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Create the Forge script for this magic card
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{"name": "Sultai Flayer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Naga Shaman", "oracle_text": "Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.", "power": "3", "toughness": "4"}
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Name:Sultai Flayer\nManaCost:3 G\nTypes:Creature Naga Shaman\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+toughnessGE4 | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sultai Flayer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Naga Shaman", "oracle_text": "Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.", "power": "3", "toughness": "4"}
### Response: Name:Sultai Flayer\nManaCost:3 G\nTypes:Creature Naga Shaman\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+toughnessGE4 | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.
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Create the Forge script for this magic card
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{"name": "Arcanum Wings", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has flying.\nAura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)"}
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Name:Arcanum Wings\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nK:Aura swap:2 U\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.\nOracle:Enchant creature\nEnchanted creature has flying.\nAura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcanum Wings", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has flying.\nAura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)"}
### Response: Name:Arcanum Wings\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nK:Aura swap:2 U\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.\nOracle:Enchant creature\nEnchanted creature has flying.\nAura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)
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Create the Forge script for this magic card
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{"name": "Pierce Strider", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "When Pierce Strider enters the battlefield, target opponent loses 3 life.", "power": "3", "toughness": "3"}
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Name:Pierce Strider\nManaCost:4\nTypes:Artifact Creature Phyrexian Construct\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 3\nOracle:When Pierce Strider enters the battlefield, target opponent loses 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pierce Strider", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "When Pierce Strider enters the battlefield, target opponent loses 3 life.", "power": "3", "toughness": "3"}
### Response: Name:Pierce Strider\nManaCost:4\nTypes:Artifact Creature Phyrexian Construct\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 3\nOracle:When Pierce Strider enters the battlefield, target opponent loses 3 life.
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Create the Forge script for this magic card
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{"name": "Volunteer Reserves", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nCumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)", "power": "2", "toughness": "4"}
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Name:Volunteer Reserves\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/4\nK:Banding\nK:Cumulative upkeep:1\nOracle:Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nCumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Volunteer Reserves", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nCumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)", "power": "2", "toughness": "4"}
### Response: Name:Volunteer Reserves\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/4\nK:Banding\nK:Cumulative upkeep:1\nOracle:Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nCumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Create the Forge script for this magic card
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{"name": "Pillar of Flame", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead."}
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Name:Pillar of Flame\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered.Creature | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pillar of Flame", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead."}
### Response: Name:Pillar of Flame\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered.Creature | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Mists of Littjara", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature or Vehicle\nEnchanted creature gets -3/-0."}
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Name:Mists of Littjara\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature or Vehicle\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature,Vehicle | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddPower$ -3 | Description$ Enchanted permanent gets -3/-0.\nOracle:Flash\nEnchant creature or Vehicle\nEnchanted creature gets -3/-0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mists of Littjara", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature or Vehicle\nEnchanted creature gets -3/-0."}
### Response: Name:Mists of Littjara\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature or Vehicle\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature,Vehicle | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddPower$ -3 | Description$ Enchanted permanent gets -3/-0.\nOracle:Flash\nEnchant creature or Vehicle\nEnchanted creature gets -3/-0.
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Create the Forge script for this magic card
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{"name": "Miren, the Moaning Well", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."}
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Name:Miren, the Moaning Well\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ GainLife | Cost$ 3 T Sac<1/Creature> | LifeAmount$ X | SpellDescription$ You gain life equal to the sacrificed creature's toughness.\nSVar:X:Sacrificed$CardToughness\nOracle:{T}: Add {C}.\n{3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Miren, the Moaning Well", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."}
### Response: Name:Miren, the Moaning Well\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ GainLife | Cost$ 3 T Sac<1/Creature> | LifeAmount$ X | SpellDescription$ You gain life equal to the sacrificed creature's toughness.\nSVar:X:Sacrificed$CardToughness\nOracle:{T}: Add {C}.\n{3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Create the Forge script for this magic card
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{"name": "Caves of Chaos Adventurer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Trample\nWhen Caves of Chaos Adventurer enters the battlefield, you take the initiative.\nWhenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.", "power": "5", "toughness": "3"}
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Name:Caves of Chaos Adventurer\nManaCost:3 R\nTypes:Creature Human Barbarian\nPT:5/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ DBEffect2 | FalseSubAbility$ DBEffect | SubAbility$ DBCleanup\nSVar:DBEffect2:DB$ Effect | StaticAbilities$ STPlay2 | RememberObjects$ Remembered | ForgetOnMoved$ Exile\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn without paying its mana cost.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nSVar:HasAttackEffect:TRUE\nOracle:Trample\nWhen Caves of Chaos Adventurer enters the battlefield, you take the initiative.\nWhenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caves of Chaos Adventurer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Trample\nWhen Caves of Chaos Adventurer enters the battlefield, you take the initiative.\nWhenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.", "power": "5", "toughness": "3"}
### Response: Name:Caves of Chaos Adventurer\nManaCost:3 R\nTypes:Creature Human Barbarian\nPT:5/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ DBEffect2 | FalseSubAbility$ DBEffect | SubAbility$ DBCleanup\nSVar:DBEffect2:DB$ Effect | StaticAbilities$ STPlay2 | RememberObjects$ Remembered | ForgetOnMoved$ Exile\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn without paying its mana cost.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nSVar:HasAttackEffect:TRUE\nOracle:Trample\nWhen Caves of Chaos Adventurer enters the battlefield, you take the initiative.\nWhenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.
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Create the Forge script for this magic card
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{"name": "Giant Killer"}
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Name:Giant Killer\nManaCost:W\nTypes:Creature Human Peasant\nPT:1/2\nA:AB$ Tap | Cost$ 1 W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nAlternateMode:Adventure\nOracle:{1}{W}, {T}: Tap target creature.\n\nALTERNATE\n\nName:Chop Down\nManaCost:2 W\nTypes:Instant Adventure\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)\nOracle:Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Giant Killer"}
### Response: Name:Giant Killer\nManaCost:W\nTypes:Creature Human Peasant\nPT:1/2\nA:AB$ Tap | Cost$ 1 W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nAlternateMode:Adventure\nOracle:{1}{W}, {T}: Tap target creature.\n\nALTERNATE\n\nName:Chop Down\nManaCost:2 W\nTypes:Instant Adventure\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)\nOracle:Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
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Create the Forge script for this magic card
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{"name": "Stitcher's Graft", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3.\nWhenever equipped creature attacks, it doesn't untap during its controller's next untap step.\nWhenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.\nEquip {2}"}
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Name:Stitcher's Graft\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Equipped creature gets +3/+3.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ StayTapped | TriggerDescription$ Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.\nSVar:StayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ TriggeredAttackerLKICopy | Duration$ Permanent\nT:Mode$ Unattach | ValidAttachment$ Card.Self | ValidObject$ Permanent | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME becomes unattached from a permanent, sacrifice that permanent.\nSVar:TrigSac:DB$ SacrificeAll | Defined$ TriggeredObjectLKICopy | Controller$ You\nK:Equip:2\nOracle:Equipped creature gets +3/+3.\nWhenever equipped creature attacks, it doesn't untap during its controller's next untap step.\nWhenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stitcher's Graft", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3.\nWhenever equipped creature attacks, it doesn't untap during its controller's next untap step.\nWhenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.\nEquip {2}"}
### Response: Name:Stitcher's Graft\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Equipped creature gets +3/+3.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ StayTapped | TriggerDescription$ Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.\nSVar:StayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ TriggeredAttackerLKICopy | Duration$ Permanent\nT:Mode$ Unattach | ValidAttachment$ Card.Self | ValidObject$ Permanent | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME becomes unattached from a permanent, sacrifice that permanent.\nSVar:TrigSac:DB$ SacrificeAll | Defined$ TriggeredObjectLKICopy | Controller$ You\nK:Equip:2\nOracle:Equipped creature gets +3/+3.\nWhenever equipped creature attacks, it doesn't untap during its controller's next untap step.\nWhenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Pyre Spawn", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Pyre Spawn dies, it deals 3 damage to any target.", "power": "6", "toughness": "4"}
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Name:Pyre Spawn\nManaCost:4 R R\nTypes:Creature Elemental\nPT:6/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:When Pyre Spawn dies, it deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyre Spawn", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Pyre Spawn dies, it deals 3 damage to any target.", "power": "6", "toughness": "4"}
### Response: Name:Pyre Spawn\nManaCost:4 R R\nTypes:Creature Elemental\nPT:6/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:When Pyre Spawn dies, it deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Valley Dasher", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Haste\nValley Dasher attacks each combat if able.", "power": "2", "toughness": "2"}
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Name:Valley Dasher\nManaCost:1 R\nTypes:Creature Human Berserker\nPT:2/2\nK:Haste\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Haste\nValley Dasher attacks each combat if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Valley Dasher", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Haste\nValley Dasher attacks each combat if able.", "power": "2", "toughness": "2"}
### Response: Name:Valley Dasher\nManaCost:1 R\nTypes:Creature Human Berserker\nPT:2/2\nK:Haste\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Haste\nValley Dasher attacks each combat if able.
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Create the Forge script for this magic card
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{"name": "Benalish Heralds", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{3}{U}, {T}: Draw a card.", "power": "2", "toughness": "4"}
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Name:Benalish Heralds\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/4\nA:AB$ Draw | Cost$ 3 U T | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:{3}{U}, {T}: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Benalish Heralds", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{3}{U}, {T}: Draw a card.", "power": "2", "toughness": "4"}
### Response: Name:Benalish Heralds\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/4\nA:AB$ Draw | Cost$ 3 U T | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:{3}{U}, {T}: Draw a card.
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Create the Forge script for this magic card
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{"name": "Enduring Scalelord", "mana_cost": "{4}{G}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.", "power": "4", "toughness": "4"}
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Name:Enduring Scalelord\nManaCost:4 G W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ CounterAddedOnce | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | CounterType$ P1P1 | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$Counters\nOracle:Flying\nWhenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enduring Scalelord", "mana_cost": "{4}{G}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.", "power": "4", "toughness": "4"}
### Response: Name:Enduring Scalelord\nManaCost:4 G W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ CounterAddedOnce | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | CounterType$ P1P1 | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$Counters\nOracle:Flying\nWhenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
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Create the Forge script for this magic card
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{"name": "Temur Banner", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {G}, {U}, or {R}.\n{G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card."}
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Name:Temur Banner\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo G U R | SpellDescription$ Add {G}, {U}, or {R}.\nA:AB$ Draw | Cost$ G U R T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green|Blue|Red\nOracle:{T}: Add {G}, {U}, or {R}.\n{G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Temur Banner", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {G}, {U}, or {R}.\n{G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card."}
### Response: Name:Temur Banner\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo G U R | SpellDescription$ Add {G}, {U}, or {R}.\nA:AB$ Draw | Cost$ G U R T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green|Blue|Red\nOracle:{T}: Add {G}, {U}, or {R}.\n{G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.
