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Create the Forge script for this magic card
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{"name": "Turf War", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls.\nWhenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it."}
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Name:Turf War\nManaCost:4 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, for each player, put a contested counter on target land that player controls.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CONTESTED | ValidTgts$ Land | TgtPrompt$ For each player, select a target land | TargetMin$ OneEach | TargetMax$ OneEach | TargetsWithDifferentControllers$ True\nSVar:OneEach:PlayerCountPlayers$Amount\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player.controlsLand.counters\_GE1\_CONTESTED | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.\nSVar:TrigGainControl:DB$ GainControl | Choices$ Land.ControlledBy TriggeredTarget+counters_GE1_CONTESTED | Chooser$ TriggeredSourceController | Untap$ True | NewController$ TriggeredSourceController\nOracle:When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls.\nWhenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Turf War", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls.\nWhenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it."}
### Response: Name:Turf War\nManaCost:4 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, for each player, put a contested counter on target land that player controls.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CONTESTED | ValidTgts$ Land | TgtPrompt$ For each player, select a target land | TargetMin$ OneEach | TargetMax$ OneEach | TargetsWithDifferentControllers$ True\nSVar:OneEach:PlayerCountPlayers$Amount\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player.controlsLand.counters\_GE1\_CONTESTED | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.\nSVar:TrigGainControl:DB$ GainControl | Choices$ Land.ControlledBy TriggeredTarget+counters_GE1_CONTESTED | Chooser$ TriggeredSourceController | Untap$ True | NewController$ TriggeredSourceController\nOracle:When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls.\nWhenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.
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Create the Forge script for this magic card
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{"name": "Mercadia's Downfall", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls."}
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Name:Mercadia's Downfall\nManaCost:2 R\nTypes:Instant\nA:SP$ RepeatEach | Cost$ 2 R | RepeatCards$ Creature.attacking | RepeatSubAbility$ DBPump | SpellDescription$ Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | NumAtt$ X\nSVar:X:Count$Valid Land.nonBasic+DefenderCtrlForRemembered\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mercadia's Downfall", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls."}
### Response: Name:Mercadia's Downfall\nManaCost:2 R\nTypes:Instant\nA:SP$ RepeatEach | Cost$ 2 R | RepeatCards$ Creature.attacking | RepeatSubAbility$ DBPump | SpellDescription$ Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | NumAtt$ X\nSVar:X:Count$Valid Land.nonBasic+DefenderCtrlForRemembered\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
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Create the Forge script for this magic card
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{"name": "Vicious Kavu", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.", "power": "2", "toughness": "2"}
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Name:Vicious Kavu\nManaCost:1 B R\nTypes:Creature Kavu\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vicious Kavu", "mana_cost": "{1}{B}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Vicious Kavu\nManaCost:1 B R\nTypes:Creature Kavu\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Worthy Cause", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nAs an additional cost to cast this spell, sacrifice a creature.\nYou gain life equal to the sacrificed creature's toughness."}
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Name:Worthy Cause\nManaCost:W\nTypes:Instant\nK:Buyback:2\nA:SP$ GainLife | Cost$ W Sac<1/Creature> | LifeAmount$ X | SpellDescription$ You gain life equal to the sacrificed creature's toughness.\nSVar:X:Sacrificed$CardToughness\nAI:RemoveDeck:All\nOracle:Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nAs an additional cost to cast this spell, sacrifice a creature.\nYou gain life equal to the sacrificed creature's toughness.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Worthy Cause", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nAs an additional cost to cast this spell, sacrifice a creature.\nYou gain life equal to the sacrificed creature's toughness."}
### Response: Name:Worthy Cause\nManaCost:W\nTypes:Instant\nK:Buyback:2\nA:SP$ GainLife | Cost$ W Sac<1/Creature> | LifeAmount$ X | SpellDescription$ You gain life equal to the sacrificed creature's toughness.\nSVar:X:Sacrificed$CardToughness\nAI:RemoveDeck:All\nOracle:Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)\nAs an additional cost to cast this spell, sacrifice a creature.\nYou gain life equal to the sacrificed creature's toughness.
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Create the Forge script for this magic card
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{"name": "A-Eyes of the Beholder", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -11/-11 until end of turn."}
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Name:A-Eyes of the Beholder\nManaCost:3 B B\nTypes:Instant\nA:SP$ Pump | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -11 | NumDef$ -11 | IsCurse$ True | SpellDescription$ Target creature gets -11/-11 until end of turn.\nOracle:Target creature gets -11/-11 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Eyes of the Beholder", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -11/-11 until end of turn."}
### Response: Name:A-Eyes of the Beholder\nManaCost:3 B B\nTypes:Instant\nA:SP$ Pump | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -11 | NumDef$ -11 | IsCurse$ True | SpellDescription$ Target creature gets -11/-11 until end of turn.\nOracle:Target creature gets -11/-11 until end of turn.
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Create the Forge script for this magic card
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{"name": "Charnel Troll", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Troll", "oracle_text": "Trample\nAt the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.\n{B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll.", "power": "4", "toughness": "4"}
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Name:Charnel Troll\nManaCost:1 B G\nTypes:Creature Troll\nPT:4/4\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on CARDNAME. Otherwise, sacrifice it.\nSVar:TrigExile:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouOwn | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | SubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ PutCounter | Cost$ B G Discard<1/Creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:Count$ValidGraveyard Creature.YouCtrl\nAI:RemoveDeck:Random\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Counters|Discard|Graveyard\nOracle:Trample\nAt the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.\n{B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Charnel Troll", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Troll", "oracle_text": "Trample\nAt the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.\n{B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll.", "power": "4", "toughness": "4"}
### Response: Name:Charnel Troll\nManaCost:1 B G\nTypes:Creature Troll\nPT:4/4\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on CARDNAME. Otherwise, sacrifice it.\nSVar:TrigExile:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouOwn | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | SubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ PutCounter | Cost$ B G Discard<1/Creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:Count$ValidGraveyard Creature.YouCtrl\nAI:RemoveDeck:Random\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Counters|Discard|Graveyard\nOracle:Trample\nAt the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.\n{B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll.
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Create the Forge script for this magic card
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{"name": "Hokori, Dust Drinker", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Lands don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, that player untaps a land they control.", "power": "2", "toughness": "2"}
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Name:Hokori, Dust Drinker\nManaCost:2 W W\nTypes:Legendary Creature Spirit\nPT:2/2\nS:Mode$ Continuous | Affected$ Land | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Lands don't untap during their controller's untap steps.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self | Execute$ TrigUntap | TriggerDescription$ At the beginning of each player's upkeep, that player untaps a land they control.\nSVar:TrigUntap:DB$ Untap | UntapExactly$ True | UntapType$ Land.ActivePlayerCtrl+tapped | Amount$ 1 | Defined$ TriggeredPlayer\nAI:RemoveDeck:Random\nOracle:Lands don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, that player untaps a land they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hokori, Dust Drinker", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Lands don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, that player untaps a land they control.", "power": "2", "toughness": "2"}
### Response: Name:Hokori, Dust Drinker\nManaCost:2 W W\nTypes:Legendary Creature Spirit\nPT:2/2\nS:Mode$ Continuous | Affected$ Land | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Lands don't untap during their controller's untap steps.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self | Execute$ TrigUntap | TriggerDescription$ At the beginning of each player's upkeep, that player untaps a land they control.\nSVar:TrigUntap:DB$ Untap | UntapExactly$ True | UntapType$ Land.ActivePlayerCtrl+tapped | Amount$ 1 | Defined$ TriggeredPlayer\nAI:RemoveDeck:Random\nOracle:Lands don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, that player untaps a land they control.
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Create the Forge script for this magic card
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{"name": "Weigh Down", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, exile a creature card from your graveyard.\nTarget creature gets -3/-3 until end of turn."}
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Name:Weigh Down\nManaCost:B\nTypes:Sorcery\nA:SP$ Pump | Cost$ B ExileFromGrave<1/Card.Creature/creature card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nOracle:As an additional cost to cast this spell, exile a creature card from your graveyard.\nTarget creature gets -3/-3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Weigh Down", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, exile a creature card from your graveyard.\nTarget creature gets -3/-3 until end of turn."}
### Response: Name:Weigh Down\nManaCost:B\nTypes:Sorcery\nA:SP$ Pump | Cost$ B ExileFromGrave<1/Card.Creature/creature card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nOracle:As an additional cost to cast this spell, exile a creature card from your graveyard.\nTarget creature gets -3/-3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Pouncing Wurm", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)\nIf Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.", "power": "3", "toughness": "3"}
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Name:Pouncing Wurm\nManaCost:3 G\nTypes:Creature Wurm\nPT:3/3\nK:Kicker:2 G\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigPut | Static$ True | TriggerDescription$ If CARDNAME was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.\nSVar:TrigPut:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 3 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Haste | Duration$ Permanent\nOracle:Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)\nIf Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pouncing Wurm", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)\nIf Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.", "power": "3", "toughness": "3"}
### Response: Name:Pouncing Wurm\nManaCost:3 G\nTypes:Creature Wurm\nPT:3/3\nK:Kicker:2 G\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigPut | Static$ True | TriggerDescription$ If CARDNAME was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.\nSVar:TrigPut:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 3 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Haste | Duration$ Permanent\nOracle:Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)\nIf Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.
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Create the Forge script for this magic card
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{"name": "Syndicate Infiltrator", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Vampire Wizard", "oracle_text": "Flying\nAs long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.", "power": "3", "toughness": "3"}
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Name:Syndicate Infiltrator\nManaCost:2 U B\nTypes:Creature Vampire Wizard\nPT:3/3\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | CheckSVar$ X | SVarCompare$ GE5 | Description$ As long as there are five or more mana values among cards in your graveyard, CARDNAME gets +2/+2.\nSVar:X:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Sacrifice|Discard\nOracle:Flying\nAs long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Syndicate Infiltrator", "mana_cost": "{2}{U}{B}", "type_line": "Creature \u2014 Vampire Wizard", "oracle_text": "Flying\nAs long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.", "power": "3", "toughness": "3"}
### Response: Name:Syndicate Infiltrator\nManaCost:2 U B\nTypes:Creature Vampire Wizard\nPT:3/3\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | CheckSVar$ X | SVarCompare$ GE5 | Description$ As long as there are five or more mana values among cards in your graveyard, CARDNAME gets +2/+2.\nSVar:X:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Sacrifice|Discard\nOracle:Flying\nAs long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
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Create the Forge script for this magic card
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{"name": "Soul's Might", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Put X +1/+1 counters on target creature, where X is that creature's power."}
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Name:Soul's Might\nManaCost:4 G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put X +1/+1 counters on target creature, where X is that creature's power.\nSVar:X:Targeted$CardPower\nAI:RemoveDeck:All\nOracle:Put X +1/+1 counters on target creature, where X is that creature's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul's Might", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Put X +1/+1 counters on target creature, where X is that creature's power."}
### Response: Name:Soul's Might\nManaCost:4 G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put X +1/+1 counters on target creature, where X is that creature's power.\nSVar:X:Targeted$CardPower\nAI:RemoveDeck:All\nOracle:Put X +1/+1 counters on target creature, where X is that creature's power.
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Create the Forge script for this magic card
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{"name": "Hammer of Ruin", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nWhenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.\nEquip {2}"}
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Name:Hammer of Ruin\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment.ControlledBy TriggeredTarget | TgtPrompt$ Select target Equipment damaged player controls\nOracle:Equipped creature gets +2/+0.\nWhenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hammer of Ruin", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nWhenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.\nEquip {2}"}
### Response: Name:Hammer of Ruin\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment.ControlledBy TriggeredTarget | TgtPrompt$ Select target Equipment damaged player controls\nOracle:Equipped creature gets +2/+0.\nWhenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Natural End", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. You gain 3 life."}
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Name:Natural End\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ NaturalLife | SpellDescription$ Destroy target artifact or enchantment. You gain 3 life.\nSVar:NaturalLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Destroy target artifact or enchantment. You gain 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Natural End", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. You gain 3 life."}
### Response: Name:Natural End\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ NaturalLife | SpellDescription$ Destroy target artifact or enchantment. You gain 3 life.\nSVar:NaturalLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Destroy target artifact or enchantment. You gain 3 life.
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Create the Forge script for this magic card
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{"name": "Rampant Elephant", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Elephant", "oracle_text": "{G}: Target creature blocks Rampant Elephant this turn if able.", "power": "2", "toughness": "2"}
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Name:Rampant Elephant\nManaCost:3 W\nTypes:Creature Elephant\nPT:2/2\nA:AB$ MustBlock | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature blocks CARDNAME this turn if able.\nOracle:{G}: Target creature blocks Rampant Elephant this turn if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rampant Elephant", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Elephant", "oracle_text": "{G}: Target creature blocks Rampant Elephant this turn if able.", "power": "2", "toughness": "2"}
### Response: Name:Rampant Elephant\nManaCost:3 W\nTypes:Creature Elephant\nPT:2/2\nA:AB$ MustBlock | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature blocks CARDNAME this turn if able.\nOracle:{G}: Target creature blocks Rampant Elephant this turn if able.
