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Create the Forge script for this magic card
{"name": "Lae'zel, Githyanki Warrior", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Gith Warrior", "oracle_text": "Double strike\nSpecialize {1}\nWhen you cast this spell, it gains \"When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control.\"", "power": "2", "toughness": "4"}
Name:Lae'zel, Githyanki Warrior\nManaCost:3 W\nTypes:Legendary Creature Gith Warrior\nPT:2/4\nK:Double Strike\nK:Specialize:1\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control."\nSVar:TrigAnimate:DB$ Animate | Triggers$ BecomesTarget | Duration$ Permanent\nSVar:BecomesTarget:Mode$ BecomesTarget | ValidSource$ SpellAbility.OppCtrl | ValidTarget$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigBlink | OptionalDecider$ You | TriggerDescription$ When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control.\nSVar:TrigBlink:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ TriggeredTargetLKICopy | SubAbility$ DBReturn | RememberChanged$ True\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:Specialize\nOracle:Double strike\nSpecialize {1}\nWhen you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control."\n\nSPECIALIZE:WHITE\n\nName:Lae'zel, Blessed Warrior\nManaCost:3 W W\nTypes:Legendary Creature Gith Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less.\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigSeek | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less.\nSVar:TrigSeek:DB$ Seek | Type$ Card.Permanent+nonLand+cmcLE3\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less.\n\nSPECIALIZE:BLUE\n\nName:Lae'zel, Illithid Thrall\nManaCost:3 W U\nTypes:Legendary Creature Gith Horror Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:TrigChoose:DB$ ChooseCard | Choices$ Creature.OppCtrl | ChoiceZone$ Library | AtRandom$ True | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | DefinedName$ ChosenCard | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\n\nSPECIALIZE:BLACK\n\nName:Lae'zel, Callous Warrior\nManaCost:3 W B\nTypes:Legendary Creature Gith Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigReturn | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 2 | MaxTotalTargetCMC$ 3 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select up to two target creature cards with total mana value 3 or less\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.\n\nSPECIALIZE:RED\n\nName:Lae'zel, Wrathful Warrior\nManaCost:3 R W\nTypes:Legendary Creature Gith Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens.\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier\nDeckHas:Ability$Token & Type$Soldier\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens.\n\nSPECIALIZE:GREEN\n\nName:Lae'zel, Primal Warrior\nManaCost:3 G W\nTypes:Legendary Creature Gith Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+Other | PumpZone$ Battlefield,Hand | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lae'zel, Githyanki Warrior", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Gith Warrior", "oracle_text": "Double strike\nSpecialize {1}\nWhen you cast this spell, it gains \"When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control.\"", "power": "2", "toughness": "4"} ### Response: Name:Lae'zel, Githyanki Warrior\nManaCost:3 W\nTypes:Legendary Creature Gith Warrior\nPT:2/4\nK:Double Strike\nK:Specialize:1\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control."\nSVar:TrigAnimate:DB$ Animate | Triggers$ BecomesTarget | Duration$ Permanent\nSVar:BecomesTarget:Mode$ BecomesTarget | ValidSource$ SpellAbility.OppCtrl | ValidTarget$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigBlink | OptionalDecider$ You | TriggerDescription$ When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control.\nSVar:TrigBlink:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ TriggeredTargetLKICopy | SubAbility$ DBReturn | RememberChanged$ True\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:Specialize\nOracle:Double strike\nSpecialize {1}\nWhen you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control."\n\nSPECIALIZE:WHITE\n\nName:Lae'zel, Blessed Warrior\nManaCost:3 W W\nTypes:Legendary Creature Gith Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less.\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigSeek | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less.\nSVar:TrigSeek:DB$ Seek | Type$ Card.Permanent+nonLand+cmcLE3\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less.\n\nSPECIALIZE:BLUE\n\nName:Lae'zel, Illithid Thrall\nManaCost:3 W U\nTypes:Legendary Creature Gith Horror Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:TrigChoose:DB$ ChooseCard | Choices$ Creature.OppCtrl | ChoiceZone$ Library | AtRandom$ True | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | DefinedName$ ChosenCard | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\n\nSPECIALIZE:BLACK\n\nName:Lae'zel, Callous Warrior\nManaCost:3 W B\nTypes:Legendary Creature Gith Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigReturn | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 2 | MaxTotalTargetCMC$ 3 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select up to two target creature cards with total mana value 3 or less\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.\n\nSPECIALIZE:RED\n\nName:Lae'zel, Wrathful Warrior\nManaCost:3 R W\nTypes:Legendary Creature Gith Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens.\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier\nDeckHas:Ability$Token & Type$Soldier\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens.\n\nSPECIALIZE:GREEN\n\nName:Lae'zel, Primal Warrior\nManaCost:3 G W\nTypes:Legendary Creature Gith Warrior\nPT:3/6\nK:Double Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+Other | PumpZone$ Battlefield,Hand | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual\nOracle:Double strike\nWhen this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.
Create the Forge script for this magic card
{"name": "Nim Devourer", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Nim Devourer gets +1/+0 for each artifact you control.\n{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.", "power": "4", "toughness": "1"}
Name:Nim Devourer\nManaCost:3 B B\nTypes:Creature Zombie\nPT:4/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nA:AB$ ChangeZone | Cost$ B B | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | PlayerTurn$ True | ActivationPhases$ Upkeep | SubAbility$ DBSac | SpellDescription$ Return CARDNAME from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.\nSVar:DBSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature\nSVar:BuffedBy:Artifact\nAI:RemoveDeck:Random\nOracle:Nim Devourer gets +1/+0 for each artifact you control.\n{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nim Devourer", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Nim Devourer gets +1/+0 for each artifact you control.\n{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.", "power": "4", "toughness": "1"} ### Response: Name:Nim Devourer\nManaCost:3 B B\nTypes:Creature Zombie\nPT:4/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nA:AB$ ChangeZone | Cost$ B B | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | PlayerTurn$ True | ActivationPhases$ Upkeep | SubAbility$ DBSac | SpellDescription$ Return CARDNAME from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.\nSVar:DBSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature\nSVar:BuffedBy:Artifact\nAI:RemoveDeck:Random\nOracle:Nim Devourer gets +1/+0 for each artifact you control.\n{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
Create the Forge script for this magic card
{"name": "Sea Monster", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Sea Monster can't attack unless defending player controls an Island.", "power": "6", "toughness": "6"}
Name:Sea Monster\nManaCost:4 U U\nTypes:Creature Serpent\nPT:6/6\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nOracle:Sea Monster can't attack unless defending player controls an Island.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sea Monster", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Sea Monster can't attack unless defending player controls an Island.", "power": "6", "toughness": "6"} ### Response: Name:Sea Monster\nManaCost:4 U U\nTypes:Creature Serpent\nPT:6/6\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nOracle:Sea Monster can't attack unless defending player controls an Island.
Create the Forge script for this magic card
{"name": "Wolverine Riders", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.\nWhenever another Elf enters the battlefield under your control, you gain life equal to its toughness.", "power": "4", "toughness": "4"}
Name:Wolverine Riders\nManaCost:4 G G\nTypes:Creature Elf Warrior\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_elf_Warrior | TokenOwner$ You\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Elf.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another elf enters the battlefield under your control, you gain life equal to its toughness.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredCard$CardToughness\nSVar:PlayMain1:TRUE\nDeckHints:Type$Elf\nDeckHas:Ability$LifeGain|Token\nOracle:At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.\nWhenever another Elf enters the battlefield under your control, you gain life equal to its toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wolverine Riders", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.\nWhenever another Elf enters the battlefield under your control, you gain life equal to its toughness.", "power": "4", "toughness": "4"} ### Response: Name:Wolverine Riders\nManaCost:4 G G\nTypes:Creature Elf Warrior\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_elf_Warrior | TokenOwner$ You\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Elf.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another elf enters the battlefield under your control, you gain life equal to its toughness.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredCard$CardToughness\nSVar:PlayMain1:TRUE\nDeckHints:Type$Elf\nDeckHas:Ability$LifeGain|Token\nOracle:At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.\nWhenever another Elf enters the battlefield under your control, you gain life equal to its toughness.
Create the Forge script for this magic card
{"name": "Gideon, Champion of Justice", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.\n0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n\u221215: Exile all other permanents.", "loyalty": "4"}
Name:Gideon, Champion of Justice\nManaCost:2 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:4\nA:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Defined$ Self | CounterType$ LOYALTY | CounterNum$ X | ValidTgts$ Opponent | TgtPrompt$ Select which target opponent's creatures to count | Planeswalker$ True | StackDescription$ SpellDescription | SpellDescription$ Put a loyalty counter on CARDNAME for each creature target opponent controls.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Defined$ Self | Power$ GideonPT | Toughness$ GideonPT | Keywords$ Indestructible | Types$ Creature,Human,Soldier | SubAbility$ GideonPrevent | Planeswalker$ True | SpellDescription$ Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:GideonPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<15/LOYALTY> | ChangeType$ Permanent.Other | ValidDescription$ other permanent | Origin$ Battlefield | Destination$ Exile | Planeswalker$ True | Ultimate$ True | SpellDescription$ Exile all other permanents.\nSVar:X:TargetedPlayer$CreaturesInPlay\nSVar:GideonPT:Count$CardCounters.LOYALTY\nAI:RemoveDeck:All\nOracle:[+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.\n[0]: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n[-15]: Exile all other permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gideon, Champion of Justice", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Gideon", "oracle_text": "+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.\n0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n\u221215: Exile all other permanents.", "loyalty": "4"} ### Response: Name:Gideon, Champion of Justice\nManaCost:2 W W\nTypes:Legendary Planeswalker Gideon\nLoyalty:4\nA:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Defined$ Self | CounterType$ LOYALTY | CounterNum$ X | ValidTgts$ Opponent | TgtPrompt$ Select which target opponent's creatures to count | Planeswalker$ True | StackDescription$ SpellDescription | SpellDescription$ Put a loyalty counter on CARDNAME for each creature target opponent controls.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Defined$ Self | Power$ GideonPT | Toughness$ GideonPT | Keywords$ Indestructible | Types$ Creature,Human,Soldier | SubAbility$ GideonPrevent | Planeswalker$ True | SpellDescription$ Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.\nSVar:GideonPrevent:DB$ Effect | ReplacementEffects$ RPrevent | Duration$ UntilHostLeavesPlayOrEOT\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.EffectSource | Description$ Prevent all damage that would be dealt to EFFECTSOURCE.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<15/LOYALTY> | ChangeType$ Permanent.Other | ValidDescription$ other permanent | Origin$ Battlefield | Destination$ Exile | Planeswalker$ True | Ultimate$ True | SpellDescription$ Exile all other permanents.\nSVar:X:TargetedPlayer$CreaturesInPlay\nSVar:GideonPT:Count$CardCounters.LOYALTY\nAI:RemoveDeck:All\nOracle:[+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.\n[0]: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.\n[-15]: Exile all other permanents.
Create the Forge script for this magic card
{"name": "Razaketh's Rite", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, put that card into your hand, then shuffle.\nCycling {B} ({B}, Discard this card: Draw a card.)"}
Name:Razaketh's Rite\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 B B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nK:Cycling:B\nOracle:Search your library for a card, put that card into your hand, then shuffle.\nCycling {B} ({B}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Razaketh's Rite", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, put that card into your hand, then shuffle.\nCycling {B} ({B}, Discard this card: Draw a card.)"} ### Response: Name:Razaketh's Rite\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 B B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nK:Cycling:B\nOracle:Search your library for a card, put that card into your hand, then shuffle.\nCycling {B} ({B}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Maro", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Maro's power and toughness are each equal to the number of cards in your hand.", "power": "*", "toughness": "*"}
Name:Maro\nManaCost:2 G G\nTypes:Creature Elemental\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:All\nSVar:NeedsToPlayVar:X GE2\nOracle:Maro's power and toughness are each equal to the number of cards in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maro", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Maro's power and toughness are each equal to the number of cards in your hand.", "power": "*", "toughness": "*"} ### Response: Name:Maro\nManaCost:2 G G\nTypes:Creature Elemental\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:All\nSVar:NeedsToPlayVar:X GE2\nOracle:Maro's power and toughness are each equal to the number of cards in your hand.
Create the Forge script for this magic card
{"name": "Angelic Gift", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Angelic Gift enters the battlefield, draw a card.\nEnchanted creature has flying."}
Name:Angelic Gift\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.\nOracle:Enchant creature\nWhen Angelic Gift enters the battlefield, draw a card.\nEnchanted creature has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelic Gift", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Angelic Gift enters the battlefield, draw a card.\nEnchanted creature has flying."} ### Response: Name:Angelic Gift\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.\nOracle:Enchant creature\nWhen Angelic Gift enters the battlefield, draw a card.\nEnchanted creature has flying.
Create the Forge script for this magic card
{"name": "Master Apothecary", "mana_cost": "{W}{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.", "power": "2", "toughness": "2"}
Name:Master Apothecary\nManaCost:W W W\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ PreventDamage | Cost$ tapXType<1/Cleric> | ValidTgts$ Any | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to any target this turn.\nOracle:Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Master Apothecary", "mana_cost": "{W}{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.", "power": "2", "toughness": "2"} ### Response: Name:Master Apothecary\nManaCost:W W W\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ PreventDamage | Cost$ tapXType<1/Cleric> | ValidTgts$ Any | Amount$ 2 | SpellDescription$ Prevent the next 2 damage that would be dealt to any target this turn.\nOracle:Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Kharis & The Beholder", "mana_cost": "{1}{G}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Dragon Eye Wizard", "oracle_text": "Flying\nWhen Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)\n\u2022 If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.\n\u2022 If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.", "power": "1", "toughness": "20"}
Name:Kharis & The Beholder\nManaCost:1 G G W W\nTypes:Legendary Creature Dragon Eye Wizard\nPT:1/20\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You | SubAbility$ DBRoll\nSVar:DBRoll:DB$ RollDice | Sides$ 20 | ResultSVar$ Result | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounterAll | ConditionCheckSVar$ X | ConditionSVarCompare$ GT11 | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopyPermanent | ConditionCheckSVar$ Result | ConditionSVarCompare$ EQ20 | Defined$ Valid Creature.nonLegendary+YouCtrl\nSVar:X:Count$Valid Creature.YouCtrl/Plus.Result\nOracle:Flying\nWhen Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)\n• If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.\n• If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kharis & The Beholder", "mana_cost": "{1}{G}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Dragon Eye Wizard", "oracle_text": "Flying\nWhen Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)\n\u2022 If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.\n\u2022 If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.", "power": "1", "toughness": "20"} ### Response: Name:Kharis & The Beholder\nManaCost:1 G G W W\nTypes:Legendary Creature Dragon Eye Wizard\nPT:1/20\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You | SubAbility$ DBRoll\nSVar:DBRoll:DB$ RollDice | Sides$ 20 | ResultSVar$ Result | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounterAll | ConditionCheckSVar$ X | ConditionSVarCompare$ GT11 | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopyPermanent | ConditionCheckSVar$ Result | ConditionSVarCompare$ EQ20 | Defined$ Valid Creature.nonLegendary+YouCtrl\nSVar:X:Count$Valid Creature.YouCtrl/Plus.Result\nOracle:Flying\nWhen Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)\n• If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.\n• If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.