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Create the Forge script for this magic card
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{"name": "Spitebellows", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Spitebellows leaves the battlefield, it deals 6 damage to target creature.\nEvoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "6", "toughness": "1"}
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Name:Spitebellows\nManaCost:5 R\nTypes:Creature Elemental\nPT:6/1\nK:Evoke:1 R R\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDamageCreature | TriggerDescription$ When CARDNAME leaves the battlefield, it deals 6 damage to target creature.\nSVar:TrigDamageCreature:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 6\nSVar:NeedsToPlayEvoked:Creature.OppCtrl+toughnessLE6\nOracle:When Spitebellows leaves the battlefield, it deals 6 damage to target creature.\nEvoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spitebellows", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Spitebellows leaves the battlefield, it deals 6 damage to target creature.\nEvoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "6", "toughness": "1"}
### Response: Name:Spitebellows\nManaCost:5 R\nTypes:Creature Elemental\nPT:6/1\nK:Evoke:1 R R\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDamageCreature | TriggerDescription$ When CARDNAME leaves the battlefield, it deals 6 damage to target creature.\nSVar:TrigDamageCreature:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 6\nSVar:NeedsToPlayEvoked:Creature.OppCtrl+toughnessLE6\nOracle:When Spitebellows leaves the battlefield, it deals 6 damage to target creature.\nEvoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Create the Forge script for this magic card
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{"name": "Day of the Dragons", "mana_cost": "{4}{U}{U}{U}", "type_line": "Enchantment", "oracle_text": "When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.\nWhen Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control."}
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Name:Day of the Dragons\nManaCost:4 U U U\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigSacrifice | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.\nSVar:TrigExile:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ChangeType$ Creature.YouCtrl | SubAbility$ DBToken\nSVar:TrigSacrifice:DB$ SacrificeAll | ValidCards$ Dragon.YouCtrl | SubAbility$ DBReturn\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_5_5_dragon_flying | TokenOwner$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.ExiledWithSource\nSVar:X:Remembered$Amount\nOracle:When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.\nWhen Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Day of the Dragons", "mana_cost": "{4}{U}{U}{U}", "type_line": "Enchantment", "oracle_text": "When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.\nWhen Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control."}
### Response: Name:Day of the Dragons\nManaCost:4 U U U\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigSacrifice | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.\nSVar:TrigExile:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ChangeType$ Creature.YouCtrl | SubAbility$ DBToken\nSVar:TrigSacrifice:DB$ SacrificeAll | ValidCards$ Dragon.YouCtrl | SubAbility$ DBReturn\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ r_5_5_dragon_flying | TokenOwner$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.ExiledWithSource\nSVar:X:Remembered$Amount\nOracle:When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.\nWhen Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Professional Face-Breaker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Menace\nWhenever one or more creatures you control deal combat damage to a player, create a Treasure token.\nSacrifice a Treasure: Exile the top card of your library. You may play that card this turn.", "power": "2", "toughness": "3"}
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Name:Professional Face-Breaker\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/3\nK:Menace\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ DBToken | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nA:AB$ Dig | Cost$ Sac<1/Treasure> | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play it this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Exile | Affected$ Card.IsRemembered | MayPlay$ True | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Menace\nWhenever one or more creatures you control deal combat damage to a player, create a Treasure token.\nSacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Professional Face-Breaker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Menace\nWhenever one or more creatures you control deal combat damage to a player, create a Treasure token.\nSacrifice a Treasure: Exile the top card of your library. You may play that card this turn.", "power": "2", "toughness": "3"}
### Response: Name:Professional Face-Breaker\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/3\nK:Menace\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ DBToken | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nA:AB$ Dig | Cost$ Sac<1/Treasure> | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play it this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Exile | Affected$ Card.IsRemembered | MayPlay$ True | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Sacrifice & Type$Treasure|Artifact\nOracle:Menace\nWhenever one or more creatures you control deal combat damage to a player, create a Treasure token.\nSacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
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Create the Forge script for this magic card
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{"name": "Arwen, Mortal Queen", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.\n{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.", "power": "2", "toughness": "2"}
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Name:Arwen, Mortal Queen\nManaCost:1 G W\nTypes:Legendary Creature Elf Noble\nPT:2/2\nK:etbCounter:Indestructible:1\nA:AB$ Pump | Cost$ 1 SubCounter<1/Indestructible> | KW$ Indestructible | CounterNum$ 1 | TgtPrompt$ Select another target creature | ValidTgts$ Creature.Other | SubAbility$ PutCounterSelf | SpellDescription$ Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on NICKNAME.\nSVar:PutCounterSelf:DB$ PutCounter | Defined$ Self & Targeted | CounterNum$ 1 | CounterTypes$ Lifelink,P1P1 | StackDescription$ {c:Targeted} gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.\nDeckHas:Ability$Counters|LifeGain\nOracle:Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.\n{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arwen, Mortal Queen", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.\n{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.", "power": "2", "toughness": "2"}
### Response: Name:Arwen, Mortal Queen\nManaCost:1 G W\nTypes:Legendary Creature Elf Noble\nPT:2/2\nK:etbCounter:Indestructible:1\nA:AB$ Pump | Cost$ 1 SubCounter<1/Indestructible> | KW$ Indestructible | CounterNum$ 1 | TgtPrompt$ Select another target creature | ValidTgts$ Creature.Other | SubAbility$ PutCounterSelf | SpellDescription$ Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on NICKNAME.\nSVar:PutCounterSelf:DB$ PutCounter | Defined$ Self & Targeted | CounterNum$ 1 | CounterTypes$ Lifelink,P1P1 | StackDescription$ {c:Targeted} gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.\nDeckHas:Ability$Counters|LifeGain\nOracle:Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.\n{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
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Create the Forge script for this magic card
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{"name": "Icy Prison", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "When Icy Prison enters the battlefield, exile target creature.\nAt the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.\nWhen Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control."}
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Name:Icy Prison\nManaCost:U U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ForgetOtherRemembered$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ Remembered\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless any player pays {3}.\nSVar:TrigSac:DB$ Sacrifice | UnlessCost$ 3 | UnlessPayer$ Player | UnlessAI$ OnlyOwn\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlayVar:Y GE3\nSVar:Y:Count$Valid Land.YouCtrl\nOracle:When Icy Prison enters the battlefield, exile target creature.\nAt the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.\nWhen Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Icy Prison", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "When Icy Prison enters the battlefield, exile target creature.\nAt the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.\nWhen Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control."}
### Response: Name:Icy Prison\nManaCost:U U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ForgetOtherRemembered$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ Remembered\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless any player pays {3}.\nSVar:TrigSac:DB$ Sacrifice | UnlessCost$ 3 | UnlessPayer$ Player | UnlessAI$ OnlyOwn\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlayVar:Y GE3\nSVar:Y:Count$Valid Land.YouCtrl\nOracle:When Icy Prison enters the battlefield, exile target creature.\nAt the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.\nWhen Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Create the Forge script for this magic card
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{"name": "Ertai, Wizard Adept", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{2}{U}{U}, {T}: Counter target spell.", "power": "1", "toughness": "1"}
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Name:Ertai, Wizard Adept\nManaCost:2 U\nTypes:Legendary Creature Human Wizard\nPT:1/1\nA:AB$ Counter | Cost$ 2 U U T | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nSVar:NonCombatPriority:1\nOracle:{2}{U}{U}, {T}: Counter target spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ertai, Wizard Adept", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{2}{U}{U}, {T}: Counter target spell.", "power": "1", "toughness": "1"}
### Response: Name:Ertai, Wizard Adept\nManaCost:2 U\nTypes:Legendary Creature Human Wizard\nPT:1/1\nA:AB$ Counter | Cost$ 2 U U T | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nSVar:NonCombatPriority:1\nOracle:{2}{U}{U}, {T}: Counter target spell.
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Create the Forge script for this magic card
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{"name": "Brain Gorgers", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "4", "toughness": "2"}
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Name:Brain Gorgers\nManaCost:3 B\nTypes:Creature Zombie\nPT:4/2\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When you cast CARDNAME, any player may sacrifice a creature. If a player does, counter CARDNAME.\nSVar:TrigCounter:DB$ Counter | UnlessCost$ Sac<1/Creature> | Defined$ TriggeredSpellAbility | UnlessPayer$ Player | UnlessSwitched$ True\nK:Madness:1 B\nOracle:When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brain Gorgers", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "4", "toughness": "2"}
### Response: Name:Brain Gorgers\nManaCost:3 B\nTypes:Creature Zombie\nPT:4/2\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When you cast CARDNAME, any player may sacrifice a creature. If a player does, counter CARDNAME.\nSVar:TrigCounter:DB$ Counter | UnlessCost$ Sac<1/Creature> | Defined$ TriggeredSpellAbility | UnlessPayer$ Player | UnlessSwitched$ True\nK:Madness:1 B\nOracle:When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Cut of the Profits", "mana_cost": "{X}{B}{B}", "type_line": "Sorcery", "oracle_text": "Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)\nYou draw X cards and you lose X life."}
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Name:Cut of the Profits\nManaCost:X B B\nTypes:Sorcery\nK:Casualty:3\nA:SP$ Draw | NumCards$ X | SubAbility$ DBLoseLife | SpellDescription$ You draw X cards and you lose X life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X\nSVar:X:Count$xPaid\nDeckHas:Ability$Sacrifice\nOracle:Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)\nYou draw X cards and you lose X life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cut of the Profits", "mana_cost": "{X}{B}{B}", "type_line": "Sorcery", "oracle_text": "Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)\nYou draw X cards and you lose X life."}
### Response: Name:Cut of the Profits\nManaCost:X B B\nTypes:Sorcery\nK:Casualty:3\nA:SP$ Draw | NumCards$ X | SubAbility$ DBLoseLife | SpellDescription$ You draw X cards and you lose X life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X\nSVar:X:Count$xPaid\nDeckHas:Ability$Sacrifice\nOracle:Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)\nYou draw X cards and you lose X life.
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Create the Forge script for this magic card
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{"name": "Kor Bladewhirl", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Soldier Ally", "oracle_text": "Rally \u2014 Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.", "power": "2", "toughness": "2"}
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Name:Kor Bladewhirl\nManaCost:1 W\nTypes:Creature Kor Soldier Ally\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ First Strike\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nDeckHints:Type$Ally\nOracle:Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kor Bladewhirl", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Soldier Ally", "oracle_text": "Rally \u2014 Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Kor Bladewhirl\nManaCost:1 W\nTypes:Creature Kor Soldier Ally\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ First Strike\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nDeckHints:Type$Ally\nOracle:Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Sundering Stroke", "mana_cost": "{6}{R}", "type_line": "Sorcery", "oracle_text": "Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players."}
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Name:Sundering Stroke\nManaCost:6 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 6 R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 7 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 7 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDmgAll | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead CARDNAME deals 7 damage to each of those permanents and/or players.\nSVar:DBDmgAll:DB$ DealDamage | Defined$ Targeted | NumDmg$ 7 | ConditionCheckSVar$ X | StackDescription$ None\nSVar:X:Count$Adamant_7.Red.1.0\nOracle:Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sundering Stroke", "mana_cost": "{6}{R}", "type_line": "Sorcery", "oracle_text": "Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players."}
### Response: Name:Sundering Stroke\nManaCost:6 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 6 R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 7 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 7 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDmgAll | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead CARDNAME deals 7 damage to each of those permanents and/or players.\nSVar:DBDmgAll:DB$ DealDamage | Defined$ Targeted | NumDmg$ 7 | ConditionCheckSVar$ X | StackDescription$ None\nSVar:X:Count$Adamant_7.Red.1.0\nOracle:Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.
