instruction
stringclasses 1
value | input
stringlengths 15
680
| output
stringlengths 63
11.3k
| text
stringlengths 353
11.8k
|
|---|---|---|---|
Create the Forge script for this magic card
|
{"name": "Plague Nurse", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "Toxic 2\n{2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)", "power": "3", "toughness": "4"}
|
Name:Plague Nurse\nManaCost:3 G\nTypes:Creature Phyrexian Cleric\nPT:3/4\nK:Toxic:2\nA:AB$ PumpAll | Cost$ 2 G | KW$ Toxic:1 | ValidCards$ Creature.withToxic+StrictlyOther+YouCtrl | ActivationLimit$ 1 | SpellDescription$ Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)\nDeckHints:Keyword$Toxic\nOracle:Toxic 2\n{2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plague Nurse", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "Toxic 2\n{2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)", "power": "3", "toughness": "4"}
### Response: Name:Plague Nurse\nManaCost:3 G\nTypes:Creature Phyrexian Cleric\nPT:3/4\nK:Toxic:2\nA:AB$ PumpAll | Cost$ 2 G | KW$ Toxic:1 | ValidCards$ Creature.withToxic+StrictlyOther+YouCtrl | ActivationLimit$ 1 | SpellDescription$ Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)\nDeckHints:Keyword$Toxic\nOracle:Toxic 2\n{2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)
|
Create the Forge script for this magic card
|
{"name": "Drillworks Mole", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Mole", "oracle_text": "{2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.", "power": "1", "toughness": "1"}
|
Name:Drillworks Mole\nManaCost:1\nTypes:Artifact Creature Mole\nPT:1/1\nA:AB$ PutCounter | Cost$ 2 T | Defined$ Self & Targeted | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.IsCommander+YouCtrl | TgtPrompt$ Select up to one target commander creature you control | CounterType$ P1P1 | SpellDescription$ Put a +1/+1 counter on CARDNAME and a +1/+1 counter on up to one target commander creature you control.\nDeckHas:Ability$Counters\nOracle:{2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drillworks Mole", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Mole", "oracle_text": "{2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.", "power": "1", "toughness": "1"}
### Response: Name:Drillworks Mole\nManaCost:1\nTypes:Artifact Creature Mole\nPT:1/1\nA:AB$ PutCounter | Cost$ 2 T | Defined$ Self & Targeted | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.IsCommander+YouCtrl | TgtPrompt$ Select up to one target commander creature you control | CounterType$ P1P1 | SpellDescription$ Put a +1/+1 counter on CARDNAME and a +1/+1 counter on up to one target commander creature you control.\nDeckHas:Ability$Counters\nOracle:{2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.
|
Create the Forge script for this magic card
|
{"name": "Treasury Thrull", "mana_cost": "{4}{W}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nWhenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.", "power": "4", "toughness": "4"}
|
Name:Treasury Thrull\nManaCost:4 W B\nTypes:Creature Thrull\nPT:4/4\nK:Extort\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Artifact.YouOwn,Creature.YouOwn,Enchantment.YouOwn | Origin$ Graveyard | Destination$ Hand\nOracle:Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nWhenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Treasury Thrull", "mana_cost": "{4}{W}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nWhenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.", "power": "4", "toughness": "4"}
### Response: Name:Treasury Thrull\nManaCost:4 W B\nTypes:Creature Thrull\nPT:4/4\nK:Extort\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Artifact.YouOwn,Creature.YouOwn,Enchantment.YouOwn | Origin$ Graveyard | Destination$ Hand\nOracle:Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)\nWhenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Saltblast", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy target nonwhite permanent."}
|
Name:Saltblast\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 W W | ValidTgts$ Permanent.nonWhite | TgtPrompt$ Select target nonwhite permanent | SpellDescription$ Destroy target nonwhite permanent.\nOracle:Destroy target nonwhite permanent.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Saltblast", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy target nonwhite permanent."}
### Response: Name:Saltblast\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 W W | ValidTgts$ Permanent.nonWhite | TgtPrompt$ Select target nonwhite permanent | SpellDescription$ Destroy target nonwhite permanent.\nOracle:Destroy target nonwhite permanent.
|
Create the Forge script for this magic card
|
{"name": "A-Acererak the Archlich", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Zombie Wizard", "oracle_text": "When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.\nWhenever Acererak the Archlich attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have.", "power": "5", "toughness": "5"}
|
Name:A-Acererak the Archlich\nManaCost:2 B\nTypes:Legendary Creature Zombie Wizard\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ LT1 | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters the battlefield, if you haven't completed Tomb of Annihilation, return CARDNAME to its owner's hand and venture into the dungeon.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBVenture\nSVar:DBVenture:DB$ Venture\nSVar:X:PlayerCountPropertyYou$DungeonCompletedNamed_Tomb of Annihilation\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ b_2_2_zombie | TokenOwner$ You\nSVar:Y:PlayerCountOpponents$Amount\nDeckHas:Ability$Token\nDeckHints:Type$Zombie\nOracle:When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.\nWhenever Acererak the Archlich attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Acererak the Archlich", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Zombie Wizard", "oracle_text": "When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.\nWhenever Acererak the Archlich attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have.", "power": "5", "toughness": "5"}
### Response: Name:A-Acererak the Archlich\nManaCost:2 B\nTypes:Legendary Creature Zombie Wizard\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ LT1 | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters the battlefield, if you haven't completed Tomb of Annihilation, return CARDNAME to its owner's hand and venture into the dungeon.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBVenture\nSVar:DBVenture:DB$ Venture\nSVar:X:PlayerCountPropertyYou$DungeonCompletedNamed_Tomb of Annihilation\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ b_2_2_zombie | TokenOwner$ You\nSVar:Y:PlayerCountOpponents$Amount\nDeckHas:Ability$Token\nDeckHints:Type$Zombie\nOracle:When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.\nWhenever Acererak the Archlich attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have.
|
Create the Forge script for this magic card
|
{"name": "Horror of the Broken Lands", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.\nCycling {B} ({B}, Discard this card: Draw a card.)", "power": "4", "toughness": "4"}
|
Name:Horror of the Broken Lands\nManaCost:4 B\nTypes:Creature Horror\nPT:4/4\nT:Mode$ Discarded | ValidCard$ Card.YouOwn+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cycle or discard another card, CARDNAME gets +2/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 1\nK:Cycling:B\nOracle:Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.\nCycling {B} ({B}, Discard this card: Draw a card.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Horror of the Broken Lands", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.\nCycling {B} ({B}, Discard this card: Draw a card.)", "power": "4", "toughness": "4"}
### Response: Name:Horror of the Broken Lands\nManaCost:4 B\nTypes:Creature Horror\nPT:4/4\nT:Mode$ Discarded | ValidCard$ Card.YouOwn+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cycle or discard another card, CARDNAME gets +2/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 1\nK:Cycling:B\nOracle:Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.\nCycling {B} ({B}, Discard this card: Draw a card.)
|
Create the Forge script for this magic card
|
{"name": "Quandrix Campus", "mana_cost": "", "type_line": "Land", "oracle_text": "Quandrix Campus enters the battlefield tapped.\n{T}: Add {G} or {U}.\n{4}, {T}: Scry 1."}
|
Name:Quandrix Campus\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nA:AB$ Scry | Cost$ 4 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Quandrix Campus enters the battlefield tapped.\n{T}: Add {G} or {U}.\n{4}, {T}: Scry 1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quandrix Campus", "mana_cost": "", "type_line": "Land", "oracle_text": "Quandrix Campus enters the battlefield tapped.\n{T}: Add {G} or {U}.\n{4}, {T}: Scry 1."}
### Response: Name:Quandrix Campus\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nA:AB$ Scry | Cost$ 4 T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:Quandrix Campus enters the battlefield tapped.\n{T}: Add {G} or {U}.\n{4}, {T}: Scry 1.
|
Create the Forge script for this magic card
|
{"name": "Ridged Kusite", "mana_cost": "{B}", "type_line": "Creature \u2014 Horror Spellshaper", "oracle_text": "{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.", "power": "1", "toughness": "1"}
|
Name:Ridged Kusite\nManaCost:B\nTypes:Creature Horror Spellshaper\nPT:1/1\nA:AB$ Pump | Cost$ 1 B T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike | SpellDescription$ Target creature gets +1/+0 and gains first strike until end of turn.\nSVar:AIPreference:DiscardCost$Card\nOracle:{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ridged Kusite", "mana_cost": "{B}", "type_line": "Creature \u2014 Horror Spellshaper", "oracle_text": "{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Ridged Kusite\nManaCost:B\nTypes:Creature Horror Spellshaper\nPT:1/1\nA:AB$ Pump | Cost$ 1 B T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike | SpellDescription$ Target creature gets +1/+0 and gains first strike until end of turn.\nSVar:AIPreference:DiscardCost$Card\nOracle:{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Saltcrusted Steppe", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Put a storage counter on Saltcrusted Steppe.\n{1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}."}
|
Name:Saltcrusted Steppe\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo G W | Amount$ X | CostDesc$ {1}, Remove X storage counters from CARDNAME: | SpellDescription$ Add X mana in any combination of {G} and/or {W}.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Put a storage counter on Saltcrusted Steppe.\n{1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Saltcrusted Steppe", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Put a storage counter on Saltcrusted Steppe.\n{1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}."}
### Response: Name:Saltcrusted Steppe\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo G W | Amount$ X | CostDesc$ {1}, Remove X storage counters from CARDNAME: | SpellDescription$ Add X mana in any combination of {G} and/or {W}.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Put a storage counter on Saltcrusted Steppe.\n{1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
|
Create the Forge script for this magic card
|
{"name": "Wrenn and Realmbreaker", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Wrenn", "oracle_text": "Lands you control have \"{T}: Add one mana of any color.\"\n+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.\n\u22122: Mill three cards. You may put a permanent card from among the milled cards into your hand.\n\u22127: You get an emblem with \"You may play lands and cast permanent spells from your graveyard.\"", "loyalty": "4"}
|
Name:Wrenn and Realmbreaker\nManaCost:1 G G\nTypes:Legendary Planeswalker Wrenn\nLoyalty:4\nS:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | Description$ Lands you control have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Land.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target land you control | Power$ 3 | Toughness$ 3 | Types$ Creature,Elemental | Keywords$ Vigilance & Hexproof & Haste | Duration$ UntilYourNextTurn | SpellDescription$ Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.\nA:AB$ Mill | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 3 | RememberMilled$ True | SubAbility$ DBChangeZone | SpellDescription$ Mill three cards. You may put a permanent card from among the milled cards into your hand.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | Hidden$ True | ChangeNum$ 1 | ChangeType$ Card.Permanent+IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Wrenn and Realmbreaker | Image$ emblem_wrenn_and_realmbreaker | StaticAbilities$ PermanentRecycle | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You may play lands and cast permanent spells from your graveyard."\nSVar:PermanentRecycle:Mode$ Continuous | EffectZone$ Command | Affected$ Card.Permanent+YouOwn | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may play lands and cast permanent spells from your graveyard.\nDeckHas:Ability$Graveyard\nOracle:Lands you control have "{T}: Add one mana of any color."\n[+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.\n[β2]: Mill three cards. You may put a permanent card from among the milled cards into your hand.\n[β7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wrenn and Realmbreaker", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Wrenn", "oracle_text": "Lands you control have \"{T}: Add one mana of any color.\"\n+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.\n\u22122: Mill three cards. You may put a permanent card from among the milled cards into your hand.\n\u22127: You get an emblem with \"You may play lands and cast permanent spells from your graveyard.\"", "loyalty": "4"}
### Response: Name:Wrenn and Realmbreaker\nManaCost:1 G G\nTypes:Legendary Planeswalker Wrenn\nLoyalty:4\nS:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | Description$ Lands you control have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Land.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target land you control | Power$ 3 | Toughness$ 3 | Types$ Creature,Elemental | Keywords$ Vigilance & Hexproof & Haste | Duration$ UntilYourNextTurn | SpellDescription$ Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.\nA:AB$ Mill | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 3 | RememberMilled$ True | SubAbility$ DBChangeZone | SpellDescription$ Mill three cards. You may put a permanent card from among the milled cards into your hand.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | Hidden$ True | ChangeNum$ 1 | ChangeType$ Card.Permanent+IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Wrenn and Realmbreaker | Image$ emblem_wrenn_and_realmbreaker | StaticAbilities$ PermanentRecycle | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You may play lands and cast permanent spells from your graveyard."\nSVar:PermanentRecycle:Mode$ Continuous | EffectZone$ Command | Affected$ Card.Permanent+YouOwn | MayPlay$ True | AffectedZone$ Graveyard | Description$ You may play lands and cast permanent spells from your graveyard.\nDeckHas:Ability$Graveyard\nOracle:Lands you control have "{T}: Add one mana of any color."\n[+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.\n[β2]: Mill three cards. You may put a permanent card from among the milled cards into your hand.\n[β7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
|
Create the Forge script for this magic card
|
{"name": "Bolt Hound", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nWhenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.", "power": "2", "toughness": "2"}
|
Name:Bolt Hound\nManaCost:2 R\nTypes:Creature Elemental Dog\nPT:2/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, other creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ +1\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nWhenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bolt Hound", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Dog", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nWhenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Bolt Hound\nManaCost:2 R\nTypes:Creature Elemental Dog\nPT:2/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, other creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ +1\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nWhenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Turn Aside", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target spell that targets a permanent you control."}
|
Name:Turn Aside\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | TargetValidTargeting$ Permanent.YouCtrl+inRealZoneBattlefield | SpellDescription$ Counter target spell that targets a permanent you control.\nOracle:Counter target spell that targets a permanent you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Turn Aside", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target spell that targets a permanent you control."}
### Response: Name:Turn Aside\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | TargetValidTargeting$ Permanent.YouCtrl+inRealZoneBattlefield | SpellDescription$ Counter target spell that targets a permanent you control.\nOracle:Counter target spell that targets a permanent you control.
