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Create the Forge script for this magic card
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{"name": "Worm Harvest", "mana_cost": "{2}{B/G}{B/G}{B/G}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 black and green Worm creature token for each land card in your graveyard.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
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Name:Worm Harvest\nManaCost:2 BG BG BG\nTypes:Sorcery\nK:Retrace\nA:SP$ Token | Cost$ 2 BG BG BG | TokenAmount$ X | TokenScript$ bg_1_1_worm | TokenOwner$ You | SpellDescription$ Create a 1/1 black and green Worm creature token for each land card in your graveyard.\nSVar:X:Count$TypeInYourYard.Land\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$ValidGraveyard Land.YouOwn\nOracle:Create a 1/1 black and green Worm creature token for each land card in your graveyard.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Worm Harvest", "mana_cost": "{2}{B/G}{B/G}{B/G}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 black and green Worm creature token for each land card in your graveyard.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
### Response: Name:Worm Harvest\nManaCost:2 BG BG BG\nTypes:Sorcery\nK:Retrace\nA:SP$ Token | Cost$ 2 BG BG BG | TokenAmount$ X | TokenScript$ bg_1_1_worm | TokenOwner$ You | SpellDescription$ Create a 1/1 black and green Worm creature token for each land card in your graveyard.\nSVar:X:Count$TypeInYourYard.Land\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$ValidGraveyard Land.YouOwn\nOracle:Create a 1/1 black and green Worm creature token for each land card in your graveyard.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Create the Forge script for this magic card
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{"name": "Wishcoin Crab", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "", "power": "2", "toughness": "5"}
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Name:Wishcoin Crab\nManaCost:3 U\nTypes:Creature Crab\nPT:2/5\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wishcoin Crab", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "", "power": "2", "toughness": "5"}
### Response: Name:Wishcoin Crab\nManaCost:3 U\nTypes:Creature Crab\nPT:2/5\nOracle:
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Create the Forge script for this magic card
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{"name": "Mistform Skyreaver", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\n{1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.", "power": "6", "toughness": "6"}
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Name:Mistform Skyreaver\nManaCost:5 U U\nTypes:Creature Illusion\nPT:6/6\nK:Flying\nA:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.\nSVar:DBAnimate:DB$ Animate | Types$ ChosenType | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:Flying\n{1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mistform Skyreaver", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\n{1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.", "power": "6", "toughness": "6"}
### Response: Name:Mistform Skyreaver\nManaCost:5 U U\nTypes:Creature Illusion\nPT:6/6\nK:Flying\nA:AB$ ChooseType | Cost$ 1 | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.\nSVar:DBAnimate:DB$ Animate | Types$ ChosenType | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:Flying\n{1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.
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Create the Forge script for this magic card
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{"name": "Botanical Sanctum", "mana_cost": "", "type_line": "Land", "oracle_text": "Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {G} or {U}."}
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Name:Botanical Sanctum\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nOracle:Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {G} or {U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Botanical Sanctum", "mana_cost": "", "type_line": "Land", "oracle_text": "Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {G} or {U}."}
### Response: Name:Botanical Sanctum\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nOracle:Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {G} or {U}.
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Create the Forge script for this magic card
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{"name": "Cleric of the Forward Order", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.", "power": "2", "toughness": "2"}
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Name:Cleric of the Forward Order\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/2\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl+namedCleric of the Forward Order/Times.2\nDeckHints:Name$Cleric of the Forward Order\nOracle:When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cleric of the Forward Order", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.", "power": "2", "toughness": "2"}
### Response: Name:Cleric of the Forward Order\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/2\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl+namedCleric of the Forward Order/Times.2\nDeckHints:Name$Cleric of the Forward Order\nOracle:When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.
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Create the Forge script for this magic card
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{"name": "Blood-Chin Rager", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)", "power": "2", "toughness": "2"}
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Name:Blood-Chin Rager\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, Warrior creatures you control gain menace until end of turn.\nSVar:TrigPump:DB$ PumpAll | Cost$ 3 R R | ValidCards$ Creature.Warrior+YouCtrl | KW$ Menace\nDeckHints:Type$Warrior\nOracle:Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blood-Chin Rager", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)", "power": "2", "toughness": "2"}
### Response: Name:Blood-Chin Rager\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, Warrior creatures you control gain menace until end of turn.\nSVar:TrigPump:DB$ PumpAll | Cost$ 3 R R | ValidCards$ Creature.Warrior+YouCtrl | KW$ Menace\nDeckHints:Type$Warrior\nOracle:Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
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Create the Forge script for this magic card
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{"name": "Corrupted Crossroads", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}. ({C} represents colorless mana.)\n{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid."}
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Name:Corrupted Crossroads\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. ({C} represents colorless mana.)\nA:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.withDevoid | SpellDescription$ Add one mana of any color. Spend this mana only to cast a spell with devoid.\nAI:RemoveDeck:Random\nDeckHas:Ability$Mana.Colorless\nDeckNeeds:Keyword$Devoid\nOracle:{T}: Add {C}. ({C} represents colorless mana.)\n{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Corrupted Crossroads", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}. ({C} represents colorless mana.)\n{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid."}
### Response: Name:Corrupted Crossroads\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. ({C} represents colorless mana.)\nA:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.withDevoid | SpellDescription$ Add one mana of any color. Spend this mana only to cast a spell with devoid.\nAI:RemoveDeck:Random\nDeckHas:Ability$Mana.Colorless\nDeckNeeds:Keyword$Devoid\nOracle:{T}: Add {C}. ({C} represents colorless mana.)\n{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
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Create the Forge script for this magic card
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{"name": "Water Wings", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)"}
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Name:Water Wings\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Power$ 4 | Toughness$ 4 | Keywords$ Flying & Hexproof | SpellDescription$ Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)\nOracle:Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Water Wings", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)"}
### Response: Name:Water Wings\nManaCost:1 U\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Power$ 4 | Toughness$ 4 | Keywords$ Flying & Hexproof | SpellDescription$ Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)\nOracle:Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Clockwork Beetle", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "Clockwork Beetle enters the battlefield with two +1/+1 counters on it.\nWhenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.", "power": "0", "toughness": "0"}
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Name:Clockwork Beetle\nManaCost:1\nTypes:Artifact Creature Insect\nPT:0/0\nK:etbCounter:P1P1:2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it at end of combat.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigRemoveCounter | TriggerDescription$ Remove a +1/+1 counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Clockwork Beetle enters the battlefield with two +1/+1 counters on it.\nWhenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clockwork Beetle", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "Clockwork Beetle enters the battlefield with two +1/+1 counters on it.\nWhenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.", "power": "0", "toughness": "0"}
### Response: Name:Clockwork Beetle\nManaCost:1\nTypes:Artifact Creature Insect\nPT:0/0\nK:etbCounter:P1P1:2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it at end of combat.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, remove a +1/+1 counter from it at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigRemoveCounter | TriggerDescription$ Remove a +1/+1 counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Clockwork Beetle enters the battlefield with two +1/+1 counters on it.\nWhenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
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Create the Forge script for this magic card
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{"name": "Chill of the Grave", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "This spell costs {1} less to cast if you control a Zombie.\nTap target creature. It doesn't untap during its controller's next untap step.\nDraw a card."}
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Name:Chill of the Grave\nManaCost:2 U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | IsPresent$ Zombie.YouCtrl | Description$ This spell costs {1} less to cast if you control a Zombie.\nA:SP$ Tap | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ It doesn't untap during its controller's next untap step.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:BuffedBy:Zombie\nDeckHints:Type$Zombie\nOracle:This spell costs {1} less to cast if you control a Zombie.\nTap target creature. It doesn't untap during its controller's next untap step.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chill of the Grave", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "This spell costs {1} less to cast if you control a Zombie.\nTap target creature. It doesn't untap during its controller's next untap step.\nDraw a card."}
### Response: Name:Chill of the Grave\nManaCost:2 U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | IsPresent$ Zombie.YouCtrl | Description$ This spell costs {1} less to cast if you control a Zombie.\nA:SP$ Tap | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ It doesn't untap during its controller's next untap step.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:BuffedBy:Zombie\nDeckHints:Type$Zombie\nOracle:This spell costs {1} less to cast if you control a Zombie.\nTap target creature. It doesn't untap during its controller's next untap step.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Skyblade's Boon", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has flying.\n{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard."}
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Name:Skyblade's Boon\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 and has flying.\nA:AB$ ChangeZone | Cost$ 2 W | Origin$ Battlefield | Destination$ Hand | ActivationZone$ Battlefield | SpellDescription$ Return CARDNAME to its owner's hand. Activate only if CARDNAME is on the battlefield or in your graveyard.\nA:AB$ ChangeZone | Cost$ 2 W | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | Secondary$ True | SpellDescription$ Return CARDNAME to its owner's hand. Activate only if CARDNAME is on the battlefield or in your graveyard.\nSVar:DiscardMe:1\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has flying.\n{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyblade's Boon", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has flying.\n{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard."}
### Response: Name:Skyblade's Boon\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 and has flying.\nA:AB$ ChangeZone | Cost$ 2 W | Origin$ Battlefield | Destination$ Hand | ActivationZone$ Battlefield | SpellDescription$ Return CARDNAME to its owner's hand. Activate only if CARDNAME is on the battlefield or in your graveyard.\nA:AB$ ChangeZone | Cost$ 2 W | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | Secondary$ True | SpellDescription$ Return CARDNAME to its owner's hand. Activate only if CARDNAME is on the battlefield or in your graveyard.\nSVar:DiscardMe:1\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has flying.\n{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
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Create the Forge script for this magic card
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{"name": "Sarinth Greatwurm", "mana_cost": "{4}{R}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nWhenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")", "power": "7", "toughness": "6"}
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Name:Sarinth Greatwurm\nManaCost:4 R G\nTypes:Creature Wurm\nPT:7/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a land enters the battlefield, create a tapped Powerstone token.\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nSVar:BuffedBy:Land\nDeckHas:Ability$Token & Type$Artifact\nOracle:Trample\nWhenever a land enters the battlefield, create a tapped Powerstone token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sarinth Greatwurm", "mana_cost": "{4}{R}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nWhenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")", "power": "7", "toughness": "6"}
### Response: Name:Sarinth Greatwurm\nManaCost:4 R G\nTypes:Creature Wurm\nPT:7/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a land enters the battlefield, create a tapped Powerstone token.\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nSVar:BuffedBy:Land\nDeckHas:Ability$Token & Type$Artifact\nOracle:Trample\nWhenever a land enters the battlefield, create a tapped Powerstone token.
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Create the Forge script for this magic card
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{"name": "Acceptable Losses", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a card at random.\nAcceptable Losses deals 5 damage to target creature."}
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Name:Acceptable Losses\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R Discard<1/Random> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature.\nOracle:As an additional cost to cast this spell, discard a card at random.\nAcceptable Losses deals 5 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Acceptable Losses", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard a card at random.\nAcceptable Losses deals 5 damage to target creature."}
### Response: Name:Acceptable Losses\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R Discard<1/Random> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature.\nOracle:As an additional cost to cast this spell, discard a card at random.\nAcceptable Losses deals 5 damage to target creature.
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Create the Forge script for this magic card
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{"name": "The Master, Gallifrey's End", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Time Lord Rogue", "oracle_text": "Make Them Pay \u2014 Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice \u2014 They lose 4 life, or you create a token that's a copy of that card.", "power": "4", "toughness": "3"}
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Name:The Master, Gallifrey's End\nManaCost:2 B R\nTypes:Legendary Creature Time Lord Rogue\nPT:4/3\nT:Mode$ ChangesZone | ValidCard$ Creature.Artifact+nonToken+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Make Them Pay β Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice β They lose 4 life, or you create a token that's a copy of that card.\nSVar:TrigExile:DB$ ChangeZone | RememberChanged$ True | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBChoosePlayer\nSVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent+lifeEQX | SubAbility$ DBChoice\nSVar:X:Count$OppGreatestLifeTotal\nSVar:DBChoice:DB$ VillainousChoice | Defined$ ChosenPlayer | Choices$ DBLoseLife,DBCopy | SubAbility$ DBCleanup\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 4 | Defined$ Player.IsRemembered | SpellDescription$ Opponent loses 4 life.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup | SpellDescription$ You create a token that's a copy of the exiled card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact\nDeckHas:Ability$Token\nOracle:Make Them Pay β Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice β They lose 4 life, or you create a token that's a copy of that card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Master, Gallifrey's End", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Time Lord Rogue", "oracle_text": "Make Them Pay \u2014 Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice \u2014 They lose 4 life, or you create a token that's a copy of that card.", "power": "4", "toughness": "3"}
### Response: Name:The Master, Gallifrey's End\nManaCost:2 B R\nTypes:Legendary Creature Time Lord Rogue\nPT:4/3\nT:Mode$ ChangesZone | ValidCard$ Creature.Artifact+nonToken+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Make Them Pay β Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice β They lose 4 life, or you create a token that's a copy of that card.\nSVar:TrigExile:DB$ ChangeZone | RememberChanged$ True | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBChoosePlayer\nSVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent+lifeEQX | SubAbility$ DBChoice\nSVar:X:Count$OppGreatestLifeTotal\nSVar:DBChoice:DB$ VillainousChoice | Defined$ ChosenPlayer | Choices$ DBLoseLife,DBCopy | SubAbility$ DBCleanup\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 4 | Defined$ Player.IsRemembered | SpellDescription$ Opponent loses 4 life.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup | SpellDescription$ You create a token that's a copy of the exiled card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Artifact\nDeckHas:Ability$Token\nOracle:Make Them Pay β Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice β They lose 4 life, or you create a token that's a copy of that card.
