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Create the Forge script for this magic card
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{"name": "A-Elven Bow", "mana_cost": "{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}"}
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Name:A-Elven Bow\nManaCost:G\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Reach | Description$ Equipped creature gets +1/+2 and has reach.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach CARDNAME to it.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenScript$ g_1_1_elf_warrior | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Object$ TriggeredCard | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Elven Bow", "mana_cost": "{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}"}
### Response: Name:A-Elven Bow\nManaCost:G\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Reach | Description$ Equipped creature gets +1/+2 and has reach.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach CARDNAME to it.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenScript$ g_1_1_elf_warrior | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Object$ TriggeredCard | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}
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Create the Forge script for this magic card
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{"name": "Kroxa and Kunoros", "mana_cost": "{3}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Elder Giant Dog", "oracle_text": "Vigilance, menace, lifelink\nWhenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.", "power": "6", "toughness": "6"}
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Name:Kroxa and Kunoros\nManaCost:3 R W B\nTypes:Legendary Creature Elder Giant Dog\nPT:6/6\nK:Vigilance\nK:Menace\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ ExileFromGrave<5/Card> | Execute$ TrigReturn | SpellDescription$ When you do, return target creature card from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature to return from your graveyard\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Discard\nSVar:NeedsToPlayVar:Z EQ6\nSVar:X:Count$InYourYard/LimitMax.6\nSVar:Y:Count$TypeInYourYard.Creature/LimitMax.1\nSVar:Z:SVar$X/Times.Y\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Vigilance, menace, lifelink\nWhenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kroxa and Kunoros", "mana_cost": "{3}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Elder Giant Dog", "oracle_text": "Vigilance, menace, lifelink\nWhenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.", "power": "6", "toughness": "6"}
### Response: Name:Kroxa and Kunoros\nManaCost:3 R W B\nTypes:Legendary Creature Elder Giant Dog\nPT:6/6\nK:Vigilance\nK:Menace\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ ExileFromGrave<5/Card> | Execute$ TrigReturn | SpellDescription$ When you do, return target creature card from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature to return from your graveyard\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Discard\nSVar:NeedsToPlayVar:Z EQ6\nSVar:X:Count$InYourYard/LimitMax.6\nSVar:Y:Count$TypeInYourYard.Creature/LimitMax.1\nSVar:Z:SVar$X/Times.Y\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Vigilance, menace, lifelink\nWhenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Shivan Fire", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nShivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead."}
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Name:Shivan Fire\nManaCost:R\nTypes:Instant\nK:Kicker:4\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ WasKicked | SpellDescription$ CARDNAME deals 2 damage to target creature. If CARDNAME was kicked, it deals 4 damage instead.\nSVar:WasKicked:Count$Kicked.4.2\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nShivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shivan Fire", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nShivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead."}
### Response: Name:Shivan Fire\nManaCost:R\nTypes:Instant\nK:Kicker:4\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ WasKicked | SpellDescription$ CARDNAME deals 2 damage to target creature. If CARDNAME was kicked, it deals 4 damage instead.\nSVar:WasKicked:Count$Kicked.4.2\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nShivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead.
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Create the Forge script for this magic card
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{"name": "Pardic Lancer", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.", "power": "3", "toughness": "2"}
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Name:Pardic Lancer\nManaCost:4 R\nTypes:Creature Human Barbarian\nPT:3/2\nA:AB$ Pump | Cost$ Discard<1/Random> | Defined$ Self | NumAtt$ +1 | KW$ First Strike | SpellDescription$ CARDNAME gets +1/+0 and gains first strike until end of turn.\nAI:RemoveDeck:All\nOracle:Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pardic Lancer", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.", "power": "3", "toughness": "2"}
### Response: Name:Pardic Lancer\nManaCost:4 R\nTypes:Creature Human Barbarian\nPT:3/2\nA:AB$ Pump | Cost$ Discard<1/Random> | Defined$ Self | NumAtt$ +1 | KW$ First Strike | SpellDescription$ CARDNAME gets +1/+0 and gains first strike until end of turn.\nAI:RemoveDeck:All\nOracle:Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Bright Reprisal", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Destroy target attacking creature.\nDraw a card."}
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Name:Bright Reprisal\nManaCost:4 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 W | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | SubAbility$ DBDraw | SpellDescription$ Destroy target attacking creature. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Destroy target attacking creature.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bright Reprisal", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Destroy target attacking creature.\nDraw a card."}
### Response: Name:Bright Reprisal\nManaCost:4 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 W | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | SubAbility$ DBDraw | SpellDescription$ Destroy target attacking creature. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Destroy target attacking creature.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Huatli, the Sun's Heart", "mana_cost": "{2}{G/W}", "type_line": "Legendary Planeswalker \u2014 Huatli", "oracle_text": "Each creature you control assigns combat damage equal to its toughness rather than its power.\n\u22123: You gain life equal to the greatest toughness among creatures you control.", "loyalty": "7"}
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Name:Huatli, the Sun's Heart\nManaCost:2 G/W\nTypes:Legendary Planeswalker Huatli\nLoyalty:7\nS:Mode$ CombatDamageToughness | ValidCard$ Creature.YouCtrl | Description$ Each creature you control assigns combat damage equal to its toughness rather than its power.\nA:AB$ GainLife | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | LifeAmount$ X | SpellDescription$ You gain life equal to the greatest toughness among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestToughness\nSVar:NeedsToPlay:Creature.YouCtrl\nAI:RemoveDeck:Random\nDeckHas:Ability$LifeGain\nOracle:Each creature you control assigns combat damage equal to its toughness rather than its power.\n[-3]: You gain life equal to the greatest toughness among creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Huatli, the Sun's Heart", "mana_cost": "{2}{G/W}", "type_line": "Legendary Planeswalker \u2014 Huatli", "oracle_text": "Each creature you control assigns combat damage equal to its toughness rather than its power.\n\u22123: You gain life equal to the greatest toughness among creatures you control.", "loyalty": "7"}
### Response: Name:Huatli, the Sun's Heart\nManaCost:2 G/W\nTypes:Legendary Planeswalker Huatli\nLoyalty:7\nS:Mode$ CombatDamageToughness | ValidCard$ Creature.YouCtrl | Description$ Each creature you control assigns combat damage equal to its toughness rather than its power.\nA:AB$ GainLife | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | LifeAmount$ X | SpellDescription$ You gain life equal to the greatest toughness among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestToughness\nSVar:NeedsToPlay:Creature.YouCtrl\nAI:RemoveDeck:Random\nDeckHas:Ability$LifeGain\nOracle:Each creature you control assigns combat damage equal to its toughness rather than its power.\n[-3]: You gain life equal to the greatest toughness among creatures you control.
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Create the Forge script for this magic card
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{"name": "Feed the Infection", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "You draw three cards and you lose 3 life.\nCorrupted \u2014 Each opponent who has three or more poison counters loses 3 life."}
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Name:Feed the Infection\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 3 | SubAbility$ DBLoseLife | SpellDescription$ You draw three cards and you lose 3 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3 | SubAbility$ DBPoisoned\nSVar:DBPoisoned:DB$ LoseLife | LifeAmount$ 3 | Defined$ Opponent.IsCorrupted | SpellDescription$ Corrupted — Each opponent who has three or more poison counters loses 3 life.\nDeckHints:Keyword$Infect|Toxic|Poisonous & Ability$Proliferate\nOracle:You draw three cards and you lose 3 life.\nCorrupted — Each opponent who has three or more poison counters loses 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feed the Infection", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "You draw three cards and you lose 3 life.\nCorrupted \u2014 Each opponent who has three or more poison counters loses 3 life."}
### Response: Name:Feed the Infection\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 3 | SubAbility$ DBLoseLife | SpellDescription$ You draw three cards and you lose 3 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3 | SubAbility$ DBPoisoned\nSVar:DBPoisoned:DB$ LoseLife | LifeAmount$ 3 | Defined$ Opponent.IsCorrupted | SpellDescription$ Corrupted — Each opponent who has three or more poison counters loses 3 life.\nDeckHints:Keyword$Infect|Toxic|Poisonous & Ability$Proliferate\nOracle:You draw three cards and you lose 3 life.\nCorrupted — Each opponent who has three or more poison counters loses 3 life.
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Create the Forge script for this magic card
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{"name": "Eternal Isolation", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Put target creature with power 4 or greater on the bottom of its owner's library."}
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Name:Eternal Isolation\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target creature with power 4 or greater on the bottom of its owner's library.\nOracle:Put target creature with power 4 or greater on the bottom of its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eternal Isolation", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Put target creature with power 4 or greater on the bottom of its owner's library."}
### Response: Name:Eternal Isolation\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target creature with power 4 or greater on the bottom of its owner's library.\nOracle:Put target creature with power 4 or greater on the bottom of its owner's library.
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Create the Forge script for this magic card
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{"name": "Tide Skimmer", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhenever you attack with two or more creatures with flying, draw a card.", "power": "2", "toughness": "3"}
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Name:Tide Skimmer\nManaCost:3 U\nTypes:Creature Drake\nPT:2/3\nK:Flying\nT:Mode$ AttackersDeclared | Execute$ TrigDraw | IsPresent$ Creature.attacking+withFlying+YouCtrl | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more creatures with flying, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nOracle:Flying\nWhenever you attack with two or more creatures with flying, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tide Skimmer", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhenever you attack with two or more creatures with flying, draw a card.", "power": "2", "toughness": "3"}
### Response: Name:Tide Skimmer\nManaCost:3 U\nTypes:Creature Drake\nPT:2/3\nK:Flying\nT:Mode$ AttackersDeclared | Execute$ TrigDraw | IsPresent$ Creature.attacking+withFlying+YouCtrl | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ Whenever you attack with two or more creatures with flying, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nOracle:Flying\nWhenever you attack with two or more creatures with flying, draw a card.
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Create the Forge script for this magic card
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{"name": "Beskir Shieldmate", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.", "power": "2", "toughness": "1"}
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Name:Beskir Shieldmate\nManaCost:1 W\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Human Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_warrior | TokenOwner$ You\nSVar:SacMe:2\nDeckHas:Ability$Token\nOracle:When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beskir Shieldmate", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.", "power": "2", "toughness": "1"}
### Response: Name:Beskir Shieldmate\nManaCost:1 W\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 white Human Warrior creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_warrior | TokenOwner$ You\nSVar:SacMe:2\nDeckHas:Ability$Token\nOracle:When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.
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Create the Forge script for this magic card
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{"name": "Sage of Days", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.", "power": "3", "toughness": "2"}
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Name:Sage of Days\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card | DestinationZone2$ Graveyard | DestinationZone$ Library | LibraryPosition$ 0 | Optional$ True\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Graveyard\nOracle:When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sage of Days", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.", "power": "3", "toughness": "2"}
### Response: Name:Sage of Days\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card | DestinationZone2$ Graveyard | DestinationZone$ Library | LibraryPosition$ 0 | Optional$ True\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Graveyard\nOracle:When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
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Create the Forge script for this magic card
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{"name": "Stream of Acid", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target land or nonblack creature."}
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Name:Stream of Acid\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 B B | ValidTgts$ Land,Creature.nonBlack | TgtPrompt$ Select target land or nonblack creature | SpellDescription$ Destroy target land or nonblack creature.\nOracle:Destroy target land or nonblack creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stream of Acid", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target land or nonblack creature."}
### Response: Name:Stream of Acid\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 B B | ValidTgts$ Land,Creature.nonBlack | TgtPrompt$ Select target land or nonblack creature | SpellDescription$ Destroy target land or nonblack creature.\nOracle:Destroy target land or nonblack creature.
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Create the Forge script for this magic card
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{"name": "Golden-Scale Aeronaut", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Dwarf Pilot", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nFlying", "power": "2", "toughness": "3"}
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Name:Golden-Scale Aeronaut\nManaCost:4 W\nTypes:Creature Dwarf Pilot\nPT:2/3\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Pump | KW$ Flying\nK:Flying\nDeckHas:Ability$Counters\nOracle:Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nFlying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Golden-Scale Aeronaut", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Dwarf Pilot", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nFlying", "power": "2", "toughness": "3"}
### Response: Name:Golden-Scale Aeronaut\nManaCost:4 W\nTypes:Creature Dwarf Pilot\nPT:2/3\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Pump | KW$ Flying\nK:Flying\nDeckHas:Ability$Counters\nOracle:Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nFlying
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Create the Forge script for this magic card
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{"name": "Veteran Brawlers", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Veteran Brawlers can't attack if defending player controls an untapped land.\nVeteran Brawlers can't block if you control an untapped land.", "power": "4", "toughness": "4"}
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Name:Veteran Brawlers\nManaCost:1 R\nTypes:Creature Human Soldier\nPT:4/4\nS:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Land.untapped | Description$ CARDNAME can't attack if defending player controls an untapped land.\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Land.YouCtrl+untapped | Description$ CARDNAME can't block if you control an untapped land.\nOracle:Veteran Brawlers can't attack if defending player controls an untapped land.\nVeteran Brawlers can't block if you control an untapped land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Veteran Brawlers", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Veteran Brawlers can't attack if defending player controls an untapped land.\nVeteran Brawlers can't block if you control an untapped land.", "power": "4", "toughness": "4"}
### Response: Name:Veteran Brawlers\nManaCost:1 R\nTypes:Creature Human Soldier\nPT:4/4\nS:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Land.untapped | Description$ CARDNAME can't attack if defending player controls an untapped land.\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Land.YouCtrl+untapped | Description$ CARDNAME can't block if you control an untapped land.\nOracle:Veteran Brawlers can't attack if defending player controls an untapped land.\nVeteran Brawlers can't block if you control an untapped land.