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Create the Forge script for this magic card
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{"name": "Pharika, God of Affliction", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to black and green is less than seven, Pharika isn't a creature.\n{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.", "power": "5", "toughness": "5"}
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Name:Pharika, God of Affliction\nManaCost:1 B G\nTypes:Legendary Enchantment Creature God\nPT:5/5\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to black and green is less than seven, NICKNAME isn't a creature.\nSVar:X:Count$DevotionDual.Black.Green\nA:AB$ ChangeZone | Cost$ B G | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | AITgts$ Card.YouOwn | AILogic$ AtOppEOT | AITgtOwnCards$ True | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_e_snake_deathtouch | TokenOwner$ TargetedController\nSVar:BuffedBy:Permanent.Green,Permanent.Black\nOracle:Indestructible\nAs long as your devotion to black and green is less than seven, Pharika isn't a creature.\n{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pharika, God of Affliction", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to black and green is less than seven, Pharika isn't a creature.\n{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.", "power": "5", "toughness": "5"}
### Response: Name:Pharika, God of Affliction\nManaCost:1 B G\nTypes:Legendary Enchantment Creature God\nPT:5/5\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to black and green is less than seven, NICKNAME isn't a creature.\nSVar:X:Count$DevotionDual.Black.Green\nA:AB$ ChangeZone | Cost$ B G | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | AITgts$ Card.YouOwn | AILogic$ AtOppEOT | AITgtOwnCards$ True | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_e_snake_deathtouch | TokenOwner$ TargetedController\nSVar:BuffedBy:Permanent.Green,Permanent.Black\nOracle:Indestructible\nAs long as your devotion to black and green is less than seven, Pharika isn't a creature.\n{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
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Create the Forge script for this magic card
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{"name": "Bane of Bala Ged", "mana_cost": "{7}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.", "power": "7", "toughness": "5"}
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Name:Bane of Bala Ged\nManaCost:7\nTypes:Creature Eldrazi\nPT:7/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, defending player exiles two permanents they control.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | DefinedPlayer$ TriggeredDefendingPlayer | Mandatory$ True | ChangeType$ Permanent | ChangeNum$ 2 | Chooser$ DefendingPlayer | Hidden$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bane of Bala Ged", "mana_cost": "{7}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.", "power": "7", "toughness": "5"}
### Response: Name:Bane of Bala Ged\nManaCost:7\nTypes:Creature Eldrazi\nPT:7/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, defending player exiles two permanents they control.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | DefinedPlayer$ TriggeredDefendingPlayer | Mandatory$ True | ChangeType$ Permanent | ChangeNum$ 2 | Chooser$ DefendingPlayer | Hidden$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
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Create the Forge script for this magic card
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{"name": "Veteran Armorer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Other creatures you control get +0/+1.", "power": "2", "toughness": "2"}
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Name:Veteran Armorer\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddToughness$ 1 | Description$ Other creatures you control get +0/+1.\nSVar:PlayMain1:TRUE\nOracle:Other creatures you control get +0/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Veteran Armorer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Other creatures you control get +0/+1.", "power": "2", "toughness": "2"}
### Response: Name:Veteran Armorer\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddToughness$ 1 | Description$ Other creatures you control get +0/+1.\nSVar:PlayMain1:TRUE\nOracle:Other creatures you control get +0/+1.
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Create the Forge script for this magic card
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{"name": "Skophos Warleader", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "{R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)", "power": "4", "toughness": "5"}
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Name:Skophos Warleader\nManaCost:4 R\nTypes:Creature Minotaur Warrior\nPT:4/5\nA:AB$ Pump | Cost$ R Sac<1/Creature.Other;Enchantment/another creature or enchantment> | Defined$ Self | NumAtt$ 1 | KW$ Menace | SpellDescription$ CARDNAME gets +1/+0 and gains menace until end of turn.\nOracle:{R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skophos Warleader", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "{R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)", "power": "4", "toughness": "5"}
### Response: Name:Skophos Warleader\nManaCost:4 R\nTypes:Creature Minotaur Warrior\nPT:4/5\nA:AB$ Pump | Cost$ R Sac<1/Creature.Other;Enchantment/another creature or enchantment> | Defined$ Self | NumAtt$ 1 | KW$ Menace | SpellDescription$ CARDNAME gets +1/+0 and gains menace until end of turn.\nOracle:{R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
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Create the Forge script for this magic card
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{"name": "Blade of the Sixth Pride", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Rebel", "oracle_text": "", "power": "3", "toughness": "1"}
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Name:Blade of the Sixth Pride\nManaCost:1 W\nTypes:Creature Cat Rebel\nPT:3/1\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blade of the Sixth Pride", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat Rebel", "oracle_text": "", "power": "3", "toughness": "1"}
### Response: Name:Blade of the Sixth Pride\nManaCost:1 W\nTypes:Creature Cat Rebel\nPT:3/1\nOracle:
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Create the Forge script for this magic card
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{"name": "Death-Priest of Myrkul", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Tiefling Cleric", "oracle_text": "Skeletons, Vampires, and Zombies you control get +1/+1.\nAt the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.", "power": "2", "toughness": "2"}
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Name:Death-Priest of Myrkul\nManaCost:2 B B\nTypes:Creature Tiefling Cleric\nPT:2/2\nS:Mode$ Continuous | Affected$ Zombie.YouCtrl,Skeleton.YouCtrl,Vampire.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Skeletons, Vampires, and Zombies you control get +1/+1.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ b_1_1_skeleton | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nDeckHints:Type$Skeleton|Zombie|Vampire\nOracle:Skeletons, Vampires, and Zombies you control get +1/+1.\nAt the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death-Priest of Myrkul", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Tiefling Cleric", "oracle_text": "Skeletons, Vampires, and Zombies you control get +1/+1.\nAt the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.", "power": "2", "toughness": "2"}
### Response: Name:Death-Priest of Myrkul\nManaCost:2 B B\nTypes:Creature Tiefling Cleric\nPT:2/2\nS:Mode$ Continuous | Affected$ Zombie.YouCtrl,Skeleton.YouCtrl,Vampire.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Skeletons, Vampires, and Zombies you control get +1/+1.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ b_1_1_skeleton | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nDeckHints:Type$Skeleton|Zombie|Vampire\nOracle:Skeletons, Vampires, and Zombies you control get +1/+1.\nAt the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.
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Create the Forge script for this magic card
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{"name": "Scorching Dragonfire", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead."}
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Name:Scorching Dragonfire\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 3 | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.\nOracle:Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scorching Dragonfire", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead."}
### Response: Name:Scorching Dragonfire\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 3 | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.\nOracle:Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Deluxe Dragster", "mana_cost": "{4}{U}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Deluxe Dragster can't be blocked except by Vehicles.\nWhenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nCrew 2", "power": "4", "toughness": "3"}
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Name:Deluxe Dragster\nManaCost:4 U\nTypes:Artifact Vehicle\nPT:4/3\nK:Crew:2\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Card.nonVehicle | Description$ CARDNAME can't be blocked except by Vehicles.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigCast | OptionalDecider$ You | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast target instant or sorcery card from that plaver's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nSVar:TrigCast:DB$ Play | ValidTgts$ Instant.OwnedBy TriggeredTarget,Sorcery.OwnedBy TriggeredTarget | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card in attacked player's graveyard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nOracle:Deluxe Dragster can't be blocked except by Vehicles.\nWhenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that plaver's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nCrew 2
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deluxe Dragster", "mana_cost": "{4}{U}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Deluxe Dragster can't be blocked except by Vehicles.\nWhenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nCrew 2", "power": "4", "toughness": "3"}
### Response: Name:Deluxe Dragster\nManaCost:4 U\nTypes:Artifact Vehicle\nPT:4/3\nK:Crew:2\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Card.nonVehicle | Description$ CARDNAME can't be blocked except by Vehicles.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigCast | OptionalDecider$ You | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast target instant or sorcery card from that plaver's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nSVar:TrigCast:DB$ Play | ValidTgts$ Instant.OwnedBy TriggeredTarget,Sorcery.OwnedBy TriggeredTarget | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card in attacked player's graveyard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nOracle:Deluxe Dragster can't be blocked except by Vehicles.\nWhenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that plaver's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.\nCrew 2
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Create the Forge script for this magic card
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{"name": "Monkey Cage", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "When a creature enters the battlefield, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's mana value."}
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Name:Monkey Cage\nManaCost:5\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When a creature enters the battlefield, sacrifice CARDNAME and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBToken | RememberSacrificed$ True\nSVar:DBToken:DB$ Token | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | TokenAmount$ X | TokenScript$ g_2_2_monkey | TokenOwner$ You\nSVar:X:TriggeredCard$CardManaCost\nDeckHas:Ability$Sacrifice|Token & Type$Monkey & Color$Green\nOracle:When a creature enters the battlefield, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monkey Cage", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "When a creature enters the battlefield, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's mana value."}
### Response: Name:Monkey Cage\nManaCost:5\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When a creature enters the battlefield, sacrifice CARDNAME and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBToken | RememberSacrificed$ True\nSVar:DBToken:DB$ Token | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | TokenAmount$ X | TokenScript$ g_2_2_monkey | TokenOwner$ You\nSVar:X:TriggeredCard$CardManaCost\nDeckHas:Ability$Sacrifice|Token & Type$Monkey & Color$Green\nOracle:When a creature enters the battlefield, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
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Create the Forge script for this magic card
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{"name": "Patron of the Akki", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)\nWhenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.", "power": "5", "toughness": "5"}
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Name:Patron of the Akki\nManaCost:4 R R\nTypes:Legendary Creature Spirit\nPT:5/5\nK:Goblin offering\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, creatures you control get +2/+0 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 2\nAI:RemoveDeck:All\nOracle:Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)\nWhenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Patron of the Akki", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)\nWhenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.", "power": "5", "toughness": "5"}
### Response: Name:Patron of the Akki\nManaCost:4 R R\nTypes:Legendary Creature Spirit\nPT:5/5\nK:Goblin offering\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, creatures you control get +2/+0 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 2\nAI:RemoveDeck:All\nOracle:Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)\nWhenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Dragonshift", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.\nOverload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
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Name:Dragonshift\nManaCost:1 U R\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | Power$ 4 | Toughness$ 4 | Keywords$ Flying | RemoveAllAbilities$ True | Colors$ Blue,Red | OverwriteColors$ True | Types$ Dragon | RemoveCreatureTypes$ True | SpellDescription$ Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilites, and gains flying.\nK:Overload:3 U U R R\nAI:RemoveDeck:All\nOracle:Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.\nOverload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragonshift", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.\nOverload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
### Response: Name:Dragonshift\nManaCost:1 U R\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | Power$ 4 | Toughness$ 4 | Keywords$ Flying | RemoveAllAbilities$ True | Colors$ Blue,Red | OverwriteColors$ True | Types$ Dragon | RemoveCreatureTypes$ True | SpellDescription$ Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilites, and gains flying.\nK:Overload:3 U U R R\nAI:RemoveDeck:All\nOracle:Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.\nOverload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Create the Forge script for this magic card
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{"name": "Gilded Cerodon", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.", "power": "4", "toughness": "4"}
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Name:Gilded Cerodon\nManaCost:4 R\nTypes:Creature Beast\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | Desert$ True | TriggerDescription$ Whenever CARDNAME attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block.\nOracle:Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gilded Cerodon", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.", "power": "4", "toughness": "4"}
### Response: Name:Gilded Cerodon\nManaCost:4 R\nTypes:Creature Beast\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | Desert$ True | TriggerDescription$ Whenever CARDNAME attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block.\nOracle:Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
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Create the Forge script for this magic card
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{"name": "Furious Rise", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise."}
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Name:Furious Rise\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Creature.YouCtrl+powerGE4 | TriggerZones$ Battlefield | Execute$ ExileSelf | TriggerDescription$ At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with CARDNAME.\nSVar:ExileSelf:DB$ ChangeZone | Defined$ Imprinted | Origin$ Command | Destination$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | AILogic$ ExileAndPlayUntilEOT\n#AILogic tag not quite right?\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ Play | Duration$ Permanent | ExileOnMoved$ Exile | ImprintOnHost$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup2\nSVar:DBCleanup2:DB$ Cleanup | ClearImprinted$ True\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card until you exile another card with CARDNAME.\nOracle:At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Furious Rise", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise."}
