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Create the Forge script for this magic card
{"name": "Angel of Renewal", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Angel Ally", "oracle_text": "Flying\nWhen Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.", "power": "4", "toughness": "4"}
Name:Angel of Renewal\nManaCost:5 W\nTypes:Creature Angel Ally\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each creature you control.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angel of Renewal", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Angel Ally", "oracle_text": "Flying\nWhen Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.", "power": "4", "toughness": "4"} ### Response: Name:Angel of Renewal\nManaCost:5 W\nTypes:Creature Angel Ally\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each creature you control.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
Create the Forge script for this magic card
{"name": "Ruinous Intrusion", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way."}
Name:Ruinous Intrusion\nManaCost:3 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Choose target artifact or enchantment | ValidTgts$ Artifact,Enchantment | SubAbility$ DBPutCounter | SpellDescription$ Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to put counters | CounterType$ P1P1 | CounterNum$ X\nSVar:X:ParentTargeted$CardManaCost\nDeckHas:Ability$Counters\nOracle:Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ruinous Intrusion", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way."} ### Response: Name:Ruinous Intrusion\nManaCost:3 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Choose target artifact or enchantment | ValidTgts$ Artifact,Enchantment | SubAbility$ DBPutCounter | SpellDescription$ Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to put counters | CounterType$ P1P1 | CounterNum$ X\nSVar:X:ParentTargeted$CardManaCost\nDeckHas:Ability$Counters\nOracle:Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
Create the Forge script for this magic card
{"name": "Gearsmith Prodigy", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Gearsmith Prodigy gets +1/+0 as long as you control an artifact.", "power": "1", "toughness": "2"}
Name:Gearsmith Prodigy\nManaCost:U\nTypes:Creature Human Artificer\nPT:1/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 0 | IsPresent$ Artifact.YouCtrl | Description$ CARDNAME gets +1/+0 as long as you control an artifact.\nSVar:BuffedBy:Artifact\nDeckHints:Type$Artifact\nOracle:Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gearsmith Prodigy", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Gearsmith Prodigy gets +1/+0 as long as you control an artifact.", "power": "1", "toughness": "2"} ### Response: Name:Gearsmith Prodigy\nManaCost:U\nTypes:Creature Human Artificer\nPT:1/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 0 | IsPresent$ Artifact.YouCtrl | Description$ CARDNAME gets +1/+0 as long as you control an artifact.\nSVar:BuffedBy:Artifact\nDeckHints:Type$Artifact\nOracle:Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
Create the Forge script for this magic card
{"name": "World Breaker", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nWhen you cast this spell, exile target artifact, enchantment, or land.\nReach\n{2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)", "power": "5", "toughness": "7"}
Name:World Breaker\nManaCost:6 G\nTypes:Creature Eldrazi\nPT:5/7\nK:Devoid\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When you cast this spell, exile target artifact, enchantment, or land.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Artifact,Enchantment,Land | Origin$ Battlefield | Destination$ Exile\nK:Reach\nA:AB$ ChangeZone | Cost$ 2 C Sac<1/Land> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nSVar:DiscardMe:1\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\nWhen you cast this spell, exile target artifact, enchantment, or land.\nReach\n{2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "World Breaker", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nWhen you cast this spell, exile target artifact, enchantment, or land.\nReach\n{2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)", "power": "5", "toughness": "7"} ### Response: Name:World Breaker\nManaCost:6 G\nTypes:Creature Eldrazi\nPT:5/7\nK:Devoid\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When you cast this spell, exile target artifact, enchantment, or land.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Artifact,Enchantment,Land | Origin$ Battlefield | Destination$ Exile\nK:Reach\nA:AB$ ChangeZone | Cost$ 2 C Sac<1/Land> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nSVar:DiscardMe:1\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\nWhen you cast this spell, exile target artifact, enchantment, or land.\nReach\n{2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)
Create the Forge script for this magic card
{"name": "Puca's Mischief", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value."}
Name:Puca's Mischief\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExchange | TriggerDescription$ At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value.\nSVar:TrigExchange:DB$ Pump | ValidTgts$ Permanent.YouCtrl+nonLand | TgtPrompt$ Select target nonland permanent you control | SubAbility$ DBExchange\nSVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Permanent.OppCtrl+nonLand | TgtPrompt$ Select target nonland permanent an opponent controls with less or equal mana value | TargetsWithRelatedProperty$ LECMC\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Puca's Mischief", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value."} ### Response: Name:Puca's Mischief\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExchange | TriggerDescription$ At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value.\nSVar:TrigExchange:DB$ Pump | ValidTgts$ Permanent.YouCtrl+nonLand | TgtPrompt$ Select target nonland permanent you control | SubAbility$ DBExchange\nSVar:DBExchange:DB$ ExchangeControl | Defined$ ParentTarget | ValidTgts$ Permanent.OppCtrl+nonLand | TgtPrompt$ Select target nonland permanent an opponent controls with less or equal mana value | TargetsWithRelatedProperty$ LECMC\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser mana value.
Create the Forge script for this magic card
{"name": "Eldrazi Mimic", "mana_cost": "{2}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.", "power": "2", "toughness": "1"}
Name:Eldrazi Mimic\nManaCost:2\nTypes:Creature Eldrazi\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+Colorless+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigAnimate | TriggerDescription$ Whenever another colorless creature enters the battlefield under your control, you may change CARDNAME's base power and toughness to that creature's power and toughness until end of turn.\nSVar:TrigAnimate:DB$ Animate | Power$ X | Toughness$ Y\nSVar:X:TriggeredCard$CardPower\nSVar:Y:TriggeredCard$CardToughness\nSVar:BuffedBy:Creature.Colorless\nDeckHints:Keyword$Devoid & Color$Colorless\nOracle:Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eldrazi Mimic", "mana_cost": "{2}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Eldrazi Mimic\nManaCost:2\nTypes:Creature Eldrazi\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+Colorless+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigAnimate | TriggerDescription$ Whenever another colorless creature enters the battlefield under your control, you may change CARDNAME's base power and toughness to that creature's power and toughness until end of turn.\nSVar:TrigAnimate:DB$ Animate | Power$ X | Toughness$ Y\nSVar:X:TriggeredCard$CardPower\nSVar:Y:TriggeredCard$CardToughness\nSVar:BuffedBy:Creature.Colorless\nDeckHints:Keyword$Devoid & Color$Colorless\nOracle:Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
Create the Forge script for this magic card
{"name": "A-Incriminate", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures controlled by the same player. That player sacrifices one of them."}
Name:A-Incriminate\nManaCost:B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose two target creatures controlled by the same player | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TargetsWithSameController$ True | RememberTargets$ True | IsCurse$ True | SubAbility$ DBChooseSac | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures controlled by the same player. That player sacrifices one of them.\nSVar:DBChooseSac:DB$ ChooseCard | Choices$ Card.IsRemembered | Defined$ TargetedController | ChoiceTitle$ Choose one to sacrifice | SubAbility$ DBSac | StackDescription$ None | AILogic$ WorstCard\nSVar:DBSac:DB$ Destroy | Defined$ ChosenCard | Sacrifice$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose two target creatures controlled by the same player. That player sacrifices one of them.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Incriminate", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures controlled by the same player. That player sacrifices one of them."} ### Response: Name:A-Incriminate\nManaCost:B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose two target creatures controlled by the same player | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TargetsWithSameController$ True | RememberTargets$ True | IsCurse$ True | SubAbility$ DBChooseSac | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures controlled by the same player. That player sacrifices one of them.\nSVar:DBChooseSac:DB$ ChooseCard | Choices$ Card.IsRemembered | Defined$ TargetedController | ChoiceTitle$ Choose one to sacrifice | SubAbility$ DBSac | StackDescription$ None | AILogic$ WorstCard\nSVar:DBSac:DB$ Destroy | Defined$ ChosenCard | Sacrifice$ True | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose two target creatures controlled by the same player. That player sacrifices one of them.
Create the Forge script for this magic card
{"name": "Swift Justice", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +1/+0 and gains first strike and lifelink."}
Name:Swift Justice\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | AILogic$ Pump | NumAtt$ +1 | KW$ First Strike & Lifelink | SpellDescription$ Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.\nOracle:Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swift Justice", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +1/+0 and gains first strike and lifelink."} ### Response: Name:Swift Justice\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | AILogic$ Pump | NumAtt$ +1 | KW$ First Strike & Lifelink | SpellDescription$ Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.\nOracle:Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Create the Forge script for this magic card
{"name": "Old Gnawbone", "mana_cost": "{5}{G}{G}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a creature you control deals combat damage to a player, create that many Treasure tokens.", "power": "7", "toughness": "7"}
Name:Old Gnawbone\nManaCost:5 G G\nTypes:Legendary Creature Dragon\nPT:7/7\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Token\nOracle:Flying\nWhenever a creature you control deals combat damage to a player, create that many Treasure tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Old Gnawbone", "mana_cost": "{5}{G}{G}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a creature you control deals combat damage to a player, create that many Treasure tokens.", "power": "7", "toughness": "7"} ### Response: Name:Old Gnawbone\nManaCost:5 G G\nTypes:Legendary Creature Dragon\nPT:7/7\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Token\nOracle:Flying\nWhenever a creature you control deals combat damage to a player, create that many Treasure tokens.
Create the Forge script for this magic card
{"name": "Dissension in the Ranks", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Target blocking creature fights another target blocking creature."}
Name:Dissension in the Ranks\nManaCost:3 R R\nTypes:Instant\nA:SP$ Fight | Cost$ 3 R R | ValidTgts$ Creature.blocking | TgtPrompt$ Select blocking target creature | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Target blocking creature fights another target blocking creature.\nOracle:Target blocking creature fights another target blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dissension in the Ranks", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Target blocking creature fights another target blocking creature."} ### Response: Name:Dissension in the Ranks\nManaCost:3 R R\nTypes:Instant\nA:SP$ Fight | Cost$ 3 R R | ValidTgts$ Creature.blocking | TgtPrompt$ Select blocking target creature | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Target blocking creature fights another target blocking creature.\nOracle:Target blocking creature fights another target blocking creature.
Create the Forge script for this magic card
{"name": "Crown of Fury", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+0 and has first strike.\nSacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn."}
Name:Crown of Fury\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+0 and has first strike.\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | Defined$ AttachedBy Sacrificed | NumAtt$ 1 | KW$ First Strike | SubAbility$ DBPumpAll | SpellDescription$ Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.NotDefinedAttachedBy Sacrificed+sharesCreatureTypeWith AttachedBy Sacrificed | NumAtt$ 1 | KW$ First Strike\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature gets +1/+0 and has first strike.\nSacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crown of Fury", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+0 and has first strike.\nSacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn."} ### Response: Name:Crown of Fury\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+0 and has first strike.\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | Defined$ AttachedBy Sacrificed | NumAtt$ 1 | KW$ First Strike | SubAbility$ DBPumpAll | SpellDescription$ Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.NotDefinedAttachedBy Sacrificed+sharesCreatureTypeWith AttachedBy Sacrificed | NumAtt$ 1 | KW$ First Strike\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature gets +1/+0 and has first strike.\nSacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Create the Forge script for this magic card
{"name": "Wren's Run Packmaster", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)\n{2}{G}: Create a 2/2 green Wolf creature token.\nWolves you control have deathtouch.", "power": "5", "toughness": "5"}
Name:Wren's Run Packmaster\nManaCost:3 G\nTypes:Creature Elf Warrior\nPT:5/5\nK:Champion:Elf\nS:Mode$ Continuous | Affected$ Permanent.Wolf+YouCtrl | AddKeyword$ Deathtouch | Description$ Wolves you control have deathtouch.\nA:AB$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You | SpellDescription$ Create a 2/2 green Wolf creature token.\nAI:RemoveDeck:Random\nOracle:Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)\n{2}{G}: Create a 2/2 green Wolf creature token.\nWolves you control have deathtouch.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wren's Run Packmaster", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)\n{2}{G}: Create a 2/2 green Wolf creature token.\nWolves you control have deathtouch.", "power": "5", "toughness": "5"} ### Response: Name:Wren's Run Packmaster\nManaCost:3 G\nTypes:Creature Elf Warrior\nPT:5/5\nK:Champion:Elf\nS:Mode$ Continuous | Affected$ Permanent.Wolf+YouCtrl | AddKeyword$ Deathtouch | Description$ Wolves you control have deathtouch.\nA:AB$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You | SpellDescription$ Create a 2/2 green Wolf creature token.\nAI:RemoveDeck:Random\nOracle:Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)\n{2}{G}: Create a 2/2 green Wolf creature token.\nWolves you control have deathtouch.