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Create the Forge script for this magic card
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{"name": "Pack's Disdain", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control."}
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Name:Pack's Disdain\nManaCost:1 B\nTypes:Instant\nA:SP$ ChooseType | Cost$ 1 B | Defined$ You | Type$ Creature | SubAbility$ DBPump | SpellDescription$ Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.\nSVar:DBPump:DB$ Pump | NumAtt$ -X | NumDef$ -X | ValidTgts$ Creature | TgtPrompt$ Select target creature.\nSVar:X:Count$Valid Permanent.ChosenType+YouCtrl\nAI:RemoveDeck:All\nOracle:Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pack's Disdain", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control."}
### Response: Name:Pack's Disdain\nManaCost:1 B\nTypes:Instant\nA:SP$ ChooseType | Cost$ 1 B | Defined$ You | Type$ Creature | SubAbility$ DBPump | SpellDescription$ Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.\nSVar:DBPump:DB$ Pump | NumAtt$ -X | NumDef$ -X | ValidTgts$ Creature | TgtPrompt$ Select target creature.\nSVar:X:Count$Valid Permanent.ChosenType+YouCtrl\nAI:RemoveDeck:All\nOracle:Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
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Create the Forge script for this magic card
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{"name": "Kami of False Hope", "mana_cost": "{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.", "power": "1", "toughness": "1"}
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Name:Kami of False Hope\nManaCost:W\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Fog | Cost$ Sac<1/CARDNAME> | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kami of False Hope", "mana_cost": "{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.", "power": "1", "toughness": "1"}
### Response: Name:Kami of False Hope\nManaCost:W\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Fog | Cost$ Sac<1/CARDNAME> | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
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Create the Forge script for this magic card
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{"name": "Keeper of Progenitus", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.", "power": "1", "toughness": "3"}
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Name:Keeper of Progenitus\nManaCost:3 G\nTypes:Creature Elf Druid\nPT:1/3\nT:Mode$ TapsForMana | ValidCard$ Mountain,Forest,Plains | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.\nSVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator\nAI:RemoveDeck:All\nOracle:Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Keeper of Progenitus", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.", "power": "1", "toughness": "3"}
### Response: Name:Keeper of Progenitus\nManaCost:3 G\nTypes:Creature Elf Druid\nPT:1/3\nT:Mode$ TapsForMana | ValidCard$ Mountain,Forest,Plains | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.\nSVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator\nAI:RemoveDeck:All\nOracle:Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced.
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Create the Forge script for this magic card
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{"name": "Alhammarret, High Arbiter", "mana_cost": "{5}{U}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\nAs Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.\nYour opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).", "power": "5", "toughness": "5"}
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Name:Alhammarret, High Arbiter\nManaCost:5 U U\nTypes:Legendary Creature Sphinx\nPT:5/5\nK:Flying\nK:ETBReplacement:Other:RevealHand\nSVar:RevealHand:DB$ RevealHand | Defined$ Player.Opponent | RememberRevealed$ True | SubAbility$ DBNameCard | SpellDescription$ As CARDNAME enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.\nSVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ChooseFromDefinedCards$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nS:Mode$ CantBeCast | ValidCard$ Card.NamedCard | Caster$ Player.Opponent | Description$ Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).\nOracle:Flying\nAs Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.\nYour opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Alhammarret, High Arbiter", "mana_cost": "{5}{U}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\nAs Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.\nYour opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).", "power": "5", "toughness": "5"}
### Response: Name:Alhammarret, High Arbiter\nManaCost:5 U U\nTypes:Legendary Creature Sphinx\nPT:5/5\nK:Flying\nK:ETBReplacement:Other:RevealHand\nSVar:RevealHand:DB$ RevealHand | Defined$ Player.Opponent | RememberRevealed$ True | SubAbility$ DBNameCard | SpellDescription$ As CARDNAME enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.\nSVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ChooseFromDefinedCards$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nS:Mode$ CantBeCast | ValidCard$ Card.NamedCard | Caster$ Player.Opponent | Description$ Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).\nOracle:Flying\nAs Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way.\nYour opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
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Create the Forge script for this magic card
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{"name": "Crash of Rhino Beetles", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Trample\nCrash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.", "power": "5", "toughness": "5"}
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Name:Crash of Rhino Beetles\nManaCost:4 G\nTypes:Creature Insect\nPT:5/5\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 10 | AddToughness$ 10 | IsPresent$ Land.YouCtrl | PresentCompare$ GE10 | Description$ CARDNAME gets +10/+10 as long as you control ten or more lands.\nOracle:Trample\nCrash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crash of Rhino Beetles", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Trample\nCrash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.", "power": "5", "toughness": "5"}
### Response: Name:Crash of Rhino Beetles\nManaCost:4 G\nTypes:Creature Insect\nPT:5/5\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 10 | AddToughness$ 10 | IsPresent$ Land.YouCtrl | PresentCompare$ GE10 | Description$ CARDNAME gets +10/+10 as long as you control ten or more lands.\nOracle:Trample\nCrash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.
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Create the Forge script for this magic card
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{"name": "Knight of the White Orchid", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\nWhen Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "2"}
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Name:Knight of the White Orchid\nManaCost:W W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | CheckSVar$ Y | SVarCompare$ GTX | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:X:Count$Valid Land.YouCtrl\nSVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl\nOracle:First strike\nWhen Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knight of the White Orchid", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\nWhen Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Knight of the White Orchid\nManaCost:W W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | CheckSVar$ Y | SVarCompare$ GTX | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:X:Count$Valid Land.YouCtrl\nSVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl\nOracle:First strike\nWhen Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Marsh Flats", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle."}
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Name:Marsh Flats\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T PayLife<1> Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains,Swamp | ChangeNum$ 1 | SpellDescription$ Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.\nOracle:{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Marsh Flats", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle."}
### Response: Name:Marsh Flats\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T PayLife<1> Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains,Swamp | ChangeNum$ 1 | SpellDescription$ Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.\nOracle:{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Magus of the Unseen", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.", "power": "1", "toughness": "1"}
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Name:Magus of the Unseen\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ GainControl | Cost$ 1 U T | ValidTgts$ Artifact.OppCtrl | TgtPrompt$ Select target artifact opponent controls | LoseControl$ EOT | AddKWs$ Haste | Untap$ True | SubAbility$ DBDelay | SpellDescription$ Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn.\nSVar:DBDelay:DB$ DelayedTrigger | Mode$ ChangesController | ValidCard$ Card.IsTriggerRemembered | ValidOriginalController$ You | RememberObjects$ Targeted | Execute$ TrigTap | SpellDescription$ When you lose control of the artifact, tap it.\nSVar:TrigTap:DB$ Tap | Defined$ DelayTriggerRememberedLKI\nAI:RemoveDeck:All\nOracle:{1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magus of the Unseen", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.", "power": "1", "toughness": "1"}
### Response: Name:Magus of the Unseen\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ GainControl | Cost$ 1 U T | ValidTgts$ Artifact.OppCtrl | TgtPrompt$ Select target artifact opponent controls | LoseControl$ EOT | AddKWs$ Haste | Untap$ True | SubAbility$ DBDelay | SpellDescription$ Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn.\nSVar:DBDelay:DB$ DelayedTrigger | Mode$ ChangesController | ValidCard$ Card.IsTriggerRemembered | ValidOriginalController$ You | RememberObjects$ Targeted | Execute$ TrigTap | SpellDescription$ When you lose control of the artifact, tap it.\nSVar:TrigTap:DB$ Tap | Defined$ DelayTriggerRememberedLKI\nAI:RemoveDeck:All\nOracle:{1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
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Create the Forge script for this magic card
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{"name": "Animist's Might", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "This spell costs {2} less to cast if it targets a legendary creature you control.\nTarget creature you control deals damage equal to twice its power to target creature or planeswalker you don't control."}
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Name:Animist's Might\nManaCost:2 G\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.Legendary+YouCtrl | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a legendary creature you control.\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ BloodDamage | SpellDescription$ Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.\nSVar:BloodDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower/Times.2\nDeckHints:Type$Legendary\nOracle:This spell costs {2} less to cast if it targets a legendary creature you control.\nTarget creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Animist's Might", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "This spell costs {2} less to cast if it targets a legendary creature you control.\nTarget creature you control deals damage equal to twice its power to target creature or planeswalker you don't control."}
### Response: Name:Animist's Might\nManaCost:2 G\nTypes:Sorcery\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.Legendary+YouCtrl | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a legendary creature you control.\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ BloodDamage | SpellDescription$ Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.\nSVar:BloodDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower/Times.2\nDeckHints:Type$Legendary\nOracle:This spell costs {2} less to cast if it targets a legendary creature you control.\nTarget creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
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Create the Forge script for this magic card
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{"name": "Menagerie Curator", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "{T}: Add one mana of any color. Spend this mana only to cast a creature spell.\nWhenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.", "power": "1", "toughness": "3"}
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Name:Menagerie Curator\nManaCost:1 G\nTypes:Creature Human Citizen\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.Creature | SpellDescription$ Add one mana of any color. Spend this mana only to cast creature spells.\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Card.Creature+!sharesCreatureTypeWith ValidLibrary Creature.YouOwn | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerDescription$ Whenever you cast a creature spell that doesn't share a creature type with a creature type in your library, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:{T}: Add one mana of any color. Spend this mana only to cast a creature spell.\nWhenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Menagerie Curator", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "{T}: Add one mana of any color. Spend this mana only to cast a creature spell.\nWhenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.", "power": "1", "toughness": "3"}
### Response: Name:Menagerie Curator\nManaCost:1 G\nTypes:Creature Human Citizen\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.Creature | SpellDescription$ Add one mana of any color. Spend this mana only to cast creature spells.\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Card.Creature+!sharesCreatureTypeWith ValidLibrary Creature.YouOwn | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerDescription$ Whenever you cast a creature spell that doesn't share a creature type with a creature type in your library, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:{T}: Add one mana of any color. Spend this mana only to cast a creature spell.\nWhenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.
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Create the Forge script for this magic card
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{"name": "Statute of Denial", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. If you control a blue creature, draw a card, then discard a card."}
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Name:Statute of Denial\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. If you control a blue creature, draw a card, then discard a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Creature.Blue+YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a blue creature, | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | ConditionPresent$ Creature.Blue+YouCtrl | ConditionCompare$ GE1\nOracle:Counter target spell. If you control a blue creature, draw a card, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Statute of Denial", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. If you control a blue creature, draw a card, then discard a card."}
### Response: Name:Statute of Denial\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Counter target spell. If you control a blue creature, draw a card, then discard a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Creature.Blue+YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a blue creature, | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | ConditionPresent$ Creature.Blue+YouCtrl | ConditionCompare$ GE1\nOracle:Counter target spell. If you control a blue creature, draw a card, then discard a card.