|
Create the Forge script for this magic card
|
{"name": "Tanglesap", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn by creatures without trample."}
|
Name:Tanglesap\nManaCost:1 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures without trample.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.withoutTrample | Description$ Prevent all combat damage that would be dealt this turn by creatures without trample.\nOracle:Prevent all combat damage that would be dealt this turn by creatures without trample.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tanglesap", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn by creatures without trample."}
### Response: Name:Tanglesap\nManaCost:1 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures without trample.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.withoutTrample | Description$ Prevent all combat damage that would be dealt this turn by creatures without trample.\nOracle:Prevent all combat damage that would be dealt this turn by creatures without trample.
|
Create the Forge script for this magic card
|
{"name": "Dreamspoiler Witches", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying\nWhenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.", "power": "2", "toughness": "2"}
|
Name:Dreamspoiler Witches\nManaCost:3 B\nTypes:Creature Faerie Wizard\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nOracle:Flying\nWhenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dreamspoiler Witches", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying\nWhenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Dreamspoiler Witches\nManaCost:3 B\nTypes:Creature Faerie Wizard\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nOracle:Flying\nWhenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Rush of Ice", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Tap target creature. It doesn't untap during its controller's next untap step.\nAwaken 3\u2014{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
|
Name:Rush of Ice\nManaCost:U\nTypes:Sorcery\nA:SP$ Tap | Cost$ U | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nK:Awaken:3:4 U\nOracle:Tap target creature. It doesn't untap during its controller's next untap step.\nAwaken 3β{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rush of Ice", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Tap target creature. It doesn't untap during its controller's next untap step.\nAwaken 3\u2014{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
### Response: Name:Rush of Ice\nManaCost:U\nTypes:Sorcery\nA:SP$ Tap | Cost$ U | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nK:Awaken:3:4 U\nOracle:Tap target creature. It doesn't untap during its controller's next untap step.\nAwaken 3β{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
Create the Forge script for this magic card
|
{"name": "Kuldotha Phoenix", "mana_cost": "{2}{R}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying, haste\nMetalcraft \u2014 {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.", "power": "4", "toughness": "4"}
|
Name:Kuldotha Phoenix\nManaCost:2 R R R\nTypes:Creature Phoenix\nPT:4/4\nK:Flying\nK:Haste\nA:AB$ ChangeZone | Cost$ 4 | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | PrecostDesc$ Metalcraft β | ActivationPhases$ Upkeep | PlayerTurn$ True | Activation$ Metalcraft | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.\nOracle:Flying, haste\nMetalcraft β {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kuldotha Phoenix", "mana_cost": "{2}{R}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying, haste\nMetalcraft \u2014 {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.", "power": "4", "toughness": "4"}
### Response: Name:Kuldotha Phoenix\nManaCost:2 R R R\nTypes:Creature Phoenix\nPT:4/4\nK:Flying\nK:Haste\nA:AB$ ChangeZone | Cost$ 4 | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | PrecostDesc$ Metalcraft β | ActivationPhases$ Upkeep | PlayerTurn$ True | Activation$ Metalcraft | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.\nOracle:Flying, haste\nMetalcraft β {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
|
Create the Forge script for this magic card
|
{"name": "Monastery Swiftspear", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Haste\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "2"}
|
Name:Monastery Swiftspear\nManaCost:R\nTypes:Creature Human Monk\nPT:1/2\nK:Haste\nK:Prowess\nOracle:Haste\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monastery Swiftspear", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Haste\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "2"}
### Response: Name:Monastery Swiftspear\nManaCost:R\nTypes:Creature Human Monk\nPT:1/2\nK:Haste\nK:Prowess\nOracle:Haste\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
|
Create the Forge script for this magic card
|
{"name": "Sarulf's Packmate", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "When Sarulf's Packmate enters the battlefield, draw a card.\nForetell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)", "power": "3", "toughness": "3"}
|
Name:Sarulf's Packmate\nManaCost:3 G\nTypes:Creature Wolf\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nK:Foretell:1 G\nOracle:When Sarulf's Packmate enters the battlefield, draw a card.\nForetell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sarulf's Packmate", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "When Sarulf's Packmate enters the battlefield, draw a card.\nForetell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)", "power": "3", "toughness": "3"}
### Response: Name:Sarulf's Packmate\nManaCost:3 G\nTypes:Creature Wolf\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nK:Foretell:1 G\nOracle:When Sarulf's Packmate enters the battlefield, draw a card.\nForetell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
|
Create the Forge script for this magic card
|
{"name": "Nyxborn Wolf", "mana_cost": "{2}{G}", "type_line": "Enchantment Creature \u2014 Wolf", "oracle_text": "Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +3/+1.", "power": "3", "toughness": "1"}
|
Name:Nyxborn Wolf\nManaCost:2 G\nTypes:Enchantment Creature Wolf\nPT:3/1\nK:Bestow:4 G\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 3 | AddToughness$ 1 | Description$ Enchanted creature gets +3/+1.\nOracle:Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +3/+1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nyxborn Wolf", "mana_cost": "{2}{G}", "type_line": "Enchantment Creature \u2014 Wolf", "oracle_text": "Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +3/+1.", "power": "3", "toughness": "1"}
### Response: Name:Nyxborn Wolf\nManaCost:2 G\nTypes:Enchantment Creature Wolf\nPT:3/1\nK:Bestow:4 G\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 3 | AddToughness$ 1 | Description$ Enchanted creature gets +3/+1.\nOracle:Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +3/+1.
|
Create the Forge script for this magic card
|
{"name": "Mitotic Manipulation", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order."}
|
Name:Mitotic Manipulation\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 1 U U | DigNum$ 7 | ChangeValid$ Permanent.sharesNameWith Battlefield | ChangeNum$ 1 | Optional$ True | DestinationZone$ Battlefield | SpellDescription$ Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.\nAI:RemoveDeck:All\nOracle:Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mitotic Manipulation", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order."}
### Response: Name:Mitotic Manipulation\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 1 U U | DigNum$ 7 | ChangeValid$ Permanent.sharesNameWith Battlefield | ChangeNum$ 1 | Optional$ True | DestinationZone$ Battlefield | SpellDescription$ Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.\nAI:RemoveDeck:All\nOracle:Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
|
Create the Forge script for this magic card
|
{"name": "Gnat Alley Creeper", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Gnat Alley Creeper can't be blocked by creatures with flying.", "power": "3", "toughness": "1"}
|
Name:Gnat Alley Creeper\nManaCost:2 R\nTypes:Creature Human Rogue\nPT:3/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.withFlying | Description$ CARDNAME can't be blocked by creatures with flying.\nOracle:Gnat Alley Creeper can't be blocked by creatures with flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gnat Alley Creeper", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Gnat Alley Creeper can't be blocked by creatures with flying.", "power": "3", "toughness": "1"}
### Response: Name:Gnat Alley Creeper\nManaCost:2 R\nTypes:Creature Human Rogue\nPT:3/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.withFlying | Description$ CARDNAME can't be blocked by creatures with flying.\nOracle:Gnat Alley Creeper can't be blocked by creatures with flying.
|
Create the Forge script for this magic card
|
{"name": "Battershield Warrior", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Boast \u2014 {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)", "power": "2", "toughness": "2"}
|
Name:Battershield Warrior\nManaCost:2 W\nTypes:Creature Human Warrior\nPT:2/2\nA:AB$ PumpAll | Cost$ 1 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | Boast$ True | SpellDescription$ Creatures you control get +1/+1 until end of turn\nOracle:Boast β {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battershield Warrior", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Boast \u2014 {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)", "power": "2", "toughness": "2"}
### Response: Name:Battershield Warrior\nManaCost:2 W\nTypes:Creature Human Warrior\nPT:2/2\nA:AB$ PumpAll | Cost$ 1 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | Boast$ True | SpellDescription$ Creatures you control get +1/+1 until end of turn\nOracle:Boast β {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
|
Create the Forge script for this magic card
|
{"name": "Tectonic Reformation", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Each land card in your hand has cycling {R}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
|
Name:Tectonic Reformation\nManaCost:1 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Land.YouOwn | AffectedZone$ Hand | AddKeyword$ Cycling:R | Description$ Each land card in your hand has cycling {R}.\nK:Cycling:2\nOracle:Each land card in your hand has cycling {R}.\nCycling {2} ({2}, Discard this card: Draw a card.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tectonic Reformation", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "Each land card in your hand has cycling {R}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Tectonic Reformation\nManaCost:1 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Land.YouOwn | AffectedZone$ Hand | AddKeyword$ Cycling:R | Description$ Each land card in your hand has cycling {R}.\nK:Cycling:2\nOracle:Each land card in your hand has cycling {R}.\nCycling {2} ({2}, Discard this card: Draw a card.)
|
Create the Forge script for this magic card
|
{"name": "Sacred Prey", "mana_cost": "{G}", "type_line": "Creature \u2014 Horse", "oracle_text": "Whenever Sacred Prey becomes blocked, you gain 1 life.", "power": "1", "toughness": "1"}
|
Name:Sacred Prey\nManaCost:G\nTypes:Creature Horse\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME becomes blocked, you gain 1 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Sacred Prey becomes blocked, you gain 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sacred Prey", "mana_cost": "{G}", "type_line": "Creature \u2014 Horse", "oracle_text": "Whenever Sacred Prey becomes blocked, you gain 1 life.", "power": "1", "toughness": "1"}
### Response: Name:Sacred Prey\nManaCost:G\nTypes:Creature Horse\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME becomes blocked, you gain 1 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Sacred Prey becomes blocked, you gain 1 life.
|
Create the Forge script for this magic card
|
{"name": "Quicksilver Gargantuan", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's 7/7.", "power": "7", "toughness": "7"}
|
Name:Quicksilver Gargantuan\nManaCost:5 U U\nTypes:Creature Shapeshifter\nPT:7/7\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | SetPower$ 7 | SetToughness$ 7 | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's 7/7.\nOracle:You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's 7/7.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quicksilver Gargantuan", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's 7/7.", "power": "7", "toughness": "7"}
### Response: Name:Quicksilver Gargantuan\nManaCost:5 U U\nTypes:Creature Shapeshifter\nPT:7/7\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | SetPower$ 7 | SetToughness$ 7 | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's 7/7.\nOracle:You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's 7/7.
|
Create the Forge script for this magic card
|
{"name": "Flame Wave", "mana_cost": "{3}{R}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls."}
|
Name:Flame Wave\nManaCost:3 R R R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R R R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select a player or planeswalker | NumDmg$ 4 | SubAbility$ DmgAll | DamageMap$ True | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nSVar:DmgAll:DB$ DamageAll | NumDmg$ 4 | ValidCards$ Creature.ControlledBy TargetedOrController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flame Wave", "mana_cost": "{3}{R}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls."}
### Response: Name:Flame Wave\nManaCost:3 R R R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R R R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select a player or planeswalker | NumDmg$ 4 | SubAbility$ DmgAll | DamageMap$ True | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nSVar:DmgAll:DB$ DamageAll | NumDmg$ 4 | ValidCards$ Creature.ControlledBy TargetedOrController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
|
Create the Forge script for this magic card
|
{"name": "Befoul", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target land or nonblack creature. It can't be regenerated."}
|
Name:Befoul\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 B B | ValidTgts$ Land,Creature.nonBlack | TgtPrompt$ Select target land or nonblack creature | NoRegen$ True | SpellDescription$ Destroy target land or nonblack creature. It can't be regenerated.\nOracle:Destroy target land or nonblack creature. It can't be regenerated.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Befoul", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target land or nonblack creature. It can't be regenerated."}
### Response: Name:Befoul\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 B B | ValidTgts$ Land,Creature.nonBlack | TgtPrompt$ Select target land or nonblack creature | NoRegen$ True | SpellDescription$ Destroy target land or nonblack creature. It can't be regenerated.\nOracle:Destroy target land or nonblack creature. It can't be regenerated.
|
Create the Forge script for this magic card
|
{"name": "Thassa's Bounty", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Draw three cards. Target player mills three cards."}
|
Name:Thassa's Bounty\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 5 U | NumCards$ 3 | SubAbility$ DB | SpellDescription$ Draw three cards. Target player mills three cards.\nSVar:DB:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose target player\nOracle:Draw three cards. Target player mills three cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thassa's Bounty", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Draw three cards. Target player mills three cards."}
### Response: Name:Thassa's Bounty\nManaCost:5 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 5 U | NumCards$ 3 | SubAbility$ DB | SpellDescription$ Draw three cards. Target player mills three cards.\nSVar:DB:DB$ Mill | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose target player\nOracle:Draw three cards. Target player mills three cards.
