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Create the Forge script for this magic card
{"name": "Grimoire Thief", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.\nYou may look at cards exiled with Grimoire Thief.\n{U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.", "power": "2", "toughness": "2"}
Name:Grimoire Thief\nManaCost:U U\nTypes:Creature Merfolk Rogue\nPT:2/2\nT:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME becomes tapped, exile the top three cards of target opponent's library face down.\nSVar:TrigExile:DB$ Dig | ValidTgts$ Opponent | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | RememberChanged$ True\nS:Mode$ Continuous | Affected$ Card.IsRemembered+ExiledWithSource | AffectedZone$ Exile | MayLookAt$ You | Description$ You may look at cards exiled with CARDNAME.\nA:AB$ SetState | Cost$ U Sac<1/CARDNAME> | Defined$ Remembered | Mode$ TurnFaceUp | SubAbility$ DBCounter | SpellDescription$ Turn all cards exiled with CARDNAME face up. Counter all spells with those names.\nSVar:DBCounter:DB$ Counter | Defined$ ValidStack Spell.sharesNameWith Remembered.ExiledWithSource | SubAbility$ DBCleanup\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.\nYou may look at cards exiled with Grimoire Thief.\n{U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grimoire Thief", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.\nYou may look at cards exiled with Grimoire Thief.\n{U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.", "power": "2", "toughness": "2"} ### Response: Name:Grimoire Thief\nManaCost:U U\nTypes:Creature Merfolk Rogue\nPT:2/2\nT:Mode$ Taps | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME becomes tapped, exile the top three cards of target opponent's library face down.\nSVar:TrigExile:DB$ Dig | ValidTgts$ Opponent | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | RememberChanged$ True\nS:Mode$ Continuous | Affected$ Card.IsRemembered+ExiledWithSource | AffectedZone$ Exile | MayLookAt$ You | Description$ You may look at cards exiled with CARDNAME.\nA:AB$ SetState | Cost$ U Sac<1/CARDNAME> | Defined$ Remembered | Mode$ TurnFaceUp | SubAbility$ DBCounter | SpellDescription$ Turn all cards exiled with CARDNAME face up. Counter all spells with those names.\nSVar:DBCounter:DB$ Counter | Defined$ ValidStack Spell.sharesNameWith Remembered.ExiledWithSource | SubAbility$ DBCleanup\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.\nYou may look at cards exiled with Grimoire Thief.\n{U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.
Create the Forge script for this magic card
{"name": "Broodhatch Nantuko", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Insect Druid", "oracle_text": "Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens.\nMorph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "1"}
Name:Broodhatch Nantuko\nManaCost:1 G\nTypes:Creature Insect Druid\nPT:1/1\nK:Morph:2 G\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME is dealt damage, you may create that many 1/1 green Insect creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_insect | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens.\nMorph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Broodhatch Nantuko", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Insect Druid", "oracle_text": "Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens.\nMorph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "1"} ### Response: Name:Broodhatch Nantuko\nManaCost:1 G\nTypes:Creature Insect Druid\nPT:1/1\nK:Morph:2 G\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME is dealt damage, you may create that many 1/1 green Insect creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_insect | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens.\nMorph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Yukora, the Prisoner", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Demon Spirit", "oracle_text": "When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.", "power": "5", "toughness": "5"}
Name:Yukora, the Prisoner\nManaCost:2 B B\nTypes:Legendary Creature Demon Spirit\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice all non-Ogre creatures you control.\nSVar:TrigSac:DB$ SacrificeAll | ValidCards$ Creature.nonOgre+YouCtrl\nDeckHints:Type$Ogre\nOracle:When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yukora, the Prisoner", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Demon Spirit", "oracle_text": "When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.", "power": "5", "toughness": "5"} ### Response: Name:Yukora, the Prisoner\nManaCost:2 B B\nTypes:Legendary Creature Demon Spirit\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice all non-Ogre creatures you control.\nSVar:TrigSac:DB$ SacrificeAll | ValidCards$ Creature.nonOgre+YouCtrl\nDeckHints:Type$Ogre\nOracle:When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.
Create the Forge script for this magic card
{"name": "Jamuraan Lion", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "{W}, {T}: Target creature can't block this turn.", "power": "3", "toughness": "1"}
Name:Jamuraan Lion\nManaCost:2 W\nTypes:Creature Cat\nPT:3/1\nA:AB$ Pump | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nAI:RemoveDeck:All\nOracle:{W}, {T}: Target creature can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jamuraan Lion", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "{W}, {T}: Target creature can't block this turn.", "power": "3", "toughness": "1"} ### Response: Name:Jamuraan Lion\nManaCost:2 W\nTypes:Creature Cat\nPT:3/1\nA:AB$ Pump | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nAI:RemoveDeck:All\nOracle:{W}, {T}: Target creature can't block this turn.
Create the Forge script for this magic card
{"name": "Lena, Selfless Champion", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.\nSacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.", "power": "3", "toughness": "3"}
Name:Lena, Selfless Champion\nManaCost:4 W W\nTypes:Legendary Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ w_1_1_soldier\nSVar:X:Count$Valid Creature.nonToken+YouCtrl\nA:AB$ PumpAll | Cost$ Sac<1/NICKNAME> | ValidCards$ Creature.YouCtrl+powerLTY | KW$ Indestructible | SpellDescription$ Creatures you control with power less than NICKNAME's power gain indestructible until end of turn.\nSVar:Y:Count$CardPower\nDeckHas:Ability$Token\nOracle:When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.\nSacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lena, Selfless Champion", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.\nSacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Lena, Selfless Champion\nManaCost:4 W W\nTypes:Legendary Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ w_1_1_soldier\nSVar:X:Count$Valid Creature.nonToken+YouCtrl\nA:AB$ PumpAll | Cost$ Sac<1/NICKNAME> | ValidCards$ Creature.YouCtrl+powerLTY | KW$ Indestructible | SpellDescription$ Creatures you control with power less than NICKNAME's power gain indestructible until end of turn.\nSVar:Y:Count$CardPower\nDeckHas:Ability$Token\nOracle:When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.\nSacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Baithook Angler"}
Name:Baithook Angler\nManaCost:1 U\nTypes:Creature Human Peasant\nPT:2/1\nK:Disturb:1 U\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Hook-Haunt Drifter\nManaCost:no cost\nColors:blue\nTypes:Creature Spirit\nPT:1/2\nK:Flying\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nIf Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Baithook Angler"} ### Response: Name:Baithook Angler\nManaCost:1 U\nTypes:Creature Human Peasant\nPT:2/1\nK:Disturb:1 U\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Hook-Haunt Drifter\nManaCost:no cost\nColors:blue\nTypes:Creature Spirit\nPT:1/2\nK:Flying\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nIf Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.
Create the Forge script for this magic card
{"name": "Wayward Angel", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel Horror", "oracle_text": "Flying, vigilance\nThreshold \u2014 As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has \"At the beginning of your upkeep, sacrifice a creature.\"", "power": "4", "toughness": "4"}
Name:Wayward Angel\nManaCost:4 W W\nTypes:Creature Angel Horror\nPT:4/4\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 3 | SetColor$ Black | AddTrigger$ TrigSacrificeCreature | AddKeyword$ Trample | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."\nSVar:TrigSacrificeCreature:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | SacMessage$ Creature\nOracle:Flying, vigilance\nThreshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wayward Angel", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel Horror", "oracle_text": "Flying, vigilance\nThreshold \u2014 As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has \"At the beginning of your upkeep, sacrifice a creature.\"", "power": "4", "toughness": "4"} ### Response: Name:Wayward Angel\nManaCost:4 W W\nTypes:Creature Angel Horror\nPT:4/4\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 3 | SetColor$ Black | AddTrigger$ TrigSacrificeCreature | AddKeyword$ Trample | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."\nSVar:TrigSacrificeCreature:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | SacMessage$ Creature\nOracle:Flying, vigilance\nThreshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
Create the Forge script for this magic card
{"name": "Demonic Collusion", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Buyback\u2014Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nSearch your library for a card, put that card into your hand, then shuffle."}
Name:Demonic Collusion\nManaCost:3 B B\nTypes:Sorcery\nK:Buyback:Discard<2/Card>\nA:SP$ ChangeZone | Cost$ 3 B B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | Shuffle$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nAI:RemoveDeck:All\nOracle:Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nSearch your library for a card, put that card into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Demonic Collusion", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Buyback\u2014Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nSearch your library for a card, put that card into your hand, then shuffle."} ### Response: Name:Demonic Collusion\nManaCost:3 B B\nTypes:Sorcery\nK:Buyback:Discard<2/Card>\nA:SP$ ChangeZone | Cost$ 3 B B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | Shuffle$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nAI:RemoveDeck:All\nOracle:Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nSearch your library for a card, put that card into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Silverback Elder", "mana_cost": "{2}{G}{G}{G}", "type_line": "Creature \u2014 Ape Shaman", "oracle_text": "Whenever you cast a creature spell, choose one \u2014\n\u2022 Destroy target artifact or enchantment.\n\u2022 Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\n\u2022 You gain 4 life.", "power": "5", "toughness": "7"}
Name:Silverback Elder\nManaCost:2 G G G\nTypes:Creature Ape Shaman\nPT:5/7\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Destroy,DigLand,GainLife | CharmNum$ 1\nSVar:Destroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nSVar:DigLand:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Card.Land | Optional$ True | DestinationZone$ Battlefield | RestRandomOrder$ True | Tapped$ True | SpellDescription$ Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nSVar:GainLife:DB$ GainLife | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nDeckHas:Ability$LifeGain\nOracle:Whenever you cast a creature spell, choose one —\n• Destroy target artifact or enchantment.\n• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\n• You gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silverback Elder", "mana_cost": "{2}{G}{G}{G}", "type_line": "Creature \u2014 Ape Shaman", "oracle_text": "Whenever you cast a creature spell, choose one \u2014\n\u2022 Destroy target artifact or enchantment.\n\u2022 Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\n\u2022 You gain 4 life.", "power": "5", "toughness": "7"} ### Response: Name:Silverback Elder\nManaCost:2 G G G\nTypes:Creature Ape Shaman\nPT:5/7\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Destroy,DigLand,GainLife | CharmNum$ 1\nSVar:Destroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nSVar:DigLand:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Card.Land | Optional$ True | DestinationZone$ Battlefield | RestRandomOrder$ True | Tapped$ True | SpellDescription$ Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\nSVar:GainLife:DB$ GainLife | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nDeckHas:Ability$LifeGain\nOracle:Whenever you cast a creature spell, choose one —\n• Destroy target artifact or enchantment.\n• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.\n• You gain 4 life.
Create the Forge script for this magic card
{"name": "Voice of Duty", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, protection from green", "power": "2", "toughness": "2"}
Name:Voice of Duty\nManaCost:3 W\nTypes:Creature Angel\nPT:2/2\nK:Flying\nK:Protection from green\nOracle:Flying, protection from green
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voice of Duty", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, protection from green", "power": "2", "toughness": "2"} ### Response: Name:Voice of Duty\nManaCost:3 W\nTypes:Creature Angel\nPT:2/2\nK:Flying\nK:Protection from green\nOracle:Flying, protection from green
Create the Forge script for this magic card
{"name": "Provisions Merchant", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast Peasant", "oracle_text": "When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nWhenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.", "power": "3", "toughness": "3"}
Name:Provisions Merchant\nManaCost:2 G G\nTypes:Creature Beast Peasant\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.\nSVar:TrigPumpAll:AB$ PumpAll | Cost$ Sac<1/Food> | ValidCards$ Creature.attacking | NumAtt$ +1 | NumDef$ +1 | KW$ Trample\nDeckHas:Ability$LifeGain|Token|Counters & Type$Food\nSVar:HasAttackEffect:TRUE\nOracle:When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nWhenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Provisions Merchant", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast Peasant", "oracle_text": "When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nWhenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Provisions Merchant\nManaCost:2 G G\nTypes:Creature Beast Peasant\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.\nSVar:TrigPumpAll:AB$ PumpAll | Cost$ Sac<1/Food> | ValidCards$ Creature.attacking | NumAtt$ +1 | NumDef$ +1 | KW$ Trample\nDeckHas:Ability$LifeGain|Token|Counters & Type$Food\nSVar:HasAttackEffect:TRUE\nOracle:When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nWhenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
Create the Forge script for this magic card
{"name": "Covenant of Blood", "mana_cost": "{6}{B}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCovenant of Blood deals 4 damage to any target and you gain 4 life."}
Name:Covenant of Blood\nManaCost:6 B\nTypes:Sorcery\nK:Convoke\nA:SP$ DealDamage | Cost$ 6 B | ValidTgts$ Any | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to any target and you gain 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCovenant of Blood deals 4 damage to any target and you gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Covenant of Blood", "mana_cost": "{6}{B}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCovenant of Blood deals 4 damage to any target and you gain 4 life."} ### Response: Name:Covenant of Blood\nManaCost:6 B\nTypes:Sorcery\nK:Convoke\nA:SP$ DealDamage | Cost$ 6 B | ValidTgts$ Any | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to any target and you gain 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCovenant of Blood deals 4 damage to any target and you gain 4 life.