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Create the Forge script for this magic card
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{"name": "Writ of Passage", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.\nForecast \u2014 {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)"}
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Name:Writ of Passage\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AITgts$ Creature.powerLE2 | AILogic$ Pump\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigUnblockable | TriggerZones$ Battlefield | IsPresent$ Card.AttachedBy+powerLE2 | PresentCompare$ GE1 | TriggerDescription$ Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | RememberObjects$ TriggeredAttacker | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nA:AB$ Effect | Cost$ 1 U Reveal<1/CARDNAME> | TgtPrompt$ Choose target creature with power 2 or less | ValidTgts$ Creature.powerLE2 | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | Forecast$ True | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)\nSVar:NonStackingAttachEffect:True\nS:Mode$ Continuous | Affected$ Creature.AttachedBy | AddSVar$ AE\nSVar:AE:SVar:HasAttackEffect:TRUE\nAI:RemoveDeck:Random\nOracle:Enchant creature\nWhenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.\nForecast β {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Writ of Passage", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.\nForecast \u2014 {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)"}
### Response: Name:Writ of Passage\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AITgts$ Creature.powerLE2 | AILogic$ Pump\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigUnblockable | TriggerZones$ Battlefield | IsPresent$ Card.AttachedBy+powerLE2 | PresentCompare$ GE1 | TriggerDescription$ Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | RememberObjects$ TriggeredAttacker | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nA:AB$ Effect | Cost$ 1 U Reveal<1/CARDNAME> | TgtPrompt$ Choose target creature with power 2 or less | ValidTgts$ Creature.powerLE2 | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | Forecast$ True | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)\nSVar:NonStackingAttachEffect:True\nS:Mode$ Continuous | Affected$ Creature.AttachedBy | AddSVar$ AE\nSVar:AE:SVar:HasAttackEffect:TRUE\nAI:RemoveDeck:Random\nOracle:Enchant creature\nWhenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.\nForecast β {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
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Create the Forge script for this magic card
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{"name": "The Grand Tour", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield."}
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Name:The Grand Tour\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonToken | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target nontoken permanent | RememberTargets$ True | SubAbility$ DBHand | SpellDescription$ Exile target permanent,\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand | SubAbility$ DBDiscard | SpellDescription$ then put it into its owner's hand.\nSVar:DBDiscard:DB$ Discard | Mode$ Defined | Defined$ RememberedOwner | DefinedCards$ Remembered | SubAbility$ DBLibrary | SpellDescription$ That player discards that card,\nSVar:DBLibrary:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | Defined$ Remembered | SubAbility$ DBReturn | SpellDescription$ then puts it on top of their library.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Battlefield | SubAbility$ DBCleanup | SpellDescription$ Then they put it onto the battlefield.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Grand Tour", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield."}
### Response: Name:The Grand Tour\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonToken | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target nontoken permanent | RememberTargets$ True | SubAbility$ DBHand | SpellDescription$ Exile target permanent,\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand | SubAbility$ DBDiscard | SpellDescription$ then put it into its owner's hand.\nSVar:DBDiscard:DB$ Discard | Mode$ Defined | Defined$ RememberedOwner | DefinedCards$ Remembered | SubAbility$ DBLibrary | SpellDescription$ That player discards that card,\nSVar:DBLibrary:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | Defined$ Remembered | SubAbility$ DBReturn | SpellDescription$ then puts it on top of their library.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Battlefield | SubAbility$ DBCleanup | SpellDescription$ Then they put it onto the battlefield.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Festival Crasher", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.", "power": "1", "toughness": "3"}
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Name:Festival Crasher\nManaCost:1 R\nTypes:Creature Devil\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Festival Crasher", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.", "power": "1", "toughness": "3"}
### Response: Name:Festival Crasher\nManaCost:1 R\nTypes:Creature Devil\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Seasoned Pyromancer", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.\n{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.", "power": "2", "toughness": "2"}
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Name:Seasoned Pyromancer\nManaCost:1 R R\nTypes:Creature Human Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.\nSVar:TrigDiscard:DB$ Discard | NumCards$ 2 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_1_1_elemental | TokenOwner$ You | SubAbility$ DBCleanup\nSVar:X:Remembered$Valid Card.nonLand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Token | Cost$ 3 R R ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | TokenAmount$ 2 | TokenScript$ r_1_1_elemental | TokenOwner$ You | SpellDescription$ Create two 1/1 red Elemental creature tokens.\nSVar:AIPreference:ExileFromGraveCost$Card.Self\nDeckHas:Ability$Token\nOracle:When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.\n{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seasoned Pyromancer", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.\n{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.", "power": "2", "toughness": "2"}
### Response: Name:Seasoned Pyromancer\nManaCost:1 R R\nTypes:Creature Human Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.\nSVar:TrigDiscard:DB$ Discard | NumCards$ 2 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_1_1_elemental | TokenOwner$ You | SubAbility$ DBCleanup\nSVar:X:Remembered$Valid Card.nonLand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Token | Cost$ 3 R R ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | TokenAmount$ 2 | TokenScript$ r_1_1_elemental | TokenOwner$ You | SpellDescription$ Create two 1/1 red Elemental creature tokens.\nSVar:AIPreference:ExileFromGraveCost$Card.Self\nDeckHas:Ability$Token\nOracle:When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.\n{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
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Create the Forge script for this magic card
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{"name": "Live Fast", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "You draw two cards, lose 2 life, and get {E}{E} (two energy counters)."}
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Name:Live Fast\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 B | NumCards$ 2 | SubAbility$ DBLoseLife | SpellDescription$ You draw two cards, lose 2 life, and get {E}{E} (two energy counters).\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Subability$ DBEnergy\nSVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nOracle:You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Live Fast", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "You draw two cards, lose 2 life, and get {E}{E} (two energy counters)."}
### Response: Name:Live Fast\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 B | NumCards$ 2 | SubAbility$ DBLoseLife | SpellDescription$ You draw two cards, lose 2 life, and get {E}{E} (two energy counters).\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Subability$ DBEnergy\nSVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nOracle:You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
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Create the Forge script for this magic card
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{"name": "Stonewise Fortifier", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.", "power": "2", "toughness": "2"}
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Name:Stonewise Fortifier\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Effect | Cost$ 4 W | ValidTgts$ Creature | RememberObjects$ Targeted | ImprintCards$ Self | ForgetOnMoved$ Battlefield | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT | SpellDescription$ Prevent all damage that would be dealt to CARDNAME by target creature this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Card.IsImprinted | ValidSource$ Creature.IsRemembered | Description$ Prevent all damage that would be dealt to CARDNAME by target creature this turn.\nAI:RemoveDeck:All\nOracle:{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stonewise Fortifier", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.", "power": "2", "toughness": "2"}
### Response: Name:Stonewise Fortifier\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Effect | Cost$ 4 W | ValidTgts$ Creature | RememberObjects$ Targeted | ImprintCards$ Self | ForgetOnMoved$ Battlefield | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT | SpellDescription$ Prevent all damage that would be dealt to CARDNAME by target creature this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Card.IsImprinted | ValidSource$ Creature.IsRemembered | Description$ Prevent all damage that would be dealt to CARDNAME by target creature this turn.\nAI:RemoveDeck:All\nOracle:{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
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Create the Forge script for this magic card
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{"name": "Juxtapose", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them."}
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Name:Juxtapose\nManaCost:3 U\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ 3 U | ValidTgts$ Player | Choices$ Creature.cmcEQY | TargetControls$ True | Mandatory$ True | AILogic$ WorstCard | RememberChosen$ True | SubAbility$ DBChooseCreatureYou | SpellDescription$ You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.\nSVar:DBChooseCreatureYou:DB$ ChooseCard | Choices$ Creature.YouCtrl+cmcEQX | Mandatory$ True | RememberChosen$ True | SubAbility$ DBExchangeCreature\nSVar:DBExchangeCreature:DB$ ExchangeControl | Defined$ Remembered | SubAbility$ DBCleanCreature\nSVar:DBCleanCreature:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBChooseArtifactYou\nSVar:DBChooseArtifactYou:DB$ ChooseCard | Choices$ Artifact.YouCtrl+cmcEQZ | Mandatory$ True | RememberChosen$ True | SubAbility$ DBChooseArtifactOpp\nSVar:DBChooseArtifactOpp:DB$ ChooseCard | Defined$ ParentTarget | Choices$ Artifact.cmcEQW | TargetControls$ True | Mandatory$ True | AILogic$ WorstCard | RememberChosen$ True | SubAbility$ DBExchangeArtifact\nSVar:DBExchangeArtifact:DB$ ExchangeControl | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Creature.YouCtrl$GreatestCMC\nSVar:Y:Count$Valid Creature.TargetedPlayerCtrl$GreatestCMC\nSVar:Z:Count$Valid Artifact.YouCtrl$GreatestCMC\nSVar:W:Count$Valid Artifact.TargetedPlayerCtrl$GreatestCMC\nAI:RemoveDeck:All\nOracle:You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Juxtapose", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them."}
### Response: Name:Juxtapose\nManaCost:3 U\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ 3 U | ValidTgts$ Player | Choices$ Creature.cmcEQY | TargetControls$ True | Mandatory$ True | AILogic$ WorstCard | RememberChosen$ True | SubAbility$ DBChooseCreatureYou | SpellDescription$ You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.\nSVar:DBChooseCreatureYou:DB$ ChooseCard | Choices$ Creature.YouCtrl+cmcEQX | Mandatory$ True | RememberChosen$ True | SubAbility$ DBExchangeCreature\nSVar:DBExchangeCreature:DB$ ExchangeControl | Defined$ Remembered | SubAbility$ DBCleanCreature\nSVar:DBCleanCreature:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBChooseArtifactYou\nSVar:DBChooseArtifactYou:DB$ ChooseCard | Choices$ Artifact.YouCtrl+cmcEQZ | Mandatory$ True | RememberChosen$ True | SubAbility$ DBChooseArtifactOpp\nSVar:DBChooseArtifactOpp:DB$ ChooseCard | Defined$ ParentTarget | Choices$ Artifact.cmcEQW | TargetControls$ True | Mandatory$ True | AILogic$ WorstCard | RememberChosen$ True | SubAbility$ DBExchangeArtifact\nSVar:DBExchangeArtifact:DB$ ExchangeControl | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Creature.YouCtrl$GreatestCMC\nSVar:Y:Count$Valid Creature.TargetedPlayerCtrl$GreatestCMC\nSVar:Z:Count$Valid Artifact.YouCtrl$GreatestCMC\nSVar:W:Count$Valid Artifact.TargetedPlayerCtrl$GreatestCMC\nAI:RemoveDeck:All\nOracle:You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.
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Create the Forge script for this magic card
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{"name": "Soul Shatter", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control."}
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Name:Soul Shatter\nManaCost:2 B\nTypes:Instant\nA:SP$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBChoose | SubAbility$ DBSac | StackDescription$ Each opponent | SpellDescription$ Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.\nSVar:DBChoose:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.RememberedPlayerCtrl+cmcEQX,Planeswalker.RememberedPlayerCtrl+cmcEQX | ChoiceTitle$ Choose a creature or planeswalker with the highest mana value to sacrifice | Mandatory$ True | RememberChosen$ True\nSVar:DBSac:DB$ SacrificeAll | ValidCards$ Card.IsRemembered | SubAbility$ DBCleanup | StackDescription$ sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Creature.RememberedPlayerCtrl,Planeswalker.RememberedPlayerCtrl$GreatestCMC\nOracle:Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul Shatter", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control."}
### Response: Name:Soul Shatter\nManaCost:2 B\nTypes:Instant\nA:SP$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBChoose | SubAbility$ DBSac | StackDescription$ Each opponent | SpellDescription$ Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.\nSVar:DBChoose:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.RememberedPlayerCtrl+cmcEQX,Planeswalker.RememberedPlayerCtrl+cmcEQX | ChoiceTitle$ Choose a creature or planeswalker with the highest mana value to sacrifice | Mandatory$ True | RememberChosen$ True\nSVar:DBSac:DB$ SacrificeAll | ValidCards$ Card.IsRemembered | SubAbility$ DBCleanup | StackDescription$ sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Valid Creature.RememberedPlayerCtrl,Planeswalker.RememberedPlayerCtrl$GreatestCMC\nOracle:Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.
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Create the Forge script for this magic card
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{"name": "Cho-Manno, Revolutionary", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Human Rebel", "oracle_text": "Prevent all damage that would be dealt to Cho-Manno, Revolutionary.", "power": "2", "toughness": "2"}
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Name:Cho-Manno, Revolutionary\nManaCost:2 W W\nTypes:Legendary Creature Human Rebel\nPT:2/2\nK:Prevent all damage that would be dealt to CARDNAME.\nOracle:Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cho-Manno, Revolutionary", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Human Rebel", "oracle_text": "Prevent all damage that would be dealt to Cho-Manno, Revolutionary.", "power": "2", "toughness": "2"}
### Response: Name:Cho-Manno, Revolutionary\nManaCost:2 W W\nTypes:Legendary Creature Human Rebel\nPT:2/2\nK:Prevent all damage that would be dealt to CARDNAME.\nOracle:Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
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Create the Forge script for this magic card
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{"name": "Storm Caller", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Shaman", "oracle_text": "When Storm Caller enters the battlefield, it deals 2 damage to each opponent.", "power": "3", "toughness": "2"}
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Name:Storm Caller\nManaCost:2 R\nTypes:Creature Ogre Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to each opponent.\nSVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ Player.Opponent\nOracle:When Storm Caller enters the battlefield, it deals 2 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Storm Caller", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Shaman", "oracle_text": "When Storm Caller enters the battlefield, it deals 2 damage to each opponent.", "power": "3", "toughness": "2"}
### Response: Name:Storm Caller\nManaCost:2 R\nTypes:Creature Ogre Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to each opponent.\nSVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ Player.Opponent\nOracle:When Storm Caller enters the battlefield, it deals 2 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Cloud Djinn", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nCloud Djinn can block only creatures with flying.", "power": "5", "toughness": "4"}
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Name:Cloud Djinn\nManaCost:5 U\nTypes:Creature Djinn\nPT:5/4\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nCloud Djinn can block only creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cloud Djinn", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nCloud Djinn can block only creatures with flying.", "power": "5", "toughness": "4"}
### Response: Name:Cloud Djinn\nManaCost:5 U\nTypes:Creature Djinn\nPT:5/4\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nCloud Djinn can block only creatures with flying.
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Create the Forge script for this magic card
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{"name": "Icingdeath, Frost Tyrant", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, vigilance\nWhen Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with \"Equipped creature gets +2/+0,\" \"Whenever equipped creature attacks, tap target creature defending player controls,\" and equip {2}.", "power": "4", "toughness": "3"}
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Name:Icingdeath, Frost Tyrant\nManaCost:2 W W\nTypes:Legendary Creature Dragon\nPT:4/3\nK:Flying\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ icingdeath_frost_tongue | TokenOwner$ You\nOracle:Flying, vigilance\nWhen Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Icingdeath, Frost Tyrant", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, vigilance\nWhen Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with \"Equipped creature gets +2/+0,\" \"Whenever equipped creature attacks, tap target creature defending player controls,\" and equip {2}.", "power": "4", "toughness": "3"}
### Response: Name:Icingdeath, Frost Tyrant\nManaCost:2 W W\nTypes:Legendary Creature Dragon\nPT:4/3\nK:Flying\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ icingdeath_frost_tongue | TokenOwner$ You\nOracle:Flying, vigilance\nWhen Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}.
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Create the Forge script for this magic card
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{"name": "Waker of the Wilds", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Merfolk Shaman", "oracle_text": "{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.", "power": "3", "toughness": "3"}
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Name:Waker of the Wilds\nManaCost:2 G G\nTypes:Creature Merfolk Shaman\nPT:3/3\nA:AB$ PutCounter | Cost$ X G G | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBAnimate | SpellDescription$ Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.\nSVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Duration$ Permanent\nSVar:X:Count$xPaid\nOracle:{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Waker of the Wilds", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Merfolk Shaman", "oracle_text": "{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.", "power": "3", "toughness": "3"}
### Response: Name:Waker of the Wilds\nManaCost:2 G G\nTypes:Creature Merfolk Shaman\nPT:3/3\nA:AB$ PutCounter | Cost$ X G G | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBAnimate | SpellDescription$ Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.\nSVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Duration$ Permanent\nSVar:X:Count$xPaid\nOracle:{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
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Create the Forge script for this magic card
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{"name": "Form of the Squirrel", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.\nCreatures can't attack you.\nYou have shroud.\nYou can't cast spells."}
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Name:Form of the Squirrel\nManaCost:G\nTypes:Enchantment\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ As CARDNAME enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_squirrel | RememberTokens$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsRemembered | Execute$ TrigLose | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ You lose the game when that creature leaves the battlefield.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nS:Mode$ CantAttack | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you.\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Shroud | Description$ You have shroud.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ You | EffectZone$ Battlefield | Description$ You can't cast spells.\nDeckHas:Ability$Token\nOracle:As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.\nCreatures can't attack you.\nYou have shroud.\nYou can't cast spells.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Form of the Squirrel", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.\nCreatures can't attack you.\nYou have shroud.\nYou can't cast spells."}
### Response: Name:Form of the Squirrel\nManaCost:G\nTypes:Enchantment\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ As CARDNAME enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_squirrel | RememberTokens$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsRemembered | Execute$ TrigLose | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ You lose the game when that creature leaves the battlefield.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nS:Mode$ CantAttack | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you.\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Shroud | Description$ You have shroud.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ You | EffectZone$ Battlefield | Description$ You can't cast spells.\nDeckHas:Ability$Token\nOracle:As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.\nCreatures can't attack you.\nYou have shroud.\nYou can't cast spells.