Create the Forge script for this magic card
{"name": "Nightguard Patrol", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike, vigilance", "power": "2", "toughness": "1"}
Name:Nightguard Patrol\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/1\nK:First Strike\nK:Vigilance\nOracle:First strike, vigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nightguard Patrol", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike, vigilance", "power": "2", "toughness": "1"} ### Response: Name:Nightguard Patrol\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/1\nK:First Strike\nK:Vigilance\nOracle:First strike, vigilance
Create the Forge script for this magic card
{"name": "Hall of Storm Giants", "mana_cost": "", "type_line": "Land", "oracle_text": "If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.\n{T}: Add {U}.\n{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)"}
Name:Hall of Storm Giants\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE2 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Animate | Cost$ 5 U | Defined$ Self | Power$ 7 | Toughness$ 7 | Types$ Creature,Giant | Colors$ Blue | Keywords$ Ward:3 | SpellDescription$ Until end of turn, CARDNAME becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nOracle:If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.\n{T}: Add {U}.\n{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hall of Storm Giants", "mana_cost": "", "type_line": "Land", "oracle_text": "If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.\n{T}: Add {U}.\n{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)"} ### Response: Name:Hall of Storm Giants\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE2 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Animate | Cost$ 5 U | Defined$ Self | Power$ 7 | Toughness$ 7 | Types$ Creature,Giant | Colors$ Blue | Keywords$ Ward:3 | SpellDescription$ Until end of turn, CARDNAME becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\nOracle:If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.\n{T}: Add {U}.\n{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Create the Forge script for this magic card
{"name": "Longhorn Firebeast", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Ox Beast", "oracle_text": "When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.", "power": "3", "toughness": "2"}
Name:Longhorn Firebeast\nManaCost:2 R\nTypes:Creature Elemental Ox Beast\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | OptionalDecider$ Opponent | TriggerDescription$ When CARDNAME enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice CARDNAME.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 5 | SubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice\nOracle:When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Longhorn Firebeast", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental Ox Beast", "oracle_text": "When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.", "power": "3", "toughness": "2"} ### Response: Name:Longhorn Firebeast\nManaCost:2 R\nTypes:Creature Elemental Ox Beast\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | OptionalDecider$ Opponent | TriggerDescription$ When CARDNAME enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice CARDNAME.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 5 | SubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice\nOracle:When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
Create the Forge script for this magic card
{"name": "Vraska's Contempt", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Exile target creature or planeswalker. You gain 2 life."}
Name:Vraska's Contempt\nManaCost:2 B B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 B B | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Choose target creature or planeswalker | ValidTgts$ Card.Creature,Card.Planeswalker | SubAbility$ DBGainLife | SpellDescription$ Exile target creature or planeswalker. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Exile target creature or planeswalker. You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vraska's Contempt", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Exile target creature or planeswalker. You gain 2 life."} ### Response: Name:Vraska's Contempt\nManaCost:2 B B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 B B | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Choose target creature or planeswalker | ValidTgts$ Card.Creature,Card.Planeswalker | SubAbility$ DBGainLife | SpellDescription$ Exile target creature or planeswalker. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Exile target creature or planeswalker. You gain 2 life.
Create the Forge script for this magic card
{"name": "Akuta, Born of Ash", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Haste\nAt the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.", "power": "3", "toughness": "2"}
Name:Akuta, Born of Ash\nManaCost:2 B B\nTypes:Legendary Creature Spirit\nPT:3/2\nK:Haste\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GTY | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return CARDNAME from your graveyard to the battlefield.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ Sac<1/Swamp> | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:Count$InYourHand\nSVar:Y:PlayerCountOpponents$HighestCardsInHand\nOracle:Haste\nAt the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Akuta, Born of Ash", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Haste\nAt the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.", "power": "3", "toughness": "2"} ### Response: Name:Akuta, Born of Ash\nManaCost:2 B B\nTypes:Legendary Creature Spirit\nPT:3/2\nK:Haste\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GTY | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return CARDNAME from your graveyard to the battlefield.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ Sac<1/Swamp> | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:Count$InYourHand\nSVar:Y:PlayerCountOpponents$HighestCardsInHand\nOracle:Haste\nAt the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Kobold Overlord", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Kobold", "oracle_text": "First strike\nOther Kobold creatures you control have first strike.", "power": "1", "toughness": "2"}
Name:Kobold Overlord\nManaCost:1 R\nTypes:Creature Kobold\nPT:1/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Creature.Kobold+Other+YouCtrl | AddKeyword$ First Strike | Description$ Other Kobold creatures you control have first strike.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Kobold\nOracle:First strike\nOther Kobold creatures you control have first strike.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kobold Overlord", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Kobold", "oracle_text": "First strike\nOther Kobold creatures you control have first strike.", "power": "1", "toughness": "2"} ### Response: Name:Kobold Overlord\nManaCost:1 R\nTypes:Creature Kobold\nPT:1/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Creature.Kobold+Other+YouCtrl | AddKeyword$ First Strike | Description$ Other Kobold creatures you control have first strike.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Kobold\nOracle:First strike\nOther Kobold creatures you control have first strike.
Create the Forge script for this magic card
{"name": "Tattermunge Duo", "mana_cost": "{2}{R/G}", "type_line": "Creature \u2014 Goblin Warrior Shaman", "oracle_text": "Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.\nWhenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "3"}
Name:Tattermunge Duo\nManaCost:2 RG\nTypes:Creature Goblin Warrior Shaman\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump11 | TriggerDescription$ Whenever you cast a red spell, CARDNAME gets +1/+1 until end of turn.\nT:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpKW | TriggerDescription$ Whenever you cast a green spell, CARDNAME gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)\nSVar:TrigPump11:DB$ Pump | NumAtt$ +1 | NumDef$ +1 | Defined$ Self\nSVar:TrigPumpKW:DB$ Pump | KW$ Forestwalk | Defined$ Self\nSVar:BuffedBy:Card.Red,Card.Green\nOracle:Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.\nWhenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tattermunge Duo", "mana_cost": "{2}{R/G}", "type_line": "Creature \u2014 Goblin Warrior Shaman", "oracle_text": "Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.\nWhenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "3"} ### Response: Name:Tattermunge Duo\nManaCost:2 RG\nTypes:Creature Goblin Warrior Shaman\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump11 | TriggerDescription$ Whenever you cast a red spell, CARDNAME gets +1/+1 until end of turn.\nT:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpKW | TriggerDescription$ Whenever you cast a green spell, CARDNAME gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)\nSVar:TrigPump11:DB$ Pump | NumAtt$ +1 | NumDef$ +1 | Defined$ Self\nSVar:TrigPumpKW:DB$ Pump | KW$ Forestwalk | Defined$ Self\nSVar:BuffedBy:Card.Red,Card.Green\nOracle:Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.\nWhenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Create the Forge script for this magic card
{"name": "Tenured Inkcaster", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire Warlock", "oracle_text": "When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.", "power": "2", "toughness": "2"}
Name:Tenured Inkcaster\nManaCost:4 B\nTypes:Creature Vampire Warlock\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Counters|LifeGain\nOracle:When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tenured Inkcaster", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire Warlock", "oracle_text": "When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.", "power": "2", "toughness": "2"} ### Response: Name:Tenured Inkcaster\nManaCost:4 B\nTypes:Creature Vampire Warlock\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$Counters|LifeGain\nOracle:When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.\nWhenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Ready"}
Name:Ready\nManaCost:1 G W\nTypes:Instant\nK:Fuse\nA:SP$ PumpAll | Cost$ 1 G W | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SubAbility$ DBUnTapAll | SpellDescription$ Creatures you control gain indestructible until end of turn. Untap each creature you control.\nSVar:DBUnTapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nAlternateMode:Split\nOracle:Creatures you control gain indestructible until end of turn. Untap each creature you control.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:Willing\nManaCost:1 W B\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 W B | ValidCards$ Creature.YouCtrl | KW$ Deathtouch & Lifelink | SpellDescription$ Creatures you control gain deathtouch and lifelink until end of turn.\nOracle:Creatures you control gain deathtouch and lifelink until end of turn.\nFuse (You may cast one or both halves of this card from your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ready"} ### Response: Name:Ready\nManaCost:1 G W\nTypes:Instant\nK:Fuse\nA:SP$ PumpAll | Cost$ 1 G W | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SubAbility$ DBUnTapAll | SpellDescription$ Creatures you control gain indestructible until end of turn. Untap each creature you control.\nSVar:DBUnTapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nAlternateMode:Split\nOracle:Creatures you control gain indestructible until end of turn. Untap each creature you control.\nFuse (You may cast one or both halves of this card from your hand.)\n\nALTERNATE\n\nName:Willing\nManaCost:1 W B\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 W B | ValidCards$ Creature.YouCtrl | KW$ Deathtouch & Lifelink | SpellDescription$ Creatures you control gain deathtouch and lifelink until end of turn.\nOracle:Creatures you control gain deathtouch and lifelink until end of turn.\nFuse (You may cast one or both halves of this card from your hand.)
Create the Forge script for this magic card
{"name": "Messenger Jays", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nCouncil's dilemma \u2014 When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.", "power": "2", "toughness": "1"}
Name:Messenger Jays\nManaCost:4 U\nTypes:Creature Bird\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigVote | TriggerDescription$ Council's dilemma — When CARDNAME enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on CARDNAME for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.\nSVar:TrigVote:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Feather,Quill | SubAbility$ DBVoteFeather | AILogic$ FeatherOrQuill\nSVar:DBVoteFeather:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumFeather | SubAbility$ DBVoteQuill\nSVar:DBVoteQuill:DB$ Draw | NumCards$ VoteNumQuill | SubAbility$ DBDiscard | RememberDrawn$ True\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ X | Mode$ TgtChoose | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nDeckHas:Ability$Counters|Discard\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:Flying\nCouncil's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Messenger Jays", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nCouncil's dilemma \u2014 When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.", "power": "2", "toughness": "1"} ### Response: Name:Messenger Jays\nManaCost:4 U\nTypes:Creature Bird\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigVote | TriggerDescription$ Council's dilemma — When CARDNAME enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on CARDNAME for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.\nSVar:TrigVote:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Feather,Quill | SubAbility$ DBVoteFeather | AILogic$ FeatherOrQuill\nSVar:DBVoteFeather:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumFeather | SubAbility$ DBVoteQuill\nSVar:DBVoteQuill:DB$ Draw | NumCards$ VoteNumQuill | SubAbility$ DBDiscard | RememberDrawn$ True\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ X | Mode$ TgtChoose | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nDeckHas:Ability$Counters|Discard\nDeckHints:Keyword$Madness & Ability$Delirium\nOracle:Flying\nCouncil's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
Create the Forge script for this magic card
{"name": "Helvault", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "{1}, {T}: Exile target creature you control.\n{7}, {T}: Exile target creature you don't control.\nWhen Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control."}
Name:Helvault\nManaCost:3\nTypes:Legendary Artifact\nA:AB$ ChangeZone | Cost$ 1 T | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SpellDescription$ Exile target creature you control.\nA:AB$ ChangeZone | Cost$ 7 T | ValidTgts$ Creature.YouDontCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you don't control | IsCurse$ True | SpellDescription$ Exile target creature you don't control.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.\nSVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | Destination$ Battlefield\nAI:RemoveDeck:All\nOracle:{1}, {T}: Exile target creature you control.\n{7}, {T}: Exile target creature you don't control.\nWhen Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Helvault", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "{1}, {T}: Exile target creature you control.\n{7}, {T}: Exile target creature you don't control.\nWhen Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control."} ### Response: Name:Helvault\nManaCost:3\nTypes:Legendary Artifact\nA:AB$ ChangeZone | Cost$ 1 T | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SpellDescription$ Exile target creature you control.\nA:AB$ ChangeZone | Cost$ 7 T | ValidTgts$ Creature.YouDontCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you don't control | IsCurse$ True | SpellDescription$ Exile target creature you don't control.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.\nSVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | Destination$ Battlefield\nAI:RemoveDeck:All\nOracle:{1}, {T}: Exile target creature you control.\n{7}, {T}: Exile target creature you don't control.\nWhen Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Create the Forge script for this magic card
{"name": "Tourach, Dread Cantor", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.)\nProtection from white\nWhenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.\nWhen Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.", "power": "2", "toughness": "1"}
Name:Tourach, Dread Cantor\nManaCost:1 B\nTypes:Legendary Creature Human Cleric\nPT:2/1\nK:Kicker:B B\nK:Protection from white\nT:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever an opponent discards a card, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, target opponent discards two cards at random.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 2 | Mode$ Random\nDeckHas:Ability$Counters\nOracle:Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.)\nProtection from white\nWhenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.\nWhen Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tourach, Dread Cantor", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.)\nProtection from white\nWhenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.\nWhen Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.", "power": "2", "toughness": "1"} ### Response: Name:Tourach, Dread Cantor\nManaCost:1 B\nTypes:Legendary Creature Human Cleric\nPT:2/1\nK:Kicker:B B\nK:Protection from white\nT:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever an opponent discards a card, put a +1/+1 counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, target opponent discards two cards at random.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 2 | Mode$ Random\nDeckHas:Ability$Counters\nOracle:Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.)\nProtection from white\nWhenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.\nWhen Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.
