle:Choose one —\n• Consuming Bonfire deals 4 damage to target non-Elemental creature.\n• Consuming Bonfire deals 7 damage to target Treefolk creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Consuming Bonfire", "mana_cost": "{3}{R}{R}", "type_line": "Tribal Sorcery \u2014 Elemental", "oracle_text": "Choose one \u2014\n\u2022 Consuming Bonfire deals 4 damage to target non-Elemental creature.\n\u2022 Consuming Bonfire deals 7 damage to target Treefolk creature."} ### Response: Name:Consuming Bonfire\nManaCost:3 R R\nTypes:Tribal Sorcery Elemental\nA:SP$ Charm | Cost$ 3 R R | Choices$ DBDmg,DBDmg2\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature.nonElemental | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target non-Elemental creature.\nSVar:DBDmg2:DB$ DealDamage | ValidTgts$ Creature.Treefolk | NumDmg$ 7 | SpellDescription$ CARDNAME deals 7 damage to target Treefolk creature.\nOracle:Choose one —\n• Consuming Bonfire deals 4 damage to target non-Elemental creature.\n• Consuming Bonfire deals 7 damage to target Treefolk creature.
Create the Forge script for this magic card
{"name": "Sphere of Reason", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "If a blue source would deal damage to you, prevent 2 of that damage."}
Name:Sphere of Reason\nManaCost:3 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.BlueSource | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a blue source would deal damage to you, prevent 2 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 2\nAI:RemoveDeck:Random\nOracle:If a blue source would deal damage to you, prevent 2 of that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sphere of Reason", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "If a blue source would deal damage to you, prevent 2 of that damage."} ### Response: Name:Sphere of Reason\nManaCost:3 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.BlueSource | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a blue source would deal damage to you, prevent 2 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 2\nAI:RemoveDeck:Random\nOracle:If a blue source would deal damage to you, prevent 2 of that damage.
Create the Forge script for this magic card
{"name": "Fractured Loyalty", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)"}
Name:Fractured Loyalty\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ BecomesTarget | ValidTarget$ Card.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)\nSVar:TrigGainControl:DB$ GainControl | Defined$ Enchanted | NewController$ TriggeredSourceController\nAI:RemoveDeck:Random\nOracle:Enchant creature\nWhenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fractured Loyalty", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)"} ### Response: Name:Fractured Loyalty\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ BecomesTarget | ValidTarget$ Card.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)\nSVar:TrigGainControl:DB$ GainControl | Defined$ Enchanted | NewController$ TriggeredSourceController\nAI:RemoveDeck:Random\nOracle:Enchant creature\nWhenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Fire Imp", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Imp", "oracle_text": "When Fire Imp enters the battlefield, it deals 2 damage to target creature.", "power": "2", "toughness": "1"}
Name:Fire Imp\nManaCost:2 R\nTypes:Creature Imp\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nSVar:PlayMain1:TRUE\nOracle:When Fire Imp enters the battlefield, it deals 2 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fire Imp", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Imp", "oracle_text": "When Fire Imp enters the battlefield, it deals 2 damage to target creature.", "power": "2", "toughness": "1"} ### Response: Name:Fire Imp\nManaCost:2 R\nTypes:Creature Imp\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nSVar:PlayMain1:TRUE\nOracle:When Fire Imp enters the battlefield, it deals 2 damage to target creature.
Create the Forge script for this magic card
{"name": "Ethersworn Sphinx", "mana_cost": "{7}{W}{U}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "4", "toughness": "4"}
Name:Ethersworn Sphinx\nManaCost:7 W U\nTypes:Artifact Creature Sphinx\nPT:4/4\nK:Affinity:Artifact\nK:Flying\nK:Cascade\nDeckNeeds:Type$Artifact\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ethersworn Sphinx", "mana_cost": "{7}{W}{U}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "4", "toughness": "4"} ### Response: Name:Ethersworn Sphinx\nManaCost:7 W U\nTypes:Artifact Creature Sphinx\nPT:4/4\nK:Affinity:Artifact\nK:Flying\nK:Cascade\nDeckNeeds:Type$Artifact\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Create the Forge script for this magic card
{"name": "A-Tenured Inkcaster", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Warlock", "oracle_text": "When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.", "power": "3", "toughness": "3"}
Name:A-Tenured Inkcaster\nManaCost:3 B\nTypes:Creature Vampire Warlock\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Counters|LifeGain\nOracle:When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Tenured Inkcaster", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Warlock", "oracle_text": "When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.", "power": "3", "toughness": "3"} ### Response: Name:A-Tenured Inkcaster\nManaCost:3 B\nTypes:Creature Vampire Warlock\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Counters|LifeGain\nOracle:When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Joraga Warcaller", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)\nJoraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nOther Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.", "power": "1", "toughness": "1"}
Name:Joraga Warcaller\nManaCost:G\nTypes:Creature Elf Warrior\nPT:1/1\nK:Multikicker:1 G\nK:etbCounter:P1P1:XKicked:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nS:Mode$ Continuous | Affected$ Creature.Elf+Other+YouCtrl | AddPower$ X | AddToughness$ X | Description$ Other Elf creatures you control get +1/+1 for each +1/+1 counter on CARDNAME.\nSVar:X:Count$CardCounters.P1P1\nSVar:XKicked:Count$TimesKicked\nAI:RemoveDeck:Random\nDeckNeeds:Type$Elf\nDeckHas:Ability$Counters\nOracle:Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)\nJoraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nOther Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Joraga Warcaller", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)\nJoraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nOther Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.", "power": "1", "toughness": "1"} ### Response: Name:Joraga Warcaller\nManaCost:G\nTypes:Creature Elf Warrior\nPT:1/1\nK:Multikicker:1 G\nK:etbCounter:P1P1:XKicked:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nS:Mode$ Continuous | Affected$ Creature.Elf+Other+YouCtrl | AddPower$ X | AddToughness$ X | Description$ Other Elf creatures you control get +1/+1 for each +1/+1 counter on CARDNAME.\nSVar:X:Count$CardCounters.P1P1\nSVar:XKicked:Count$TimesKicked\nAI:RemoveDeck:Random\nDeckNeeds:Type$Elf\nDeckHas:Ability$Counters\nOracle:Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)\nJoraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nOther Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
Create the Forge script for this magic card
{"name": "Zilortha, Strength Incarnate", "mana_cost": "{3}{R}{G}", "type_line": "Legendary Creature \u2014 Dinosaur", "oracle_text": "Trample\nLethal damage dealt to creatures you control is determined by their power rather than their toughness.", "power": "7", "toughness": "3"}
Name:Zilortha, Strength Incarnate\nManaCost:3 R G\nTypes:Legendary Creature Dinosaur\nPT:7/3\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddHiddenKeyword$ Lethal damage dealt to CARDNAME is determined by its power rather than its toughness. | Description$ Lethal damage dealt to creatures you control is determined by their power rather than their toughness.\nOracle:Trample\nLethal damage dealt to creatures you control is determined by their power rather than their toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zilortha, Strength Incarnate", "mana_cost": "{3}{R}{G}", "type_line": "Legendary Creature \u2014 Dinosaur", "oracle_text": "Trample\nLethal damage dealt to creatures you control is determined by their power rather than their toughness.", "power": "7", "toughness": "3"} ### Response: Name:Zilortha, Strength Incarnate\nManaCost:3 R G\nTypes:Legendary Creature Dinosaur\nPT:7/3\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddHiddenKeyword$ Lethal damage dealt to CARDNAME is determined by its power rather than its toughness. | Description$ Lethal damage dealt to creatures you control is determined by their power rather than their toughness.\nOracle:Trample\nLethal damage dealt to creatures you control is determined by their power rather than their toughness.