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Create the Forge script for this magic card
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{"name": "The Scorpion God", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 God", "oracle_text": "Whenever a creature with a -1/-1 counter on it dies, draw a card.\n{1}{B}{R}: Put a -1/-1 counter on another target creature.\nWhen The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.", "power": "6", "toughness": "5"}
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Name:The Scorpion God\nManaCost:3 B R\nTypes:Legendary Creature God\nPT:6/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.counters_GE1_M1M1 | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature with a -1/-1 counter on it dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ PutCounter | Cost$ 1 B R | IsCurse$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to its owner's hand at the beginning of the next end step.\nSVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ TriggeredNewCardLKICopy | Execute$ TrigReturn | SpellDescription$ Return that creature to its owner's hand at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Hand\nDeckHas:Ability$Counters\nOracle:Whenever a creature with a -1/-1 counter on it dies, draw a card.\n{1}{B}{R}: Put a -1/-1 counter on another target creature.\nWhen The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Scorpion God", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 God", "oracle_text": "Whenever a creature with a -1/-1 counter on it dies, draw a card.\n{1}{B}{R}: Put a -1/-1 counter on another target creature.\nWhen The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.", "power": "6", "toughness": "5"}
### Response: Name:The Scorpion God\nManaCost:3 B R\nTypes:Legendary Creature God\nPT:6/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.counters_GE1_M1M1 | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature with a -1/-1 counter on it dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ PutCounter | Cost$ 1 B R | IsCurse$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to its owner's hand at the beginning of the next end step.\nSVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ TriggeredNewCardLKICopy | Execute$ TrigReturn | SpellDescription$ Return that creature to its owner's hand at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Hand\nDeckHas:Ability$Counters\nOracle:Whenever a creature with a -1/-1 counter on it dies, draw a card.\n{1}{B}{R}: Put a -1/-1 counter on another target creature.\nWhen The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Tsabo's Decree", "mana_cost": "{5}{B}", "type_line": "Instant", "oracle_text": "Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated."}
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Name:Tsabo's Decree\nManaCost:5 B\nTypes:Instant\nA:SP$ ChooseType | Cost$ 5 B | Defined$ You | Type$ Creature | SubAbility$ TsabosDiscard | StackDescription$ None | SpellDescription$ Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.\nSVar:TsabosDiscard:DB$ Discard | ValidTgts$ Player | Mode$ RevealDiscardAll | DiscardValid$ Creature.ChosenType | SubAbility$ TsabosDestroy\nSVar:TsabosDestroy:DB$ DestroyAll | ValidCards$ Creature.ChosenType+TargetedPlayerCtrl | NoRegen$ True\nAI:RemoveDeck:All\nOracle:Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tsabo's Decree", "mana_cost": "{5}{B}", "type_line": "Instant", "oracle_text": "Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated."}
### Response: Name:Tsabo's Decree\nManaCost:5 B\nTypes:Instant\nA:SP$ ChooseType | Cost$ 5 B | Defined$ You | Type$ Creature | SubAbility$ TsabosDiscard | StackDescription$ None | SpellDescription$ Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.\nSVar:TsabosDiscard:DB$ Discard | ValidTgts$ Player | Mode$ RevealDiscardAll | DiscardValid$ Creature.ChosenType | SubAbility$ TsabosDestroy\nSVar:TsabosDestroy:DB$ DestroyAll | ValidCards$ Creature.ChosenType+TargetedPlayerCtrl | NoRegen$ True\nAI:RemoveDeck:All\nOracle:Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
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Create the Forge script for this magic card
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{"name": "Pestilent Kathari", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{R}: Pestilent Kathari gains first strike until end of turn.", "power": "1", "toughness": "1"}
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Name:Pestilent Kathari\nManaCost:2 B\nTypes:Creature Bird Warrior\nPT:1/1\nK:Flying\nK:Deathtouch\nA:AB$ Pump | Cost$ 2 R | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{R}: Pestilent Kathari gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pestilent Kathari", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{R}: Pestilent Kathari gains first strike until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Pestilent Kathari\nManaCost:2 B\nTypes:Creature Bird Warrior\nPT:1/1\nK:Flying\nK:Deathtouch\nA:AB$ Pump | Cost$ 2 R | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{R}: Pestilent Kathari gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Emrakul's Evangel", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Horror", "oracle_text": "{T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.", "power": "3", "toughness": "2"}
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Name:Emrakul's Evangel\nManaCost:2 G\nTypes:Creature Human Horror\nPT:3/2\nA:AB$ Token | Cost$ T Sac<X/Creature.Other+nonEldrazi/other non-Eldrazi creatures> Sac<1/CARDNAME> | TokenAmount$ Y | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You | SpellDescription$ Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way. | CostDesc$ {T}, Sacrifice CARDNAME and any number of other non-Eldrazi creatures:\nSVar:Y:Sacrificed$Valid Creature\nSVar:X:Count$xPaid\nDeckHints:Ability$Token & Type$Eldrazi|Horror\nDeckHas:Ability$Token|Sacrifice\nSVar:AIPreference:SacCost$Creature.token\nOracle:{T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Emrakul's Evangel", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Horror", "oracle_text": "{T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.", "power": "3", "toughness": "2"}
### Response: Name:Emrakul's Evangel\nManaCost:2 G\nTypes:Creature Human Horror\nPT:3/2\nA:AB$ Token | Cost$ T Sac<X/Creature.Other+nonEldrazi/other non-Eldrazi creatures> Sac<1/CARDNAME> | TokenAmount$ Y | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You | SpellDescription$ Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way. | CostDesc$ {T}, Sacrifice CARDNAME and any number of other non-Eldrazi creatures:\nSVar:Y:Sacrificed$Valid Creature\nSVar:X:Count$xPaid\nDeckHints:Ability$Token & Type$Eldrazi|Horror\nDeckHas:Ability$Token|Sacrifice\nSVar:AIPreference:SacCost$Creature.token\nOracle:{T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
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Create the Forge script for this magic card
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{"name": "Stoic Angel", "mana_cost": "{1}{G}{W}{U}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance\nPlayers can't untap more than one creature during their untap steps.", "power": "3", "toughness": "4"}
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Name:Stoic Angel\nManaCost:1 G W U\nTypes:Creature Angel\nPT:3/4\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Creature:1 | Description$ Players can't untap more than one creature during their untap steps.\nOracle:Flying, vigilance\nPlayers can't untap more than one creature during their untap steps.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stoic Angel", "mana_cost": "{1}{G}{W}{U}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance\nPlayers can't untap more than one creature during their untap steps.", "power": "3", "toughness": "4"}
### Response: Name:Stoic Angel\nManaCost:1 G W U\nTypes:Creature Angel\nPT:3/4\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Creature:1 | Description$ Players can't untap more than one creature during their untap steps.\nOracle:Flying, vigilance\nPlayers can't untap more than one creature during their untap steps.
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Create the Forge script for this magic card
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{"name": "Haunted Dead", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.\n{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.", "power": "2", "toughness": "2"}
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Name:Haunted Dead\nManaCost:3 B\nTypes:Creature Zombie\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nA:AB$ ChangeZone | Cost$ 1 B Discard<2/Card> | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:DiscardMe:2\nSVar:SacMe:1\nDeckHints:Ability$Discard\nDeckHas:Ability$Token|Discard\nOracle:When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.\n{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haunted Dead", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.\n{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.", "power": "2", "toughness": "2"}
### Response: Name:Haunted Dead\nManaCost:3 B\nTypes:Creature Zombie\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nA:AB$ ChangeZone | Cost$ 1 B Discard<2/Card> | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:DiscardMe:2\nSVar:SacMe:1\nDeckHints:Ability$Discard\nDeckHas:Ability$Token|Discard\nOracle:When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.\n{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Petravark", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Nightmare Beast", "oracle_text": "When Petravark enters the battlefield, exile target land.\nWhen Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.", "power": "2", "toughness": "2"}
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Name:Petravark\nManaCost:3 R\nTypes:Creature Nightmare Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target land.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Land | TgtPrompt$ Choose target land. | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | ForgetOtherTargets$ True\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield\nOracle:When Petravark enters the battlefield, exile target land.\nWhen Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Petravark", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Nightmare Beast", "oracle_text": "When Petravark enters the battlefield, exile target land.\nWhen Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.", "power": "2", "toughness": "2"}
### Response: Name:Petravark\nManaCost:3 R\nTypes:Creature Nightmare Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target land.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Land | TgtPrompt$ Choose target land. | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | ForgetOtherTargets$ True\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield\nOracle:When Petravark enters the battlefield, exile target land.\nWhen Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Create the Forge script for this magic card
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{"name": "Soltari Priest", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Soltari Cleric", "oracle_text": "Protection from red\nShadow (This creature can block or be blocked by only creatures with shadow.)", "power": "2", "toughness": "1"}
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Name:Soltari Priest\nManaCost:W W\nTypes:Creature Soltari Cleric\nPT:2/1\nK:Protection from red\nK:Shadow\nOracle:Protection from red\nShadow (This creature can block or be blocked by only creatures with shadow.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soltari Priest", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Soltari Cleric", "oracle_text": "Protection from red\nShadow (This creature can block or be blocked by only creatures with shadow.)", "power": "2", "toughness": "1"}
### Response: Name:Soltari Priest\nManaCost:W W\nTypes:Creature Soltari Cleric\nPT:2/1\nK:Protection from red\nK:Shadow\nOracle:Protection from red\nShadow (This creature can block or be blocked by only creatures with shadow.)
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Create the Forge script for this magic card
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{"name": "Ramunap Hydra", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Snake Hydra", "oracle_text": "Vigilance, reach, trample\nRamunap Hydra gets +1/+1 as long as you control a Desert.\nRamunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.", "power": "3", "toughness": "3"}
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Name:Ramunap Hydra\nManaCost:3 G\nTypes:Creature Snake Hydra\nPT:3/3\nK:Vigilance\nK:Reach\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Desert.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control a Desert.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Desert.YouCtrl | PresentZone$ Graveyard | Description$ CARDNAME gets +1/+1 as long as there is a Desert card in your graveyard.\nSVar:BuffedBy:Desert\nDeckHints:Type$Desert\nOracle:Vigilance, reach, trample\nRamunap Hydra gets +1/+1 as long as you control a Desert.\nRamunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ramunap Hydra", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Snake Hydra", "oracle_text": "Vigilance, reach, trample\nRamunap Hydra gets +1/+1 as long as you control a Desert.\nRamunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.", "power": "3", "toughness": "3"}
### Response: Name:Ramunap Hydra\nManaCost:3 G\nTypes:Creature Snake Hydra\nPT:3/3\nK:Vigilance\nK:Reach\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Desert.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control a Desert.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Desert.YouCtrl | PresentZone$ Graveyard | Description$ CARDNAME gets +1/+1 as long as there is a Desert card in your graveyard.\nSVar:BuffedBy:Desert\nDeckHints:Type$Desert\nOracle:Vigilance, reach, trample\nRamunap Hydra gets +1/+1 as long as you control a Desert.\nRamunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
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Create the Forge script for this magic card
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{"name": "Josu Vess, Lich Knight", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Zombie Knight", "oracle_text": "Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.)\nMenace\nWhen Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.", "power": "4", "toughness": "5"}
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Name:Josu Vess, Lich Knight\nManaCost:2 B B\nTypes:Legendary Creature Zombie Knight\nPT:4/5\nK:Kicker:5 B\nK:Menace\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.\nSVar:TrigToken:DB$ Token | TokenAmount$ 8 | TokenScript$ b_2_2_zombie_knight_menace | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.)\nMenace\nWhen Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Josu Vess, Lich Knight", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Zombie Knight", "oracle_text": "Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.)\nMenace\nWhen Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.", "power": "4", "toughness": "5"}
### Response: Name:Josu Vess, Lich Knight\nManaCost:2 B B\nTypes:Legendary Creature Zombie Knight\nPT:4/5\nK:Kicker:5 B\nK:Menace\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.\nSVar:TrigToken:DB$ Token | TokenAmount$ 8 | TokenScript$ b_2_2_zombie_knight_menace | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.)\nMenace\nWhen Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
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Create the Forge script for this magic card
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{"name": "Crimson Wisps", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature becomes red and gains haste until end of turn.\nDraw a card."}
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Name:Crimson Wisps\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SubAbility$ DBDraw | SpellDescription$ Target creature becomes red and gains haste until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBColor | NumCards$ 1\nSVar:DBColor:DB$ Animate | Colors$ Red | OverwriteColors$ True | Defined$ Targeted\nOracle:Target creature becomes red and gains haste until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crimson Wisps", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature becomes red and gains haste until end of turn.\nDraw a card."}
### Response: Name:Crimson Wisps\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SubAbility$ DBDraw | SpellDescription$ Target creature becomes red and gains haste until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBColor | NumCards$ 1\nSVar:DBColor:DB$ Animate | Colors$ Red | OverwriteColors$ True | Defined$ Targeted\nOracle:Target creature becomes red and gains haste until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Halimar Wavewatch", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n0/6\nLEVEL 5+\n6/6\nIslandwalk (This creature can't be blocked as long as defending player controls an Island.)", "power": "0", "toughness": "3"}
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Name:Halimar Wavewatch\nManaCost:1 U\nTypes:Creature Merfolk Soldier\nPT:0/3\nK:Level up:2\nSVar:maxLevel:5\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 0 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 0/6\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Islandwalk | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 6/6 Islandwalk\nOracle:Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n0/6\nLEVEL 5+\n6/6\nIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Halimar Wavewatch", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n0/6\nLEVEL 5+\n6/6\nIslandwalk (This creature can't be blocked as long as defending player controls an Island.)", "power": "0", "toughness": "3"}
### Response: Name:Halimar Wavewatch\nManaCost:1 U\nTypes:Creature Merfolk Soldier\nPT:0/3\nK:Level up:2\nSVar:maxLevel:5\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 0 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 0/6\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Islandwalk | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 6/6 Islandwalk\nOracle:Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n0/6\nLEVEL 5+\n6/6\nIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Create the Forge script for this magic card
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{"name": "Summer Bloom", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "You may play up to three additional lands this turn."}
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Name:Summer Bloom\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Effect | StaticAbilities$ BloomingLand | AILogic$ Always | SpellDescription$ You may play up to three additional lands this turn.\nSVar:BloomingLand:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 3 | EffectZone$ Command | Description$ You may play up to three additional lands this turn.\nSVar:NeedsToPlayVar:LandInHand GE1\nSVar:LandInHand:Count$InYourHand.Land\nSVar:PlayMain1:TRUE\nOracle:You may play up to three additional lands this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Summer Bloom", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "You may play up to three additional lands this turn."}
### Response: Name:Summer Bloom\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Effect | StaticAbilities$ BloomingLand | AILogic$ Always | SpellDescription$ You may play up to three additional lands this turn.\nSVar:BloomingLand:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 3 | EffectZone$ Command | Description$ You may play up to three additional lands this turn.\nSVar:NeedsToPlayVar:LandInHand GE1\nSVar:LandInHand:Count$InYourHand.Land\nSVar:PlayMain1:TRUE\nOracle:You may play up to three additional lands this turn.