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Create the Forge script for this magic card
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{"name": "Ninja's Kunai", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target.\"\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Ninja's Kunai\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ MakeYourPoint | Description$ Equipped creature has "{1}, {T}, Sacrifice CARDNAME: CARDNAME deals 3 damage to any target.\nSVar:MakeYourPoint:AB$ DealDamage | Cost$ 1 T Sac<1/OriginalHost/Ninja's Kunai> | ValidTgts$ Any | NumDmg$ 3 | DamageSource$ OriginalHost | SpellDescription$ ORIGINALHOST deals 3 damage to any target.\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ninja's Kunai", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target.\"\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Ninja's Kunai\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ MakeYourPoint | Description$ Equipped creature has "{1}, {T}, Sacrifice CARDNAME: CARDNAME deals 3 damage to any target.\nSVar:MakeYourPoint:AB$ DealDamage | Cost$ 1 T Sac<1/OriginalHost/Ninja's Kunai> | ValidTgts$ Any | NumDmg$ 3 | DamageSource$ OriginalHost | SpellDescription$ ORIGINALHOST deals 3 damage to any target.\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Countersquall", "mana_cost": "{U}{B}", "type_line": "Instant", "oracle_text": "Counter target noncreature spell. Its controller loses 2 life."}
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Name:Countersquall\nManaCost:U B\nTypes:Instant\nA:SP$ Counter | Cost$ U B | TargetType$ Spell | ValidTgts$ Card.nonCreature | TgtPrompt$ Select target noncreature spell | SubAbility$ DBDrain | SpellDescription$ Counter target noncreature spell. Its controller loses 2 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 2\nOracle:Counter target noncreature spell. Its controller loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Countersquall", "mana_cost": "{U}{B}", "type_line": "Instant", "oracle_text": "Counter target noncreature spell. Its controller loses 2 life."}
### Response: Name:Countersquall\nManaCost:U B\nTypes:Instant\nA:SP$ Counter | Cost$ U B | TargetType$ Spell | ValidTgts$ Card.nonCreature | TgtPrompt$ Select target noncreature spell | SubAbility$ DBDrain | SpellDescription$ Counter target noncreature spell. Its controller loses 2 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 2\nOracle:Counter target noncreature spell. Its controller loses 2 life.
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Create the Forge script for this magic card
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{"name": "Obsessive Skinner", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.\nDelirium \u2014 At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
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Name:Obsessive Skinner\nManaCost:1 G\nTypes:Creature Human Rogue\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Delirium$ True | Execute$ TrigPut | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.\nDelirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Obsessive Skinner", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.\nDelirium \u2014 At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.", "power": "1", "toughness": "1"}
### Response: Name:Obsessive Skinner\nManaCost:1 G\nTypes:Creature Human Rogue\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Delirium$ True | Execute$ TrigPut | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.\nDelirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Akroma, Angel of Wrath Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance."}
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Name:Akroma, Angel of Wrath Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Command | ValidCard$ Creature.YouCtrl | Execute$ PumpRandom | TriggerDescription$ Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.\nSVar:PumpRandom:DB$ Pump | Defined$ TriggeredCard | Duration$ Permanent | KW$ Flying & First Strike & Trample & Haste & Protection from black & Protection from red & Vigilance | RandomKeyword$ True | RandomKWNum$ 2\nOracle:Hand +1, life +7\nWhenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Akroma, Angel of Wrath Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance."}
### Response: Name:Akroma, Angel of Wrath Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Command | ValidCard$ Creature.YouCtrl | Execute$ PumpRandom | TriggerDescription$ Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.\nSVar:PumpRandom:DB$ Pump | Defined$ TriggeredCard | Duration$ Permanent | KW$ Flying & First Strike & Trample & Haste & Protection from black & Protection from red & Vigilance | RandomKeyword$ True | RandomKWNum$ 2\nOracle:Hand +1, life +7\nWhenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.
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Create the Forge script for this magic card
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{"name": "Ascendant Packleader", "mana_cost": "{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.\nWhenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.", "power": "2", "toughness": "1"}
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Name:Ascendant Packleader\nManaCost:G\nTypes:Creature Wolf\nPT:2/1\nK:etbCounter:P1P1:1:IsPresent$ Permanent.YouCtrl+cmcGE4:CARDNAME enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.\nT:Mode$ SpellCast | ValidCard$ Card.cmcGE4 | ValidActivatingPlayer$ You | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nSVar:BuffedBy:Permanent.cmcGE4\nOracle:Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.\nWhenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ascendant Packleader", "mana_cost": "{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.\nWhenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.", "power": "2", "toughness": "1"}
### Response: Name:Ascendant Packleader\nManaCost:G\nTypes:Creature Wolf\nPT:2/1\nK:etbCounter:P1P1:1:IsPresent$ Permanent.YouCtrl+cmcGE4:CARDNAME enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.\nT:Mode$ SpellCast | ValidCard$ Card.cmcGE4 | ValidActivatingPlayer$ You | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nSVar:BuffedBy:Permanent.cmcGE4\nOracle:Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.\nWhenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader.
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Create the Forge script for this magic card
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{"name": "Lunarch Veteran"}
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Name:Lunarch Veteran\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nK:Disturb:1 W\nDeckHas:Ability$LifeGain|Graveyard\nAlternateMode:DoubleFaced\nOracle:Whenever another creature enters the battlefield under your control, you gain 1 life.\nDisturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Luminous Phantom\nManaCost:no cost\nColors:white\nTypes:Creature Spirit Cleric\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature you control leaves the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nWhenever another creature you control leaves the battlefield, you gain 1 life.\nIf Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lunarch Veteran"}
### Response: Name:Lunarch Veteran\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nK:Disturb:1 W\nDeckHas:Ability$LifeGain|Graveyard\nAlternateMode:DoubleFaced\nOracle:Whenever another creature enters the battlefield under your control, you gain 1 life.\nDisturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Luminous Phantom\nManaCost:no cost\nColors:white\nTypes:Creature Spirit Cleric\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature you control leaves the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nWhenever another creature you control leaves the battlefield, you gain 1 life.\nIf Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
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Create the Forge script for this magic card
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{"name": "Seer's Vision", "mana_cost": "{2}{U}{B}", "type_line": "Enchantment", "oracle_text": "Your opponents play with their hands revealed.\nSacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery."}
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Name:Seer's Vision\nManaCost:2 U B\nTypes:Enchantment\nS:Mode$ Continuous | AffectedZone$ Hand | Affected$ Card.OppOwn | MayLookAt$ Player | Description$ Your opponents play with their hands revealed.\nA:AB$ Discard | Cost$ Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player. | Mode$ LookYouChoose | NumCards$ 1 | SorcerySpeed$ True | SpellDescription$ Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.\nOracle:Your opponents play with their hands revealed.\nSacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seer's Vision", "mana_cost": "{2}{U}{B}", "type_line": "Enchantment", "oracle_text": "Your opponents play with their hands revealed.\nSacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery."}
### Response: Name:Seer's Vision\nManaCost:2 U B\nTypes:Enchantment\nS:Mode$ Continuous | AffectedZone$ Hand | Affected$ Card.OppOwn | MayLookAt$ Player | Description$ Your opponents play with their hands revealed.\nA:AB$ Discard | Cost$ Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player. | Mode$ LookYouChoose | NumCards$ 1 | SorcerySpeed$ True | SpellDescription$ Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.\nOracle:Your opponents play with their hands revealed.\nSacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Sea Scryer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add {U}.", "power": "1", "toughness": "1"}
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Name:Sea Scryer\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ U | SpellDescription$ Add {U}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Add {U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sea Scryer", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add {U}.", "power": "1", "toughness": "1"}
### Response: Name:Sea Scryer\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ U | SpellDescription$ Add {U}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Add {U}.
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Create the Forge script for this magic card
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{"name": "Kite Shield", "mana_cost": "{0}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +0/+3.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Kite Shield\nManaCost:0\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddToughness$ 3 | Description$ Equipped creature gets +0/+3.\nOracle:Equipped creature gets +0/+3.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kite Shield", "mana_cost": "{0}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +0/+3.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Kite Shield\nManaCost:0\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddToughness$ 3 | Description$ Equipped creature gets +0/+3.\nOracle:Equipped creature gets +0/+3.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Narwhal", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Whale", "oracle_text": "First strike, protection from red", "power": "2", "toughness": "2"}
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Name:Narwhal\nManaCost:2 U U\nTypes:Creature Whale\nPT:2/2\nK:First Strike\nK:Protection from red\nOracle:First strike, protection from red
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Narwhal", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Whale", "oracle_text": "First strike, protection from red", "power": "2", "toughness": "2"}
### Response: Name:Narwhal\nManaCost:2 U U\nTypes:Creature Whale\nPT:2/2\nK:First Strike\nK:Protection from red\nOracle:First strike, protection from red
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Create the Forge script for this magic card
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{"name": "Corrupted Roots", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant Forest or Plains\nWhenever enchanted land becomes tapped, its controller loses 2 life."}
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Name:Corrupted Roots\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ B | ValidTgts$ Forest,Plains | TgtPrompt$ Select target Forest or Plains | AILogic$ Curse\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ Whenever enchanted land becomes tapped, its controller loses 2 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2\nAI:RemoveDeck:Random\nOracle:Enchant Forest or Plains\nWhenever enchanted land becomes tapped, its controller loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Corrupted Roots", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant Forest or Plains\nWhenever enchanted land becomes tapped, its controller loses 2 life."}
### Response: Name:Corrupted Roots\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ B | ValidTgts$ Forest,Plains | TgtPrompt$ Select target Forest or Plains | AILogic$ Curse\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ Whenever enchanted land becomes tapped, its controller loses 2 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2\nAI:RemoveDeck:Random\nOracle:Enchant Forest or Plains\nWhenever enchanted land becomes tapped, its controller loses 2 life.
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Create the Forge script for this magic card
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{"name": "Moonring Mirror", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever you draw a card, exile the top card of your library face down.\nAt the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand."}
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Name:Moonring Mirror\nManaCost:5\nTypes:Artifact\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever you draw a card, exile the top card of your library face down.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Defined$ You | DestinationZone$ Exile | ExileFaceDown$ True\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeHandExile | TriggerDescription$ At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with CARDNAME into your hand.\nSVar:TrigChangeHandExile:DB$ ChangeZoneAll | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | ChangeType$ Card.YouCtrl | Imprint$ True | SubAbility$ ChangeBack\nSVar:ChangeBack:DB$ ChangeZoneAll | ChangeType$ Card.IsNotImprinted+ExiledWithSource+YouOwn | Origin$ Exile | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Whenever you draw a card, exile the top card of your library face down.\nAt the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moonring Mirror", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever you draw a card, exile the top card of your library face down.\nAt the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand."}
### Response: Name:Moonring Mirror\nManaCost:5\nTypes:Artifact\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever you draw a card, exile the top card of your library face down.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Defined$ You | DestinationZone$ Exile | ExileFaceDown$ True\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeHandExile | TriggerDescription$ At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with CARDNAME into your hand.\nSVar:TrigChangeHandExile:DB$ ChangeZoneAll | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | ChangeType$ Card.YouCtrl | Imprint$ True | SubAbility$ ChangeBack\nSVar:ChangeBack:DB$ ChangeZoneAll | ChangeType$ Card.IsNotImprinted+ExiledWithSource+YouOwn | Origin$ Exile | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Whenever you draw a card, exile the top card of your library face down.\nAt the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.
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Create the Forge script for this magic card
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{"name": "Apprentice Sorcerer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
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Name:Apprentice Sorcerer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:{T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Apprentice Sorcerer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
### Response: Name:Apprentice Sorcerer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:{T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
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Create the Forge script for this magic card
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{"name": "Bladed Bracers", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nAs long as equipped creature is a Human or an Angel, it has vigilance.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Bladed Bracers\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Human,Card.EquippedBy+Angel | AddKeyword$ Vigilance | Description$ As long as equipped creature is a Human or an Angel, it has vigilance.\nOracle:Equipped creature gets +1/+1.\nAs long as equipped creature is a Human or an Angel, it has vigilance.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bladed Bracers", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nAs long as equipped creature is a Human or an Angel, it has vigilance.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Bladed Bracers\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Human,Card.EquippedBy+Angel | AddKeyword$ Vigilance | Description$ As long as equipped creature is a Human or an Angel, it has vigilance.\nOracle:Equipped creature gets +1/+1.\nAs long as equipped creature is a Human or an Angel, it has vigilance.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Minthara of the Absolute", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Elf Cleric", "oracle_text": "Starting intensity 0\nCreatures you control get +X/+0, where X is Minthara of the Absolute's intensity.\nWhenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn.", "power": "2", "toughness": "4"}
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Name:Minthara of the Absolute\nManaCost:2 W B\nTypes:Legendary Creature Elf Cleric\nPT:2/4\nK:Starting intensity:0\nT:Mode$ ChangesZone | ValidCard$ Permanent.YouCtrl | Origin$ Battlefield | Destination$ Any | TriggerZones$ Battlefield | Execute$ TrigIntensify | ActivationLimit$ 1 | TriggerDescription$ Whenever one or more permanents you control leave the battlefield, perpetually increase NICKNAME's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn.\nSVar:TrigIntensify:DB$ Intensify | AllDefined$ Card.Self,Card.inZoneGraveyard+namedMinthara of the Absolute+YouOwn,Card.inZoneHand+namedMinthara of the Absolute+YouOwn,Card.inZoneLibrary+namedMinthara of the Absolute+YouOwn\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ X | Description$ Creatures you control get +X/+0, where X is CARDNAME's intensity.\nSVar:X:Count$Intensity\nSVar:BuffedBy:Creature\nDeckHints:Ability$Token|Sacrifice\nOracle:Starting intensity 0\nCreatures you control get +X/+0, where X is Minthara of the Absolute's intensity.\nWhenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Minthara of the Absolute", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Elf Cleric", "oracle_text": "Starting intensity 0\nCreatures you control get +X/+0, where X is Minthara of the Absolute's intensity.\nWhenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn.", "power": "2", "toughness": "4"}
### Response: Name:Minthara of the Absolute\nManaCost:2 W B\nTypes:Legendary Creature Elf Cleric\nPT:2/4\nK:Starting intensity:0\nT:Mode$ ChangesZone | ValidCard$ Permanent.YouCtrl | Origin$ Battlefield | Destination$ Any | TriggerZones$ Battlefield | Execute$ TrigIntensify | ActivationLimit$ 1 | TriggerDescription$ Whenever one or more permanents you control leave the battlefield, perpetually increase NICKNAME's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn.\nSVar:TrigIntensify:DB$ Intensify | AllDefined$ Card.Self,Card.inZoneGraveyard+namedMinthara of the Absolute+YouOwn,Card.inZoneHand+namedMinthara of the Absolute+YouOwn,Card.inZoneLibrary+namedMinthara of the Absolute+YouOwn\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ X | Description$ Creatures you control get +X/+0, where X is CARDNAME's intensity.\nSVar:X:Count$Intensity\nSVar:BuffedBy:Creature\nDeckHints:Ability$Token|Sacrifice\nOracle:Starting intensity 0\nCreatures you control get +X/+0, where X is Minthara of the Absolute's intensity.\nWhenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn.
