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Create the Forge script for this magic card
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{"name": "Yawgmoth, Thran Physician", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Protection from Humans\nPay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.\n{B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "2", "toughness": "4"}
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Name:Yawgmoth, Thran Physician\nManaCost:2 B B\nTypes:Legendary Creature Human Cleric\nPT:2/4\nK:Protection:Human\nA:AB$ PutCounter | Cost$ PayLife<1> Sac<1/Creature.Other/another creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ M1M1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | SpellDescription$ Put a -1/-1 counter on up to one target creature and draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Proliferate | Cost$ B B Discard<1/Card> | SpellDescription$ Proliferate.\nSVar:AIPreference:DiscardCost$Card\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Protection from Humans\nPay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.\n{B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yawgmoth, Thran Physician", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Protection from Humans\nPay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.\n{B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "2", "toughness": "4"}
### Response: Name:Yawgmoth, Thran Physician\nManaCost:2 B B\nTypes:Legendary Creature Human Cleric\nPT:2/4\nK:Protection:Human\nA:AB$ PutCounter | Cost$ PayLife<1> Sac<1/Creature.Other/another creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ M1M1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | SpellDescription$ Put a -1/-1 counter on up to one target creature and draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Proliferate | Cost$ B B Discard<1/Card> | SpellDescription$ Proliferate.\nSVar:AIPreference:DiscardCost$Card\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Protection from Humans\nPay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.\n{B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Perplexing Chimera", "mana_cost": "{4}{U}", "type_line": "Enchantment Creature \u2014 Chimera", "oracle_text": "Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)", "power": "3", "toughness": "3"}
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Name:Perplexing Chimera\nManaCost:4 U\nTypes:Enchantment Creature Chimera\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | OptionalDecider$ You | Execute$ ExchangeControlSpell | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts a spell, you may exchange control of CARDNAME and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)\nSVar:ExchangeControlSpell:DB$ ControlSpell | Defined$ TriggeredSpellAbility | Mode$ Exchange | Remember$ True | SubAbility$ DBChooseTargets\nSVar:DBChooseTargets:DB$ ChangeTargets | Defined$ TriggeredSpellAbility | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Perplexing Chimera", "mana_cost": "{4}{U}", "type_line": "Enchantment Creature \u2014 Chimera", "oracle_text": "Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)", "power": "3", "toughness": "3"}
### Response: Name:Perplexing Chimera\nManaCost:4 U\nTypes:Enchantment Creature Chimera\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | OptionalDecider$ You | Execute$ ExchangeControlSpell | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts a spell, you may exchange control of CARDNAME and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)\nSVar:ExchangeControlSpell:DB$ ControlSpell | Defined$ TriggeredSpellAbility | Mode$ Exchange | Remember$ True | SubAbility$ DBChooseTargets\nSVar:DBChooseTargets:DB$ ChangeTargets | Defined$ TriggeredSpellAbility | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
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Create the Forge script for this magic card
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{"name": "Blind Seer", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.", "power": "3", "toughness": "3"}
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Name:Blind Seer\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nA:AB$ ChooseColor | Cost$ 1 U | Defined$ You | SubAbility$ Animate | SpellDescription$ Target spell or permanent becomes the color of your choice until end of turn.\nSVar:Animate:DB$ Animate | ValidTgts$ Card | TgtPrompt$ Select target spell or permanent to change the color of | TgtZone$ Stack,Battlefield | Colors$ ChosenColor | OverwriteColors$ True\nAI:RemoveDeck:All\nOracle:{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blind Seer", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Blind Seer\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nA:AB$ ChooseColor | Cost$ 1 U | Defined$ You | SubAbility$ Animate | SpellDescription$ Target spell or permanent becomes the color of your choice until end of turn.\nSVar:Animate:DB$ Animate | ValidTgts$ Card | TgtPrompt$ Select target spell or permanent to change the color of | TgtZone$ Stack,Battlefield | Colors$ ChosenColor | OverwriteColors$ True\nAI:RemoveDeck:All\nOracle:{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.
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Create the Forge script for this magic card
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{"name": "Mages' Contest", "mana_cost": "{1}{R}{R}", "type_line": "Instant", "oracle_text": "You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell."}
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Name:Mages' Contest\nManaCost:1 R R\nTypes:Instant\nA:SP$ BidLife | Cost$ 1 R R | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | OtherBidder$ TargetedController | StartBidding$ 1 | AILogic$ Min | AIBidMax$ 8 | BidSubAbility$ DBLoseLife | SpellDescription$ You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Remembered | LifeAmount$ X | SubAbility$ DBCounter\nSVar:DBCounter:DB$ Counter | Defined$ Targeted | ConditionPlayerDefined$ Remembered | ConditionPlayerContains$ You\nSVar:X:Count$ChosenNumber\nOracle:You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mages' Contest", "mana_cost": "{1}{R}{R}", "type_line": "Instant", "oracle_text": "You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell."}
### Response: Name:Mages' Contest\nManaCost:1 R R\nTypes:Instant\nA:SP$ BidLife | Cost$ 1 R R | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | OtherBidder$ TargetedController | StartBidding$ 1 | AILogic$ Min | AIBidMax$ 8 | BidSubAbility$ DBLoseLife | SpellDescription$ You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Remembered | LifeAmount$ X | SubAbility$ DBCounter\nSVar:DBCounter:DB$ Counter | Defined$ Targeted | ConditionPlayerDefined$ Remembered | ConditionPlayerContains$ You\nSVar:X:Count$ChosenNumber\nOracle:You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
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Create the Forge script for this magic card
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{"name": "Squirrel Sanctuary", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.\nWhenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand."}
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Name:Squirrel Sanctuary\nManaCost:G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green Squirrel creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_squirrel\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a nontoken creature you control dies, you may pay {1}. If you do, return CARDNAME to its owner's hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ 1 | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nDeckHas:Ability$Token\nOracle:When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.\nWhenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Squirrel Sanctuary", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.\nWhenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand."}
### Response: Name:Squirrel Sanctuary\nManaCost:G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green Squirrel creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_squirrel\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a nontoken creature you control dies, you may pay {1}. If you do, return CARDNAME to its owner's hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ 1 | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nDeckHas:Ability$Token\nOracle:When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.\nWhenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Enraged Revolutionary", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)", "power": "2", "toughness": "1"}
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Name:Enraged Revolutionary\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/1\nK:Dethrone\nOracle:Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enraged Revolutionary", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)", "power": "2", "toughness": "1"}
### Response: Name:Enraged Revolutionary\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/1\nK:Dethrone\nOracle:Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Gilt-Leaf Archdruid", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Whenever you cast a Druid spell, you may draw a card.\nTap seven untapped Druids you control: Gain control of all lands target player controls.", "power": "3", "toughness": "3"}
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Name:Gilt-Leaf Archdruid\nManaCost:3 G G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Druid | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a Druid spell, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ GainControl | Cost$ tapXType<7/Druid> | ValidTgts$ Player | TgtPrompt$ Select target player | AllValid$ Land | ControlledByTarget$ True | NewController$ You | CostDesc$ Tap seven untapped Druids you control: | SpellDescription$ Gain control of all lands target player controls.\nOracle:Whenever you cast a Druid spell, you may draw a card.\nTap seven untapped Druids you control: Gain control of all lands target player controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gilt-Leaf Archdruid", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Whenever you cast a Druid spell, you may draw a card.\nTap seven untapped Druids you control: Gain control of all lands target player controls.", "power": "3", "toughness": "3"}
### Response: Name:Gilt-Leaf Archdruid\nManaCost:3 G G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Druid | ValidActivatingPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a Druid spell, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ GainControl | Cost$ tapXType<7/Druid> | ValidTgts$ Player | TgtPrompt$ Select target player | AllValid$ Land | ControlledByTarget$ True | NewController$ You | CostDesc$ Tap seven untapped Druids you control: | SpellDescription$ Gain control of all lands target player controls.\nOracle:Whenever you cast a Druid spell, you may draw a card.\nTap seven untapped Druids you control: Gain control of all lands target player controls.
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Create the Forge script for this magic card
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{"name": "Rugged Highlands", "mana_cost": "", "type_line": "Land", "oracle_text": "Rugged Highlands enters the battlefield tapped.\nWhen Rugged Highlands enters the battlefield, you gain 1 life.\n{T}: Add {R} or {G}."}
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Name:Rugged Highlands\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nK:CARDNAME enters the battlefield tapped.\nDeckHas:Ability$LifeGain\nOracle:Rugged Highlands enters the battlefield tapped.\nWhen Rugged Highlands enters the battlefield, you gain 1 life.\n{T}: Add {R} or {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rugged Highlands", "mana_cost": "", "type_line": "Land", "oracle_text": "Rugged Highlands enters the battlefield tapped.\nWhen Rugged Highlands enters the battlefield, you gain 1 life.\n{T}: Add {R} or {G}."}
### Response: Name:Rugged Highlands\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nK:CARDNAME enters the battlefield tapped.\nDeckHas:Ability$LifeGain\nOracle:Rugged Highlands enters the battlefield tapped.\nWhen Rugged Highlands enters the battlefield, you gain 1 life.\n{T}: Add {R} or {G}.
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Create the Forge script for this magic card
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{"name": "Vengeful Pharaoh", "mana_cost": "{2}{B}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.", "power": "5", "toughness": "4"}
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Name:Vengeful Pharaoh\nManaCost:2 B B B\nTypes:Creature Zombie\nPT:5/4\nK:Deathtouch\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ You | ValidSource$ Card | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | Execute$ TrigDestroy | TriggerDescription$ Whenever combat damage is dealt to you or a planeswalker you control, if CARDNAME is in your graveyard, destroy target attacking creature, then put CARDNAME on top of your library.\nT:Mode$ DamageDone | ValidTarget$ Planeswalker.YouCtrl | ValidSource$ Card | TriggerZones$ Graveyard | IsPresent$ Card.Self | PresentZone$ Graveyard | Execute$ TrigDestroy | Secondary$ True | CombatDamage$ True | TriggerDescription$ Whenever combat damage is dealt to you or a planeswalker you control, if CARDNAME is in your graveyard, destroy target attacking creature, then put CARDNAME on top of your library.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Library\nSVar:DiscardMe:4\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vengeful Pharaoh", "mana_cost": "{2}{B}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.", "power": "5", "toughness": "4"}
### Response: Name:Vengeful Pharaoh\nManaCost:2 B B B\nTypes:Creature Zombie\nPT:5/4\nK:Deathtouch\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidTarget$ You | ValidSource$ Card | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | Execute$ TrigDestroy | TriggerDescription$ Whenever combat damage is dealt to you or a planeswalker you control, if CARDNAME is in your graveyard, destroy target attacking creature, then put CARDNAME on top of your library.\nT:Mode$ DamageDone | ValidTarget$ Planeswalker.YouCtrl | ValidSource$ Card | TriggerZones$ Graveyard | IsPresent$ Card.Self | PresentZone$ Graveyard | Execute$ TrigDestroy | Secondary$ True | CombatDamage$ True | TriggerDescription$ Whenever combat damage is dealt to you or a planeswalker you control, if CARDNAME is in your graveyard, destroy target attacking creature, then put CARDNAME on top of your library.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Library\nSVar:DiscardMe:4\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.
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Create the Forge script for this magic card
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{"name": "Priest of Yawgmoth", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Human Cleric", "oracle_text": "{T}, Sacrifice an artifact: Add an amount of {B} equal to the sacrificed artifact's mana value.", "power": "1", "toughness": "2"}
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Name:Priest of Yawgmoth\nManaCost:1 B\nTypes:Creature Phyrexian Human Cleric\nPT:1/2\nA:AB$ Mana | Cost$ T Sac<1/Artifact> | Produced$ B | Amount$ X | SpellDescription$ Add an amount of black mana equal to the sacrificed artifact's mana value.\nSVar:X:Sacrificed$CardManaCost\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nDeckNeeds:Type$Artifact\nOracle:{T}, Sacrifice an artifact: Add an amount of {B} equal to the sacrificed artifact's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Priest of Yawgmoth", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Human Cleric", "oracle_text": "{T}, Sacrifice an artifact: Add an amount of {B} equal to the sacrificed artifact's mana value.", "power": "1", "toughness": "2"}
### Response: Name:Priest of Yawgmoth\nManaCost:1 B\nTypes:Creature Phyrexian Human Cleric\nPT:1/2\nA:AB$ Mana | Cost$ T Sac<1/Artifact> | Produced$ B | Amount$ X | SpellDescription$ Add an amount of black mana equal to the sacrificed artifact's mana value.\nSVar:X:Sacrificed$CardManaCost\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nDeckNeeds:Type$Artifact\nOracle:{T}, Sacrifice an artifact: Add an amount of {B} equal to the sacrificed artifact's mana value.