|
Create the Forge script for this magic card
|
{"name": "Raging River", "mana_cost": "{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a \"left\" pile and a \"right\" pile. Then, for each attacking creature you control, choose \"left\" or \"right.\" That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label."}
|
Name:Raging River\nManaCost:R R\nTypes:Enchantment\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeatDefender | TriggerDescription$ Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.\nSVar:TrigRepeatDefender:DB$ RepeatEach | RepeatPlayers$ TriggeredAttackedTarget | RepeatSubAbility$ DBDefLeftEffect | SubAbility$ DBAtkLeftRight\nSVar:DBDefLeftEffect:DB$ Effect | EffectOwner$ Remembered | Name$ Raging River Left | StaticAbilities$ DBCantBlock | ImprintOnHost$ True | Duration$ UntilEndOfCombat | SubAbility$ DBDefRightEffect\nSVar:DBDefRightEffect:DB$ Effect | EffectOwner$ Remembered | Name$ Raging River Right | StaticAbilities$ DBCantBlock | ImprintOnHost$ True | Duration$ UntilEndOfCombat | SubAbility$ DBDefLeftRight\nSVar:DBCantBlock:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | ValidBlocker$ Creature.withoutFlying+IsNotImprinted+YouCtrl | EffectZone$ Command\nSVar:DBDefLeftRight:DB$ TwoPiles | Defined$ Remembered | Separator$ Remembered | ValidCards$ Creature.withoutFlying+RememberedPlayerCtrl | Zone$ Battlefield | LeftRightPile$ True | ChosenPile$ DBDefLeftPile | UnchosenPile$ DBDefRightPile | AILogic$ Random | SubAbility$ DBClearImprinted\nSVar:DBDefLeftPile:DB$ Animate | Defined$ ValidCommand Effect.namedRaging River Left+IsImprinted | ImprintCards$ Remembered | Duration$ Permanent | SubAbility$ DBLeftPump\nSVar:DBDefRightPile:DB$ Animate | Defined$ ValidCommand Effect.namedRaging River Right+IsImprinted | ImprintCards$ Remembered | Duration$ Permanent | SubAbility$ DBRightPump\nSVar:DBClearImprinted:DB$ Cleanup | ClearImprinted$ True\nSVar:DBAtkLeftRight:DB$ TwoPiles | Defined$ You | Separator$ You | ValidCards$ Creature.attacking+YouCtrl | Zone$ Battlefield | LeftRightPile$ True | ChosenPile$ DBAtkLeftPile | UnchosenPile$ DBAtkRightPile | AILogic$ Random\nSVar:DBAtkLeftPile:DB$ Animate | Defined$ ValidCommand Effect.namedRaging River Left | RememberObjects$ RememberedCard | Duration$ Permanent | SubAbility$ DBLeftPump\nSVar:DBAtkRightPile:DB$ Animate | Defined$ ValidCommand Effect.namedRaging River Right | RememberObjects$ RememberedCard | Duration$ Permanent | SubAbility$ DBRightPump\nSVar:DBLeftPump:DB$ Pump | Defined$ Remembered | KW$ "Left" pile | Duration$ UntilEndOfCombat\nSVar:DBRightPump:DB$ Pump | Defined$ Remembered | KW$ "Right" pile | Duration$ UntilEndOfCombat\nSVar:PlayMain1:TRUE\nOracle:Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Raging River", "mana_cost": "{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a \"left\" pile and a \"right\" pile. Then, for each attacking creature you control, choose \"left\" or \"right.\" That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label."}
### Response: Name:Raging River\nManaCost:R R\nTypes:Enchantment\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeatDefender | TriggerDescription$ Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.\nSVar:TrigRepeatDefender:DB$ RepeatEach | RepeatPlayers$ TriggeredAttackedTarget | RepeatSubAbility$ DBDefLeftEffect | SubAbility$ DBAtkLeftRight\nSVar:DBDefLeftEffect:DB$ Effect | EffectOwner$ Remembered | Name$ Raging River Left | StaticAbilities$ DBCantBlock | ImprintOnHost$ True | Duration$ UntilEndOfCombat | SubAbility$ DBDefRightEffect\nSVar:DBDefRightEffect:DB$ Effect | EffectOwner$ Remembered | Name$ Raging River Right | StaticAbilities$ DBCantBlock | ImprintOnHost$ True | Duration$ UntilEndOfCombat | SubAbility$ DBDefLeftRight\nSVar:DBCantBlock:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | ValidBlocker$ Creature.withoutFlying+IsNotImprinted+YouCtrl | EffectZone$ Command\nSVar:DBDefLeftRight:DB$ TwoPiles | Defined$ Remembered | Separator$ Remembered | ValidCards$ Creature.withoutFlying+RememberedPlayerCtrl | Zone$ Battlefield | LeftRightPile$ True | ChosenPile$ DBDefLeftPile | UnchosenPile$ DBDefRightPile | AILogic$ Random | SubAbility$ DBClearImprinted\nSVar:DBDefLeftPile:DB$ Animate | Defined$ ValidCommand Effect.namedRaging River Left+IsImprinted | ImprintCards$ Remembered | Duration$ Permanent | SubAbility$ DBLeftPump\nSVar:DBDefRightPile:DB$ Animate | Defined$ ValidCommand Effect.namedRaging River Right+IsImprinted | ImprintCards$ Remembered | Duration$ Permanent | SubAbility$ DBRightPump\nSVar:DBClearImprinted:DB$ Cleanup | ClearImprinted$ True\nSVar:DBAtkLeftRight:DB$ TwoPiles | Defined$ You | Separator$ You | ValidCards$ Creature.attacking+YouCtrl | Zone$ Battlefield | LeftRightPile$ True | ChosenPile$ DBAtkLeftPile | UnchosenPile$ DBAtkRightPile | AILogic$ Random\nSVar:DBAtkLeftPile:DB$ Animate | Defined$ ValidCommand Effect.namedRaging River Left | RememberObjects$ RememberedCard | Duration$ Permanent | SubAbility$ DBLeftPump\nSVar:DBAtkRightPile:DB$ Animate | Defined$ ValidCommand Effect.namedRaging River Right | RememberObjects$ RememberedCard | Duration$ Permanent | SubAbility$ DBRightPump\nSVar:DBLeftPump:DB$ Pump | Defined$ Remembered | KW$ "Left" pile | Duration$ UntilEndOfCombat\nSVar:DBRightPump:DB$ Pump | Defined$ Remembered | KW$ "Right" pile | Duration$ UntilEndOfCombat\nSVar:PlayMain1:TRUE\nOracle:Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
|
Create the Forge script for this magic card
|
{"name": "Whiptongue Frog", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Frog", "oracle_text": "{U}: Whiptongue Frog gains flying until end of turn.", "power": "1", "toughness": "3"}
|
Name:Whiptongue Frog\nManaCost:2 U\nTypes:Creature Frog\nPT:1/3\nA:AB$ Pump | Cost$ U | KW$ Flying | Defined$ Self | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{U}: Whiptongue Frog gains flying until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whiptongue Frog", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Frog", "oracle_text": "{U}: Whiptongue Frog gains flying until end of turn.", "power": "1", "toughness": "3"}
### Response: Name:Whiptongue Frog\nManaCost:2 U\nTypes:Creature Frog\nPT:1/3\nA:AB$ Pump | Cost$ U | KW$ Flying | Defined$ Self | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{U}: Whiptongue Frog gains flying until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Run Aground", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Put target artifact or creature on top of its owner's library."}
|
Name:Run Aground\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target artifact or creature on top of its owner's library.\nOracle:Put target artifact or creature on top of its owner's library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Run Aground", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Put target artifact or creature on top of its owner's library."}
### Response: Name:Run Aground\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target artifact or creature on top of its owner's library.\nOracle:Put target artifact or creature on top of its owner's library.
|
Create the Forge script for this magic card
|
{"name": "Sower of Discord", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nAs Sower of Discord enters the battlefield, choose two players.\nWhenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.", "power": "6", "toughness": "6"}
|
Name:Sower of Discord\nManaCost:4 B B\nTypes:Creature Demon\nPT:6/6\nK:Flying\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | RememberChosen$ True | SubAbility$ ChoosePTwo | SpellDescription$ As CARDNAME enters the battlefield, choose two players.\nSVar:ChoosePTwo:DB$ ChoosePlayer | Defined$ You | Choices$ NonChosenPlayer | AILogic$ Curse\nT:Mode$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Player.Chosen | Execute$ TrigLoseLifeRemembered | TriggerDescription$ Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.\nT:Mode$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Player.IsRemembered | Execute$ TrigLoseLifeChosen | Secondary$ True | TriggerDescription$ Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.\nSVar:TrigLoseLifeRemembered:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X\nSVar:TrigLoseLifeChosen:DB$ LoseLife | Defined$ Player.Chosen | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nAs Sower of Discord enters the battlefield, choose two players.\nWhenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sower of Discord", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nAs Sower of Discord enters the battlefield, choose two players.\nWhenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.", "power": "6", "toughness": "6"}
### Response: Name:Sower of Discord\nManaCost:4 B B\nTypes:Creature Demon\nPT:6/6\nK:Flying\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | RememberChosen$ True | SubAbility$ ChoosePTwo | SpellDescription$ As CARDNAME enters the battlefield, choose two players.\nSVar:ChoosePTwo:DB$ ChoosePlayer | Defined$ You | Choices$ NonChosenPlayer | AILogic$ Curse\nT:Mode$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Player.Chosen | Execute$ TrigLoseLifeRemembered | TriggerDescription$ Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.\nT:Mode$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Player.IsRemembered | Execute$ TrigLoseLifeChosen | Secondary$ True | TriggerDescription$ Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.\nSVar:TrigLoseLifeRemembered:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X\nSVar:TrigLoseLifeChosen:DB$ LoseLife | Defined$ Player.Chosen | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nAs Sower of Discord enters the battlefield, choose two players.\nWhenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
|
Create the Forge script for this magic card
|
{"name": "Scorching Lava", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Kicker {R} (You may pay an additional {R} as you cast this spell.)\nScorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead."}
|
Name:Scorching Lava\nManaCost:1 R\nTypes:Instant\nK:Kicker:R\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 2 | ReplaceDyingDefined$ ThisTargetedCard.Creature | ReplaceDyingCondition$ Kicked | SubAbility$ KickingLava | SpellDescription$ CARDNAME deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.\nSVar:KickingLava:DB$ Effect | RememberObjects$ ParentTarget | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | ConditionDefined$ ParentTarget | ConditionPresent$ Creature | Condition$ Kicked | StackDescription$ None | AILogic$ CantRegenerate\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:Kicker {R} (You may pay an additional {R} as you cast this spell.)\nScorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scorching Lava", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Kicker {R} (You may pay an additional {R} as you cast this spell.)\nScorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead."}
### Response: Name:Scorching Lava\nManaCost:1 R\nTypes:Instant\nK:Kicker:R\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 2 | ReplaceDyingDefined$ ThisTargetedCard.Creature | ReplaceDyingCondition$ Kicked | SubAbility$ KickingLava | SpellDescription$ CARDNAME deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.\nSVar:KickingLava:DB$ Effect | RememberObjects$ ParentTarget | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | ConditionDefined$ ParentTarget | ConditionPresent$ Creature | Condition$ Kicked | StackDescription$ None | AILogic$ CantRegenerate\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:Kicker {R} (You may pay an additional {R} as you cast this spell.)\nScorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.
|
Create the Forge script for this magic card
|
{"name": "Krark-Clan Grunt", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.", "power": "2", "toughness": "2"}
|
Name:Krark-Clan Grunt\nManaCost:2 R\nTypes:Creature Goblin Warrior\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | NumAtt$ 1 | KW$ First Strike | SpellDescription$ CARDNAME gets +1/+0 and gains first strike until end of turn.\nOracle:Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krark-Clan Grunt", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Krark-Clan Grunt\nManaCost:2 R\nTypes:Creature Goblin Warrior\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | NumAtt$ 1 | KW$ First Strike | SpellDescription$ CARDNAME gets +1/+0 and gains first strike until end of turn.\nOracle:Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Feint", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it."}
|
Name:Feint\nManaCost:R\nTypes:Instant\nA:SP$ TapAll | Cost$ R | ValidCards$ Creature.blockingRemembered | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | RememberTargets$ True | SubAbility$ FeintPump | SpellDescription$ Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.\nSVar:FeintPump:DB$ Pump | Defined$ Remembered | KW$ Prevent all combat damage that would be dealt by CARDNAME. | SubAbility$ FeintPumpAll\nSVar:FeintPumpAll:DB$ Pump | Defined$ Valid Creature.blockingRemembered | KW$ Prevent all combat damage that would be dealt by CARDNAME. | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feint", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it."}
### Response: Name:Feint\nManaCost:R\nTypes:Instant\nA:SP$ TapAll | Cost$ R | ValidCards$ Creature.blockingRemembered | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | RememberTargets$ True | SubAbility$ FeintPump | SpellDescription$ Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.\nSVar:FeintPump:DB$ Pump | Defined$ Remembered | KW$ Prevent all combat damage that would be dealt by CARDNAME. | SubAbility$ FeintPumpAll\nSVar:FeintPumpAll:DB$ Pump | Defined$ Valid Creature.blockingRemembered | KW$ Prevent all combat damage that would be dealt by CARDNAME. | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
|
Create the Forge script for this magic card
|
{"name": "Stoke the Flames", "mana_cost": "{2}{R}{R}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nStoke the Flames deals 4 damage to any target."}
|
Name:Stoke the Flames\nManaCost:2 R R\nTypes:Instant\nK:Convoke\nA:SP$ DealDamage | Cost$ 2 R R | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nStoke the Flames deals 4 damage to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stoke the Flames", "mana_cost": "{2}{R}{R}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nStoke the Flames deals 4 damage to any target."}
### Response: Name:Stoke the Flames\nManaCost:2 R R\nTypes:Instant\nK:Convoke\nA:SP$ DealDamage | Cost$ 2 R R | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nStoke the Flames deals 4 damage to any target.