Create the Forge script for this magic card
{"name": "Mephit's Enthusiasm", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a boon with \"When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number.\""}
Name:Mephit's Enthusiasm\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 4 | ExcessSVar$ Excess | SubAbility$ DBEffect | SpellDescription$ CARDNAME deals 4 damage to target creature or planeswalker.\nSVar:DBEffect:DB$ Effect | ConditionCheckSVar$ Excess | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | SetChosenNumber$ Excess | SpellDescription$ If excess damage was dealt this way, note that excess damage, then you get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigEffect | TriggerDescription$ When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number.\nSVar:TrigEffect:DB$ Pump | PumpZone$ Stack | Defined$ TriggeredCard | NumAtt$ Count$ChosenNumber | Duration$ Perpetual\nOracle:Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mephit's Enthusiasm", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a boon with \"When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number.\""} ### Response: Name:Mephit's Enthusiasm\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 4 | ExcessSVar$ Excess | SubAbility$ DBEffect | SpellDescription$ CARDNAME deals 4 damage to target creature or planeswalker.\nSVar:DBEffect:DB$ Effect | ConditionCheckSVar$ Excess | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | SetChosenNumber$ Excess | SpellDescription$ If excess damage was dealt this way, note that excess damage, then you get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigEffect | TriggerDescription$ When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number.\nSVar:TrigEffect:DB$ Pump | PumpZone$ Stack | Defined$ TriggeredCard | NumAtt$ Count$ChosenNumber | Duration$ Perpetual\nOracle:Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."
Create the Forge script for this magic card
{"name": "Kessig Flamebreather", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.", "power": "1", "toughness": "3"}
Name:Kessig Flamebreather\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kessig Flamebreather", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.", "power": "1", "toughness": "3"} ### Response: Name:Kessig Flamebreather\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.
Create the Forge script for this magic card
{"name": "Feral Lightning", "mana_cost": "{3}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step."}
Name:Feral Lightning\nManaCost:3 R R R\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 R R R | TokenAmount$ 3 | TokenScript$ r_3_1_elemental_haste | AtEOT$ Exile | SpellDescription$ Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.\nSVar:PlayMain1:TRUE\nOracle:Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feral Lightning", "mana_cost": "{3}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step."} ### Response: Name:Feral Lightning\nManaCost:3 R R R\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 R R R | TokenAmount$ 3 | TokenScript$ r_3_1_elemental_haste | AtEOT$ Exile | SpellDescription$ Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.\nSVar:PlayMain1:TRUE\nOracle:Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Second Breakfast", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
Name:Second Breakfast\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | NumDef$ 1 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | SubAbility$ DBFood | SpellDescription$ Up to two target creatures each get +2/+1 until end of turn.\nSVar:DBFood:DB$ Token | TokenScript$ c_a_food_sac | TokenOwner$ You | TokenAmount$ 1 | SpellDescription$ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nDeckHas:Ability$Sacrifice|Token|LifeGain & Type$Artifact|Food\nOracle:Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Second Breakfast", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"} ### Response: Name:Second Breakfast\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | NumDef$ 1 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | SubAbility$ DBFood | SpellDescription$ Up to two target creatures each get +2/+1 until end of turn.\nSVar:DBFood:DB$ Token | TokenScript$ c_a_food_sac | TokenOwner$ You | TokenAmount$ 1 | SpellDescription$ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nDeckHas:Ability$Sacrifice|Token|LifeGain & Type$Artifact|Food\nOracle:Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Experimental Frenzy", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "You may look at the top card of your library any time.\nYou may play lands and cast spells from the top of your library.\nYou can't play lands or cast spells from your hand.\n{3}{R}: Destroy Experimental Frenzy."}
Name:Experimental Frenzy\nManaCost:3 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | Description$ You may play lands and cast spells from the top of your library.\nS:Mode$ CantPlayLand | Player$ You | Origin$ Hand | Description$ You can't play lands from your hand.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ You | Origin$ Hand | Description$ You can't play lands or cast spells from your hand.\nSVar:NonStackingEffect:True\nA:AB$ Destroy | Cost$ 3 R | Defined$ Self | SpellDescription$ Destroy CARDNAME.\nOracle:You may look at the top card of your library any time.\nYou may play lands and cast spells from the top of your library.\nYou can't play lands or cast spells from your hand.\n{3}{R}: Destroy Experimental Frenzy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Experimental Frenzy", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "You may look at the top card of your library any time.\nYou may play lands and cast spells from the top of your library.\nYou can't play lands or cast spells from your hand.\n{3}{R}: Destroy Experimental Frenzy."} ### Response: Name:Experimental Frenzy\nManaCost:3 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | Description$ You may play lands and cast spells from the top of your library.\nS:Mode$ CantPlayLand | Player$ You | Origin$ Hand | Description$ You can't play lands from your hand.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ You | Origin$ Hand | Description$ You can't play lands or cast spells from your hand.\nSVar:NonStackingEffect:True\nA:AB$ Destroy | Cost$ 3 R | Defined$ Self | SpellDescription$ Destroy CARDNAME.\nOracle:You may look at the top card of your library any time.\nYou may play lands and cast spells from the top of your library.\nYou can't play lands or cast spells from your hand.\n{3}{R}: Destroy Experimental Frenzy.
Create the Forge script for this magic card
{"name": "Grey Host Reinforcements", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "Flying, ward {3}\nWhen Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.", "power": "1", "toughness": "1"}
Name:Grey Host Reinforcements\nManaCost:3 W\nTypes:Creature Spirit Soldier\nPT:1/1\nK:Flying\nK:Ward:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on CARDNAME equal to the number of creature cards exiled this way.\nSVar:TrigExile:DB$ ChangeZoneAll | ValidTgts$ Player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | SubAbility$ DBCounter | RememberChanged$ True\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Creature\nDeckHas:Ability$Counters\nOracle:Flying, ward {3}\nWhen Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grey Host Reinforcements", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "Flying, ward {3}\nWhen Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.", "power": "1", "toughness": "1"} ### Response: Name:Grey Host Reinforcements\nManaCost:3 W\nTypes:Creature Spirit Soldier\nPT:1/1\nK:Flying\nK:Ward:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on CARDNAME equal to the number of creature cards exiled this way.\nSVar:TrigExile:DB$ ChangeZoneAll | ValidTgts$ Player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | SubAbility$ DBCounter | RememberChanged$ True\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Creature\nDeckHas:Ability$Counters\nOracle:Flying, ward {3}\nWhen Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.
Create the Forge script for this magic card
{"name": "Volrath's Stronghold", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{1}{B}, {T}: Put target creature card from your graveyard on top of your library."}
Name:Volrath's Stronghold\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 1 B T | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | SpellDescription$ Put target creature card from your graveyard on top of your library.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}{B}, {T}: Put target creature card from your graveyard on top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volrath's Stronghold", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{1}{B}, {T}: Put target creature card from your graveyard on top of your library."} ### Response: Name:Volrath's Stronghold\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 1 B T | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | SpellDescription$ Put target creature card from your graveyard on top of your library.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}{B}, {T}: Put target creature card from your graveyard on top of your library.
Create the Forge script for this magic card
{"name": "Heart Sliver", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have haste.", "power": "1", "toughness": "1"}
Name:Heart Sliver\nManaCost:1 R\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Haste | Description$ All Sliver creatures have haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nSVar:AntiBuffedBy:Sliver\nOracle:All Sliver creatures have haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heart Sliver", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have haste.", "power": "1", "toughness": "1"} ### Response: Name:Heart Sliver\nManaCost:1 R\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Haste | Description$ All Sliver creatures have haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nSVar:AntiBuffedBy:Sliver\nOracle:All Sliver creatures have haste.
Create the Forge script for this magic card
{"name": "Empowered Autogenerator", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Empowered Autogenerator enters the battlefield tapped.\n{T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator."}
Name:Empowered Autogenerator\nManaCost:4\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SubAbility$ DBMana | SpellDescription$ Put a charge counter on CARDNAME. Add X mana of any one color, where X is the number of charge counters on CARDNAME.\nSVar:DBMana:DB$ Mana | Produced$ Any | Amount$ X\nSVar:X:Count$CardCounters.CHARGE\nOracle:Empowered Autogenerator enters the battlefield tapped.\n{T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Empowered Autogenerator", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Empowered Autogenerator enters the battlefield tapped.\n{T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator."} ### Response: Name:Empowered Autogenerator\nManaCost:4\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ PutCounter | Cost$ T | CounterType$ CHARGE | CounterNum$ 1 | SubAbility$ DBMana | SpellDescription$ Put a charge counter on CARDNAME. Add X mana of any one color, where X is the number of charge counters on CARDNAME.\nSVar:DBMana:DB$ Mana | Produced$ Any | Amount$ X\nSVar:X:Count$CardCounters.CHARGE\nOracle:Empowered Autogenerator enters the battlefield tapped.\n{T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
Create the Forge script for this magic card
{"name": "Kozilek's Channeler", "mana_cost": "{5}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "{T}: Add {C}{C}.", "power": "4", "toughness": "4"}
Name:Kozilek's Channeler\nManaCost:5\nTypes:Creature Eldrazi\nPT:4/4\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.\nDeckHas:Ability$Mana.Colorless\nOracle:{T}: Add {C}{C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kozilek's Channeler", "mana_cost": "{5}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "{T}: Add {C}{C}.", "power": "4", "toughness": "4"} ### Response: Name:Kozilek's Channeler\nManaCost:5\nTypes:Creature Eldrazi\nPT:4/4\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.\nDeckHas:Ability$Mana.Colorless\nOracle:{T}: Add {C}{C}.
Create the Forge script for this magic card
{"name": "Non-Human Cannonball", "mana_cost": "{2}{R}", "type_line": "Artifact Creature \u2014 Clown Robot", "oracle_text": "When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you.", "power": "4", "toughness": "3"}
Name:Non-Human Cannonball\nManaCost:2 R\nTypes:Artifact Creature Clown Robot\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigRoll | TriggerDescription$ When CARDNAME dies, roll a six-sided die. If the result is 4 or less, CARDNAME deals that much damage to you.\nSVar:TrigRoll:DB$ RollDice | ResultSVar$ Result | ResultSubAbilities$ 1-4:DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ Result\nOracle:When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Non-Human Cannonball", "mana_cost": "{2}{R}", "type_line": "Artifact Creature \u2014 Clown Robot", "oracle_text": "When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you.", "power": "4", "toughness": "3"} ### Response: Name:Non-Human Cannonball\nManaCost:2 R\nTypes:Artifact Creature Clown Robot\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigRoll | TriggerDescription$ When CARDNAME dies, roll a six-sided die. If the result is 4 or less, CARDNAME deals that much damage to you.\nSVar:TrigRoll:DB$ RollDice | ResultSVar$ Result | ResultSubAbilities$ 1-4:DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ Result\nOracle:When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you.
Create the Forge script for this magic card
{"name": "Oran-Rief Survivalist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Warrior Ally", "oracle_text": "Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.", "power": "1", "toughness": "1"}
Name:Oran-Rief Survivalist\nManaCost:1 G\nTypes:Creature Human Warrior Ally\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Ally\nOracle:Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oran-Rief Survivalist", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Warrior Ally", "oracle_text": "Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.", "power": "1", "toughness": "1"} ### Response: Name:Oran-Rief Survivalist\nManaCost:1 G\nTypes:Creature Human Warrior Ally\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Ally\nOracle:Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
Create the Forge script for this magic card
{"name": "Kessig Wolf", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{1}{R}: Kessig Wolf gains first strike until end of turn.", "power": "3", "toughness": "1"}
Name:Kessig Wolf\nManaCost:2 R\nTypes:Creature Wolf\nPT:3/1\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | KW$ First Strike | SpellDescription$ Kessig Wolf gains first strike until end of turn.\nOracle:{1}{R}: Kessig Wolf gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kessig Wolf", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{1}{R}: Kessig Wolf gains first strike until end of turn.", "power": "3", "toughness": "1"} ### Response: Name:Kessig Wolf\nManaCost:2 R\nTypes:Creature Wolf\nPT:3/1\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | KW$ First Strike | SpellDescription$ Kessig Wolf gains first strike until end of turn.\nOracle:{1}{R}: Kessig Wolf gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Nissa's Triumph", "mana_cost": "{G}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle."}
Name:Nissa's Triumph\nManaCost:G G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic+Forest | ChangeNum$ 2 | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ EQ0 | SubAbility$ DBChangeZone | SpellDescription$ Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land | ChangeNum$ 3 | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ GE1\nDeckHints:Type$Nissa\nOracle:Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nissa's Triumph", "mana_cost": "{G}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle."} ### Response: Name:Nissa's Triumph\nManaCost:G G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic+Forest | ChangeNum$ 2 | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ EQ0 | SubAbility$ DBChangeZone | SpellDescription$ Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land | ChangeNum$ 3 | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ GE1\nDeckHints:Type$Nissa\nOracle:Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Seismic Elemental", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.", "power": "4", "toughness": "4"}
Name:Seismic Elemental\nManaCost:3 R R\nTypes:Creature Elemental\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, creatures without flying can't block this turn.\nSVar:TrigEffect:DB$ Effect | Name$ Seismic Elemental Effect | StaticAbilities$ KWPump | SpellDescription$ Creatures without flying can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.withoutFlying | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures without flying can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seismic Elemental", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.", "power": "4", "toughness": "4"} ### Response: Name:Seismic Elemental\nManaCost:3 R R\nTypes:Creature Elemental\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, creatures without flying can't block this turn.\nSVar:TrigEffect:DB$ Effect | Name$ Seismic Elemental Effect | StaticAbilities$ KWPump | SpellDescription$ Creatures without flying can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.withoutFlying | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures without flying can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.