Create the Forge script for this magic card
{"name": "Mishra, Artificer Prodigy", "mana_cost": "{1}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.", "power": "4", "toughness": "4"}
Name:Mishra, Artificer Prodigy\nManaCost:1 U B R\nTypes:Legendary Creature Human Artificer\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Hidden$ True | Origin$ Library | OriginAlternative$ Graveyard,Hand | Destination$ Battlefield | ChangeType$ Triggered.YouOwn+sameName | ShuffleNonMandatory$ True\nOracle:Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mishra, Artificer Prodigy", "mana_cost": "{1}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.", "power": "4", "toughness": "4"} ### Response: Name:Mishra, Artificer Prodigy\nManaCost:1 U B R\nTypes:Legendary Creature Human Artificer\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Hidden$ True | Origin$ Library | OriginAlternative$ Graveyard,Hand | Destination$ Battlefield | ChangeType$ Triggered.YouOwn+sameName | ShuffleNonMandatory$ True\nOracle:Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
Create the Forge script for this magic card
{"name": "Basal Sliver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"Sacrifice this permanent: Add {B}{B}.\"", "power": "2", "toughness": "2"}
Name:Basal Sliver\nManaCost:2 B\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Mana | Description$ All Slivers have "Sacrifice this permanent: Add {B}{B}."\nSVar:Mana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ B | Amount$ 2 | SpellDescription$ Add {B}{B}.\nAI:RemoveDeck:All\nOracle:All Slivers have "Sacrifice this permanent: Add {B}{B}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Basal Sliver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"Sacrifice this permanent: Add {B}{B}.\"", "power": "2", "toughness": "2"} ### Response: Name:Basal Sliver\nManaCost:2 B\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Mana | Description$ All Slivers have "Sacrifice this permanent: Add {B}{B}."\nSVar:Mana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ B | Amount$ 2 | SpellDescription$ Add {B}{B}.\nAI:RemoveDeck:All\nOracle:All Slivers have "Sacrifice this permanent: Add {B}{B}."
Create the Forge script for this magic card
{"name": "Disrupt", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target instant or sorcery spell unless its controller pays {1}.\nDraw a card."}
Name:Disrupt\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery Spell | UnlessCost$ 1 | SubAbility$ DBDraw | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {1}. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target instant or sorcery spell unless its controller pays {1}.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disrupt", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target instant or sorcery spell unless its controller pays {1}.\nDraw a card."} ### Response: Name:Disrupt\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery Spell | UnlessCost$ 1 | SubAbility$ DBDraw | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {1}. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target instant or sorcery spell unless its controller pays {1}.\nDraw a card.
Create the Forge script for this magic card
{"name": "Rowen", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card."}
Name:Rowen\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | Static$ True | Execute$ DBReveal | ForReveal$ True | TriggerZones$ Battlefield | TriggerDescription$ Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.\nSVar:DBReveal:DB$ Reveal | Defined$ You | RevealDefined$ TriggeredCard | RememberRevealed$ True | SubAbility$ DBTrigger\nSVar:DBTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Land.Basic+YouCtrl | SubAbility$ DBCleanup | Execute$ TrigDraw | TriggerDescription$ Whenever you reveal a basic land card this way, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rowen", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card."} ### Response: Name:Rowen\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | Static$ True | Execute$ DBReveal | ForReveal$ True | TriggerZones$ Battlefield | TriggerDescription$ Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.\nSVar:DBReveal:DB$ Reveal | Defined$ You | RevealDefined$ TriggeredCard | RememberRevealed$ True | SubAbility$ DBTrigger\nSVar:DBTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Land.Basic+YouCtrl | SubAbility$ DBCleanup | Execute$ TrigDraw | TriggerDescription$ Whenever you reveal a basic land card this way, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.
Create the Forge script for this magic card
{"name": "Necrosavant", "mana_cost": "{3}{B}{B}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.", "power": "5", "toughness": "5"}
Name:Necrosavant\nManaCost:3 B B B\nTypes:Creature Zombie Giant\nPT:5/5\nA:AB$ ChangeZone | Cost$ 3 B B Sac<1/Creature> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | PlayerTurn$ True | ActivationPhases$ Upkeep | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activate only during your upkeep.\nSVar:AIPreference:SacCost$Creature.cmcLE4\nSVar:DiscardMe:1\nOracle:{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necrosavant", "mana_cost": "{3}{B}{B}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.", "power": "5", "toughness": "5"} ### Response: Name:Necrosavant\nManaCost:3 B B B\nTypes:Creature Zombie Giant\nPT:5/5\nA:AB$ ChangeZone | Cost$ 3 B B Sac<1/Creature> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | PlayerTurn$ True | ActivationPhases$ Upkeep | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activate only during your upkeep.\nSVar:AIPreference:SacCost$Creature.cmcLE4\nSVar:DiscardMe:1\nOracle:{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.
Create the Forge script for this magic card
{"name": "Slate Street Ruffian", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Slate Street Ruffian becomes blocked, defending player discards a card.", "power": "2", "toughness": "2"}
Name:Slate Street Ruffian\nManaCost:2 B\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME becomes blocked, defending player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredDefendingPlayer | NumCards$ 1 | Mode$ TgtChoose\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slate Street Ruffian", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Slate Street Ruffian becomes blocked, defending player discards a card.", "power": "2", "toughness": "2"} ### Response: Name:Slate Street Ruffian\nManaCost:2 B\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME becomes blocked, defending player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredDefendingPlayer | NumCards$ 1 | Mode$ TgtChoose\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
Create the Forge script for this magic card
{"name": "Divine Sacrament", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "White creatures get +1/+1.\nThreshold \u2014 White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard."}
Name:Divine Sacrament\nManaCost:1 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.White | AddPower$ 1 | AddToughness$ 1 | Description$ White creatures get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.White | AddPower$ 1 | AddToughness$ 1 | Condition$ Threshold | Description$ Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.\nSVar:PlayMain1:TRUE\nOracle:White creatures get +1/+1.\nThreshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Divine Sacrament", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "White creatures get +1/+1.\nThreshold \u2014 White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard."} ### Response: Name:Divine Sacrament\nManaCost:1 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.White | AddPower$ 1 | AddToughness$ 1 | Description$ White creatures get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.White | AddPower$ 1 | AddToughness$ 1 | Condition$ Threshold | Description$ Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.\nSVar:PlayMain1:TRUE\nOracle:White creatures get +1/+1.\nThreshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
Create the Forge script for this magic card
{"name": "Riptide Island", "mana_cost": "", "type_line": "Plane \u2014 Dominaria", "oracle_text": "When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.\nWhenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control."}
Name:Riptide Island\nManaCost:no cost\nTypes:Plane Dominaria\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_sliver | TokenOwner$ You\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.\nSVar:RolledChaos:DB$ PumpAll | ValidCards$ Sliver.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Haste\nSVar:X:Count$Valid Sliver.YouCtrl\nDeckHas:Ability$Token & Type$Sliver\nDeckHints:Type$Sliver\nOracle:When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.\nWhenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riptide Island", "mana_cost": "", "type_line": "Plane \u2014 Dominaria", "oracle_text": "When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.\nWhenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control."} ### Response: Name:Riptide Island\nManaCost:no cost\nTypes:Plane Dominaria\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_sliver | TokenOwner$ You\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.\nSVar:RolledChaos:DB$ PumpAll | ValidCards$ Sliver.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Haste\nSVar:X:Count$Valid Sliver.YouCtrl\nDeckHas:Ability$Token & Type$Sliver\nDeckHints:Type$Sliver\nOracle:When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.\nWhenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.
