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Create the Forge script for this magic card
{"name": "Urza's Armor", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "If a source would deal damage to you, prevent 1 of that damage."}
Name:Urza's Armor\nManaCost:6\nTypes:Artifact\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a source would deal damage to you, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nOracle:If a source would deal damage to you, prevent 1 of that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Armor", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "If a source would deal damage to you, prevent 1 of that damage."} ### Response: Name:Urza's Armor\nManaCost:6\nTypes:Artifact\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a source would deal damage to you, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nOracle:If a source would deal damage to you, prevent 1 of that damage.
Create the Forge script for this magic card
{"name": "Junk Winder", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Affinity for tokens (This spell costs {1} less to cast for each token you control.)\nWhenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.", "power": "5", "toughness": "6"}
Name:Junk Winder\nManaCost:5 U U\nTypes:Creature Serpent\nPT:5/6\nK:Affinity:Permanent.token:token\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.token+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Choose target nonland permanent an opponent controls | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nDeckNeeds:Ability$Token\nOracle:Affinity for tokens (This spell costs {1} less to cast for each token you control.)\nWhenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Junk Winder", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Affinity for tokens (This spell costs {1} less to cast for each token you control.)\nWhenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.", "power": "5", "toughness": "6"} ### Response: Name:Junk Winder\nManaCost:5 U U\nTypes:Creature Serpent\nPT:5/6\nK:Affinity:Permanent.token:token\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.token+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Choose target nonland permanent an opponent controls | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nDeckNeeds:Ability$Token\nOracle:Affinity for tokens (This spell costs {1} less to cast for each token you control.)\nWhenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Seizures", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}."}
Name:Seizures\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever enchanted creature becomes tapped, CARDNAME deals 3 damage to that creature's controller unless that player pays {3}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 3 | UnlessCost$ 3 | UnlessPayer$ TriggeredCardController\nOracle:Enchant creature\nWhenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seizures", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}."} ### Response: Name:Seizures\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever enchanted creature becomes tapped, CARDNAME deals 3 damage to that creature's controller unless that player pays {3}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 3 | UnlessCost$ 3 | UnlessPayer$ TriggeredCardController\nOracle:Enchant creature\nWhenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.
Create the Forge script for this magic card
{"name": "Guildscorn Ward", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has protection from multicolored."}
Name:Guildscorn Ward\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.MultiColor:multicolored | Description$ Enchanted creature has protection from multicolored.\nOracle:Enchant creature\nEnchanted creature has protection from multicolored.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guildscorn Ward", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has protection from multicolored."} ### Response: Name:Guildscorn Ward\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.MultiColor:multicolored | Description$ Enchanted creature has protection from multicolored.\nOracle:Enchant creature\nEnchanted creature has protection from multicolored.
Create the Forge script for this magic card
{"name": "Fist of Suns", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast."}
Name:Fist of Suns\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Card.YouCtrl | AddKeyword$ Alternative Cost:W U B R G | AffectedZone$ Hand,Graveyard,Exile,Library,Command | Description$ You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fist of Suns", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast."} ### Response: Name:Fist of Suns\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Card.YouCtrl | AddKeyword$ Alternative Cost:W U B R G | AffectedZone$ Hand,Graveyard,Exile,Library,Command | Description$ You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
Create the Forge script for this magic card
{"name": "Seedtime", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Cast this spell only during your turn.\nTake an extra turn after this one if an opponent cast a blue spell this turn."}
Name:Seedtime\nManaCost:1 G\nTypes:Instant\nA:SP$ AddTurn | Cost$ 1 G | NumTurns$ 1 | PlayerTurn$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SpellDescription$ Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.\nSVar:X:Count$ThisTurnCast_Card.Blue+OppCtrl\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Cast this spell only during your turn.\nTake an extra turn after this one if an opponent cast a blue spell this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seedtime", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Cast this spell only during your turn.\nTake an extra turn after this one if an opponent cast a blue spell this turn."} ### Response: Name:Seedtime\nManaCost:1 G\nTypes:Instant\nA:SP$ AddTurn | Cost$ 1 G | NumTurns$ 1 | PlayerTurn$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SpellDescription$ Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.\nSVar:X:Count$ThisTurnCast_Card.Blue+OppCtrl\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Cast this spell only during your turn.\nTake an extra turn after this one if an opponent cast a blue spell this turn.
Create the Forge script for this magic card
{"name": "Veyran, Voice of Duality", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Efreet Wizard", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn.\nIf you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.", "power": "2", "toughness": "2"}
Name:Veyran, Voice of Duality\nManaCost:1 U R\nTypes:Legendary Creature Efreet Wizard\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Magecraft - Whenever you cast or copy an instant or sorcery spell, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ 1 | NumDef$ 1\nS:Mode$ Panharmonicon | ValidMode$ SpellCast,SpellCopy,SpellCastOrCopy | ValidCard$ Permanent.YouCtrl | ValidCause$ Instant,Sorcery | ValidActivator$ You | Description$ If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nSVar:BuffedBy:Instant,Sorcery\nDeckNeeds:Type$Instant|Sorcery\nOracle:Magecraft β€” Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn.\nIf you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Veyran, Voice of Duality", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Creature \u2014 Efreet Wizard", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn.\nIf you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.", "power": "2", "toughness": "2"} ### Response: Name:Veyran, Voice of Duality\nManaCost:1 U R\nTypes:Legendary Creature Efreet Wizard\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Magecraft - Whenever you cast or copy an instant or sorcery spell, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ 1 | NumDef$ 1\nS:Mode$ Panharmonicon | ValidMode$ SpellCast,SpellCopy,SpellCastOrCopy | ValidCard$ Permanent.YouCtrl | ValidCause$ Instant,Sorcery | ValidActivator$ You | Description$ If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nSVar:BuffedBy:Instant,Sorcery\nDeckNeeds:Type$Instant|Sorcery\nOracle:Magecraft β€” Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn.\nIf you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Create the Forge script for this magic card
{"name": "Spawning Grounds", "mana_cost": "{6}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Create a 5/5 green Beast creature token with trample.\""}
Name:Spawning Grounds\nManaCost:6 G G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 6 G G | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ SpawningGroundsToken | Description$ Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."\nSVar:SpawningGroundsToken:AB$ Token | Cost$ T | TokenOwner$ You | TokenScript$ g_5_5_beast_trample | TokenAmount$ 1 | SpellDescription$ Create a 5/5 green Beast creature token with trample.\nOracle:Enchant land\nEnchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spawning Grounds", "mana_cost": "{6}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Create a 5/5 green Beast creature token with trample.\""} ### Response: Name:Spawning Grounds\nManaCost:6 G G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 6 G G | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ SpawningGroundsToken | Description$ Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."\nSVar:SpawningGroundsToken:AB$ Token | Cost$ T | TokenOwner$ You | TokenScript$ g_5_5_beast_trample | TokenAmount$ 1 | SpellDescription$ Create a 5/5 green Beast creature token with trample.\nOracle:Enchant land\nEnchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
Create the Forge script for this magic card
{"name": "Combine Guildmage", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.", "power": "2", "toughness": "2"}
Name:Combine Guildmage\nManaCost:G U\nTypes:Creature Merfolk Wizard\nPT:2/2\nA:AB$ Effect | Cost$ 1 G T | ReplacementEffects$ ExtraETBCounter | SpellDescription$ This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:ExtraETBCounter:Event$ Moved | ReplacementResult$ Updated | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Other | ReplaceWith$ AddExtraCounter | Description$ This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ MoveCounter | Cost$ 1 U T | ValidTgts$ Creature.YouCtrl | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select target creatures to move +1/+1 counter | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Move a +1/+1 counter from target creature you control onto another target creature you control.\nOracle:{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Combine Guildmage", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.", "power": "2", "toughness": "2"} ### Response: Name:Combine Guildmage\nManaCost:G U\nTypes:Creature Merfolk Wizard\nPT:2/2\nA:AB$ Effect | Cost$ 1 G T | ReplacementEffects$ ExtraETBCounter | SpellDescription$ This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:ExtraETBCounter:Event$ Moved | ReplacementResult$ Updated | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Other | ReplaceWith$ AddExtraCounter | Description$ This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ MoveCounter | Cost$ 1 U T | ValidTgts$ Creature.YouCtrl | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select target creatures to move +1/+1 counter | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Move a +1/+1 counter from target creature you control onto another target creature you control.\nOracle:{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
Create the Forge script for this magic card
{"name": "Pilgrim of Virtue", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black\n{W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.", "power": "1", "toughness": "3"}
Name:Pilgrim of Virtue\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/3\nK:Protection from black\nA:AB$ ChooseSource | Cost$ W Sac<1/CARDNAME> | Choices$ Card.BlackSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a black source of your choice would deal damage this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCard+BlackSource | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen black source deals damage, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:Random\nOracle:Protection from black\n{W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pilgrim of Virtue", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black\n{W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.", "power": "1", "toughness": "3"} ### Response: Name:Pilgrim of Virtue\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/3\nK:Protection from black\nA:AB$ ChooseSource | Cost$ W Sac<1/CARDNAME> | Choices$ Card.BlackSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a black source of your choice would deal damage this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCard+BlackSource | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen black source deals damage, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:Random\nOracle:Protection from black\n{W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
Create the Forge script for this magic card
{"name": "Multani's Harmony", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: Add one mana of any color.\""}
Name:Multani's Harmony\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ AnyMana | Description$ Enchanted creature has "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{T}: Add one mana of any color."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Multani's Harmony", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: Add one mana of any color.\""} ### Response: Name:Multani's Harmony\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ AnyMana | Description$ Enchanted creature has "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "{T}: Add one mana of any color."
Create the Forge script for this magic card
{"name": "Staff of the Mind Magus", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life."}
Name:Staff of the Mind Magus\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Island.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue\nOracle:Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Staff of the Mind Magus", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life."} ### Response: Name:Staff of the Mind Magus\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Island.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue\nOracle:Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.
