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Create the Forge script for this magic card
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{"name": "Astral Steel", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+2 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"}
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Name:Astral Steel\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 2 | SpellDescription$ Target creature gets +1/+2 until end of turn.\nK:Storm\nOracle:Target creature gets +1/+2 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Astral Steel", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+2 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"}
### Response: Name:Astral Steel\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 2 | SpellDescription$ Target creature gets +1/+2 until end of turn.\nK:Storm\nOracle:Target creature gets +1/+2 until end of turn.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Create the Forge script for this magic card
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{"name": "Coal Hill School", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)\nWhenever chaos ensues, return target historic card from your graveyard to your hand."}
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Name:Coal Hill School\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ SpellCast | ValidCard$ Card.Historic | Execute$ TrigDraw | TriggerZones$ Command | TriggerDescription$ Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredPlayer | NumCards$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigReturn | TriggerDescription$ Whenever chaos ensues, return target historic card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Historic+YouOwn | TgtPrompt$ Select target historic card\nDeckHints:Type$Artifact|Saga|Legendary\nOracle:Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)\nWhenever chaos ensues, return target historic card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coal Hill School", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)\nWhenever chaos ensues, return target historic card from your graveyard to your hand."}
### Response: Name:Coal Hill School\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ SpellCast | ValidCard$ Card.Historic | Execute$ TrigDraw | TriggerZones$ Command | TriggerDescription$ Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredPlayer | NumCards$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigReturn | TriggerDescription$ Whenever chaos ensues, return target historic card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Historic+YouOwn | TgtPrompt$ Select target historic card\nDeckHints:Type$Artifact|Saga|Legendary\nOracle:Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)\nWhenever chaos ensues, return target historic card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Dark Temper", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead."}
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Name:Dark Temper\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature | NumDmg$ 2 | SubAbility$ DBDestroy | ConditionPresent$ Permanent.Black+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted | ConditionPresent$ Permanent.Black+YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a black permanent,\nDeckHints:Color$Black\nAI:RemoveDeck:Random\nOracle:Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dark Temper", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead."}
### Response: Name:Dark Temper\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature | NumDmg$ 2 | SubAbility$ DBDestroy | ConditionPresent$ Permanent.Black+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted | ConditionPresent$ Permanent.Black+YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a black permanent,\nDeckHints:Color$Black\nAI:RemoveDeck:Random\nOracle:Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
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Create the Forge script for this magic card
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{"name": "Gulping Scraptrap", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "4", "toughness": "4"}
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Name:Gulping Scraptrap\nManaCost:4 B\nTypes:Creature Phyrexian Horror\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigProliferate | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nOracle:When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gulping Scraptrap", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "4", "toughness": "4"}
### Response: Name:Gulping Scraptrap\nManaCost:4 B\nTypes:Creature Phyrexian Horror\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigProliferate | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nOracle:When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Compass Gnome", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.", "power": "2", "toughness": "1"}
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Name:Compass Gnome\nManaCost:2\nTypes:Artifact Creature Gnome\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic,Card.Cave | ChangeTypeDesc$ basic land of Cave card | ChangeNum$ 1 | ShuffleNonMandatory$ True\nDeckHints:Type$Cave\nOracle:When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Compass Gnome", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.", "power": "2", "toughness": "1"}
### Response: Name:Compass Gnome\nManaCost:2\nTypes:Artifact Creature Gnome\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic,Card.Cave | ChangeTypeDesc$ basic land of Cave card | ChangeNum$ 1 | ShuffleNonMandatory$ True\nDeckHints:Type$Cave\nOracle:When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.
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Create the Forge script for this magic card
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{"name": "Oloro, Ageless Ascetic", "mana_cost": "{3}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Giant Soldier", "oracle_text": "At the beginning of your upkeep, you gain 2 life.\nWhenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.\nAt the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.", "power": "4", "toughness": "5"}
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Name:Oloro, Ageless Ascetic\nManaCost:3 W U B\nTypes:Legendary Creature Giant Soldier\nPT:4/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.\nSVar:TrigDraw:AB$ Draw | Cost$ 1 | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.Self | PresentZone$ Command | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in the command zone, you gain 2 life.\nOracle:At the beginning of your upkeep, you gain 2 life.\nWhenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.\nAt the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oloro, Ageless Ascetic", "mana_cost": "{3}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Giant Soldier", "oracle_text": "At the beginning of your upkeep, you gain 2 life.\nWhenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.\nAt the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.", "power": "4", "toughness": "5"}
### Response: Name:Oloro, Ageless Ascetic\nManaCost:3 W U B\nTypes:Legendary Creature Giant Soldier\nPT:4/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.\nSVar:TrigDraw:AB$ Draw | Cost$ 1 | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.Self | PresentZone$ Command | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in the command zone, you gain 2 life.\nOracle:At the beginning of your upkeep, you gain 2 life.\nWhenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.\nAt the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Archfiend of Sorrows", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "5"}
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Name:Archfiend of Sorrows\nManaCost:5 B B\nTypes:Creature Demon\nPT:4/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMassacre | TriggerDescription$ When CARDNAME enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nSVar:TrigMassacre:DB$ PumpAll | NumAtt$ -2 | NumDef$ -2 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nK:Unearth:3 B B\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Archfiend of Sorrows", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "5"}
### Response: Name:Archfiend of Sorrows\nManaCost:5 B B\nTypes:Creature Demon\nPT:4/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMassacre | TriggerDescription$ When CARDNAME enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nSVar:TrigMassacre:DB$ PumpAll | NumAtt$ -2 | NumDef$ -2 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nK:Unearth:3 B B\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Servo Schematic", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token."}
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Name:Servo Schematic\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nSVar:SacMe:5\nOracle:When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Servo Schematic", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token."}
### Response: Name:Servo Schematic\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nSVar:SacMe:5\nOracle:When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
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Create the Forge script for this magic card
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{"name": "Progenitor Mimic", "mana_cost": "{4}{G}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has \"At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature.\"", "power": "0", "toughness": "0"}
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Name:Progenitor Mimic\nManaCost:4 G U\nTypes:Creature Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddTriggers$ ProgenitorTrig | AddSVars$ ProgenitorCopy,ProgenitorTrig | SpellDescription$ You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."\nSVar:ProgenitorTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ProgenitorCopy | IsPresent$ Card.Self+nonToken | TriggerDescription$ At the beginning of your upkeep, if CARDNAME isn't a token, create a token that's a copy of CARDNAME."\nSVar:ProgenitorCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1\nSVar:NeedsToPlay:Creature\nOracle:You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Progenitor Mimic", "mana_cost": "{4}{G}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has \"At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature.\"", "power": "0", "toughness": "0"}
### Response: Name:Progenitor Mimic\nManaCost:4 G U\nTypes:Creature Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddTriggers$ ProgenitorTrig | AddSVars$ ProgenitorCopy,ProgenitorTrig | SpellDescription$ You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."\nSVar:ProgenitorTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ProgenitorCopy | IsPresent$ Card.Self+nonToken | TriggerDescription$ At the beginning of your upkeep, if CARDNAME isn't a token, create a token that's a copy of CARDNAME."\nSVar:ProgenitorCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1\nSVar:NeedsToPlay:Creature\nOracle:You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
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Create the Forge script for this magic card
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{"name": "Oltec Archaeologists", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Artificer Scout", "oracle_text": "When Oltec Archaeologists enters the battlefield, choose one \u2014\n\u2022 Return target artifact card from your graveyard to your hand.\n\u2022 Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)", "power": "4", "toughness": "4"}
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Name:Oltec Archaeologists\nManaCost:4 W\nTypes:Creature Human Artificer Scout\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBReturn,DBScry\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouOwn | SpellDescription$ Return target artifact card from your graveyard to your hand.\nSVar:DBScry:DB$ Scry | ScryNum$ 3 | SpellDescription$ Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Graveyard & Type$Artifact\nOracle:When Oltec Archaeologists enters the battlefield, choose one —\n• Return target artifact card from your graveyard to your hand.\n• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oltec Archaeologists", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Artificer Scout", "oracle_text": "When Oltec Archaeologists enters the battlefield, choose one \u2014\n\u2022 Return target artifact card from your graveyard to your hand.\n\u2022 Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)", "power": "4", "toughness": "4"}
### Response: Name:Oltec Archaeologists\nManaCost:4 W\nTypes:Creature Human Artificer Scout\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBReturn,DBScry\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouOwn | SpellDescription$ Return target artifact card from your graveyard to your hand.\nSVar:DBScry:DB$ Scry | ScryNum$ 3 | SpellDescription$ Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Graveyard & Type$Artifact\nOracle:When Oltec Archaeologists enters the battlefield, choose one —\n• Return target artifact card from your graveyard to your hand.\n• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Create the Forge script for this magic card
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{"name": "Linessa, Zephyr Mage", "mana_cost": "{3}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand.\nGrandeur \u2014 Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.", "power": "3", "toughness": "3"}
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Name:Linessa, Zephyr Mage\nManaCost:3 U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nA:AB$ ChangeZone | Cost$ X U U T | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature.cmcEQX | ChangeNum$ 1 | SpellDescription$ Return target creature with mana value X to its owner's hand.\nSVar:X:Count$xPaid\nA:AB$ ChangeZone | Cost$ Discard<1/Card.namedLinessa, Zephyr Mage> | CostDesc$ Grandeur — Discard another card named Linessa, Zephyr Mage: | ValidTgts$ Player | TgtPrompt$ Select target player | Chooser$ Targeted | Mandatory$ True | Hidden$ True | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.TargetedPlayerCtrl | SubAbility$ DBArtifact | SpellDescription$ Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.\nSVar:DBArtifact:DB$ ChangeZone | DefinedPlayer$ Targeted | ChangeType$ Artifact | Origin$ Battlefield | Destination$ Hand | Chooser$ Targeted | Mandatory$ True | Hidden$ True | SubAbility$ DBEnchant\nSVar:DBEnchant:DB$ ChangeZone | DefinedPlayer$ Targeted | ChangeType$ Enchantment | Origin$ Battlefield | Destination$ Hand | Chooser$ Targeted | Mandatory$ True | Hidden$ True | SubAbility$ DBLand\nSVar:DBLand:DB$ ChangeZone | DefinedPlayer$ Targeted | ChangeType$ Land | Origin$ Battlefield | Destination$ Hand | Chooser$ Targeted | Mandatory$ True | Hidden$ True\nDeckHints:Name$Linessa, Zephyr Mage\nOracle:{X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand.\nGrandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Linessa, Zephyr Mage", "mana_cost": "{3}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand.\nGrandeur \u2014 Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.", "power": "3", "toughness": "3"}
### Response: Name:Linessa, Zephyr Mage\nManaCost:3 U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nA:AB$ ChangeZone | Cost$ X U U T | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature.cmcEQX | ChangeNum$ 1 | SpellDescription$ Return target creature with mana value X to its owner's hand.\nSVar:X:Count$xPaid\nA:AB$ ChangeZone | Cost$ Discard<1/Card.namedLinessa, Zephyr Mage> | CostDesc$ Grandeur — Discard another card named Linessa, Zephyr Mage: | ValidTgts$ Player | TgtPrompt$ Select target player | Chooser$ Targeted | Mandatory$ True | Hidden$ True | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.TargetedPlayerCtrl | SubAbility$ DBArtifact | SpellDescription$ Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.\nSVar:DBArtifact:DB$ ChangeZone | DefinedPlayer$ Targeted | ChangeType$ Artifact | Origin$ Battlefield | Destination$ Hand | Chooser$ Targeted | Mandatory$ True | Hidden$ True | SubAbility$ DBEnchant\nSVar:DBEnchant:DB$ ChangeZone | DefinedPlayer$ Targeted | ChangeType$ Enchantment | Origin$ Battlefield | Destination$ Hand | Chooser$ Targeted | Mandatory$ True | Hidden$ True | SubAbility$ DBLand\nSVar:DBLand:DB$ ChangeZone | DefinedPlayer$ Targeted | ChangeType$ Land | Origin$ Battlefield | Destination$ Hand | Chooser$ Targeted | Mandatory$ True | Hidden$ True\nDeckHints:Name$Linessa, Zephyr Mage\nOracle:{X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand.\nGrandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
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Create the Forge script for this magic card
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{"name": "Kavu Chameleon", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "This spell can't be countered.\n{G}: Kavu Chameleon becomes the color of your choice until end of turn.", "power": "4", "toughness": "4"}
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Name:Kavu Chameleon\nManaCost:3 G G\nTypes:Creature Kavu\nPT:4/4\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:AB$ ChooseColor | Cost$ G | Defined$ You | SubAbility$ Animate | SpellDescription$ CARDNAME becomes the color of your choice until end of turn.\nSVar:Animate:DB$ Animate | Defined$ Self | Colors$ ChosenColor | OverwriteColors$ True\nOracle:This spell can't be countered.\n{G}: Kavu Chameleon becomes the color of your choice until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kavu Chameleon", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "This spell can't be countered.\n{G}: Kavu Chameleon becomes the color of your choice until end of turn.", "power": "4", "toughness": "4"}
### Response: Name:Kavu Chameleon\nManaCost:3 G G\nTypes:Creature Kavu\nPT:4/4\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:AB$ ChooseColor | Cost$ G | Defined$ You | SubAbility$ Animate | SpellDescription$ CARDNAME becomes the color of your choice until end of turn.\nSVar:Animate:DB$ Animate | Defined$ Self | Colors$ ChosenColor | OverwriteColors$ True\nOracle:This spell can't be countered.\n{G}: Kavu Chameleon becomes the color of your choice until end of turn.