Create the Forge script for this magic card
{"name": "Doomskar Warrior", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Backup 1\nTrample\nWhenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "3"}
Name:Doomskar Warrior\nManaCost:2 G G\nTypes:Creature Human Warrior\nPT:4/3\nK:Backup:1:BackupAbilities\nSVar:BackupAbilities:DB$ Animate | Keywords$ Trample | Triggers$ DamageTrig\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Battle | Execute$ TrigDig | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ X | ChangeNum$ 1 | ChangeValid$ Creature,Land | Optional$ True | DestinationZone$ Hand | RestRandomOrder$ True\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Battle | Execute$ TrigDig | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Counters\nOracle:Backup 1\nTrample\nWhenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Doomskar Warrior", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Backup 1\nTrample\nWhenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "3"} ### Response: Name:Doomskar Warrior\nManaCost:2 G G\nTypes:Creature Human Warrior\nPT:4/3\nK:Backup:1:BackupAbilities\nSVar:BackupAbilities:DB$ Animate | Keywords$ Trample | Triggers$ DamageTrig\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Battle | Execute$ TrigDig | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ X | ChangeNum$ 1 | ChangeValid$ Creature,Land | Optional$ True | DestinationZone$ Hand | RestRandomOrder$ True\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Battle | Execute$ TrigDig | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Counters\nOracle:Backup 1\nTrample\nWhenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Jungleborn Pioneer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)", "power": "2", "toughness": "2"}
Name:Jungleborn Pioneer\nManaCost:2 G\nTypes:Creature Merfolk Scout\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_merfolk_hexproof | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Type$Merfolk\nOracle:When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jungleborn Pioneer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)", "power": "2", "toughness": "2"} ### Response: Name:Jungleborn Pioneer\nManaCost:2 G\nTypes:Creature Merfolk Scout\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_merfolk_hexproof | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Type$Merfolk\nOracle:When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Morkrut Necropod", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Slug Horror", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.", "power": "7", "toughness": "7"}
Name:Morkrut Necropod\nManaCost:5 B\nTypes:Creature Slug Horror\nPT:7/7\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice another creature or land.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice another creature or land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature.Other,Land.Other\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Morkrut Necropod", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Slug Horror", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.", "power": "7", "toughness": "7"} ### Response: Name:Morkrut Necropod\nManaCost:5 B\nTypes:Creature Slug Horror\nPT:7/7\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice another creature or land.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice another creature or land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature.Other,Land.Other\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.
Create the Forge script for this magic card
{"name": "Vladimir and Godfrey", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Zombie Knight", "oracle_text": "Rejuvenation \u2014 {2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.", "power": "3", "toughness": "2"}
Name:Vladimir and Godfrey\nManaCost:2 W\nTypes:Legendary Creature Zombie Knight\nPT:3/2\nA:AB$ ChangeZone | Cost$ 2 W | Origin$ Graveyard | Destination$ Battlefield | Defined$ Self | ActivationZone$ Graveyard | IsPresent$ Creature.YouCtrl+powerEQ1+toughnessEQ1 | Tapped$ True | SubAbility$ DBEffect | PrecostDesc$ Rejuvenation — | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:DBEffect:DB$ Pump | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual | StackDescription$ It perpetually gets +1/+1. | SpellDescription$ It perpetually gets +1/+1. Activate only if you control a 1/1 creature.\nSVar:SacMe:3\nSVar:DiscardMe:3\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:Random\nOracle:Rejuvenation — {2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vladimir and Godfrey", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Zombie Knight", "oracle_text": "Rejuvenation \u2014 {2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.", "power": "3", "toughness": "2"} ### Response: Name:Vladimir and Godfrey\nManaCost:2 W\nTypes:Legendary Creature Zombie Knight\nPT:3/2\nA:AB$ ChangeZone | Cost$ 2 W | Origin$ Graveyard | Destination$ Battlefield | Defined$ Self | ActivationZone$ Graveyard | IsPresent$ Creature.YouCtrl+powerEQ1+toughnessEQ1 | Tapped$ True | SubAbility$ DBEffect | PrecostDesc$ Rejuvenation — | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:DBEffect:DB$ Pump | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual | StackDescription$ It perpetually gets +1/+1. | SpellDescription$ It perpetually gets +1/+1. Activate only if you control a 1/1 creature.\nSVar:SacMe:3\nSVar:DiscardMe:3\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:Random\nOracle:Rejuvenation — {2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.
Create the Forge script for this magic card
{"name": "Eternal Dominion", "mana_cost": "{7}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)"}
Name:Eternal Dominion\nManaCost:7 U U U\nTypes:Sorcery\nK:Epic\nA:SP$ ChangeZone | Cost$ 7 U U U | Origin$ Library | Destination$ Battlefield | ValidTgts$ Opponent | ChangeType$ Artifact,Creature,Enchantment,Land | ChangeNum$ 1 | GainControl$ True | IsCurse$ True | StackDescription$ SpellDescription | SpellDescription$ Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.\n#TODO: Tutoring in general can be improved to make this card work better for the AI. Currently the AI will grab the most expensive targets in the opponent's library (which is not necessarily a bad thing in itself, but not always optimal).\nAI:RemoveDeck:Random\nOracle:Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eternal Dominion", "mana_cost": "{7}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)"} ### Response: Name:Eternal Dominion\nManaCost:7 U U U\nTypes:Sorcery\nK:Epic\nA:SP$ ChangeZone | Cost$ 7 U U U | Origin$ Library | Destination$ Battlefield | ValidTgts$ Opponent | ChangeType$ Artifact,Creature,Enchantment,Land | ChangeNum$ 1 | GainControl$ True | IsCurse$ True | StackDescription$ SpellDescription | SpellDescription$ Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.\n#TODO: Tutoring in general can be improved to make this card work better for the AI. Currently the AI will grab the most expensive targets in the opponent's library (which is not necessarily a bad thing in itself, but not always optimal).\nAI:RemoveDeck:Random\nOracle:Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Create the Forge script for this magic card
{"name": "Enhanced Surveillance", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "You may look at an additional two cards each time you surveil.\nExile Enhanced Surveillance: Shuffle your graveyard into your library."}
Name:Enhanced Surveillance\nManaCost:1 U\nTypes:Enchantment\nR:Event$ Surveil | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ AddTwoMore | Description$ You may look at an additional two cards each time you surveil.\nSVar:AddTwoMore:DB$ ReplaceEffect | VarName$ SurveilNum | VarValue$ X\nSVar:X:ReplaceCount$SurveilNum/Plus.2\nA:AB$ ChangeZoneAll | Cost$ Exile<1/CARDNAME> | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle your graveyard into your library.\nDeckNeeds:Ability$Surveil\nOracle:You may look at an additional two cards each time you surveil.\nExile Enhanced Surveillance: Shuffle your graveyard into your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enhanced Surveillance", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "You may look at an additional two cards each time you surveil.\nExile Enhanced Surveillance: Shuffle your graveyard into your library."} ### Response: Name:Enhanced Surveillance\nManaCost:1 U\nTypes:Enchantment\nR:Event$ Surveil | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ AddTwoMore | Description$ You may look at an additional two cards each time you surveil.\nSVar:AddTwoMore:DB$ ReplaceEffect | VarName$ SurveilNum | VarValue$ X\nSVar:X:ReplaceCount$SurveilNum/Plus.2\nA:AB$ ChangeZoneAll | Cost$ Exile<1/CARDNAME> | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle your graveyard into your library.\nDeckNeeds:Ability$Surveil\nOracle:You may look at an additional two cards each time you surveil.\nExile Enhanced Surveillance: Shuffle your graveyard into your library.