### Response: Name:Furious Rise\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Creature.YouCtrl+powerGE4 | TriggerZones$ Battlefield | Execute$ ExileSelf | TriggerDescription$ At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with CARDNAME.\nSVar:ExileSelf:DB$ ChangeZone | Defined$ Imprinted | Origin$ Command | Destination$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | AILogic$ ExileAndPlayUntilEOT\n#AILogic tag not quite right?\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ Play | Duration$ Permanent | ExileOnMoved$ Exile | ImprintOnHost$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup2\nSVar:DBCleanup2:DB$ Cleanup | ClearImprinted$ True\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card until you exile another card with CARDNAME.\nOracle:At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
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Create the Forge script for this magic card
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{"name": "Skanos, Dragon Vassal", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Dragon Ranger", "oracle_text": "Specialize {4}\nWhenever Skanos, Dragon Vassal attacks, another target attacking creature gets +X/+0 until end of turn, where X is Skanos's power.", "power": "4", "toughness": "4"}
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Name:Skanos, Dragon Vassal\nManaCost:4 G\nTypes:Legendary Creature Dragon Ranger\nPT:4/4\nK:Specialize:4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nAlternateMode:Specialize\nOracle:Specialize {4}\nWhenever Skanos, Dragon Vassal attacks, another target attacking creature gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:WHITE\n\nName:Skanos, White Dragon Vassal\nManaCost:4 G W\nTypes:Legendary Creature Dragon Ranger\nPT:4/4\nK:Lifelink\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains lifelink and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ Lifelink\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Lifelink\nWhenever Skanos, White Dragon Vassal attacks, another target attacking creature gains lifelink and gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:BLUE\n\nName:Skanos, Blue Dragon Vassal\nManaCost:4 U G\nTypes:Legendary Creature Dragon Ranger\nPT:4/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains flying and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ Flying\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$Flying\nOracle:Flying\nWhenever Skanos, Blue Dragon Vassal attacks, another target attacking creature gains flying and gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:BLACK\n\nName:Skanos, Black Dragon Vassal\nManaCost:4 B G\nTypes:Legendary Creature Dragon Ranger\nPT:5/5\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains menace and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ Menace\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$Menace\nOracle:Menace\nWhenever Skanos, Black Dragon Vassal attacks, another target attacking creature gains menace and gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:RED\n\nName:Skanos, Red Dragon Vassal\nManaCost:4 R G\nTypes:Legendary Creature Dragon Ranger\nPT:5/5\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains first strike and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ First Strike\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$FirstStrike\nOracle:First strike\nWhenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:GREEN\n\nName:Skanos, Green Dragon Vassal\nManaCost:4 G G\nTypes:Legendary Creature Dragon Ranger\nPT:6/6\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains vigilance and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ Vigilance\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$Vigilance\nOracle:Vigilance\nWhenever Skanos, Green Dragon Vassal attacks, another target attacking creature gains vigilance and gets +X/+0 until end of turn, where X is Skanos's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skanos, Dragon Vassal", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Dragon Ranger", "oracle_text": "Specialize {4}\nWhenever Skanos, Dragon Vassal attacks, another target attacking creature gets +X/+0 until end of turn, where X is Skanos's power.", "power": "4", "toughness": "4"}
### Response: Name:Skanos, Dragon Vassal\nManaCost:4 G\nTypes:Legendary Creature Dragon Ranger\nPT:4/4\nK:Specialize:4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nAlternateMode:Specialize\nOracle:Specialize {4}\nWhenever Skanos, Dragon Vassal attacks, another target attacking creature gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:WHITE\n\nName:Skanos, White Dragon Vassal\nManaCost:4 G W\nTypes:Legendary Creature Dragon Ranger\nPT:4/4\nK:Lifelink\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains lifelink and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ Lifelink\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Lifelink\nWhenever Skanos, White Dragon Vassal attacks, another target attacking creature gains lifelink and gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:BLUE\n\nName:Skanos, Blue Dragon Vassal\nManaCost:4 U G\nTypes:Legendary Creature Dragon Ranger\nPT:4/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains flying and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ Flying\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$Flying\nOracle:Flying\nWhenever Skanos, Blue Dragon Vassal attacks, another target attacking creature gains flying and gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:BLACK\n\nName:Skanos, Black Dragon Vassal\nManaCost:4 B G\nTypes:Legendary Creature Dragon Ranger\nPT:5/5\nK:Menace\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains menace and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ Menace\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$Menace\nOracle:Menace\nWhenever Skanos, Black Dragon Vassal attacks, another target attacking creature gains menace and gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:RED\n\nName:Skanos, Red Dragon Vassal\nManaCost:4 R G\nTypes:Legendary Creature Dragon Ranger\nPT:5/5\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains first strike and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ First Strike\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$FirstStrike\nOracle:First strike\nWhenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power.\n\nSPECIALIZE:GREEN\n\nName:Skanos, Green Dragon Vassal\nManaCost:4 G G\nTypes:Legendary Creature Dragon Ranger\nPT:6/6\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature gains vigilance and gets +X/+0 until end of turn, where X is NICKNAME's power.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ X | KW$ Vigilance\nSVar:X:Count$CardPower\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$Vigilance\nOracle:Vigilance\nWhenever Skanos, Green Dragon Vassal attacks, another target attacking creature gains vigilance and gets +X/+0 until end of turn, where X is Skanos's power.
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Create the Forge script for this magic card
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{"name": "Farsight Mask", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card."}
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Name:Farsight Mask\nManaCost:5\nTypes:Artifact\nT:Mode$ DamageDone | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | IsPresent$ Card.Self+untapped | TriggerDescription$ Whenever a source an opponent controls deals damage to you, if CARDNAME is untapped, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Farsight Mask", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card."}
### Response: Name:Farsight Mask\nManaCost:5\nTypes:Artifact\nT:Mode$ DamageDone | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | IsPresent$ Card.Self+untapped | TriggerDescription$ Whenever a source an opponent controls deals damage to you, if CARDNAME is untapped, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Reckless Racer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Pilot", "oracle_text": "First strike\nWhenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.", "power": "2", "toughness": "3"}
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Name:Reckless Racer\nManaCost:2 R\nTypes:Creature Human Pilot\nPT:2/3\nK:First Strike\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME becomes tapped, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | NumCards$ 1 | Cost$ Discard<1/Card>\nDeckHas:Ability$Discard\nOracle:First strike\nWhenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reckless Racer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Pilot", "oracle_text": "First strike\nWhenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.", "power": "2", "toughness": "3"}
### Response: Name:Reckless Racer\nManaCost:2 R\nTypes:Creature Human Pilot\nPT:2/3\nK:First Strike\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME becomes tapped, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | NumCards$ 1 | Cost$ Discard<1/Card>\nDeckHas:Ability$Discard\nOracle:First strike\nWhenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.
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Create the Forge script for this magic card
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{"name": "Boros Battleshaper", "mana_cost": "{5}{R}{W}", "type_line": "Creature \u2014 Minotaur Soldier", "oracle_text": "At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.", "power": "5", "toughness": "5"}
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Name:Boros Battleshaper\nManaCost:5 R W\nTypes:Creature Minotaur Soldier\nPT:5/5\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigMustAttackBlock | TriggerDescription$ At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.\nSVar:TrigMustAttackBlock:DB$ Effect | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature (attacks or blocks this combat if able) | RememberObjects$ ThisTargetedCard | ExileOnMoved$ Battlefield | StaticAbilities$ MustAttack,MustBlock | IsCurse$ True | Duration$ UntilEndOfCombat | SubAbility$ DBCantAttackBlock\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.IsRemembered | Description$ This creature attacks or blocks this combat if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered\nSVar:DBCantAttackBlock:DB$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature (can't attack or block this combat) | KW$ HIDDEN CARDNAME can't attack or block. | IsCurse$ True | Duration$ UntilEndOfCombat\nAI:RemoveDeck:All\nOracle:At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boros Battleshaper", "mana_cost": "{5}{R}{W}", "type_line": "Creature \u2014 Minotaur Soldier", "oracle_text": "At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.", "power": "5", "toughness": "5"}
### Response: Name:Boros Battleshaper\nManaCost:5 R W\nTypes:Creature Minotaur Soldier\nPT:5/5\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigMustAttackBlock | TriggerDescription$ At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.\nSVar:TrigMustAttackBlock:DB$ Effect | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature (attacks or blocks this combat if able) | RememberObjects$ ThisTargetedCard | ExileOnMoved$ Battlefield | StaticAbilities$ MustAttack,MustBlock | IsCurse$ True | Duration$ UntilEndOfCombat | SubAbility$ DBCantAttackBlock\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.IsRemembered | Description$ This creature attacks or blocks this combat if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered\nSVar:DBCantAttackBlock:DB$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature (can't attack or block this combat) | KW$ HIDDEN CARDNAME can't attack or block. | IsCurse$ True | Duration$ UntilEndOfCombat\nAI:RemoveDeck:All\nOracle:At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
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Create the Forge script for this magic card
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{"name": "Flametongue Yearling", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)\nFlametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nWhen Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.", "power": "2", "toughness": "1"}
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Name:Flametongue Yearling\nManaCost:R R\nTypes:Creature Kavu\nPT:2/1\nK:Multikicker:2\nK:etbCounter:P1P1:XKicked:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to its power to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ Y\nSVar:X:Count$CardCounters.P1P1\nSVar:XKicked:Count$TimesKicked\nSVar:Y:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)\nFlametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nWhen Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flametongue Yearling", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)\nFlametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nWhen Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.", "power": "2", "toughness": "1"}
### Response: Name:Flametongue Yearling\nManaCost:R R\nTypes:Creature Kavu\nPT:2/1\nK:Multikicker:2\nK:etbCounter:P1P1:XKicked:no condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to its power to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ Y\nSVar:X:Count$CardCounters.P1P1\nSVar:XKicked:Count$TimesKicked\nSVar:Y:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)\nFlametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.\nWhen Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.
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Create the Forge script for this magic card
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{"name": "Navigator's Ruin", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Raid \u2014 At the beginning of your end step, if you attacked this turn, target opponent mills four cards."}
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Name:Navigator's Ruin\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ RaidTest | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Navigator's Ruin", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Raid \u2014 At the beginning of your end step, if you attacked this turn, target opponent mills four cards."}
### Response: Name:Navigator's Ruin\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ RaidTest | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
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Create the Forge script for this magic card
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{"name": "Pox", "mana_cost": "{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time."}
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Name:Pox\nManaCost:B B B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ B B B | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | AILifeThreshold$ 1 | SpellDescription$ Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ A | Defined$ Player.IsRemembered | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ C | Defined$ Player.IsRemembered | Mode$ TgtChoose | SubAbility$ DBCreature\nSVar:DBCreature:DB$ Sacrifice | SacValid$ Creature | Amount$ E | Defined$ Player.IsRemembered | SubAbility$ DBLand\nSVar:DBLand:DB$ Sacrifice | SacValid$ Land | Amount$ G | Defined$ Player.IsRemembered\nSVar:A:PlayerCountRemembered$LifeTotal/ThirdUp\nSVar:C:PlayerCountRemembered$CardsInHand/ThirdUp\nSVar:E:PlayerCountRemembered$Valid Creature.RememberedPlayerCtrl/ThirdUp\nSVar:G:PlayerCountRemembered$Valid Land.RememberedPlayerCtrl/ThirdUp\nAI:RemoveDeck:Random\nOracle:Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pox", "mana_cost": "{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time."}
### Response: Name:Pox\nManaCost:B B B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ B B B | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | AILifeThreshold$ 1 | SpellDescription$ Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ A | Defined$ Player.IsRemembered | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ C | Defined$ Player.IsRemembered | Mode$ TgtChoose | SubAbility$ DBCreature\nSVar:DBCreature:DB$ Sacrifice | SacValid$ Creature | Amount$ E | Defined$ Player.IsRemembered | SubAbility$ DBLand\nSVar:DBLand:DB$ Sacrifice | SacValid$ Land | Amount$ G | Defined$ Player.IsRemembered\nSVar:A:PlayerCountRemembered$LifeTotal/ThirdUp\nSVar:C:PlayerCountRemembered$CardsInHand/ThirdUp\nSVar:E:PlayerCountRemembered$Valid Creature.RememberedPlayerCtrl/ThirdUp\nSVar:G:PlayerCountRemembered$Valid Land.RememberedPlayerCtrl/ThirdUp\nAI:RemoveDeck:Random\nOracle:Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
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Create the Forge script for this magic card
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{"name": "Kemba, Kha Regent", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Cat Cleric", "oracle_text": "At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.", "power": "2", "toughness": "4"}
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Name:Kemba, Kha Regent\nManaCost:1 W W\nTypes:Legendary Creature Cat Cleric\nPT:2/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to CARDNAME.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_cat | TokenAmount$ X | TokenOwner$ You\nSVar:X:Count$Valid Equipment.Attached\nSVar:EquipMe:Multiple\nOracle:At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kemba, Kha Regent", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Cat Cleric", "oracle_text": "At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.", "power": "2", "toughness": "4"}
### Response: Name:Kemba, Kha Regent\nManaCost:1 W W\nTypes:Legendary Creature Cat Cleric\nPT:2/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to CARDNAME.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_cat | TokenAmount$ X | TokenOwner$ You\nSVar:X:Count$Valid Equipment.Attached\nSVar:EquipMe:Multiple\nOracle:At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.