Create the Forge script for this magic card
{"name": "Venomspout Brackus", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "{1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.\nMorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "5", "toughness": "5"}
Name:Venomspout Brackus\nManaCost:6 G\nTypes:Creature Beast\nPT:5/5\nA:AB$ DealDamage | Cost$ 1 G T | ValidTgts$ Creature.attacking+withFlying,Creature.blocking+withFlying | TgtPrompt$ Select target attacking or blocking creature with flying | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target attacking or blocking creature with flying.\nK:Morph:3 G G\nOracle:{1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.\nMorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Venomspout Brackus", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "{1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.\nMorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "5", "toughness": "5"} ### Response: Name:Venomspout Brackus\nManaCost:6 G\nTypes:Creature Beast\nPT:5/5\nA:AB$ DealDamage | Cost$ 1 G T | ValidTgts$ Creature.attacking+withFlying,Creature.blocking+withFlying | TgtPrompt$ Select target attacking or blocking creature with flying | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target attacking or blocking creature with flying.\nK:Morph:3 G G\nOracle:{1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.\nMorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Saving Grasp", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Return target creature you own to your hand.\nFlashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Saving Grasp\nManaCost:U\nTypes:Instant\nK:Flashback:W\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card you own | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature card you own to your hand.\nOracle:Return target creature you own to your hand.\nFlashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Saving Grasp", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Return target creature you own to your hand.\nFlashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Saving Grasp\nManaCost:U\nTypes:Instant\nK:Flashback:W\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card you own | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature card you own to your hand.\nOracle:Return target creature you own to your hand.\nFlashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Tovolar's Huntmaster"}
Name:Tovolar's Huntmaster\nManaCost:4 G G\nTypes:Creature Human Werewolf\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 green Wolf creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_2_2_wolf\nK:Daybound\nDeckHas:Ability$Token & Type$Wolf\nAlternateMode:DoubleFaced\nOracle:When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Tovolar's Packleader\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:7/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_2_2_wolf\nA:AB$ Pump | Cost$ 2 G G | ValidTgts$ Wolf.Other+YouCtrl,Werewolf.Other+YouCtrl | TgtPrompt$ Select another target Wolf or Werewolf you control | AILogic$ Fight | SubAbility$ DBFight | StackDescription$ {c:ThisTargetedCard} | SpellDescription$ Another target Wolf or Werewolf you control fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | StackDescription$ fights {c:ThisTargetedCard}.\nK:Nightbound\nDeckHints:Type$Wolf|Werewolf\nOracle:Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.\n{2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tovolar's Huntmaster"} ### Response: Name:Tovolar's Huntmaster\nManaCost:4 G G\nTypes:Creature Human Werewolf\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 green Wolf creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_2_2_wolf\nK:Daybound\nDeckHas:Ability$Token & Type$Wolf\nAlternateMode:DoubleFaced\nOracle:When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Tovolar's Packleader\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:7/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_2_2_wolf\nA:AB$ Pump | Cost$ 2 G G | ValidTgts$ Wolf.Other+YouCtrl,Werewolf.Other+YouCtrl | TgtPrompt$ Select another target Wolf or Werewolf you control | AILogic$ Fight | SubAbility$ DBFight | StackDescription$ {c:ThisTargetedCard} | SpellDescription$ Another target Wolf or Werewolf you control fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | StackDescription$ fights {c:ThisTargetedCard}.\nK:Nightbound\nDeckHints:Type$Wolf|Werewolf\nOracle:Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.\n{2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Create the Forge script for this magic card
{"name": "Chronomantic Escape", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.\nSuspend 3\u2014{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
Name:Chronomantic Escape\nManaCost:4 W W\nTypes:Sorcery\nK:Suspend:3:2 W\nA:SP$ Effect | Cost$ 4 W W | StaticAbilities$ STCantAttack | Duration$ UntilYourNextTurn | SubAbility$ DBChange | SpellDescription$ Until your next turn, creatures can't attack you. Exile CARDNAME with three time counters on it.\nSVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 3\nOracle:Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.\nSuspend 3β€”{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chronomantic Escape", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.\nSuspend 3\u2014{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"} ### Response: Name:Chronomantic Escape\nManaCost:4 W W\nTypes:Sorcery\nK:Suspend:3:2 W\nA:SP$ Effect | Cost$ 4 W W | StaticAbilities$ STCantAttack | Duration$ UntilYourNextTurn | SubAbility$ DBChange | SpellDescription$ Until your next turn, creatures can't attack you. Exile CARDNAME with three time counters on it.\nSVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 3\nOracle:Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.\nSuspend 3β€”{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Heavenly Qilin", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kirin", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.", "power": "2", "toughness": "2"}
Name:Heavenly Qilin\nManaCost:2 W\nTypes:Creature Kirin\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature you control gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | KW$ Flying\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heavenly Qilin", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kirin", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Heavenly Qilin\nManaCost:2 W\nTypes:Creature Kirin\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature you control gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | KW$ Flying\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Wren's Run Hydra", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Reach\nWren's Run Hydra enters the battlefield with X +1/+1 counters on it.\nReinforce X\u2014{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)", "power": "0", "toughness": "0"}
Name:Wren's Run Hydra\nManaCost:X G\nTypes:Creature Hydra\nPT:0/0\nK:Reach\nK:Reinforce:X:X G G\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Reach\nWren's Run Hydra enters the battlefield with X +1/+1 counters on it.\nReinforce Xβ€”{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wren's Run Hydra", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Reach\nWren's Run Hydra enters the battlefield with X +1/+1 counters on it.\nReinforce X\u2014{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)", "power": "0", "toughness": "0"} ### Response: Name:Wren's Run Hydra\nManaCost:X G\nTypes:Creature Hydra\nPT:0/0\nK:Reach\nK:Reinforce:X:X G G\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Reach\nWren's Run Hydra enters the battlefield with X +1/+1 counters on it.\nReinforce Xβ€”{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)
Create the Forge script for this magic card
{"name": "Defenders of Humanity", "mana_cost": "{X}{2}{W}", "type_line": "Enchantment", "oracle_text": "When Defenders of Humanity enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance.\n{X}{2}{W}, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn."}
Name:Defenders of Humanity\nManaCost:X 2 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_2_2_astartes_warrior_vigilance | TokenOwner$ You\nA:AB$ Token | Cost$ X 2 W Exile<1/CARDNAME> | IsPresent$ Creature.YouCtrl | PlayerTurn$ True | PresentCompare$ EQ0 | ActivationZone$ Battlefield | TokenAmount$ X | TokenScript$ w_2_2_astartes_warrior_vigilance | TokenOwner$ You | Description$ Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|LifeGain & Type$Astartes|Soldier & Keyword$Vigilance\nOracle:When Defenders of Humanity enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance.\n{X}{2}{W}, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Defenders of Humanity", "mana_cost": "{X}{2}{W}", "type_line": "Enchantment", "oracle_text": "When Defenders of Humanity enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance.\n{X}{2}{W}, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn."} ### Response: Name:Defenders of Humanity\nManaCost:X 2 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_2_2_astartes_warrior_vigilance | TokenOwner$ You\nA:AB$ Token | Cost$ X 2 W Exile<1/CARDNAME> | IsPresent$ Creature.YouCtrl | PlayerTurn$ True | PresentCompare$ EQ0 | ActivationZone$ Battlefield | TokenAmount$ X | TokenScript$ w_2_2_astartes_warrior_vigilance | TokenOwner$ You | Description$ Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|LifeGain & Type$Astartes|Soldier & Keyword$Vigilance\nOracle:When Defenders of Humanity enters the battlefield, create X 2/2 white Astartes Warrior creature tokens with vigilance.\n{X}{2}{W}, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.
Create the Forge script for this magic card
{"name": "Inventors' Fair", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.\n{T}: Add {C}.\n{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts."}
Name:Inventors' Fair\nManaCost:no cost\nTypes:Legendary Land\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Metalcraft$ True | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 4 T Sac<1/CARDNAME> | Activation$ Metalcraft | Origin$ Library | Destination$ Hand | ChangeType$ Artifact | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.\nOracle:At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.\n{T}: Add {C}.\n{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inventors' Fair", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.\n{T}: Add {C}.\n{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts."} ### Response: Name:Inventors' Fair\nManaCost:no cost\nTypes:Legendary Land\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Metalcraft$ True | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 4 T Sac<1/CARDNAME> | Activation$ Metalcraft | Origin$ Library | Destination$ Hand | ChangeType$ Artifact | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.\nOracle:At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.\n{T}: Add {C}.\n{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Create the Forge script for this magic card
{"name": "Spirit Mirror", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.\n{0}: Destroy target Reflection."}
Name:Spirit Mirror\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Reflection.token | PresentCompare$ EQ0 | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_reflection | TokenOwner$ You | TokenSVars$ ReflectionSac\nA:AB$ Destroy | Cost$ 0 | ValidTgts$ Reflection | TgtPrompt$ Select target Reflection | AILogic$ Pactivator | SpellDescription$ Destroy target Reflection.\nSVar:ReflectionSac:SVar:SacMe:2\nOracle:At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.\n{0}: Destroy target Reflection.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spirit Mirror", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.\n{0}: Destroy target Reflection."} ### Response: Name:Spirit Mirror\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Reflection.token | PresentCompare$ EQ0 | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_reflection | TokenOwner$ You | TokenSVars$ ReflectionSac\nA:AB$ Destroy | Cost$ 0 | ValidTgts$ Reflection | TgtPrompt$ Select target Reflection | AILogic$ Pactivator | SpellDescription$ Destroy target Reflection.\nSVar:ReflectionSac:SVar:SacMe:2\nOracle:At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.\n{0}: Destroy target Reflection.
Create the Forge script for this magic card
{"name": "Deathless Knight", "mana_cost": "{B/G}{B/G}{B/G}{B/G}", "type_line": "Creature \u2014 Skeleton Knight", "oracle_text": "Haste\nWhen you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.", "power": "4", "toughness": "2"}
Name:Deathless Knight\nManaCost:B/G B/G B/G B/G\nTypes:Creature Skeleton Knight\nPT:4/2\nK:Haste\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Graveyard | FirstTime$ True | Execute$ TrigReturn | TriggerDescription$ When you gain life for the first time each turn, return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nDeckHints:Ability$LifeGain\nOracle:Haste\nWhen you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathless Knight", "mana_cost": "{B/G}{B/G}{B/G}{B/G}", "type_line": "Creature \u2014 Skeleton Knight", "oracle_text": "Haste\nWhen you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.", "power": "4", "toughness": "2"} ### Response: Name:Deathless Knight\nManaCost:B/G B/G B/G B/G\nTypes:Creature Skeleton Knight\nPT:4/2\nK:Haste\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Graveyard | FirstTime$ True | Execute$ TrigReturn | TriggerDescription$ When you gain life for the first time each turn, return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nDeckHints:Ability$LifeGain\nOracle:Haste\nWhen you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Draconic Destiny", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has flying, haste, and \"{1}: This creature gets +1/+0 until end of turn.\" It's a Dragon in addition to its other types.\nWhen enchanted creature dies, return Draconic Destiny to its owner's hand."}
Name:Draconic Destiny\nManaCost:1 R R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying & Haste | AddType$ Dragon | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.\nSVar:Pump:AB$ Pump | Defined$ Self | Cost$ 1 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.EnchantedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted creature dies, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nDeckHas:Type$Dragon & Keyword$Flying|Haste\nDeckHints:Type$Dragon\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.\nWhen enchanted creature dies, return Draconic Destiny to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Draconic Destiny", "mana_cost": "{1}{R}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has flying, haste, and \"{1}: This creature gets +1/+0 until end of turn.\" It's a Dragon in addition to its other types.\nWhen enchanted creature dies, return Draconic Destiny to its owner's hand."} ### Response: Name:Draconic Destiny\nManaCost:1 R R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying & Haste | AddType$ Dragon | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.\nSVar:Pump:AB$ Pump | Defined$ Self | Cost$ 1 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.EnchantedBy | Execute$ TrigChangeZone | TriggerDescription$ When enchanted creature dies, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nDeckHas:Type$Dragon & Keyword$Flying|Haste\nDeckHints:Type$Dragon\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.\nWhen enchanted creature dies, return Draconic Destiny to its owner's hand.
Create the Forge script for this magic card
{"name": "Spirit Weaver", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}: Target green or blue creature gets +0/+1 until end of turn.", "power": "2", "toughness": "1"}
Name:Spirit Weaver\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:2/1\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Green,Creature.Blue | NumDef$ +1 | SpellDescription$ Target green or blue creature gets +0/+1 until end of turn. | TgtPrompt$ Select target green or blue creature.\nAI:RemoveDeck:Random\nDeckHints:Color$Green|Blue\nOracle:{2}: Target green or blue creature gets +0/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spirit Weaver", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}: Target green or blue creature gets +0/+1 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Spirit Weaver\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:2/1\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Green,Creature.Blue | NumDef$ +1 | SpellDescription$ Target green or blue creature gets +0/+1 until end of turn. | TgtPrompt$ Select target green or blue creature.\nAI:RemoveDeck:Random\nDeckHints:Color$Green|Blue\nOracle:{2}: Target green or blue creature gets +0/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Cutthroat il-Dal", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Hellbent \u2014 Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)", "power": "4", "toughness": "1"}
Name:Cutthroat il-Dal\nManaCost:3 B\nTypes:Creature Human Rogue\nPT:4/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Shadow | Condition$ Hellbent | Description$ Hellbent β€” CARDNAME has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)\nSVar:BuffedBy:Card\nOracle:Hellbent β€” Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cutthroat il-Dal", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Hellbent \u2014 Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)", "power": "4", "toughness": "1"} ### Response: Name:Cutthroat il-Dal\nManaCost:3 B\nTypes:Creature Human Rogue\nPT:4/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Shadow | Condition$ Hellbent | Description$ Hellbent β€” CARDNAME has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)\nSVar:BuffedBy:Card\nOracle:Hellbent β€” Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)
Create the Forge script for this magic card
{"name": "Psychotic Fury", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target multicolored creature gains double strike until end of turn.\nDraw a card."}
Name:Psychotic Fury\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature.MultiColor | TgtPrompt$ Select target multicolored creature | KW$ Double Strike | SubAbility$ DBDraw | SpellDescription$ Target multicolored creature gains double strike until end of turn.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:Target multicolored creature gains double strike until end of turn.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Psychotic Fury", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target multicolored creature gains double strike until end of turn.\nDraw a card."} ### Response: Name:Psychotic Fury\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature.MultiColor | TgtPrompt$ Select target multicolored creature | KW$ Double Strike | SubAbility$ DBDraw | SpellDescription$ Target multicolored creature gains double strike until end of turn.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:Target multicolored creature gains double strike until end of turn.\nDraw a card.
Create the Forge script for this magic card
{"name": "Heed the Mists", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Mill a card, then draw cards equal to the milled card's mana value."}
Name:Heed the Mists\nManaCost:3 U U\nTypes:Sorcery Arcane\nA:SP$ Mill | Cost$ 3 U U | Defined$ You | NumCards$ 1 | RememberMilled$ True | SubAbility$ TrigDraw | SpellDescription$ Mill a card, then draw cards equal to the milled card's mana value.\nSVar:TrigDraw:DB$ Draw | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:Mill a card, then draw cards equal to the milled card's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heed the Mists", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Mill a card, then draw cards equal to the milled card's mana value."} ### Response: Name:Heed the Mists\nManaCost:3 U U\nTypes:Sorcery Arcane\nA:SP$ Mill | Cost$ 3 U U | Defined$ You | NumCards$ 1 | RememberMilled$ True | SubAbility$ TrigDraw | SpellDescription$ Mill a card, then draw cards equal to the milled card's mana value.\nSVar:TrigDraw:DB$ Draw | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nOracle:Mill a card, then draw cards equal to the milled card's mana value.