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Create the Forge script for this magic card
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{"name": "Orochi Sustainer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake Shaman", "oracle_text": "{T}: Add {G}.", "power": "1", "toughness": "2"}
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Name:Orochi Sustainer\nManaCost:1 G\nTypes:Creature Snake Shaman\nPT:1/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Orochi Sustainer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake Shaman", "oracle_text": "{T}: Add {G}.", "power": "1", "toughness": "2"}
### Response: Name:Orochi Sustainer\nManaCost:1 G\nTypes:Creature Snake Shaman\nPT:1/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
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Create the Forge script for this magic card
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{"name": "One Thousand Lashes", "mana_cost": "{2}{W}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nAt the beginning of the upkeep of enchanted creature's controller, that player loses 1 life."}
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Name:One Thousand Lashes\nManaCost:2 W B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1\nOracle:Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nAt the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "One Thousand Lashes", "mana_cost": "{2}{W}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nAt the beginning of the upkeep of enchanted creature's controller, that player loses 1 life."}
### Response: Name:One Thousand Lashes\nManaCost:2 W B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1\nOracle:Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nAt the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
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Create the Forge script for this magic card
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{"name": "Taigam's Strike", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Target creature gets +2/+0 until end of turn and can't be blocked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
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Name:Taigam's Strike\nManaCost:3 U\nTypes:Sorcery\nK:Rebound\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 2 | SubAbility$ DBUnblockable | StackDescription$ {c:Targeted} gets +2/+0 until end of turn and can't be blocked this turn. | SpellDescription$ Target creature gets +2/+0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:Target creature gets +2/+0 until end of turn and can't be blocked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Taigam's Strike", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Target creature gets +2/+0 until end of turn and can't be blocked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
### Response: Name:Taigam's Strike\nManaCost:3 U\nTypes:Sorcery\nK:Rebound\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 2 | SubAbility$ DBUnblockable | StackDescription$ {c:Targeted} gets +2/+0 until end of turn and can't be blocked this turn. | SpellDescription$ Target creature gets +2/+0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:Target creature gets +2/+0 until end of turn and can't be blocked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Remember the Fallen", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Return target artifact card from your graveyard to your hand."}
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Name:Remember the Fallen\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 W | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ ChangeCreature,ChangeArtifact\nSVar:ChangeCreature:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:ChangeArtifact:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | SpellDescription$ Return target artifact card from your graveyard to your hand.\nOracle:Choose one or both —\n• Return target creature card from your graveyard to your hand.\n• Return target artifact card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Remember the Fallen", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Return target artifact card from your graveyard to your hand."}
### Response: Name:Remember the Fallen\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 W | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ ChangeCreature,ChangeArtifact\nSVar:ChangeCreature:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:ChangeArtifact:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | SpellDescription$ Return target artifact card from your graveyard to your hand.\nOracle:Choose one or both —\n• Return target creature card from your graveyard to your hand.\n• Return target artifact card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Market Gnome", "mana_cost": "{W}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "When Market Gnome dies, you gain 1 life and draw a card.\nWhen Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.", "power": "0", "toughness": "3"}
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Name:Market Gnome\nManaCost:W\nTypes:Artifact Creature Gnome\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain 1 life and draw a card.\nT:Mode$ Exiled | Origin$ Battlefield | WhileKeyword$ Ability.Craft | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nDeckHas:Ability$LifeGain\nSVar:SacMe:2\nOracle:When Market Gnome dies, you gain 1 life and draw a card.\nWhen Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Market Gnome", "mana_cost": "{W}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "When Market Gnome dies, you gain 1 life and draw a card.\nWhen Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.", "power": "0", "toughness": "3"}
### Response: Name:Market Gnome\nManaCost:W\nTypes:Artifact Creature Gnome\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME dies, you gain 1 life and draw a card.\nT:Mode$ Exiled | Origin$ Battlefield | WhileKeyword$ Ability.Craft | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nDeckHas:Ability$LifeGain\nSVar:SacMe:2\nOracle:When Market Gnome dies, you gain 1 life and draw a card.\nWhen Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.
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Create the Forge script for this magic card
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{"name": "Myr Propagator", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "{3}, {T}: Create a token that's a copy of Myr Propagator.", "power": "1", "toughness": "1"}
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Name:Myr Propagator\nManaCost:3\nTypes:Artifact Creature Myr\nPT:1/1\nA:AB$ CopyPermanent | Cost$ 3 T | Defined$ Self | SpellDescription$ Create a token that's a copy of CARDNAME.\nOracle:{3}, {T}: Create a token that's a copy of Myr Propagator.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Myr Propagator", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "{3}, {T}: Create a token that's a copy of Myr Propagator.", "power": "1", "toughness": "1"}
### Response: Name:Myr Propagator\nManaCost:3\nTypes:Artifact Creature Myr\nPT:1/1\nA:AB$ CopyPermanent | Cost$ 3 T | Defined$ Self | SpellDescription$ Create a token that's a copy of CARDNAME.\nOracle:{3}, {T}: Create a token that's a copy of Myr Propagator.
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Create the Forge script for this magic card
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{"name": "Clever Impersonator", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.", "power": "0", "toughness": "0"}
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Name:Clever Impersonator\nManaCost:2 U U\nTypes:Creature Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Permanent.nonLand+Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any nonland permanent on the battlefield.\nOracle:You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clever Impersonator", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.", "power": "0", "toughness": "0"}
### Response: Name:Clever Impersonator\nManaCost:2 U U\nTypes:Creature Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Permanent.nonLand+Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any nonland permanent on the battlefield.\nOracle:You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
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Create the Forge script for this magic card
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{"name": "Catapult Squad", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.", "power": "2", "toughness": "1"}
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Name:Catapult Squad\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nA:AB$ DealDamage | Cost$ tapXType<2/Soldier> | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target attacking or blocking creature.\nOracle:Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Catapult Squad", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.", "power": "2", "toughness": "1"}
### Response: Name:Catapult Squad\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nA:AB$ DealDamage | Cost$ tapXType<2/Soldier> | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target attacking or blocking creature.\nOracle:Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
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Create the Forge script for this magic card
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{"name": "Trumpeting Gnarr", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Mutate {3}{G/U}{G/U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, create a 3/3 green Beast creature token.", "power": "3", "toughness": "3"}
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Name:Trumpeting Gnarr\nManaCost:1 G U\nTypes:Creature Beast\nPT:3/3\nK:Mutate:3 GU GU\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever this creature mutates, create a 3/3 green Beast creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Mutate {3}{G/U}{G/U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, create a 3/3 green Beast creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trumpeting Gnarr", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Mutate {3}{G/U}{G/U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, create a 3/3 green Beast creature token.", "power": "3", "toughness": "3"}
### Response: Name:Trumpeting Gnarr\nManaCost:1 G U\nTypes:Creature Beast\nPT:3/3\nK:Mutate:3 GU GU\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever this creature mutates, create a 3/3 green Beast creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Mutate {3}{G/U}{G/U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, create a 3/3 green Beast creature token.
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Create the Forge script for this magic card
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{"name": "Trickbind", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nCounter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)"}
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Name:Trickbind\nManaCost:1 U\nTypes:Instant\nK:Split second\nA:SP$ Counter | Cost$ 1 U | TargetType$ Activated,Triggered | TgtPrompt$ Choose target ability | RememberCountered$ True | ValidTgts$ Card,Emblem | SubAbility$ DBEffect | SpellDescription$ Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STCantBeActivated | RememberObjects$ Remembered | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card.inZoneBattlefield | ConditionCompare$ EQ1 | ExileOnMoved$ Battlefield\nSVar:STCantBeActivated:Mode$ CantBeActivated | EffectZone$ Command | ValidCard$ Permanent.IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nCounter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trickbind", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nCounter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)"}
### Response: Name:Trickbind\nManaCost:1 U\nTypes:Instant\nK:Split second\nA:SP$ Counter | Cost$ 1 U | TargetType$ Activated,Triggered | TgtPrompt$ Choose target ability | RememberCountered$ True | ValidTgts$ Card,Emblem | SubAbility$ DBEffect | SpellDescription$ Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STCantBeActivated | RememberObjects$ Remembered | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card.inZoneBattlefield | ConditionCompare$ EQ1 | ExileOnMoved$ Battlefield\nSVar:STCantBeActivated:Mode$ CantBeActivated | EffectZone$ Command | ValidCard$ Permanent.IsRemembered\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nCounter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
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Create the Forge script for this magic card
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{"name": "Thran Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.", "power": "3", "toughness": "3"}
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Name:Thran Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self+enchanted | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying & First Strike & Trample | Description$ As long as CARDNAME is enchanted, it gets +2/+2 and has flying, first strike, and trample.\nSVar:EnchantMe:Once\nOracle:As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thran Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.", "power": "3", "toughness": "3"}
### Response: Name:Thran Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self+enchanted | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying & First Strike & Trample | Description$ As long as CARDNAME is enchanted, it gets +2/+2 and has flying, first strike, and trample.\nSVar:EnchantMe:Once\nOracle:As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.
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Create the Forge script for this magic card
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{"name": "A-Splitting the Powerstone"}
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Name:A-Splitting the Powerstone\nManaCost:2 U\nTypes:Instant\nA:SP$ Token | Cost$ 2 U Sac<1/Artifact> | TokenAmount$ 2 | TokenTapped$ True | TokenScript$ c_a_powerstone | TokenOwner$ You | SubAbility$ DBDraw | SpellDescription$ Create two tapped Powerstone tokens. Draw a card.\nSVar:DBDraw:DB$ Draw\nDeckHints:Type$Artifact\nDeckHas:Ability$Sacrifice|Token & Type$Artifact\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nCreate two tapped Powerstone tokens. Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Splitting the Powerstone"}
### Response: Name:A-Splitting the Powerstone\nManaCost:2 U\nTypes:Instant\nA:SP$ Token | Cost$ 2 U Sac<1/Artifact> | TokenAmount$ 2 | TokenTapped$ True | TokenScript$ c_a_powerstone | TokenOwner$ You | SubAbility$ DBDraw | SpellDescription$ Create two tapped Powerstone tokens. Draw a card.\nSVar:DBDraw:DB$ Draw\nDeckHints:Type$Artifact\nDeckHas:Ability$Sacrifice|Token & Type$Artifact\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nCreate two tapped Powerstone tokens. Draw a card.
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Create the Forge script for this magic card
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{"name": "A-Elderleaf Mentor", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.", "power": "2", "toughness": "2"}
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Name:A-Elderleaf Mentor\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green Elf Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Elderleaf Mentor", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.", "power": "2", "toughness": "2"}
### Response: Name:A-Elderleaf Mentor\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green Elf Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
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Create the Forge script for this magic card
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{"name": "Deftblade Elite", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)\n{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.", "power": "1", "toughness": "1"}
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Name:Deftblade Elite\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:Provoke\nA:AB$ Effect | Cost$ 1 W | ReplacementEffects$ RPrevent1,RPrevent2 | RememberObjects$ Self | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all combat damage that would be dealt to and dealt by CARDNAME this turn.\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by EFFECTSOURCE this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by EFFECTSOURCE this turn. | Secondary$ True\nAI:RemoveDeck:All\nOracle:Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)\n{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deftblade Elite", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)\n{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.", "power": "1", "toughness": "1"}
### Response: Name:Deftblade Elite\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:Provoke\nA:AB$ Effect | Cost$ 1 W | ReplacementEffects$ RPrevent1,RPrevent2 | RememberObjects$ Self | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all combat damage that would be dealt to and dealt by CARDNAME this turn.\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by EFFECTSOURCE this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by EFFECTSOURCE this turn. | Secondary$ True\nAI:RemoveDeck:All\nOracle:Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)\n{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.