Create the Forge script for this magic card
{"name": "Trap Essence", "mana_cost": "{G}{U}{R}", "type_line": "Instant", "oracle_text": "Counter target creature spell. Put two +1/+1 counters on up to one target creature."}
Name:Trap Essence\nManaCost:G U R\nTypes:Instant\nA:SP$ Counter | Cost$ G U R | TargetType$ Spell | ValidTgts$ Card.Creature | TgtPrompt$ Select target creature Spell | SpellDescription$ Counter target creature spell. Put two +1/+1 counters on up to one target creature. | SubAbility$ DBPutcounter\nSVar:DBPutcounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature | ValidTgts$ Creature\nDeckHas:Ability$Counters\nOracle:Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trap Essence", "mana_cost": "{G}{U}{R}", "type_line": "Instant", "oracle_text": "Counter target creature spell. Put two +1/+1 counters on up to one target creature."} ### Response: Name:Trap Essence\nManaCost:G U R\nTypes:Instant\nA:SP$ Counter | Cost$ G U R | TargetType$ Spell | ValidTgts$ Card.Creature | TgtPrompt$ Select target creature Spell | SpellDescription$ Counter target creature spell. Put two +1/+1 counters on up to one target creature. | SubAbility$ DBPutcounter\nSVar:DBPutcounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature | ValidTgts$ Creature\nDeckHas:Ability$Counters\nOracle:Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Create the Forge script for this magic card
{"name": "Eidolon of Blossoms", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "Constellation \u2014 Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.", "power": "2", "toughness": "2"}
Name:Eidolon of Blossoms\nManaCost:2 G G\nTypes:Enchantment Creature Spirit\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eidolon of Blossoms", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "Constellation \u2014 Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Eidolon of Blossoms\nManaCost:2 G G\nTypes:Enchantment Creature Spirit\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
Create the Forge script for this magic card
{"name": "Glass of the Guildpact", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Multicolored creatures you control get +1/+1."}
Name:Glass of the Guildpact\nManaCost:2\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.MultiColor+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Multicolored creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:Multicolored creatures you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glass of the Guildpact", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Multicolored creatures you control get +1/+1."} ### Response: Name:Glass of the Guildpact\nManaCost:2\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.MultiColor+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Multicolored creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:Multicolored creatures you control get +1/+1.
Create the Forge script for this magic card
{"name": "Miscalculation", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {2}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Miscalculation\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 2 | SpellDescription$ Counter target spell unless its controller pays {2}.\nK:Cycling:2\nOracle:Counter target spell unless its controller pays {2}.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Miscalculation", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {2}.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Miscalculation\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 2 | SpellDescription$ Counter target spell unless its controller pays {2}.\nK:Cycling:2\nOracle:Counter target spell unless its controller pays {2}.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Meglonoth", "mana_cost": "{3}{R}{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Vigilance, trample\nWhenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.", "power": "6", "toughness": "6"}
Name:Meglonoth\nManaCost:3 R G W\nTypes:Creature Beast\nPT:6/6\nK:Vigilance\nK:Trample\nT:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME blocks a creature, CARDNAME deals damage to that creature's controller equal to CARDNAME's power.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredAttackerController | NumDmg$ X\nSVar:X:Count$CardPower\nSVar:HasBlockEffect:TRUE\nOracle:Vigilance, trample\nWhenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Meglonoth", "mana_cost": "{3}{R}{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Vigilance, trample\nWhenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.", "power": "6", "toughness": "6"} ### Response: Name:Meglonoth\nManaCost:3 R G W\nTypes:Creature Beast\nPT:6/6\nK:Vigilance\nK:Trample\nT:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME blocks a creature, CARDNAME deals damage to that creature's controller equal to CARDNAME's power.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredAttackerController | NumDmg$ X\nSVar:X:Count$CardPower\nSVar:HasBlockEffect:TRUE\nOracle:Vigilance, trample\nWhenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
Create the Forge script for this magic card
{"name": "Orzhov Pontiff", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Haunt (When this creature dies, exile it haunting target creature.)\nWhen Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one \u2014\n\u2022 Creatures you control get +1/+1 until end of turn.\n\u2022 Creatures you don't control get -1/-1 until end of turn.", "power": "1", "toughness": "1"}
Name:Orzhov Pontiff\nManaCost:1 W B\nTypes:Creature Human Cleric\nPT:1/1\nK:Haunt:TrigChoose\nSVar:TrigChoose:DB$ Charm | Choices$ DBPump,DBCurse | CharmNum$ 1\nSVar:DBPump:DB$ PumpAll | ValidCards$ Card.Creature+YouCtrl | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nSVar:DBCurse:DB$ PumpAll | ValidCards$ Card.Creature+YouDontCtrl | NumAtt$ -1 | NumDef$ -1 | SpellDescription$ Creatures you don't control get -1/-1 until end of turn.\nAI:RemoveDeck:All\nOracle:Haunt (When this creature dies, exile it haunting target creature.)\nWhen Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —\n• Creatures you control get +1/+1 until end of turn.\n• Creatures you don't control get -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orzhov Pontiff", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Haunt (When this creature dies, exile it haunting target creature.)\nWhen Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one \u2014\n\u2022 Creatures you control get +1/+1 until end of turn.\n\u2022 Creatures you don't control get -1/-1 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Orzhov Pontiff\nManaCost:1 W B\nTypes:Creature Human Cleric\nPT:1/1\nK:Haunt:TrigChoose\nSVar:TrigChoose:DB$ Charm | Choices$ DBPump,DBCurse | CharmNum$ 1\nSVar:DBPump:DB$ PumpAll | ValidCards$ Card.Creature+YouCtrl | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nSVar:DBCurse:DB$ PumpAll | ValidCards$ Card.Creature+YouDontCtrl | NumAtt$ -1 | NumDef$ -1 | SpellDescription$ Creatures you don't control get -1/-1 until end of turn.\nAI:RemoveDeck:All\nOracle:Haunt (When this creature dies, exile it haunting target creature.)\nWhen Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —\n• Creatures you control get +1/+1 until end of turn.\n• Creatures you don't control get -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Hammer Jammer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result.\nWhenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.", "power": "0", "toughness": "0"}
Name:Hammer Jammer\nManaCost:3 R\nTypes:Creature Goblin Warrior\nPT:0/0\nK:ETBReplacement:Other:RollCounters\nSVar:RollCounters:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBCounters | SpellDescription$ As CARDNAME enters the battlefield, roll a six-sided die. CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nSVar:DBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True\nT:Mode$ RolledDie | Execute$ TrigRemove | ValidPlayer$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you roll a die, remove all +1/+1 counters from CARDNAME, then put a number of +1/+1 counters on it equal to the result.\nSVar:TrigRemove:DB$ RemoveCounterAll | ValidCards$ Card.Self | CounterType$ P1P1 | AllCounters$ True | SubAbility$ TrigCounters\nSVar:X:TriggerCount$Result\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nDeckHas:Ability$Counters\nOracle:As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result.\nWhenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hammer Jammer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result.\nWhenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.", "power": "0", "toughness": "0"} ### Response: Name:Hammer Jammer\nManaCost:3 R\nTypes:Creature Goblin Warrior\nPT:0/0\nK:ETBReplacement:Other:RollCounters\nSVar:RollCounters:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBCounters | SpellDescription$ As CARDNAME enters the battlefield, roll a six-sided die. CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nSVar:DBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True\nT:Mode$ RolledDie | Execute$ TrigRemove | ValidPlayer$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever you roll a die, remove all +1/+1 counters from CARDNAME, then put a number of +1/+1 counters on it equal to the result.\nSVar:TrigRemove:DB$ RemoveCounterAll | ValidCards$ Card.Self | CounterType$ P1P1 | AllCounters$ True | SubAbility$ TrigCounters\nSVar:X:TriggerCount$Result\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nDeckHas:Ability$Counters\nOracle:As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result.\nWhenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.
Create the Forge script for this magic card
{"name": "Pit Raptor", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Bird Mercenary", "oracle_text": "Flying, first strike\nAt the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}.", "power": "4", "toughness": "3"}
Name:Pit Raptor\nManaCost:2 B B\nTypes:Creature Bird Mercenary\nPT:4/3\nK:Flying\nK:First Strike\nK:UpkeepCost:2 B B\nOracle:Flying, first strike\nAt the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pit Raptor", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Bird Mercenary", "oracle_text": "Flying, first strike\nAt the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}.", "power": "4", "toughness": "3"} ### Response: Name:Pit Raptor\nManaCost:2 B B\nTypes:Creature Bird Mercenary\nPT:4/3\nK:Flying\nK:First Strike\nK:UpkeepCost:2 B B\nOracle:Flying, first strike\nAt the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}.