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Create the Forge script for this magic card
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{"name": "Blood Celebrant", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{B}, Pay 1 life: Add one mana of any color.", "power": "1", "toughness": "1"}
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Name:Blood Celebrant\nManaCost:B\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Mana | Cost$ B PayLife<1> | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{B}, Pay 1 life: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blood Celebrant", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{B}, Pay 1 life: Add one mana of any color.", "power": "1", "toughness": "1"}
### Response: Name:Blood Celebrant\nManaCost:B\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Mana | Cost$ B PayLife<1> | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{B}, Pay 1 life: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Meekstone", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Creatures with power 3 or greater don't untap during their controllers' untap steps."}
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Name:Meekstone\nManaCost:1\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.powerGE3 | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with power 3 or greater don't untap during their controllers' untap steps.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:CountOpps GTCountMe\nSVar:CountOpps:Count$Valid Creature.OppCtrl+PowerGE3/LimitMax.5\nSVar:CountMe:Count$Valid Creature.YouCtrl+PowerGE3\nDeckHints:Type$Enchantment|Artifact|Planeswalker & Type$Wall & Keyword$Defender\nOracle:Creatures with power 3 or greater don't untap during their controllers' untap steps.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Meekstone", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Creatures with power 3 or greater don't untap during their controllers' untap steps."}
### Response: Name:Meekstone\nManaCost:1\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.powerGE3 | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with power 3 or greater don't untap during their controllers' untap steps.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:CountOpps GTCountMe\nSVar:CountOpps:Count$Valid Creature.OppCtrl+PowerGE3/LimitMax.5\nSVar:CountMe:Count$Valid Creature.YouCtrl+PowerGE3\nDeckHints:Type$Enchantment|Artifact|Planeswalker & Type$Wall & Keyword$Defender\nOracle:Creatures with power 3 or greater don't untap during their controllers' untap steps.
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Create the Forge script for this magic card
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{"name": "Tandem Lookout", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Tandem Lookout is paired with another creature, each of those creatures has \"Whenever this creature deals damage to an opponent, draw a card.\"", "power": "2", "toughness": "1"}
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Name:Tandem Lookout\nManaCost:2 U\nTypes:Creature Human Scout\nPT:2/1\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddTrigger$ DamageTrigger | AddSVar$ TandemLookoutTrigDraw | Description$ As long as CARDNAME is paired with another creature, each of those creatures have "Whenever this creature deals damage to an opponent, draw a card."\nSVar:DamageTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TandemLookoutTrigDraw | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, draw a card\nSVar:TandemLookoutTrigDraw:DB$ Draw | NumCards$ 1\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tandem Lookout", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Tandem Lookout is paired with another creature, each of those creatures has \"Whenever this creature deals damage to an opponent, draw a card.\"", "power": "2", "toughness": "1"}
### Response: Name:Tandem Lookout\nManaCost:2 U\nTypes:Creature Human Scout\nPT:2/1\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddTrigger$ DamageTrigger | AddSVar$ TandemLookoutTrigDraw | Description$ As long as CARDNAME is paired with another creature, each of those creatures have "Whenever this creature deals damage to an opponent, draw a card."\nSVar:DamageTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TandemLookoutTrigDraw | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, draw a card\nSVar:TandemLookoutTrigDraw:DB$ Draw | NumCards$ 1\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
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Create the Forge script for this magic card
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{"name": "Leering Emblem", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nEquip {2}"}
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Name:Leering Emblem\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Card\nOracle:Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leering Emblem", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nEquip {2}"}
### Response: Name:Leering Emblem\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Card\nOracle:Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Akroan Mastiff", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "{W}, {T}: Tap target creature.", "power": "2", "toughness": "2"}
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Name:Akroan Mastiff\nManaCost:3 W\nTypes:Creature Dog\nPT:2/2\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:10\nOracle:{W}, {T}: Tap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Akroan Mastiff", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "{W}, {T}: Tap target creature.", "power": "2", "toughness": "2"}
### Response: Name:Akroan Mastiff\nManaCost:3 W\nTypes:Creature Dog\nPT:2/2\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:10\nOracle:{W}, {T}: Tap target creature.
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Create the Forge script for this magic card
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{"name": "Dune Mover", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.", "power": "2", "toughness": "1"}
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Name:Dune Mover\nManaCost:2\nTypes:Artifact Creature Phyrexian Golem\nPT:2/1\nK:Toxic:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic\nOracle:Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dune Mover", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.", "power": "2", "toughness": "1"}
### Response: Name:Dune Mover\nManaCost:2\nTypes:Artifact Creature Phyrexian Golem\nPT:2/1\nK:Toxic:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic\nOracle:Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
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Create the Forge script for this magic card
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{"name": "Saruman the White", "mana_cost": "{4}{U}", "type_line": "Legendary Creature \u2014 Avatar Wizard", "oracle_text": "Ward {2}\nWhenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "4", "toughness": "4"}
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Name:Saruman the White\nManaCost:4 U\nTypes:Legendary Creature Avatar Wizard\nPT:4/4\nK:Ward:2\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAmass | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 2\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:Ward {2}\nWhenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Saruman the White", "mana_cost": "{4}{U}", "type_line": "Legendary Creature \u2014 Avatar Wizard", "oracle_text": "Ward {2}\nWhenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "4", "toughness": "4"}
### Response: Name:Saruman the White\nManaCost:4 U\nTypes:Legendary Creature Avatar Wizard\nPT:4/4\nK:Ward:2\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAmass | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 2\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:Ward {2}\nWhenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Create the Forge script for this magic card
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{"name": "Great-Horn Krushok", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "3", "toughness": "5"}
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Name:Great-Horn Krushok\nManaCost:4 W\nTypes:Creature Beast\nPT:3/5\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Great-Horn Krushok", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "3", "toughness": "5"}
### Response: Name:Great-Horn Krushok\nManaCost:4 W\nTypes:Creature Beast\nPT:3/5\nOracle:
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Create the Forge script for this magic card
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{"name": "Rowan, Fearless Sparkmage", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Rowan", "oracle_text": "+1: Up to one target creature gets +3/+0 and gains first strike until end of turn.\n\u22122: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.\n\u22129: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.", "loyalty": "5"}
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Name:Rowan, Fearless Sparkmage\nManaCost:3 R R\nTypes:Legendary Planeswalker Rowan\nLoyalty:5\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumAtt$ +3 | KW$ First Strike | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Up to one target creature gets +3/+0 and gains first strike until end of turn.\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME can't block.\nA:AB$ GainControl | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | AllValid$ Creature | LoseControl$ EOT | AddKWs$ Haste | Untap$ True | SpellDescription$ Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.\nOracle:[+1]: Up to one target creature gets +3/+0 and gains first strike until end of turn.\n[-2]: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.\n[-9]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rowan, Fearless Sparkmage", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Rowan", "oracle_text": "+1: Up to one target creature gets +3/+0 and gains first strike until end of turn.\n\u22122: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.\n\u22129: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.", "loyalty": "5"}
### Response: Name:Rowan, Fearless Sparkmage\nManaCost:3 R R\nTypes:Legendary Planeswalker Rowan\nLoyalty:5\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumAtt$ +3 | KW$ First Strike | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Up to one target creature gets +3/+0 and gains first strike until end of turn.\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME can't block.\nA:AB$ GainControl | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | AllValid$ Creature | LoseControl$ EOT | AddKWs$ Haste | Untap$ True | SpellDescription$ Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.\nOracle:[+1]: Up to one target creature gets +3/+0 and gains first strike until end of turn.\n[-2]: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.\n[-9]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
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Create the Forge script for this magic card
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{"name": "Ironshell Beetle", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
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Name:Ironshell Beetle\nManaCost:1 G\nTypes:Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ironshell Beetle", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
### Response: Name:Ironshell Beetle\nManaCost:1 G\nTypes:Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Call to the Grave", "mana_cost": "{4}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.\nAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave."}
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Name:Call to the Grave\nManaCost:4 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature.nonZombie | Defined$ TriggeredPlayer\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSacSelf | TriggerDescription$ At the beginning of the end step, if no creatures are on the battlefield, sacrifice CARDNAME.\nSVar:TrigSacSelf:DB$ Sacrifice\nAI:RemoveDeck:Random\nDeckHints:Type$Zombie\nOracle:At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.\nAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Call to the Grave", "mana_cost": "{4}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.\nAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave."}
### Response: Name:Call to the Grave\nManaCost:4 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature.nonZombie | Defined$ TriggeredPlayer\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSacSelf | TriggerDescription$ At the beginning of the end step, if no creatures are on the battlefield, sacrifice CARDNAME.\nSVar:TrigSacSelf:DB$ Sacrifice\nAI:RemoveDeck:Random\nDeckHints:Type$Zombie\nOracle:At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.\nAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
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Create the Forge script for this magic card
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{"name": "Echoing Ruin", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact and all other artifacts with the same name as that artifact."}
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Name:Echoing Ruin\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBDestroyAll | SpellDescription$ Destroy target artifact and all other artifacts with the same name as that artifact.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ TargetedCard.Self,Artifact.NotDefinedTargeted+sharesNameWith Targeted\nAI:RemoveDeck:All\nOracle:Destroy target artifact and all other artifacts with the same name as that artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Echoing Ruin", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact and all other artifacts with the same name as that artifact."}
### Response: Name:Echoing Ruin\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBDestroyAll | SpellDescription$ Destroy target artifact and all other artifacts with the same name as that artifact.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ TargetedCard.Self,Artifact.NotDefinedTargeted+sharesNameWith Targeted\nAI:RemoveDeck:All\nOracle:Destroy target artifact and all other artifacts with the same name as that artifact.