Create the Forge script for this magic card
{"name": "Flash of Defiance", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Green creatures and white creatures can't block this turn.\nFlashback\u2014{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Flash of Defiance\nManaCost:1 R\nTypes:Sorcery\nK:Flashback:1 R PayLife<3>\nA:SP$ Effect | Cost$ 1 R | Name$ Flash of Defiance Effect | StaticAbilities$ KWPump | AILogic$ Evasion | SpellDescription$ Green creatures and white creatures can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.Green,Creature.White | AddHiddenKeyword$ CARDNAME can't block. | Description$ Green creatures and white creatures can't block this turn.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Green creatures and white creatures can't block this turn.\nFlashbackβ€”{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flash of Defiance", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Green creatures and white creatures can't block this turn.\nFlashback\u2014{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Flash of Defiance\nManaCost:1 R\nTypes:Sorcery\nK:Flashback:1 R PayLife<3>\nA:SP$ Effect | Cost$ 1 R | Name$ Flash of Defiance Effect | StaticAbilities$ KWPump | AILogic$ Evasion | SpellDescription$ Green creatures and white creatures can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.Green,Creature.White | AddHiddenKeyword$ CARDNAME can't block. | Description$ Green creatures and white creatures can't block this turn.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Green creatures and white creatures can't block this turn.\nFlashbackβ€”{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Spelltwine", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine."}
Name:Spelltwine\nManaCost:5 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 5 U | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | RememberChanged$ True | SubAbility$ TgtOpp | SpellDescription$ Exile target instant or sorcery card from your graveyard and target instant or sorcery from your opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana cost.\nSVar:TgtOpp:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target instant or sorcery card in your opponent's graveyard | ValidTgts$ Instant.OppOwn,Sorcery.OppOwn | RememberChanged$ True | SubAbility$ CopyYou\nSVar:CopyYou:DB$ Play | Defined$ Remembered | Amount$ All | CopyCard$ True | WithoutManaCost$ True | SubAbility$ ExileSelf\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | Defined$ Self | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spelltwine", "mana_cost": "{5}{U}", "type_line": "Sorcery", "oracle_text": "Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine."} ### Response: Name:Spelltwine\nManaCost:5 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 5 U | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | RememberChanged$ True | SubAbility$ TgtOpp | SpellDescription$ Exile target instant or sorcery card from your graveyard and target instant or sorcery from your opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana cost.\nSVar:TgtOpp:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target instant or sorcery card in your opponent's graveyard | ValidTgts$ Instant.OppOwn,Sorcery.OppOwn | RememberChanged$ True | SubAbility$ CopyYou\nSVar:CopyYou:DB$ Play | Defined$ Remembered | Amount$ All | CopyCard$ True | WithoutManaCost$ True | SubAbility$ ExileSelf\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | Defined$ Self | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Create the Forge script for this magic card
{"name": "Geode Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample\nWhenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)", "power": "5", "toughness": "3"}
Name:Geode Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:5/3\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)\nSVar:TrigPlay:DB$ Play | Valid$ Card.IsCommander+YouOwn | ValidZone$ Command | WithoutManaCost$ True | Optional$ True\nOracle:Trample\nWhenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geode Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample\nWhenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)", "power": "5", "toughness": "3"} ### Response: Name:Geode Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:5/3\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)\nSVar:TrigPlay:DB$ Play | Valid$ Card.IsCommander+YouOwn | ValidZone$ Command | WithoutManaCost$ True | Optional$ True\nOracle:Trample\nWhenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
Create the Forge script for this magic card
{"name": "Hecatomb", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.\nTap an untapped Swamp you control: Hecatomb deals 1 damage to any target."}
Name:Hecatomb\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice CARDNAME unless you sacrifice four creatures.\nSVar:TrigSac:DB$ Sacrifice | UnlessCost$ Sac<4/Creature> | UnlessPayer$ You\nA:AB$ DealDamage | Cost$ tapXType<1/Swamp> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nSVar:NeedsToPlayVar:Creats GE4\nSVar:Creats:Count$Valid Creature.YouCtrl\nOracle:When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.\nTap an untapped Swamp you control: Hecatomb deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hecatomb", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.\nTap an untapped Swamp you control: Hecatomb deals 1 damage to any target."} ### Response: Name:Hecatomb\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice CARDNAME unless you sacrifice four creatures.\nSVar:TrigSac:DB$ Sacrifice | UnlessCost$ Sac<4/Creature> | UnlessPayer$ You\nA:AB$ DealDamage | Cost$ tapXType<1/Swamp> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nSVar:NeedsToPlayVar:Creats GE4\nSVar:Creats:Count$Valid Creature.YouCtrl\nOracle:When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.\nTap an untapped Swamp you control: Hecatomb deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Deconstruction Hammer", "mana_cost": "{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has \"{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment.\"\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Deconstruction Hammer\nManaCost:W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddAbility$ ABDestroy | Description$ Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice CARDNAME: Destroy target artifact or enchantment."\nSVar:ABDestroy:AB$ Destroy | Cost$ 3 T Sac<1/OriginalHost/Deconstruction Hammer> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nK:Equip:1\nDeckHas:Ability$Sacrifice\nOracle:Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deconstruction Hammer", "mana_cost": "{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has \"{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment.\"\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Deconstruction Hammer\nManaCost:W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddAbility$ ABDestroy | Description$ Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice CARDNAME: Destroy target artifact or enchantment."\nSVar:ABDestroy:AB$ Destroy | Cost$ 3 T Sac<1/OriginalHost/Deconstruction Hammer> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nK:Equip:1\nDeckHas:Ability$Sacrifice\nOracle:Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Viashino Cutthroat", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Viashino", "oracle_text": "Haste\nAt the beginning of the end step, return Viashino Cutthroat to its owner's hand.", "power": "5", "toughness": "3"}
Name:Viashino Cutthroat\nManaCost:2 R R\nTypes:Creature Viashino\nPT:5/3\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ At the beginning of the end step, return CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nSVar:PlayMain1:TRUE\nOracle:Haste\nAt the beginning of the end step, return Viashino Cutthroat to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Viashino Cutthroat", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Viashino", "oracle_text": "Haste\nAt the beginning of the end step, return Viashino Cutthroat to its owner's hand.", "power": "5", "toughness": "3"} ### Response: Name:Viashino Cutthroat\nManaCost:2 R R\nTypes:Creature Viashino\nPT:5/3\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ At the beginning of the end step, return CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nSVar:PlayMain1:TRUE\nOracle:Haste\nAt the beginning of the end step, return Viashino Cutthroat to its owner's hand.
Create the Forge script for this magic card
{"name": "Soul Barrier", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}."}
Name:Soul Barrier\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | UnlessCost$ 2 | UnlessPayer$ TriggeredPlayer | NumDmg$ 2\nOracle:Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soul Barrier", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}."} ### Response: Name:Soul Barrier\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | UnlessCost$ 2 | UnlessPayer$ TriggeredPlayer | NumDmg$ 2\nOracle:Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
Create the Forge script for this magic card
{"name": "Yellow Scarves Troops", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Yellow Scarves Troops can't block.", "power": "2", "toughness": "2"}
Name:Yellow Scarves Troops\nManaCost:1 R\nTypes:Creature Human Soldier\nPT:2/2\nK:CARDNAME can't block.\nOracle:Yellow Scarves Troops can't block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yellow Scarves Troops", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Yellow Scarves Troops can't block.", "power": "2", "toughness": "2"} ### Response: Name:Yellow Scarves Troops\nManaCost:1 R\nTypes:Creature Human Soldier\nPT:2/2\nK:CARDNAME can't block.\nOracle:Yellow Scarves Troops can't block.
Create the Forge script for this magic card
{"name": "Tradewind Rider Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{3}: Each player returns a permanent they control to its owner's hand unless they pay 2 life."}
Name:Tradewind Rider Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+4\nA:AB$ RepeatEach | Cost$ 3 | ActivationZone$ Command | RepeatPlayers$ Player | RepeatSubAbility$ DBBounce | SpellDescription$ Each player returns a permanent they control to its owner's hand unless they pay 2 life.\nSVar:DBBounce:DB$ ChangeZone | ChangeType$ Permanent | ChangeNum$ 1 | DefinedPlayer$ Remembered | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | UnlessPayer$ Remembered | UnlessCost$ PayLife<2>\nOracle:Hand +1, life +4\n{3}: Each player returns a permanent they control to its owner's hand unless they pay 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tradewind Rider Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{3}: Each player returns a permanent they control to its owner's hand unless they pay 2 life."} ### Response: Name:Tradewind Rider Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+4\nA:AB$ RepeatEach | Cost$ 3 | ActivationZone$ Command | RepeatPlayers$ Player | RepeatSubAbility$ DBBounce | SpellDescription$ Each player returns a permanent they control to its owner's hand unless they pay 2 life.\nSVar:DBBounce:DB$ ChangeZone | ChangeType$ Permanent | ChangeNum$ 1 | DefinedPlayer$ Remembered | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | UnlessPayer$ Remembered | UnlessCost$ PayLife<2>\nOracle:Hand +1, life +4\n{3}: Each player returns a permanent they control to its owner's hand unless they pay 2 life.
Create the Forge script for this magic card
{"name": "Cephalid Broker", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Cephalid", "oracle_text": "{T}: Target player draws two cards, then discards two cards.", "power": "2", "toughness": "2"}
Name:Cephalid Broker\nManaCost:3 U\nTypes:Creature Cephalid\nPT:2/2\nA:AB$ Draw | Cost$ T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws two cards, then discards two cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 2 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:{T}: Target player draws two cards, then discards two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cephalid Broker", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Cephalid", "oracle_text": "{T}: Target player draws two cards, then discards two cards.", "power": "2", "toughness": "2"} ### Response: Name:Cephalid Broker\nManaCost:3 U\nTypes:Creature Cephalid\nPT:2/2\nA:AB$ Draw | Cost$ T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws two cards, then discards two cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 2 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:{T}: Target player draws two cards, then discards two cards.
Create the Forge script for this magic card
{"name": "Rusted Sentinel", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Rusted Sentinel enters the battlefield tapped.", "power": "3", "toughness": "4"}
Name:Rusted Sentinel\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/4\nK:CARDNAME enters the battlefield tapped.\nOracle:Rusted Sentinel enters the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rusted Sentinel", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Rusted Sentinel enters the battlefield tapped.", "power": "3", "toughness": "4"} ### Response: Name:Rusted Sentinel\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/4\nK:CARDNAME enters the battlefield tapped.\nOracle:Rusted Sentinel enters the battlefield tapped.
Create the Forge script for this magic card
{"name": "Voracious Wurm", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.", "power": "2", "toughness": "2"}
Name:Voracious Wurm\nManaCost:1 G\nTypes:Creature Wurm\nPT:2/2\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.\nSVar:X:Count$LifeYouGainedThisTurn\nOracle:Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voracious Wurm", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.", "power": "2", "toughness": "2"} ### Response: Name:Voracious Wurm\nManaCost:1 G\nTypes:Creature Wurm\nPT:2/2\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.\nSVar:X:Count$LifeYouGainedThisTurn\nOracle:Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
Create the Forge script for this magic card
{"name": "Guild Feud", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other."}
Name:Guild Feud\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ OppPick | TriggerDescription$ At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.\nSVar:OppPick:DB$ Dig | ValidTgts$ Opponent | DigNum$ 3 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Creature | DestinationZone$ Battlefield | DestinationZone2$ Graveyard | Choser$ Targeted | Optional$ True | RememberChanged$ True | SubAbility$ YouPick\nSVar:YouPick:DB$ Dig | Defined$ You | DigNum$ 3 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Creature | DestinationZone$ Battlefield | DestinationZone2$ Graveyard | Optional$ True | RememberChanged$ True | SubAbility$ PicksFight\nSVar:PicksFight:DB$ Fight | Defined$ Remembered | SubAbility$ DBCleanup | ConditionCheckSVar$ NumFighters | ConditionSVarCompare$ EQ2 | StackDescription$ If two creatures are put onto the battlefield this way, those creatures fight each other.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NumFighters:Remembered$Amount\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guild Feud", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other."} ### Response: Name:Guild Feud\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ OppPick | TriggerDescription$ At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.\nSVar:OppPick:DB$ Dig | ValidTgts$ Opponent | DigNum$ 3 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Creature | DestinationZone$ Battlefield | DestinationZone2$ Graveyard | Choser$ Targeted | Optional$ True | RememberChanged$ True | SubAbility$ YouPick\nSVar:YouPick:DB$ Dig | Defined$ You | DigNum$ 3 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Creature | DestinationZone$ Battlefield | DestinationZone2$ Graveyard | Optional$ True | RememberChanged$ True | SubAbility$ PicksFight\nSVar:PicksFight:DB$ Fight | Defined$ Remembered | SubAbility$ DBCleanup | ConditionCheckSVar$ NumFighters | ConditionSVarCompare$ EQ2 | StackDescription$ If two creatures are put onto the battlefield this way, those creatures fight each other.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NumFighters:Remembered$Amount\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Create the Forge script for this magic card
{"name": "Biotransference", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\nWhenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token."}
Name:Biotransference\nManaCost:2 B B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | AddType$ Artifact | Description$ Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ DBLoseLife | TriggerDescription$ Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_a_necron_warrior\nDeckHas:Ability$Token & Type$Necron|Warrior\nDeckHints:Type$Artifact\nOracle:Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\nWhenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Biotransference", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\nWhenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token."} ### Response: Name:Biotransference\nManaCost:2 B B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | AddType$ Artifact | Description$ Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ DBLoseLife | TriggerDescription$ Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_a_necron_warrior\nDeckHas:Ability$Token & Type$Necron|Warrior\nDeckHints:Type$Artifact\nOracle:Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.\nWhenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.
