instruction
stringclasses 1
value | input
stringlengths 15
680
| output
stringlengths 63
11.3k
| text
stringlengths 353
11.8k
|
|---|---|---|---|
Create the Forge script for this magic card
|
{"name": "Mantis Rider", "mana_cost": "{U}{R}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Flying, vigilance, haste", "power": "3", "toughness": "3"}
|
Name:Mantis Rider\nManaCost:U R W\nTypes:Creature Human Monk\nPT:3/3\nK:Flying\nK:Vigilance\nK:Haste\nOracle:Flying, vigilance, haste
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mantis Rider", "mana_cost": "{U}{R}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Flying, vigilance, haste", "power": "3", "toughness": "3"}
### Response: Name:Mantis Rider\nManaCost:U R W\nTypes:Creature Human Monk\nPT:3/3\nK:Flying\nK:Vigilance\nK:Haste\nOracle:Flying, vigilance, haste
|
Create the Forge script for this magic card
|
{"name": "Putrid Warrior", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Zombie Soldier Warrior", "oracle_text": "Whenever Putrid Warrior deals damage, choose one \u2014\n\u2022 Each player loses 1 life.\n\u2022 Each player gains 1 life.", "power": "2", "toughness": "2"}
|
Name:Putrid Warrior\nManaCost:W B\nTypes:Creature Zombie Soldier Warrior\nPT:2/2\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ SVar1,SVar2\nSVar:SVar1:DB$ LoseLife | Defined$ Player | LifeAmount$ 1 | SpellDescription$ Each player loses 1 life.\nSVar:SVar2:DB$ GainLife | Defined$ Player | LifeAmount$ 1 | SpellDescription$ Each player gains 1 life.\nAI:RemoveDeck:All\nDeckHas:Ability$LifeGain\nOracle:Whenever Putrid Warrior deals damage, choose one β\nβ’ Each player loses 1 life.\nβ’ Each player gains 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Putrid Warrior", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Zombie Soldier Warrior", "oracle_text": "Whenever Putrid Warrior deals damage, choose one \u2014\n\u2022 Each player loses 1 life.\n\u2022 Each player gains 1 life.", "power": "2", "toughness": "2"}
### Response: Name:Putrid Warrior\nManaCost:W B\nTypes:Creature Zombie Soldier Warrior\nPT:2/2\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ SVar1,SVar2\nSVar:SVar1:DB$ LoseLife | Defined$ Player | LifeAmount$ 1 | SpellDescription$ Each player loses 1 life.\nSVar:SVar2:DB$ GainLife | Defined$ Player | LifeAmount$ 1 | SpellDescription$ Each player gains 1 life.\nAI:RemoveDeck:All\nDeckHas:Ability$LifeGain\nOracle:Whenever Putrid Warrior deals damage, choose one β\nβ’ Each player loses 1 life.\nβ’ Each player gains 1 life.
|
Create the Forge script for this magic card
|
{"name": "Necravolver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Volver", "oracle_text": "Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)\nIf Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.\nIf Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with \"Whenever Necravolver deals damage, you gain that much life.\"", "power": "2", "toughness": "2"}
|
Name:Necravolver\nManaCost:2 B\nTypes:Creature Volver\nPT:2/2\nK:Kicker:1 G:W\nK:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1\nK:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2\nSVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverStomp | SpellDescription$ If CARDNAME was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.\nSVar:VolverStomp:DB$ Animate | Defined$ Self | Keywords$ Trample | Duration$ Permanent\nSVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever CARDNAME deals damage, you gain that much life."\nSVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | Duration$ Permanent\nSVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX\nSVar:VolverX:TriggerCount$DamageAmount\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green|White\nDeckHas:Ability$Counters\nOracle:Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)\nIf Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.\nIf Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necravolver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Volver", "oracle_text": "Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)\nIf Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.\nIf Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with \"Whenever Necravolver deals damage, you gain that much life.\"", "power": "2", "toughness": "2"}
### Response: Name:Necravolver\nManaCost:2 B\nTypes:Creature Volver\nPT:2/2\nK:Kicker:1 G:W\nK:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1\nK:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2\nSVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverStomp | SpellDescription$ If CARDNAME was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.\nSVar:VolverStomp:DB$ Animate | Defined$ Self | Keywords$ Trample | Duration$ Permanent\nSVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever CARDNAME deals damage, you gain that much life."\nSVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | Duration$ Permanent\nSVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX\nSVar:VolverX:TriggerCount$DamageAmount\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green|White\nDeckHas:Ability$Counters\nOracle:Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)\nIf Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.\nIf Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
|
Create the Forge script for this magic card
|
{"name": "Strategy, Schmategy", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Roll a six-sided die. Strategy, Schmategy has the indicated effect.\n1 \u2014 Do nothing.\n2 \u2014 Destroy all artifacts.\n3 \u2014 Destroy all lands.\n4 \u2014 Strategy, Schmategy deals 3 damage to each creature and each player.\n5 \u2014 Each player discards their hand and draws seven cards.\n6 \u2014 Repeat this process two more times."}
|
Name:Strategy, Schmategy\nManaCost:1 R\nTypes:Sorcery\nA:SP$ StoreSVar | Cost$ 1 R | SVar$ Left | Type$ Number | Expression$ 1 | SubAbility$ DBRepeat\nSVar:DBRepeat:DB$ Repeat | RepeatCheckSVar$ Left | RepeatSVarCompare$ GT0 | RepeatSubAbility$ Roll | StackDescription$ Roll a six-sided die. CARDNAME has the indicated effect.\nSVar:Roll:DB$ RollDice | ResultSubAbilities$ 1:DBNothing,2:DBArtif,3:DBLand,4:DBDamage,5:DBWheel,6:DBTwoMore | SubAbility$ DBDecr\nSVar:DBNothing:DB$ Pump | SpellDescription$ 1 β Do nothing.\nSVar:DBArtif:DB$ DestroyAll | ValidCards$ Artifact | SpellDescription$ 2 β Destroy all artifacts.\nSVar:DBLand:DB$ DestroyAll | ValidCards$ Land | SpellDescription$ 3 β Destroy all lands.\nSVar:DBDamage:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 3 | SpellDescription$ 4 β CARDNAME deals 3 damage to each creature and each player.\nSVar:DBWheel:DB$ Discard | Mode$ Hand | Defined$ Player | SubAbility$ DBEachDraw | SpellDescription$ 5 β Each player discards their hand and draws seven cards.\nSVar:DBEachDraw:DB$ Draw | Defined$ Player | NumCards$ 7\nSVar:DBTwoMore:DB$ StoreSVar | SVar$ Left | Type$ CountSVar | Expression$ Left/Plus.2 | SpellDescription$ 6 β Repeat this process two more times.\nSVar:DBDecr:DB$ StoreSVar | SVar$ Left | Type$ CountSVar | Expression$ Left/Minus.1\nOracle:Roll a six-sided die. Strategy, Schmategy has the indicated effect.\n1 β Do nothing.\n2 β Destroy all artifacts.\n3 β Destroy all lands.\n4 β Strategy, Schmategy deals 3 damage to each creature and each player.\n5 β Each player discards their hand and draws seven cards.\n6 β Repeat this process two more times.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strategy, Schmategy", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Roll a six-sided die. Strategy, Schmategy has the indicated effect.\n1 \u2014 Do nothing.\n2 \u2014 Destroy all artifacts.\n3 \u2014 Destroy all lands.\n4 \u2014 Strategy, Schmategy deals 3 damage to each creature and each player.\n5 \u2014 Each player discards their hand and draws seven cards.\n6 \u2014 Repeat this process two more times."}
### Response: Name:Strategy, Schmategy\nManaCost:1 R\nTypes:Sorcery\nA:SP$ StoreSVar | Cost$ 1 R | SVar$ Left | Type$ Number | Expression$ 1 | SubAbility$ DBRepeat\nSVar:DBRepeat:DB$ Repeat | RepeatCheckSVar$ Left | RepeatSVarCompare$ GT0 | RepeatSubAbility$ Roll | StackDescription$ Roll a six-sided die. CARDNAME has the indicated effect.\nSVar:Roll:DB$ RollDice | ResultSubAbilities$ 1:DBNothing,2:DBArtif,3:DBLand,4:DBDamage,5:DBWheel,6:DBTwoMore | SubAbility$ DBDecr\nSVar:DBNothing:DB$ Pump | SpellDescription$ 1 β Do nothing.\nSVar:DBArtif:DB$ DestroyAll | ValidCards$ Artifact | SpellDescription$ 2 β Destroy all artifacts.\nSVar:DBLand:DB$ DestroyAll | ValidCards$ Land | SpellDescription$ 3 β Destroy all lands.\nSVar:DBDamage:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 3 | SpellDescription$ 4 β CARDNAME deals 3 damage to each creature and each player.\nSVar:DBWheel:DB$ Discard | Mode$ Hand | Defined$ Player | SubAbility$ DBEachDraw | SpellDescription$ 5 β Each player discards their hand and draws seven cards.\nSVar:DBEachDraw:DB$ Draw | Defined$ Player | NumCards$ 7\nSVar:DBTwoMore:DB$ StoreSVar | SVar$ Left | Type$ CountSVar | Expression$ Left/Plus.2 | SpellDescription$ 6 β Repeat this process two more times.\nSVar:DBDecr:DB$ StoreSVar | SVar$ Left | Type$ CountSVar | Expression$ Left/Minus.1\nOracle:Roll a six-sided die. Strategy, Schmategy has the indicated effect.\n1 β Do nothing.\n2 β Destroy all artifacts.\n3 β Destroy all lands.\n4 β Strategy, Schmategy deals 3 damage to each creature and each player.\n5 β Each player discards their hand and draws seven cards.\n6 β Repeat this process two more times.
|
Create the Forge script for this magic card
|
{"name": "Cleanup Crew", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "When Cleanup Crew enters the battlefield, choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Destroy target enchantment.\n\u2022 Exile target card from a graveyard.\n\u2022 You gain 4 life.", "power": "6", "toughness": "6"}
|
Name:Cleanup Crew\nManaCost:4 G G\nTypes:Creature Human Citizen\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBDestroy,DBDestroy2,DBExile,DBGainLife\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nDeckHas:Ability$LifeGain\nOracle:When Cleanup Crew enters the battlefield, choose one β\nβ’ Destroy target artifact.\nβ’ Destroy target enchantment.\nβ’ Exile target card from a graveyard.\nβ’ You gain 4 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cleanup Crew", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "When Cleanup Crew enters the battlefield, choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Destroy target enchantment.\n\u2022 Exile target card from a graveyard.\n\u2022 You gain 4 life.", "power": "6", "toughness": "6"}
### Response: Name:Cleanup Crew\nManaCost:4 G G\nTypes:Creature Human Citizen\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBDestroy,DBDestroy2,DBExile,DBGainLife\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nDeckHas:Ability$LifeGain\nOracle:When Cleanup Crew enters the battlefield, choose one β\nβ’ Destroy target artifact.\nβ’ Destroy target enchantment.\nβ’ Exile target card from a graveyard.\nβ’ You gain 4 life.
|
Create the Forge script for this magic card
|
{"name": "Homarid Explorer", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Homarid Scout", "oracle_text": "When Homarid Explorer enters the battlefield, target player mills four cards.", "power": "3", "toughness": "3"}
|
Name:Homarid Explorer\nManaCost:3 U\nTypes:Creature Homarid Scout\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player mills four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player\nDeckHas:Ability$Graveyard\nOracle:When Homarid Explorer enters the battlefield, target player mills four cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Homarid Explorer", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Homarid Scout", "oracle_text": "When Homarid Explorer enters the battlefield, target player mills four cards.", "power": "3", "toughness": "3"}
### Response: Name:Homarid Explorer\nManaCost:3 U\nTypes:Creature Homarid Scout\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player mills four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player\nDeckHas:Ability$Graveyard\nOracle:When Homarid Explorer enters the battlefield, target player mills four cards.
|
Create the Forge script for this magic card
|
{"name": "Uchuulon", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Crab Ooze Horror", "oracle_text": "Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.\nHorrific Symbiosis \u2014 At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.", "power": "*", "toughness": "4"}
|
Name:Uchuulon\nManaCost:3 B\nTypes:Creature Crab Ooze Horror\nPT:*/4\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of Crabs, Oozes, and/or Horrors you control.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Horrific Symbiosis β At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature.OppOwn | TgtPrompt$ Select up to one target creature card from an opponent's graveyard | TargetMin$ 0 | TargetMax$ 1 | RememberChanged$ True | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ Y | SubAbility$ DBCleanup\nSVar:X:Count$Valid Crab.YouCtrl,Ooze.YouCtrl,Horror.YouCtrl\nSVar:Y:Remembered$Amount\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:BuffedBy:Crab,Ooze,Horror\nDeckHints:Type$Crab|Ooze|Horror\nDeckHas:Ability$Token\nOracle:Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.\nHorrific Symbiosis β At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Uchuulon", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Crab Ooze Horror", "oracle_text": "Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.\nHorrific Symbiosis \u2014 At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.", "power": "*", "toughness": "4"}
### Response: Name:Uchuulon\nManaCost:3 B\nTypes:Creature Crab Ooze Horror\nPT:*/4\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of Crabs, Oozes, and/or Horrors you control.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Horrific Symbiosis β At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature.OppOwn | TgtPrompt$ Select up to one target creature card from an opponent's graveyard | TargetMin$ 0 | TargetMax$ 1 | RememberChanged$ True | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ Y | SubAbility$ DBCleanup\nSVar:X:Count$Valid Crab.YouCtrl,Ooze.YouCtrl,Horror.YouCtrl\nSVar:Y:Remembered$Amount\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:BuffedBy:Crab,Ooze,Horror\nDeckHints:Type$Crab|Ooze|Horror\nDeckHas:Ability$Token\nOracle:Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.\nHorrific Symbiosis β At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.
|
Create the Forge script for this magic card
|
{"name": "Akki War Paint", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nAs long as enchanted permanent is a creature, it gets +2/+1."}
|
Name:Akki War Paint\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AITgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | Description$ As long as enchanted permanent is a creature, it gets +2/+1.\nOracle:Enchant artifact or creature\nAs long as enchanted permanent is a creature, it gets +2/+1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Akki War Paint", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nAs long as enchanted permanent is a creature, it gets +2/+1."}
### Response: Name:Akki War Paint\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AITgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | Description$ As long as enchanted permanent is a creature, it gets +2/+1.\nOracle:Enchant artifact or creature\nAs long as enchanted permanent is a creature, it gets +2/+1.