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Create the Forge script for this magic card
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{"name": "Epiphany at the Drownyard", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard."}
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Name:Epiphany at the Drownyard\nManaCost:X U\nTypes:Instant\nA:SP$ PeekAndReveal | PeekAmount$ Y | RememberRevealed$ True | NoPeek$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.\nSVar:DBTwoPiles:DB$ TwoPiles | Chooser$ Opponent | DefinedCards$ Remembered | Separator$ You | ChosenPile$ DBHand | UnchosenPile$ DBGrave | AILogic$ Worst\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nSVar:Y:Count$xPaid/Plus.1\nSVar:X:Count$xPaid\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Epiphany at the Drownyard", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard."}
### Response: Name:Epiphany at the Drownyard\nManaCost:X U\nTypes:Instant\nA:SP$ PeekAndReveal | PeekAmount$ Y | RememberRevealed$ True | NoPeek$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.\nSVar:DBTwoPiles:DB$ TwoPiles | Chooser$ Opponent | DefinedCards$ Remembered | Separator$ You | ChosenPile$ DBHand | UnchosenPile$ DBGrave | AILogic$ Worst\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nSVar:Y:Count$xPaid/Plus.1\nSVar:X:Count$xPaid\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
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Create the Forge script for this magic card
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{"name": "Plated Spider", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)", "power": "4", "toughness": "4"}
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Name:Plated Spider\nManaCost:4 G\nTypes:Creature Spider\nPT:4/4\nK:Reach\nOracle:Reach (This creature can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plated Spider", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)", "power": "4", "toughness": "4"}
### Response: Name:Plated Spider\nManaCost:4 G\nTypes:Creature Spider\nPT:4/4\nK:Reach\nOracle:Reach (This creature can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Abrupt Decay", "mana_cost": "{B}{G}", "type_line": "Instant", "oracle_text": "This spell can't be countered.\nDestroy target nonland permanent with mana value 3 or less."}
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Name:Abrupt Decay\nManaCost:B G\nTypes:Instant\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ Destroy | Cost$ B G | ValidTgts$ Permanent.nonLand+cmcLE3 | TgtPrompt$ Select target nonland permanent with mana value 3 or less | SpellDescription$ Destroy target nonland permanent with mana value 3 or less.\nOracle:This spell can't be countered.\nDestroy target nonland permanent with mana value 3 or less.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abrupt Decay", "mana_cost": "{B}{G}", "type_line": "Instant", "oracle_text": "This spell can't be countered.\nDestroy target nonland permanent with mana value 3 or less."}
### Response: Name:Abrupt Decay\nManaCost:B G\nTypes:Instant\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ Destroy | Cost$ B G | ValidTgts$ Permanent.nonLand+cmcLE3 | TgtPrompt$ Select target nonland permanent with mana value 3 or less | SpellDescription$ Destroy target nonland permanent with mana value 3 or less.\nOracle:This spell can't be countered.\nDestroy target nonland permanent with mana value 3 or less.
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Create the Forge script for this magic card
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{"name": "Vitalizing Wind", "mana_cost": "{8}{G}", "type_line": "Instant", "oracle_text": "Creatures you control get +7/+7 until end of turn."}
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Name:Vitalizing Wind\nManaCost:8 G\nTypes:Instant\nA:SP$ PumpAll | Cost$ 8 G | ValidCards$ Creature.YouCtrl | NumAtt$ +7 | NumDef$ +7 | SpellDescription$ Creatures you control get +7/+7 until end of turn.\nOracle:Creatures you control get +7/+7 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vitalizing Wind", "mana_cost": "{8}{G}", "type_line": "Instant", "oracle_text": "Creatures you control get +7/+7 until end of turn."}
### Response: Name:Vitalizing Wind\nManaCost:8 G\nTypes:Instant\nA:SP$ PumpAll | Cost$ 8 G | ValidCards$ Creature.YouCtrl | NumAtt$ +7 | NumDef$ +7 | SpellDescription$ Creatures you control get +7/+7 until end of turn.\nOracle:Creatures you control get +7/+7 until end of turn.
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Create the Forge script for this magic card
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{"name": "Foul Familiar", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Foul Familiar can't block.\n{B}, Pay 1 life: Return Foul Familiar to its owner's hand.", "power": "3", "toughness": "1"}
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Name:Foul Familiar\nManaCost:2 B\nTypes:Creature Spirit\nPT:3/1\nK:CARDNAME can't block.\nA:AB$ ChangeZone | Cost$ B PayLife<1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Foul Familiar can't block.\n{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Foul Familiar", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Foul Familiar can't block.\n{B}, Pay 1 life: Return Foul Familiar to its owner's hand.", "power": "3", "toughness": "1"}
### Response: Name:Foul Familiar\nManaCost:2 B\nTypes:Creature Spirit\nPT:3/1\nK:CARDNAME can't block.\nA:AB$ ChangeZone | Cost$ B PayLife<1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Foul Familiar can't block.\n{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Knight-Captain of Eos", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.\n{W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.", "power": "2", "toughness": "2"}
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Name:Knight-Captain of Eos\nManaCost:4 W\nTypes:Creature Human Knight\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You\nA:AB$ Fog | Cost$ W Sac<1/Soldier> | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.\n{W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knight-Captain of Eos", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.\n{W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.", "power": "2", "toughness": "2"}
### Response: Name:Knight-Captain of Eos\nManaCost:4 W\nTypes:Creature Human Knight\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You\nA:AB$ Fog | Cost$ W Sac<1/Soldier> | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.\n{W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
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Create the Forge script for this magic card
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{"name": "Windrider Wizard", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flying\nWhenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.", "power": "2", "toughness": "2"}
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Name:Windrider Wizard\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoot | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nDeckHints:Type$Instant|Sorcery|Wizard\nOracle:Flying\nWhenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Windrider Wizard", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flying\nWhenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.", "power": "2", "toughness": "2"}
### Response: Name:Windrider Wizard\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoot | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nDeckHints:Type$Instant|Sorcery|Wizard\nOracle:Flying\nWhenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
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Create the Forge script for this magic card
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{"name": "Thorn of the Black Rose", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Deathtouch\nWhen Thorn of the Black Rose enters the battlefield, you become the monarch.", "power": "1", "toughness": "3"}
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Name:Thorn of the Black Rose\nManaCost:3 B\nTypes:Creature Human Assassin\nPT:1/3\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nOracle:Deathtouch\nWhen Thorn of the Black Rose enters the battlefield, you become the monarch.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thorn of the Black Rose", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Deathtouch\nWhen Thorn of the Black Rose enters the battlefield, you become the monarch.", "power": "1", "toughness": "3"}
### Response: Name:Thorn of the Black Rose\nManaCost:3 B\nTypes:Creature Human Assassin\nPT:1/3\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nOracle:Deathtouch\nWhen Thorn of the Black Rose enters the battlefield, you become the monarch.
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Create the Forge script for this magic card
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{"name": "Pharagax Giant", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)\nWhen Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.", "power": "3", "toughness": "3"}
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Name:Pharagax Giant\nManaCost:4 R\nTypes:Creature Giant\nPT:3/3\nK:Tribute:2\nSVar:TrigNotTribute:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 5 | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, CARDNAME deals 5 damage to each opponent.\nSVar:TributeAILogic:Always\nDeckHas:Ability$Counters\nOracle:Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)\nWhen Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pharagax Giant", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)\nWhen Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.", "power": "3", "toughness": "3"}
### Response: Name:Pharagax Giant\nManaCost:4 R\nTypes:Creature Giant\nPT:3/3\nK:Tribute:2\nSVar:TrigNotTribute:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 5 | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, CARDNAME deals 5 damage to each opponent.\nSVar:TributeAILogic:Always\nDeckHas:Ability$Counters\nOracle:Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)\nWhen Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Order of Whiteclay", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Kithkin Cleric", "oracle_text": "{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)", "power": "1", "toughness": "4"}
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Name:Order of Whiteclay\nManaCost:1 W W\nTypes:Creature Kithkin Cleric\nPT:1/4\nA:AB$ ChangeZone | Cost$ 1 W W Untap | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.cmcLE3+YouCtrl | TgtPrompt$ Select a creature card with mana value 3 or less from your graveyard | ChangeNum$ 1 | SpellDescription$ Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nOracle:{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Order of Whiteclay", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Kithkin Cleric", "oracle_text": "{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)", "power": "1", "toughness": "4"}
### Response: Name:Order of Whiteclay\nManaCost:1 W W\nTypes:Creature Kithkin Cleric\nPT:1/4\nA:AB$ ChangeZone | Cost$ 1 W W Untap | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.cmcLE3+YouCtrl | TgtPrompt$ Select a creature card with mana value 3 or less from your graveyard | ChangeNum$ 1 | SpellDescription$ Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nOracle:{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)
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Create the Forge script for this magic card
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{"name": "Quickling", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.", "power": "2", "toughness": "2"}
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Name:Quickling\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:2/2\nK:Flying\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Creature.Other/other creature> | UnlessPayer$ You\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quickling", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.", "power": "2", "toughness": "2"}
### Response: Name:Quickling\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:2/2\nK:Flying\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Creature.Other/other creature> | UnlessPayer$ You\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Witch's Vengeance", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Creatures of the creature type of your choice get -3/-3 until end of turn."}
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Name:Witch's Vengeance\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 1 B B | Defined$ You | Type$ Creature | AILogic$ MostProminentOppControls | SubAbility$ DBPumpAll | SpellDescription$ Creatures of the creature type of your choice get -3/-3 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Creatures of the creature type of your choice get -3/-3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Witch's Vengeance", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Creatures of the creature type of your choice get -3/-3 until end of turn."}
### Response: Name:Witch's Vengeance\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 1 B B | Defined$ You | Type$ Creature | AILogic$ MostProminentOppControls | SubAbility$ DBPumpAll | SpellDescription$ Creatures of the creature type of your choice get -3/-3 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Creatures of the creature type of your choice get -3/-3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Evil Comes to Fruition", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead."}
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Name:Evil Comes to Fruition\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ NewEvil | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.\nSVar:NewEvil:DB$ Token | TokenAmount$ 7 | TokenScript$ g_0_1_plant | TokenOwner$ You | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT10 | SubAbility$ MatureEvil\nSVar:MatureEvil:DB$ Token | TokenAmount$ 7 | TokenScript$ g_3_3_elemental | TokenOwner$ You | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE10\nSVar:X:Count$NumTypeYouCtrl.Land\nOracle:When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Evil Comes to Fruition", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead."}
### Response: Name:Evil Comes to Fruition\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ NewEvil | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.\nSVar:NewEvil:DB$ Token | TokenAmount$ 7 | TokenScript$ g_0_1_plant | TokenOwner$ You | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT10 | SubAbility$ MatureEvil\nSVar:MatureEvil:DB$ Token | TokenAmount$ 7 | TokenScript$ g_3_3_elemental | TokenOwner$ You | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE10\nSVar:X:Count$NumTypeYouCtrl.Land\nOracle:When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.
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Create the Forge script for this magic card
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{"name": "Galvanic Iteration", "mana_cost": "{U}{R}", "type_line": "Instant", "oracle_text": "When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nFlashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Galvanic Iteration\nManaCost:U R\nTypes:Instant\nK:Flashback:1 U R\nA:SP$ DelayedTrigger | Cost$ U R | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:AIPriorityModifier:9\nOracle:When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nFlashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Galvanic Iteration", "mana_cost": "{U}{R}", "type_line": "Instant", "oracle_text": "When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nFlashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Galvanic Iteration\nManaCost:U R\nTypes:Instant\nK:Flashback:1 U R\nA:SP$ DelayedTrigger | Cost$ U R | AILogic$ SpellCopy | Execute$ EffTrigCopy | ThisTurn$ True | Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | SpellDescription$ When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nSVar:EffTrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:AIPriorityModifier:9\nOracle:When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.\nFlashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Feral Krushok", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "5", "toughness": "4"}
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Name:Feral Krushok\nManaCost:4 G\nTypes:Creature Beast\nPT:5/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feral Krushok", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "5", "toughness": "4"}
### Response: Name:Feral Krushok\nManaCost:4 G\nTypes:Creature Beast\nPT:5/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Landbind Ritual", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "You gain 2 life for each Plains you control."}
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Name:Landbind Ritual\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 3 W W | LifeAmount$ X | SpellDescription$ You gain 2 life for each Plains you control.\nSVar:X:Count$TypeYouCtrl.Plains/Times.2\nOracle:You gain 2 life for each Plains you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Landbind Ritual", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "You gain 2 life for each Plains you control."}
### Response: Name:Landbind Ritual\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 3 W W | LifeAmount$ X | SpellDescription$ You gain 2 life for each Plains you control.\nSVar:X:Count$TypeYouCtrl.Plains/Times.2\nOracle:You gain 2 life for each Plains you control.