Create the Forge script for this magic card
{"name": "Unstable Glyphbridge"}
Name:Unstable Glyphbridge\nManaCost:3 W W\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBDestroyAll\nSVar:DBChoose:DB$ ChooseCard | Choices$ Creature.RememberedPlayerCtrl+powerLE2 | Mandatory$ True | ChoiceTitle$ Choose a creature card with power 2 or less | ImprintChosen$ True\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.IsNotImprinted | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nK:Craft:3 W W ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Mill|Graveyard|Token\nOracle:When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.\nCraft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Sandswirl Wanderglyph\nManaCost:no cost\nColors:white\nTypes:Artifact Creature Golem\nPT:5/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player.Opponent+Active | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.\nSVar:TrigEffect:DB$ Effect | EffectOwner$ TriggeredActivator | StaticAbilities$ STCantAttack | RememberObjects$ You\nSVar:STCantAttack:Mode$ CantAttack | ValidCard$ Creature.YouCtrl | Target$ Player.IsRemembered,Planeswalker.ControlledBy Remembered | Description$ You can't attack that player or planeswalkers they control this turn.\nS:Mode$ CantBeCast | Caster$ Player.Opponent+attackedYouTheirCurrentTurn,Player.Opponent+attackedYouCtrlTheirCurrentTurn_Planeswalker | Description$ Each opponent who attacked you or a planeswalker you control this turn can't cast spells.\nOracle:Flying\nWhenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.\nEach opponent who attacked you or a planeswalker you control this turn can't cast spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unstable Glyphbridge"} ### Response: Name:Unstable Glyphbridge\nManaCost:3 W W\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBDestroyAll\nSVar:DBChoose:DB$ ChooseCard | Choices$ Creature.RememberedPlayerCtrl+powerLE2 | Mandatory$ True | ChoiceTitle$ Choose a creature card with power 2 or less | ImprintChosen$ True\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.IsNotImprinted | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nK:Craft:3 W W ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Mill|Graveyard|Token\nOracle:When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.\nCraft with artifact {3}{W}{W} ({3}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Sandswirl Wanderglyph\nManaCost:no cost\nColors:white\nTypes:Artifact Creature Golem\nPT:5/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player.Opponent+Active | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.\nSVar:TrigEffect:DB$ Effect | EffectOwner$ TriggeredActivator | StaticAbilities$ STCantAttack | RememberObjects$ You\nSVar:STCantAttack:Mode$ CantAttack | ValidCard$ Creature.YouCtrl | Target$ Player.IsRemembered,Planeswalker.ControlledBy Remembered | Description$ You can't attack that player or planeswalkers they control this turn.\nS:Mode$ CantBeCast | Caster$ Player.Opponent+attackedYouTheirCurrentTurn,Player.Opponent+attackedYouCtrlTheirCurrentTurn_Planeswalker | Description$ Each opponent who attacked you or a planeswalker you control this turn can't cast spells.\nOracle:Flying\nWhenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.\nEach opponent who attacked you or a planeswalker you control this turn can't cast spells.
Create the Forge script for this magic card
{"name": "Fallaji Antiquarian", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Haste\nWhen Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.", "power": "3", "toughness": "3"}
Name:Fallaji Antiquarian\nManaCost:3 R\nTypes:Creature Human Artificer\nPT:2/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | TgtPrompt$ Select another target nontoken creature or artifact you control | DefinedName$ Targeted | ValidTgts$ Creature.YouCtrl+Other+nonToken,Artifact.YouCtrl+Other+nonToken | Zone$ Graveyard | RememberMade$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | PumpZone$ Graveyard | KW$ Unearth:2 R | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact\nOracle:Haste\nWhen Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fallaji Antiquarian", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Haste\nWhen Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.", "power": "3", "toughness": "3"} ### Response: Name:Fallaji Antiquarian\nManaCost:3 R\nTypes:Creature Human Artificer\nPT:2/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | TgtPrompt$ Select another target nontoken creature or artifact you control | DefinedName$ Targeted | ValidTgts$ Creature.YouCtrl+Other+nonToken,Artifact.YouCtrl+Other+nonToken | Zone$ Graveyard | RememberMade$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | PumpZone$ Graveyard | KW$ Unearth:2 R | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact\nOracle:Haste\nWhen Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.
Create the Forge script for this magic card
{"name": "Hinterland Chef", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains \"{2}, {T}, Sacrifice this creature: You gain 3 life.\"", "power": "3", "toughness": "4"}
Name:Hinterland Chef\nManaCost:2 G\nTypes:Creature Human Scout\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."\nSVar:TrigDraft:DB$ Draft | Spellbook$ Almighty Brushwagg,Frilled Sandwalla,Moss Viper,Brushstrider,Highland Game,Ironshell Beetle,Lotus Cobra,Kazandu Nectarpot,Gilded Goose,Nessian Hornbeetle,Scurrid Colony,Territorial Boar,Deathbonnet Sprout,Spore Crawler,Moldgraf Millipede | RememberDrafted$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Food,Artifact | Duration$ Perpetual | Abilities$ FoodSac | SubAbility$ DBCleanup\nSVar:FoodSac:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME/this creature> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|LifeGain & Type$Food\nOracle:When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hinterland Chef", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains \"{2}, {T}, Sacrifice this creature: You gain 3 life.\"", "power": "3", "toughness": "4"} ### Response: Name:Hinterland Chef\nManaCost:2 G\nTypes:Creature Human Scout\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."\nSVar:TrigDraft:DB$ Draft | Spellbook$ Almighty Brushwagg,Frilled Sandwalla,Moss Viper,Brushstrider,Highland Game,Ironshell Beetle,Lotus Cobra,Kazandu Nectarpot,Gilded Goose,Nessian Hornbeetle,Scurrid Colony,Territorial Boar,Deathbonnet Sprout,Spore Crawler,Moldgraf Millipede | RememberDrafted$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Food,Artifact | Duration$ Perpetual | Abilities$ FoodSac | SubAbility$ DBCleanup\nSVar:FoodSac:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME/this creature> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|LifeGain & Type$Food\nOracle:When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
Create the Forge script for this magic card
{"name": "Sparksmith", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.", "power": "1", "toughness": "1"}
Name:Sparksmith\nManaCost:1 R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ X\nSVar:X:Count$TypeOnBattlefield.Goblin\nAI:RemoveDeck:Random\nOracle:{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sparksmith", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.", "power": "1", "toughness": "1"} ### Response: Name:Sparksmith\nManaCost:1 R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ X\nSVar:X:Count$TypeOnBattlefield.Goblin\nAI:RemoveDeck:Random\nOracle:{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
Create the Forge script for this magic card
{"name": "Defiler of Flesh", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Menace\nAs an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.\nWhenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.", "power": "4", "toughness": "4"}
Name:Defiler of Flesh\nManaCost:2 B B\nTypes:Creature Phyrexian Horror\nPT:4/4\nK:Menace\nS:Mode$ OptionalCost | ValidCard$ Permanent.Black | ValidSA$ Spell | Activator$ You | Cost$ PayLife<2> | ReduceColor$ B | Description$ As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.\nT:Mode$ SpellCast | ValidCard$ Permanent.Black | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | NumDef$ 1 | KW$ Menace\nSVar:BuffedBy:Permanent.Black\nOracle:Menace\nAs an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.\nWhenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Defiler of Flesh", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Menace\nAs an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.\nWhenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Defiler of Flesh\nManaCost:2 B B\nTypes:Creature Phyrexian Horror\nPT:4/4\nK:Menace\nS:Mode$ OptionalCost | ValidCard$ Permanent.Black | ValidSA$ Spell | Activator$ You | Cost$ PayLife<2> | ReduceColor$ B | Description$ As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.\nT:Mode$ SpellCast | ValidCard$ Permanent.Black | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | NumDef$ 1 | KW$ Menace\nSVar:BuffedBy:Permanent.Black\nOracle:Menace\nAs an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.\nWhenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.