Create the Forge script for this magic card
{"name": "Sunken Hollow", "mana_cost": "", "type_line": "Land \u2014 Island Swamp", "oracle_text": "({T}: Add {U} or {B}.)\nSunken Hollow enters the battlefield tapped unless you control two or more basic lands."}
Name:Sunken Hollow\nManaCost:no cost\nTypes:Land Island Swamp\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters the battlefield tapped unless you control two or more basic lands.\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.Basic+YouCtrl | ConditionCompare$ LE1\nOracle:({T}: Add {U} or {B}.)\nSunken Hollow enters the battlefield tapped unless you control two or more basic lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunken Hollow", "mana_cost": "", "type_line": "Land \u2014 Island Swamp", "oracle_text": "({T}: Add {U} or {B}.)\nSunken Hollow enters the battlefield tapped unless you control two or more basic lands."} ### Response: Name:Sunken Hollow\nManaCost:no cost\nTypes:Land Island Swamp\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters the battlefield tapped unless you control two or more basic lands.\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.Basic+YouCtrl | ConditionCompare$ LE1\nOracle:({T}: Add {U} or {B}.)\nSunken Hollow enters the battlefield tapped unless you control two or more basic lands.
Create the Forge script for this magic card
{"name": "Epic Struggle", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you control twenty or more creatures, you win the game."}
Name:Epic Struggle\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | PresentCompare$ GE20 | IsPresent$ Creature.YouCtrl | Execute$ TrigWinsLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you control twenty or more creatures, you win the game.\nSVar:TrigWinsLife:DB$ WinsGame | Defined$ You\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Epic Struggle", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you control twenty or more creatures, you win the game."} ### Response: Name:Epic Struggle\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | PresentCompare$ GE20 | IsPresent$ Creature.YouCtrl | Execute$ TrigWinsLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you control twenty or more creatures, you win the game.\nSVar:TrigWinsLife:DB$ WinsGame | Defined$ You\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
Create the Forge script for this magic card
{"name": "Spreading Plague", "mana_cost": "{4}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated."}
Name:Spreading Plague\nManaCost:4 B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Triggered.SharesColorWith+Creature+Other | NoRegen$ True\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spreading Plague", "mana_cost": "{4}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated."} ### Response: Name:Spreading Plague\nManaCost:4 B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Triggered.SharesColorWith+Creature+Other | NoRegen$ True\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Underground Mortuary"}
Name:Underground Mortuary\nManaCost:no cost\nTypes:Land Swamp Forest\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Ability$Graveyard\nOracle:({T}: Add {B} or {G}.)\nUnderground Mortuary enters the battlefield tapped.\nWhen Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Underground Mortuary"} ### Response: Name:Underground Mortuary\nManaCost:no cost\nTypes:Land Swamp Forest\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Ability$Graveyard\nOracle:({T}: Add {B} or {G}.)\nUnderground Mortuary enters the battlefield tapped.\nWhen Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Divine Visitation", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment", "oracle_text": "If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead."}
Name:Divine Visitation\nManaCost:3 W W\nTypes:Enchantment\nR:Event$ CreateToken | ActiveZones$ Battlefield | ValidToken$ Creature.YouCtrl | ReplaceWith$ TokenReplace | Description$ If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.\nSVar:TokenReplace:DB$ ReplaceToken | Type$ ReplaceToken | ValidCard$ Creature.YouCtrl | TokenScript$ w_4_4_angel_flying_vigilance\nDeckNeeds:Ability$Token\nOracle:If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Divine Visitation", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment", "oracle_text": "If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead."} ### Response: Name:Divine Visitation\nManaCost:3 W W\nTypes:Enchantment\nR:Event$ CreateToken | ActiveZones$ Battlefield | ValidToken$ Creature.YouCtrl | ReplaceWith$ TokenReplace | Description$ If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.\nSVar:TokenReplace:DB$ ReplaceToken | Type$ ReplaceToken | ValidCard$ Creature.YouCtrl | TokenScript$ w_4_4_angel_flying_vigilance\nDeckNeeds:Ability$Token\nOracle:If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Create the Forge script for this magic card
{"name": "Scatter to the Winds", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nAwaken 3\u2014{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
Name:Scatter to the Winds\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nK:Awaken:3:4 U U\nOracle:Counter target spell.\nAwaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scatter to the Winds", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nAwaken 3\u2014{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"} ### Response: Name:Scatter to the Winds\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nK:Awaken:3:4 U U\nOracle:Counter target spell.\nAwaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Create the Forge script for this magic card
{"name": "Harm's Way", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead."}
Name:Harm's Way\nManaCost:W\nTypes:Instant\nA:SP$ ChooseSource | Cost$ W | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Any | TgtPrompt$ Select any target to redirect damage to | ReplacementEffects$ ReDamage | RememberObjects$ Targeted | SubAbility$ DBCleanup\nSVar:ReDamage:Event$ DamageDone | ActiveZones$ Command | ValidTarget$ You,Permanent.YouCtrl | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ SplitDamage | DamageTarget$ Remembered | Description$ The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.\nSVar:SplitDamage:DB$ ReplaceSplitDamage | DamageTarget$ Remembered | VarName$ ShieldAmount | DivideShield$ True\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:ShieldAmount:Number$2\nAI:RemoveDeck:All\nOracle:The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harm's Way", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead."} ### Response: Name:Harm's Way\nManaCost:W\nTypes:Instant\nA:SP$ ChooseSource | Cost$ W | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | StackDescription$ SpellDescription | SpellDescription$ The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Any | TgtPrompt$ Select any target to redirect damage to | ReplacementEffects$ ReDamage | RememberObjects$ Targeted | SubAbility$ DBCleanup\nSVar:ReDamage:Event$ DamageDone | ActiveZones$ Command | ValidTarget$ You,Permanent.YouCtrl | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ SplitDamage | DamageTarget$ Remembered | Description$ The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.\nSVar:SplitDamage:DB$ ReplaceSplitDamage | DamageTarget$ Remembered | VarName$ ShieldAmount | DivideShield$ True\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:ShieldAmount:Number$2\nAI:RemoveDeck:All\nOracle:The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Create the Forge script for this magic card
{"name": "Wu Elite Cavalry", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "2", "toughness": "3"}
Name:Wu Elite Cavalry\nManaCost:3 U\nTypes:Creature Human Soldier\nPT:2/3\nK:Horsemanship\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wu Elite Cavalry", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "2", "toughness": "3"} ### Response: Name:Wu Elite Cavalry\nManaCost:3 U\nTypes:Creature Human Soldier\nPT:2/3\nK:Horsemanship\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Create the Forge script for this magic card
{"name": "Iron-Heart Chimera", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Chimera", "oracle_text": "Vigilance\nSacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)", "power": "2", "toughness": "2"}
Name:Iron-Heart Chimera\nManaCost:4\nTypes:Artifact Creature Chimera\nPT:2/2\nK:Vigilance\nA:AB$ PutCounter | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Chimera | TgtPrompt$ Select target Chimera creature | CounterType$ P2P2 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)\nSVar:DBPump:DB$ Pump | KW$ Vigilance | Defined$ Targeted | Duration$ Permanent\n#TODO: Ensure that the AI actually uses the ability, and uses it smartly enough (ditto for other similar Chimera creatures).\nAI:RemoveDeck:All\nOracle:Vigilance\nSacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Iron-Heart Chimera", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Chimera", "oracle_text": "Vigilance\nSacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)", "power": "2", "toughness": "2"} ### Response: Name:Iron-Heart Chimera\nManaCost:4\nTypes:Artifact Creature Chimera\nPT:2/2\nK:Vigilance\nA:AB$ PutCounter | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Chimera | TgtPrompt$ Select target Chimera creature | CounterType$ P2P2 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)\nSVar:DBPump:DB$ Pump | KW$ Vigilance | Defined$ Targeted | Duration$ Permanent\n#TODO: Ensure that the AI actually uses the ability, and uses it smartly enough (ditto for other similar Chimera creatures).\nAI:RemoveDeck:All\nOracle:Vigilance\nSacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Shields of Velis Vel", "mana_cost": "{W}", "type_line": "Tribal Instant \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nCreatures target player controls get +0/+1 and gain all creature types until end of turn."}
Name:Shields of Velis Vel\nManaCost:W\nTypes:Tribal Instant Shapeshifter\nK:Changeling\nA:SP$ PumpAll | Cost$ W | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Creature | NumAtt$ +0 | NumDef$ +1 | SubAbility$ DBAnimate | SpellDescription$ Creatures target player controls get +0/+1 and gain all creature types until end of turn.\nSVar:DBAnimate:DB$ AnimateAll | ValidCards$ Creature.TargetedPlayerCtrl | AddAllCreatureTypes$ True\nSVar:NeedsToPlay:Creature.YouCtrl\nAI:RemoveDeck:All\nOracle:Changeling (This card is every creature type.)\nCreatures target player controls get +0/+1 and gain all creature types until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shields of Velis Vel", "mana_cost": "{W}", "type_line": "Tribal Instant \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nCreatures target player controls get +0/+1 and gain all creature types until end of turn."} ### Response: Name:Shields of Velis Vel\nManaCost:W\nTypes:Tribal Instant Shapeshifter\nK:Changeling\nA:SP$ PumpAll | Cost$ W | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Creature | NumAtt$ +0 | NumDef$ +1 | SubAbility$ DBAnimate | SpellDescription$ Creatures target player controls get +0/+1 and gain all creature types until end of turn.\nSVar:DBAnimate:DB$ AnimateAll | ValidCards$ Creature.TargetedPlayerCtrl | AddAllCreatureTypes$ True\nSVar:NeedsToPlay:Creature.YouCtrl\nAI:RemoveDeck:All\nOracle:Changeling (This card is every creature type.)\nCreatures target player controls get +0/+1 and gain all creature types until end of turn.
Create the Forge script for this magic card
{"name": "Wrecking Ogre", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Double strike\nBloodrush \u2014 {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.", "power": "3", "toughness": "3"}
Name:Wrecking Ogre\nManaCost:4 R\nTypes:Creature Ogre Warrior\nPT:3/3\nK:Double Strike\nA:AB$ Pump | Cost$ 3 R R Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +3 | NumDef$ +3 | KW$ Double Strike | SpellDescription$ Target attacking creature gets +3/+3 and gains double strike until end of turn.\nOracle:Double strike\nBloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wrecking Ogre", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Double strike\nBloodrush \u2014 {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Wrecking Ogre\nManaCost:4 R\nTypes:Creature Ogre Warrior\nPT:3/3\nK:Double Strike\nA:AB$ Pump | Cost$ 3 R R Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +3 | NumDef$ +3 | KW$ Double Strike | SpellDescription$ Target attacking creature gets +3/+3 and gains double strike until end of turn.\nOracle:Double strike\nBloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Create the Forge script for this magic card
{"name": "Shieldmage Advocate", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.", "power": "1", "toughness": "3"}
Name:Shieldmage Advocate\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/3\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Card.OppOwn | TgtPrompt$ Select target card in an opponent's graveyard | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBChooseSource | SpellDescription$ Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.\nSVar:DBChooseSource:DB$ ChooseSource | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | ValidTgts$ Any | TgtPrompt$ Select any target to prevent damage | ForgetOnMoved$ Battlefield | ReplacementEffects$ RPrevent | RememberObjects$ TargetedPlayer,ThisTargetedCard | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidSource$ Card.ChosenCard | ValidTarget$ Player.IsRemembered,Card.IsRemembered | Description$ Prevent all damage that would be dealt to any target this turn by a source of your choice.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shieldmage Advocate", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.", "power": "1", "toughness": "3"} ### Response: Name:Shieldmage Advocate\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/3\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Card.OppOwn | TgtPrompt$ Select target card in an opponent's graveyard | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBChooseSource | SpellDescription$ Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.\nSVar:DBChooseSource:DB$ ChooseSource | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | ValidTgts$ Any | TgtPrompt$ Select any target to prevent damage | ForgetOnMoved$ Battlefield | ReplacementEffects$ RPrevent | RememberObjects$ TargetedPlayer,ThisTargetedCard | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidSource$ Card.ChosenCard | ValidTarget$ Player.IsRemembered,Card.IsRemembered | Description$ Prevent all damage that would be dealt to any target this turn by a source of your choice.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{T}: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
Create the Forge script for this magic card
{"name": "Amoeboid Changeling", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\n{T}: Target creature gains all creature types until end of turn.\n{T}: Target creature loses all creature types until end of turn.", "power": "1", "toughness": "1"}
Name:Amoeboid Changeling\nManaCost:1 U\nTypes:Creature Shapeshifter\nPT:1/1\nK:Changeling\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | AddAllCreatureTypes$ True | SpellDescription$ Target creature gains all creature types until end of turn.\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ Creature | RemoveCreatureTypes$ True | IsCurse$ True | SpellDescription$ Target creature loses all creature types until end of turn.\nAI:RemoveDeck:All\nOracle:Changeling (This card is every creature type.)\n{T}: Target creature gains all creature types until end of turn.\n{T}: Target creature loses all creature types until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Amoeboid Changeling", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\n{T}: Target creature gains all creature types until end of turn.\n{T}: Target creature loses all creature types until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Amoeboid Changeling\nManaCost:1 U\nTypes:Creature Shapeshifter\nPT:1/1\nK:Changeling\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | AddAllCreatureTypes$ True | SpellDescription$ Target creature gains all creature types until end of turn.\nA:AB$ Animate | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ Creature | RemoveCreatureTypes$ True | IsCurse$ True | SpellDescription$ Target creature loses all creature types until end of turn.\nAI:RemoveDeck:All\nOracle:Changeling (This card is every creature type.)\n{T}: Target creature gains all creature types until end of turn.\n{T}: Target creature loses all creature types until end of turn.