|
Create the Forge script for this magic card
|
{"name": "Paradise Plume", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "As Paradise Plume enters the battlefield, choose a color.\nWhenever a player casts a spell of the chosen color, you may gain 1 life.\n{T}: Add one mana of the chosen color."}
|
Name:Paradise Plume\nManaCost:4\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInComputerDeck\nT:Mode$ SpellCast | ValidCard$ Card.ChosenColor | OptionalDecider$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell of the chosen color, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color.\nOracle:As Paradise Plume enters the battlefield, choose a color.\nWhenever a player casts a spell of the chosen color, you may gain 1 life.\n{T}: Add one mana of the chosen color.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paradise Plume", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "As Paradise Plume enters the battlefield, choose a color.\nWhenever a player casts a spell of the chosen color, you may gain 1 life.\n{T}: Add one mana of the chosen color."}
### Response: Name:Paradise Plume\nManaCost:4\nTypes:Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a color. | AILogic$ MostProminentInComputerDeck\nT:Mode$ SpellCast | ValidCard$ Card.ChosenColor | OptionalDecider$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell of the chosen color, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Chosen | SpellDescription$ Add one mana of the chosen color.\nOracle:As Paradise Plume enters the battlefield, choose a color.\nWhenever a player casts a spell of the chosen color, you may gain 1 life.\n{T}: Add one mana of the chosen color.
|
Create the Forge script for this magic card
|
{"name": "Temur Runemark", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\nEnchanted creature has trample as long as you control a blue or red permanent."}
|
Name:Temur Runemark\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Trample | IsPresent$ Permanent.Blue+YouCtrl,Permanent.Red+YouCtrl | Description$ Enchanted creature has trample as long as you control a blue or red permanent.\nSVar:BuffedBy:Permanent.Blue,Permanent.Red\nDeckHints:Color$Blue|Red\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\nEnchanted creature has trample as long as you control a blue or red permanent.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Temur Runemark", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\nEnchanted creature has trample as long as you control a blue or red permanent."}
### Response: Name:Temur Runemark\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Trample | IsPresent$ Permanent.Blue+YouCtrl,Permanent.Red+YouCtrl | Description$ Enchanted creature has trample as long as you control a blue or red permanent.\nSVar:BuffedBy:Permanent.Blue,Permanent.Red\nDeckHints:Color$Blue|Red\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\nEnchanted creature has trample as long as you control a blue or red permanent.
|
Create the Forge script for this magic card
|
{"name": "Arisen Gorgon", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Zombie Gorgon", "oracle_text": "Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)", "power": "3", "toughness": "3"}
|
Name:Arisen Gorgon\nManaCost:1 B B\nTypes:Creature Zombie Gorgon\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Deathtouch | IsPresent$ Planeswalker.Liliana+YouCtrl | Description$ Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker.\nOracle:Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arisen Gorgon", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Zombie Gorgon", "oracle_text": "Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)", "power": "3", "toughness": "3"}
### Response: Name:Arisen Gorgon\nManaCost:1 B B\nTypes:Creature Zombie Gorgon\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Deathtouch | IsPresent$ Planeswalker.Liliana+YouCtrl | Description$ Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker.\nOracle:Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
|
Create the Forge script for this magic card
|
{"name": "Counterlash", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost."}
|
Name:Counterlash\nManaCost:4 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 4 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBPlay | SpellDescription$ Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.\nSVar:DBPlay:DB$ Play | Valid$ Targeted.sharesCardTypeWith+YouCtrl | ValidSA$ Spell | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True\nOracle:Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Counterlash", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost."}
### Response: Name:Counterlash\nManaCost:4 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 4 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBPlay | SpellDescription$ Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.\nSVar:DBPlay:DB$ Play | Valid$ Targeted.sharesCardTypeWith+YouCtrl | ValidSA$ Spell | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True\nOracle:Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.
|
Create the Forge script for this magic card
|
{"name": "Explosive Entry", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature."}
|
Name:Explosive Entry\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select up to one target artifact | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBCounter | SpellDescription$ Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.\nSVar:DBCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Explosive Entry", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature."}
### Response: Name:Explosive Entry\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select up to one target artifact | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBCounter | SpellDescription$ Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.\nSVar:DBCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
|
Create the Forge script for this magic card
|
{"name": "A-Circle of the Land Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Gnome Druid", "oracle_text": "When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)\nNatural Recovery \u2014 When Circle of the Land Druid dies, return target land card from your graveyard to your hand.", "power": "2", "toughness": "1"}
|
Name:A-Circle of the Land Druid\nManaCost:1 G\nTypes:Creature Gnome Druid\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, you may mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | Optional$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Natural Recovery β When CARDNAME dies, return target land card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouOwn | TgtPrompt$ Select target land card from your graveyard\nDeckHas:Ability$Mill|Graveyard\nOracle:When Circle of the Land Druid enters the battlefield, you may mill four cards.\nNatural Recovery β When Circle of the Land Druid dies, return target land card from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Circle of the Land Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Gnome Druid", "oracle_text": "When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)\nNatural Recovery \u2014 When Circle of the Land Druid dies, return target land card from your graveyard to your hand.", "power": "2", "toughness": "1"}
### Response: Name:A-Circle of the Land Druid\nManaCost:1 G\nTypes:Creature Gnome Druid\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, you may mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | Optional$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Natural Recovery β When CARDNAME dies, return target land card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Land.YouOwn | TgtPrompt$ Select target land card from your graveyard\nDeckHas:Ability$Mill|Graveyard\nOracle:When Circle of the Land Druid enters the battlefield, you may mill four cards.\nNatural Recovery β When Circle of the Land Druid dies, return target land card from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Prahv, Spires of Order", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn."}
|
Name:Prahv, Spires of Order\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChooseSource | Cost$ 4 W U T | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all damage a source of your choice would deal this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | Prevent$ True | Description$ Prevent all damage the chosen source would deal this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{T}: Add {C}.\n{4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prahv, Spires of Order", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn."}
### Response: Name:Prahv, Spires of Order\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChooseSource | Cost$ 4 W U T | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all damage a source of your choice would deal this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | Prevent$ True | Description$ Prevent all damage the chosen source would deal this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{T}: Add {C}.\n{4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.
|
Create the Forge script for this magic card
|
{"name": "Thalisse, Reverent Medium", "mana_cost": "{3}{W}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.", "power": "3", "toughness": "4"}
|
Name:Thalisse, Reverent Medium\nManaCost:3 W B\nTypes:Legendary Creature Human Cleric\nPT:3/4\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Battlefield_Card.tokenCreated+YouOwn\nDeckHas:Ability$Token & Type$Spirit\nDeckNeeds:Ability$Token\nOracle:At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thalisse, Reverent Medium", "mana_cost": "{3}{W}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.", "power": "3", "toughness": "4"}
### Response: Name:Thalisse, Reverent Medium\nManaCost:3 W B\nTypes:Legendary Creature Human Cleric\nPT:3/4\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Battlefield_Card.tokenCreated+YouOwn\nDeckHas:Ability$Token & Type$Spirit\nDeckNeeds:Ability$Token\nOracle:At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.
|
Create the Forge script for this magic card
|
{"name": "Lich's Mastery", "mana_cost": "{3}{B}{B}{B}", "type_line": "Legendary Enchantment", "oracle_text": "Hexproof\nYou can't lose the game.\nWhenever you gain life, draw that many cards.\nWhenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.\nWhen Lich's Mastery leaves the battlefield, you lose the game."}
|
Name:Lich's Mastery\nManaCost:3 B B B\nTypes:Legendary Enchantment\nK:Hexproof\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you gain life, draw that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:TriggerCount$LifeAmount\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield,Hand,Graveyard | Destination$ Exile | ChangeType$ Card.YouCtrl | ChangeNum$ X | Mandatory$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigLose | TriggerDescription$ When CARDNAME leaves the battlefield, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nOracle:Hexproof\nYou can't lose the game.\nWhenever you gain life, draw that many cards.\nWhenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.\nWhen Lich's Mastery leaves the battlefield, you lose the game.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lich's Mastery", "mana_cost": "{3}{B}{B}{B}", "type_line": "Legendary Enchantment", "oracle_text": "Hexproof\nYou can't lose the game.\nWhenever you gain life, draw that many cards.\nWhenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.\nWhen Lich's Mastery leaves the battlefield, you lose the game."}
### Response: Name:Lich's Mastery\nManaCost:3 B B B\nTypes:Legendary Enchantment\nK:Hexproof\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you gain life, draw that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:TriggerCount$LifeAmount\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield,Hand,Graveyard | Destination$ Exile | ChangeType$ Card.YouCtrl | ChangeNum$ X | Mandatory$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigLose | TriggerDescription$ When CARDNAME leaves the battlefield, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nOracle:Hexproof\nYou can't lose the game.\nWhenever you gain life, draw that many cards.\nWhenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.\nWhen Lich's Mastery leaves the battlefield, you lose the game.
|
Create the Forge script for this magic card
|
{"name": "Patchwork Automaton", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nWhenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.", "power": "1", "toughness": "1"}
|
Name:Patchwork Automaton\nManaCost:2\nTypes:Artifact Creature Construct\nPT:1/1\nK:Ward:2\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast an artifact spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nWhenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Patchwork Automaton", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nWhenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.", "power": "1", "toughness": "1"}
### Response: Name:Patchwork Automaton\nManaCost:2\nTypes:Artifact Creature Construct\nPT:1/1\nK:Ward:2\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast an artifact spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nWhenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.
|
Create the Forge script for this magic card
|
{"name": "Faerie Artisans", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Artificer", "oracle_text": "Flying\nWhenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.", "power": "2", "toughness": "2"}
|
Name:Faerie Artisans\nManaCost:3 U\nTypes:Creature Faerie Artificer\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+OppCtrl | TriggerZones$ Battlefield | Execute$ TrigImprint | TriggerDescription$ Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with CARDNAME.\nSVar:TrigImprint:DB$ Pump | ImprintCards$ Remembered | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ You | AddTypes$ Artifact | RememberTokens$ True | SubAbility$ DBChangeZoneAll\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ Card.IsImprinted\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigClean | Static$ True\nSVar:TrigClean:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nDeckHas:Ability$Token\nOracle:Flying\nWhenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Faerie Artisans", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Artificer", "oracle_text": "Flying\nWhenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.", "power": "2", "toughness": "2"}
### Response: Name:Faerie Artisans\nManaCost:3 U\nTypes:Creature Faerie Artificer\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+OppCtrl | TriggerZones$ Battlefield | Execute$ TrigImprint | TriggerDescription$ Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with CARDNAME.\nSVar:TrigImprint:DB$ Pump | ImprintCards$ Remembered | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ You | AddTypes$ Artifact | RememberTokens$ True | SubAbility$ DBChangeZoneAll\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ Card.IsImprinted\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigClean | Static$ True\nSVar:TrigClean:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nDeckHas:Ability$Token\nOracle:Flying\nWhenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
|
Create the Forge script for this magic card
|
{"name": "War-Name Aspirant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Raid \u2014 War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nWar-Name Aspirant can't be blocked by creatures with power 1 or less.", "power": "2", "toughness": "1"}
|
Name:War-Name Aspirant\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/1\nK:etbCounter:P1P1:1:CheckSVar$ RaidTest: Raid β CARDNAME enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE1 | Description$ CARDNAME can't be blocked by creatures with power 1 or less.\nOracle:Raid β War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nWar-Name Aspirant can't be blocked by creatures with power 1 or less.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "War-Name Aspirant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Raid \u2014 War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nWar-Name Aspirant can't be blocked by creatures with power 1 or less.", "power": "2", "toughness": "1"}
### Response: Name:War-Name Aspirant\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/1\nK:etbCounter:P1P1:1:CheckSVar$ RaidTest: Raid β CARDNAME enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE1 | Description$ CARDNAME can't be blocked by creatures with power 1 or less.\nOracle:Raid β War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nWar-Name Aspirant can't be blocked by creatures with power 1 or less.
|
Create the Forge script for this magic card
|
{"name": "Covert Operative", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Covert Operative can't be blocked.", "power": "3", "toughness": "2"}
|
Name:Covert Operative\nManaCost:4 U\nTypes:Creature Human Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Covert Operative can't be blocked.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Covert Operative", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Covert Operative can't be blocked.", "power": "3", "toughness": "2"}
### Response: Name:Covert Operative\nManaCost:4 U\nTypes:Creature Human Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Covert Operative can't be blocked.
|
Create the Forge script for this magic card
|
{"name": "Steam Catapult", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared.", "power": "2", "toughness": "3"}
|
Name:Steam Catapult\nManaCost:3 W W\nTypes:Creature Human Soldier\nPT:2/3\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Destroy target tapped creature. Activate only during your turn, before attackers are declared.\nOracle:{T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Steam Catapult", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared.", "power": "2", "toughness": "3"}
### Response: Name:Steam Catapult\nManaCost:3 W W\nTypes:Creature Human Soldier\nPT:2/3\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Destroy target tapped creature. Activate only during your turn, before attackers are declared.\nOracle:{T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
|
Create the Forge script for this magic card
|
{"name": "Rouse", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.\nTarget creature gets +2/+0 until end of turn."}
|
Name:Rouse\nManaCost:1 B\nTypes:Instant\nSVar:AltCost:Cost$ PayLife<2> | IsPresent$ Swamp.YouCtrl | Description$ If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | NumAtt$ +2 | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +2/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.\nTarget creature gets +2/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rouse", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.\nTarget creature gets +2/+0 until end of turn."}
### Response: Name:Rouse\nManaCost:1 B\nTypes:Instant\nSVar:AltCost:Cost$ PayLife<2> | IsPresent$ Swamp.YouCtrl | Description$ If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | NumAtt$ +2 | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets +2/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost.\nTarget creature gets +2/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Reality Hemorrhage", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nReality Hemorrhage deals 2 damage to any target."}
|
Name:Reality Hemorrhage\nManaCost:1 R\nTypes:Instant\nK:Devoid\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Devoid (This card has no color.)\nReality Hemorrhage deals 2 damage to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reality Hemorrhage", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nReality Hemorrhage deals 2 damage to any target."}
### Response: Name:Reality Hemorrhage\nManaCost:1 R\nTypes:Instant\nK:Devoid\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Devoid (This card has no color.)\nReality Hemorrhage deals 2 damage to any target.
|
Create the Forge script for this magic card
|
{"name": "Penregon Besieged", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1.\nWhen your opponents control no creatures, sacrifice Penregon Besieged."}
|
Name:Penregon Besieged\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1.\nSVar:TrigChoose:DB$ ChooseCard | Choices$ Creature.leastToughnessControlledByOpponent | ChoiceTitle$ Choose a creature with the least toughness among creatures your opponents control | Mandatory$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Pump | Defined$ ChosenCard | NumAtt$ -1 | NumDef$ -1 | Duration$ Perpetual\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Creature.OppCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When your opponents control no creatures, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1.\nWhen your opponents control no creatures, sacrifice Penregon Besieged.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Penregon Besieged", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1.\nWhen your opponents control no creatures, sacrifice Penregon Besieged."}
### Response: Name:Penregon Besieged\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1.\nSVar:TrigChoose:DB$ ChooseCard | Choices$ Creature.leastToughnessControlledByOpponent | ChoiceTitle$ Choose a creature with the least toughness among creatures your opponents control | Mandatory$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Pump | Defined$ ChosenCard | NumAtt$ -1 | NumDef$ -1 | Duration$ Perpetual\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Creature.OppCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When your opponents control no creatures, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of your end step, choose a creature with the least toughness among creatures your opponents control. It perpetually gets -1/-1.\nWhen your opponents control no creatures, sacrifice Penregon Besieged.