Create the Forge script for this magic card
{"name": "Familiar's Ruse", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, return a creature you control to its owner's hand.\nCounter target spell."}
Name:Familiar's Ruse\nManaCost:U U\nTypes:Instant\nA:SP$ Counter | Cost$ U U Return<1/Creature> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Graveyard | SpellDescription$ Counter target spell.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, return a creature you control to its owner's hand.\nCounter target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Familiar's Ruse", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, return a creature you control to its owner's hand.\nCounter target spell."} ### Response: Name:Familiar's Ruse\nManaCost:U U\nTypes:Instant\nA:SP$ Counter | Cost$ U U Return<1/Creature> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Graveyard | SpellDescription$ Counter target spell.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, return a creature you control to its owner's hand.\nCounter target spell.
Create the Forge script for this magic card
{"name": "Kami of the Hunt", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Kami of the Hunt\nManaCost:2 G\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Arcane,Spirit\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kami of the Hunt", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Kami of the Hunt\nManaCost:2 G\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Arcane,Spirit\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Shatter Assumptions", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Target opponent reveals their hand and discards all colorless nonland cards.\n\u2022 Target opponent reveals their hand and discards all multicolored cards."}
Name:Shatter Assumptions\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 1 B B | Choices$ DBDiscardColorless,DBDiscardMulticolor\nSVar:DBDiscardColorless:DB$ Discard | ValidTgts$ Opponent | Mode$ RevealDiscardAll | DiscardValid$ Card.nonLand+Colorless | SpellDescription$ Target opponent reveals their hand and discards all colorless nonland cards.\nSVar:DBDiscardMulticolor:DB$ Discard | ValidTgts$ Opponent | Mode$ RevealDiscardAll | DiscardValid$ Card.MultiColor | SpellDescription$ Target opponent reveals their hand and discards all multicolored cards.\nOracle:Choose one —\n• Target opponent reveals their hand and discards all colorless nonland cards.\n• Target opponent reveals their hand and discards all multicolored cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shatter Assumptions", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Target opponent reveals their hand and discards all colorless nonland cards.\n\u2022 Target opponent reveals their hand and discards all multicolored cards."} ### Response: Name:Shatter Assumptions\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 1 B B | Choices$ DBDiscardColorless,DBDiscardMulticolor\nSVar:DBDiscardColorless:DB$ Discard | ValidTgts$ Opponent | Mode$ RevealDiscardAll | DiscardValid$ Card.nonLand+Colorless | SpellDescription$ Target opponent reveals their hand and discards all colorless nonland cards.\nSVar:DBDiscardMulticolor:DB$ Discard | ValidTgts$ Opponent | Mode$ RevealDiscardAll | DiscardValid$ Card.MultiColor | SpellDescription$ Target opponent reveals their hand and discards all multicolored cards.\nOracle:Choose one —\n• Target opponent reveals their hand and discards all colorless nonland cards.\n• Target opponent reveals their hand and discards all multicolored cards.
Create the Forge script for this magic card
{"name": "Bedevil", "mana_cost": "{B}{B}{R}", "type_line": "Instant", "oracle_text": "Destroy target artifact, creature, or planeswalker."}
Name:Bedevil\nManaCost:B B R\nTypes:Instant\nA:SP$ Destroy | Cost$ B B R | ValidTgts$ Artifact,Creature,Planeswalker | TgtPrompt$ Select target artifact, creature or planeswalker | SpellDescription$ Destroy target artifact, creature or planeswalker.\nOracle:Destroy target artifact, creature, or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bedevil", "mana_cost": "{B}{B}{R}", "type_line": "Instant", "oracle_text": "Destroy target artifact, creature, or planeswalker."} ### Response: Name:Bedevil\nManaCost:B B R\nTypes:Instant\nA:SP$ Destroy | Cost$ B B R | ValidTgts$ Artifact,Creature,Planeswalker | TgtPrompt$ Select target artifact, creature or planeswalker | SpellDescription$ Destroy target artifact, creature or planeswalker.\nOracle:Destroy target artifact, creature, or planeswalker.
Create the Forge script for this magic card
{"name": "Creative Technique", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)\nShuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost."}
Name:Creative Technique\nManaCost:4 R\nTypes:Sorcery\nK:Demonstrate\nA:SP$ Shuffle | SubAbility$ DBDigUntil | StackDescription$ {p:You} shuffles their library, | SpellDescription$ Shuffle your library,\nSVar:DBDigUntil:DB$ DigUntil | Defined$ You | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | RememberFound$ True | SubAbility$ DBPlay | StackDescription$ then reveals cards from the top of it until they reveal a nonland card. {p:You} exiles that card and puts the rest on the bottom of their library in a random order. | SpellDescription$ then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup | StackDescription$ {p:You} may cast the exiled card without paying its mana cost. | SpellDescription$ You may cast the exiled card without paying its mana cost.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)\nShuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Creative Technique", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)\nShuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost."} ### Response: Name:Creative Technique\nManaCost:4 R\nTypes:Sorcery\nK:Demonstrate\nA:SP$ Shuffle | SubAbility$ DBDigUntil | StackDescription$ {p:You} shuffles their library, | SpellDescription$ Shuffle your library,\nSVar:DBDigUntil:DB$ DigUntil | Defined$ You | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | RememberFound$ True | SubAbility$ DBPlay | StackDescription$ then reveals cards from the top of it until they reveal a nonland card. {p:You} exiles that card and puts the rest on the bottom of their library in a random order. | SpellDescription$ then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup | StackDescription$ {p:You} may cast the exiled card without paying its mana cost. | SpellDescription$ You may cast the exiled card without paying its mana cost.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)\nShuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Create the Forge script for this magic card
{"name": "Hunted Ghoul", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Hunted Ghoul can't block Humans.", "power": "1", "toughness": "2"}
Name:Hunted Ghoul\nManaCost:B\nTypes:Creature Zombie\nPT:1/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Human | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block Humans.\nOracle:Hunted Ghoul can't block Humans.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hunted Ghoul", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Hunted Ghoul can't block Humans.", "power": "1", "toughness": "2"} ### Response: Name:Hunted Ghoul\nManaCost:B\nTypes:Creature Zombie\nPT:1/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Human | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block Humans.\nOracle:Hunted Ghoul can't block Humans.