Create the Forge script for this magic card
{"name": "Sauron, the Lidless Eye", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 Avatar Horror", "oracle_text": "When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\n{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.", "power": "4", "toughness": "4"}
Name:Sauron, the Lidless Eye\nManaCost:3 B R\nTypes:Legendary Creature Avatar Horror\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\nSVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target creature an opponent controls | ValidTgts$ Creature.OppCtrl | LoseControl$ EOT | Untap$ True | AddKWs$ Haste\nA:AB$ PumpAll | Cost$ 1 B R | ValidCards$ Creature.YouCtrl | NumAtt$ 2 | SubAbility$ LoseTwo | SpellDescription$ Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.\nSVar:LoseTwo:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2\nSVar:PlayMain1:OPPONENTCREATURES\nOracle:When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\n{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sauron, the Lidless Eye", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Creature \u2014 Avatar Horror", "oracle_text": "When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\n{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.", "power": "4", "toughness": "4"} ### Response: Name:Sauron, the Lidless Eye\nManaCost:3 B R\nTypes:Legendary Creature Avatar Horror\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\nSVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target creature an opponent controls | ValidTgts$ Creature.OppCtrl | LoseControl$ EOT | Untap$ True | AddKWs$ Haste\nA:AB$ PumpAll | Cost$ 1 B R | ValidCards$ Creature.YouCtrl | NumAtt$ 2 | SubAbility$ LoseTwo | SpellDescription$ Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.\nSVar:LoseTwo:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2\nSVar:PlayMain1:OPPONENTCREATURES\nOracle:When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\n{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
Create the Forge script for this magic card
{"name": "Axgard Armory", "mana_cost": "", "type_line": "Land", "oracle_text": "Axgard Armory enters the battlefield tapped.\n{T}: Add {W}.\n{1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle."}
Name:Axgard Armory\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ ChangeZone | Cost$ 1 R R W T Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Aura | SubAbility$ DBChange | StackDescription$ {p:You} searches their library for an Aura card and/or an Equipment card, reveals them, puts them into their hand, then shuffles their library. | SpellDescription$ Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.\nSVar:DBChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Equipment | Shuffle$ True | StackDescription$ None\nAI:RemoveDeck:Random\nDeckNeeds:Type$Aura|Equipment\nDeckHas:Ability$Sacrifice\nOracle:Axgard Armory enters the battlefield tapped.\n{T}: Add {W}.\n{1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Axgard Armory", "mana_cost": "", "type_line": "Land", "oracle_text": "Axgard Armory enters the battlefield tapped.\n{T}: Add {W}.\n{1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle."} ### Response: Name:Axgard Armory\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ ChangeZone | Cost$ 1 R R W T Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Aura | SubAbility$ DBChange | StackDescription$ {p:You} searches their library for an Aura card and/or an Equipment card, reveals them, puts them into their hand, then shuffles their library. | SpellDescription$ Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.\nSVar:DBChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Equipment | Shuffle$ True | StackDescription$ None\nAI:RemoveDeck:Random\nDeckNeeds:Type$Aura|Equipment\nDeckHas:Ability$Sacrifice\nOracle:Axgard Armory enters the battlefield tapped.\n{T}: Add {W}.\n{1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Liara of the Flaming Fist", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.\n{1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.", "power": "2", "toughness": "2"}
Name:Liara of the Flaming Fist\nManaCost:R W\nTypes:Legendary Creature Human Soldier\nPT:2/2\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigRepeatEach | TriggerDescription$ At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.\nSVar:TrigRepeatEach:DB$ RepeatEach | RepeatCards$ Creature.YouCtrl | RepeatSubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | NumAtt$ +1 | NumDef$ +1 | ConditionCheckSVar$ X\nSVar:X:Count$Valid Creature.IsNotRemembered+YouCtrl+sharesNameWith Remembered/Plus.Y\nSVar:Y:Count$ValidGraveyard Creature.YouOwn+sharesNameWith Remembered\nA:AB$ Pump | Cost$ 1 R W | ValidTgts$ Creature.Other+nonToken+YouCtrl | TgtPrompt$ Select another target nontoken creature you control | KW$ First Strike & Double team | SorcerySpeed$ True | GameActivationLimit$ 1 | SpellDescription$ Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.\nOracle:At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.\n{1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liara of the Flaming Fist", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.\n{1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.", "power": "2", "toughness": "2"} ### Response: Name:Liara of the Flaming Fist\nManaCost:R W\nTypes:Legendary Creature Human Soldier\nPT:2/2\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigRepeatEach | TriggerDescription$ At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.\nSVar:TrigRepeatEach:DB$ RepeatEach | RepeatCards$ Creature.YouCtrl | RepeatSubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | NumAtt$ +1 | NumDef$ +1 | ConditionCheckSVar$ X\nSVar:X:Count$Valid Creature.IsNotRemembered+YouCtrl+sharesNameWith Remembered/Plus.Y\nSVar:Y:Count$ValidGraveyard Creature.YouOwn+sharesNameWith Remembered\nA:AB$ Pump | Cost$ 1 R W | ValidTgts$ Creature.Other+nonToken+YouCtrl | TgtPrompt$ Select another target nontoken creature you control | KW$ First Strike & Double team | SorcerySpeed$ True | GameActivationLimit$ 1 | SpellDescription$ Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.\nOracle:At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.\n{1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.
Create the Forge script for this magic card
{"name": "Bituminous Blast", "mana_cost": "{3}{B}{R}", "type_line": "Instant", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nBituminous Blast deals 4 damage to target creature."}
Name:Bituminous Blast\nManaCost:3 B R\nTypes:Instant\nK:Cascade\nA:SP$ DealDamage | Cost$ 3 B R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nBituminous Blast deals 4 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bituminous Blast", "mana_cost": "{3}{B}{R}", "type_line": "Instant", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nBituminous Blast deals 4 damage to target creature."} ### Response: Name:Bituminous Blast\nManaCost:3 B R\nTypes:Instant\nK:Cascade\nA:SP$ DealDamage | Cost$ 3 B R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nBituminous Blast deals 4 damage to target creature.
Create the Forge script for this magic card
{"name": "Volatile Claws", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Until end of turn, creatures you control get +2/+0 and gain all creature types."}
Name:Volatile Claws\nManaCost:2 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 R | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, creatures you control get +2/+0 and gain all creature types.\nSVar:DBAnimate:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | AddAllCreatureTypes$ True\nOracle:Until end of turn, creatures you control get +2/+0 and gain all creature types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volatile Claws", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Until end of turn, creatures you control get +2/+0 and gain all creature types."} ### Response: Name:Volatile Claws\nManaCost:2 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 R | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, creatures you control get +2/+0 and gain all creature types.\nSVar:DBAnimate:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | AddAllCreatureTypes$ True\nOracle:Until end of turn, creatures you control get +2/+0 and gain all creature types.
Create the Forge script for this magic card
{"name": "Nightshade Peddler", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.", "power": "1", "toughness": "1"}
Name:Nightshade Peddler\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Deathtouch | Description$ As long as CARDNAME is paired with another creature, both creatures have deathtouch.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nightshade Peddler", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.", "power": "1", "toughness": "1"} ### Response: Name:Nightshade Peddler\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Deathtouch | Description$ As long as CARDNAME is paired with another creature, both creatures have deathtouch.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.
Create the Forge script for this magic card
{"name": "Sphinx's Herald", "mana_cost": "{U}", "type_line": "Artifact Creature \u2014 Vedalken Wizard", "oracle_text": "{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.", "power": "1", "toughness": "1"}
Name:Sphinx's Herald\nManaCost:U\nTypes:Artifact Creature Vedalken Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ 2 U T Sac<1/Creature.White> Sac<1/Creature.Blue> Sac<1/Creature.Black> | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedSphinx Sovereign | ChangeNum$ 1 | CostDesc$ {2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: | SpellDescription$ Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.\nDeckHints:Name$Sphinx Sovereign & Color$White|Black\nOracle:{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sphinx's Herald", "mana_cost": "{U}", "type_line": "Artifact Creature \u2014 Vedalken Wizard", "oracle_text": "{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.", "power": "1", "toughness": "1"} ### Response: Name:Sphinx's Herald\nManaCost:U\nTypes:Artifact Creature Vedalken Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ 2 U T Sac<1/Creature.White> Sac<1/Creature.Blue> Sac<1/Creature.Black> | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedSphinx Sovereign | ChangeNum$ 1 | CostDesc$ {2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: | SpellDescription$ Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.\nDeckHints:Name$Sphinx Sovereign & Color$White|Black\nOracle:{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Dimir Locket", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U} or {B}.\n{U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards."}
Name:Dimir Locket\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nDeckNeeds:Color$Blue|Black\nA:AB$ Draw | Cost$ UB UB UB UB T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nAI:RemoveDeck:Random\nOracle:{T}: Add {U} or {B}.\n{U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dimir Locket", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U} or {B}.\n{U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards."} ### Response: Name:Dimir Locket\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nDeckNeeds:Color$Blue|Black\nA:AB$ Draw | Cost$ UB UB UB UB T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nAI:RemoveDeck:Random\nOracle:{T}: Add {U} or {B}.\n{U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.
Create the Forge script for this magic card
{"name": "Vraska, Relic Seeker", "mana_cost": "{4}{B}{G}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "+2: Create a 2/2 black Pirate creature token with menace.\n\u22123: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\n\u221210: Target player's life total becomes 1.", "loyalty": "6"}
Name:Vraska, Relic Seeker\nManaCost:4 B G\nTypes:Legendary Planeswalker Vraska\nLoyalty:6\nA:AB$ Token | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ b_2_2_pirate_menace | TokenOwner$ You | SpellDescription$ Create a 2/2 black Pirate creature token with menace.\nA:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact,Creature,Enchantment | TgtPrompt$ Select target artifact, creature, or enchantment | AILogic$ MinLoyalty.4 | SubAbility$ DBTreasure | SpellDescription$ Destroy target artifact, creature, or enchantment. Create a Treasure token.\nSVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nA:AB$ SetLife | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 1 | SpellDescription$ Target player's life total becomes 1.\nDeckHas:Ability$Token\nOracle:[+2]: Create a 2/2 black Pirate creature token with menace.\n[-3]: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\n[-10]: Target player's life total becomes 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vraska, Relic Seeker", "mana_cost": "{4}{B}{G}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "+2: Create a 2/2 black Pirate creature token with menace.\n\u22123: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\n\u221210: Target player's life total becomes 1.", "loyalty": "6"} ### Response: Name:Vraska, Relic Seeker\nManaCost:4 B G\nTypes:Legendary Planeswalker Vraska\nLoyalty:6\nA:AB$ Token | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ b_2_2_pirate_menace | TokenOwner$ You | SpellDescription$ Create a 2/2 black Pirate creature token with menace.\nA:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact,Creature,Enchantment | TgtPrompt$ Select target artifact, creature, or enchantment | AILogic$ MinLoyalty.4 | SubAbility$ DBTreasure | SpellDescription$ Destroy target artifact, creature, or enchantment. Create a Treasure token.\nSVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nA:AB$ SetLife | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 1 | SpellDescription$ Target player's life total becomes 1.\nDeckHas:Ability$Token\nOracle:[+2]: Create a 2/2 black Pirate creature token with menace.\n[-3]: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\n[-10]: Target player's life total becomes 1.
Create the Forge script for this magic card
{"name": "Woodfall Primus", "mana_cost": "{5}{G}{G}{G}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "Trample\nWhen Woodfall Primus enters the battlefield, destroy target noncreature permanent.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "6", "toughness": "6"}
Name:Woodfall Primus\nManaCost:5 G G G\nTypes:Creature Treefolk Shaman\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target noncreature permanent.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select a noncreature permanent.\nK:Persist\nOracle:Trample\nWhen Woodfall Primus enters the battlefield, destroy target noncreature permanent.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Woodfall Primus", "mana_cost": "{5}{G}{G}{G}", "type_line": "Creature \u2014 Treefolk Shaman", "oracle_text": "Trample\nWhen Woodfall Primus enters the battlefield, destroy target noncreature permanent.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "6", "toughness": "6"} ### Response: Name:Woodfall Primus\nManaCost:5 G G G\nTypes:Creature Treefolk Shaman\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target noncreature permanent.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.nonCreature | TgtPrompt$ Select a noncreature permanent.\nK:Persist\nOracle:Trample\nWhen Woodfall Primus enters the battlefield, destroy target noncreature permanent.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Create the Forge script for this magic card
{"name": "Riftwing Cloudskate", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nWhen Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.\nSuspend 3\u2014{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "2", "toughness": "2"}
Name:Riftwing Cloudskate\nManaCost:3 U U\nTypes:Creature Illusion\nPT:2/2\nK:Flying\nK:Suspend:3:1 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target permanent to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand\nOracle:Flying\nWhen Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.\nSuspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riftwing Cloudskate", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nWhen Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.\nSuspend 3\u2014{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "2", "toughness": "2"} ### Response: Name:Riftwing Cloudskate\nManaCost:3 U U\nTypes:Creature Illusion\nPT:2/2\nK:Flying\nK:Suspend:3:1 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target permanent to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand\nOracle:Flying\nWhen Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.\nSuspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Create the Forge script for this magic card
{"name": "Soratami Savant", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Moonfolk Wizard", "oracle_text": "Flying\n{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.", "power": "2", "toughness": "2"}
Name:Soratami Savant\nManaCost:2 U U\nTypes:Creature Moonfolk Wizard\nPT:2/2\nK:Flying\nA:AB$ Counter | Cost$ 3 Return<1/Land> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nOracle:Flying\n{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soratami Savant", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Moonfolk Wizard", "oracle_text": "Flying\n{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.", "power": "2", "toughness": "2"} ### Response: Name:Soratami Savant\nManaCost:2 U U\nTypes:Creature Moonfolk Wizard\nPT:2/2\nK:Flying\nA:AB$ Counter | Cost$ 3 Return<1/Land> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nOracle:Flying\n{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.