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Create the Forge script for this magic card
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{"name": "Inquisitor Greyfax", "mana_cost": "{1}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Human Inquisitor", "oracle_text": "Vigilance\nUnquestionable Wisdom \u2014 Other creatures you control get +1/+0 and have vigilance.\nHunt for Heresy \u2014 {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")", "power": "3", "toughness": "3"}
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Name:Inquisitor Greyfax\nManaCost:1 W U B\nTypes:Legendary Creature Human Inquisitor\nPT:3/3\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddKeyword$ Vigilance | Description$ Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature.OppCtrl | SubAbility$ DBInvestigate | TgtPrompt$ Choose target creature an opponent controls | PrecostDesc$ Hunt for Heresy — | SpellDescription$ Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:DBInvestigate:DB$ Investigate\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:Vigilance\nUnquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.\nHunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inquisitor Greyfax", "mana_cost": "{1}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Human Inquisitor", "oracle_text": "Vigilance\nUnquestionable Wisdom \u2014 Other creatures you control get +1/+0 and have vigilance.\nHunt for Heresy \u2014 {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")", "power": "3", "toughness": "3"}
### Response: Name:Inquisitor Greyfax\nManaCost:1 W U B\nTypes:Legendary Creature Human Inquisitor\nPT:3/3\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddKeyword$ Vigilance | Description$ Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature.OppCtrl | SubAbility$ DBInvestigate | TgtPrompt$ Choose target creature an opponent controls | PrecostDesc$ Hunt for Heresy — | SpellDescription$ Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:DBInvestigate:DB$ Investigate\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:Vigilance\nUnquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance.\nHunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Create the Forge script for this magic card
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{"name": "The Wanderer", "mana_cost": "{3}{W}", "type_line": "Legendary Planeswalker", "oracle_text": "Prevent all noncombat damage that would be dealt to you and other permanents you control.\n\u22122: Exile target creature with power 4 or greater.", "loyalty": "5"}
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Name:The Wanderer\nManaCost:3 W\nTypes:Legendary Planeswalker\nLoyalty:5\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ You,Permanent.Other+YouCtrl | IsCombat$ False | Description$ Prevent all noncombat damage that would be dealt to you and other permanents you control.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nA:AB$ ChangeZone | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 4 or greater.\nOracle:Prevent all noncombat damage that would be dealt to you and other permanents you control.\n[-2]: Exile target creature with power 4 or greater.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Wanderer", "mana_cost": "{3}{W}", "type_line": "Legendary Planeswalker", "oracle_text": "Prevent all noncombat damage that would be dealt to you and other permanents you control.\n\u22122: Exile target creature with power 4 or greater.", "loyalty": "5"}
### Response: Name:The Wanderer\nManaCost:3 W\nTypes:Legendary Planeswalker\nLoyalty:5\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ You,Permanent.Other+YouCtrl | IsCombat$ False | Description$ Prevent all noncombat damage that would be dealt to you and other permanents you control.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nA:AB$ ChangeZone | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 4 or greater.\nOracle:Prevent all noncombat damage that would be dealt to you and other permanents you control.\n[-2]: Exile target creature with power 4 or greater.
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Create the Forge script for this magic card
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{"name": "Crash Through", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)\nDraw a card."}
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Name:Crash Through\nManaCost:R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ R | ValidCards$ Creature.YouCtrl | KW$ Trample | SubAbility$ DBDraw | SpellDescription$ Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crash Through", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)\nDraw a card."}
### Response: Name:Crash Through\nManaCost:R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ R | ValidCards$ Creature.YouCtrl | KW$ Trample | SubAbility$ DBDraw | SpellDescription$ Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Spectral Sailor", "mana_cost": "{U}", "type_line": "Creature \u2014 Spirit Pirate", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFlying\n{3}{U}: Draw a card.", "power": "1", "toughness": "1"}
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Name:Spectral Sailor\nManaCost:U\nTypes:Creature Spirit Pirate\nPT:1/1\nK:Flash\nK:Flying\nA:AB$ Draw | Cost$ 3 U | NumCards$ 1 | Defined$ You | AILogic$ AtOppEOT | SpellDescription$ Draw a card.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\n{3}{U}: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spectral Sailor", "mana_cost": "{U}", "type_line": "Creature \u2014 Spirit Pirate", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFlying\n{3}{U}: Draw a card.", "power": "1", "toughness": "1"}
### Response: Name:Spectral Sailor\nManaCost:U\nTypes:Creature Spirit Pirate\nPT:1/1\nK:Flash\nK:Flying\nA:AB$ Draw | Cost$ 3 U | NumCards$ 1 | Defined$ You | AILogic$ AtOppEOT | SpellDescription$ Draw a card.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\n{3}{U}: Draw a card.
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Create the Forge script for this magic card
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{"name": "Clarion Cathars", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.", "power": "3", "toughness": "3"}
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Name:Clarion Cathars\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clarion Cathars", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.", "power": "3", "toughness": "3"}
### Response: Name:Clarion Cathars\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.
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Create the Forge script for this magic card
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{"name": "Laelia, the Blade Reforged", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Spirit Warrior", "oracle_text": "Haste\nWhenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn.\nWhenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.", "power": "2", "toughness": "2"}
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Name:Laelia, the Blade Reforged\nManaCost:2 R\nTypes:Legendary Creature Spirit Warrior\nPT:2/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZoneAll | Origin$ Library,Graveyard | Destination$ Exile | ValidCards$ Card.YouOwn | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on NICKNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Haste\nWhenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn.\nWhenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Laelia, the Blade Reforged", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Spirit Warrior", "oracle_text": "Haste\nWhenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn.\nWhenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.", "power": "2", "toughness": "2"}
### Response: Name:Laelia, the Blade Reforged\nManaCost:2 R\nTypes:Legendary Creature Spirit Warrior\nPT:2/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZoneAll | Origin$ Library,Graveyard | Destination$ Exile | ValidCards$ Card.YouOwn | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on NICKNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Haste\nWhenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn.\nWhenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
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Create the Forge script for this magic card
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{"name": "Big Spender", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil Citizen", "oracle_text": "Haste\nWhenever one or more creatures you control become blocked, create a Treasure token.\nSacrifice two artifacts: Draft a card from Big Spender's spellbook.", "power": "2", "toughness": "1"}
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Name:Big Spender\nManaCost:1 R\nTypes:Creature Devil Citizen\nPT:2/1\nK:Haste\nT:Mode$ AttackerBlockedOnce | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTreasure | TriggerDescription$ Whenever one or more creatures you control become blocked, create a Treasure token.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nA:AB$ Draft | Cost$ Sac<2/Artifact> | Spellbook$ Arcane Encyclopedia,Daredevil Dragster,Diamond Mare,Filigree Familiar,Fountain of Renewal,Gilded Lotus,Golden Egg,Guild Globe,Heraldic Banner,Honored Heirloom,Key to the City,Prophetic Prism,Stuffed Bear,Treasure Vault,Zephyr Boots | SpellDescription$ Draft a card from CARDNAME's spellbook.\nDeckHas:Ability$Sacrifice|Token|Discard|LifeGain & Type$Treasure|Artifact|Horse|Fox|Food|Equipment|Bear\nDeckHints:Type$Treasure\nSVar:AIPreference:SacCost$Treasure.Token,Artifact.Token\nOracle:Haste\nWhenever one or more creatures you control become blocked, create a Treasure token.\nSacrifice two artifacts: Draft a card from Big Spender's spellbook.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Big Spender", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil Citizen", "oracle_text": "Haste\nWhenever one or more creatures you control become blocked, create a Treasure token.\nSacrifice two artifacts: Draft a card from Big Spender's spellbook.", "power": "2", "toughness": "1"}
### Response: Name:Big Spender\nManaCost:1 R\nTypes:Creature Devil Citizen\nPT:2/1\nK:Haste\nT:Mode$ AttackerBlockedOnce | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTreasure | TriggerDescription$ Whenever one or more creatures you control become blocked, create a Treasure token.\nSVar:TrigTreasure:DB$ Token | TokenScript$ c_a_treasure_sac\nA:AB$ Draft | Cost$ Sac<2/Artifact> | Spellbook$ Arcane Encyclopedia,Daredevil Dragster,Diamond Mare,Filigree Familiar,Fountain of Renewal,Gilded Lotus,Golden Egg,Guild Globe,Heraldic Banner,Honored Heirloom,Key to the City,Prophetic Prism,Stuffed Bear,Treasure Vault,Zephyr Boots | SpellDescription$ Draft a card from CARDNAME's spellbook.\nDeckHas:Ability$Sacrifice|Token|Discard|LifeGain & Type$Treasure|Artifact|Horse|Fox|Food|Equipment|Bear\nDeckHints:Type$Treasure\nSVar:AIPreference:SacCost$Treasure.Token,Artifact.Token\nOracle:Haste\nWhenever one or more creatures you control become blocked, create a Treasure token.\nSacrifice two artifacts: Draft a card from Big Spender's spellbook.
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Create the Forge script for this magic card
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{"name": "Raze to the Ground", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "This spell can't be countered.\nDestroy target artifact. If its mana value was 1 or less, draw a card."}
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Name:Raze to the Ground\nManaCost:2 R\nTypes:Sorcery\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ Destroy | ValidTgts$ Artifact | SubAbility$ DBDraw | RememberLKI$ True | AlwaysRemember$ True | SpellDescription$ Destroy target artifact. If its mana value was 1 or less, draw a card.\nSVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X | ConditionSVarCompare$ LE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardManaCost\nOracle:This spell can't be countered.\nDestroy target artifact. If its mana value was 1 or less, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Raze to the Ground", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "This spell can't be countered.\nDestroy target artifact. If its mana value was 1 or less, draw a card."}
### Response: Name:Raze to the Ground\nManaCost:2 R\nTypes:Sorcery\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ Destroy | ValidTgts$ Artifact | SubAbility$ DBDraw | RememberLKI$ True | AlwaysRemember$ True | SpellDescription$ Destroy target artifact. If its mana value was 1 or less, draw a card.\nSVar:DBDraw:DB$ Draw | ConditionCheckSVar$ X | ConditionSVarCompare$ LE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardManaCost\nOracle:This spell can't be countered.\nDestroy target artifact. If its mana value was 1 or less, draw a card.
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Create the Forge script for this magic card
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{"name": "Angel of the Dawn", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.", "power": "3", "toughness": "3"}
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Name:Angel of the Dawn\nManaCost:4 W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | KW$ Vigilance\nOracle:Flying\nWhen Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.\nSVar:PlayMain1:TRUE
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angel of the Dawn", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Angel of the Dawn\nManaCost:4 W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | KW$ Vigilance\nOracle:Flying\nWhen Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.\nSVar:PlayMain1:TRUE
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Create the Forge script for this magic card
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{"name": "Necromantic Thirst", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand."}
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Name:Necromantic Thirst\nManaCost:2 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B B | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReturn | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl\nOracle:Enchant creature\nWhenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necromantic Thirst", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand."}
### Response: Name:Necromantic Thirst\nManaCost:2 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B B | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReturn | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl\nOracle:Enchant creature\nWhenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Landslide", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker."}
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Name:Landslide\nManaCost:R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ R | Defined$ You | Amount$ SacX | SacValid$ Mountain | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDamage | SpellDescription$ Sacrifice any number of Mountains. CARDNAME deals that much damage to target player or planeswalker.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ DmgX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Mountain.YouCtrl\nSVar:DmgX:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Landslide", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker."}
### Response: Name:Landslide\nManaCost:R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ R | Defined$ You | Amount$ SacX | SacValid$ Mountain | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDamage | SpellDescription$ Sacrifice any number of Mountains. CARDNAME deals that much damage to target player or planeswalker.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ DmgX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Mountain.YouCtrl\nSVar:DmgX:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.