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Create the Forge script for this magic card
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{"name": "Magefire Wings", "mana_cost": "{U}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+0 and has flying."}
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Name:Magefire Wings\nManaCost:U R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+0 and has flying.\nOracle:Enchant creature\nEnchanted creature gets +2/+0 and has flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magefire Wings", "mana_cost": "{U}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+0 and has flying."}
### Response: Name:Magefire Wings\nManaCost:U R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+0 and has flying.\nOracle:Enchant creature\nEnchanted creature gets +2/+0 and has flying.
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Create the Forge script for this magic card
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{"name": "Thraben Purebloods", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "", "power": "3", "toughness": "5"}
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Name:Thraben Purebloods\nManaCost:4 W\nTypes:Creature Dog\nPT:3/5\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thraben Purebloods", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "", "power": "3", "toughness": "5"}
### Response: Name:Thraben Purebloods\nManaCost:4 W\nTypes:Creature Dog\nPT:3/5\nOracle:
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Create the Forge script for this magic card
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{"name": "Stomp and Howl", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact and target enchantment."}
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Name:Stomp and Howl\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | AILogic$ Destroy | IsCurse$ True | SubAbility$ DestroyEnch | SpellDescription$ Destroy target artifact and target enchantment. | StackDescription$ None\nSVar:DestroyEnch:DB$ Pump | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nOracle:Destroy target artifact and target enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stomp and Howl", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact and target enchantment."}
### Response: Name:Stomp and Howl\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | AILogic$ Destroy | IsCurse$ True | SubAbility$ DestroyEnch | SpellDescription$ Destroy target artifact and target enchantment. | StackDescription$ None\nSVar:DestroyEnch:DB$ Pump | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nOracle:Destroy target artifact and target enchantment.
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Create the Forge script for this magic card
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{"name": "Clock of Omens", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Tap two untapped artifacts you control: Untap target artifact."}
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Name:Clock of Omens\nManaCost:4\nTypes:Artifact\nA:AB$ Untap | Cost$ tapXType<2/Artifact> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Untap target artifact.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Tap two untapped artifacts you control: Untap target artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clock of Omens", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Tap two untapped artifacts you control: Untap target artifact."}
### Response: Name:Clock of Omens\nManaCost:4\nTypes:Artifact\nA:AB$ Untap | Cost$ tapXType<2/Artifact> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Untap target artifact.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Tap two untapped artifacts you control: Untap target artifact.
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Create the Forge script for this magic card
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{"name": "Wall of Limbs", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Wall", "oracle_text": "Defender (This creature can't attack.)\nWhenever you gain life, put a +1/+1 counter on Wall of Limbs.\n{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.", "power": "0", "toughness": "3"}
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Name:Wall of Limbs\nManaCost:2 B\nTypes:Creature Zombie Wall\nPT:0/3\nK:Defender\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ LoseLife | Cost$ 5 B B Sac<1/CARDNAME> | LifeAmount$ X | ValidTgts$ Player | TgtPrompt$ Select a player | SpellDescription$ Target player loses X life, where X is CARDNAME's power.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:Defender (This creature can't attack.)\nWhenever you gain life, put a +1/+1 counter on Wall of Limbs.\n{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Limbs", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Wall", "oracle_text": "Defender (This creature can't attack.)\nWhenever you gain life, put a +1/+1 counter on Wall of Limbs.\n{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.", "power": "0", "toughness": "3"}
### Response: Name:Wall of Limbs\nManaCost:2 B\nTypes:Creature Zombie Wall\nPT:0/3\nK:Defender\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ LoseLife | Cost$ 5 B B Sac<1/CARDNAME> | LifeAmount$ X | ValidTgts$ Player | TgtPrompt$ Select a player | SpellDescription$ Target player loses X life, where X is CARDNAME's power.\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:Defender (This creature can't attack.)\nWhenever you gain life, put a +1/+1 counter on Wall of Limbs.\n{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.
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Create the Forge script for this magic card
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{"name": "Sawblade Slinger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "When Sawblade Slinger enters the battlefield, choose up to one \u2014\n\u2022 Destroy target artifact an opponent controls.\n\u2022 Sawblade Slinger fights target Zombie an opponent controls.", "power": "4", "toughness": "3"}
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Name:Sawblade Slinger\nManaCost:3 G\nTypes:Creature Human Archer\nPT:4/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Destroy,Fight | MinCharmNum$ 0\nSVar:Destroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl | TgtPrompt$ Select target artifact an opponent controls | SpellDescription$ Destroy target artifact an opponent controls.\nSVar:Fight:DB$ Fight | Defined$ Self | ValidTgts$ Zombie.OppCtrl | TgtPrompt$ Select target Zombie an opponent controls | SpellDescription$ CARDNAME fights target Zombie an opponent controls.\nAI:RemoveDeck:Random\nOracle:When Sawblade Slinger enters the battlefield, choose up to one —\n• Destroy target artifact an opponent controls.\n• Sawblade Slinger fights target Zombie an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sawblade Slinger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "When Sawblade Slinger enters the battlefield, choose up to one \u2014\n\u2022 Destroy target artifact an opponent controls.\n\u2022 Sawblade Slinger fights target Zombie an opponent controls.", "power": "4", "toughness": "3"}
### Response: Name:Sawblade Slinger\nManaCost:3 G\nTypes:Creature Human Archer\nPT:4/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Destroy,Fight | MinCharmNum$ 0\nSVar:Destroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl | TgtPrompt$ Select target artifact an opponent controls | SpellDescription$ Destroy target artifact an opponent controls.\nSVar:Fight:DB$ Fight | Defined$ Self | ValidTgts$ Zombie.OppCtrl | TgtPrompt$ Select target Zombie an opponent controls | SpellDescription$ CARDNAME fights target Zombie an opponent controls.\nAI:RemoveDeck:Random\nOracle:When Sawblade Slinger enters the battlefield, choose up to one —\n• Destroy target artifact an opponent controls.\n• Sawblade Slinger fights target Zombie an opponent controls.
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Create the Forge script for this magic card
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{"name": "Cloudblazer", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Flying\nWhen Cloudblazer enters the battlefield, you gain 2 life and draw two cards.", "power": "2", "toughness": "2"}
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Name:Cloudblazer\nManaCost:3 W U\nTypes:Creature Human Scout\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life and draw two cards.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cloudblazer", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Flying\nWhen Cloudblazer enters the battlefield, you gain 2 life and draw two cards.", "power": "2", "toughness": "2"}
### Response: Name:Cloudblazer\nManaCost:3 W U\nTypes:Creature Human Scout\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life and draw two cards.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
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Create the Forge script for this magic card
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{"name": "Everybody Lives!", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn."}
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Name:Everybody Lives!\nManaCost:1 W\nTypes:Instant\nA:SP$ PumpAll | ValidCards$ Creature | KW$ Hexproof & Indestructible | SubAbility$ DBPump | SpellDescription$ All creatures gain hexproof and indestructible until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Player | KW$ Hexproof | SubAbility$ DBEffect | SpellDescription$ Players gain hexproof until end of turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STCantLose,STKeepLife | SpellDescription$ Players can't lose life this turn and players can't lose the game or win the game this turn.\nSVar:STCantLose:Mode$ Continuous | Affected$ Player | AddKeyword$ You can't lose the game. & Your opponents can't win the game. | Description$ Players can't lose life this turn and players can't lose the game or win the game this turn.\nSVar:STKeepLife:Mode$ CantLoseLife | ValidPlayer$ Player | Description$ Players can't lose life this turn.\nOracle:All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn.\nPlayers can't lose life this turn and players can't lose the game or win the game this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Everybody Lives!", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn."}
### Response: Name:Everybody Lives!\nManaCost:1 W\nTypes:Instant\nA:SP$ PumpAll | ValidCards$ Creature | KW$ Hexproof & Indestructible | SubAbility$ DBPump | SpellDescription$ All creatures gain hexproof and indestructible until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Player | KW$ Hexproof | SubAbility$ DBEffect | SpellDescription$ Players gain hexproof until end of turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STCantLose,STKeepLife | SpellDescription$ Players can't lose life this turn and players can't lose the game or win the game this turn.\nSVar:STCantLose:Mode$ Continuous | Affected$ Player | AddKeyword$ You can't lose the game. & Your opponents can't win the game. | Description$ Players can't lose life this turn and players can't lose the game or win the game this turn.\nSVar:STKeepLife:Mode$ CantLoseLife | ValidPlayer$ Player | Description$ Players can't lose life this turn.\nOracle:All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn.\nPlayers can't lose life this turn and players can't lose the game or win the game this turn.
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Create the Forge script for this magic card
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{"name": "Eviscerator", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Protection from white\nWhen Eviscerator enters the battlefield, you lose 5 life.", "power": "5", "toughness": "5"}
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Name:Eviscerator\nManaCost:3 B B\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Protection from white\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 5 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 5\nOracle:Protection from white\nWhen Eviscerator enters the battlefield, you lose 5 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eviscerator", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Protection from white\nWhen Eviscerator enters the battlefield, you lose 5 life.", "power": "5", "toughness": "5"}
### Response: Name:Eviscerator\nManaCost:3 B B\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Protection from white\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 5 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 5\nOracle:Protection from white\nWhen Eviscerator enters the battlefield, you lose 5 life.
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Create the Forge script for this magic card
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{"name": "Ember-Fist Zubera", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Zubera Spirit", "oracle_text": "When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.", "power": "1", "toughness": "2"}
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Name:Ember-Fist Zubera\nManaCost:1 R\nTypes:Creature Zubera Spirit\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals damage to any target equal to the number of Zubera that died this turn.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Card.Zubera\nDeckHints:Type$Zubera\nOracle:When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ember-Fist Zubera", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Zubera Spirit", "oracle_text": "When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.", "power": "1", "toughness": "2"}
### Response: Name:Ember-Fist Zubera\nManaCost:1 R\nTypes:Creature Zubera Spirit\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals damage to any target equal to the number of Zubera that died this turn.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Card.Zubera\nDeckHints:Type$Zubera\nOracle:When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.
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Create the Forge script for this magic card
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{"name": "Myrsmith", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.", "power": "2", "toughness": "1"}
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Name:Myrsmith\nManaCost:1 W\nTypes:Creature Human Artificer\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ c_1_1_a_myr | TokenOwner$ You\nDeckHints:Type$Myr\nDeckHas:Ability$Token\nOracle:Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Myrsmith", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.", "power": "2", "toughness": "1"}
### Response: Name:Myrsmith\nManaCost:1 W\nTypes:Creature Human Artificer\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ c_1_1_a_myr | TokenOwner$ You\nDeckHints:Type$Myr\nDeckHas:Ability$Token\nOracle:Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
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Create the Forge script for this magic card
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{"name": "Goatnapper", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.", "power": "2", "toughness": "2"}
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Name:Goatnapper\nManaCost:2 R\nTypes:Creature Goblin Rogue\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Goat | SubAbility$ DBChange\nSVar:DBChange:DB$ GainControl | Defined$ Targeted | AddKWs$ Haste | LoseControl$ EOT\nOracle:When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goatnapper", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Goatnapper\nManaCost:2 R\nTypes:Creature Goblin Rogue\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Goat | SubAbility$ DBChange\nSVar:DBChange:DB$ GainControl | Defined$ Targeted | AddKWs$ Haste | LoseControl$ EOT\nOracle:When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
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Create the Forge script for this magic card
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{"name": "Alabaster Dragon", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Alabaster Dragon dies, shuffle it into its owner's library.", "power": "4", "toughness": "4"}
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Name:Alabaster Dragon\nManaCost:4 W W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When Alabaster Dragon dies, shuffle it into its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy\nOracle:Flying\nWhen Alabaster Dragon dies, shuffle it into its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Alabaster Dragon", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Alabaster Dragon dies, shuffle it into its owner's library.", "power": "4", "toughness": "4"}
### Response: Name:Alabaster Dragon\nManaCost:4 W W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When Alabaster Dragon dies, shuffle it into its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy\nOracle:Flying\nWhen Alabaster Dragon dies, shuffle it into its owner's library.