Create the Forge script for this magic card
{"name": "Graf Rats", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.", "power": "2", "toughness": "1"}
Name:Graf Rats\nManaCost:1 B\nTypes:Creature Rat\nPT:2/1\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+YouOwn | IsPresent2$ Creature.YouCtrl+YouOwn+namedMidnight Scavengers | Execute$ Meld | TriggerDescription$ At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.\nSVar:Meld:DB$ Meld | Name$ Chittering Host | Primary$ Graf Rats | Secondary$ Midnight Scavengers\nDeckHints:Name$Midnight Scavengers\nMeldPair:Midnight Scavengers\nAlternateMode:Meld\nOracle:At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.\n\nALTERNATE\n\nName:Chittering Host\nManaCost:no cost\nTypes:Creature Eldrazi Horror\nPT:5/6\nK:Haste\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, other creatures you control get +1/+0 and menace until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl+StrictlyOther | NumAtt$ 1 | KW$ Menace\nOracle:Haste\nMenace (This creature can't be blocked except by two or more creatures.)\nWhen Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Graf Rats", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.", "power": "2", "toughness": "1"} ### Response: Name:Graf Rats\nManaCost:1 B\nTypes:Creature Rat\nPT:2/1\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+YouOwn | IsPresent2$ Creature.YouCtrl+YouOwn+namedMidnight Scavengers | Execute$ Meld | TriggerDescription$ At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.\nSVar:Meld:DB$ Meld | Name$ Chittering Host | Primary$ Graf Rats | Secondary$ Midnight Scavengers\nDeckHints:Name$Midnight Scavengers\nMeldPair:Midnight Scavengers\nAlternateMode:Meld\nOracle:At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.\n\nALTERNATE\n\nName:Chittering Host\nManaCost:no cost\nTypes:Creature Eldrazi Horror\nPT:5/6\nK:Haste\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, other creatures you control get +1/+0 and menace until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl+StrictlyOther | NumAtt$ 1 | KW$ Menace\nOracle:Haste\nMenace (This creature can't be blocked except by two or more creatures.)\nWhen Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.
Create the Forge script for this magic card
{"name": "Gnoll War Band", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Gnoll", "oracle_text": "This spell costs {1} less to cast for each opponent who was dealt damage this turn.\nMenace\nMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)", "power": "5", "toughness": "5"}
Name:Gnoll War Band\nManaCost:5 R\nTypes:Creature Gnoll\nPT:5/5\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each opponent who was dealt damage this turn.\nSVar:X:PlayerCountOpponents$HasPropertywasDealtDamageThisTurn\nK:Menace\nK:Myriad\nOracle:This spell costs {1} less to cast for each opponent who was dealt damage this turn.\nMenace\nMyriad
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gnoll War Band", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Gnoll", "oracle_text": "This spell costs {1} less to cast for each opponent who was dealt damage this turn.\nMenace\nMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)", "power": "5", "toughness": "5"} ### Response: Name:Gnoll War Band\nManaCost:5 R\nTypes:Creature Gnoll\nPT:5/5\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each opponent who was dealt damage this turn.\nSVar:X:PlayerCountOpponents$HasPropertywasDealtDamageThisTurn\nK:Menace\nK:Myriad\nOracle:This spell costs {1} less to cast for each opponent who was dealt damage this turn.\nMenace\nMyriad
Create the Forge script for this magic card
{"name": "Tangle Wire", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nAt the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire."}
Name:Tangle Wire\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigChooseToTap | TriggerDescription$ At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on CARDNAME.\nSVar:TrigChooseToTap:DB$ ChooseCard | Defined$ TriggeredPlayer | Choices$ Artifact.untapped+ActivePlayerCtrl,Creature.untapped+ActivePlayerCtrl,Land.untapped+ActivePlayerCtrl | Amount$ X | Mandatory$ True | AILogic$ TangleWire | SubAbility$ DBTap\nSVar:DBTap:DB$ Tap | Defined$ ChosenCard | Tapper$ TriggeredPlayer | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:X:Count$CardCounters.FADE\nK:Fading:4\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:Y GE2\nSVar:Y:Count$Valid Land.YouDontCtrl,Creature.YouDontCtrl\nOracle:Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nAt the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tangle Wire", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nAt the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire."} ### Response: Name:Tangle Wire\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigChooseToTap | TriggerDescription$ At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on CARDNAME.\nSVar:TrigChooseToTap:DB$ ChooseCard | Defined$ TriggeredPlayer | Choices$ Artifact.untapped+ActivePlayerCtrl,Creature.untapped+ActivePlayerCtrl,Land.untapped+ActivePlayerCtrl | Amount$ X | Mandatory$ True | AILogic$ TangleWire | SubAbility$ DBTap\nSVar:DBTap:DB$ Tap | Defined$ ChosenCard | Tapper$ TriggeredPlayer | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:X:Count$CardCounters.FADE\nK:Fading:4\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:Y GE2\nSVar:Y:Count$Valid Land.YouDontCtrl,Creature.YouDontCtrl\nOracle:Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nAt the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Create the Forge script for this magic card
{"name": "Samite Healer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to any target this turn.", "power": "1", "toughness": "1"}
Name:Samite Healer\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nSVar:NonCombatPriority:10\nOracle:{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Samite Healer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to any target this turn.", "power": "1", "toughness": "1"} ### Response: Name:Samite Healer\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nSVar:NonCombatPriority:10\nOracle:{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Incendiary", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of your upkeep, you may put a fuse counter on Incendiary.\nWhen enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary."}
Name:Incendiary\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ FUSE | CounterNum$ 1\nT:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDamage | TriggerDescription$ When enchanted creature dies, CARDNAME deals X damage to any target, where X is the number of fuse counters on CARDNAME.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$CardCounters.FUSE\nOracle:Enchant creature\nAt the beginning of your upkeep, you may put a fuse counter on Incendiary.\nWhen enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Incendiary", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of your upkeep, you may put a fuse counter on Incendiary.\nWhen enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary."} ### Response: Name:Incendiary\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ FUSE | CounterNum$ 1\nT:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDamage | TriggerDescription$ When enchanted creature dies, CARDNAME deals X damage to any target, where X is the number of fuse counters on CARDNAME.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$CardCounters.FUSE\nOracle:Enchant creature\nAt the beginning of your upkeep, you may put a fuse counter on Incendiary.\nWhen enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.