Create the Forge script for this magic card
{"name": "Lion's Eye Diamond", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant."}
Name:Lion's Eye Diamond\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> Discard<0/Hand> | Produced$ Any | Amount$ 3 | InstantSpeed$ True | SpellDescription$ Add three mana of any one color. Activate only as an instant.\nAI:RemoveDeck:All\nOracle:Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lion's Eye Diamond", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant."} ### Response: Name:Lion's Eye Diamond\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> Discard<0/Hand> | Produced$ Any | Amount$ 3 | InstantSpeed$ True | SpellDescription$ Add three mana of any one color. Activate only as an instant.\nAI:RemoveDeck:All\nOracle:Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant.
Create the Forge script for this magic card
{"name": "Excoriate", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Exile target tapped creature."}
Name:Excoriate\nManaCost:3 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target tapped creature.\nOracle:Exile target tapped creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Excoriate", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Exile target tapped creature."} ### Response: Name:Excoriate\nManaCost:3 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target tapped creature.\nOracle:Exile target tapped creature.
Create the Forge script for this magic card
{"name": "Amphibious Kavu", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.", "power": "2", "toughness": "2"}
Name:Amphibious Kavu\nManaCost:2 G\nTypes:Creature Kavu\nPT:2/2\nT:Mode$ Blocks | ValidCard$ Card.Self | ValidBlocked$ Creature.Blue,Creature.Black | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by one or more blue and/or black creatures, CARDNAME gets +3/+3 until end of turn.\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature.Blue,Creature.Black | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by one or more blue and/or black creatures, CARDNAME gets +3/+3 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 3 | NumDef$ 3\nOracle:Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Amphibious Kavu", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Amphibious Kavu\nManaCost:2 G\nTypes:Creature Kavu\nPT:2/2\nT:Mode$ Blocks | ValidCard$ Card.Self | ValidBlocked$ Creature.Blue,Creature.Black | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by one or more blue and/or black creatures, CARDNAME gets +3/+3 until end of turn.\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature.Blue,Creature.Black | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by one or more blue and/or black creatures, CARDNAME gets +3/+3 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 3 | NumDef$ 3\nOracle:Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Titania", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "You may play an additional land on each of your turns."}
Name:Titania\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+2/-5\nS:Mode$ Continuous | EffectZone$ Command | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nOracle:Hand +2, life -5\nYou may play an additional land on each of your turns.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Titania", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "You may play an additional land on each of your turns."} ### Response: Name:Titania\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+2/-5\nS:Mode$ Continuous | EffectZone$ Command | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nOracle:Hand +2, life -5\nYou may play an additional land on each of your turns.
Create the Forge script for this magic card
{"name": "Delina, Wild Mage", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Elf Shaman", "oracle_text": "Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.\n1\u201414 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has \"At end of combat, exile this creature.\"\n15\u201420 | Create one of those tokens. You may roll again.", "power": "3", "toughness": "2"}
Name:Delina, Wild Mage\nManaCost:3 R\nTypes:Legendary Creature Elf Shaman\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBLoop | TriggerDescription$ Whenever CARDNAME attacks, choose target creature you control, then ABILITY\nSVar:DBLoop:DB$ Repeat | ValidTgts$ Creature.YouCtrl | RepeatCheckSVar$ RepeatCheck | RepeatSVarCompare$ GT0 | RepeatSubAbility$ DBRollDice | RepeatOptional$ True | AILogic$ CopyBestCreature.IgnoreLegendary\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-14:DBCopy,15-20:DBCopyRepeat | SpellDescription$ roll a d20.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Targeted | TokenTapped$ True | TokenAttacking$ True | NonLegendary$ True | AddSVars$ DelinaTrigExile | AddTriggers$ TrigPhase | SubAbility$ DBNotRepeat | SpellDescription$ 1—14 VERT Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "Exile this creature at end of combat."\nSVar:DBNotRepeat:DB$ StoreSVar | SVar$ RepeatCheck | Type$ Number | Expression$ 0\nSVar:DBCopyRepeat:DB$ CopyPermanent | Defined$ Targeted | TokenTapped$ True | TokenAttacking$ True | NonLegendary$ True | AddSVars$ DelinaTrigExile | AddTriggers$ TrigPhase | SubAbility$ DBRepeat | SpellDescription$ 15—20 VERT Create one of those tokens. You may roll again.\nSVar:TrigPhase:Mode$ Phase | Phase$ EndCombat | TriggerZones$ Battlefield | Execute$ DelinaTrigExile | TriggerDescription$ Exile this creature at end of combat.\nSVar:DelinaTrigExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile\nSVar:DBRepeat:DB$ StoreSVar | SVar$ RepeatCheck | Type$ Number | Expression$ 1\nSVar:RepeatCheck:Number$1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token\nOracle:Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.\n1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "Exile this creature at end of combat."\n15—20 | Create one of those tokens. You may roll again.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Delina, Wild Mage", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Elf Shaman", "oracle_text": "Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.\n1\u201414 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has \"At end of combat, exile this creature.\"\n15\u201420 | Create one of those tokens. You may roll again.", "power": "3", "toughness": "2"} ### Response: Name:Delina, Wild Mage\nManaCost:3 R\nTypes:Legendary Creature Elf Shaman\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBLoop | TriggerDescription$ Whenever CARDNAME attacks, choose target creature you control, then ABILITY\nSVar:DBLoop:DB$ Repeat | ValidTgts$ Creature.YouCtrl | RepeatCheckSVar$ RepeatCheck | RepeatSVarCompare$ GT0 | RepeatSubAbility$ DBRollDice | RepeatOptional$ True | AILogic$ CopyBestCreature.IgnoreLegendary\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-14:DBCopy,15-20:DBCopyRepeat | SpellDescription$ roll a d20.\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Targeted | TokenTapped$ True | TokenAttacking$ True | NonLegendary$ True | AddSVars$ DelinaTrigExile | AddTriggers$ TrigPhase | SubAbility$ DBNotRepeat | SpellDescription$ 1—14 VERT Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "Exile this creature at end of combat."\nSVar:DBNotRepeat:DB$ StoreSVar | SVar$ RepeatCheck | Type$ Number | Expression$ 0\nSVar:DBCopyRepeat:DB$ CopyPermanent | Defined$ Targeted | TokenTapped$ True | TokenAttacking$ True | NonLegendary$ True | AddSVars$ DelinaTrigExile | AddTriggers$ TrigPhase | SubAbility$ DBRepeat | SpellDescription$ 15—20 VERT Create one of those tokens. You may roll again.\nSVar:TrigPhase:Mode$ Phase | Phase$ EndCombat | TriggerZones$ Battlefield | Execute$ DelinaTrigExile | TriggerDescription$ Exile this creature at end of combat.\nSVar:DelinaTrigExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile\nSVar:DBRepeat:DB$ StoreSVar | SVar$ RepeatCheck | Type$ Number | Expression$ 1\nSVar:RepeatCheck:Number$1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token\nOracle:Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.\n1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "Exile this creature at end of combat."\n15—20 | Create one of those tokens. You may roll again.
Create the Forge script for this magic card
{"name": "Caves of Koilos", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you."}
Name:Caves of Koilos\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SubAbility$ DBPain | SpellDescription$ Add {W} or {B}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Caves of Koilos", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you."} ### Response: Name:Caves of Koilos\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SubAbility$ DBPain | SpellDescription$ Add {W} or {B}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
Create the Forge script for this magic card
{"name": "Seize the Day", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Seize the Day\nManaCost:3 R\nTypes:Sorcery\nK:Flashback:2 R\nA:SP$ Untap | Cost$ 3 R | ValidTgts$ Creature | SubAbility$ DBAddCombat | SpellDescription$ Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | FollowedBy$ Main2 | ConditionPhases$ Main1,Main2\nOracle:Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seize the Day", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Seize the Day\nManaCost:3 R\nTypes:Sorcery\nK:Flashback:2 R\nA:SP$ Untap | Cost$ 3 R | ValidTgts$ Creature | SubAbility$ DBAddCombat | SpellDescription$ Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | FollowedBy$ Main2 | ConditionPhases$ Main1,Main2\nOracle:Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Magmasaur", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental Dinosaur", "oracle_text": "Magmasaur enters the battlefield with five +1/+1 counters on it.\nAt the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.", "power": "0", "toughness": "0"}
Name:Magmasaur\nManaCost:3 R R\nTypes:Creature Elemental Dinosaur\nPT:0/0\nK:etbCounter:P1P1:5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ SelfDestruct | TriggerDescription$ At the beginning of your upkeep, you may remove a +1/+1 counter from CARDNAME. If you don't, sacrifice CARDNAME and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.\nSVar:SelfDestruct:DB$ Sacrifice | RememberSacrificed$ True | UnlessCost$ SubCounter<1/P1P1> | UnlessPayer$ You | SubAbility$ LetEmHaveIt\nSVar:LetEmHaveIt:DB$ DamageAll | ValidCards$ Creature.withoutFlying | ValidPlayers$ Player | NumDmg$ X | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$CardCounters.P1P1\nAI:RemoveDeck:All\nOracle:Magmasaur enters the battlefield with five +1/+1 counters on it.\nAt the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magmasaur", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental Dinosaur", "oracle_text": "Magmasaur enters the battlefield with five +1/+1 counters on it.\nAt the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.", "power": "0", "toughness": "0"} ### Response: Name:Magmasaur\nManaCost:3 R R\nTypes:Creature Elemental Dinosaur\nPT:0/0\nK:etbCounter:P1P1:5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ SelfDestruct | TriggerDescription$ At the beginning of your upkeep, you may remove a +1/+1 counter from CARDNAME. If you don't, sacrifice CARDNAME and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.\nSVar:SelfDestruct:DB$ Sacrifice | RememberSacrificed$ True | UnlessCost$ SubCounter<1/P1P1> | UnlessPayer$ You | SubAbility$ LetEmHaveIt\nSVar:LetEmHaveIt:DB$ DamageAll | ValidCards$ Creature.withoutFlying | ValidPlayers$ Player | NumDmg$ X | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$CardCounters.P1P1\nAI:RemoveDeck:All\nOracle:Magmasaur enters the battlefield with five +1/+1 counters on it.\nAt the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
Create the Forge script for this magic card
{"name": "Hexgold Halberd", "mana_cost": "{1}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nAs long as it's your turn, equipped creature has first strike and trample.\nEquip {2}{R}"}
Name:Hexgold Halberd\nManaCost:1 R\nTypes:Artifact Equipment\nK:For Mirrodin\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike & Trample | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has first strike and trample.\nK:Equip:2 R\nDeckHas:Type$Rebel & Ability$Token\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)As long as it's your turn, equipped creature has first strike and trample.\nEquip {2}{R}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hexgold Halberd", "mana_cost": "{1}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nAs long as it's your turn, equipped creature has first strike and trample.\nEquip {2}{R}"} ### Response: Name:Hexgold Halberd\nManaCost:1 R\nTypes:Artifact Equipment\nK:For Mirrodin\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike & Trample | Condition$ PlayerTurn | Description$ As long as it's your turn, equipped creature has first strike and trample.\nK:Equip:2 R\nDeckHas:Type$Rebel & Ability$Token\nOracle:For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)As long as it's your turn, equipped creature has first strike and trample.\nEquip {2}{R}
Create the Forge script for this magic card
{"name": "I Call on the Ancient Magics", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles."}
Name:I Call on the Ancient Magics\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ OppTutor | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles.\nSVar:OppTutor:DB$ ChangeZone | DefinedPlayer$ Player.Other | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Reveal$ True | Mandatory$ True | SubAbility$ MyMagic\nSVar:MyMagic:DB$ ChangeZone | DefinedPlayer$ You | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 2 | Mandatory$ True\nOracle:When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "I Call on the Ancient Magics", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles."} ### Response: Name:I Call on the Ancient Magics\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ OppTutor | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles.\nSVar:OppTutor:DB$ ChangeZone | DefinedPlayer$ Player.Other | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Reveal$ True | Mandatory$ True | SubAbility$ MyMagic\nSVar:MyMagic:DB$ ChangeZone | DefinedPlayer$ You | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 2 | Mandatory$ True\nOracle:When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles.