Create the Forge script for this magic card
{"name": "Gerrard's Battle Cry", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "{2}{W}: Creatures you control get +1/+1 until end of turn."}
Name:Gerrard's Battle Cry\nManaCost:W\nTypes:Enchantment\nA:AB$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:{2}{W}: Creatures you control get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gerrard's Battle Cry", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "{2}{W}: Creatures you control get +1/+1 until end of turn."} ### Response: Name:Gerrard's Battle Cry\nManaCost:W\nTypes:Enchantment\nA:AB$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:{2}{W}: Creatures you control get +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Coastal Discovery", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards.\nAwaken 4\u2014{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
Name:Coastal Discovery\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nK:Awaken:4:5 U\nOracle:Draw two cards.\nAwaken 4β€”{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coastal Discovery", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards.\nAwaken 4\u2014{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"} ### Response: Name:Coastal Discovery\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nK:Awaken:4:5 U\nOracle:Draw two cards.\nAwaken 4β€”{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Create the Forge script for this magic card
{"name": "Norn's Inquisitor", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Phyrexian Knight", "oracle_text": "When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)\nWhenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.", "power": "1", "toughness": "1"}
Name:Norn's Inquisitor\nManaCost:1 W\nTypes:Creature Phyrexian Knight\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigIncubate | TriggerDescription$ When CARDNAME enters the battlefield, incubate 2.\nSVar:TrigIncubate:DB$ Incubate | Amount$ 2\nT:Mode$ Transformed | ValidCard$ Phyrexian.YouCtrl+inZoneBattlefield | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ P1P1\nDeckHas:Ability$Token|Counters & Type$Artifact\nOracle:When Norn's Inquisitor enters the battlefield, incubate 2.\nWhenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Norn's Inquisitor", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Phyrexian Knight", "oracle_text": "When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)\nWhenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.", "power": "1", "toughness": "1"} ### Response: Name:Norn's Inquisitor\nManaCost:1 W\nTypes:Creature Phyrexian Knight\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigIncubate | TriggerDescription$ When CARDNAME enters the battlefield, incubate 2.\nSVar:TrigIncubate:DB$ Incubate | Amount$ 2\nT:Mode$ Transformed | ValidCard$ Phyrexian.YouCtrl+inZoneBattlefield | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ P1P1\nDeckHas:Ability$Token|Counters & Type$Artifact\nOracle:When Norn's Inquisitor enters the battlefield, incubate 2.\nWhenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "The Weatherseed Treaty", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI \u2014 Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nII \u2014 Create a 1/1 green Saproling creature token.\nIII \u2014 Domain \u2014 Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control."}
Name:The Weatherseed Treaty\nManaCost:2 G\nTypes:Enchantment Saga\nK:Read ahead\nK:Chapter:3:DBChangeZone,DBToken,DBDomain\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle.\nSVar:DBToken:DB$ Token | TokenScript$ g_1_1_saproling | SpellDescription$ Create a 1/1 green Saproling creature token.\nSVar:DBDomain:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Trample | TgtPrompt$ Select target creature you control | SpellDescription$ Domain β€” Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nDeckHas:Ability$Token & Type$Saproling\nOracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI β€” Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nII β€” Create a 1/1 green Saproling creature token.\nIII β€” Domain β€” Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Weatherseed Treaty", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI \u2014 Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nII \u2014 Create a 1/1 green Saproling creature token.\nIII \u2014 Domain \u2014 Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control."} ### Response: Name:The Weatherseed Treaty\nManaCost:2 G\nTypes:Enchantment Saga\nK:Read ahead\nK:Chapter:3:DBChangeZone,DBToken,DBDomain\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle.\nSVar:DBToken:DB$ Token | TokenScript$ g_1_1_saproling | SpellDescription$ Create a 1/1 green Saproling creature token.\nSVar:DBDomain:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Trample | TgtPrompt$ Select target creature you control | SpellDescription$ Domain β€” Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nDeckHas:Ability$Token & Type$Saproling\nOracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI β€” Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nII β€” Create a 1/1 green Saproling creature token.\nIII β€” Domain β€” Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Create the Forge script for this magic card
{"name": "Nivix Barrier", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion Wall", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nDefender (This creature can't attack.)\nWhen Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.", "power": "0", "toughness": "4"}
Name:Nivix Barrier\nManaCost:3 U\nTypes:Creature Illusion Wall\nPT:0/4\nK:Flash\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpCurse | TriggerDescription$ When CARDNAME enters the battlefield, target attacking creature gets -4/-0 until end of turn.\nSVar:TrigPumpCurse:DB$ Pump | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | IsCurse$ True | NumAtt$ -4\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nDefender (This creature can't attack.)\nWhen Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nivix Barrier", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion Wall", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nDefender (This creature can't attack.)\nWhen Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.", "power": "0", "toughness": "4"} ### Response: Name:Nivix Barrier\nManaCost:3 U\nTypes:Creature Illusion Wall\nPT:0/4\nK:Flash\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpCurse | TriggerDescription$ When CARDNAME enters the battlefield, target attacking creature gets -4/-0 until end of turn.\nSVar:TrigPumpCurse:DB$ Pump | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | IsCurse$ True | NumAtt$ -4\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nDefender (This creature can't attack.)\nWhen Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Honden of Life's Web", "mana_cost": "{4}{G}", "type_line": "Legendary Enchantment \u2014 Shrine", "oracle_text": "At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control."}
Name:Honden of Life's Web\nManaCost:4 G\nTypes:Legendary Enchantment Shrine\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_spirit | TokenOwner$ You\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHints:Type$Shrine\nOracle:At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Honden of Life's Web", "mana_cost": "{4}{G}", "type_line": "Legendary Enchantment \u2014 Shrine", "oracle_text": "At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control."} ### Response: Name:Honden of Life's Web\nManaCost:4 G\nTypes:Legendary Enchantment Shrine\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_spirit | TokenOwner$ You\nSVar:X:Count$TypeYouCtrl.Shrine\nDeckHints:Type$Shrine\nOracle:At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Create the Forge script for this magic card
{"name": "Slaughter Pact", "mana_cost": "{0}", "type_line": "Instant", "oracle_text": "Destroy target nonblack creature.\nAt the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game."}
Name:Slaughter Pact\nManaCost:0\nColors:black\nTypes:Instant\nA:SP$ Destroy | Cost$ 0 | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | SubAbility$ DBDelTrig | SpellDescription$ Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.\nSVar:TrigLoseGame:DB$ LosesGame | UnlessCost$ 2 B | UnlessPayer$ You | Defined$ You\nSVar:NeedsToPlayVar:NumLands GE3\nSVar:NumLands:Count$Valid Land.YouCtrl\nAI:RemoveDeck:All\nOracle:Destroy target nonblack creature.\nAt the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slaughter Pact", "mana_cost": "{0}", "type_line": "Instant", "oracle_text": "Destroy target nonblack creature.\nAt the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game."} ### Response: Name:Slaughter Pact\nManaCost:0\nColors:black\nTypes:Instant\nA:SP$ Destroy | Cost$ 0 | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | SubAbility$ DBDelTrig | SpellDescription$ Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.\nSVar:TrigLoseGame:DB$ LosesGame | UnlessCost$ 2 B | UnlessPayer$ You | Defined$ You\nSVar:NeedsToPlayVar:NumLands GE3\nSVar:NumLands:Count$Valid Land.YouCtrl\nAI:RemoveDeck:All\nOracle:Destroy target nonblack creature.\nAt the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Create the Forge script for this magic card
{"name": "Tireless Tracker", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nWhenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.", "power": "3", "toughness": "2"}
Name:Tireless Tracker\nManaCost:2 G\nTypes:Creature Human Scout\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nT:Mode$ Sacrificed | ValidCard$ Clue.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Clue, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$Investigate\nDeckHas:Ability$Investigate|Token|Counters\nOracle:Landfall - Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tireless Tracker", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nWhenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.", "power": "3", "toughness": "2"} ### Response: Name:Tireless Tracker\nManaCost:2 G\nTypes:Creature Human Scout\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nT:Mode$ Sacrificed | ValidCard$ Clue.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Clue, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$Investigate\nDeckHas:Ability$Investigate|Token|Counters\nOracle:Landfall - Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
Create the Forge script for this magic card
{"name": "Necra Sanctuary", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead."}
Name:Necra Sanctuary\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouCtrl+Green,Permanent.YouCtrl+White | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | LifeAmount$ L\nSVar:Y:Count$Valid Permanent.Green+YouCtrl/LimitMax.1\nSVar:Z:Count$Valid Permanent.White+YouCtrl/LimitMax.1\nSVar:X:SVar$Y/Plus.Z\nSVar:L:Count$Compare X EQ2.3.1\nDeckNeeds:Color$White|Green\nOracle:At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necra Sanctuary", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead."} ### Response: Name:Necra Sanctuary\nManaCost:2 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouCtrl+Green,Permanent.YouCtrl+White | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | LifeAmount$ L\nSVar:Y:Count$Valid Permanent.Green+YouCtrl/LimitMax.1\nSVar:Z:Count$Valid Permanent.White+YouCtrl/LimitMax.1\nSVar:X:SVar$Y/Plus.Z\nSVar:L:Count$Compare X EQ2.3.1\nDeckNeeds:Color$White|Green\nOracle:At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Create the Forge script for this magic card
{"name": "Cavalier of Gales", "mana_cost": "{2}{U}{U}{U}", "type_line": "Creature \u2014 Elemental Knight", "oracle_text": "Flying\nWhen Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.", "power": "5", "toughness": "5"}
Name:Cavalier of Gales\nManaCost:2 U U U\nTypes:Creature Elemental Knight\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, shuffle it into its owner's library, then scry 2.\nSVar:TrigChange:DB$ ChangeZone | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Flying\nWhen Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cavalier of Gales", "mana_cost": "{2}{U}{U}{U}", "type_line": "Creature \u2014 Elemental Knight", "oracle_text": "Flying\nWhen Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.", "power": "5", "toughness": "5"} ### Response: Name:Cavalier of Gales\nManaCost:2 U U U\nTypes:Creature Elemental Knight\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeNum$ 2 | Mandatory$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, shuffle it into its owner's library, then scry 2.\nSVar:TrigChange:DB$ ChangeZone | Destination$ Library | Shuffle$ True | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Flying\nWhen Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.\nWhen Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.
Create the Forge script for this magic card
{"name": "Steal Artifact", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nYou control enchanted artifact."}
Name:Steal Artifact\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant artifact\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Artifact | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted artifact.\nOracle:Enchant artifact\nYou control enchanted artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steal Artifact", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nYou control enchanted artifact."} ### Response: Name:Steal Artifact\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Enchant artifact\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Artifact | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted artifact.\nOracle:Enchant artifact\nYou control enchanted artifact.