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Create the Forge script for this magic card
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{"name": "Chandra, Flamecaller", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.\n0: Discard all the cards in your hand, then draw that many cards plus one.\n\u2212X: Chandra, Flamecaller deals X damage to each creature.", "loyalty": "4"}
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Name:Chandra, Flamecaller\nManaCost:4 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:4\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenScript$ r_3_1_elemental_haste | AtEOT$ Exile | SpellDescription$ Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.\nA:AB$ Discard | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ You | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard all the cards in your hand, then draw that many cards plus one.\nSVar:DBDraw:DB$ Draw | NumCards$ Y | Defined$ You | SubAbility$ DBCleanup\nSVar:Y:Remembered$Amount/Plus.1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ DamageAll | Cost$ SubCounter<X/LOYALTY> | NumDmg$ X | ValidCards$ Creature | Planeswalker$ True | Ultimate$ True | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals X damage to each creature.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nSVar:PlayMain1:ALWAYS\nOracle:[+1]: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.\n[0]: Discard all the cards in your hand, then draw that many cards plus one.\n[-X]: Chandra, Flamecaller deals X damage to each creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chandra, Flamecaller", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.\n0: Discard all the cards in your hand, then draw that many cards plus one.\n\u2212X: Chandra, Flamecaller deals X damage to each creature.", "loyalty": "4"}
### Response: Name:Chandra, Flamecaller\nManaCost:4 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:4\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenScript$ r_3_1_elemental_haste | AtEOT$ Exile | SpellDescription$ Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.\nA:AB$ Discard | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ You | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard all the cards in your hand, then draw that many cards plus one.\nSVar:DBDraw:DB$ Draw | NumCards$ Y | Defined$ You | SubAbility$ DBCleanup\nSVar:Y:Remembered$Amount/Plus.1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ DamageAll | Cost$ SubCounter<X/LOYALTY> | NumDmg$ X | ValidCards$ Creature | Planeswalker$ True | Ultimate$ True | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals X damage to each creature.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nSVar:PlayMain1:ALWAYS\nOracle:[+1]: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.\n[0]: Discard all the cards in your hand, then draw that many cards plus one.\n[-X]: Chandra, Flamecaller deals X damage to each creature.
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Create the Forge script for this magic card
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{"name": "Spore Crawler", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "When Spore Crawler dies, draw a card.", "power": "3", "toughness": "2"}
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Name:Spore Crawler\nManaCost:2 G\nTypes:Creature Fungus\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nSVar:SacMe:1\nOracle:When Spore Crawler dies, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spore Crawler", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "When Spore Crawler dies, draw a card.", "power": "3", "toughness": "2"}
### Response: Name:Spore Crawler\nManaCost:2 G\nTypes:Creature Fungus\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nSVar:SacMe:1\nOracle:When Spore Crawler dies, draw a card.
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Create the Forge script for this magic card
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{"name": "Replication Technique", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)\nCreate a token that's a copy of target permanent you control."}
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Name:Replication Technique\nManaCost:4 U\nTypes:Sorcery\nK:Demonstrate\nA:SP$ CopyPermanent | Cost$ 4 U | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent | StackDescription$ SpellDescription | SpellDescription$ Create a token that's a copy of target permanent you control.\nDeckHas:Ability$Token\nOracle:Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)\nCreate a token that's a copy of target permanent you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Replication Technique", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)\nCreate a token that's a copy of target permanent you control."}
### Response: Name:Replication Technique\nManaCost:4 U\nTypes:Sorcery\nK:Demonstrate\nA:SP$ CopyPermanent | Cost$ 4 U | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent | StackDescription$ SpellDescription | SpellDescription$ Create a token that's a copy of target permanent you control.\nDeckHas:Ability$Token\nOracle:Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)\nCreate a token that's a copy of target permanent you control.
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Create the Forge script for this magic card
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{"name": "Triassic Egg", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Put a hatchling counter on Triassic Egg.\nSacrifice Triassic Egg: Choose one. Activate only if there are two or more hatchling counters on Triassic Egg.\n\u2022 You may put a creature card from your hand onto the battlefield.\n\u2022 Return target creature card from your graveyard to the battlefield."}
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Name:Triassic Egg\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 3 T | CounterType$ HATCHLING | CounterNum$ 1 | SpellDescription$ Put a hatchling counter on CARDNAME.\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | IsPresent$ Card.Self+counters_GE2_HATCHLING | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | SpellDescription$ You may put a creature card from your hand onto the battlefield.\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | IsPresent$ Card.Self+counters_GE2_HATCHLING | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature from your graveyard | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nAI:RemoveDeck:All\nDeckHas:Ability$Counters\nOracle:{3}, {T}: Put a hatchling counter on Triassic Egg.\nSacrifice Triassic Egg: Choose one. Activate only if there are two or more hatchling counters on Triassic Egg.\n• You may put a creature card from your hand onto the battlefield.\n• Return target creature card from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Triassic Egg", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Put a hatchling counter on Triassic Egg.\nSacrifice Triassic Egg: Choose one. Activate only if there are two or more hatchling counters on Triassic Egg.\n\u2022 You may put a creature card from your hand onto the battlefield.\n\u2022 Return target creature card from your graveyard to the battlefield."}
### Response: Name:Triassic Egg\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 3 T | CounterType$ HATCHLING | CounterNum$ 1 | SpellDescription$ Put a hatchling counter on CARDNAME.\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | IsPresent$ Card.Self+counters_GE2_HATCHLING | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | SpellDescription$ You may put a creature card from your hand onto the battlefield.\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | IsPresent$ Card.Self+counters_GE2_HATCHLING | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature from your graveyard | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nAI:RemoveDeck:All\nDeckHas:Ability$Counters\nOracle:{3}, {T}: Put a hatchling counter on Triassic Egg.\nSacrifice Triassic Egg: Choose one. Activate only if there are two or more hatchling counters on Triassic Egg.\n• You may put a creature card from your hand onto the battlefield.\n• Return target creature card from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Greenbelt Rampager", "mana_cost": "{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.", "power": "3", "toughness": "4"}
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Name:Greenbelt Rampager\nManaCost:G\nTypes:Creature Elephant\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ PaymentCheck | TriggerDescription$ When CARDNAME enters the battlefield, pay {E}{E} (two energy counters). If you can't, return CARDNAME to its owner's hand and you get {E}.\nSVar:PaymentCheck:DB$ Pump | UnlessCost$ Mandatory PayEnergy<2> | UnlessPayer$ You | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBReturnToHand\nSVar:DBReturnToHand:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | SubAbility$ GetEnergy\nSVar:GetEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nOracle:When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Greenbelt Rampager", "mana_cost": "{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.", "power": "3", "toughness": "4"}
### Response: Name:Greenbelt Rampager\nManaCost:G\nTypes:Creature Elephant\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ PaymentCheck | TriggerDescription$ When CARDNAME enters the battlefield, pay {E}{E} (two energy counters). If you can't, return CARDNAME to its owner's hand and you get {E}.\nSVar:PaymentCheck:DB$ Pump | UnlessCost$ Mandatory PayEnergy<2> | UnlessPayer$ You | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBReturnToHand\nSVar:DBReturnToHand:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | SubAbility$ GetEnergy\nSVar:GetEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nOracle:When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
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Create the Forge script for this magic card
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{"name": "Watcher of the Spheres", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nCreature spells with flying you cast cost {1} less to cast.\nWhenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
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Name:Watcher of the Spheres\nManaCost:W U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Creature.withFlying | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells with flying you cast cost {1} less to cast.\nDeckHints:Keyword$Flying\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl+withFlying | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature with flying enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Creature.withFlying\nOracle:Flying\nCreature spells with flying you cast cost {1} less to cast.\nWhenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Watcher of the Spheres", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nCreature spells with flying you cast cost {1} less to cast.\nWhenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Watcher of the Spheres\nManaCost:W U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Creature.withFlying | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells with flying you cast cost {1} less to cast.\nDeckHints:Keyword$Flying\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl+withFlying | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature with flying enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Creature.withFlying\nOracle:Flying\nCreature spells with flying you cast cost {1} less to cast.\nWhenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Maulfist Revolutionary", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nWhen Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.", "power": "3", "toughness": "3"}
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Name:Maulfist Revolutionary\nManaCost:1 G G\nTypes:Creature Human Warrior\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigIncrementCounters | TriggerDescription$ When CARDNAME enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigIncrementCounters | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.\nSVar:TrigIncrementCounters:DB$ PutCounter | ValidTgts$ Permanent,Player | CounterType$ ExistingCounter | EachExistingCounter$ True | CounterNum$ 1\nDeckHints:Ability$Counters\nOracle:Trample\nWhen Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maulfist Revolutionary", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Trample\nWhen Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.", "power": "3", "toughness": "3"}
### Response: Name:Maulfist Revolutionary\nManaCost:1 G G\nTypes:Creature Human Warrior\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigIncrementCounters | TriggerDescription$ When CARDNAME enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigIncrementCounters | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.\nSVar:TrigIncrementCounters:DB$ PutCounter | ValidTgts$ Permanent,Player | CounterType$ ExistingCounter | EachExistingCounter$ True | CounterNum$ 1\nDeckHints:Ability$Counters\nOracle:Trample\nWhen Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
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Create the Forge script for this magic card
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{"name": "Fire Sprites", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\n{G}, {T}: Add {R}.", "power": "1", "toughness": "1"}
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Name:Fire Sprites\nManaCost:1 G\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nA:AB$ Mana | Cost$ G T | Produced$ R | SpellDescription$ Add {R}.\nAI:RemoveDeck:All\nOracle:Flying\n{G}, {T}: Add {R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fire Sprites", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\n{G}, {T}: Add {R}.", "power": "1", "toughness": "1"}
### Response: Name:Fire Sprites\nManaCost:1 G\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nA:AB$ Mana | Cost$ G T | Produced$ R | SpellDescription$ Add {R}.\nAI:RemoveDeck:All\nOracle:Flying\n{G}, {T}: Add {R}.
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Create the Forge script for this magic card
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{"name": "Mogg Jailer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.", "power": "2", "toughness": "2"}
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Name:Mogg Jailer\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nS:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Creature.untapped+powerLE2 | Description$ CARDNAME can't attack if defending player controls an untapped creature with power 2 or less.\nOracle:Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mogg Jailer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.", "power": "2", "toughness": "2"}
### Response: Name:Mogg Jailer\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/2\nS:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Creature.untapped+powerLE2 | Description$ CARDNAME can't attack if defending player controls an untapped creature with power 2 or less.\nOracle:Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
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Create the Forge script for this magic card
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{"name": "Relentless Pursuit", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard."}
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Name:Relentless Pursuit\nManaCost:2 G\nTypes:Sorcery\nA:SP$ DigMultiple | Cost$ 2 G | DigNum$ 4 | Reveal$ True | ChangeValid$ Creature,Land | DestinationZone2$ Graveyard | Optional$ True | SpellDescription$ Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.\nOracle:Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Relentless Pursuit", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard."}
### Response: Name:Relentless Pursuit\nManaCost:2 G\nTypes:Sorcery\nA:SP$ DigMultiple | Cost$ 2 G | DigNum$ 4 | Reveal$ True | ChangeValid$ Creature,Land | DestinationZone2$ Graveyard | Optional$ True | SpellDescription$ Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.\nOracle:Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
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Create the Forge script for this magic card
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{"name": "Copper Longlegs", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Phyrexian Spider", "oracle_text": "Reach\n{1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "3"}
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Name:Copper Longlegs\nManaCost:1 G\nTypes:Creature Phyrexian Spider\nPT:1/3\nK:Reach\nA:AB$ Proliferate | Cost$ 1 G Sac<1/CARDNAME> | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckHas:Ability$Proliferate|Sacrifice\nOracle:Reach\n{1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Copper Longlegs", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Phyrexian Spider", "oracle_text": "Reach\n{1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "3"}
### Response: Name:Copper Longlegs\nManaCost:1 G\nTypes:Creature Phyrexian Spider\nPT:1/3\nK:Reach\nA:AB$ Proliferate | Cost$ 1 G Sac<1/CARDNAME> | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckHas:Ability$Proliferate|Sacrifice\nOracle:Reach\n{1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Consign"}
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Name:Consign\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target nonland permanent to its owner's hand.\nAlternateMode:Split\nOracle:Return target nonland permanent to its owner's hand.\n\nALTERNATE\n\nName:Oblivion\nManaCost:4 B\nTypes:Sorcery\nK:Aftermath\nA:SP$ Discard | Cost$ 4 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nTarget opponent discards two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Consign"}
### Response: Name:Consign\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target nonland permanent to its owner's hand.\nAlternateMode:Split\nOracle:Return target nonland permanent to its owner's hand.\n\nALTERNATE\n\nName:Oblivion\nManaCost:4 B\nTypes:Sorcery\nK:Aftermath\nA:SP$ Discard | Cost$ 4 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nTarget opponent discards two cards.