Create the Forge script for this magic card
{"name": "Warfire Javelineer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.", "power": "2", "toughness": "3"}
Name:Warfire Javelineer\nManaCost:3 R\nTypes:Creature Minotaur Warrior\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nOracle:When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warfire Javelineer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.", "power": "2", "toughness": "3"} ### Response: Name:Warfire Javelineer\nManaCost:3 R\nTypes:Creature Minotaur Warrior\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nOracle:When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Create the Forge script for this magic card
{"name": "Sealed Fate", "mana_cost": "{X}{U}{B}", "type_line": "Sorcery", "oracle_text": "Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order."}
Name:Sealed Fate\nManaCost:X U B\nTypes:Sorcery\nA:SP$ Dig | Cost$ X U B | ValidTgts$ Opponent | DigNum$ X | ChangeNum$ 1 | DestinationZone$ Exile | LibraryPosition2$ 0 | SpellDescription$ Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sealed Fate", "mana_cost": "{X}{U}{B}", "type_line": "Sorcery", "oracle_text": "Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order."} ### Response: Name:Sealed Fate\nManaCost:X U B\nTypes:Sorcery\nA:SP$ Dig | Cost$ X U B | ValidTgts$ Opponent | DigNum$ X | ChangeNum$ 1 | DestinationZone$ Exile | LibraryPosition2$ 0 | SpellDescription$ Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Create the Forge script for this magic card
{"name": "Haywire Mite", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "When Haywire Mite dies, you gain 2 life.\n{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.", "power": "1", "toughness": "1"}
Name:Haywire Mite\nManaCost:1\nTypes:Artifact Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nA:AB$ ChangeZone | Cost$ G Sac<1/CARDNAME> | ValidTgts$ Enchantment.nonCreature,Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact or noncreature enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target noncreature artifact or noncreature enchantment.\nDeckHas:Ability$LifeGain|Sacrifice\nDeckHints:Color$Green\nSVar:SacMe:1\nOracle:When Haywire Mite dies, you gain 2 life.\n{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haywire Mite", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "When Haywire Mite dies, you gain 2 life.\n{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.", "power": "1", "toughness": "1"} ### Response: Name:Haywire Mite\nManaCost:1\nTypes:Artifact Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nA:AB$ ChangeZone | Cost$ G Sac<1/CARDNAME> | ValidTgts$ Enchantment.nonCreature,Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact or noncreature enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target noncreature artifact or noncreature enchantment.\nDeckHas:Ability$LifeGain|Sacrifice\nDeckHints:Color$Green\nSVar:SacMe:1\nOracle:When Haywire Mite dies, you gain 2 life.\n{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
Create the Forge script for this magic card
{"name": "Flamestick Courier", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "You may choose not to untap Flamestick Courier during your untap step.\n{2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.", "power": "2", "toughness": "1"}
Name:Flamestick Courier\nManaCost:2 R\nTypes:Creature Goblin\nPT:2/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Pump | Cost$ 2 R T | ValidTgts$ Creature.Goblin | TgtPrompt$ Select target Goblin creature | RememberTargets$ True | AILogic$ ContinuousBonus | SpellDescription$ Target Goblin creature gets +2/+2 and has haste for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Creature.IsRemembered | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Haste\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Goblin\nSVar:AIUntapPreference:BetterTgtThanRemembered\nOracle:You may choose not to untap Flamestick Courier during your untap step.\n{2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flamestick Courier", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "You may choose not to untap Flamestick Courier during your untap step.\n{2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.", "power": "2", "toughness": "1"} ### Response: Name:Flamestick Courier\nManaCost:2 R\nTypes:Creature Goblin\nPT:2/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Pump | Cost$ 2 R T | ValidTgts$ Creature.Goblin | TgtPrompt$ Select target Goblin creature | RememberTargets$ True | AILogic$ ContinuousBonus | SpellDescription$ Target Goblin creature gets +2/+2 and has haste for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Creature.IsRemembered | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Haste\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Goblin\nSVar:AIUntapPreference:BetterTgtThanRemembered\nOracle:You may choose not to untap Flamestick Courier during your untap step.\n{2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
Create the Forge script for this magic card
{"name": "Shadrix Silverquill", "mana_cost": "{3}{W}{B}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying, double strike\nAt the beginning of combat on your turn, you may choose two. Each mode must target a different player.\n\u2022 Target player creates a 2/1 white and black Inkling creature token with flying.\n\u2022 Target player draws a card and loses 1 life.\n\u2022 Target player puts a +1/+1 counter on each creature they control.", "power": "2", "toughness": "5"}
Name:Shadrix Silverquill\nManaCost:3 W B\nTypes:Legendary Creature Elder Dragon\nPT:2/5\nK:Flying\nK:Double Strike\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ At the beginning of combat on your turn, you may ABILITY\nSVar:TrigCharm:DB$ Charm | CharmNum$ 2 | Optional$ True | Choices$ Token,Card,Counters | AdditionalDescription$ Each mode must target a different player.\nSVar:Token:DB$ Token | ValidTgts$ Player | TargetUnique$ True | TgtPrompt$ Select target player to create a 2/1 white and black inkling creature token with flying | TokenAmount$ 1 | TokenScript$ wb_2_1_inkling_flying | TokenOwner$ ThisTargetedPlayer | SpellDescription$ Target player creates a 2/1 white and black Inkling creature token with flying.\nSVar:Card:DB$ Draw | ValidTgts$ Player | TargetUnique$ True | TgtPrompt$ Select target player to draw a card and lose 1 life | SubAbility$ DBLoseLife | SpellDescription$ Target player draws a card and loses 1 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ ParentTarget | LifeAmount$ 1\nSVar:Counters:DB$ PutCounterAll | ValidTgts$ Player | Placer$ TargetedPlayer | TargetUnique$ True | TgtPrompt$ Select target player to put a +1/+1 counter on each creature they control | ValidCards$ Creature.TargetedPlayerCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Target player puts a +1/+1 counter on each creature they control.\nDeckHas:Ability$Token|Counters\nOracle:Flying, double strike\nAt the beginning of combat on your turn, you may choose two. Each mode must target a different player.\n• Target player creates a 2/1 white and black Inkling creature token with flying.\n• Target player draws a card and loses 1 life.\n• Target player puts a +1/+1 counter on each creature they control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadrix Silverquill", "mana_cost": "{3}{W}{B}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying, double strike\nAt the beginning of combat on your turn, you may choose two. Each mode must target a different player.\n\u2022 Target player creates a 2/1 white and black Inkling creature token with flying.\n\u2022 Target player draws a card and loses 1 life.\n\u2022 Target player puts a +1/+1 counter on each creature they control.", "power": "2", "toughness": "5"} ### Response: Name:Shadrix Silverquill\nManaCost:3 W B\nTypes:Legendary Creature Elder Dragon\nPT:2/5\nK:Flying\nK:Double Strike\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ At the beginning of combat on your turn, you may ABILITY\nSVar:TrigCharm:DB$ Charm | CharmNum$ 2 | Optional$ True | Choices$ Token,Card,Counters | AdditionalDescription$ Each mode must target a different player.\nSVar:Token:DB$ Token | ValidTgts$ Player | TargetUnique$ True | TgtPrompt$ Select target player to create a 2/1 white and black inkling creature token with flying | TokenAmount$ 1 | TokenScript$ wb_2_1_inkling_flying | TokenOwner$ ThisTargetedPlayer | SpellDescription$ Target player creates a 2/1 white and black Inkling creature token with flying.\nSVar:Card:DB$ Draw | ValidTgts$ Player | TargetUnique$ True | TgtPrompt$ Select target player to draw a card and lose 1 life | SubAbility$ DBLoseLife | SpellDescription$ Target player draws a card and loses 1 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ ParentTarget | LifeAmount$ 1\nSVar:Counters:DB$ PutCounterAll | ValidTgts$ Player | Placer$ TargetedPlayer | TargetUnique$ True | TgtPrompt$ Select target player to put a +1/+1 counter on each creature they control | ValidCards$ Creature.TargetedPlayerCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Target player puts a +1/+1 counter on each creature they control.\nDeckHas:Ability$Token|Counters\nOracle:Flying, double strike\nAt the beginning of combat on your turn, you may choose two. Each mode must target a different player.\n• Target player creates a 2/1 white and black Inkling creature token with flying.\n• Target player draws a card and loses 1 life.\n• Target player puts a +1/+1 counter on each creature they control.
Create the Forge script for this magic card
{"name": "Marauding Brinefang", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)", "power": "6", "toughness": "7"}
Name:Marauding Brinefang\nManaCost:5 U U\nTypes:Creature Dinosaur\nPT:6/7\nK:Ward:3\nK:TypeCycling:Island:2\nDeckHas:Ability$Discard\nOracle:Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marauding Brinefang", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)", "power": "6", "toughness": "7"} ### Response: Name:Marauding Brinefang\nManaCost:5 U U\nTypes:Creature Dinosaur\nPT:6/7\nK:Ward:3\nK:TypeCycling:Island:2\nDeckHas:Ability$Discard\nOracle:Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Create the Forge script for this magic card
{"name": "Chromatic Orrery", "mana_cost": "{7}", "type_line": "Legendary Artifact", "oracle_text": "You may spend mana as though it were mana of any color.\n{T}: Add {C}{C}{C}{C}{C}.\n{5}, {T}: Draw a card for each color among permanents you control."}
Name:Chromatic Orrery\nManaCost:7\nTypes:Legendary Artifact\nS:Mode$ ManaConvert | ValidPlayer$ You | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color.\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 5 | SpellDescription$ Add {C}{C}{C}{C}{C}.\nA:AB$ Draw | Cost$ 5 T | NumCards$ X | SpellDescription$ Draw a card for each color among permanents you control.\nSVar:X:Count$ColorsCtrl Permanent\nSVar:NonStackingEffect:True\nOracle:You may spend mana as though it were mana of any color.\n{T}: Add {C}{C}{C}{C}{C}.\n{5}, {T}: Draw a card for each color among permanents you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chromatic Orrery", "mana_cost": "{7}", "type_line": "Legendary Artifact", "oracle_text": "You may spend mana as though it were mana of any color.\n{T}: Add {C}{C}{C}{C}{C}.\n{5}, {T}: Draw a card for each color among permanents you control."} ### Response: Name:Chromatic Orrery\nManaCost:7\nTypes:Legendary Artifact\nS:Mode$ ManaConvert | ValidPlayer$ You | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color.\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 5 | SpellDescription$ Add {C}{C}{C}{C}{C}.\nA:AB$ Draw | Cost$ 5 T | NumCards$ X | SpellDescription$ Draw a card for each color among permanents you control.\nSVar:X:Count$ColorsCtrl Permanent\nSVar:NonStackingEffect:True\nOracle:You may spend mana as though it were mana of any color.\n{T}: Add {C}{C}{C}{C}{C}.\n{5}, {T}: Draw a card for each color among permanents you control.
Create the Forge script for this magic card
{"name": "Steadfast Armasaur", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Vigilance\n{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.", "power": "2", "toughness": "3"}
Name:Steadfast Armasaur\nManaCost:3 W\nTypes:Creature Dinosaur\nPT:2/3\nK:Vigilance\nA:AB$ DealDamage | Cost$ 1 W T | ValidTgts$ Creature.blockingSource,Creature.blockedBySource | TgtPrompt$ Select target creature blocking or blocked by CARDNAME | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to its toughness to target creature blocking or blocked by it.\nSVar:X:Count$CardToughness\nOracle:Vigilance\n{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steadfast Armasaur", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Vigilance\n{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.", "power": "2", "toughness": "3"} ### Response: Name:Steadfast Armasaur\nManaCost:3 W\nTypes:Creature Dinosaur\nPT:2/3\nK:Vigilance\nA:AB$ DealDamage | Cost$ 1 W T | ValidTgts$ Creature.blockingSource,Creature.blockedBySource | TgtPrompt$ Select target creature blocking or blocked by CARDNAME | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to its toughness to target creature blocking or blocked by it.\nSVar:X:Count$CardToughness\nOracle:Vigilance\n{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.
Create the Forge script for this magic card
{"name": "Rune of Sustenance", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura Rune", "oracle_text": "Enchant permanent\nWhen Rune of Sustenance enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it has lifelink.\nAs long as enchanted permanent is an Equipment, it has \"Equipped creature has lifelink.\""}
Name:Rune of Sustenance\nManaCost:1 W\nTypes:Enchantment Aura Rune\nK:Enchant permanent\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Permanent | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink | Description$ As long as enchanted permanent is a creature, it has lifelink.\nS:Mode$ Continuous | Affected$ Equipment.EnchantedBy | AddStaticAbility$ RuneSustenanceST | Description$ As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."\nSVar:RuneSustenanceST:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Lifelink | Description$ Equipped creature has lifelink.\nOracle:Enchant permanent\nWhen Rune of Sustenance enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it has lifelink.\nAs long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rune of Sustenance", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura Rune", "oracle_text": "Enchant permanent\nWhen Rune of Sustenance enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it has lifelink.\nAs long as enchanted permanent is an Equipment, it has \"Equipped creature has lifelink.\""} ### Response: Name:Rune of Sustenance\nManaCost:1 W\nTypes:Enchantment Aura Rune\nK:Enchant permanent\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Permanent | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink | Description$ As long as enchanted permanent is a creature, it has lifelink.\nS:Mode$ Continuous | Affected$ Equipment.EnchantedBy | AddStaticAbility$ RuneSustenanceST | Description$ As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."\nSVar:RuneSustenanceST:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Lifelink | Description$ Equipped creature has lifelink.\nOracle:Enchant permanent\nWhen Rune of Sustenance enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it has lifelink.\nAs long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."