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Create the Forge script for this magic card
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{"name": "Silent Clearing", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life: Add {W} or {B}.\n{1}, {T}, Sacrifice Silent Clearing: Draw a card."}
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Name:Silent Clearing\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T PayLife<1> | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.\nA:AB$ Draw | Cost$ 1 T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:{T}, Pay 1 life: Add {W} or {B}.\n{1}, {T}, Sacrifice Silent Clearing: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silent Clearing", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life: Add {W} or {B}.\n{1}, {T}, Sacrifice Silent Clearing: Draw a card."}
### Response: Name:Silent Clearing\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T PayLife<1> | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.\nA:AB$ Draw | Cost$ 1 T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:{T}, Pay 1 life: Add {W} or {B}.\n{1}, {T}, Sacrifice Silent Clearing: Draw a card.
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Create the Forge script for this magic card
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{"name": "Increasing Confusion", "mana_cost": "{X}{U}", "type_line": "Sorcery", "oracle_text": "Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.\nFlashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Increasing Confusion\nManaCost:X U\nTypes:Sorcery\nK:Flashback:X U\nA:SP$ Mill | NumCards$ Z | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.\nSVar:Z:SVar$X/Times.Y\nSVar:X:Count$xPaid\nSVar:Y:Count$wasCastFromGraveyard.2.1\nOracle:Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.\nFlashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Increasing Confusion", "mana_cost": "{X}{U}", "type_line": "Sorcery", "oracle_text": "Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.\nFlashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Increasing Confusion\nManaCost:X U\nTypes:Sorcery\nK:Flashback:X U\nA:SP$ Mill | NumCards$ Z | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.\nSVar:Z:SVar$X/Times.Y\nSVar:X:Count$xPaid\nSVar:Y:Count$wasCastFromGraveyard.2.1\nOracle:Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.\nFlashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Screeching Skaab", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Screeching Skaab enters the battlefield, mill two cards.", "power": "2", "toughness": "1"}
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Name:Screeching Skaab\nManaCost:1 U\nTypes:Creature Zombie\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill two cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You\nDeckHas:Ability$Graveyard\nOracle:When Screeching Skaab enters the battlefield, mill two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Screeching Skaab", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Screeching Skaab enters the battlefield, mill two cards.", "power": "2", "toughness": "1"}
### Response: Name:Screeching Skaab\nManaCost:1 U\nTypes:Creature Zombie\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill two cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You\nDeckHas:Ability$Graveyard\nOracle:When Screeching Skaab enters the battlefield, mill two cards.
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Create the Forge script for this magic card
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{"name": "Greater Stone Spirit", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental Spirit", "oracle_text": "Greater Stone Spirit can't be blocked by creatures with flying.\n{2}{R}: Until end of turn, target creature gets +0/+2 and gains \"{R}: This creature gets +1/+0 until end of turn.\"", "power": "4", "toughness": "4"}
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Name:Greater Stone Spirit\nManaCost:4 R R\nTypes:Creature Elemental Spirit\nPT:4/4\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.withFlying | Description$ CARDNAME can't be blocked by creatures with flying.\nA:AB$ Pump | Cost$ 2 R | ValidTgts$ Creature | NumDef$ 2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Abilities$ Pump\nSVar:Pump:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ This creature gets +1/+0 until end of turn.\nOracle:Greater Stone Spirit can't be blocked by creatures with flying.\n{2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Greater Stone Spirit", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental Spirit", "oracle_text": "Greater Stone Spirit can't be blocked by creatures with flying.\n{2}{R}: Until end of turn, target creature gets +0/+2 and gains \"{R}: This creature gets +1/+0 until end of turn.\"", "power": "4", "toughness": "4"}
### Response: Name:Greater Stone Spirit\nManaCost:4 R R\nTypes:Creature Elemental Spirit\nPT:4/4\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.withFlying | Description$ CARDNAME can't be blocked by creatures with flying.\nA:AB$ Pump | Cost$ 2 R | ValidTgts$ Creature | NumDef$ 2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Abilities$ Pump\nSVar:Pump:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ This creature gets +1/+0 until end of turn.\nOracle:Greater Stone Spirit can't be blocked by creatures with flying.\n{2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."
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Create the Forge script for this magic card
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{"name": "Brood of Cockroaches", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.", "power": "1", "toughness": "1"}
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Name:Brood of Cockroaches\nManaCost:1 B\nTypes:Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+YouOwn | Execute$ DelTrigLeaves | TriggerDescription$ When CARDNAME is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return CARDNAME to your hand.\nSVar:DelTrigLeaves:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ TriggeredNewCardLKICopy | Execute$ DBLoseLife | TriggerDescription$ Lose 1 life and return CARDNAME to your hand.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Hand\nSVar:SacMe:1\nOracle:When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brood of Cockroaches", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.", "power": "1", "toughness": "1"}
### Response: Name:Brood of Cockroaches\nManaCost:1 B\nTypes:Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+YouOwn | Execute$ DelTrigLeaves | TriggerDescription$ When CARDNAME is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return CARDNAME to your hand.\nSVar:DelTrigLeaves:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ TriggeredNewCardLKICopy | Execute$ DBLoseLife | TriggerDescription$ Lose 1 life and return CARDNAME to your hand.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Hand\nSVar:SacMe:1\nOracle:When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.
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Create the Forge script for this magic card
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{"name": "Reprisal", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 4 or greater. It can't be regenerated."}
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Name:Reprisal\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | NoRegen$ True | SpellDescription$ Destroy target creature with power 4 or greater. It can't be regenerated.\nOracle:Destroy target creature with power 4 or greater. It can't be regenerated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reprisal", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature with power 4 or greater. It can't be regenerated."}
### Response: Name:Reprisal\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | NoRegen$ True | SpellDescription$ Destroy target creature with power 4 or greater. It can't be regenerated.\nOracle:Destroy target creature with power 4 or greater. It can't be regenerated.
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Create the Forge script for this magic card
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{"name": "Silburlind Snapper", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.", "power": "6", "toughness": "6"}
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Name:Silburlind Snapper\nManaCost:5 U\nTypes:Creature Turtle\nPT:6/6\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack unless you've cast a noncreature spell this turn.\nSVar:X:Count$ThisTurnCast_Card.nonCreature+YouCtrl\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silburlind Snapper", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.", "power": "6", "toughness": "6"}
### Response: Name:Silburlind Snapper\nManaCost:5 U\nTypes:Creature Turtle\nPT:6/6\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack unless you've cast a noncreature spell this turn.\nSVar:X:Count$ThisTurnCast_Card.nonCreature+YouCtrl\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.
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Create the Forge script for this magic card
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{"name": "Naiad of Hidden Coves", "mana_cost": "{2}{U}", "type_line": "Enchantment Creature \u2014 Nymph", "oracle_text": "As long as it's not your turn, spells you cast cost {1} less to cast.", "power": "2", "toughness": "3"}
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Name:Naiad of Hidden Coves\nManaCost:2 U\nTypes:Enchantment Creature Nymph\nPT:2/3\nS:Mode$ ReduceCost | Type$ Spell | Activator$ You | Amount$ 1 | Condition$ NotPlayerTurn | Description$ As long as it's not your turn, spells you cast cost {1} less to cast.\nOracle:As long as it's not your turn, spells you cast cost {1} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Naiad of Hidden Coves", "mana_cost": "{2}{U}", "type_line": "Enchantment Creature \u2014 Nymph", "oracle_text": "As long as it's not your turn, spells you cast cost {1} less to cast.", "power": "2", "toughness": "3"}
### Response: Name:Naiad of Hidden Coves\nManaCost:2 U\nTypes:Enchantment Creature Nymph\nPT:2/3\nS:Mode$ ReduceCost | Type$ Spell | Activator$ You | Amount$ 1 | Condition$ NotPlayerTurn | Description$ As long as it's not your turn, spells you cast cost {1} less to cast.\nOracle:As long as it's not your turn, spells you cast cost {1} less to cast.
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Create the Forge script for this magic card
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{"name": "Angelic Ascension", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying."}
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Name:Angelic Ascension\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | RememberLKI$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | AILogic$ Pongify | SpellDescription$ Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angelic Ascension", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying."}
### Response: Name:Angelic Ascension\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | RememberLKI$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | AILogic$ Pongify | SpellDescription$ Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
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Create the Forge script for this magic card
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{"name": "Tattered Haunter", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nTattered Haunter can block only creatures with flying.", "power": "2", "toughness": "1"}
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Name:Tattered Haunter\nManaCost:1 U\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nTattered Haunter can block only creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tattered Haunter", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nTattered Haunter can block only creatures with flying.", "power": "2", "toughness": "1"}
### Response: Name:Tattered Haunter\nManaCost:1 U\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nTattered Haunter can block only creatures with flying.
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Create the Forge script for this magic card
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{"name": "Rune of Might", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura Rune", "oracle_text": "Enchant permanent\nWhen Rune of Might enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+1 and has trample.\nAs long as enchanted permanent is an Equipment, it has \"Equipped creature gets +1/+1 and has trample.\""}
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Name:Rune of Might\nManaCost:1 G\nTypes:Enchantment Aura Rune\nK:Enchant permanent\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Permanent | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ As long as enchanted permanent is a creature, it gets +1/+1 and has trample.\nS:Mode$ Continuous | Affected$ Equipment.EnchantedBy | AddStaticAbility$ RuneMightST | Description$ As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."\nSVar:RuneMightST:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Equipped creature gets +1/+1 and has trample.\nOracle:Enchant permanent\nWhen Rune of Might enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+1 and has trample.\nAs long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rune of Might", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura Rune", "oracle_text": "Enchant permanent\nWhen Rune of Might enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+1 and has trample.\nAs long as enchanted permanent is an Equipment, it has \"Equipped creature gets +1/+1 and has trample.\""}
### Response: Name:Rune of Might\nManaCost:1 G\nTypes:Enchantment Aura Rune\nK:Enchant permanent\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Permanent | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ As long as enchanted permanent is a creature, it gets +1/+1 and has trample.\nS:Mode$ Continuous | Affected$ Equipment.EnchantedBy | AddStaticAbility$ RuneMightST | Description$ As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."\nSVar:RuneMightST:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Equipped creature gets +1/+1 and has trample.\nOracle:Enchant permanent\nWhen Rune of Might enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+1 and has trample.\nAs long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
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Create the Forge script for this magic card
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{"name": "Contagion", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.\nDistribute two -2/-1 counters among one or two target creatures."}
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Name:Contagion\nManaCost:3 B B\nTypes:Instant\nSVar:AltCost:Cost$ PayLife<1> ExileFromHand<1/Card.Black+Other/black card> | Description$ You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.\nA:SP$ PutCounter | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ M2M1 | CounterNum$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | IsCurse$ True | SpellDescription$ Distribute two -2/-1 counters among one or two target creatures.\nAI:RemoveDeck:All\nOracle:You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.\nDistribute two -2/-1 counters among one or two target creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Contagion", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.\nDistribute two -2/-1 counters among one or two target creatures."}
### Response: Name:Contagion\nManaCost:3 B B\nTypes:Instant\nSVar:AltCost:Cost$ PayLife<1> ExileFromHand<1/Card.Black+Other/black card> | Description$ You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.\nA:SP$ PutCounter | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ M2M1 | CounterNum$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | IsCurse$ True | SpellDescription$ Distribute two -2/-1 counters among one or two target creatures.\nAI:RemoveDeck:All\nOracle:You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.\nDistribute two -2/-1 counters among one or two target creatures.