|
Create the Forge script for this magic card
|
{"name": "Research"}
|
Name:Research\nManaCost:G U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ G U | Origin$ Sideboard | Destination$ Library | Shuffle$ True | ChangeType$ Card.YouOwn | ChangeNum$ 4 | Hidden$ True | StackDescription$ {p:You} shuffles up to four cards they own from outside the game into their library. | SpellDescription$ Shuffle up to four cards you own from outside the game into your library.\nAI:RemoveDeck:Random\nAlternateMode:Split\nOracle:Shuffle up to four cards you own from outside the game into your library.\n\nALTERNATE\n\nName:Development\nManaCost:3 U R\nTypes:Instant\nA:SP$ Repeat | Cost$ 3 U R | RepeatSubAbility$ DBToken | MaxRepeat$ 3 | StackDescription$ SpellDescription | SpellDescription$ Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_3_1_elemental | TokenOwner$ You | UnlessPayer$ Player.Opponent | UnlessCost$ Draw<1/Player.YouActivator> | UnlessAI$ MorePowerful\nOracle:Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Research"}
### Response: Name:Research\nManaCost:G U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ G U | Origin$ Sideboard | Destination$ Library | Shuffle$ True | ChangeType$ Card.YouOwn | ChangeNum$ 4 | Hidden$ True | StackDescription$ {p:You} shuffles up to four cards they own from outside the game into their library. | SpellDescription$ Shuffle up to four cards you own from outside the game into your library.\nAI:RemoveDeck:Random\nAlternateMode:Split\nOracle:Shuffle up to four cards you own from outside the game into your library.\n\nALTERNATE\n\nName:Development\nManaCost:3 U R\nTypes:Instant\nA:SP$ Repeat | Cost$ 3 U R | RepeatSubAbility$ DBToken | MaxRepeat$ 3 | StackDescription$ SpellDescription | SpellDescription$ Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_3_1_elemental | TokenOwner$ You | UnlessPayer$ Player.Opponent | UnlessCost$ Draw<1/Player.YouActivator> | UnlessAI$ MorePowerful\nOracle:Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
|
Create the Forge script for this magic card
|
{"name": "Voda Sea Scavenger", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Domain \u2014 When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "2"}
|
Name:Voda Sea Scavenger\nManaCost:2 U\nTypes:Creature Merfolk Rogue\nPT:3/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ Domain β When CARDNAME enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ X | Defined$ You | Optional$ True | ChangeNum$ 1 | DestinationZone$ Library | RestRandomOrder$ True | LibraryPosition$ 0\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain β When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Voda Sea Scavenger", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "Domain \u2014 When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "2"}
### Response: Name:Voda Sea Scavenger\nManaCost:2 U\nTypes:Creature Merfolk Rogue\nPT:3/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ Domain β When CARDNAME enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ X | Defined$ You | Optional$ True | ChangeNum$ 1 | DestinationZone$ Library | RestRandomOrder$ True | LibraryPosition$ 0\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain β When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
|
Create the Forge script for this magic card
|
{"name": "A-Ellywick Tumblestrum", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Ellywick", "oracle_text": "+1: Venture into the dungeon. (Enter the first room or advance to the next room.)\n\u22122: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n\u22126: You get an emblem with \"Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.\"", "loyalty": "4"}
|
Name:A-Ellywick Tumblestrum\nManaCost:2 G G\nTypes:Legendary Planeswalker Ellywick\nLoyalty:4\nA:AB$ Venture | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | SpellDescription$ Venture into the dungeon.\nA:AB$ Dig | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | ForceRevealToController$ True | RememberChanged$ True | RestRandomOrder$ True | SubAbility$ DBGainLife | SpellDescription$ Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | ConditionCheckSVar$ IsLegendary | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:IsLegendary:Count$ValidHand Creature.Legendary+IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ellywick Tumblestrum | Image$ emblem_ellywick_tumblestrum | StaticAbilities$ STOverrun | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."\nSVar:STOverrun:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ X | AddToughness$ X | AddKeyword$ Trample & Haste | Description$ Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.\nSVar:X:PlayerCountPropertyYou$DifferentlyNamedDungeonsCompleted/Twice\nOracle:[+1]: Venture into the dungeon.\n[-2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n[-6]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Ellywick Tumblestrum", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Ellywick", "oracle_text": "+1: Venture into the dungeon. (Enter the first room or advance to the next room.)\n\u22122: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n\u22126: You get an emblem with \"Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.\"", "loyalty": "4"}
### Response: Name:A-Ellywick Tumblestrum\nManaCost:2 G G\nTypes:Legendary Planeswalker Ellywick\nLoyalty:4\nA:AB$ Venture | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | SpellDescription$ Venture into the dungeon.\nA:AB$ Dig | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | ForceRevealToController$ True | RememberChanged$ True | RestRandomOrder$ True | SubAbility$ DBGainLife | SpellDescription$ Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | ConditionCheckSVar$ IsLegendary | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:IsLegendary:Count$ValidHand Creature.Legendary+IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ellywick Tumblestrum | Image$ emblem_ellywick_tumblestrum | StaticAbilities$ STOverrun | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."\nSVar:STOverrun:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ X | AddToughness$ X | AddKeyword$ Trample & Haste | Description$ Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed.\nSVar:X:PlayerCountPropertyYou$DifferentlyNamedDungeonsCompleted/Twice\nOracle:[+1]: Venture into the dungeon.\n[-2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.\n[-6]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
|
Create the Forge script for this magic card
|
{"name": "Ixidron", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)\nIxidron's power and toughness are each equal to the number of face-down creatures on the battlefield.", "power": "*", "toughness": "*"}
|
Name:Ixidron\nManaCost:3 U U\nTypes:Creature Illusion\nPT:*/*\nK:ETBReplacement:Other:TrigTurnFaceDown\nSVar:TrigTurnFaceDown:DB$ SetState | Defined$ Valid Creature.nonToken+Other+faceUp | Mode$ TurnFaceDown | SpellDescription$ As CARDNAME enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of face-down creatures on the battlefield.\nSVar:X:Count$Valid Creature.faceDown\nSVar:NeedsToPlay:Creature.OppCtrl+nonToken\nOracle:As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)\nIxidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ixidron", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)\nIxidron's power and toughness are each equal to the number of face-down creatures on the battlefield.", "power": "*", "toughness": "*"}
### Response: Name:Ixidron\nManaCost:3 U U\nTypes:Creature Illusion\nPT:*/*\nK:ETBReplacement:Other:TrigTurnFaceDown\nSVar:TrigTurnFaceDown:DB$ SetState | Defined$ Valid Creature.nonToken+Other+faceUp | Mode$ TurnFaceDown | SpellDescription$ As CARDNAME enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of face-down creatures on the battlefield.\nSVar:X:Count$Valid Creature.faceDown\nSVar:NeedsToPlay:Creature.OppCtrl+nonToken\nOracle:As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)\nIxidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
|
Create the Forge script for this magic card
|
{"name": "Champions of Tyr", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Angel Knight", "oracle_text": "Flying\nDouble team\nWhen Champions of Tyr enters the battlefield, you get a boon with \"When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it.\"", "power": "4", "toughness": "3"}
|
Name:Champions of Tyr\nManaCost:2 W W\nTypes:Creature Angel Knight\nPT:4/3\nK:Flying\nK:Double Team\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."\nSVar:DBBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, flying counter, and lifelink counter on it.\nSVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard\nSVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplacementResult$ Updated | ReplaceWith$ ETBAddExtraCounter\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1,Flying,Lifelink | CounterNum$ 1 | SubAbility$ DBRemoveSelf\nSVar:DBRemoveSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHas:Ability$LifeGain|Counters & Keyword$Lifelink|Flying\nOracle:Flying\nDouble team\nWhen Champions of Tyr enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Champions of Tyr", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Angel Knight", "oracle_text": "Flying\nDouble team\nWhen Champions of Tyr enters the battlefield, you get a boon with \"When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it.\"", "power": "4", "toughness": "3"}
### Response: Name:Champions of Tyr\nManaCost:2 W W\nTypes:Creature Angel Knight\nPT:4/3\nK:Flying\nK:Double Team\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."\nSVar:DBBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ReplEffAddCounter | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, flying counter, and lifelink counter on it.\nSVar:ReplEffAddCounter:DB$ Effect | ReplacementEffects$ ETBAddCounter | RememberObjects$ TriggeredCard\nSVar:ETBAddCounter:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplacementResult$ Updated | ReplaceWith$ ETBAddExtraCounter\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1,Flying,Lifelink | CounterNum$ 1 | SubAbility$ DBRemoveSelf\nSVar:DBRemoveSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nDeckHas:Ability$LifeGain|Counters & Keyword$Lifelink|Flying\nOracle:Flying\nDouble team\nWhen Champions of Tyr enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."
|
Create the Forge script for this magic card
|
{"name": "Hedron Fields of Agadeem", "mana_cost": "", "type_line": "Plane \u2014 Zendikar", "oracle_text": "Creatures with power 7 or greater can't attack or block.\nWhenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)"}
|
Name:Hedron Fields of Agadeem\nManaCost:no cost\nTypes:Plane Zendikar\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerGE7 | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures with power 7 or greater can't attack or block.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)\nSVar:RolledChaos:DB$ Token | TokenScript$ c_7_7_eldrazi_annihilator\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:Creatures with power 7 or greater can't attack or block.\nWhenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hedron Fields of Agadeem", "mana_cost": "", "type_line": "Plane \u2014 Zendikar", "oracle_text": "Creatures with power 7 or greater can't attack or block.\nWhenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)"}
### Response: Name:Hedron Fields of Agadeem\nManaCost:no cost\nTypes:Plane Zendikar\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.powerGE7 | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures with power 7 or greater can't attack or block.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)\nSVar:RolledChaos:DB$ Token | TokenScript$ c_7_7_eldrazi_annihilator\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:Creatures with power 7 or greater can't attack or block.\nWhenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)
|
Create the Forge script for this magic card
|
{"name": "Mordant Dragon", "mana_cost": "{3}{R}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{1}{R}: Mordant Dragon gets +1/+0 until end of turn.\nWhenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.", "power": "5", "toughness": "5"}
|
Name:Mordant Dragon\nManaCost:3 R R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may have it deal that much damage to target creature that player controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredTarget | NumDmg$ X | TgtPrompt$ Select target creature.\nSVar:X:Count$CardPower\nSVar:MustBeBlocked:True\nOracle:Flying\n{1}{R}: Mordant Dragon gets +1/+0 until end of turn.\nWhenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mordant Dragon", "mana_cost": "{3}{R}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{1}{R}: Mordant Dragon gets +1/+0 until end of turn.\nWhenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.", "power": "5", "toughness": "5"}
### Response: Name:Mordant Dragon\nManaCost:3 R R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may have it deal that much damage to target creature that player controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredTarget | NumDmg$ X | TgtPrompt$ Select target creature.\nSVar:X:Count$CardPower\nSVar:MustBeBlocked:True\nOracle:Flying\n{1}{R}: Mordant Dragon gets +1/+0 until end of turn.\nWhenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
|
Create the Forge script for this magic card
|
{"name": "Altar of Shadows", "mana_cost": "{7}", "type_line": "Artifact", "oracle_text": "At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows.\n{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows."}
|
Name:Altar of Shadows\nManaCost:7\nTypes:Artifact\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {B} for each charge counter on CARDNAME.\nSVar:TrigGetMana:DB$ Mana | Produced$ B | Amount$ X | SpellDescription$ Add {B} for each charge counter on CARDNAME.\nA:AB$ Destroy | Cost$ 7 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPutCounter | SpellDescription$ Destroy target creature. Then put a charge counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1\nSVar:X:Count$CardCounters.CHARGE\nOracle:At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows.\n{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Altar of Shadows", "mana_cost": "{7}", "type_line": "Artifact", "oracle_text": "At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows.\n{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows."}
### Response: Name:Altar of Shadows\nManaCost:7\nTypes:Artifact\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {B} for each charge counter on CARDNAME.\nSVar:TrigGetMana:DB$ Mana | Produced$ B | Amount$ X | SpellDescription$ Add {B} for each charge counter on CARDNAME.\nA:AB$ Destroy | Cost$ 7 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPutCounter | SpellDescription$ Destroy target creature. Then put a charge counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1\nSVar:X:Count$CardCounters.CHARGE\nOracle:At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows.\n{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
|
Create the Forge script for this magic card
|
{"name": "Clone Legion", "mana_cost": "{7}{U}{U}", "type_line": "Sorcery", "oracle_text": "For each creature target player controls, create a token that's a copy of that creature."}
|
Name:Clone Legion\nManaCost:7 U U\nTypes:Sorcery\nA:SP$ CopyPermanent | Cost$ 7 U U | ValidTgts$ Player | Defined$ Valid Creature.TargetedPlayerCtrl | NumCopies$ 1 | AILogic$ DuplicatePerms | StackDescription$ SpellDescription | SpellDescription$ For each creature target player controls, create a token that's a copy of that creature.\nOracle:For each creature target player controls, create a token that's a copy of that creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clone Legion", "mana_cost": "{7}{U}{U}", "type_line": "Sorcery", "oracle_text": "For each creature target player controls, create a token that's a copy of that creature."}
### Response: Name:Clone Legion\nManaCost:7 U U\nTypes:Sorcery\nA:SP$ CopyPermanent | Cost$ 7 U U | ValidTgts$ Player | Defined$ Valid Creature.TargetedPlayerCtrl | NumCopies$ 1 | AILogic$ DuplicatePerms | StackDescription$ SpellDescription | SpellDescription$ For each creature target player controls, create a token that's a copy of that creature.\nOracle:For each creature target player controls, create a token that's a copy of that creature.