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Create the Forge script for this magic card
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{"name": "Munda's Vanguard", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Kor Knight Ally", "oracle_text": "Cohort \u2014 {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.", "power": "3", "toughness": "3"}
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Name:Munda's Vanguard\nManaCost:4 W\nTypes:Creature Kor Knight Ally\nPT:3/3\nA:AB$ PutCounterAll | Cost$ T tapXType<1/Ally> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | PrecostDesc$ Cohort — | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHints:Type$Ally\nOracle:Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Munda's Vanguard", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Kor Knight Ally", "oracle_text": "Cohort \u2014 {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.", "power": "3", "toughness": "3"}
### Response: Name:Munda's Vanguard\nManaCost:4 W\nTypes:Creature Kor Knight Ally\nPT:3/3\nA:AB$ PutCounterAll | Cost$ T tapXType<1/Ally> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | PrecostDesc$ Cohort — | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHints:Type$Ally\nOracle:Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
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Create the Forge script for this magic card
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{"name": "Replicating Ring", "mana_cost": "{3}", "type_line": "Snow Artifact", "oracle_text": "{T}: Add one mana of any color.\nAt the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with \"{T}: Add one mana of any color.\""}
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Name:Replicating Ring\nManaCost:3\nTypes:Snow Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a night counter on CARDNAME. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ NIGHT | CounterNum$ 1 | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ ReplicateTimer | TrueSubAbility$ DBRemoveCtrs\nSVar:DBRemoveCtrs:DB$ RemoveCounter | Defined$ Self | CounterType$ NIGHT | CounterNum$ All | SubAbility$ DBToken\nSVar:ReplicateTimer:Count$Valid Card.Self+counters_GE8_NIGHT\nSVar:DBToken:DB$ Token | TokenAmount$ 8 | TokenScript$ replicated_ring\nDeckHas:Ability$Counters|Token\nOracle:{T}: Add one mana of any color.\nAt the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Replicating Ring", "mana_cost": "{3}", "type_line": "Snow Artifact", "oracle_text": "{T}: Add one mana of any color.\nAt the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with \"{T}: Add one mana of any color.\""}
### Response: Name:Replicating Ring\nManaCost:3\nTypes:Snow Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a night counter on CARDNAME. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ NIGHT | CounterNum$ 1 | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ ReplicateTimer | TrueSubAbility$ DBRemoveCtrs\nSVar:DBRemoveCtrs:DB$ RemoveCounter | Defined$ Self | CounterType$ NIGHT | CounterNum$ All | SubAbility$ DBToken\nSVar:ReplicateTimer:Count$Valid Card.Self+counters_GE8_NIGHT\nSVar:DBToken:DB$ Token | TokenAmount$ 8 | TokenScript$ replicated_ring\nDeckHas:Ability$Counters|Token\nOracle:{T}: Add one mana of any color.\nAt the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
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Create the Forge script for this magic card
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{"name": "Heir to Dragonfire", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "{R}: Heir to Dragonfire gets +1/+0 until end of turn.\n{2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying.", "power": "2", "toughness": "2"}
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Name:Heir to Dragonfire\nManaCost:1 R\nTypes:Creature Human Warlock\nPT:2/2\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ Animate | Cost$ 2 R Reveal<1/CARDNAME> | Duration$ Perpetual | Types$ Dragon | RemoveCreatureTypes$ True | ActivationZone$ Hand | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ CARDNAME perpetually becomes a Dragon,\nSVar:DBPump:DB$ Pump | Defined$ Self | PumpZone$ Hand | NumAtt$ 3 | NumDef$ 3 | KW$ Flying | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ gets +3/+3, and gains flying.\nDeckHas:Type$Dragon\nOracle:{R}: Heir to Dragonfire gets +1/+0 until end of turn.\n{2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heir to Dragonfire", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "{R}: Heir to Dragonfire gets +1/+0 until end of turn.\n{2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying.", "power": "2", "toughness": "2"}
### Response: Name:Heir to Dragonfire\nManaCost:1 R\nTypes:Creature Human Warlock\nPT:2/2\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ Animate | Cost$ 2 R Reveal<1/CARDNAME> | Duration$ Perpetual | Types$ Dragon | RemoveCreatureTypes$ True | ActivationZone$ Hand | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ CARDNAME perpetually becomes a Dragon,\nSVar:DBPump:DB$ Pump | Defined$ Self | PumpZone$ Hand | NumAtt$ 3 | NumDef$ 3 | KW$ Flying | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ gets +3/+3, and gains flying.\nDeckHas:Type$Dragon\nOracle:{R}: Heir to Dragonfire gets +1/+0 until end of turn.\n{2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying.
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Create the Forge script for this magic card
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{"name": "Stinging Hivemaster", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Warlock", "oracle_text": "Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and \"This creature can't block.\"", "power": "3", "toughness": "2"}
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Name:Stinging Hivemaster\nManaCost:2 B\nTypes:Creature Phyrexian Warlock\nPT:3/2\nK:Toxic:1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock\nDeckHas:Ability$Token & Type$Artifact|Mite\nOracle:Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stinging Hivemaster", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Warlock", "oracle_text": "Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and \"This creature can't block.\"", "power": "3", "toughness": "2"}
### Response: Name:Stinging Hivemaster\nManaCost:2 B\nTypes:Creature Phyrexian Warlock\nPT:3/2\nK:Toxic:1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock\nDeckHas:Ability$Token & Type$Artifact|Mite\nOracle:Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhen Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
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Create the Forge script for this magic card
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{"name": "Noxious Assault", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter."}
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Name:Noxious Assault\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ PumpAll | NumAtt$ +2 | NumDef$ +2 | ValidCards$ Creature.YouCtrl | SubAbility$ DBEffect | SpellDescription$ Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigBlock\nSVar:TrigBlock:Mode$ Blocks | ValidCard$ Creature | Execute$ TrigPoison | TriggerDescription$ Whenever a creature blocks this turn, its controller gets a poison counter.\nSVar:TrigPoison:DB$ Poison | Defined$ TriggeredBlockerController | Num$ 1\nOracle:Creatures you control get +2/+2 until end of turn.\nWhenever a creature blocks this turn, its controller gets a poison counter.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Noxious Assault", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter."}
### Response: Name:Noxious Assault\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ PumpAll | NumAtt$ +2 | NumDef$ +2 | ValidCards$ Creature.YouCtrl | SubAbility$ DBEffect | SpellDescription$ Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigBlock\nSVar:TrigBlock:Mode$ Blocks | ValidCard$ Creature | Execute$ TrigPoison | TriggerDescription$ Whenever a creature blocks this turn, its controller gets a poison counter.\nSVar:TrigPoison:DB$ Poison | Defined$ TriggeredBlockerController | Num$ 1\nOracle:Creatures you control get +2/+2 until end of turn.\nWhenever a creature blocks this turn, its controller gets a poison counter.
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Create the Forge script for this magic card
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{"name": "Vault Skyward", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature gains flying until end of turn. Untap it."}
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Name:Vault Skyward\nManaCost:U\nTypes:Instant\nA:SP$ Pump | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SubAbility$ DBUntap | SpellDescription$ Target creature gains flying until end of turn. Untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Target creature gains flying until end of turn. Untap it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vault Skyward", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature gains flying until end of turn. Untap it."}
### Response: Name:Vault Skyward\nManaCost:U\nTypes:Instant\nA:SP$ Pump | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SubAbility$ DBUntap | SpellDescription$ Target creature gains flying until end of turn. Untap it.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Target creature gains flying until end of turn. Untap it.
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Create the Forge script for this magic card
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{"name": "Sigarda's Splendor", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "As Sigarda's Splendor enters the battlefield, note your life total.\nAt the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.\nWhenever you cast a white spell, you gain 1 life."}
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Name:Sigarda's Splendor\nManaCost:2 W W\nTypes:Enchantment\nK:ETBReplacement:Other:NoteNum\nSVar:NoteNum:DB$ StoreSVar | SVar$ NotedLife | Type$ CountSVar | Expression$ X | SpellDescription$ As CARDNAME enters the battlefield, note your life total.\nSVar:NotedLife:Number$0\nSVar:X:Count$YourLifeTotal\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for CARDNAME. Then note your life total.\nSVar:TrigDraw:DB$ Draw | ConditionCheckSVar$ X | ConditionSVarCompare$ GENotedLife | NumCards$ 1 | SubAbility$ NoteNum\nT:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:As Sigarda's Splendor enters the battlefield, note your life total.\nAt the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.\nWhenever you cast a white spell, you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sigarda's Splendor", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "As Sigarda's Splendor enters the battlefield, note your life total.\nAt the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.\nWhenever you cast a white spell, you gain 1 life."}
### Response: Name:Sigarda's Splendor\nManaCost:2 W W\nTypes:Enchantment\nK:ETBReplacement:Other:NoteNum\nSVar:NoteNum:DB$ StoreSVar | SVar$ NotedLife | Type$ CountSVar | Expression$ X | SpellDescription$ As CARDNAME enters the battlefield, note your life total.\nSVar:NotedLife:Number$0\nSVar:X:Count$YourLifeTotal\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for CARDNAME. Then note your life total.\nSVar:TrigDraw:DB$ Draw | ConditionCheckSVar$ X | ConditionSVarCompare$ GENotedLife | NumCards$ 1 | SubAbility$ NoteNum\nT:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:As Sigarda's Splendor enters the battlefield, note your life total.\nAt the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.\nWhenever you cast a white spell, you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Vrondiss, Rage of Ancients", "mana_cost": "{3}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Barbarian", "oracle_text": "Enrage \u2014 Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with \"When this creature deals damage, sacrifice it.\"\nWhenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.", "power": "5", "toughness": "4"}
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Name:Vrondiss, Rage of Ancients\nManaCost:3 R G\nTypes:Legendary Creature Dragon Barbarian\nPT:5/4\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."\nSVar:TrigToken:DB$ Token | TokenScript$ rg_5_4_dragon_spirit_damagesac\nT:Mode$ RolledDieOnce | TriggerZones$ Battlefield | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigDamageSelf | TriggerDescription$ Whenever you roll one or more dice, you may have NICKNAME deal 1 damage to itself.\nSVar:TrigDamageSelf:DB$ DealDamage | Defined$ Self | NumDmg$ 1\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$Token|Sacrifice\nOracle:Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."\nWhenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vrondiss, Rage of Ancients", "mana_cost": "{3}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Barbarian", "oracle_text": "Enrage \u2014 Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with \"When this creature deals damage, sacrifice it.\"\nWhenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.", "power": "5", "toughness": "4"}
### Response: Name:Vrondiss, Rage of Ancients\nManaCost:3 R G\nTypes:Legendary Creature Dragon Barbarian\nPT:5/4\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."\nSVar:TrigToken:DB$ Token | TokenScript$ rg_5_4_dragon_spirit_damagesac\nT:Mode$ RolledDieOnce | TriggerZones$ Battlefield | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigDamageSelf | TriggerDescription$ Whenever you roll one or more dice, you may have NICKNAME deal 1 damage to itself.\nSVar:TrigDamageSelf:DB$ DealDamage | Defined$ Self | NumDmg$ 1\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$Token|Sacrifice\nOracle:Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."\nWhenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
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Create the Forge script for this magic card
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{"name": "Stun", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature can't block this turn.\nDraw a card."}
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Name:Stun\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target creature can't block this turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stun", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature can't block this turn.\nDraw a card."}
### Response: Name:Stun\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target creature can't block this turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Vanquish", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target blocking creature."}
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Name:Vanquish\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.blocking | TgtPrompt$ Select target blocking creature | SpellDescription$ Destroy target blocking creature.\nOracle:Destroy target blocking creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vanquish", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target blocking creature."}
### Response: Name:Vanquish\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.blocking | TgtPrompt$ Select target blocking creature | SpellDescription$ Destroy target blocking creature.\nOracle:Destroy target blocking creature.
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Create the Forge script for this magic card
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{"name": "Arcane Denial", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.\nYou draw a card at the beginning of the next turn's upkeep."}
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Name:Arcane Denial\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | RememberTargets$ True | ValidTgts$ Card | SubAbility$ DelTrigSlowtrip | SpellDescription$ Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | SubAbility$ DelTrigDrawTwo | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | Defined$ You\nSVar:DelTrigDrawTwo:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | RememberObjects$ RememberedController | Execute$ DrawTwo | TriggerDescription$ Draw up to two cards. | SubAbility$ DBCleanup\nSVar:DrawTwo:DB$ Draw | NumCards$ 2 | Defined$ DelayTriggerRemembered | Upto$ True | AILogic$ OptionalDraw\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.\nYou draw a card at the beginning of the next turn's upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcane Denial", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.\nYou draw a card at the beginning of the next turn's upkeep."}
### Response: Name:Arcane Denial\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | RememberTargets$ True | ValidTgts$ Card | SubAbility$ DelTrigSlowtrip | SpellDescription$ Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | SubAbility$ DelTrigDrawTwo | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | Defined$ You\nSVar:DelTrigDrawTwo:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | RememberObjects$ RememberedController | Execute$ DrawTwo | TriggerDescription$ Draw up to two cards. | SubAbility$ DBCleanup\nSVar:DrawTwo:DB$ Draw | NumCards$ 2 | Defined$ DelayTriggerRemembered | Upto$ True | AILogic$ OptionalDraw\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.\nYou draw a card at the beginning of the next turn's upkeep.
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Create the Forge script for this magic card
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{"name": "Rebuking Ceremony", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Put two target artifacts on top of their owners' libraries."}
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Name:Rebuking Ceremony\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G G | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Library | SpellDescription$ Put two target artifacts on top of their owners' libraries.\nOracle:Put two target artifacts on top of their owners' libraries.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rebuking Ceremony", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Put two target artifacts on top of their owners' libraries."}
### Response: Name:Rebuking Ceremony\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G G | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Library | SpellDescription$ Put two target artifacts on top of their owners' libraries.\nOracle:Put two target artifacts on top of their owners' libraries.