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Create the Forge script for this magic card
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{"name": "Barbarian Guides", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "{2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)", "power": "1", "toughness": "2"}
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Name:Barbarian Guides\nManaCost:2 R\nTypes:Creature Human Barbarian\nPT:1/2\nA:AB$ ChooseType | Cost$ 2 R T | Defined$ You | Type$ Land | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Snow ChosenTypewalk | DefinedKW$ ChosenType | StackDescription$ None | SubAbility$ DBDelTrig\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ ParentTarget | Execute$ TrigReturn | SpellDescription$ Return that creature to its owner's hand at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Barbarian Guides", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "{2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)", "power": "1", "toughness": "2"}
### Response: Name:Barbarian Guides\nManaCost:2 R\nTypes:Creature Human Barbarian\nPT:1/2\nA:AB$ ChooseType | Cost$ 2 R T | Defined$ You | Type$ Land | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Snow ChosenTypewalk | DefinedKW$ ChosenType | StackDescription$ None | SubAbility$ DBDelTrig\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ ParentTarget | Execute$ TrigReturn | SpellDescription$ Return that creature to its owner's hand at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
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Create the Forge script for this magic card
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{"name": "Always Watching", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "Nontoken creatures you control get +1/+1 and have vigilance."}
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Name:Always Watching\nManaCost:1 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.nonToken+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Nontoken creatures you control get +1/+1 and have vigilance.\nSVar:PlayMain1:TRUE\nOracle:Nontoken creatures you control get +1/+1 and have vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Always Watching", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "Nontoken creatures you control get +1/+1 and have vigilance."}
### Response: Name:Always Watching\nManaCost:1 W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.nonToken+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Vigilance | Description$ Nontoken creatures you control get +1/+1 and have vigilance.\nSVar:PlayMain1:TRUE\nOracle:Nontoken creatures you control get +1/+1 and have vigilance.
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Create the Forge script for this magic card
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{"name": "Peace and Quiet", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy two target enchantments."}
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Name:Peace and Quiet\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy two target enchantments.\nOracle:Destroy two target enchantments.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Peace and Quiet", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy two target enchantments."}
### Response: Name:Peace and Quiet\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy two target enchantments.\nOracle:Destroy two target enchantments.
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Create the Forge script for this magic card
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{"name": "Sister Repentia", "mana_cost": "{3}{W}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Martyrdom \u2014 When Sister Repentia dies, you gain 2 life and draw two cards.\nMiracle {W}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)", "power": "5", "toughness": "1"}
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Name:Sister Repentia\nManaCost:3 W B\nTypes:Creature Human Warrior\nPT:5/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ Martyrdom — When CARDNAME dies, you gain 2 life and draw two cards.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nDeckHas:Ability$LifeGain\nK:Miracle:W B\nOracle:Martyrdom — When Sister Repentia dies, you gain 2 life and draw two cards.\nMiracle {W}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sister Repentia", "mana_cost": "{3}{W}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Martyrdom \u2014 When Sister Repentia dies, you gain 2 life and draw two cards.\nMiracle {W}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)", "power": "5", "toughness": "1"}
### Response: Name:Sister Repentia\nManaCost:3 W B\nTypes:Creature Human Warrior\nPT:5/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ Martyrdom — When CARDNAME dies, you gain 2 life and draw two cards.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nDeckHas:Ability$LifeGain\nK:Miracle:W B\nOracle:Martyrdom — When Sister Repentia dies, you gain 2 life and draw two cards.\nMiracle {W}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Create the Forge script for this magic card
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{"name": "Dark Confidant", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.", "power": "2", "toughness": "1"}
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Name:Dark Confidant\nManaCost:1 B\nTypes:Creature Human Wizard\nPT:2/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dark Confidant", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.", "power": "2", "toughness": "1"}
### Response: Name:Dark Confidant\nManaCost:1 B\nTypes:Creature Human Wizard\nPT:2/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBLose\nSVar:DBLose:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
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Create the Forge script for this magic card
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{"name": "Myr Welder", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Imprint \u2014 {T}: Exile target artifact card from a graveyard.\nMyr Welder has all activated abilities of all cards exiled with it.", "power": "1", "toughness": "4"}
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Name:Myr Welder\nManaCost:3\nTypes:Artifact Creature Myr\nPT:1/4\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Card.IsImprinted+ExiledWithSource | GainsAbilitiesOfZones$ Exile | Description$ CARDNAME has all activated abilities of all cards exiled with it.\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Artifact | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select target artifact | Imprint$ True | PrecostDesc$ Imprint — | SpellDescription$ Exile target artifact card from a graveyard.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nOracle:Imprint — {T}: Exile target artifact card from a graveyard.\nMyr Welder has all activated abilities of all cards exiled with it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Myr Welder", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Imprint \u2014 {T}: Exile target artifact card from a graveyard.\nMyr Welder has all activated abilities of all cards exiled with it.", "power": "1", "toughness": "4"}
### Response: Name:Myr Welder\nManaCost:3\nTypes:Artifact Creature Myr\nPT:1/4\nS:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Card.IsImprinted+ExiledWithSource | GainsAbilitiesOfZones$ Exile | Description$ CARDNAME has all activated abilities of all cards exiled with it.\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Artifact | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select target artifact | Imprint$ True | PrecostDesc$ Imprint — | SpellDescription$ Exile target artifact card from a graveyard.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nOracle:Imprint — {T}: Exile target artifact card from a graveyard.\nMyr Welder has all activated abilities of all cards exiled with it.
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Create the Forge script for this magic card
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{"name": "Choking Fumes", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Put a -1/-1 counter on each attacking creature."}
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Name:Choking Fumes\nManaCost:2 W\nTypes:Instant\nA:SP$ PutCounterAll | Cost$ 2 W | ValidCards$ Creature.attacking | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True | SpellDescription$ Put a -1/-1 counter on each attacking creature.\nOracle:Put a -1/-1 counter on each attacking creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Choking Fumes", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Put a -1/-1 counter on each attacking creature."}
### Response: Name:Choking Fumes\nManaCost:2 W\nTypes:Instant\nA:SP$ PutCounterAll | Cost$ 2 W | ValidCards$ Creature.attacking | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True | SpellDescription$ Put a -1/-1 counter on each attacking creature.\nOracle:Put a -1/-1 counter on each attacking creature.
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Create the Forge script for this magic card
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{"name": "Lotho, Corrupt Shirriff", "mana_cost": "{W}{B}", "type_line": "Legendary Creature \u2014 Halfling Rogue", "oracle_text": "Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "1"}
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Name:Lotho, Corrupt Shirriff\nManaCost:W B\nTypes:Legendary Creature Halfling Rogue\nPT:2/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ Player | ActivatorThisTurnCast$ EQ2 | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nDeckHas:Ability$Token & Type$Artifact|Treasure\nOracle:Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lotho, Corrupt Shirriff", "mana_cost": "{W}{B}", "type_line": "Legendary Creature \u2014 Halfling Rogue", "oracle_text": "Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "1"}
### Response: Name:Lotho, Corrupt Shirriff\nManaCost:W B\nTypes:Legendary Creature Halfling Rogue\nPT:2/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ Player | ActivatorThisTurnCast$ EQ2 | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac\nDeckHas:Ability$Token & Type$Artifact|Treasure\nOracle:Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Chained Throatseeker", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nChained Throatseeker can't attack unless defending player is poisoned.", "power": "5", "toughness": "5"}
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Name:Chained Throatseeker\nManaCost:5 U\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Infect\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefender$ IsPoisoned | Description$ CARDNAME can't attack unless defending player is poisoned.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nChained Throatseeker can't attack unless defending player is poisoned.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chained Throatseeker", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nChained Throatseeker can't attack unless defending player is poisoned.", "power": "5", "toughness": "5"}
### Response: Name:Chained Throatseeker\nManaCost:5 U\nTypes:Creature Phyrexian Horror\nPT:5/5\nK:Infect\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefender$ IsPoisoned | Description$ CARDNAME can't attack unless defending player is poisoned.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nChained Throatseeker can't attack unless defending player is poisoned.
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Create the Forge script for this magic card
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{"name": "Warded Battlements", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nAttacking creatures you control get +1/+0.", "power": "0", "toughness": "3"}
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Name:Warded Battlements\nManaCost:2 W\nTypes:Creature Wall\nPT:0/3\nK:Defender\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddPower$ 1 | Description$ Attacking creatures you control get +1/+0.\nOracle:Defender (This creature can't attack.)\nAttacking creatures you control get +1/+0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warded Battlements", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nAttacking creatures you control get +1/+0.", "power": "0", "toughness": "3"}
### Response: Name:Warded Battlements\nManaCost:2 W\nTypes:Creature Wall\nPT:0/3\nK:Defender\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddPower$ 1 | Description$ Attacking creatures you control get +1/+0.\nOracle:Defender (This creature can't attack.)\nAttacking creatures you control get +1/+0.
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Create the Forge script for this magic card
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{"name": "Harvest Pyre", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, exile X cards from your graveyard.\nHarvest Pyre deals X damage to target creature."}
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Name:Harvest Pyre\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R ExileFromGrave<X/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target creature.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, exile X cards from your graveyard.\nHarvest Pyre deals X damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Harvest Pyre", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, exile X cards from your graveyard.\nHarvest Pyre deals X damage to target creature."}
### Response: Name:Harvest Pyre\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R ExileFromGrave<X/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target creature.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, exile X cards from your graveyard.\nHarvest Pyre deals X damage to target creature.