Create the Forge script for this magic card
{"name": "Eidolon of Inspiration", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Eidolon of Inspiration\nManaCost:1 W W\nTypes:Enchantment Creature Spirit\nPT:2/2\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2\nSVar:PlayMain1:TRUE\nOracle:At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eidolon of Inspiration", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Eidolon of Inspiration\nManaCost:1 W W\nTypes:Enchantment Creature Spirit\nPT:2/2\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2\nSVar:PlayMain1:TRUE\nOracle:At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Gilded Goose", "mana_cost": "{G}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Gilded Goose enters the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\n{1}{G}, {T}: Create a Food token.\n{T}, Sacrifice a Food: Add one mana of any color.", "power": "0", "toughness": "2"}
Name:Gilded Goose\nManaCost:G\nTypes:Creature Bird\nPT:0/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFood | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nA:AB$ Token | Cost$ 1 G T | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Create a Food Token.\nA:AB$ Mana | Cost$ T Sac<1/Food> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$LifeGain|Token|Food\nDeckHints:Ability$Food\nOracle:Flying\nWhen Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\n{1}{G}, {T}: Create a Food token.\n{T}, Sacrifice a Food: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gilded Goose", "mana_cost": "{G}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Gilded Goose enters the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\n{1}{G}, {T}: Create a Food token.\n{T}, Sacrifice a Food: Add one mana of any color.", "power": "0", "toughness": "2"} ### Response: Name:Gilded Goose\nManaCost:G\nTypes:Creature Bird\nPT:0/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFood | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nA:AB$ Token | Cost$ 1 G T | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Create a Food Token.\nA:AB$ Mana | Cost$ T Sac<1/Food> | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$LifeGain|Token|Food\nDeckHints:Ability$Food\nOracle:Flying\nWhen Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\n{1}{G}, {T}: Create a Food token.\n{T}, Sacrifice a Food: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Rakshasa Vizier", "mana_cost": "{2}{B}{G}{U}", "type_line": "Creature \u2014 Demon", "oracle_text": "Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.", "power": "4", "toughness": "4"}
Name:Rakshasa Vizier\nManaCost:2 B G U\nTypes:Creature Demon\nPT:4/4\nT:Mode$ ChangesZoneAll | ValidCards$ Card.YouOwn | Origin$ Graveyard | Destination$ Exile | TriggerZones$ Battlefield | Execute$ TrigPutcounter | TriggerDescription$ Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutcounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Self | CounterNum$ X\nSVar:X:TriggerCount$Amount\nOracle:Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakshasa Vizier", "mana_cost": "{2}{B}{G}{U}", "type_line": "Creature \u2014 Demon", "oracle_text": "Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.", "power": "4", "toughness": "4"} ### Response: Name:Rakshasa Vizier\nManaCost:2 B G U\nTypes:Creature Demon\nPT:4/4\nT:Mode$ ChangesZoneAll | ValidCards$ Card.YouOwn | Origin$ Graveyard | Destination$ Exile | TriggerZones$ Battlefield | Execute$ TrigPutcounter | TriggerDescription$ Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutcounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Self | CounterNum$ X\nSVar:X:TriggerCount$Amount\nOracle:Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
Create the Forge script for this magic card
{"name": "Honor of the Pure", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "White creatures you control get +1/+1."}
Name:Honor of the Pure\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.White+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ White creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:White creatures you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Honor of the Pure", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "White creatures you control get +1/+1."} ### Response: Name:Honor of the Pure\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.White+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ White creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:White creatures you control get +1/+1.
Create the Forge script for this magic card
{"name": "Shimmering Grotto", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add one mana of any color."}
Name:Shimmering Grotto\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shimmering Grotto", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add one mana of any color."} ### Response: Name:Shimmering Grotto\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Erratic Mutation", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order."}
Name:Erratic Mutation\nManaCost:2 U\nTypes:Instant\nA:SP$ DigUntil | Cost$ 2 U | Valid$ Card.nonLand | ValidDescription$ nonland | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RememberFound$ True | SubAbility$ MutantPump | SpellDescription$ Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.\nSVar:MutantPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ -X | SubAbility$ JitterClean\nSVar:JitterClean:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nAI:RemoveDeck:All\nOracle:Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Erratic Mutation", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order."} ### Response: Name:Erratic Mutation\nManaCost:2 U\nTypes:Instant\nA:SP$ DigUntil | Cost$ 2 U | Valid$ Card.nonLand | ValidDescription$ nonland | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RememberFound$ True | SubAbility$ MutantPump | SpellDescription$ Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.\nSVar:MutantPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ -X | SubAbility$ JitterClean\nSVar:JitterClean:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nAI:RemoveDeck:All\nOracle:Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Exile", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Exile target nonwhite attacking creature. You gain life equal to its toughness."}
Name:Exile\nManaCost:2 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.attacking+nonWhite | TgtPrompt$ Select target nonwhite attacking creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBGainLife | SpellDescription$ Exile target nonwhite attacking creature. You gain life equal to its toughness.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TargetedLKI$CardToughness\nOracle:Exile target nonwhite attacking creature. You gain life equal to its toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Exile", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Exile target nonwhite attacking creature. You gain life equal to its toughness."} ### Response: Name:Exile\nManaCost:2 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.attacking+nonWhite | TgtPrompt$ Select target nonwhite attacking creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBGainLife | SpellDescription$ Exile target nonwhite attacking creature. You gain life equal to its toughness.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TargetedLKI$CardToughness\nOracle:Exile target nonwhite attacking creature. You gain life equal to its toughness.
Create the Forge script for this magic card
{"name": "Calculating Lich", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "Menace\nWhenever a creature attacks one of your opponents, that player loses 1 life.", "power": "5", "toughness": "5"}
Name:Calculating Lich\nManaCost:4 B B\nTypes:Creature Zombie Wizard\nPT:5/5\nK:Menace\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ Player.Opponent | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature attacks one of your opponents, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredDefender | LifeAmount$ 1\nOracle:Menace\nWhenever a creature attacks one of your opponents, that player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Calculating Lich", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "Menace\nWhenever a creature attacks one of your opponents, that player loses 1 life.", "power": "5", "toughness": "5"} ### Response: Name:Calculating Lich\nManaCost:4 B B\nTypes:Creature Zombie Wizard\nPT:5/5\nK:Menace\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ Player.Opponent | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature attacks one of your opponents, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredDefender | LifeAmount$ 1\nOracle:Menace\nWhenever a creature attacks one of your opponents, that player loses 1 life.
Create the Forge script for this magic card
{"name": "Shadow Prophecy", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Domain \u2014 Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life."}
Name:Shadow Prophecy\nManaCost:2 B\nTypes:Instant\nA:SP$ Dig | DigNum$ X | ChangeNum$ 2 | SubAbility$ DBLoseLife | Optional$ True | DestinationZone2$ Graveyard | SpellDescription$ Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nSVar:X:Count$Domain\nDeckHas:Ability$Graveyard\nSVar:BuffedBy:Plains,Island,Swamp,Mountain,Forest\nAI:RemoveDeck:Random\nOracle:Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadow Prophecy", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Domain \u2014 Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life."} ### Response: Name:Shadow Prophecy\nManaCost:2 B\nTypes:Instant\nA:SP$ Dig | DigNum$ X | ChangeNum$ 2 | SubAbility$ DBLoseLife | Optional$ True | DestinationZone2$ Graveyard | SpellDescription$ Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nSVar:X:Count$Domain\nDeckHas:Ability$Graveyard\nSVar:BuffedBy:Plains,Island,Swamp,Mountain,Forest\nAI:RemoveDeck:Random\nOracle:Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
Create the Forge script for this magic card
{"name": "Nip Gwyllion", "mana_cost": "{W/B}", "type_line": "Creature \u2014 Hag", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"}
Name:Nip Gwyllion\nManaCost:WB\nTypes:Creature Hag\nPT:1/1\nK:Lifelink\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nip Gwyllion", "mana_cost": "{W/B}", "type_line": "Creature \u2014 Hag", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"} ### Response: Name:Nip Gwyllion\nManaCost:WB\nTypes:Creature Hag\nPT:1/1\nK:Lifelink\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Delete", "mana_cost": "{X}{R}{R}", "type_line": "Sorcery", "oracle_text": "Delete deals X damage to each nonartifact creature and each player."}
Name:Delete\nManaCost:X R R\nTypes:Sorcery\nA:SP$ DamageAll | ValidCards$ Creature.nonArtifact | ValidDescription$ each nonartifact creature and each player | ValidPlayers$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each nonartifact creature and each player.\nSVar:X:Count$xPaid\nDeckHints:Type$Artifact\nOracle:Delete deals X damage to each nonartifact creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Delete", "mana_cost": "{X}{R}{R}", "type_line": "Sorcery", "oracle_text": "Delete deals X damage to each nonartifact creature and each player."} ### Response: Name:Delete\nManaCost:X R R\nTypes:Sorcery\nA:SP$ DamageAll | ValidCards$ Creature.nonArtifact | ValidDescription$ each nonartifact creature and each player | ValidPlayers$ Player | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each nonartifact creature and each player.\nSVar:X:Count$xPaid\nDeckHints:Type$Artifact\nOracle:Delete deals X damage to each nonartifact creature and each player.
Create the Forge script for this magic card
{"name": "Rakavolver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Volver", "oracle_text": "Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)\nIf Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with \"Whenever Rakavolver deals damage, you gain that much life.\"\nIf Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.", "power": "2", "toughness": "2"}
Name:Rakavolver\nManaCost:2 R\nTypes:Creature Volver\nPT:2/2\nK:Kicker:1 W:U\nK:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1\nK:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2\nSVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever CARDNAME deals damage, you gain that much life."\nSVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | Duration$ Permanent\nSVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX\nSVar:VolverX:TriggerCount$DamageAmount\nSVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverLaunch | SpellDescription$ If CARDNAME was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.\nSVar:VolverLaunch:DB$ Animate | Defined$ Self | Keywords$ Flying | Duration$ Permanent\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Blue\nDeckHas:Ability$Counters\nOracle:Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)\nIf Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."\nIf Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakavolver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Volver", "oracle_text": "Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)\nIf Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with \"Whenever Rakavolver deals damage, you gain that much life.\"\nIf Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.", "power": "2", "toughness": "2"} ### Response: Name:Rakavolver\nManaCost:2 R\nTypes:Creature Volver\nPT:2/2\nK:Kicker:1 W:U\nK:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1\nK:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2\nSVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever CARDNAME deals damage, you gain that much life."\nSVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | Duration$ Permanent\nSVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX\nSVar:VolverX:TriggerCount$DamageAmount\nSVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverLaunch | SpellDescription$ If CARDNAME was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.\nSVar:VolverLaunch:DB$ Animate | Defined$ Self | Keywords$ Flying | Duration$ Permanent\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Blue\nDeckHas:Ability$Counters\nOracle:Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)\nIf Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."\nIf Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.
Create the Forge script for this magic card
{"name": "Stealer of Secrets", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Whenever Stealer of Secrets deals combat damage to a player, draw a card.", "power": "2", "toughness": "2"}
Name:Stealer of Secrets\nManaCost:2 U\nTypes:Creature Human Rogue\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever Stealer of Secrets deals combat damage to a player, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stealer of Secrets", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Whenever Stealer of Secrets deals combat damage to a player, draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Stealer of Secrets\nManaCost:2 U\nTypes:Creature Human Rogue\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Whenever Stealer of Secrets deals combat damage to a player, draw a card.
Create the Forge script for this magic card
{"name": "Clarion Spirit", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "2"}
Name:Clarion Spirit\nManaCost:1 W\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:BuffedBy:Card\nDeckHas:Ability$Token\nOracle:Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clarion Spirit", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "2"} ### Response: Name:Clarion Spirit\nManaCost:1 W\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:BuffedBy:Card\nDeckHas:Ability$Token\nOracle:Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
Create the Forge script for this magic card
{"name": "Intrepid Adversary", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Lifelink\nWhen Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.\nCreatures you control get +1/+1 for each valor counter on Intrepid Adversary.", "power": "3", "toughness": "1"}
Name:Intrepid Adversary\nManaCost:1 W\nTypes:Creature Human Scout\nPT:3/1\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPay | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on CARDNAME.\nSVar:TrigPay:AB$ ImmediateTrigger | Cost$ Mana<1 W\NumTimes> | Announce$ NumTimes | ConditionCheckSVar$ NumTimes | ConditionSVarCompare$ GE1 | RememberSVarAmount$ NumTimes | Execute$ TrigPutCounter | TriggerDescription$ When you pay this cost one or more times, put that many valor counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ VALOR | CounterNum$ X\nSVar:X:Count$TriggerRememberAmount\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ Z | AddToughness$ Z | Description$ Creatures you control get +1/+1 for each valor counter on CARDNAME.\nSVar:Z:Count$CardCounters.VALOR\nDeckHas:Ability$LifeGain|Counters\nOracle:Lifelink\nWhen Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.\nCreatures you control get +1/+1 for each valor counter on Intrepid Adversary.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Intrepid Adversary", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Lifelink\nWhen Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.\nCreatures you control get +1/+1 for each valor counter on Intrepid Adversary.", "power": "3", "toughness": "1"} ### Response: Name:Intrepid Adversary\nManaCost:1 W\nTypes:Creature Human Scout\nPT:3/1\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPay | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on CARDNAME.\nSVar:TrigPay:AB$ ImmediateTrigger | Cost$ Mana<1 W\NumTimes> | Announce$ NumTimes | ConditionCheckSVar$ NumTimes | ConditionSVarCompare$ GE1 | RememberSVarAmount$ NumTimes | Execute$ TrigPutCounter | TriggerDescription$ When you pay this cost one or more times, put that many valor counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ VALOR | CounterNum$ X\nSVar:X:Count$TriggerRememberAmount\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ Z | AddToughness$ Z | Description$ Creatures you control get +1/+1 for each valor counter on CARDNAME.\nSVar:Z:Count$CardCounters.VALOR\nDeckHas:Ability$LifeGain|Counters\nOracle:Lifelink\nWhen Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.\nCreatures you control get +1/+1 for each valor counter on Intrepid Adversary.