Create the Forge script for this magic card
{"name": "Hidden Necropolis", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "Hidden Necropolis enters the battlefield tapped.\n{T}: Add {B}.\n{4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"}
Name:Hidden Necropolis\nManaCost:no cost\nTypes:Land Cave\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Discover | Cost$ 4 B T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nDeckHas:Ability$Sacrifice\nOracle:Hidden Necropolis enters the battlefield tapped.\n{T}: Add {B}.\n{4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hidden Necropolis", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "Hidden Necropolis enters the battlefield tapped.\n{T}: Add {B}.\n{4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)"} ### Response: Name:Hidden Necropolis\nManaCost:no cost\nTypes:Land Cave\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Discover | Cost$ 4 B T Sac<1/CARDNAME> | Num$ 4 | SorcerySpeed$ True | SpellDescription$ Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nDeckHas:Ability$Sacrifice\nOracle:Hidden Necropolis enters the battlefield tapped.\n{T}: Add {B}.\n{4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Create the Forge script for this magic card
{"name": "Ichor Drinker", "mana_cost": "{B}", "type_line": "Creature \u2014 Phyrexian Vampire", "oracle_text": "Lifelink\n{B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "1", "toughness": "1"}
Name:Ichor Drinker\nManaCost:B\nTypes:Creature Phyrexian Vampire\nPT:1/1\nK:Lifelink\nA:AB$ Incubate | Cost$ B ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | Amount$ 2 | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nDeckHas:Ability$Token|Counters|Graveyard & Type$Incubator|Artifact\nOracle:Lifelink\n{B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ichor Drinker", "mana_cost": "{B}", "type_line": "Creature \u2014 Phyrexian Vampire", "oracle_text": "Lifelink\n{B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "1", "toughness": "1"} ### Response: Name:Ichor Drinker\nManaCost:B\nTypes:Creature Phyrexian Vampire\nPT:1/1\nK:Lifelink\nA:AB$ Incubate | Cost$ B ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | Amount$ 2 | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nDeckHas:Ability$Token|Counters|Graveyard & Type$Incubator|Artifact\nOracle:Lifelink\n{B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Create the Forge script for this magic card
{"name": "Warchief Giant", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Haste\nMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)", "power": "5", "toughness": "3"}
Name:Warchief Giant\nManaCost:3 R R\nTypes:Creature Giant Warrior\nPT:5/3\nK:Haste\nK:Myriad\nDeckHas:Ability$Token\nOracle:Haste\nMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warchief Giant", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Haste\nMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)", "power": "5", "toughness": "3"} ### Response: Name:Warchief Giant\nManaCost:3 R R\nTypes:Creature Giant Warrior\nPT:5/3\nK:Haste\nK:Myriad\nDeckHas:Ability$Token\nOracle:Haste\nMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Create the Forge script for this magic card
{"name": "Mole Worms", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Worm", "oracle_text": "You may choose not to untap Mole Worms during your untap step.\n{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.", "power": "1", "toughness": "1"}
Name:Mole Worms\nManaCost:2 B\nTypes:Creature Worm\nPT:1/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Tap | Cost$ T | ValidTgts$ Land | RememberTapped$ True | AlwaysRemember$ True | SpellDescription$ Tap target land. It doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nOracle:You may choose not to untap Mole Worms during your untap step.\n{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mole Worms", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Worm", "oracle_text": "You may choose not to untap Mole Worms during your untap step.\n{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.", "power": "1", "toughness": "1"} ### Response: Name:Mole Worms\nManaCost:2 B\nTypes:Creature Worm\nPT:1/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Tap | Cost$ T | ValidTgts$ Land | RememberTapped$ True | AlwaysRemember$ True | SpellDescription$ Tap target land. It doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nOracle:You may choose not to untap Mole Worms during your untap step.\n{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.
Create the Forge script for this magic card
{"name": "Hurkyl's Recall", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return all artifacts target player owns to their hand."}
Name:Hurkyl's Recall\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 1 U | ValidTgts$ Player | ChangeType$ Artifact.TargetedPlayerOwn | UseAllOriginZones$ True | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all artifacts target player owns to their hand.\nOracle:Return all artifacts target player owns to their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hurkyl's Recall", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return all artifacts target player owns to their hand."} ### Response: Name:Hurkyl's Recall\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 1 U | ValidTgts$ Player | ChangeType$ Artifact.TargetedPlayerOwn | UseAllOriginZones$ True | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all artifacts target player owns to their hand.\nOracle:Return all artifacts target player owns to their hand.
Create the Forge script for this magic card
{"name": "Aragorn, Hornburg Hero", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.", "power": "4", "toughness": "4"}
Name:Aragorn, Hornburg Hero\nManaCost:1 R G W\nTypes:Legendary Creature Human Soldier\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddKeyword$ First Strike & Renown:1 | Description$ Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nT:Mode$ DamageDone | ValidSource$ Creature.IsRenowned+YouCtrl | Execute$ TrigDouble | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.\nSVar:TrigDouble:DB$ MultiplyCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aragorn, Hornburg Hero", "mana_cost": "{1}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.", "power": "4", "toughness": "4"} ### Response: Name:Aragorn, Hornburg Hero\nManaCost:1 R G W\nTypes:Legendary Creature Human Soldier\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddKeyword$ First Strike & Renown:1 | Description$ Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nT:Mode$ DamageDone | ValidSource$ Creature.IsRenowned+YouCtrl | Execute$ TrigDouble | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.\nSVar:TrigDouble:DB$ MultiplyCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Tawnos's Tinkering", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types."}
Name:Tawnos's Tinkering\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ Select target artifact, creature, or land you control | SubAbility$ DBUntap | SpellDescription$ Put two +1/+1 counters on target artifact, creature, or land you control.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBAnimate | SpellDescription$ Untap that permanent.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Card.nonCreature | Power$ 0 | Toughness$ 0 | Types$ Creature | Duration$ Permanent | StackDescription$ SpellDescription | SpellDescription$ If it isn't a creature, it becomes a 0/0 creature in addition to its other types.\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact\nOracle:Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tawnos's Tinkering", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types."} ### Response: Name:Tawnos's Tinkering\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ Select target artifact, creature, or land you control | SubAbility$ DBUntap | SpellDescription$ Put two +1/+1 counters on target artifact, creature, or land you control.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBAnimate | SpellDescription$ Untap that permanent.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Card.nonCreature | Power$ 0 | Toughness$ 0 | Types$ Creature | Duration$ Permanent | StackDescription$ SpellDescription | SpellDescription$ If it isn't a creature, it becomes a 0/0 creature in addition to its other types.\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact\nOracle:Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
Create the Forge script for this magic card
{"name": "Lodestone Myr", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Trample\nTap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Lodestone Myr\nManaCost:4\nTypes:Artifact Creature Myr\nPT:2/2\nK:Trample\nA:AB$ Pump | Cost$ tapXType<1/Artifact> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Trample\nTap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lodestone Myr", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Trample\nTap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Lodestone Myr\nManaCost:4\nTypes:Artifact Creature Myr\nPT:2/2\nK:Trample\nA:AB$ Pump | Cost$ tapXType<1/Artifact> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Trample\nTap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Jeskai Windscout", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Scout", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "1"}
Name:Jeskai Windscout\nManaCost:2 U\nTypes:Creature Bird Scout\nPT:2/1\nK:Flying\nK:Prowess\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jeskai Windscout", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Scout", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "1"} ### Response: Name:Jeskai Windscout\nManaCost:2 U\nTypes:Creature Bird Scout\nPT:2/1\nK:Flying\nK:Prowess\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Levitating Statue", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Flying\nWhenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue.\n{2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn."}
Name:Levitating Statue\nManaCost:2\nTypes:Artifact\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a noncreature spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 1 | Toughness$ 1 | Types$ Creature,Artifact,Construct | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes a 1/1 Construct artifact creature until end of turn.\nDeckHas:Ability$Counters & Type$Construct\nDeckHints:Type$Artifact|Instant|Sorcery|Enchantment\nOracle:Flying\nWhenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue.\n{2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Levitating Statue", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Flying\nWhenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue.\n{2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn."} ### Response: Name:Levitating Statue\nManaCost:2\nTypes:Artifact\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast a noncreature spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 1 | Toughness$ 1 | Types$ Creature,Artifact,Construct | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes a 1/1 Construct artifact creature until end of turn.\nDeckHas:Ability$Counters & Type$Construct\nDeckHints:Type$Artifact|Instant|Sorcery|Enchantment\nOracle:Flying\nWhenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue.\n{2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn.
Create the Forge script for this magic card
{"name": "Hydrolash", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Attacking creatures get -2/-0 until end of turn.\nDraw a card."}
Name:Hydrolash\nManaCost:2 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 U | ValidCards$ Creature.attacking | NumAtt$ -2 | IsCurse$ True | SpellDescription$ Attacking creatures get -2/-0 until end of turn. Draw a card. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Attacking creatures get -2/-0 until end of turn.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hydrolash", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Attacking creatures get -2/-0 until end of turn.\nDraw a card."} ### Response: Name:Hydrolash\nManaCost:2 U\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 U | ValidCards$ Creature.attacking | NumAtt$ -2 | IsCurse$ True | SpellDescription$ Attacking creatures get -2/-0 until end of turn. Draw a card. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Attacking creatures get -2/-0 until end of turn.\nDraw a card.
Create the Forge script for this magic card
{"name": "Boon of the Wish-Giver", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw four cards.\nCycling {1} ({1}, Discard this card: Draw a card.)"}
Name:Boon of the Wish-Giver\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 U U | NumCards$ 4 | SpellDescription$ Draw four cards.\nK:Cycling:1\nOracle:Draw four cards.\nCycling {1} ({1}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boon of the Wish-Giver", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw four cards.\nCycling {1} ({1}, Discard this card: Draw a card.)"} ### Response: Name:Boon of the Wish-Giver\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 U U | NumCards$ 4 | SpellDescription$ Draw four cards.\nK:Cycling:1\nOracle:Draw four cards.\nCycling {1} ({1}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Flame Elemental", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{R}, {T}, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.", "power": "3", "toughness": "2"}
Name:Flame Elemental\nManaCost:2 R R\nTypes:Creature Elemental\nPT:3/2\nA:AB$ DealDamage | Cost$ R T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to its power to target creature.\nSVar:X:Sacrificed$CardPower\nOracle:{R}, {T}, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flame Elemental", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{R}, {T}, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.", "power": "3", "toughness": "2"} ### Response: Name:Flame Elemental\nManaCost:2 R R\nTypes:Creature Elemental\nPT:3/2\nA:AB$ DealDamage | Cost$ R T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to its power to target creature.\nSVar:X:Sacrificed$CardPower\nOracle:{R}, {T}, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.
Create the Forge script for this magic card
{"name": "Word of Binding", "mana_cost": "{X}{B}{B}", "type_line": "Sorcery", "oracle_text": "Tap X target creatures."}
Name:Word of Binding\nManaCost:X B B\nTypes:Sorcery\nA:SP$ Tap | Cost$ X B B | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature | TgtPrompt$ Select X target creatures | SpellDescription$ Tap X target creatures.\nSVar:X:Count$xPaid\nOracle:Tap X target creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Word of Binding", "mana_cost": "{X}{B}{B}", "type_line": "Sorcery", "oracle_text": "Tap X target creatures."} ### Response: Name:Word of Binding\nManaCost:X B B\nTypes:Sorcery\nA:SP$ Tap | Cost$ X B B | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature | TgtPrompt$ Select X target creatures | SpellDescription$ Tap X target creatures.\nSVar:X:Count$xPaid\nOracle:Tap X target creatures.
Create the Forge script for this magic card
{"name": "Tree of Redemption", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "Defender\n{T}: Exchange your life total with Tree of Redemption's toughness.", "power": "0", "toughness": "13"}
Name:Tree of Redemption\nManaCost:3 G\nTypes:Creature Plant\nPT:0/13\nK:Defender\nA:AB$ ExchangeLifeVariant | Cost$ T | ConditionPresent$ Creature.StrictlySelf | Defined$ You | Mode$ Toughness | SpellDescription$ Exchange your life total with CARDNAME's toughness.\nOracle:Defender\n{T}: Exchange your life total with Tree of Redemption's toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tree of Redemption", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "Defender\n{T}: Exchange your life total with Tree of Redemption's toughness.", "power": "0", "toughness": "13"} ### Response: Name:Tree of Redemption\nManaCost:3 G\nTypes:Creature Plant\nPT:0/13\nK:Defender\nA:AB$ ExchangeLifeVariant | Cost$ T | ConditionPresent$ Creature.StrictlySelf | Defined$ You | Mode$ Toughness | SpellDescription$ Exchange your life total with CARDNAME's toughness.\nOracle:Defender\n{T}: Exchange your life total with Tree of Redemption's toughness.