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Create the Forge script for this magic card
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{"name": "Forgotten Creation", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Skulk (This creature can't be blocked by creatures with greater power.)\nAt the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.", "power": "3", "toughness": "3"}
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Name:Forgotten Creation\nManaCost:3 U\nTypes:Creature Zombie Horror\nPT:3/3\nK:Skulk\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDiscard | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.\nSVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Hand> | NumCards$ X\nSVar:X:Discarded$Amount\nDeckHas:Ability$Discard\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:Skulk (This creature can't be blocked by creatures with greater power.)\nAt the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forgotten Creation", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Skulk (This creature can't be blocked by creatures with greater power.)\nAt the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.", "power": "3", "toughness": "3"}
### Response: Name:Forgotten Creation\nManaCost:3 U\nTypes:Creature Zombie Horror\nPT:3/3\nK:Skulk\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDiscard | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.\nSVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Hand> | NumCards$ X\nSVar:X:Discarded$Amount\nDeckHas:Ability$Discard\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:Skulk (This creature can't be blocked by creatures with greater power.)\nAt the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
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Create the Forge script for this magic card
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{"name": "Nazg\u00fbl Battle-Mace", "mana_cost": "{5}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has menace, deathtouch, annihilator 1, and \"Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life.\" (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.)\nEquip {3}"}
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Name:Nazgûl Battle-Mace\nManaCost:5\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | AddTrigger$ SacrificeStatic | Affected$ Creature.EquippedBy | AddKeyword$ Menace & Deathtouch & Annihilator:1 | Description$ Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.)\nSVar:SacrificeStatic:Mode$ Sacrificed | ValidCard$ Permanent.nonToken+OppCtrl | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Defined$ TriggeredCard | UnlessCost$ PayLife<3> | UnlessPayer$ TriggeredCardController\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.)\nEquip {3}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nazg\u00fbl Battle-Mace", "mana_cost": "{5}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has menace, deathtouch, annihilator 1, and \"Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life.\" (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.)\nEquip {3}"}
### Response: Name:Nazgûl Battle-Mace\nManaCost:5\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | AddTrigger$ SacrificeStatic | Affected$ Creature.EquippedBy | AddKeyword$ Menace & Deathtouch & Annihilator:1 | Description$ Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.)\nSVar:SacrificeStatic:Mode$ Sacrificed | ValidCard$ Permanent.nonToken+OppCtrl | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Defined$ TriggeredCard | UnlessCost$ PayLife<3> | UnlessPayer$ TriggeredCardController\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.)\nEquip {3}
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Create the Forge script for this magic card
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{"name": "Captain Sisay", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.", "power": "2", "toughness": "2"}
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Name:Captain Sisay\nManaCost:2 G W\nTypes:Legendary Creature Human Soldier\nPT:2/2\nA:AB$ ChangeZone | Cost$ T | Origin$ Library | Destination$ Hand | ChangeType$ Legendary | ChangeNum$ 1 | SpellDescription$ Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.\nSVar:NonCombatPriority:3\nOracle:{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captain Sisay", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Captain Sisay\nManaCost:2 G W\nTypes:Legendary Creature Human Soldier\nPT:2/2\nA:AB$ ChangeZone | Cost$ T | Origin$ Library | Destination$ Hand | ChangeType$ Legendary | ChangeNum$ 1 | SpellDescription$ Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.\nSVar:NonCombatPriority:3\nOracle:{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Ground Seal", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "When Ground Seal enters the battlefield, draw a card.\nCards in graveyards can't be the targets of spells or abilities."}
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Name:Ground Seal\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ CantTarget | AffectedZone$ Graveyard | Description$ Cards in graveyards can't be the targets of spells or abilities.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:When Ground Seal enters the battlefield, draw a card.\nCards in graveyards can't be the targets of spells or abilities.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ground Seal", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "When Ground Seal enters the battlefield, draw a card.\nCards in graveyards can't be the targets of spells or abilities."}
### Response: Name:Ground Seal\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ CantTarget | AffectedZone$ Graveyard | Description$ Cards in graveyards can't be the targets of spells or abilities.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:When Ground Seal enters the battlefield, draw a card.\nCards in graveyards can't be the targets of spells or abilities.
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Create the Forge script for this magic card
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{"name": "Vengeful Strangler"}
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Name:Vengeful Strangler\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:2/1\nK:CARDNAME can't block.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.\nSVar:TrigChoose:DB$ Pump | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls | IsCurse$ True | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AttachedTo$ ParentTarget | Transformed$ True | GainControl$ True | AILogic$ Curse\nSVar:SacMe:1\nAlternateMode:DoubleFaced\nOracle:Vengeful Strangler can't block.\nWhen Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.\n\nALTERNATE\n\nName:Strangling Grasp\nManaCost:no cost\nColors:black\nTypes:Enchantment Aura\nK:Enchant creature or planeswalker an opponent controls\nA:SP$ Attach | Cost$ 0 | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent and loses 1 life.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player.controlsPermanent.EnchantedBy | SacValid$ Permanent.nonLand | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ Player.controlsPermanent.EnchantedBy\nOracle:Enchant creature or planeswalker an opponent controls\nAt the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent and loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vengeful Strangler"}
### Response: Name:Vengeful Strangler\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:2/1\nK:CARDNAME can't block.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.\nSVar:TrigChoose:DB$ Pump | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls | IsCurse$ True | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AttachedTo$ ParentTarget | Transformed$ True | GainControl$ True | AILogic$ Curse\nSVar:SacMe:1\nAlternateMode:DoubleFaced\nOracle:Vengeful Strangler can't block.\nWhen Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.\n\nALTERNATE\n\nName:Strangling Grasp\nManaCost:no cost\nColors:black\nTypes:Enchantment Aura\nK:Enchant creature or planeswalker an opponent controls\nA:SP$ Attach | Cost$ 0 | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent and loses 1 life.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Player.controlsPermanent.EnchantedBy | SacValid$ Permanent.nonLand | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ Player.controlsPermanent.EnchantedBy\nOracle:Enchant creature or planeswalker an opponent controls\nAt the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent and loses 1 life.
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Create the Forge script for this magic card
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{"name": "Jolrael, Mwonvuli Recluse", "mana_cost": "{1}{G}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "Whenever you draw your second card each turn, create a 2/2 green Cat creature token.\n{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.", "power": "1", "toughness": "2"}
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Name:Jolrael, Mwonvuli Recluse\nManaCost:1 G\nTypes:Legendary Creature Human Druid\nPT:1/2\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you draw your second card each turn, create a 2/2 green Cat creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ g_2_2_cat\nDeckHas:Ability$Token\nA:AB$ AnimateAll | Cost$ 4 G G | ValidCards$ Creature.YouCtrl | Power$ X | Toughness$ X | SpellDescription$ Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:All\nOracle:Whenever you draw your second card each turn, create a 2/2 green Cat creature token.\n{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jolrael, Mwonvuli Recluse", "mana_cost": "{1}{G}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "Whenever you draw your second card each turn, create a 2/2 green Cat creature token.\n{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.", "power": "1", "toughness": "2"}
### Response: Name:Jolrael, Mwonvuli Recluse\nManaCost:1 G\nTypes:Legendary Creature Human Druid\nPT:1/2\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you draw your second card each turn, create a 2/2 green Cat creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ g_2_2_cat\nDeckHas:Ability$Token\nA:AB$ AnimateAll | Cost$ 4 G G | ValidCards$ Creature.YouCtrl | Power$ X | Toughness$ X | SpellDescription$ Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:All\nOracle:Whenever you draw your second card each turn, create a 2/2 green Cat creature token.\n{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
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Create the Forge script for this magic card
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{"name": "Secret Plans", "mana_cost": "{G}{U}", "type_line": "Enchantment", "oracle_text": "Face-down creatures you control get +0/+1.\nWhenever a permanent you control is turned face up, draw a card."}
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Name:Secret Plans\nManaCost:G U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.faceDown+YouCtrl | AddToughness$ 1 | Description$ Face-Down creatures you control get +0/+1.\nT:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent you control is turned face up, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Keyword$Morph\nOracle:Face-down creatures you control get +0/+1.\nWhenever a permanent you control is turned face up, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Secret Plans", "mana_cost": "{G}{U}", "type_line": "Enchantment", "oracle_text": "Face-down creatures you control get +0/+1.\nWhenever a permanent you control is turned face up, draw a card."}
### Response: Name:Secret Plans\nManaCost:G U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.faceDown+YouCtrl | AddToughness$ 1 | Description$ Face-Down creatures you control get +0/+1.\nT:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent you control is turned face up, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nDeckNeeds:Keyword$Morph\nOracle:Face-down creatures you control get +0/+1.\nWhenever a permanent you control is turned face up, draw a card.
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Create the Forge script for this magic card
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{"name": "Lavakin Brawler", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.", "power": "2", "toughness": "4"}
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Name:Lavakin Brawler\nManaCost:3 R\nTypes:Creature Elemental Warrior\nPT:2/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each Elemental you control.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Elemental.YouCtrl\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lavakin Brawler", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.", "power": "2", "toughness": "4"}
### Response: Name:Lavakin Brawler\nManaCost:3 R\nTypes:Creature Elemental Warrior\nPT:2/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each Elemental you control.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Elemental.YouCtrl\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.
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Create the Forge script for this magic card
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{"name": "Serpent Generator", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has \"Whenever this creature deals damage to a player, that player gets a poison counter.\" (A player with ten or more poison counters loses the game.)"}
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Name:Serpent Generator\nManaCost:6\nTypes:Artifact\nA:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenScript$ c_1_1_a_snake_poison | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)\nDeckHas:Ability$Token & Type$Snake\nDeckHints:Keyword$Infect\nOracle:{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Serpent Generator", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has \"Whenever this creature deals damage to a player, that player gets a poison counter.\" (A player with ten or more poison counters loses the game.)"}
### Response: Name:Serpent Generator\nManaCost:6\nTypes:Artifact\nA:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenScript$ c_1_1_a_snake_poison | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)\nDeckHas:Ability$Token & Type$Snake\nDeckHints:Keyword$Infect\nOracle:{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter." (A player with ten or more poison counters loses the game.)
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Create the Forge script for this magic card
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{"name": "Scroll of Griselbrand", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life."}
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Name:Scroll of Griselbrand\nManaCost:1\nTypes:Artifact\nA:AB$ Discard | Cost$ 1 Sac<1/CARDNAME> | ValidTgts$ Opponent | TgtPrompt$ Choose an opponent | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DemonBlight | SpellDescription$ Target player discards a card. If you control a Demon, that player loses 3 life.\nSVar:DemonBlight:DB$ LoseLife | Defined$ Targeted | ConditionPresent$ Demon.YouCtrl | ConditionCompare$ GE1 | LifeAmount$ 3 | ConditionDescription$ If you control a Demon,\nAI:RemoveDeck:Random\nOracle:{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scroll of Griselbrand", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life."}
### Response: Name:Scroll of Griselbrand\nManaCost:1\nTypes:Artifact\nA:AB$ Discard | Cost$ 1 Sac<1/CARDNAME> | ValidTgts$ Opponent | TgtPrompt$ Choose an opponent | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DemonBlight | SpellDescription$ Target player discards a card. If you control a Demon, that player loses 3 life.\nSVar:DemonBlight:DB$ LoseLife | Defined$ Targeted | ConditionPresent$ Demon.YouCtrl | ConditionCompare$ GE1 | LifeAmount$ 3 | ConditionDescription$ If you control a Demon,\nAI:RemoveDeck:Random\nOracle:{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.
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Create the Forge script for this magic card
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{"name": "Blacklance Paragon", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flash\nWhen Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.", "power": "3", "toughness": "1"}
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Name:Blacklance Paragon\nManaCost:1 B\nTypes:Creature Human Knight\nPT:3/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Knight | TgtPrompt$ Select target Knight | KW$ Deathtouch & Lifelink\nDeckHints:Type$Knight\nOracle:Flash\nWhen Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blacklance Paragon", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flash\nWhen Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.", "power": "3", "toughness": "1"}
### Response: Name:Blacklance Paragon\nManaCost:1 B\nTypes:Creature Human Knight\nPT:3/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Knight | TgtPrompt$ Select target Knight | KW$ Deathtouch & Lifelink\nDeckHints:Type$Knight\nOracle:Flash\nWhen Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.
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Create the Forge script for this magic card
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{"name": "Deserter's Quarters", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "You may choose not to untap Deserter's Quarters during your untap step.\n{6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped."}
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Name:Deserter's Quarters\nManaCost:2\nTypes:Artifact\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Tap | Cost$ 6 T | ValidTgts$ Creature | RememberTapped$ True | AlwaysRemember$ True | SpellDescription$ Tap target creature. It doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:You may choose not to untap Deserter's Quarters during your untap step.\n{6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deserter's Quarters", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "You may choose not to untap Deserter's Quarters during your untap step.\n{6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped."}
### Response: Name:Deserter's Quarters\nManaCost:2\nTypes:Artifact\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Tap | Cost$ 6 T | ValidTgts$ Creature | RememberTapped$ True | AlwaysRemember$ True | SpellDescription$ Tap target creature. It doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:You may choose not to untap Deserter's Quarters during your untap step.\n{6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.