Create the Forge script for this magic card
{"name": "Sparkcaster", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.\nWhen Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.", "power": "5", "toughness": "3"}
Name:Sparkcaster\nManaCost:2 R G\nTypes:Creature Kavu\nPT:5/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to target player or planeswalker.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | ChangeNum$ 1 | Mandatory$ True | AILogic$ NeverBounceItself\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1\nSVar:NeedsToPlay:Creature.Red+YouCtrl+cmcLE4,Creature.Green+YouCtrl+cmcLE4\nOracle:When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.\nWhen Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sparkcaster", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.\nWhen Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.", "power": "5", "toughness": "3"} ### Response: Name:Sparkcaster\nManaCost:2 R G\nTypes:Creature Kavu\nPT:5/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to target player or planeswalker.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | ChangeNum$ 1 | Mandatory$ True | AILogic$ NeverBounceItself\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1\nSVar:NeedsToPlay:Creature.Red+YouCtrl+cmcLE4,Creature.Green+YouCtrl+cmcLE4\nOracle:When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.\nWhen Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Minamo Scrollkeeper", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Defender\nYour maximum hand size is increased by one.", "power": "2", "toughness": "3"}
Name:Minamo Scrollkeeper\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/3\nS:Mode$ Continuous | Affected$ You | RaiseMaxHandSize$ 1 | Description$ Your maximum hand size is increased by one.\nK:Defender\nOracle:Defender\nYour maximum hand size is increased by one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minamo Scrollkeeper", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Defender\nYour maximum hand size is increased by one.", "power": "2", "toughness": "3"} ### Response: Name:Minamo Scrollkeeper\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/3\nS:Mode$ Continuous | Affected$ You | RaiseMaxHandSize$ 1 | Description$ Your maximum hand size is increased by one.\nK:Defender\nOracle:Defender\nYour maximum hand size is increased by one.
Create the Forge script for this magic card
{"name": "Ambush Viper", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Flash\nDeathtouch", "power": "2", "toughness": "1"}
Name:Ambush Viper\nManaCost:1 G\nTypes:Creature Snake\nPT:2/1\nK:Flash\nK:Deathtouch\nOracle:Flash\nDeathtouch
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ambush Viper", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Flash\nDeathtouch", "power": "2", "toughness": "1"} ### Response: Name:Ambush Viper\nManaCost:1 G\nTypes:Creature Snake\nPT:2/1\nK:Flash\nK:Deathtouch\nOracle:Flash\nDeathtouch
Create the Forge script for this magic card
{"name": "Minor Misstep", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target spell with mana value 1 or less."}
Name:Minor Misstep\nManaCost:U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell with mana value 1 or less | ValidTgts$ Card.cmcLE1 | SpellDescription$ Counter target spell with mana value 1 or less.\nOracle:Counter target spell with mana value 1 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minor Misstep", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target spell with mana value 1 or less."} ### Response: Name:Minor Misstep\nManaCost:U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell with mana value 1 or less | ValidTgts$ Card.cmcLE1 | SpellDescription$ Counter target spell with mana value 1 or less.\nOracle:Counter target spell with mana value 1 or less.
Create the Forge script for this magic card
{"name": "Malakir Bloodwitch", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Shaman", "oracle_text": "Flying, protection from white\nWhen Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.", "power": "4", "toughness": "4"}
Name:Malakir Bloodwitch\nManaCost:3 B B\nTypes:Creature Vampire Shaman\nPT:4/4\nK:Flying\nK:Protection from white\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nSVar:X:Count$Valid Vampire.YouCtrl\nAI:RemoveDeck:Random\nOracle:Flying, protection from white\nWhen Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malakir Bloodwitch", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Shaman", "oracle_text": "Flying, protection from white\nWhen Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.", "power": "4", "toughness": "4"} ### Response: Name:Malakir Bloodwitch\nManaCost:3 B B\nTypes:Creature Vampire Shaman\nPT:4/4\nK:Flying\nK:Protection from white\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nSVar:X:Count$Valid Vampire.YouCtrl\nAI:RemoveDeck:Random\nOracle:Flying, protection from white\nWhen Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Create the Forge script for this magic card
{"name": "Zhang Fei, Fierce Warrior", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier Warrior", "oracle_text": "Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "4", "toughness": "4"}
Name:Zhang Fei, Fierce Warrior\nManaCost:4 W W\nTypes:Legendary Creature Human Soldier Warrior\nPT:4/4\nK:Vigilance\nK:Horsemanship\nDeckHints:Name$Liu Bei, Lord of Shu\nOracle:Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zhang Fei, Fierce Warrior", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier Warrior", "oracle_text": "Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "4", "toughness": "4"} ### Response: Name:Zhang Fei, Fierce Warrior\nManaCost:4 W W\nTypes:Legendary Creature Human Soldier Warrior\nPT:4/4\nK:Vigilance\nK:Horsemanship\nDeckHints:Name$Liu Bei, Lord of Shu\nOracle:Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Create the Forge script for this magic card
{"name": "Laboratory Drudge", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.", "power": "3", "toughness": "4"}
Name:Laboratory Drudge\nManaCost:3 U\nTypes:Creature Zombie Horror\nPT:3/4\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ1 | Execute$ TrigDraw | TriggerDescription$ At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | ValidCard$ Card.wasCastFromGraveyard | Execute$ TrigStore | TriggerZones$ Battlefield | Static$ True\nT:Mode$ AbilityCast | ValidActivatingPlayer$ You | ValidCard$ Card.inZoneGraveyard | Execute$ TrigStore | TriggerZones$ Battlefield | Static$ True\nSVar:TrigStore:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 1\nSVar:X:Number$0\nT:Mode$ TurnBegin | Execute$ TrigReset | Static$ True\nSVar:TrigReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0\nDeckHas:Ability$Graveyard\nOracle:At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Laboratory Drudge", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.", "power": "3", "toughness": "4"} ### Response: Name:Laboratory Drudge\nManaCost:3 U\nTypes:Creature Zombie Horror\nPT:3/4\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ1 | Execute$ TrigDraw | TriggerDescription$ At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | ValidCard$ Card.wasCastFromGraveyard | Execute$ TrigStore | TriggerZones$ Battlefield | Static$ True\nT:Mode$ AbilityCast | ValidActivatingPlayer$ You | ValidCard$ Card.inZoneGraveyard | Execute$ TrigStore | TriggerZones$ Battlefield | Static$ True\nSVar:TrigStore:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 1\nSVar:X:Number$0\nT:Mode$ TurnBegin | Execute$ TrigReset | Static$ True\nSVar:TrigReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0\nDeckHas:Ability$Graveyard\nOracle:At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
Create the Forge script for this magic card
{"name": "Frontier Siege", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "As Frontier Siege enters the battlefield, choose Khans or Dragons.\n\u2022 Khans \u2014 At the beginning of each of your main phases, add {G}{G}.\n\u2022 Dragons \u2014 Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control."}
Name:Frontier Siege\nManaCost:3 G\nTypes:Enchantment\nK:ETBReplacement:Other:SiegeChoice\nSVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons.,,,• Khans — At the beginning of each of your main phases, add {G}{G}.,,,• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.\nSVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans\nSVar:KhansTrigger:Mode$ Phase | Phase$ Main1,Main2 | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ ManaGain | TriggerDescription$ At the beginning of each of your main phases, add {G}{G}.\nSVar:ManaGain:DB$ Mana | Produced$ G G\nSVar:Dragons:DB$ Animate | Defined$ Self | Triggers$ DragonsTrigger | Duration$ Permanent | SpellDescription$ Dragons\nSVar:DragonsTrigger:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ AirFight | TriggerDescription$ Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.\nSVar:AirFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:As Frontier Siege enters the battlefield, choose Khans or Dragons.\n• Khans — At the beginning of each of your main phases, add {G}{G}.\n• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frontier Siege", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "As Frontier Siege enters the battlefield, choose Khans or Dragons.\n\u2022 Khans \u2014 At the beginning of each of your main phases, add {G}{G}.\n\u2022 Dragons \u2014 Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control."} ### Response: Name:Frontier Siege\nManaCost:3 G\nTypes:Enchantment\nK:ETBReplacement:Other:SiegeChoice\nSVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons.,,,• Khans — At the beginning of each of your main phases, add {G}{G}.,,,• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.\nSVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans\nSVar:KhansTrigger:Mode$ Phase | Phase$ Main1,Main2 | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ ManaGain | TriggerDescription$ At the beginning of each of your main phases, add {G}{G}.\nSVar:ManaGain:DB$ Mana | Produced$ G G\nSVar:Dragons:DB$ Animate | Defined$ Self | Triggers$ DragonsTrigger | Duration$ Permanent | SpellDescription$ Dragons\nSVar:DragonsTrigger:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ AirFight | TriggerDescription$ Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.\nSVar:AirFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:As Frontier Siege enters the battlefield, choose Khans or Dragons.\n• Khans — At the beginning of each of your main phases, add {G}{G}.\n• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
Create the Forge script for this magic card
{"name": "Mythos of Illuna", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has \"When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control.\""}
Name:Mythos of Illuna\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ CopyPermanent | Cost$ 2 U U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | ConditionManaNotSpent$ R G | SubAbility$ CopyFight | StackDescription$ SpellDescription | SpellDescription$ Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."\nSVar:CopyFight:DB$ CopyPermanent | Defined$ Targeted | ConditionManaSpent$ R G | AddTriggers$ TrigChange | AddSVars$ TrigFight,TrigChange | StackDescription$ None\nSVar:TrigChange:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, if it's a creature, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | TargetMin$ 0 | TargetMax$ 1\nDeckHas:Ability$Token\nOracle:Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mythos of Illuna", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has \"When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control.\""} ### Response: Name:Mythos of Illuna\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ CopyPermanent | Cost$ 2 U U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | ConditionManaNotSpent$ R G | SubAbility$ CopyFight | StackDescription$ SpellDescription | SpellDescription$ Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."\nSVar:CopyFight:DB$ CopyPermanent | Defined$ Targeted | ConditionManaSpent$ R G | AddTriggers$ TrigChange | AddSVars$ TrigFight,TrigChange | StackDescription$ None\nSVar:TrigChange:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigFight | TriggerDescription$ When CARDNAME enters the battlefield, if it's a creature, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | TargetMin$ 0 | TargetMax$ 1\nDeckHas:Ability$Token\nOracle:Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."
Create the Forge script for this magic card
{"name": "Sands of Time", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Each player skips their untap step.\nAt the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control."}
Name:Sands of Time\nManaCost:4\nTypes:Artifact\nR:Event$ BeginPhase | ActiveZones$ Battlefield | Phase$ Untap | Skip$ True | Description$ Each player skips their untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSands | TriggerDescription$ At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.\nSVar:TrigSands:DB$ UntapAll | Defined$ TriggeredPlayer | ValidCards$ Artifact.tapped,Creature.tapped,Land.tapped | RememberUntapped$ True | SubAbility$ DBTap\nSVar:DBTap:DB$ TapAll | Defined$ TriggeredPlayer | ValidCards$ Artifact.untapped+IsNotRemembered,Creature.untapped+IsNotRemembered,Land.untapped+IsNotRemembered | TapperController$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Each player skips their untap step.\nAt the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sands of Time", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Each player skips their untap step.\nAt the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control."} ### Response: Name:Sands of Time\nManaCost:4\nTypes:Artifact\nR:Event$ BeginPhase | ActiveZones$ Battlefield | Phase$ Untap | Skip$ True | Description$ Each player skips their untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSands | TriggerDescription$ At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.\nSVar:TrigSands:DB$ UntapAll | Defined$ TriggeredPlayer | ValidCards$ Artifact.tapped,Creature.tapped,Land.tapped | RememberUntapped$ True | SubAbility$ DBTap\nSVar:DBTap:DB$ TapAll | Defined$ TriggeredPlayer | ValidCards$ Artifact.untapped+IsNotRemembered,Creature.untapped+IsNotRemembered,Land.untapped+IsNotRemembered | TapperController$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Each player skips their untap step.\nAt the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.
Create the Forge script for this magic card
{"name": "Icehide Golem", "mana_cost": "{S}", "type_line": "Snow Artifact Creature \u2014 Golem", "oracle_text": "({S} can be paid with one mana from a snow source.)", "power": "2", "toughness": "2"}
Name:Icehide Golem\nManaCost:S\nTypes:Snow Artifact Creature Golem\nPT:2/2\nOracle:({S} can be paid with one mana from a snow source.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icehide Golem", "mana_cost": "{S}", "type_line": "Snow Artifact Creature \u2014 Golem", "oracle_text": "({S} can be paid with one mana from a snow source.)", "power": "2", "toughness": "2"} ### Response: Name:Icehide Golem\nManaCost:S\nTypes:Snow Artifact Creature Golem\nPT:2/2\nOracle:({S} can be paid with one mana from a snow source.)