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Create the Forge script for this magic card
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{"name": "Relentless Assault", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase."}
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Name:Relentless Assault\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ UntapAll | Cost$ 2 R R | ValidCards$ Creature.attackedThisTurn | SubAbility$ DBAddCombat | SpellDescription$ Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | FollowedBy$ Main2 | ConditionPhases$ Main1,Main2\nOracle:Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Relentless Assault", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase."}
### Response: Name:Relentless Assault\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ UntapAll | Cost$ 2 R R | ValidCards$ Creature.attackedThisTurn | SubAbility$ DBAddCombat | SpellDescription$ Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | FollowedBy$ Main2 | ConditionPhases$ Main1,Main2\nOracle:Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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Create the Forge script for this magic card
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{"name": "Necrogen Communion", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nEnchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.)\nWhen enchanted creature dies, return that card to the battlefield under your control."}
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Name:Necrogen Communion\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature.YouCtrl | AITgts$ Card.nonToken | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Toxic:2 | Description$ Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.)\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigReturn | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Battlefield | GainControl$ True\nSVar:PlayMain1:TRUE\nOracle:Enchant creature you control\nEnchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.)\nWhen enchanted creature dies, return that card to the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necrogen Communion", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nEnchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.)\nWhen enchanted creature dies, return that card to the battlefield under your control."}
### Response: Name:Necrogen Communion\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature.YouCtrl | AITgts$ Card.nonToken | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Toxic:2 | Description$ Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.)\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigReturn | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Battlefield | GainControl$ True\nSVar:PlayMain1:TRUE\nOracle:Enchant creature you control\nEnchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.)\nWhen enchanted creature dies, return that card to the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Ward of Piety", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead."}
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Name:Ward of Piety\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Effect | Cost$ 1 W | Name$ Redirection Ward | ValidTgts$ Any | TgtPrompt$ Select any target to redirect the damage to | ReplacementEffects$ WardDamage | RememberObjects$ Targeted | ImprintCards$ Enchanted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.\nSVar:WardDamage:Event$ DamageDone | ValidTarget$ Creature.IsImprinted | ReplaceWith$ WardDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.\nSVar:WardDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:Enchant creature\n{1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ward of Piety", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead."}
### Response: Name:Ward of Piety\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Effect | Cost$ 1 W | Name$ Redirection Ward | ValidTgts$ Any | TgtPrompt$ Select any target to redirect the damage to | ReplacementEffects$ WardDamage | RememberObjects$ Targeted | ImprintCards$ Enchanted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.\nSVar:WardDamage:Event$ DamageDone | ValidTarget$ Creature.IsImprinted | ReplaceWith$ WardDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.\nSVar:WardDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:Enchant creature\n{1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.
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Create the Forge script for this magic card
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{"name": "Orochi Hatchery", "mana_cost": "{X}{X}", "type_line": "Artifact", "oracle_text": "Orochi Hatchery enters the battlefield with X charge counters on it.\n{5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery."}
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Name:Orochi Hatchery\nManaCost:X X\nTypes:Artifact\nK:etbCounter:CHARGE:X\nA:AB$ Token | Cost$ 5 T | TokenAmount$ Y | TokenController$ You | TokenScript$ g_1_1_snake | SpellDescription$ Create a 1/1 green Snake creature token for each charge counter on CARDNAME.\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.CHARGE\nSVar:NeedsToPlayVar:Z GE4\nSVar:Z:Count$Valid Card.canProduceMana\nOracle:Orochi Hatchery enters the battlefield with X charge counters on it.\n{5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Orochi Hatchery", "mana_cost": "{X}{X}", "type_line": "Artifact", "oracle_text": "Orochi Hatchery enters the battlefield with X charge counters on it.\n{5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery."}
### Response: Name:Orochi Hatchery\nManaCost:X X\nTypes:Artifact\nK:etbCounter:CHARGE:X\nA:AB$ Token | Cost$ 5 T | TokenAmount$ Y | TokenController$ You | TokenScript$ g_1_1_snake | SpellDescription$ Create a 1/1 green Snake creature token for each charge counter on CARDNAME.\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.CHARGE\nSVar:NeedsToPlayVar:Z GE4\nSVar:Z:Count$Valid Card.canProduceMana\nOracle:Orochi Hatchery enters the battlefield with X charge counters on it.\n{5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
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Create the Forge script for this magic card
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{"name": "Orcish Captain", "mana_cost": "{R}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.", "power": "1", "toughness": "1"}
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Name:Orcish Captain\nManaCost:R\nTypes:Creature Orc Warrior\nPT:1/1\nA:AB$ FlipACoin | Cost$ 1 | ValidTgts$ Creature.Orc | TgtPrompt$ Select target Orc creature | WinSubAbility$ DBPumpPlus | LoseSubAbility$ DBPumpMinus | AILogic$ KillOrcs | SpellDescription$ Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.\nSVar:DBPumpPlus:DB$ Pump | Defined$ Targeted | NumAtt$ 2 | NumDef$ 0\nSVar:DBPumpMinus:DB$ Pump | Defined$ Targeted | NumAtt$ 0 | NumDef$ -2\nOracle:{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Orcish Captain", "mana_cost": "{R}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Orcish Captain\nManaCost:R\nTypes:Creature Orc Warrior\nPT:1/1\nA:AB$ FlipACoin | Cost$ 1 | ValidTgts$ Creature.Orc | TgtPrompt$ Select target Orc creature | WinSubAbility$ DBPumpPlus | LoseSubAbility$ DBPumpMinus | AILogic$ KillOrcs | SpellDescription$ Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.\nSVar:DBPumpPlus:DB$ Pump | Defined$ Targeted | NumAtt$ 2 | NumDef$ 0\nSVar:DBPumpMinus:DB$ Pump | Defined$ Targeted | NumAtt$ 0 | NumDef$ -2\nOracle:{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Vampiric Fury", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Vampire creatures you control get +2/+0 and gain first strike until end of turn."}
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Name:Vampiric Fury\nManaCost:1 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 R | NumAtt$ +2 | NumDef$ +0 | KW$ First Strike | ValidCards$ Creature.Vampire+YouCtrl | SpellDescription$ Vampire creatures you control get +2/+0 and gain first strike until end of turn.\nAI:RemoveDeck:Random\nOracle:Vampire creatures you control get +2/+0 and gain first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vampiric Fury", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Vampire creatures you control get +2/+0 and gain first strike until end of turn."}
### Response: Name:Vampiric Fury\nManaCost:1 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 R | NumAtt$ +2 | NumDef$ +0 | KW$ First Strike | ValidCards$ Creature.Vampire+YouCtrl | SpellDescription$ Vampire creatures you control get +2/+0 and gain first strike until end of turn.\nAI:RemoveDeck:Random\nOracle:Vampire creatures you control get +2/+0 and gain first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Silvergill Adept", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}.\nWhen Silvergill Adept enters the battlefield, draw a card.", "power": "2", "toughness": "1"}
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Name:Silvergill Adept\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:2/1\nK:AlternateAdditionalCost:Reveal<1/Merfolk>:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}.\nWhen Silvergill Adept enters the battlefield, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silvergill Adept", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}.\nWhen Silvergill Adept enters the battlefield, draw a card.", "power": "2", "toughness": "1"}
### Response: Name:Silvergill Adept\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:2/1\nK:AlternateAdditionalCost:Reveal<1/Merfolk>:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}.\nWhen Silvergill Adept enters the battlefield, draw a card.
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Create the Forge script for this magic card
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{"name": "Descent of the Dragons", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying."}
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Name:Descent of the Dragons\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 R R | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.\nSVar:DBToken:DB$ RepeatEach | UseImprinted$ True | DefinedCards$ DirectRemembered | RepeatSubAbility$ TokenDragon | ChangeZoneTable$ True | SubAbility$ DBCleanup\nSVar:TokenDragon:DB$ Token | TokenAmount$ 1 | TokenScript$ r_4_4_dragon_flying | TokenOwner$ ImprintedController\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MaxTgts:Count$Valid Creature\nAI:RemoveDeck:All\nOracle:Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Descent of the Dragons", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying."}
### Response: Name:Descent of the Dragons\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 R R | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.\nSVar:DBToken:DB$ RepeatEach | UseImprinted$ True | DefinedCards$ DirectRemembered | RepeatSubAbility$ TokenDragon | ChangeZoneTable$ True | SubAbility$ DBCleanup\nSVar:TokenDragon:DB$ Token | TokenAmount$ 1 | TokenScript$ r_4_4_dragon_flying | TokenOwner$ ImprintedController\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MaxTgts:Count$Valid Creature\nAI:RemoveDeck:All\nOracle:Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
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Create the Forge script for this magic card
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{"name": "Blisterspit Gremlin", "mana_cost": "{R}", "type_line": "Creature \u2014 Gremlin", "oracle_text": "{1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent.\nWhenever you cast a noncreature spell, untap Blisterspit Gremlin.", "power": "1", "toughness": "1"}
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Name:Blisterspit Gremlin\nManaCost:R\nTypes:Creature Gremlin\nPT:1/1\nA:AB$ DealDamage | Cost$ 1 T | NumDmg$ 1 | Defined$ Player.Opponent | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:{1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent.\nWhenever you cast a noncreature spell, untap Blisterspit Gremlin.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blisterspit Gremlin", "mana_cost": "{R}", "type_line": "Creature \u2014 Gremlin", "oracle_text": "{1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent.\nWhenever you cast a noncreature spell, untap Blisterspit Gremlin.", "power": "1", "toughness": "1"}
### Response: Name:Blisterspit Gremlin\nManaCost:R\nTypes:Creature Gremlin\nPT:1/1\nA:AB$ DealDamage | Cost$ 1 T | NumDmg$ 1 | Defined$ Player.Opponent | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:{1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent.\nWhenever you cast a noncreature spell, untap Blisterspit Gremlin.