|
Create the Forge script for this magic card
|
{"name": "A-Winota, Joiner of Forces", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
|
Name:A-Winota, Joiner of Forces\nManaCost:2 R W\nTypes:Legendary Creature Human Warrior\nPT:4/4\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.nonHuman+YouCtrl | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | Reveal$ False | ChangeValid$ Creature.Human | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Tapped$ True | Attacking$ True | RememberChanged$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Indestructible | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Human\nOracle:Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Winota, Joiner of Forces", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
### Response: Name:A-Winota, Joiner of Forces\nManaCost:2 R W\nTypes:Legendary Creature Human Warrior\nPT:4/4\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.nonHuman+YouCtrl | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | Reveal$ False | ChangeValid$ Creature.Human | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | Tapped$ True | Attacking$ True | RememberChanged$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Indestructible | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Human\nOracle:Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
|
Create the Forge script for this magic card
|
{"name": "A-Sorcerer Class", "mana_cost": "{U}{R}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nWhen Sorcerer Class enters the battlefield, draw two cards, then discard two cards.\n{U}{R}: Level 2\nCreatures you control have \"{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level.\"\n{1}{U}{R}: Level 3\nWhenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn."}
|
Name:A-Sorcerer Class\nManaCost:U R\nTypes:Enchantment Class\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard two cards.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose\nK:Class:2:U R:AddStaticAbility$ STapMana\nSVar:STapMana:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Creature.YouCtrl | AddAbility$ AddMana | Secondary$ True | Description$ Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."\nSVar:AddMana:AB$ Mana | Cost$ T | Produced$ Combo U R | Amount$ 1 | RestrictValid$ Spell.Instant,Spell.Sorcery,Activated.ClassLevelUp | SpellDescription$ Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level.\nK:Class:3:1 U R:AddTrigger$ TriggerSpellCast\nSVar:TriggerSpellCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.\nSVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | DamageSource$ TriggeredCard\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nOracle:(Gain the next level as a sorcery to add its ability.)\nWhen Sorcerer Class enters the battlefield, draw two cards, then discard two cards.\n{U}{R}: Level 2\nCreatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."\n{1}{U}{R}: Level 3\nWhenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Sorcerer Class", "mana_cost": "{U}{R}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nWhen Sorcerer Class enters the battlefield, draw two cards, then discard two cards.\n{U}{R}: Level 2\nCreatures you control have \"{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level.\"\n{1}{U}{R}: Level 3\nWhenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn."}
### Response: Name:A-Sorcerer Class\nManaCost:U R\nTypes:Enchantment Class\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard two cards.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose\nK:Class:2:U R:AddStaticAbility$ STapMana\nSVar:STapMana:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Creature.YouCtrl | AddAbility$ AddMana | Secondary$ True | Description$ Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."\nSVar:AddMana:AB$ Mana | Cost$ T | Produced$ Combo U R | Amount$ 1 | RestrictValid$ Spell.Instant,Spell.Sorcery,Activated.ClassLevelUp | SpellDescription$ Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level.\nK:Class:3:1 U R:AddTrigger$ TriggerSpellCast\nSVar:TriggerSpellCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.\nSVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | DamageSource$ TriggeredCard\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nOracle:(Gain the next level as a sorcery to add its ability.)\nWhen Sorcerer Class enters the battlefield, draw two cards, then discard two cards.\n{U}{R}: Level 2\nCreatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."\n{1}{U}{R}: Level 3\nWhenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
|
Create the Forge script for this magic card
|
{"name": "Dread of Night", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "White creatures get -1/-1."}
|
Name:Dread of Night\nManaCost:B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.White | AddPower$ -1 | AddToughness$ -1 | Description$ White creatures get -1/-1.\nAI:RemoveDeck:Random\nOracle:White creatures get -1/-1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dread of Night", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "White creatures get -1/-1."}
### Response: Name:Dread of Night\nManaCost:B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.White | AddPower$ -1 | AddToughness$ -1 | Description$ White creatures get -1/-1.\nAI:RemoveDeck:Random\nOracle:White creatures get -1/-1.
|
Create the Forge script for this magic card
|
{"name": "Shrewd Hatchling", "mana_cost": "{3}{U/R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.\n{U/R}: Target creature can't block Shrewd Hatchling this turn.\nWhenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.\nWhenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.", "power": "6", "toughness": "6"}
|
Name:Shrewd Hatchling\nManaCost:3 UR\nTypes:Creature Elemental\nPT:6/6\nK:etbCounter:M1M1:4\nA:AB$ Effect | Cost$ UR | ValidTgts$ Creature | TgtPrompt$ Select target creature that can't block this creature this turn | IsCurse$ True | RememberObjects$ ThisTargetedCard | ForgetOnMoved$ Battlefield | StaticAbilities$ KWPump | Duration$ UntilHostLeavesPlayOrEOT | StackDescription$ {c:Targeted} can't block CARDNAME this turn. | SpellDescription$ Target creature can't block CARDNAME this turn.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.EffectSource | ValidBlocker$ Creature.IsRemembered | Description$ {c:Remembered} can't block EFFECTSOURCE this turn.\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever you cast a red spell, remove a -1/-1 counter from CARDNAME.\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever you cast a blue spell, remove a -1/-1 counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nSVar:BuffedBy:Card.Red,Card.Blue\nOracle:Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.\n{U/R}: Target creature can't block Shrewd Hatchling this turn.\nWhenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.\nWhenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shrewd Hatchling", "mana_cost": "{3}{U/R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.\n{U/R}: Target creature can't block Shrewd Hatchling this turn.\nWhenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.\nWhenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.", "power": "6", "toughness": "6"}
### Response: Name:Shrewd Hatchling\nManaCost:3 UR\nTypes:Creature Elemental\nPT:6/6\nK:etbCounter:M1M1:4\nA:AB$ Effect | Cost$ UR | ValidTgts$ Creature | TgtPrompt$ Select target creature that can't block this creature this turn | IsCurse$ True | RememberObjects$ ThisTargetedCard | ForgetOnMoved$ Battlefield | StaticAbilities$ KWPump | Duration$ UntilHostLeavesPlayOrEOT | StackDescription$ {c:Targeted} can't block CARDNAME this turn. | SpellDescription$ Target creature can't block CARDNAME this turn.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.EffectSource | ValidBlocker$ Creature.IsRemembered | Description$ {c:Remembered} can't block EFFECTSOURCE this turn.\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever you cast a red spell, remove a -1/-1 counter from CARDNAME.\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever you cast a blue spell, remove a -1/-1 counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nSVar:BuffedBy:Card.Red,Card.Blue\nOracle:Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.\n{U/R}: Target creature can't block Shrewd Hatchling this turn.\nWhenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.\nWhenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.
|
Create the Forge script for this magic card
|
{"name": "Thornscape Apprentice", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{R}, {T}: Target creature gains first strike until end of turn.\n{W}, {T}: Tap target creature.", "power": "1", "toughness": "1"}
|
Name:Thornscape Apprentice\nManaCost:G\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:{R}, {T}: Target creature gains first strike until end of turn.\n{W}, {T}: Tap target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thornscape Apprentice", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{R}, {T}: Target creature gains first strike until end of turn.\n{W}, {T}: Tap target creature.", "power": "1", "toughness": "1"}
### Response: Name:Thornscape Apprentice\nManaCost:G\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:{R}, {T}: Target creature gains first strike until end of turn.\n{W}, {T}: Tap target creature.
|
Create the Forge script for this magic card
|
{"name": "Benalish Sleeper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Phyrexian Human Soldier", "oracle_text": "Kicker {B} (You may pay an additional {B} as you cast this spell.)\nWhen Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.", "power": "3", "toughness": "1"}
|
Name:Benalish Sleeper\nManaCost:1 W\nTypes:Creature Phyrexian Human Soldier\nPT:3/1\nK:Kicker:B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, each player sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player | SacValid$ Creature\nSVar:NeedsToPlay:Creature.OppCtrl\nOracle:Kicker {B} (You may pay an additional {B} as you cast this spell.)\nWhen Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Benalish Sleeper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Phyrexian Human Soldier", "oracle_text": "Kicker {B} (You may pay an additional {B} as you cast this spell.)\nWhen Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.", "power": "3", "toughness": "1"}
### Response: Name:Benalish Sleeper\nManaCost:1 W\nTypes:Creature Phyrexian Human Soldier\nPT:3/1\nK:Kicker:B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, each player sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player | SacValid$ Creature\nSVar:NeedsToPlay:Creature.OppCtrl\nOracle:Kicker {B} (You may pay an additional {B} as you cast this spell.)\nWhen Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.
|
Create the Forge script for this magic card
|
{"name": "Caribou Range", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land you control\nEnchanted land has \"{W}{W}, {T}: Create a 0/1 white Caribou creature token.\"\nSacrifice a Caribou token: You gain 1 life."}
|
Name:Caribou Range\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant land you control\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Land.YouCtrl | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ Token | Description$ Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token."\nSVar:Token:AB$Token | Cost$ W W T | TokenAmount$ 1 | TokenScript$ w_0_1_caribou | TokenOwner$ You | SpellDescription$ Create a 0/1 white Caribou creature token.\nA:AB$ GainLife | Cost$ Sac<1/Caribou.token/Caribou token> | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nOracle:Enchant land you control\nEnchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token."\nSacrifice a Caribou token: You gain 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caribou Range", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land you control\nEnchanted land has \"{W}{W}, {T}: Create a 0/1 white Caribou creature token.\"\nSacrifice a Caribou token: You gain 1 life."}
### Response: Name:Caribou Range\nManaCost:2 W W\nTypes:Enchantment Aura\nK:Enchant land you control\nA:SP$ Attach | Cost$ 2 W W | ValidTgts$ Land.YouCtrl | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ Token | Description$ Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token."\nSVar:Token:AB$Token | Cost$ W W T | TokenAmount$ 1 | TokenScript$ w_0_1_caribou | TokenOwner$ You | SpellDescription$ Create a 0/1 white Caribou creature token.\nA:AB$ GainLife | Cost$ Sac<1/Caribou.token/Caribou token> | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nOracle:Enchant land you control\nEnchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token."\nSacrifice a Caribou token: You gain 1 life.
|
Create the Forge script for this magic card
|
{"name": "Awakened Awareness", "mana_cost": "{X}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nWhen Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.\nAs long as enchanted permanent is a creature, it has base power and toughness 1/1."}
|
Name:Awakened Awareness\nManaCost:X U U\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put X +1/+1 counters on enchanted permanent.\nSVar:TrigPutCounters:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$xPaid\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | SetPower$ 1 | SetToughness$ 1 | Description$ As long as enchanted permanent is a creature, it has base power and toughness 1/1.\nDeckHints:Type$Artifact|Vehicle\nDeckHas:Ability$Counters\nOracle:Enchant artifact or creature\nWhen Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.\nAs long as enchanted permanent is a creature, it has base power and toughness 1/1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Awakened Awareness", "mana_cost": "{X}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nWhen Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.\nAs long as enchanted permanent is a creature, it has base power and toughness 1/1."}
### Response: Name:Awakened Awareness\nManaCost:X U U\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put X +1/+1 counters on enchanted permanent.\nSVar:TrigPutCounters:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$xPaid\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | SetPower$ 1 | SetToughness$ 1 | Description$ As long as enchanted permanent is a creature, it has base power and toughness 1/1.\nDeckHints:Type$Artifact|Vehicle\nDeckHas:Ability$Counters\nOracle:Enchant artifact or creature\nWhen Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.\nAs long as enchanted permanent is a creature, it has base power and toughness 1/1.
|
Create the Forge script for this magic card
|
{"name": "Chance-Met Elves", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.", "power": "3", "toughness": "2"}
|
Name:Chance-Met Elves\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:3/2\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | ActivationLimit$ 1 | TriggerDescription$ Whenever you scry, put a +1/+1 counter on CARDNAME. This ability triggers only once each turn.\nSVar:TrigPutCounter:DB$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | Defined$ Self\nDeckHas:Ability$Counters\nOracle:Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chance-Met Elves", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.", "power": "3", "toughness": "2"}
### Response: Name:Chance-Met Elves\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:3/2\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | ActivationLimit$ 1 | TriggerDescription$ Whenever you scry, put a +1/+1 counter on CARDNAME. This ability triggers only once each turn.\nSVar:TrigPutCounter:DB$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | Defined$ Self\nDeckHas:Ability$Counters\nOracle:Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.
|
Create the Forge script for this magic card
|
{"name": "Drakestown Forgotten", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.\n{2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.", "power": "0", "toughness": "0"}
|
Name:Drakestown Forgotten\nManaCost:4 B\nTypes:Creature Zombie\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.\nSVar:X:Count$ValidGraveyard Creature\nSVar:NeedsToPlayVar:X GE4\nA:AB$ Pump | Cost$ 2 B SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nOracle:Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.\n{2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drakestown Forgotten", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.\n{2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.", "power": "0", "toughness": "0"}
### Response: Name:Drakestown Forgotten\nManaCost:4 B\nTypes:Creature Zombie\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.\nSVar:X:Count$ValidGraveyard Creature\nSVar:NeedsToPlayVar:X GE4\nA:AB$ Pump | Cost$ 2 B SubCounter<1/P1P1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nOracle:Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.\n{2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Eiganjo, Seat of the Empire", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {W}.\nChannel \u2014 {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control."}
|
Name:Eiganjo, Seat of the Empire\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ DealDamage | PrecostDesc$ Channel β | Cost$ 2 W Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 4 | ReduceCost$ X | SpellDescription$ It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.\nSVar:X:Count$Valid Creature.Legendary+YouCtrl\nDeckHints:Type$Legendary\nDeckHas:Ability$Discard\nOracle:{T}: Add {W}.\nChannel β {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eiganjo, Seat of the Empire", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {W}.\nChannel \u2014 {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control."}
### Response: Name:Eiganjo, Seat of the Empire\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ DealDamage | PrecostDesc$ Channel β | Cost$ 2 W Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 4 | ReduceCost$ X | SpellDescription$ It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.\nSVar:X:Count$Valid Creature.Legendary+YouCtrl\nDeckHints:Type$Legendary\nDeckHas:Ability$Discard\nOracle:{T}: Add {W}.\nChannel β {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
|
Create the Forge script for this magic card
|
{"name": "Oracle of the Alpha", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhen Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle.\nWhenever Oracle of the Alpha attacks, scry 1.", "power": "2", "toughness": "3"}
|
Name:Oracle of the Alpha\nManaCost:2 U\nTypes:Creature Bird Wizard\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure the Power Nine into your library, then shuffle.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Names$ Ancestral Recall,Black Lotus,Mox Emerald,Mox Jet,Mox Pearl,Mox Ruby,Mox Sapphire,Time Walk,Timetwister | Zone$ Library\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, scry 1.\nSVar:DBScry:DB$ Scry\nSVar:HasAttackEffect:TRUE\nDeckHas:Type$Artifact|Instant|Sorcery & Ability$Sacrifice\nOracle:Flying\nWhen Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle.\nWhenever Oracle of the Alpha attacks, scry 1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oracle of the Alpha", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhen Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle.\nWhenever Oracle of the Alpha attacks, scry 1.", "power": "2", "toughness": "3"}
### Response: Name:Oracle of the Alpha\nManaCost:2 U\nTypes:Creature Bird Wizard\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure the Power Nine into your library, then shuffle.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Names$ Ancestral Recall,Black Lotus,Mox Emerald,Mox Jet,Mox Pearl,Mox Ruby,Mox Sapphire,Time Walk,Timetwister | Zone$ Library\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, scry 1.\nSVar:DBScry:DB$ Scry\nSVar:HasAttackEffect:TRUE\nDeckHas:Type$Artifact|Instant|Sorcery & Ability$Sacrifice\nOracle:Flying\nWhen Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle.\nWhenever Oracle of the Alpha attacks, scry 1.