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Create the Forge script for this magic card
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{"name": "Scalpelexis", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.", "power": "1", "toughness": "5"}
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Name:Scalpelexis\nManaCost:4 U\nTypes:Creature Beast\nPT:1/5\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.\nSVar:TrigExile:DB$ Repeat | RepeatSubAbility$ DBExileCleanup | RepeatCheckSVar$ X | RepeatSVarCompare$ LTY | SubAbility$ DBCleanup\nSVar:DBExileCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ Dig | Defined$ TriggeredTarget | DigNum$ 4 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$DifferentCardNames_Card.IsRemembered\nSVar:Y:Count$RememberedSize\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scalpelexis", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.", "power": "1", "toughness": "5"}
### Response: Name:Scalpelexis\nManaCost:4 U\nTypes:Creature Beast\nPT:1/5\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.\nSVar:TrigExile:DB$ Repeat | RepeatSubAbility$ DBExileCleanup | RepeatCheckSVar$ X | RepeatSVarCompare$ LTY | SubAbility$ DBCleanup\nSVar:DBExileCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBExile\nSVar:DBExile:DB$ Dig | Defined$ TriggeredTarget | DigNum$ 4 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$DifferentCardNames_Card.IsRemembered\nSVar:Y:Count$RememberedSize\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
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Create the Forge script for this magic card
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{"name": "Wall of Granite", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)", "power": "0", "toughness": "7"}
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Name:Wall of Granite\nManaCost:2 R\nTypes:Creature Wall\nPT:0/7\nK:Defender\nOracle:Defender (This creature can't attack.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Granite", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)", "power": "0", "toughness": "7"}
### Response: Name:Wall of Granite\nManaCost:2 R\nTypes:Creature Wall\nPT:0/7\nK:Defender\nOracle:Defender (This creature can't attack.)
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Create the Forge script for this magic card
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{"name": "Knight Exemplar", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\nOther Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say \"destroy\" don't destroy them.)", "power": "2", "toughness": "2"}
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Name:Knight Exemplar\nManaCost:1 W W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Creature.Knight+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Indestructible | Description$ Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)\nSVar:PlayMain1:TRUE\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\nOther Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knight Exemplar", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\nOther Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say \"destroy\" don't destroy them.)", "power": "2", "toughness": "2"}
### Response: Name:Knight Exemplar\nManaCost:1 W W\nTypes:Creature Human Knight\nPT:2/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Creature.Knight+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Indestructible | Description$ Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)\nSVar:PlayMain1:TRUE\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\nOther Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
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Create the Forge script for this magic card
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{"name": "Salt Marsh", "mana_cost": "", "type_line": "Land", "oracle_text": "Salt Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}."}
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Name:Salt Marsh\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Salt Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Salt Marsh", "mana_cost": "", "type_line": "Land", "oracle_text": "Salt Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}."}
### Response: Name:Salt Marsh\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Salt Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}.
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Create the Forge script for this magic card
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{"name": "Octopus Umbra", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has base power and toughness 8/8 and has \"Whenever this creature attacks, you may tap target creature with power 8 or less.\"\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
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Name:Octopus Umbra\nManaCost:3 U U\nTypes:Enchantment Aura\nK:Totem Armor\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 U U | ValidTgts$ Creature | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 8 | SetToughness$ 8 | AddTrigger$ AttackTrigger | AddSVar$ TrigTap | Description$ Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."\nSVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature with power 8 or less.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.powerLE8 | TgtPrompt$ Select target creature\nOracle:Enchant creature\nEnchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Octopus Umbra", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has base power and toughness 8/8 and has \"Whenever this creature attacks, you may tap target creature with power 8 or less.\"\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
### Response: Name:Octopus Umbra\nManaCost:3 U U\nTypes:Enchantment Aura\nK:Totem Armor\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 U U | ValidTgts$ Creature | AILogic$ Animate\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 8 | SetToughness$ 8 | AddTrigger$ AttackTrigger | AddSVar$ TrigTap | Description$ Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."\nSVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature with power 8 or less.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.powerLE8 | TgtPrompt$ Select target creature\nOracle:Enchant creature\nEnchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Create the Forge script for this magic card
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{"name": "Captain of Umbar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{1}, {T}: Draw a card, then discard a card.", "power": "2", "toughness": "3"}
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Name:Captain of Umbar\nManaCost:2 U\nTypes:Creature Human Pirate\nPT:2/3\nA:AB$ Draw | Cost$ 1 T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{1}, {T}: Draw a card, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captain of Umbar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{1}, {T}: Draw a card, then discard a card.", "power": "2", "toughness": "3"}
### Response: Name:Captain of Umbar\nManaCost:2 U\nTypes:Creature Human Pirate\nPT:2/3\nA:AB$ Draw | Cost$ 1 T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{1}, {T}: Draw a card, then discard a card.
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Create the Forge script for this magic card
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{"name": "Weakstone", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Attacking creatures get -1/-0."}
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Name:Weakstone\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.attacking | AddPower$ -1 | Description$ Attacking creatures get -1/-0.\nAI:RemoveDeck:Random\nOracle:Attacking creatures get -1/-0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Weakstone", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Attacking creatures get -1/-0."}
### Response: Name:Weakstone\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.attacking | AddPower$ -1 | Description$ Attacking creatures get -1/-0.\nAI:RemoveDeck:Random\nOracle:Attacking creatures get -1/-0.
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Create the Forge script for this magic card
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{"name": "Peppersmoke", "mana_cost": "{B}", "type_line": "Tribal Instant \u2014 Faerie", "oracle_text": "Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card."}
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Name:Peppersmoke\nManaCost:B\nTypes:Tribal Instant Faerie\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SubAbility$ DBDraw | SpellDescription$ Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Faerie.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a Faerie,\nAI:RemoveDeck:Random\nOracle:Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Peppersmoke", "mana_cost": "{B}", "type_line": "Tribal Instant \u2014 Faerie", "oracle_text": "Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card."}
### Response: Name:Peppersmoke\nManaCost:B\nTypes:Tribal Instant Faerie\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SubAbility$ DBDraw | SpellDescription$ Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Faerie.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a Faerie,\nAI:RemoveDeck:Random\nOracle:Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
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Create the Forge script for this magic card
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{"name": "Tymna the Weaver", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Lifelink\nAt the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "2"}
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Name:Tymna the Weaver\nManaCost:1 W B\nTypes:Legendary Creature Human Cleric\nPT:2/2\nK:Lifelink\nT:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.\nSVar:TrigDraw:AB$ Draw | Cost$ PayLife<X> | NumCards$ X\nSVar:X:PlayerCountRegisteredOpponents$HasPropertywasDealtCombatDamageThisTurn\nK:Partner\nSVar:PlayMain1:TRUE\nOracle:Lifelink\nAt the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.\nPartner (You can have two commanders if both have partner.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tymna the Weaver", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Lifelink\nAt the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "2"}
### Response: Name:Tymna the Weaver\nManaCost:1 W B\nTypes:Legendary Creature Human Cleric\nPT:2/2\nK:Lifelink\nT:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.\nSVar:TrigDraw:AB$ Draw | Cost$ PayLife<X> | NumCards$ X\nSVar:X:PlayerCountRegisteredOpponents$HasPropertywasDealtCombatDamageThisTurn\nK:Partner\nSVar:PlayMain1:TRUE\nOracle:Lifelink\nAt the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.\nPartner (You can have two commanders if both have partner.)
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Create the Forge script for this magic card
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{"name": "A-Cosmos Charger", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Horse Spirit", "oracle_text": "Flash\nFlying\nForetelling cards from your hand costs {1} less and can be done on any player's turn.\nForetell {U}", "power": "3", "toughness": "2"}
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Name:A-Cosmos Charger\nManaCost:2 U\nTypes:Creature Horse Spirit\nPT:3/2\nK:Flash\nK:Flying\nS:Mode$ ReduceCost | ValidSpell$ Static.Foretelling | Activator$ You | Amount$ 1 | Description$ Foretelling cards from your hand costs {1} less and can be done on any player's turn.\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Foretell on any player's turn | Secondary$ True | Description$ Foretelling cards from your hand on any player's turn.\nK:Foretell:U\nOracle:Flash\nFlying\nForetelling cards from your hand costs {1} less and can be done on any player's turn.\nForetell {U}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Cosmos Charger", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Horse Spirit", "oracle_text": "Flash\nFlying\nForetelling cards from your hand costs {1} less and can be done on any player's turn.\nForetell {U}", "power": "3", "toughness": "2"}
### Response: Name:A-Cosmos Charger\nManaCost:2 U\nTypes:Creature Horse Spirit\nPT:3/2\nK:Flash\nK:Flying\nS:Mode$ ReduceCost | ValidSpell$ Static.Foretelling | Activator$ You | Amount$ 1 | Description$ Foretelling cards from your hand costs {1} less and can be done on any player's turn.\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Foretell on any player's turn | Secondary$ True | Description$ Foretelling cards from your hand on any player's turn.\nK:Foretell:U\nOracle:Flash\nFlying\nForetelling cards from your hand costs {1} less and can be done on any player's turn.\nForetell {U}
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Create the Forge script for this magic card
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{"name": "Verity Circle", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.\n{4}{U}: Tap target creature without flying."}
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Name:Verity Circle\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Taps | ValidCard$ Creature.OppCtrl | Attacker$ False | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Tap | Cost$ 4 U | ValidTgts$ Creature.withoutFlying | TgtPrompt$ Select target creature without flying | SpellDescription$ Tap target creature without flying.\nOracle:Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.\n{4}{U}: Tap target creature without flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Verity Circle", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.\n{4}{U}: Tap target creature without flying."}
### Response: Name:Verity Circle\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Taps | ValidCard$ Creature.OppCtrl | Attacker$ False | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Tap | Cost$ 4 U | ValidTgts$ Creature.withoutFlying | TgtPrompt$ Select target creature without flying | SpellDescription$ Tap target creature without flying.\nOracle:Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.\n{4}{U}: Tap target creature without flying.
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Create the Forge script for this magic card
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{"name": "Corpse Hauler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.", "power": "2", "toughness": "1"}
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Name:Corpse Hauler\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:2/1\nA:AB$ ChangeZone | Cost$ 2 B Sac<1/CARDNAME> | TgtPrompt$ Choose another target creature card in your graveyard | ValidTgts$ Creature.Other+YouOwn | AITgts$ Creature.Other+YouOwn+cmcGE3 | AILogic$ AtOppEOT | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return another target creature card from your graveyard to your hand.\nOracle:{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Corpse Hauler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.", "power": "2", "toughness": "1"}
### Response: Name:Corpse Hauler\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:2/1\nA:AB$ ChangeZone | Cost$ 2 B Sac<1/CARDNAME> | TgtPrompt$ Choose another target creature card in your graveyard | ValidTgts$ Creature.Other+YouOwn | AITgts$ Creature.Other+YouOwn+cmcGE3 | AILogic$ AtOppEOT | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return another target creature card from your graveyard to your hand.\nOracle:{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Field Creeper", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "", "power": "2", "toughness": "1"}
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Name:Field Creeper\nManaCost:2\nTypes:Artifact Creature Scarecrow\nPT:2/1\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Field Creeper", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "", "power": "2", "toughness": "1"}
### Response: Name:Field Creeper\nManaCost:2\nTypes:Artifact Creature Scarecrow\nPT:2/1\nOracle:
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Create the Forge script for this magic card
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{"name": "Phyrexian Denouncer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Carrier", "oracle_text": "{T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.", "power": "1", "toughness": "1"}
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Name:Phyrexian Denouncer\nManaCost:1 B\nTypes:Creature Phyrexian Carrier\nPT:1/1\nA:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Denouncer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Carrier", "oracle_text": "{T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Phyrexian Denouncer\nManaCost:1 B\nTypes:Creature Phyrexian Carrier\nPT:1/1\nA:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "A-Paragon of Modernity", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Angel Warrior", "oracle_text": "Flying\n{3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.", "power": "2", "toughness": "3"}
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Name:A-Paragon of Modernity\nManaCost:4\nTypes:Artifact Creature Angel Warrior\nPT:2/3\nK:Flying\nA:AB$ Branch | Cost$ 3 | BranchConditionSVar$ X | BranchConditionSVarCompare$ EQ3 | FalseSubAbility$ DBPump | TrueSubAbility$ DBPutCounter | SpellDescription$ CARDNAME gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1\nSVar:X:Count$ManaColorsPaid\nDeckHas:Ability$Counters\nOracle:Flying\n{3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Paragon of Modernity", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Angel Warrior", "oracle_text": "Flying\n{3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.", "power": "2", "toughness": "3"}
### Response: Name:A-Paragon of Modernity\nManaCost:4\nTypes:Artifact Creature Angel Warrior\nPT:2/3\nK:Flying\nA:AB$ Branch | Cost$ 3 | BranchConditionSVar$ X | BranchConditionSVarCompare$ EQ3 | FalseSubAbility$ DBPump | TrueSubAbility$ DBPutCounter | SpellDescription$ CARDNAME gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1\nSVar:X:Count$ManaColorsPaid\nDeckHas:Ability$Counters\nOracle:Flying\n{3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
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Create the Forge script for this magic card
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{"name": "Thran Vigil", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control."}
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Name:Thran Vigil\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ ChangesZoneAll | Origin$ Graveyard | Destination$ Any | ValidCards$ Creature.YouOwn,Artifact.YouOwn | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ValidTgts$ Creature.YouCtrl\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Graveyard\nOracle:Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thran Vigil", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control."}
### Response: Name:Thran Vigil\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ ChangesZoneAll | Origin$ Graveyard | Destination$ Any | ValidCards$ Creature.YouOwn,Artifact.YouOwn | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.\nSVar:TrigCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ValidTgts$ Creature.YouCtrl\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Graveyard\nOracle:Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
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Create the Forge script for this magic card
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{"name": "Manticore of the Gauntlet", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Manticore", "oracle_text": "When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.", "power": "5", "toughness": "4"}
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Name:Manticore of the Gauntlet\nManaCost:4 R\nTypes:Creature Manticore\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a -1/-1 counter on target creature you control. CARDNAME deals 3 damage to target opponent or planeswalker.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ M1M1 | IsCurse$ True | SubAbility$ DBDealDamage | CounterNum$ 1\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 3\nOracle:When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Manticore of the Gauntlet", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Manticore", "oracle_text": "When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.", "power": "5", "toughness": "4"}
### Response: Name:Manticore of the Gauntlet\nManaCost:4 R\nTypes:Creature Manticore\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a -1/-1 counter on target creature you control. CARDNAME deals 3 damage to target opponent or planeswalker.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ M1M1 | IsCurse$ True | SubAbility$ DBDealDamage | CounterNum$ 1\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 3\nOracle:When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent or planeswalker.
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Create the Forge script for this magic card
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{"name": "Benalish Knight", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFirst strike (This creature deals combat damage before creatures without first strike.)", "power": "2", "toughness": "2"}
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Name:Benalish Knight\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/2\nK:Flash\nK:First Strike\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFirst strike (This creature deals combat damage before creatures without first strike.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Benalish Knight", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFirst strike (This creature deals combat damage before creatures without first strike.)", "power": "2", "toughness": "2"}
### Response: Name:Benalish Knight\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/2\nK:Flash\nK:First Strike\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFirst strike (This creature deals combat damage before creatures without first strike.)
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Create the Forge script for this magic card
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{"name": "Strength of Solidarity", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)"}
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Name:Strength of Solidarity\nManaCost:G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nDeckHas:Ability$Party|Counters\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nSVar:X:Count$Party\nSVar:NeedsToPlayVar:X GE1\nOracle:Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strength of Solidarity", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)"}
### Response: Name:Strength of Solidarity\nManaCost:G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)\nDeckHas:Ability$Party|Counters\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nSVar:X:Count$Party\nSVar:NeedsToPlayVar:X GE1\nOracle:Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Create the Forge script for this magic card
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{"name": "Wall of Stolen Identity", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Shapeshifter Wall", "oracle_text": "You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.", "power": "0", "toughness": "0"}
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Name:Wall of Stolen Identity\nManaCost:3 U\nTypes:Creature Shapeshifter Wall\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddTypes$ Wall | AddKeywords$ Defender | AiChoiceLogic$ BestOppCtrl | SubAbility$ DBTrigger | RememberCloneOrigin$ True | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control CARDNAME.\nSVar:DBTrigger:DB$ ImmediateTrigger | Execute$ DBTap | RememberObjects$ RememberedCard | SubAbility$ DBCleanup | TriggerDescription$ When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control CARDNAME.\nSVar:DBTap:DB$ Tap | Defined$ DelayTriggerRemembered | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ DelayTriggerRemembered | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | Duration$ UntilLoseControlOfHost\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Stolen Identity", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Shapeshifter Wall", "oracle_text": "You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.", "power": "0", "toughness": "0"}
### Response: Name:Wall of Stolen Identity\nManaCost:3 U\nTypes:Creature Shapeshifter Wall\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddTypes$ Wall | AddKeywords$ Defender | AiChoiceLogic$ BestOppCtrl | SubAbility$ DBTrigger | RememberCloneOrigin$ True | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control CARDNAME.\nSVar:DBTrigger:DB$ ImmediateTrigger | Execute$ DBTap | RememberObjects$ RememberedCard | SubAbility$ DBCleanup | TriggerDescription$ When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control CARDNAME.\nSVar:DBTap:DB$ Tap | Defined$ DelayTriggerRemembered | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ DelayTriggerRemembered | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | Duration$ UntilLoseControlOfHost\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.
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Create the Forge script for this magic card
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{"name": "Spectral Flight", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has flying."}
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Name:Spectral Flight\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+2 and has flying.\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spectral Flight", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has flying."}
### Response: Name:Spectral Flight\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+2 and has flying.\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has flying.
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Create the Forge script for this magic card
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{"name": "Earthbrawn", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 until end of turn.\nReinforce 1\u2014{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.)"}
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Name:Earthbrawn\nManaCost:1 G\nTypes:Instant\nK:Reinforce:1:1 G\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nDeckHas:Ability$Counters\nDeckNeeds:Type$Creature\nAI:RemoveDeck:All\nOracle:Target creature gets +3/+3 until end of turn.\nReinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Earthbrawn", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 until end of turn.\nReinforce 1\u2014{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.)"}
### Response: Name:Earthbrawn\nManaCost:1 G\nTypes:Instant\nK:Reinforce:1:1 G\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nDeckHas:Ability$Counters\nDeckNeeds:Type$Creature\nAI:RemoveDeck:All\nOracle:Target creature gets +3/+3 until end of turn.\nReinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.)
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Create the Forge script for this magic card
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{"name": "Ceremonial Guard", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Ceremonial Guard attacks or blocks, destroy it at end of combat.", "power": "3", "toughness": "4"}
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Name:Ceremonial Guard\nManaCost:2 R\nTypes:Creature Human Soldier\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME attacks or blocks, destroy it at end of combat.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, destroy it at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigSacrifice | TriggerDescription$ Destroy CARDNAME at end of combat.\nSVar:TrigSacrifice:DB$ Destroy | Defined$ Self\nOracle:When Ceremonial Guard attacks or blocks, destroy it at end of combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ceremonial Guard", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Ceremonial Guard attacks or blocks, destroy it at end of combat.", "power": "3", "toughness": "4"}
### Response: Name:Ceremonial Guard\nManaCost:2 R\nTypes:Creature Human Soldier\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME attacks or blocks, destroy it at end of combat.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, destroy it at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigSacrifice | TriggerDescription$ Destroy CARDNAME at end of combat.\nSVar:TrigSacrifice:DB$ Destroy | Defined$ Self\nOracle:When Ceremonial Guard attacks or blocks, destroy it at end of combat.
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Create the Forge script for this magic card
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{"name": "Viashivan Dragon", "mana_cost": "{2}{R}{R}{G}{G}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{R}: Viashivan Dragon gets +1/+0 until end of turn.\n{G}: Viashivan Dragon gets +0/+1 until end of turn.", "power": "4", "toughness": "4"}
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Name:Viashivan Dragon\nManaCost:2 R R G G\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ G | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nDeckNeeds:Name$Kyscu Drake|Spitting Drake\nOracle:Flying\n{R}: Viashivan Dragon gets +1/+0 until end of turn.\n{G}: Viashivan Dragon gets +0/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Viashivan Dragon", "mana_cost": "{2}{R}{R}{G}{G}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\n{R}: Viashivan Dragon gets +1/+0 until end of turn.\n{G}: Viashivan Dragon gets +0/+1 until end of turn.", "power": "4", "toughness": "4"}
### Response: Name:Viashivan Dragon\nManaCost:2 R R G G\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nA:AB$ Pump | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ G | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nDeckNeeds:Name$Kyscu Drake|Spitting Drake\nOracle:Flying\n{R}: Viashivan Dragon gets +1/+0 until end of turn.\n{G}: Viashivan Dragon gets +0/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Doomskar Titan", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Giant Berserker", "oracle_text": "When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.\nForetell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)", "power": "4", "toughness": "4"}
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Name:Doomskar Titan\nManaCost:4 R R\nTypes:Creature Giant Berserker\nPT:4/4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/0 and gain haste until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | KW$ Haste\nSVar:PlayMain1:TRUE\nK:Foretell:4 R\nOracle:When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.\nForetell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Doomskar Titan", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Giant Berserker", "oracle_text": "When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.\nForetell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)", "power": "4", "toughness": "4"}
### Response: Name:Doomskar Titan\nManaCost:4 R R\nTypes:Creature Giant Berserker\nPT:4/4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/0 and gain haste until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | KW$ Haste\nSVar:PlayMain1:TRUE\nK:Foretell:4 R\nOracle:When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.\nForetell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Create the Forge script for this magic card
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{"name": "Tervigon", "mana_cost": "{X}{1}{G}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nTrample\nSpawn Termagants \u2014 Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.", "power": "0", "toughness": "0"}
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Name:Tervigon\nManaCost:X 1 G\nTypes:Creature Tyranid\nPT:0/0\nK:Ravenous\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Spawn Termagants — Whenever CARDNAME deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ g_1_1_tyranid\nSVar:X:Count$xPaid\nSVar:Y:TriggerCount$DamageAmount\nDeckHas:Ability$Counters|Token\nOracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nTrample\nSpawn Termagants — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tervigon", "mana_cost": "{X}{1}{G}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nTrample\nSpawn Termagants \u2014 Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.", "power": "0", "toughness": "0"}
### Response: Name:Tervigon\nManaCost:X 1 G\nTypes:Creature Tyranid\nPT:0/0\nK:Ravenous\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Spawn Termagants — Whenever CARDNAME deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ g_1_1_tyranid\nSVar:X:Count$xPaid\nSVar:Y:TriggerCount$DamageAmount\nDeckHas:Ability$Counters|Token\nOracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nTrample\nSpawn Termagants — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
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Create the Forge script for this magic card
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{"name": "Spellshock", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a player casts a spell, Spellshock deals 2 damage to that player."}
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Name:Spellshock\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 2\nAI:RemoveDeck:All\nOracle:Whenever a player casts a spell, Spellshock deals 2 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spellshock", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a player casts a spell, Spellshock deals 2 damage to that player."}
### Response: Name:Spellshock\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 2\nAI:RemoveDeck:All\nOracle:Whenever a player casts a spell, Spellshock deals 2 damage to that player.
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Create the Forge script for this magic card
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{"name": "Miara, Thorn of the Glade", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Elf Scout", "oracle_text": "Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card.\nPartner (You can have two commanders if both have partner.)", "power": "1", "toughness": "2"}
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Name:Miara, Thorn of the Glade\nManaCost:1 B\nTypes:Legendary Creature Elf Scout\nPT:1/2\nK:Partner\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Elf.Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ 1 PayLife<1> | Defined$ You | NumCards$ 1\nDeckNeeds:Type$Elf\nOracle:Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card.\nPartner (You can have two commanders if both have partner.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Miara, Thorn of the Glade", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Elf Scout", "oracle_text": "Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card.\nPartner (You can have two commanders if both have partner.)", "power": "1", "toughness": "2"}
### Response: Name:Miara, Thorn of the Glade\nManaCost:1 B\nTypes:Legendary Creature Elf Scout\nPT:1/2\nK:Partner\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Elf.Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ 1 PayLife<1> | Defined$ You | NumCards$ 1\nDeckNeeds:Type$Elf\nOracle:Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card.\nPartner (You can have two commanders if both have partner.)
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Create the Forge script for this magic card
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{"name": "Havengul Lich", "mana_cost": "{3}{U}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.", "power": "4", "toughness": "4"}
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Name:Havengul Lich\nManaCost:3 U B\nTypes:Creature Zombie Wizard\nPT:4/4\nA:AB$ Effect | Name$ Havengul Lich Delayed Trigger | Cost$ 1 | ValidTgts$ Creature | TgtZone$ Graveyard | TgtPrompt$ Select target creature card | StaticAbilities$ STPlay | Triggers$ DTCast | RememberObjects$ Targeted | ExileOnMoved$ Graveyard | SpellDescription$ You may cast target creature card in a graveyard this turn. When you cast it this turn, CARDNAME gains all activated abilities of that card until end of turn.\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ Until end of turn, you may cast a creature card in a graveyard.\nSVar:DTCast:Mode$ SpellCast | ValidCard$ Card.IsRemembered+nonLand | Execute$ StealAbs | TriggerDescription$ When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.\nSVar:StealAbs:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ STSteal | Duration$ UntilHostLeavesPlayOrEOT\nSVar:STSteal:Mode$ Continuous | Affected$ Card.EffectSource | EffectZone$ Command | GainsAbilitiesOfDefined$ RememberedLKI | Description$ Havengul Lich gains all activated abilities of that card until end of turn.\nAI:RemoveDeck:All\nOracle:{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Havengul Lich", "mana_cost": "{3}{U}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.", "power": "4", "toughness": "4"}
### Response: Name:Havengul Lich\nManaCost:3 U B\nTypes:Creature Zombie Wizard\nPT:4/4\nA:AB$ Effect | Name$ Havengul Lich Delayed Trigger | Cost$ 1 | ValidTgts$ Creature | TgtZone$ Graveyard | TgtPrompt$ Select target creature card | StaticAbilities$ STPlay | Triggers$ DTCast | RememberObjects$ Targeted | ExileOnMoved$ Graveyard | SpellDescription$ You may cast target creature card in a graveyard this turn. When you cast it this turn, CARDNAME gains all activated abilities of that card until end of turn.\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ Until end of turn, you may cast a creature card in a graveyard.\nSVar:DTCast:Mode$ SpellCast | ValidCard$ Card.IsRemembered+nonLand | Execute$ StealAbs | TriggerDescription$ When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.\nSVar:StealAbs:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ STSteal | Duration$ UntilHostLeavesPlayOrEOT\nSVar:STSteal:Mode$ Continuous | Affected$ Card.EffectSource | EffectZone$ Command | GainsAbilitiesOfDefined$ RememberedLKI | Description$ Havengul Lich gains all activated abilities of that card until end of turn.\nAI:RemoveDeck:All\nOracle:{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
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Create the Forge script for this magic card
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{"name": "Plaguebearer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{X}{X}{B}: Destroy target nonblack creature with mana value X.", "power": "1", "toughness": "1"}
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Name:Plaguebearer\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/1\nA:AB$ Destroy | Cost$ X X B | ValidTgts$ Creature.nonBlack+cmcEQX | TgtPrompt$ Select target nonblack creature | SpellDescription$ Destroy target nonblack creature with mana value X.\nSVar:X:Count$xPaid\nOracle:{X}{X}{B}: Destroy target nonblack creature with mana value X.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plaguebearer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{X}{X}{B}: Destroy target nonblack creature with mana value X.", "power": "1", "toughness": "1"}
### Response: Name:Plaguebearer\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/1\nA:AB$ Destroy | Cost$ X X B | ValidTgts$ Creature.nonBlack+cmcEQX | TgtPrompt$ Select target nonblack creature | SpellDescription$ Destroy target nonblack creature with mana value X.\nSVar:X:Count$xPaid\nOracle:{X}{X}{B}: Destroy target nonblack creature with mana value X.
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Create the Forge script for this magic card
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{"name": "Tormented Thoughts", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nTarget player discards a number of cards equal to the sacrificed creature's power."}
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Name:Tormented Thoughts\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B Sac<1/Creature> | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards a number of cards equal to the sacrificed creature's power.\nSVar:X:Sacrificed$CardPower\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nTarget player discards a number of cards equal to the sacrificed creature's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tormented Thoughts", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nTarget player discards a number of cards equal to the sacrificed creature's power."}
### Response: Name:Tormented Thoughts\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B Sac<1/Creature> | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards a number of cards equal to the sacrificed creature's power.\nSVar:X:Sacrificed$CardPower\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nTarget player discards a number of cards equal to the sacrificed creature's power.
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Create the Forge script for this magic card
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{"name": "Ruthless Invasion", "mana_cost": "{3}{R/P}", "type_line": "Sorcery", "oracle_text": "({R/P} can be paid with either {R} or 2 life.)\nNonartifact creatures can't block this turn."}
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Name:Ruthless Invasion\nManaCost:3 RP\nTypes:Sorcery\nA:SP$ Effect | StaticAbilities$ KWPump | AILogic$ Evasion | SpellDescription$ Nonartifact creatures can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.nonArtifact | AddHiddenKeyword$ CARDNAME can't block. | Description$ Nonartifact creatures can't block this turn.\nAI:RemoveDeck:All\nOracle:({R/P} can be paid with either {R} or 2 life.)\nNonartifact creatures can't block this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ruthless Invasion", "mana_cost": "{3}{R/P}", "type_line": "Sorcery", "oracle_text": "({R/P} can be paid with either {R} or 2 life.)\nNonartifact creatures can't block this turn."}
### Response: Name:Ruthless Invasion\nManaCost:3 RP\nTypes:Sorcery\nA:SP$ Effect | StaticAbilities$ KWPump | AILogic$ Evasion | SpellDescription$ Nonartifact creatures can't block this turn.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.nonArtifact | AddHiddenKeyword$ CARDNAME can't block. | Description$ Nonartifact creatures can't block this turn.\nAI:RemoveDeck:All\nOracle:({R/P} can be paid with either {R} or 2 life.)\nNonartifact creatures can't block this turn.
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Create the Forge script for this magic card
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{"name": "Geistchanneler", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains \"This spell costs {2} less to cast.\"", "power": "1", "toughness": "3"}
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Name:Geistchanneler\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."\nSVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Instant.YouOwn+cmcGE3,Sorcery.YouOwn+cmcGE3 | ChoiceTitle$ Choose an instant or sorcery card in your hand with mana value 3 or greater | Mandatory$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ ChosenCard | staticAbilities$ ReduceCost | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:ReduceCost:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | Description$ This spell costs {2} less to cast.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nDeckNeeds:Type$Instant|Sorcery\nSVar:NeedsToPlayVar:X GE1\nSVar:X:Count$ValidHand Instant.YouOwn+cmcGE3,Sorcery.YouOwn+cmcGE3\nOracle:When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Geistchanneler", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains \"This spell costs {2} less to cast.\"", "power": "1", "toughness": "3"}
### Response: Name:Geistchanneler\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."\nSVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Instant.YouOwn+cmcGE3,Sorcery.YouOwn+cmcGE3 | ChoiceTitle$ Choose an instant or sorcery card in your hand with mana value 3 or greater | Mandatory$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ ChosenCard | staticAbilities$ ReduceCost | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:ReduceCost:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | Description$ This spell costs {2} less to cast.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nDeckNeeds:Type$Instant|Sorcery\nSVar:NeedsToPlayVar:X GE1\nSVar:X:Count$ValidHand Instant.YouOwn+cmcGE3,Sorcery.YouOwn+cmcGE3\nOracle:When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."
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Create the Forge script for this magic card
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{"name": "Blood Host", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.", "power": "3", "toughness": "3"}
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Name:Blood Host\nManaCost:3 B B\nTypes:Creature Vampire\nPT:3/3\nA:AB$ PutCounter | Cost$ 1 B Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBGainLife | SpellDescription$ Put a +1/+1 counter on CARDNAME and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nOracle:{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blood Host", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.", "power": "3", "toughness": "3"}
### Response: Name:Blood Host\nManaCost:3 B B\nTypes:Creature Vampire\nPT:3/3\nA:AB$ PutCounter | Cost$ 1 B Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBGainLife | SpellDescription$ Put a +1/+1 counter on CARDNAME and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nOracle:{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Disposal Mummy", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Zombie Jackal", "oracle_text": "When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.", "power": "2", "toughness": "3"}
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Name:Disposal Mummy\nManaCost:2 W\nTypes:Creature Zombie Jackal\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from an opponent's graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in an opponent's graveyard | ValidTgts$ Card.OppOwn\nOracle:When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Disposal Mummy", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Zombie Jackal", "oracle_text": "When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.", "power": "2", "toughness": "3"}
### Response: Name:Disposal Mummy\nManaCost:2 W\nTypes:Creature Zombie Jackal\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from an opponent's graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in an opponent's graveyard | ValidTgts$ Card.OppOwn\nOracle:When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
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Create the Forge script for this magic card
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{"name": "Grim Reminder", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.\n{B}{B}: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep."}
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Name:Grim Reminder\nManaCost:2 B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Library | ChangeType$ Card.nonLand | ChangeNum$ 1 | Imprint$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBRepeat | SpellDescription$ Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBLoseLife | SubAbility$ DBShuffle\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ 6 | ConditionCheckSVar$ LoseLifeCheck | ConditionSVarCompare$ GE1\nSVar:DBShuffle:DB$ Shuffle | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nSVar:LoseLifeCheck:Count$ThisTurnCast_Card.RememberedPlayerCtrl+sharesNameWith Imprinted\nA:AB$ ChangeZone | Cost$ B B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only during your upkeep.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.\n{B}{B}: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Reminder", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.\n{B}{B}: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep."}
### Response: Name:Grim Reminder\nManaCost:2 B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Library | ChangeType$ Card.nonLand | ChangeNum$ 1 | Imprint$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBRepeat | SpellDescription$ Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBLoseLife | SubAbility$ DBShuffle\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ 6 | ConditionCheckSVar$ LoseLifeCheck | ConditionSVarCompare$ GE1\nSVar:DBShuffle:DB$ Shuffle | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nSVar:LoseLifeCheck:Count$ThisTurnCast_Card.RememberedPlayerCtrl+sharesNameWith Imprinted\nA:AB$ ChangeZone | Cost$ B B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only during your upkeep.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.\n{B}{B}: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.
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Create the Forge script for this magic card
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{"name": "Bubble Snare", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)\nEnchant creature\nWhen Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step."}
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Name:Bubble Snare\nManaCost:U\nTypes:Enchantment Aura\nK:Kicker:2 U\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ KeepTapped\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, tap enchanted creature.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nS:Mode$ Continuous | Affected$ Creature.AttachedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nOracle:Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)\nEnchant creature\nWhen Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bubble Snare", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)\nEnchant creature\nWhen Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step."}
### Response: Name:Bubble Snare\nManaCost:U\nTypes:Enchantment Aura\nK:Kicker:2 U\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ KeepTapped\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, tap enchanted creature.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nS:Mode$ Continuous | Affected$ Creature.AttachedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nOracle:Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)\nEnchant creature\nWhen Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.
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Create the Forge script for this magic card
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{"name": "Prophetic Titan", "mana_cost": "{4}{U}{R}", "type_line": "Creature \u2014 Giant Wizard", "oracle_text": "Delirium \u2014 When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead.\n\u2022 Prophetic Titan deals 4 damage to any target.\n\u2022 Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
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Name:Prophetic Titan\nManaCost:4 U R\nTypes:Creature Giant Wizard\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Delirium — When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | CharmNum$ X | Choices$ DBDealDamage,DBDig | AdditionalDescription$ . If there are four or more card types in your graveyard, choose both.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nSVar:DBDig:DB$ Dig | DigNum$ 4 | RestRandomOrder$ True | NoReveal$ True | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\nSVar:X:Count$Compare Y GE4.2.1\nSVar:Y:Count$CardControllerTypes.Graveyard\nSVar:PlayMain1:TRUE\nOracle:Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead.\n• Prophetic Titan deals 4 damage to any target.\n• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prophetic Titan", "mana_cost": "{4}{U}{R}", "type_line": "Creature \u2014 Giant Wizard", "oracle_text": "Delirium \u2014 When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead.\n\u2022 Prophetic Titan deals 4 damage to any target.\n\u2022 Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
### Response: Name:Prophetic Titan\nManaCost:4 U R\nTypes:Creature Giant Wizard\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Delirium — When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | CharmNum$ X | Choices$ DBDealDamage,DBDig | AdditionalDescription$ . If there are four or more card types in your graveyard, choose both.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nSVar:DBDig:DB$ Dig | DigNum$ 4 | RestRandomOrder$ True | NoReveal$ True | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.\nSVar:X:Count$Compare Y GE4.2.1\nSVar:Y:Count$CardControllerTypes.Graveyard\nSVar:PlayMain1:TRUE\nOracle:Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead.\n• Prophetic Titan deals 4 damage to any target.\n• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Subterranean Spirit", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental Spirit", "oracle_text": "Protection from red\n{T}: Subterranean Spirit deals 1 damage to each creature without flying.", "power": "3", "toughness": "3"}
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Name:Subterranean Spirit\nManaCost:3 R R\nTypes:Creature Elemental Spirit\nPT:3/3\nK:Protection from red\nA:AB$ DamageAll | Cost$ T | NumDmg$ 1 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature and without flying. | SpellDescription$ CARDNAME deals 1 damage to each creature without flying.\nAI:RemoveDeck:Random\nOracle:Protection from red\n{T}: Subterranean Spirit deals 1 damage to each creature without flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Subterranean Spirit", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental Spirit", "oracle_text": "Protection from red\n{T}: Subterranean Spirit deals 1 damage to each creature without flying.", "power": "3", "toughness": "3"}
### Response: Name:Subterranean Spirit\nManaCost:3 R R\nTypes:Creature Elemental Spirit\nPT:3/3\nK:Protection from red\nA:AB$ DamageAll | Cost$ T | NumDmg$ 1 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature and without flying. | SpellDescription$ CARDNAME deals 1 damage to each creature without flying.\nAI:RemoveDeck:Random\nOracle:Protection from red\n{T}: Subterranean Spirit deals 1 damage to each creature without flying.
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Create the Forge script for this magic card
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{"name": "Natural Selection", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle."}
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Name:Natural Selection\nManaCost:G\nTypes:Instant\nA:SP$ RearrangeTopOfLibrary | Cost$ G | ValidTgts$ Player | TgtPrompt$ Choose target player. | NumCards$ 3 | MayShuffle$ True | SpellDescription$ Look at the top 3 cards of target player's library and put them back in any order. You may have that player shuffle their library.\nOracle:Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Natural Selection", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle."}
### Response: Name:Natural Selection\nManaCost:G\nTypes:Instant\nA:SP$ RearrangeTopOfLibrary | Cost$ G | ValidTgts$ Player | TgtPrompt$ Choose target player. | NumCards$ 3 | MayShuffle$ True | SpellDescription$ Look at the top 3 cards of target player's library and put them back in any order. You may have that player shuffle their library.\nOracle:Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
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Create the Forge script for this magic card
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{"name": "Bortuk Bonerattle", "mana_cost": "{4}{B}{G}", "type_line": "Legendary Creature \u2014 Troll Shaman", "oracle_text": "Domain \u2014 When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.", "power": "4", "toughness": "4"}
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Name:Bortuk Bonerattle\nManaCost:4 B G\nTypes:Legendary Creature Troll Shaman\nPT:4/4\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Domain — When CARDNAME enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Battlefield | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcLEX | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Hand | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcGTX\nSVar:X:Count$Domain\nRemoveDeck:Random\nDeckHas:Ability$Graveyard\nOracle:Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bortuk Bonerattle", "mana_cost": "{4}{B}{G}", "type_line": "Legendary Creature \u2014 Troll Shaman", "oracle_text": "Domain \u2014 When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.", "power": "4", "toughness": "4"}
### Response: Name:Bortuk Bonerattle\nManaCost:4 B G\nTypes:Legendary Creature Troll Shaman\nPT:4/4\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Domain — When CARDNAME enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Battlefield | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcLEX | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Hand | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcGTX\nSVar:X:Count$Domain\nRemoveDeck:Random\nDeckHas:Ability$Graveyard\nOracle:Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.
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Create the Forge script for this magic card
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{"name": "Ramosian Sky Marshal", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "Flying\n{7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "3"}
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Name:Ramosian Sky Marshal\nManaCost:3 W W\nTypes:Creature Human Rebel\nPT:3/3\nK:Flying\nA:AB$ ChangeZone | Cost$ 7 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLE6 | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.\nOracle:Flying\n{7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ramosian Sky Marshal", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "Flying\n{7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "3"}
### Response: Name:Ramosian Sky Marshal\nManaCost:3 W W\nTypes:Creature Human Rebel\nPT:3/3\nK:Flying\nA:AB$ ChangeZone | Cost$ 7 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLE6 | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.\nOracle:Flying\n{7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Loyal Sentry", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.", "power": "1", "toughness": "1"}
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Name:Loyal Sentry\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME blocks a creature, destroy that creature and CARDNAME.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredAttackerLKICopyAndSelf\nOracle:When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loyal Sentry", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.", "power": "1", "toughness": "1"}
### Response: Name:Loyal Sentry\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME blocks a creature, destroy that creature and CARDNAME.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredAttackerLKICopyAndSelf\nOracle:When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
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Create the Forge script for this magic card
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{"name": "Rise of the Hobgoblins", "mana_cost": "{R/W}{R/W}", "type_line": "Enchantment", "oracle_text": "When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.\n{R/W}: Red creatures and white creatures you control gain first strike until end of turn."}
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Name:Rise of the Hobgoblins\nManaCost:RW RW\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.\nSVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenScript$ rw_1_1_goblin_soldier | TokenOwner$ You\nSVar:X:Count$xPaid\nA:AB$ PumpAll | Cost$ RW | ValidCards$ Creature.Red+YouCtrl,Creature.White+YouCtrl | KW$ First Strike | SpellDescription$ Red creatures and white creatures you control gain first strike until end of turn.\nSVar:NeedsToPlayVar:Z GE3\nSVar:Z:Count$Valid Card.canProduceMana+YouCtrl+inZoneBattlefield+untapped\nOracle:When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.\n{R/W}: Red creatures and white creatures you control gain first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rise of the Hobgoblins", "mana_cost": "{R/W}{R/W}", "type_line": "Enchantment", "oracle_text": "When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.\n{R/W}: Red creatures and white creatures you control gain first strike until end of turn."}
### Response: Name:Rise of the Hobgoblins\nManaCost:RW RW\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.\nSVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenScript$ rw_1_1_goblin_soldier | TokenOwner$ You\nSVar:X:Count$xPaid\nA:AB$ PumpAll | Cost$ RW | ValidCards$ Creature.Red+YouCtrl,Creature.White+YouCtrl | KW$ First Strike | SpellDescription$ Red creatures and white creatures you control gain first strike until end of turn.\nSVar:NeedsToPlayVar:Z GE3\nSVar:Z:Count$Valid Card.canProduceMana+YouCtrl+inZoneBattlefield+untapped\nOracle:When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.\n{R/W}: Red creatures and white creatures you control gain first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Starfield of Nyx", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.\nAs long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value."}
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Name:Starfield of Nyx\nManaCost:4 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeNum$ 1 | TgtPrompt$ Select target enchantment card in your graveyard | ValidTgts$ Enchantment.YouOwn\nS:Mode$ Continuous | IsPresent$ Enchantment.YouCtrl | PresentCompare$ GE5 | Affected$ Enchantment.YouCtrl+nonAura+Other | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Creature | Description$ As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.\nSVar:AffectedX:Count$CardManaCost\nSVar:BuffedBy:Enchantment\nSVar:PlayMain1:ALWAYS\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.\nAs long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Starfield of Nyx", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.\nAs long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value."}
### Response: Name:Starfield of Nyx\nManaCost:4 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeNum$ 1 | TgtPrompt$ Select target enchantment card in your graveyard | ValidTgts$ Enchantment.YouOwn\nS:Mode$ Continuous | IsPresent$ Enchantment.YouCtrl | PresentCompare$ GE5 | Affected$ Enchantment.YouCtrl+nonAura+Other | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Creature | Description$ As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.\nSVar:AffectedX:Count$CardManaCost\nSVar:BuffedBy:Enchantment\nSVar:PlayMain1:ALWAYS\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.\nAs long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
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Create the Forge script for this magic card
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{"name": "Darigaaz Reincarnated", "mana_cost": "{4}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, trample, haste\nIf Darigaaz Reincarnated would die, instead exile it with three egg counters on it.\nAt the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.", "power": "7", "toughness": "7"}
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Name:Darigaaz Reincarnated\nManaCost:4 B R G\nTypes:Legendary Creature Dragon\nPT:7/7\nK:Flying\nK:Trample\nK:Haste\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ Exile | Description$ If CARDNAME would die, instead exile it with three egg counters on it.\nSVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard | WithCountersType$ EGG | WithCountersAmount$ 3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Exile | IsPresent$ Card.Self+counters_GE1_EGG | PresentZone$ Exile | Execute$ DBRemoveCounter | TriggerDescription$ At the beginning of your upkeep, if NICKNAME is exiled with an egg counter on it, remove an egg counter from it. Then if NICKNAME has no egg counters on it, return it to the battlefield.\nSVar:DBRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ EGG | CounterNum$ 1 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Exile | Destination$ Battlefield | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_EGG\nOracle:Flying, trample, haste\nIf Darigaaz Reincarnated would die, instead exile it with three egg counters on it.\nAt the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Darigaaz Reincarnated", "mana_cost": "{4}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, trample, haste\nIf Darigaaz Reincarnated would die, instead exile it with three egg counters on it.\nAt the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.", "power": "7", "toughness": "7"}
### Response: Name:Darigaaz Reincarnated\nManaCost:4 B R G\nTypes:Legendary Creature Dragon\nPT:7/7\nK:Flying\nK:Trample\nK:Haste\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ Exile | Description$ If CARDNAME would die, instead exile it with three egg counters on it.\nSVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard | WithCountersType$ EGG | WithCountersAmount$ 3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Exile | IsPresent$ Card.Self+counters_GE1_EGG | PresentZone$ Exile | Execute$ DBRemoveCounter | TriggerDescription$ At the beginning of your upkeep, if NICKNAME is exiled with an egg counter on it, remove an egg counter from it. Then if NICKNAME has no egg counters on it, return it to the battlefield.\nSVar:DBRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ EGG | CounterNum$ 1 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Exile | Destination$ Battlefield | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_EGG\nOracle:Flying, trample, haste\nIf Darigaaz Reincarnated would die, instead exile it with three egg counters on it.\nAt the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
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Create the Forge script for this magic card
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{"name": "Vraska the Unseen", "mana_cost": "{3}{B}{G}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.\n\u22123: Destroy target nonland permanent.\n\u22127: Create three 1/1 black Assassin creature tokens with \"Whenever this creature deals combat damage to a player, that player loses the game.\"", "loyalty": "5"}
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Name:Vraska the Unseen\nManaCost:3 B G\nTypes:Legendary Planeswalker Vraska\nLoyalty:5\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ Self | Triggers$ TrigVraska | Duration$ UntilYourNextTurn | AILogic$ EOT | SpellDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature. | StackDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature.\nSVar:TrigVraska:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Card.Self | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ VraskaGaze | TriggerDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature.\nSVar:VraskaGaze:DB$ Destroy | Defined$ TriggeredSourceLKICopy\nA:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SpellDescription$ Destroy target nonland permanent.\nA:AB$ Token | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenAmount$ 3 | TokenScript$ b_1_1_assassin_lose_con | TokenOwner$ You | SpellDescription$ Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."\nOracle:[+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.\n[-3]: Destroy target nonland permanent.\n[-7]: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vraska the Unseen", "mana_cost": "{3}{B}{G}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.\n\u22123: Destroy target nonland permanent.\n\u22127: Create three 1/1 black Assassin creature tokens with \"Whenever this creature deals combat damage to a player, that player loses the game.\"", "loyalty": "5"}
### Response: Name:Vraska the Unseen\nManaCost:3 B G\nTypes:Legendary Planeswalker Vraska\nLoyalty:5\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ Self | Triggers$ TrigVraska | Duration$ UntilYourNextTurn | AILogic$ EOT | SpellDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature. | StackDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature.\nSVar:TrigVraska:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Card.Self | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ VraskaGaze | TriggerDescription$ Until your next turn, whenever a creature deals combat damage to CARDNAME, destroy that creature.\nSVar:VraskaGaze:DB$ Destroy | Defined$ TriggeredSourceLKICopy\nA:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SpellDescription$ Destroy target nonland permanent.\nA:AB$ Token | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | TokenAmount$ 3 | TokenScript$ b_1_1_assassin_lose_con | TokenOwner$ You | SpellDescription$ Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."\nOracle:[+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.\n[-3]: Destroy target nonland permanent.\n[-7]: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
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Create the Forge script for this magic card
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{"name": "Fain, the Broker", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Human Warlock", "oracle_text": "{T}, Sacrifice a creature: Put two +1/+1 counters on target creature.\n{T}, Remove a counter from a creature you control: Create a Treasure token.\n{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.\n{3}{B}: Untap Fain, the Broker.", "power": "3", "toughness": "3"}
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Name:Fain, the Broker\nManaCost:2 B\nTypes:Legendary Creature Human Warlock\nPT:3/3\nA:AB$ PutCounter | Cost$ T Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on target creature.\nA:AB$ Token | Cost$ T RemoveAnyCounter<1/Any/Creature.YouCtrl/a creature you control> | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nA:AB$ Token | Cost$ T Sac<1/Artifact> | TokenScript$ wb_2_1_inkling_flying | SpellDescription$ Create a 2/1 white and black Inkling creature token with flying.\nA:AB$ Untap | Cost$ 3 B | SpellDescription$ Untap CARDNAME.\nDeckHas:Ability$Sacrifice|Counters|Token\nOracle:{T}, Sacrifice a creature: Put two +1/+1 counters on target creature.\n{T}, Remove a counter from a creature you control: Create a Treasure token.\n{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.\n{3}{B}: Untap Fain, the Broker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fain, the Broker", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Human Warlock", "oracle_text": "{T}, Sacrifice a creature: Put two +1/+1 counters on target creature.\n{T}, Remove a counter from a creature you control: Create a Treasure token.\n{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.\n{3}{B}: Untap Fain, the Broker.", "power": "3", "toughness": "3"}
### Response: Name:Fain, the Broker\nManaCost:2 B\nTypes:Legendary Creature Human Warlock\nPT:3/3\nA:AB$ PutCounter | Cost$ T Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on target creature.\nA:AB$ Token | Cost$ T RemoveAnyCounter<1/Any/Creature.YouCtrl/a creature you control> | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nA:AB$ Token | Cost$ T Sac<1/Artifact> | TokenScript$ wb_2_1_inkling_flying | SpellDescription$ Create a 2/1 white and black Inkling creature token with flying.\nA:AB$ Untap | Cost$ 3 B | SpellDescription$ Untap CARDNAME.\nDeckHas:Ability$Sacrifice|Counters|Token\nOracle:{T}, Sacrifice a creature: Put two +1/+1 counters on target creature.\n{T}, Remove a counter from a creature you control: Create a Treasure token.\n{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.\n{3}{B}: Untap Fain, the Broker.
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Create the Forge script for this magic card
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{"name": "Even the Score", "mana_cost": "{X}{U}{U}{U}", "type_line": "Instant", "oracle_text": "This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn.\nDraw X cards."}
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Name:Even the Score\nManaCost:X U U U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | Color$ U U U | EffectZone$ All | CheckSVar$ Y | SVarCompare$ GE4 | Description$ This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn.\nSVar:Y:PlayerCountOpponents$HighestCardsDrawn\nA:SP$ Draw | NumCards$ X | SpellDescription$ Draw X cards.\nSVar:X:Count$xPaid\nOracle:This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn.\nDraw X cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Even the Score", "mana_cost": "{X}{U}{U}{U}", "type_line": "Instant", "oracle_text": "This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn.\nDraw X cards."}
### Response: Name:Even the Score\nManaCost:X U U U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | Color$ U U U | EffectZone$ All | CheckSVar$ Y | SVarCompare$ GE4 | Description$ This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn.\nSVar:Y:PlayerCountOpponents$HighestCardsDrawn\nA:SP$ Draw | NumCards$ X | SpellDescription$ Draw X cards.\nSVar:X:Count$xPaid\nOracle:This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn.\nDraw X cards.
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Create the Forge script for this magic card
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{"name": "Bellowing Tanglewurm", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nOther green creatures you control have intimidate.", "power": "4", "toughness": "4"}
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Name:Bellowing Tanglewurm\nManaCost:3 G G\nTypes:Creature Wurm\nPT:4/4\nK:Intimidate\nS:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddKeyword$ Intimidate | Description$ Other green creatures you control have Intimidate.\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nOther green creatures you control have intimidate.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bellowing Tanglewurm", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nOther green creatures you control have intimidate.", "power": "4", "toughness": "4"}
### Response: Name:Bellowing Tanglewurm\nManaCost:3 G G\nTypes:Creature Wurm\nPT:4/4\nK:Intimidate\nS:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddKeyword$ Intimidate | Description$ Other green creatures you control have Intimidate.\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nOther green creatures you control have intimidate.
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Create the Forge script for this magic card
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{"name": "Oros, the Avenger", "mana_cost": "{3}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.", "power": "6", "toughness": "6"}
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Name:Oros, the Avenger\nManaCost:3 R W B\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDamageAll | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{W}. If you do, NICKNAME deals 3 damage to each nonwhite creature.\nSVar:TrigDamageAll:AB$DamageAll | Cost$ 2 W | ValidCards$ Creature.nonWhite | NumDmg$ 3\nOracle:Flying\nWhenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oros, the Avenger", "mana_cost": "{3}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.", "power": "6", "toughness": "6"}
### Response: Name:Oros, the Avenger\nManaCost:3 R W B\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDamageAll | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{W}. If you do, NICKNAME deals 3 damage to each nonwhite creature.\nSVar:TrigDamageAll:AB$DamageAll | Cost$ 2 W | ValidCards$ Creature.nonWhite | NumDmg$ 3\nOracle:Flying\nWhenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.
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Create the Forge script for this magic card
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{"name": "Footfall Crater", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target creature gains trample and haste until end of turn.\"\nCycling {1} ({1}, Discard this card: Draw a card.)"}
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Name:Footfall Crater\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant land\nK:Cycling:1\nA:SP$ Attach | Cost$ R | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ DBPump | Description$ Enchanted land has "{T}: Target creature gains trample and haste until end of turn."\nSVar:DBPump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample & Haste | SpellDescription$ Target creature gains trample and haste until end of turn.\nSVar:NonStackingAttachEffect:True\nSVar:PlayMain1:TRUE\nOracle:Enchant land\nEnchanted land has "{T}: Target creature gains trample and haste until end of turn."\nCycling {1} ({1}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Footfall Crater", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target creature gains trample and haste until end of turn.\"\nCycling {1} ({1}, Discard this card: Draw a card.)"}
### Response: Name:Footfall Crater\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant land\nK:Cycling:1\nA:SP$ Attach | Cost$ R | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ DBPump | Description$ Enchanted land has "{T}: Target creature gains trample and haste until end of turn."\nSVar:DBPump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample & Haste | SpellDescription$ Target creature gains trample and haste until end of turn.\nSVar:NonStackingAttachEffect:True\nSVar:PlayMain1:TRUE\nOracle:Enchant land\nEnchanted land has "{T}: Target creature gains trample and haste until end of turn."\nCycling {1} ({1}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Scalelord Reckoner", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.", "power": "4", "toughness": "4"}
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Name:Scalelord Reckoner\nManaCost:3 W W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Dragon.inZoneBattlefield+YouCtrl | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.nonLand | TargetsWithDefinedController$ TriggeredSourceController | TgtPrompt$ Select target nonland permanent that player controls.\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scalelord Reckoner", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.", "power": "4", "toughness": "4"}
### Response: Name:Scalelord Reckoner\nManaCost:3 W W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Dragon.inZoneBattlefield+YouCtrl | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.nonLand | TargetsWithDefinedController$ TriggeredSourceController | TgtPrompt$ Select target nonland permanent that player controls.\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
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Create the Forge script for this magic card
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{"name": "Kozilek's Return", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nKozilek's Return deals 2 damage to each creature.\nWhenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature."}
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Name:Kozilek's Return\nManaCost:2 R\nTypes:Instant\nK:Devoid\nA:SP$ DamageAll | Cost$ 2 R | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature.\nT:Mode$ SpellCast | ValidCard$ Creature.Eldrazi+cmcGE7+YouCtrl | TriggerZones$ Graveyard | Execute$ DBDamageAll | TriggerDescription$ Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile CARDNAME from your graveyard. If you do, CARDNAME deals 5 damage to each creature.\nSVar:DBDamageAll:AB$ DamageAll | Cost$ ExileFromGrave<1/CARDNAME> | ValidCards$ Creature | NumDmg$ 5 | ValidDescription$ each creature.\nOracle:Devoid (This card has no color.)\nKozilek's Return deals 2 damage to each creature.\nWhenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kozilek's Return", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nKozilek's Return deals 2 damage to each creature.\nWhenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature."}
### Response: Name:Kozilek's Return\nManaCost:2 R\nTypes:Instant\nK:Devoid\nA:SP$ DamageAll | Cost$ 2 R | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature.\nT:Mode$ SpellCast | ValidCard$ Creature.Eldrazi+cmcGE7+YouCtrl | TriggerZones$ Graveyard | Execute$ DBDamageAll | TriggerDescription$ Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile CARDNAME from your graveyard. If you do, CARDNAME deals 5 damage to each creature.\nSVar:DBDamageAll:AB$ DamageAll | Cost$ ExileFromGrave<1/CARDNAME> | ValidCards$ Creature | NumDmg$ 5 | ValidDescription$ each creature.\nOracle:Devoid (This card has no color.)\nKozilek's Return deals 2 damage to each creature.\nWhenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
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Create the Forge script for this magic card
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{"name": "Tezzeret, Betrayer of Flesh", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "The first activated ability of an artifact you activate each turn costs {2} less to activate.\n+1: Draw two cards. Then discard two cards unless you discard an artifact card.\n\u22122: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.\n\u22126: You get an emblem with \"Whenever an artifact you control becomes tapped, draw a card.\"", "loyalty": "4"}
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Name:Tezzeret, Betrayer of Flesh\nManaCost:2 U U\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:4\nT:Mode$ AbilityCast | ValidCard$ Artifact | Static$ True | CheckSVar$ ArtAct | SVarCompare$ NE1 | Execute$ TrigStore\nSVar:TrigStore:DB$ Pump | Defined$ TriggeredActivator | NoteNumber$ 1\nSVar:ArtAct:Count$NotedNumber\nT:Mode$ TurnBegin | Execute$ TrigReset | Static$ True\nSVar:TrigReset:DB$ Pump | Defined$ Player | NoteNumber$ 0\nS:Mode$ ReduceCost | ValidCard$ Artifact.inZoneBattlefield | ValidSpell$ Activated.YouCtrl | Amount$ 2 | CheckSVar$ ArtAct | SVarCompare$ NE1 | OnlyFirstActivation$ True | AffectedZone$ Battlefield | Description$ The first activated ability of an artifact you activate each turn costs {2} less to activate.\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 2 | SpellDescription$ Draw two cards. Then discard two cards unless you discard an artifact card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose | UnlessType$ Artifact\nA:AB$ Animate | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact | Types$ Creature,Artifact | TgtPrompt$ Select target artifact | SubAbility$ NonVehicle | Duration$ Permanent | SpellDescription$ Target artifact becomes an artifact creature. If it isn't a vehicle, it has base power and toughness 4/4.\nSVar:NonVehicle:DB$ Animate | Defined$ Targeted.nonVehicle | Power$ 4 | Toughness$ 4 | Duration$ Permanent\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tezzeret, Betrayer of Flesh | Image$ emblem_tezzeret_betrayer_of_flesh | Triggers$ ArtifactDraw | Stackable$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."\nSVar:ArtifactDraw:Mode$ Taps | ValidActivatingPlayer$ You | ValidCard$ Artifact.YouCtrl | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever an artifact you control becomes tapped, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckNeeds:Type$Artifact\nOracle:The first activated ability of an artifact you activate each turn costs {2} less to activate.\n[+1]: Draw two cards. Then discard two cards unless you discard an artifact card.\n[-2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.\n[-6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tezzeret, Betrayer of Flesh", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "The first activated ability of an artifact you activate each turn costs {2} less to activate.\n+1: Draw two cards. Then discard two cards unless you discard an artifact card.\n\u22122: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.\n\u22126: You get an emblem with \"Whenever an artifact you control becomes tapped, draw a card.\"", "loyalty": "4"}
### Response: Name:Tezzeret, Betrayer of Flesh\nManaCost:2 U U\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:4\nT:Mode$ AbilityCast | ValidCard$ Artifact | Static$ True | CheckSVar$ ArtAct | SVarCompare$ NE1 | Execute$ TrigStore\nSVar:TrigStore:DB$ Pump | Defined$ TriggeredActivator | NoteNumber$ 1\nSVar:ArtAct:Count$NotedNumber\nT:Mode$ TurnBegin | Execute$ TrigReset | Static$ True\nSVar:TrigReset:DB$ Pump | Defined$ Player | NoteNumber$ 0\nS:Mode$ ReduceCost | ValidCard$ Artifact.inZoneBattlefield | ValidSpell$ Activated.YouCtrl | Amount$ 2 | CheckSVar$ ArtAct | SVarCompare$ NE1 | OnlyFirstActivation$ True | AffectedZone$ Battlefield | Description$ The first activated ability of an artifact you activate each turn costs {2} less to activate.\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 2 | SpellDescription$ Draw two cards. Then discard two cards unless you discard an artifact card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose | UnlessType$ Artifact\nA:AB$ Animate | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact | Types$ Creature,Artifact | TgtPrompt$ Select target artifact | SubAbility$ NonVehicle | Duration$ Permanent | SpellDescription$ Target artifact becomes an artifact creature. If it isn't a vehicle, it has base power and toughness 4/4.\nSVar:NonVehicle:DB$ Animate | Defined$ Targeted.nonVehicle | Power$ 4 | Toughness$ 4 | Duration$ Permanent\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tezzeret, Betrayer of Flesh | Image$ emblem_tezzeret_betrayer_of_flesh | Triggers$ ArtifactDraw | Stackable$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."\nSVar:ArtifactDraw:Mode$ Taps | ValidActivatingPlayer$ You | ValidCard$ Artifact.YouCtrl | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever an artifact you control becomes tapped, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckNeeds:Type$Artifact\nOracle:The first activated ability of an artifact you activate each turn costs {2} less to activate.\n[+1]: Draw two cards. Then discard two cards unless you discard an artifact card.\n[-2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.\n[-6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."
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Create the Forge script for this magic card
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{"name": "Divine Gambit", "mana_cost": "{W}{W}", "type_line": "Sorcery", "oracle_text": "Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield."}
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Name:Divine Gambit\nManaCost:W W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ W W | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl,Enchantment.OppCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target artifact, creature, or enchantment an opponent controls | SubAbility$ DBChangeZone | SpellDescription$ Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | DefinedPlayer$ TargetedController | ChangeType$ Permanent | Origin$ Hand | Destination$ Battlefield\nOracle:Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Divine Gambit", "mana_cost": "{W}{W}", "type_line": "Sorcery", "oracle_text": "Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield."}
### Response: Name:Divine Gambit\nManaCost:W W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ W W | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl,Enchantment.OppCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target artifact, creature, or enchantment an opponent controls | SubAbility$ DBChangeZone | SpellDescription$ Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | DefinedPlayer$ TargetedController | ChangeType$ Permanent | Origin$ Hand | Destination$ Battlefield\nOracle:Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Wily Bandar", "mana_cost": "{G}", "type_line": "Creature \u2014 Cat Monkey", "oracle_text": "{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "1", "toughness": "1"}
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Name:Wily Bandar\nManaCost:G\nTypes:Creature Cat Monkey\nPT:1/1\nA:AB$ Pump | Cost$ 2 G | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nOracle:{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wily Bandar", "mana_cost": "{G}", "type_line": "Creature \u2014 Cat Monkey", "oracle_text": "{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "1", "toughness": "1"}
### Response: Name:Wily Bandar\nManaCost:G\nTypes:Creature Cat Monkey\nPT:1/1\nA:AB$ Pump | Cost$ 2 G | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nOracle:{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Create the Forge script for this magic card
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{"name": "Cultivator Colossus", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Plant Beast", "oracle_text": "Trample\nCultivator Colossus's power and toughness are each equal to the number of lands you control.\nWhen Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.", "power": "*", "toughness": "*"}
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Name:Cultivator Colossus\nManaCost:4 G G G\nTypes:Creature Plant Beast\nPT:*/*\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.\nSVar:TrigRepeat:DB$ Repeat | RepeatSubAbility$ DBClear | RepeatDefined$ Remembered | RepeatPresent$ Card | RepeatSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBClear:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:BuffedBy:Land\nOracle:Trample\nCultivator Colossus's power and toughness are each equal to the number of lands you control.\nWhen Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cultivator Colossus", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Plant Beast", "oracle_text": "Trample\nCultivator Colossus's power and toughness are each equal to the number of lands you control.\nWhen Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.", "power": "*", "toughness": "*"}
### Response: Name:Cultivator Colossus\nManaCost:4 G G G\nTypes:Creature Plant Beast\nPT:*/*\nK:Trample\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.\nSVar:TrigRepeat:DB$ Repeat | RepeatSubAbility$ DBClear | RepeatDefined$ Remembered | RepeatPresent$ Card | RepeatSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBClear:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:BuffedBy:Land\nOracle:Trample\nCultivator Colossus's power and toughness are each equal to the number of lands you control.\nWhen Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
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Create the Forge script for this magic card
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{"name": "Sacred Armory", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}: Target creature gets +1/+0 until end of turn."}
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Name:Sacred Armory\nManaCost:2\nTypes:Artifact\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SpellDescription$ Target creature gets +1/+0 until end of turn.\nOracle:{2}: Target creature gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sacred Armory", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}: Target creature gets +1/+0 until end of turn."}
### Response: Name:Sacred Armory\nManaCost:2\nTypes:Artifact\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SpellDescription$ Target creature gets +1/+0 until end of turn.\nOracle:{2}: Target creature gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Izzet Guildmage", "mana_cost": "{U/R}{U/R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "({U/R} can be paid with either {U} or {R}.)\n{2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.\n{2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.", "power": "2", "toughness": "2"}
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Name:Izzet Guildmage\nManaCost:UR UR\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ CopySpellAbility | Cost$ 2 U | ValidTgts$ Instant.YouCtrl+cmcLE2 | TargetType$ Spell | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.\nA:AB$ CopySpellAbility | Cost$ 2 R | ValidTgts$ Sorcery.YouCtrl+cmcLE2 | TargetType$ Spell | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.\nOracle:({U/R} can be paid with either {U} or {R}.)\n{2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.\n{2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Izzet Guildmage", "mana_cost": "{U/R}{U/R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "({U/R} can be paid with either {U} or {R}.)\n{2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.\n{2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.", "power": "2", "toughness": "2"}
### Response: Name:Izzet Guildmage\nManaCost:UR UR\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ CopySpellAbility | Cost$ 2 U | ValidTgts$ Instant.YouCtrl+cmcLE2 | TargetType$ Spell | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.\nA:AB$ CopySpellAbility | Cost$ 2 R | ValidTgts$ Sorcery.YouCtrl+cmcLE2 | TargetType$ Spell | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.\nOracle:({U/R} can be paid with either {U} or {R}.)\n{2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.\n{2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
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Create the Forge script for this magic card
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{"name": "Oppressive Will", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {1} for each card in your hand."}
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Name:Oppressive Will\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {1} for each card in your hand.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:All\nOracle:Counter target spell unless its controller pays {1} for each card in your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oppressive Will", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {1} for each card in your hand."}
### Response: Name:Oppressive Will\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {1} for each card in your hand.\nSVar:X:Count$InYourHand\nAI:RemoveDeck:All\nOracle:Counter target spell unless its controller pays {1} for each card in your hand.
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Create the Forge script for this magic card
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{"name": "Mind Extraction", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nTarget player reveals their hand and discards all cards of each of the sacrificed creature's colors."}
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Name:Mind Extraction\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B Sac<1/Creature> | ValidTgts$ Player | DiscardValid$ Card.SharesColorWith Sacrificed | Mode$ RevealDiscardAll | SpellDescription$ Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nTarget player reveals their hand and discards all cards of each of the sacrificed creature's colors.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mind Extraction", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nTarget player reveals their hand and discards all cards of each of the sacrificed creature's colors."}
### Response: Name:Mind Extraction\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 2 B Sac<1/Creature> | ValidTgts$ Player | DiscardValid$ Card.SharesColorWith Sacrificed | Mode$ RevealDiscardAll | SpellDescription$ Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nTarget player reveals their hand and discards all cards of each of the sacrificed creature's colors.
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Create the Forge script for this magic card
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{"name": "Soul Shepherd", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{W}, Exile a creature card from your graveyard: You gain 1 life.", "power": "2", "toughness": "1"}
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Name:Soul Shepherd\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/1\nA:AB$ GainLife | Cost$ W ExileFromGrave<1/Creature> | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nOracle:{W}, Exile a creature card from your graveyard: You gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul Shepherd", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{W}, Exile a creature card from your graveyard: You gain 1 life.", "power": "2", "toughness": "1"}
### Response: Name:Soul Shepherd\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/1\nA:AB$ GainLife | Cost$ W ExileFromGrave<1/Creature> | LifeAmount$ 1 | SpellDescription$ You gain 1 life.\nOracle:{W}, Exile a creature card from your graveyard: You gain 1 life.
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Create the Forge script for this magic card
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{"name": "Isle of Vesuva", "mana_cost": "", "type_line": "Plane \u2014 Dominaria", "oracle_text": "Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nWhenever chaos ensues, destroy target creature and all other creatures with the same name as that creature."}
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Name:Isle of Vesuva\nManaCost:no cost\nTypes:Plane Dominaria\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Command | Execute$ TrigVesuvaCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nSVar:TrigVesuvaCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ TriggeredCardController\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.\nSVar:RolledChaos:DB$ Destroy | ValidTgts$ Creature | SubAbility$ DestroyOtherAll\nSVar:DestroyOtherAll:DB$ DestroyAll | ValidCards$ Targeted.sameName+Other\nSVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True\nOracle:Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nWhenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Isle of Vesuva", "mana_cost": "", "type_line": "Plane \u2014 Dominaria", "oracle_text": "Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nWhenever chaos ensues, destroy target creature and all other creatures with the same name as that creature."}
### Response: Name:Isle of Vesuva\nManaCost:no cost\nTypes:Plane Dominaria\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Command | Execute$ TrigVesuvaCopy | TriggerDescription$ Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nSVar:TrigVesuvaCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ TriggeredCardController\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.\nSVar:RolledChaos:DB$ Destroy | ValidTgts$ Creature | SubAbility$ DestroyOtherAll\nSVar:DestroyOtherAll:DB$ DestroyAll | ValidCards$ Targeted.sameName+Other\nSVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True\nOracle:Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.\nWhenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.
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Create the Forge script for this magic card
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{"name": "Archway Angel", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Archway Angel enters the battlefield, you gain 2 life for each Gate you control.", "power": "3", "toughness": "4"}
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Name:Archway Angel\nManaCost:5 W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each Gate you control.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Gate.YouCtrl/Times.2\nDeckHas:Ability$LifeGain\nDeckHints:Type$Gate\nOracle:Flying\nWhen Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Archway Angel", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Archway Angel enters the battlefield, you gain 2 life for each Gate you control.", "power": "3", "toughness": "4"}
### Response: Name:Archway Angel\nManaCost:5 W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each Gate you control.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Gate.YouCtrl/Times.2\nDeckHas:Ability$LifeGain\nDeckHints:Type$Gate\nOracle:Flying\nWhen Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
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Create the Forge script for this magic card
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{"name": "Marneus Calgar", "mana_cost": "{2}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Astartes Warrior", "oracle_text": "Double strike\nMaster Tactician \u2014 Whenever one or more tokens enter the battlefield under your control, draw a card.\nChapter Master \u2014 {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.", "power": "3", "toughness": "5"}
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Name:Marneus Calgar\nManaCost:2 W U B\nTypes:Legendary Creature Astartes Warrior\nPT:3/5\nK:Double Strike\nT:Mode$ ChangesZoneAll | ValidCards$ Card.token+YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ DBDraw | TriggerDescription$ Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.\nSVar:DBDraw:DB$ Draw\nA:AB$ Token | Cost$ 6 | PrecostDesc$ Chapter Master — | TokenAmount$ 2 | TokenScript$ w_2_2_astartes_warrior_vigilance | TokenOwner$ You | SpellDescription$ Create two 2/2 white Astartes Warrior creature tokens with vigilance.\nDeckHints:Ability$Token\nDeckHas:Ability$Token\nOracle:Double strike\nMaster Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.\nChapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Marneus Calgar", "mana_cost": "{2}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Astartes Warrior", "oracle_text": "Double strike\nMaster Tactician \u2014 Whenever one or more tokens enter the battlefield under your control, draw a card.\nChapter Master \u2014 {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.", "power": "3", "toughness": "5"}
### Response: Name:Marneus Calgar\nManaCost:2 W U B\nTypes:Legendary Creature Astartes Warrior\nPT:3/5\nK:Double Strike\nT:Mode$ ChangesZoneAll | ValidCards$ Card.token+YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ DBDraw | TriggerDescription$ Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.\nSVar:DBDraw:DB$ Draw\nA:AB$ Token | Cost$ 6 | PrecostDesc$ Chapter Master — | TokenAmount$ 2 | TokenScript$ w_2_2_astartes_warrior_vigilance | TokenOwner$ You | SpellDescription$ Create two 2/2 white Astartes Warrior creature tokens with vigilance.\nDeckHints:Ability$Token\nDeckHas:Ability$Token\nOracle:Double strike\nMaster Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.\nChapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.
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Create the Forge script for this magic card
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{"name": "Mistcutter Hydra", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "This spell can't be countered.\nHaste, protection from blue\nMistcutter Hydra enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
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Name:Mistcutter Hydra\nManaCost:X G\nTypes:Creature Hydra\nPT:0/0\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Haste\nK:Protection from blue\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nOracle:This spell can't be countered.\nHaste, protection from blue\nMistcutter Hydra enters the battlefield with X +1/+1 counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mistcutter Hydra", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "This spell can't be countered.\nHaste, protection from blue\nMistcutter Hydra enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
### Response: Name:Mistcutter Hydra\nManaCost:X G\nTypes:Creature Hydra\nPT:0/0\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Haste\nK:Protection from blue\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nOracle:This spell can't be countered.\nHaste, protection from blue\nMistcutter Hydra enters the battlefield with X +1/+1 counters on it.
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Create the Forge script for this magic card
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{"name": "Ray of Revelation", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target enchantment.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Ray of Revelation\nManaCost:1 W\nTypes:Instant\nK:Flashback:G\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment. | SpellDescription$ Destroy target enchantment.\nOracle:Destroy target enchantment.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ray of Revelation", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target enchantment.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Ray of Revelation\nManaCost:1 W\nTypes:Instant\nK:Flashback:G\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment. | SpellDescription$ Destroy target enchantment.\nOracle:Destroy target enchantment.\nFlashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Blazethorn Scarecrow", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Blazethorn Scarecrow has haste as long as you control a red creature.\nBlazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)", "power": "3", "toughness": "3"}
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Name:Blazethorn Scarecrow\nManaCost:5\nTypes:Artifact Creature Scarecrow\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Creature.Red+YouCtrl | Description$ CARDNAME has haste as long as you control a red creature.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Wither | IsPresent$ Creature.Green+YouCtrl | Description$ CARDNAME has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)\nSVar:BuffedBy:Creature.Red,Creature.Green\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nOracle:Blazethorn Scarecrow has haste as long as you control a red creature.\nBlazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blazethorn Scarecrow", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Blazethorn Scarecrow has haste as long as you control a red creature.\nBlazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)", "power": "3", "toughness": "3"}
### Response: Name:Blazethorn Scarecrow\nManaCost:5\nTypes:Artifact Creature Scarecrow\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Creature.Red+YouCtrl | Description$ CARDNAME has haste as long as you control a red creature.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Wither | IsPresent$ Creature.Green+YouCtrl | Description$ CARDNAME has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)\nSVar:BuffedBy:Creature.Red,Creature.Green\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nOracle:Blazethorn Scarecrow has haste as long as you control a red creature.\nBlazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
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Create the Forge script for this magic card
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{"name": "Primitive Etchings", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card."}
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Name:Primitive Etchings\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | Static$ True | ForReveal$ True | Execute$ DBReveal | TriggerZones$ Battlefield | TriggerDescription$ Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.\nSVar:DBReveal:DB$ Reveal | Defined$ You | RevealDefined$ TriggeredCard | RememberRevealed$ True | SubAbility$ DBTrigger\nSVar:DBTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature+YouCtrl | SubAbility$ DBCleanup | Execute$ TrigDraw | TriggerDescription$ Whenever you reveal a creature card this way, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Primitive Etchings", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card."}
### Response: Name:Primitive Etchings\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | Static$ True | ForReveal$ True | Execute$ DBReveal | TriggerZones$ Battlefield | TriggerDescription$ Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.\nSVar:DBReveal:DB$ Reveal | Defined$ You | RevealDefined$ TriggeredCard | RememberRevealed$ True | SubAbility$ DBTrigger\nSVar:DBTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature+YouCtrl | SubAbility$ DBCleanup | Execute$ TrigDraw | TriggerDescription$ Whenever you reveal a creature card this way, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
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Create the Forge script for this magic card
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{"name": "Nimblewright Schematic", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token."}
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Name:Nimblewright Schematic\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_construct | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nimblewright Schematic", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token."}
### Response: Name:Nimblewright Schematic\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_construct | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.
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Create the Forge script for this magic card
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{"name": "Beastcaller Savant", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Shaman Ally", "oracle_text": "Haste\n{T}: Add one mana of any color. Spend this mana only to cast a creature spell.", "power": "1", "toughness": "1"}
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Name:Beastcaller Savant\nManaCost:1 G\nTypes:Creature Elf Shaman Ally\nPT:1/1\nK:Haste\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.Creature | SpellDescription$ Add one mana of any color. Spend this mana only to cast a creature spell.\nOracle:Haste\n{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beastcaller Savant", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Shaman Ally", "oracle_text": "Haste\n{T}: Add one mana of any color. Spend this mana only to cast a creature spell.", "power": "1", "toughness": "1"}
### Response: Name:Beastcaller Savant\nManaCost:1 G\nTypes:Creature Elf Shaman Ally\nPT:1/1\nK:Haste\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Spell.Creature | SpellDescription$ Add one mana of any color. Spend this mana only to cast a creature spell.\nOracle:Haste\n{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
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Create the Forge script for this magic card
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{"name": "Stirring Address", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gets +2/+2 until end of turn.\nOverload {5}{W} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
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Name:Stirring Address\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature you control gets +2/+2 until end of turn.\nK:Overload:5 W\nOracle:Target creature you control gets +2/+2 until end of turn.\nOverload {5}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stirring Address", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gets +2/+2 until end of turn.\nOverload {5}{W} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
### Response: Name:Stirring Address\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature you control gets +2/+2 until end of turn.\nK:Overload:5 W\nOracle:Target creature you control gets +2/+2 until end of turn.\nOverload {5}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
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Create the Forge script for this magic card
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{"name": "Rhox Veteran", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhenever Rhox Veteran attacks, tap target creature an opponent controls.", "power": "2", "toughness": "4"}
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Name:Rhox Veteran\nManaCost:3 W\nTypes:Creature Rhino Soldier\nPT:2/4\nK:Battle cry\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nOracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhenever Rhox Veteran attacks, tap target creature an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rhox Veteran", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhenever Rhox Veteran attacks, tap target creature an opponent controls.", "power": "2", "toughness": "4"}
### Response: Name:Rhox Veteran\nManaCost:3 W\nTypes:Creature Rhino Soldier\nPT:2/4\nK:Battle cry\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nOracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhenever Rhox Veteran attacks, tap target creature an opponent controls.
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Create the Forge script for this magic card
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{"name": "Patriarch's Bidding", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield."}
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Name:Patriarch's Bidding\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 3 B B | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseType | SubAbility$ DBBidding | StackDescription$ SpellDescription | SpellDescription$ Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.\nSVar:DBChooseType:DB$ ChooseType | Defined$ Player.IsRemembered | Type$ Creature | AILogic$ MostProminentInComputerGraveyard | SubAbility$ DBRemember\nSVar:DBRemember:DB$ PumpAll | ValidCards$ Creature.ChosenType | RememberPumped$ True | PumpZone$ Graveyard\nSVar:DBBidding:DB$ ChangeZoneAll | ChangeType$ Creature.IsRemembered | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Patriarch's Bidding", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield."}
### Response: Name:Patriarch's Bidding\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 3 B B | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseType | SubAbility$ DBBidding | StackDescription$ SpellDescription | SpellDescription$ Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.\nSVar:DBChooseType:DB$ ChooseType | Defined$ Player.IsRemembered | Type$ Creature | AILogic$ MostProminentInComputerGraveyard | SubAbility$ DBRemember\nSVar:DBRemember:DB$ PumpAll | ValidCards$ Creature.ChosenType | RememberPumped$ True | PumpZone$ Graveyard\nSVar:DBBidding:DB$ ChangeZoneAll | ChangeType$ Creature.IsRemembered | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Rain of Rust", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Destroy target land.\nEntwine {3}{R} (Choose both if you pay the entwine cost.)"}
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Name:Rain of Rust\nManaCost:3 R R\nTypes:Instant\nK:Entwine:3 R\nA:SP$ Charm | Cost$ 3 R R | Choices$ DBDestroyArtifact,DBDestroyLand | CharmNum$ 1\nSVar:DBDestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBDestroyLand:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Destroy target artifact.\n• Destroy target land.\nEntwine {3}{R} (Choose both if you pay the entwine cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rain of Rust", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Destroy target artifact.\n\u2022 Destroy target land.\nEntwine {3}{R} (Choose both if you pay the entwine cost.)"}
### Response: Name:Rain of Rust\nManaCost:3 R R\nTypes:Instant\nK:Entwine:3 R\nA:SP$ Charm | Cost$ 3 R R | Choices$ DBDestroyArtifact,DBDestroyLand | CharmNum$ 1\nSVar:DBDestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBDestroyLand:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Destroy target artifact.\n• Destroy target land.\nEntwine {3}{R} (Choose both if you pay the entwine cost.)
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Create the Forge script for this magic card
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{"name": "Stensia Uprising", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target."}
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Name:Stensia Uprising\nManaCost:2 R R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_human | SubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice | ConditionPresent$ Permanent.YouCtrl | ConditionCompare$ EQ13 | SacValid$ Self | Optional$ True | RememberSacrificed$ True | SubAbility$ DBImmediateTrig\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ TrigDamage | SubAbility$ DBCleanup | TriggerDescription$ When you sacrifice CARDNAME, it deals 7 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 7\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Sacrifice\nOracle:At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stensia Uprising", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target."}
### Response: Name:Stensia Uprising\nManaCost:2 R R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_human | SubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice | ConditionPresent$ Permanent.YouCtrl | ConditionCompare$ EQ13 | SacValid$ Self | Optional$ True | RememberSacrificed$ True | SubAbility$ DBImmediateTrig\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ TrigDamage | SubAbility$ DBCleanup | TriggerDescription$ When you sacrifice CARDNAME, it deals 7 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 7\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Sacrifice\nOracle:At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.
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Create the Forge script for this magic card
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{"name": "Llanowar Greenwidow", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach, trample\nDomain \u2014 {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains \"If this permanent would leave the battlefield, exile it instead of putting it anywhere else.\" This ability costs {1} less to activate for each basic land type among lands you control.", "power": "4", "toughness": "3"}
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Name:Llanowar Greenwidow\nManaCost:2 G\nTypes:Creature Spider\nPT:4/3\nK:Reach\nK:Trample\nA:AB$ ChangeZone | Cost$ 7 G | ReduceCost$ X | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SubAbility$ DBAnimate | PrecostDesc$ Domain — | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead." This ability costs {1} less to activate for each basic land type among lands you control.\nSVar:DBAnimate:DB$ Animate | Replacements$ ReplaceLeaves | Defined$ Self | Duration$ Permanent\nSVar:ReplaceLeaves:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ Exile | Description$ If this permanent would leave the battlefield, exile it instead.\nSVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard\nSVar:DiscardMe:2\nSVar:SacMe:1\nSVar:X:Count$Domain\nDeckHas:Ability$Graveyard\nOracle:Reach, trample\nDomain — {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead." This ability costs {1} less to activate for each basic land type among lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Llanowar Greenwidow", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach, trample\nDomain \u2014 {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains \"If this permanent would leave the battlefield, exile it instead of putting it anywhere else.\" This ability costs {1} less to activate for each basic land type among lands you control.", "power": "4", "toughness": "3"}
### Response: Name:Llanowar Greenwidow\nManaCost:2 G\nTypes:Creature Spider\nPT:4/3\nK:Reach\nK:Trample\nA:AB$ ChangeZone | Cost$ 7 G | ReduceCost$ X | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SubAbility$ DBAnimate | PrecostDesc$ Domain — | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead." This ability costs {1} less to activate for each basic land type among lands you control.\nSVar:DBAnimate:DB$ Animate | Replacements$ ReplaceLeaves | Defined$ Self | Duration$ Permanent\nSVar:ReplaceLeaves:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ Exile | Description$ If this permanent would leave the battlefield, exile it instead.\nSVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard\nSVar:DiscardMe:2\nSVar:SacMe:1\nSVar:X:Count$Domain\nDeckHas:Ability$Graveyard\nOracle:Reach, trample\nDomain — {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead." This ability costs {1} less to activate for each basic land type among lands you control.
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Create the Forge script for this magic card
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{"name": "Arcbound Stinger", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "Flying\nModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
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Name:Arcbound Stinger\nManaCost:2\nTypes:Artifact Creature Insect\nPT:0/0\nK:Flying\nK:Modular:1\nDeckHas:Ability$Counters\nOracle:Flying\nModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcbound Stinger", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "Flying\nModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
### Response: Name:Arcbound Stinger\nManaCost:2\nTypes:Artifact Creature Insect\nPT:0/0\nK:Flying\nK:Modular:1\nDeckHas:Ability$Counters\nOracle:Flying\nModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Create the Forge script for this magic card
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{"name": "Sanitarium Skeleton", "mana_cost": "{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.", "power": "1", "toughness": "2"}
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Name:Sanitarium Skeleton\nManaCost:B\nTypes:Creature Skeleton\nPT:1/2\nA:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nSVar:DiscardMe:2\nSVar:SacMe:1\nOracle:{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sanitarium Skeleton", "mana_cost": "{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.", "power": "1", "toughness": "2"}
### Response: Name:Sanitarium Skeleton\nManaCost:B\nTypes:Creature Skeleton\nPT:1/2\nA:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nSVar:DiscardMe:2\nSVar:SacMe:1\nOracle:{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Simian Spirit Guide", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ape Spirit", "oracle_text": "Exile Simian Spirit Guide from your hand: Add {R}.", "power": "2", "toughness": "2"}
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Name:Simian Spirit Guide\nManaCost:2 R\nTypes:Creature Ape Spirit\nPT:2/2\nA:AB$ Mana | Cost$ ExileFromHand<1/CARDNAME> | Produced$ R | ActivationZone$ Hand | SpellDescription$ Add {R}.\nOracle:Exile Simian Spirit Guide from your hand: Add {R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Simian Spirit Guide", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ape Spirit", "oracle_text": "Exile Simian Spirit Guide from your hand: Add {R}.", "power": "2", "toughness": "2"}
### Response: Name:Simian Spirit Guide\nManaCost:2 R\nTypes:Creature Ape Spirit\nPT:2/2\nA:AB$ Mana | Cost$ ExileFromHand<1/CARDNAME> | Produced$ R | ActivationZone$ Hand | SpellDescription$ Add {R}.\nOracle:Exile Simian Spirit Guide from your hand: Add {R}.
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Create the Forge script for this magic card
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{"name": "Flowstone Sculpture", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Shapeshifter", "oracle_text": "{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)", "power": "4", "toughness": "4"}
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Name:Flowstone Sculpture\nManaCost:6\nTypes:Artifact Creature Shapeshifter\nPT:4/4\nA:AB$ GenericChoice | Cost$ 2 Discard<1/Card> | Choices$ ChooseCounters,ChooseFlying,ChooseFirstStrike,ChooseTrample | SpellDescription$ Put a +1/+1 counter on CARDNAME or CARDNAME gains flying, first strike, or trample. (This effect lasts indefinitely.)\nSVar:ChooseCounters:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nSVar:ChooseFlying:DB$ Pump | Defined$ Self | KW$ Flying | Duration$ Permanent | SpellDescription$ CARDNAME gains flying.\nSVar:ChooseFirstStrike:DB$ Pump | Defined$ Self | KW$ First Strike | Duration$ Permanent | SpellDescription$ CARDNAME gains first strike.\nSVar:ChooseTrample:DB$ Pump | Defined$ Self | KW$ Trample | Duration$ Permanent | SpellDescription$ CARDNAME gains trample.\nOracle:{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flowstone Sculpture", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Shapeshifter", "oracle_text": "{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)", "power": "4", "toughness": "4"}
### Response: Name:Flowstone Sculpture\nManaCost:6\nTypes:Artifact Creature Shapeshifter\nPT:4/4\nA:AB$ GenericChoice | Cost$ 2 Discard<1/Card> | Choices$ ChooseCounters,ChooseFlying,ChooseFirstStrike,ChooseTrample | SpellDescription$ Put a +1/+1 counter on CARDNAME or CARDNAME gains flying, first strike, or trample. (This effect lasts indefinitely.)\nSVar:ChooseCounters:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nSVar:ChooseFlying:DB$ Pump | Defined$ Self | KW$ Flying | Duration$ Permanent | SpellDescription$ CARDNAME gains flying.\nSVar:ChooseFirstStrike:DB$ Pump | Defined$ Self | KW$ First Strike | Duration$ Permanent | SpellDescription$ CARDNAME gains first strike.\nSVar:ChooseTrample:DB$ Pump | Defined$ Self | KW$ Trample | Duration$ Permanent | SpellDescription$ CARDNAME gains trample.\nOracle:{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)
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Create the Forge script for this magic card
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{"name": "Changeling Outcast", "mana_cost": "{B}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nChangeling Outcast can't block and can't be blocked.", "power": "1", "toughness": "1"}
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Name:Changeling Outcast\nManaCost:B\nTypes:Creature Shapeshifter\nPT:1/1\nK:Changeling\nS:Mode$ CantBlockBy | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block and can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self\nOracle:Changeling (This card is every creature type.)\nChangeling Outcast can't block and can't be blocked.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Changeling Outcast", "mana_cost": "{B}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nChangeling Outcast can't block and can't be blocked.", "power": "1", "toughness": "1"}
### Response: Name:Changeling Outcast\nManaCost:B\nTypes:Creature Shapeshifter\nPT:1/1\nK:Changeling\nS:Mode$ CantBlockBy | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block and can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self\nOracle:Changeling (This card is every creature type.)\nChangeling Outcast can't block and can't be blocked.
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Create the Forge script for this magic card
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{"name": "Chance for Glory", "mana_cost": "{1}{R}{W}", "type_line": "Instant", "oracle_text": "Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game."}
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Name:Chance for Glory\nManaCost:1 R W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 R W | ValidCards$ Creature.YouCtrl | KW$ Indestructible | Duration$ Permanent | SubAbility$ DBAddTurn | SpellDescription$ Creatures you control gain indestructible.\nSVar:DBAddTurn:DB$ AddTurn | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.\nSVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nOracle:Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chance for Glory", "mana_cost": "{1}{R}{W}", "type_line": "Instant", "oracle_text": "Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game."}
### Response: Name:Chance for Glory\nManaCost:1 R W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 R W | ValidCards$ Creature.YouCtrl | KW$ Indestructible | Duration$ Permanent | SubAbility$ DBAddTurn | SpellDescription$ Creatures you control gain indestructible.\nSVar:DBAddTurn:DB$ AddTurn | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.\nSVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nOracle:Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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Create the Forge script for this magic card
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{"name": "Soulbright Flamekin", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.", "power": "2", "toughness": "1"}
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Name:Soulbright Flamekin\nManaCost:1 R\nTypes:Creature Elemental Shaman\nPT:2/1\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SubAbility$ SoulbrightMana | SpellDescription$ Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.\nSVar:SoulbrightMana:DB$ Mana | Produced$ R R R R R R R R | ConditionCheckSVar$ SoulbrightNum | ConditionSVarCompare$ EQ3 | Optional$ True\nSVar:SoulbrightNum:Count$ResolvedThisTurn\nAI:RemoveDeck:All\nOracle:{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soulbright Flamekin", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.", "power": "2", "toughness": "1"}
### Response: Name:Soulbright Flamekin\nManaCost:1 R\nTypes:Creature Elemental Shaman\nPT:2/1\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SubAbility$ SoulbrightMana | SpellDescription$ Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.\nSVar:SoulbrightMana:DB$ Mana | Produced$ R R R R R R R R | ConditionCheckSVar$ SoulbrightNum | ConditionSVarCompare$ EQ3 | Optional$ True\nSVar:SoulbrightNum:Count$ResolvedThisTurn\nAI:RemoveDeck:All\nOracle:{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
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Create the Forge script for this magic card
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{"name": "Inys Haen", "mana_cost": "", "type_line": "Plane \u2014 Cridhe", "oracle_text": "When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards.\nWhen you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped.\nWhenever chaos ensues, return target nonland card from your graveyard to your hand."}
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Name:Inys Haen\nManaCost:no cost\nTypes:Plane Cridhe\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Command | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, mill three cards.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You\nT:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When you planeswalk away from CARDNAME, each player returns all land cards from their graveyard to the battlefield tapped\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | Tapped$ True | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Land\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, return target nonland card from your graveyard to your hand.\nSVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.nonLand+YouCtrl | TgtPrompt$ Select target nonland card in your graveyard\nDeckHas:Ability$Graveyard|Mill\nOracle:When you planeswalk to Ins Haen and at the beginning of your upkeep, mill three cards.\nWhen you planeswalk away from Ins Haen, each player returns all land cards from their graveyard to the battlefield tapped\nWhenever chaos ensues, return target nonland card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inys Haen", "mana_cost": "", "type_line": "Plane \u2014 Cridhe", "oracle_text": "When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards.\nWhen you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped.\nWhenever chaos ensues, return target nonland card from your graveyard to your hand."}
### Response: Name:Inys Haen\nManaCost:no cost\nTypes:Plane Cridhe\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Command | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, mill three cards.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You\nT:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When you planeswalk away from CARDNAME, each player returns all land cards from their graveyard to the battlefield tapped\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | Tapped$ True | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Land\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, return target nonland card from your graveyard to your hand.\nSVar:RolledChaos:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.nonLand+YouCtrl | TgtPrompt$ Select target nonland card in your graveyard\nDeckHas:Ability$Graveyard|Mill\nOracle:When you planeswalk to Ins Haen and at the beginning of your upkeep, mill three cards.\nWhen you planeswalk away from Ins Haen, each player returns all land cards from their graveyard to the battlefield tapped\nWhenever chaos ensues, return target nonland card from your graveyard to your hand.
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