Create the Forge script for this magic card
{"name": "Elusive Spellfist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.", "power": "1", "toughness": "3"}
Name:Elusive Spellfist\nManaCost:1 U\nTypes:Creature Human Monk\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gets +1/+0 until end of turn and can't be blocked this turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ +1 | SubAbility$ DBUnblockable\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elusive Spellfist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.", "power": "1", "toughness": "3"} ### Response: Name:Elusive Spellfist\nManaCost:1 U\nTypes:Creature Human Monk\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gets +1/+0 until end of turn and can't be blocked this turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ +1 | SubAbility$ DBUnblockable\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Flitterstep Eidolon", "mana_cost": "{1}{U}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlitterstep Eidolon can't be blocked.\nEnchanted creature gets +1/+1 and can't be blocked.", "power": "1", "toughness": "1"}
Name:Flitterstep Eidolon\nManaCost:1 U\nTypes:Enchantment Creature Spirit\nPT:1/1\nK:Bestow:5 U\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self,Creature.EnchantedBy | Description$ CARDNAME can't be blocked.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1 and can't be blocked.\nOracle:Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlitterstep Eidolon can't be blocked.\nEnchanted creature gets +1/+1 and can't be blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flitterstep Eidolon", "mana_cost": "{1}{U}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlitterstep Eidolon can't be blocked.\nEnchanted creature gets +1/+1 and can't be blocked.", "power": "1", "toughness": "1"} ### Response: Name:Flitterstep Eidolon\nManaCost:1 U\nTypes:Enchantment Creature Spirit\nPT:1/1\nK:Bestow:5 U\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self,Creature.EnchantedBy | Description$ CARDNAME can't be blocked.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1 and can't be blocked.\nOracle:Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlitterstep Eidolon can't be blocked.\nEnchanted creature gets +1/+1 and can't be blocked.
Create the Forge script for this magic card
{"name": "Shockmaw Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.", "power": "4", "toughness": "4"}
Name:Shockmaw Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it deals 1 damage to each creature that player controls.\nSVar:TrigDamage:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.ControlledBy TriggeredTarget\nOracle:Flying\nWhenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shockmaw Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.", "power": "4", "toughness": "4"} ### Response: Name:Shockmaw Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it deals 1 damage to each creature that player controls.\nSVar:TrigDamage:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.ControlledBy TriggeredTarget\nOracle:Flying\nWhenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.
Create the Forge script for this magic card
{"name": "Forgotten Cave", "mana_cost": "", "type_line": "Land", "oracle_text": "Forgotten Cave enters the battlefield tapped.\n{T}: Add {R}.\nCycling {R} ({R}, Discard this card: Draw a card.)"}
Name:Forgotten Cave\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nK:Cycling:R\nOracle:Forgotten Cave enters the battlefield tapped.\n{T}: Add {R}.\nCycling {R} ({R}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forgotten Cave", "mana_cost": "", "type_line": "Land", "oracle_text": "Forgotten Cave enters the battlefield tapped.\n{T}: Add {R}.\nCycling {R} ({R}, Discard this card: Draw a card.)"} ### Response: Name:Forgotten Cave\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nK:Cycling:R\nOracle:Forgotten Cave enters the battlefield tapped.\n{T}: Add {R}.\nCycling {R} ({R}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Rewards of Diversity", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a multicolored spell, you gain 4 life."}
Name:Rewards of Diversity\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever an opponent casts a multicolored spell, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nAI:RemoveDeck:Random\nOracle:Whenever an opponent casts a multicolored spell, you gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rewards of Diversity", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a multicolored spell, you gain 4 life."} ### Response: Name:Rewards of Diversity\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever an opponent casts a multicolored spell, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nAI:RemoveDeck:Random\nOracle:Whenever an opponent casts a multicolored spell, you gain 4 life.
Create the Forge script for this magic card
{"name": "Tiana, Angelic Mechanic", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Angel Artificer", "oracle_text": "Flying\nWhen Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.", "power": "3", "toughness": "2"}
Name:Tiana, Angelic Mechanic\nManaCost:1 R W\nTypes:Legendary Creature Angel Artificer\nPT:3/2\nK:Flying\nT:Mode$ Crewed | ValidCrew$ Card.Self,Creature.Legendary+Other+YouCtrl | Execute$ TrigEffect | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.\nSVar:TrigEffect:DB$ Pump | Defined$ TriggeredVehicle | NumAtt$ 1 | Duration$ Perpetual\nDeckHints:Type$Legendary\nDeckNeeds:Type$Vehicle\nOracle:Flying\nWhen Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tiana, Angelic Mechanic", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Angel Artificer", "oracle_text": "Flying\nWhen Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.", "power": "3", "toughness": "2"} ### Response: Name:Tiana, Angelic Mechanic\nManaCost:1 R W\nTypes:Legendary Creature Angel Artificer\nPT:3/2\nK:Flying\nT:Mode$ Crewed | ValidCrew$ Card.Self,Creature.Legendary+Other+YouCtrl | Execute$ TrigEffect | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.\nSVar:TrigEffect:DB$ Pump | Defined$ TriggeredVehicle | NumAtt$ 1 | Duration$ Perpetual\nDeckHints:Type$Legendary\nDeckNeeds:Type$Vehicle\nOracle:Flying\nWhen Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.
Create the Forge script for this magic card
{"name": "Ezuri's Brigade", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Metalcraft \u2014 As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.", "power": "4", "toughness": "4"}
Name:Ezuri's Brigade\nManaCost:2 G G\nTypes:Creature Elf Warrior\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 4 | AddKeyword$ Trample | Condition$ Metalcraft | Description$ Metalcraft — As long as you control three or more artifacts, CARDNAME gets +4/+4 and has trample.\nSVar:BuffedBy:Artifact\nOracle:Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ezuri's Brigade", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Metalcraft \u2014 As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.", "power": "4", "toughness": "4"} ### Response: Name:Ezuri's Brigade\nManaCost:2 G G\nTypes:Creature Elf Warrior\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 4 | AddKeyword$ Trample | Condition$ Metalcraft | Description$ Metalcraft — As long as you control three or more artifacts, CARDNAME gets +4/+4 and has trample.\nSVar:BuffedBy:Artifact\nOracle:Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
Create the Forge script for this magic card
{"name": "Zombie Cutthroat", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Morph\u2014Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "4"}
Name:Zombie Cutthroat\nManaCost:3 B B\nTypes:Creature Zombie\nPT:3/4\nK:Morph:PayLife<5>\nOracle:Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zombie Cutthroat", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Morph\u2014Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "4"} ### Response: Name:Zombie Cutthroat\nManaCost:3 B B\nTypes:Creature Zombie\nPT:3/4\nK:Morph:PayLife<5>\nOracle:Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Meditation Puzzle", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nYou gain 8 life."}
Name:Meditation Puzzle\nManaCost:3 W W\nTypes:Instant\nK:Convoke\nA:SP$ GainLife | Cost$ 3 W W | LifeAmount$ 8 | SpellDescription$ You gain 8 life.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nYou gain 8 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Meditation Puzzle", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nYou gain 8 life."} ### Response: Name:Meditation Puzzle\nManaCost:3 W W\nTypes:Instant\nK:Convoke\nA:SP$ GainLife | Cost$ 3 W W | LifeAmount$ 8 | SpellDescription$ You gain 8 life.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nYou gain 8 life.