|
Create the Forge script for this magic card
|
{"name": "Nimble Larcenist", "mana_cost": "{W}{U}{B}", "type_line": "Creature \u2014 Bird Rogue", "oracle_text": "Flying\nWhen Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.", "power": "2", "toughness": "1"}
|
Name:Nimble Larcenist\nManaCost:W U B\nTypes:Creature Bird Rogue\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Artifact,Instant,Sorcery | ChangeNum$ 1 | IsCurse$ True\nOracle:Flying\nWhen Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nimble Larcenist", "mana_cost": "{W}{U}{B}", "type_line": "Creature \u2014 Bird Rogue", "oracle_text": "Flying\nWhen Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.", "power": "2", "toughness": "1"}
### Response: Name:Nimble Larcenist\nManaCost:W U B\nTypes:Creature Bird Rogue\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Artifact,Instant,Sorcery | ChangeNum$ 1 | IsCurse$ True\nOracle:Flying\nWhen Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
|
Create the Forge script for this magic card
|
{"name": "Henchfiend of Ukor", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Haste\nEcho {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\n{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.", "power": "3", "toughness": "2"}
|
Name:Henchfiend of Ukor\nManaCost:3 R\nTypes:Creature Ogre\nPT:3/2\nK:Haste\nK:Echo:1 B\nA:AB$ Pump | Cost$ BR | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nSVar:NeedsToPlayVar:Y GE1\nSVar:Y:Count$Valid Swamp.YouCtrl\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Haste\nEcho {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\n{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Henchfiend of Ukor", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Haste\nEcho {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\n{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.", "power": "3", "toughness": "2"}
### Response: Name:Henchfiend of Ukor\nManaCost:3 R\nTypes:Creature Ogre\nPT:3/2\nK:Haste\nK:Echo:1 B\nA:AB$ Pump | Cost$ BR | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nSVar:NeedsToPlayVar:Y GE1\nSVar:Y:Count$Valid Swamp.YouCtrl\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Haste\nEcho {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\n{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Bitterthorn, Nissa's Animus", "mana_cost": "{3}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1.\nWhenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nEquip {3}"}
|
Name:Bitterthorn, Nissa's Animus\nManaCost:3\nTypes:Legendary Artifact Equipment\nK:Living Weapon\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ Attacks | ValidCard$ Creature.EquippedBy | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddSVar$ AE\nSVar:AE:SVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token & Type$Germ|Phyrexian\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1.\nWhenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nEquip {3}
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bitterthorn, Nissa's Animus", "mana_cost": "{3}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1.\nWhenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nEquip {3}"}
### Response: Name:Bitterthorn, Nissa's Animus\nManaCost:3\nTypes:Legendary Artifact Equipment\nK:Living Weapon\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ Attacks | ValidCard$ Creature.EquippedBy | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddSVar$ AE\nSVar:AE:SVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token & Type$Germ|Phyrexian\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1.\nWhenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nEquip {3}
|
Create the Forge script for this magic card
|
{"name": "Boggart Birth Rite", "mana_cost": "{B}", "type_line": "Tribal Sorcery \u2014 Goblin", "oracle_text": "Return target Goblin card from your graveyard to your hand."}
|
Name:Boggart Birth Rite\nManaCost:B\nTypes:Tribal Sorcery Goblin\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target Goblin card in your graveyard | ValidTgts$ Goblin.YouCtrl | SpellDescription$ Return target Goblin card from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:Return target Goblin card from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boggart Birth Rite", "mana_cost": "{B}", "type_line": "Tribal Sorcery \u2014 Goblin", "oracle_text": "Return target Goblin card from your graveyard to your hand."}
### Response: Name:Boggart Birth Rite\nManaCost:B\nTypes:Tribal Sorcery Goblin\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target Goblin card in your graveyard | ValidTgts$ Goblin.YouCtrl | SpellDescription$ Return target Goblin card from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:Return target Goblin card from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Jeska, Warrior Adept", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Human Barbarian Warrior", "oracle_text": "First strike, haste\n{T}: Jeska, Warrior Adept deals 1 damage to any target.", "power": "3", "toughness": "1"}
|
Name:Jeska, Warrior Adept\nManaCost:2 R R\nTypes:Legendary Creature Human Barbarian Warrior\nPT:3/1\nK:First Strike\nK:Haste\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:First strike, haste\n{T}: Jeska, Warrior Adept deals 1 damage to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jeska, Warrior Adept", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Human Barbarian Warrior", "oracle_text": "First strike, haste\n{T}: Jeska, Warrior Adept deals 1 damage to any target.", "power": "3", "toughness": "1"}
### Response: Name:Jeska, Warrior Adept\nManaCost:2 R R\nTypes:Legendary Creature Human Barbarian Warrior\nPT:3/1\nK:First Strike\nK:Haste\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:First strike, haste\n{T}: Jeska, Warrior Adept deals 1 damage to any target.
|
Create the Forge script for this magic card
|
{"name": "Moira, Urborg Haunt", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Spirit Wizard", "oracle_text": "Menace\nWhenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.", "power": "3", "toughness": "2"}
|
Name:Moira, Urborg Haunt\nManaCost:2 B\nTypes:Legendary Creature Spirit Wizard\nK:Menace\nPT:3/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeNum$ 1 | ValidTgts$ Creature.YouOwn+ThisTurnEnteredFrom_Battlefield\nDeckHas:Ability$Graveyard\nOracle:Menace\nWhenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moira, Urborg Haunt", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Spirit Wizard", "oracle_text": "Menace\nWhenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.", "power": "3", "toughness": "2"}
### Response: Name:Moira, Urborg Haunt\nManaCost:2 B\nTypes:Legendary Creature Spirit Wizard\nK:Menace\nPT:3/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeNum$ 1 | ValidTgts$ Creature.YouOwn+ThisTurnEnteredFrom_Battlefield\nDeckHas:Ability$Graveyard\nOracle:Menace\nWhenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
|
Create the Forge script for this magic card
|
{"name": "Maelstrom Archangel", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.", "power": "5", "toughness": "5"}
|
Name:Maelstrom Archangel\nManaCost:W U B R G\nTypes:Creature Angel\nPT:5/5\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.\nSVar:TrigPlay:DB$ Play | Valid$ Card.YouCtrl | ValidSA$ Spell | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True\nOracle:Flying\nWhenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maelstrom Archangel", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.", "power": "5", "toughness": "5"}
### Response: Name:Maelstrom Archangel\nManaCost:W U B R G\nTypes:Creature Angel\nPT:5/5\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.\nSVar:TrigPlay:DB$ Play | Valid$ Card.YouCtrl | ValidSA$ Spell | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True\nOracle:Flying\nWhenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.
|
Create the Forge script for this magic card
|
{"name": "Savage Alliance", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Escalate {1} (Pay this cost for each mode chosen beyond the first.)\nChoose one or more \u2014\n\u2022 Creatures target player controls gain trample until end of turn.\n\u2022 Savage Alliance deals 2 damage to target creature.\n\u2022 Savage Alliance deals 1 damage to each creature target opponent controls."}
|
Name:Savage Alliance\nManaCost:2 R\nTypes:Instant\nK:Escalate:1\nA:SP$ Charm | Cost$ 2 R | MinCharmNum$ 1 | CharmNum$ 3 | Choices$ DBPumpAll,DBDamage1,DBDamage2\nSVar:DBPumpAll:DB$ PumpAll | ValidTgts$ Player | TgtPrompt$ Select target player to grant trample to each creature controlled | ValidCards$ Creature | KW$ Trample | SpellDescription$ Creatures target player controls gain trample until end of turn.\nSVar:DBDamage1:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal 2 damage | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nSVar:DBDamage2:DB$ DamageAll | NumDmg$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select an opponent to deal 1 damage to each creature controlled | ValidCards$ Creature | ValidDescription$ each creature the opponent controls. | SpellDescription$ CARDNAME deals 1 damage to each creature target opponent controls.\nOracle:Escalate {1} (Pay this cost for each mode chosen beyond the first.)\nChoose one or more β\nβ’ Creatures target player controls gain trample until end of turn.\nβ’ Savage Alliance deals 2 damage to target creature.\nβ’ Savage Alliance deals 1 damage to each creature target opponent controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Savage Alliance", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Escalate {1} (Pay this cost for each mode chosen beyond the first.)\nChoose one or more \u2014\n\u2022 Creatures target player controls gain trample until end of turn.\n\u2022 Savage Alliance deals 2 damage to target creature.\n\u2022 Savage Alliance deals 1 damage to each creature target opponent controls."}
### Response: Name:Savage Alliance\nManaCost:2 R\nTypes:Instant\nK:Escalate:1\nA:SP$ Charm | Cost$ 2 R | MinCharmNum$ 1 | CharmNum$ 3 | Choices$ DBPumpAll,DBDamage1,DBDamage2\nSVar:DBPumpAll:DB$ PumpAll | ValidTgts$ Player | TgtPrompt$ Select target player to grant trample to each creature controlled | ValidCards$ Creature | KW$ Trample | SpellDescription$ Creatures target player controls gain trample until end of turn.\nSVar:DBDamage1:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal 2 damage | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature.\nSVar:DBDamage2:DB$ DamageAll | NumDmg$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select an opponent to deal 1 damage to each creature controlled | ValidCards$ Creature | ValidDescription$ each creature the opponent controls. | SpellDescription$ CARDNAME deals 1 damage to each creature target opponent controls.\nOracle:Escalate {1} (Pay this cost for each mode chosen beyond the first.)\nChoose one or more β\nβ’ Creatures target player controls gain trample until end of turn.\nβ’ Savage Alliance deals 2 damage to target creature.\nβ’ Savage Alliance deals 1 damage to each creature target opponent controls.
|
Create the Forge script for this magic card
|
{"name": "Grand Crescendo", "mana_cost": "{X}{W}{W}", "type_line": "Instant", "oracle_text": "Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn."}
|
Name:Grand Crescendo\nManaCost:X W W\nTypes:Instant\nA:SP$ Token | TokenAmount$ X | TokenScript$ gw_1_1_citizen | SubAbility$ DBPumpAll | SpellDescription$ Create X 1/1 green and white Citizen creature tokens.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SpellDescription$ Creatures you control gain indestructible until end of turn.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token & Type$Citizen\nOracle:Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grand Crescendo", "mana_cost": "{X}{W}{W}", "type_line": "Instant", "oracle_text": "Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn."}
### Response: Name:Grand Crescendo\nManaCost:X W W\nTypes:Instant\nA:SP$ Token | TokenAmount$ X | TokenScript$ gw_1_1_citizen | SubAbility$ DBPumpAll | SpellDescription$ Create X 1/1 green and white Citizen creature tokens.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SpellDescription$ Creatures you control gain indestructible until end of turn.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token & Type$Citizen\nOracle:Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Mistford River Turtle", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.", "power": "1", "toughness": "5"}
|
Name:Mistford River Turtle\nManaCost:3 U\nTypes:Creature Turtle\nPT:1/5\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking non-Human creature can't be blocked this turn.\nSVar:TrigPump:DB$ Effect | ValidTgts$ Creature.nonHuman+Other+attacking | TgtPrompt$ Select another target attacking non-Human creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mistford River Turtle", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Turtle", "oracle_text": "Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.", "power": "1", "toughness": "5"}
### Response: Name:Mistford River Turtle\nManaCost:3 U\nTypes:Creature Turtle\nPT:1/5\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking non-Human creature can't be blocked this turn.\nSVar:TrigPump:DB$ Effect | ValidTgts$ Creature.nonHuman+Other+attacking | TgtPrompt$ Select another target attacking non-Human creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
|
Create the Forge script for this magic card
|
{"name": "Akki Underling", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.", "power": "2", "toughness": "1"}
|
Name:Akki Underling\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ First Strike | CheckSVar$ X | SVarCompare$ GE7 | Description$ As long as you have seven or more cards in hand, CARDNAME gets +2/+1 and has first strike.\nSVar:X:Count$InYourHand\nOracle:As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Akki Underling", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.", "power": "2", "toughness": "1"}
### Response: Name:Akki Underling\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ First Strike | CheckSVar$ X | SVarCompare$ GE7 | Description$ As long as you have seven or more cards in hand, CARDNAME gets +2/+1 and has first strike.\nSVar:X:Count$InYourHand\nOracle:As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.
|
Create the Forge script for this magic card
|
{"name": "Compleated Huntmaster", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Elf Warrior", "oracle_text": "{1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "2", "toughness": "3"}
|
Name:Compleated Huntmaster\nManaCost:2 B\nTypes:Creature Phyrexian Elf Warrior\nPT:2/3\nA:AB$ Incubate | Cost$ 1 T Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | Amount$ 3 | SpellDescription$ Incubate 3.\nDeckHas:Ability$Sacrifice|Counters|Token & Type$Incubator|Artifact\nOracle:{1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Compleated Huntmaster", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Elf Warrior", "oracle_text": "{1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "2", "toughness": "3"}
### Response: Name:Compleated Huntmaster\nManaCost:2 B\nTypes:Creature Phyrexian Elf Warrior\nPT:2/3\nA:AB$ Incubate | Cost$ 1 T Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | Amount$ 3 | SpellDescription$ Incubate 3.\nDeckHas:Ability$Sacrifice|Counters|Token & Type$Incubator|Artifact\nOracle:{1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
|
Create the Forge script for this magic card
|
{"name": "Force of Despair", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.\nDestroy all creatures that entered the battlefield this turn."}
|
Name:Force of Despair\nManaCost:1 B B\nTypes:Instant\nSVar:AltCost:Cost$ ExileFromHand<1/Card.Black+Other> | OpponentTurn$ True | Description$ If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.\nA:SP$ DestroyAll | Cost$ 1 B B | ValidCards$ Creature.ThisTurnEntered | SpellDescription$ Destroy all creatures that entered the battlefield this turn.\nOracle:If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.\nDestroy all creatures that entered the battlefield this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Force of Despair", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.\nDestroy all creatures that entered the battlefield this turn."}
### Response: Name:Force of Despair\nManaCost:1 B B\nTypes:Instant\nSVar:AltCost:Cost$ ExileFromHand<1/Card.Black+Other> | OpponentTurn$ True | Description$ If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.\nA:SP$ DestroyAll | Cost$ 1 B B | ValidCards$ Creature.ThisTurnEntered | SpellDescription$ Destroy all creatures that entered the battlefield this turn.\nOracle:If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.\nDestroy all creatures that entered the battlefield this turn.