Create the Forge script for this magic card
{"name": "Lodestone Needle"}
Name:Lodestone Needle\nManaCost:1 U\nTypes:Artifact\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap up to one target artifact or creature and put two stun counters on it.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact,Creature | TgtPrompt$ Select up to one target artifact or creature | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 2\nK:Craft:2 U ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard|Counters\nOracle:Flash\nWhen Lodestone Needle enters the battlefield, tap up to one target artifact or creature and put two stun counters on it.\nCraft with artifact {2}{U} ({2}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Guidestone Compass\nManaCost:no cost\nColors:blue\nTypes:Artifact\nA:AB$ Explore | Cost$ 1 T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SorcerySpeed$ True | SpellDescription$ Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)\nOracle:{1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lodestone Needle"} ### Response: Name:Lodestone Needle\nManaCost:1 U\nTypes:Artifact\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap up to one target artifact or creature and put two stun counters on it.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact,Creature | TgtPrompt$ Select up to one target artifact or creature | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 2\nK:Craft:2 U ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard|Counters\nOracle:Flash\nWhen Lodestone Needle enters the battlefield, tap up to one target artifact or creature and put two stun counters on it.\nCraft with artifact {2}{U} ({2}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Guidestone Compass\nManaCost:no cost\nColors:blue\nTypes:Artifact\nA:AB$ Explore | Cost$ 1 T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SorcerySpeed$ True | SpellDescription$ Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)\nOracle:{1}, {T}: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Generous Patron", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Advisor", "oracle_text": "When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)\nWhenever you put one or more counters on a creature you don't control, draw a card.", "power": "1", "toughness": "4"}
Name:Generous Patron\nManaCost:2 G\nTypes:Creature Elf Advisor\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature other than CARDNAME | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ CounterPlayerAddedAll | ValidObject$ Creature.YouDontCtrl+inRealZoneBattlefield | ValidSource$ You | TriggerZones$ Battlefield | Execute$ DBDraw | TriggerDescription$ Whenever you put one or more counters on a creature you don't control, draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)\nWhenever you put one or more counters on a creature you don't control, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Generous Patron", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Advisor", "oracle_text": "When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)\nWhenever you put one or more counters on a creature you don't control, draw a card.", "power": "1", "toughness": "4"} ### Response: Name:Generous Patron\nManaCost:2 G\nTypes:Creature Elf Advisor\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature other than CARDNAME | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ CounterPlayerAddedAll | ValidObject$ Creature.YouDontCtrl+inRealZoneBattlefield | ValidSource$ You | TriggerZones$ Battlefield | Execute$ DBDraw | TriggerDescription$ Whenever you put one or more counters on a creature you don't control, draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)\nWhenever you put one or more counters on a creature you don't control, draw a card.
Create the Forge script for this magic card
{"name": "Fall of the Impostor", "mana_cost": "{1}{G}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Put a +1/+1 counter on up to one target creature.\nIII \u2014 Exile a creature with the greatest power among creatures target opponent controls."}
Name:Fall of the Impostor\nManaCost:1 G W\nTypes:Enchantment Saga\nK:Chapter:3:DBPutCounter,DBPutCounter,DBExileGreatest\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Put a +1/+1 counter on up to one target creature.\nSVar:DBExileGreatest:DB$ Pump | ValidTgts$ Player.Opponent | RememberTargets$ True | SubAbility$ DBChooseExiled | IsCurse$ True | SpellDescription$ Exile a creature with the greatest power among creatures target opponent controls.\nSVar:DBChooseExiled:DB$ ChooseCard | Choices$ Creature.greatestPowerControlledByRemembered | MinAmount$ 1 | Amount$ 1 | Mandatory$ True | ChoiceZone$ Battlefield | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Put a +1/+1 counter on up to one target creature.\nIII — Exile a creature with the greatest power among creatures target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fall of the Impostor", "mana_cost": "{1}{G}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Put a +1/+1 counter on up to one target creature.\nIII \u2014 Exile a creature with the greatest power among creatures target opponent controls."} ### Response: Name:Fall of the Impostor\nManaCost:1 G W\nTypes:Enchantment Saga\nK:Chapter:3:DBPutCounter,DBPutCounter,DBExileGreatest\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Put a +1/+1 counter on up to one target creature.\nSVar:DBExileGreatest:DB$ Pump | ValidTgts$ Player.Opponent | RememberTargets$ True | SubAbility$ DBChooseExiled | IsCurse$ True | SpellDescription$ Exile a creature with the greatest power among creatures target opponent controls.\nSVar:DBChooseExiled:DB$ ChooseCard | Choices$ Creature.greatestPowerControlledByRemembered | MinAmount$ 1 | Amount$ 1 | Mandatory$ True | ChoiceZone$ Battlefield | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Put a +1/+1 counter on up to one target creature.\nIII — Exile a creature with the greatest power among creatures target opponent controls.
Create the Forge script for this magic card
{"name": "Aspect of Hydra", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)"}
Name:Aspect of Hydra\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +X/+X until end of turn, where X is your devotion to green.\nSVar:X:Count$Devotion.Green\nOracle:Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aspect of Hydra", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)"} ### Response: Name:Aspect of Hydra\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +X/+X until end of turn, where X is your devotion to green.\nSVar:X:Count$Devotion.Green\nOracle:Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Create the Forge script for this magic card
{"name": "Invading Manticore", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Zombie Manticore", "oracle_text": "When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)", "power": "4", "toughness": "5"}
Name:Invading Manticore\nManaCost:5 R\nTypes:Creature Zombie Manticore\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 2\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invading Manticore", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Zombie Manticore", "oracle_text": "When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)", "power": "4", "toughness": "5"} ### Response: Name:Invading Manticore\nManaCost:5 R\nTypes:Creature Zombie Manticore\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 2\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Create the Forge script for this magic card
{"name": "Skull Collector", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "At the beginning of your upkeep, return a black creature you control to its owner's hand.\n{1}{B}: Regenerate Skull Collector.", "power": "3", "toughness": "3"}
Name:Skull Collector\nManaCost:1 B B\nTypes:Creature Ogre Warrior\nPT:3/3\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, return a black creature you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | Hidden$ True | ChangeType$ Creature.Black+YouCtrl\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$Valid Creature.Black+YouCtrl+inZoneBattlefield\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, return a black creature you control to its owner's hand.\n{1}{B}: Regenerate Skull Collector.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skull Collector", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "At the beginning of your upkeep, return a black creature you control to its owner's hand.\n{1}{B}: Regenerate Skull Collector.", "power": "3", "toughness": "3"} ### Response: Name:Skull Collector\nManaCost:1 B B\nTypes:Creature Ogre Warrior\nPT:3/3\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, return a black creature you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | Hidden$ True | ChangeType$ Creature.Black+YouCtrl\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$Valid Creature.Black+YouCtrl+inZoneBattlefield\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, return a black creature you control to its owner's hand.\n{1}{B}: Regenerate Skull Collector.
Create the Forge script for this magic card
{"name": "Bonds of Mortality", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "When Bonds of Mortality enters the battlefield, draw a card.\n{G}: Creatures your opponents control lose hexproof and indestructible until end of turn."}
Name:Bonds of Mortality\nManaCost:1 G\nTypes:Enchantment\nA:AB$ AnimateAll | Cost$ G | ValidCards$ Creature.OppCtrl | RemoveKeywords$ Hexproof & Indestructible | SpellDescription$ Creatures your opponents control lose hexproof and indestructible until end of turn. | StackDescription$ SpellDescription\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:All\nOracle:When Bonds of Mortality enters the battlefield, draw a card.\n{G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bonds of Mortality", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "When Bonds of Mortality enters the battlefield, draw a card.\n{G}: Creatures your opponents control lose hexproof and indestructible until end of turn."} ### Response: Name:Bonds of Mortality\nManaCost:1 G\nTypes:Enchantment\nA:AB$ AnimateAll | Cost$ G | ValidCards$ Creature.OppCtrl | RemoveKeywords$ Hexproof & Indestructible | SpellDescription$ Creatures your opponents control lose hexproof and indestructible until end of turn. | StackDescription$ SpellDescription\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:All\nOracle:When Bonds of Mortality enters the battlefield, draw a card.\n{G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
Create the Forge script for this magic card
{"name": "El-Hajj\u00e2j", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever El-Hajj\u00e2j deals damage, you gain that much life.", "power": "1", "toughness": "1"}
Name:El-Hajjâj\nManaCost:1 B B\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Whenever El-Hajjâj deals damage, you gain that much life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "El-Hajj\u00e2j", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever El-Hajj\u00e2j deals damage, you gain that much life.", "power": "1", "toughness": "1"} ### Response: Name:El-Hajjâj\nManaCost:1 B B\nTypes:Creature Human Wizard\nPT:1/1\nT:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Whenever El-Hajjâj deals damage, you gain that much life.
Create the Forge script for this magic card
{"name": "Rogue Kavu", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
Name:Rogue Kavu\nManaCost:1 R\nTypes:Creature Kavu\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Alone$ True | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks alone, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rogue Kavu", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Rogue Kavu\nManaCost:1 R\nTypes:Creature Kavu\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Alone$ True | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks alone, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Helionaut", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flying\n{1}, {T}: Add one mana of any color.", "power": "1", "toughness": "2"}
Name:Helionaut\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:1/2\nK:Flying\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:Flying\n{1}, {T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Helionaut", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flying\n{1}, {T}: Add one mana of any color.", "power": "1", "toughness": "2"} ### Response: Name:Helionaut\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:1/2\nK:Flying\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:Flying\n{1}, {T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Fateful Handoff", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent."}
Name:Fateful Handoff\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl | TgtPrompt$ Select artifact or creature you control | SubAbility$ DBDraw | AILogic$ DonateTargetPlayer | SpellDescription$ Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBGiveControl\nSVar:DBGiveControl:DB$ GainControl | Defined$ Targeted | NewController$ Player.Chosen | AILogic$ DonateTargetPerm\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:Random\nOracle:Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fateful Handoff", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent."} ### Response: Name:Fateful Handoff\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl | TgtPrompt$ Select artifact or creature you control | SubAbility$ DBDraw | AILogic$ DonateTargetPlayer | SpellDescription$ Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBGiveControl\nSVar:DBGiveControl:DB$ GainControl | Defined$ Targeted | NewController$ Player.Chosen | AILogic$ DonateTargetPerm\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:Random\nOracle:Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Create the Forge script for this magic card
{"name": "Atemsis, All-Seeing", "mana_cost": "{3}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\n{2}{U}, {T}: Draw two cards, then discard a card.\nWhenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.", "power": "4", "toughness": "5"}
Name:Atemsis, All-Seeing\nManaCost:3 U U U\nTypes:Legendary Creature Sphinx\nPT:4/5\nK:Flying\nA:AB$ Draw | Cost$ 2 U T | NumCards$ 2 | SpellDescription$ Draw two cards, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigReveal | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.\nSVar:TrigReveal:DB$ RevealHand | Defined$ You | RememberRevealed$ True | SubAbility$ DBLoseGame\nSVar:DBLoseGame:DB$ LosesGame | Defined$ TriggeredTarget | ConditionCheckSVar$ X | ConditionSVarCompare$ GE6 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$DifferentCMC\nOracle:Flying\n{2}{U}, {T}: Draw two cards, then discard a card.\nWhenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atemsis, All-Seeing", "mana_cost": "{3}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Sphinx", "oracle_text": "Flying\n{2}{U}, {T}: Draw two cards, then discard a card.\nWhenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.", "power": "4", "toughness": "5"} ### Response: Name:Atemsis, All-Seeing\nManaCost:3 U U U\nTypes:Legendary Creature Sphinx\nPT:4/5\nK:Flying\nA:AB$ Draw | Cost$ 2 U T | NumCards$ 2 | SpellDescription$ Draw two cards, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigReveal | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.\nSVar:TrigReveal:DB$ RevealHand | Defined$ You | RememberRevealed$ True | SubAbility$ DBLoseGame\nSVar:DBLoseGame:DB$ LosesGame | Defined$ TriggeredTarget | ConditionCheckSVar$ X | ConditionSVarCompare$ GE6 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$DifferentCMC\nOracle:Flying\n{2}{U}, {T}: Draw two cards, then discard a card.\nWhenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
Create the Forge script for this magic card
{"name": "Mascot Exhibition", "mana_cost": "{7}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token."}
Name:Mascot Exhibition\nManaCost:7\nTypes:Sorcery Lesson\nA:SP$ Token | Cost$ 7 | TokenAmount$ 1 | TokenScript$ wb_2_1_inkling_flying,rw_3_2_spirit,ur_4_4_elemental | TokenOwner$ You | SpellDescription$ Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.\nDeckHas:Ability$Token\nOracle:Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mascot Exhibition", "mana_cost": "{7}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token."} ### Response: Name:Mascot Exhibition\nManaCost:7\nTypes:Sorcery Lesson\nA:SP$ Token | Cost$ 7 | TokenAmount$ 1 | TokenScript$ wb_2_1_inkling_flying,rw_3_2_spirit,ur_4_4_elemental | TokenOwner$ You | SpellDescription$ Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.\nDeckHas:Ability$Token\nOracle:Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.