Create the Forge script for this magic card
{"name": "Tinker", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact.\nSearch your library for an artifact card, put that card onto the battlefield, then shuffle."}
Name:Tinker\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U Sac<1/Artifact> | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact card, put that card onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nSVar:AIPreference:SacCost$Artifact.token,Artifact.cmcEQ0+nonLegendary+notnamedMox Pearl+notnamedMox Sapphire+notnamedMox Ruby+notnamedMox Emerald+notnamedMox Jet+notnamedBlack Lotus+notnamedLotus Petal,Artifact.cmcEQ1,Artifact.cmcEQ2,Artifact.cmcEQ3\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nSearch your library for an artifact card, put that card onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tinker", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact.\nSearch your library for an artifact card, put that card onto the battlefield, then shuffle."} ### Response: Name:Tinker\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U Sac<1/Artifact> | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 1 | SpellDescription$ Search your library for an artifact card, put that card onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nSVar:AIPreference:SacCost$Artifact.token,Artifact.cmcEQ0+nonLegendary+notnamedMox Pearl+notnamedMox Sapphire+notnamedMox Ruby+notnamedMox Emerald+notnamedMox Jet+notnamedBlack Lotus+notnamedLotus Petal,Artifact.cmcEQ1,Artifact.cmcEQ2,Artifact.cmcEQ3\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nSearch your library for an artifact card, put that card onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Voracious Null", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate only as a sorcery.", "power": "2", "toughness": "2"}
Name:Voracious Null\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/2\nA:AB$ PutCounter | Cost$ 1 B Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 2 | SorcerySpeed$ True | SpellDescription$ Put two +1/+1 counters on CARDNAME. Activate only as a sorcery.\nOracle:{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voracious Null", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate only as a sorcery.", "power": "2", "toughness": "2"} ### Response: Name:Voracious Null\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/2\nA:AB$ PutCounter | Cost$ 1 B Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 2 | SorcerySpeed$ True | SpellDescription$ Put two +1/+1 counters on CARDNAME. Activate only as a sorcery.\nOracle:{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Luxurious Libation", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token."}
Name:Luxurious Libation\nManaCost:X G\nTypes:Instant\nA:SP$ Pump | Cost$ X G | ValidTgts$ Creature | NumAtt$ +X | NumDef$ +X | SubAbility$ DBToken | SpellDescription$ Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ gw_1_1_citizen | TokenOwner$ You\nSVar:X:Count$xPaid\nDeckHas:Ability$Token & Type$Citizen\nOracle:Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Luxurious Libation", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token."} ### Response: Name:Luxurious Libation\nManaCost:X G\nTypes:Instant\nA:SP$ Pump | Cost$ X G | ValidTgts$ Creature | NumAtt$ +X | NumDef$ +X | SubAbility$ DBToken | SpellDescription$ Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ gw_1_1_citizen | TokenOwner$ You\nSVar:X:Count$xPaid\nDeckHas:Ability$Token & Type$Citizen\nOracle:Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
Create the Forge script for this magic card
{"name": "Solfatara", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Target player can't play lands this turn.\nDraw a card at the beginning of the next turn's upkeep."}
Name:Solfatara\nManaCost:2 R\nTypes:Instant\nA:SP$ Effect | Cost$ 2 R | ValidTgts$ Player | StaticAbilities$ STCantPlayLand | RememberObjects$ Targeted | AILogic$ BeginningOfOppTurn | SubAbility$ DelTrigSlowtrip | SpellDescription$ Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:STCantPlayLand:Mode$ CantPlayLand | EffectZone$ Command | Player$ Player.IsRemembered | Description$ Target player can't play lands this turn.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Target player can't play lands this turn.\nDraw a card at the beginning of the next turn's upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solfatara", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Target player can't play lands this turn.\nDraw a card at the beginning of the next turn's upkeep."} ### Response: Name:Solfatara\nManaCost:2 R\nTypes:Instant\nA:SP$ Effect | Cost$ 2 R | ValidTgts$ Player | StaticAbilities$ STCantPlayLand | RememberObjects$ Targeted | AILogic$ BeginningOfOppTurn | SubAbility$ DelTrigSlowtrip | SpellDescription$ Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:STCantPlayLand:Mode$ CantPlayLand | EffectZone$ Command | Player$ Player.IsRemembered | Description$ Target player can't play lands this turn.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Target player can't play lands this turn.\nDraw a card at the beginning of the next turn's upkeep.
Create the Forge script for this magic card
{"name": "Atzocan Archer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "Reach\nWhen Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)", "power": "1", "toughness": "4"}
Name:Atzocan Archer\nManaCost:2 G\nTypes:Creature Human Archer\nPT:1/4\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)\nSVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature\nOracle:Reach\nWhen Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atzocan Archer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "Reach\nWhen Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)", "power": "1", "toughness": "4"} ### Response: Name:Atzocan Archer\nManaCost:2 G\nTypes:Creature Human Archer\nPT:1/4\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)\nSVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature\nOracle:Reach\nWhen Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Jwari Disruption"}
Name:Jwari Disruption\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 | SpellDescription$ Counter target spell unless its controller pays {1}.\nAlternateMode:Modal\nOracle:Counter target spell unless its controller pays {1}.\n\nALTERNATE\n\nName:Jwari Ruins\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nOracle:Jwari Ruins enters the battlefield tapped.\n{T}: Add {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jwari Disruption"} ### Response: Name:Jwari Disruption\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 | SpellDescription$ Counter target spell unless its controller pays {1}.\nAlternateMode:Modal\nOracle:Counter target spell unless its controller pays {1}.\n\nALTERNATE\n\nName:Jwari Ruins\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nOracle:Jwari Ruins enters the battlefield tapped.\n{T}: Add {U}.
Create the Forge script for this magic card
{"name": "Anafenza, the Foremost", "mana_cost": "{W}{B}{G}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.\nIf a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.", "power": "4", "toughness": "4"}
Name:Anafenza, the Foremost\nManaCost:W B G\nTypes:Legendary Creature Human Soldier\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on another target tapped creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.tapped+Other+YouCtrl | TgtPrompt$ Select another target tapped creature you control | CounterType$ P1P1 | CounterNum$ 1\nR:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Creature+nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.\nIf a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anafenza, the Foremost", "mana_cost": "{W}{B}{G}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.\nIf a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.", "power": "4", "toughness": "4"} ### Response: Name:Anafenza, the Foremost\nManaCost:W B G\nTypes:Legendary Creature Human Soldier\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on another target tapped creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.tapped+Other+YouCtrl | TgtPrompt$ Select another target tapped creature you control | CounterType$ P1P1 | CounterNum$ 1\nR:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Creature+nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.\nIf a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Create the Forge script for this magic card
{"name": "Tamiyo, Compleated Sage", "mana_cost": "{2}{G}{G/U/P}{U}", "type_line": "Legendary Planeswalker \u2014 Tamiyo", "oracle_text": "Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n+1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.\n\u2212X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.\n\u22127: Create Tamiyo's Notebook, a legendary colorless artifact token with \"Spells you cast cost {2} less to cast\" and \"{T}: Draw a card.\"", "loyalty": "5"}
Name:Tamiyo, Compleated Sage\nManaCost:2 G GUP U\nTypes:Legendary Planeswalker Tamiyo\nLoyalty:5\nK:Compleated\nA:AB$ Tap | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact,Creature | TgtPrompt$ Select up to one target artifact or creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPump | SpellDescription$ Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nA:AB$ ChangeZone | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent.nonLand+cmcEQX+YouCtrl | TgtPrompt$ Select target nonland permanent card with mana value X | AILogic$ BestCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBCopy | SpellDescription$ Exile target nonland permanent card with mana value X from your graveyard.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Targeted | SpellDescription$ Create a token that's a copy of that card.\nSVar:X:Count$xPaid\nA:AB$ Token | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenScript$ tamiyos_notebook | SpellDescription$ Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."\nDeckHas:Ability$Token & Type$Artifact\nOracle:Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n[+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.\n[βˆ’X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.\n[βˆ’7]: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tamiyo, Compleated Sage", "mana_cost": "{2}{G}{G/U/P}{U}", "type_line": "Legendary Planeswalker \u2014 Tamiyo", "oracle_text": "Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n+1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.\n\u2212X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.\n\u22127: Create Tamiyo's Notebook, a legendary colorless artifact token with \"Spells you cast cost {2} less to cast\" and \"{T}: Draw a card.\"", "loyalty": "5"} ### Response: Name:Tamiyo, Compleated Sage\nManaCost:2 G GUP U\nTypes:Legendary Planeswalker Tamiyo\nLoyalty:5\nK:Compleated\nA:AB$ Tap | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact,Creature | TgtPrompt$ Select up to one target artifact or creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPump | SpellDescription$ Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nA:AB$ ChangeZone | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent.nonLand+cmcEQX+YouCtrl | TgtPrompt$ Select target nonland permanent card with mana value X | AILogic$ BestCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBCopy | SpellDescription$ Exile target nonland permanent card with mana value X from your graveyard.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Targeted | SpellDescription$ Create a token that's a copy of that card.\nSVar:X:Count$xPaid\nA:AB$ Token | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenScript$ tamiyos_notebook | SpellDescription$ Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."\nDeckHas:Ability$Token & Type$Artifact\nOracle:Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n[+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.\n[βˆ’X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.\n[βˆ’7]: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."
Create the Forge script for this magic card
{"name": "Unravel the Aether", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Choose target artifact or enchantment. Its owner shuffles it into their library."}
Name:Unravel the Aether\nManaCost:1 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Choose target artifact or enchantment. Its owner shuffles it into their library.\nOracle:Choose target artifact or enchantment. Its owner shuffles it into their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unravel the Aether", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Choose target artifact or enchantment. Its owner shuffles it into their library."} ### Response: Name:Unravel the Aether\nManaCost:1 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Choose target artifact or enchantment. Its owner shuffles it into their library.\nOracle:Choose target artifact or enchantment. Its owner shuffles it into their library.
Create the Forge script for this magic card
{"name": "Captain's Claws", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0.\nWhenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.\nEquip {1}"}
Name:Captain's Claws\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddSVar$ AE | Description$ Equipped creature gets +1/+0.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigToken | TriggerDescription$ Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_kor_ally | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nK:Equip:1\nSVar:AE:SVar:HasAttackEffect:TRUE\nOracle:Equipped creature gets +1/+0.\nWhenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.\nEquip {1}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Captain's Claws", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0.\nWhenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.\nEquip {1}"} ### Response: Name:Captain's Claws\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddSVar$ AE | Description$ Equipped creature gets +1/+0.\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigToken | TriggerDescription$ Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_kor_ally | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nK:Equip:1\nSVar:AE:SVar:HasAttackEffect:TRUE\nOracle:Equipped creature gets +1/+0.\nWhenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.\nEquip {1}
Create the Forge script for this magic card
{"name": "Spectrum Sentinel", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)\nWhenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.", "power": "1", "toughness": "2"}
Name:Spectrum Sentinel\nManaCost:1\nTypes:Artifact Creature Soldier\nPT:1/2\nK:Protection:Card.MultiColor:multicolored\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.nonBasic+OppCtrl | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)\nWhenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spectrum Sentinel", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)\nWhenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.", "power": "1", "toughness": "2"} ### Response: Name:Spectrum Sentinel\nManaCost:1\nTypes:Artifact Creature Soldier\nPT:1/2\nK:Protection:Card.MultiColor:multicolored\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.nonBasic+OppCtrl | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)\nWhenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.
Create the Forge script for this magic card
{"name": "Stalking Leonin", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Cat Archer", "oracle_text": "When Stalking Leonin enters the battlefield, secretly choose an opponent.\nReveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.", "power": "3", "toughness": "3"}
Name:Stalking Leonin\nManaCost:2 W\nTypes:Creature Cat Archer\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters the battlefield, secretly choose an opponent.\nSVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | Secretly$ True\nA:AB$ ChangeZone | Cost$ RevealChosen<Player> | ValidTgts$ Creature.attackingYou | TgtPrompt$ Select target creature that's attacking you | Origin$ Battlefield | Destination$ Exile | ConditionDefined$ Targeted | ConditionPresent$ Card.ChosenCtrl | GameActivationLimit$ 1 | SpellDescription$ Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.\nOracle:When Stalking Leonin enters the battlefield, secretly choose an opponent.\nReveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stalking Leonin", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Cat Archer", "oracle_text": "When Stalking Leonin enters the battlefield, secretly choose an opponent.\nReveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.", "power": "3", "toughness": "3"} ### Response: Name:Stalking Leonin\nManaCost:2 W\nTypes:Creature Cat Archer\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME enters the battlefield, secretly choose an opponent.\nSVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | Secretly$ True\nA:AB$ ChangeZone | Cost$ RevealChosen<Player> | ValidTgts$ Creature.attackingYou | TgtPrompt$ Select target creature that's attacking you | Origin$ Battlefield | Destination$ Exile | ConditionDefined$ Targeted | ConditionPresent$ Card.ChosenCtrl | GameActivationLimit$ 1 | SpellDescription$ Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.\nOracle:When Stalking Leonin enters the battlefield, secretly choose an opponent.\nReveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
Create the Forge script for this magic card
{"name": "Steel Leaf Champion", "mana_cost": "{G}{G}{G}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Steel Leaf Champion can't be blocked by creatures with power 2 or less.", "power": "5", "toughness": "4"}
Name:Steel Leaf Champion\nManaCost:G G G\nTypes:Creature Elf Knight\nPT:5/4\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nOracle:Steel Leaf Champion can't be blocked by creatures with power 2 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steel Leaf Champion", "mana_cost": "{G}{G}{G}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Steel Leaf Champion can't be blocked by creatures with power 2 or less.", "power": "5", "toughness": "4"} ### Response: Name:Steel Leaf Champion\nManaCost:G G G\nTypes:Creature Elf Knight\nPT:5/4\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nOracle:Steel Leaf Champion can't be blocked by creatures with power 2 or less.