|
Create the Forge script for this magic card
|
{"name": "Ride the Avalanche", "mana_cost": "{G}{U}", "type_line": "Instant", "oracle_text": "The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell."}
|
Name:Ride the Avalanche\nManaCost:G U\nTypes:Instant\nA:SP$ Effect | Cost$ G U | StaticAbilities$ QuickenStA | Triggers$ TrigCounters | SpellDescription$ The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.\nSVar:QuickenStA:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | EffectZone$ Command | Caster$ You\nSVar:TrigCounters:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | OneOff$ True | Execute$ PutCounter | TriggerDescription$ When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell\nSVar:PutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature | ValidTgts$ Creature\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nDeckHas:Ability$Counters\nAI:RemoveDeck:All\nOracle:The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ride the Avalanche", "mana_cost": "{G}{U}", "type_line": "Instant", "oracle_text": "The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell."}
### Response: Name:Ride the Avalanche\nManaCost:G U\nTypes:Instant\nA:SP$ Effect | Cost$ G U | StaticAbilities$ QuickenStA | Triggers$ TrigCounters | SpellDescription$ The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.\nSVar:QuickenStA:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | EffectZone$ Command | Caster$ You\nSVar:TrigCounters:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | OneOff$ True | Execute$ PutCounter | TriggerDescription$ When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell\nSVar:PutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature | ValidTgts$ Creature\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nDeckHas:Ability$Counters\nAI:RemoveDeck:All\nOracle:The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
|
Create the Forge script for this magic card
|
{"name": "Carrion Call", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)"}
|
Name:Carrion Call\nManaCost:3 G\nTypes:Instant\nA:SP$ Token | Cost$ 3 G | TokenAmount$ 2 | TokenScript$ g_1_1_phyrexian_insect_infect | TokenOwner$ You | SpellDescription$ Create two 1/1 green Insect creature tokens with infect.\nOracle:Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Carrion Call", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)"}
### Response: Name:Carrion Call\nManaCost:3 G\nTypes:Instant\nA:SP$ Token | Cost$ 3 G | TokenAmount$ 2 | TokenScript$ g_1_1_phyrexian_insect_infect | TokenOwner$ You | SpellDescription$ Create two 1/1 green Insect creature tokens with infect.\nOracle:Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
Create the Forge script for this magic card
|
{"name": "Sage of Epityr", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.", "power": "1", "toughness": "1"}
|
Name:Sage of Epityr\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order.\nSVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4\nOracle:When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sage of Epityr", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.", "power": "1", "toughness": "1"}
### Response: Name:Sage of Epityr\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library, then put them back in any order.\nSVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 4\nOracle:When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.
|
Create the Forge script for this magic card
|
{"name": "Protection of the Hekma", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "If a source an opponent controls would deal damage to you, prevent 1 of that damage."}
|
Name:Protection of the Hekma\nManaCost:4 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a source an opponent controls would deal damage to you, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nOracle:If a source an opponent controls would deal damage to you, prevent 1 of that damage.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Protection of the Hekma", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "If a source an opponent controls would deal damage to you, prevent 1 of that damage."}
### Response: Name:Protection of the Hekma\nManaCost:4 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a source an opponent controls would deal damage to you, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nOracle:If a source an opponent controls would deal damage to you, prevent 1 of that damage.
|
Create the Forge script for this magic card
|
{"name": "Lore Broker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{T}: Each player draws a card, then discards a card.", "power": "1", "toughness": "2"}
|
Name:Lore Broker\nManaCost:1 U\nTypes:Creature Human Rogue\nPT:1/2\nA:AB$ Draw | Cost$ T | Defined$ Player | SpellDescription$ Each player draws a card, then discards a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player\nOracle:{T}: Each player draws a card, then discards a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lore Broker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{T}: Each player draws a card, then discards a card.", "power": "1", "toughness": "2"}
### Response: Name:Lore Broker\nManaCost:1 U\nTypes:Creature Human Rogue\nPT:1/2\nA:AB$ Draw | Cost$ T | Defined$ Player | SpellDescription$ Each player draws a card, then discards a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player\nOracle:{T}: Each player draws a card, then discards a card.
|
Create the Forge script for this magic card
|
{"name": "Skatewing Spy", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Vedalken Rogue Mutant", "oracle_text": "{5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)\nEach creature you control with a +1/+1 counter on it has flying.", "power": "2", "toughness": "3"}
|
Name:Skatewing Spy\nManaCost:3 U\nTypes:Creature Vedalken Rogue Mutant\nPT:2/3\nK:Adapt:2:5 U\nDeckHas:Ability$Counters\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ Each creature you control with a +1/+1 counter on it has flying.\nDeckHints:Ability$Counters\nOracle:{5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)\nEach creature you control with a +1/+1 counter on it has flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skatewing Spy", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Vedalken Rogue Mutant", "oracle_text": "{5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)\nEach creature you control with a +1/+1 counter on it has flying.", "power": "2", "toughness": "3"}
### Response: Name:Skatewing Spy\nManaCost:3 U\nTypes:Creature Vedalken Rogue Mutant\nPT:2/3\nK:Adapt:2:5 U\nDeckHas:Ability$Counters\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ Each creature you control with a +1/+1 counter on it has flying.\nDeckHints:Ability$Counters\nOracle:{5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)\nEach creature you control with a +1/+1 counter on it has flying.
|
Create the Forge script for this magic card
|
{"name": "Avacynian Priest", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}, {T}: Tap target non-Human creature.", "power": "1", "toughness": "2"}
|
Name:Avacynian Priest\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature.nonHuman | TgtPrompt$ Select target non-Human creature | SpellDescription$ Tap target non-Human creature.\nSVar:NonCombatPriority:1\nOracle:{1}, {T}: Tap target non-Human creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Avacynian Priest", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}, {T}: Tap target non-Human creature.", "power": "1", "toughness": "2"}
### Response: Name:Avacynian Priest\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature.nonHuman | TgtPrompt$ Select target non-Human creature | SpellDescription$ Tap target non-Human creature.\nSVar:NonCombatPriority:1\nOracle:{1}, {T}: Tap target non-Human creature.
|
Create the Forge script for this magic card
|
{"name": "Curse of Inertia", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nWhenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice."}
|
Name:Curse of Inertia\nManaCost:2 U\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Player | AILogic$ Curse\nT:Mode$ AttackersDeclared | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | AttackedTarget$ Player.EnchantedBy | TriggerDescription$ Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TargetingPlayer$ TriggeredAttackingPlayer | Tapper$ TriggeredAttackingPlayer\nOracle:Enchant player\nWhenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Curse of Inertia", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nWhenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice."}
### Response: Name:Curse of Inertia\nManaCost:2 U\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Player | AILogic$ Curse\nT:Mode$ AttackersDeclared | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | AttackedTarget$ Player.EnchantedBy | TriggerDescription$ Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TargetingPlayer$ TriggeredAttackingPlayer | Tapper$ TriggeredAttackingPlayer\nOracle:Enchant player\nWhenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
|
Create the Forge script for this magic card
|
{"name": "Deadbridge Shaman", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Deadbridge Shaman dies, target opponent discards a card.", "power": "3", "toughness": "1"}
|
Name:Deadbridge Shaman\nManaCost:2 B\nTypes:Creature Elf Shaman\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose\nOracle:When Deadbridge Shaman dies, target opponent discards a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deadbridge Shaman", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Deadbridge Shaman dies, target opponent discards a card.", "power": "3", "toughness": "1"}
### Response: Name:Deadbridge Shaman\nManaCost:2 B\nTypes:Creature Elf Shaman\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose\nOracle:When Deadbridge Shaman dies, target opponent discards a card.
|
Create the Forge script for this magic card
|
{"name": "Death Ward", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Regenerate target creature."}
|
Name:Death Ward\nManaCost:W\nTypes:Instant\nA:SP$ Regenerate | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nDeckHas:Keyword$Regenerate\nOracle:Regenerate target creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death Ward", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Regenerate target creature."}
### Response: Name:Death Ward\nManaCost:W\nTypes:Instant\nA:SP$ Regenerate | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nDeckHas:Keyword$Regenerate\nOracle:Regenerate target creature.
|
Create the Forge script for this magic card
|
{"name": "Pemmin's Aura", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{U}: Untap enchanted creature.\n{U}: Enchanted creature gains flying until end of turn.\n{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)\n{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn."}
|
Name:Pemmin's Aura\nManaCost:1 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U U | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Untap | Cost$ U | Defined$ Enchanted | SpellDescription$ Untap enchanted creature.\nA:AB$ Pump | Cost$ U | Defined$ Enchanted | KW$ Flying | SpellDescription$ Enchanted creature gains flying until end of turn.\nA:AB$ Pump | Cost$ U | Defined$ Enchanted | KW$ Shroud | SpellDescription$ Enchanted creature gains shroud until end of turn.\nA:AB$ GenericChoice | Cost$ 1 | Choices$ PumpAtt,PumpDef | SpellDescription$ Enchanted creature gets +1/-1 or -1/+1 until end of turn.\nSVar:PumpAtt:DB$ Pump | Defined$ Enchanted | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ Enchanted creature gets +1/-1 until end of turn.\nSVar:PumpDef:DB$ Pump | Defined$ Enchanted | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ Enchanted creature gets -1/+1 until end of turn.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{U}: Untap enchanted creature.\n{U}: Enchanted creature gains flying until end of turn.\n{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)\n{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pemmin's Aura", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{U}: Untap enchanted creature.\n{U}: Enchanted creature gains flying until end of turn.\n{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)\n{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn."}
### Response: Name:Pemmin's Aura\nManaCost:1 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U U | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Untap | Cost$ U | Defined$ Enchanted | SpellDescription$ Untap enchanted creature.\nA:AB$ Pump | Cost$ U | Defined$ Enchanted | KW$ Flying | SpellDescription$ Enchanted creature gains flying until end of turn.\nA:AB$ Pump | Cost$ U | Defined$ Enchanted | KW$ Shroud | SpellDescription$ Enchanted creature gains shroud until end of turn.\nA:AB$ GenericChoice | Cost$ 1 | Choices$ PumpAtt,PumpDef | SpellDescription$ Enchanted creature gets +1/-1 or -1/+1 until end of turn.\nSVar:PumpAtt:DB$ Pump | Defined$ Enchanted | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ Enchanted creature gets +1/-1 until end of turn.\nSVar:PumpDef:DB$ Pump | Defined$ Enchanted | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ Enchanted creature gets -1/+1 until end of turn.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\n{U}: Untap enchanted creature.\n{U}: Enchanted creature gains flying until end of turn.\n{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)\n{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Barbed Sextant", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep."}
|
Name:Barbed Sextant\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ Any | SubAbility$ DelTrigSlowtrip | SpellDescription$ Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Barbed Sextant", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep."}
### Response: Name:Barbed Sextant\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ Any | SubAbility$ DelTrigSlowtrip | SpellDescription$ Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
|
Create the Forge script for this magic card
|
{"name": "Touchstone", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Tap target artifact you don't control."}
|
Name:Touchstone\nManaCost:2\nTypes:Artifact\nA:AB$ Tap | Cost$ T | ValidTgts$ Artifact.YouDontCtrl | TgtPrompt$ Select target artifact you don't control | SpellDescription$ Tap target artifact you don't control.\nAI:RemoveDeck:Random\nOracle:{T}: Tap target artifact you don't control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Touchstone", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Tap target artifact you don't control."}
### Response: Name:Touchstone\nManaCost:2\nTypes:Artifact\nA:AB$ Tap | Cost$ T | ValidTgts$ Artifact.YouDontCtrl | TgtPrompt$ Select target artifact you don't control | SpellDescription$ Tap target artifact you don't control.\nAI:RemoveDeck:Random\nOracle:{T}: Tap target artifact you don't control.
|
Create the Forge script for this magic card
|
{"name": "Tamiyo's Journal", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\n{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle."}
|
Name:Tamiyo's Journal\nManaCost:5\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nA:AB$ ChangeZone | Cost$ T Sac<3/Clue> | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nDeckHints:Ability$Investigate\nDeckHas:Ability$Investigate|Token\nOracle:At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\n{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tamiyo's Journal", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\n{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle."}
### Response: Name:Tamiyo's Journal\nManaCost:5\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nA:AB$ ChangeZone | Cost$ T Sac<3/Clue> | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nDeckHints:Ability$Investigate\nDeckHas:Ability$Investigate|Token\nOracle:At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\n{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Blighted Steppe", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control."}
|
Name:Blighted Steppe\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ GainLife | Cost$ 3 W T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ X | SpellDescription$ You Gain 2 life for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature/Times.2\nDeckHas:Ability$Mana.Colorless\nDeckNeeds:Color$White\nOracle:{T}: Add {C}.\n{3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blighted Steppe", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control."}
### Response: Name:Blighted Steppe\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ GainLife | Cost$ 3 W T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ X | SpellDescription$ You Gain 2 life for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature/Times.2\nDeckHas:Ability$Mana.Colorless\nDeckNeeds:Color$White\nOracle:{T}: Add {C}.\n{3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
|
Create the Forge script for this magic card
|
{"name": "Rasputin, the Oneiromancer", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.\n{T}, Remove one or more dream counters from Rasputin: Add that much {C}.\n{T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.", "power": "4", "toughness": "1"}
|
Name:Rasputin, the Oneiromancer\nManaCost:1 W U\nTypes:Legendary Creature Human Wizard\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ DREAM | CounterNum$ Y | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ Opponent\nA:AB$ Mana | Cost$ T SubCounter<X1+/DREAM/NICKNAME> | XMin$ 1 | Produced$ C | Amount$ X | SpellDescription$ Add that much {C}.\nA:AB$ Token | Cost$ T SubCounter<1/DREAM/NICKNAME> | TokenScript$ w_2_2_knight_pro_red | SpellDescription$ Create a 2/2 white Knight creature token with protection from red.\nSVar:Y:PlayerCountOpponents$Amount\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters|Token\nOracle:When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.\n{T}: Remove one or more dream counters from Rasputin: Add that much {C}.\n{T}: Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rasputin, the Oneiromancer", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.\n{T}, Remove one or more dream counters from Rasputin: Add that much {C}.\n{T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.", "power": "4", "toughness": "1"}
### Response: Name:Rasputin, the Oneiromancer\nManaCost:1 W U\nTypes:Legendary Creature Human Wizard\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ DREAM | CounterNum$ Y | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ Opponent\nA:AB$ Mana | Cost$ T SubCounter<X1+/DREAM/NICKNAME> | XMin$ 1 | Produced$ C | Amount$ X | SpellDescription$ Add that much {C}.\nA:AB$ Token | Cost$ T SubCounter<1/DREAM/NICKNAME> | TokenScript$ w_2_2_knight_pro_red | SpellDescription$ Create a 2/2 white Knight creature token with protection from red.\nSVar:Y:PlayerCountOpponents$Amount\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters|Token\nOracle:When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.\n{T}: Remove one or more dream counters from Rasputin: Add that much {C}.\n{T}: Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.
|
Create the Forge script for this magic card
|
{"name": "Razortide Bridge", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "Razortide Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {W} or {U}."}
|
Name:Razortide Bridge\nManaCost:no cost\nTypes:Artifact Land\nK:CARDNAME enters the battlefield tapped.\nK:Indestructible\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Razortide Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {W} or {U}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Razortide Bridge", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "Razortide Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {W} or {U}."}
### Response: Name:Razortide Bridge\nManaCost:no cost\nTypes:Artifact Land\nK:CARDNAME enters the battlefield tapped.\nK:Indestructible\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Razortide Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {W} or {U}.