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Create the Forge script for this magic card
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{"name": "Flayer of the Hatebound", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\nWhenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.", "power": "4", "toughness": "2"}
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Name:Flayer of the Hatebound\nManaCost:5 R\nTypes:Creature Devil\nPT:4/2\nK:Undying\nT:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.Self+YouOwn,Creature.YouOwn+Other | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.\nSVar:ReanimateDmg:DB$ DealDamage | ValidTgts$ Any | DamageSource$ TriggeredCard | NumDmg$ Damage\nSVar:Damage:TriggeredCard$CardPower\nOracle:Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\nWhenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flayer of the Hatebound", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\nWhenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.", "power": "4", "toughness": "2"}
### Response: Name:Flayer of the Hatebound\nManaCost:5 R\nTypes:Creature Devil\nPT:4/2\nK:Undying\nT:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.Self+YouOwn,Creature.YouOwn+Other | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.\nSVar:ReanimateDmg:DB$ DealDamage | ValidTgts$ Any | DamageSource$ TriggeredCard | NumDmg$ Damage\nSVar:Damage:TriggeredCard$CardPower\nOracle:Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\nWhenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.
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Create the Forge script for this magic card
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{"name": "Sultai Scavenger", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying", "power": "3", "toughness": "3"}
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Name:Sultai Scavenger\nManaCost:5 B\nTypes:Creature Bird Warrior\nPT:3/3\nK:Delve\nK:Flying\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sultai Scavenger", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying", "power": "3", "toughness": "3"}
### Response: Name:Sultai Scavenger\nManaCost:5 B\nTypes:Creature Bird Warrior\nPT:3/3\nK:Delve\nK:Flying\nDeckHints:Ability$Graveyard\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nFlying
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Create the Forge script for this magic card
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{"name": "Supreme Exemplar", "mana_cost": "{6}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nChampion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)", "power": "10", "toughness": "10"}
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Name:Supreme Exemplar\nManaCost:6 U\nTypes:Creature Elemental\nPT:10/10\nK:Flying\nK:Champion:Elemental\nAI:RemoveDeck:Random\nOracle:Flying\nChampion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Supreme Exemplar", "mana_cost": "{6}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nChampion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)", "power": "10", "toughness": "10"}
### Response: Name:Supreme Exemplar\nManaCost:6 U\nTypes:Creature Elemental\nPT:10/10\nK:Flying\nK:Champion:Elemental\nAI:RemoveDeck:Random\nOracle:Flying\nChampion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
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Create the Forge script for this magic card
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{"name": "Flames of the Blood Hand", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead."}
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Name:Flames of the Blood Hand\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 4 | NoPrevention$ True | SubAbility$ PreventHealing | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.\nSVar:PreventHealing:DB$ Effect | Name$ Blood Hand Effect | ReplacementEffects$ GainLifeEvent | RememberObjects$ TargetedOrController\nSVar:GainLifeEvent:Event$ GainLife | ValidPlayer$ Player.IsRemembered | Prevent$ True | Description$ If the targeted player or planeswalker's controller would gain life this turn, that player gains no life instead.\nOracle:Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flames of the Blood Hand", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead."}
### Response: Name:Flames of the Blood Hand\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 4 | NoPrevention$ True | SubAbility$ PreventHealing | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.\nSVar:PreventHealing:DB$ Effect | Name$ Blood Hand Effect | ReplacementEffects$ GainLifeEvent | RememberObjects$ TargetedOrController\nSVar:GainLifeEvent:Event$ GainLife | ValidPlayer$ Player.IsRemembered | Prevent$ True | Description$ If the targeted player or planeswalker's controller would gain life this turn, that player gains no life instead.\nOracle:Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
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Create the Forge script for this magic card
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{"name": "Soliton", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{U}: Untap Soliton.", "power": "3", "toughness": "4"}
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Name:Soliton\nManaCost:5\nTypes:Artifact Creature Construct\nPT:3/4\nA:AB$ Untap | Cost$ U | SpellDescription$ Untap CARDNAME.\nOracle:{U}: Untap Soliton.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soliton", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{U}: Untap Soliton.", "power": "3", "toughness": "4"}
### Response: Name:Soliton\nManaCost:5\nTypes:Artifact Creature Construct\nPT:3/4\nA:AB$ Untap | Cost$ U | SpellDescription$ Untap CARDNAME.\nOracle:{U}: Untap Soliton.
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Create the Forge script for this magic card
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{"name": "Cabal Archon", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
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Name:Cabal Archon\nManaCost:2 B\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ LoseLife | Cost$ B Sac<1/Cleric> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:{B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cabal Archon", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
### Response: Name:Cabal Archon\nManaCost:2 B\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ LoseLife | Cost$ B Sac<1/Cleric> | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:{B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Carnage Wurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "6"}
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Name:Carnage Wurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:6/6\nK:Bloodthirst:3\nK:Trample\nOracle:Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Carnage Wurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "6"}
### Response: Name:Carnage Wurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:6/6\nK:Bloodthirst:3\nK:Trample\nOracle:Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Create the Forge script for this magic card
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{"name": "Teneb, the Harvester", "mana_cost": "{3}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.", "power": "6", "toughness": "6"}
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Name:Teneb, the Harvester\nManaCost:3 W B G\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.\nSVar:TrigChange:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ChangeNum$ 1 | TgtPrompt$ Select target creature card in a graveyard | ValidTgts$ Creature\nOracle:Flying\nWhenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teneb, the Harvester", "mana_cost": "{3}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.", "power": "6", "toughness": "6"}
### Response: Name:Teneb, the Harvester\nManaCost:3 W B G\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.\nSVar:TrigChange:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ChangeNum$ 1 | TgtPrompt$ Select target creature card in a graveyard | ValidTgts$ Creature\nOracle:Flying\nWhenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Tainted Indulgence", "mana_cost": "{U}{B}", "type_line": "Instant", "oracle_text": "Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard."}
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Name:Tainted Indulgence\nManaCost:U B\nTypes:Instant\nA:SP$ Draw | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | ConditionCheckSVar$ X | ConditionSVarCompare$ LE4\nSVar:X:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nDeckHas:Ability$Discard|Graveyard\nOracle:Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tainted Indulgence", "mana_cost": "{U}{B}", "type_line": "Instant", "oracle_text": "Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard."}
### Response: Name:Tainted Indulgence\nManaCost:U B\nTypes:Instant\nA:SP$ Draw | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | ConditionCheckSVar$ X | ConditionSVarCompare$ LE4\nSVar:X:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nDeckHas:Ability$Discard|Graveyard\nOracle:Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "Passageway Seer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Tiefling Warlock", "oracle_text": "Lifelink\nWhen Passageway Seer enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.", "power": "2", "toughness": "2"}
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Name:Passageway Seer\nManaCost:3 B\nTypes:Creature Tiefling Warlock\nPT:2/2\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if you have the initiative, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nDeckHas:Ability$LifeGain|Counters\nOracle:Lifelink\nWhen Passageway Seer enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Passageway Seer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Tiefling Warlock", "oracle_text": "Lifelink\nWhen Passageway Seer enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.", "power": "2", "toughness": "2"}
### Response: Name:Passageway Seer\nManaCost:3 B\nTypes:Creature Tiefling Warlock\nPT:2/2\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.hasInitiative | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if you have the initiative, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nDeckHas:Ability$LifeGain|Counters\nOracle:Lifelink\nWhen Passageway Seer enters the battlefield, you take the initiative.\nAt the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.
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Create the Forge script for this magic card
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{"name": "Triumphant Adventurer", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Deathtouch\nAs long as it's your turn, Triumphant Adventurer has first strike.\nWhenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)", "power": "1", "toughness": "1"}
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Name:Triumphant Adventurer\nManaCost:W B\nTypes:Creature Human Knight\nPT:1/1\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ Whenever CARDNAME attacks, venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:DBVenture:DB$ Venture | Defined$ You\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch\nAs long as it's your turn, Triumphant Adventurer has first strike.\nWhenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Triumphant Adventurer", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Deathtouch\nAs long as it's your turn, Triumphant Adventurer has first strike.\nWhenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)", "power": "1", "toughness": "1"}
### Response: Name:Triumphant Adventurer\nManaCost:W B\nTypes:Creature Human Knight\nPT:1/1\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ As long as it's your turn, CARDNAME has first strike.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBVenture | TriggerDescription$ Whenever CARDNAME attacks, venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:DBVenture:DB$ Venture | Defined$ You\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch\nAs long as it's your turn, Triumphant Adventurer has first strike.\nWhenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
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Create the Forge script for this magic card
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{"name": "Garrison Cat", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "When Garrison Cat dies, create a 1/1 white Human Soldier creature token.", "power": "1", "toughness": "1"}
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Name:Garrison Cat\nManaCost:W\nTypes:Creature Cat\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Human Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ TriggeredCardController\nSVar:SacMe:1\nDeckHints:Type$Human\nDeckHas:Ability$Token\nOracle:When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Garrison Cat", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "When Garrison Cat dies, create a 1/1 white Human Soldier creature token.", "power": "1", "toughness": "1"}
### Response: Name:Garrison Cat\nManaCost:W\nTypes:Creature Cat\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Human Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ TriggeredCardController\nSVar:SacMe:1\nDeckHints:Type$Human\nDeckHas:Ability$Token\nOracle:When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
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Create the Forge script for this magic card
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{"name": "Shinen of Flight's Wings", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nChannel \u2014 {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.", "power": "3", "toughness": "3"}
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Name:Shinen of Flight's Wings\nManaCost:4 U\nTypes:Creature Spirit\nPT:3/3\nK:Flying\nA:AB$ Pump | Cost$ U Discard<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | PrecostDesc$ Channel — | KW$ Flying | ActivationZone$ Hand | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\nChannel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shinen of Flight's Wings", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nChannel \u2014 {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Shinen of Flight's Wings\nManaCost:4 U\nTypes:Creature Spirit\nPT:3/3\nK:Flying\nA:AB$ Pump | Cost$ U Discard<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | PrecostDesc$ Channel — | KW$ Flying | ActivationZone$ Hand | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\nChannel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Crackling Emergence", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land you control\nEnchanted land is a 3/3 red Spirit creature with haste. It's still a land.\nIf enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn."}
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Name:Crackling Emergence\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant land you control\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Land.EnchantedBy | AddType$ Creature & Spirit | SetColor$ Red | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Haste | Description$ Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.\nR:Event$ Destroy | ValidCard$ Card.EnchantedBy | ReplaceWith$ CracklingEgress | Description$ If enchanted land would be destroyed, instead sacrifice CARDNAME and that land gains indestructible until end of turn.\nSVar:CracklingEgress:DB$ Sacrifice | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Enchanted | KW$ Indestructible\nDeckHas:Ability$Sacrifice & Type$Spirit\nOracle:Enchant land you control\nEnchanted land is a 3/3 red Spirit creature with haste. It's still a land.\nIf enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crackling Emergence", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land you control\nEnchanted land is a 3/3 red Spirit creature with haste. It's still a land.\nIf enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn."}
### Response: Name:Crackling Emergence\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant land you control\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Land.EnchantedBy | AddType$ Creature & Spirit | SetColor$ Red | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Haste | Description$ Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.\nR:Event$ Destroy | ValidCard$ Card.EnchantedBy | ReplaceWith$ CracklingEgress | Description$ If enchanted land would be destroyed, instead sacrifice CARDNAME and that land gains indestructible until end of turn.\nSVar:CracklingEgress:DB$ Sacrifice | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Enchanted | KW$ Indestructible\nDeckHas:Ability$Sacrifice & Type$Spirit\nOracle:Enchant land you control\nEnchanted land is a 3/3 red Spirit creature with haste. It's still a land.\nIf enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
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Create the Forge script for this magic card
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{"name": "Baird, Steward of Argive", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nCreatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.", "power": "2", "toughness": "4"}
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Name:Baird, Steward of Argive\nManaCost:2 W W\nTypes:Legendary Creature Human Soldier\nPT:2/4\nK:Vigilance\nS:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You,Planeswalker.YouCtrl | Cost$ 1 | Description$ Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.\nOracle:Vigilance\nCreatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Baird, Steward of Argive", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nCreatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.", "power": "2", "toughness": "4"}
### Response: Name:Baird, Steward of Argive\nManaCost:2 W W\nTypes:Legendary Creature Human Soldier\nPT:2/4\nK:Vigilance\nS:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You,Planeswalker.YouCtrl | Cost$ 1 | Description$ Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.\nOracle:Vigilance\nCreatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
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Create the Forge script for this magic card
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{"name": "Lantern Spirit", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\n{U}: Return Lantern Spirit to its owner's hand.", "power": "2", "toughness": "1"}
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Name:Lantern Spirit\nManaCost:2 U\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nA:AB$ ChangeZone | Cost$ U | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Flying\n{U}: Return Lantern Spirit to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lantern Spirit", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\n{U}: Return Lantern Spirit to its owner's hand.", "power": "2", "toughness": "1"}
### Response: Name:Lantern Spirit\nManaCost:2 U\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nA:AB$ ChangeZone | Cost$ U | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Flying\n{U}: Return Lantern Spirit to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Sultai Skullkeeper", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Naga Shaman", "oracle_text": "When Sultai Skullkeeper enters the battlefield, mill two cards.", "power": "2", "toughness": "1"}
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Name:Sultai Skullkeeper\nManaCost:1 U\nTypes:Creature Naga Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill two cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You\nDeckHas:Ability$Graveyard\nOracle:When Sultai Skullkeeper enters the battlefield, mill two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sultai Skullkeeper", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Naga Shaman", "oracle_text": "When Sultai Skullkeeper enters the battlefield, mill two cards.", "power": "2", "toughness": "1"}
### Response: Name:Sultai Skullkeeper\nManaCost:1 U\nTypes:Creature Naga Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill two cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You\nDeckHas:Ability$Graveyard\nOracle:When Sultai Skullkeeper enters the battlefield, mill two cards.