Create the Forge script for this magic card
{"name": "Monoxa, Midway Manager", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire Employee", "oracle_text": "Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.\n{6}: Roll a six-sided die.", "power": "3", "toughness": "3"}
Name:Monoxa, Midway Manager\nManaCost:2 B R\nTypes:Legendary Creature Vampire Employee\nPT:3/3\nT:Mode$ RolledDie | TriggerZones$ Battlefield | Execute$ Pump1 | ValidResult$ GE3 | TriggerDescription$ Whenever you roll a 3 or higher, CARDNAME gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.\nSVar:Pump1:DB$ Pump | KW$ First Strike | SubAbility$ Pump2\nSVar:Pump2:DB$ Pump | KW$ Menace | ConditionCheckSVar$ X | ConditionSVarCompare$ GE4 | SubAbility$ Pump3\nSVar:Pump3:DB$ Pump | KW$ Lifelink | ConditionCheckSVar$ X | ConditionSVarCompare$ GE5\nSVar:X:TriggerCount$Result\nA:AB$ RollDice | Cost$ 6 | SpellDescription$ Roll a six-sided die.\nDeckHas:Ability$LifeGain\nOracle:Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.\n{6}: Roll a six-sided die.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Monoxa, Midway Manager", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire Employee", "oracle_text": "Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.\n{6}: Roll a six-sided die.", "power": "3", "toughness": "3"} ### Response: Name:Monoxa, Midway Manager\nManaCost:2 B R\nTypes:Legendary Creature Vampire Employee\nPT:3/3\nT:Mode$ RolledDie | TriggerZones$ Battlefield | Execute$ Pump1 | ValidResult$ GE3 | TriggerDescription$ Whenever you roll a 3 or higher, CARDNAME gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.\nSVar:Pump1:DB$ Pump | KW$ First Strike | SubAbility$ Pump2\nSVar:Pump2:DB$ Pump | KW$ Menace | ConditionCheckSVar$ X | ConditionSVarCompare$ GE4 | SubAbility$ Pump3\nSVar:Pump3:DB$ Pump | KW$ Lifelink | ConditionCheckSVar$ X | ConditionSVarCompare$ GE5\nSVar:X:TriggerCount$Result\nA:AB$ RollDice | Cost$ 6 | SpellDescription$ Roll a six-sided die.\nDeckHas:Ability$LifeGain\nOracle:Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.\n{6}: Roll a six-sided die.
Create the Forge script for this magic card
{"name": "Callous Dismissal", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Return target nonland permanent to its owner's hand.\nAmass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)"}
Name:Callous Dismissal\nManaCost:1 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBAmass | SpellDescription$ Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:Return target nonland permanent to its owner's hand.\nAmass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Callous Dismissal", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Return target nonland permanent to its owner's hand.\nAmass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)"} ### Response: Name:Callous Dismissal\nManaCost:1 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBAmass | SpellDescription$ Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:Return target nonland permanent to its owner's hand.\nAmass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Create the Forge script for this magic card
{"name": "Goro-Goro, Disciple of Ryusei", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Goblin Samurai", "oracle_text": "{R}: Creatures you control gain haste until end of turn.\n{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)", "power": "2", "toughness": "2"}
Name:Goro-Goro, Disciple of Ryusei\nManaCost:1 R\nTypes:Legendary Creature Samurai Goblin\nPT:2/2\nA:AB$ PumpAll | Cost$ R | ValidCards$ Creature.YouCtrl | KW$ Haste | SpellDescription$ Creatures you control gain haste until end of turn.\nA:AB$ Token | Cost$ 3 R R | TokenScript$ r_5_5_dragon_spirit_flying | IsPresent$ Creature.YouCtrl+attacking+modified | StackDescription$ Create a 5/5 red Dragon Spirit creature token with flying. | SpellDescription$ Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.\nDeckHas:Ability$Token & Type$Dragon|Spirit\nDeckHints:Type$Equipment|Aura & Ability$Counters\nOracle:{R}: Creatures you control gain haste until end of turn.\n{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goro-Goro, Disciple of Ryusei", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Goblin Samurai", "oracle_text": "{R}: Creatures you control gain haste until end of turn.\n{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)", "power": "2", "toughness": "2"} ### Response: Name:Goro-Goro, Disciple of Ryusei\nManaCost:1 R\nTypes:Legendary Creature Samurai Goblin\nPT:2/2\nA:AB$ PumpAll | Cost$ R | ValidCards$ Creature.YouCtrl | KW$ Haste | SpellDescription$ Creatures you control gain haste until end of turn.\nA:AB$ Token | Cost$ 3 R R | TokenScript$ r_5_5_dragon_spirit_flying | IsPresent$ Creature.YouCtrl+attacking+modified | StackDescription$ Create a 5/5 red Dragon Spirit creature token with flying. | SpellDescription$ Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.\nDeckHas:Ability$Token & Type$Dragon|Spirit\nDeckHints:Type$Equipment|Aura & Ability$Counters\nOracle:{R}: Creatures you control gain haste until end of turn.\n{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.
Create the Forge script for this magic card
{"name": "Sigil Blessing", "mana_cost": "{G}{W}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1."}
Name:Sigil Blessing\nManaCost:G W\nTypes:Instant\nA:SP$ Pump | Cost$ G W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +3 | NumDef$ +3 | SubAbility$ DBPumpAll | SpellDescription$ Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Targeted.Other+YouCtrl+Creature | NumAtt$ +1 | NumDef$ +1\nOracle:Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigil Blessing", "mana_cost": "{G}{W}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1."} ### Response: Name:Sigil Blessing\nManaCost:G W\nTypes:Instant\nA:SP$ Pump | Cost$ G W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +3 | NumDef$ +3 | SubAbility$ DBPumpAll | SpellDescription$ Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Targeted.Other+YouCtrl+Creature | NumAtt$ +1 | NumDef$ +1\nOracle:Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Create the Forge script for this magic card
{"name": "Luminous Bonds", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block."}
Name:Luminous Bonds\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nOracle:Enchant creature\nEnchanted creature can't attack or block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Luminous Bonds", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block."} ### Response: Name:Luminous Bonds\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nOracle:Enchant creature\nEnchanted creature can't attack or block.
Create the Forge script for this magic card
{"name": "Brightling", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "{W}: Brightling gains vigilance until end of turn.\n{W}: Brightling gains lifelink until end of turn.\n{W}: Return Brightling to its owner's hand.\n{1}: Brightling gets +1/-1 or -1/+1 until end of turn.", "power": "3", "toughness": "3"}
Name:Brightling\nManaCost:1 W W\nTypes:Creature Shapeshifter\nPT:3/3\nA:AB$ Pump | Cost$ W | KW$ Vigilance | Defined$ Self | SpellDescription$ CARDNAME gains vigilance until end of turn.\nA:AB$ Pump | Cost$ W | KW$ Lifelink | Defined$ Self | SpellDescription$ CARDNAME gains lifelink until end of turn.\nA:AB$ ChangeZone | Cost$ W | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nA:AB$ Pump | Cost$ 1 | Subability$ ABChoice | SpellDescription$ CARDNAME gets +1/-1 or -1/+1 until end of turn.\nSVar:ABChoice:DB$ GenericChoice | Defined$ You | Choices$ ABPump1,ABPump2\nSVar:ABPump1:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ +1/-1\nSVar:ABPump2:DB$ Pump | Defined$ Self | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ -1/+1\nOracle:{W}: Brightling gains vigilance until end of turn.\n{W}: Brightling gains lifelink until end of turn.\n{W}: Return Brightling to its owner's hand.\n{1}: Brightling gets +1/-1 or -1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brightling", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "{W}: Brightling gains vigilance until end of turn.\n{W}: Brightling gains lifelink until end of turn.\n{W}: Return Brightling to its owner's hand.\n{1}: Brightling gets +1/-1 or -1/+1 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Brightling\nManaCost:1 W W\nTypes:Creature Shapeshifter\nPT:3/3\nA:AB$ Pump | Cost$ W | KW$ Vigilance | Defined$ Self | SpellDescription$ CARDNAME gains vigilance until end of turn.\nA:AB$ Pump | Cost$ W | KW$ Lifelink | Defined$ Self | SpellDescription$ CARDNAME gains lifelink until end of turn.\nA:AB$ ChangeZone | Cost$ W | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nA:AB$ Pump | Cost$ 1 | Subability$ ABChoice | SpellDescription$ CARDNAME gets +1/-1 or -1/+1 until end of turn.\nSVar:ABChoice:DB$ GenericChoice | Defined$ You | Choices$ ABPump1,ABPump2\nSVar:ABPump1:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ +1/-1\nSVar:ABPump2:DB$ Pump | Defined$ Self | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ -1/+1\nOracle:{W}: Brightling gains vigilance until end of turn.\n{W}: Brightling gains lifelink until end of turn.\n{W}: Return Brightling to its owner's hand.\n{1}: Brightling gets +1/-1 or -1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Fallaji Chaindancer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}: Fallaji Chaindancer gains double strike until end of turn.", "power": "2", "toughness": "4"}
Name:Fallaji Chaindancer\nManaCost:3 R\nTypes:Creature Human Soldier\nPT:2/4\nA:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Double Strike | SpellDescription$ CARDNAME gains double strike until end of turn.\nDeckHas:Keyword$DoubleStrike\nOracle:{2}: Fallaji Chaindancer gains double strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fallaji Chaindancer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}: Fallaji Chaindancer gains double strike until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Fallaji Chaindancer\nManaCost:3 R\nTypes:Creature Human Soldier\nPT:2/4\nA:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Double Strike | SpellDescription$ CARDNAME gains double strike until end of turn.\nDeckHas:Keyword$DoubleStrike\nOracle:{2}: Fallaji Chaindancer gains double strike until end of turn.
Create the Forge script for this magic card
{"name": "Shrivel", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -1/-1 until end of turn."}
Name:Shrivel\nManaCost:1 B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 B | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ All creatures get -1/-1 until end of turn.\nOracle:All creatures get -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shrivel", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -1/-1 until end of turn."} ### Response: Name:Shrivel\nManaCost:1 B\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 B | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ All creatures get -1/-1 until end of turn.\nOracle:All creatures get -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Stronghold Biologist", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{U}{U}, {T}, Discard a card: Counter target creature spell.", "power": "1", "toughness": "1"}
Name:Stronghold Biologist\nManaCost:2 U\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Counter | Cost$ U U T Discard<1/Card> | AILogic$ MinCMC.4 | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Card.Creature | SpellDescription$ Counter target creature spell.\nSVar:AIPreference:DiscardCost$Card.cmcEQ0,Card.cmcEQ1,Card.cmcEQ2,Card.cmcEQ3\nOracle:{U}{U}, {T}, Discard a card: Counter target creature spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stronghold Biologist", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{U}{U}, {T}, Discard a card: Counter target creature spell.", "power": "1", "toughness": "1"} ### Response: Name:Stronghold Biologist\nManaCost:2 U\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Counter | Cost$ U U T Discard<1/Card> | AILogic$ MinCMC.4 | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Card.Creature | SpellDescription$ Counter target creature spell.\nSVar:AIPreference:DiscardCost$Card.cmcEQ0,Card.cmcEQ1,Card.cmcEQ2,Card.cmcEQ3\nOracle:{U}{U}, {T}, Discard a card: Counter target creature spell.
Create the Forge script for this magic card
{"name": "Forgehammer Centurion", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Phyrexian Warrior", "oracle_text": "Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.\nWhenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.", "power": "3", "toughness": "2"}
Name:Forgehammer Centurion\nManaCost:2 R\nTypes:Creature Phyrexian Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other,Artifact.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever CARDNAME attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ SubCounter<2/OIL> | Execute$ TrigPump | TriggerDescription$ When you do, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block.\nSVar:HasAttackEffect:TRUE\nDeckHints:Ability$Counters\nOracle:Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.\nWhenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forgehammer Centurion", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Phyrexian Warrior", "oracle_text": "Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.\nWhenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.", "power": "3", "toughness": "2"} ### Response: Name:Forgehammer Centurion\nManaCost:2 R\nTypes:Creature Phyrexian Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other,Artifact.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever CARDNAME attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ SubCounter<2/OIL> | Execute$ TrigPump | TriggerDescription$ When you do, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block.\nSVar:HasAttackEffect:TRUE\nDeckHints:Ability$Counters\nOracle:Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.\nWhenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.