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Create the Forge script for this magic card
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{"name": "Kresh the Bloodbraided Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power."}
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Name:Kresh the Bloodbraided Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/-3\nT:Mode$ Devoured | ValidDevoured$ Creature.YouCtrl | TriggerZones$ Command | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_x_x_ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X green Ooze creature token.\nSVar:X:TriggeredDevoured$CardPower\nOracle:Hand +1, life -3\nWhenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kresh the Bloodbraided Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power."}
### Response: Name:Kresh the Bloodbraided Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/-3\nT:Mode$ Devoured | ValidDevoured$ Creature.YouCtrl | TriggerZones$ Command | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_x_x_ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X green Ooze creature token.\nSVar:X:TriggeredDevoured$CardPower\nOracle:Hand +1, life -3\nWhenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
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Create the Forge script for this magic card
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{"name": "Millstone", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Target player mills two cards."}
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Name:Millstone\nManaCost:2\nTypes:Artifact\nA:AB$ Mill | Cost$ 2 T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | AILogic$ EndOfOppTurn | SpellDescription$ Target player mills two cards.\nDeckHas:Ability$Mill\nOracle:{2}, {T}: Target player mills two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Millstone", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Target player mills two cards."}
### Response: Name:Millstone\nManaCost:2\nTypes:Artifact\nA:AB$ Mill | Cost$ 2 T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | AILogic$ EndOfOppTurn | SpellDescription$ Target player mills two cards.\nDeckHas:Ability$Mill\nOracle:{2}, {T}: Target player mills two cards.
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Create the Forge script for this magic card
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{"name": "Haphazard Bombardment", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.\nAt the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random."}
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Name:Haphazard Bombardment\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Permanent.YouDontCtrl+nonEnchantment | ChoiceAmount$ 4 | Defined$ ChosenCard | CounterType$ AIM | CounterNum$ 1 | IsCurse$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouDontCtrl+counters_GE1_AIM | PresentCompare$ GE2 | Execute$ TrigDestroy | TriggerDescription$ At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.\nSVar:TrigDestroy:DB$ ChooseCard | Amount$ 1 | AtRandom$ True | Choices$ Permanent.YouDontCtrl+counters_GE1_AIM+withoutIndestructible | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.\nAt the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haphazard Bombardment", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.\nAt the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random."}
### Response: Name:Haphazard Bombardment\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Permanent.YouDontCtrl+nonEnchantment | ChoiceAmount$ 4 | Defined$ ChosenCard | CounterType$ AIM | CounterNum$ 1 | IsCurse$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouDontCtrl+counters_GE1_AIM | PresentCompare$ GE2 | Execute$ TrigDestroy | TriggerDescription$ At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.\nSVar:TrigDestroy:DB$ ChooseCard | Amount$ 1 | AtRandom$ True | Choices$ Permanent.YouDontCtrl+counters_GE1_AIM+withoutIndestructible | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.\nAt the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
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Create the Forge script for this magic card
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{"name": "Nightscape Master", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{U}{U}, {T}: Return target creature to its owner's hand.\n{R}{R}, {T}: Nightscape Master deals 2 damage to target creature.", "power": "2", "toughness": "2"}
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Name:Nightscape Master\nManaCost:2 B B\nTypes:Creature Zombie Wizard\nPT:2/2\nA:AB$ ChangeZone | Cost$ U U T | ValidTgts$ Creature | TgtPrompt$ Select target Creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nA:AB$ DealDamage | Cost$ R R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Blue\nOracle:{U}{U}, {T}: Return target creature to its owner's hand.\n{R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nightscape Master", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{U}{U}, {T}: Return target creature to its owner's hand.\n{R}{R}, {T}: Nightscape Master deals 2 damage to target creature.", "power": "2", "toughness": "2"}
### Response: Name:Nightscape Master\nManaCost:2 B B\nTypes:Creature Zombie Wizard\nPT:2/2\nA:AB$ ChangeZone | Cost$ U U T | ValidTgts$ Creature | TgtPrompt$ Select target Creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nA:AB$ DealDamage | Cost$ R R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Blue\nOracle:{U}{U}, {T}: Return target creature to its owner's hand.\n{R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
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Create the Forge script for this magic card
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{"name": "Grenzo, Dungeon Warden", "mana_cost": "{X}{B}{R}", "type_line": "Legendary Creature \u2014 Goblin Rogue", "oracle_text": "Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.\n{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.", "power": "2", "toughness": "2"}
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Name:Grenzo, Dungeon Warden\nManaCost:X B R\nTypes:Legendary Creature Goblin Rogue\nPT:2/2\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nA:AB$ ChangeZone | Cost$ 2 | Defined$ BottomOfLibrary | Origin$ Library | Destination$ Graveyard | RememberChanged$ True | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to CARDNAME's power, put it onto the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | Hidden$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature+powerLEY | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Count$CardPower\nAI:RemoveDeck:All\nOracle:Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.\n{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grenzo, Dungeon Warden", "mana_cost": "{X}{B}{R}", "type_line": "Legendary Creature \u2014 Goblin Rogue", "oracle_text": "Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.\n{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.", "power": "2", "toughness": "2"}
### Response: Name:Grenzo, Dungeon Warden\nManaCost:X B R\nTypes:Legendary Creature Goblin Rogue\nPT:2/2\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nA:AB$ ChangeZone | Cost$ 2 | Defined$ BottomOfLibrary | Origin$ Library | Destination$ Graveyard | RememberChanged$ True | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to CARDNAME's power, put it onto the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | Hidden$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature+powerLEY | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Count$CardPower\nAI:RemoveDeck:All\nOracle:Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.\n{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Ojutai Interceptor", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nMegamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "3", "toughness": "1"}
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Name:Ojutai Interceptor\nManaCost:3 U\nTypes:Creature Bird Soldier\nPT:3/1\nK:Flying\nK:Megamorph:3 U\nOracle:Flying\nMegamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ojutai Interceptor", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nMegamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)", "power": "3", "toughness": "1"}
### Response: Name:Ojutai Interceptor\nManaCost:3 U\nTypes:Creature Bird Soldier\nPT:3/1\nK:Flying\nK:Megamorph:3 U\nOracle:Flying\nMegamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Chimeric Sphere", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.\n{2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying."}
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Name:Chimeric Sphere\nManaCost:3\nTypes:Artifact\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 2 | Toughness$ 1 | Keywords$ Flying | Types$ Creature,Artifact,Construct | RemoveCreatureTypes$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 2/1 Construct artifact creature with flying.\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 3 | Toughness$ 2 | RemoveKeywords$ Flying | Types$ Creature,Artifact,Construct | RemoveCreatureTypes$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 3/2 Construct artifact creature and loses flying.\nOracle:{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.\n{2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chimeric Sphere", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.\n{2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying."}
### Response: Name:Chimeric Sphere\nManaCost:3\nTypes:Artifact\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 2 | Toughness$ 1 | Keywords$ Flying | Types$ Creature,Artifact,Construct | RemoveCreatureTypes$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 2/1 Construct artifact creature with flying.\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 3 | Toughness$ 2 | RemoveKeywords$ Flying | Types$ Creature,Artifact,Construct | RemoveCreatureTypes$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 3/2 Construct artifact creature and loses flying.\nOracle:{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.\n{2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.
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Create the Forge script for this magic card
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{"name": "March of Swirling Mist", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nUp to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)"}
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Name:March of Swirling Mist\nManaCost:X U\nTypes:Instant\nA:SP$ Phases | AnnounceTitle$ how many blue cards to exile | Announce$ Exiled | ValidTgts$ Creature | TgtPrompt$ Select up to X target creatures | TargetMin$ 0 | TargetMax$ X | SpellDescription$ Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)\nS:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Cost$ ExileFromHand<Y/Card.Blue/blue cards> | EffectZone$ All | Description$ As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Z | EffectZone$ All | Relative$ True | Secondary$ True | Description$ This spell costs {2} less to cast for each card exiled this way.\nSVar:X:Count$xPaid\nSVar:Y:SVar$Exiled\nSVar:Z:SVar$Y/Times.2\nSVar:Exiled:Number$0\nOracle:As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nUp to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "March of Swirling Mist", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nUp to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)"}
### Response: Name:March of Swirling Mist\nManaCost:X U\nTypes:Instant\nA:SP$ Phases | AnnounceTitle$ how many blue cards to exile | Announce$ Exiled | ValidTgts$ Creature | TgtPrompt$ Select up to X target creatures | TargetMin$ 0 | TargetMax$ X | SpellDescription$ Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)\nS:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Cost$ ExileFromHand<Y/Card.Blue/blue cards> | EffectZone$ All | Description$ As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Z | EffectZone$ All | Relative$ True | Secondary$ True | Description$ This spell costs {2} less to cast for each card exiled this way.\nSVar:X:Count$xPaid\nSVar:Y:SVar$Exiled\nSVar:Z:SVar$Y/Times.2\nSVar:Exiled:Number$0\nOracle:As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nUp to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
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Create the Forge script for this magic card
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{"name": "Pain Distributor", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Devil Citizen", "oracle_text": "Menace\nWhenever a player casts their first spell each turn, they create a Treasure token.\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player.", "power": "2", "toughness": "3"}
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Name:Pain Distributor\nManaCost:2 R\nTypes:Creature Devil Citizen\nPT:2/3\nK:Menace\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | ActivatorThisTurnCast$ EQ1 | Execute$ TrigTreasure | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts their first spell each turn, they create a Treasure token.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ TriggeredActivator\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an artifact an opponent controls is put into a graveyard from the battlefield, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1\nDeckHas:Ability$Token & Type$Treasure|Artifact\nOracle:Menace\nWhenever a player casts their first spell each turn, they create a Treasure token.\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pain Distributor", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Devil Citizen", "oracle_text": "Menace\nWhenever a player casts their first spell each turn, they create a Treasure token.\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player.", "power": "2", "toughness": "3"}
### Response: Name:Pain Distributor\nManaCost:2 R\nTypes:Creature Devil Citizen\nPT:2/3\nK:Menace\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | ActivatorThisTurnCast$ EQ1 | Execute$ TrigTreasure | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts their first spell each turn, they create a Treasure token.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ TriggeredActivator\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an artifact an opponent controls is put into a graveyard from the battlefield, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1\nDeckHas:Ability$Token & Type$Treasure|Artifact\nOracle:Menace\nWhenever a player casts their first spell each turn, they create a Treasure token.\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player.
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Create the Forge script for this magic card
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{"name": "Squee, Dubious Monarch", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Goblin Noble", "oracle_text": "Haste\nWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nYou may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.", "power": "2", "toughness": "2"}
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Name:Squee, Dubious Monarch\nManaCost:2 R\nTypes:Legendary Creature Goblin Noble\nPT:2/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin | TokenTapped$ True | TokenAttacking$ True\nSVar:AltCost:Cost$ 3 R ExileFromGrave<4/Card.Other/other cards> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.\nDeckHas:Ability$Token|Graveyard & Type$Goblin\nSVar:HasAttackEffect:TRUE\nOracle:Haste\nWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nYou may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Squee, Dubious Monarch", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Goblin Noble", "oracle_text": "Haste\nWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nYou may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.", "power": "2", "toughness": "2"}
### Response: Name:Squee, Dubious Monarch\nManaCost:2 R\nTypes:Legendary Creature Goblin Noble\nPT:2/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin | TokenTapped$ True | TokenAttacking$ True\nSVar:AltCost:Cost$ 3 R ExileFromGrave<4/Card.Other/other cards> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.\nDeckHas:Ability$Token|Graveyard & Type$Goblin\nSVar:HasAttackEffect:TRUE\nOracle:Haste\nWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nYou may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Heap Doll", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Sacrifice Heap Doll: Exile target card from a graveyard.", "power": "1", "toughness": "1"}
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Name:Heap Doll\nManaCost:1\nTypes:Artifact Creature Scarecrow\nPT:1/1\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nAI:RemoveDeck:All\nOracle:Sacrifice Heap Doll: Exile target card from a graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heap Doll", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Sacrifice Heap Doll: Exile target card from a graveyard.", "power": "1", "toughness": "1"}
### Response: Name:Heap Doll\nManaCost:1\nTypes:Artifact Creature Scarecrow\nPT:1/1\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nAI:RemoveDeck:All\nOracle:Sacrifice Heap Doll: Exile target card from a graveyard.