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Create the Forge script for this magic card
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{"name": "Havoc Festival", "mana_cost": "{4}{B}{R}", "type_line": "Enchantment", "oracle_text": "Players can't gain life.\nAt the beginning of each player's upkeep, that player loses half their life, rounded up."}
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Name:Havoc Festival\nManaCost:4 B R\nTypes:Enchantment\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each player's upkeep, that player loses half their life, rounded up.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ HavocX\nSVar:HavocX:TriggeredPlayer$LifeTotal/HalfUp\nAI:RemoveDeck:Random\nOracle:Players can't gain life.\nAt the beginning of each player's upkeep, that player loses half their life, rounded up.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Havoc Festival", "mana_cost": "{4}{B}{R}", "type_line": "Enchantment", "oracle_text": "Players can't gain life.\nAt the beginning of each player's upkeep, that player loses half their life, rounded up."}
### Response: Name:Havoc Festival\nManaCost:4 B R\nTypes:Enchantment\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each player's upkeep, that player loses half their life, rounded up.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ HavocX\nSVar:HavocX:TriggeredPlayer$LifeTotal/HalfUp\nAI:RemoveDeck:Random\nOracle:Players can't gain life.\nAt the beginning of each player's upkeep, that player loses half their life, rounded up.
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Create the Forge script for this magic card
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{"name": "Torpor Dust", "mana_cost": "{2}{U/B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets -3/-0."}
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Name:Torpor Dust\nManaCost:2 UB\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 UB | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | Description$ Enchanted creature gets -3/-0.\nOracle:Flash\nEnchant creature\nEnchanted creature gets -3/-0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Torpor Dust", "mana_cost": "{2}{U/B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets -3/-0."}
### Response: Name:Torpor Dust\nManaCost:2 UB\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 UB | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | Description$ Enchanted creature gets -3/-0.\nOracle:Flash\nEnchant creature\nEnchanted creature gets -3/-0.
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Create the Forge script for this magic card
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{"name": "Clutch of Currents", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand.\nAwaken 3\u2014{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
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Name:Clutch of Currents\nManaCost:U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nK:Awaken:3:4 U\nOracle:Return target creature to its owner's hand.\nAwaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clutch of Currents", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand.\nAwaken 3\u2014{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
### Response: Name:Clutch of Currents\nManaCost:U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nK:Awaken:3:4 U\nOracle:Return target creature to its owner's hand.\nAwaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Create the Forge script for this magic card
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{"name": "Slaughterhouse Bouncer", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Hellbent \u2014 When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "3"}
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Name:Slaughterhouse Bouncer\nManaCost:4 B\nTypes:Creature Ogre Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPump | Hellbent$ True | TriggerDescription$ Hellbent — When CARDNAME dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slaughterhouse Bouncer", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Hellbent \u2014 When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Slaughterhouse Bouncer\nManaCost:4 B\nTypes:Creature Ogre Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPump | Hellbent$ True | TriggerDescription$ Hellbent — When CARDNAME dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Subterranean Scout", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Scout", "oracle_text": "When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.", "power": "2", "toughness": "1"}
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Name:Subterranean Scout\nManaCost:1 R\nTypes:Creature Goblin Scout\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUnblockable | TriggerDescription$ When CARDNAME enters the battlefield, target creature with power 2 or less can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:PlayMain1:TRUE\nOracle:When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Subterranean Scout", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Scout", "oracle_text": "When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.", "power": "2", "toughness": "1"}
### Response: Name:Subterranean Scout\nManaCost:1 R\nTypes:Creature Goblin Scout\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUnblockable | TriggerDescription$ When CARDNAME enters the battlefield, target creature with power 2 or less can't be blocked this turn.\nSVar:TrigUnblockable:DB$ Effect | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:PlayMain1:TRUE\nOracle:When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Tasha's Hideous Laughter", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more."}
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Name:Tasha's Hideous Laughter\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBRepeat | SpellDescription$ Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.\nSVar:DBRepeat:DB$ Repeat | RepeatSubAbility$ DBExile | RepeatCheckSVar$ X | RepeatSVarCompare$ LT20 | MaxRepeat$ Y | SubAbility$ DBCleanup\nSVar:DBExile:DB$ Dig | Defined$ Remembered | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Imprint$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nSVar:X:Imprinted$CardManaCost\nSVar:Y:PlayerCountRemembered$CardsInLibrary\nOracle:Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tasha's Hideous Laughter", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more."}
### Response: Name:Tasha's Hideous Laughter\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBRepeat | SpellDescription$ Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.\nSVar:DBRepeat:DB$ Repeat | RepeatSubAbility$ DBExile | RepeatCheckSVar$ X | RepeatSVarCompare$ LT20 | MaxRepeat$ Y | SubAbility$ DBCleanup\nSVar:DBExile:DB$ Dig | Defined$ Remembered | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Imprint$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nSVar:X:Imprinted$CardManaCost\nSVar:Y:PlayerCountRemembered$CardsInLibrary\nOracle:Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
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Create the Forge script for this magic card
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{"name": "Beloved Princess", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Noble", "oracle_text": "Lifelink\nBeloved Princess can't be blocked by creatures with power 3 or greater.", "power": "1", "toughness": "1"}
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Name:Beloved Princess\nManaCost:W\nTypes:Creature Human Noble\nPT:1/1\nK:Lifelink\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerGE3 | Description$ CARDNAME can't be blocked by creatures with power 3 or greater.\nOracle:Lifelink\nBeloved Princess can't be blocked by creatures with power 3 or greater.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beloved Princess", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Noble", "oracle_text": "Lifelink\nBeloved Princess can't be blocked by creatures with power 3 or greater.", "power": "1", "toughness": "1"}
### Response: Name:Beloved Princess\nManaCost:W\nTypes:Creature Human Noble\nPT:1/1\nK:Lifelink\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerGE3 | Description$ CARDNAME can't be blocked by creatures with power 3 or greater.\nOracle:Lifelink\nBeloved Princess can't be blocked by creatures with power 3 or greater.
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Create the Forge script for this magic card
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{"name": "Mirran Bardiche", "mana_cost": "{4}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +2/+1 and has vigilance.\nEquip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Mirran Bardiche\nManaCost:4 W\nTypes:Artifact Equipment\nK:For Mirrodin\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Equipped creature gets +2/+1 and has vigilance.\nK:Equip:3 W\nDeckHas:Type$Rebel & Color$Red & Ability$Token\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +2/+1 and has vigilance.\nEquip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mirran Bardiche", "mana_cost": "{4}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +2/+1 and has vigilance.\nEquip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Mirran Bardiche\nManaCost:4 W\nTypes:Artifact Equipment\nK:For Mirrodin\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Equipped creature gets +2/+1 and has vigilance.\nK:Equip:3 W\nDeckHas:Type$Rebel & Color$Red & Ability$Token\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquipped creature gets +2/+1 and has vigilance.\nEquip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Consuming Vapors", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target player sacrifices a creature. You gain life equal to that creature's toughness.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
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Name:Consuming Vapors\nManaCost:3 B\nTypes:Sorcery\nK:Rebound\nA:SP$ Sacrifice | Cost$ 3 B | SacValid$ Creature | ValidTgts$ Player | TgtPrompt$ Select target player | Amount$ 1 | RememberSacrificed$ True | SubAbility$ DBGainLife | SpellDescription$ Target player sacrifices a creature. You gain life equal to that creature's toughness.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardToughness\nOracle:Target player sacrifices a creature. You gain life equal to that creature's toughness.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Consuming Vapors", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target player sacrifices a creature. You gain life equal to that creature's toughness.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
### Response: Name:Consuming Vapors\nManaCost:3 B\nTypes:Sorcery\nK:Rebound\nA:SP$ Sacrifice | Cost$ 3 B | SacValid$ Creature | ValidTgts$ Player | TgtPrompt$ Select target player | Amount$ 1 | RememberSacrificed$ True | SubAbility$ DBGainLife | SpellDescription$ Target player sacrifices a creature. You gain life equal to that creature's toughness.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardToughness\nOracle:Target player sacrifices a creature. You gain life equal to that creature's toughness.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Denry Klin, Editor in Chief", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Cat Advisor", "oracle_text": "Denry Klin, Editor in Chief enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it.\nWhenever a nontoken creature enters the battlefield under your control, if Denry has counters on it, put the same number of each kind of counter on that creature.", "power": "2", "toughness": "2"}
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Name:Denry Klin, Editor in Chief\nManaCost:2 W U\nTypes:Legendary Creature Cat Advisor\nPT:2/2\nK:ETBReplacement:Other:CounterChoice\nSVar:CounterChoice:DB$ PutCounter | ETB$ True | CounterType$ P1P1,First Strike,Vigilance | SpellDescription$ CARDNAME enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it.\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | IsPresent$ Card.Self+HasCounters | Execute$ TrigPutCounters | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, if NICKNAME has counters on it, put the same number of each kind of counter on that creature.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ EachFromSource | EachFromSource$ Self | Defined$ TriggeredCardLKICopy\nDeckHas:Ability$Counters\nOracle:Denry Klin, Editor in Chief enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it.\nWhenever a nontoken creature enters the battlefield under your control, if Denry has counters on it, put the same number of each kind of counter on that creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Denry Klin, Editor in Chief", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Cat Advisor", "oracle_text": "Denry Klin, Editor in Chief enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it.\nWhenever a nontoken creature enters the battlefield under your control, if Denry has counters on it, put the same number of each kind of counter on that creature.", "power": "2", "toughness": "2"}
### Response: Name:Denry Klin, Editor in Chief\nManaCost:2 W U\nTypes:Legendary Creature Cat Advisor\nPT:2/2\nK:ETBReplacement:Other:CounterChoice\nSVar:CounterChoice:DB$ PutCounter | ETB$ True | CounterType$ P1P1,First Strike,Vigilance | SpellDescription$ CARDNAME enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it.\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | IsPresent$ Card.Self+HasCounters | Execute$ TrigPutCounters | TriggerDescription$ Whenever a nontoken creature enters the battlefield under your control, if NICKNAME has counters on it, put the same number of each kind of counter on that creature.\nSVar:TrigPutCounters:DB$ PutCounter | CounterType$ EachFromSource | EachFromSource$ Self | Defined$ TriggeredCardLKICopy\nDeckHas:Ability$Counters\nOracle:Denry Klin, Editor in Chief enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it.\nWhenever a nontoken creature enters the battlefield under your control, if Denry has counters on it, put the same number of each kind of counter on that creature.
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Create the Forge script for this magic card
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{"name": "Old One Eye", "mana_cost": "{5}{G}", "type_line": "Legendary Creature \u2014 Tyranid", "oracle_text": "Trample\nOther creatures you control have trample.\nWhen Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.\nFast Healing \u2014 At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.", "power": "6", "toughness": "6"}
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Name:Old One Eye\nManaCost:5 G\nTypes:Legendary Creature Tyranid\nPT:6/6\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 5/5 green Tyranid creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_5_5_tyranid | TokenOwner$ You\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | IsPresent$ Card.StrictlySelf | TriggerZones$ Graveyard | PresentZone$ Graveyard | PresentPlayer$ You | Execute$ TrigReturn | TriggerDescription$ Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ Discard<2/Card> | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nDeckHas:Ability$Graveyard|Discard|Token & Keyword$Trample\nSVar:PlayMain1:TRUE\nOracle:Trample\nOther creatures you control have trample.\nWhen Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.\nFast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Old One Eye", "mana_cost": "{5}{G}", "type_line": "Legendary Creature \u2014 Tyranid", "oracle_text": "Trample\nOther creatures you control have trample.\nWhen Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.\nFast Healing \u2014 At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.", "power": "6", "toughness": "6"}
### Response: Name:Old One Eye\nManaCost:5 G\nTypes:Legendary Creature Tyranid\nPT:6/6\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 5/5 green Tyranid creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_5_5_tyranid | TokenOwner$ You\nT:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | IsPresent$ Card.StrictlySelf | TriggerZones$ Graveyard | PresentZone$ Graveyard | PresentPlayer$ You | Execute$ TrigReturn | TriggerDescription$ Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ Discard<2/Card> | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nDeckHas:Ability$Graveyard|Discard|Token & Keyword$Trample\nSVar:PlayMain1:TRUE\nOracle:Trample\nOther creatures you control have trample.\nWhen Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.\nFast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Maned Serval", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Vigilance", "power": "1", "toughness": "4"}
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Name:Maned Serval\nManaCost:1 W\nTypes:Creature Cat\nPT:1/4\nK:Vigilance\nOracle:Vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maned Serval", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Vigilance", "power": "1", "toughness": "4"}
### Response: Name:Maned Serval\nManaCost:1 W\nTypes:Creature Cat\nPT:1/4\nK:Vigilance\nOracle:Vigilance
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Create the Forge script for this magic card
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{"name": "Fire Tempest", "mana_cost": "{5}{R}{R}", "type_line": "Sorcery", "oracle_text": "Fire Tempest deals 6 damage to each creature and each player."}
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Name:Fire Tempest\nManaCost:5 R R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 5 R R | NumDmg$ 6 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 6 damage to each creature and each player.\nOracle:Fire Tempest deals 6 damage to each creature and each player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fire Tempest", "mana_cost": "{5}{R}{R}", "type_line": "Sorcery", "oracle_text": "Fire Tempest deals 6 damage to each creature and each player."}
### Response: Name:Fire Tempest\nManaCost:5 R R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 5 R R | NumDmg$ 6 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 6 damage to each creature and each player.\nOracle:Fire Tempest deals 6 damage to each creature and each player.