Create the Forge script for this magic card
{"name": "Necrotic Ooze", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Ooze", "oracle_text": "As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.", "power": "4", "toughness": "3"}
Name:Necrotic Ooze\nManaCost:2 B B\nTypes:Creature Ooze\nPT:4/3\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature | GainsAbilitiesOfZones$ Graveyard | Description$ As long as CARDNAME is on the battlefield, it has all activated abilities of all creature cards in all graveyards.\nOracle:As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necrotic Ooze", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Ooze", "oracle_text": "As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.", "power": "4", "toughness": "3"} ### Response: Name:Necrotic Ooze\nManaCost:2 B B\nTypes:Creature Ooze\nPT:4/3\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature | GainsAbilitiesOfZones$ Graveyard | Description$ As long as CARDNAME is on the battlefield, it has all activated abilities of all creature cards in all graveyards.\nOracle:As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
Create the Forge script for this magic card
{"name": "Haktos the Unscarred", "mana_cost": "{R}{R}{W}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Haktos the Unscarred attacks each combat if able.\nAs Haktos enters the battlefield, choose 2, 3, or 4 at random.\nHaktos has protection from each mana value other than the chosen number.", "power": "6", "toughness": "1"}
Name:Haktos the Unscarred\nManaCost:R R W W\nTypes:Legendary Creature Human Warrior\nPT:6/1\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nK:ETBReplacement:Other:ChooseNum\nSVar:ChooseNum:DB$ ChooseNumber | Min$ 2 | Max$ 4 | Defined$ You | Random$ True | SpellDescription$ As NICKNAME enters the battlefield, choose 2, 3, or 4 at random.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Card.cmcNEChosenNumber,Emblem:each mana value other than ChosenNumber | Description$ NICKNAME has protection from each mana value other than the chosen number.\nOracle:Haktos the Unscarred attacks each combat if able.\nAs Haktos enters the battlefield, choose 2, 3, or 4 at random.\nHaktos has protection from each mana value other than the chosen number.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haktos the Unscarred", "mana_cost": "{R}{R}{W}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Haktos the Unscarred attacks each combat if able.\nAs Haktos enters the battlefield, choose 2, 3, or 4 at random.\nHaktos has protection from each mana value other than the chosen number.", "power": "6", "toughness": "1"} ### Response: Name:Haktos the Unscarred\nManaCost:R R W W\nTypes:Legendary Creature Human Warrior\nPT:6/1\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nK:ETBReplacement:Other:ChooseNum\nSVar:ChooseNum:DB$ ChooseNumber | Min$ 2 | Max$ 4 | Defined$ You | Random$ True | SpellDescription$ As NICKNAME enters the battlefield, choose 2, 3, or 4 at random.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Card.cmcNEChosenNumber,Emblem:each mana value other than ChosenNumber | Description$ NICKNAME has protection from each mana value other than the chosen number.\nOracle:Haktos the Unscarred attacks each combat if able.\nAs Haktos enters the battlefield, choose 2, 3, or 4 at random.\nHaktos has protection from each mana value other than the chosen number.
Create the Forge script for this magic card
{"name": "Crawlspace", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "No more than two creatures can attack you each combat."}
Name:Crawlspace\nManaCost:3\nTypes:Artifact\nS:Mode$ AttackRestrict | MaxAttackers$ 2 | ValidDefender$ You | Description$ No more than two creatures can attack you each combat.\nSVar:NonStackingEffect:True\nOracle:No more than two creatures can attack you each combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crawlspace", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "No more than two creatures can attack you each combat."} ### Response: Name:Crawlspace\nManaCost:3\nTypes:Artifact\nS:Mode$ AttackRestrict | MaxAttackers$ 2 | ValidDefender$ You | Description$ No more than two creatures can attack you each combat.\nSVar:NonStackingEffect:True\nOracle:No more than two creatures can attack you each combat.
Create the Forge script for this magic card
{"name": "Gift of Granite", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +0/+2."}
Name:Gift of Granite\nManaCost:W\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 2 | Description$ Enchanted creature gets +0/+2.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +0/+2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gift of Granite", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +0/+2."} ### Response: Name:Gift of Granite\nManaCost:W\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 2 | Description$ Enchanted creature gets +0/+2.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nEnchant creature\nEnchanted creature gets +0/+2.
Create the Forge script for this magic card
{"name": "Laccolith Whelp", "mana_cost": "{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.", "power": "1", "toughness": "1"}
Name:Laccolith Whelp\nManaCost:R\nTypes:Creature Beast\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage\nSVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage\nSVar:X:Count$CardPower\nOracle:Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Laccolith Whelp", "mana_cost": "{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.", "power": "1", "toughness": "1"} ### Response: Name:Laccolith Whelp\nManaCost:R\nTypes:Creature Beast\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage\nSVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage\nSVar:X:Count$CardPower\nOracle:Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.
Create the Forge script for this magic card
{"name": "Access Tunnel", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}: Target creature with power 3 or less can't be blocked this turn."}
Name:Access Tunnel\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Effect | Cost$ 3 T | ValidTgts$ Creature.powerLE3 | TgtPrompt$ Select target creature with power 3 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 3 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Add {C}.\n{3}, {T}: Target creature with power 3 or less can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Access Tunnel", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}, {T}: Target creature with power 3 or less can't be blocked this turn."} ### Response: Name:Access Tunnel\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Effect | Cost$ 3 T | ValidTgts$ Creature.powerLE3 | TgtPrompt$ Select target creature with power 3 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 3 or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Add {C}.\n{3}, {T}: Target creature with power 3 or less can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Bartizan Bats", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)", "power": "3", "toughness": "1"}
Name:Bartizan Bats\nManaCost:3 B\nTypes:Creature Bat\nPT:3/1\nK:Flying\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bartizan Bats", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)", "power": "3", "toughness": "1"} ### Response: Name:Bartizan Bats\nManaCost:3 B\nTypes:Creature Bat\nPT:3/1\nK:Flying\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)
Create the Forge script for this magic card
{"name": "Sewer Nemesis", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "As Sewer Nemesis enters the battlefield, choose a player.\nSewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.\nWhenever the chosen player casts a spell, that player mills a card.", "power": "*", "toughness": "*"}
Name:Sewer Nemesis\nManaCost:3 B\nTypes:Creature Horror\nPT:*/*\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in the chosen player's graveyard.\nSVar:X:Count$InChosenYard\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player.Chosen | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever the chosen player casts a spell, that player mills a card.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredPlayer | NumCards$ 1\nSVar:NeedsToPlayVar:Y GE1\nSVar:Y:Count$ValidGraveyard Card.OppCtrl\nOracle:As Sewer Nemesis enters the battlefield, choose a player.\nSewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.\nWhenever the chosen player casts a spell, that player mills a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sewer Nemesis", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "As Sewer Nemesis enters the battlefield, choose a player.\nSewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.\nWhenever the chosen player casts a spell, that player mills a card.", "power": "*", "toughness": "*"} ### Response: Name:Sewer Nemesis\nManaCost:3 B\nTypes:Creature Horror\nPT:*/*\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in the chosen player's graveyard.\nSVar:X:Count$InChosenYard\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player.Chosen | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever the chosen player casts a spell, that player mills a card.\nSVar:TrigMill:DB$ Mill | Defined$ TriggeredPlayer | NumCards$ 1\nSVar:NeedsToPlayVar:Y GE1\nSVar:Y:Count$ValidGraveyard Card.OppCtrl\nOracle:As Sewer Nemesis enters the battlefield, choose a player.\nSewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.\nWhenever the chosen player casts a spell, that player mills a card.
Create the Forge script for this magic card
{"name": "Olivia's Bloodsworn", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Flying\nOlivia's Bloodsworn can't block.\n{R}: Target Vampire gains haste until end of turn.", "power": "2", "toughness": "1"}
Name:Olivia's Bloodsworn\nManaCost:1 B\nTypes:Creature Vampire Soldier\nPT:2/1\nK:Flying\nK:CARDNAME can't block.\nA:AB$ Pump | Cost$ R | ValidTgts$ Vampire | TgtPrompt$ Select target Vampire | KW$ Haste | SpellDescription$ Target Vampire gains haste until end of turn.\nSVar:PlayMain1:ALWAYS\nSVar:BuffedBy:Creature.Vampire\nOracle:Flying\nOlivia's Bloodsworn can't block.\n{R}: Target Vampire gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Olivia's Bloodsworn", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "Flying\nOlivia's Bloodsworn can't block.\n{R}: Target Vampire gains haste until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Olivia's Bloodsworn\nManaCost:1 B\nTypes:Creature Vampire Soldier\nPT:2/1\nK:Flying\nK:CARDNAME can't block.\nA:AB$ Pump | Cost$ R | ValidTgts$ Vampire | TgtPrompt$ Select target Vampire | KW$ Haste | SpellDescription$ Target Vampire gains haste until end of turn.\nSVar:PlayMain1:ALWAYS\nSVar:BuffedBy:Creature.Vampire\nOracle:Flying\nOlivia's Bloodsworn can't block.\n{R}: Target Vampire gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Palani's Hatcher", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Other Dinosaurs you control have haste.\nWhen Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.\nAt the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.", "power": "5", "toughness": "3"}
Name:Palani's Hatcher\nManaCost:3 R G\nTypes:Creature Dinosaur\nPT:5/3\nS:Mode$ Continuous | Affected$ Creature.Dinosaur+Other+YouCtrl | AddKeyword$ Haste | Description$ Other Dinosaurs you control have haste.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_0_1_dinosaur_egg | TokenOwner$ You\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Egg.YouCtrl | Execute$ TrigSacrifice | TriggerDescription$ At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.\nSVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Egg.YouCtrl | SacMessage$ Egg you control | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur | TokenAmount$ 1\nDeckHas:Ability$Graveyard|Token & Type$Egg\nDeckHints:Type$Dinosaur\nOracle:Other Dinosaurs you control have haste.\nWhen Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.\nAt the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Palani's Hatcher", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Other Dinosaurs you control have haste.\nWhen Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.\nAt the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.", "power": "5", "toughness": "3"} ### Response: Name:Palani's Hatcher\nManaCost:3 R G\nTypes:Creature Dinosaur\nPT:5/3\nS:Mode$ Continuous | Affected$ Creature.Dinosaur+Other+YouCtrl | AddKeyword$ Haste | Description$ Other Dinosaurs you control have haste.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_0_1_dinosaur_egg | TokenOwner$ You\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Egg.YouCtrl | Execute$ TrigSacrifice | TriggerDescription$ At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.\nSVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Egg.YouCtrl | SacMessage$ Egg you control | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur | TokenAmount$ 1\nDeckHas:Ability$Graveyard|Token & Type$Egg\nDeckHints:Type$Dinosaur\nOracle:Other Dinosaurs you control have haste.\nWhen Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.\nAt the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
Create the Forge script for this magic card
{"name": "Gnottvold Slumbermound", "mana_cost": "", "type_line": "Land", "oracle_text": "Gnottvold Slumbermound enters the battlefield tapped.\n{T}: Add {R}.\n{3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample."}
Name:Gnottvold Slumbermound\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ Destroy | Cost$ 3 R G G T Sac<1/CARDNAME> | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBToken | SpellDescription$ Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_troll_warrior_trample | TokenOwner$ You\nDeckHas:Ability$Sacrifice|Token\nOracle:Gnottvold Slumbermound enters the battlefield tapped.\n{T}: Add {R}.\n{3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gnottvold Slumbermound", "mana_cost": "", "type_line": "Land", "oracle_text": "Gnottvold Slumbermound enters the battlefield tapped.\n{T}: Add {R}.\n{3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample."} ### Response: Name:Gnottvold Slumbermound\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ Destroy | Cost$ 3 R G G T Sac<1/CARDNAME> | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBToken | SpellDescription$ Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_troll_warrior_trample | TokenOwner$ You\nDeckHas:Ability$Sacrifice|Token\nOracle:Gnottvold Slumbermound enters the battlefield tapped.\n{T}: Add {R}.\n{3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Create the Forge script for this magic card
{"name": "A-Geology Enthusiast"}
Name:A-Geology Enthusiast\nManaCost:2 U U\nTypes:Creature Human Artificer\nPT:3/4\nK:Vigilance\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a tapped Powerstone token.\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nA:AB$ Draw | Cost$ 5 | SubAbility$ DBCounter | SpellDescription$ Draw a card and put a +1/+1 counter on CARDNAME.\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters & Type$Artifact\nOracle:Vigilance\nAt the beginning of your end step, create a tapped Powerstone token.\n{5}: Draw a card and put a +1/+1 counter on Geology Enthusiast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Geology Enthusiast"} ### Response: Name:A-Geology Enthusiast\nManaCost:2 U U\nTypes:Creature Human Artificer\nPT:3/4\nK:Vigilance\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a tapped Powerstone token.\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nA:AB$ Draw | Cost$ 5 | SubAbility$ DBCounter | SpellDescription$ Draw a card and put a +1/+1 counter on CARDNAME.\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters & Type$Artifact\nOracle:Vigilance\nAt the beginning of your end step, create a tapped Powerstone token.\n{5}: Draw a card and put a +1/+1 counter on Geology Enthusiast.
Create the Forge script for this magic card
{"name": "Blind-Spot Giant", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Blind-Spot Giant can't attack or block unless you control another Giant.", "power": "4", "toughness": "3"}
Name:Blind-Spot Giant\nManaCost:2 R\nTypes:Creature Giant Warrior\nPT:4/3\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | IsPresent$ Giant.Other+YouCtrl | PresentCompare$ EQ0 | Description$ CARDNAME can't attack or block unless you control another Giant.\nSVar:BuffedBy:Giant\nAI:RemoveDeck:Random\nOracle:Blind-Spot Giant can't attack or block unless you control another Giant.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blind-Spot Giant", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Blind-Spot Giant can't attack or block unless you control another Giant.", "power": "4", "toughness": "3"} ### Response: Name:Blind-Spot Giant\nManaCost:2 R\nTypes:Creature Giant Warrior\nPT:4/3\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | IsPresent$ Giant.Other+YouCtrl | PresentCompare$ EQ0 | Description$ CARDNAME can't attack or block unless you control another Giant.\nSVar:BuffedBy:Giant\nAI:RemoveDeck:Random\nOracle:Blind-Spot Giant can't attack or block unless you control another Giant.