Create the Forge script for this magic card
{"name": "Mindslicer", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "When Mindslicer dies, each player discards their hand.", "power": "4", "toughness": "3"}
Name:Mindslicer\nManaCost:2 B B\nTypes:Creature Horror\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, each player discards their hand.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | Mode$ Hand\nOracle:When Mindslicer dies, each player discards their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mindslicer", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "When Mindslicer dies, each player discards their hand.", "power": "4", "toughness": "3"} ### Response: Name:Mindslicer\nManaCost:2 B B\nTypes:Creature Horror\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, each player discards their hand.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | Mode$ Hand\nOracle:When Mindslicer dies, each player discards their hand.
Create the Forge script for this magic card
{"name": "Summoner's Pact", "mana_cost": "{0}", "type_line": "Instant", "oracle_text": "Search your library for a green creature card, reveal it, put it into your hand, then shuffle.\nAt the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game."}
Name:Summoner's Pact\nManaCost:0\nColors:green\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Green+YouOwn | ChangeNum$ 1 | SubAbility$ DBDelTrig | SpellDescription$ Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.\nSVar:TrigLoseGame:DB$ LosesGame | UnlessCost$ 2 G G | UnlessPayer$ You | Defined$ You\nSVar:NeedsToPlayVar:NumLands GE4\nSVar:NumLands:Count$Valid Land.YouCtrl\nAI:RemoveDeck:All\nOracle:Search your library for a green creature card, reveal it, put it into your hand, then shuffle.\nAt the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Summoner's Pact", "mana_cost": "{0}", "type_line": "Instant", "oracle_text": "Search your library for a green creature card, reveal it, put it into your hand, then shuffle.\nAt the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game."} ### Response: Name:Summoner's Pact\nManaCost:0\nColors:green\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Green+YouOwn | ChangeNum$ 1 | SubAbility$ DBDelTrig | SpellDescription$ Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.\nSVar:TrigLoseGame:DB$ LosesGame | UnlessCost$ 2 G G | UnlessPayer$ You | Defined$ You\nSVar:NeedsToPlayVar:NumLands GE4\nSVar:NumLands:Count$Valid Land.YouCtrl\nAI:RemoveDeck:All\nOracle:Search your library for a green creature card, reveal it, put it into your hand, then shuffle.\nAt the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Create the Forge script for this magic card
{"name": "Tome Anima", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Tome Anima can't be blocked as long as you've drawn two or more cards this turn.", "power": "3", "toughness": "3"}
Name:Tome Anima\nManaCost:3 U\nTypes:Creature Spirit\nPT:3/3\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | Description$ CARDNAME can't be blocked as long as you've drawn two or more cards this turn.\nSVar:X:Count$YouDrewThisTurn\nOracle:Tome Anima can't be blocked as long as you've drawn two or more cards this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tome Anima", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Tome Anima can't be blocked as long as you've drawn two or more cards this turn.", "power": "3", "toughness": "3"} ### Response: Name:Tome Anima\nManaCost:3 U\nTypes:Creature Spirit\nPT:3/3\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | Description$ CARDNAME can't be blocked as long as you've drawn two or more cards this turn.\nSVar:X:Count$YouDrewThisTurn\nOracle:Tome Anima can't be blocked as long as you've drawn two or more cards this turn.
Create the Forge script for this magic card
{"name": "Earthen Goo", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Trample\nCumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEarthen Goo gets +1/+1 for each age counter on it.", "power": "2", "toughness": "2"}
Name:Earthen Goo\nManaCost:2 R\nTypes:Creature Ooze\nPT:2/2\nK:Trample\nK:Cumulative upkeep:RG\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each age counter on it.\nSVar:X:Count$CardCounters.AGE\nOracle:Trample\nCumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEarthen Goo gets +1/+1 for each age counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Earthen Goo", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Trample\nCumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEarthen Goo gets +1/+1 for each age counter on it.", "power": "2", "toughness": "2"} ### Response: Name:Earthen Goo\nManaCost:2 R\nTypes:Creature Ooze\nPT:2/2\nK:Trample\nK:Cumulative upkeep:RG\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each age counter on it.\nSVar:X:Count$CardCounters.AGE\nOracle:Trample\nCumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nEarthen Goo gets +1/+1 for each age counter on it.
Create the Forge script for this magic card
{"name": "Soltari Guerrillas", "mana_cost": "{2}{R}{W}", "type_line": "Creature \u2014 Soltari Soldier", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\n{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.", "power": "3", "toughness": "2"}
Name:Soltari Guerrillas\nManaCost:2 R W\nTypes:Creature Soltari Soldier\nPT:3/2\nK:Shadow\nA:AB$ Effect | Cost$ 0 | Name$ Soltari Guerrillas Effect | ReplacementEffects$ EventGuerrillasDamageDone | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberObjects$ Targeted | ImprintCards$ Self | SpellDescription$ The next time CARDNAME would deal combat damage to an opponent this turn, it deals that damage to target creature instead.\nSVar:EventGuerrillasDamageDone:Event$ DamageDone | ValidSource$ Card.IsImprinted | ValidTarget$ Opponent | ReplaceWith$ DamageGuerrillasCreature | IsCombat$ True | Description$ The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.\nSVar:DamageGuerrillasCreature:DB$ DealDamage | CombatDamage$ True | NumDmg$ GuerrillasX | Defined$ Remembered | DamageSource$ Imprinted\nSVar:GuerrillasX:ReplaceCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\n{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soltari Guerrillas", "mana_cost": "{2}{R}{W}", "type_line": "Creature \u2014 Soltari Soldier", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\n{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.", "power": "3", "toughness": "2"} ### Response: Name:Soltari Guerrillas\nManaCost:2 R W\nTypes:Creature Soltari Soldier\nPT:3/2\nK:Shadow\nA:AB$ Effect | Cost$ 0 | Name$ Soltari Guerrillas Effect | ReplacementEffects$ EventGuerrillasDamageDone | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberObjects$ Targeted | ImprintCards$ Self | SpellDescription$ The next time CARDNAME would deal combat damage to an opponent this turn, it deals that damage to target creature instead.\nSVar:EventGuerrillasDamageDone:Event$ DamageDone | ValidSource$ Card.IsImprinted | ValidTarget$ Opponent | ReplaceWith$ DamageGuerrillasCreature | IsCombat$ True | Description$ The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.\nSVar:DamageGuerrillasCreature:DB$ DealDamage | CombatDamage$ True | NumDmg$ GuerrillasX | Defined$ Remembered | DamageSource$ Imprinted\nSVar:GuerrillasX:ReplaceCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\n{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Create the Forge script for this magic card
{"name": "Zoetic Cavern", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\nMorph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)"}
Name:Zoetic Cavern\nManaCost:no cost\nTypes:Land\nK:Morph:2\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:{T}: Add {C}.\nMorph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zoetic Cavern", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\nMorph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)"} ### Response: Name:Zoetic Cavern\nManaCost:no cost\nTypes:Land\nK:Morph:2\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:{T}: Add {C}.\nMorph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Final Strike", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nFinal Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power."}
Name:Final Strike\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 B B Sac<1/Creature> | ValidTgts$ Opponent,Planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target opponent or planeswalker equal to the sacrificed creature's power.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nFinal Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Final Strike", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nFinal Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power."} ### Response: Name:Final Strike\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 B B Sac<1/Creature> | ValidTgts$ Opponent,Planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target opponent or planeswalker equal to the sacrificed creature's power.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nFinal Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.