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Create the Forge script for this magic card
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{"name": "Borderland Minotaur", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "", "power": "4", "toughness": "3"}
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Name:Borderland Minotaur\nManaCost:2 R R\nTypes:Creature Minotaur Warrior\nPT:4/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Borderland Minotaur", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "", "power": "4", "toughness": "3"}
### Response: Name:Borderland Minotaur\nManaCost:2 R R\nTypes:Creature Minotaur Warrior\nPT:4/3\nOracle:
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Create the Forge script for this magic card
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{"name": "The Shire", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "The Shire enters the battlefield tapped unless you control a legendary creature.\n{T}: Add {G}.\n{1}{G}, {T}, Tap an untapped creature you control: Create a Food token."}
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Name:The Shire\nManaCost:no cost\nTypes:Legendary Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Creature.Legendary+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a legendary creature.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Token | Cost$ 1 G T tapXType<1/Creature> | TokenScript$ c_a_food_sac | SpellDescription$ Create a Food token.\nDeckHas:Ability$Token & Type$Artifact\nDeckHints:Type$Legendary\nOracle:The Shire enters the battlefield tapped unless you control a legendary creature.\n{T}: Add {G}.\n{1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Shire", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "The Shire enters the battlefield tapped unless you control a legendary creature.\n{T}: Add {G}.\n{1}{G}, {T}, Tap an untapped creature you control: Create a Food token."}
### Response: Name:The Shire\nManaCost:no cost\nTypes:Legendary Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Creature.Legendary+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a legendary creature.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Token | Cost$ 1 G T tapXType<1/Creature> | TokenScript$ c_a_food_sac | SpellDescription$ Create a Food token.\nDeckHas:Ability$Token & Type$Artifact\nDeckHints:Type$Legendary\nOracle:The Shire enters the battlefield tapped unless you control a legendary creature.\n{T}: Add {G}.\n{1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
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Create the Forge script for this magic card
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{"name": "Rigging Runner", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Pirate", "oracle_text": "First strike\nRaid \u2014 Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.", "power": "1", "toughness": "1"}
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Name:Rigging Runner\nManaCost:R\nTypes:Creature Goblin Pirate\nPT:1/1\nK:First Strike\nK:etbCounter:P1P1:1:CheckSVar$ RaidTest: Raid — CARDNAME enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nOracle:First strike\nRaid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rigging Runner", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Pirate", "oracle_text": "First strike\nRaid \u2014 Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.", "power": "1", "toughness": "1"}
### Response: Name:Rigging Runner\nManaCost:R\nTypes:Creature Goblin Pirate\nPT:1/1\nK:First Strike\nK:etbCounter:P1P1:1:CheckSVar$ RaidTest: Raid — CARDNAME enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nOracle:First strike\nRaid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
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Create the Forge script for this magic card
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{"name": "Kami of Old Stone", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "", "power": "1", "toughness": "7"}
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Name:Kami of Old Stone\nManaCost:3 W\nTypes:Creature Spirit\nPT:1/7\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kami of Old Stone", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "", "power": "1", "toughness": "7"}
### Response: Name:Kami of Old Stone\nManaCost:3 W\nTypes:Creature Spirit\nPT:1/7\nOracle:
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Create the Forge script for this magic card
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{"name": "For the Ancestors", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nFlashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:For the Ancestors\nManaCost:2 G\nTypes:Instant\nA:SP$ ChooseType | Defined$ You | Type$ Creature | SubAbility$ DBDig | AILogic$ MostProminentInComputerDeckNonToken | SpellDescription$ Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nSVar:DBDig:DB$ Dig | DigNum$ 6 | AnyNumber$ True | ChangeValid$ Creature.ChosenType | DestinationZone$ Hand | RestRandomOrder$ True\nK:Flashback:3 G\nDeckHas:Ability$Graveyard\nOracle:Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nFlashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "For the Ancestors", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nFlashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:For the Ancestors\nManaCost:2 G\nTypes:Instant\nA:SP$ ChooseType | Defined$ You | Type$ Creature | SubAbility$ DBDig | AILogic$ MostProminentInComputerDeckNonToken | SpellDescription$ Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nSVar:DBDig:DB$ Dig | DigNum$ 6 | AnyNumber$ True | ChangeValid$ Creature.ChosenType | DestinationZone$ Hand | RestRandomOrder$ True\nK:Flashback:3 G\nDeckHas:Ability$Graveyard\nOracle:Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nFlashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Bloom Tender", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: For each color among permanents you control, add one mana of that color.", "power": "1", "toughness": "1"}
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Name:Bloom Tender\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Special EachColorAmong_Permanent.YouCtrl | SpellDescription$ For each color among permanents you control, add one mana of that color.\nAI:RemoveDeck:All\nOracle:{T}: For each color among permanents you control, add one mana of that color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bloom Tender", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: For each color among permanents you control, add one mana of that color.", "power": "1", "toughness": "1"}
### Response: Name:Bloom Tender\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Special EachColorAmong_Permanent.YouCtrl | SpellDescription$ For each color among permanents you control, add one mana of that color.\nAI:RemoveDeck:All\nOracle:{T}: For each color among permanents you control, add one mana of that color.
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Create the Forge script for this magic card
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{"name": "Goldnight Redeemer", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.", "power": "4", "toughness": "4"}
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Name:Goldnight Redeemer\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each other creature you control.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.StrictlyOther+YouCtrl/Times.2\nOracle:Flying\nWhen Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goldnight Redeemer", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.", "power": "4", "toughness": "4"}
### Response: Name:Goldnight Redeemer\nManaCost:4 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each other creature you control.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.StrictlyOther+YouCtrl/Times.2\nOracle:Flying\nWhen Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
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Create the Forge script for this magic card
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{"name": "Golden Hind", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elk", "oracle_text": "{T}: Add {G}.", "power": "2", "toughness": "1"}
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Name:Golden Hind\nManaCost:1 G\nTypes:Creature Elk\nPT:2/1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Golden Hind", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elk", "oracle_text": "{T}: Add {G}.", "power": "2", "toughness": "1"}
### Response: Name:Golden Hind\nManaCost:1 G\nTypes:Creature Elk\nPT:2/1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
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Create the Forge script for this magic card
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{"name": "Torpid Moloch", "mana_cost": "{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Defender (This creature can't attack.)\nSacrifice three lands: Torpid Moloch loses defender until end of turn.", "power": "3", "toughness": "2"}
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Name:Torpid Moloch\nManaCost:R\nTypes:Creature Lizard\nPT:3/2\nK:Defender\nA:AB$ Debuff | Cost$ Sac<3/Land> | Keywords$ Defender | SpellDescription$ CARDNAME loses defender until end of turn.\nAI:RemoveDeck:All\nOracle:Defender (This creature can't attack.)\nSacrifice three lands: Torpid Moloch loses defender until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Torpid Moloch", "mana_cost": "{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Defender (This creature can't attack.)\nSacrifice three lands: Torpid Moloch loses defender until end of turn.", "power": "3", "toughness": "2"}
### Response: Name:Torpid Moloch\nManaCost:R\nTypes:Creature Lizard\nPT:3/2\nK:Defender\nA:AB$ Debuff | Cost$ Sac<3/Land> | Keywords$ Defender | SpellDescription$ CARDNAME loses defender until end of turn.\nAI:RemoveDeck:All\nOracle:Defender (This creature can't attack.)\nSacrifice three lands: Torpid Moloch loses defender until end of turn.
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Create the Forge script for this magic card
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{"name": "Tyranid Prime", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nSynapse Creature \u2014 Other creatures you control have evolve.", "power": "0", "toughness": "4"}
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Name:Tyranid Prime\nManaCost:1 G U\nTypes:Creature Tyranid\nPT:0/4\nK:Evolve\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Evolve | Description$ Synapse Creature — Other creatures you control have evolve.\nDeckHas:Ability$Counter & Keyword$Evolve\nOracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nSynapse Creature — Other creatures you control have evolve.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tyranid Prime", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nSynapse Creature \u2014 Other creatures you control have evolve.", "power": "0", "toughness": "4"}
### Response: Name:Tyranid Prime\nManaCost:1 G U\nTypes:Creature Tyranid\nPT:0/4\nK:Evolve\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Evolve | Description$ Synapse Creature — Other creatures you control have evolve.\nDeckHas:Ability$Counter & Keyword$Evolve\nOracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nSynapse Creature — Other creatures you control have evolve.
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Create the Forge script for this magic card
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{"name": "Organ Harvest", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}."}
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Name:Organ Harvest\nManaCost:B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ B | RepeatSubAbility$ DBSac | RepeatPlayers$ NonOpponent | ChangeZoneTable$ True | SpellDescription$ Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.\nSVar:DBSac:DB$ Sacrifice | Defined$ Remembered | Amount$ SacX | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ B | Amount$ ManaX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Creature\nSVar:ManaX:Remembered$Amount/Twice\nOracle:Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Organ Harvest", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}."}
### Response: Name:Organ Harvest\nManaCost:B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ B | RepeatSubAbility$ DBSac | RepeatPlayers$ NonOpponent | ChangeZoneTable$ True | SpellDescription$ Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.\nSVar:DBSac:DB$ Sacrifice | Defined$ Remembered | Amount$ SacX | SacValid$ Creature | RememberSacrificed$ True | Optional$ True | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ B | Amount$ ManaX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Creature\nSVar:ManaX:Remembered$Amount/Twice\nOracle:Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.
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Create the Forge script for this magic card
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{"name": "Obsessive Stitcher", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Draw a card, then discard a card.\n{2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.", "power": "0", "toughness": "3"}
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Name:Obsessive Stitcher\nManaCost:1 U B\nTypes:Creature Human Wizard\nPT:0/3\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nA:AB$ ChangeZone | Cost$ 2 U B T Sac<1/CARDNAME> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nDeckHas:Ability$Graveyard|Discard\nOracle:{T}: Draw a card, then discard a card.\n{2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Obsessive Stitcher", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Draw a card, then discard a card.\n{2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.", "power": "0", "toughness": "3"}
### Response: Name:Obsessive Stitcher\nManaCost:1 U B\nTypes:Creature Human Wizard\nPT:0/3\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nA:AB$ ChangeZone | Cost$ 2 U B T Sac<1/CARDNAME> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nDeckHas:Ability$Graveyard|Discard\nOracle:{T}: Draw a card, then discard a card.\n{2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Nettlecyst", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1 for each artifact and/or enchantment you control.\nEquip {2}"}
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Name:Nettlecyst\nManaCost:3\nTypes:Artifact Equipment\nK:Living Weapon\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each artifact and/or enchantment you control.\nSVar:X:Count$Valid Artifact.YouCtrl,Enchantment.YouCtrl\nSVar:NeedsToPlayVar:X GE1\nSVar:BuffedBy:Artifact,Enchantment\nDeckHas:Ability$Token\nDeckHints:Type$Artifact|Enchantment\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1 for each artifact and/or enchantment you control.\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nettlecyst", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1 for each artifact and/or enchantment you control.\nEquip {2}"}
### Response: Name:Nettlecyst\nManaCost:3\nTypes:Artifact Equipment\nK:Living Weapon\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each artifact and/or enchantment you control.\nSVar:X:Count$Valid Artifact.YouCtrl,Enchantment.YouCtrl\nSVar:NeedsToPlayVar:X GE1\nSVar:BuffedBy:Artifact,Enchantment\nDeckHas:Ability$Token\nDeckHints:Type$Artifact|Enchantment\nOracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1 for each artifact and/or enchantment you control.\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Cast into Darkness", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -2/-0 and can't block."}
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Name:Cast into Darkness\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -2 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature gets -2/-0 and can't block.\nOracle:Enchant creature\nEnchanted creature gets -2/-0 and can't block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cast into Darkness", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -2/-0 and can't block."}
### Response: Name:Cast into Darkness\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -2 | AddHiddenKeyword$ CARDNAME can't block. | Description$ Enchanted creature gets -2/-0 and can't block.\nOracle:Enchant creature\nEnchanted creature gets -2/-0 and can't block.