Create the Forge script for this magic card
{"name": "Stolen Vitality", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn."}
Name:Stolen Vitality\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 1 | SubAbility$ DBPump1 | SpellDescription$ Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.\nSVar:DBPump1:DB$ Pump | Defined$ Targeted | KW$ Trample | SubAbility$ DBPump2 | ConditionPlayerTurn$ True | StackDescription$ If it's your turn, that creature gains trample until end of turn.\nSVar:DBPump2:DB$ Pump | Defined$ Targeted | KW$ First Strike | ConditionPlayerTurn$ False | StackDescription$ Otherwise, it gains first strike until end of turn.\nOracle:Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stolen Vitality", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn."} ### Response: Name:Stolen Vitality\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 1 | SubAbility$ DBPump1 | SpellDescription$ Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.\nSVar:DBPump1:DB$ Pump | Defined$ Targeted | KW$ Trample | SubAbility$ DBPump2 | ConditionPlayerTurn$ True | StackDescription$ If it's your turn, that creature gains trample until end of turn.\nSVar:DBPump2:DB$ Pump | Defined$ Targeted | KW$ First Strike | ConditionPlayerTurn$ False | StackDescription$ Otherwise, it gains first strike until end of turn.\nOracle:Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Joiner Adept", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Lands you control have \"{T}: Add one mana of any color.\"", "power": "2", "toughness": "1"}
Name:Joiner Adept\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:2/1\nS:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | Description$ Lands you control have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nOracle:Lands you control have "{T}: Add one mana of any color."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Joiner Adept", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Lands you control have \"{T}: Add one mana of any color.\"", "power": "2", "toughness": "1"} ### Response: Name:Joiner Adept\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:2/1\nS:Mode$ Continuous | Affected$ Land.YouCtrl | AddAbility$ AnyMana | Description$ Lands you control have "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nOracle:Lands you control have "{T}: Add one mana of any color."
Create the Forge script for this magic card
{"name": "Linebreaker Baloth", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nLinebreaker Baloth can't be blocked by creatures with power 2 or less.", "power": "4", "toughness": "5"}
Name:Linebreaker Baloth\nManaCost:3 G G\nTypes:Creature Beast\nPT:4/5\nK:Enlist\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nOracle:Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nLinebreaker Baloth can't be blocked by creatures with power 2 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Linebreaker Baloth", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nLinebreaker Baloth can't be blocked by creatures with power 2 or less.", "power": "4", "toughness": "5"} ### Response: Name:Linebreaker Baloth\nManaCost:3 G G\nTypes:Creature Beast\nPT:4/5\nK:Enlist\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nOracle:Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nLinebreaker Baloth can't be blocked by creatures with power 2 or less.
Create the Forge script for this magic card
{"name": "Glowstone Recluse", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nReach\nWhenever this creature mutates, put two +1/+1 counters on it.", "power": "2", "toughness": "3"}
Name:Glowstone Recluse\nManaCost:2 G\nTypes:Creature Spider\nPT:2/3\nK:Mutate:3 G\nK:Reach\nT:Mode$ Mutates | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature mutates, put two +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2\nDeckHas:Ability$Counters\nOracle:Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nReach\nWhenever this creature mutates, put two +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glowstone Recluse", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nReach\nWhenever this creature mutates, put two +1/+1 counters on it.", "power": "2", "toughness": "3"} ### Response: Name:Glowstone Recluse\nManaCost:2 G\nTypes:Creature Spider\nPT:2/3\nK:Mutate:3 G\nK:Reach\nT:Mode$ Mutates | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature mutates, put two +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2\nDeckHas:Ability$Counters\nOracle:Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nReach\nWhenever this creature mutates, put two +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Ogre Siegebreaker", "mana_cost": "{2}{B}{R}", "type_line": "Creature \u2014 Ogre Berserker", "oracle_text": "{2}{B}{R}: Destroy target creature that was dealt damage this turn.", "power": "4", "toughness": "3"}
Name:Ogre Siegebreaker\nManaCost:2 B R\nTypes:Creature Ogre Berserker\nPT:4/3\nA:AB$ Destroy | Cost$ 2 B R | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn | SpellDescription$ Destroy target creature that was dealt damage this turn.\nOracle:{2}{B}{R}: Destroy target creature that was dealt damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Siegebreaker", "mana_cost": "{2}{B}{R}", "type_line": "Creature \u2014 Ogre Berserker", "oracle_text": "{2}{B}{R}: Destroy target creature that was dealt damage this turn.", "power": "4", "toughness": "3"} ### Response: Name:Ogre Siegebreaker\nManaCost:2 B R\nTypes:Creature Ogre Berserker\nPT:4/3\nA:AB$ Destroy | Cost$ 2 B R | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn | SpellDescription$ Destroy target creature that was dealt damage this turn.\nOracle:{2}{B}{R}: Destroy target creature that was dealt damage this turn.
Create the Forge script for this magic card
{"name": "Cover of Winter", "mana_cost": "{2}{W}", "type_line": "Snow Enchantment", "oracle_text": "Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)\nIf a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.\n{S}: Put an age counter on Cover of Winter."}
Name:Cover of Winter\nManaCost:2 W\nTypes:Snow Enchantment\nK:Cumulative upkeep:S\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ValidSource$ Creature | IsCombat$ True | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on CARDNAME.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ X\nA:AB$ PutCounter | Cost$ S | CounterType$ AGE | CounterNum$ 1 | SpellDescription$ Put an age counter on CARDNAME.\nSVar:X:Count$CardCounters.AGE\nOracle:Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)\nIf a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.\n{S}: Put an age counter on Cover of Winter.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cover of Winter", "mana_cost": "{2}{W}", "type_line": "Snow Enchantment", "oracle_text": "Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)\nIf a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.\n{S}: Put an age counter on Cover of Winter."} ### Response: Name:Cover of Winter\nManaCost:2 W\nTypes:Snow Enchantment\nK:Cumulative upkeep:S\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ValidSource$ Creature | IsCombat$ True | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on CARDNAME.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ X\nA:AB$ PutCounter | Cost$ S | CounterType$ AGE | CounterNum$ 1 | SpellDescription$ Put an age counter on CARDNAME.\nSVar:X:Count$CardCounters.AGE\nOracle:Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.)\nIf a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.\n{S}: Put an age counter on Cover of Winter.
Create the Forge script for this magic card
{"name": "Necrite", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.", "power": "2", "toughness": "2"}
Name:Necrite\nManaCost:1 B B\nTypes:Creature Thrull\nPT:2/2\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.\nSVar:TrigDestroy:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | NoRegen$ True | AITgts$ BetterThanSource | TgtPrompt$ Select target creature defending player controls\nOracle:Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necrite", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.", "power": "2", "toughness": "2"} ### Response: Name:Necrite\nManaCost:1 B B\nTypes:Creature Thrull\nPT:2/2\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.\nSVar:TrigDestroy:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | NoRegen$ True | AITgts$ BetterThanSource | TgtPrompt$ Select target creature defending player controls\nOracle:Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Blinding Light", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Tap all nonwhite creatures."}
Name:Blinding Light\nManaCost:2 W\nTypes:Sorcery\nA:SP$ TapAll | Cost$ 2 W | ValidCards$ Creature.nonWhite | SpellDescription$ Tap all nonwhite creatures.\nAI:RemoveDeck:Random\nOracle:Tap all nonwhite creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blinding Light", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Tap all nonwhite creatures."} ### Response: Name:Blinding Light\nManaCost:2 W\nTypes:Sorcery\nA:SP$ TapAll | Cost$ 2 W | ValidCards$ Creature.nonWhite | SpellDescription$ Tap all nonwhite creatures.\nAI:RemoveDeck:Random\nOracle:Tap all nonwhite creatures.
Create the Forge script for this magic card
{"name": "Dryad's Favor", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)"}
Name:Dryad's Favor\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Forestwalk | Description$ Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)\nOracle:Enchant creature\nEnchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dryad's Favor", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)"} ### Response: Name:Dryad's Favor\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Forestwalk | Description$ Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)\nOracle:Enchant creature\nEnchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Create the Forge script for this magic card
{"name": "Deep Forest Hermit", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrels you control get +1/+1.", "power": "1", "toughness": "1"}
Name:Deep Forest Hermit\nManaCost:3 G G\nTypes:Creature Elf Druid\nPT:1/1\nK:Vanishing:3\nS:Mode$ Continuous | Affected$ Creature.Squirrel+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Squirrel creatures you control get +1/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 4 | TokenScript$ g_1_1_squirrel | TokenOwner$ You\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrels you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deep Forest Hermit", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrels you control get +1/+1.", "power": "1", "toughness": "1"} ### Response: Name:Deep Forest Hermit\nManaCost:3 G G\nTypes:Creature Elf Druid\nPT:1/1\nK:Vanishing:3\nS:Mode$ Continuous | Affected$ Creature.Squirrel+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Squirrel creatures you control get +1/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 4 | TokenScript$ g_1_1_squirrel | TokenOwner$ You\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrels you control get +1/+1.
Create the Forge script for this magic card
{"name": "Vraska's Finisher", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Gorgon Assassin", "oracle_text": "When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.", "power": "3", "toughness": "2"}
Name:Vraska's Finisher\nManaCost:2 B\nTypes:Creature Gorgon Assassin\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl+wasDealtDamageThisTurn,Planeswalker.OppCtrl+wasDealtDamageThisTurn | TgtPrompt$ Select target creature or planeswalker an opponent controls that was dealt damage this turn.\nOracle:When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vraska's Finisher", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Gorgon Assassin", "oracle_text": "When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.", "power": "3", "toughness": "2"} ### Response: Name:Vraska's Finisher\nManaCost:2 B\nTypes:Creature Gorgon Assassin\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl+wasDealtDamageThisTurn,Planeswalker.OppCtrl+wasDealtDamageThisTurn | TgtPrompt$ Select target creature or planeswalker an opponent controls that was dealt damage this turn.\nOracle:When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Create the Forge script for this magic card
{"name": "Benthic Infiltrator", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\nBenthic Infiltrator can't be blocked.", "power": "1", "toughness": "4"}
Name:Benthic Infiltrator\nManaCost:2 U\nTypes:Creature Eldrazi Drone\nPT:1/4\nK:Devoid\nK:Ingest\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nDeckHints:Type$Processor\nOracle:Devoid (This card has no color.)\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\nBenthic Infiltrator can't be blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Benthic Infiltrator", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\nBenthic Infiltrator can't be blocked.", "power": "1", "toughness": "4"} ### Response: Name:Benthic Infiltrator\nManaCost:2 U\nTypes:Creature Eldrazi Drone\nPT:1/4\nK:Devoid\nK:Ingest\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nDeckHints:Type$Processor\nOracle:Devoid (This card has no color.)\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\nBenthic Infiltrator can't be blocked.
Create the Forge script for this magic card
{"name": "Concordia Pegasus", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Flying", "power": "1", "toughness": "3"}
Name:Concordia Pegasus\nManaCost:1 W\nTypes:Creature Pegasus\nPT:1/3\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Concordia Pegasus", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Flying", "power": "1", "toughness": "3"} ### Response: Name:Concordia Pegasus\nManaCost:1 W\nTypes:Creature Pegasus\nPT:1/3\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Rathi Fiend", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Horror Mercenary", "oracle_text": "When Rathi Fiend enters the battlefield, each player loses 3 life.\n{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "2"}
Name:Rathi Fiend\nManaCost:3 B\nTypes:Creature Phyrexian Horror Mercenary\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player | LifeAmount$ 3\nA:AB$ ChangeZone | Cost$ 3 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Mercenary+cmcLE3 | ChangeNum$ 1 | SpellDescription$ Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:When Rathi Fiend enters the battlefield, each player loses 3 life.\n{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rathi Fiend", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Horror Mercenary", "oracle_text": "When Rathi Fiend enters the battlefield, each player loses 3 life.\n{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "2"} ### Response: Name:Rathi Fiend\nManaCost:3 B\nTypes:Creature Phyrexian Horror Mercenary\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player | LifeAmount$ 3\nA:AB$ ChangeZone | Cost$ 3 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Mercenary+cmcLE3 | ChangeNum$ 1 | SpellDescription$ Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:When Rathi Fiend enters the battlefield, each player loses 3 life.\n{3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Stronghold Overseer", "mana_cost": "{3}{B}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nShadow (This creature can block or be blocked by only creatures with shadow.)\n{B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.", "power": "5", "toughness": "5"}
Name:Stronghold Overseer\nManaCost:3 B B B\nTypes:Creature Demon\nPT:5/5\nK:Flying\nK:Shadow\nA:AB$ PumpAll | Cost$ B B | ValidCards$ Creature.withShadow | NumAtt$ +1 | SubAbility$ DBPumpAll | SpellDescription$ Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.withoutShadow | NumAtt$ -1\nOracle:Flying\nShadow (This creature can block or be blocked by only creatures with shadow.)\n{B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stronghold Overseer", "mana_cost": "{3}{B}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nShadow (This creature can block or be blocked by only creatures with shadow.)\n{B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.", "power": "5", "toughness": "5"} ### Response: Name:Stronghold Overseer\nManaCost:3 B B B\nTypes:Creature Demon\nPT:5/5\nK:Flying\nK:Shadow\nA:AB$ PumpAll | Cost$ B B | ValidCards$ Creature.withShadow | NumAtt$ +1 | SubAbility$ DBPumpAll | SpellDescription$ Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.withoutShadow | NumAtt$ -1\nOracle:Flying\nShadow (This creature can block or be blocked by only creatures with shadow.)\n{B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Melira, Sylvok Outcast", "mana_cost": "{1}{G}", "type_line": "Legendary Creature \u2014 Human Scout", "oracle_text": "You can't get poison counters.\nCreatures you control can't have -1/-1 counters put on them.\nCreatures your opponents control lose infect.", "power": "2", "toughness": "2"}
Name:Melira, Sylvok Outcast\nManaCost:1 G\nTypes:Legendary Creature Human Scout\nPT:2/2\nS:Mode$ CantPutCounter | ValidPlayer$ You | CounterType$ POISON | Description$ You can't get poison counters.\nS:Mode$ CantPutCounter | ValidCard$ Creature.YouCtrl | CounterType$ M1M1 | Description$ Creatures you control can't have -1/-1 counters put on them.\nS:Mode$ Continuous | Affected$ Creature.OppCtrl | RemoveKeyword$ Infect | Description$ Creatures your opponents control lose infect.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+withPersist | AddSVar$ Sac\nSVar:Sac:SVar:SacMe:3\nSVar:PlayMain1:TRUE\nOracle:You can't get poison counters.\nCreatures you control can't have -1/-1 counters put on them.\nCreatures your opponents control lose infect.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Melira, Sylvok Outcast", "mana_cost": "{1}{G}", "type_line": "Legendary Creature \u2014 Human Scout", "oracle_text": "You can't get poison counters.\nCreatures you control can't have -1/-1 counters put on them.\nCreatures your opponents control lose infect.", "power": "2", "toughness": "2"} ### Response: Name:Melira, Sylvok Outcast\nManaCost:1 G\nTypes:Legendary Creature Human Scout\nPT:2/2\nS:Mode$ CantPutCounter | ValidPlayer$ You | CounterType$ POISON | Description$ You can't get poison counters.\nS:Mode$ CantPutCounter | ValidCard$ Creature.YouCtrl | CounterType$ M1M1 | Description$ Creatures you control can't have -1/-1 counters put on them.\nS:Mode$ Continuous | Affected$ Creature.OppCtrl | RemoveKeyword$ Infect | Description$ Creatures your opponents control lose infect.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+withPersist | AddSVar$ Sac\nSVar:Sac:SVar:SacMe:3\nSVar:PlayMain1:TRUE\nOracle:You can't get poison counters.\nCreatures you control can't have -1/-1 counters put on them.\nCreatures your opponents control lose infect.