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Create the Forge script for this magic card
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{"name": "Requiem Angel", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.", "power": "5", "toughness": "5"}
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Name:Requiem Angel\nManaCost:5 W\nTypes:Creature Angel\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonSpirit+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Requiem Angel", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.", "power": "5", "toughness": "5"}
### Response: Name:Requiem Angel\nManaCost:5 W\nTypes:Creature Angel\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonSpirit+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
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Create the Forge script for this magic card
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{"name": "Roadside Reliquary", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment."}
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Name:Roadside Reliquary\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 1 | ConditionPresent$ Artifact.YouCtrl | SubAbility$ DBDraw | SpellDescription$ Draw a card if you control an artifact. Draw a card if you control an enchantment.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Enchantment.YouCtrl\nDeckHints:Type$Artifact|Enchantment\nOracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Roadside Reliquary", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment."}
### Response: Name:Roadside Reliquary\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 1 | ConditionPresent$ Artifact.YouCtrl | SubAbility$ DBDraw | SpellDescription$ Draw a card if you control an artifact. Draw a card if you control an enchantment.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Enchantment.YouCtrl\nDeckHints:Type$Artifact|Enchantment\nOracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.
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Create the Forge script for this magic card
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{"name": "Simic Initiate", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Mutant", "oracle_text": "Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)", "power": "0", "toughness": "0"}
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Name:Simic Initiate\nManaCost:G\nTypes:Creature Human Mutant\nPT:0/0\nK:Graft:1\nDeckHas:Ability$Counters\nOracle:Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Simic Initiate", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Mutant", "oracle_text": "Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)", "power": "0", "toughness": "0"}
### Response: Name:Simic Initiate\nManaCost:G\nTypes:Creature Human Mutant\nPT:0/0\nK:Graft:1\nDeckHas:Ability$Counters\nOracle:Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Create the Forge script for this magic card
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{"name": "Aspect of Manticore", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhen Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn.\nEnchanted creature gets +2/+0."}
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Name:Aspect of Manticore\nManaCost:2 R\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, enchanted creature gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ First Strike\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | Description$ Enchanted creature gets +2/+0.\nSVar:PlayMain1:TRUE\nOracle:Flash\nEnchant creature\nWhen Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn.\nEnchanted creature gets +2/+0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aspect of Manticore", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhen Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn.\nEnchanted creature gets +2/+0."}
### Response: Name:Aspect of Manticore\nManaCost:2 R\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, enchanted creature gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ First Strike\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | Description$ Enchanted creature gets +2/+0.\nSVar:PlayMain1:TRUE\nOracle:Flash\nEnchant creature\nWhen Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn.\nEnchanted creature gets +2/+0.
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Create the Forge script for this magic card
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{"name": "Queen Kayla bin-Kroog", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.", "power": "2", "toughness": "3"}
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Name:Queen Kayla bin-Kroog\nManaCost:1 R W\nTypes:Legendary Creature Human Noble\nPT:2/3\nA:AB$ Discard | Cost$ 4 T | Defined$ You | RememberDiscarded$ True | Mode$ Hand | SubAbility$ DBDraw | SorcerySpeed$ True | SpellDescription$ Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBChooseCardOne\nSVar:DBChooseCardOne:DB$ ChooseCard | Defined$ You | Choices$ Artifact.IsRemembered+cmcEQ1,Creature.IsRemembered+cmcEQ1 | ImprintChosen$ True | ChoiceTitle$ You may choose an artifact or creature card with mana value 1 you discarded this way | ChoiceZone$ Graveyard,Exile | SubAbility$ DBChooseCardTwo\nSVar:DBChooseCardTwo:DB$ ChooseCard | Defined$ You | Choices$ Artifact.IsRemembered+cmcEQ2,Creature.IsRemembered+cmcEQ2 | ImprintChosen$ True | ChoiceTitle$ You may choose an artifact or creature card with mana value 2 you discarded this way | ChoiceZone$ Graveyard,Exile | SubAbility$ DBChooseCardThree\nSVar:DBChooseCardThree:DB$ ChooseCard | Defined$ You | Choices$ Artifact.IsRemembered+cmcEQ3,Creature.IsRemembered+cmcEQ3 | ImprintChosen$ True | ChoiceTitle$ You may choose an artifact or creature card with mana value 3 you discarded this way | ChoiceZone$ Graveyard,Exile | SubAbility$ DBChangeZoneAll\nSVar:DBChangeZoneAll:DB$ ChangeZone | Defined$ Imprinted | Origin$ Graveyard,Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:Remembered$Amount\nDeckHints:Type$Artifact\nDeckHas:Ability$Graveyard|Discard\nOracle:{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Queen Kayla bin-Kroog", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.", "power": "2", "toughness": "3"}
### Response: Name:Queen Kayla bin-Kroog\nManaCost:1 R W\nTypes:Legendary Creature Human Noble\nPT:2/3\nA:AB$ Discard | Cost$ 4 T | Defined$ You | RememberDiscarded$ True | Mode$ Hand | SubAbility$ DBDraw | SorcerySpeed$ True | SpellDescription$ Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBChooseCardOne\nSVar:DBChooseCardOne:DB$ ChooseCard | Defined$ You | Choices$ Artifact.IsRemembered+cmcEQ1,Creature.IsRemembered+cmcEQ1 | ImprintChosen$ True | ChoiceTitle$ You may choose an artifact or creature card with mana value 1 you discarded this way | ChoiceZone$ Graveyard,Exile | SubAbility$ DBChooseCardTwo\nSVar:DBChooseCardTwo:DB$ ChooseCard | Defined$ You | Choices$ Artifact.IsRemembered+cmcEQ2,Creature.IsRemembered+cmcEQ2 | ImprintChosen$ True | ChoiceTitle$ You may choose an artifact or creature card with mana value 2 you discarded this way | ChoiceZone$ Graveyard,Exile | SubAbility$ DBChooseCardThree\nSVar:DBChooseCardThree:DB$ ChooseCard | Defined$ You | Choices$ Artifact.IsRemembered+cmcEQ3,Creature.IsRemembered+cmcEQ3 | ImprintChosen$ True | ChoiceTitle$ You may choose an artifact or creature card with mana value 3 you discarded this way | ChoiceZone$ Graveyard,Exile | SubAbility$ DBChangeZoneAll\nSVar:DBChangeZoneAll:DB$ ChangeZone | Defined$ Imprinted | Origin$ Graveyard,Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:Remembered$Amount\nDeckHints:Type$Artifact\nDeckHas:Ability$Graveyard|Discard\nOracle:{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Brushwagg", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Brushwagg", "oracle_text": "Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.", "power": "3", "toughness": "2"}
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Name:Brushwagg\nManaCost:1 G G\nTypes:Creature Brushwagg\nPT:3/2\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets -2/+2 until end of turn.\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets -2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ -2 | NumDef$ 2\nOracle:Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brushwagg", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Brushwagg", "oracle_text": "Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.", "power": "3", "toughness": "2"}
### Response: Name:Brushwagg\nManaCost:1 G G\nTypes:Creature Brushwagg\nPT:3/2\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets -2/+2 until end of turn.\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets -2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ -2 | NumDef$ 2\nOracle:Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Malakir Cullblade", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.", "power": "1", "toughness": "1"}
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Name:Malakir Cullblade\nManaCost:1 B\nTypes:Creature Vampire Warrior\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature an opponent controls dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Malakir Cullblade", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.", "power": "1", "toughness": "1"}
### Response: Name:Malakir Cullblade\nManaCost:1 B\nTypes:Creature Vampire Warrior\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature an opponent controls dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.
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Create the Forge script for this magic card
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{"name": "Phyrexian Pegasus", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Phyrexian Pegasus", "oracle_text": "Flying\nWhenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.", "power": "2", "toughness": "2"}
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Name:Phyrexian Pegasus\nManaCost:2 W\nTypes:Creature Phyrexian Pegasus\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature without flying gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+attacking+withoutFlying | TgtPrompt$ Select another target attacking creature without flying | KW$ Flying\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Pegasus", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Phyrexian Pegasus", "oracle_text": "Flying\nWhenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Phyrexian Pegasus\nManaCost:2 W\nTypes:Creature Phyrexian Pegasus\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature without flying gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+attacking+withoutFlying | TgtPrompt$ Select another target attacking creature without flying | KW$ Flying\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Mystic Repeal", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put target enchantment on the bottom of its owner's library."}
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Name:Mystic Repeal\nManaCost:G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ G | ValidTgts$ Enchantment | IsCurse$ True | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target enchantment on the bottom of its owner's library.\nOracle:Put target enchantment on the bottom of its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Repeal", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put target enchantment on the bottom of its owner's library."}
### Response: Name:Mystic Repeal\nManaCost:G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ G | ValidTgts$ Enchantment | IsCurse$ True | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target enchantment on the bottom of its owner's library.\nOracle:Put target enchantment on the bottom of its owner's library.
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