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Create the Forge script for this magic card
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{"name": "Abominable Treefolk", "mana_cost": "{2}{G}{U}", "type_line": "Snow Creature \u2014 Treefolk", "oracle_text": "Trample\nAbominable Treefolk's power and toughness are each equal to the number of snow permanents you control.\nWhen Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "*", "toughness": "*"}
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Name:Abominable Treefolk\nManaCost:2 G U\nTypes:Snow Creature Treefolk\nPT:*/*\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of snow permanents you control.\nSVar:X:Count$Valid Permanent.Snow+YouCtrl\nSVar:BuffedBy:Permanent.Snow\nSVar:NoZeroToughnessAI:True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:Trample\nAbominable Treefolk's power and toughness are each equal to the number of snow permanents you control.\nWhen Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abominable Treefolk", "mana_cost": "{2}{G}{U}", "type_line": "Snow Creature \u2014 Treefolk", "oracle_text": "Trample\nAbominable Treefolk's power and toughness are each equal to the number of snow permanents you control.\nWhen Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "*", "toughness": "*"}
### Response: Name:Abominable Treefolk\nManaCost:2 G U\nTypes:Snow Creature Treefolk\nPT:*/*\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of snow permanents you control.\nSVar:X:Count$Valid Permanent.Snow+YouCtrl\nSVar:BuffedBy:Permanent.Snow\nSVar:NoZeroToughnessAI:True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:Trample\nAbominable Treefolk's power and toughness are each equal to the number of snow permanents you control.\nWhen Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Create the Forge script for this magic card
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{"name": "Golgari Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {G}.\n{B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn."}
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Name:Golgari Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nA:AB$ Animate | Cost$ B G | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Artifact,Creature,Insect | RemoveCreatureTypes$ True | Colors$ Black,Green | Keywords$ Deathtouch | SpellDescription$ CARDNAME becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Green\nOracle:{T}: Add {B} or {G}.\n{B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Golgari Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {G}.\n{B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn."}
### Response: Name:Golgari Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nA:AB$ Animate | Cost$ B G | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Artifact,Creature,Insect | RemoveCreatureTypes$ True | Colors$ Black,Green | Keywords$ Deathtouch | SpellDescription$ CARDNAME becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Green\nOracle:{T}: Add {B} or {G}.\n{B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
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Create the Forge script for this magic card
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{"name": "Mysterious Tome"}
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Name:Mysterious Tome\nManaCost:2 U\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T | NumCards$ 1 | SubAbility$ DBTransform | SpellDescription$ Draw a card. Transform CARDNAME.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:{2}, {T}: Draw a card. Transform Mysterious Tome.\n\nALTERNATE\n\nName:Chilling Chronicle\nManaCost:no cost\nColors:blue\nTypes:Artifact\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Permanent.nonland | TgtPrompt$ Select target nonland permanent | SubAbility$ DBTransform1 | SpellDescription$ Tap target nonland permanent. Transform CARDNAME.\nSVar:DBTransform1:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:{1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mysterious Tome"}
### Response: Name:Mysterious Tome\nManaCost:2 U\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T | NumCards$ 1 | SubAbility$ DBTransform | SpellDescription$ Draw a card. Transform CARDNAME.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:{2}, {T}: Draw a card. Transform Mysterious Tome.\n\nALTERNATE\n\nName:Chilling Chronicle\nManaCost:no cost\nColors:blue\nTypes:Artifact\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Permanent.nonland | TgtPrompt$ Select target nonland permanent | SubAbility$ DBTransform1 | SpellDescription$ Tap target nonland permanent. Transform CARDNAME.\nSVar:DBTransform1:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:{1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle.
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Create the Forge script for this magic card
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{"name": "Paupers' Cage", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player."}
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Name:Paupers' Cage\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.ActivePlayerCtrl | PresentZone$ Hand | PresentCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2\nOracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paupers' Cage", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player."}
### Response: Name:Paupers' Cage\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.ActivePlayerCtrl | PresentZone$ Hand | PresentCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2\nOracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player.
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Create the Forge script for this magic card
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{"name": "Return to Dust", "mana_cost": "{2}{W}{W}", "type_line": "Instant", "oracle_text": "Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment."}
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Name:Return to Dust\nManaCost:2 W W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | TargetMin$ 1 | TargetMax$ X | SpellDescription$ Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.\nSVar:X:Count$IfCastInOwnMainPhase.2.1\nOracle:Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Return to Dust", "mana_cost": "{2}{W}{W}", "type_line": "Instant", "oracle_text": "Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment."}
### Response: Name:Return to Dust\nManaCost:2 W W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | TargetMin$ 1 | TargetMax$ X | SpellDescription$ Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.\nSVar:X:Count$IfCastInOwnMainPhase.2.1\nOracle:Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Contagious Nim", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "2", "toughness": "2"}
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Name:Contagious Nim\nManaCost:2 B\nTypes:Creature Phyrexian Zombie\nPT:2/2\nK:Infect\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Contagious Nim", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)", "power": "2", "toughness": "2"}
### Response: Name:Contagious Nim\nManaCost:2 B\nTypes:Creature Phyrexian Zombie\nPT:2/2\nK:Infect\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Create the Forge script for this magic card
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{"name": "Ikra Shidiqi, the Usurper", "mana_cost": "{3}{B}{G}", "type_line": "Legendary Creature \u2014 Naga Wizard", "oracle_text": "Menace\nWhenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.\nPartner (You can have two commanders if both have partner.)", "power": "3", "toughness": "7"}
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Name:Ikra Shidiqi, the Usurper\nManaCost:3 B G\nTypes:Legendary Creature Naga Wizard\nPT:3/7\nK:Menace\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredSource$CardToughness\nK:Partner\nDeckHas:Ability$LifeGain\nOracle:Menace\nWhenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.\nPartner (You can have two commanders if both have partner.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ikra Shidiqi, the Usurper", "mana_cost": "{3}{B}{G}", "type_line": "Legendary Creature \u2014 Naga Wizard", "oracle_text": "Menace\nWhenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.\nPartner (You can have two commanders if both have partner.)", "power": "3", "toughness": "7"}
### Response: Name:Ikra Shidiqi, the Usurper\nManaCost:3 B G\nTypes:Legendary Creature Naga Wizard\nPT:3/7\nK:Menace\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredSource$CardToughness\nK:Partner\nDeckHas:Ability$LifeGain\nOracle:Menace\nWhenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.\nPartner (You can have two commanders if both have partner.)
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Create the Forge script for this magic card
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{"name": "Warleader's Helix", "mana_cost": "{2}{R}{W}", "type_line": "Instant", "oracle_text": "Warleader's Helix deals 4 damage to any target and you gain 4 life."}
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Name:Warleader's Helix\nManaCost:2 R W\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R W | ValidTgts$ Any | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to any target and you gain 4 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:Warleader's Helix deals 4 damage to any target and you gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warleader's Helix", "mana_cost": "{2}{R}{W}", "type_line": "Instant", "oracle_text": "Warleader's Helix deals 4 damage to any target and you gain 4 life."}
### Response: Name:Warleader's Helix\nManaCost:2 R W\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R W | ValidTgts$ Any | NumDmg$ 4 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to any target and you gain 4 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:Warleader's Helix deals 4 damage to any target and you gain 4 life.
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Create the Forge script for this magic card
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{"name": "Power Struggle", "mana_cost": "{2}{U}{U}{U}", "type_line": "Enchantment", "oracle_text": "During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls."}
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Name:Power Struggle\nManaCost:2 U U U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerController$ TriggeredPlayer | TriggerDescription$ At the beginning of each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.\nSVar:TrigPump:DB$ Pump | TargetsWithDefinedController$ TriggeredPlayer | ValidTgts$ Artifact,Creature,Land | TargetsAtRandom$ True | AILogic$ PowerStruggle | SubAbility$ DBExchangeControl\nSVar:DBExchangeControl:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Artifact,Creature,Land | TargetsWithDefinedController$ Player.OpponentOf TriggeredPlayer | TargetsWithSharedCardType$ ParentTarget | TargetsAtRandom$ True | AILogic$ PowerStruggle\nOracle:At the beginning of each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Power Struggle", "mana_cost": "{2}{U}{U}{U}", "type_line": "Enchantment", "oracle_text": "During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls."}
### Response: Name:Power Struggle\nManaCost:2 U U U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerController$ TriggeredPlayer | TriggerDescription$ At the beginning of each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.\nSVar:TrigPump:DB$ Pump | TargetsWithDefinedController$ TriggeredPlayer | ValidTgts$ Artifact,Creature,Land | TargetsAtRandom$ True | AILogic$ PowerStruggle | SubAbility$ DBExchangeControl\nSVar:DBExchangeControl:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Artifact,Creature,Land | TargetsWithDefinedController$ Player.OpponentOf TriggeredPlayer | TargetsWithSharedCardType$ ParentTarget | TargetsAtRandom$ True | AILogic$ PowerStruggle\nOracle:At the beginning of each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.
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Create the Forge script for this magic card
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{"name": "Geist of Saint Traft", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Spirit Cleric", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.", "power": "2", "toughness": "2"}
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Name:Geist of Saint Traft\nManaCost:1 W U\nTypes:Legendary Creature Spirit Cleric\nPT:2/2\nK:Hexproof\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.\nSVar:TrigToken:DB$ Token | TokenScript$ w_4_4_angel_flying | TokenTapped$ True | TokenAttacking$ True | AtEOT$ ExileCombat\nSVar:HasAttackEffect:TRUE\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Geist of Saint Traft", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Spirit Cleric", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.", "power": "2", "toughness": "2"}
### Response: Name:Geist of Saint Traft\nManaCost:1 W U\nTypes:Legendary Creature Spirit Cleric\nPT:2/2\nK:Hexproof\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.\nSVar:TrigToken:DB$ Token | TokenScript$ w_4_4_angel_flying | TokenTapped$ True | TokenAttacking$ True | AtEOT$ ExileCombat\nSVar:HasAttackEffect:TRUE\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nWhenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
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Create the Forge script for this magic card
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{"name": "Cavalier of Dawn", "mana_cost": "{2}{W}{W}{W}", "type_line": "Creature \u2014 Elemental Knight", "oracle_text": "Vigilance\nWhen Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.\nWhen Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.", "power": "4", "toughness": "6"}
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Name:Cavalier of Dawn\nManaCost:2 W W W\nTypes:Creature Elemental Knight\nPT:4/6\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.\nSVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Permanent.nonLand | AlwaysRemember$ True | RememberLKI$ True | TgtPrompt$ Select target nonland permanent | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_golem | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return target artifact or enchantment card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl,Enchantment.YouCtrl\nOracle:Vigilance\nWhen Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.\nWhen Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cavalier of Dawn", "mana_cost": "{2}{W}{W}{W}", "type_line": "Creature \u2014 Elemental Knight", "oracle_text": "Vigilance\nWhen Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.\nWhen Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.", "power": "4", "toughness": "6"}
### Response: Name:Cavalier of Dawn\nManaCost:2 W W W\nTypes:Creature Elemental Knight\nPT:4/6\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.\nSVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Permanent.nonLand | AlwaysRemember$ True | RememberLKI$ True | TgtPrompt$ Select target nonland permanent | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_golem | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return target artifact or enchantment card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl,Enchantment.YouCtrl\nOracle:Vigilance\nWhen Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.\nWhen Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Deglamer", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Choose target artifact or enchantment. Its owner shuffles it into their library."}
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Name:Deglamer\nManaCost:1 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Choose target artifact or enchantment. Its owner shuffles it into their library.\nOracle:Choose target artifact or enchantment. Its owner shuffles it into their library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deglamer", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Choose target artifact or enchantment. Its owner shuffles it into their library."}
### Response: Name:Deglamer\nManaCost:1 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Choose target artifact or enchantment. Its owner shuffles it into their library.\nOracle:Choose target artifact or enchantment. Its owner shuffles it into their library.
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Create the Forge script for this magic card
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{"name": "Fervent Strike", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains first strike and haste until end of turn."}
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Name:Fervent Strike\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike & Haste | SpellDescription$ Target creature gets +1/+0 and gains first strike and haste until end of turn.\nOracle:Target creature gets +1/+0 and gains first strike and haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fervent Strike", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains first strike and haste until end of turn."}
### Response: Name:Fervent Strike\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike & Haste | SpellDescription$ Target creature gets +1/+0 and gains first strike and haste until end of turn.\nOracle:Target creature gets +1/+0 and gains first strike and haste until end of turn.
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Create the Forge script for this magic card
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{"name": "Dragonskull Summit", "mana_cost": "", "type_line": "Land", "oracle_text": "Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.\n{T}: Add {B} or {R}."}
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Name:Dragonskull Summit\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Swamp.YouCtrl,Mountain.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Swamp or a Mountain.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nOracle:Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.\n{T}: Add {B} or {R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragonskull Summit", "mana_cost": "", "type_line": "Land", "oracle_text": "Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.\n{T}: Add {B} or {R}."}
### Response: Name:Dragonskull Summit\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Swamp.YouCtrl,Mountain.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Swamp or a Mountain.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nOracle:Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.\n{T}: Add {B} or {R}.