Create the Forge script for this magic card
{"name": "Quick-Draw Dagger", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Flash\nWhen Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Quick-Draw Dagger\nManaCost:3\nTypes:Artifact Equipment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ First Strike\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nK:Equip:1\nOracle:Flash\nWhen Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quick-Draw Dagger", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Flash\nWhen Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Quick-Draw Dagger\nManaCost:3\nTypes:Artifact Equipment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ First Strike\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nK:Equip:1\nOracle:Flash\nWhen Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Jungle Patrol", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.\nSacrifice a token named Wood: Add {R}.", "power": "3", "toughness": "2"}
Name:Jungle Patrol\nManaCost:3 G\nTypes:Creature Human Soldier\nPT:3/2\nA:AB$ Token | Cost$ 1 G T | TokenAmount$ 1 | TokenScript$ wood | TokenOwner$ You | SpellDescription$ Create a 0/1 green Wall creature token with defender named Wood.\nA:AB$ Mana | Cost$ Sac<1/Permanent.token+namedWood/token named Wood> | Produced$ R | SpellDescription$ Add {R}.\nOracle:{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.\nSacrifice a token named Wood: Add {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jungle Patrol", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.\nSacrifice a token named Wood: Add {R}.", "power": "3", "toughness": "2"} ### Response: Name:Jungle Patrol\nManaCost:3 G\nTypes:Creature Human Soldier\nPT:3/2\nA:AB$ Token | Cost$ 1 G T | TokenAmount$ 1 | TokenScript$ wood | TokenOwner$ You | SpellDescription$ Create a 0/1 green Wall creature token with defender named Wood.\nA:AB$ Mana | Cost$ Sac<1/Permanent.token+namedWood/token named Wood> | Produced$ R | SpellDescription$ Add {R}.\nOracle:{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.\nSacrifice a token named Wood: Add {R}.
Create the Forge script for this magic card
{"name": "Bogardan Hellkite", "mana_cost": "{6}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flash\nFlying\nWhen Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.", "power": "5", "toughness": "5"}
Name:Bogardan Hellkite\nManaCost:6 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Dmg1 | TriggerDescription$ When CARDNAME enters the battlefield, it deals 5 damage divided as you choose among any number of targets.\nSVar:Dmg1:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any number of targets to distribute damage to | NumDmg$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5\nOracle:Flash\nFlying\nWhen Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bogardan Hellkite", "mana_cost": "{6}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flash\nFlying\nWhen Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.", "power": "5", "toughness": "5"} ### Response: Name:Bogardan Hellkite\nManaCost:6 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Dmg1 | TriggerDescription$ When CARDNAME enters the battlefield, it deals 5 damage divided as you choose among any number of targets.\nSVar:Dmg1:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any number of targets to distribute damage to | NumDmg$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5\nOracle:Flash\nFlying\nWhen Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
Create the Forge script for this magic card
{"name": "Biolume Egg"}
Name:Biolume Egg\nManaCost:2 U\nTypes:Creature Serpent Egg\nPT:0/4\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Card.Self | Execute$ TrigDelay | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME, return it to the battlefield transformed under its owner's control at the beginning of the next end step.\nSVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ TriggeredCard | TriggerDescription$ Return CARDNAME to the battlefield transformed under its owner's control at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True\nSVar:SacMe:5\nDeckNeeds:Ability$Sacrifice\nAlternateMode:DoubleFaced\nOracle:Defender\nWhen Biolume Egg enters the battlefield, scry 2.\nWhen you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.\n\nALTERNATE\n\nName:Biolume Serpent\nManaCost:no cost\nColors:blue\nTypes:Creature Serpent\nPT:4/4\nA:AB$ Effect | Cost$ Sac<2/Island> | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nDeckHas:Ability$Sacrifice\nOracle:Sacrifice two Islands: Biolume Serpent can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Biolume Egg"} ### Response: Name:Biolume Egg\nManaCost:2 U\nTypes:Creature Serpent Egg\nPT:0/4\nK:Defender\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Card.Self | Execute$ TrigDelay | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME, return it to the battlefield transformed under its owner's control at the beginning of the next end step.\nSVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ TriggeredCard | TriggerDescription$ Return CARDNAME to the battlefield transformed under its owner's control at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True\nSVar:SacMe:5\nDeckNeeds:Ability$Sacrifice\nAlternateMode:DoubleFaced\nOracle:Defender\nWhen Biolume Egg enters the battlefield, scry 2.\nWhen you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.\n\nALTERNATE\n\nName:Biolume Serpent\nManaCost:no cost\nColors:blue\nTypes:Creature Serpent\nPT:4/4\nA:AB$ Effect | Cost$ Sac<2/Island> | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nDeckHas:Ability$Sacrifice\nOracle:Sacrifice two Islands: Biolume Serpent can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Nighthaze", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)\nDraw a card."}
Name:Nighthaze\nManaCost:B\nTypes:Sorcery\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Swampwalk | SpellDescription$ Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nighthaze", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)\nDraw a card."} ### Response: Name:Nighthaze\nManaCost:B\nTypes:Sorcery\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Swampwalk | SpellDescription$ Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)\nDraw a card.
Create the Forge script for this magic card
{"name": "Efficient Construction", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying."}
Name:Efficient Construction\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nSVar:BuffedBy:Artifact\nDeckHints:Type$Artifact\nOracle:Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Efficient Construction", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying."} ### Response: Name:Efficient Construction\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nSVar:BuffedBy:Artifact\nDeckHints:Type$Artifact\nOracle:Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
Create the Forge script for this magic card
{"name": "Skizzik Surger", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste\nEcho\u2014Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "6", "toughness": "4"}
Name:Skizzik Surger\nManaCost:4 R R\nTypes:Creature Elemental\nPT:6/4\nK:Haste\nK:Echo:Sac<2/Land>:Sacrifice two lands.\nOracle:Haste\nEcho—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skizzik Surger", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste\nEcho\u2014Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "6", "toughness": "4"} ### Response: Name:Skizzik Surger\nManaCost:4 R R\nTypes:Creature Elemental\nPT:6/4\nK:Haste\nK:Echo:Sac<2/Land>:Sacrifice two lands.\nOracle:Haste\nEcho—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Create the Forge script for this magic card
{"name": "Colfenor, the Last Yew", "mana_cost": "{3}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Treefolk Shaman", "oracle_text": "Vigilance, reach\nWhenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.", "power": "3", "toughness": "7"}
Name:Colfenor, the Last Yew\nManaCost:3 W B G\nTypes:Legendary Creature Treefolk Shaman\nPT:3/7\nK:Vigilance\nK:Reach\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.Other+NotTriggeredNewCard+toughnessLTX+YouOwn | TgtPrompt$ Select up to one other target creature card with lesser toughness from your graveyard to return to your hand\nSVar:X:TriggeredCard$CardToughness\nDeckHas:Ability$Graveyard\nOracle:Vigilance, reach\nWhenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Colfenor, the Last Yew", "mana_cost": "{3}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Treefolk Shaman", "oracle_text": "Vigilance, reach\nWhenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.", "power": "3", "toughness": "7"} ### Response: Name:Colfenor, the Last Yew\nManaCost:3 W B G\nTypes:Legendary Creature Treefolk Shaman\nPT:3/7\nK:Vigilance\nK:Reach\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.Other+NotTriggeredNewCard+toughnessLTX+YouOwn | TgtPrompt$ Select up to one other target creature card with lesser toughness from your graveyard to return to your hand\nSVar:X:TriggeredCard$CardToughness\nDeckHas:Ability$Graveyard\nOracle:Vigilance, reach\nWhenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Invasion of New Phyrexia"}
Name:Invasion of New Phyrexia\nManaCost:X W U\nTypes:Battle Siege\nDefense:6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ wu_2_2_knight_vigilance\nSVar:X:Count$xPaid\nDeckHas:Ability$Token & Type$Knight\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.\n\nALTERNATE\n\nName:Teferi Akosa of Zhalfir\nManaCost:no cost\nColors:white,blue\nTypes:Legendary Planeswalker Teferi\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Draw two cards.\nSVar:DBDiscard:DB$ Discard | NumCards$ 2 | Mode$ TgtChoose | UnlessType$ Creature | StackDescription$ SpellDescription | SpellDescription$ Then discard two cards unless you discard a creature card.\nA:AB$ Effect | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Name$ Emblem - Teferi Akosa of Zhalfir | Image$ emblem_teferi_akosa_of_zhalfir | StaticAbilities$ STPump | Duration$ Permanent | SpellDescription$ You get an emblem with "Knights you control get +1/+0 and have ward {1}."\nSVar:STPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Knight.YouCtrl | AddPower$ 1 | AddKeyword$ Ward:1 | Description$ Knights you control get +1/+0 and have ward {1}.\nA:AB$ Tap | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | CardChoices$ Creature.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Creature.YouCtrl+untapped | ChoicePrompt$ Tap any number of untapped creatures you control | RememberTapped$ True | SubAbility$ DBImmediateTrig | StackDescription$ Tap any number of untapped creatures you control. | SpellDescription$ Tap any number of untapped creatures you control.\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | RememberSVarAmount$ Y | Execute$ TrigChangeZone | SubAbility$ DBCleanup | SpellDescription$ When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.nonLand+OppCtrl+cmcLEX | TgtPrompt$ Select target nonland permanent an opponent controls with mana value X or less | Origin$ Battlefield | Destination$ Library | Shuffle$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$TriggerRememberAmount\nSVar:Y:Count$RememberedSize\nDeckHas:Ability$Discard\nDeckHints:Type$Knight\nOracle:[+1]: Draw two cards. Then discard two cards unless you discard a creature card.\n[−2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}."\n[−3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invasion of New Phyrexia"} ### Response: Name:Invasion of New Phyrexia\nManaCost:X W U\nTypes:Battle Siege\nDefense:6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ wu_2_2_knight_vigilance\nSVar:X:Count$xPaid\nDeckHas:Ability$Token & Type$Knight\nAlternateMode:DoubleFaced\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.\n\nALTERNATE\n\nName:Teferi Akosa of Zhalfir\nManaCost:no cost\nColors:white,blue\nTypes:Legendary Planeswalker Teferi\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Draw two cards.\nSVar:DBDiscard:DB$ Discard | NumCards$ 2 | Mode$ TgtChoose | UnlessType$ Creature | StackDescription$ SpellDescription | SpellDescription$ Then discard two cards unless you discard a creature card.\nA:AB$ Effect | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Name$ Emblem - Teferi Akosa of Zhalfir | Image$ emblem_teferi_akosa_of_zhalfir | StaticAbilities$ STPump | Duration$ Permanent | SpellDescription$ You get an emblem with "Knights you control get +1/+0 and have ward {1}."\nSVar:STPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Knight.YouCtrl | AddPower$ 1 | AddKeyword$ Ward:1 | Description$ Knights you control get +1/+0 and have ward {1}.\nA:AB$ Tap | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | CardChoices$ Creature.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Creature.YouCtrl+untapped | ChoicePrompt$ Tap any number of untapped creatures you control | RememberTapped$ True | SubAbility$ DBImmediateTrig | StackDescription$ Tap any number of untapped creatures you control. | SpellDescription$ Tap any number of untapped creatures you control.\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | RememberSVarAmount$ Y | Execute$ TrigChangeZone | SubAbility$ DBCleanup | SpellDescription$ When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.nonLand+OppCtrl+cmcLEX | TgtPrompt$ Select target nonland permanent an opponent controls with mana value X or less | Origin$ Battlefield | Destination$ Library | Shuffle$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$TriggerRememberAmount\nSVar:Y:Count$RememberedSize\nDeckHas:Ability$Discard\nDeckHints:Type$Knight\nOracle:[+1]: Draw two cards. Then discard two cards unless you discard a creature card.\n[−2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}."\n[−3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.