|
Create the Forge script for this magic card
|
{"name": "Fallaji Dragon Engine", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Prototype {2}{R} \u2014 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nFlying\n{2}: Fallaji Dragon Engine gets +1/+0 until end of turn.", "power": "5", "toughness": "5"}
|
Name:Fallaji Dragon Engine\nManaCost:8\nTypes:Artifact Creature Dragon\nPT:5/5\nK:Prototype:2 R:1:3\nK:Flying\nA:AB$ Pump | Cost$ 2 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nDeckHints:Color$Red\nOracle:Prototype {2}{R} β 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nFlying\n{2}: Fallaji Dragon Engine gets +1/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fallaji Dragon Engine", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Prototype {2}{R} \u2014 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nFlying\n{2}: Fallaji Dragon Engine gets +1/+0 until end of turn.", "power": "5", "toughness": "5"}
### Response: Name:Fallaji Dragon Engine\nManaCost:8\nTypes:Artifact Creature Dragon\nPT:5/5\nK:Prototype:2 R:1:3\nK:Flying\nA:AB$ Pump | Cost$ 2 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nDeckHints:Color$Red\nOracle:Prototype {2}{R} β 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nFlying\n{2}: Fallaji Dragon Engine gets +1/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Filth", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Incarnation", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nAs long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.", "power": "2", "toughness": "2"}
|
Name:Filth\nManaCost:3 B\nTypes:Creature Incarnation\nPT:2/2\nK:Swampwalk\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Swampwalk | IsPresent$ Swamp.YouCtrl | Description$ As long as CARDNAME is in your graveyard and you control a Swamp, creatures you control have swampwalk.\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nAs long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Filth", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Incarnation", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nAs long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.", "power": "2", "toughness": "2"}
### Response: Name:Filth\nManaCost:3 B\nTypes:Creature Incarnation\nPT:2/2\nK:Swampwalk\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Swampwalk | IsPresent$ Swamp.YouCtrl | Description$ As long as CARDNAME is in your graveyard and you control a Swamp, creatures you control have swampwalk.\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nAs long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
|
Create the Forge script for this magic card
|
{"name": "Grave Pact", "mana_cost": "{1}{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control dies, each other player sacrifices a creature."}
|
Name:Grave Pact\nManaCost:1 B B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever a creature you control dies, each other player sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player.Other | SacValid$ Creature\nOracle:Whenever a creature you control dies, each other player sacrifices a creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grave Pact", "mana_cost": "{1}{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control dies, each other player sacrifices a creature."}
### Response: Name:Grave Pact\nManaCost:1 B B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever a creature you control dies, each other player sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player.Other | SacValid$ Creature\nOracle:Whenever a creature you control dies, each other player sacrifices a creature.
|
Create the Forge script for this magic card
|
{"name": "River Sneak", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Warrior", "oracle_text": "River Sneak can't be blocked.\nWhenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
|
Name:River Sneak\nManaCost:1 U\nTypes:Creature Merfolk Warrior\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Merfolk.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another Merfolk enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Merfolk\nOracle:River Sneak can't be blocked.\nWhenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "River Sneak", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Warrior", "oracle_text": "River Sneak can't be blocked.\nWhenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:River Sneak\nManaCost:1 U\nTypes:Creature Merfolk Warrior\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Merfolk.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another Merfolk enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Merfolk\nOracle:River Sneak can't be blocked.\nWhenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Harbinger of the Hunt", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.\n{2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.", "power": "5", "toughness": "3"}
|
Name:Harbinger of the Hunt\nManaCost:3 R G\nTypes:Creature Dragon\nPT:5/3\nK:Flying\nA:AB$ DamageAll | Cost$ 2 R | NumDmg$ 1 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature without flying. | SpellDescription$ CARDNAME deals 1 damage to each creature without flying.\nA:AB$ DamageAll | Cost$ 2 G | NumDmg$ 1 | ValidCards$ Creature.withFlying+StrictlyOther | ValidDescription$ each other creature with flying. | SpellDescription$ CARDNAME deals 1 damage to each other creature with flying.\nOracle:Flying\n{2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.\n{2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Harbinger of the Hunt", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.\n{2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.", "power": "5", "toughness": "3"}
### Response: Name:Harbinger of the Hunt\nManaCost:3 R G\nTypes:Creature Dragon\nPT:5/3\nK:Flying\nA:AB$ DamageAll | Cost$ 2 R | NumDmg$ 1 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature without flying. | SpellDescription$ CARDNAME deals 1 damage to each creature without flying.\nA:AB$ DamageAll | Cost$ 2 G | NumDmg$ 1 | ValidCards$ Creature.withFlying+StrictlyOther | ValidDescription$ each other creature with flying. | SpellDescription$ CARDNAME deals 1 damage to each other creature with flying.\nOracle:Flying\n{2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.\n{2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.
|
Create the Forge script for this magic card
|
{"name": "Kalonian Tusker", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "3", "toughness": "3"}
|
Name:Kalonian Tusker\nManaCost:G G\nTypes:Creature Beast\nPT:3/3\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kalonian Tusker", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "3", "toughness": "3"}
### Response: Name:Kalonian Tusker\nManaCost:G G\nTypes:Creature Beast\nPT:3/3\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Lambholt Harrier", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{3}{R}: Target creature can't block this turn.", "power": "2", "toughness": "2"}
|
Name:Lambholt Harrier\nManaCost:1 R\nTypes:Creature Wolf\nPT:2/2\nA:AB$ Pump | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | StackDescription$ {c:Targeted} can't block this turn. | SpellDescription$ Target creature can't block this turn.\nOracle:{3}{R}: Target creature can't block this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lambholt Harrier", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "{3}{R}: Target creature can't block this turn.", "power": "2", "toughness": "2"}
### Response: Name:Lambholt Harrier\nManaCost:1 R\nTypes:Creature Wolf\nPT:2/2\nA:AB$ Pump | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | StackDescription$ {c:Targeted} can't block this turn. | SpellDescription$ Target creature can't block this turn.\nOracle:{3}{R}: Target creature can't block this turn.
|
Create the Forge script for this magic card
|
{"name": "Favor of the Woods", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature blocks, you gain 3 life."}
|
Name:Favor of the Woods\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Blocks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever enchanted creature blocks, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3 | Defined$ You\nOracle:Enchant creature\nWhenever enchanted creature blocks, you gain 3 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Favor of the Woods", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature blocks, you gain 3 life."}
### Response: Name:Favor of the Woods\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Blocks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever enchanted creature blocks, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3 | Defined$ You\nOracle:Enchant creature\nWhenever enchanted creature blocks, you gain 3 life.
|
Create the Forge script for this magic card
|
{"name": "Sycorax Commander", "mana_cost": "{2}{B}{R}", "type_line": "Creature \u2014 Alien Soldier", "oracle_text": "First strike, haste\nSanctified Rules of Combat \u2014 When Sycorax Commander enters the battlefield, each opponent faces a villainous choice \u2014 That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand.", "power": "4", "toughness": "2"}
|
Name:Sycorax Commander\nManaCost:2 B R\nTypes:Creature Alien Soldier\nPT:4/2\nK:First Strike\nK:Haste\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChoice | TriggerDescription$ Sanctified Rules of Combat β When CARDNAME enters the battlefield, each opponent faces a villainous choice β That opponent discards all the cards in their hand, then draws that many cards minus one, or CARDNAME deals damage to that player equal to the number of cards in their hand.\nSVar:TrigChoice:DB$ VillainousChoice | Defined$ Opponent | Choices$ DBDiscard,DBDamage\nSVar:DBDiscard:DB$ Discard | Defined$ Player.IsRemembered | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Opponent discards their hand, then draws that many cards minus one.\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ Player.IsRemembered | SubAbility$ CleanDrawn\nSVar:CleanDrawn:DB$ Cleanup | ClearRemembered$ True\n# This calculation isn't considering the remembered player, only the remembered cards\nSVar:X:Remembered$Amount/Minus.1\nSVar:DBDamage:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ Y | SpellDescription$ CARDNAME deals damage to opponent equal to the number of cards in their hand.\nSVar:Y:Count$ValidHand Card.OwnedBy Player.IsRemembered\nOracle:First strike, haste\nSanctified Rules of Combat β When Sycorax Commander enters the battlefield, each opponent faces a villainous choice β That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sycorax Commander", "mana_cost": "{2}{B}{R}", "type_line": "Creature \u2014 Alien Soldier", "oracle_text": "First strike, haste\nSanctified Rules of Combat \u2014 When Sycorax Commander enters the battlefield, each opponent faces a villainous choice \u2014 That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand.", "power": "4", "toughness": "2"}
### Response: Name:Sycorax Commander\nManaCost:2 B R\nTypes:Creature Alien Soldier\nPT:4/2\nK:First Strike\nK:Haste\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChoice | TriggerDescription$ Sanctified Rules of Combat β When CARDNAME enters the battlefield, each opponent faces a villainous choice β That opponent discards all the cards in their hand, then draws that many cards minus one, or CARDNAME deals damage to that player equal to the number of cards in their hand.\nSVar:TrigChoice:DB$ VillainousChoice | Defined$ Opponent | Choices$ DBDiscard,DBDamage\nSVar:DBDiscard:DB$ Discard | Defined$ Player.IsRemembered | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Opponent discards their hand, then draws that many cards minus one.\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ Player.IsRemembered | SubAbility$ CleanDrawn\nSVar:CleanDrawn:DB$ Cleanup | ClearRemembered$ True\n# This calculation isn't considering the remembered player, only the remembered cards\nSVar:X:Remembered$Amount/Minus.1\nSVar:DBDamage:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ Y | SpellDescription$ CARDNAME deals damage to opponent equal to the number of cards in their hand.\nSVar:Y:Count$ValidHand Card.OwnedBy Player.IsRemembered\nOracle:First strike, haste\nSanctified Rules of Combat β When Sycorax Commander enters the battlefield, each opponent faces a villainous choice β That opponent discards all the cards in their hand, then draws that many cards minus one, or Sycorax Commander deals damage to that player equal to the number of cards in their hand.
|
Create the Forge script for this magic card
|
{"name": "Orcish Mine", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nOrcish Mine enters the battlefield with three ore counters on it.\nAt the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.\nWhen the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller."}
|
Name:Orcish Mine\nManaCost:1 R R\nTypes:Enchantment Aura\nK:Enchant land\nK:etbCounter:ORE:3\nA:SP$ Attach | Cost$ 1 R R | ValidTgts$ Land | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from CARDNAME.\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | Execute$ TrigRemoveCounter | Secondary$ True | TriggerDescription$ At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ ORE | CounterNum$ 1\nT:Mode$ CounterRemoved | ValidCard$ Card.Self | CounterType$ ORE | NewCounterAmount$ 0 | Execute$ DBDamage | TriggerDescription$ When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.\nSVar:DBDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ EnchantedController | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ Enchanted\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nOrcish Mine enters the battlefield with three ore counters on it.\nAt the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.\nWhen the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Orcish Mine", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nOrcish Mine enters the battlefield with three ore counters on it.\nAt the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.\nWhen the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller."}
### Response: Name:Orcish Mine\nManaCost:1 R R\nTypes:Enchantment Aura\nK:Enchant land\nK:etbCounter:ORE:3\nA:SP$ Attach | Cost$ 1 R R | ValidTgts$ Land | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from CARDNAME.\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | Execute$ TrigRemoveCounter | Secondary$ True | TriggerDescription$ At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from CARDNAME.\nSVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ ORE | CounterNum$ 1\nT:Mode$ CounterRemoved | ValidCard$ Card.Self | CounterType$ ORE | NewCounterAmount$ 0 | Execute$ DBDamage | TriggerDescription$ When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.\nSVar:DBDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ EnchantedController | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ Enchanted\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nOrcish Mine enters the battlefield with three ore counters on it.\nAt the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.\nWhen the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
|
Create the Forge script for this magic card
|
{"name": "Chaos Charm", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target Wall.\n\u2022 Chaos Charm deals 1 damage to target creature.\n\u2022 Target creature gains haste until end of turn."}
|
Name:Chaos Charm\nManaCost:R\nTypes:Instant\nA:SP$ Charm | Cost$ R | Choices$ DBDestroy,DBDealDamage,DBPump\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Wall | TgtPrompt$ Select target wall | SpellDescription$ Destroy target Wall.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | KW$ Haste | TgtPrompt$ Select target creature | SpellDescription$ Target creature gains haste until end of turn.\nOracle:Choose one β\nβ’ Destroy target Wall.\nβ’ Chaos Charm deals 1 damage to target creature.\nβ’ Target creature gains haste until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chaos Charm", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target Wall.\n\u2022 Chaos Charm deals 1 damage to target creature.\n\u2022 Target creature gains haste until end of turn."}
### Response: Name:Chaos Charm\nManaCost:R\nTypes:Instant\nA:SP$ Charm | Cost$ R | Choices$ DBDestroy,DBDealDamage,DBPump\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Wall | TgtPrompt$ Select target wall | SpellDescription$ Destroy target Wall.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | KW$ Haste | TgtPrompt$ Select target creature | SpellDescription$ Target creature gains haste until end of turn.\nOracle:Choose one β\nβ’ Destroy target Wall.\nβ’ Chaos Charm deals 1 damage to target creature.\nβ’ Target creature gains haste until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Siege Dragon", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Siege Dragon enters the battlefield, destroy all Walls your opponents control.\nWhenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.", "power": "5", "toughness": "5"}
|
Name:Siege Dragon\nManaCost:5 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME enters the battlefield, destroy all Walls your opponents control.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Wall.OppCtrl\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | IsPresent$ Wall.DefenderCtrl | PresentCompare$ EQ0 | TriggerDescription$ Whenever CARDNAME attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.\nSVar:TrigDmg:DB$ DamageAll | ValidCards$ Creature.withoutFlying+DefenderCtrl | NumDmg$ 2 | ValidDescription$ each creature without flying that player controls.\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhen Siege Dragon enters the battlefield, destroy all Walls your opponents control.\nWhenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Siege Dragon", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Siege Dragon enters the battlefield, destroy all Walls your opponents control.\nWhenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.", "power": "5", "toughness": "5"}
### Response: Name:Siege Dragon\nManaCost:5 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME enters the battlefield, destroy all Walls your opponents control.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Wall.OppCtrl\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | IsPresent$ Wall.DefenderCtrl | PresentCompare$ EQ0 | TriggerDescription$ Whenever CARDNAME attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.\nSVar:TrigDmg:DB$ DamageAll | ValidCards$ Creature.withoutFlying+DefenderCtrl | NumDmg$ 2 | ValidDescription$ each creature without flying that player controls.\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhen Siege Dragon enters the battlefield, destroy all Walls your opponents control.\nWhenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
|
Create the Forge script for this magic card
|
{"name": "Serpent's Gift", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)"}
|
Name:Serpent's Gift\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Deathtouch | SpellDescription$ Target creature gains deathtouch until end of turn.\nOracle:Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Serpent's Gift", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)"}
### Response: Name:Serpent's Gift\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Deathtouch | SpellDescription$ Target creature gains deathtouch until end of turn.\nOracle:Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
|
Create the Forge script for this magic card
|
{"name": "Glistener Elf", "mana_cost": "{G}", "type_line": "Creature \u2014 Phyrexian Elf Warrior", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "1", "toughness": "1"}
|
Name:Glistener Elf\nManaCost:G\nTypes:Creature Phyrexian Elf Warrior\nPT:1/1\nK:Infect\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glistener Elf", "mana_cost": "{G}", "type_line": "Creature \u2014 Phyrexian Elf Warrior", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "1", "toughness": "1"}
### Response: Name:Glistener Elf\nManaCost:G\nTypes:Creature Phyrexian Elf Warrior\nPT:1/1\nK:Infect\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
Create the Forge script for this magic card
|
{"name": "Steel Hellkite", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Flying\n{2}: Steel Hellkite gets +1/+0 until end of turn.\n{X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.", "power": "5", "toughness": "5"}
|
Name:Steel Hellkite\nManaCost:6\nTypes:Artifact Creature Dragon\nPT:5/5\nK:Flying\nA:AB$ Pump | Cost$ 2 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ DestroyAll | Cost$ X | ValidCards$ Permanent.nonLand+cmcEQX+controllerWasDealtCombatDamageByThisTurn | ActivationLimit$ 1 | Hidden$ True | SpellDescription$ Destroy each nonland permanent with mana value X whose controller was dealt combat damage by CARDNAME this turn. Activate only once each turn.\nSVar:X:Count$xPaid\nOracle:Flying\n{2}: Steel Hellkite gets +1/+0 until end of turn.\n{X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Steel Hellkite", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Dragon", "oracle_text": "Flying\n{2}: Steel Hellkite gets +1/+0 until end of turn.\n{X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.", "power": "5", "toughness": "5"}
### Response: Name:Steel Hellkite\nManaCost:6\nTypes:Artifact Creature Dragon\nPT:5/5\nK:Flying\nA:AB$ Pump | Cost$ 2 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ DestroyAll | Cost$ X | ValidCards$ Permanent.nonLand+cmcEQX+controllerWasDealtCombatDamageByThisTurn | ActivationLimit$ 1 | Hidden$ True | SpellDescription$ Destroy each nonland permanent with mana value X whose controller was dealt combat damage by CARDNAME this turn. Activate only once each turn.\nSVar:X:Count$xPaid\nOracle:Flying\n{2}: Steel Hellkite gets +1/+0 until end of turn.\n{X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.