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Create the Forge script for this magic card
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{"name": "Expose Evil", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures.\nInvestigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")"}
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Name:Expose Evil\nManaCost:1 W\nTypes:Instant\nA:SP$ Tap | Cost$ 1 W | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBInvestigate | SpellDescription$ Tap up to two target creatures. Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:DBInvestigate:DB$ Investigate\nDeckHas:Ability$Investigate|Token\nOracle:Tap up to two target creatures.\nInvestigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Expose Evil", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures.\nInvestigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")"}
### Response: Name:Expose Evil\nManaCost:1 W\nTypes:Instant\nA:SP$ Tap | Cost$ 1 W | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBInvestigate | SpellDescription$ Tap up to two target creatures. Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:DBInvestigate:DB$ Investigate\nDeckHas:Ability$Investigate|Token\nOracle:Tap up to two target creatures.\nInvestigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
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Create the Forge script for this magic card
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{"name": "Martyr of Sands", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.", "power": "1", "toughness": "1"}
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Name:Martyr of Sands\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ GainLife | Cost$ 1 Reveal<X/Card.White> Sac<1/CARDNAME> | CostDesc$ {1}, Reveal X white cards from your hand, Sacrifice CARDNAME: | LifeAmount$ Y | SpellDescription$ You gain three times X life.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Times.3\nAI:RemoveDeck:All\nOracle:{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Martyr of Sands", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.", "power": "1", "toughness": "1"}
### Response: Name:Martyr of Sands\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ GainLife | Cost$ 1 Reveal<X/Card.White> Sac<1/CARDNAME> | CostDesc$ {1}, Reveal X white cards from your hand, Sacrifice CARDNAME: | LifeAmount$ Y | SpellDescription$ You gain three times X life.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Times.3\nAI:RemoveDeck:All\nOracle:{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
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Create the Forge script for this magic card
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{"name": "Djinn of Wishes", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nDjinn of Wishes enters the battlefield with three wish counters on it.\n{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.", "power": "4", "toughness": "4"}
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Name:Djinn of Wishes\nManaCost:3 U U\nTypes:Creature Djinn\nPT:4/4\nK:Flying\nK:etbCounter:WISH:3\nA:AB$ PeekAndReveal | Cost$ 2 U U SubCounter<1/WISH> | NoPeek$ True | ImprintRevealed$ True | SubAbility$ DBPlay | | SpellDescription$ Reveal the top card of your library.\nSVar:DBPlay:DB$ Play | Defined$ Imprinted | Controller$ You | WithoutManaCost$ True | Optional$ True | RememberPlayed$ True | SubAbility$ DBExileIfNotPlayed | StackDescription$ {p:You} may play that card without paying its mana cost. | SpellDescription$ You may play that card without paying its mana cost.\nSVar:DBExileIfNotPlayed:DB$ ChangeZone | Origin$ Library | Destination$ Exile | Defined$ Imprinted | DefinedPlayer$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup | StackDescription$ If they don't, they exile it. | SpellDescription$ If you don't, exile it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Flying\nDjinn of Wishes enters the battlefield with three wish counters on it.\n{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Djinn of Wishes", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nDjinn of Wishes enters the battlefield with three wish counters on it.\n{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.", "power": "4", "toughness": "4"}
### Response: Name:Djinn of Wishes\nManaCost:3 U U\nTypes:Creature Djinn\nPT:4/4\nK:Flying\nK:etbCounter:WISH:3\nA:AB$ PeekAndReveal | Cost$ 2 U U SubCounter<1/WISH> | NoPeek$ True | ImprintRevealed$ True | SubAbility$ DBPlay | | SpellDescription$ Reveal the top card of your library.\nSVar:DBPlay:DB$ Play | Defined$ Imprinted | Controller$ You | WithoutManaCost$ True | Optional$ True | RememberPlayed$ True | SubAbility$ DBExileIfNotPlayed | StackDescription$ {p:You} may play that card without paying its mana cost. | SpellDescription$ You may play that card without paying its mana cost.\nSVar:DBExileIfNotPlayed:DB$ ChangeZone | Origin$ Library | Destination$ Exile | Defined$ Imprinted | DefinedPlayer$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup | StackDescription$ If they don't, they exile it. | SpellDescription$ If you don't, exile it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Flying\nDjinn of Wishes enters the battlefield with three wish counters on it.\n{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
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Create the Forge script for this magic card
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{"name": "Cyclopean Giant", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.", "power": "4", "toughness": "2"}
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Name:Cyclopean Giant\nManaCost:2 B B\nTypes:Creature Zombie Giant\nPT:4/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME dies, target land becomes a Swamp. Exile CARDNAME.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ Swamp | RemoveLandTypes$ True | Duration$ Permanent | SubAbility$ DBExile | SpellDescription$ Target land becomes a Swamp.\nSVar:DBExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile\nOracle:When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cyclopean Giant", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.", "power": "4", "toughness": "2"}
### Response: Name:Cyclopean Giant\nManaCost:2 B B\nTypes:Creature Zombie Giant\nPT:4/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME dies, target land becomes a Swamp. Exile CARDNAME.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ Swamp | RemoveLandTypes$ True | Duration$ Permanent | SubAbility$ DBExile | SpellDescription$ Target land becomes a Swamp.\nSVar:DBExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile\nOracle:When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.
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Create the Forge script for this magic card
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{"name": "Cantivore", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Lhurgoyf", "oracle_text": "Vigilance\nCantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.", "power": "*", "toughness": "*"}
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Name:Cantivore\nManaCost:1 W W\nTypes:Creature Lhurgoyf\nPT:*/*\nK:Vigilance\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of enchantment cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Enchantment\nAI:RemoveDeck:Random\nOracle:Vigilance\nCantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cantivore", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Lhurgoyf", "oracle_text": "Vigilance\nCantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.", "power": "*", "toughness": "*"}
### Response: Name:Cantivore\nManaCost:1 W W\nTypes:Creature Lhurgoyf\nPT:*/*\nK:Vigilance\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of enchantment cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Enchantment\nAI:RemoveDeck:Random\nOracle:Vigilance\nCantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
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Create the Forge script for this magic card
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{"name": "Korvold, Gleeful Glutton", "mana_cost": "{5}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Noble", "oracle_text": "This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.\nFlying, trample, haste\nWhenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.", "power": "4", "toughness": "4"}
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Name:Korvold, Gleeful Glutton\nManaCost:5 B R G\nTypes:Legendary Creature Dragon Noble\nPT:4/4\nK:Flying\nK:Trample\nK:Haste\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ SacrificedPermanentsTypes | EffectZone$ All | Description$ This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ DBCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, put X +1/+1 counters on NICKNAME and draw X cards, where X is the number of permanent types among cards in your graveyard.\nSVar:DBCounter:DB$ PutCounter | CounterNum$ X | CounterType$ P1P1 | Defined$ Self | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:SacrificedPermanentsTypes:PlayerCountPropertyYou$SacrificedPermanentTypesThisTurn\nSVar:X:Count$CardControllerPermanentTypes.Graveyard\nOracle:This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.\nFlying, trample, haste\nWhenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Korvold, Gleeful Glutton", "mana_cost": "{5}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Noble", "oracle_text": "This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.\nFlying, trample, haste\nWhenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.", "power": "4", "toughness": "4"}
### Response: Name:Korvold, Gleeful Glutton\nManaCost:5 B R G\nTypes:Legendary Creature Dragon Noble\nPT:4/4\nK:Flying\nK:Trample\nK:Haste\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ SacrificedPermanentsTypes | EffectZone$ All | Description$ This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ DBCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, put X +1/+1 counters on NICKNAME and draw X cards, where X is the number of permanent types among cards in your graveyard.\nSVar:DBCounter:DB$ PutCounter | CounterNum$ X | CounterType$ P1P1 | Defined$ Self | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:SacrificedPermanentsTypes:PlayerCountPropertyYou$SacrificedPermanentTypesThisTurn\nSVar:X:Count$CardControllerPermanentTypes.Graveyard\nOracle:This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.\nFlying, trample, haste\nWhenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "Nether Spirit", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.", "power": "2", "toughness": "2"}
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Name:Nether Spirit\nManaCost:1 B B\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn | PresentZone$ Graveyard | PresentCompare$ EQ1 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is the only creature card in your graveyard, you may return CARDNAME to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield\nOracle:At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nether Spirit", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.", "power": "2", "toughness": "2"}
### Response: Name:Nether Spirit\nManaCost:1 B B\nTypes:Creature Spirit\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn | PresentZone$ Graveyard | PresentCompare$ EQ1 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is the only creature card in your graveyard, you may return CARDNAME to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield\nOracle:At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
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Create the Forge script for this magic card
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{"name": "Rural Recruit", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Peasant", "oracle_text": "Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhen Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.", "power": "1", "toughness": "1"}
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Name:Rural Recruit\nManaCost:3 G\nTypes:Creature Human Peasant\nPT:1/1\nK:Training\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/1 green Boar creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_1_boar | TokenOwner$ You\nDeckHas:Ability$Token|Counters\nOracle:Training\nWhen Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rural Recruit", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Peasant", "oracle_text": "Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhen Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.", "power": "1", "toughness": "1"}
### Response: Name:Rural Recruit\nManaCost:3 G\nTypes:Creature Human Peasant\nPT:1/1\nK:Training\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/1 green Boar creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_1_boar | TokenOwner$ You\nDeckHas:Ability$Token|Counters\nOracle:Training\nWhen Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.
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Create the Forge script for this magic card
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{"name": "Tolaria", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {U}.\n{T}: Target creature loses banding and all \"bands with other\" abilities until end of turn. Activate only during any upkeep step."}
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Name:Tolaria\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Debuff | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Banding & Bands with Other Creatures named Wolves of the Hunt & Bands with Other Legendary Creatures | ActivationPhases$ Upkeep | SpellDescription$ Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step. | StackDescription$ SpellDescription\nOracle:{T}: Add {U}.\n{T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tolaria", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {U}.\n{T}: Target creature loses banding and all \"bands with other\" abilities until end of turn. Activate only during any upkeep step."}
### Response: Name:Tolaria\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Debuff | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Banding & Bands with Other Creatures named Wolves of the Hunt & Bands with Other Legendary Creatures | ActivationPhases$ Upkeep | SpellDescription$ Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step. | StackDescription$ SpellDescription\nOracle:{T}: Add {U}.\n{T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.
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Create the Forge script for this magic card
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{"name": "Flowering of the White Tree", "mana_cost": "{W}{W}", "type_line": "Legendary Enchantment", "oracle_text": "Legendary creatures you control get +2/+1 and have ward {1}.\nNonlegendary creatures you control get +1/+1."}
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Name:Flowering of the White Tree\nManaCost:W W\nTypes:Legendary Enchantment\nS:Mode$ Continuous | Affected$ Creature.Legendary+YouCtrl | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ Legendary creatures you control get +2/+1 and have ward {1}.\nS:Mode$ Continuous | Affected$ Creature.nonLegendary+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Nonlegendary creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Legendary\nOracle:Legendary creatures you control get +2/+1 and have ward {1}.\nNonlegendary creatures you control get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flowering of the White Tree", "mana_cost": "{W}{W}", "type_line": "Legendary Enchantment", "oracle_text": "Legendary creatures you control get +2/+1 and have ward {1}.\nNonlegendary creatures you control get +1/+1."}
### Response: Name:Flowering of the White Tree\nManaCost:W W\nTypes:Legendary Enchantment\nS:Mode$ Continuous | Affected$ Creature.Legendary+YouCtrl | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Ward:1 | Description$ Legendary creatures you control get +2/+1 and have ward {1}.\nS:Mode$ Continuous | Affected$ Creature.nonLegendary+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Nonlegendary creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Legendary\nOracle:Legendary creatures you control get +2/+1 and have ward {1}.\nNonlegendary creatures you control get +1/+1.
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Create the Forge script for this magic card
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{"name": "Enlightened Tutor", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top."}
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Name:Enlightened Tutor\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ W | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Artifact,Enchantment | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.\nAI:RemoveDeck:Random\nOracle:Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enlightened Tutor", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top."}
### Response: Name:Enlightened Tutor\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ W | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Artifact,Enchantment | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.\nAI:RemoveDeck:Random\nOracle:Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
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Create the Forge script for this magic card
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{"name": "Tome Raider", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\nWhen Tome Raider enters the battlefield, draw a card.", "power": "1", "toughness": "1"}
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Name:Tome Raider\nManaCost:2 U\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Flying\nWhen Tome Raider enters the battlefield, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tome Raider", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\nWhen Tome Raider enters the battlefield, draw a card.", "power": "1", "toughness": "1"}
### Response: Name:Tome Raider\nManaCost:2 U\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Flying\nWhen Tome Raider enters the battlefield, draw a card.
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Create the Forge script for this magic card
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{"name": "Oakenform", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3."}
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Name:Oakenform\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nOracle:Enchant creature\nEnchanted creature gets +3/+3.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oakenform", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3."}
### Response: Name:Oakenform\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nOracle:Enchant creature\nEnchanted creature gets +3/+3.