|
Create the Forge script for this magic card
|
{"name": "Guma", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Cat", "oracle_text": "Protection from blue", "power": "2", "toughness": "2"}
|
Name:Guma\nManaCost:2 R\nTypes:Creature Cat\nPT:2/2\nK:Protection from blue\nOracle:Protection from blue
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guma", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Cat", "oracle_text": "Protection from blue", "power": "2", "toughness": "2"}
### Response: Name:Guma\nManaCost:2 R\nTypes:Creature Cat\nPT:2/2\nK:Protection from blue\nOracle:Protection from blue
|
Create the Forge script for this magic card
|
{"name": "Earthbind", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains \"Enchanted creature loses flying.\""}
|
Name:Earthbind\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Curse | AITgts$ Creature.withFlying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Card.EnchantedBy+withFlying | PresentCompare$ EQ1 | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted creature has flying, CARDNAME deals 2 damage to that creature and CARDNAME gains "Enchanted creature loses flying."\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Valid Card.EnchantedBy | NumDmg$ 2 | SubAbility$ DBLoseFlying\nSVar:DBLoseFlying:DB$ Animate | Defined$ Self | staticAbilities$ LoseFlyingStatic | Duration$ Permanent\nSVar:LoseFlyingStatic:Mode$ Continuous | Affected$ Card.EnchantedBy | RemoveKeyword$ Flying | Description$ Enchanted creature loses flying.\nOracle:Enchant creature\nWhen Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Earthbind", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains \"Enchanted creature loses flying.\""}
### Response: Name:Earthbind\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Curse | AITgts$ Creature.withFlying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Card.EnchantedBy+withFlying | PresentCompare$ EQ1 | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted creature has flying, CARDNAME deals 2 damage to that creature and CARDNAME gains "Enchanted creature loses flying."\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Valid Card.EnchantedBy | NumDmg$ 2 | SubAbility$ DBLoseFlying\nSVar:DBLoseFlying:DB$ Animate | Defined$ Self | staticAbilities$ LoseFlyingStatic | Duration$ Permanent\nSVar:LoseFlyingStatic:Mode$ Continuous | Affected$ Card.EnchantedBy | RemoveKeyword$ Flying | Description$ Enchanted creature loses flying.\nOracle:Enchant creature\nWhen Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
|
Create the Forge script for this magic card
|
{"name": "Charging Slateback", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Charging Slateback can't block.\nMorph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "3"}
|
Name:Charging Slateback\nManaCost:4 R\nTypes:Creature Beast\nPT:4/3\nK:CARDNAME can't block.\nK:Morph:4 R\nOracle:Charging Slateback can't block.\nMorph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Charging Slateback", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Charging Slateback can't block.\nMorph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "3"}
### Response: Name:Charging Slateback\nManaCost:4 R\nTypes:Creature Beast\nPT:4/3\nK:CARDNAME can't block.\nK:Morph:4 R\nOracle:Charging Slateback can't block.\nMorph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Create the Forge script for this magic card
|
{"name": "Mystic Monastery", "mana_cost": "", "type_line": "Land", "oracle_text": "Mystic Monastery enters the battlefield tapped.\n{T}: Add {U}, {R}, or {W}."}
|
Name:Mystic Monastery\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R W | SpellDescription$ Add {U}, {R}, or {W}.\nOracle:Mystic Monastery enters the battlefield tapped.\n{T}: Add {U}, {R}, or {W}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Monastery", "mana_cost": "", "type_line": "Land", "oracle_text": "Mystic Monastery enters the battlefield tapped.\n{T}: Add {U}, {R}, or {W}."}
### Response: Name:Mystic Monastery\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R W | SpellDescription$ Add {U}, {R}, or {W}.\nOracle:Mystic Monastery enters the battlefield tapped.\n{T}: Add {U}, {R}, or {W}.
|
Create the Forge script for this magic card
|
{"name": "Perrie, the Pulverizer", "mana_cost": "{1}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Rhino Soldier", "oracle_text": "When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.", "power": "3", "toughness": "3"}
|
Name:Perrie, the Pulverizer\nManaCost:1 G W U\nTypes:Legendary Creature Rhino Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When NICKNAME enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | CounterType$ SHIELD\nSVar:PlayMain1:TRUE\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever NICKNAME attacks, target creature you control gains trample and gets +X/+X, where X is the number of different kinds of counters among permanents you control.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Trample | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$DifferentCounterKinds_Permanent.YouCtrl\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Planeswalker & Keyword$Devour|Modular|Fading\nOracle:When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever Perrie attacks, target creature you control gains trample and gets +X/+X, where X is the number of different kinds of counters among permanents you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Perrie, the Pulverizer", "mana_cost": "{1}{G}{W}{U}", "type_line": "Legendary Creature \u2014 Rhino Soldier", "oracle_text": "When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.", "power": "3", "toughness": "3"}
### Response: Name:Perrie, the Pulverizer\nManaCost:1 G W U\nTypes:Legendary Creature Rhino Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When NICKNAME enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | CounterType$ SHIELD\nSVar:PlayMain1:TRUE\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever NICKNAME attacks, target creature you control gains trample and gets +X/+X, where X is the number of different kinds of counters among permanents you control.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Trample | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$DifferentCounterKinds_Permanent.YouCtrl\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Planeswalker & Keyword$Devour|Modular|Fading\nOracle:When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever Perrie attacks, target creature you control gains trample and gets +X/+X, where X is the number of different kinds of counters among permanents you control.
|
Create the Forge script for this magic card
|
{"name": "Elrond, Master of Healing", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.\nWhenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.", "power": "4", "toughness": "4"}
|
Name:Elrond, Master of Healing\nManaCost:2 G U\nTypes:Legendary Creature Elf Noble\nPT:4/4\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.\nSVar:TrigPutCounter:DB$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Creature | TgtPrompt$ Select up to X target creatures\nSVar:X:TriggerCount$ScryNum\nT:Mode$ BecomesTarget | ValidTarget$ Creature.YouCtrl+counters_GE1_P1P1+inZoneBattlefield | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHas:Ability$Counters\nOracle:Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.\nWhenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elrond, Master of Healing", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.\nWhenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.", "power": "4", "toughness": "4"}
### Response: Name:Elrond, Master of Healing\nManaCost:2 G U\nTypes:Legendary Creature Elf Noble\nPT:4/4\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.\nSVar:TrigPutCounter:DB$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Creature | TgtPrompt$ Select up to X target creatures\nSVar:X:TriggerCount$ScryNum\nT:Mode$ BecomesTarget | ValidTarget$ Creature.YouCtrl+counters_GE1_P1P1+inZoneBattlefield | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHas:Ability$Counters\nOracle:Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.\nWhenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
|
Create the Forge script for this magic card
|
{"name": "Ranger's Path", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle."}
|
Name:Ranger's Path\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | Tapped$ True | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.\nOracle:Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ranger's Path", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle."}
### Response: Name:Ranger's Path\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | Tapped$ True | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.\nOracle:Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Thought Courier", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Draw a card, then discard a card.", "power": "1", "toughness": "1"}
|
Name:Thought Courier\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:{T}: Draw a card, then discard a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thought Courier", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Draw a card, then discard a card.", "power": "1", "toughness": "1"}
### Response: Name:Thought Courier\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:{T}: Draw a card, then discard a card.
|
Create the Forge script for this magic card
|
{"name": "Aphemia, the Cacophony", "mana_cost": "{1}{B}", "type_line": "Legendary Enchantment Creature \u2014 Harpy", "oracle_text": "Flying\nAt the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.", "power": "2", "toughness": "1"}
|
Name:Aphemia, the Cacophony\nManaCost:1 B\nTypes:Legendary Enchantment Creature Harpy\nPT:2/1\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ DBToken | TriggerDescription$ At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.\nSVar:DBToken:AB$ Token | Cost$ ExileFromGrave<1/Enchantment> | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1\nDeckHas:Ability$Token\nOracle:Flying\nAt the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aphemia, the Cacophony", "mana_cost": "{1}{B}", "type_line": "Legendary Enchantment Creature \u2014 Harpy", "oracle_text": "Flying\nAt the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.", "power": "2", "toughness": "1"}
### Response: Name:Aphemia, the Cacophony\nManaCost:1 B\nTypes:Legendary Enchantment Creature Harpy\nPT:2/1\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ DBToken | TriggerDescription$ At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.\nSVar:DBToken:AB$ Token | Cost$ ExileFromGrave<1/Enchantment> | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1\nDeckHas:Ability$Token\nOracle:Flying\nAt the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
|
Create the Forge script for this magic card
|
{"name": "Tatsunari, Toad Rider", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Human Ninja", "oracle_text": "Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with \"Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life.\"\n{1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.", "power": "3", "toughness": "3"}
|
Name:Tatsunari, Toad Rider\nManaCost:2 B\nTypes:Legendary Creature Human Ninja\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | IsPresent$ Creature.YouCtrl+namedKeimi | PresentCompare$ EQ0 | TriggerDescription$ Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."\nSVar:TrigToken:DB$ Token | TokenScript$ keimi\nA:AB$ Effect | Cost$ 1 GU | ValidTgts$ Frog.YouCtrl | TgtPrompt$ Select target Frog you control | RememberObjects$ Targeted | StaticAbilities$ STCantBlockBy,STCantBlockByFrog | StackDescription$ CARDNAME and {c:Targeted} can't be blocked this turn except by creatures with flying or reach. | SpellDescription$ CARDNAME and target Frog you control can't be blocked this turn except by creatures with flying or reach.\nSVar:STCantBlockBy:Mode$ CantBlockBy | ValidAttacker$ Creature.EffectSource | ValidBlocker$ Creature.withoutFlying+withoutReach | Description$ EFFECTSOURCE and target Frog you control can't be blocked this turn except by creatures with flying or reach.\nSVar:STCantBlockByFrog:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | ValidBlocker$ Creature.withoutFlying+withoutReach | Secondary$ True\nDeckNeeds:Type$Enchantment\nDeckHints:Type$Frog\nDeckHas:Ability$Token|LifeGain & Type$Frog\nOracle:Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."\n{1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tatsunari, Toad Rider", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Human Ninja", "oracle_text": "Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with \"Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life.\"\n{1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.", "power": "3", "toughness": "3"}
### Response: Name:Tatsunari, Toad Rider\nManaCost:2 B\nTypes:Legendary Creature Human Ninja\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | IsPresent$ Creature.YouCtrl+namedKeimi | PresentCompare$ EQ0 | TriggerDescription$ Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."\nSVar:TrigToken:DB$ Token | TokenScript$ keimi\nA:AB$ Effect | Cost$ 1 GU | ValidTgts$ Frog.YouCtrl | TgtPrompt$ Select target Frog you control | RememberObjects$ Targeted | StaticAbilities$ STCantBlockBy,STCantBlockByFrog | StackDescription$ CARDNAME and {c:Targeted} can't be blocked this turn except by creatures with flying or reach. | SpellDescription$ CARDNAME and target Frog you control can't be blocked this turn except by creatures with flying or reach.\nSVar:STCantBlockBy:Mode$ CantBlockBy | ValidAttacker$ Creature.EffectSource | ValidBlocker$ Creature.withoutFlying+withoutReach | Description$ EFFECTSOURCE and target Frog you control can't be blocked this turn except by creatures with flying or reach.\nSVar:STCantBlockByFrog:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | ValidBlocker$ Creature.withoutFlying+withoutReach | Secondary$ True\nDeckNeeds:Type$Enchantment\nDeckHints:Type$Frog\nDeckHas:Ability$Token|LifeGain & Type$Frog\nOracle:Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."\n{1}{G/U}: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.
|
Create the Forge script for this magic card
|
{"name": "Compound Fracture", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard."}
|
Name:Compound Fracture\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | SubAbility$ DBPump | SpellDescription$ Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | NumAtt$ -X | NumDef$ -X\nSVar:X:Count$ValidGraveyard Card.namedCompound Fracture\nOracle:Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Compound Fracture", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard."}
### Response: Name:Compound Fracture\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | SubAbility$ DBPump | SpellDescription$ Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | NumAtt$ -X | NumDef$ -X\nSVar:X:Count$ValidGraveyard Card.namedCompound Fracture\nOracle:Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.
|
Create the Forge script for this magic card
|
{"name": "Moonsnare Prototype", "mana_cost": "{U}", "type_line": "Artifact", "oracle_text": "{T}, Tap an untapped artifact or creature you control: Add {C}.\nChannel \u2014 {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library."}
|
Name:Moonsnare Prototype\nManaCost:U\nTypes:Artifact\nA:AB$ Mana | Cost$ T tapXType<1/Artifact;Creature/artifact or creature> | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | PrecostDesc$ Channel β | Cost$ 4 U Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | StackDescription$ {p:TargetedOwner} puts {c:Targeted} on the top or bottom of their library. | SpellDescription$ The owner of target nonland permanent puts it on the top or bottom of their library.\nDeckHints:Type$Artifact|Creature\nDeckHas:Ability$Discard\nOracle:{T}, Tap an untapped artifact or creature you control: Add {C}.\nChannel β {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moonsnare Prototype", "mana_cost": "{U}", "type_line": "Artifact", "oracle_text": "{T}, Tap an untapped artifact or creature you control: Add {C}.\nChannel \u2014 {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library."}
### Response: Name:Moonsnare Prototype\nManaCost:U\nTypes:Artifact\nA:AB$ Mana | Cost$ T tapXType<1/Artifact;Creature/artifact or creature> | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | PrecostDesc$ Channel β | Cost$ 4 U Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | StackDescription$ {p:TargetedOwner} puts {c:Targeted} on the top or bottom of their library. | SpellDescription$ The owner of target nonland permanent puts it on the top or bottom of their library.\nDeckHints:Type$Artifact|Creature\nDeckHas:Ability$Discard\nOracle:{T}, Tap an untapped artifact or creature you control: Add {C}.\nChannel β {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.
|
Create the Forge script for this magic card
|
{"name": "Cinder Storm", "mana_cost": "{6}{R}", "type_line": "Sorcery", "oracle_text": "Cinder Storm deals 7 damage to any target."}
|
Name:Cinder Storm\nManaCost:6 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 6 R | ValidTgts$ Any | NumDmg$ 7 | SpellDescription$ CARDNAME deals 7 damage to any target.\nOracle:Cinder Storm deals 7 damage to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cinder Storm", "mana_cost": "{6}{R}", "type_line": "Sorcery", "oracle_text": "Cinder Storm deals 7 damage to any target."}
### Response: Name:Cinder Storm\nManaCost:6 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 6 R | ValidTgts$ Any | NumDmg$ 7 | SpellDescription$ CARDNAME deals 7 damage to any target.\nOracle:Cinder Storm deals 7 damage to any target.