Create the Forge script for this magic card
{"name": "Fatespinner", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.", "power": "1", "toughness": "2"}
Name:Fatespinner\nManaCost:1 U U\nTypes:Creature Human Wizard\nPT:1/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigSkipPhase | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.\nSVar:TrigSkipPhase:DB$ GenericChoice | Defined$ TriggeredPlayer | Choices$ FatespinnerSkipDraw,FatespinnerSkipMain,FatespinnerSkipCombat | ShowChoice$ ExceptSelf | AILogic$ Random\nSVar:FatespinnerSkipDraw:DB$ SkipPhase | Defined$ TriggeredPlayer | Step$ Draw | Duration$ EndOfTurn | SpellDescription$ Draw step\nSVar:FatespinnerSkipMain:DB$ SkipPhase | Defined$ TriggeredPlayer | Phase$ Main | Duration$ EndOfTurn | SpellDescription$ Main phase\nSVar:FatespinnerSkipCombat:DB$ SkipPhase | Defined$ TriggeredPlayer | Phase$ Combat | Duration$ EndOfTurn | SpellDescription$ Combat phase\nOracle:At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fatespinner", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.", "power": "1", "toughness": "2"} ### Response: Name:Fatespinner\nManaCost:1 U U\nTypes:Creature Human Wizard\nPT:1/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigSkipPhase | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.\nSVar:TrigSkipPhase:DB$ GenericChoice | Defined$ TriggeredPlayer | Choices$ FatespinnerSkipDraw,FatespinnerSkipMain,FatespinnerSkipCombat | ShowChoice$ ExceptSelf | AILogic$ Random\nSVar:FatespinnerSkipDraw:DB$ SkipPhase | Defined$ TriggeredPlayer | Step$ Draw | Duration$ EndOfTurn | SpellDescription$ Draw step\nSVar:FatespinnerSkipMain:DB$ SkipPhase | Defined$ TriggeredPlayer | Phase$ Main | Duration$ EndOfTurn | SpellDescription$ Main phase\nSVar:FatespinnerSkipCombat:DB$ SkipPhase | Defined$ TriggeredPlayer | Phase$ Combat | Duration$ EndOfTurn | SpellDescription$ Combat phase\nOracle:At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Create the Forge script for this magic card
{"name": "Mox Jet", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}."}
Name:Mox Jet\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nSVar:PlayMain1:TRUE\nOracle:{T}: Add {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mox Jet", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}."} ### Response: Name:Mox Jet\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nSVar:PlayMain1:TRUE\nOracle:{T}: Add {B}.
Create the Forge script for this magic card
{"name": "Confront the Assault", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only if a creature is attacking you.\nCreate three 1/1 white Spirit creature tokens with flying."}
Name:Confront the Assault\nManaCost:4 W\nTypes:Instant\nA:SP$ Token | Cost$ 4 W | IsPresent$ Creature.attackingYou | TokenAmount$ 3 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying.\nOracle:Cast this spell only if a creature is attacking you.\nCreate three 1/1 white Spirit creature tokens with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Confront the Assault", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only if a creature is attacking you.\nCreate three 1/1 white Spirit creature tokens with flying."} ### Response: Name:Confront the Assault\nManaCost:4 W\nTypes:Instant\nA:SP$ Token | Cost$ 4 W | IsPresent$ Creature.attackingYou | TokenAmount$ 3 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying.\nOracle:Cast this spell only if a creature is attacking you.\nCreate three 1/1 white Spirit creature tokens with flying.
Create the Forge script for this magic card
{"name": "Thermo-Alchemist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Defender\n{T}: Thermo-Alchemist deals 1 damage to each opponent.\nWhenever you cast an instant or sorcery spell, untap Thermo-Alchemist.", "power": "0", "toughness": "3"}
Name:Thermo-Alchemist\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:0/3\nK:Defender\nA:AB$ DealDamage | Cost$ T | Defined$ Player.Opponent | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast an instant or sorcery spell, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:Defender\n{T}: Thermo-Alchemist deals 1 damage to each opponent.\nWhenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thermo-Alchemist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Defender\n{T}: Thermo-Alchemist deals 1 damage to each opponent.\nWhenever you cast an instant or sorcery spell, untap Thermo-Alchemist.", "power": "0", "toughness": "3"} ### Response: Name:Thermo-Alchemist\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:0/3\nK:Defender\nA:AB$ DealDamage | Cost$ T | Defined$ Player.Opponent | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast an instant or sorcery spell, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:Defender\n{T}: Thermo-Alchemist deals 1 damage to each opponent.\nWhenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
Create the Forge script for this magic card
{"name": "Kavu Scout", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Kavu Scout", "oracle_text": "Domain \u2014 Kavu Scout gets +1/+0 for each basic land type among lands you control.", "power": "0", "toughness": "2"}
Name:Kavu Scout\nManaCost:2 R\nTypes:Creature Kavu Scout\nPT:0/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ Domain — CARDNAME gets +1/+0 for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kavu Scout", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Kavu Scout", "oracle_text": "Domain \u2014 Kavu Scout gets +1/+0 for each basic land type among lands you control.", "power": "0", "toughness": "2"} ### Response: Name:Kavu Scout\nManaCost:2 R\nTypes:Creature Kavu Scout\nPT:0/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ Domain — CARDNAME gets +1/+0 for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.
Create the Forge script for this magic card
{"name": "The Horus Heresy", "mana_cost": "{3}{U}{B}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.\nII \u2014 Draw a card for each creature you control but don't own.\nIII \u2014 Starting with you, each player chooses a creature. Destroy each creature chosen this way."}
Name:The Horus Heresy\nManaCost:3 U B R\nTypes:Enchantment Saga\nK:Chapter:3:GainControl,DBDraw,DBRepeat\nSVar:GainControl:DB$ GainControl | ValidTgts$ Creature.nonLegendary+OppCtrl | LoseControl$ LeavesPlay | TgtPrompt$ Select target nonlegendary creature an opponent controls to gain control of. | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SpellDescription$ For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as CARDNAME remains on the battlefield.\nSVar:OneEach:PlayerCountOpponents$Amount\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SpellDescription$ Draw a card for each creature you control but don't own.\nSVar:X:Count$Valid Creature.YouDontOwn+YouCtrl\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | StartingWithActivator$ True | RepeatSubAbility$ DBChooseCreature | SubAbility$ DBDestroy | SpellDescription$ Starting with you, each player chooses a creature. Destroy each creature chosen this way.\nSVar:DBChooseCreature:DB$ ChooseCard | Defined$ Remembered | Choices$ Creature | ChoiceTitle$ Choose a creature | Mandatory$ True | RememberChosen$ True\nSVar:DBDestroy:DB$ Destroy | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.\nII — Draw a card for each creature you control but don't own.\nIII — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Horus Heresy", "mana_cost": "{3}{U}{B}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.\nII \u2014 Draw a card for each creature you control but don't own.\nIII \u2014 Starting with you, each player chooses a creature. Destroy each creature chosen this way."} ### Response: Name:The Horus Heresy\nManaCost:3 U B R\nTypes:Enchantment Saga\nK:Chapter:3:GainControl,DBDraw,DBRepeat\nSVar:GainControl:DB$ GainControl | ValidTgts$ Creature.nonLegendary+OppCtrl | LoseControl$ LeavesPlay | TgtPrompt$ Select target nonlegendary creature an opponent controls to gain control of. | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SpellDescription$ For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as CARDNAME remains on the battlefield.\nSVar:OneEach:PlayerCountOpponents$Amount\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SpellDescription$ Draw a card for each creature you control but don't own.\nSVar:X:Count$Valid Creature.YouDontOwn+YouCtrl\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Player | StartingWithActivator$ True | RepeatSubAbility$ DBChooseCreature | SubAbility$ DBDestroy | SpellDescription$ Starting with you, each player chooses a creature. Destroy each creature chosen this way.\nSVar:DBChooseCreature:DB$ ChooseCard | Defined$ Remembered | Choices$ Creature | ChoiceTitle$ Choose a creature | Mandatory$ True | RememberChosen$ True\nSVar:DBDestroy:DB$ Destroy | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.\nII — Draw a card for each creature you control but don't own.\nIII — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
Create the Forge script for this magic card
{"name": "Sumala Sentry"}
Name:Sumala Sentry\nManaCost:G W\nTypes:Creature Elf Archer\nPT:1/3\nK:Reach\nT:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopyAndSelf | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Keyword$Morph|Megamorph|Disguise\nAI:RemoveDeck:Random\nOracle:Reach\nWhenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sumala Sentry"} ### Response: Name:Sumala Sentry\nManaCost:G W\nTypes:Creature Elf Archer\nPT:1/3\nK:Reach\nT:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopyAndSelf | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Keyword$Morph|Megamorph|Disguise\nAI:RemoveDeck:Random\nOracle:Reach\nWhenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry.
Create the Forge script for this magic card
{"name": "Damping Sphere", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.\nEach spell a player casts costs {1} more to cast for each other spell that player has cast this turn."}
Name:Damping Sphere\nManaCost:2\nTypes:Artifact\nR:Event$ ProduceMana | ActiveZones$ Battlefield | ValidCard$ Land | ManaAmount$ GE2 | ReplaceWith$ ProduceC | Description$ If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.\nSVar:ProduceC:DB$ ReplaceMana | ReplaceMana$ C\nS:Mode$ RaiseCost | Activator$ Player | Type$ Spell | Amount$ X | Relative$ True | Description$ Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nSVar:NonStackingEffect:True\nOracle:If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.\nEach spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Damping Sphere", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.\nEach spell a player casts costs {1} more to cast for each other spell that player has cast this turn."} ### Response: Name:Damping Sphere\nManaCost:2\nTypes:Artifact\nR:Event$ ProduceMana | ActiveZones$ Battlefield | ValidCard$ Land | ManaAmount$ GE2 | ReplaceWith$ ProduceC | Description$ If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.\nSVar:ProduceC:DB$ ReplaceMana | ReplaceMana$ C\nS:Mode$ RaiseCost | Activator$ Player | Type$ Spell | Amount$ X | Relative$ True | Description$ Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nSVar:NonStackingEffect:True\nOracle:If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.\nEach spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Create the Forge script for this magic card
{"name": "Liberator, Urza's Battlethopter", "mana_cost": "{3}", "type_line": "Legendary Artifact Creature \u2014 Thopter", "oracle_text": "Flash\nFlying\nYou may cast colorless spells and artifact spells as though they had flash.\nWhenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.", "power": "1", "toughness": "2"}
Name:Liberator, Urza's Battlethopter\nManaCost:3\nTypes:Legendary Artifact Creature Thopter\nPT:1/2\nK:Flash\nK:Flying\nS:Mode$ CastWithFlash | ValidCard$ Artifact,Card.Colorless | ValidSA$ Spell | Caster$ You | Description$ You may cast colorless spells and artifact spells as though they had flash.\nT:Mode$ SpellCast | ValidCard$ Card | ValidSA$ Spell.ManaSpent GTX | Execute$ TrigCounter | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than CARDNAME's power, put a +1/+1 counter on NICKNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$CardPower\nDeckHints:Type$Urza|Eldrazi|Ugin|Artificer|Artifact & Color$Colorless\nDeckHas:Ability$Counters\nOracle:Flash\nFlying\nYou may cast colorless spells and artifact spells as though they had flash.\nWhenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liberator, Urza's Battlethopter", "mana_cost": "{3}", "type_line": "Legendary Artifact Creature \u2014 Thopter", "oracle_text": "Flash\nFlying\nYou may cast colorless spells and artifact spells as though they had flash.\nWhenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.", "power": "1", "toughness": "2"} ### Response: Name:Liberator, Urza's Battlethopter\nManaCost:3\nTypes:Legendary Artifact Creature Thopter\nPT:1/2\nK:Flash\nK:Flying\nS:Mode$ CastWithFlash | ValidCard$ Artifact,Card.Colorless | ValidSA$ Spell | Caster$ You | Description$ You may cast colorless spells and artifact spells as though they had flash.\nT:Mode$ SpellCast | ValidCard$ Card | ValidSA$ Spell.ManaSpent GTX | Execute$ TrigCounter | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than CARDNAME's power, put a +1/+1 counter on NICKNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$CardPower\nDeckHints:Type$Urza|Eldrazi|Ugin|Artificer|Artifact & Color$Colorless\nDeckHas:Ability$Counters\nOracle:Flash\nFlying\nYou may cast colorless spells and artifact spells as though they had flash.\nWhenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
Create the Forge script for this magic card
{"name": "Aetherize", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return all attacking creatures to their owner's hand."}
Name:Aetherize\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 U | ChangeType$ Creature.attacking | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all attacking creatures to their owner's hand.\nOracle:Return all attacking creatures to their owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aetherize", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return all attacking creatures to their owner's hand."} ### Response: Name:Aetherize\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 U | ChangeType$ Creature.attacking | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all attacking creatures to their owner's hand.\nOracle:Return all attacking creatures to their owner's hand.