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Create the Forge script for this magic card
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{"name": "Firestorm", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, discard X cards.\nFirestorm deals X damage to each of X targets."}
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Name:Firestorm\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R Discard<X/Card> | ValidTgts$ Any | TargetMin$ 0 | TargetMax$ MaxTargets | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each of X targets.\nSVar:X:TargetedObjects$Amount\nSVar:MaxTargets:SVar$MaxPlayers/Plus.MaxCreaturesAndPlaneswalkers\nSVar:MaxPlayers:PlayerCountPlayers$Amount\nSVar:MaxCreaturesAndPlaneswalkers:Count$Valid Creature,Planeswalker\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, discard X cards.\nFirestorm deals X damage to each of X targets.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Firestorm", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, discard X cards.\nFirestorm deals X damage to each of X targets."}
### Response: Name:Firestorm\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R Discard<X/Card> | ValidTgts$ Any | TargetMin$ 0 | TargetMax$ MaxTargets | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each of X targets.\nSVar:X:TargetedObjects$Amount\nSVar:MaxTargets:SVar$MaxPlayers/Plus.MaxCreaturesAndPlaneswalkers\nSVar:MaxPlayers:PlayerCountPlayers$Amount\nSVar:MaxCreaturesAndPlaneswalkers:Count$Valid Creature,Planeswalker\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, discard X cards.\nFirestorm deals X damage to each of X targets.
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Create the Forge script for this magic card
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{"name": "Uurg, Spawn of Turg", "mana_cost": "{B}{B}{G}", "type_line": "Legendary Creature \u2014 Frog Beast", "oracle_text": "Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.\nAt the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\n{B}{G}, Sacrifice a land: You gain 2 life.", "power": "*", "toughness": "5"}
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Name:Uurg, Spawn of Turg\nManaCost:B B G\nTypes:Legendary Creature Frog Beast\nPT:*/5\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of land cards in your graveyard.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSurveil | TriggerDescription$ At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nA:AB$ GainLife | Cost$ B G Sac<1/Land> | LifeAmount$ 2\nSVar:X:Count$TypeInYourYard.Land\nDeckHas:Ability$LifeGain|Graveyard|Sacrifice\nDeckHints:Ability$Graveyard\nOracle:Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.\nAt the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\n{B}{G}, Sacrifice a land: You gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Uurg, Spawn of Turg", "mana_cost": "{B}{B}{G}", "type_line": "Legendary Creature \u2014 Frog Beast", "oracle_text": "Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.\nAt the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\n{B}{G}, Sacrifice a land: You gain 2 life.", "power": "*", "toughness": "5"}
### Response: Name:Uurg, Spawn of Turg\nManaCost:B B G\nTypes:Legendary Creature Frog Beast\nPT:*/5\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of land cards in your graveyard.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSurveil | TriggerDescription$ At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nA:AB$ GainLife | Cost$ B G Sac<1/Land> | LifeAmount$ 2\nSVar:X:Count$TypeInYourYard.Land\nDeckHas:Ability$LifeGain|Graveyard|Sacrifice\nDeckHints:Ability$Graveyard\nOracle:Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.\nAt the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\n{B}{G}, Sacrifice a land: You gain 2 life.
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Create the Forge script for this magic card
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{"name": "Devout Chaplain", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.", "power": "2", "toughness": "2"}
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Name:Devout Chaplain\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ ChangeZone | Cost$ T tapXType<2/Human> | IsCurse$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact or enchantment.\nDeckHints:Type$Human\nOracle:{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Devout Chaplain", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.", "power": "2", "toughness": "2"}
### Response: Name:Devout Chaplain\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ ChangeZone | Cost$ T tapXType<2/Human> | IsCurse$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact or enchantment.\nDeckHints:Type$Human\nOracle:{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Perplexing Test", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return all creature tokens to their owners' hands.\n\u2022 Return all nontoken creatures to their owners' hands."}
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Name:Perplexing Test\nManaCost:3 U U\nTypes:Instant\nA:SP$ Charm | Cost$ 3 U U | Choices$ DBBounceAllTokens,DBBounceAllNonTokens\nSVar:DBBounceAllTokens:DB$ ChangeZoneAll | ChangeType$ Creature.token | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all creature tokens to their owners' hands.\nSVar:DBBounceAllNonTokens:DB$ ChangeZoneAll | ChangeType$ Creature.nonToken | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all nontoken creatures to their owners' hands.\nOracle:Choose one —\n• Return all creature tokens to their owners' hands.\n• Return all nontoken creatures to their owners' hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Perplexing Test", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return all creature tokens to their owners' hands.\n\u2022 Return all nontoken creatures to their owners' hands."}
### Response: Name:Perplexing Test\nManaCost:3 U U\nTypes:Instant\nA:SP$ Charm | Cost$ 3 U U | Choices$ DBBounceAllTokens,DBBounceAllNonTokens\nSVar:DBBounceAllTokens:DB$ ChangeZoneAll | ChangeType$ Creature.token | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all creature tokens to their owners' hands.\nSVar:DBBounceAllNonTokens:DB$ ChangeZoneAll | ChangeType$ Creature.nonToken | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all nontoken creatures to their owners' hands.\nOracle:Choose one —\n• Return all creature tokens to their owners' hands.\n• Return all nontoken creatures to their owners' hands.
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Create the Forge script for this magic card
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{"name": "Pyroconvergence", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target."}
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Name:Pyroconvergence\nManaCost:4 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, CARDNAME deals 2 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nSVar:BuffedBy:Card.MultiColor\nAI:RemoveDeck:Random\nOracle:Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyroconvergence", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target."}
### Response: Name:Pyroconvergence\nManaCost:4 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, CARDNAME deals 2 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nSVar:BuffedBy:Card.MultiColor\nAI:RemoveDeck:Random\nOracle:Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.
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Create the Forge script for this magic card
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{"name": "Soldevi Simulacrum", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{1}: Soldevi Simulacrum gets +1/+0 until end of turn.", "power": "2", "toughness": "4"}
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Name:Soldevi Simulacrum\nManaCost:4\nTypes:Artifact Creature Soldier\nPT:2/4\nK:Cumulative upkeep:1\nA:AB$ Pump | Cost$ 1 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{1}: Soldevi Simulacrum gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soldevi Simulacrum", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{1}: Soldevi Simulacrum gets +1/+0 until end of turn.", "power": "2", "toughness": "4"}
### Response: Name:Soldevi Simulacrum\nManaCost:4\nTypes:Artifact Creature Soldier\nPT:2/4\nK:Cumulative upkeep:1\nA:AB$ Pump | Cost$ 1 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{1}: Soldevi Simulacrum gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Yidris, Maelstrom Wielder", "mana_cost": "{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Ogre Wizard", "oracle_text": "Trample\nWhenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "5", "toughness": "4"}
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Name:Yidris, Maelstrom Wielder\nManaCost:U B R G\nTypes:Legendary Creature Ogre Wizard\nPT:5/4\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCascade | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nSVar:TrigCascade:DB$ Effect | StaticAbilities$ GrantCascade\nSVar:GrantCascade:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouCtrl+YouOwn+wasCastFromHand | AffectedZone$ Stack | AddKeyword$ Cascade | Description$ As you cast spells from your hand this turn, they gain cascade.\nOracle:Trample\nWhenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yidris, Maelstrom Wielder", "mana_cost": "{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Ogre Wizard", "oracle_text": "Trample\nWhenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "5", "toughness": "4"}
### Response: Name:Yidris, Maelstrom Wielder\nManaCost:U B R G\nTypes:Legendary Creature Ogre Wizard\nPT:5/4\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCascade | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nSVar:TrigCascade:DB$ Effect | StaticAbilities$ GrantCascade\nSVar:GrantCascade:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouCtrl+YouOwn+wasCastFromHand | AffectedZone$ Stack | AddKeyword$ Cascade | Description$ As you cast spells from your hand this turn, they gain cascade.\nOracle:Trample\nWhenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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Create the Forge script for this magic card
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{"name": "Salvage", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Put target card from your graveyard on top of your library."}
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Name:Salvage\nManaCost:G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | TgtPrompt$ Choose target card in your graveyard | ValidTgts$ Card.YouCtrl | SpellDescription$ Put target card from your graveyard on top of your library.\nOracle:Put target card from your graveyard on top of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Salvage", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Put target card from your graveyard on top of your library."}
### Response: Name:Salvage\nManaCost:G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | TgtPrompt$ Choose target card in your graveyard | ValidTgts$ Card.YouCtrl | SpellDescription$ Put target card from your graveyard on top of your library.\nOracle:Put target card from your graveyard on top of your library.
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Create the Forge script for this magic card
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{"name": "Undercity Reaches", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "Whenever a creature deals combat damage to a player, its controller may draw a card.\nWhenever chaos ensues, you have no maximum hand size for the rest of the game."}
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Name:Undercity Reaches\nManaCost:no cost\nTypes:Plane Ravnica\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player | OptionalDecider$ TriggeredSourceController | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a creature deals combat damage to a player, its controller may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredSourceController | NumCards$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you have no maximum hand size for the rest of the game.\nSVar:RolledChaos:DB$ Effect | StaticAbilities$ STHandSize | Duration$ Permanent\nSVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:Whenever a creature deals combat damage to a player, its controller may draw a card.\nWhenever chaos ensues, you have no maximum hand size for the rest of the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Undercity Reaches", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "Whenever a creature deals combat damage to a player, its controller may draw a card.\nWhenever chaos ensues, you have no maximum hand size for the rest of the game."}
### Response: Name:Undercity Reaches\nManaCost:no cost\nTypes:Plane Ravnica\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player | OptionalDecider$ TriggeredSourceController | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a creature deals combat damage to a player, its controller may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredSourceController | NumCards$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you have no maximum hand size for the rest of the game.\nSVar:RolledChaos:DB$ Effect | StaticAbilities$ STHandSize | Duration$ Permanent\nSVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9\nOracle:Whenever a creature deals combat damage to a player, its controller may draw a card.\nWhenever chaos ensues, you have no maximum hand size for the rest of the game.
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Create the Forge script for this magic card
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{"name": "Slippery Karst", "mana_cost": "", "type_line": "Land", "oracle_text": "Slippery Karst enters the battlefield tapped.\n{T}: Add {G}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Slippery Karst\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nK:Cycling:2\nOracle:Slippery Karst enters the battlefield tapped.\n{T}: Add {G}.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slippery Karst", "mana_cost": "", "type_line": "Land", "oracle_text": "Slippery Karst enters the battlefield tapped.\n{T}: Add {G}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Slippery Karst\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nK:Cycling:2\nOracle:Slippery Karst enters the battlefield tapped.\n{T}: Add {G}.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Eiganjo Uprising", "mana_cost": "{X}{R}{W}", "type_line": "Sorcery", "oracle_text": "Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.\nEach opponent creates X minus one 2/2 white Samurai creature tokens with vigilance."}
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Name:Eiganjo Uprising\nManaCost:X W R\nTypes:Sorcery\nA:SP$ Token | Cost$ X W R | TokenAmount$ X | TokenScript$ w_2_2_samurai_vigilance | PumpKeywords$ Menace & Haste | PumpDuration$ EOT | SubAbility$ DBTokenOpp | SpellDescription$ Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.\nSVar:X:Count$xPaid\nSVar:DBTokenOpp:DB$ Token | TokenAmount$ Y | TokenOwner$ Opponent | TokenScript$ w_2_2_samurai_vigilance\nSVar:Y:SVar$X/Minus.1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token & Type$Samurai\nOracle:Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.\nEach opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eiganjo Uprising", "mana_cost": "{X}{R}{W}", "type_line": "Sorcery", "oracle_text": "Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.\nEach opponent creates X minus one 2/2 white Samurai creature tokens with vigilance."}
### Response: Name:Eiganjo Uprising\nManaCost:X W R\nTypes:Sorcery\nA:SP$ Token | Cost$ X W R | TokenAmount$ X | TokenScript$ w_2_2_samurai_vigilance | PumpKeywords$ Menace & Haste | PumpDuration$ EOT | SubAbility$ DBTokenOpp | SpellDescription$ Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.\nSVar:X:Count$xPaid\nSVar:DBTokenOpp:DB$ Token | TokenAmount$ Y | TokenOwner$ Opponent | TokenScript$ w_2_2_samurai_vigilance\nSVar:Y:SVar$X/Minus.1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token & Type$Samurai\nOracle:Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.\nEach opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
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Create the Forge script for this magic card
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{"name": "Dark Petition", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, put that card into your hand, then shuffle.\nSpell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}."}
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Name:Dark Petition\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ DBMana | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.\nSVar:DBMana:DB$ Mana | ConditionPresent$ Instant.YouOwn,Sorcery.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE2 | Produced$ B | Amount$ 3\n#TODO: Improve the tutoring logic for the AI. Currently will generally look for the most expensive castable thing in the library (which can, of course, be used to advantage in properly constructed AI decks).\nAI:RemoveDeck:Random\nOracle:Search your library for a card, put that card into your hand, then shuffle.\nSpell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dark Petition", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, put that card into your hand, then shuffle.\nSpell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}."}
### Response: Name:Dark Petition\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ DBMana | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.\nSVar:DBMana:DB$ Mana | ConditionPresent$ Instant.YouOwn,Sorcery.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE2 | Produced$ B | Amount$ 3\n#TODO: Improve the tutoring logic for the AI. Currently will generally look for the most expensive castable thing in the library (which can, of course, be used to advantage in properly constructed AI decks).\nAI:RemoveDeck:Random\nOracle:Search your library for a card, put that card into your hand, then shuffle.\nSpell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
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Create the Forge script for this magic card
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{"name": "Howling Galefang", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Vigilance\nHowling Galefang has haste as long as you own a card in exile that has an Adventure.", "power": "4", "toughness": "4"}
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Name:Howling Galefang\nManaCost:2 G G\nTypes:Creature Beast\nPT:4/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Card.AdventureCard+YouOwn | PresentZone$ Exile | Description$ CARDNAME has haste as long as you own a card in exile that has an Adventure.\nDeckHints:Type$Adventure\nOracle:Vigilance\nHowling Galefang has haste as long as you own a card in exile that has an Adventure.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Howling Galefang", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Vigilance\nHowling Galefang has haste as long as you own a card in exile that has an Adventure.", "power": "4", "toughness": "4"}
### Response: Name:Howling Galefang\nManaCost:2 G G\nTypes:Creature Beast\nPT:4/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Card.AdventureCard+YouOwn | PresentZone$ Exile | Description$ CARDNAME has haste as long as you own a card in exile that has an Adventure.\nDeckHints:Type$Adventure\nOracle:Vigilance\nHowling Galefang has haste as long as you own a card in exile that has an Adventure.