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Create the Forge script for this magic card
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{"name": "Saprazzan Breaker", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.", "power": "3", "toughness": "3"}
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Name:Saprazzan Breaker\nManaCost:4 U\nTypes:Creature Beast\nPT:3/3\nA:AB$ Mill | Cost$ U | RememberMilled$ True | SubAbility$ DBUnblockable | SpellDescription$ Mill a card.\nSVar:DBUnblockable:DB$ Effect | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SubAbility$ DBCleanup | SpellDescription$ If a land card was milled this way, CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill\nOracle:{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Saprazzan Breaker", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.", "power": "3", "toughness": "3"}
### Response: Name:Saprazzan Breaker\nManaCost:4 U\nTypes:Creature Beast\nPT:3/3\nA:AB$ Mill | Cost$ U | RememberMilled$ True | SubAbility$ DBUnblockable | SpellDescription$ Mill a card.\nSVar:DBUnblockable:DB$ Effect | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SubAbility$ DBCleanup | SpellDescription$ If a land card was milled this way, CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill\nOracle:{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Capenna Express", "mana_cost": "{3}{G}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "6"}
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Name:Capenna Express\nManaCost:3 G\nTypes:Artifact Vehicle\nPT:6/6\nA:AB$ Animate | Cost$ Sac<1/Treasure> | Defined$ Self | Types$ Artifact,Creature | SpellDescription$ CARDNAME becomes an artifact creature until end of turn.\nK:Crew:3\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Treasure\nOracle:Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Capenna Express", "mana_cost": "{3}{G}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "6"}
### Response: Name:Capenna Express\nManaCost:3 G\nTypes:Artifact Vehicle\nPT:6/6\nA:AB$ Animate | Cost$ Sac<1/Treasure> | Defined$ Self | Types$ Artifact,Creature | SpellDescription$ CARDNAME becomes an artifact creature until end of turn.\nK:Crew:3\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Treasure\nOracle:Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Create the Forge script for this magic card
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{"name": "Prismatic Dragon", "mana_cost": "{2}{W}{W}", "type_line": "Summon Dragon", "oracle_text": "Flying\nDuring your upkeep, Prismatic Dragon becomes a random color permanently.\n{2}: Prismatic Dragon becomes a random color permanently.", "power": "2", "toughness": "3"}
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Name:Prismatic Dragon\nManaCost:2 W W\nTypes:Creature Dragon\nPT:2/3\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChooseColor | TriggerDescription$ At the beginning of your upkeep, CARDNAME becomes a color chosen at random. (This effect lasts indefinitely.)\nSVar:TrigChooseColor:DB$ ChooseColor | Random$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Colors$ ChosenColor | OverwriteColors$ True | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenColor$ True\nA:AB$ ChooseColor | Cost$ 2 | Random$ True | SubAbility$ DBAnimate | StackDescription$ SpellDescription | SpellDescription$ CARDNAME becomes a color chosen at random. (This effect lasts indefinitely.)\nOracle:Flying\nAt the beginning of your upkeep, Prismatic Dragon becomes a color chosen at random. (This effect lasts indefinitely.)\n{2}: Prismatic Dragon becomes a color chosen at random. (This effect lasts indefinitely.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prismatic Dragon", "mana_cost": "{2}{W}{W}", "type_line": "Summon Dragon", "oracle_text": "Flying\nDuring your upkeep, Prismatic Dragon becomes a random color permanently.\n{2}: Prismatic Dragon becomes a random color permanently.", "power": "2", "toughness": "3"}
### Response: Name:Prismatic Dragon\nManaCost:2 W W\nTypes:Creature Dragon\nPT:2/3\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChooseColor | TriggerDescription$ At the beginning of your upkeep, CARDNAME becomes a color chosen at random. (This effect lasts indefinitely.)\nSVar:TrigChooseColor:DB$ ChooseColor | Random$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Colors$ ChosenColor | OverwriteColors$ True | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenColor$ True\nA:AB$ ChooseColor | Cost$ 2 | Random$ True | SubAbility$ DBAnimate | StackDescription$ SpellDescription | SpellDescription$ CARDNAME becomes a color chosen at random. (This effect lasts indefinitely.)\nOracle:Flying\nAt the beginning of your upkeep, Prismatic Dragon becomes a color chosen at random. (This effect lasts indefinitely.)\n{2}: Prismatic Dragon becomes a color chosen at random. (This effect lasts indefinitely.)
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Create the Forge script for this magic card
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{"name": "Nivix, Aerie of the Firemind", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell."}
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Name:Nivix, Aerie of the Firemind\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Dig | Cost$ T 2 U R | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ UntilYourNextTurn\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Instant.IsRemembered,Sorcery.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nivix, Aerie of the Firemind", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell."}
### Response: Name:Nivix, Aerie of the Firemind\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Dig | Cost$ T 2 U R | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ UntilYourNextTurn\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Instant.IsRemembered,Sorcery.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
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Create the Forge script for this magic card
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{"name": "Warmonger Hellkite", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nAll creatures attack each combat if able.\n{1}{R}: Attacking creatures get +1/+0 until end of turn.", "power": "5", "toughness": "5"}
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Name:Warmonger Hellkite\nManaCost:4 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nS:Mode$ MustAttack | ValidCreature$ Creature | Description$ All creatures attack each combat if able.\nA:AB$ PumpAll | Cost$ 1 R | ValidCards$ Creature.attacking | NumAtt$ +1 | SpellDescription$ Attacking creatures get +1/+0 until end of turn.\nOracle:Flying\nAll creatures attack each combat if able.\n{1}{R}: Attacking creatures get +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warmonger Hellkite", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nAll creatures attack each combat if able.\n{1}{R}: Attacking creatures get +1/+0 until end of turn.", "power": "5", "toughness": "5"}
### Response: Name:Warmonger Hellkite\nManaCost:4 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nS:Mode$ MustAttack | ValidCreature$ Creature | Description$ All creatures attack each combat if able.\nA:AB$ PumpAll | Cost$ 1 R | ValidCards$ Creature.attacking | NumAtt$ +1 | SpellDescription$ Attacking creatures get +1/+0 until end of turn.\nOracle:Flying\nAll creatures attack each combat if able.\n{1}{R}: Attacking creatures get +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Join Forces", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Untap up to two target creatures. They each get +2/+2 until end of turn."}
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Name:Join Forces\nManaCost:2 W\nTypes:Instant\nA:SP$ Untap | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap up to two target creatures. They each get +2/+2 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2\nOracle:Untap up to two target creatures. They each get +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Join Forces", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Untap up to two target creatures. They each get +2/+2 until end of turn."}
### Response: Name:Join Forces\nManaCost:2 W\nTypes:Instant\nA:SP$ Untap | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap up to two target creatures. They each get +2/+2 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2\nOracle:Untap up to two target creatures. They each get +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Gorilla War Cry", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat before blockers are declared.\nAll creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)\nDraw a card at the beginning of the next turn's upkeep."}
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Name:Gorilla War Cry\nManaCost:1 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 R | ValidCards$ Creature | KW$ Menace | ActivationPhases$ BeginCombat->Declare Attackers | SubAbility$ DelTrigSlowtrip | SpellDescription$ All creatures gain menace until end of turn.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Cast this spell only during combat before blockers are declared.\nAll creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)\nDraw a card at the beginning of the next turn's upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gorilla War Cry", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat before blockers are declared.\nAll creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)\nDraw a card at the beginning of the next turn's upkeep."}
### Response: Name:Gorilla War Cry\nManaCost:1 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 R | ValidCards$ Creature | KW$ Menace | ActivationPhases$ BeginCombat->Declare Attackers | SubAbility$ DelTrigSlowtrip | SpellDescription$ All creatures gain menace until end of turn.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Cast this spell only during combat before blockers are declared.\nAll creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)\nDraw a card at the beginning of the next turn's upkeep.
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Create the Forge script for this magic card
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{"name": "Jagged-Scar Archers", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.\n{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.", "power": "*", "toughness": "*"}
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Name:Jagged-Scar Archers\nManaCost:1 G G\nTypes:Creature Elf Archer\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to the number of Elves you control.\nSVar:Y:Count$Valid Elf.YouCtrl\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to its power to target creature with flying.\nSVar:X:Count$CardPower\nSVar:BuffedBy:Permanent.Elf\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.\n{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jagged-Scar Archers", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.\n{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.", "power": "*", "toughness": "*"}
### Response: Name:Jagged-Scar Archers\nManaCost:1 G G\nTypes:Creature Elf Archer\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to the number of Elves you control.\nSVar:Y:Count$Valid Elf.YouCtrl\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to its power to target creature with flying.\nSVar:X:Count$CardPower\nSVar:BuffedBy:Permanent.Elf\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.\n{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
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Create the Forge script for this magic card
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{"name": "Clara Oswald", "mana_cost": "{6}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Impossible Girl \u2014 If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.\nIf a triggered ability of a Doctor you control triggers, that ability triggers an additional time.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "6"}
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Name:Clara Oswald\nManaCost:6\nTypes:Legendary Creature Human Advisor\nPT:2/6\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | Affected$ Card.Self | SetColor$ ChosenColor | Description$ Impossible Girl β If CARDNAME is your commander, choose a color before the game begins. CARDNAME is the chosen color.\nS:Mode$ Panharmonicon | ValidCard$ Doctor.YouCtrl | Description$ If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.\nK:Doctor's companion\nDeckNeeds:Type$Time Lord & Type$Doctor\nOracle:Impossible Girl β If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.\nIf a triggered ability of a Doctor you control triggers, that ability triggers an additional time.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clara Oswald", "mana_cost": "{6}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Impossible Girl \u2014 If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.\nIf a triggered ability of a Doctor you control triggers, that ability triggers an additional time.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "6"}
### Response: Name:Clara Oswald\nManaCost:6\nTypes:Legendary Creature Human Advisor\nPT:2/6\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | Affected$ Card.Self | SetColor$ ChosenColor | Description$ Impossible Girl β If CARDNAME is your commander, choose a color before the game begins. CARDNAME is the chosen color.\nS:Mode$ Panharmonicon | ValidCard$ Doctor.YouCtrl | Description$ If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.\nK:Doctor's companion\nDeckNeeds:Type$Time Lord & Type$Doctor\nOracle:Impossible Girl β If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.\nIf a triggered ability of a Doctor you control triggers, that ability triggers an additional time.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
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Create the Forge script for this magic card
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{"name": "Loam Dryad", "mana_cost": "{G}", "type_line": "Creature \u2014 Dryad Horror", "oracle_text": "{T}, Tap an untapped creature you control: Add one mana of any color.", "power": "1", "toughness": "2"}
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Name:Loam Dryad\nManaCost:G\nTypes:Creature Dryad Horror\nPT:1/2\nA:AB$ Mana | Cost$ T tapXType<1/Creature> | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:Random\nOracle:{T}, Tap an untapped creature you control: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loam Dryad", "mana_cost": "{G}", "type_line": "Creature \u2014 Dryad Horror", "oracle_text": "{T}, Tap an untapped creature you control: Add one mana of any color.", "power": "1", "toughness": "2"}
### Response: Name:Loam Dryad\nManaCost:G\nTypes:Creature Dryad Horror\nPT:1/2\nA:AB$ Mana | Cost$ T tapXType<1/Creature> | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:Random\nOracle:{T}, Tap an untapped creature you control: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Mistform Wall", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Illusion Wall", "oracle_text": "Mistform Wall has defender as long as it's a Wall.\n{1}: Mistform Wall becomes the creature type of your choice until end of turn.", "power": "1", "toughness": "4"}
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Name:Mistform Wall\nManaCost:2 U\nTypes:Creature Illusion Wall\nPT:1/4\nS:Mode$ Continuous | Affected$ Card.Self+Wall | AddKeyword$ Defender | Description$ CARDNAME has defender as long as it's a Wall.\nA:AB$ ChooseType | Cost$ 1 | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.\nSVar:DBAnimate:DB$ Animate | Types$ ChosenType | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:Mistform Wall has defender as long as it's a Wall.\n{1}: Mistform Wall becomes the creature type of your choice until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mistform Wall", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Illusion Wall", "oracle_text": "Mistform Wall has defender as long as it's a Wall.\n{1}: Mistform Wall becomes the creature type of your choice until end of turn.", "power": "1", "toughness": "4"}
### Response: Name:Mistform Wall\nManaCost:2 U\nTypes:Creature Illusion Wall\nPT:1/4\nS:Mode$ Continuous | Affected$ Card.Self+Wall | AddKeyword$ Defender | Description$ CARDNAME has defender as long as it's a Wall.\nA:AB$ ChooseType | Cost$ 1 | Type$ Creature | AILogic$ MostProminentComputerControls | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.\nSVar:DBAnimate:DB$ Animate | Types$ ChosenType | RemoveCreatureTypes$ True\nAI:RemoveDeck:All\nOracle:Mistform Wall has defender as long as it's a Wall.\n{1}: Mistform Wall becomes the creature type of your choice until end of turn.
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Create the Forge script for this magic card
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{"name": "Auriok Champion", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black and from red\nWhenever another creature enters the battlefield, you may gain 1 life.", "power": "1", "toughness": "1"}
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Name:Auriok Champion\nManaCost:W W\nTypes:Creature Human Cleric\nPT:1/1\nK:Protection from black\nK:Protection from red\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature enters the battlefield, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Protection from black and from red\nWhenever another creature enters the battlefield, you may gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Auriok Champion", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black and from red\nWhenever another creature enters the battlefield, you may gain 1 life.", "power": "1", "toughness": "1"}
### Response: Name:Auriok Champion\nManaCost:W W\nTypes:Creature Human Cleric\nPT:1/1\nK:Protection from black\nK:Protection from red\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature enters the battlefield, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Protection from black and from red\nWhenever another creature enters the battlefield, you may gain 1 life.
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Create the Forge script for this magic card
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{"name": "Mogg Bombers", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player or planeswalker.", "power": "3", "toughness": "4"}
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Name:Mogg Bombers\nManaCost:3 R\nTypes:Creature Goblin\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When another creature enters the battlefield, sacrifice CARDNAME and it deals 3 damage to target player or planeswalker.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker to deal 3 damage to | NumDmg$ 3\nOracle:When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mogg Bombers", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player or planeswalker.", "power": "3", "toughness": "4"}
### Response: Name:Mogg Bombers\nManaCost:3 R\nTypes:Creature Goblin\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When another creature enters the battlefield, sacrifice CARDNAME and it deals 3 damage to target player or planeswalker.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker to deal 3 damage to | NumDmg$ 3\nOracle:When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player or planeswalker.
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Create the Forge script for this magic card
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{"name": "You Find the Villains' Lair", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Foil Their Scheme \u2014 Counter target spell.\n\u2022 Learn Their Secrets \u2014 Draw two cards, then discard two cards."}
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Name:You Find the Villains' Lair\nManaCost:1 U U\nTypes:Instant\nA:SP$ Charm | Cost$ 1 U U | Choices$ DBCounter,DBDraw\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Foil Their Scheme β Counter target spell.\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Learn Their Secrets β Draw two cards, then discard two cards.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose\nOracle:Choose one β\nβ’ Foil Their Scheme β Counter target spell.\nβ’ Learn Their Secrets β Draw two cards, then discard two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "You Find the Villains' Lair", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Foil Their Scheme \u2014 Counter target spell.\n\u2022 Learn Their Secrets \u2014 Draw two cards, then discard two cards."}
### Response: Name:You Find the Villains' Lair\nManaCost:1 U U\nTypes:Instant\nA:SP$ Charm | Cost$ 1 U U | Choices$ DBCounter,DBDraw\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Foil Their Scheme β Counter target spell.\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Learn Their Secrets β Draw two cards, then discard two cards.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose\nOracle:Choose one β\nβ’ Foil Their Scheme β Counter target spell.\nβ’ Learn Their Secrets β Draw two cards, then discard two cards.