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Create the Forge script for this magic card
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{"name": "Scattershot Archer", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "{T}: Scattershot Archer deals 1 damage to each creature with flying.", "power": "1", "toughness": "2"}
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Name:Scattershot Archer\nManaCost:G\nTypes:Creature Elf Archer\nPT:1/2\nA:AB$ DamageAll | Cost$ T | ValidCards$ Creature.withFlying | NumDmg$ 1 | ValidDescription$ each creature with flying. | SpellDescription$ CARDNAME deals 1 damage to each creature with flying.\nOracle:{T}: Scattershot Archer deals 1 damage to each creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scattershot Archer", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "{T}: Scattershot Archer deals 1 damage to each creature with flying.", "power": "1", "toughness": "2"}
### Response: Name:Scattershot Archer\nManaCost:G\nTypes:Creature Elf Archer\nPT:1/2\nA:AB$ DamageAll | Cost$ T | ValidCards$ Creature.withFlying | NumDmg$ 1 | ValidDescription$ each creature with flying. | SpellDescription$ CARDNAME deals 1 damage to each creature with flying.\nOracle:{T}: Scattershot Archer deals 1 damage to each creature with flying.
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Create the Forge script for this magic card
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{"name": "Setessan Petitioner", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)", "power": "2", "toughness": "2"}
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Name:Setessan Petitioner\nManaCost:1 G G\nTypes:Creature Human Druid\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain life equal to your devotion to green.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Devotion.Green\nOracle:When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Setessan Petitioner", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)", "power": "2", "toughness": "2"}
### Response: Name:Setessan Petitioner\nManaCost:1 G G\nTypes:Creature Human Druid\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain life equal to your devotion to green.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Devotion.Green\nOracle:When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
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Create the Forge script for this magic card
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{"name": "Kithkin Spellduster", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "Flying\n{1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "2", "toughness": "3"}
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Name:Kithkin Spellduster\nManaCost:4 W\nTypes:Creature Kithkin Wizard\nPT:2/3\nK:Flying\nK:Persist\nA:AB$ Destroy | Cost$ 1 W Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Flying\n{1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kithkin Spellduster", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "Flying\n{1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "2", "toughness": "3"}
### Response: Name:Kithkin Spellduster\nManaCost:4 W\nTypes:Creature Kithkin Wizard\nPT:2/3\nK:Flying\nK:Persist\nA:AB$ Destroy | Cost$ 1 W Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Flying\n{1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Vanquish the Foul", "mana_cost": "{5}{W}", "type_line": "Sorcery", "oracle_text": "Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
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Name:Vanquish the Foul\nManaCost:5 W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 5 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | SubAbility$ DBScry | SpellDescription$ Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vanquish the Foul", "mana_cost": "{5}{W}", "type_line": "Sorcery", "oracle_text": "Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
### Response: Name:Vanquish the Foul\nManaCost:5 W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 5 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | SubAbility$ DBScry | SpellDescription$ Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Create the Forge script for this magic card
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{"name": "Heart of Yavimaya", "mana_cost": "", "type_line": "Land", "oracle_text": "If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {G}.\n{T}: Target creature gets +1/+1 until end of turn."}
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Name:Heart of Yavimaya\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nR:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice a Forest instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.\nSVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Forest | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard\nSVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield\nSVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:NeedsToPlay:Forest.YouCtrl\nOracle:If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {G}.\n{T}: Target creature gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heart of Yavimaya", "mana_cost": "", "type_line": "Land", "oracle_text": "If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {G}.\n{T}: Target creature gets +1/+1 until end of turn."}
### Response: Name:Heart of Yavimaya\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nR:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice a Forest instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.\nSVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Forest | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard\nSVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield\nSVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nSVar:NeedsToPlay:Forest.YouCtrl\nOracle:If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {G}.\n{T}: Target creature gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Storm Fleet Aerialist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Flying\nRaid \u2014 Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.", "power": "1", "toughness": "2"}
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Name:Storm Fleet Aerialist\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:1/2\nK:Flying\nK:etbCounter:P1P1:1:CheckSVar$ RaidTest: Raid — CARDNAME enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nDeckHas:Ability$Counters\nOracle:Flying\nRaid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Storm Fleet Aerialist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Flying\nRaid \u2014 Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.", "power": "1", "toughness": "2"}
### Response: Name:Storm Fleet Aerialist\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:1/2\nK:Flying\nK:etbCounter:P1P1:1:CheckSVar$ RaidTest: Raid — CARDNAME enters the battlefield with a +1/+1 counter on it if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nDeckHas:Ability$Counters\nOracle:Flying\nRaid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.
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Create the Forge script for this magic card
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{"name": "Soratami Cloudskater", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Moonfolk Rogue", "oracle_text": "Flying\n{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.", "power": "1", "toughness": "1"}
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Name:Soratami Cloudskater\nManaCost:1 U\nTypes:Creature Moonfolk Rogue\nPT:1/1\nK:Flying\nA:AB$ Draw | Cost$ 2 Return<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Flying\n{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soratami Cloudskater", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Moonfolk Rogue", "oracle_text": "Flying\n{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.", "power": "1", "toughness": "1"}
### Response: Name:Soratami Cloudskater\nManaCost:1 U\nTypes:Creature Moonfolk Rogue\nPT:1/1\nK:Flying\nA:AB$ Draw | Cost$ 2 Return<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Flying\n{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
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Create the Forge script for this magic card
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{"name": "Unwilling Ingredient", "mana_cost": "{B}", "type_line": "Creature \u2014 Frog", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\n{2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.", "power": "1", "toughness": "1"}
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Name:Unwilling Ingredient\nManaCost:B\nTypes:Creature Frog\nPT:1/1\nK:Menace\nA:AB$ Draw | Cost$ 2 B ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\n{2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unwilling Ingredient", "mana_cost": "{B}", "type_line": "Creature \u2014 Frog", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\n{2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.", "power": "1", "toughness": "1"}
### Response: Name:Unwilling Ingredient\nManaCost:B\nTypes:Creature Frog\nPT:1/1\nK:Menace\nA:AB$ Draw | Cost$ 2 B ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\n{2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
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Create the Forge script for this magic card
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{"name": "Kemba, Kha Enduring", "mana_cost": "{1}{W}", "type_line": "Legendary Creature \u2014 Cat Cleric", "oracle_text": "Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature.\nEquipped creatures you control get +1/+1.\n{3}{W}{W}: Create a 2/2 white Cat creature token.", "power": "2", "toughness": "2"}
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Name:Kemba, Kha Enduring\nManaCost:1 W\nTypes:Legendary Creature Cat Cleric\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Creature.Other+Cat+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigAttach | TriggerDescription$ Whenever CARDNAME or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard | Object$ Targeted | ValidTgts$ Equipment.YouCtrl | TgtPrompt$ Select up to one target Equipment you control | TargetMin$ 0 | TargetMax$ 1\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+equipped | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creatures you control get +1/+1.\nA:AB$ Token | Cost$ 3 W W | TokenScript$ w_2_2_cat | TokenAmount$ 1 | TokenOwner$ You | SpellDescription$ Create a 2/2 white Cat creature token.\nDeckNeeds:Type$Equipment\nDeckHas:Ability$Token\nOracle:Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature.\nEquipped creatures you control get +1/+1.\n{3}{W}{W}: Create a 2/2 white Cat creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kemba, Kha Enduring", "mana_cost": "{1}{W}", "type_line": "Legendary Creature \u2014 Cat Cleric", "oracle_text": "Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature.\nEquipped creatures you control get +1/+1.\n{3}{W}{W}: Create a 2/2 white Cat creature token.", "power": "2", "toughness": "2"}
### Response: Name:Kemba, Kha Enduring\nManaCost:1 W\nTypes:Legendary Creature Cat Cleric\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Creature.Other+Cat+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigAttach | TriggerDescription$ Whenever CARDNAME or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard | Object$ Targeted | ValidTgts$ Equipment.YouCtrl | TgtPrompt$ Select up to one target Equipment you control | TargetMin$ 0 | TargetMax$ 1\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+equipped | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creatures you control get +1/+1.\nA:AB$ Token | Cost$ 3 W W | TokenScript$ w_2_2_cat | TokenAmount$ 1 | TokenOwner$ You | SpellDescription$ Create a 2/2 white Cat creature token.\nDeckNeeds:Type$Equipment\nDeckHas:Ability$Token\nOracle:Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature.\nEquipped creatures you control get +1/+1.\n{3}{W}{W}: Create a 2/2 white Cat creature token.
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Create the Forge script for this magic card
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{"name": "Morbid Opportunist", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.", "power": "1", "toughness": "3"}
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Name:Morbid Opportunist\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:1/3\nT:Mode$ ChangesZoneAll | TriggerZones$ Battlefield | ValidCards$ Creature.Other | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | ActivationLimit$ 1 | TriggerDescription$ Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.\nSVar:TrigDraw:DB$ Draw\nOracle:Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Morbid Opportunist", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.", "power": "1", "toughness": "3"}
### Response: Name:Morbid Opportunist\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:1/3\nT:Mode$ ChangesZoneAll | TriggerZones$ Battlefield | ValidCards$ Creature.Other | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | ActivationLimit$ 1 | TriggerDescription$ Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.\nSVar:TrigDraw:DB$ Draw\nOracle:Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
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Create the Forge script for this magic card
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{"name": "Moriok Scavenger", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.", "power": "2", "toughness": "3"}
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Name:Moriok Scavenger\nManaCost:3 B\nTypes:Creature Human Rogue\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target artifact creature card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.Creature+YouCtrl\nOracle:When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moriok Scavenger", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.", "power": "2", "toughness": "3"}
### Response: Name:Moriok Scavenger\nManaCost:3 B\nTypes:Creature Human Rogue\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target artifact creature card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.Creature+YouCtrl\nOracle:When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Shrieking Grotesque", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Flying\nWhen Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.", "power": "2", "toughness": "1"}
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Name:Shrieking Grotesque\nManaCost:2 W\nTypes:Creature Gargoyle\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | ManaSpent$ B | TriggerDescription$ When CARDNAME enters the battlefield, if {B} was spent to cast it, target player discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ TgtChoose\nSVar:ManaNeededToAvoidNegativeEffect:black\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Flying\nWhen Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shrieking Grotesque", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Gargoyle", "oracle_text": "Flying\nWhen Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.", "power": "2", "toughness": "1"}
### Response: Name:Shrieking Grotesque\nManaCost:2 W\nTypes:Creature Gargoyle\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | ManaSpent$ B | TriggerDescription$ When CARDNAME enters the battlefield, if {B} was spent to cast it, target player discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ TgtChoose\nSVar:ManaNeededToAvoidNegativeEffect:black\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Flying\nWhen Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.
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Create the Forge script for this magic card
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{"name": "Ancient Brass Dragon", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Elder Dragon", "oracle_text": "Flying\nWhenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.", "power": "7", "toughness": "6"}
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Name:Ancient Brass Dragon\nManaCost:5 B B\nTypes:Creature Elder Dragon\nPT:7/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigRoll | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.\nSVar:TrigRoll:DB$ RollDice | ResultSVar$ Result | Sides$ 20 | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigChangeZone | RememberSVarAmount$ Result | TriggerDescription$ When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ Y | ValidTgts$ Creature | TgtPrompt$ Select any number of target creature cards with total mana value X or less from graveyards | MaxTotalTargetCMC$ X | GainControl$ True\nSVar:X:Count$TriggerRememberAmount\nSVar:Y:Count$TypeInAllYards.Creature\nDeckHas:Ability$Graveyard\nOracle:Flying\nWhenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ancient Brass Dragon", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Elder Dragon", "oracle_text": "Flying\nWhenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.", "power": "7", "toughness": "6"}
### Response: Name:Ancient Brass Dragon\nManaCost:5 B B\nTypes:Creature Elder Dragon\nPT:7/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigRoll | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.\nSVar:TrigRoll:DB$ RollDice | ResultSVar$ Result | Sides$ 20 | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigChangeZone | RememberSVarAmount$ Result | TriggerDescription$ When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ Y | ValidTgts$ Creature | TgtPrompt$ Select any number of target creature cards with total mana value X or less from graveyards | MaxTotalTargetCMC$ X | GainControl$ True\nSVar:X:Count$TriggerRememberAmount\nSVar:Y:Count$TypeInAllYards.Creature\nDeckHas:Ability$Graveyard\nOracle:Flying\nWhenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
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