Create the Forge script for this magic card
{"name": "Kozilek's Translator", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nPay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.)", "power": "3", "toughness": "5"}
Name:Kozilek's Translator\nManaCost:4 B\nTypes:Creature Eldrazi Drone\nPT:3/5\nK:Devoid\nA:AB$ Mana | Cost$ PayLife<1> | Produced$ C | ActivationLimit$ 1 | SpellDescription$ Add {C}. Activate only once each turn. ({C} represents colorless mana.)\nDeckHas:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\nPay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kozilek's Translator", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nPay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.)", "power": "3", "toughness": "5"} ### Response: Name:Kozilek's Translator\nManaCost:4 B\nTypes:Creature Eldrazi Drone\nPT:3/5\nK:Devoid\nA:AB$ Mana | Cost$ PayLife<1> | Produced$ C | ActivationLimit$ 1 | SpellDescription$ Add {C}. Activate only once each turn. ({C} represents colorless mana.)\nDeckHas:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\nPay 1 life: Add {C}. Activate only once each turn. ({C} represents colorless mana.)
Create the Forge script for this magic card
{"name": "Midnight Entourage", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Aetherborn Rogue", "oracle_text": "Other Aetherborn you control get +1/+1.\nWhenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.", "power": "3", "toughness": "3"}
Name:Midnight Entourage\nManaCost:2 B B\nTypes:Creature Aetherborn Rogue\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Aetherborn.Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME or another Aetherborn you control dies, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nS:Mode$ Continuous | Affected$ Aetherborn.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Aetherborn you control get +1/+1.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Aetherborn\nOracle:Other Aetherborn you control get +1/+1.\nWhenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Midnight Entourage", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Aetherborn Rogue", "oracle_text": "Other Aetherborn you control get +1/+1.\nWhenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.", "power": "3", "toughness": "3"} ### Response: Name:Midnight Entourage\nManaCost:2 B B\nTypes:Creature Aetherborn Rogue\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Aetherborn.Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME or another Aetherborn you control dies, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nS:Mode$ Continuous | Affected$ Aetherborn.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Aetherborn you control get +1/+1.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Aetherborn\nOracle:Other Aetherborn you control get +1/+1.\nWhenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.
Create the Forge script for this magic card
{"name": "Hunger of the Nim", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target creature gets +1/+0 until end of turn for each artifact you control."}
Name:Hunger of the Nim\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +1/+0 until end of turn for each artifact you control.\nSVar:X:Count$TypeYouCtrl.Artifact\nAI:RemoveDeck:Random\nOracle:Target creature gets +1/+0 until end of turn for each artifact you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hunger of the Nim", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target creature gets +1/+0 until end of turn for each artifact you control."} ### Response: Name:Hunger of the Nim\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +1/+0 until end of turn for each artifact you control.\nSVar:X:Count$TypeYouCtrl.Artifact\nAI:RemoveDeck:Random\nOracle:Target creature gets +1/+0 until end of turn for each artifact you control.
Create the Forge script for this magic card
{"name": "Ratcatcher", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Ogre Rogue", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.", "power": "4", "toughness": "4"}
Name:Ratcatcher\nManaCost:4 B B\nTypes:Creature Ogre Rogue\nPT:4/4\nK:Fear\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Rat | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ratcatcher", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Ogre Rogue", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.", "power": "4", "toughness": "4"} ### Response: Name:Ratcatcher\nManaCost:4 B B\nTypes:Creature Ogre Rogue\nPT:4/4\nK:Fear\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Rat | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Visions of Brutality", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Devoid (This card has no color.)\nEnchant creature\nEnchanted creature can't block.\nWhenever enchanted creature deals damage, its controller loses that much life."}
Name:Visions of Brutality\nManaCost:1 B\nTypes:Enchantment Aura\nK:Devoid\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature can't block.\nT:Mode$ DamageDealtOnce | ValidSource$ Card.AttachedBy | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature deals damage, its controller loses that much life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredSourceController | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Devoid (This card has no color.)\nEnchant creature\nEnchanted creature can't block.\nWhenever enchanted creature deals damage, its controller loses that much life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Visions of Brutality", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Devoid (This card has no color.)\nEnchant creature\nEnchanted creature can't block.\nWhenever enchanted creature deals damage, its controller loses that much life."} ### Response: Name:Visions of Brutality\nManaCost:1 B\nTypes:Enchantment Aura\nK:Devoid\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature can't block.\nT:Mode$ DamageDealtOnce | ValidSource$ Card.AttachedBy | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature deals damage, its controller loses that much life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredSourceController | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Devoid (This card has no color.)\nEnchant creature\nEnchanted creature can't block.\nWhenever enchanted creature deals damage, its controller loses that much life.
Create the Forge script for this magic card
{"name": "Last Breath", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature with power 2 or less. Its controller gains 4 life."}
Name:Last Breath\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberLKI$ True | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 2 or less. Its controller gains 4 life. | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ RememberedController | LifeAmount$ 4 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target creature with power 2 or less. Its controller gains 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Last Breath", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature with power 2 or less. Its controller gains 4 life."} ### Response: Name:Last Breath\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberLKI$ True | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 2 or less. Its controller gains 4 life. | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ RememberedController | LifeAmount$ 4 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target creature with power 2 or less. Its controller gains 4 life.
Create the Forge script for this magic card
{"name": "Scourge of Valkas", "mana_cost": "{2}{R}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.\n{R}: Scourge of Valkas gets +1/+0 until end of turn.", "power": "4", "toughness": "4"}
Name:Scourge of Valkas\nManaCost:2 R R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Dragon.Other+YouCtrl | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ NumDragons | DamageSource$ TriggeredCard\nSVar:NumDragons:Count$Valid Dragon.YouCtrl\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Dragon\nOracle:Flying\nWhenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.\n{R}: Scourge of Valkas gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scourge of Valkas", "mana_cost": "{2}{R}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.\n{R}: Scourge of Valkas gets +1/+0 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Scourge of Valkas\nManaCost:2 R R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Dragon.Other+YouCtrl | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ NumDragons | DamageSource$ TriggeredCard\nSVar:NumDragons:Count$Valid Dragon.YouCtrl\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Dragon\nOracle:Flying\nWhenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.\n{R}: Scourge of Valkas gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "A-Patrician Geist", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "Flying\nOther Spirits you control get +1/+1.\nSpells you cast from your graveyard cost {U} less to cast.", "power": "2", "toughness": "2"}
Name:A-Patrician Geist\nManaCost:2 U\nTypes:Creature Spirit Knight\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Spirit.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Spirits you control get +1/+1.\nS:Mode$ ReduceCost | ValidCard$ Card.wasCastFromYourGraveyard | Type$ Spell | Activator$ You | Amount$ 1 | Color$ U | Description$ Spells you cast from your graveyard cost {U} less to cast. (If it doesn't require {U}, it costs {1} less to cast.)\nDeckHints:Ability$Graveyard & Type$Spirit\nOracle:Flying\nOther Spirits you control get +1/+1.\nSpells you cast from your graveyard cost {U} less to cast. (If it doesn't require {U}, it costs {1} less to cast.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Patrician Geist", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "Flying\nOther Spirits you control get +1/+1.\nSpells you cast from your graveyard cost {U} less to cast.", "power": "2", "toughness": "2"} ### Response: Name:A-Patrician Geist\nManaCost:2 U\nTypes:Creature Spirit Knight\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Spirit.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Spirits you control get +1/+1.\nS:Mode$ ReduceCost | ValidCard$ Card.wasCastFromYourGraveyard | Type$ Spell | Activator$ You | Amount$ 1 | Color$ U | Description$ Spells you cast from your graveyard cost {U} less to cast. (If it doesn't require {U}, it costs {1} less to cast.)\nDeckHints:Ability$Graveyard & Type$Spirit\nOracle:Flying\nOther Spirits you control get +1/+1.\nSpells you cast from your graveyard cost {U} less to cast. (If it doesn't require {U}, it costs {1} less to cast.)
Create the Forge script for this magic card
{"name": "Iwamori of the Open Fist", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "Trample\nWhen Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.", "power": "5", "toughness": "5"}
Name:Iwamori of the Open Fist\nManaCost:2 G G\nTypes:Legendary Creature Human Monk\nPT:5/5\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Legendary | DefinedPlayer$ Player.Opponent | ChangeNum$ 1\nOracle:Trample\nWhen Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Iwamori of the Open Fist", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "Trample\nWhen Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.", "power": "5", "toughness": "5"} ### Response: Name:Iwamori of the Open Fist\nManaCost:2 G G\nTypes:Legendary Creature Human Monk\nPT:5/5\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Legendary | DefinedPlayer$ Player.Opponent | ChangeNum$ 1\nOracle:Trample\nWhen Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Rags"}
Name:Rags\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-2 until end of turn.\nAlternateMode:Split\nOracle:All creatures get -2/-2 until end of turn.\n\nALTERNATE\n\nName:Riches\nManaCost:5 U U\nTypes:Sorcery\nK:Aftermath\nA:SP$ RepeatEach | Cost$ 5 U U | AILogic$ OpponentHasCreatures | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ ChooseCreature | SubAbility$ StealChosen | SpellDescription$ Each opponent chooses a creature they control. You gain control of those creatures.\nSVar:ChooseCreature:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | ChoiceTitle$ Choose a creature to be stolen | AILogic$ WorstCard | RememberChosen$ True | Mandatory$ True\nSVar:StealChosen:DB$ GainControl | AllValid$ Permanent.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nEach opponent chooses a creature they control. You gain control of those creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rags"} ### Response: Name:Rags\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ All creatures get -2/-2 until end of turn.\nAlternateMode:Split\nOracle:All creatures get -2/-2 until end of turn.\n\nALTERNATE\n\nName:Riches\nManaCost:5 U U\nTypes:Sorcery\nK:Aftermath\nA:SP$ RepeatEach | Cost$ 5 U U | AILogic$ OpponentHasCreatures | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ ChooseCreature | SubAbility$ StealChosen | SpellDescription$ Each opponent chooses a creature they control. You gain control of those creatures.\nSVar:ChooseCreature:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | ChoiceTitle$ Choose a creature to be stolen | AILogic$ WorstCard | RememberChosen$ True | Mandatory$ True\nSVar:StealChosen:DB$ GainControl | AllValid$ Permanent.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nEach opponent chooses a creature they control. You gain control of those creatures.
Create the Forge script for this magic card
{"name": "Command Beacon", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone."}
Name:Command Beacon\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | ChangeType$ Card.IsCommander+YouOwn | SelectPrompt$ Select a commander | ChangeNum$ 1 | Mandatory$ True | Origin$ Command | Destination$ Hand | Hidden$ True | SpellDescription$ Put your commander into your hand from the command zone.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Command Beacon", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone."} ### Response: Name:Command Beacon\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | ChangeType$ Card.IsCommander+YouOwn | SelectPrompt$ Select a commander | ChangeNum$ 1 | Mandatory$ True | Origin$ Command | Destination$ Hand | Hidden$ True | SpellDescription$ Put your commander into your hand from the command zone.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
Create the Forge script for this magic card
{"name": "Deprive", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, return a land you control to its owner's hand.\nCounter target spell."}
Name:Deprive\nManaCost:U U\nTypes:Instant\nA:SP$ Counter | Cost$ U U Return<1/Land> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Graveyard | SpellDescription$ Counter target spell.\nOracle:As an additional cost to cast this spell, return a land you control to its owner's hand.\nCounter target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deprive", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, return a land you control to its owner's hand.\nCounter target spell."} ### Response: Name:Deprive\nManaCost:U U\nTypes:Instant\nA:SP$ Counter | Cost$ U U Return<1/Land> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | Destination$ Graveyard | SpellDescription$ Counter target spell.\nOracle:As an additional cost to cast this spell, return a land you control to its owner's hand.\nCounter target spell.