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Create the Forge script for this magic card
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{"name": "Voyaging Satyr", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Satyr Druid", "oracle_text": "{T}: Untap target land.", "power": "1", "toughness": "2"}
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Name:Voyaging Satyr\nManaCost:1 G\nTypes:Creature Satyr Druid\nPT:1/2\nA:AB$ Untap | Cost$ T | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ PoolExtraMana | SpellDescription$ Untap target land.\nOracle:{T}: Untap target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Voyaging Satyr", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Satyr Druid", "oracle_text": "{T}: Untap target land.", "power": "1", "toughness": "2"}
### Response: Name:Voyaging Satyr\nManaCost:1 G\nTypes:Creature Satyr Druid\nPT:1/2\nA:AB$ Untap | Cost$ T | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ PoolExtraMana | SpellDescription$ Untap target land.\nOracle:{T}: Untap target land.
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Create the Forge script for this magic card
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{"name": "Pilfered Plans", "mana_cost": "{1}{U}{B}", "type_line": "Sorcery", "oracle_text": "Target player mills two cards. Draw two cards."}
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Name:Pilfered Plans\nManaCost:1 U B\nTypes:Sorcery\nA:SP$ Mill | Cost$ 1 U B | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDraw | SpellDescription$ Target player mills two cards. Draw two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nOracle:Target player mills two cards. Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pilfered Plans", "mana_cost": "{1}{U}{B}", "type_line": "Sorcery", "oracle_text": "Target player mills two cards. Draw two cards."}
### Response: Name:Pilfered Plans\nManaCost:1 U B\nTypes:Sorcery\nA:SP$ Mill | Cost$ 1 U B | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDraw | SpellDescription$ Target player mills two cards. Draw two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nOracle:Target player mills two cards. Draw two cards.
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Create the Forge script for this magic card
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{"name": "Evolved Spinoderm", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Evolved Spinoderm enters the battlefield with four oil counters on it.\nEvolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.\nAt the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.", "power": "5", "toughness": "5"}
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Name:Evolved Spinoderm\nManaCost:2 G G\nTypes:Creature Phyrexian Beast\nPT:5/5\nK:etbCounter:OIL:4\nS:Mode$ Continuous | Affected$ Creature.Self+counters_LE2_OIL | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.\nS:Mode$ Continuous | Affected$ Creature.Self+counters_GT2_OIL | AddKeyword$ Hexproof\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an oil counter from CARDNAME. Then if it has no oil counters on it, sacrifice it.\nSVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1 | SubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_OIL\nDeckHas:Ability$Counters\nOracle:Evolved Spinoderm enters the battlefield with four oil counters on it.\nEvolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.\nAt the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Evolved Spinoderm", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Evolved Spinoderm enters the battlefield with four oil counters on it.\nEvolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.\nAt the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.", "power": "5", "toughness": "5"}
### Response: Name:Evolved Spinoderm\nManaCost:2 G G\nTypes:Creature Phyrexian Beast\nPT:5/5\nK:etbCounter:OIL:4\nS:Mode$ Continuous | Affected$ Creature.Self+counters_LE2_OIL | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.\nS:Mode$ Continuous | Affected$ Creature.Self+counters_GT2_OIL | AddKeyword$ Hexproof\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an oil counter from CARDNAME. Then if it has no oil counters on it, sacrifice it.\nSVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1 | SubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_OIL\nDeckHas:Ability$Counters\nOracle:Evolved Spinoderm enters the battlefield with four oil counters on it.\nEvolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.\nAt the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.
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Create the Forge script for this magic card
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{"name": "Lancer Sliver", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have first strike.", "power": "2", "toughness": "2"}
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Name:Lancer Sliver\nManaCost:2 W\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ First Strike | Description$ Sliver creatures you control have first strike.\nSVar:PlayMain1:TRUE\nOracle:Sliver creatures you control have first strike.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lancer Sliver", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have first strike.", "power": "2", "toughness": "2"}
### Response: Name:Lancer Sliver\nManaCost:2 W\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ First Strike | Description$ Sliver creatures you control have first strike.\nSVar:PlayMain1:TRUE\nOracle:Sliver creatures you control have first strike.
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Create the Forge script for this magic card
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{"name": "Rimewind Cryomancer", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)", "power": "2", "toughness": "3"}
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Name:Rimewind Cryomancer\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:2/3\nA:AB$ Counter | Cost$ 1 T | TgtPrompt$ Select target Activated Ability | ValidTgts$ Card | TargetType$ Activated | IsPresent$ Permanent.Snow+YouCtrl | PresentCompare$ GE4 | SpellDescription$ Counter target activated ability. Activate only if you control four or more snow permanents.\nAI:RemoveDeck:Random\nOracle:{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rimewind Cryomancer", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)", "power": "2", "toughness": "3"}
### Response: Name:Rimewind Cryomancer\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:2/3\nA:AB$ Counter | Cost$ 1 T | TgtPrompt$ Select target Activated Ability | ValidTgts$ Card | TargetType$ Activated | IsPresent$ Permanent.Snow+YouCtrl | PresentCompare$ GE4 | SpellDescription$ Counter target activated ability. Activate only if you control four or more snow permanents.\nAI:RemoveDeck:Random\nOracle:{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)
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Create the Forge script for this magic card
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{"name": "Fungus Sliver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus Sliver", "oracle_text": "All Sliver creatures have \"Whenever this creature is dealt damage, put a +1/+1 counter on it.\" (It must survive the damage to get the counter.)", "power": "2", "toughness": "2"}
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Name:Fungus Sliver\nManaCost:3 G\nTypes:Creature Fungus Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddTrigger$ OnDmg | AddSVar$ FungusSliverCounters | Description$ All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)\nSVar:OnDmg:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | Execute$ FungusSliverCounters | TriggerDescription$ Whenever CARDNAME is dealt damage, put a +1/+1 counter on it.\nSVar:FungusSliverCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nSVar:HasCombatEffect:TRUE\nOracle:All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fungus Sliver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus Sliver", "oracle_text": "All Sliver creatures have \"Whenever this creature is dealt damage, put a +1/+1 counter on it.\" (It must survive the damage to get the counter.)", "power": "2", "toughness": "2"}
### Response: Name:Fungus Sliver\nManaCost:3 G\nTypes:Creature Fungus Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddTrigger$ OnDmg | AddSVar$ FungusSliverCounters | Description$ All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)\nSVar:OnDmg:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | Execute$ FungusSliverCounters | TriggerDescription$ Whenever CARDNAME is dealt damage, put a +1/+1 counter on it.\nSVar:FungusSliverCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nSVar:HasCombatEffect:TRUE\nOracle:All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)
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Create the Forge script for this magic card
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{"name": "Thundering Giant", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "4", "toughness": "3"}
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Name:Thundering Giant\nManaCost:3 R R\nTypes:Creature Giant\nPT:4/3\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thundering Giant", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "4", "toughness": "3"}
### Response: Name:Thundering Giant\nManaCost:3 R R\nTypes:Creature Giant\nPT:4/3\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
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Create the Forge script for this magic card
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{"name": "Garruk's Uprising", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.\nCreatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)\nWhenever a creature with power 4 or greater enters the battlefield under your control, draw a card."}
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Name:Garruk's Uprising\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Creature.YouCtrl+powerGE4 | PresentCompare$ GE1 | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control a creature with power 4 or greater, draw a card.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Trample | Description$ creatures you control have trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE4+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.\nCreatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)\nWhenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Garruk's Uprising", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.\nCreatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)\nWhenever a creature with power 4 or greater enters the battlefield under your control, draw a card."}
### Response: Name:Garruk's Uprising\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Creature.YouCtrl+powerGE4 | PresentCompare$ GE1 | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control a creature with power 4 or greater, draw a card.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Trample | Description$ creatures you control have trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE4+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.\nCreatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)\nWhenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
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Create the Forge script for this magic card
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{"name": "Scion of Shiv", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{2}{R}: Scion of Shiv perpetually gets +1/+0.", "power": "3", "toughness": "3"}
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Name:Scion of Shiv\nManaCost:2 R R\nTypes:Creature Dragon\nPT:3/3\nK:Flying\nA:AB$ Pump | Cost$ 2 R | NumAtt$ 1 | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ CARDNAME perpetually gets +1/+0.\nOracle:Flying\n{2}{R}: Scion of Shiv perpetually gets +1/+0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scion of Shiv", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{2}{R}: Scion of Shiv perpetually gets +1/+0.", "power": "3", "toughness": "3"}
### Response: Name:Scion of Shiv\nManaCost:2 R R\nTypes:Creature Dragon\nPT:3/3\nK:Flying\nA:AB$ Pump | Cost$ 2 R | NumAtt$ 1 | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ CARDNAME perpetually gets +1/+0.\nOracle:Flying\n{2}{R}: Scion of Shiv perpetually gets +1/+0.
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Create the Forge script for this magic card
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{"name": "Pentad Prism", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nRemove a charge counter from Pentad Prism: Add one mana of any color."}
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Name:Pentad Prism\nManaCost:2\nTypes:Artifact\nK:Sunburst\nA:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nRemove a charge counter from Pentad Prism: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pentad Prism", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nRemove a charge counter from Pentad Prism: Add one mana of any color."}
### Response: Name:Pentad Prism\nManaCost:2\nTypes:Artifact\nK:Sunburst\nA:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nRemove a charge counter from Pentad Prism: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Allied Assault", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)"}
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Name:Allied Assault\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ X | NumDef$ X | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | SpellDescription$ Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party.\nSVar:X:Count$Party\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Allied Assault", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)"}
### Response: Name:Allied Assault\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ X | NumDef$ X | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | SpellDescription$ Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party.\nSVar:X:Count$Party\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Create the Forge script for this magic card
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{"name": "Changeling Titan", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)", "power": "7", "toughness": "7"}
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Name:Changeling Titan\nManaCost:4 G\nTypes:Creature Shapeshifter\nPT:7/7\nK:Changeling\nK:Champion:Creature\nAI:RemoveDeck:Random\nOracle:Changeling (This card is every creature type.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Changeling Titan", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)", "power": "7", "toughness": "7"}
### Response: Name:Changeling Titan\nManaCost:4 G\nTypes:Creature Shapeshifter\nPT:7/7\nK:Changeling\nK:Champion:Creature\nAI:RemoveDeck:Random\nOracle:Changeling (This card is every creature type.)\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
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Create the Forge script for this magic card
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{"name": "Wash Away", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nCounter target spell [that wasn't cast from its owner's hand]."}
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Name:Wash Away\nManaCost:U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell that wasn't cast from its owner's hand | ValidTgts$ Card.wasNotCastFromTheirHand | SpellDescription$ Counter target spell [that wasn't cast from its owner's hand].\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | PrecostDesc$ Cleave | CostDesc$ {1}{U}{U} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nOracle:Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nCounter target spell [that wasn't cast from its owner's hand].
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wash Away", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nCounter target spell [that wasn't cast from its owner's hand]."}
### Response: Name:Wash Away\nManaCost:U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell that wasn't cast from its owner's hand | ValidTgts$ Card.wasNotCastFromTheirHand | SpellDescription$ Counter target spell [that wasn't cast from its owner's hand].\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | PrecostDesc$ Cleave | CostDesc$ {1}{U}{U} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nOracle:Cleave {1}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nCounter target spell [that wasn't cast from its owner's hand].