|
Create the Forge script for this magic card
|
{"name": "Serene Heart", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy all Auras."}
|
Name:Serene Heart\nManaCost:1 G\nTypes:Instant\nA:SP$ DestroyAll | Cost$ 1 G | ValidCards$ Aura | SpellDescription$ Destroy all Auras.\nOracle:Destroy all Auras.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Serene Heart", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy all Auras."}
### Response: Name:Serene Heart\nManaCost:1 G\nTypes:Instant\nA:SP$ DestroyAll | Cost$ 1 G | ValidCards$ Aura | SpellDescription$ Destroy all Auras.\nOracle:Destroy all Auras.
|
Create the Forge script for this magic card
|
{"name": "Birds of Paradise", "mana_cost": "{G}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\n{T}: Add one mana of any color.", "power": "0", "toughness": "1"}
|
Name:Birds of Paradise\nManaCost:G\nTypes:Creature Bird\nPT:0/1\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:Flying\nOracle:Flying\n{T}: Add one mana of any color.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Birds of Paradise", "mana_cost": "{G}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\n{T}: Add one mana of any color.", "power": "0", "toughness": "1"}
### Response: Name:Birds of Paradise\nManaCost:G\nTypes:Creature Bird\nPT:0/1\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:Flying\nOracle:Flying\n{T}: Add one mana of any color.
|
Create the Forge script for this magic card
|
{"name": "Ertai's Meddling", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "X can't be 0.\nTarget spell's controller exiles it with X delay counters on it.\nAt the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell."}
|
Name:Ertai's Meddling\nManaCost:X U\nTypes:Instant\nText:X can't be 0.\r\n\nA:SP$ ChangeZone | Cost$ XMin1 X U | TgtZone$ Stack | TargetType$ Spell | ValidTgts$ Card | Origin$ Stack | Destination$ Exile | Imprint$ True | WithCountersType$ DELAY | WithCountersAmount$ X | WithCountersPlacer$ TargetedController | SubAbility$ DBDelayEffect | SpellDescription$ Target spell's controller exiles it with X delay counters on it.\nSVar:X:Count$xPaid\nSVar:DBDelayEffect:DB$ Effect | EffectOwner$ TargetedController | RememberSpell$ Targeted | ImprintCards$ Imprinted | ConditionDefined$ Imprinted | ConditionPresent$ Card.inZoneExile | Triggers$ TrigDelay,TrigExile | Duration$ Permanent | SubAbility$ DBForget\nSVar:DBForget:DB$ Cleanup | ClearImprinted$ True\n# Add a fake trigger to display spell ability text ingame\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigLoseDelay | TriggerDescription$ At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.\nSVar:TrigDelay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigLoseDelay | TriggerDescription$ At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.\nSVar:TrigLoseDelay:DB$ RemoveCounter | Defined$ Imprinted | CounterType$ DELAY | CounterNum$ 1 | SubAbility$ DBPutOntoStack\nSVar:DBPutOntoStack:DB$ CopySpellAbility | Defined$ Remembered | Controller$ You | UseOriginalHost$ True | ConditionDefined$ Imprinted | ConditionPresent$ Card.counters_EQ0_DELAY\nSVar:TrigExile:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted | TriggerZones$ Command | Execute$ TrigExileSelf\nSVar:TrigExileSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:X can't be 0.\nTarget spell's controller exiles it with X delay counters on it.\nAt the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ertai's Meddling", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "X can't be 0.\nTarget spell's controller exiles it with X delay counters on it.\nAt the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell."}
### Response: Name:Ertai's Meddling\nManaCost:X U\nTypes:Instant\nText:X can't be 0.\r\n\nA:SP$ ChangeZone | Cost$ XMin1 X U | TgtZone$ Stack | TargetType$ Spell | ValidTgts$ Card | Origin$ Stack | Destination$ Exile | Imprint$ True | WithCountersType$ DELAY | WithCountersAmount$ X | WithCountersPlacer$ TargetedController | SubAbility$ DBDelayEffect | SpellDescription$ Target spell's controller exiles it with X delay counters on it.\nSVar:X:Count$xPaid\nSVar:DBDelayEffect:DB$ Effect | EffectOwner$ TargetedController | RememberSpell$ Targeted | ImprintCards$ Imprinted | ConditionDefined$ Imprinted | ConditionPresent$ Card.inZoneExile | Triggers$ TrigDelay,TrigExile | Duration$ Permanent | SubAbility$ DBForget\nSVar:DBForget:DB$ Cleanup | ClearImprinted$ True\n# Add a fake trigger to display spell ability text ingame\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigLoseDelay | TriggerDescription$ At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.\nSVar:TrigDelay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigLoseDelay | TriggerDescription$ At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.\nSVar:TrigLoseDelay:DB$ RemoveCounter | Defined$ Imprinted | CounterType$ DELAY | CounterNum$ 1 | SubAbility$ DBPutOntoStack\nSVar:DBPutOntoStack:DB$ CopySpellAbility | Defined$ Remembered | Controller$ You | UseOriginalHost$ True | ConditionDefined$ Imprinted | ConditionPresent$ Card.counters_EQ0_DELAY\nSVar:TrigExile:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted | TriggerZones$ Command | Execute$ TrigExileSelf\nSVar:TrigExileSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:X can't be 0.\nTarget spell's controller exiles it with X delay counters on it.\nAt the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
|
Create the Forge script for this magic card
|
{"name": "Voldaren Pariah"}
|
Name:Voldaren Pariah\nManaCost:3 B B\nTypes:Creature Vampire Horror\nPT:3/3\nK:Flying\nA:AB$ SetState | Cost$ Sac<3/Creature.Other/other creatures> | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nK:Madness:B B B\nDeckHints:Ability$Discard\nAlternateMode:DoubleFaced\nOracle:Flying\nSacrifice three other creatures: Transform Voldaren Pariah.\nMadness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)\n\nALTERNATE\n\nName:Abolisher of Bloodlines\nManaCost:no cost\nTypes:Creature Eldrazi Vampire\nPT:6/5\nK:Flying\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When this creature transforms into CARDNAME, target opponent sacrifices three creatures.\nSVar:TrigSacrifice:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature | Amount$ 3 | SacMessage$ Creature\nOracle:Flying\nWhen this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Voldaren Pariah"}
### Response: Name:Voldaren Pariah\nManaCost:3 B B\nTypes:Creature Vampire Horror\nPT:3/3\nK:Flying\nA:AB$ SetState | Cost$ Sac<3/Creature.Other/other creatures> | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nK:Madness:B B B\nDeckHints:Ability$Discard\nAlternateMode:DoubleFaced\nOracle:Flying\nSacrifice three other creatures: Transform Voldaren Pariah.\nMadness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)\n\nALTERNATE\n\nName:Abolisher of Bloodlines\nManaCost:no cost\nTypes:Creature Eldrazi Vampire\nPT:6/5\nK:Flying\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When this creature transforms into CARDNAME, target opponent sacrifices three creatures.\nSVar:TrigSacrifice:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature | Amount$ 3 | SacMessage$ Creature\nOracle:Flying\nWhen this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
|
Create the Forge script for this magic card
|
{"name": "Frodo, Adventurous Hobbit", "mana_cost": "{W}{B}", "type_line": "Legendary Creature \u2014 Halfling Scout", "oracle_text": "Partner with Sam, Loyal Attendant\nVigilance\nWhenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.", "power": "1", "toughness": "3"}
|
Name:Frodo, Adventurous Hobbit\nManaCost:W B\nTypes:Legendary Creature Halfling Scout\nPT:1/3\nK:Partner:Sam, Loyal Attendant:Sam\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTempt | CheckSVar$ YouLifeGained | SVarCompare$ GE3 | TriggerDescription$ Whenever CARDNAME attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if NICKNAME is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.\nSVar:TrigTempt:DB$ RingTemptsYou | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ NumRingTempted | ConditionSVarCompare$ GE2 | ConditionPresent$ Card.Self+IsRingbearer | ConditionCompare$ GE1\nSVar:YouLifeGained:Count$LifeYouGainedThisTurn\nSVar:NumRingTempted:PlayerCountPropertyYou$RingTemptedYou\nOracle:Partner with Sam, Loyal Attendant\nVigilance\nWhenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frodo, Adventurous Hobbit", "mana_cost": "{W}{B}", "type_line": "Legendary Creature \u2014 Halfling Scout", "oracle_text": "Partner with Sam, Loyal Attendant\nVigilance\nWhenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.", "power": "1", "toughness": "3"}
### Response: Name:Frodo, Adventurous Hobbit\nManaCost:W B\nTypes:Legendary Creature Halfling Scout\nPT:1/3\nK:Partner:Sam, Loyal Attendant:Sam\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTempt | CheckSVar$ YouLifeGained | SVarCompare$ GE3 | TriggerDescription$ Whenever CARDNAME attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if NICKNAME is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.\nSVar:TrigTempt:DB$ RingTemptsYou | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ NumRingTempted | ConditionSVarCompare$ GE2 | ConditionPresent$ Card.Self+IsRingbearer | ConditionCompare$ GE1\nSVar:YouLifeGained:Count$LifeYouGainedThisTurn\nSVar:NumRingTempted:PlayerCountPropertyYou$RingTemptedYou\nOracle:Partner with Sam, Loyal Attendant\nVigilance\nWhenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.
|
Create the Forge script for this magic card
|
{"name": "Demonic Consultation", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way."}
|
Name:Demonic Consultation\nManaCost:B\nTypes:Instant\nA:SP$ NameCard | Cost$ B | Defined$ You | SubAbility$ DBExile | SpellDescription$ Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.\nSVar:DBExile:DB$ Dig | Defined$ You | DigNum$ 6 | ChangeNum$ All | DestinationZone$ Exile | SubAbility$ DBDigUntil\nSVar:DBDigUntil:DB$ DigUntil | Valid$ Card.NamedCard | FoundDestination$ Hand | RevealedDestination$ Exile | ValidDescription$ named card\nAI:RemoveDeck:All\nOracle:Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demonic Consultation", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way."}
### Response: Name:Demonic Consultation\nManaCost:B\nTypes:Instant\nA:SP$ NameCard | Cost$ B | Defined$ You | SubAbility$ DBExile | SpellDescription$ Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.\nSVar:DBExile:DB$ Dig | Defined$ You | DigNum$ 6 | ChangeNum$ All | DestinationZone$ Exile | SubAbility$ DBDigUntil\nSVar:DBDigUntil:DB$ DigUntil | Valid$ Card.NamedCard | FoundDestination$ Hand | RevealedDestination$ Exile | ValidDescription$ named card\nAI:RemoveDeck:All\nOracle:Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
|
Create the Forge script for this magic card
|
{"name": "Acrobatic Leap", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+3 and gains flying until end of turn. Untap it."}
|
Name:Acrobatic Leap\nManaCost:W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 1 | NumDef$ 3 | KW$ Flying | SubAbility$ DBUntap | SpellDescription$ Target creature gets +1/+3 and gains flying until end of turn. Untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Target creature gets +1/+3 and gains flying until end of turn. Untap it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Acrobatic Leap", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+3 and gains flying until end of turn. Untap it."}
### Response: Name:Acrobatic Leap\nManaCost:W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 1 | NumDef$ 3 | KW$ Flying | SubAbility$ DBUntap | SpellDescription$ Target creature gets +1/+3 and gains flying until end of turn. Untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Target creature gets +1/+3 and gains flying until end of turn. Untap it.
|
Create the Forge script for this magic card
|
{"name": "Venomous Hierophant", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Gorgon Cleric", "oracle_text": "Deathtouch\nWhen Venomous Hierophant enters the battlefield, mill three cards.", "power": "3", "toughness": "3"}
|
Name:Venomous Hierophant\nManaCost:3 B\nTypes:Creature Gorgon Cleric\nPT:3/3\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You\nDeckHas:Ability$Graveyard|Mill\nOracle:Deathtouch\nWhen Venomous Hierophant enters the battlefield, mill three cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Venomous Hierophant", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Gorgon Cleric", "oracle_text": "Deathtouch\nWhen Venomous Hierophant enters the battlefield, mill three cards.", "power": "3", "toughness": "3"}
### Response: Name:Venomous Hierophant\nManaCost:3 B\nTypes:Creature Gorgon Cleric\nPT:3/3\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You\nDeckHas:Ability$Graveyard|Mill\nOracle:Deathtouch\nWhen Venomous Hierophant enters the battlefield, mill three cards.
|
Create the Forge script for this magic card
|
{"name": "Yotian Tactician", "mana_cost": "{2}{W}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Other Soldiers you control get +1/+1.", "power": "3", "toughness": "4"}
|
Name:Yotian Tactician\nManaCost:2 W U\nTypes:Creature Human Soldier\nPT:3/4\nS:Mode$ Continuous | Affected$ Soldier.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Soldiers you control get +1/+1.\nDeckNeeds:Type$Soldier\nOracle:Other Soldiers you control get +1/+1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yotian Tactician", "mana_cost": "{2}{W}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Other Soldiers you control get +1/+1.", "power": "3", "toughness": "4"}
### Response: Name:Yotian Tactician\nManaCost:2 W U\nTypes:Creature Human Soldier\nPT:3/4\nS:Mode$ Continuous | Affected$ Soldier.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Soldiers you control get +1/+1.\nDeckNeeds:Type$Soldier\nOracle:Other Soldiers you control get +1/+1.
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.