Create the Forge script for this magic card
{"name": "Venomous Fangs", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals damage to a creature, destroy the other creature."}
Name:Venomous Fangs\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever enchanted creature deals damage to a creature, destroy the other creature.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nWhenever enchanted creature deals damage to a creature, destroy the other creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Venomous Fangs", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals damage to a creature, destroy the other creature."} ### Response: Name:Venomous Fangs\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever enchanted creature deals damage to a creature, destroy the other creature.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nWhenever enchanted creature deals damage to a creature, destroy the other creature.
Create the Forge script for this magic card
{"name": "Collective Unconscious", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Draw a card for each creature you control."}
Name:Collective Unconscious\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 G G | NumCards$ X | SpellDescription$ Draw a card for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature\nOracle:Draw a card for each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Collective Unconscious", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Draw a card for each creature you control."} ### Response: Name:Collective Unconscious\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 G G | NumCards$ X | SpellDescription$ Draw a card for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature\nOracle:Draw a card for each creature you control.
Create the Forge script for this magic card
{"name": "Obstinate Familiar", "mana_cost": "{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "If you would draw a card, you may skip that draw instead.", "power": "1", "toughness": "1"}
Name:Obstinate Familiar\nManaCost:R\nTypes:Creature Lizard\nPT:1/1\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | Optional$ True | Prevent$ True | AICheckSVar$ AIHandling | AISVarCompare$ EQ0 | Description$ If you would draw a card, you may skip that draw instead.\nSVar:AIHandling:Count$InYourLibrary\nOracle:If you would draw a card, you may skip that draw instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Obstinate Familiar", "mana_cost": "{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "If you would draw a card, you may skip that draw instead.", "power": "1", "toughness": "1"} ### Response: Name:Obstinate Familiar\nManaCost:R\nTypes:Creature Lizard\nPT:1/1\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | Optional$ True | Prevent$ True | AICheckSVar$ AIHandling | AISVarCompare$ EQ0 | Description$ If you would draw a card, you may skip that draw instead.\nSVar:AIHandling:Count$InYourLibrary\nOracle:If you would draw a card, you may skip that draw instead.
Create the Forge script for this magic card
{"name": "Fractured Identity", "mana_cost": "{3}{W}{U}", "type_line": "Sorcery", "oracle_text": "Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it."}
Name:Fractured Identity\nManaCost:3 W U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 W U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBClone | SpellDescription$ Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.\nSVar:DBClone:DB$ CopyPermanent | Defined$ Remembered | Controller$ NonRememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fractured Identity", "mana_cost": "{3}{W}{U}", "type_line": "Sorcery", "oracle_text": "Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it."} ### Response: Name:Fractured Identity\nManaCost:3 W U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 W U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBClone | SpellDescription$ Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.\nSVar:DBClone:DB$ CopyPermanent | Defined$ Remembered | Controller$ NonRememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Create the Forge script for this magic card
{"name": "Thermopod", "mana_cost": "{4}{R}", "type_line": "Snow Creature \u2014 Slug", "oracle_text": "{S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow source.)\nSacrifice a creature: Add {R}.", "power": "4", "toughness": "3"}
Name:Thermopod\nManaCost:4 R\nTypes:Snow Creature Slug\nPT:4/3\nA:AB$ Mana | Cost$ Sac<1/Creature> | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ Pump | Cost$ S | KW$ Haste | Defined$ Self | SpellDescription$ CARDNAME gains haste until end of turn.\nAI:RemoveDeck:All\nOracle:{S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow source.)\nSacrifice a creature: Add {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thermopod", "mana_cost": "{4}{R}", "type_line": "Snow Creature \u2014 Slug", "oracle_text": "{S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow source.)\nSacrifice a creature: Add {R}.", "power": "4", "toughness": "3"} ### Response: Name:Thermopod\nManaCost:4 R\nTypes:Snow Creature Slug\nPT:4/3\nA:AB$ Mana | Cost$ Sac<1/Creature> | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ Pump | Cost$ S | KW$ Haste | Defined$ Self | SpellDescription$ CARDNAME gains haste until end of turn.\nAI:RemoveDeck:All\nOracle:{S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow source.)\nSacrifice a creature: Add {R}.
Create the Forge script for this magic card
{"name": "Garrulous Sycophant", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.", "power": "1", "toughness": "4"}
Name:Garrulous Sycophant\nManaCost:2 B\nTypes:Creature Human Advisor\nPT:1/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.isMonarch | Execute$ TrigDrain | TriggerDescription$ At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Garrulous Sycophant", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.", "power": "1", "toughness": "4"} ### Response: Name:Garrulous Sycophant\nManaCost:2 B\nTypes:Creature Human Advisor\nPT:1/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ You.isMonarch | Execute$ TrigDrain | TriggerDescription$ At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Taigam, Ojutai Master", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "Instant, sorcery, and Dragon spells you control can't be countered.\nWhenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)", "power": "3", "toughness": "4"}
Name:Taigam, Ojutai Master\nManaCost:2 W U\nTypes:Legendary Creature Human Monk\nPT:3/4\nR:Event$ Counter | ValidCard$ Instant.YouCtrl,Sorcery.YouCtrl,Dragon.YouCtrl | ValidSA$ Spell | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Instant, sorcery, and Dragon spells you control can't be countered.\nT:Mode$ SpellCast | ValidCard$ Instant.wasCastFromYourHand,Sorcery.wasCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | NoResolvingCheck$ True | IsPresent$ Card.Self+attackedThisTurn | Execute$ TrigRebound | TriggerDescription$ Whenever you cast an instant or sorcery spell from your hand, if CARDNAME attacked this turn, that spell gains rebound.\nSVar:TrigRebound:DB$ Pump | Defined$ TriggeredCard | KW$ Rebound | PumpZone$ Stack\nOracle:Instant, sorcery, and Dragon spells you control can't be countered.\nWhenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Taigam, Ojutai Master", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Human Monk", "oracle_text": "Instant, sorcery, and Dragon spells you control can't be countered.\nWhenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)", "power": "3", "toughness": "4"} ### Response: Name:Taigam, Ojutai Master\nManaCost:2 W U\nTypes:Legendary Creature Human Monk\nPT:3/4\nR:Event$ Counter | ValidCard$ Instant.YouCtrl,Sorcery.YouCtrl,Dragon.YouCtrl | ValidSA$ Spell | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Instant, sorcery, and Dragon spells you control can't be countered.\nT:Mode$ SpellCast | ValidCard$ Instant.wasCastFromYourHand,Sorcery.wasCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | NoResolvingCheck$ True | IsPresent$ Card.Self+attackedThisTurn | Execute$ TrigRebound | TriggerDescription$ Whenever you cast an instant or sorcery spell from your hand, if CARDNAME attacked this turn, that spell gains rebound.\nSVar:TrigRebound:DB$ Pump | Defined$ TriggeredCard | KW$ Rebound | PumpZone$ Stack\nOracle:Instant, sorcery, and Dragon spells you control can't be countered.\nWhenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Crush of Tentacles", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nReturn all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token."}
Name:Crush of Tentacles\nManaCost:4 U U\nTypes:Sorcery\nK:Surge:3 U U\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Permanent.nonLand | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all nonland permanents to their owners' hands. If CARDNAME's surge cost was paid, create an 8/8 blue Octopus creature token. | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_8_8_octopus | TokenOwner$ You | Condition$ Surge\nAI:RemoveDeck:All\nOracle:Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nReturn all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crush of Tentacles", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nReturn all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token."} ### Response: Name:Crush of Tentacles\nManaCost:4 U U\nTypes:Sorcery\nK:Surge:3 U U\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Permanent.nonLand | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all nonland permanents to their owners' hands. If CARDNAME's surge cost was paid, create an 8/8 blue Octopus creature token. | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_8_8_octopus | TokenOwner$ You | Condition$ Surge\nAI:RemoveDeck:All\nOracle:Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)\nReturn all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
Create the Forge script for this magic card
{"name": "Ominous Traveler", "mana_cost": "{2}", "type_line": "Creature \u2014 Human", "oracle_text": "When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains \"You may spend mana as though it were mana of any color to cast this spell\" and \"When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand.\"", "power": "1", "toughness": "1"}
Name:Ominous Traveler\nManaCost:2\nTypes:Creature Human\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a card named Ominous Traveler you control to its owner's hand."\nSVar:TrigDraft:DB$ Draft | Spellbook$ Dominating Vampire,Vampire Socialite,Stromkirk Bloodthief,Falkenrath Pit Fighter,Wolfkin Outcast,Howlpack Piper,Tovolar; Dire Overlord,Patrician Geist,Shipwreck Sifters,Steelclad Spirit,Heron-Blessed Geist,Archghoul of Thraben,Champion of the Perished,Headless Rider,Bladestitched Skaab | RememberDrafted$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Triggers$ CastTrigger | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:CastTrigger:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When you cast this spell, return a card named Ominous Traveler you control to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | ChangeType$ Card.namedOminous Traveler+YouCtrl | ChangeNum$ 1 | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a card named Ominous Traveler you control to its owner's hand."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ominous Traveler", "mana_cost": "{2}", "type_line": "Creature \u2014 Human", "oracle_text": "When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains \"You may spend mana as though it were mana of any color to cast this spell\" and \"When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand.\"", "power": "1", "toughness": "1"} ### Response: Name:Ominous Traveler\nManaCost:2\nTypes:Creature Human\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a card named Ominous Traveler you control to its owner's hand."\nSVar:TrigDraft:DB$ Draft | Spellbook$ Dominating Vampire,Vampire Socialite,Stromkirk Bloodthief,Falkenrath Pit Fighter,Wolfkin Outcast,Howlpack Piper,Tovolar; Dire Overlord,Patrician Geist,Shipwreck Sifters,Steelclad Spirit,Heron-Blessed Geist,Archghoul of Thraben,Champion of the Perished,Headless Rider,Bladestitched Skaab | RememberDrafted$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Triggers$ CastTrigger | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:CastTrigger:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When you cast this spell, return a card named Ominous Traveler you control to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | ChangeType$ Card.namedOminous Traveler+YouCtrl | ChangeNum$ 1 | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a card named Ominous Traveler you control to its owner's hand."
Create the Forge script for this magic card
{"name": "Gloom Surgeon", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.", "power": "2", "toughness": "1"}
Name:Gloom Surgeon\nManaCost:1 B\nTypes:Creature Spirit\nPT:2/1\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | IsCombat$ True | ReplaceWith$ Exile | PreventionEffect$ True | AlwaysReplace$ True | Description$ If combat damage would be dealt to CARDNAME, prevent that damage and exile that many cards from the top of your library.\nSVar:Exile:DB$ Dig | DigNum$ X | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Exile\nSVar:X:ReplaceCount$DamageAmount\nOracle:If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gloom Surgeon", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.", "power": "2", "toughness": "1"} ### Response: Name:Gloom Surgeon\nManaCost:1 B\nTypes:Creature Spirit\nPT:2/1\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | IsCombat$ True | ReplaceWith$ Exile | PreventionEffect$ True | AlwaysReplace$ True | Description$ If combat damage would be dealt to CARDNAME, prevent that damage and exile that many cards from the top of your library.\nSVar:Exile:DB$ Dig | DigNum$ X | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Exile\nSVar:X:ReplaceCount$DamageAmount\nOracle:If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.
Create the Forge script for this magic card
{"name": "Battlefield Promotion", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life."}
Name:Battlefield Promotion\nManaCost:1 W\nTypes:Instant\nA:SP$ PutCounter | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ First Strike | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battlefield Promotion", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life."} ### Response: Name:Battlefield Promotion\nManaCost:1 W\nTypes:Instant\nA:SP$ PutCounter | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ First Strike | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
Create the Forge script for this magic card
{"name": "Grapeshot Catapult", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}: Grapeshot Catapult deals 1 damage to target creature with flying.", "power": "2", "toughness": "3"}
Name:Grapeshot Catapult\nManaCost:4\nTypes:Artifact Creature Construct\nPT:2/3\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nOracle:{T}: Grapeshot Catapult deals 1 damage to target creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grapeshot Catapult", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}: Grapeshot Catapult deals 1 damage to target creature with flying.", "power": "2", "toughness": "3"} ### Response: Name:Grapeshot Catapult\nManaCost:4\nTypes:Artifact Creature Construct\nPT:2/3\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature with flying.\nOracle:{T}: Grapeshot Catapult deals 1 damage to target creature with flying.