|
Create the Forge script for this magic card
|
{"name": "Palinchron", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nWhen Palinchron enters the battlefield, untap up to seven lands.\n{2}{U}{U}: Return Palinchron to its owner's hand.", "power": "4", "toughness": "5"}
|
Name:Palinchron\nManaCost:5 U U\nTypes:Creature Illusion\nPT:4/5\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap up to seven lands.\nSVar:TrigUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land | Amount$ 7\nA:AB$ ChangeZone | Cost$ 2 U U | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nSVar:FreeSpellAI:True\nOracle:Flying\nWhen Palinchron enters the battlefield, untap up to seven lands.\n{2}{U}{U}: Return Palinchron to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Palinchron", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nWhen Palinchron enters the battlefield, untap up to seven lands.\n{2}{U}{U}: Return Palinchron to its owner's hand.", "power": "4", "toughness": "5"}
### Response: Name:Palinchron\nManaCost:5 U U\nTypes:Creature Illusion\nPT:4/5\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap up to seven lands.\nSVar:TrigUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land | Amount$ 7\nA:AB$ ChangeZone | Cost$ 2 U U | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nSVar:FreeSpellAI:True\nOracle:Flying\nWhen Palinchron enters the battlefield, untap up to seven lands.\n{2}{U}{U}: Return Palinchron to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Skyshroud Ambush", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card."}
|
Name:Skyshroud Ambush\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | ImprintCards$ ThisTargetedCard | SubAbility$ DBFight | StackDescription$ Target creature you control [{c:ThisTargetedCard}] | SpellDescription$ Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SubAbility$ DBEffect | StackDescription$ fights target creature you don't control [{c:ThisTargetedCard}]. When the creature you control wins the fight, draw a card.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigWin | RememberObjects$ ParentTarget | ImprintCards$ Imprinted | Duration$ UntilStateBasedActionChecked | SubAbility$ DBCleanup\nSVar:TrigWin:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.IsRemembered | IsPresent$ Creature.IsImprinted | NoResolvingCheck$ True | Execute$ TrigDraw | TriggerDescription$ When the creature you control wins the fight, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nOracle:Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyshroud Ambush", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card."}
### Response: Name:Skyshroud Ambush\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | ImprintCards$ ThisTargetedCard | SubAbility$ DBFight | StackDescription$ Target creature you control [{c:ThisTargetedCard}] | SpellDescription$ Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SubAbility$ DBEffect | StackDescription$ fights target creature you don't control [{c:ThisTargetedCard}]. When the creature you control wins the fight, draw a card.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigWin | RememberObjects$ ParentTarget | ImprintCards$ Imprinted | Duration$ UntilStateBasedActionChecked | SubAbility$ DBCleanup\nSVar:TrigWin:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.IsRemembered | IsPresent$ Creature.IsImprinted | NoResolvingCheck$ True | Execute$ TrigDraw | TriggerDescription$ When the creature you control wins the fight, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nOracle:Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
|
Create the Forge script for this magic card
|
{"name": "Timberland Guide", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
|
Name:Timberland Guide\nManaCost:1 G\nTypes:Creature Human Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ GoodWood | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:GoodWood:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Timberland Guide", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
### Response: Name:Timberland Guide\nManaCost:1 G\nTypes:Creature Human Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ GoodWood | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:GoodWood:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
|
Create the Forge script for this magic card
|
{"name": "Krark, the Thumbless", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Goblin Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "2"}
|
Name:Krark, the Thumbless\nManaCost:1 R\nTypes:Legendary Creature Goblin Wizard\nPT:2/2\nK:Partner\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigFlip | TriggerDescription$ Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.\nSVar:TrigFlip:DB$ FlipACoin | WinSubAbility$ DBCopy | LoseSubAbility$ DBBounce\nSVar:DBBounce:DB$ ChangeZone | Defined$ TriggeredCardLKICopy | Origin$ Stack | Destination$ Hand | Fizzle$ True\nSVar:DBCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.\nPartner (You can have two commanders if both have partner.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krark, the Thumbless", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Goblin Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "2"}
### Response: Name:Krark, the Thumbless\nManaCost:1 R\nTypes:Legendary Creature Goblin Wizard\nPT:2/2\nK:Partner\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigFlip | TriggerDescription$ Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.\nSVar:TrigFlip:DB$ FlipACoin | WinSubAbility$ DBCopy | LoseSubAbility$ DBBounce\nSVar:DBBounce:DB$ ChangeZone | Defined$ TriggeredCardLKICopy | Origin$ Stack | Destination$ Hand | Fizzle$ True\nSVar:DBCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nDeckNeeds:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.\nPartner (You can have two commanders if both have partner.)
|
Create the Forge script for this magic card
|
{"name": "Ice Cage", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nWhen enchanted creature becomes the target of a spell or ability, destroy Ice Cage."}
|
Name:Ice Cage\nManaCost:1 U\nTypes:Enchantment Aura\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.\nT:Mode$ BecomesTarget | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When enchanted creature becomes the target of a spell or ability, destroy CARDNAME.\nSVar:TrigDestroy:DB$ Destroy | Defined$ Self\nOracle:Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nWhen enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ice Cage", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nWhen enchanted creature becomes the target of a spell or ability, destroy Ice Cage."}
### Response: Name:Ice Cage\nManaCost:1 U\nTypes:Enchantment Aura\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.\nT:Mode$ BecomesTarget | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When enchanted creature becomes the target of a spell or ability, destroy CARDNAME.\nSVar:TrigDestroy:DB$ Destroy | Defined$ Self\nOracle:Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nWhen enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
|
Create the Forge script for this magic card
|
{"name": "Grindclock", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Put a charge counter on Grindclock.\n{T}: Target player mills X cards, where X is the number of charge counters on Grindclock."}
|
Name:Grindclock\nManaCost:2\nTypes:Artifact\nA:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on Grindclock.\nA:AB$ Mill | Cost$ T | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills X cards, where X is the number of charge counters on Grindclock.\nSVar:X:Count$CardCounters.CHARGE\nDeckHas:Ability$Counters\nSVar:UntapMe:True\nOracle:{T}: Put a charge counter on Grindclock.\n{T}: Target player mills X cards, where X is the number of charge counters on Grindclock.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grindclock", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Put a charge counter on Grindclock.\n{T}: Target player mills X cards, where X is the number of charge counters on Grindclock."}
### Response: Name:Grindclock\nManaCost:2\nTypes:Artifact\nA:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on Grindclock.\nA:AB$ Mill | Cost$ T | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills X cards, where X is the number of charge counters on Grindclock.\nSVar:X:Count$CardCounters.CHARGE\nDeckHas:Ability$Counters\nSVar:UntapMe:True\nOracle:{T}: Put a charge counter on Grindclock.\n{T}: Target player mills X cards, where X is the number of charge counters on Grindclock.
|
Create the Forge script for this magic card
|
{"name": "Unlicensed Hearse", "mana_cost": "{2}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "{T}: Exile up to two target cards from a single graveyard.\nUnlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.\nCrew 2", "power": "*", "toughness": "*"}
|
Name:Unlicensed Hearse\nManaCost:2\nTypes:Artifact Vehicle\nPT:*/*\nA:AB$ ChangeZone | Cost$ T | TargetMin$ 0 | TargetMax$ 2 | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select up to two target cards in a graveyard | ValidTgts$ Card | SpellDescription$ Exile up to two target cards from a single graveyard.\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards exiled with it.\nSVar:X:Count$ValidExile Card.ExiledWithSource\nK:Crew:2\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Mill\nOracle:{T}: Exile up to two target cards from a single graveyard.\nUnlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.\nCrew 2
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unlicensed Hearse", "mana_cost": "{2}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "{T}: Exile up to two target cards from a single graveyard.\nUnlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.\nCrew 2", "power": "*", "toughness": "*"}
### Response: Name:Unlicensed Hearse\nManaCost:2\nTypes:Artifact Vehicle\nPT:*/*\nA:AB$ ChangeZone | Cost$ T | TargetMin$ 0 | TargetMax$ 2 | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select up to two target cards in a graveyard | ValidTgts$ Card | SpellDescription$ Exile up to two target cards from a single graveyard.\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards exiled with it.\nSVar:X:Count$ValidExile Card.ExiledWithSource\nK:Crew:2\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Mill\nOracle:{T}: Exile up to two target cards from a single graveyard.\nUnlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.\nCrew 2
|
Create the Forge script for this magic card
|
{"name": "Cenn's Enlistment", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Kithkin Soldier creature tokens.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
|
Name:Cenn's Enlistment\nManaCost:3 W\nTypes:Sorcery\nK:Retrace\nA:SP$ Token | Cost$ 3 W | TokenAmount$ 2 | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ You | SpellDescription$ Create two 1/1 white Kithkin Soldier creature tokens.\nOracle:Create two 1/1 white Kithkin Soldier creature tokens.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cenn's Enlistment", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Kithkin Soldier creature tokens.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
### Response: Name:Cenn's Enlistment\nManaCost:3 W\nTypes:Sorcery\nK:Retrace\nA:SP$ Token | Cost$ 3 W | TokenAmount$ 2 | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ You | SpellDescription$ Create two 1/1 white Kithkin Soldier creature tokens.\nOracle:Create two 1/1 white Kithkin Soldier creature tokens.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|
Create the Forge script for this magic card
|
{"name": "Discontinuity", "mana_cost": "{3}{U}{U}{U}", "type_line": "Instant", "oracle_text": "As long as it's your turn, this spell costs {2}{U}{U} less to cast.\nEnd the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and \"this turn\" and \"until end of turn\" effects end.)"}
|
Name:Discontinuity\nManaCost:3 U U U\nTypes:Instant\nS:Mode$ ReduceCost | Condition$ PlayerTurn | ValidCard$ Card.Self | Amount$ 2 | Color$ U | Type$ Spell | EffectZone$ All | Description$ As long as it's your turn, CARDNAME costs {2}{U}{U} less to cast.\nS:Mode$ ReduceCost | Condition$ PlayerTurn | ValidCard$ Card.Self | Amount$ 2 | Type$ Spell | EffectZone$ All | Secondary$ True | Description$ As long as it's your turn, CARDNAME costs {2}{U}{U} less to cast.\nA:SP$ EndTurn | Cost$ 3 U U U | SpellDescription$ End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)\nAI:RemoveDeck:All\nOracle:As long as it's your turn, this spell costs {2}{U}{U} less to cast.\nEnd the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Discontinuity", "mana_cost": "{3}{U}{U}{U}", "type_line": "Instant", "oracle_text": "As long as it's your turn, this spell costs {2}{U}{U} less to cast.\nEnd the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and \"this turn\" and \"until end of turn\" effects end.)"}
### Response: Name:Discontinuity\nManaCost:3 U U U\nTypes:Instant\nS:Mode$ ReduceCost | Condition$ PlayerTurn | ValidCard$ Card.Self | Amount$ 2 | Color$ U | Type$ Spell | EffectZone$ All | Description$ As long as it's your turn, CARDNAME costs {2}{U}{U} less to cast.\nS:Mode$ ReduceCost | Condition$ PlayerTurn | ValidCard$ Card.Self | Amount$ 2 | Type$ Spell | EffectZone$ All | Secondary$ True | Description$ As long as it's your turn, CARDNAME costs {2}{U}{U} less to cast.\nA:SP$ EndTurn | Cost$ 3 U U U | SpellDescription$ End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)\nAI:RemoveDeck:All\nOracle:As long as it's your turn, this spell costs {2}{U}{U} less to cast.\nEnd the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
|
Create the Forge script for this magic card
|
{"name": "Hall of Gemstone", "mana_cost": "{1}{G}{G}", "type_line": "World Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color."}
|
Name:Hall of Gemstone\nManaCost:1 G G\nTypes:World Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.\nSVar:TrigChoose:DB$ ChooseColor | Defined$ TriggeredPlayer | AILogic$ MostProminentInActivePlayerHand | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ ReplaceChosen\nSVar:ReplaceChosen:Event$ ProduceMana | ActiveZones$ Command | ValidCard$ Land | ReplaceWith$ ProduceChosen | Description$ Lands tapped for mana produce mana of the chosen color instead of any other color.\nSVar:ProduceChosen:DB$ ReplaceMana | ReplaceColor$ Chosen\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hall of Gemstone", "mana_cost": "{1}{G}{G}", "type_line": "World Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color."}
### Response: Name:Hall of Gemstone\nManaCost:1 G G\nTypes:World Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.\nSVar:TrigChoose:DB$ ChooseColor | Defined$ TriggeredPlayer | AILogic$ MostProminentInActivePlayerHand | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ ReplaceChosen\nSVar:ReplaceChosen:Event$ ProduceMana | ActiveZones$ Command | ValidCard$ Land | ReplaceWith$ ProduceChosen | Description$ Lands tapped for mana produce mana of the chosen color instead of any other color.\nSVar:ProduceChosen:DB$ ReplaceMana | ReplaceColor$ Chosen\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
|
Create the Forge script for this magic card
|
{"name": "Kinjalli's Caller", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Dinosaur spells you cast cost {1} less to cast.", "power": "0", "toughness": "3"}
|
Name:Kinjalli's Caller\nManaCost:W\nTypes:Creature Human Cleric\nPT:0/3\nS:Mode$ ReduceCost | ValidCard$ Dinosaur | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Dinosaur spells you cast cost {1} less to cast.\nOracle:Dinosaur spells you cast cost {1} less to cast.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kinjalli's Caller", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Dinosaur spells you cast cost {1} less to cast.", "power": "0", "toughness": "3"}
### Response: Name:Kinjalli's Caller\nManaCost:W\nTypes:Creature Human Cleric\nPT:0/3\nS:Mode$ ReduceCost | ValidCard$ Dinosaur | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Dinosaur spells you cast cost {1} less to cast.\nOracle:Dinosaur spells you cast cost {1} less to cast.
|
Create the Forge script for this magic card
|
{"name": "Heedless One", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Avatar", "oracle_text": "Trample\nHeedless One's power and toughness are each equal to the number of Elves on the battlefield.", "power": "*", "toughness": "*"}
|
Name:Heedless One\nManaCost:3 G\nTypes:Creature Elf Avatar\nPT:*/*\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Elves on the battlefield.\nSVar:X:Count$Valid Elf\nSVar:BuffedBy:Permanent.Elf\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Trample\nHeedless One's power and toughness are each equal to the number of Elves on the battlefield.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heedless One", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Avatar", "oracle_text": "Trample\nHeedless One's power and toughness are each equal to the number of Elves on the battlefield.", "power": "*", "toughness": "*"}
### Response: Name:Heedless One\nManaCost:3 G\nTypes:Creature Elf Avatar\nPT:*/*\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Elves on the battlefield.\nSVar:X:Count$Valid Elf\nSVar:BuffedBy:Permanent.Elf\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Trample\nHeedless One's power and toughness are each equal to the number of Elves on the battlefield.
|
Create the Forge script for this magic card
|
{"name": "Masked Admirers", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Masked Admirers enters the battlefield, draw a card.\nWhenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.", "power": "3", "toughness": "2"}
|
Name:Masked Admirers\nManaCost:2 G G\nTypes:Creature Elf Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a creature spell, you may pay {G}{G}. If you do, return CARDNAME from your graveyard to your hand.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:TrigReturn:AB$ ChangeZone | Cost$ G G | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nOracle:When Masked Admirers enters the battlefield, draw a card.\nWhenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Masked Admirers", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Masked Admirers enters the battlefield, draw a card.\nWhenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.", "power": "3", "toughness": "2"}
### Response: Name:Masked Admirers\nManaCost:2 G G\nTypes:Creature Elf Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a creature spell, you may pay {G}{G}. If you do, return CARDNAME from your graveyard to your hand.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:TrigReturn:AB$ ChangeZone | Cost$ G G | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nOracle:When Masked Admirers enters the battlefield, draw a card.\nWhenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Grim Wanderer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Goblin Warlock", "oracle_text": "Flash\nTragic Backstory \u2014 Cast this spell only if a creature died this turn.", "power": "5", "toughness": "3"}
|
Name:Grim Wanderer\nManaCost:1 B\nTypes:Creature Goblin Warlock\nPT:5/3\nK:Flash\nS:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | Description$ Tragic Backstory β Cast this spell only if a creature died this turn.\nSVar:X:Count$Morbid.0.1\nOracle:Flash\nTragic Backstory β Cast this spell only if a creature died this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Wanderer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Goblin Warlock", "oracle_text": "Flash\nTragic Backstory \u2014 Cast this spell only if a creature died this turn.", "power": "5", "toughness": "3"}
### Response: Name:Grim Wanderer\nManaCost:1 B\nTypes:Creature Goblin Warlock\nPT:5/3\nK:Flash\nS:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | Description$ Tragic Backstory β Cast this spell only if a creature died this turn.\nSVar:X:Count$Morbid.0.1\nOracle:Flash\nTragic Backstory β Cast this spell only if a creature died this turn.
|
Create the Forge script for this magic card
|
{"name": "Drownyard Temple", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}: Return Drownyard Temple from your graveyard to the battlefield tapped."}
|
Name:Drownyard Temple\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 3 | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:SacMe:4\nSVar:DiscardMe:3\nOracle:{T}: Add {C}.\n{3}: Return Drownyard Temple from your graveyard to the battlefield tapped.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drownyard Temple", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}: Return Drownyard Temple from your graveyard to the battlefield tapped."}
### Response: Name:Drownyard Temple\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 3 | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:SacMe:4\nSVar:DiscardMe:3\nOracle:{T}: Add {C}.\n{3}: Return Drownyard Temple from your graveyard to the battlefield tapped.
|
Create the Forge script for this magic card
|
{"name": "The Night of the Doctor", "mana_cost": "{4}{W}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)\nI \u2014 Destroy all creatures.\nII \u2014 Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it."}
|
Name:The Night of the Doctor\nManaCost:4 W W\nTypes:Enchantment Saga\nK:Chapter:2:DBDestroyAll,DBChangeZone\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.Legendary+YouCtrl | TgtPrompt$ Choose target legendary creature card in your graveyard | SubAbility$ DBPutCounter | RememberChanged$ True | SpellDescription$ Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.IsRemembered | CounterType$ First Strike,Vigilance,Lifelink | CounterNum$ 1| SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)\nI β Destroy all creatures.\nII β Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Night of the Doctor", "mana_cost": "{4}{W}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)\nI \u2014 Destroy all creatures.\nII \u2014 Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it."}
### Response: Name:The Night of the Doctor\nManaCost:4 W W\nTypes:Enchantment Saga\nK:Chapter:2:DBDestroyAll,DBChangeZone\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.Legendary+YouCtrl | TgtPrompt$ Choose target legendary creature card in your graveyard | SubAbility$ DBPutCounter | RememberChanged$ True | SpellDescription$ Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.IsRemembered | CounterType$ First Strike,Vigilance,Lifelink | CounterNum$ 1| SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)\nI β Destroy all creatures.\nII β Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
|
Create the Forge script for this magic card
|
{"name": "Leave in the Dust", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent to its owner's hand.\nDraw a card."}
|
Name:Leave in the Dust\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target nonland permanent to its owner's hand. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Return target nonland permanent to its owner's hand.\nDraw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leave in the Dust", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent to its owner's hand.\nDraw a card."}
### Response: Name:Leave in the Dust\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target nonland permanent to its owner's hand. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Return target nonland permanent to its owner's hand.\nDraw a card.
|
Create the Forge script for this magic card
|
{"name": "Bramble Elemental", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.", "power": "4", "toughness": "4"}
|
Name:Bramble Elemental\nManaCost:3 G G\nTypes:Creature Elemental\nPT:4/4\nT:Mode$ Attached | ValidSource$ Aura | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an Aura becomes attached to CARDNAME, create two 1/1 green Saproling creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenOwner$ TriggeredTargetController | TokenScript$ g_1_1_saproling\nSVar:EnchantMe:Multiple\nDeckHas:Ability$Token\nOracle:Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bramble Elemental", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.", "power": "4", "toughness": "4"}
### Response: Name:Bramble Elemental\nManaCost:3 G G\nTypes:Creature Elemental\nPT:4/4\nT:Mode$ Attached | ValidSource$ Aura | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an Aura becomes attached to CARDNAME, create two 1/1 green Saproling creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenOwner$ TriggeredTargetController | TokenScript$ g_1_1_saproling\nSVar:EnchantMe:Multiple\nDeckHas:Ability$Token\nOracle:Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
|
Create the Forge script for this magic card
|
{"name": "Morale", "mana_cost": "{1}{W}{W}", "type_line": "Instant", "oracle_text": "Attacking creatures get +1/+1 until end of turn."}
|
Name:Morale\nManaCost:1 W W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 W W | ValidCards$ Creature.attacking | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Attacking creatures get +1/+1 until end of turn.\nOracle:Attacking creatures get +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Morale", "mana_cost": "{1}{W}{W}", "type_line": "Instant", "oracle_text": "Attacking creatures get +1/+1 until end of turn."}
### Response: Name:Morale\nManaCost:1 W W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 W W | ValidCards$ Creature.attacking | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Attacking creatures get +1/+1 until end of turn.\nOracle:Attacking creatures get +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Westvale Abbey"}
|
Name:Westvale Abbey\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ 5 T PayLife<1> | TokenAmount$ 1 | TokenScript$ wb_1_1_human_cleric | TokenOwner$ You | SpellDescription$ Create a 1/1 white and black Human Cleric creature token.\nA:AB$ SetState | Cost$ 5 T Sac<5/Creature> | Defined$ Self | Mode$ Transform | SubAbility$ DBUntap | SpellDescription$ Transform CARDNAME, then untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Self\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nAlternateMode:DoubleFaced\nOracle:{T}: Add {C}.\n{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.\n{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.\n\nALTERNATE\n\nName:Ormendahl, Profane Prince\nManaCost:no cost\nColors:black\nTypes:Legendary Creature Demon\nPT:9/7\nK:Flying\nK:Lifelink\nK:Indestructible\nK:Haste\nOracle:Flying, lifelink, indestructible, haste
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Westvale Abbey"}
### Response: Name:Westvale Abbey\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ 5 T PayLife<1> | TokenAmount$ 1 | TokenScript$ wb_1_1_human_cleric | TokenOwner$ You | SpellDescription$ Create a 1/1 white and black Human Cleric creature token.\nA:AB$ SetState | Cost$ 5 T Sac<5/Creature> | Defined$ Self | Mode$ Transform | SubAbility$ DBUntap | SpellDescription$ Transform CARDNAME, then untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Self\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nAlternateMode:DoubleFaced\nOracle:{T}: Add {C}.\n{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.\n{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.\n\nALTERNATE\n\nName:Ormendahl, Profane Prince\nManaCost:no cost\nColors:black\nTypes:Legendary Creature Demon\nPT:9/7\nK:Flying\nK:Lifelink\nK:Indestructible\nK:Haste\nOracle:Flying, lifelink, indestructible, haste
|
Create the Forge script for this magic card
|
{"name": "Tombfire", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player exiles all cards with flashback from their graveyard."}
|
Name:Tombfire\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ B | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.withFlashback | SpellDescription$ Target player exiles all cards with flashback from their graveyard.\nAI:RemoveDeck:Random\nOracle:Target player exiles all cards with flashback from their graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tombfire", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player exiles all cards with flashback from their graveyard."}
### Response: Name:Tombfire\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ B | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.withFlashback | SpellDescription$ Target player exiles all cards with flashback from their graveyard.\nAI:RemoveDeck:Random\nOracle:Target player exiles all cards with flashback from their graveyard.
|
Create the Forge script for this magic card
|
{"name": "Synthetic Destiny", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library."}
|
Name:Synthetic Destiny\nManaCost:4 U U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBDestiny | SpellDescription$ Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.\nSVar:DBDestiny:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ DBMassReveal | RememberObjects$ Remembered | TriggerDescription$ At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. | StackDescription$ None\nSVar:DBMassReveal:DB$ DigUntil | ConditionCheckSVar$ MassX | ConditionSVarCompare$ GT0 | Amount$ MassX | Valid$ Creature.YouOwn | ValidDescription$ creature | RevealedDestination$ Library | RevealedLibraryPosition$ 0 | FoundDestination$ Battlefield | SubAbility$ DBMassShuffle\nSVar:DBMassShuffle:DB$ Shuffle | ConditionCheckSVar$ MassX | ConditionSVarCompare$ GT0 | SubAbility$ DBMassCleanup\nSVar:DBMassCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MassX:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Synthetic Destiny", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library."}
### Response: Name:Synthetic Destiny\nManaCost:4 U U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBDestiny | SpellDescription$ Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.\nSVar:DBDestiny:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ DBMassReveal | RememberObjects$ Remembered | TriggerDescription$ At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. | StackDescription$ None\nSVar:DBMassReveal:DB$ DigUntil | ConditionCheckSVar$ MassX | ConditionSVarCompare$ GT0 | Amount$ MassX | Valid$ Creature.YouOwn | ValidDescription$ creature | RevealedDestination$ Library | RevealedLibraryPosition$ 0 | FoundDestination$ Battlefield | SubAbility$ DBMassShuffle\nSVar:DBMassShuffle:DB$ Shuffle | ConditionCheckSVar$ MassX | ConditionSVarCompare$ GT0 | SubAbility$ DBMassCleanup\nSVar:DBMassCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MassX:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
|
Create the Forge script for this magic card
|
{"name": "Matsu-Tribe Decoy", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake Warrior", "oracle_text": "{2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.\nWhenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.", "power": "1", "toughness": "3"}
|
Name:Matsu-Tribe Decoy\nManaCost:2 G\nTypes:Creature Snake Warrior\nPT:1/3\nA:AB$ MustBlock | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ AllowNonLethal | SpellDescription$ Target creature blocks CARDNAME this turn if able.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nSVar:HasCombatEffect:TRUE\nOracle:{2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.\nWhenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Matsu-Tribe Decoy", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake Warrior", "oracle_text": "{2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.\nWhenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.", "power": "1", "toughness": "3"}
### Response: Name:Matsu-Tribe Decoy\nManaCost:2 G\nTypes:Creature Snake Warrior\nPT:1/3\nA:AB$ MustBlock | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ AllowNonLethal | SpellDescription$ Target creature blocks CARDNAME this turn if able.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nSVar:HasCombatEffect:TRUE\nOracle:{2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.\nWhenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
|
Create the Forge script for this magic card
|
{"name": "Kumano's Blessing", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nIf a creature dealt damage by enchanted creature this turn would die, exile it instead."}
|
Name:Kumano's Blessing\nManaCost:2 R\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nR:Event$ Moved | ValidLKI$ Creature.DamagedBy Enchanted | Destination$ Graveyard | ActiveZones$ Battlefield | ReplaceWith$ DBExile | Description$ If a creature dealt damage by enchanted creature this turn would die, exile it instead.\nSVar:DBExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nAI:RemoveDeck:Random\nSVar:NonStackingAttachEffect:True\nOracle:Flash\nEnchant creature\nIf a creature dealt damage by enchanted creature this turn would die, exile it instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kumano's Blessing", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nIf a creature dealt damage by enchanted creature this turn would die, exile it instead."}
### Response: Name:Kumano's Blessing\nManaCost:2 R\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nR:Event$ Moved | ValidLKI$ Creature.DamagedBy Enchanted | Destination$ Graveyard | ActiveZones$ Battlefield | ReplaceWith$ DBExile | Description$ If a creature dealt damage by enchanted creature this turn would die, exile it instead.\nSVar:DBExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nAI:RemoveDeck:Random\nSVar:NonStackingAttachEffect:True\nOracle:Flash\nEnchant creature\nIf a creature dealt damage by enchanted creature this turn would die, exile it instead.
|
Create the Forge script for this magic card
|
{"name": "Caldera Lake", "mana_cost": "", "type_line": "Land", "oracle_text": "Caldera Lake enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {U} or {R}. Caldera Lake deals 1 damage to you."}
|
Name:Caldera Lake\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SubAbility$ DBPain | SpellDescription$ Add {U} or {R}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:Caldera Lake enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caldera Lake", "mana_cost": "", "type_line": "Land", "oracle_text": "Caldera Lake enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {U} or {R}. Caldera Lake deals 1 damage to you."}
### Response: Name:Caldera Lake\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SubAbility$ DBPain | SpellDescription$ Add {U} or {R}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:Caldera Lake enters the battlefield tapped.\n{T}: Add {C}.\n{T}: Add {U} or {R}. Caldera Lake deals 1 damage to you.
|
Create the Forge script for this magic card
|
{"name": "Reito Lantern", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}: Put target card from a graveyard on the bottom of its owner's library."}
|
Name:Reito Lantern\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target card from a graveyard on the bottom of its owner's library.\nAI:RemoveDeck:Random\nOracle:{3}: Put target card from a graveyard on the bottom of its owner's library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reito Lantern", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}: Put target card from a graveyard on the bottom of its owner's library."}
### Response: Name:Reito Lantern\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target card from a graveyard on the bottom of its owner's library.\nAI:RemoveDeck:Random\nOracle:{3}: Put target card from a graveyard on the bottom of its owner's library.
|
Create the Forge script for this magic card
|
{"name": "Maja, Bretagard Protector", "mana_cost": "{2}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Other creatures you control get +1/+1.\nLandfall \u2014 Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.", "power": "2", "toughness": "3"}
|
Name:Maja, Bretagard Protector\nManaCost:2 G W W\nTypes:Legendary Creature Human Warrior\nPT:2/3\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_warrior | TokenOwner$ You\nSVar:BuffedBy:Land\nDeckHas:Ability$Token\nOracle:Other creatures you control get +1/+1.\nLandfall - Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maja, Bretagard Protector", "mana_cost": "{2}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Other creatures you control get +1/+1.\nLandfall \u2014 Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.", "power": "2", "toughness": "3"}
### Response: Name:Maja, Bretagard Protector\nManaCost:2 G W W\nTypes:Legendary Creature Human Warrior\nPT:2/3\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_warrior | TokenOwner$ You\nSVar:BuffedBy:Land\nDeckHas:Ability$Token\nOracle:Other creatures you control get +1/+1.\nLandfall - Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.
|
Create the Forge script for this magic card
|
{"name": "Oona's Blackguard", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nEach other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.\nWhenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.", "power": "1", "toughness": "1"}
|
Name:Oona's Blackguard\nManaCost:1 B\nTypes:Creature Faerie Rogue\nPT:1/1\nK:Flying\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Rogue+Other+YouCtrl\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+counters_GE1_P1P1 | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigDiscardOpp | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.\nSVar:TrigDiscardOpp:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nSVar:PlayMain1:TRUE\nDeckNeeds:Type$Rogue\nDeckHas:Ability$Discard|Counters\nOracle:Flying\nEach other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.\nWhenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oona's Blackguard", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nEach other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.\nWhenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.", "power": "1", "toughness": "1"}
### Response: Name:Oona's Blackguard\nManaCost:1 B\nTypes:Creature Faerie Rogue\nPT:1/1\nK:Flying\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Rogue+Other+YouCtrl\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+counters_GE1_P1P1 | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigDiscardOpp | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.\nSVar:TrigDiscardOpp:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nSVar:PlayMain1:TRUE\nDeckNeeds:Type$Rogue\nDeckHas:Ability$Discard|Counters\nOracle:Flying\nEach other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.\nWhenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
|
Create the Forge script for this magic card
|
{"name": "Teferi's Sentinel", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.", "power": "2", "toughness": "6"}
|
Name:Teferi's Sentinel\nManaCost:5\nTypes:Artifact Creature Golem\nPT:2/6\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | IsPresent$ Planeswalker.Teferi+YouCtrl | Description$ As long as you control a Teferi planeswalker, CARDNAME gets +4/+0.\nSVar:BuffedBy:Teferi\nDeckNeeds:Type$Teferi\nOracle:As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teferi's Sentinel", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.", "power": "2", "toughness": "6"}
### Response: Name:Teferi's Sentinel\nManaCost:5\nTypes:Artifact Creature Golem\nPT:2/6\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | IsPresent$ Planeswalker.Teferi+YouCtrl | Description$ As long as you control a Teferi planeswalker, CARDNAME gets +4/+0.\nSVar:BuffedBy:Teferi\nDeckNeeds:Type$Teferi\nOracle:As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
|
Create the Forge script for this magic card
|
{"name": "Dragonscale Boon", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Put two +1/+1 counters on target creature and untap it."}
|
Name:Dragonscale Boon\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBUntap | SpellDescription$ Put two +1/+1 counters on target creature and untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nDeckHas:Ability$Counters\nOracle:Put two +1/+1 counters on target creature and untap it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragonscale Boon", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Put two +1/+1 counters on target creature and untap it."}
### Response: Name:Dragonscale Boon\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBUntap | SpellDescription$ Put two +1/+1 counters on target creature and untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nDeckHas:Ability$Counters\nOracle:Put two +1/+1 counters on target creature and untap it.
|
Create the Forge script for this magic card
|
{"name": "Eldrazi Devastator", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Trample", "power": "8", "toughness": "9"}
|
Name:Eldrazi Devastator\nManaCost:8\nTypes:Creature Eldrazi\nPT:8/9\nK:Trample\nOracle:Trample
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eldrazi Devastator", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Trample", "power": "8", "toughness": "9"}
### Response: Name:Eldrazi Devastator\nManaCost:8\nTypes:Creature Eldrazi\nPT:8/9\nK:Trample\nOracle:Trample
|
Create the Forge script for this magic card
|
{"name": "Frantic Inventory", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard."}
|
Name:Frantic Inventory\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | Cost$ 1 U | Defined$ You | NumCards$ 1 | SubAbility$ DBDraw | SpellDescription$ Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$ValidGraveyard Card.YouOwn+namedFrantic Inventory\nOracle:Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frantic Inventory", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard."}
### Response: Name:Frantic Inventory\nManaCost:1 U\nTypes:Instant\nA:SP$ Draw | Cost$ 1 U | Defined$ You | NumCards$ 1 | SubAbility$ DBDraw | SpellDescription$ Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$ValidGraveyard Card.YouOwn+namedFrantic Inventory\nOracle:Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
|
Create the Forge script for this magic card
|
{"name": "Anticipate", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order."}
|
Name:Anticipate\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U | DigNum$ 3 | ChangeNum$ 1 | NoReveal$ True | SpellDescription$ Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nOracle:Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Anticipate", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order."}
### Response: Name:Anticipate\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U | DigNum$ 3 | ChangeNum$ 1 | NoReveal$ True | SpellDescription$ Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nOracle:Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
Create the Forge script for this magic card
|
{"name": "Bruenor Battlehammer", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Dwarf Warrior", "oracle_text": "Each creature you control gets +2/+0 for each Equipment attached to it.\nYou may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.", "power": "5", "toughness": "3"}
|
Name:Bruenor Battlehammer\nManaCost:2 R W\nTypes:Legendary Creature Dwarf Warrior\nPT:5/3\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ AffectedX | Description$ Each creature you control gets +2/+0 for each Equipment attached to it.\nSVar:AffectedX:Count$Valid Equipment.Attached/Times.2\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You may pay 0 rather than pay equip costs. | CheckSVar$ X | SVarCompare$ LT1 | Description$ You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.\nSVar:X:Count$YouEquippedThisTurn\nOracle:Each creature you control gets +2/+0 for each Equipment attached to it.\nYou may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bruenor Battlehammer", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Dwarf Warrior", "oracle_text": "Each creature you control gets +2/+0 for each Equipment attached to it.\nYou may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.", "power": "5", "toughness": "3"}
### Response: Name:Bruenor Battlehammer\nManaCost:2 R W\nTypes:Legendary Creature Dwarf Warrior\nPT:5/3\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ AffectedX | Description$ Each creature you control gets +2/+0 for each Equipment attached to it.\nSVar:AffectedX:Count$Valid Equipment.Attached/Times.2\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You may pay 0 rather than pay equip costs. | CheckSVar$ X | SVarCompare$ LT1 | Description$ You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.\nSVar:X:Count$YouEquippedThisTurn\nOracle:Each creature you control gets +2/+0 for each Equipment attached to it.\nYou may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
|
Create the Forge script for this magic card
|
{"name": "Glass Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "", "power": "6", "toughness": "2"}
|
Name:Glass Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:6/2\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glass Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "", "power": "6", "toughness": "2"}
### Response: Name:Glass Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:6/2\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Helm of Obedience", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0."}
|
Name:Helm of Obedience\nManaCost:4\nTypes:Artifact\n#Doesn't interact properly with Myr Welder right now\nA:AB$ Repeat | Cost$ XMin1 X T | ValidTgts$ Opponent | MaxRepeat$ MaxRepeats | RepeatSubAbility$ DBCleanBeforeRepeat | RepeatCheckSVar$ AccumulatedMilled | RepeatSVarCompare$ LTX | AILogic$ MaxXAtOppEOT | StackDescription$ SpellDescription | SpellDescription$ Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice CARDNAME and put one of them onto the battlefield under your control. X can't be 0. | SubAbility$ DBSacHelm\nSVar:DBCleanBeforeRepeat:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ 1 | RememberMilled$ True | Defined$ Targeted | SubAbility$ DBAccumulateX | NoReveal$ True\nSVar:DBAccumulateX:DB$ StoreSVar | SVar$ AccumulatedMilled | Type$ CountSVar | Expression$ AccumulatedMilled/Plus.1 | ConditionCheckSVar$ MilledCard | ConditionSVarCompare$ EQ1 | SubAbility$ DBMilledCreature\nSVar:DBMilledCreature:DB$ StoreSVar | SVar$ AccumulatedMilled | Type$ Calculate | Expression$ X | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | SubAbility$ DBEmptyLibrary\nSVar:DBEmptyLibrary:DB$ StoreSVar | SVar$ AccumulatedMilled | Type$ Calculate | Expression$ X | ConditionCheckSVar$ TargetedLibrary | ConditionSVarCompare$ EQ0\nSVar:DBSacHelm:DB$ Sacrifice | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | SubAbility$ DBStealCreature\nSVar:DBStealCreature:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBResetCounter | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1\nSVar:DBResetCounter:DB$ StoreSVar | SVar$ AccumulatedMilled | Type$ Number | Expression$ 0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:TargetedLibrary:TargetedPlayer$CardsInLibrary\nSVar:MaxRepeats:TargetedPlayer$CardsInLibrary/Plus.2\nSVar:MilledCreature:Count$ValidGraveyard Creature.IsRemembered\nSVar:MilledCard:Count$ValidGraveyard Card.IsRemembered\nSVar:AccumulatedMilled:Number$0\nSVar:X:Count$xPaid\nOracle:{X}, {T}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Helm of Obedience", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0."}
### Response: Name:Helm of Obedience\nManaCost:4\nTypes:Artifact\n#Doesn't interact properly with Myr Welder right now\nA:AB$ Repeat | Cost$ XMin1 X T | ValidTgts$ Opponent | MaxRepeat$ MaxRepeats | RepeatSubAbility$ DBCleanBeforeRepeat | RepeatCheckSVar$ AccumulatedMilled | RepeatSVarCompare$ LTX | AILogic$ MaxXAtOppEOT | StackDescription$ SpellDescription | SpellDescription$ Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice CARDNAME and put one of them onto the battlefield under your control. X can't be 0. | SubAbility$ DBSacHelm\nSVar:DBCleanBeforeRepeat:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ 1 | RememberMilled$ True | Defined$ Targeted | SubAbility$ DBAccumulateX | NoReveal$ True\nSVar:DBAccumulateX:DB$ StoreSVar | SVar$ AccumulatedMilled | Type$ CountSVar | Expression$ AccumulatedMilled/Plus.1 | ConditionCheckSVar$ MilledCard | ConditionSVarCompare$ EQ1 | SubAbility$ DBMilledCreature\nSVar:DBMilledCreature:DB$ StoreSVar | SVar$ AccumulatedMilled | Type$ Calculate | Expression$ X | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | SubAbility$ DBEmptyLibrary\nSVar:DBEmptyLibrary:DB$ StoreSVar | SVar$ AccumulatedMilled | Type$ Calculate | Expression$ X | ConditionCheckSVar$ TargetedLibrary | ConditionSVarCompare$ EQ0\nSVar:DBSacHelm:DB$ Sacrifice | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | SubAbility$ DBStealCreature\nSVar:DBStealCreature:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBResetCounter | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1\nSVar:DBResetCounter:DB$ StoreSVar | SVar$ AccumulatedMilled | Type$ Number | Expression$ 0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:TargetedLibrary:TargetedPlayer$CardsInLibrary\nSVar:MaxRepeats:TargetedPlayer$CardsInLibrary/Plus.2\nSVar:MilledCreature:Count$ValidGraveyard Creature.IsRemembered\nSVar:MilledCard:Count$ValidGraveyard Card.IsRemembered\nSVar:AccumulatedMilled:Number$0\nSVar:X:Count$xPaid\nOracle:{X}, {T}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.