Create the Forge script for this magic card
{"name": "Ertai, the Corrupted", "mana_cost": "{2}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Human Wizard", "oracle_text": "{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.", "power": "3", "toughness": "4"}
Name:Ertai, the Corrupted\nManaCost:2 W U B\nTypes:Legendary Creature Phyrexian Human Wizard\nPT:3/4\nA:AB$ Counter | Cost$ U T Sac<1/Creature;Enchantment/creature or enchantment> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nAI:RemoveDeck:All\nOracle:{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ertai, the Corrupted", "mana_cost": "{2}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Human Wizard", "oracle_text": "{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.", "power": "3", "toughness": "4"} ### Response: Name:Ertai, the Corrupted\nManaCost:2 W U B\nTypes:Legendary Creature Phyrexian Human Wizard\nPT:3/4\nA:AB$ Counter | Cost$ U T Sac<1/Creature;Enchantment/creature or enchantment> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nAI:RemoveDeck:All\nOracle:{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
Create the Forge script for this magic card
{"name": "Wild Endeavor", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle."}
Name:Wild Endeavor\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ RollDice | Amount$ 2 | Sides$ 4 | ChosenSVar$ X | OtherSVar$ Y | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ g_3_3_beast | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | ChangeNum$ Y | ChangeType$ Land.Basic | Destination$ Battlefield | Tapped$ True | StackDescription$ None\nDeckHas:Ability$Token\nOracle:Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wild Endeavor", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle."} ### Response: Name:Wild Endeavor\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ RollDice | Amount$ 2 | Sides$ 4 | ChosenSVar$ X | OtherSVar$ Y | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ g_3_3_beast | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | ChangeNum$ Y | ChangeType$ Land.Basic | Destination$ Battlefield | Tapped$ True | StackDescription$ None\nDeckHas:Ability$Token\nOracle:Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Roaring Slagwurm", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Whenever Roaring Slagwurm attacks, tap all artifacts.", "power": "6", "toughness": "4"}
Name:Roaring Slagwurm\nManaCost:5 G G\nTypes:Creature Wurm\nPT:6/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ Whenever CARDNAME attacks, tap all artifacts.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Artifact\nOracle:Whenever Roaring Slagwurm attacks, tap all artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Roaring Slagwurm", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Whenever Roaring Slagwurm attacks, tap all artifacts.", "power": "6", "toughness": "4"} ### Response: Name:Roaring Slagwurm\nManaCost:5 G G\nTypes:Creature Wurm\nPT:6/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ Whenever CARDNAME attacks, tap all artifacts.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Artifact\nOracle:Whenever Roaring Slagwurm attacks, tap all artifacts.
Create the Forge script for this magic card
{"name": "Streetbreaker Wurm", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "", "power": "6", "toughness": "4"}
Name:Streetbreaker Wurm\nManaCost:3 R G\nTypes:Creature Wurm\nPT:6/4\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Streetbreaker Wurm", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "", "power": "6", "toughness": "4"} ### Response: Name:Streetbreaker Wurm\nManaCost:3 R G\nTypes:Creature Wurm\nPT:6/4\nOracle:
Create the Forge script for this magic card
{"name": "Intuition", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle."}
Name:Intuition\nManaCost:2 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 U | Origin$ Library | Destination$ Library | ChangeType$ Card | ChangeNum$ 3 | Mandatory$ True | RememberChanged$ True | Reveal$ True | Shuffle$ False | AILogic$ Intuition | SubAbility$ DBChangeZone1 | StackDescription$ {p:You} searches their library for three cards and reveals them. | SpellDescription$ Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.\nSVar:DBChangeZone1:DB$ ChangeZone | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DefinedPlayer$ You | Chooser$ Targeted | ChangeType$ Card.IsRemembered | SelectPrompt$ Choose a card for the hand | Hidden$ True | Origin$ Library | Destination$ Hand | ChangeNum$ 1 | Mandatory$ True | Shuffle$ False | NoLooking$ True | SubAbility$ DBChangeZone2 | StackDescription$ {p:Targeted} chooses one. {p:You} puts that card into their hand\nSVar:DBChangeZone2:DB$ ChangeZoneAll | Origin$ Library | Destination$ Graveyard | ChangeType$ Card.IsRemembered | Shuffle$ True | StackDescription$ and the rest into their graveyard. Then {p:You} shuffles their library. | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Ability$Graveyard\nOracle:Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Intuition", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle."} ### Response: Name:Intuition\nManaCost:2 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 U | Origin$ Library | Destination$ Library | ChangeType$ Card | ChangeNum$ 3 | Mandatory$ True | RememberChanged$ True | Reveal$ True | Shuffle$ False | AILogic$ Intuition | SubAbility$ DBChangeZone1 | StackDescription$ {p:You} searches their library for three cards and reveals them. | SpellDescription$ Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.\nSVar:DBChangeZone1:DB$ ChangeZone | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DefinedPlayer$ You | Chooser$ Targeted | ChangeType$ Card.IsRemembered | SelectPrompt$ Choose a card for the hand | Hidden$ True | Origin$ Library | Destination$ Hand | ChangeNum$ 1 | Mandatory$ True | Shuffle$ False | NoLooking$ True | SubAbility$ DBChangeZone2 | StackDescription$ {p:Targeted} chooses one. {p:You} puts that card into their hand\nSVar:DBChangeZone2:DB$ ChangeZoneAll | Origin$ Library | Destination$ Graveyard | ChangeType$ Card.IsRemembered | Shuffle$ True | StackDescription$ and the rest into their graveyard. Then {p:You} shuffles their library. | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Ability$Graveyard\nOracle:Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Create the Forge script for this magic card
{"name": "Breaker of Armies", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "All creatures able to block Breaker of Armies do so.", "power": "10", "toughness": "8"}
Name:Breaker of Armies\nManaCost:8\nTypes:Creature Eldrazi\nPT:10/8\nK:All creatures able to block CARDNAME do so.\nOracle:All creatures able to block Breaker of Armies do so.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breaker of Armies", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "All creatures able to block Breaker of Armies do so.", "power": "10", "toughness": "8"} ### Response: Name:Breaker of Armies\nManaCost:8\nTypes:Creature Eldrazi\nPT:10/8\nK:All creatures able to block CARDNAME do so.\nOracle:All creatures able to block Breaker of Armies do so.
Create the Forge script for this magic card
{"name": "Rampaging Geoderm", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Trample, haste\nWhenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.", "power": "3", "toughness": "3"}
Name:Rampaging Geoderm\nManaCost:2 R G\nTypes:Creature Dinosaur Beast\nPT:3/3\nK:Trample\nK:Haste\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.\nSVar:TrigPump:DB$ Branch | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | BranchConditionSVar$ X | TrueSubAbility$ PutCounter | FalseSubAbility$ Pump | AILogic$ TgtAttacker\nSVar:PutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1\nSVar:Pump:DB$ Pump | Defined$ Targeted | NumAtt$ +1 | NumDef$ +1\nSVar:X:Targeted$Valid Card.attackingBattle\nDeckHas:Ability$Counters\nOracle:Trample, haste\nWhenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rampaging Geoderm", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Trample, haste\nWhenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.", "power": "3", "toughness": "3"} ### Response: Name:Rampaging Geoderm\nManaCost:2 R G\nTypes:Creature Dinosaur Beast\nPT:3/3\nK:Trample\nK:Haste\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.\nSVar:TrigPump:DB$ Branch | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | BranchConditionSVar$ X | TrueSubAbility$ PutCounter | FalseSubAbility$ Pump | AILogic$ TgtAttacker\nSVar:PutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1\nSVar:Pump:DB$ Pump | Defined$ Targeted | NumAtt$ +1 | NumDef$ +1\nSVar:X:Targeted$Valid Card.attackingBattle\nDeckHas:Ability$Counters\nOracle:Trample, haste\nWhenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.
Create the Forge script for this magic card
{"name": "Seething Anger", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget creature gets +3/+0 until end of turn."}
Name:Seething Anger\nManaCost:R\nTypes:Sorcery\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | SpellDescription$ Target creature gets +3/+0 until end of turn.\nK:Buyback:3\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget creature gets +3/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seething Anger", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget creature gets +3/+0 until end of turn."} ### Response: Name:Seething Anger\nManaCost:R\nTypes:Sorcery\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | SpellDescription$ Target creature gets +3/+0 until end of turn.\nK:Buyback:3\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nTarget creature gets +3/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Basalt Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Basalt Golem can't be blocked by artifact creatures.\nWhenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.", "power": "2", "toughness": "4"}
Name:Basalt Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:2/4\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Artifact.Creature | Description$ CARDNAME can't be blocked by artifact creatures.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigEndCombat | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.\nSVar:TrigEndCombat:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigSacBlocker | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ At end of combat, the controller of the creature that blocked CARDNAME sacrifices that creature. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.\nSVar:TrigSacBlocker:DB$ Destroy | Defined$ DelayTriggerRememberedLKI | Sacrifice$ True | SubAbility$ DBToken | RememberDestroyed$ True\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_0_2_a_wall_defender | TokenOwner$ DelayTriggerRememberedController | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Basalt Golem can't be blocked by artifact creatures.\nWhenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Basalt Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Basalt Golem can't be blocked by artifact creatures.\nWhenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.", "power": "2", "toughness": "4"} ### Response: Name:Basalt Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:2/4\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Artifact.Creature | Description$ CARDNAME can't be blocked by artifact creatures.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigEndCombat | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.\nSVar:TrigEndCombat:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigSacBlocker | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ At end of combat, the controller of the creature that blocked CARDNAME sacrifices that creature. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.\nSVar:TrigSacBlocker:DB$ Destroy | Defined$ DelayTriggerRememberedLKI | Sacrifice$ True | SubAbility$ DBToken | RememberDestroyed$ True\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_0_2_a_wall_defender | TokenOwner$ DelayTriggerRememberedController | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Basalt Golem can't be blocked by artifact creatures.\nWhenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
Create the Forge script for this magic card
{"name": "Reward the Faithful", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Any number of target players each gain life equal to the highest mana value among permanents you control."}
Name:Reward the Faithful\nManaCost:W\nTypes:Instant\nA:SP$ GainLife | Cost$ W | ValidTgts$ Player | TgtPrompt$ Select target player | TargetMin$ 0 | TargetMax$ MaxTgt | LifeAmount$ X | SpellDescription$ Any number of target players each gain life equal to the highest mana value among permanents you control.\nSVar:X:Count$Valid Permanent.YouCtrl$GreatestCMC\nSVar:MaxTgt:PlayerCountPlayers$Amount\nOracle:Any number of target players each gain life equal to the highest mana value among permanents you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reward the Faithful", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Any number of target players each gain life equal to the highest mana value among permanents you control."} ### Response: Name:Reward the Faithful\nManaCost:W\nTypes:Instant\nA:SP$ GainLife | Cost$ W | ValidTgts$ Player | TgtPrompt$ Select target player | TargetMin$ 0 | TargetMax$ MaxTgt | LifeAmount$ X | SpellDescription$ Any number of target players each gain life equal to the highest mana value among permanents you control.\nSVar:X:Count$Valid Permanent.YouCtrl$GreatestCMC\nSVar:MaxTgt:PlayerCountPlayers$Amount\nOracle:Any number of target players each gain life equal to the highest mana value among permanents you control.
Create the Forge script for this magic card
{"name": "Black Poplar Shaman", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "{2}{B}: Regenerate target Treefolk.", "power": "1", "toughness": "3"}
Name:Black Poplar Shaman\nManaCost:2 B\nTypes:Creature Treefolk Shaman\nPT:1/3\nA:AB$ Regenerate | ValidTgts$ Treefolk | TgtPrompt$ Select target Treefolk. | Cost$ 2 B | SpellDescription$ Regenerate target Treefolk.\nOracle:{2}{B}: Regenerate target Treefolk.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Black Poplar Shaman", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "{2}{B}: Regenerate target Treefolk.", "power": "1", "toughness": "3"} ### Response: Name:Black Poplar Shaman\nManaCost:2 B\nTypes:Creature Treefolk Shaman\nPT:1/3\nA:AB$ Regenerate | ValidTgts$ Treefolk | TgtPrompt$ Select target Treefolk. | Cost$ 2 B | SpellDescription$ Regenerate target Treefolk.\nOracle:{2}{B}: Regenerate target Treefolk.
Create the Forge script for this magic card
{"name": "Foundry Champion", "mana_cost": "{4}{R}{W}", "type_line": "Creature \u2014 Elemental Soldier", "oracle_text": "When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.\n{R}: Foundry Champion gets +1/+0 until end of turn.\n{W}: Foundry Champion gets +0/+1 until end of turn.", "power": "4", "toughness": "4"}
Name:Foundry Champion\nManaCost:4 R W\nTypes:Creature Elemental Soldier\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage to any target equal to the number of creatures you control.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ W | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.\n{R}: Foundry Champion gets +1/+0 until end of turn.\n{W}: Foundry Champion gets +0/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foundry Champion", "mana_cost": "{4}{R}{W}", "type_line": "Creature \u2014 Elemental Soldier", "oracle_text": "When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.\n{R}: Foundry Champion gets +1/+0 until end of turn.\n{W}: Foundry Champion gets +0/+1 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Foundry Champion\nManaCost:4 R W\nTypes:Creature Elemental Soldier\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage to any target equal to the number of creatures you control.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ W | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.\n{R}: Foundry Champion gets +1/+0 until end of turn.\n{W}: Foundry Champion gets +0/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Strength of the Tajuru", "mana_cost": "{X}{G}{G}", "type_line": "Instant", "oracle_text": "Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)\nChoose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them."}
Name:Strength of the Tajuru\nManaCost:X G G\nTypes:Instant\nK:Multikicker:1\nA:SP$ PutCounter | CounterType$ P1P1 | CounterNum$ X | Cost$ X G G | Announce$ Multikicker | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ TargetsNum | TargetMax$ TargetsNum | SpellDescription$ Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.\nSVar:X:Count$xPaid\nSVar:TargetsNum:Count$TimesKicked/Plus.1\nDeckHas:Ability$Counters\nOracle:Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)\nChoose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Strength of the Tajuru", "mana_cost": "{X}{G}{G}", "type_line": "Instant", "oracle_text": "Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)\nChoose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them."} ### Response: Name:Strength of the Tajuru\nManaCost:X G G\nTypes:Instant\nK:Multikicker:1\nA:SP$ PutCounter | CounterType$ P1P1 | CounterNum$ X | Cost$ X G G | Announce$ Multikicker | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ TargetsNum | TargetMax$ TargetsNum | SpellDescription$ Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.\nSVar:X:Count$xPaid\nSVar:TargetsNum:Count$TimesKicked/Plus.1\nDeckHas:Ability$Counters\nOracle:Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)\nChoose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Create the Forge script for this magic card
{"name": "Lotus Guardian", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Flying\n{T}: Add one mana of any color.", "power": "4", "toughness": "4"}
Name:Lotus Guardian\nManaCost:7\nTypes:Artifact Creature Dragon\nPT:4/4\nK:Flying\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Flying\n{T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lotus Guardian", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Flying\n{T}: Add one mana of any color.", "power": "4", "toughness": "4"} ### Response: Name:Lotus Guardian\nManaCost:7\nTypes:Artifact Creature Dragon\nPT:4/4\nK:Flying\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Flying\n{T}: Add one mana of any color.