Create the Forge script for this magic card
{"name": "Seton's Desire", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\nThreshold \u2014 As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so."}
Name:Seton's Desire\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ All creatures able to block CARDNAME do so. | Condition$ Threshold | Description$ Threshold β€” As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\nThreshold β€” As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seton's Desire", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\nThreshold \u2014 As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so."} ### Response: Name:Seton's Desire\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ All creatures able to block CARDNAME do so. | Condition$ Threshold | Description$ Threshold β€” As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\nThreshold β€” As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.
Create the Forge script for this magic card
{"name": "Extraplanar Lens", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 When Extraplanar Lens enters the battlefield, you may exile target land you control.\nWhenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced."}
Name:Extraplanar Lens\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Imprint β€” When CARDNAME enters the battlefield, you may exile target land you control.\nSVar:TrigExile:DB$ ChangeZone | Imprint$ True | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select a target land you control | AILogic$ ExtraplanarLens\nT:Mode$ TapsForMana | ValidCard$ Land.sharesNameWith Imprinted | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.\nSVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredCardController\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | ValidCard$ Card.IsImprinted+ExiledWithSourceLKI | Origin$ Exile | Execute$ DBForget | Static$ True\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nSVar:NeedsToPlay:Land.Basic+YouCtrl\nAI:RemoveDeck:Random\nOracle:Imprint β€” When Extraplanar Lens enters the battlefield, you may exile target land you control.\nWhenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Extraplanar Lens", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 When Extraplanar Lens enters the battlefield, you may exile target land you control.\nWhenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced."} ### Response: Name:Extraplanar Lens\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Imprint β€” When CARDNAME enters the battlefield, you may exile target land you control.\nSVar:TrigExile:DB$ ChangeZone | Imprint$ True | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select a target land you control | AILogic$ ExtraplanarLens\nT:Mode$ TapsForMana | ValidCard$ Land.sharesNameWith Imprinted | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.\nSVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredCardController\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nT:Mode$ ChangesZone | ValidCard$ Card.IsImprinted+ExiledWithSourceLKI | Origin$ Exile | Execute$ DBForget | Static$ True\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nSVar:NeedsToPlay:Land.Basic+YouCtrl\nAI:RemoveDeck:Random\nOracle:Imprint β€” When Extraplanar Lens enters the battlefield, you may exile target land you control.\nWhenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Create the Forge script for this magic card
{"name": "Merrow Reejerey", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Other Merfolk creatures you control get +1/+1.\nWhenever you cast a Merfolk spell, you may tap or untap target permanent.", "power": "2", "toughness": "2"}
Name:Merrow Reejerey\nManaCost:2 U\nTypes:Creature Merfolk Soldier\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Merfolk+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Merfolk creatures you control get +1/+1.\nT:Mode$ SpellCast | ValidCard$ Merfolk | ValidActivatingPlayer$ You | Execute$ TrigTapOrUntap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Merfolk spell, you may tap or untap target permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Merfolk\nOracle:Other Merfolk creatures you control get +1/+1.\nWhenever you cast a Merfolk spell, you may tap or untap target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Merrow Reejerey", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Other Merfolk creatures you control get +1/+1.\nWhenever you cast a Merfolk spell, you may tap or untap target permanent.", "power": "2", "toughness": "2"} ### Response: Name:Merrow Reejerey\nManaCost:2 U\nTypes:Creature Merfolk Soldier\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Merfolk+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Merfolk creatures you control get +1/+1.\nT:Mode$ SpellCast | ValidCard$ Merfolk | ValidActivatingPlayer$ You | Execute$ TrigTapOrUntap | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a Merfolk spell, you may tap or untap target permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Merfolk\nOracle:Other Merfolk creatures you control get +1/+1.\nWhenever you cast a Merfolk spell, you may tap or untap target permanent.
Create the Forge script for this magic card
{"name": "Chandra Nalaar", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Chandra Nalaar deals 1 damage to target player or planeswalker.\n\u2212X: Chandra Nalaar deals X damage to target creature.\n\u22128: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.", "loyalty": "6"}
Name:Chandra Nalaar\nManaCost:3 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:6\nA:AB$ DealDamage | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | Planeswalker$ True | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.\nA:AB$ DealDamage | Cost$ SubCounter<X/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | Planeswalker$ True | SpellDescription$ CARDNAME deals X damage to target creature.\nA:AB$ DealDamage | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select a player or planeswalker | NumDmg$ 10 | SubAbility$ DmgAll | DamageMap$ True | SpellDescription$ CARDNAME deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nSVar:DmgAll:DB$ DamageAll | NumDmg$ 10 | ValidCards$ Creature.ControlledBy TargetedOrController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nSVar:X:Count$xPaid\nOracle:[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker.\n[-X]: Chandra Nalaar deals X damage to target creature.\n[-8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chandra Nalaar", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Chandra Nalaar deals 1 damage to target player or planeswalker.\n\u2212X: Chandra Nalaar deals X damage to target creature.\n\u22128: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.", "loyalty": "6"} ### Response: Name:Chandra Nalaar\nManaCost:3 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:6\nA:AB$ DealDamage | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | Planeswalker$ True | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.\nA:AB$ DealDamage | Cost$ SubCounter<X/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | Planeswalker$ True | SpellDescription$ CARDNAME deals X damage to target creature.\nA:AB$ DealDamage | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select a player or planeswalker | NumDmg$ 10 | SubAbility$ DmgAll | DamageMap$ True | SpellDescription$ CARDNAME deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nSVar:DmgAll:DB$ DamageAll | NumDmg$ 10 | ValidCards$ Creature.ControlledBy TargetedOrController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nSVar:X:Count$xPaid\nOracle:[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker.\n[-X]: Chandra Nalaar deals X damage to target creature.\n[-8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Create the Forge script for this magic card
{"name": "Prey's Vengeance", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
Name:Prey's Vengeance\nManaCost:G\nTypes:Instant\nK:Rebound\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:Target creature gets +2/+2 until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prey's Vengeance", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"} ### Response: Name:Prey's Vengeance\nManaCost:G\nTypes:Instant\nK:Rebound\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:Target creature gets +2/+2 until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Relic of Sauron", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}: Add two mana in any combination of {U}, {B}, and/or {R}.\n{3}, {T}: Draw two cards, then discard a card."}
Name:Relic of Sauron\nManaCost:4\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo U B R | Amount$ 2 | SpellDescription$ Add two mana in any combination of {U}, {B} and/or {R}.\nA:AB$ Draw | Cost$ 3 T | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Draw two cards, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{T}: Add two mana in any combination of {U}, {B} and/or {R}.\n{3}, {T}: Draw two cards, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Relic of Sauron", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}: Add two mana in any combination of {U}, {B}, and/or {R}.\n{3}, {T}: Draw two cards, then discard a card."} ### Response: Name:Relic of Sauron\nManaCost:4\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo U B R | Amount$ 2 | SpellDescription$ Add two mana in any combination of {U}, {B} and/or {R}.\nA:AB$ Draw | Cost$ 3 T | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Draw two cards, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{T}: Add two mana in any combination of {U}, {B} and/or {R}.\n{3}, {T}: Draw two cards, then discard a card.
Create the Forge script for this magic card
{"name": "Psychic Battle", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle."}
Name:Psychic Battle\nManaCost:3 U U\nTypes:Enchantment\nT:Mode$ BecomesTargetOnce | ValidCause$ Card.notnamedPsychic Battle | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.\nSVar:TrigReveal:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBReveal | SubAbility$ DBChangeTargets\nSVar:DBReveal:DB$ PeekAndReveal | Defined$ Remembered | RememberRevealed$ True | SubAbility$ DBCheckLibrary\nSVar:DBCheckLibrary:DB$ Branch | BranchConditionSVar$ NumRememberedCard | TrueSubAbility$ DBCheckImprinted\nSVar:DBCheckImprinted:DB$ Branch | BranchConditionSVar$ NumImprintedCard | TrueSubAbility$ DBCompareCMC | FalseSubAbility$ DBImprint | SubAbility$ DBCleanupRemembered\nSVar:DBCompareCMC:DB$ Branch | BranchConditionSVar$ CMCRememberedCard | BranchConditionSVarCompare$ GTCMCImprintedCard | TrueSubAbility$ DBImprintForget | FalseSubAbility$ DBCompareCMC2\nSVar:DBCompareCMC2:DB$ Branch | BranchConditionSVar$ CMCRememberedCard | BranchConditionSVarCompare$ EQCMCImprintedCard | TrueSubAbility$ DBImprint\nSVar:DBImprintForget:DB$ Cleanup | ClearImprinted$ True | SubAbility$ DBImprint\nSVar:DBImprint:DB$ Pump | ImprintCards$ Remembered\nSVar:DBChangeTargets:DB$ ChangeTargets | Defined$ TriggeredSourceSA | Chooser$ ImprintedOwner | Optional$ True | ConditionDefined$ Imprinted | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanupImprinted\nSVar:DBCleanupRemembered:DB$ Cleanup | ClearRemembered$ True\nSVar:DBCleanupImprinted:DB$ Cleanup | ClearImprinted$ True\nSVar:NumRememberedCard:Remembered$Valid Card\nSVar:NumImprintedCard:Imprinted$Valid Card\nSVar:CMCRememberedCard:Remembered$CardManaCost\nSVar:CMCImprintedCard:Count$ImprintedCardManaCost\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Psychic Battle", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle."} ### Response: Name:Psychic Battle\nManaCost:3 U U\nTypes:Enchantment\nT:Mode$ BecomesTargetOnce | ValidCause$ Card.notnamedPsychic Battle | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.\nSVar:TrigReveal:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBReveal | SubAbility$ DBChangeTargets\nSVar:DBReveal:DB$ PeekAndReveal | Defined$ Remembered | RememberRevealed$ True | SubAbility$ DBCheckLibrary\nSVar:DBCheckLibrary:DB$ Branch | BranchConditionSVar$ NumRememberedCard | TrueSubAbility$ DBCheckImprinted\nSVar:DBCheckImprinted:DB$ Branch | BranchConditionSVar$ NumImprintedCard | TrueSubAbility$ DBCompareCMC | FalseSubAbility$ DBImprint | SubAbility$ DBCleanupRemembered\nSVar:DBCompareCMC:DB$ Branch | BranchConditionSVar$ CMCRememberedCard | BranchConditionSVarCompare$ GTCMCImprintedCard | TrueSubAbility$ DBImprintForget | FalseSubAbility$ DBCompareCMC2\nSVar:DBCompareCMC2:DB$ Branch | BranchConditionSVar$ CMCRememberedCard | BranchConditionSVarCompare$ EQCMCImprintedCard | TrueSubAbility$ DBImprint\nSVar:DBImprintForget:DB$ Cleanup | ClearImprinted$ True | SubAbility$ DBImprint\nSVar:DBImprint:DB$ Pump | ImprintCards$ Remembered\nSVar:DBChangeTargets:DB$ ChangeTargets | Defined$ TriggeredSourceSA | Chooser$ ImprintedOwner | Optional$ True | ConditionDefined$ Imprinted | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanupImprinted\nSVar:DBCleanupRemembered:DB$ Cleanup | ClearRemembered$ True\nSVar:DBCleanupImprinted:DB$ Cleanup | ClearImprinted$ True\nSVar:NumRememberedCard:Remembered$Valid Card\nSVar:NumImprintedCard:Imprinted$Valid Card\nSVar:CMCRememberedCard:Remembered$CardManaCost\nSVar:CMCImprintedCard:Count$ImprintedCardManaCost\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Create the Forge script for this magic card
{"name": "Soldevi Machinist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard Artificer", "oracle_text": "{T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts.", "power": "1", "toughness": "1"}
Name:Soldevi Machinist\nManaCost:1 U\nTypes:Creature Human Wizard Artificer\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | RestrictValid$ Activated.Artifact+inZoneBattlefield | SpellDescription$ Add {C}{C}. Spend this mana only to activate abilities of artifacts.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soldevi Machinist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard Artificer", "oracle_text": "{T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts.", "power": "1", "toughness": "1"} ### Response: Name:Soldevi Machinist\nManaCost:1 U\nTypes:Creature Human Wizard Artificer\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | RestrictValid$ Activated.Artifact+inZoneBattlefield | SpellDescription$ Add {C}{C}. Spend this mana only to activate abilities of artifacts.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts.