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Create the Forge script for this magic card
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{"name": "Brago's Favor", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nSpells with the chosen name you cast cost {1} less to cast."}
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Name:Brago's Favor\nManaCost:no cost\nTypes:Conspiracy\nK:Hidden agenda\nS:Mode$ ReduceCost | ValidCard$ Card.NamedCard | EffectZone$ Command | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells of the named card cost 1 less.\nSVar:AgendaLogic:BestCreatureInComputerDeck\nOracle:Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nSpells with the chosen name you cast cost {1} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brago's Favor", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nSpells with the chosen name you cast cost {1} less to cast."}
### Response: Name:Brago's Favor\nManaCost:no cost\nTypes:Conspiracy\nK:Hidden agenda\nS:Mode$ ReduceCost | ValidCard$ Card.NamedCard | EffectZone$ Command | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells of the named card cost 1 less.\nSVar:AgendaLogic:BestCreatureInComputerDeck\nOracle:Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nSpells with the chosen name you cast cost {1} less to cast.
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Create the Forge script for this magic card
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{"name": "Smogbelcher Chariot", "mana_cost": "{2}{B}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Menace, deathtouch, lifelink\nWhenever Smogbelcher Chariot attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink.\nCrew 3", "power": "3", "toughness": "3"}
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Name:Smogbelcher Chariot\nManaCost:2 B\nTypes:Artifact Vehicle\nPT:3/3\nK:Menace\nK:Deathtouch\nK:Lifelink\nT:Mode$ BecomesCrewed | ValidVehicle$ Card.Self | Execute$ RememberCrew | Static$ True\nSVar:RememberCrew:DB$ PumpAll | ValidCards$ Creature.TriggeredCrew | RememberPumped$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Card.IsRemembered | TgtPrompt$ Select target creature that crewed it this turn | KWChoice$ Menace,Deathtouch,Lifelink | Duration$ Perpetual\nK:Crew:3\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Menace,Deathtouch,Lifelink\nWhenever Smogbelcher Chariot attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink.\nCrew 3
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Smogbelcher Chariot", "mana_cost": "{2}{B}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Menace, deathtouch, lifelink\nWhenever Smogbelcher Chariot attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink.\nCrew 3", "power": "3", "toughness": "3"}
### Response: Name:Smogbelcher Chariot\nManaCost:2 B\nTypes:Artifact Vehicle\nPT:3/3\nK:Menace\nK:Deathtouch\nK:Lifelink\nT:Mode$ BecomesCrewed | ValidVehicle$ Card.Self | Execute$ RememberCrew | Static$ True\nSVar:RememberCrew:DB$ PumpAll | ValidCards$ Creature.TriggeredCrew | RememberPumped$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Card.IsRemembered | TgtPrompt$ Select target creature that crewed it this turn | KWChoice$ Menace,Deathtouch,Lifelink | Duration$ Perpetual\nK:Crew:3\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Menace,Deathtouch,Lifelink\nWhenever Smogbelcher Chariot attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink.\nCrew 3
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Create the Forge script for this magic card
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{"name": "Aven Mimeomancer", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nAt the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.", "power": "3", "toughness": "1"}
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Name:Aven Mimeomancer\nManaCost:1 W U\nTypes:Creature Bird Wizard\nPT:3/1\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ FEATHER | CounterNum$ 1 | RememberCards$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ MimeomancerStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ FEATHER | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MimeomancerStatic:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | SetPower$ 3 | SetToughness$ 1 | AddKeyword$ Flying | Description$ CARDNAME is 3/1 and has flying for as long as it has a feather counter on it.\nAI:RemoveDeck:All\nOracle:Flying\nAt the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aven Mimeomancer", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nAt the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.", "power": "3", "toughness": "1"}
### Response: Name:Aven Mimeomancer\nManaCost:1 W U\nTypes:Creature Bird Wizard\nPT:3/1\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ FEATHER | CounterNum$ 1 | RememberCards$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ MimeomancerStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ FEATHER | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MimeomancerStatic:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | SetPower$ 3 | SetToughness$ 1 | AddKeyword$ Flying | Description$ CARDNAME is 3/1 and has flying for as long as it has a feather counter on it.\nAI:RemoveDeck:All\nOracle:Flying\nAt the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.
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Create the Forge script for this magic card
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{"name": "Waterveil Cavern", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step."}
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Name:Waterveil Cavern\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SubAbility$ DBStayTapped | SpellDescription$ Add {U} or {B}. CARDNAME doesn't untap during your next untap step.\nSVar:DBStayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Waterveil Cavern", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step."}
### Response: Name:Waterveil Cavern\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SubAbility$ DBStayTapped | SpellDescription$ Add {U} or {B}. CARDNAME doesn't untap during your next untap step.\nSVar:DBStayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step.
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Create the Forge script for this magic card
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{"name": "Winds of Qal Sisma", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn.\nFerocious \u2014 If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control."}
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Name:Winds of Qal Sisma\nManaCost:1 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent1 | AILogic$ Fog | ConditionPresent$ Creature.YouCtrl+powerGE4 | ConditionCompare$ EQ0 | SubAbility$ DBEffect | SpellDescription$ Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPrevent2 | AILogic$ Fog | ConditionPresent$ Creature.YouCtrl+powerGE4 | ConditionCompare$ GE1\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | Description$ Prevent all combat damage that would be dealt this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | ValidSource$ Creature.OppCtrl | IsCombat$ True | ActiveZones$ Command | Description$ Prevent all combat damage that would be dealt this turn by creatures your opponents control.\nOracle:Prevent all combat damage that would be dealt this turn.\nFerocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winds of Qal Sisma", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn.\nFerocious \u2014 If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control."}
### Response: Name:Winds of Qal Sisma\nManaCost:1 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent1 | AILogic$ Fog | ConditionPresent$ Creature.YouCtrl+powerGE4 | ConditionCompare$ EQ0 | SubAbility$ DBEffect | SpellDescription$ Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPrevent2 | AILogic$ Fog | ConditionPresent$ Creature.YouCtrl+powerGE4 | ConditionCompare$ GE1\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | Description$ Prevent all combat damage that would be dealt this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | ValidSource$ Creature.OppCtrl | IsCombat$ True | ActiveZones$ Command | Description$ Prevent all combat damage that would be dealt this turn by creatures your opponents control.\nOracle:Prevent all combat damage that would be dealt this turn.\nFerocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
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Create the Forge script for this magic card
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{"name": "Coveted Peacock", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)", "power": "3", "toughness": "4"}
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Name:Coveted Peacock\nManaCost:3 U U\nTypes:Creature Bird\nPT:3/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGoad | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls.\nOracle:Flying\nWhenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coveted Peacock", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)", "power": "3", "toughness": "4"}
### Response: Name:Coveted Peacock\nManaCost:3 U U\nTypes:Creature Bird\nPT:3/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGoad | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls.\nOracle:Flying\nWhenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Create the Forge script for this magic card
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{"name": "Shattered Sanctum", "mana_cost": "", "type_line": "Land", "oracle_text": "Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {W} or {B}."}
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Name:Shattered Sanctum\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or more other lands.\nOracle:Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {W} or {B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shattered Sanctum", "mana_cost": "", "type_line": "Land", "oracle_text": "Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {W} or {B}."}
### Response: Name:Shattered Sanctum\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or more other lands.\nOracle:Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {W} or {B}.
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Create the Forge script for this magic card
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{"name": "Forget", "mana_cost": "{U}{U}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards, then draws as many cards as they discarded this way."}
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Name:Forget\nManaCost:U U\nTypes:Sorcery\nA:SP$ Discard | Cost$ U U | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ TgtChoose | NumCards$ 2 | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Target player discards two cards, then draws as many cards as they discarded this way.\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Target player discards two cards, then draws as many cards as they discarded this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forget", "mana_cost": "{U}{U}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards, then draws as many cards as they discarded this way."}
### Response: Name:Forget\nManaCost:U U\nTypes:Sorcery\nA:SP$ Discard | Cost$ U U | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ TgtChoose | NumCards$ 2 | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Target player discards two cards, then draws as many cards as they discarded this way.\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Target player discards two cards, then draws as many cards as they discarded this way.
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Create the Forge script for this magic card
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{"name": "Nezumi Shortfang"}
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Name:Nezumi Shortfang\nManaCost:1 B\nTypes:Creature Rat Rogue\nPT:1/1\nA:AB$ Discard | Cost$ 1 B T | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBFlip | SpellDescription$ Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.\nSVar:DBFlip:DB$ SetState | Defined$ Self | ConditionCheckSVar$ A | ConditionSVarCompare$ EQ0 | Mode$ Flip\nSVar:A:TargetedPlayer$CardsInHand\nAlternateMode:Flip\nOracle:{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.\n\nALTERNATE\n\nName:Stabwhisker the Odious\nManaCost:1 B\nColors:black\nTypes:Legendary Creature Rat Shaman\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ DiffX\nSVar:DiffX:TriggeredPlayer$CardsInHand/NMinus.3\nOracle:At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nezumi Shortfang"}
### Response: Name:Nezumi Shortfang\nManaCost:1 B\nTypes:Creature Rat Rogue\nPT:1/1\nA:AB$ Discard | Cost$ 1 B T | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBFlip | SpellDescription$ Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.\nSVar:DBFlip:DB$ SetState | Defined$ Self | ConditionCheckSVar$ A | ConditionSVarCompare$ EQ0 | Mode$ Flip\nSVar:A:TargetedPlayer$CardsInHand\nAlternateMode:Flip\nOracle:{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.\n\nALTERNATE\n\nName:Stabwhisker the Odious\nManaCost:1 B\nColors:black\nTypes:Legendary Creature Rat Shaman\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ DiffX\nSVar:DiffX:TriggeredPlayer$CardsInHand/NMinus.3\nOracle:At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.
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Create the Forge script for this magic card
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{"name": "Jacob Hauken, Inspector"}
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Name:Jacob Hauken, Inspector\nManaCost:1 U\nTypes:Legendary Creature Human Advisor\nPT:0/2\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SubAbility$ DBExile | StackDescription$ {p:You} draws a card, | SpellDescription$ Draw a card,\nSVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | ExileFaceDown$ True | Imprint$ True | Mandatory$ True | SubAbility$ DBEffect | StackDescription$ then exiles a card from their hand face down. | SpellDescription$ then exile a card from your hand face down.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Imprinted | StaticAbilities$ STLook | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBTransform | SpellDescription$ You may look at that card for as long as it remains exiled.\nSVar:STLook:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at this card for as long as it remains exiled.\nSVar:DBTransform:DB$ SetState | UnlessCost$ 4 U U | UnlessSwitched$ True | UnlessPayer$ You | Defined$ Self | Mode$ Transform | StackDescription$ SpellDescription | SpellDescription$ You may pay {4}{U}{U}. If you do, transform CARDNAME.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted | Execute$ DBForget\nSVar:DBForget:DB$ Pump | Defined$ TriggeredCard | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nAlternateMode:DoubleFaced\nOracle:{T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector.\n\nALTERNATE\n\nName:Hauken's Insight\nManaCost:no cost\nColors:blue\nTypes:Legendary Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | Imprint$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Imprinted | StaticAbilities$ STLook | Duration$ Permanent | ForgetOnMoved$ Exile\nSVar:STLook:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at this card for as long as it remains exiled.\nS:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.IsImprinted+ExiledWithSource | AffectedZone$ Exile | MayPlay$ True | MayPlayLimit$ 1 | MayPlayWithoutManaCost$ True | Description$ Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted | Execute$ DBForget\nSVar:DBForget:DB$ Pump | Defined$ TriggeredCard | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nOracle:At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.\nOnce during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jacob Hauken, Inspector"}
### Response: Name:Jacob Hauken, Inspector\nManaCost:1 U\nTypes:Legendary Creature Human Advisor\nPT:0/2\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SubAbility$ DBExile | StackDescription$ {p:You} draws a card, | SpellDescription$ Draw a card,\nSVar:DBExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | ExileFaceDown$ True | Imprint$ True | Mandatory$ True | SubAbility$ DBEffect | StackDescription$ then exiles a card from their hand face down. | SpellDescription$ then exile a card from your hand face down.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Imprinted | StaticAbilities$ STLook | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBTransform | SpellDescription$ You may look at that card for as long as it remains exiled.\nSVar:STLook:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at this card for as long as it remains exiled.\nSVar:DBTransform:DB$ SetState | UnlessCost$ 4 U U | UnlessSwitched$ True | UnlessPayer$ You | Defined$ Self | Mode$ Transform | StackDescription$ SpellDescription | SpellDescription$ You may pay {4}{U}{U}. If you do, transform CARDNAME.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted | Execute$ DBForget\nSVar:DBForget:DB$ Pump | Defined$ TriggeredCard | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nAlternateMode:DoubleFaced\nOracle:{T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector.\n\nALTERNATE\n\nName:Hauken's Insight\nManaCost:no cost\nColors:blue\nTypes:Legendary Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | Imprint$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Imprinted | StaticAbilities$ STLook | Duration$ Permanent | ForgetOnMoved$ Exile\nSVar:STLook:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at this card for as long as it remains exiled.\nS:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.IsImprinted+ExiledWithSource | AffectedZone$ Exile | MayPlay$ True | MayPlayLimit$ 1 | MayPlayWithoutManaCost$ True | Description$ Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted | Execute$ DBForget\nSVar:DBForget:DB$ Pump | Defined$ TriggeredCard | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nOracle:At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.\nOnce during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Magus of the Moon", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Nonbasic lands are Mountains.", "power": "2", "toughness": "2"}
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Name:Magus of the Moon\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:2/2\nS:Mode$ Continuous | Affected$ Land.nonBasic | AddType$ Mountain | RemoveLandTypes$ True | Description$ Nonbasic lands are Mountains.\nAI:RemoveDeck:Random\nOracle:Nonbasic lands are Mountains.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magus of the Moon", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Nonbasic lands are Mountains.", "power": "2", "toughness": "2"}
### Response: Name:Magus of the Moon\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:2/2\nS:Mode$ Continuous | Affected$ Land.nonBasic | AddType$ Mountain | RemoveLandTypes$ True | Description$ Nonbasic lands are Mountains.\nAI:RemoveDeck:Random\nOracle:Nonbasic lands are Mountains.
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Create the Forge script for this magic card
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{"name": "Shaleskin Bruiser", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nWhenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.", "power": "4", "toughness": "4"}
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Name:Shaleskin Bruiser\nManaCost:6 R\nTypes:Creature Beast\nPT:4/4\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +3/+0 until end of turn for each other attacking Beast.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Creature.Beast+Other+attacking/Times.3\nOracle:Trample\nWhenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shaleskin Bruiser", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nWhenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.", "power": "4", "toughness": "4"}
### Response: Name:Shaleskin Bruiser\nManaCost:6 R\nTypes:Creature Beast\nPT:4/4\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +3/+0 until end of turn for each other attacking Beast.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Creature.Beast+Other+attacking/Times.3\nOracle:Trample\nWhenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.
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Create the Forge script for this magic card
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{"name": "Talrand, Sky Summoner", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.", "power": "2", "toughness": "2"}
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Name:Talrand, Sky Summoner\nManaCost:2 U U\nTypes:Legendary Creature Merfolk Wizard\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_2_2_drake_flying | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Talrand, Sky Summoner", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.", "power": "2", "toughness": "2"}
### Response: Name:Talrand, Sky Summoner\nManaCost:2 U U\nTypes:Legendary Creature Merfolk Wizard\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_2_2_drake_flying | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
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Create the Forge script for this magic card
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{"name": "Steady Aim", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +1/+4 and gains reach until end of turn."}
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Name:Steady Aim\nManaCost:1 G\nTypes:Instant\nA:SP$ Untap | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +1/+4 and gains reach until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +1 | NumDef$ +4 | KW$ Reach\nOracle:Untap target creature. It gets +1/+4 and gains reach until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Steady Aim", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +1/+4 and gains reach until end of turn."}
### Response: Name:Steady Aim\nManaCost:1 G\nTypes:Instant\nA:SP$ Untap | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +1/+4 and gains reach until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +1 | NumDef$ +4 | KW$ Reach\nOracle:Untap target creature. It gets +1/+4 and gains reach until end of turn.
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Create the Forge script for this magic card
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{"name": "Shifting Sky", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "As Shifting Sky enters the battlefield, choose a color.\nAll nonland permanents are the chosen color."}
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Name:Shifting Sky\nManaCost:2 U\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentKeywordInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nS:Mode$ Continuous | Affected$ Permanent.nonLand | SetColor$ ChosenColor | Description$ All nonland permanents are the chosen color.\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:As Shifting Sky enters the battlefield, choose a color.\nAll nonland permanents are the chosen color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shifting Sky", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "As Shifting Sky enters the battlefield, choose a color.\nAll nonland permanents are the chosen color."}
### Response: Name:Shifting Sky\nManaCost:2 U\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentKeywordInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nS:Mode$ Continuous | Affected$ Permanent.nonLand | SetColor$ ChosenColor | Description$ All nonland permanents are the chosen color.\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:As Shifting Sky enters the battlefield, choose a color.\nAll nonland permanents are the chosen color.
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Create the Forge script for this magic card
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{"name": "Faerie Mechanist", "mana_cost": "{3}{U}", "type_line": "Artifact Creature \u2014 Faerie Artificer", "oracle_text": "Flying\nWhen Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.", "power": "2", "toughness": "2"}
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Name:Faerie Mechanist\nManaCost:3 U\nTypes:Artifact Creature Faerie Artificer\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Artifact\nOracle:Flying\nWhen Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Faerie Mechanist", "mana_cost": "{3}{U}", "type_line": "Artifact Creature \u2014 Faerie Artificer", "oracle_text": "Flying\nWhen Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.", "power": "2", "toughness": "2"}
### Response: Name:Faerie Mechanist\nManaCost:3 U\nTypes:Artifact Creature Faerie Artificer\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Artifact\nOracle:Flying\nWhen Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Arcane Teachings", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +2/+2 and has \"{T}: This creature deals 1 damage to any target.\""}
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Name:Arcane Teachings\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddAbility$ Damage | Description$ Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."\nSVar:Damage:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcane Teachings", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +2/+2 and has \"{T}: This creature deals 1 damage to any target.\""}
### Response: Name:Arcane Teachings\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddAbility$ Damage | Description$ Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."\nSVar:Damage:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target."
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Create the Forge script for this magic card
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{"name": "Promise of Loyalty", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it."}
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Name:Promise of Loyalty\nManaCost:4 W\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 4 W | RepeatPlayers$ Player | RepeatSubAbility$ DBPutCounter | SubAbility$ DBEffect | SpellDescription$ Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.ControlledBy Player.IsRemembered | ChoiceTitle$ Choose a creature you control | Chooser$ Player.IsRemembered | Placer$ Player.IsRemembered | CounterType$ VOW | CounterNum$ 1 | RememberCards$ True | SubAbility$ SacAllOthers\nSVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Creature.IsNotRemembered+ControlledBy Player.IsRemembered\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ VowStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ VOW | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:VowStatic:Mode$ CantAttack | ValidCard$ Card.IsRemembered | Target$ You | Description$ Each of these creatures can't attack you for as long as it has a vow counter on it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Promise of Loyalty", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it."}
### Response: Name:Promise of Loyalty\nManaCost:4 W\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 4 W | RepeatPlayers$ Player | RepeatSubAbility$ DBPutCounter | SubAbility$ DBEffect | SpellDescription$ Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.ControlledBy Player.IsRemembered | ChoiceTitle$ Choose a creature you control | Chooser$ Player.IsRemembered | Placer$ Player.IsRemembered | CounterType$ VOW | CounterNum$ 1 | RememberCards$ True | SubAbility$ SacAllOthers\nSVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Creature.IsNotRemembered+ControlledBy Player.IsRemembered\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ VowStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ VOW | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:VowStatic:Mode$ CantAttack | ValidCard$ Card.IsRemembered | Target$ You | Description$ Each of these creatures can't attack you for as long as it has a vow counter on it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
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Create the Forge script for this magic card
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{"name": "Resolute Blademaster", "mana_cost": "{3}{R}{W}", "type_line": "Creature \u2014 Human Soldier Ally", "oracle_text": "Rally \u2014 Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.", "power": "2", "toughness": "2"}
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Name:Resolute Blademaster\nManaCost:3 R W\nTypes:Creature Human Soldier Ally\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Double Strike\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nDeckHints:Type$Ally\nOracle:Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Resolute Blademaster", "mana_cost": "{3}{R}{W}", "type_line": "Creature \u2014 Human Soldier Ally", "oracle_text": "Rally \u2014 Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Resolute Blademaster\nManaCost:3 R W\nTypes:Creature Human Soldier Ally\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Double Strike\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nDeckHints:Type$Ally\nOracle:Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Warbringer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Orc Berserker", "oracle_text": "Dash costs you pay cost {2} less (as long as this creature is on the battlefield).\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "3", "toughness": "3"}
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Name:Warbringer\nManaCost:3 R\nTypes:Creature Orc Berserker\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Spell.Dash | Activator$ You | Amount$ 2 | Description$ Dash costs you pay cost {2} less (as long as this creature is on the battlefield).\nK:Dash:2 R\nDeckHints:Keyword$Dash\nOracle:Dash costs you pay cost {2} less (as long as this creature is on the battlefield).\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warbringer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Orc Berserker", "oracle_text": "Dash costs you pay cost {2} less (as long as this creature is on the battlefield).\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "3", "toughness": "3"}
### Response: Name:Warbringer\nManaCost:3 R\nTypes:Creature Orc Berserker\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Spell.Dash | Activator$ You | Amount$ 2 | Description$ Dash costs you pay cost {2} less (as long as this creature is on the battlefield).\nK:Dash:2 R\nDeckHints:Keyword$Dash\nOracle:Dash costs you pay cost {2} less (as long as this creature is on the battlefield).\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Create the Forge script for this magic card
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{"name": "Darkmoss Bridge", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "Darkmoss Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {B} or {G}."}
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Name:Darkmoss Bridge\nManaCost:no cost\nTypes:Artifact Land\nK:CARDNAME enters the battlefield tapped.\nK:Indestructible\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nOracle:Darkmoss Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {B} or {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Darkmoss Bridge", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "Darkmoss Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {B} or {G}."}
### Response: Name:Darkmoss Bridge\nManaCost:no cost\nTypes:Artifact Land\nK:CARDNAME enters the battlefield tapped.\nK:Indestructible\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nOracle:Darkmoss Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {B} or {G}.
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Create the Forge script for this magic card
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{"name": "Locthwain Paladin", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nAdamant \u2014 If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.", "power": "3", "toughness": "2"}
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Name:Locthwain Paladin\nManaCost:3 B\nTypes:Creature Human Knight\nPT:3/2\nK:Menace\nK:etbCounter:P1P1:1:Adamant$ Black:Adamant — If at least three black mana was spent to cast this spell, CARDNAME enters the battlefield with a +1/+1 counter on it.\nSVar:AIManaPref:B\nDeckHas:Ability$Counters\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nAdamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Locthwain Paladin", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nAdamant \u2014 If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.", "power": "3", "toughness": "2"}
### Response: Name:Locthwain Paladin\nManaCost:3 B\nTypes:Creature Human Knight\nPT:3/2\nK:Menace\nK:etbCounter:P1P1:1:Adamant$ Black:Adamant — If at least three black mana was spent to cast this spell, CARDNAME enters the battlefield with a +1/+1 counter on it.\nSVar:AIManaPref:B\nDeckHas:Ability$Counters\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nAdamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.
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Create the Forge script for this magic card
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{"name": "Raging Bull", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ox", "oracle_text": "", "power": "2", "toughness": "2"}
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Name:Raging Bull\nManaCost:2 R\nTypes:Creature Ox\nPT:2/2\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Raging Bull", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ox", "oracle_text": "", "power": "2", "toughness": "2"}
### Response: Name:Raging Bull\nManaCost:2 R\nTypes:Creature Ox\nPT:2/2\nOracle:
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Create the Forge script for this magic card
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{"name": "Invisible Stalker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nInvisible Stalker can't be blocked.", "power": "1", "toughness": "1"}
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Name:Invisible Stalker\nManaCost:1 U\nTypes:Creature Human Rogue\nPT:1/1\nK:Hexproof\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nInvisible Stalker can't be blocked.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Invisible Stalker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nInvisible Stalker can't be blocked.", "power": "1", "toughness": "1"}
### Response: Name:Invisible Stalker\nManaCost:1 U\nTypes:Creature Human Rogue\nPT:1/1\nK:Hexproof\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nInvisible Stalker can't be blocked.
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Create the Forge script for this magic card
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{"name": "Wall of Reverence", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit Wall", "oracle_text": "Defender, flying\nAt the beginning of your end step, you may gain life equal to the power of target creature you control.", "power": "1", "toughness": "6"}
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Name:Wall of Reverence\nManaCost:3 W\nTypes:Creature Spirit Wall\nPT:1/6\nK:Defender\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may gain life equal to the power of target creature you control.\nSVar:TrigDig:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ HighestPower | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Targeted$CardPower\nOracle:Defender, flying\nAt the beginning of your end step, you may gain life equal to the power of target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Reverence", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit Wall", "oracle_text": "Defender, flying\nAt the beginning of your end step, you may gain life equal to the power of target creature you control.", "power": "1", "toughness": "6"}
### Response: Name:Wall of Reverence\nManaCost:3 W\nTypes:Creature Spirit Wall\nPT:1/6\nK:Defender\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may gain life equal to the power of target creature you control.\nSVar:TrigDig:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ HighestPower | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Targeted$CardPower\nOracle:Defender, flying\nAt the beginning of your end step, you may gain life equal to the power of target creature you control.
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Create the Forge script for this magic card
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{"name": "Relearn", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return target instant or sorcery card from your graveyard to your hand."}
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Name:Relearn\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U U | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | SpellDescription$ Return target instant or sorcery card from your graveyard to your hand.\nOracle:Return target instant or sorcery card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Relearn", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return target instant or sorcery card from your graveyard to your hand."}
### Response: Name:Relearn\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U U | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | SpellDescription$ Return target instant or sorcery card from your graveyard to your hand.\nOracle:Return target instant or sorcery card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Lumengrid Gargoyle", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "Flying", "power": "4", "toughness": "4"}
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Name:Lumengrid Gargoyle\nManaCost:6\nTypes:Artifact Creature Gargoyle\nPT:4/4\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lumengrid Gargoyle", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "Flying", "power": "4", "toughness": "4"}
### Response: Name:Lumengrid Gargoyle\nManaCost:6\nTypes:Artifact Creature Gargoyle\nPT:4/4\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Vorinclex, Monstrous Raider", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Praetor", "oracle_text": "Trample, haste\nIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.\nIf an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.", "power": "6", "toughness": "6"}
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Name:Vorinclex, Monstrous Raider\nManaCost:4 G G\nTypes:Legendary Creature Phyrexian Praetor\nPT:6/6\nK:Trample\nK:Haste\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidSource$ You | ValidObject$ Permanent.inZoneBattlefield,Player | ReplaceWith$ DoubleCounters | Description$ If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.\nSVar:DoubleCounters:DB$ ReplaceCounter | ValidSource$ You | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Twice\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidSource$ Opponent | ValidObject$ Permanent.inZoneBattlefield,Player | ReplaceWith$ HalfCounters | Description$ If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.\nSVar:HalfCounters:DB$ ReplaceCounter | ValidSource$ Opponent | Amount$ Y\nSVar:Y:ReplaceCount$CounterNum/HalfDown\nOracle:Trample, haste\nIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.\nIf an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vorinclex, Monstrous Raider", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Praetor", "oracle_text": "Trample, haste\nIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.\nIf an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.", "power": "6", "toughness": "6"}
### Response: Name:Vorinclex, Monstrous Raider\nManaCost:4 G G\nTypes:Legendary Creature Phyrexian Praetor\nPT:6/6\nK:Trample\nK:Haste\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidSource$ You | ValidObject$ Permanent.inZoneBattlefield,Player | ReplaceWith$ DoubleCounters | Description$ If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.\nSVar:DoubleCounters:DB$ ReplaceCounter | ValidSource$ You | Amount$ X\nSVar:X:ReplaceCount$CounterNum/Twice\nR:Event$ AddCounter | ActiveZones$ Battlefield | ValidSource$ Opponent | ValidObject$ Permanent.inZoneBattlefield,Player | ReplaceWith$ HalfCounters | Description$ If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.\nSVar:HalfCounters:DB$ ReplaceCounter | ValidSource$ Opponent | Amount$ Y\nSVar:Y:ReplaceCount$CounterNum/HalfDown\nOracle:Trample, haste\nIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.\nIf an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
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Create the Forge script for this magic card
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{"name": "Sonic Screwdriver", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{1}, {T}: Untap another target artifact.\n{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)\n{3}, {T}: Target creature can't be blocked this turn."}
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Name:Sonic Screwdriver\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Untap | Cost$ 1 T | ValidTgts$ Artifact.Other | TgtPrompt$ Select another target Artifact | SpellDescription$ Untap another target artifact.\nA:AB$ Scry | Cost$ 2 T | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom.)\nA:AB$ Effect | Cost$ 3 T | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Add one mana of any color.\n{1}, {T}: Untap another target artifact.\n{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)\n{3}, {T}: Target creature can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sonic Screwdriver", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{1}, {T}: Untap another target artifact.\n{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)\n{3}, {T}: Target creature can't be blocked this turn."}
### Response: Name:Sonic Screwdriver\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Untap | Cost$ 1 T | ValidTgts$ Artifact.Other | TgtPrompt$ Select another target Artifact | SpellDescription$ Untap another target artifact.\nA:AB$ Scry | Cost$ 2 T | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom.)\nA:AB$ Effect | Cost$ 3 T | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{T}: Add one mana of any color.\n{1}, {T}: Untap another target artifact.\n{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)\n{3}, {T}: Target creature can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Cloudkill", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone."}
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Name:Cloudkill\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | SpellDescription$ All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.\nSVar:X:Count$ValidBattlefield,Command Card.IsCommander+YouOwn$GreatestCMC\nAI:RemoveDeck:NonCommander\nOracle:All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cloudkill", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone."}
### Response: Name:Cloudkill\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | SpellDescription$ All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.\nSVar:X:Count$ValidBattlefield,Command Card.IsCommander+YouOwn$GreatestCMC\nAI:RemoveDeck:NonCommander\nOracle:All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
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Create the Forge script for this magic card
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{"name": "Reyav, Master Smith", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Dwarf Artificer", "oracle_text": "Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.", "power": "2", "toughness": "2"}
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Name:Reyav, Master Smith\nManaCost:R W\nTypes:Legendary Creature Dwarf Artificer\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Creature.enchanted+YouCtrl,Creature.YouCtrl+equipped | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Double Strike\nDeckNeeds:Type$Enchantment|Equipment\nOracle:Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reyav, Master Smith", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Dwarf Artificer", "oracle_text": "Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Reyav, Master Smith\nManaCost:R W\nTypes:Legendary Creature Dwarf Artificer\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Creature.enchanted+YouCtrl,Creature.YouCtrl+equipped | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Double Strike\nDeckNeeds:Type$Enchantment|Equipment\nOracle:Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Shenanigans", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact.\nDredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)"}
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Name:Shenanigans\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nK:Dredge:1\nOracle:Destroy target artifact.\nDredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shenanigans", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact.\nDredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)"}
### Response: Name:Shenanigans\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nK:Dredge:1\nOracle:Destroy target artifact.\nDredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
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Create the Forge script for this magic card
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{"name": "Ivy, Gleeful Spellthief", "mana_cost": "{G}{U}", "type_line": "Legendary Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)", "power": "2", "toughness": "1"}
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Name:Ivy, Gleeful Spellthief\nManaCost:G U\nTypes:Legendary Creature Faerie Rogue\nPT:2/1\nK:Flying\nT:Mode$ SpellCast | TriggerZones$ Battlefield | IsSingleTarget$ True | TargetsValid$ Creature.Other+inZoneBattlefield | Execute$ TrigCopyTarget | OptionalDecider$ You | TriggerDescription$ Whenever a player casts a spell that targets only a single creature other than CARDNAME, you may copy that spell. The copy targets NICKNAME. (A copy of an Aura spell becomes a token.)\nSVar:TrigCopyTarget:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | DefinedTarget$ Self\nOracle:Flying\nWhenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ivy, Gleeful Spellthief", "mana_cost": "{G}{U}", "type_line": "Legendary Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)", "power": "2", "toughness": "1"}
### Response: Name:Ivy, Gleeful Spellthief\nManaCost:G U\nTypes:Legendary Creature Faerie Rogue\nPT:2/1\nK:Flying\nT:Mode$ SpellCast | TriggerZones$ Battlefield | IsSingleTarget$ True | TargetsValid$ Creature.Other+inZoneBattlefield | Execute$ TrigCopyTarget | OptionalDecider$ You | TriggerDescription$ Whenever a player casts a spell that targets only a single creature other than CARDNAME, you may copy that spell. The copy targets NICKNAME. (A copy of an Aura spell becomes a token.)\nSVar:TrigCopyTarget:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | DefinedTarget$ Self\nOracle:Flying\nWhenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
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Create the Forge script for this magic card
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{"name": "Sugar Rush", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+0 until end of turn.\nDraw a card."}
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Name:Sugar Rush\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 3 | SubAbility$ DBDraw | SpellDescription$ Target creature gets +3/+0 until end of turn.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nOracle:Target creature gets +3/+0 until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sugar Rush", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+0 until end of turn.\nDraw a card."}
### Response: Name:Sugar Rush\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 3 | SubAbility$ DBDraw | SpellDescription$ Target creature gets +3/+0 until end of turn.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nOracle:Target creature gets +3/+0 until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Wirewood Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.", "power": "1", "toughness": "2"}
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Name:Wirewood Elf\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wirewood Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.", "power": "1", "toughness": "2"}
### Response: Name:Wirewood Elf\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
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Create the Forge script for this magic card
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{"name": "Saheeli Rai", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Planeswalker \u2014 Saheeli", "oracle_text": "+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.\n\u22122: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.\n\u22127: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.", "loyalty": "3"}
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Name:Saheeli Rai\nManaCost:1 U R\nTypes:Legendary Planeswalker Saheeli\nLoyalty:3\nA:AB$ Scry | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ScryNum$ 1 | SubAbility$ DBDealDamage | SpellDescription$ Scry 1. CARDNAME deals 1 damage to each opponent.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 1 | AILogic$ Good\nA:AB$ CopyPermanent | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl,Artifact.YouCtrl | TgtPrompt$ Select target artifact or creature you control | AddTypes$ Artifact | PumpKeywords$ Haste | AtEOT$ Exile | SpellDescription$ Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.\nA:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 3 | DifferentNames$ True | SpellDescription$ Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.\nDeckHints:Type$Artifact\nDeckNeeds:Type$Artifact\nOracle:[+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent.\n[-2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.\n[-7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Saheeli Rai", "mana_cost": "{1}{U}{R}", "type_line": "Legendary Planeswalker \u2014 Saheeli", "oracle_text": "+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.\n\u22122: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.\n\u22127: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.", "loyalty": "3"}
### Response: Name:Saheeli Rai\nManaCost:1 U R\nTypes:Legendary Planeswalker Saheeli\nLoyalty:3\nA:AB$ Scry | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ScryNum$ 1 | SubAbility$ DBDealDamage | SpellDescription$ Scry 1. CARDNAME deals 1 damage to each opponent.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 1 | AILogic$ Good\nA:AB$ CopyPermanent | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl,Artifact.YouCtrl | TgtPrompt$ Select target artifact or creature you control | AddTypes$ Artifact | PumpKeywords$ Haste | AtEOT$ Exile | SpellDescription$ Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.\nA:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 3 | DifferentNames$ True | SpellDescription$ Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.\nDeckHints:Type$Artifact\nDeckNeeds:Type$Artifact\nOracle:[+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent.\n[-2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.\n[-7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Leashling", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Dog", "oracle_text": "Put a card from your hand on top of your library: Return Leashling to its owner's hand.", "power": "3", "toughness": "3"}
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Name:Leashling\nManaCost:6\nTypes:Artifact Creature Dog\nPT:3/3\nA:AB$ ChangeZone | Cost$ PutCardToLibFromHand<1/0/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Put a card from your hand on top of your library: Return Leashling to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leashling", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Dog", "oracle_text": "Put a card from your hand on top of your library: Return Leashling to its owner's hand.", "power": "3", "toughness": "3"}
### Response: Name:Leashling\nManaCost:6\nTypes:Artifact Creature Dog\nPT:3/3\nA:AB$ ChangeZone | Cost$ PutCardToLibFromHand<1/0/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Put a card from your hand on top of your library: Return Leashling to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Urabrask"}
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Name:Urabrask\nManaCost:2 R R\nTypes:Legendary Creature Phyrexian Praetor\nPT:4/4\nK:First Strike\nT:Mode$ SpellCast | ValidCard$ Card.Instant,Card.Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME deals 1 damage to target opponent. Add {R}.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ 1 | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ 1\nA:AB$ ChangeZone | Cost$ R | CheckSVar$ X | SVarCompare$ GE3 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nDeckNeeds:Type$Instant|Sorcery\nAlternateMode:DoubleFaced\nDeckHints:Type$Phyrexian\nSVar:BuffedBy:Instant,Sorcery\nDeckHas:Type$Treasure|Artifact\nOracle:First strike\nWhenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}.\n{R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.\n\n\nALTERNATE\n\nName:The Great Work\nManaCost:no cost\nColors:red\nTypes:Enchantment Saga\nK:Chapter:3:DBDamage,DBToken,DBCastAll\nSVar:DBDamage:DB$ DamageAll | ValidTgts$ Opponent | NumDmg$ 3 | ValidPlayers$ Targeted | ValidCards$ Creature.TargetedPlayerCtrl | ValidDescription$ target opponent and each creature they control. | SpellDescription$ CARDNAME deals 3 damage to target opponent and each creature they control.\nSVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac | SpellDescription$ Create three Treasure tokens.\nSVar:DBCastAll:DB$ Effect | ReplacementEffects$ REExileOnResolve | StaticAbilities$ STPlay | AILogic$ YawgmothsWill | AINoRecursiveCheck$ True | Ultimate$ True | SubAbility$ DBExileSelf | SpellDescription$ Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile CARDNAME, then return it to the battlefield (front face up).\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.Instant,Card.Sorcery | AffectedZone$ Graveyard | MayPlay$ True | Description$ You may play instant and sorcery spells from any graveyard.\nSVar:REExileOnResolve:Event$ Moved | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile\nSVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturnSelf | RememberChanged$ True\nSVar:DBReturnSelf:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:(As this saga enters and after your draw step, add a lore counter.)\nI — The Great Work deals 3 damage to target opponent and each creature they control.\nII — Create three Treasure tokens.\nIII — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Urabrask"}
### Response: Name:Urabrask\nManaCost:2 R R\nTypes:Legendary Creature Phyrexian Praetor\nPT:4/4\nK:First Strike\nT:Mode$ SpellCast | ValidCard$ Card.Instant,Card.Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME deals 1 damage to target opponent. Add {R}.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ 1 | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | Produced$ R | Amount$ 1\nA:AB$ ChangeZone | Cost$ R | CheckSVar$ X | SVarCompare$ GE3 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nDeckNeeds:Type$Instant|Sorcery\nAlternateMode:DoubleFaced\nDeckHints:Type$Phyrexian\nSVar:BuffedBy:Instant,Sorcery\nDeckHas:Type$Treasure|Artifact\nOracle:First strike\nWhenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}.\n{R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.\n\n\nALTERNATE\n\nName:The Great Work\nManaCost:no cost\nColors:red\nTypes:Enchantment Saga\nK:Chapter:3:DBDamage,DBToken,DBCastAll\nSVar:DBDamage:DB$ DamageAll | ValidTgts$ Opponent | NumDmg$ 3 | ValidPlayers$ Targeted | ValidCards$ Creature.TargetedPlayerCtrl | ValidDescription$ target opponent and each creature they control. | SpellDescription$ CARDNAME deals 3 damage to target opponent and each creature they control.\nSVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac | SpellDescription$ Create three Treasure tokens.\nSVar:DBCastAll:DB$ Effect | ReplacementEffects$ REExileOnResolve | StaticAbilities$ STPlay | AILogic$ YawgmothsWill | AINoRecursiveCheck$ True | Ultimate$ True | SubAbility$ DBExileSelf | SpellDescription$ Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile CARDNAME, then return it to the battlefield (front face up).\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.Instant,Card.Sorcery | AffectedZone$ Graveyard | MayPlay$ True | Description$ You may play instant and sorcery spells from any graveyard.\nSVar:REExileOnResolve:Event$ Moved | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile\nSVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturnSelf | RememberChanged$ True\nSVar:DBReturnSelf:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:(As this saga enters and after your draw step, add a lore counter.)\nI — The Great Work deals 3 damage to target opponent and each creature they control.\nII — Create three Treasure tokens.\nIII — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).
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Create the Forge script for this magic card
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{"name": "Vraska, Betrayal's Sting", "mana_cost": "{4}{B}{B/P}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n0: You draw a card and you lose 1 life. Proliferate.\n\u22122: Target creature becomes a Treasure artifact with \"{T}, Sacrifice this artifact: Add one mana of any color\" and loses all other card types and abilities.\n\u22129: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.", "loyalty": "6"}
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Name:Vraska, Betrayal's Sting\nManaCost:4 B BP\nTypes:Legendary Planeswalker Vraska\nLoyalty:6\nK:Compleated\nA:AB$ Draw | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life. Proliferate.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBProliferate\nSVar:DBProliferate:DB$ Proliferate\nA:AB$ Animate | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | RemoveAllAbilities$ True | Types$ Artifact,Treasure | Abilities$ TreasureSac | RemoveCardTypes$ True | Duration$ Permanent | StackDescription$ {c:Targeted} becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. | SpellDescription$ Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.\nSVar:TreasureSac:AB$ Mana | Cost$ T Sac<1/CARDNAME/this artifact> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Poison | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player | ConditionCheckSVar$ X | ConditionSVarCompare$ LT9 | Num$ Difference | StackDescription$ If {p:Targeted} has fewer than nine poison counters, they get a number of poison counters equal to the difference. | SpellDescription$ If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.\nSVar:X:TargetedPlayer$PoisonCounters\nSVar:Difference:Number$9/Minus.X\nDeckHints:Ability$Counters & Keyword$Infect|Toxic|Poisonous\nOracle:Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n[0]: You draw a card and you lose 1 life. Proliferate.\n[−2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.\n[−9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vraska, Betrayal's Sting", "mana_cost": "{4}{B}{B/P}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n0: You draw a card and you lose 1 life. Proliferate.\n\u22122: Target creature becomes a Treasure artifact with \"{T}, Sacrifice this artifact: Add one mana of any color\" and loses all other card types and abilities.\n\u22129: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.", "loyalty": "6"}
### Response: Name:Vraska, Betrayal's Sting\nManaCost:4 B BP\nTypes:Legendary Planeswalker Vraska\nLoyalty:6\nK:Compleated\nA:AB$ Draw | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life. Proliferate.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | SubAbility$ DBProliferate\nSVar:DBProliferate:DB$ Proliferate\nA:AB$ Animate | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | RemoveAllAbilities$ True | Types$ Artifact,Treasure | Abilities$ TreasureSac | RemoveCardTypes$ True | Duration$ Permanent | StackDescription$ {c:Targeted} becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. | SpellDescription$ Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.\nSVar:TreasureSac:AB$ Mana | Cost$ T Sac<1/CARDNAME/this artifact> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Poison | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player | ConditionCheckSVar$ X | ConditionSVarCompare$ LT9 | Num$ Difference | StackDescription$ If {p:Targeted} has fewer than nine poison counters, they get a number of poison counters equal to the difference. | SpellDescription$ If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.\nSVar:X:TargetedPlayer$PoisonCounters\nSVar:Difference:Number$9/Minus.X\nDeckHints:Ability$Counters & Keyword$Infect|Toxic|Poisonous\nOracle:Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n[0]: You draw a card and you lose 1 life. Proliferate.\n[−2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.\n[−9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
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Create the Forge script for this magic card
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{"name": "Grisly Ritual", "mana_cost": "{5}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")"}
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Name:Grisly Ritual\nManaCost:5 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 5 B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBToken | SpellDescription$ Destroy target creature or planeswalker.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_blood_draw | SpellDescription$ Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nDeckHas:Ability$Token|Sacrifice & Type$Blood\nOracle:Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grisly Ritual", "mana_cost": "{5}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")"}
### Response: Name:Grisly Ritual\nManaCost:5 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 5 B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBToken | SpellDescription$ Destroy target creature or planeswalker.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_blood_draw | SpellDescription$ Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nDeckHas:Ability$Token|Sacrifice & Type$Blood\nOracle:Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
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Create the Forge script for this magic card
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{"name": "Incandescent Aria", "mana_cost": "{R}{G}{W}", "type_line": "Sorcery", "oracle_text": "Incandescent Aria deals 3 damage to each nontoken creature."}
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Name:Incandescent Aria\nManaCost:R G W\nTypes:Sorcery\nA:SP$ DamageAll | ValidCards$ Creature.nonToken | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to each nontoken creature.\nOracle:Incandescent Aria deals 3 damage to each nontoken creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Incandescent Aria", "mana_cost": "{R}{G}{W}", "type_line": "Sorcery", "oracle_text": "Incandescent Aria deals 3 damage to each nontoken creature."}
### Response: Name:Incandescent Aria\nManaCost:R G W\nTypes:Sorcery\nA:SP$ DamageAll | ValidCards$ Creature.nonToken | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to each nontoken creature.\nOracle:Incandescent Aria deals 3 damage to each nontoken creature.
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Create the Forge script for this magic card
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{"name": "Shrapnel Blast", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact.\nShrapnel Blast deals 5 damage to any target."}
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Name:Shrapnel Blast\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R Sac<1/Artifact> | ValidTgts$ Any | TgtPrompt$ Select target | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to any target.\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nShrapnel Blast deals 5 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shrapnel Blast", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact.\nShrapnel Blast deals 5 damage to any target."}
### Response: Name:Shrapnel Blast\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R Sac<1/Artifact> | ValidTgts$ Any | TgtPrompt$ Select target | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to any target.\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nShrapnel Blast deals 5 damage to any target.
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Create the Forge script for this magic card
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{"name": "Rakdos Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Rakdos Guildgate enters the battlefield tapped.\n{T}: Add {B} or {R}."}
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Name:Rakdos Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nOracle:Rakdos Guildgate enters the battlefield tapped.\n{T}: Add {B} or {R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rakdos Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Rakdos Guildgate enters the battlefield tapped.\n{T}: Add {B} or {R}."}
### Response: Name:Rakdos Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nOracle:Rakdos Guildgate enters the battlefield tapped.\n{T}: Add {B} or {R}.
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Create the Forge script for this magic card
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{"name": "Flame Channeler"}
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Name:Flame Channeler\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ DamageDealtOnce | ValidSource$ Spell.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ When a spell you control deals damage, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:When a spell you control deals damage, transform Flame Channeler.\n\nALTERNATE\n\nName:Embodiment of Flame\nManaCost:no cost\nColors:red\nTypes:Creature Elemental Wizard\nPT:3/3\nT:Mode$ DamageDealtOnce | ValidSource$ Spell.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a spell you control deals damage, put a flame counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ FLAME | CounterNum$ 1\nA:AB$ Dig | Cost$ 1 SubCounter<1/FLAME> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Defined$ You | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffSModeContinuous | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:EffSModeContinuous:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.\n{1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flame Channeler"}
### Response: Name:Flame Channeler\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ DamageDealtOnce | ValidSource$ Spell.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ When a spell you control deals damage, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:When a spell you control deals damage, transform Flame Channeler.\n\nALTERNATE\n\nName:Embodiment of Flame\nManaCost:no cost\nColors:red\nTypes:Creature Elemental Wizard\nPT:3/3\nT:Mode$ DamageDealtOnce | ValidSource$ Spell.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a spell you control deals damage, put a flame counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ FLAME | CounterNum$ 1\nA:AB$ Dig | Cost$ 1 SubCounter<1/FLAME> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Defined$ You | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffSModeContinuous | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:EffSModeContinuous:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.\n{1}, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.
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Create the Forge script for this magic card
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{"name": "Armor Thrull", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "{T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.", "power": "1", "toughness": "3"}
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Name:Armor Thrull\nManaCost:2 B\nTypes:Creature Thrull\nPT:1/3\nA:AB$ PutCounter | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P2 | CounterNum$ 1 | SpellDescription$ Put a +1/+2 counter on target creature.\nOracle:{T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Armor Thrull", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "{T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.", "power": "1", "toughness": "3"}
### Response: Name:Armor Thrull\nManaCost:2 B\nTypes:Creature Thrull\nPT:1/3\nA:AB$ PutCounter | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P2 | CounterNum$ 1 | SpellDescription$ Put a +1/+2 counter on target creature.\nOracle:{T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Transmutation", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Switch target creature's power and toughness until end of turn."}
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Name:Transmutation\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch target creature's power and toughness until end of turn.\nAI:RemoveDeck:All\nOracle:Switch target creature's power and toughness until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Transmutation", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Switch target creature's power and toughness until end of turn."}
### Response: Name:Transmutation\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch target creature's power and toughness until end of turn.\nAI:RemoveDeck:All\nOracle:Switch target creature's power and toughness until end of turn.
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Create the Forge script for this magic card
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{"name": "Muse Vessel", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery.\n{1}: Choose a card exiled with Muse Vessel. You may play that card this turn."}
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Name:Muse Vessel\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 T | ValidTgts$ Player | TgtPrompt$ Select target player | SorcerySpeed$ True | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | Chooser$ Targeted | Hidden$ True | IsCurse$ True | Mandatory$ True | SpellDescription$ Target player exiles a card from their hand. Activate only as a sorcery.\nA:AB$ ChooseCard | Cost$ 1 | ChoiceZone$ Exile | Choices$ Card.ExiledWithSource | Amount$ 1 | ChoiceTitle$ Choose a card exiled with Muse Vessel | SubAbility$ DBEffect | AILogic$ Never | SpellDescription$ Choose a card exiled with CARDNAME. You may play that card this turn.\nSVar:DBEffect:DB$ Effect | Duration$ EndOfTurn | StaticAbilities$ STPlay | RememberObjects$ ChosenCard | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery.\n{1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Muse Vessel", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery.\n{1}: Choose a card exiled with Muse Vessel. You may play that card this turn."}
### Response: Name:Muse Vessel\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 T | ValidTgts$ Player | TgtPrompt$ Select target player | SorcerySpeed$ True | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | Chooser$ Targeted | Hidden$ True | IsCurse$ True | Mandatory$ True | SpellDescription$ Target player exiles a card from their hand. Activate only as a sorcery.\nA:AB$ ChooseCard | Cost$ 1 | ChoiceZone$ Exile | Choices$ Card.ExiledWithSource | Amount$ 1 | ChoiceTitle$ Choose a card exiled with Muse Vessel | SubAbility$ DBEffect | AILogic$ Never | SpellDescription$ Choose a card exiled with CARDNAME. You may play that card this turn.\nSVar:DBEffect:DB$ Effect | Duration$ EndOfTurn | StaticAbilities$ STPlay | RememberObjects$ ChosenCard | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery.\n{1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
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Create the Forge script for this magic card
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{"name": "Patch Up", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield."}
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Name:Patch Up\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 3 | MaxTotalTargetCMC$ 3 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select up to three target creature cards with total mana value 3 or less | SpellDescription$ Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Discard|Sacrifice\nOracle:Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Patch Up", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield."}
### Response: Name:Patch Up\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 3 | MaxTotalTargetCMC$ 3 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select up to three target creature cards with total mana value 3 or less | SpellDescription$ Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Discard|Sacrifice\nOracle:Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Excavation Elephant", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nWhen Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.", "power": "3", "toughness": "5"}
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Name:Excavation Elephant\nManaCost:4 W\nTypes:Creature Elephant\nPT:3/5\nK:Kicker:1 W\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouOwn\nSVar:NeedsToPlayKickedVar:Z GE1\nSVar:Z:Count$ValidGraveyard Artifact.YouOwn\nOracle:Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nWhen Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Excavation Elephant", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nWhen Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.", "power": "3", "toughness": "5"}
### Response: Name:Excavation Elephant\nManaCost:4 W\nTypes:Creature Elephant\nPT:3/5\nK:Kicker:1 W\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouOwn\nSVar:NeedsToPlayKickedVar:Z GE1\nSVar:Z:Count$ValidGraveyard Artifact.YouOwn\nOracle:Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nWhen Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "World Shaper", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Merfolk Shaman", "oracle_text": "Whenever World Shaper attacks, you may mill three cards.\nWhen World Shaper dies, return all land cards from your graveyard to the battlefield tapped.", "power": "3", "toughness": "3"}
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Name:World Shaper\nManaCost:3 G\nTypes:Creature Merfolk Shaman\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, you may mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | Optional$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Land.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True\nDeckHints:Ability$Graveyard\nOracle:Whenever World Shaper attacks, you may mill three cards.\nWhen World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "World Shaper", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Merfolk Shaman", "oracle_text": "Whenever World Shaper attacks, you may mill three cards.\nWhen World Shaper dies, return all land cards from your graveyard to the battlefield tapped.", "power": "3", "toughness": "3"}
### Response: Name:World Shaper\nManaCost:3 G\nTypes:Creature Merfolk Shaman\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, you may mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | Optional$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Land.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True\nDeckHints:Ability$Graveyard\nOracle:Whenever World Shaper attacks, you may mill three cards.\nWhen World Shaper dies, return all land cards from your graveyard to the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Blacker Lotus", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game."}
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Name:Blacker Lotus\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 4 | AILogic$ BlackLotus | SubAbility$ DBTearUpAndRemove | SpellDescription$ Tear CARDNAME into pieces. Add four mana of any one color. Remove the pieces from the game.\nSVar:DBTearUpAndRemove:DB$ RemoveFromMatch | Defined$ Self | LogMessage$ Torn to pieces and removed\nOracle:{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blacker Lotus", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game."}
### Response: Name:Blacker Lotus\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 4 | AILogic$ BlackLotus | SubAbility$ DBTearUpAndRemove | SpellDescription$ Tear CARDNAME into pieces. Add four mana of any one color. Remove the pieces from the game.\nSVar:DBTearUpAndRemove:DB$ RemoveFromMatch | Defined$ Self | LogMessage$ Torn to pieces and removed\nOracle:{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.
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Create the Forge script for this magic card
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{"name": "Rollick of Abandon", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "All creatures get +2/-2 until end of turn."}
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Name:Rollick of Abandon\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 3 R R | ValidCards$ Creature | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ All creatures get +2/-2 until end of turn.\nAI:RemoveDeck:All\nOracle:All creatures get +2/-2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rollick of Abandon", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "All creatures get +2/-2 until end of turn."}
### Response: Name:Rollick of Abandon\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 3 R R | ValidCards$ Creature | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ All creatures get +2/-2 until end of turn.\nAI:RemoveDeck:All\nOracle:All creatures get +2/-2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Taunting Elf", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "All creatures able to block Taunting Elf do so.", "power": "0", "toughness": "1"}
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Name:Taunting Elf\nManaCost:G\nTypes:Creature Elf\nPT:0/1\nK:All creatures able to block CARDNAME do so.\nOracle:All creatures able to block Taunting Elf do so.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Taunting Elf", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "All creatures able to block Taunting Elf do so.", "power": "0", "toughness": "1"}
### Response: Name:Taunting Elf\nManaCost:G\nTypes:Creature Elf\nPT:0/1\nK:All creatures able to block CARDNAME do so.\nOracle:All creatures able to block Taunting Elf do so.
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Create the Forge script for this magic card
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{"name": "Ob Nixilis, Captive Kingpin", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.", "power": "4", "toughness": "3"}
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Name:Ob Nixilis, Captive Kingpin\nManaCost:2 B R\nTypes:Legendary Creature Demon\nPT:4/3\nK:Flying\nK:Trample\nT:Mode$ LifeLostAll | ValidPlayer$ Opponent | ValidAmountEach$ EQ1 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on CARDNAME. Exile the top card of your library. Until your next end step, you may play that card.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | SubAbility$ DBExileTop\nSVar:DBExileTop:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ UntilYourNextEndStep | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until your next end step, you may play that card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Flying, trample\nWhenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ob Nixilis, Captive Kingpin", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.", "power": "4", "toughness": "3"}
### Response: Name:Ob Nixilis, Captive Kingpin\nManaCost:2 B R\nTypes:Legendary Creature Demon\nPT:4/3\nK:Flying\nK:Trample\nT:Mode$ LifeLostAll | ValidPlayer$ Opponent | ValidAmountEach$ EQ1 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on CARDNAME. Exile the top card of your library. Until your next end step, you may play that card.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | SubAbility$ DBExileTop\nSVar:DBExileTop:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | Duration$ UntilYourNextEndStep | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until your next end step, you may play that card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Flying, trample\nWhenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis, Captive Kingpin. Exile the top card of your library. Until your next end step, you may play that card.
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Create the Forge script for this magic card
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{"name": "Messenger's Speed", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has trample and haste."}
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Name:Messenger's Speed\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Trample & Haste | Description$ Enchanted creature has trample and haste.\nOracle:Enchant creature\nEnchanted creature has trample and haste.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Messenger's Speed", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has trample and haste."}
### Response: Name:Messenger's Speed\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Trample & Haste | Description$ Enchanted creature has trample and haste.\nOracle:Enchant creature\nEnchanted creature has trample and haste.
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Create the Forge script for this magic card
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{"name": "The Dross Pits", "mana_cost": "", "type_line": "Land \u2014 Sphere", "oracle_text": "The Dross Pits enters the battlefield tapped.\n{T}: Add {B}.\n{1}{B}, {T}, Sacrifice The Dross Pits: Draw a card."}
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Name:The Dross Pits\nManaCost:no cost\nTypes:Land Sphere\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Draw | Cost$ 1 B T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:The Dross Pits enters the battlefield tapped.\n{T}: Add {B}.\n{1}{B}, {T}, Sacrifice The Dross Pits: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Dross Pits", "mana_cost": "", "type_line": "Land \u2014 Sphere", "oracle_text": "The Dross Pits enters the battlefield tapped.\n{T}: Add {B}.\n{1}{B}, {T}, Sacrifice The Dross Pits: Draw a card."}
### Response: Name:The Dross Pits\nManaCost:no cost\nTypes:Land Sphere\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Draw | Cost$ 1 B T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:The Dross Pits enters the battlefield tapped.\n{T}: Add {B}.\n{1}{B}, {T}, Sacrifice The Dross Pits: Draw a card.
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Create the Forge script for this magic card
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{"name": "Dig Up", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nSearch your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle."}
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Name:Dig Up\nManaCost:G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | StackDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | SpellDescription$ Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.\nA:SP$ ChangeZone | Cost$ 1 B B G | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | NoReveal$ True | PrecostDesc$ Cleave | CostDesc$ {1}{B}{B}{G} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) | StackDescription$ Search your library for a card, put it into your hand, then shuffle.\nOracle:Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nSearch your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dig Up", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nSearch your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle."}
### Response: Name:Dig Up\nManaCost:G\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | StackDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle. | SpellDescription$ Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.\nA:SP$ ChangeZone | Cost$ 1 B B G | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | NoReveal$ True | PrecostDesc$ Cleave | CostDesc$ {1}{B}{B}{G} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) | StackDescription$ Search your library for a card, put it into your hand, then shuffle.\nOracle:Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nSearch your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Wu Longbowman", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Soldier Archer", "oracle_text": "{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
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Name:Wu Longbowman\nManaCost:2 U\nTypes:Creature Human Soldier Archer\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wu Longbowman", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Soldier Archer", "oracle_text": "{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
### Response: Name:Wu Longbowman\nManaCost:2 U\nTypes:Creature Human Soldier Archer\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.
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Create the Forge script for this magic card
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{"name": "Scarab of the Unseen", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep."}
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Name:Scarab of the Unseen\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.YouOwn | TgtPrompt$ Select target permanent you own | ChangeType$ Aura.AttachedTo Targeted | UseAllOriginZones$ True | SubAbility$ DelTrigSlowtrip | SpellDescription$ Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scarab of the Unseen", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep."}
### Response: Name:Scarab of the Unseen\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.YouOwn | TgtPrompt$ Select target permanent you own | ChangeType$ Aura.AttachedTo Targeted | UseAllOriginZones$ True | SubAbility$ DelTrigSlowtrip | SpellDescription$ Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
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Create the Forge script for this magic card
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{"name": "Talisman of Impulse", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you."}
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Name:Talisman of Impulse\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SubAbility$ DBPain | SpellDescription$ Add {R} or {G}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Talisman of Impulse", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you."}
### Response: Name:Talisman of Impulse\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SubAbility$ DBPain | SpellDescription$ Add {R} or {G}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.
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Create the Forge script for this magic card
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{"name": "Jinx", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target land becomes the basic land type of your choice until end of turn.\nDraw a card at the beginning of the next turn's upkeep."}
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Name:Jinx\nManaCost:1 U\nTypes:Instant\nA:SP$ ChooseType | Cost$ 1 U | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:Target land becomes the basic land type of your choice until end of turn.\nDraw a card at the beginning of the next turn's upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jinx", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target land becomes the basic land type of your choice until end of turn.\nDraw a card at the beginning of the next turn's upkeep."}
### Response: Name:Jinx\nManaCost:1 U\nTypes:Instant\nA:SP$ ChooseType | Cost$ 1 U | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:Target land becomes the basic land type of your choice until end of turn.\nDraw a card at the beginning of the next turn's upkeep.
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Create the Forge script for this magic card
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{"name": "Soaring Drake", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying", "power": "2", "toughness": "3"}
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Name:Soaring Drake\nManaCost:2 U\nTypes:Creature Drake\nPT:2/3\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soaring Drake", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying", "power": "2", "toughness": "3"}
### Response: Name:Soaring Drake\nManaCost:2 U\nTypes:Creature Drake\nPT:2/3\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Stonehoof Chieftain", "mana_cost": "{7}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "Trample, indestructible\nWhenever another creature you control attacks, it gains trample and indestructible until end of turn.", "power": "8", "toughness": "8"}
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Name:Stonehoof Chieftain\nManaCost:7 G\nTypes:Creature Centaur Warrior\nPT:8/8\nK:Trample\nK:Indestructible\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control attacks, it gains trample and indestructible until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Trample & Indestructible\nSVar:PlayMain1:TRUE\nOracle:Trample, indestructible\nWhenever another creature you control attacks, it gains trample and indestructible until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stonehoof Chieftain", "mana_cost": "{7}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "Trample, indestructible\nWhenever another creature you control attacks, it gains trample and indestructible until end of turn.", "power": "8", "toughness": "8"}
### Response: Name:Stonehoof Chieftain\nManaCost:7 G\nTypes:Creature Centaur Warrior\nPT:8/8\nK:Trample\nK:Indestructible\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control attacks, it gains trample and indestructible until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Trample & Indestructible\nSVar:PlayMain1:TRUE\nOracle:Trample, indestructible\nWhenever another creature you control attacks, it gains trample and indestructible until end of turn.
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Create the Forge script for this magic card
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{"name": "Koilos Roc", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flash\nFlying\nWhen Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")", "power": "3", "toughness": "3"}
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Name:Koilos Roc\nManaCost:4 U\nTypes:Creature Bird\nPT:3/3\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nDeckHas:Ability$Token & Type$Artifact\nDeckHints:Type$Artifact\nOracle:Flash\nFlying\nWhen Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Koilos Roc", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flash\nFlying\nWhen Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")", "power": "3", "toughness": "3"}
### Response: Name:Koilos Roc\nManaCost:4 U\nTypes:Creature Bird\nPT:3/3\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nDeckHas:Ability$Token & Type$Artifact\nDeckHints:Type$Artifact\nOracle:Flash\nFlying\nWhen Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Create the Forge script for this magic card
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{"name": "Forging the Anchor", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order."}
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Name:Forging the Anchor\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Dig | DigNum$ 5 | Reveal$ True | AnyNumber$ True | ChangeValid$ Artifact | ChangeNum$ Any | DestinationZone$ Hand | DestinationZone2$ Library | RestRandomOrder$ True | SpellDescription$ Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nDeckNeeds:Type$Artifact\nOracle:Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forging the Anchor", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order."}
### Response: Name:Forging the Anchor\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Dig | DigNum$ 5 | Reveal$ True | AnyNumber$ True | ChangeValid$ Artifact | ChangeNum$ Any | DestinationZone$ Hand | DestinationZone2$ Library | RestRandomOrder$ True | SpellDescription$ Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\nDeckNeeds:Type$Artifact\nOracle:Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Demonic Torment", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack.\nPrevent all combat damage that would be dealt by enchanted creature."}
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Name:Demonic Torment\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Enchanted creature can't attack.\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Creature.EnchantedBy | Description$ Prevent all combat damage that would be dealt by enchanted creature.\nOracle:Enchant creature\nEnchanted creature can't attack.\nPrevent all combat damage that would be dealt by enchanted creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demonic Torment", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack.\nPrevent all combat damage that would be dealt by enchanted creature."}
### Response: Name:Demonic Torment\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Enchanted creature can't attack.\nR:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Creature.EnchantedBy | Description$ Prevent all combat damage that would be dealt by enchanted creature.\nOracle:Enchant creature\nEnchanted creature can't attack.\nPrevent all combat damage that would be dealt by enchanted creature.
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Create the Forge script for this magic card
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{"name": "Crack Open", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
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Name:Crack Open\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBToken | SpellDescription$ Destroy target artifact or enchantment.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crack Open", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
### Response: Name:Crack Open\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBToken | SpellDescription$ Destroy target artifact or enchantment.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Starfield Mystic", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Enchantment spells you cast cost {1} less to cast.\nWhenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.", "power": "2", "toughness": "2"}
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Name:Starfield Mystic\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/2\nS:Mode$ ReduceCost | ValidCard$ Enchantment | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Enchantment spells you cast cost {1} less to cast.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckNeeds:Type$Enchantment\nOracle:Enchantment spells you cast cost {1} less to cast.\nWhenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Starfield Mystic", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Enchantment spells you cast cost {1} less to cast.\nWhenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.", "power": "2", "toughness": "2"}
### Response: Name:Starfield Mystic\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:2/2\nS:Mode$ ReduceCost | ValidCard$ Enchantment | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Enchantment spells you cast cost {1} less to cast.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckNeeds:Type$Enchantment\nOracle:Enchantment spells you cast cost {1} less to cast.\nWhenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
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Create the Forge script for this magic card
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{"name": "Mirage Mirror", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn."}
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Name:Mirage Mirror\nManaCost:3\nTypes:Artifact\nA:AB$ Clone | Cost$ 2 | ValidTgts$ Artifact,Creature,Enchantment,Land | TgtPrompt$ Select target artifact, creature, enchantment, or land. | Duration$ UntilEndOfTurn | SpellDescription$ CARDNAME becomes a copy of target artifact, creature, enchantment, or land until end of turn.\nAI:RemoveDeck:All\nOracle:{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mirage Mirror", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn."}
### Response: Name:Mirage Mirror\nManaCost:3\nTypes:Artifact\nA:AB$ Clone | Cost$ 2 | ValidTgts$ Artifact,Creature,Enchantment,Land | TgtPrompt$ Select target artifact, creature, enchantment, or land. | Duration$ UntilEndOfTurn | SpellDescription$ CARDNAME becomes a copy of target artifact, creature, enchantment, or land until end of turn.\nAI:RemoveDeck:All\nOracle:{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
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Create the Forge script for this magic card
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{"name": "Moment of Heroism", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)"}
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Name:Moment of Heroism\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Lifelink | SpellDescription$ Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)\nDeckHas:Ability$LifeGain\nOracle:Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moment of Heroism", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)"}
### Response: Name:Moment of Heroism\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Lifelink | SpellDescription$ Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)\nDeckHas:Ability$LifeGain\nOracle:Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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Create the Forge script for this magic card
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{"name": "Resounding Silence", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Exile target attacking creature.\nCycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)\nWhen you cycle Resounding Silence, exile up to two target attacking creatures."}
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Name:Resounding Silence\nManaCost:3 W\nTypes:Instant\nK:Cycling:5 G W U\nA:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target attacking creature.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When you cycle CARDNAME, exile up to two target attacking creatures.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | TargetMin$ 0 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Exile\nAI:RemoveDeck:All\nOracle:Exile target attacking creature.\nCycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)\nWhen you cycle Resounding Silence, exile up to two target attacking creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Resounding Silence", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Exile target attacking creature.\nCycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)\nWhen you cycle Resounding Silence, exile up to two target attacking creatures."}
### Response: Name:Resounding Silence\nManaCost:3 W\nTypes:Instant\nK:Cycling:5 G W U\nA:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target attacking creature.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When you cycle CARDNAME, exile up to two target attacking creatures.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | TargetMin$ 0 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Exile\nAI:RemoveDeck:All\nOracle:Exile target attacking creature.\nCycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)\nWhen you cycle Resounding Silence, exile up to two target attacking creatures.
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Create the Forge script for this magic card
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{"name": "Perilous Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Myr", "oracle_text": "When Perilous Myr dies, it deals 2 damage to any target.", "power": "1", "toughness": "1"}
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Name:Perilous Myr\nManaCost:2\nTypes:Artifact Creature Phyrexian Myr\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 2 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nOracle:When Perilous Myr dies, it deals 2 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Perilous Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Myr", "oracle_text": "When Perilous Myr dies, it deals 2 damage to any target.", "power": "1", "toughness": "1"}
### Response: Name:Perilous Myr\nManaCost:2\nTypes:Artifact Creature Phyrexian Myr\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 2 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nOracle:When Perilous Myr dies, it deals 2 damage to any target.
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Create the Forge script for this magic card
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{"name": "Haze Frog", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Frog", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.", "power": "2", "toughness": "1"}
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Name:Haze Frog\nManaCost:3 G G\nTypes:Creature Frog\nPT:2/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, prevent all combat damage that other creatures would deal this turn.\nSVar:TrigEffect:DB$ Effect | Name$ Haze Frog Effect | ReplacementEffects$ RPrevent | RememberObjects$ Self\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.IsNotRemembered | Description$ Prevent all combat damage that other creatures would deal this turn.\nSVar:AmbushAI:True\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haze Frog", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Frog", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.", "power": "2", "toughness": "1"}
### Response: Name:Haze Frog\nManaCost:3 G G\nTypes:Creature Frog\nPT:2/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, prevent all combat damage that other creatures would deal this turn.\nSVar:TrigEffect:DB$ Effect | Name$ Haze Frog Effect | ReplacementEffects$ RPrevent | RememberObjects$ Self\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidSource$ Creature.IsNotRemembered | Description$ Prevent all combat damage that other creatures would deal this turn.\nSVar:AmbushAI:True\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.
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Create the Forge script for this magic card
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{"name": "Enraged Giant", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nTrample, haste", "power": "4", "toughness": "4"}
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Name:Enraged Giant\nManaCost:5 R\nTypes:Creature Giant\nPT:4/4\nK:Improvise\nK:Trample\nK:Haste\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nTrample, haste
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enraged Giant", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nTrample, haste", "power": "4", "toughness": "4"}
### Response: Name:Enraged Giant\nManaCost:5 R\nTypes:Creature Giant\nPT:4/4\nK:Improvise\nK:Trample\nK:Haste\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nTrample, haste
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Create the Forge script for this magic card
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{"name": "Jaya's Immolating Inferno", "mana_cost": "{X}{R}{R}", "type_line": "Legendary Sorcery", "oracle_text": "(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nJaya's Immolating Inferno deals X damage to each of up to three targets."}
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Name:Jaya's Immolating Inferno\nManaCost:X R R\nTypes:Legendary Sorcery\nA:SP$ DealDamage | Cost$ X R R | ValidTgts$ Any | TargetMin$ 0 | TargetMax$ 3 | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each of up to three targets.\nSVar:X:Count$xPaid\nOracle:(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nJaya's Immolating Inferno deals X damage to each of up to three targets.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jaya's Immolating Inferno", "mana_cost": "{X}{R}{R}", "type_line": "Legendary Sorcery", "oracle_text": "(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nJaya's Immolating Inferno deals X damage to each of up to three targets."}
### Response: Name:Jaya's Immolating Inferno\nManaCost:X R R\nTypes:Legendary Sorcery\nA:SP$ DealDamage | Cost$ X R R | ValidTgts$ Any | TargetMin$ 0 | TargetMax$ 3 | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each of up to three targets.\nSVar:X:Count$xPaid\nOracle:(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nJaya's Immolating Inferno deals X damage to each of up to three targets.
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Create the Forge script for this magic card
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{"name": "Likeness Looter", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Faerie Shapeshifter", "oracle_text": "Flying\n{T}: Draw a card, then discard a card.\n{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.", "power": "1", "toughness": "1"}
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Name:Likeness Looter\nManaCost:U B\nTypes:Creature Faerie Shapeshifter\nPT:1/1\nK:Flying\nA:AB$ Draw | Cost$ T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nA:AB$ Clone | Cost$ X | ValidTgts$ Creature.YouOwn+cmcEQX | TgtZone$ Graveyard | TgtPrompt$ Select target creature card in your graveyard | SorcerySpeed$ True | GainThisAbility$ True | AddKeywords$ Flying | SpellDescription$ CARDNAME becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.\nSVar:X:Count$xPaid\nDeckHas:Ability$Discard\nDeckHints:Ability$Graveyard\nOracle:Flying\n{T}: Draw a card, then discard a card.\n{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Likeness Looter", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Faerie Shapeshifter", "oracle_text": "Flying\n{T}: Draw a card, then discard a card.\n{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.", "power": "1", "toughness": "1"}
### Response: Name:Likeness Looter\nManaCost:U B\nTypes:Creature Faerie Shapeshifter\nPT:1/1\nK:Flying\nA:AB$ Draw | Cost$ T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nA:AB$ Clone | Cost$ X | ValidTgts$ Creature.YouOwn+cmcEQX | TgtZone$ Graveyard | TgtPrompt$ Select target creature card in your graveyard | SorcerySpeed$ True | GainThisAbility$ True | AddKeywords$ Flying | SpellDescription$ CARDNAME becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.\nSVar:X:Count$xPaid\nDeckHas:Ability$Discard\nDeckHints:Ability$Graveyard\nOracle:Flying\n{T}: Draw a card, then discard a card.\n{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Caparocti Sunborn", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)", "power": "4", "toughness": "4"}
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Name:Caparocti Sunborn\nManaCost:2 R W\nTypes:Legendary Creature Human Soldier\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDiscover | TriggerDescription$ Whenever CARDNAME attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:TrigDiscover:AB$ Discover | Cost$ tapXType<2/Artifact;Creature/artifacts and/or creatures> | Num$ 3\nDeckHints:Type$Artifact|Token\nOracle:Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caparocti Sunborn", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)", "power": "4", "toughness": "4"}
### Response: Name:Caparocti Sunborn\nManaCost:2 R W\nTypes:Legendary Creature Human Soldier\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDiscover | TriggerDescription$ Whenever CARDNAME attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:TrigDiscover:AB$ Discover | Cost$ tapXType<2/Artifact;Creature/artifacts and/or creatures> | Num$ 3\nDeckHints:Type$Artifact|Token\nOracle:Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Create the Forge script for this magic card
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{"name": "Sway of Illusion", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Any number of target creatures become the color of your choice until end of turn.\nDraw a card."}
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Name:Sway of Illusion\nManaCost:1 U\nTypes:Instant\nA:SP$ ChooseColor | Cost$ 1 U | Defined$ You | SubAbility$ DBSwayAnimate | SpellDescription$ Any number of target creatures become the color of your choice until end of turn. Draw a card.\nSVar:DBSwayAnimate:DB$ Animate | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ ChosenColor | OverwriteColors$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:MaxTgts:Count$Valid Creature\nAI:RemoveDeck:All\nOracle:Any number of target creatures become the color of your choice until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sway of Illusion", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Any number of target creatures become the color of your choice until end of turn.\nDraw a card."}
### Response: Name:Sway of Illusion\nManaCost:1 U\nTypes:Instant\nA:SP$ ChooseColor | Cost$ 1 U | Defined$ You | SubAbility$ DBSwayAnimate | SpellDescription$ Any number of target creatures become the color of your choice until end of turn. Draw a card.\nSVar:DBSwayAnimate:DB$ Animate | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ MaxTgts | TgtPrompt$ Select target creatures | Colors$ ChosenColor | OverwriteColors$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:MaxTgts:Count$Valid Creature\nAI:RemoveDeck:All\nOracle:Any number of target creatures become the color of your choice until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Karona's Zealot", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.", "power": "2", "toughness": "5"}
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Name:Karona's Zealot\nManaCost:4 W\nTypes:Creature Human Cleric\nPT:2/5\nK:Morph:3 W W\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ KaronaEffect | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.\nSVar:KaronaEffect:DB$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage to | ReplacementEffects$ ZealotDamage | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield\nSVar:ZealotDamage:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ MirrorStrikeDmg | DamageTarget$ Remembered | Description$ All damage that would be dealt to Karona's Zealot this turn is dealt to target creature instead.\nSVar:MirrorStrikeDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card\nAI:RemoveDeck:All\nOracle:Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Karona's Zealot", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.", "power": "2", "toughness": "5"}
### Response: Name:Karona's Zealot\nManaCost:4 W\nTypes:Creature Human Cleric\nPT:2/5\nK:Morph:3 W W\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ KaronaEffect | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.\nSVar:KaronaEffect:DB$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage to | ReplacementEffects$ ZealotDamage | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield\nSVar:ZealotDamage:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ MirrorStrikeDmg | DamageTarget$ Remembered | Description$ All damage that would be dealt to Karona's Zealot this turn is dealt to target creature instead.\nSVar:MirrorStrikeDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card\nAI:RemoveDeck:All\nOracle:Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
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Create the Forge script for this magic card
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{"name": "Ice-Fang Coatl", "mana_cost": "{G}{U}", "type_line": "Snow Creature \u2014 Snake", "oracle_text": "Flash\nFlying\nWhen Ice-Fang Coatl enters the battlefield, draw a card.\nIce-Fang Coatl has deathtouch as long as you control at least three other snow permanents.", "power": "1", "toughness": "1"}
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Name:Ice-Fang Coatl\nManaCost:G U\nTypes:Snow Creature Snake\nPT:1/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Deathtouch | IsPresent$ Permanent.Snow+Other+YouCtrl | PresentCompare$ GE3 | Description$ CARDNAME has deathtouch as long as you control at least three other snow permanents.\nSVar:BuffedBy:Permanent.Snow\nDeckHints:Type$Snow\nOracle:Flash\nFlying\nWhen Ice-Fang Coatl enters the battlefield, draw a card.\nIce-Fang Coatl has deathtouch as long as you control at least three other snow permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ice-Fang Coatl", "mana_cost": "{G}{U}", "type_line": "Snow Creature \u2014 Snake", "oracle_text": "Flash\nFlying\nWhen Ice-Fang Coatl enters the battlefield, draw a card.\nIce-Fang Coatl has deathtouch as long as you control at least three other snow permanents.", "power": "1", "toughness": "1"}
### Response: Name:Ice-Fang Coatl\nManaCost:G U\nTypes:Snow Creature Snake\nPT:1/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Deathtouch | IsPresent$ Permanent.Snow+Other+YouCtrl | PresentCompare$ GE3 | Description$ CARDNAME has deathtouch as long as you control at least three other snow permanents.\nSVar:BuffedBy:Permanent.Snow\nDeckHints:Type$Snow\nOracle:Flash\nFlying\nWhen Ice-Fang Coatl enters the battlefield, draw a card.\nIce-Fang Coatl has deathtouch as long as you control at least three other snow permanents.
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Create the Forge script for this magic card
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{"name": "Copper Gnomes", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
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Name:Copper Gnomes\nManaCost:2\nTypes:Artifact Creature Gnome\nPT:1/1\nA:AB$ ChangeZone | Cost$ 4 Sac<1/CARDNAME> | Origin$ Hand | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 1 | Optional$ You | SpellDescription$ You may put an artifact card from your hand onto the battlefield.\nOracle:{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Copper Gnomes", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
### Response: Name:Copper Gnomes\nManaCost:2\nTypes:Artifact Creature Gnome\nPT:1/1\nA:AB$ ChangeZone | Cost$ 4 Sac<1/CARDNAME> | Origin$ Hand | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 1 | Optional$ You | SpellDescription$ You may put an artifact card from your hand onto the battlefield.\nOracle:{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Bargaining Table", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Draw a card. X is the number of cards in an opponent's hand."}
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Name:Bargaining Table\nManaCost:5\nTypes:Artifact\nA:AB$ Draw | Cost$ X T | NumCards$ 1 | AnnounceType$ Opponent | SpellDescription$ Draw a card. X is the number of cards in an opponent's hand.\nSVar:X:Count$InChosenHand\nAI:RemoveDeck:All\nOracle:{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bargaining Table", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Draw a card. X is the number of cards in an opponent's hand."}
### Response: Name:Bargaining Table\nManaCost:5\nTypes:Artifact\nA:AB$ Draw | Cost$ X T | NumCards$ 1 | AnnounceType$ Opponent | SpellDescription$ Draw a card. X is the number of cards in an opponent's hand.\nSVar:X:Count$InChosenHand\nAI:RemoveDeck:All\nOracle:{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.
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Create the Forge script for this magic card
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{"name": "Choose Your Champion", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures."}
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Name:Choose Your Champion\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ ChooseChampion | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.\nSVar:ChooseChampion:DB$ ChoosePlayer | ValidTgts$ Opponent | Choices$ Player | AILogic$ BestAllyBoardPosition | SubAbility$ PrepChamps\nSVar:PrepChamps:DB$ Effect | RememberObjects$ ChosenPlayer,You | Name$ Choose Your Champion Scheme | Duration$ UntilYourNextTurn | StaticAbilities$ RestrictAttackers,RestrictCasting\nSVar:RestrictAttackers:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.nonRememberedPlayerCtrl | Description$ Until your next turn, only you and the chosen player can attack with creatures.\nSVar:RestrictCasting:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player.IsNotRemembered | EffectZone$ Command | Description$ Until your next turn, only you and the chosen player can cast spells.\nOracle:When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Choose Your Champion", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures."}
### Response: Name:Choose Your Champion\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ ChooseChampion | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.\nSVar:ChooseChampion:DB$ ChoosePlayer | ValidTgts$ Opponent | Choices$ Player | AILogic$ BestAllyBoardPosition | SubAbility$ PrepChamps\nSVar:PrepChamps:DB$ Effect | RememberObjects$ ChosenPlayer,You | Name$ Choose Your Champion Scheme | Duration$ UntilYourNextTurn | StaticAbilities$ RestrictAttackers,RestrictCasting\nSVar:RestrictAttackers:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.nonRememberedPlayerCtrl | Description$ Until your next turn, only you and the chosen player can attack with creatures.\nSVar:RestrictCasting:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player.IsNotRemembered | EffectZone$ Command | Description$ Until your next turn, only you and the chosen player can cast spells.\nOracle:When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.
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Create the Forge script for this magic card
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{"name": "Stormwing Entity", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.\nFlying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Stormwing Entity enters the battlefield, scry 2.", "power": "3", "toughness": "3"}
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Name:Stormwing Entity\nManaCost:3 U U\nTypes:Creature Elemental\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Card.Self | EffectZone$ All | Type$ Spell | Amount$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | EffectZone$ All | Type$ Spell | Amount$ 1 | Color$ U | CheckSVar$ X | SVarCompare$ GE1 | Secondary$ True | Description$ CARDNAME costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nDeckHints:Type$Instant|Sorcery\nK:Flying\nK:Prowess\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.\nFlying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Stormwing Entity enters the battlefield, scry 2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormwing Entity", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.\nFlying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Stormwing Entity enters the battlefield, scry 2.", "power": "3", "toughness": "3"}
### Response: Name:Stormwing Entity\nManaCost:3 U U\nTypes:Creature Elemental\nPT:3/3\nS:Mode$ ReduceCost | ValidCard$ Card.Self | EffectZone$ All | Type$ Spell | Amount$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | EffectZone$ All | Type$ Spell | Amount$ 1 | Color$ U | CheckSVar$ X | SVarCompare$ GE1 | Secondary$ True | Description$ CARDNAME costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nDeckHints:Type$Instant|Sorcery\nK:Flying\nK:Prowess\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.\nFlying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Stormwing Entity enters the battlefield, scry 2.
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Create the Forge script for this magic card
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{"name": "Coral Merfolk", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "", "power": "2", "toughness": "1"}
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Name:Coral Merfolk\nManaCost:1 U\nTypes:Creature Merfolk\nPT:2/1\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coral Merfolk", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "", "power": "2", "toughness": "1"}
### Response: Name:Coral Merfolk\nManaCost:1 U\nTypes:Creature Merfolk\nPT:2/1\nOracle:
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Create the Forge script for this magic card
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{"name": "Teardrop Kami", "mana_cost": "{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Teardrop Kami: You may tap or untap target creature.", "power": "1", "toughness": "1"}
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Name:Teardrop Kami\nManaCost:U\nTypes:Creature Spirit\nPT:1/1\nA:AB$ TapOrUntap | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nAI:RemoveDeck:All\nOracle:Sacrifice Teardrop Kami: You may tap or untap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teardrop Kami", "mana_cost": "{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Teardrop Kami: You may tap or untap target creature.", "power": "1", "toughness": "1"}
### Response: Name:Teardrop Kami\nManaCost:U\nTypes:Creature Spirit\nPT:1/1\nA:AB$ TapOrUntap | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nAI:RemoveDeck:All\nOracle:Sacrifice Teardrop Kami: You may tap or untap target creature.
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Create the Forge script for this magic card
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{"name": "Forgotten Monument", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "{T}: Add {C}.\nOther Caves you control have \"{T}, Pay 1 life: Add one mana of any color.\""}
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Name:Forgotten Monument\nManaCost:no cost\nTypes:Land Cave\nS:Mode$ Continuous | Affected$ Cave.YouCtrl+Other | AddAbility$ AnyMana | Description$ Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nDeckHints:Type$Cave\nOracle:{T}: Add {C}.\nOther Caves you control have "{T}, Pay 1 life: Add one mana of any color."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forgotten Monument", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "{T}: Add {C}.\nOther Caves you control have \"{T}, Pay 1 life: Add one mana of any color.\""}
### Response: Name:Forgotten Monument\nManaCost:no cost\nTypes:Land Cave\nS:Mode$ Continuous | Affected$ Cave.YouCtrl+Other | AddAbility$ AnyMana | Description$ Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nDeckHints:Type$Cave\nOracle:{T}: Add {C}.\nOther Caves you control have "{T}, Pay 1 life: Add one mana of any color."
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Create the Forge script for this magic card
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{"name": "Guile", "mana_cost": "{3}{U}{U}{U}", "type_line": "Creature \u2014 Elemental Incarnation", "oracle_text": "Guile can't be blocked except by three or more creatures.\nIf a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.\nWhen Guile is put into a graveyard from anywhere, shuffle it into its owner's library.", "power": "6", "toughness": "6"}
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Name:Guile\nManaCost:3 U U U\nTypes:Creature Elemental Incarnation\nPT:6/6\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.Self | Min$ 3 | Description$ CARDNAME can't be blocked except by three or more creatures.\nR:Event$ Counter | ActiveZones$ Battlefield | ValidSA$ Spell | ValidCause$ SpellAbility.YouCtrl | ReplaceWith$ DBRemove | Description$ If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.\nSVar:DBRemove:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile | Fizzle$ True | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.\nSVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCardLKICopy\nOracle:Guile can't be blocked except by three or more creatures.\nIf a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.\nWhen Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guile", "mana_cost": "{3}{U}{U}{U}", "type_line": "Creature \u2014 Elemental Incarnation", "oracle_text": "Guile can't be blocked except by three or more creatures.\nIf a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.\nWhen Guile is put into a graveyard from anywhere, shuffle it into its owner's library.", "power": "6", "toughness": "6"}
### Response: Name:Guile\nManaCost:3 U U U\nTypes:Creature Elemental Incarnation\nPT:6/6\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.Self | Min$ 3 | Description$ CARDNAME can't be blocked except by three or more creatures.\nR:Event$ Counter | ActiveZones$ Battlefield | ValidSA$ Spell | ValidCause$ SpellAbility.YouCtrl | ReplaceWith$ DBRemove | Description$ If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.\nSVar:DBRemove:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile | Fizzle$ True | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.\nSVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCardLKICopy\nOracle:Guile can't be blocked except by three or more creatures.\nIf a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.\nWhen Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
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Create the Forge script for this magic card
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{"name": "Feast of Worms", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Destroy target land. If that land was legendary, its controller sacrifices another land."}
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Name:Feast of Worms\nManaCost:3 G G\nTypes:Sorcery Arcane\nA:SP$ Destroy | Cost$ 3 G G | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBSacrifice | AlwaysRemember$ True | RememberLKI$ True | SpellDescription$ Destroy target land. If that land was legendary, its controller sacrifices another land.\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ RememberedController | SacValid$ Land | ConditionDefined$ RememberedLKI | ConditionPresent$ Land.Legendary | ConditionCompare$ EQ1 | ConditionDescription$ If that land was legendary, | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Destroy target land. If that land was legendary, its controller sacrifices another land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feast of Worms", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Destroy target land. If that land was legendary, its controller sacrifices another land."}
### Response: Name:Feast of Worms\nManaCost:3 G G\nTypes:Sorcery Arcane\nA:SP$ Destroy | Cost$ 3 G G | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBSacrifice | AlwaysRemember$ True | RememberLKI$ True | SpellDescription$ Destroy target land. If that land was legendary, its controller sacrifices another land.\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ RememberedController | SacValid$ Land | ConditionDefined$ RememberedLKI | ConditionPresent$ Land.Legendary | ConditionCompare$ EQ1 | ConditionDescription$ If that land was legendary, | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Destroy target land. If that land was legendary, its controller sacrifices another land.
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Create the Forge script for this magic card
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{"name": "Mr. House, President and CEO", "mana_cost": "{R}{W}{B}", "type_line": "Legendary Artifact Creature \u2014 Human", "oracle_text": "Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.\n{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.", "power": "0", "toughness": "4"}
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Name:Mr. House, President and CEO\nManaCost:R W B\nTypes:Legendary Artifact Creature Human\nPT:0/4\nT:Mode$ RolledDie | TriggerZones$ Battlefield | Execute$ TrigBranch | ValidPlayer$ You | ValidResult$ GE4 | TriggerDescription$ Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.\nSVar:TrigBranch:DB$ Branch | BranchConditionSVar$ TriggerCount$Result | BranchConditionSVarCompare$ GE6 | TrueSubAbility$ Tokens | FalseSubAbility$ Token\nSVar:Token:DB$ Token | TokenScript$ c_3_3_a_robot\nSVar:Tokens:DB$ Token | TokenScript$ c_3_3_a_robot,c_a_treasure_sac\nA:AB$ RollDice | Cost$ 4 T | Amount$ Count$TotalManaSpent Treasure/Plus.1 | StackDescription$ SpellDescription | SpellDescription$ Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Robot|Treasure\nOracle:Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.\n{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mr. House, President and CEO", "mana_cost": "{R}{W}{B}", "type_line": "Legendary Artifact Creature \u2014 Human", "oracle_text": "Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.\n{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.", "power": "0", "toughness": "4"}
### Response: Name:Mr. House, President and CEO\nManaCost:R W B\nTypes:Legendary Artifact Creature Human\nPT:0/4\nT:Mode$ RolledDie | TriggerZones$ Battlefield | Execute$ TrigBranch | ValidPlayer$ You | ValidResult$ GE4 | TriggerDescription$ Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.\nSVar:TrigBranch:DB$ Branch | BranchConditionSVar$ TriggerCount$Result | BranchConditionSVarCompare$ GE6 | TrueSubAbility$ Tokens | FalseSubAbility$ Token\nSVar:Token:DB$ Token | TokenScript$ c_3_3_a_robot\nSVar:Tokens:DB$ Token | TokenScript$ c_3_3_a_robot,c_a_treasure_sac\nA:AB$ RollDice | Cost$ 4 T | Amount$ Count$TotalManaSpent Treasure/Plus.1 | StackDescription$ SpellDescription | SpellDescription$ Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Robot|Treasure\nOracle:Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.\n{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
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Create the Forge script for this magic card
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{"name": "Ghostly Flicker", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control."}
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Name:Ghostly Flicker\nManaCost:2 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select 2 target artifacts, creatures, or lands that you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile two target artifacts, creatures and/or lands you control, then return those cards to the battlefield under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghostly Flicker", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control."}
### Response: Name:Ghostly Flicker\nManaCost:2 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select 2 target artifacts, creatures, or lands that you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile two target artifacts, creatures and/or lands you control, then return those cards to the battlefield under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Battering Sliver", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have trample.", "power": "4", "toughness": "4"}
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Name:Battering Sliver\nManaCost:5 R\nTypes:Creature Sliver\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Trample | Description$ All Sliver creatures have trample.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battering Sliver", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have trample.", "power": "4", "toughness": "4"}
### Response: Name:Battering Sliver\nManaCost:5 R\nTypes:Creature Sliver\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Trample | Description$ All Sliver creatures have trample.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have trample.
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Create the Forge script for this magic card
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{"name": "Skyshroud Ridgeback", "mana_cost": "{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)", "power": "2", "toughness": "3"}
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Name:Skyshroud Ridgeback\nManaCost:G\nTypes:Creature Beast\nPT:2/3\nK:Fading:2\nOracle:Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyshroud Ridgeback", "mana_cost": "{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)", "power": "2", "toughness": "3"}
### Response: Name:Skyshroud Ridgeback\nManaCost:G\nTypes:Creature Beast\nPT:2/3\nK:Fading:2\nOracle:Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Create the Forge script for this magic card
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{"name": "Ulder Ravengard, Marshal", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Noble Soldier", "oracle_text": "When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.\nWhenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand.", "power": "3", "toughness": "3"}
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Name:Ulder Ravengard, Marshal\nManaCost:1 R W\nTypes:Legendary Creature Human Noble Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpEOT | TriggerDescription$ When CARDNAME enters the battlefield, another target nontoken creature you control gains double team until end of turn.\nSVar:TrigPumpEOT:DB$ Pump | ValidTgts$ Creature.YouCtrl+nonToken+Other | TgtPrompt$ Select another target nontoken creature you control | KW$ Double team\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigConjure | TriggerDescription$ Whenever NICKNAME attacks, conjure a duplicate of another target nontoken attacking creature into your hand.\nSVar:TrigConjure:DB$ MakeCard | ValidTgts$ Creature.attacking+Other+nonToken | TgtPrompt$ Select another target nontoken creature that is attacking | Conjure$ True | DefinedName$ Targeted | Zone$ Hand\nSVar:HasAttackEffect:TRUE\nOracle:When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.\nWhenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ulder Ravengard, Marshal", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Noble Soldier", "oracle_text": "When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.\nWhenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand.", "power": "3", "toughness": "3"}
### Response: Name:Ulder Ravengard, Marshal\nManaCost:1 R W\nTypes:Legendary Creature Human Noble Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpEOT | TriggerDescription$ When CARDNAME enters the battlefield, another target nontoken creature you control gains double team until end of turn.\nSVar:TrigPumpEOT:DB$ Pump | ValidTgts$ Creature.YouCtrl+nonToken+Other | TgtPrompt$ Select another target nontoken creature you control | KW$ Double team\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigConjure | TriggerDescription$ Whenever NICKNAME attacks, conjure a duplicate of another target nontoken attacking creature into your hand.\nSVar:TrigConjure:DB$ MakeCard | ValidTgts$ Creature.attacking+Other+nonToken | TgtPrompt$ Select another target nontoken creature that is attacking | Conjure$ True | DefinedName$ Targeted | Zone$ Hand\nSVar:HasAttackEffect:TRUE\nOracle:When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.\nWhenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand.
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Create the Forge script for this magic card
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{"name": "Megatron, Tyrant"}
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Name:Megatron, Tyrant\nManaCost:3 R W B\nTypes:Legendary Artifact Creature Robot\nPT:7/5\nK:More Than Meets the Eye:1 R W B\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Opponent | Phases$ BeginCombat->EndCombat | Description$ Your opponents can't cast spells during combat.\nT:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigConvert | OptionalDecider$ You | TriggerDescription$ At the beginning of your postcombat main phase, you may convert NICKNAME. If you do, add {C} for each 1 life your opponents have lost this turn.\nSVar:TrigConvert:DB$ SetState | Mode$ Transform | RememberChanged$ True | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | ConditionDefined$ Remembered | ConditionPresent$ Card | Produced$ C | Amount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$LifeOppsLostThisTurn\nAlternateMode:DoubleFaced\nOracle:More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.)\nYour opponents can't cast spells during combat.\nAt the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.\n\nALTERNATE\n\nName:Megatron, Destructive Force\nManaCost:no cost\nColors:white,black,red\nTypes:Legendary Artifact Vehicle\nPT:4/5\nK:Living metal\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigImmediate | TriggerDescription$ Whenever NICKNAME attacks, you may sacrifice another artifact. When you do, NICKNAME deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert NICKNAME.\nSVar:TrigImmediate:AB$ ImmediateTrigger | Cost$ Sac<1/Artifact.Other/another artifact> | RememberObjects$ Sacrificed | Execute$ TrigDamage | AILogic$ SacForDamage.cmc | TriggerDescription$ When you do, NICKNAME deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert NICKNAME.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ X | RememberRedirectedExcess$ True | ExcessDamage$ TargetedController | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | ConditionCheckSVar$ Count$RememberedNumber | Mode$ Transform | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerRemembered$CardManaCost\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nWhenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Megatron, Tyrant"}
### Response: Name:Megatron, Tyrant\nManaCost:3 R W B\nTypes:Legendary Artifact Creature Robot\nPT:7/5\nK:More Than Meets the Eye:1 R W B\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Opponent | Phases$ BeginCombat->EndCombat | Description$ Your opponents can't cast spells during combat.\nT:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigConvert | OptionalDecider$ You | TriggerDescription$ At the beginning of your postcombat main phase, you may convert NICKNAME. If you do, add {C} for each 1 life your opponents have lost this turn.\nSVar:TrigConvert:DB$ SetState | Mode$ Transform | RememberChanged$ True | SubAbility$ DBMana\nSVar:DBMana:DB$ Mana | ConditionDefined$ Remembered | ConditionPresent$ Card | Produced$ C | Amount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$LifeOppsLostThisTurn\nAlternateMode:DoubleFaced\nOracle:More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.)\nYour opponents can't cast spells during combat.\nAt the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.\n\nALTERNATE\n\nName:Megatron, Destructive Force\nManaCost:no cost\nColors:white,black,red\nTypes:Legendary Artifact Vehicle\nPT:4/5\nK:Living metal\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigImmediate | TriggerDescription$ Whenever NICKNAME attacks, you may sacrifice another artifact. When you do, NICKNAME deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert NICKNAME.\nSVar:TrigImmediate:AB$ ImmediateTrigger | Cost$ Sac<1/Artifact.Other/another artifact> | RememberObjects$ Sacrificed | Execute$ TrigDamage | AILogic$ SacForDamage.cmc | TriggerDescription$ When you do, NICKNAME deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert NICKNAME.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ X | RememberRedirectedExcess$ True | ExcessDamage$ TargetedController | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | ConditionCheckSVar$ Count$RememberedNumber | Mode$ Transform | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerRemembered$CardManaCost\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nWhenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
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Create the Forge script for this magic card
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{"name": "Taiga", "mana_cost": "", "type_line": "Land \u2014 Mountain Forest", "oracle_text": "({T}: Add {R} or {G}.)"}
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Name:Taiga\nManaCost:no cost\nTypes:Land Mountain Forest\nOracle:({T}: Add {R} or {G}.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Taiga", "mana_cost": "", "type_line": "Land \u2014 Mountain Forest", "oracle_text": "({T}: Add {R} or {G}.)"}
### Response: Name:Taiga\nManaCost:no cost\nTypes:Land Mountain Forest\nOracle:({T}: Add {R} or {G}.)
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Create the Forge script for this magic card
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{"name": "Aegis Angel", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say \"destroy\" don't destroy it. A creature with indestructible can't be destroyed by damage.)", "power": "5", "toughness": "5"}
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Name:Aegis Angel\nManaCost:4 W W\nTypes:Creature Angel\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, another target permanent gains indestructible for as long as you control CARDNAME.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.Other | TgtPrompt$ Select another target permanent | KW$ Indestructible | Duration$ UntilLoseControlOfHost\nSVar:PlayMain1:TRUE\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aegis Angel", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say \"destroy\" don't destroy it. A creature with indestructible can't be destroyed by damage.)", "power": "5", "toughness": "5"}
### Response: Name:Aegis Angel\nManaCost:4 W W\nTypes:Creature Angel\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, another target permanent gains indestructible for as long as you control CARDNAME.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.Other | TgtPrompt$ Select another target permanent | KW$ Indestructible | Duration$ UntilLoseControlOfHost\nSVar:PlayMain1:TRUE\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
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Create the Forge script for this magic card
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{"name": "Jungle Wurm", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.", "power": "5", "toughness": "5"}
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Name:Jungle Wurm\nManaCost:3 G G\nTypes:Creature Wurm\nPT:5/5\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ -X | NumDef$ -X\nSVar:X:Count$Valid Creature.blockingTriggeredAttacker/Minus.1\nOracle:Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jungle Wurm", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.", "power": "5", "toughness": "5"}
### Response: Name:Jungle Wurm\nManaCost:3 G G\nTypes:Creature Wurm\nPT:5/5\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ -X | NumDef$ -X\nSVar:X:Count$Valid Creature.blockingTriggeredAttacker/Minus.1\nOracle:Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
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Create the Forge script for this magic card
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{"name": "Bewilder", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Target creature gets -3/-0 until end of turn.\nDraw a card."}
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Name:Bewilder\nManaCost:2 U\nTypes:Instant\nA:SP$ Pump | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-0 until end of turn. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target creature gets -3/-0 until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bewilder", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Target creature gets -3/-0 until end of turn.\nDraw a card."}
### Response: Name:Bewilder\nManaCost:2 U\nTypes:Instant\nA:SP$ Pump | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-0 until end of turn. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target creature gets -3/-0 until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Blind Hunter", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying\nHaunt (When this creature dies, exile it haunting target creature.)\nWhen Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
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Name:Blind Hunter\nManaCost:2 W B\nTypes:Creature Bat\nPT:2/2\nK:Flying\nK:Haunt:TrigDrain\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nHaunt (When this creature dies, exile it haunting target creature.)\nWhen Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blind Hunter", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Flying\nHaunt (When this creature dies, exile it haunting target creature.)\nWhen Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
### Response: Name:Blind Hunter\nManaCost:2 W B\nTypes:Creature Bat\nPT:2/2\nK:Flying\nK:Haunt:TrigDrain\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nHaunt (When this creature dies, exile it haunting target creature.)\nWhen Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
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