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Create the Forge script for this magic card
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{"name": "Knight of Malice", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\nHexproof from white (This creature can't be the target of white spells or abilities your opponents control.)\nKnight of Malice gets +1/+0 as long as any player controls a white permanent.", "power": "2", "toughness": "2"}
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Name:Knight of Malice\nManaCost:1 B\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nK:Hexproof:Card.White:white\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | IsPresent$ Permanent.White | Description$ CARDNAME gets +1/+0 as long as any player controls a white permanent.\nOracle:First strike\nHexproof from white (This creature can't be the target of white spells or abilities your opponents control.)\nKnight of Malice gets +1/+0 as long as any player controls a white permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knight of Malice", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike\nHexproof from white (This creature can't be the target of white spells or abilities your opponents control.)\nKnight of Malice gets +1/+0 as long as any player controls a white permanent.", "power": "2", "toughness": "2"}
### Response: Name:Knight of Malice\nManaCost:1 B\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nK:Hexproof:Card.White:white\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | IsPresent$ Permanent.White | Description$ CARDNAME gets +1/+0 as long as any player controls a white permanent.\nOracle:First strike\nHexproof from white (This creature can't be the target of white spells or abilities your opponents control.)\nKnight of Malice gets +1/+0 as long as any player controls a white permanent.
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Create the Forge script for this magic card
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{"name": "Underworld Connections", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}, Pay 1 life: Draw a card.\""}
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Name:Underworld Connections\nManaCost:1 B B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B B | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ UCDraw | Description$ Enchanted land has "{T}, Pay 1 life: Draw a card."\nSVar:UCDraw:AB$ Draw | Cost$ T PayLife<1> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}, Pay 1 life: Draw a card."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Underworld Connections", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}, Pay 1 life: Draw a card.\""}
### Response: Name:Underworld Connections\nManaCost:1 B B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 B B | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ UCDraw | Description$ Enchanted land has "{T}, Pay 1 life: Draw a card."\nSVar:UCDraw:AB$ Draw | Cost$ T PayLife<1> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}, Pay 1 life: Draw a card."
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Create the Forge script for this magic card
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{"name": "Freelance Muscle", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino Warrior", "oracle_text": "Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.", "power": "4", "toughness": "4"}
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Name:Freelance Muscle\nManaCost:4 G\nTypes:Creature Rhino Warrior\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:SVar$Y/LimitMin.Z\nSVar:Y:Count$Valid Creature.Other+YouCtrl$GreatestPower\nSVar:Z:Count$Valid Creature.Other+YouCtrl$GreatestToughness\nSVar:HasAttackEffect:TRUE\nSVar:HasBlockEffect:TRUE\nOracle:Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Freelance Muscle", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino Warrior", "oracle_text": "Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.", "power": "4", "toughness": "4"}
### Response: Name:Freelance Muscle\nManaCost:4 G\nTypes:Creature Rhino Warrior\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:SVar$Y/LimitMin.Z\nSVar:Y:Count$Valid Creature.Other+YouCtrl$GreatestPower\nSVar:Z:Count$Valid Creature.Other+YouCtrl$GreatestToughness\nSVar:HasAttackEffect:TRUE\nSVar:HasBlockEffect:TRUE\nOracle:Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.
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Create the Forge script for this magic card
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{"name": "Nissa's Expedition", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle."}
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Name:Nissa's Expedition\nManaCost:4 G\nTypes:Sorcery\nK:Convoke\nA:SP$ ChangeZone | Cost$ 4 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | Tapped$ True | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nissa's Expedition", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle."}
### Response: Name:Nissa's Expedition\nManaCost:4 G\nTypes:Sorcery\nK:Convoke\nA:SP$ ChangeZone | Cost$ 4 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | Tapped$ True | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Prismatic Vista", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle."}
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Name:Prismatic Vista\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T PayLife<1> Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeTypeDesc$ basic land | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield, then shuffle.\nDeckHas:Ability$Sacrifice\nOracle:{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prismatic Vista", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle."}
### Response: Name:Prismatic Vista\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T PayLife<1> Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeTypeDesc$ basic land | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield, then shuffle.\nDeckHas:Ability$Sacrifice\nOracle:{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Branching Evolution", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead."}
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Name:Branching Evolution\nManaCost:2 G\nTypes:Enchantment\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Creature.YouCtrl+inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ DoubleCounters | Description$ If one or more +1/+1 counters would be put a creature you control, twice that many +1/+1 counters are put on that creature instead.\nSVar:DoubleCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Twice\nOracle:If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Branching Evolution", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead."}
### Response: Name:Branching Evolution\nManaCost:2 G\nTypes:Enchantment\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Creature.YouCtrl+inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ DoubleCounters | Description$ If one or more +1/+1 counters would be put a creature you control, twice that many +1/+1 counters are put on that creature instead.\nSVar:DoubleCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Twice\nOracle:If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
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Create the Forge script for this magic card
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{"name": "Boros Charm", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Boros Charm deals 4 damage to target player or planeswalker.\n\u2022 Permanents you control gain indestructible until end of turn.\n\u2022 Target creature gains double strike until end of turn."}
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Name:Boros Charm\nManaCost:R W\nTypes:Instant\nA:SP$ Charm | Cost$ R W | Choices$ DealDmg,PumpAll,PumpDouble | CharmNum$ 1\nSVar:DealDmg:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | AILogic$ ChoiceBurn | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker.\nSVar:PumpAll:DB$ PumpAll | ValidCards$ Permanent.YouCtrl | KW$ Indestructible | SpellDescription$ Permanents you control gain indestructible until end of turn.\nSVar:PumpDouble:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Double Strike | SpellDescription$ Target creature gains double strike until end of turn.\nOracle:Choose one —\n• Boros Charm deals 4 damage to target player or planeswalker.\n• Permanents you control gain indestructible until end of turn.\n• Target creature gains double strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boros Charm", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Boros Charm deals 4 damage to target player or planeswalker.\n\u2022 Permanents you control gain indestructible until end of turn.\n\u2022 Target creature gains double strike until end of turn."}
### Response: Name:Boros Charm\nManaCost:R W\nTypes:Instant\nA:SP$ Charm | Cost$ R W | Choices$ DealDmg,PumpAll,PumpDouble | CharmNum$ 1\nSVar:DealDmg:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | AILogic$ ChoiceBurn | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker.\nSVar:PumpAll:DB$ PumpAll | ValidCards$ Permanent.YouCtrl | KW$ Indestructible | SpellDescription$ Permanents you control gain indestructible until end of turn.\nSVar:PumpDouble:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Double Strike | SpellDescription$ Target creature gains double strike until end of turn.\nOracle:Choose one —\n• Boros Charm deals 4 damage to target player or planeswalker.\n• Permanents you control gain indestructible until end of turn.\n• Target creature gains double strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Silundi Vision"}
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Name:Silundi Vision\nManaCost:2 U\nTypes:Instant\nA:SP$ Dig | Cost$ 2 U | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Instant,Sorcery | RestRandomOrder$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nAlternateMode:Modal\nDeckNeeds:Type$Instant|Sorcery\nOracle:Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\n\nALTERNATE\n\nName:Silundi Isle\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nOracle:Silundi Isle enters the battlefield tapped.\n{T}: Add {U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silundi Vision"}
### Response: Name:Silundi Vision\nManaCost:2 U\nTypes:Instant\nA:SP$ Dig | Cost$ 2 U | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Instant,Sorcery | RestRandomOrder$ True | StackDescription$ SpellDescription | SpellDescription$ Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nAlternateMode:Modal\nDeckNeeds:Type$Instant|Sorcery\nOracle:Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\n\nALTERNATE\n\nName:Silundi Isle\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nOracle:Silundi Isle enters the battlefield tapped.\n{T}: Add {U}.
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Create the Forge script for this magic card
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{"name": "Wayward Guide-Beast", "mana_cost": "{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample, haste\nWhenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.", "power": "2", "toughness": "2"}
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Name:Wayward Guide-Beast\nManaCost:R\nTypes:Creature Beast\nPT:2/2\nK:Trample\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return a land you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | Hidden$ True | Mandatory$ True | SelectPrompt$ Select a land you control to return to its owner's hand\nOracle:Trample, haste\nWhenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wayward Guide-Beast", "mana_cost": "{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample, haste\nWhenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.", "power": "2", "toughness": "2"}
### Response: Name:Wayward Guide-Beast\nManaCost:R\nTypes:Creature Beast\nPT:2/2\nK:Trample\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return a land you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | Hidden$ True | Mandatory$ True | SelectPrompt$ Select a land you control to return to its owner's hand\nOracle:Trample, haste\nWhenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Spelleater Wolverine", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Wolverine", "oracle_text": "Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.", "power": "3", "toughness": "2"}
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Name:Spelleater Wolverine\nManaCost:2 R\nTypes:Creature Wolverine\nPT:3/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE3 | Description$ CARDNAME has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.\nDeckHints:Type$Instant|Sorcery\nOracle:Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spelleater Wolverine", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Wolverine", "oracle_text": "Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.", "power": "3", "toughness": "2"}
### Response: Name:Spelleater Wolverine\nManaCost:2 R\nTypes:Creature Wolverine\nPT:3/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE3 | Description$ CARDNAME has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.\nDeckHints:Type$Instant|Sorcery\nOracle:Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "A-Thran Spider"}
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Name:A-Thran Spider\nManaCost:3\nTypes:Artifact Creature Spider\nPT:2/4\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you and target opponent each create a tapped Powerstone token.\nSVar:TrigToken:DB$ Token | ValidTgts$ Opponent | TokenOwner$ TargetedAndYou | TokenAmount$ 1 | TokenTapped$ True | TokenScript$ c_a_powerstone\nA:SP$ Dig | Cost$ 7 | DigNum$ 4 | ChangeNum$ 1 | RestRandomOrder$ True | NoReveal$ True | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\nDeckHas:Ability$Token\nOracle:Reach\nWhen Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.\n{7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Thran Spider"}
### Response: Name:A-Thran Spider\nManaCost:3\nTypes:Artifact Creature Spider\nPT:2/4\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you and target opponent each create a tapped Powerstone token.\nSVar:TrigToken:DB$ Token | ValidTgts$ Opponent | TokenOwner$ TargetedAndYou | TokenAmount$ 1 | TokenTapped$ True | TokenScript$ c_a_powerstone\nA:SP$ Dig | Cost$ 7 | DigNum$ 4 | ChangeNum$ 1 | RestRandomOrder$ True | NoReveal$ True | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\nDeckHas:Ability$Token\nOracle:Reach\nWhen Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.\n{7}: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Guttural Response", "mana_cost": "{R/G}", "type_line": "Instant", "oracle_text": "Counter target blue instant spell."}
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Name:Guttural Response\nManaCost:RG\nTypes:Instant\nA:SP$ Counter | Cost$ RG | TargetType$ Spell | TgtPrompt$ Select target Blue Instant spell | ValidTgts$ Instant.Blue | SpellDescription$ Counter target blue instant spell.\nOracle:Counter target blue instant spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guttural Response", "mana_cost": "{R/G}", "type_line": "Instant", "oracle_text": "Counter target blue instant spell."}
### Response: Name:Guttural Response\nManaCost:RG\nTypes:Instant\nA:SP$ Counter | Cost$ RG | TargetType$ Spell | TgtPrompt$ Select target Blue Instant spell | ValidTgts$ Instant.Blue | SpellDescription$ Counter target blue instant spell.\nOracle:Counter target blue instant spell.
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Create the Forge script for this magic card
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{"name": "Davriel's Withering", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature an opponent controls perpetually gets -1/-2."}
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Name:Davriel's Withering\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -1 | NumDef$ -2 | IsCurse$ True | Duration$ Perpetual | StackDescription$ {c:Targeted} perpetually gets -1/-2. | SpellDescription$ Target creature an opponent controls perpetually gets -1/-2.\nOracle:Target creature an opponent controls perpetually gets -1/-2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Davriel's Withering", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature an opponent controls perpetually gets -1/-2."}
### Response: Name:Davriel's Withering\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -1 | NumDef$ -2 | IsCurse$ True | Duration$ Perpetual | StackDescription$ {c:Targeted} perpetually gets -1/-2. | SpellDescription$ Target creature an opponent controls perpetually gets -1/-2.\nOracle:Target creature an opponent controls perpetually gets -1/-2.
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Create the Forge script for this magic card
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{"name": "Arachnogenesis", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures."}
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Name:Arachnogenesis\nManaCost:2 G\nTypes:Instant\nA:SP$ Token | Cost$ 2 G | TokenAmount$ X | TokenScript$ g_1_2_spider_reach | TokenOwner$ You | SubAbility$ DBCurseNonSpiders | SpellDescription$ Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.\nSVar:DBCurseNonSpiders:DB$ Effect | ReplacementEffects$ Curse\nSVar:Curse:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.nonSpider | Description$ Prevent all combat damage that would be dealt this turn by non-Spider creatures.\nSVar:X:Count$Valid Creature.attackingYou\nOracle:Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arachnogenesis", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures."}
### Response: Name:Arachnogenesis\nManaCost:2 G\nTypes:Instant\nA:SP$ Token | Cost$ 2 G | TokenAmount$ X | TokenScript$ g_1_2_spider_reach | TokenOwner$ You | SubAbility$ DBCurseNonSpiders | SpellDescription$ Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.\nSVar:DBCurseNonSpiders:DB$ Effect | ReplacementEffects$ Curse\nSVar:Curse:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.nonSpider | Description$ Prevent all combat damage that would be dealt this turn by non-Spider creatures.\nSVar:X:Count$Valid Creature.attackingYou\nOracle:Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
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Create the Forge script for this magic card
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{"name": "Phyrexian Monitor", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Skeleton", "oracle_text": "{B}: Regenerate Phyrexian Monitor.", "power": "2", "toughness": "2"}
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Name:Phyrexian Monitor\nManaCost:3 B\nTypes:Creature Phyrexian Skeleton\nPT:2/2\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}: Regenerate Phyrexian Monitor.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Monitor", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Skeleton", "oracle_text": "{B}: Regenerate Phyrexian Monitor.", "power": "2", "toughness": "2"}
### Response: Name:Phyrexian Monitor\nManaCost:3 B\nTypes:Creature Phyrexian Skeleton\nPT:2/2\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}: Regenerate Phyrexian Monitor.
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Create the Forge script for this magic card
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{"name": "Returned Phalanx", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Soldier", "oracle_text": "Defender\n{1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.", "power": "3", "toughness": "3"}
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Name:Returned Phalanx\nManaCost:1 B\nTypes:Creature Zombie Soldier\nPT:3/3\nK:Defender\nA:AB$ Effect | Cost$ 1 U | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT | SpellDescription$ CARDNAME can attack this turn as though it didn't have defender.\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nDeckNeeds:Color$Blue\nOracle:Defender\n{1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Returned Phalanx", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Soldier", "oracle_text": "Defender\n{1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.", "power": "3", "toughness": "3"}
### Response: Name:Returned Phalanx\nManaCost:1 B\nTypes:Creature Zombie Soldier\nPT:3/3\nK:Defender\nA:AB$ Effect | Cost$ 1 U | StaticAbilities$ CanAttack | Duration$ UntilHostLeavesPlayOrEOT | SpellDescription$ CARDNAME can attack this turn as though it didn't have defender.\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nDeckNeeds:Color$Blue\nOracle:Defender\n{1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.
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Create the Forge script for this magic card
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{"name": "Misguided Rage", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Target player sacrifices a permanent."}
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Name:Misguided Rage\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 R | ValidTgts$ Player | SacValid$ Permanent | SacMessage$ Permanent | SpellDescription$ Target player sacrifices a permanent.\nOracle:Target player sacrifices a permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Misguided Rage", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Target player sacrifices a permanent."}
### Response: Name:Misguided Rage\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 R | ValidTgts$ Player | SacValid$ Permanent | SacMessage$ Permanent | SpellDescription$ Target player sacrifices a permanent.\nOracle:Target player sacrifices a permanent.
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Create the Forge script for this magic card
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{"name": "Powerleech", "mana_cost": "{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life."}
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Name:Powerleech\nManaCost:G G\nTypes:Enchantment\nT:Mode$ AbilityCast | NonTapCost$ True | ValidCard$ Artifact | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.\nT:Mode$ Taps | ValidCard$ Artifact.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGain | Secondary$ True | TriggerDescription$ Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckHints:Ability$LifeGain\nOracle:Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Powerleech", "mana_cost": "{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life."}
### Response: Name:Powerleech\nManaCost:G G\nTypes:Enchantment\nT:Mode$ AbilityCast | NonTapCost$ True | ValidCard$ Artifact | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.\nT:Mode$ Taps | ValidCard$ Artifact.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGain | Secondary$ True | TriggerDescription$ Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckHints:Ability$LifeGain\nOracle:Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Sandstorm", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Sandstorm deals 1 damage to each attacking creature."}
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Name:Sandstorm\nManaCost:G\nTypes:Instant\nA:SP$ DamageAll | Cost$ G | NumDmg$ 1 | ValidCards$ Creature.attacking | ValidDescription$ each attacking creature. | SpellDescription$ CARDNAME deals 1 damage to each attacking creature.\nOracle:Sandstorm deals 1 damage to each attacking creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sandstorm", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Sandstorm deals 1 damage to each attacking creature."}
### Response: Name:Sandstorm\nManaCost:G\nTypes:Instant\nA:SP$ DamageAll | Cost$ G | NumDmg$ 1 | ValidCards$ Creature.attacking | ValidDescription$ each attacking creature. | SpellDescription$ CARDNAME deals 1 damage to each attacking creature.\nOracle:Sandstorm deals 1 damage to each attacking creature.
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Create the Forge script for this magic card
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{"name": "Hit the Mother Lode", "mana_cost": "{4}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"}
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Name:Hit the Mother Lode\nManaCost:4 R R R\nTypes:Sorcery\nA:SP$ Discover | Num$ 10 | SubAbility$ DBTreasure | RememberDiscovered$ True | SpellDescription$ Discover 10.\nSVar:DBTreasure:DB$ Token | ConditionDefined$ Remembered | ConditionPresent$ Card.cmcLT10 | TokenScript$ c_a_treasure_sac | TokenAmount$ Remembered$CardManaCost/NMinus.10 | TokenTapped$ True | SubAbility$ DBCleanup | SpellDescription$ If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | StackDescription$ None | SpellDescription$ (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nDeckHas:Type$Artifact|Treasure & Ability$Sacrifice|Token\nOracle:Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hit the Mother Lode", "mana_cost": "{4}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"}
### Response: Name:Hit the Mother Lode\nManaCost:4 R R R\nTypes:Sorcery\nA:SP$ Discover | Num$ 10 | SubAbility$ DBTreasure | RememberDiscovered$ True | SpellDescription$ Discover 10.\nSVar:DBTreasure:DB$ Token | ConditionDefined$ Remembered | ConditionPresent$ Card.cmcLT10 | TokenScript$ c_a_treasure_sac | TokenAmount$ Remembered$CardManaCost/NMinus.10 | TokenTapped$ True | SubAbility$ DBCleanup | SpellDescription$ If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | StackDescription$ None | SpellDescription$ (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nDeckHas:Type$Artifact|Treasure & Ability$Sacrifice|Token\nOracle:Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Create the Forge script for this magic card
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{"name": "Skyblade of the Legion", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Flying", "power": "1", "toughness": "3"}
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Name:Skyblade of the Legion\nManaCost:1 W\nTypes:Creature Vampire Soldier\nPT:1/3\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyblade of the Legion", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Flying", "power": "1", "toughness": "3"}
### Response: Name:Skyblade of the Legion\nManaCost:1 W\nTypes:Creature Vampire Soldier\nPT:1/3\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Rousing of Souls", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Parley \u2014 Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card."}
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Name:Rousing of Souls\nManaCost:2 W\nTypes:Sorcery\nA:SP$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Parley — Each player reveals the top card of their library.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_spirit_flying | SubAbility$ DBDraw | SpellDescription$ For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying.\nSVar:DBDraw:DB$ Draw | Defined$ Player | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ Then each player draws a card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Card.nonLand\nDeckHas:Ability$Token & Type$Spirit\nOracle:Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rousing of Souls", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Parley \u2014 Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card."}
### Response: Name:Rousing of Souls\nManaCost:2 W\nTypes:Sorcery\nA:SP$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken | StackDescription$ SpellDescription | SpellDescription$ Parley — Each player reveals the top card of their library.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_spirit_flying | SubAbility$ DBDraw | SpellDescription$ For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying.\nSVar:DBDraw:DB$ Draw | Defined$ Player | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ Then each player draws a card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Card.nonLand\nDeckHas:Ability$Token & Type$Spirit\nOracle:Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.
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Create the Forge script for this magic card
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{"name": "Cystbearer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "2", "toughness": "3"}
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Name:Cystbearer\nManaCost:2 G\nTypes:Creature Phyrexian Beast\nPT:2/3\nK:Infect\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cystbearer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "2", "toughness": "3"}
### Response: Name:Cystbearer\nManaCost:2 G\nTypes:Creature Phyrexian Beast\nPT:2/3\nK:Infect\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Create the Forge script for this magic card
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{"name": "Arcbound Fiend", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Horror", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.\nModular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
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Name:Arcbound Fiend\nManaCost:6\nTypes:Artifact Creature Horror\nPT:0/0\nK:Modular:3\nK:Fear\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto CARDNAME.\nSVar:TrigMoveCounter:DB$ MoveCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.\nModular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcbound Fiend", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Horror", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.\nModular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
### Response: Name:Arcbound Fiend\nManaCost:6\nTypes:Artifact Creature Horror\nPT:0/0\nK:Modular:3\nK:Fear\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto CARDNAME.\nSVar:TrigMoveCounter:DB$ MoveCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nAt the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.\nModular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Create the Forge script for this magic card
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{"name": "Taigam's Scheming", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)"}
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Name:Taigam's Scheming\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Surveil | Cost$ 1 U | Amount$ 5 | SpellDescription$ Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nAI:RemoveDeck:All\nDeckHas:Ability$Surveil|Graveyard\nOracle:Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Taigam's Scheming", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)"}
### Response: Name:Taigam's Scheming\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Surveil | Cost$ 1 U | Amount$ 5 | SpellDescription$ Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nAI:RemoveDeck:All\nDeckHas:Ability$Surveil|Graveyard\nOracle:Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Create the Forge script for this magic card
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{"name": "Kami of Celebration", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)\nWhenever you cast a spell from exile, put a +1/+1 counter on target creature you control.", "power": "3", "toughness": "3"}
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Name:Kami of Celebration\nManaCost:4 R\nTypes:Creature Spirit\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Creature.modified+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)\nWhenever you cast a spell from exile, put a +1/+1 counter on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kami of Celebration", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)\nWhenever you cast a spell from exile, put a +1/+1 counter on target creature you control.", "power": "3", "toughness": "3"}
### Response: Name:Kami of Celebration\nManaCost:4 R\nTypes:Creature Spirit\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Creature.modified+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromExile | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)\nWhenever you cast a spell from exile, put a +1/+1 counter on target creature you control.
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Create the Forge script for this magic card
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{"name": "Grave Servitude", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant creature\nEnchanted creature gets +3/-1 and is black."}
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Name:Grave Servitude\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nK:MayFlashSac\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ -1 | SetColor$ Black | Description$ Enchanted creature gets +3/-1 and is black.\nAI:RemoveDeck:All\nOracle:You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant creature\nEnchanted creature gets +3/-1 and is black.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grave Servitude", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant creature\nEnchanted creature gets +3/-1 and is black."}
### Response: Name:Grave Servitude\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nK:MayFlashSac\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ -1 | SetColor$ Black | Description$ Enchanted creature gets +3/-1 and is black.\nAI:RemoveDeck:All\nOracle:You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant creature\nEnchanted creature gets +3/-1 and is black.
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Create the Forge script for this magic card
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{"name": "Cradle Clearcutter", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Prototype {2}{G} \u2014 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\n{T}: Add an amount of {G} equal to Cradle Clearcutter's power.", "power": "3", "toughness": "6"}
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Name:Cradle Clearcutter\nManaCost:6\nTypes:Artifact Creature Golem\nPT:3/6\nK:Prototype:2 G:1:3\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add an amount of {G} equal to CARDNAME's power.\nSVar:X:Count$CardPower\nDeckHints:Color$Green\nOracle:Prototype {2}{G} - 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\n{T}: Add an amount of {G} equal to Cradle Clearcutter's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cradle Clearcutter", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Prototype {2}{G} \u2014 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\n{T}: Add an amount of {G} equal to Cradle Clearcutter's power.", "power": "3", "toughness": "6"}
### Response: Name:Cradle Clearcutter\nManaCost:6\nTypes:Artifact Creature Golem\nPT:3/6\nK:Prototype:2 G:1:3\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add an amount of {G} equal to CARDNAME's power.\nSVar:X:Count$CardPower\nDeckHints:Color$Green\nOracle:Prototype {2}{G} - 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\n{T}: Add an amount of {G} equal to Cradle Clearcutter's power.
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Create the Forge script for this magic card
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{"name": "Elspeth's Devotee", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "3", "toughness": "3"}
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Name:Elspeth's Devotee\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedElspeth; Undaunted Hero | ChangeNum$ 1 | Optional$ True\nDeckNeeds:Name$Elspeth, Undaunted Hero\nOracle:When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elspeth's Devotee", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "3", "toughness": "3"}
### Response: Name:Elspeth's Devotee\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedElspeth; Undaunted Hero | ChangeNum$ 1 | Optional$ True\nDeckNeeds:Name$Elspeth, Undaunted Hero\nOracle:When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Create the Forge script for this magic card
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{"name": "Wizened Githzerai", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Gith Monk", "oracle_text": "Psionic Adept \u2014 Whenever Wizened Githzerai becomes blocked by a creature, that creature perpetually gets -2/-0.", "power": "2", "toughness": "1"}
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Name:Wizened Githzerai\nManaCost:1 U\nTypes:Creature Gith Monk\nPT:2/1\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigEffect | PrecostDesc$ Psionic Adept — | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, that creature perpetually gets -2/-0.\nSVar:TrigEffect:DB$ Pump | Defined$ TriggeredBlockerLKICopy | NumAtt$ -2 | Duration$ Perpetual\nOracle:Psionic Adept — Whenever Wizened Githzerai becomes blocked by a creature, that creature perpetually gets -2/-0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wizened Githzerai", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Gith Monk", "oracle_text": "Psionic Adept \u2014 Whenever Wizened Githzerai becomes blocked by a creature, that creature perpetually gets -2/-0.", "power": "2", "toughness": "1"}
### Response: Name:Wizened Githzerai\nManaCost:1 U\nTypes:Creature Gith Monk\nPT:2/1\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigEffect | PrecostDesc$ Psionic Adept — | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, that creature perpetually gets -2/-0.\nSVar:TrigEffect:DB$ Pump | Defined$ TriggeredBlockerLKICopy | NumAtt$ -2 | Duration$ Perpetual\nOracle:Psionic Adept — Whenever Wizened Githzerai becomes blocked by a creature, that creature perpetually gets -2/-0.
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Create the Forge script for this magic card
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{"name": "Winding Canyons", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: You may cast creature spells this turn as though they had flash."}
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Name:Winding Canyons\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Effect | Cost$ 2 T | Name$ Winding Canyons Effect | StaticAbilities$ GiveFlash | SpellDescription$ Until end of turn, you may cast creature spells as though they had flash.\nSVar:GiveFlash:Mode$ CastWithFlash | ValidCard$ Creature | ValidSA$ Spell | EffectZone$ Command | Caster$ You | AffectedZone$ Exile,Graveyard,Hand,Library,Command | Description$ Until end of turn, you may cast creature spells as though they had flash.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{2}, {T}: You may cast creature spells this turn as though they had flash.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winding Canyons", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: You may cast creature spells this turn as though they had flash."}
### Response: Name:Winding Canyons\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Effect | Cost$ 2 T | Name$ Winding Canyons Effect | StaticAbilities$ GiveFlash | SpellDescription$ Until end of turn, you may cast creature spells as though they had flash.\nSVar:GiveFlash:Mode$ CastWithFlash | ValidCard$ Creature | ValidSA$ Spell | EffectZone$ Command | Caster$ You | AffectedZone$ Exile,Graveyard,Hand,Library,Command | Description$ Until end of turn, you may cast creature spells as though they had flash.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{2}, {T}: You may cast creature spells this turn as though they had flash.
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Create the Forge script for this magic card
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{"name": "Elspeth Tirel", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Elspeth", "oracle_text": "+2: You gain 1 life for each creature you control.\n\u22122: Create three 1/1 white Soldier creature tokens.\n\u22125: Destroy all other permanents except for lands and tokens.", "loyalty": "4"}
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Name:Elspeth Tirel\nManaCost:3 W W\nTypes:Legendary Planeswalker Elspeth\nLoyalty:4\nA:AB$ GainLife | Cost$ AddCounter<2/LOYALTY> | LifeAmount$ XLife | Planeswalker$ True | SpellDescription$ You gain 1 life for each creature you control.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create three 1/1 white Soldier creature tokens.\nA:AB$ DestroyAll | Cost$ SubCounter<5/LOYALTY> | ValidCards$ Permanent.nonLand+nonToken+StrictlyOther | Planeswalker$ True | Ultimate$ True | SpellDescription$ Destroy all other permanents except for lands and tokens.\nSVar:XLife:Count$TypeYouCtrl.Creature\nOracle:[+2]: You gain 1 life for each creature you control.\n[-2]: Create three 1/1 white Soldier creature tokens.\n[-5]: Destroy all other permanents except for lands and tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elspeth Tirel", "mana_cost": "{3}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Elspeth", "oracle_text": "+2: You gain 1 life for each creature you control.\n\u22122: Create three 1/1 white Soldier creature tokens.\n\u22125: Destroy all other permanents except for lands and tokens.", "loyalty": "4"}
### Response: Name:Elspeth Tirel\nManaCost:3 W W\nTypes:Legendary Planeswalker Elspeth\nLoyalty:4\nA:AB$ GainLife | Cost$ AddCounter<2/LOYALTY> | LifeAmount$ XLife | Planeswalker$ True | SpellDescription$ You gain 1 life for each creature you control.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create three 1/1 white Soldier creature tokens.\nA:AB$ DestroyAll | Cost$ SubCounter<5/LOYALTY> | ValidCards$ Permanent.nonLand+nonToken+StrictlyOther | Planeswalker$ True | Ultimate$ True | SpellDescription$ Destroy all other permanents except for lands and tokens.\nSVar:XLife:Count$TypeYouCtrl.Creature\nOracle:[+2]: You gain 1 life for each creature you control.\n[-2]: Create three 1/1 white Soldier creature tokens.\n[-5]: Destroy all other permanents except for lands and tokens.
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Create the Forge script for this magic card
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{"name": "Ayesha Tanaka, Armorer", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nAyesha can't be blocked as long as defending player controls three or more artifacts.", "power": "2", "toughness": "4"}
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Name:Ayesha Tanaka, Armorer\nManaCost:3 W U\nTypes:Legendary Creature Human Artificer\nPT:2/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to NICKNAME's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeValid$ Artifact.cmcLEY | AnyNumber$ True | Tapped$ True | RestRandomOrder$ True | DestinationZone$ Battlefield\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Artifact.DefenderCtrl | PresentCompare$ GE3 | Description$ NICKNAME can't be blocked as long as defending player controls three or more artifacts.\nSVar:Y:Count$CardPower\nDeckHints:Type$Artifact\nOracle:Whenever Ayesha Tanaka, Armorer attacks,look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nAyesha can't be blocked as long as defending player controls three or more artifacts.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ayesha Tanaka, Armorer", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nAyesha can't be blocked as long as defending player controls three or more artifacts.", "power": "2", "toughness": "4"}
### Response: Name:Ayesha Tanaka, Armorer\nManaCost:3 W U\nTypes:Legendary Creature Human Artificer\nPT:2/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to NICKNAME's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeValid$ Artifact.cmcLEY | AnyNumber$ True | Tapped$ True | RestRandomOrder$ True | DestinationZone$ Battlefield\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Artifact.DefenderCtrl | PresentCompare$ GE3 | Description$ NICKNAME can't be blocked as long as defending player controls three or more artifacts.\nSVar:Y:Count$CardPower\nDeckHints:Type$Artifact\nOracle:Whenever Ayesha Tanaka, Armorer attacks,look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nAyesha can't be blocked as long as defending player controls three or more artifacts.
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Create the Forge script for this magic card
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{"name": "Ram Through", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead."}
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Name:Ram Through\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ SpellDescription | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget | ExcessDamage$ ThisTargetedController | ExcessDamageCondition$ Card.withTrample | StackDescription$ None\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ram Through", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead."}
### Response: Name:Ram Through\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ SpellDescription | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget | ExcessDamage$ ThisTargetedController | ExcessDamageCondition$ Card.withTrample | StackDescription$ None\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
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Create the Forge script for this magic card
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{"name": "Ghoulcaller's Accomplice", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.", "power": "2", "toughness": "2"}
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Name:Ghoulcaller's Accomplice\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:2/2\nA:AB$ Token | Cost$ 3 B ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SpellDescription$ Create a 2/2 black Zombie creature token. Activate only as a sorcery.\nOracle:{3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghoulcaller's Accomplice", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.", "power": "2", "toughness": "2"}
### Response: Name:Ghoulcaller's Accomplice\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:2/2\nA:AB$ Token | Cost$ 3 B ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SorcerySpeed$ True | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SpellDescription$ Create a 2/2 black Zombie creature token. Activate only as a sorcery.\nOracle:{3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Andradite Leech", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Leech", "oracle_text": "Black spells you cast cost {B} more to cast.\n{B}: Andradite Leech gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
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Name:Andradite Leech\nManaCost:2 B\nTypes:Creature Leech\nPT:2/2\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nS:Mode$ RaiseCost | ValidCard$ Card.Black | Activator$ You | Type$ Spell | Cost$ B | Description$ Black spells you cast cost {B} more to cast.\nOracle:Black spells you cast cost {B} more to cast.\n{B}: Andradite Leech gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Andradite Leech", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Leech", "oracle_text": "Black spells you cast cost {B} more to cast.\n{B}: Andradite Leech gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Andradite Leech\nManaCost:2 B\nTypes:Creature Leech\nPT:2/2\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nS:Mode$ RaiseCost | ValidCard$ Card.Black | Activator$ You | Type$ Spell | Cost$ B | Description$ Black spells you cast cost {B} more to cast.\nOracle:Black spells you cast cost {B} more to cast.\n{B}: Andradite Leech gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Ardent Dustspeaker", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Minotaur Shaman", "oracle_text": "Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.", "power": "3", "toughness": "4"}
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Name:Ardent Dustspeaker\nManaCost:4 R\nTypes:Creature Minotaur Shaman\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ ABImpulse | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.\nSVar:ABImpulse:AB$ Dig | Cost$ PutCardToLibFromGrave<1/-1/Sorcery;Instant> | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | SubAbility$ DBEffect | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top two cards of your library. You may play this cards this turn.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ardent Dustspeaker", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Minotaur Shaman", "oracle_text": "Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.", "power": "3", "toughness": "4"}
### Response: Name:Ardent Dustspeaker\nManaCost:4 R\nTypes:Creature Minotaur Shaman\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ ABImpulse | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.\nSVar:ABImpulse:AB$ Dig | Cost$ PutCardToLibFromGrave<1/-1/Sorcery;Instant> | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | SubAbility$ DBEffect | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top two cards of your library. You may play this cards this turn.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.
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Create the Forge script for this magic card
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{"name": "Fungal Bloom", "mana_cost": "{G}{G}", "type_line": "Enchantment", "oracle_text": "{G}{G}: Put a spore counter on target Fungus."}
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Name:Fungal Bloom\nManaCost:G G\nTypes:Enchantment\nA:AB$ PutCounter | Cost$ G G | ValidTgts$ Fungus | TgtPrompt$ Select target Fungus | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on target Fungus.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nDeckNeeds:Type$Fungus\nOracle:{G}{G}: Put a spore counter on target Fungus.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fungal Bloom", "mana_cost": "{G}{G}", "type_line": "Enchantment", "oracle_text": "{G}{G}: Put a spore counter on target Fungus."}
### Response: Name:Fungal Bloom\nManaCost:G G\nTypes:Enchantment\nA:AB$ PutCounter | Cost$ G G | ValidTgts$ Fungus | TgtPrompt$ Select target Fungus | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on target Fungus.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nDeckNeeds:Type$Fungus\nOracle:{G}{G}: Put a spore counter on target Fungus.