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Create the Forge script for this magic card
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{"name": "Nantuko Slicer", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Kicker {B}\nWhen Nantuko Slicer enters the battlefield, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\"", "power": "3", "toughness": "2"}
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Name:Nantuko Slicer\nManaCost:2 G G\nTypes:Creature Insect\nPT:3/2\nK:Kicker:B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains: "You may spend mana as though it were mana of any color to cast this spell."\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouOwn | TgtPrompt$ Select target card from your graveyard | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | Condition$ Kicked | Conjure$ True | TgtPrompt$ Select target creature card in an opponent's graveyard | ValidTgts$ Creature.OppOwn | TgtZone$ Graveyard | DefinedName$ ThisTargetedCard | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nOracle:Kicker{B}\nWhen Nantuko Slicer enters the battlefield, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nantuko Slicer", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Kicker {B}\nWhen Nantuko Slicer enters the battlefield, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\"", "power": "3", "toughness": "2"}
### Response: Name:Nantuko Slicer\nManaCost:2 G G\nTypes:Creature Insect\nPT:3/2\nK:Kicker:B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains: "You may spend mana as though it were mana of any color to cast this spell."\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouOwn | TgtPrompt$ Select target card from your graveyard | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | Condition$ Kicked | Conjure$ True | TgtPrompt$ Select target creature card in an opponent's graveyard | ValidTgts$ Creature.OppOwn | TgtZone$ Graveyard | DefinedName$ ThisTargetedCard | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nOracle:Kicker{B}\nWhen Nantuko Slicer enters the battlefield, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
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Create the Forge script for this magic card
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{"name": "Teferi, Hero of Dominaria", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "+1: Draw a card. At the beginning of the next end step, untap up to two lands.\n\u22123: Put target nonland permanent into its owner's library third from the top.\n\u22128: You get an emblem with \"Whenever you draw a card, exile target permanent an opponent controls.\"", "loyalty": "4"}
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Name:Teferi, Hero of Dominaria\nManaCost:3 W U\nTypes:Legendary Planeswalker Teferi\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | NumCards$ 1 | SubAbility$ DelTrigUntap | SpellDescription$ Draw a card. At the beginning of the next end step, untap up to two lands.\nSVar:DelTrigUntap:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigUntap | TriggerDescription$ At the beginning of the next end step, untap two lands.\nSVar:TrigUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land | Amount$ 2 | Defined$ You\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 2 | IsCurse$ True | SpellDescription$ Put target nonland permanent into its owner's library third from the top.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Teferi, Hero of Dominaria | Image$ emblem_teferi_hero_of_dominaria | Triggers$ TrigDraw | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."\nSVar:TrigDraw:Mode$ Drawn | ValidCard$ Card.YouCtrl | Execute$ EffSpellCast | TriggerDescription$ Whenever you draw a card, exile target permanent an opponent controls.\nSVar:EffSpellCast:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls\nOracle:[+1]: Draw a card. At the beginning of the next end step, untap up to two lands.\n[-3]: Put target nonland permanent into its owner's library third from the top.\n[-8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teferi, Hero of Dominaria", "mana_cost": "{3}{W}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "+1: Draw a card. At the beginning of the next end step, untap up to two lands.\n\u22123: Put target nonland permanent into its owner's library third from the top.\n\u22128: You get an emblem with \"Whenever you draw a card, exile target permanent an opponent controls.\"", "loyalty": "4"}
### Response: Name:Teferi, Hero of Dominaria\nManaCost:3 W U\nTypes:Legendary Planeswalker Teferi\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | NumCards$ 1 | SubAbility$ DelTrigUntap | SpellDescription$ Draw a card. At the beginning of the next end step, untap up to two lands.\nSVar:DelTrigUntap:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigUntap | TriggerDescription$ At the beginning of the next end step, untap two lands.\nSVar:TrigUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land | Amount$ 2 | Defined$ You\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 2 | IsCurse$ True | SpellDescription$ Put target nonland permanent into its owner's library third from the top.\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Teferi, Hero of Dominaria | Image$ emblem_teferi_hero_of_dominaria | Triggers$ TrigDraw | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."\nSVar:TrigDraw:Mode$ Drawn | ValidCard$ Card.YouCtrl | Execute$ EffSpellCast | TriggerDescription$ Whenever you draw a card, exile target permanent an opponent controls.\nSVar:EffSpellCast:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls\nOracle:[+1]: Draw a card. At the beginning of the next end step, untap up to two lands.\n[-3]: Put target nonland permanent into its owner's library third from the top.\n[-8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
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Create the Forge script for this magic card
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{"name": "Sawtooth Ogre", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.", "power": "3", "toughness": "3"}
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Name:Sawtooth Ogre\nManaCost:2 R R\nTypes:Creature Ogre\nPT:3/3\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDamage | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ CARDNAME deals 1 damage to blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDamage | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ CARDNAME deals 1 damage to blocking creature at end of combat.\nSVar:TrigDamage:DB$ DealDamage | Defined$ DelayTriggerRememberedLKI | NumDmg$ 1\nOracle:Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sawtooth Ogre", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.", "power": "3", "toughness": "3"}
### Response: Name:Sawtooth Ogre\nManaCost:2 R R\nTypes:Creature Ogre\nPT:3/3\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDamage | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ CARDNAME deals 1 damage to blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDamage | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ CARDNAME deals 1 damage to blocking creature at end of combat.\nSVar:TrigDamage:DB$ DealDamage | Defined$ DelayTriggerRememberedLKI | NumDmg$ 1\nOracle:Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.
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Create the Forge script for this magic card
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{"name": "Strionic Resonator", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words \"when,\" \"whenever,\" or \"at.\")"}
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Name:Strionic Resonator\nManaCost:2\nTypes:Artifact\nA:AB$ CopySpellAbility | Cost$ 2 T | TargetType$ Triggered.YouCtrl | ValidTgts$ Card,Emblem | TgtPrompt$ Choose target triggered ability you control | MayChooseTarget$ True | SpellDescription$ Copy target triggered ability you control. You may choose new targets for the copy.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strionic Resonator", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words \"when,\" \"whenever,\" or \"at.\")"}
### Response: Name:Strionic Resonator\nManaCost:2\nTypes:Artifact\nA:AB$ CopySpellAbility | Cost$ 2 T | TargetType$ Triggered.YouCtrl | ValidTgts$ Card,Emblem | TgtPrompt$ Choose target triggered ability you control | MayChooseTarget$ True | SpellDescription$ Copy target triggered ability you control. You may choose new targets for the copy.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
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Create the Forge script for this magic card
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{"name": "Lupine Prototype", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Wolf Construct", "oracle_text": "Lupine Prototype can't attack or block unless a player has no cards in hand.", "power": "5", "toughness": "5"}
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Name:Lupine Prototype\nManaCost:2\nTypes:Artifact Creature Wolf Construct\nPT:5/5\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME can't attack or block can't attack or block unless a player has no cards in hand.\nSVar:X:PlayerCountPlayers$LowestValidHand Card.YouOwn\nAI:RemoveDeck:Random\nOracle:Lupine Prototype can't attack or block unless a player has no cards in hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lupine Prototype", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Wolf Construct", "oracle_text": "Lupine Prototype can't attack or block unless a player has no cards in hand.", "power": "5", "toughness": "5"}
### Response: Name:Lupine Prototype\nManaCost:2\nTypes:Artifact Creature Wolf Construct\nPT:5/5\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME can't attack or block can't attack or block unless a player has no cards in hand.\nSVar:X:PlayerCountPlayers$LowestValidHand Card.YouOwn\nAI:RemoveDeck:Random\nOracle:Lupine Prototype can't attack or block unless a player has no cards in hand.
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Create the Forge script for this magic card
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{"name": "Price of Fame", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a legendary creature.\nDestroy target creature.\nSurveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)"}
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Name:Price of Fame\nManaCost:3 B\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.Legendary | EffectZone$ All | Description$ CARDNAME costs {2} less to cast if it targets a legendary creature.\nA:SP$ Destroy | ValidTgts$ Creature | SubAbility$ DBSurveil | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature.\nSVar:DBSurveil:DB$ Surveil | Amount$ 2\nDeckHas:Ability$Surveil|Graveyard\nOracle:This spell costs {2} less to cast if it targets a legendary creature.\nDestroy target creature.\nSurveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Price of Fame", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a legendary creature.\nDestroy target creature.\nSurveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)"}
### Response: Name:Price of Fame\nManaCost:3 B\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.Legendary | EffectZone$ All | Description$ CARDNAME costs {2} less to cast if it targets a legendary creature.\nA:SP$ Destroy | ValidTgts$ Creature | SubAbility$ DBSurveil | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature.\nSVar:DBSurveil:DB$ Surveil | Amount$ 2\nDeckHas:Ability$Surveil|Graveyard\nOracle:This spell costs {2} less to cast if it targets a legendary creature.\nDestroy target creature.\nSurveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Create the Forge script for this magic card
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{"name": "False Orders", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare blockers step.\nRemove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice."}
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Name:False Orders\nManaCost:R\nTypes:Instant\nText:Cast CARDNAME only during the declare blockers step.\nA:SP$ RemoveFromCombat | Cost$ R | ActivationPhases$ Declare Blockers | ValidTgts$ Creature.DefendingPlayerCtrl | TgtPrompt$ Select target creature defending player controls | Defined$ Targeted | UnblockCreaturesBlockedOnlyBy$ Targeted | SubAbility$ ChooseAttacker | SpellDescription$ Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. | StackDescription$ SpellDescription\nSVar:ChooseAttacker:DB$ ChooseCard | Defined$ You | Choices$ Creature.attacking | MinAmount$ 0 | ChoiceTitle$ Choose an attacker to block | SubAbility$ Block\nSVar:Block:DB$ Block | DefinedAttacker$ ChosenCard | DefinedBlocker$ ParentTarget | SpellDescription$ You may have it block an attacking creature of your choice.\nAI:RemoveDeck:All\nOracle:Cast this spell only during the declare blockers step.\nRemove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "False Orders", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare blockers step.\nRemove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice."}
### Response: Name:False Orders\nManaCost:R\nTypes:Instant\nText:Cast CARDNAME only during the declare blockers step.\nA:SP$ RemoveFromCombat | Cost$ R | ActivationPhases$ Declare Blockers | ValidTgts$ Creature.DefendingPlayerCtrl | TgtPrompt$ Select target creature defending player controls | Defined$ Targeted | UnblockCreaturesBlockedOnlyBy$ Targeted | SubAbility$ ChooseAttacker | SpellDescription$ Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. | StackDescription$ SpellDescription\nSVar:ChooseAttacker:DB$ ChooseCard | Defined$ You | Choices$ Creature.attacking | MinAmount$ 0 | ChoiceTitle$ Choose an attacker to block | SubAbility$ Block\nSVar:Block:DB$ Block | DefinedAttacker$ ChosenCard | DefinedBlocker$ ParentTarget | SpellDescription$ You may have it block an attacking creature of your choice.\nAI:RemoveDeck:All\nOracle:Cast this spell only during the declare blockers step.\nRemove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
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Create the Forge script for this magic card
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{"name": "Into Thin Air", "mana_cost": "{5}{U}", "type_line": "Instant", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nReturn target artifact to its owner's hand."}
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Name:Into Thin Air\nManaCost:5 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 5 U | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target artifact to its owner's hand.\nK:Affinity:Artifact\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nReturn target artifact to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Into Thin Air", "mana_cost": "{5}{U}", "type_line": "Instant", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nReturn target artifact to its owner's hand."}
### Response: Name:Into Thin Air\nManaCost:5 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 5 U | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target artifact to its owner's hand.\nK:Affinity:Artifact\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nReturn target artifact to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Returned Pastcaller", "mana_cost": "{3}{R}{R/W}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Flying\nWhen Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand.", "power": "4", "toughness": "2"}
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Name:Returned Pastcaller\nManaCost:3 R RW W\nTypes:Creature Spirit Cleric\nPT:4/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target Spirit, instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn,Spirit.YouOwn | TgtPrompt$ Select target Spirit, instant or sorcery card in your graveyard\nDeckHints:Type$Spirit\nOracle:Flying\nWhen Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Returned Pastcaller", "mana_cost": "{3}{R}{R/W}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Flying\nWhen Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand.", "power": "4", "toughness": "2"}
### Response: Name:Returned Pastcaller\nManaCost:3 R RW W\nTypes:Creature Spirit Cleric\nPT:4/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target Spirit, instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn,Spirit.YouOwn | TgtPrompt$ Select target Spirit, instant or sorcery card in your graveyard\nDeckHints:Type$Spirit\nOracle:Flying\nWhen Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand.
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