Create the Forge script for this magic card
{"name": "Vedalken Aethermage", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Vedalken Wizard", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.\nWizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)", "power": "1", "toughness": "2"}
Name:Vedalken Aethermage\nManaCost:1 U\nTypes:Creature Vedalken Wizard\nPT:1/2\nK:Flash\nK:TypeCycling:Wizard:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target Sliver to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Sliver | TgtPrompt$ Select target Sliver | Origin$ Battlefield | Destination$ Hand\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.\nWizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vedalken Aethermage", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Vedalken Wizard", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.\nWizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)", "power": "1", "toughness": "2"} ### Response: Name:Vedalken Aethermage\nManaCost:1 U\nTypes:Creature Vedalken Wizard\nPT:1/2\nK:Flash\nK:TypeCycling:Wizard:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target Sliver to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Sliver | TgtPrompt$ Select target Sliver | Origin$ Battlefield | Destination$ Hand\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.\nWizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Create the Forge script for this magic card
{"name": "Mine Layer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "{1}{R}, {T}: Put a mine counter on target land.\nWhenever a land with a mine counter on it becomes tapped, destroy it.\nWhen Mine Layer leaves the battlefield, remove all mine counters from all lands.", "power": "1", "toughness": "1"}
Name:Mine Layer\nManaCost:3 R\nTypes:Creature Dwarf\nPT:1/1\nA:AB$ PutCounter | Cost$ 1 R T | ValidTgts$ Land | TgtPrompt$ Select target land | CounterType$ MINE | CounterNum$ 1 | IsCurse$ True | SpellDescription$ Put a mine counter on target land.\nT:Mode$ Taps | ValidCard$ Land.counters_GE1_MINE | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever a land with a mine counter on it becomes tapped, destroy it.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredCardLKICopy\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME leaves the battlefield, remove all mine counters from all lands.\nSVar:TrigRemove:DB$ RemoveCounterAll | ValidCards$ Land | CounterType$ MINE | AllCounters$ True\nOracle:{1}{R}, {T}: Put a mine counter on target land.\nWhenever a land with a mine counter on it becomes tapped, destroy it.\nWhen Mine Layer leaves the battlefield, remove all mine counters from all lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mine Layer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "{1}{R}, {T}: Put a mine counter on target land.\nWhenever a land with a mine counter on it becomes tapped, destroy it.\nWhen Mine Layer leaves the battlefield, remove all mine counters from all lands.", "power": "1", "toughness": "1"} ### Response: Name:Mine Layer\nManaCost:3 R\nTypes:Creature Dwarf\nPT:1/1\nA:AB$ PutCounter | Cost$ 1 R T | ValidTgts$ Land | TgtPrompt$ Select target land | CounterType$ MINE | CounterNum$ 1 | IsCurse$ True | SpellDescription$ Put a mine counter on target land.\nT:Mode$ Taps | ValidCard$ Land.counters_GE1_MINE | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever a land with a mine counter on it becomes tapped, destroy it.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredCardLKICopy\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME leaves the battlefield, remove all mine counters from all lands.\nSVar:TrigRemove:DB$ RemoveCounterAll | ValidCards$ Land | CounterType$ MINE | AllCounters$ True\nOracle:{1}{R}, {T}: Put a mine counter on target land.\nWhenever a land with a mine counter on it becomes tapped, destroy it.\nWhen Mine Layer leaves the battlefield, remove all mine counters from all lands.
Create the Forge script for this magic card
{"name": "Konda's Banner", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Konda's Banner can be attached only to a legendary creature.\nCreatures that share a color with equipped creature get +1/+1.\nCreatures that share a creature type with equipped creature get +1/+1.\nEquip {2}"}
Name:Konda's Banner\nManaCost:2\nTypes:Legendary Artifact Equipment\nK:Equip:2\nS:Mode$ CantAttach | ValidCard$ Card.Self | Target$ Creature.nonLegendary | Description$ CARDNAME can be attached only to a legendary creature.\nS:Mode$ Continuous | Affected$ Creature.SharesColorWith Equipped | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures that share a color with equipped creature get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.sharesCreatureTypeWith Equipped | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures that share a creature type with equipped creature get +1/+1.\nAI:RemoveDeck:Random\nDeckHints:Type$Legendary\nOracle:Konda's Banner can be attached only to a legendary creature.\nCreatures that share a color with equipped creature get +1/+1.\nCreatures that share a creature type with equipped creature get +1/+1.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Konda's Banner", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Konda's Banner can be attached only to a legendary creature.\nCreatures that share a color with equipped creature get +1/+1.\nCreatures that share a creature type with equipped creature get +1/+1.\nEquip {2}"} ### Response: Name:Konda's Banner\nManaCost:2\nTypes:Legendary Artifact Equipment\nK:Equip:2\nS:Mode$ CantAttach | ValidCard$ Card.Self | Target$ Creature.nonLegendary | Description$ CARDNAME can be attached only to a legendary creature.\nS:Mode$ Continuous | Affected$ Creature.SharesColorWith Equipped | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures that share a color with equipped creature get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.sharesCreatureTypeWith Equipped | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures that share a creature type with equipped creature get +1/+1.\nAI:RemoveDeck:Random\nDeckHints:Type$Legendary\nOracle:Konda's Banner can be attached only to a legendary creature.\nCreatures that share a color with equipped creature get +1/+1.\nCreatures that share a creature type with equipped creature get +1/+1.\nEquip {2}
Create the Forge script for this magic card
{"name": "Viashino Bladescout", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Viashino Scout", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.", "power": "2", "toughness": "1"}
Name:Viashino Bladescout\nManaCost:1 R R\nTypes:Creature Viashino Scout\nPT:2/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike\nSVar:AmbushAI:True\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Viashino Bladescout", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Viashino Scout", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Viashino Bladescout\nManaCost:1 R R\nTypes:Creature Viashino Scout\nPT:2/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike\nSVar:AmbushAI:True\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Voiceless Spirit", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying, first strike", "power": "2", "toughness": "1"}
Name:Voiceless Spirit\nManaCost:2 W\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nK:First Strike\nOracle:Flying, first strike
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voiceless Spirit", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying, first strike", "power": "2", "toughness": "1"} ### Response: Name:Voiceless Spirit\nManaCost:2 W\nTypes:Creature Spirit\nPT:2/1\nK:Flying\nK:First Strike\nOracle:Flying, first strike
Create the Forge script for this magic card
{"name": "Search Warrant", "mana_cost": "{W}{U}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You gain life equal to the number of cards in that player's hand."}
Name:Search Warrant\nManaCost:W U\nTypes:Sorcery\nA:SP$ RevealHand | Cost$ W U | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBGainLife | SpellDescription$ Target player reveals their hand. You gain life equal to the number of cards in that player's hand.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$InTargetedHand\nAI:RemoveDeck:All\nOracle:Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Search Warrant", "mana_cost": "{W}{U}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You gain life equal to the number of cards in that player's hand."} ### Response: Name:Search Warrant\nManaCost:W U\nTypes:Sorcery\nA:SP$ RevealHand | Cost$ W U | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBGainLife | SpellDescription$ Target player reveals their hand. You gain life equal to the number of cards in that player's hand.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$InTargetedHand\nAI:RemoveDeck:All\nOracle:Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Create the Forge script for this magic card
{"name": "Mirozel", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nWhen Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.", "power": "2", "toughness": "3"}
Name:Mirozel\nManaCost:3 U\nTypes:Creature Illusion\nPT:2/3\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, return CARDNAME to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:Flying\nWhen Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirozel", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nWhen Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.", "power": "2", "toughness": "3"} ### Response: Name:Mirozel\nManaCost:3 U\nTypes:Creature Illusion\nPT:2/3\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, return CARDNAME to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:Flying\nWhen Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
Create the Forge script for this magic card
{"name": "Izzet Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Izzet Guildgate enters the battlefield tapped.\n{T}: Add {U} or {R}."}
Name:Izzet Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.\nOracle:Izzet Guildgate enters the battlefield tapped.\n{T}: Add {U} or {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Izzet Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Izzet Guildgate enters the battlefield tapped.\n{T}: Add {U} or {R}."} ### Response: Name:Izzet Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.\nOracle:Izzet Guildgate enters the battlefield tapped.\n{T}: Add {U} or {R}.
Create the Forge script for this magic card
{"name": "Animal Sanctuary", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake."}
Name:Animal Sanctuary\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounter | Cost$ 2 T | ValidTgts$ Bird,Cat,Dog,Goat,Ox,Snake | TgtPrompt$ Select target Bird, Cat, Dog, Goat, Ox, or Snake | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}.\n{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Animal Sanctuary", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake."} ### Response: Name:Animal Sanctuary\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounter | Cost$ 2 T | ValidTgts$ Bird,Cat,Dog,Goat,Ox,Snake | TgtPrompt$ Select target Bird, Cat, Dog, Goat, Ox, or Snake | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}.\n{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Create the Forge script for this magic card
{"name": "Gruul Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Gruul Guildgate enters the battlefield tapped.\n{T}: Add {R} or {G}."}
Name:Gruul Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nOracle:Gruul Guildgate enters the battlefield tapped.\n{T}: Add {R} or {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gruul Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Gruul Guildgate enters the battlefield tapped.\n{T}: Add {R} or {G}."} ### Response: Name:Gruul Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nOracle:Gruul Guildgate enters the battlefield tapped.\n{T}: Add {R} or {G}.
Create the Forge script for this magic card
{"name": "Dukhara Peafowl", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Bird", "oracle_text": "{U}: Dukhara Peafowl gains flying until end of turn.", "power": "2", "toughness": "4"}
Name:Dukhara Peafowl\nManaCost:4\nTypes:Artifact Creature Bird\nPT:2/4\nA:AB$ Pump | Cost$ U | KW$ Flying | Defined$ Self | SpellDescription$ CARDNAME gains flying until end of turn.\nAI:RemoveDeck:Random\nOracle:{U}: Dukhara Peafowl gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dukhara Peafowl", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Bird", "oracle_text": "{U}: Dukhara Peafowl gains flying until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Dukhara Peafowl\nManaCost:4\nTypes:Artifact Creature Bird\nPT:2/4\nA:AB$ Pump | Cost$ U | KW$ Flying | Defined$ Self | SpellDescription$ CARDNAME gains flying until end of turn.\nAI:RemoveDeck:Random\nOracle:{U}: Dukhara Peafowl gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Veteran's Reflexes", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn. Untap that creature."}
Name:Veteran's Reflexes\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBUntap | SpellDescription$ Target creature gets +1/+1 until end of turn. Untap that creature.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Target creature gets +1/+1 until end of turn. Untap that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Veteran's Reflexes", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn. Untap that creature."} ### Response: Name:Veteran's Reflexes\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBUntap | SpellDescription$ Target creature gets +1/+1 until end of turn. Untap that creature.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Target creature gets +1/+1 until end of turn. Untap that creature.
Create the Forge script for this magic card
{"name": "Wings of Hubris", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has flying.\nSacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Wings of Hubris\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying.\nA:AB$ Effect | Cost$ Sac<1/CARDNAME> | RememberObjects$ Equipped | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | Triggers$ Sacrifice | StackDescription$ {c:Equipped} can't be blocked this turn. Sacrifice it at the beginning of the next end step. | SpellDescription$ Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:Sacrifice:Mode$ Phase | Phase$ End of Turn | Execute$ TrigSac | TriggerDescription$ Sacrifice it at the beginning of the next end step.\nSVar:TrigSac:DB$ SacrificeAll | ValidCards$ Card.IsRemembered\nK:Equip:1\nDeckHas:Ability$Sacrifice\nAI:RemoveDeck:All\nOracle:Equipped creature has flying.\nSacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wings of Hubris", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has flying.\nSacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Wings of Hubris\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying.\nA:AB$ Effect | Cost$ Sac<1/CARDNAME> | RememberObjects$ Equipped | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | Triggers$ Sacrifice | StackDescription$ {c:Equipped} can't be blocked this turn. Sacrifice it at the beginning of the next end step. | SpellDescription$ Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:Sacrifice:Mode$ Phase | Phase$ End of Turn | Execute$ TrigSac | TriggerDescription$ Sacrifice it at the beginning of the next end step.\nSVar:TrigSac:DB$ SacrificeAll | ValidCards$ Card.IsRemembered\nK:Equip:1\nDeckHas:Ability$Sacrifice\nAI:RemoveDeck:All\nOracle:Equipped creature has flying.\nSacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Meteor Blast", "mana_cost": "{X}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Meteor Blast deals 4 damage to each of X targets."}
Name:Meteor Blast\nManaCost:X R R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X R R R | ValidTgts$ Any | TgtPrompt$ Select X targets | TargetMin$ X | TargetMax$ X | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to each of X targets.\nSVar:X:Count$xPaid\nOracle:Meteor Blast deals 4 damage to each of X targets.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Meteor Blast", "mana_cost": "{X}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Meteor Blast deals 4 damage to each of X targets."} ### Response: Name:Meteor Blast\nManaCost:X R R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X R R R | ValidTgts$ Any | TgtPrompt$ Select X targets | TargetMin$ X | TargetMax$ X | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to each of X targets.\nSVar:X:Count$xPaid\nOracle:Meteor Blast deals 4 damage to each of X targets.