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Create the Forge script for this magic card
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{"name": "Box of Free-Range Goblins", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result."}
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Name:Box of Free-Range Goblins\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ RollDice | Cost$ 4 R R | ResultSVar$ Result | SubAbility$ Tokens\nSVar:Tokens:DB$ Token | TokenAmount$ Result | TokenScript$ r_1_1_goblin | SpellDescription$ Create a number of 1/1 red Goblin creature tokens equal to the result.\nDeckHas:Ability$Token\nOracle:Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Box of Free-Range Goblins", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result."}
### Response: Name:Box of Free-Range Goblins\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ RollDice | Cost$ 4 R R | ResultSVar$ Result | SubAbility$ Tokens\nSVar:Tokens:DB$ Token | TokenAmount$ Result | TokenScript$ r_1_1_goblin | SpellDescription$ Create a number of 1/1 red Goblin creature tokens equal to the result.\nDeckHas:Ability$Token\nOracle:Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
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Create the Forge script for this magic card
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{"name": "Sauron's Ransom", "mana_cost": "{1}{U}{B}", "type_line": "Instant", "oracle_text": "Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you."}
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Name:Sauron's Ransom\nManaCost:1 U B\nTypes:Instant\nA:SP$ TwoPiles | Defined$ You | Separator$ Opponent | Chooser$ You | DefinedCards$ Top_4_OfLibrary | ChosenPile$ DBHand | UnchosenPile$ DBGrave | FaceDown$ One | SubAbility$ TrigTempt | SpellDescription$ Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sauron's Ransom", "mana_cost": "{1}{U}{B}", "type_line": "Instant", "oracle_text": "Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you."}
### Response: Name:Sauron's Ransom\nManaCost:1 U B\nTypes:Instant\nA:SP$ TwoPiles | Defined$ You | Separator$ Opponent | Chooser$ You | DefinedCards$ Top_4_OfLibrary | ChosenPile$ DBHand | UnchosenPile$ DBGrave | FaceDown$ One | SubAbility$ TrigTempt | SpellDescription$ Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
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Create the Forge script for this magic card
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{"name": "Fury", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental Incarnation", "oracle_text": "Double strike\nWhen Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.\nEvoke\u2014Exile a red card from your hand.", "power": "3", "toughness": "3"}
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Name:Fury\nManaCost:3 R R\nTypes:Creature Elemental Incarnation\nPT:3/3\nK:Double Strike\nK:Evoke:ExileFromHand<1/Card.Red+Other/red card>\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker to distribute damage to | NumDmg$ 4 | TargetMin$ 0 | TargetMax$ 4 | DividedAsYouChoose$ 4\nOracle:Double strike\nWhen Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.\nEvoke—Exile a red card from your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fury", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental Incarnation", "oracle_text": "Double strike\nWhen Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.\nEvoke\u2014Exile a red card from your hand.", "power": "3", "toughness": "3"}
### Response: Name:Fury\nManaCost:3 R R\nTypes:Creature Elemental Incarnation\nPT:3/3\nK:Double Strike\nK:Evoke:ExileFromHand<1/Card.Red+Other/red card>\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker to distribute damage to | NumDmg$ 4 | TargetMin$ 0 | TargetMax$ 4 | DividedAsYouChoose$ 4\nOracle:Double strike\nWhen Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.\nEvoke—Exile a red card from your hand.
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Create the Forge script for this magic card
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{"name": "Game Trail", "mana_cost": "", "type_line": "Land", "oracle_text": "As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.\n{T}: Add {R} or {G}."}
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Name:Game Trail\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Mountain,Forest/Mountain or Forest> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nOracle:As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.\n{T}: Add {R} or {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Game Trail", "mana_cost": "", "type_line": "Land", "oracle_text": "As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.\n{T}: Add {R} or {G}."}
### Response: Name:Game Trail\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Mountain,Forest/Mountain or Forest> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nOracle:As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.\n{T}: Add {R} or {G}.
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Create the Forge script for this magic card
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{"name": "Give No Ground", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+6 until end of turn and can block any number of creatures this turn."}
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Name:Give No Ground\nManaCost:3 W\nTypes:Instant\nA:SP$ Pump | Cost$ 3 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +6 | CanBlockAny$ True | SpellDescription$ Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.\nOracle:Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Give No Ground", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+6 until end of turn and can block any number of creatures this turn."}
### Response: Name:Give No Ground\nManaCost:3 W\nTypes:Instant\nA:SP$ Pump | Cost$ 3 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +6 | CanBlockAny$ True | SpellDescription$ Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.\nOracle:Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
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Create the Forge script for this magic card
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{"name": "Djeru's Resolve", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Untap target creature. Prevent all damage that would be dealt to it this turn.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Djeru's Resolve\nManaCost:W\nTypes:Instant\nA:SP$ Untap | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. Prevent all damage that would be dealt to it this turn.\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn.\nK:Cycling:2\nOracle:Untap target creature. Prevent all damage that would be dealt to it this turn.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Djeru's Resolve", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Untap target creature. Prevent all damage that would be dealt to it this turn.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Djeru's Resolve\nManaCost:W\nTypes:Instant\nA:SP$ Untap | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. Prevent all damage that would be dealt to it this turn.\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn.\nK:Cycling:2\nOracle:Untap target creature. Prevent all damage that would be dealt to it this turn.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Founding the Third Path", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI \u2014 You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.\nII \u2014 Target player mills four cards.\nIII \u2014 Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy."}
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Name:Founding the Third Path\nManaCost:1 U\nTypes:Enchantment Saga\nK:Read ahead\nK:Chapter:3:DBPlayFree,DBMill,DBCopy\nSVar:DBPlayFree:DB$ Play | Valid$ Card | ValidSA$ Instant.cmcEQ1,Instant.cmcEQ2,Sorcery.cmcEQ1,Sorcery.cmcEQ2 | ValidZone$ Hand | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True | SpellDescription$ You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.\nSVar:DBMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player | SpellDescription$ Target player mills four cards.\nSVar:DBCopy:DB$ ChangeZone | TargetMax$ 1 | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose up to one target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | ValidSA$ Spell | Optional$ True | CopyCard$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill|Graveyard\nOracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.\nII — Target player mills four cards.\nIII — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Founding the Third Path", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI \u2014 You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.\nII \u2014 Target player mills four cards.\nIII \u2014 Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy."}
### Response: Name:Founding the Third Path\nManaCost:1 U\nTypes:Enchantment Saga\nK:Read ahead\nK:Chapter:3:DBPlayFree,DBMill,DBCopy\nSVar:DBPlayFree:DB$ Play | Valid$ Card | ValidSA$ Instant.cmcEQ1,Instant.cmcEQ2,Sorcery.cmcEQ1,Sorcery.cmcEQ2 | ValidZone$ Hand | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True | SpellDescription$ You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.\nSVar:DBMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player | SpellDescription$ Target player mills four cards.\nSVar:DBCopy:DB$ ChangeZone | TargetMax$ 1 | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose up to one target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | ValidSA$ Spell | Optional$ True | CopyCard$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill|Graveyard\nOracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.\nII — Target player mills four cards.\nIII — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
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Create the Forge script for this magic card
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{"name": "A-Young Red Dragon"}
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Name:A-Young Red Dragon\nManaCost:3 R\nTypes:Creature Dragon\nPT:3/1\nK:Flying\nOracle:Flying\nAlternateMode:Adventure\n\nALTERNATE\n\nName:A-Bathe in Gold\nManaCost:1 R\nTypes:Instant Adventure\nA:SP$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Create a Treasure token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Young Red Dragon"}
### Response: Name:A-Young Red Dragon\nManaCost:3 R\nTypes:Creature Dragon\nPT:3/1\nK:Flying\nOracle:Flying\nAlternateMode:Adventure\n\nALTERNATE\n\nName:A-Bathe in Gold\nManaCost:1 R\nTypes:Instant Adventure\nA:SP$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Create a Treasure token.
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Create the Forge script for this magic card
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{"name": "Satyr Rambler", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Satyr", "oracle_text": "Trample", "power": "2", "toughness": "1"}
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Name:Satyr Rambler\nManaCost:1 R\nTypes:Creature Satyr\nPT:2/1\nK:Trample\nOracle:Trample
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Satyr Rambler", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Satyr", "oracle_text": "Trample", "power": "2", "toughness": "1"}
### Response: Name:Satyr Rambler\nManaCost:1 R\nTypes:Creature Satyr\nPT:2/1\nK:Trample\nOracle:Trample
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Create the Forge script for this magic card
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{"name": "Morgue Thrull", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Sacrifice Morgue Thrull: Mill three cards.", "power": "2", "toughness": "2"}
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Name:Morgue Thrull\nManaCost:2 B\nTypes:Creature Thrull\nPT:2/2\nA:AB$ Mill | Cost$ Sac<1/CARDNAME> | Defined$ You | NumCards$ 3 | SpellDescription$ Mill three cards.\nAI:RemoveDeck:All\nOracle:Sacrifice Morgue Thrull: Mill three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Morgue Thrull", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Sacrifice Morgue Thrull: Mill three cards.", "power": "2", "toughness": "2"}
### Response: Name:Morgue Thrull\nManaCost:2 B\nTypes:Creature Thrull\nPT:2/2\nA:AB$ Mill | Cost$ Sac<1/CARDNAME> | Defined$ You | NumCards$ 3 | SpellDescription$ Mill three cards.\nAI:RemoveDeck:All\nOracle:Sacrifice Morgue Thrull: Mill three cards.
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Create the Forge script for this magic card
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{"name": "Cruel Tutor", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, then shuffle and put that card on top. You lose 2 life."}
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Name:Cruel Tutor\nManaCost:2 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ DBLoseLife | SpellDescription$ Search your library for a card, then shuffle and put that card on top. You lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nOracle:Search your library for a card, then shuffle and put that card on top. You lose 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cruel Tutor", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, then shuffle and put that card on top. You lose 2 life."}
### Response: Name:Cruel Tutor\nManaCost:2 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ DBLoseLife | SpellDescription$ Search your library for a card, then shuffle and put that card on top. You lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nOracle:Search your library for a card, then shuffle and put that card on top. You lose 2 life.
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Create the Forge script for this magic card
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{"name": "Gloomwidow's Feast", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)"}
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Name:Gloomwidow's Feast\nManaCost:3 G\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Destroy target creature with flying.\nSVar:DBToken:DB$ Token | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.Blue,Card.Black | TokenScript$ g_1_2_spider_reach | SubAbility$ DBCleanup | SpellDescription$ If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nDeckHas:Ability$Token & Type$Spider\nOracle:Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gloomwidow's Feast", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)"}
### Response: Name:Gloomwidow's Feast\nManaCost:3 G\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Destroy target creature with flying.\nSVar:DBToken:DB$ Token | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.Blue,Card.Black | TokenScript$ g_1_2_spider_reach | SubAbility$ DBCleanup | SpellDescription$ If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nDeckHas:Ability$Token & Type$Spider\nOracle:Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Death Pit Offering", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "When Death Pit Offering enters the battlefield, sacrifice all creatures you control.\nCreatures you control get +2/+2."}
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Name:Death Pit Offering\nManaCost:2 B B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ Creatures you control get +2/+2.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice all creatures you control.\nSVar:TrigSac:DB$ SacrificeAll | ValidCards$ Creature.YouCtrl\nAI:RemoveDeck:All\nOracle:When Death Pit Offering enters the battlefield, sacrifice all creatures you control.\nCreatures you control get +2/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death Pit Offering", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "When Death Pit Offering enters the battlefield, sacrifice all creatures you control.\nCreatures you control get +2/+2."}
### Response: Name:Death Pit Offering\nManaCost:2 B B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ Creatures you control get +2/+2.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice all creatures you control.\nSVar:TrigSac:DB$ SacrificeAll | ValidCards$ Creature.YouCtrl\nAI:RemoveDeck:All\nOracle:When Death Pit Offering enters the battlefield, sacrifice all creatures you control.\nCreatures you control get +2/+2.
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Create the Forge script for this magic card
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{"name": "Precognitive Perception", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Draw three cards.\nAddendum \u2014 If you cast this spell during your main phase, instead scry 3, then draw three cards."}
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Name:Precognitive Perception\nManaCost:3 U U\nTypes:Instant\nA:SP$ Scry | Cost$ 3 U U | ScryNum$ 3 | ConditionPlayerTurn$ True | ConditionPhases$ Main1,Main2 | ConditionDefined$ Self | ConditionPresent$ Card.wasCast | SubAbility$ DBDraw | SpellDescription$ Draw three cards.\nSVar:DBDraw:DB$ Draw | Cost$ 3 U U | NumCards$ 3 | SpellDescription$ Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.\nOracle:Draw three cards.\nAddendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Precognitive Perception", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Draw three cards.\nAddendum \u2014 If you cast this spell during your main phase, instead scry 3, then draw three cards."}
### Response: Name:Precognitive Perception\nManaCost:3 U U\nTypes:Instant\nA:SP$ Scry | Cost$ 3 U U | ScryNum$ 3 | ConditionPlayerTurn$ True | ConditionPhases$ Main1,Main2 | ConditionDefined$ Self | ConditionPresent$ Card.wasCast | SubAbility$ DBDraw | SpellDescription$ Draw three cards.\nSVar:DBDraw:DB$ Draw | Cost$ 3 U U | NumCards$ 3 | SpellDescription$ Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.\nOracle:Draw three cards.\nAddendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
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