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Create the Forge script for this magic card
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{"name": "Tireless Provisioner", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\" Treasure is an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "3", "toughness": "2"}
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Name:Tireless Provisioner\nManaCost:2 G\nTypes:Creature Elf Scout\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTokenChoice | TriggerDescription$ Landfall β Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigTokenChoice:DB$ GenericChoice | Defined$ You | Choices$ Food,Treasure | SpellDescription$ Whenever a land enters the battlefield under your control, create a Food token or a Treasure token.\nSVar:Food:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Food\nSVar:Treasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Treasure\nDeckHas:Ability$Token|LifeGain\nOracle:Landfall β Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tireless Provisioner", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\" Treasure is an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "3", "toughness": "2"}
### Response: Name:Tireless Provisioner\nManaCost:2 G\nTypes:Creature Elf Scout\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTokenChoice | TriggerDescription$ Landfall β Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigTokenChoice:DB$ GenericChoice | Defined$ You | Choices$ Food,Treasure | SpellDescription$ Whenever a land enters the battlefield under your control, create a Food token or a Treasure token.\nSVar:Food:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Food\nSVar:Treasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Treasure\nDeckHas:Ability$Token|LifeGain\nOracle:Landfall β Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Champion of Rhonas", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Jackal Warrior", "oracle_text": "You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)", "power": "3", "toughness": "3"}
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Name:Champion of Rhonas\nManaCost:3 G\nTypes:Creature Jackal Warrior\nPT:3/3\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ TrigChangeZone | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ When you do, you may put a creature card from your hand onto the battlefield.\nOracle:You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Champion of Rhonas", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Jackal Warrior", "oracle_text": "You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)", "power": "3", "toughness": "3"}
### Response: Name:Champion of Rhonas\nManaCost:3 G\nTypes:Creature Jackal Warrior\nPT:3/3\nS:Mode$ OptionalAttackCost | ValidCard$ Card.Self | Trigger$ TrigChangeZone | Cost$ Exert<1/CARDNAME> | Description$ You may exert CARDNAME as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ When you do, you may put a creature card from your hand onto the battlefield.\nOracle:You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
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Create the Forge script for this magic card
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{"name": "The Chain Veil", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.\n{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn."}
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Name:The Chain Veil\nManaCost:4\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ End of Turn | ActivateNoLoyaltyAbilitiesCondition$ True | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2\nA:AB$ Effect | Cost$ 4 T | StaticAbilities$ LoyaltyAbs | AILogic$ ChainVeil | SpellDescription$ For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.\nSVar:LoyaltyAbs:Mode$ NumLoyaltyAct | ValidCard$ Planeswalker.YouCtrl | Additional$ 1 | Description$ For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.\nSVar:NeedsToPlay:Planeswalker.YouCtrl\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.\n{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Chain Veil", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.\n{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn."}
### Response: Name:The Chain Veil\nManaCost:4\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ End of Turn | ActivateNoLoyaltyAbilitiesCondition$ True | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2\nA:AB$ Effect | Cost$ 4 T | StaticAbilities$ LoyaltyAbs | AILogic$ ChainVeil | SpellDescription$ For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.\nSVar:LoyaltyAbs:Mode$ NumLoyaltyAct | ValidCard$ Planeswalker.YouCtrl | Additional$ 1 | Description$ For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.\nSVar:NeedsToPlay:Planeswalker.YouCtrl\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.\n{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
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Create the Forge script for this magic card
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{"name": "Extract the Truth", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.\n\u2022 Target opponent sacrifices an enchantment."}
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Name:Extract the Truth\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Charm | Choices$ DBDiscard,DBSacrifice\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Opponent | Mode$ RevealYouChoose | Optional$ True | DiscardValid$ Creature,Enchantment,Planeswalker | DiscardValidDesc$ creature, enchantment, or planeswalker | SpellDescription$ Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.\nSVar:DBSacrifice:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Enchantment | SpellDescription$ Target opponent sacrifices an enchantment.\nOracle:Choose one β\nβ’ Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.\nβ’ Target opponent sacrifices an enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Extract the Truth", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.\n\u2022 Target opponent sacrifices an enchantment."}
### Response: Name:Extract the Truth\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Charm | Choices$ DBDiscard,DBSacrifice\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Opponent | Mode$ RevealYouChoose | Optional$ True | DiscardValid$ Creature,Enchantment,Planeswalker | DiscardValidDesc$ creature, enchantment, or planeswalker | SpellDescription$ Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.\nSVar:DBSacrifice:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Enchantment | SpellDescription$ Target opponent sacrifices an enchantment.\nOracle:Choose one β\nβ’ Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.\nβ’ Target opponent sacrifices an enchantment.
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Create the Forge script for this magic card
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{"name": "Robe of Stars", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +0/+3.\nAstral Projection \u2014 {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\nEquip {1}"}
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Name:Robe of Stars\nManaCost:1 W\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddToughness$ 3 | Description$ Equipped creature gets +0/+3.\nA:AB$ Phases | Cost$ 1 W | Defined$ Equipped | PrecostDesc$ Astral Projection β | SpellDescription$ Equipped creature phases out.\nOracle:Equipped creature gets +0/+3.\nAstral Projection β {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\nEquip {1}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Robe of Stars", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +0/+3.\nAstral Projection \u2014 {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\nEquip {1}"}
### Response: Name:Robe of Stars\nManaCost:1 W\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddToughness$ 3 | Description$ Equipped creature gets +0/+3.\nA:AB$ Phases | Cost$ 1 W | Defined$ Equipped | PrecostDesc$ Astral Projection β | SpellDescription$ Equipped creature phases out.\nOracle:Equipped creature gets +0/+3.\nAstral Projection β {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\nEquip {1}
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Create the Forge script for this magic card
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{"name": "Providence", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.\nYour life total becomes 26."}
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Name:Providence\nManaCost:5 W W\nTypes:Sorcery\nK:MayEffectFromOpeningHand:RevealCard\nSVar:RevealCard:DB$ Reveal | RevealDefined$ Self | SubAbility$ SetLifeOnUpkeep | SpellDescription$ You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.\nSVar:SetLifeOnUpkeep:DB$ Effect | Triggers$ TrigSetLife\nSVar:TrigSetLife:Mode$ Phase | Phase$ Upkeep | Execute$ EffSetLife | OneOff$ True | TriggerDescription$ At the beginning of the first upkeep, your life total becomes 26.\nSVar:EffSetLife:DB$ SetLife | LifeAmount$ 26 | Defined$ You\nA:SP$ SetLife | Cost$ 5 W W | LifeAmount$ 26 | Defined$ You | SpellDescription$ Your life total becomes 26.\nOracle:You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.\nYour life total becomes 26.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Providence", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.\nYour life total becomes 26."}
### Response: Name:Providence\nManaCost:5 W W\nTypes:Sorcery\nK:MayEffectFromOpeningHand:RevealCard\nSVar:RevealCard:DB$ Reveal | RevealDefined$ Self | SubAbility$ SetLifeOnUpkeep | SpellDescription$ You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.\nSVar:SetLifeOnUpkeep:DB$ Effect | Triggers$ TrigSetLife\nSVar:TrigSetLife:Mode$ Phase | Phase$ Upkeep | Execute$ EffSetLife | OneOff$ True | TriggerDescription$ At the beginning of the first upkeep, your life total becomes 26.\nSVar:EffSetLife:DB$ SetLife | LifeAmount$ 26 | Defined$ You\nA:SP$ SetLife | Cost$ 5 W W | LifeAmount$ 26 | Defined$ You | SpellDescription$ Your life total becomes 26.\nOracle:You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.\nYour life total becomes 26.
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Create the Forge script for this magic card
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{"name": "Skyclave Plunder", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)"}
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Name:Skyclave Plunder\nManaCost:4 U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 4 U | DigNum$ X | ChangeNum$ 3 | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order.\nSVar:X:Count$Party/Plus.3\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyclave Plunder", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)"}
### Response: Name:Skyclave Plunder\nManaCost:4 U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 4 U | DigNum$ X | ChangeNum$ 3 | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order.\nSVar:X:Count$Party/Plus.3\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Create the Forge script for this magic card
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{"name": "Stingblade Assassin", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Faerie Assassin", "oracle_text": "Flash\nFlying\nWhen Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.", "power": "3", "toughness": "1"}
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Name:Stingblade Assassin\nManaCost:3 B\nTypes:Creature Faerie Assassin\nPT:3/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes β When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.\nSVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn\nOracle:Flash\nFlying\nWhen Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stingblade Assassin", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Faerie Assassin", "oracle_text": "Flash\nFlying\nWhen Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.", "power": "3", "toughness": "1"}
### Response: Name:Stingblade Assassin\nManaCost:3 B\nTypes:Creature Faerie Assassin\nPT:3/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TailSpikes | TriggerDescription$ Tail Spikes β When CARDNAME enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.\nSVar:TailSpikes:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn+OppCtrl | TgtPrompt$ Select target creature an opponent controls that was dealt damage this turn\nOracle:Flash\nFlying\nWhen Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Create the Forge script for this magic card
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{"name": "Sorin, Vampire Lord", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Sorin", "oracle_text": "+1: Up to one target creature gets +2/+0 until end of turn.\n\u22122: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.\n\u22128: Until end of turn, each Vampire you control gains \"{T}: Gain control of target creature.\"", "loyalty": "4"}
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Name:Sorin, Vampire Lord\nManaCost:4 B B\nTypes:Legendary Planeswalker Sorin\nLoyalty:4\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | NumAtt$ +2 | SpellDescription$ Up to one target creature gets +2/+0 until end of turn.\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to any target. You gain 4 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4\nA:AB$ AnimateAll | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Vampire.YouCtrl | Abilities$ ABControl | SpellDescription$ Until end of turn, each Vampire you control gains "{T}: Gain control of target creature."\nSVar:ABControl:AB$ GainControl | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Gain control of target creature.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Vampire\nOracle:[+1]: Up to one target creature gets +2/+0 until end of turn.\n[-2]: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.\n[-8]: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sorin, Vampire Lord", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Sorin", "oracle_text": "+1: Up to one target creature gets +2/+0 until end of turn.\n\u22122: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.\n\u22128: Until end of turn, each Vampire you control gains \"{T}: Gain control of target creature.\"", "loyalty": "4"}
### Response: Name:Sorin, Vampire Lord\nManaCost:4 B B\nTypes:Legendary Planeswalker Sorin\nLoyalty:4\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | NumAtt$ +2 | SpellDescription$ Up to one target creature gets +2/+0 until end of turn.\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to any target. You gain 4 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4\nA:AB$ AnimateAll | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Vampire.YouCtrl | Abilities$ ABControl | SpellDescription$ Until end of turn, each Vampire you control gains "{T}: Gain control of target creature."\nSVar:ABControl:AB$ GainControl | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Gain control of target creature.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Vampire\nOracle:[+1]: Up to one target creature gets +2/+0 until end of turn.\n[-2]: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.\n[-8]: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature."
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Create the Forge script for this magic card
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{"name": "Follow the Tracks", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield."}
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Name:Follow the Tracks\nManaCost:2 G\nTypes:Sorcery\nA:SP$ MakeCard | Conjure$ True | Spellbook$ Gate of the Black Dragon,Gate to Manorborn,Gate to Seatower,Gate to the Citadel,Gate to Tumbledown | Zone$ Battlefield | SpellDescription$ Conjure a card of your choice from CARDNAME's spellbook onto the battlefield.\nDeckHas:Type$Gate\nOracle:Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Follow the Tracks", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield."}
### Response: Name:Follow the Tracks\nManaCost:2 G\nTypes:Sorcery\nA:SP$ MakeCard | Conjure$ True | Spellbook$ Gate of the Black Dragon,Gate to Manorborn,Gate to Seatower,Gate to the Citadel,Gate to Tumbledown | Zone$ Battlefield | SpellDescription$ Conjure a card of your choice from CARDNAME's spellbook onto the battlefield.\nDeckHas:Type$Gate\nOracle:Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Phyrexian Totem", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}.\n{2}{B}: Phyrexian Totem becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.\nWhenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents."}
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Name:Phyrexian Totem\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ B | Amount$ 1 | SpellDescription$ Add {B}.\nA:AB$ Animate | Cost$ 2 B | Defined$ Self | Power$ 5 | Toughness$ 5 | Types$ Creature,Artifact,Phyrexian,Horror | RemoveCreatureTypes$ True | Colors$ Black | Keywords$ Trample | SpellDescription$ CARDNAME becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.\nT:Mode$ DamageDoneOnce | ValidTarget$ Creature.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME is dealt damage, if it's a creature, sacrifice that many permanents.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Permanent | Amount$ X\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:{T}: Add {B}.\n{2}{B}: Phyrexian Totem becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.\nWhenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Totem", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}.\n{2}{B}: Phyrexian Totem becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.\nWhenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents."}
### Response: Name:Phyrexian Totem\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ B | Amount$ 1 | SpellDescription$ Add {B}.\nA:AB$ Animate | Cost$ 2 B | Defined$ Self | Power$ 5 | Toughness$ 5 | Types$ Creature,Artifact,Phyrexian,Horror | RemoveCreatureTypes$ True | Colors$ Black | Keywords$ Trample | SpellDescription$ CARDNAME becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.\nT:Mode$ DamageDoneOnce | ValidTarget$ Creature.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME is dealt damage, if it's a creature, sacrifice that many permanents.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Permanent | Amount$ X\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:{T}: Add {B}.\n{2}{B}: Phyrexian Totem becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.\nWhenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
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Create the Forge script for this magic card
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{"name": "Sisters of Stone Death", "mana_cost": "{4}{B}{B}{G}{G}", "type_line": "Legendary Creature \u2014 Gorgon", "oracle_text": "{G}: Target creature blocks Sisters of Stone Death this turn if able.\n{B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.\n{2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.", "power": "7", "toughness": "5"}
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Name:Sisters of Stone Death\nManaCost:4 B B G G\nTypes:Legendary Creature Gorgon\nPT:7/5\nA:AB$ MustBlock | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature blocks CARDNAME this turn if able.\nA:AB$ ChangeZone | Cost$ B G | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.blockingSource,Creature.blockedBySource | TgtPrompt$ Select target creature blocking Sisters of Stone Death | SpellDescription$ Exile target creature blocking or blocked by CARDNAME.\nA:AB$ ChangeZone | Cost$ 2 B | Origin$ Exile | Destination$ Battlefield | ChangeType$ Creature.ExiledWithSource | Hidden$ True | Mandatory$ True | ChangeNum$ 1 | GainControl$ True | SpellDescription$ Put a creature card exiled with CARDNAME onto the battlefield under your control.\nOracle:{G}: Target creature blocks Sisters of Stone Death this turn if able.\n{B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.\n{2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sisters of Stone Death", "mana_cost": "{4}{B}{B}{G}{G}", "type_line": "Legendary Creature \u2014 Gorgon", "oracle_text": "{G}: Target creature blocks Sisters of Stone Death this turn if able.\n{B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.\n{2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.", "power": "7", "toughness": "5"}
### Response: Name:Sisters of Stone Death\nManaCost:4 B B G G\nTypes:Legendary Creature Gorgon\nPT:7/5\nA:AB$ MustBlock | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature blocks CARDNAME this turn if able.\nA:AB$ ChangeZone | Cost$ B G | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.blockingSource,Creature.blockedBySource | TgtPrompt$ Select target creature blocking Sisters of Stone Death | SpellDescription$ Exile target creature blocking or blocked by CARDNAME.\nA:AB$ ChangeZone | Cost$ 2 B | Origin$ Exile | Destination$ Battlefield | ChangeType$ Creature.ExiledWithSource | Hidden$ True | Mandatory$ True | ChangeNum$ 1 | GainControl$ True | SpellDescription$ Put a creature card exiled with CARDNAME onto the battlefield under your control.\nOracle:{G}: Target creature blocks Sisters of Stone Death this turn if able.\n{B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.\n{2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
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