Create the Forge script for this magic card
{"name": "Balduvian Conjurer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.", "power": "0", "toughness": "2"}
Name:Balduvian Conjurer\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:0/2\nA:AB$ Animate | Cost$ T | ValidTgts$ Land.Snow | TgtPrompt$ Select target snow land | Power$ 2 | Toughness$ 2 | Types$ Creature | SpellDescription$ Target snow land becomes a 2/2 creature until end of turn. It's still a land.\nAI:RemoveDeck:Random\nOracle:{T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Balduvian Conjurer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.", "power": "0", "toughness": "2"} ### Response: Name:Balduvian Conjurer\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:0/2\nA:AB$ Animate | Cost$ T | ValidTgts$ Land.Snow | TgtPrompt$ Select target snow land | Power$ 2 | Toughness$ 2 | Types$ Creature | SpellDescription$ Target snow land becomes a 2/2 creature until end of turn. It's still a land.\nAI:RemoveDeck:Random\nOracle:{T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
Create the Forge script for this magic card
{"name": "Gustcloak Cavalier", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhenever Gustcloak Cavalier attacks, you may tap target creature.\nWhenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.", "power": "2", "toughness": "2"}
Name:Gustcloak Cavalier\nManaCost:3 W W\nTypes:Creature Human Knight\nPT:2/2\nK:Flanking\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME becomes blocked, you may untap it and remove it from combat.\nSVar:TrigUntap:DB$ Untap | Defined$ Self | SubAbility$ RemCombat\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ Self\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhenever Gustcloak Cavalier attacks, you may tap target creature.\nWhenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gustcloak Cavalier", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhenever Gustcloak Cavalier attacks, you may tap target creature.\nWhenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.", "power": "2", "toughness": "2"} ### Response: Name:Gustcloak Cavalier\nManaCost:3 W W\nTypes:Creature Human Knight\nPT:2/2\nK:Flanking\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME becomes blocked, you may untap it and remove it from combat.\nSVar:TrigUntap:DB$ Untap | Defined$ Self | SubAbility$ RemCombat\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ Self\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nWhenever Gustcloak Cavalier attacks, you may tap target creature.\nWhenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
Create the Forge script for this magic card
{"name": "Harbor Bandit", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Harbor Bandit gets +1/+1 as long as you control an Island.\n{1}{U}: Harbor Bandit can't be blocked this turn.", "power": "2", "toughness": "2"}
Name:Harbor Bandit\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Island.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an Island.\nSVar:BuffedBy:Island\nA:AB$ Effect | Cost$ 1 U | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nOracle:Harbor Bandit gets +1/+1 as long as you control an Island.\n{1}{U}: Harbor Bandit can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harbor Bandit", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Harbor Bandit gets +1/+1 as long as you control an Island.\n{1}{U}: Harbor Bandit can't be blocked this turn.", "power": "2", "toughness": "2"} ### Response: Name:Harbor Bandit\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Island.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an Island.\nSVar:BuffedBy:Island\nA:AB$ Effect | Cost$ 1 U | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nOracle:Harbor Bandit gets +1/+1 as long as you control an Island.\n{1}{U}: Harbor Bandit can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Shadowgrange Archfiend", "mana_cost": "{6}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.\nMadness\u2014{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "8", "toughness": "4"}
Name:Shadowgrange Archfiend\nManaCost:6 B\nTypes:Creature Demon\nPT:8/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBChooseCard | SubAbility$ DBSac\nSVar:DBChooseCard:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.greatestPowerControlledByRemembered | ChoiceTitle$ Choose a creature you control with the greatest power | Mandatory$ True | ImprintChosen$ True | AILogic$ WorstCard\nSVar:DBSac:DB$ SacrificeAll | ValidCards$ Card.IsImprinted | RememberSacrificed$ True | SubAbility$ DBLifeGain\nSVar:DBLifeGain:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True | ClearChosenCard$ True\nSVar:X:RememberedLKI$GreatestPower\nK:Madness:2 B PayLife<8>\nOracle:When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.\nMadness—{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadowgrange Archfiend", "mana_cost": "{6}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.\nMadness\u2014{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "8", "toughness": "4"} ### Response: Name:Shadowgrange Archfiend\nManaCost:6 B\nTypes:Creature Demon\nPT:8/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBChooseCard | SubAbility$ DBSac\nSVar:DBChooseCard:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.greatestPowerControlledByRemembered | ChoiceTitle$ Choose a creature you control with the greatest power | Mandatory$ True | ImprintChosen$ True | AILogic$ WorstCard\nSVar:DBSac:DB$ SacrificeAll | ValidCards$ Card.IsImprinted | RememberSacrificed$ True | SubAbility$ DBLifeGain\nSVar:DBLifeGain:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True | ClearChosenCard$ True\nSVar:X:RememberedLKI$GreatestPower\nK:Madness:2 B PayLife<8>\nOracle:When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.\nMadness—{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Bog Wreckage", "mana_cost": "", "type_line": "Land", "oracle_text": "Bog Wreckage enters the battlefield tapped.\n{T}: Add {B}.\n{T}, Sacrifice Bog Wreckage: Add one mana of any color."}
Name:Bog Wreckage\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:CARDNAME enters the battlefield tapped.\nOracle:Bog Wreckage enters the battlefield tapped.\n{T}: Add {B}.\n{T}, Sacrifice Bog Wreckage: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bog Wreckage", "mana_cost": "", "type_line": "Land", "oracle_text": "Bog Wreckage enters the battlefield tapped.\n{T}: Add {B}.\n{T}, Sacrifice Bog Wreckage: Add one mana of any color."} ### Response: Name:Bog Wreckage\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:CARDNAME enters the battlefield tapped.\nOracle:Bog Wreckage enters the battlefield tapped.\n{T}: Add {B}.\n{T}, Sacrifice Bog Wreckage: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Artificial Evolution", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)"}
Name:Artificial Evolution\nManaCost:U\nTypes:Instant\nA:SP$ ChangeText | Cost$ U | ValidTgts$ Card | TgtZone$ Stack,Battlefield | TgtPrompt$ Choose target spell or permanent | ChangeTypeWord$ ChooseCreatureType ChooseCreatureType | ForbiddenNewTypes$ Wall | Duration$ Permanent | SpellDescription$ Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)\nOracle:Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Artificial Evolution", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)"} ### Response: Name:Artificial Evolution\nManaCost:U\nTypes:Instant\nA:SP$ ChangeText | Cost$ U | ValidTgts$ Card | TgtZone$ Stack,Battlefield | TgtPrompt$ Choose target spell or permanent | ChangeTypeWord$ ChooseCreatureType ChooseCreatureType | ForbiddenNewTypes$ Wall | Duration$ Permanent | SpellDescription$ Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)\nOracle:Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Herald of Faith", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhenever Herald of Faith attacks, you gain 2 life.", "power": "4", "toughness": "3"}
Name:Herald of Faith\nManaCost:3 W W\nTypes:Creature Angel\nPT:4/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME attacks, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhenever Herald of Faith attacks, you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Herald of Faith", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhenever Herald of Faith attacks, you gain 2 life.", "power": "4", "toughness": "3"} ### Response: Name:Herald of Faith\nManaCost:3 W W\nTypes:Creature Angel\nPT:4/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME attacks, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhenever Herald of Faith attacks, you gain 2 life.
Create the Forge script for this magic card
{"name": "Wand of Orcus", "mana_cost": "{2}{B}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.\nWhenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.\nEquip {3}"}
Name:Wand of Orcus\nManaCost:2 B\nTypes:Legendary Artifact Equipment\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | TriggerZones$ Battlefield | Execute$ TrigPumpA | TriggerDescription$ Whenever enchanted creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.\nT:Mode$ Blocks | ValidCard$ Card.EquippedBy | TriggerZones$ Battlefield | Execute$ TrigPumpB | Secondary$ True | TriggerDescription$ Whenever enchanted creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.\nSVar:TrigPumpA:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Deathtouch | SubAbility$ DBPumpZ\nSVar:TrigPumpB:DB$ Pump | Defined$ TriggeredBlockerLKICopy | KW$ Deathtouch | SubAbility$ DBPumpZ\nSVar:DBPumpZ:DB$ PumpAll | ValidCards$ Zombie.YouCtrl | KW$ Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | Execute$ TrigToken | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ b_2_2_zombie\nSVar:X:TriggerCount$DamageAmount\nK:Equip:3\nDeckHas:Ability$Token & Type$Zombie\nDeckHints:Type$Zombie\nOracle:Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.\nWhenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wand of Orcus", "mana_cost": "{2}{B}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.\nWhenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.\nEquip {3}"} ### Response: Name:Wand of Orcus\nManaCost:2 B\nTypes:Legendary Artifact Equipment\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | TriggerZones$ Battlefield | Execute$ TrigPumpA | TriggerDescription$ Whenever enchanted creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.\nT:Mode$ Blocks | ValidCard$ Card.EquippedBy | TriggerZones$ Battlefield | Execute$ TrigPumpB | Secondary$ True | TriggerDescription$ Whenever enchanted creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.\nSVar:TrigPumpA:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Deathtouch | SubAbility$ DBPumpZ\nSVar:TrigPumpB:DB$ Pump | Defined$ TriggeredBlockerLKICopy | KW$ Deathtouch | SubAbility$ DBPumpZ\nSVar:DBPumpZ:DB$ PumpAll | ValidCards$ Zombie.YouCtrl | KW$ Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | Execute$ TrigToken | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ b_2_2_zombie\nSVar:X:TriggerCount$DamageAmount\nK:Equip:3\nDeckHas:Ability$Token & Type$Zombie\nDeckHints:Type$Zombie\nOracle:Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.\nWhenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.\nEquip {3}
Create the Forge script for this magic card
{"name": "Rhox Maulers", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nRenown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)", "power": "4", "toughness": "4"}
Name:Rhox Maulers\nManaCost:4 G\nTypes:Creature Rhino Soldier\nPT:4/4\nK:Trample\nK:Renown:2\nDeckHas:Ability$Counters\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nRenown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rhox Maulers", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nRenown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)", "power": "4", "toughness": "4"} ### Response: Name:Rhox Maulers\nManaCost:4 G\nTypes:Creature Rhino Soldier\nPT:4/4\nK:Trample\nK:Renown:2\nDeckHas:Ability$Counters\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nRenown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Create the Forge script for this magic card
{"name": "Quarum Trench Gnomes", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Gnome", "oracle_text": "{T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)", "power": "1", "toughness": "1"}
Name:Quarum Trench Gnomes\nManaCost:3 R\nTypes:Creature Gnome\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Plains | IsCurse$ True | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | Duration$ Permanent | ReplacementEffects$ QuarumReplacement | StackDescription$ REP target Plains_{c:Targeted} | SpellDescription$ If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)\nSVar:QuarumReplacement:Event$ ProduceMana | ValidCard$ Card.IsRemembered | ReplaceWith$ QuarumProduce | Description$ If this is tapped for mana, it produces colorless mana instead of white mana.\nSVar:QuarumProduce:DB$ ReplaceMana | ReplaceColor$ C | ReplaceOnly$ W\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quarum Trench Gnomes", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Gnome", "oracle_text": "{T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)", "power": "1", "toughness": "1"} ### Response: Name:Quarum Trench Gnomes\nManaCost:3 R\nTypes:Creature Gnome\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Plains | IsCurse$ True | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | Duration$ Permanent | ReplacementEffects$ QuarumReplacement | StackDescription$ REP target Plains_{c:Targeted} | SpellDescription$ If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)\nSVar:QuarumReplacement:Event$ ProduceMana | ValidCard$ Card.IsRemembered | ReplaceWith$ QuarumProduce | Description$ If this is tapped for mana, it produces colorless mana instead of white mana.\nSVar:QuarumProduce:DB$ ReplaceMana | ReplaceColor$ C | ReplaceOnly$ W\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Thief of Sanity", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nWhenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.", "power": "2", "toughness": "2"}
Name:Thief of Sanity\nManaCost:1 U B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. For as long as that card remains exiled, you may look at it, and you may spend mana as though it were mana of any type to cast it.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | Defined$ TriggeredTarget | DestinationZone$ Exile | ExileFaceDown$ True | SkipReorder$ True | DestinationZone2$ Graveyard | RememberChanged$ True | ChangeValid$ Card | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay1,STPlay2 | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay1:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at it, and you may spend mana as though it were mana of any type to cast it.\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Secondary$ True | Description$ You may look at it, and you may spend mana as though it were mana of any type to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nWhenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thief of Sanity", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nWhenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.", "power": "2", "toughness": "2"} ### Response: Name:Thief of Sanity\nManaCost:1 U B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. For as long as that card remains exiled, you may look at it, and you may spend mana as though it were mana of any type to cast it.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | Defined$ TriggeredTarget | DestinationZone$ Exile | ExileFaceDown$ True | SkipReorder$ True | DestinationZone2$ Graveyard | RememberChanged$ True | ChangeValid$ Card | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay1,STPlay2 | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay1:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at it, and you may spend mana as though it were mana of any type to cast it.\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Secondary$ True | Description$ You may look at it, and you may spend mana as though it were mana of any type to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nWhenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Create the Forge script for this magic card
{"name": "Lathnu Sailback", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "", "power": "5", "toughness": "4"}
Name:Lathnu Sailback\nManaCost:4 R\nTypes:Creature Lizard\nPT:5/4\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lathnu Sailback", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "", "power": "5", "toughness": "4"} ### Response: Name:Lathnu Sailback\nManaCost:4 R\nTypes:Creature Lizard\nPT:5/4\nOracle:
Create the Forge script for this magic card
{"name": "Burning-Fist Minotaur", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Minotaur Wizard", "oracle_text": "First strike\n{1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.", "power": "2", "toughness": "1"}