|
Create the Forge script for this magic card
|
{"name": "Imperial Lancer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Imperial Lancer has double strike as long as you control a Dinosaur.", "power": "1", "toughness": "1"}
|
Name:Imperial Lancer\nManaCost:W\nTypes:Creature Human Knight\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | IsPresent$ Dinosaur.YouCtrl | Description$ CARDNAME has double strike as long as you control a Dinosaur.\nDeckHints:Type$Dinosaur\nOracle:Imperial Lancer has double strike as long as you control a Dinosaur.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imperial Lancer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Imperial Lancer has double strike as long as you control a Dinosaur.", "power": "1", "toughness": "1"}
### Response: Name:Imperial Lancer\nManaCost:W\nTypes:Creature Human Knight\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | IsPresent$ Dinosaur.YouCtrl | Description$ CARDNAME has double strike as long as you control a Dinosaur.\nDeckHints:Type$Dinosaur\nOracle:Imperial Lancer has double strike as long as you control a Dinosaur.
|
Create the Forge script for this magic card
|
{"name": "Hunter's Ambush", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt by nongreen creatures this turn."}
|
Name:Hunter's Ambush\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ KWPump | SpellDescription$ Prevent all combat damage that would be dealt by nongreen creatures this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.nonGreen | AddKeyword$ Prevent all combat damage that would be dealt by CARDNAME. | Description$ Prevent all combat damage that would be dealt by nongreen creatures this turn.\nAI:RemoveDeck:All\nOracle:Prevent all combat damage that would be dealt by nongreen creatures this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hunter's Ambush", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt by nongreen creatures this turn."}
### Response: Name:Hunter's Ambush\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ KWPump | SpellDescription$ Prevent all combat damage that would be dealt by nongreen creatures this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.nonGreen | AddKeyword$ Prevent all combat damage that would be dealt by CARDNAME. | Description$ Prevent all combat damage that would be dealt by nongreen creatures this turn.\nAI:RemoveDeck:All\nOracle:Prevent all combat damage that would be dealt by nongreen creatures this turn.
|
Create the Forge script for this magic card
|
{"name": "Plunge into Winter", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Tap up to one target creature. Scry 1, then draw a card."}
|
Name:Plunge into Winter\nManaCost:1 W\nTypes:Instant\nA:SP$ Tap | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature | SubAbility$ DBScry | SpellDescription$ Tap up to one target creature.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw | SpellDescription$ Scry 1, then draw a card.\nSVar:DBDraw:DB$ Draw\nOracle:Tap up to one target creature. Scry 1, then draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plunge into Winter", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Tap up to one target creature. Scry 1, then draw a card."}
### Response: Name:Plunge into Winter\nManaCost:1 W\nTypes:Instant\nA:SP$ Tap | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature | SubAbility$ DBScry | SpellDescription$ Tap up to one target creature.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw | SpellDescription$ Scry 1, then draw a card.\nSVar:DBDraw:DB$ Draw\nOracle:Tap up to one target creature. Scry 1, then draw a card.
|
Create the Forge script for this magic card
|
{"name": "Slither Blade", "mana_cost": "{U}", "type_line": "Creature \u2014 Naga Rogue", "oracle_text": "Slither Blade can't be blocked.", "power": "1", "toughness": "2"}
|
Name:Slither Blade\nManaCost:U\nTypes:Creature Naga Rogue\nPT:1/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Slither Blade can't be blocked.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slither Blade", "mana_cost": "{U}", "type_line": "Creature \u2014 Naga Rogue", "oracle_text": "Slither Blade can't be blocked.", "power": "1", "toughness": "2"}
### Response: Name:Slither Blade\nManaCost:U\nTypes:Creature Naga Rogue\nPT:1/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Slither Blade can't be blocked.
|
Create the Forge script for this magic card
|
{"name": "Blast-Furnace Hellkite", "mana_cost": "{7}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)\nFlying, double strike\nCreatures attacking your opponents have double strike.", "power": "5", "toughness": "5"}
|
Name:Blast-Furnace Hellkite\nManaCost:7 R R\nTypes:Creature Dragon\nPT:5/5\nK:Artifact offering\nK:Flying\nK:Double Strike\nS:Mode$ Continuous | Affected$ Creature.attacking Opponent | AddKeyword$ Double Strike | Description$ Creatures attacking your opponents have double strike.\nDeckHints:Type$Artifact\nDeckHas:Ability$Sacrifice\nOracle:Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)\nFlying, double strike\nCreatures attacking your opponents have double strike.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blast-Furnace Hellkite", "mana_cost": "{7}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)\nFlying, double strike\nCreatures attacking your opponents have double strike.", "power": "5", "toughness": "5"}
### Response: Name:Blast-Furnace Hellkite\nManaCost:7 R R\nTypes:Creature Dragon\nPT:5/5\nK:Artifact offering\nK:Flying\nK:Double Strike\nS:Mode$ Continuous | Affected$ Creature.attacking Opponent | AddKeyword$ Double Strike | Description$ Creatures attacking your opponents have double strike.\nDeckHints:Type$Artifact\nDeckHas:Ability$Sacrifice\nOracle:Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)\nFlying, double strike\nCreatures attacking your opponents have double strike.
|
Create the Forge script for this magic card
|
{"name": "Eloren Wilds", "mana_cost": "", "type_line": "Plane \u2014 Shandalar", "oracle_text": "Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.\nWhenever chaos ensues, target player can't cast spells until a player planeswalks."}
|
Name:Eloren Wilds\nManaCost:no cost\nTypes:Plane Shandalar\nT:Mode$ TapsForMana | ValidCard$ Permanent | Execute$ TrigMana | TriggerZones$ Command | Static$ True | TriggerDescription$ Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.\nSVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target player can't cast spells until a player planeswalks.\nSVar:RolledChaos:DB$ Effect | ValidTgts$ Player | IsCurse$ True | StaticAbilities$ STCantCast | Triggers$ TrigPlaneswalk | RememberObjects$ Targeted | Duration$ Permanent\nSVar:STCantCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Target player can't cast spells until a player planeswalks.\nSVar:TrigPlaneswalk:Mode$ PlaneswalkedTo | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.\nWhenever chaos ensues, target player can't cast spells until a player planeswalks.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eloren Wilds", "mana_cost": "", "type_line": "Plane \u2014 Shandalar", "oracle_text": "Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.\nWhenever chaos ensues, target player can't cast spells until a player planeswalks."}
### Response: Name:Eloren Wilds\nManaCost:no cost\nTypes:Plane Shandalar\nT:Mode$ TapsForMana | ValidCard$ Permanent | Execute$ TrigMana | TriggerZones$ Command | Static$ True | TriggerDescription$ Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.\nSVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target player can't cast spells until a player planeswalks.\nSVar:RolledChaos:DB$ Effect | ValidTgts$ Player | IsCurse$ True | StaticAbilities$ STCantCast | Triggers$ TrigPlaneswalk | RememberObjects$ Targeted | Duration$ Permanent\nSVar:STCantCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Target player can't cast spells until a player planeswalks.\nSVar:TrigPlaneswalk:Mode$ PlaneswalkedTo | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.\nWhenever chaos ensues, target player can't cast spells until a player planeswalks.
|
Create the Forge script for this magic card
|
{"name": "Seismic Shudder", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Seismic Shudder deals 1 damage to each creature without flying."}
|
Name:Seismic Shudder\nManaCost:1 R\nTypes:Instant\nA:SP$ DamageAll | Cost$ 1 R | NumDmg$ 1 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature without flying. | SpellDescription$ CARDNAME deals 1 damage to each creature without flying.\nOracle:Seismic Shudder deals 1 damage to each creature without flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seismic Shudder", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Seismic Shudder deals 1 damage to each creature without flying."}
### Response: Name:Seismic Shudder\nManaCost:1 R\nTypes:Instant\nA:SP$ DamageAll | Cost$ 1 R | NumDmg$ 1 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature without flying. | SpellDescription$ CARDNAME deals 1 damage to each creature without flying.\nOracle:Seismic Shudder deals 1 damage to each creature without flying.
|
Create the Forge script for this magic card
|
{"name": "Tar Snare", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -3/-2 until end of turn."}
|
Name:Tar Snare\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -3/-2 until end of turn.\nOracle:Target creature gets -3/-2 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tar Snare", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -3/-2 until end of turn."}
### Response: Name:Tar Snare\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -3/-2 until end of turn.\nOracle:Target creature gets -3/-2 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Ward of Lights", "mana_cost": "{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant creature\nAs Ward of Lights enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights."}
|
Name:Ward of Lights\nManaCost:W W\nTypes:Enchantment Aura\nK:MayFlashSac\nK:Enchant creature\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck\nA:SP$ Attach | Cost$ W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.ChosenColor:chosenColor:Card.CardUID_HostCardUID | Description$ Enchanted creature has protection from the chosen color. This effect doesn't remove CARDNAME.\nAI:RemoveDeck:All\nSVar:ChosenProtection:True\nOracle:You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant creature\nAs Ward of Lights enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ward of Lights", "mana_cost": "{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant creature\nAs Ward of Lights enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights."}
### Response: Name:Ward of Lights\nManaCost:W W\nTypes:Enchantment Aura\nK:MayFlashSac\nK:Enchant creature\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInHumanDeck\nA:SP$ Attach | Cost$ W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.ChosenColor:chosenColor:Card.CardUID_HostCardUID | Description$ Enchanted creature has protection from the chosen color. This effect doesn't remove CARDNAME.\nAI:RemoveDeck:All\nSVar:ChosenProtection:True\nOracle:You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant creature\nAs Ward of Lights enters the battlefield, choose a color.\nEnchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
|
Create the Forge script for this magic card
|
{"name": "Child of Night", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Lifelink", "power": "2", "toughness": "1"}
|
Name:Child of Night\nManaCost:1 B\nTypes:Creature Vampire\nPT:2/1\nK:Lifelink\nOracle:Lifelink
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Child of Night", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Lifelink", "power": "2", "toughness": "1"}
### Response: Name:Child of Night\nManaCost:1 B\nTypes:Creature Vampire\nPT:2/1\nK:Lifelink\nOracle:Lifelink
|
Create the Forge script for this magic card
|
{"name": "Ghostly Sentinel", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Kor Spirit", "oracle_text": "Flying, vigilance", "power": "3", "toughness": "3"}
|
Name:Ghostly Sentinel\nManaCost:4 W\nTypes:Creature Kor Spirit\nPT:3/3\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghostly Sentinel", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Kor Spirit", "oracle_text": "Flying, vigilance", "power": "3", "toughness": "3"}
### Response: Name:Ghostly Sentinel\nManaCost:4 W\nTypes:Creature Kor Spirit\nPT:3/3\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
|
Create the Forge script for this magic card
|
{"name": "Ocular Halo", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: Draw a card.\"\n{W}: Enchanted creature gains vigilance until end of turn."}
|
Name:Ocular Halo\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Draw | Description$ Enchanted creature has "{T}: Draw a card."\nA:AB$ Pump | Cost$ W | Defined$ Enchanted | KW$ Vigilance | SpellDescription$ Enchanted creature gains vigilance until end of turn.\nSVar:Draw:AB$Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{T}: Draw a card."\n{W}: Enchanted creature gains vigilance until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ocular Halo", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: Draw a card.\"\n{W}: Enchanted creature gains vigilance until end of turn."}
### Response: Name:Ocular Halo\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Draw | Description$ Enchanted creature has "{T}: Draw a card."\nA:AB$ Pump | Cost$ W | Defined$ Enchanted | KW$ Vigilance | SpellDescription$ Enchanted creature gains vigilance until end of turn.\nSVar:Draw:AB$Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{T}: Draw a card."\n{W}: Enchanted creature gains vigilance until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Call of the Ring", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, the Ring tempts you.\nWhenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card."}
|
Name:Call of the Ring\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTempt | TriggerDescription$ At the beginning of your upkeep, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nT:Mode$ RingTemptsYou | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ PayLife<2>\nOracle:At the beginning of your upkeep, the Ring tempts you.\nWhenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Call of the Ring", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, the Ring tempts you.\nWhenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card."}
### Response: Name:Call of the Ring\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTempt | TriggerDescription$ At the beginning of your upkeep, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nT:Mode$ RingTemptsYou | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ PayLife<2>\nOracle:At the beginning of your upkeep, the Ring tempts you.\nWhenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
|
Create the Forge script for this magic card
|
{"name": "Cerebral Eruption", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand."}
|
Name:Cerebral Eruption\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ PeekAndReveal | ValidTgts$ Opponent | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBDamage | SpellDescription$ Target opponent reveals the top card of their library.\nSVar:DBDamage:DB$ DamageAll | ValidCards$ Creature.TargetedPlayerCtrl | ValidPlayers$ Targeted | NumDmg$ X | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals damage equal to the revealed card's mana value to that player and each creature that player controls.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Parent | Origin$ Stack | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Land | StackDescription$ SpellDescription | SubAbility$ DBCleanup | SpellDescription$ If a land card is revealed this way, return CARDNAME to its owner's hand.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cerebral Eruption", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand."}
### Response: Name:Cerebral Eruption\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ PeekAndReveal | ValidTgts$ Opponent | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBDamage | SpellDescription$ Target opponent reveals the top card of their library.\nSVar:DBDamage:DB$ DamageAll | ValidCards$ Creature.TargetedPlayerCtrl | ValidPlayers$ Targeted | NumDmg$ X | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals damage equal to the revealed card's mana value to that player and each creature that player controls.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Parent | Origin$ Stack | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Land | StackDescription$ SpellDescription | SubAbility$ DBCleanup | SpellDescription$ If a land card is revealed this way, return CARDNAME to its owner's hand.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Bonebreaker Giant", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "", "power": "4", "toughness": "4"}
|
Name:Bonebreaker Giant\nManaCost:4 R\nTypes:Creature Giant\nPT:4/4\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bonebreaker Giant", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "", "power": "4", "toughness": "4"}
### Response: Name:Bonebreaker Giant\nManaCost:4 R\nTypes:Creature Giant\nPT:4/4\nOracle:
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.