Name:Burning-Fist Minotaur\nManaCost:1 R\nTypes:Creature Minotaur Wizard\nPT:2/1\nK:First Strike\nA:AB$ Pump | Cost$ 1 R Discard<1/Card> | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nOracle:First strike\n{1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Burning-Fist Minotaur", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Minotaur Wizard", "oracle_text": "First strike\n{1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Burning-Fist Minotaur\nManaCost:1 R\nTypes:Creature Minotaur Wizard\nPT:2/1\nK:First Strike\nA:AB$ Pump | Cost$ 1 R Discard<1/Card> | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nOracle:First strike\n{1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Chromatic Armor", "mana_cost": "{1}{W}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs Chromatic Armor enters the battlefield, choose a color.\nChromatic Armor enters the battlefield with a sleight counter on it.\nPrevent all damage that would be dealt to enchanted creature by sources of the last chosen color.\n{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor."}
Name:Chromatic Armor\nManaCost:1 W U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Pump\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nK:etbCounter:SLEIGHT:1\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.EnchantedBy | ValidSource$ Card.ChosenColor | Description$ Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.\nA:AB$ PutCounter | Cost$ X | Defined$ Self | CounterType$ SLEIGHT | CounterNum$ 1 | SubAbility$ ChooseColor | SpellDescription$ Put a sleight counter on CARDNAME and choose a color. X is the number of sleight counters on CARDNAME.\nSVar:X:Count$CardCounters.SLEIGHT\nAI:RemoveDeck:All\nOracle:Enchant creature\nAs Chromatic Armor enters the battlefield, choose a color.\nChromatic Armor enters the battlefield with a sleight counter on it.\nPrevent all damage that would be dealt to enchanted creature by sources of the last chosen color.\n{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chromatic Armor", "mana_cost": "{1}{W}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs Chromatic Armor enters the battlefield, choose a color.\nChromatic Armor enters the battlefield with a sleight counter on it.\nPrevent all damage that would be dealt to enchanted creature by sources of the last chosen color.\n{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor."} ### Response: Name:Chromatic Armor\nManaCost:1 W U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Pump\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nK:etbCounter:SLEIGHT:1\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.EnchantedBy | ValidSource$ Card.ChosenColor | Description$ Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.\nA:AB$ PutCounter | Cost$ X | Defined$ Self | CounterType$ SLEIGHT | CounterNum$ 1 | SubAbility$ ChooseColor | SpellDescription$ Put a sleight counter on CARDNAME and choose a color. X is the number of sleight counters on CARDNAME.\nSVar:X:Count$CardCounters.SLEIGHT\nAI:RemoveDeck:All\nOracle:Enchant creature\nAs Chromatic Armor enters the battlefield, choose a color.\nChromatic Armor enters the battlefield with a sleight counter on it.\nPrevent all damage that would be dealt to enchanted creature by sources of the last chosen color.\n{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
Create the Forge script for this magic card
{"name": "Nevinyrral's Disk", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Nevinyrral's Disk enters the battlefield tapped.\n{1}, {T}: Destroy all artifacts, creatures, and enchantments."}
Name:Nevinyrral's Disk\nManaCost:4\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ DestroyAll | Cost$ 1 T | ValidCards$ Artifact,Creature,Enchantment | SpellDescription$ Destroy all artifacts, creatures, and enchantments.\nSVar:NonStackingEffect:True\nDeckHints:Type$Planeswalker & Name$Nevinyrral, Urborg Tyrant\nOracle:Nevinyrral's Disk enters the battlefield tapped.\n{1}, {T}: Destroy all artifacts, creatures, and enchantments.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nevinyrral's Disk", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Nevinyrral's Disk enters the battlefield tapped.\n{1}, {T}: Destroy all artifacts, creatures, and enchantments."} ### Response: Name:Nevinyrral's Disk\nManaCost:4\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ DestroyAll | Cost$ 1 T | ValidCards$ Artifact,Creature,Enchantment | SpellDescription$ Destroy all artifacts, creatures, and enchantments.\nSVar:NonStackingEffect:True\nDeckHints:Type$Planeswalker & Name$Nevinyrral, Urborg Tyrant\nOracle:Nevinyrral's Disk enters the battlefield tapped.\n{1}, {T}: Destroy all artifacts, creatures, and enchantments.
Create the Forge script for this magic card
{"name": "Jilt", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nReturn target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature."}
Name:Jilt\nManaCost:1 U\nTypes:Instant\nK:Kicker:1 R\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature to bounce | TargetUnique$ True | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDamage | SpellDescription$ Return target creature to its owner's hand.\nSVar:DBDamage:DB$ DealDamage | Condition$ Kicked | ValidTgts$ Creature | TgtPrompt$ Select another target creature to deal 2 damage | TargetUnique$ True | NumDmg$ 2 | TargetMin$ X | TargetMax$ X | SpellDescription$ If CARDNAME was kicked, it deals 2 damage to another target creature.\nSVar:X:Count$Kicked.1.0\nSVar:NeedsToPlayKickedVar:Z GE2\nSVar:Z:Count$Valid Creature.OppCtrl\nOracle:Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nReturn target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jilt", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nReturn target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature."} ### Response: Name:Jilt\nManaCost:1 U\nTypes:Instant\nK:Kicker:1 R\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature to bounce | TargetUnique$ True | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDamage | SpellDescription$ Return target creature to its owner's hand.\nSVar:DBDamage:DB$ DealDamage | Condition$ Kicked | ValidTgts$ Creature | TgtPrompt$ Select another target creature to deal 2 damage | TargetUnique$ True | NumDmg$ 2 | TargetMin$ X | TargetMax$ X | SpellDescription$ If CARDNAME was kicked, it deals 2 damage to another target creature.\nSVar:X:Count$Kicked.1.0\nSVar:NeedsToPlayKickedVar:Z GE2\nSVar:Z:Count$Valid Creature.OppCtrl\nOracle:Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nReturn target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
Create the Forge script for this magic card
{"name": "Predator's Howl", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Create a 2/2 green Wolf creature token.\nMorbid \u2014 Create three 2/2 green Wolf creature tokens instead if a creature died this turn."}
Name:Predator's Howl\nManaCost:3 G\nTypes:Instant\nA:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenScript$ g_2_2_wolf | TokenOwner$ You | SpellDescription$ Create a 2/2 green Wolf creature token. Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.\nSVar:X:Count$Morbid.3.1\nOracle:Create a 2/2 green Wolf creature token.\nMorbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Predator's Howl", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Create a 2/2 green Wolf creature token.\nMorbid \u2014 Create three 2/2 green Wolf creature tokens instead if a creature died this turn."} ### Response: Name:Predator's Howl\nManaCost:3 G\nTypes:Instant\nA:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenScript$ g_2_2_wolf | TokenOwner$ You | SpellDescription$ Create a 2/2 green Wolf creature token. Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.\nSVar:X:Count$Morbid.3.1\nOracle:Create a 2/2 green Wolf creature token.\nMorbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
Create the Forge script for this magic card
{"name": "Commander Greven il-Vec", "mana_cost": "{3}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Human Warrior", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Commander Greven il-Vec enters the battlefield, sacrifice a creature.", "power": "7", "toughness": "5"}
Name:Commander Greven il-Vec\nManaCost:3 B B B\nTypes:Legendary Creature Phyrexian Human Warrior\nPT:7/5\nK:Fear\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | AILogic$ ExceptSelf\nSVar:NeedsToPlay:Creature.YouCtrl+cmcLE5\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Commander Greven il-Vec enters the battlefield, sacrifice a creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Commander Greven il-Vec", "mana_cost": "{3}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Human Warrior", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Commander Greven il-Vec enters the battlefield, sacrifice a creature.", "power": "7", "toughness": "5"} ### Response: Name:Commander Greven il-Vec\nManaCost:3 B B B\nTypes:Legendary Creature Phyrexian Human Warrior\nPT:7/5\nK:Fear\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | AILogic$ ExceptSelf\nSVar:NeedsToPlay:Creature.YouCtrl+cmcLE5\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Commander Greven il-Vec enters the battlefield, sacrifice a creature.
Create the Forge script for this magic card
{"name": "Dreadhorde Invasion", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)\nWhenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn."}
Name:Dreadhorde Invasion\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DBLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBAmass\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1\nT:Mode$ Attacks | ValidCard$ Creature.Zombie+token+YouCtrl+powerGE6 | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Lifelink\nSVar:AICastPreference:NeverCastIfLifeBelow$ 4\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nWhenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dreadhorde Invasion", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)\nWhenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn."} ### Response: Name:Dreadhorde Invasion\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DBLife | TriggerDescription$ At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBAmass\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1\nT:Mode$ Attacks | ValidCard$ Creature.Zombie+token+YouCtrl+powerGE6 | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Lifelink\nSVar:AICastPreference:NeverCastIfLifeBelow$ 4\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nWhenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Create the Forge script for this magic card
{"name": "Sagu Archer", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Naga Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\nMorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "5"}
Name:Sagu Archer\nManaCost:4 G\nTypes:Creature Naga Archer\nPT:2/5\nK:Reach\nK:Morph:4 G\nOracle:Reach (This creature can block creatures with flying.)\nMorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sagu Archer", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Naga Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\nMorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "5"} ### Response: Name:Sagu Archer\nManaCost:4 G\nTypes:Creature Naga Archer\nPT:2/5\nK:Reach\nK:Morph:4 G\nOracle:Reach (This creature can block creatures with flying.)\nMorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Cosmos Elixir", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life."}
Name:Cosmos Elixir\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.\nSVar:TrigBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GTY | TrueSubAbility$ DBDraw | FalseSubAbility$ DBGainLife\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife\nDeckHas:Ability$LifeGain\nOracle:At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cosmos Elixir", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life."} ### Response: Name:Cosmos Elixir\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.\nSVar:TrigBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GTY | TrueSubAbility$ DBDraw | FalseSubAbility$ DBGainLife\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife\nDeckHas:Ability$LifeGain\nOracle:At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Create the Forge script for this magic card
{"name": "A Tale for the Ages", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Enchanted creatures you control get +2/+2."}
Name:A Tale for the Ages\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creatures you control get +2/+2.\nDeckNeeds:Type$Aura\nOracle:Enchanted creatures you control get +2/+2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A Tale for the Ages", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Enchanted creatures you control get +2/+2."} ### Response: Name:A Tale for the Ages\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creatures you control get +2/+2.\nDeckNeeds:Type$Aura\nOracle:Enchanted creatures you control get +2/+2.
Create the Forge script for this magic card
{"name": "Electropotence", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target."}
Name:Electropotence\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.\nSVar:TrigDamage:AB$ DealDamage | Cost$ 2 R | ValidTgts$ Any | DamageSource$ TriggeredCard | NumDmg$ Damage\nSVar:Damage:TriggeredCard$CardPower\nOracle:Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Electropotence", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target."} ### Response: Name:Electropotence\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.\nSVar:TrigDamage:AB$ DealDamage | Cost$ 2 R | ValidTgts$ Any | DamageSource$ TriggeredCard | NumDmg$ Damage\nSVar:Damage:TriggeredCard$CardPower\nOracle:Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
Create the Forge script for this magic card
{"name": "Final Revels", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 All creatures get +2/+0 until end of turn.\n\u2022 All creatures get -0/-2 until end of turn."}
Name:Final Revels\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 4 B | Choices$ DBPump,DBPump2\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature | NumAtt$ +2 | SpellDescription$ All creatures get +2/+0 until end of turn.\nSVar:DBPump2:DB$ PumpAll | ValidCards$ Creature | NumDef$ -2 | SpellDescription$ All creatures get -0/-2 until end of turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• All creatures get +2/+0 until end of turn.\n• All creatures get -0/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Final Revels", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 All creatures get +2/+0 until end of turn.\n\u2022 All creatures get -0/-2 until end of turn."} ### Response: Name:Final Revels\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 4 B | Choices$ DBPump,DBPump2\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature | NumAtt$ +2 | SpellDescription$ All creatures get +2/+0 until end of turn.\nSVar:DBPump2:DB$ PumpAll | ValidCards$ Creature | NumDef$ -2 | SpellDescription$ All creatures get -0/-2 until end of turn.\nAI:RemoveDeck:All\nOracle:Choose one —\n• All creatures get +2/+0 until end of turn.\n• All creatures get -0/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Monastery Mentor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.", "power": "2", "toughness": "2"}
Name:Monastery Mentor\nManaCost:2 W\nTypes:Creature Human Monk\nPT:2/2\nK:Prowess\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_monk_prowess | TokenOwner$ You\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Monastery Mentor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.", "power": "2", "toughness": "2"} ### Response: Name:Monastery Mentor\nManaCost:2 W\nTypes:Creature Human Monk\nPT:2/2\nK:Prowess\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_monk_prowess | TokenOwner$ You\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Create the Forge script for this magic card
{"name": "Witty Roastmaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Devil Citizen", "oracle_text": "Alliance \u2014 Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.", "power": "3", "toughness": "2"}
Name:Witty Roastmaster\nManaCost:2 R\nTypes:Creature Devil Citizen\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nSVar:BuffedBy:Creature\nOracle:Alliance — Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witty Roastmaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Devil Citizen", "oracle_text": "Alliance \u2014 Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.", "power": "3", "toughness": "2"} ### Response: Name:Witty Roastmaster\nManaCost:2 R\nTypes:Creature Devil Citizen\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nSVar:BuffedBy:Creature\nOracle:Alliance — Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.