Create the Forge script for this magic card
{"name": "Oath of Kaya", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Enchantment", "oracle_text": "When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life.\nWhenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life."}
Name:Oath of Kaya\nManaCost:1 W B\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to any target and you gain 3 life.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nT:Mode$ AttackersDeclared | AttackedTarget$ Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an opponent attacks a planeswalker you control with one or more creatures, CARDNAME deals 2 damage to that player and you gain 2 life.\nSVar:TrigDmg:DB$ DealDamage | Defined$ AttackingPlayer | NumDmg$ 2 | SubAbility$ DBGainLife2\nSVar:DBGainLife2:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life.\nWhenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oath of Kaya", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Enchantment", "oracle_text": "When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life.\nWhenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life."} ### Response: Name:Oath of Kaya\nManaCost:1 W B\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 3 damage to any target and you gain 3 life.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nT:Mode$ AttackersDeclared | AttackedTarget$ Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an opponent attacks a planeswalker you control with one or more creatures, CARDNAME deals 2 damage to that player and you gain 2 life.\nSVar:TrigDmg:DB$ DealDamage | Defined$ AttackingPlayer | NumDmg$ 2 | SubAbility$ DBGainLife2\nSVar:DBGainLife2:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life.\nWhenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
Create the Forge script for this magic card
{"name": "Hinterland Drake", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nHinterland Drake can't block artifact creatures.", "power": "2", "toughness": "3"}
Name:Hinterland Drake\nManaCost:2 U\nTypes:Creature Drake\nPT:2/3\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Artifact | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block artifact creatures.\nOracle:Flying\nHinterland Drake can't block artifact creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hinterland Drake", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nHinterland Drake can't block artifact creatures.", "power": "2", "toughness": "3"} ### Response: Name:Hinterland Drake\nManaCost:2 U\nTypes:Creature Drake\nPT:2/3\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Artifact | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block artifact creatures.\nOracle:Flying\nHinterland Drake can't block artifact creatures.
Create the Forge script for this magic card
{"name": "Devoted Retainer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)", "power": "1", "toughness": "1"}
Name:Devoted Retainer\nManaCost:W\nTypes:Creature Human Samurai\nPT:1/1\nK:Bushido:1\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Devoted Retainer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)", "power": "1", "toughness": "1"} ### Response: Name:Devoted Retainer\nManaCost:W\nTypes:Creature Human Samurai\nPT:1/1\nK:Bushido:1\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Serrated Scorpion", "mana_cost": "{B}", "type_line": "Creature \u2014 Scorpion", "oracle_text": "When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.", "power": "1", "toughness": "2"}
Name:Serrated Scorpion\nManaCost:B\nTypes:Creature Scorpion\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 2 damage to each opponent and you gain 2 life.\nSVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serrated Scorpion", "mana_cost": "{B}", "type_line": "Creature \u2014 Scorpion", "oracle_text": "When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.", "power": "1", "toughness": "2"} ### Response: Name:Serrated Scorpion\nManaCost:B\nTypes:Creature Scorpion\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 2 damage to each opponent and you gain 2 life.\nSVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
Create the Forge script for this magic card
{"name": "Puffer Extract", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step."}
Name:Puffer Extract\nManaCost:5\nTypes:Artifact\nA:AB$ Pump | Cost$ X T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | AtEOT$ Destroy | SpellDescription$ Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.\nSVar:X:Count$xPaid\nOracle:{X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Puffer Extract", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step."} ### Response: Name:Puffer Extract\nManaCost:5\nTypes:Artifact\nA:AB$ Pump | Cost$ X T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | AtEOT$ Destroy | SpellDescription$ Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.\nSVar:X:Count$xPaid\nOracle:{X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Planar Overlay", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Each player chooses a land they control of each basic land type. Return those lands to their owners' hands."}
Name:Planar Overlay\nManaCost:2 U\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 2 U | RepeatPlayers$ Player | RepeatSubAbility$ ChooseMountain | StackDescription$ SpellDescription | SubAbility$ DBChangeZone | SpellDescription$ Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.\nSVar:ChooseMountain:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Mountain.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | SubAbility$ ChooseSwamp | AILogic$ WorstCard\nSVar:ChooseSwamp:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Swamp.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | SubAbility$ ChooseIsland | AILogic$ WorstCard\nSVar:ChooseIsland:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Island.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | SubAbility$ ChoosePlains | AILogic$ WorstCard\nSVar:ChoosePlains:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Plains.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | SubAbility$ ChooseForest | AILogic$ WorstCard\nSVar:ChooseForest:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Forest.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | AILogic$ WorstCard\nSVar:DBChangeZone:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Battlefield | Destination$ Hand | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Planar Overlay", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Each player chooses a land they control of each basic land type. Return those lands to their owners' hands."} ### Response: Name:Planar Overlay\nManaCost:2 U\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 2 U | RepeatPlayers$ Player | RepeatSubAbility$ ChooseMountain | StackDescription$ SpellDescription | SubAbility$ DBChangeZone | SpellDescription$ Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.\nSVar:ChooseMountain:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Mountain.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | SubAbility$ ChooseSwamp | AILogic$ WorstCard\nSVar:ChooseSwamp:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Swamp.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | SubAbility$ ChooseIsland | AILogic$ WorstCard\nSVar:ChooseIsland:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Island.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | SubAbility$ ChoosePlains | AILogic$ WorstCard\nSVar:ChoosePlains:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Plains.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | SubAbility$ ChooseForest | AILogic$ WorstCard\nSVar:ChooseForest:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Forest.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True | AILogic$ WorstCard\nSVar:DBChangeZone:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Battlefield | Destination$ Hand | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
Create the Forge script for this magic card
{"name": "Charmed Clothier", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Faerie Advisor", "oracle_text": "Flying\nWhen Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)", "power": "3", "toughness": "3"}
Name:Charmed Clothier\nManaCost:4 W\nTypes:Creature Faerie Advisor\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_royal | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:Flying\nWhen Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Charmed Clothier", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Faerie Advisor", "oracle_text": "Flying\nWhen Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)", "power": "3", "toughness": "3"} ### Response: Name:Charmed Clothier\nManaCost:4 W\nTypes:Creature Faerie Advisor\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_royal | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control\nDeckHas:Ability$Token & Type$Role|Aura\nOracle:Flying\nWhen Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Create the Forge script for this magic card
{"name": "Anger of the Gods", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead."}
Name:Anger of the Gods\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ DamageAll | ValidCards$ Creature | NumDmg$ 3 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anger of the Gods", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead."} ### Response: Name:Anger of the Gods\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ DamageAll | ValidCards$ Creature | NumDmg$ 3 | RememberDamaged$ True | ReplaceDyingDefined$ Remembered | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Create the Forge script for this magic card
{"name": "Rebel Informer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Mercenary Rebel", "oracle_text": "Rebel Informer can't be the target of white spells or abilities from white sources.\n{3}: Put target nontoken Rebel on the bottom of its owner's library.", "power": "1", "toughness": "2"}
Name:Rebel Informer\nManaCost:2 B\nTypes:Creature Human Mercenary Rebel\nPT:1/2\nS:Mode$ CantTarget | ValidCard$ Card.Self | ValidSource$ Card.White | Description$ CARDNAME can't be the target of white spells or abilities from white sources.\nA:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Rebel.nonToken | IsCurse$ True | TgtPrompt$ Select target Rebel | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target nontoken Rebel on the bottom of its owner's library.\nOracle:Rebel Informer can't be the target of white spells or abilities from white sources.\n{3}: Put target nontoken Rebel on the bottom of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rebel Informer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Mercenary Rebel", "oracle_text": "Rebel Informer can't be the target of white spells or abilities from white sources.\n{3}: Put target nontoken Rebel on the bottom of its owner's library.", "power": "1", "toughness": "2"} ### Response: Name:Rebel Informer\nManaCost:2 B\nTypes:Creature Human Mercenary Rebel\nPT:1/2\nS:Mode$ CantTarget | ValidCard$ Card.Self | ValidSource$ Card.White | Description$ CARDNAME can't be the target of white spells or abilities from white sources.\nA:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Rebel.nonToken | IsCurse$ True | TgtPrompt$ Select target Rebel | Origin$ Battlefield | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target nontoken Rebel on the bottom of its owner's library.\nOracle:Rebel Informer can't be the target of white spells or abilities from white sources.\n{3}: Put target nontoken Rebel on the bottom of its owner's library.
Create the Forge script for this magic card
{"name": "Sanctum of Ugin", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\nWhenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle."}
Name:Sanctum of Ugin\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nT:Mode$ SpellCast | ValidCard$ Card.Colorless+cmcGE7 | ValidActivatingPlayer$ You | Execute$ TrigSearch | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice CARDNAME. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.\nSVar:TrigSearch:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Colorless | ChangeNum$ 1\nDeckHas:Ability$Mana.Colorless\nOracle:{T}: Add {C}.\nWhenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sanctum of Ugin", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\nWhenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Sanctum of Ugin\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nT:Mode$ SpellCast | ValidCard$ Card.Colorless+cmcGE7 | ValidActivatingPlayer$ You | Execute$ TrigSearch | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice CARDNAME. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.\nSVar:TrigSearch:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Colorless | ChangeNum$ 1\nDeckHas:Ability$Mana.Colorless\nOracle:{T}: Add {C}.\nWhenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Shrill Howler"}
Name:Shrill Howler\nManaCost:2 G\nTypes:Creature Werewolf Horror\nPT:3/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLTX | Description$ Creatures with power less than CARDNAME's power can't block it.\nSVar:X:Count$CardPower\nA:AB$ SetState | Cost$ 5 G | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nDeckHas:Ability$Token\nDeckHints:Type$Eldrazi|Horror\nAlternateMode:DoubleFaced\nOracle:Creatures with power less than Shrill Howler's power can't block it.\n{5}{G}: Transform Shrill Howler.\n\nALTERNATE\n\nName:Howling Chorus\nManaCost:no cost\nTypes:Creature Eldrazi Werewolf\nPT:3/5\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLTX | Description$ Creatures with power less than CARDNAME's power can't block it.\nSVar:X:Count$CardPower\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You\nOracle:Creatures with power less than Howling Chorus's power can't block it.\nWhenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shrill Howler"} ### Response: Name:Shrill Howler\nManaCost:2 G\nTypes:Creature Werewolf Horror\nPT:3/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLTX | Description$ Creatures with power less than CARDNAME's power can't block it.\nSVar:X:Count$CardPower\nA:AB$ SetState | Cost$ 5 G | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nDeckHas:Ability$Token\nDeckHints:Type$Eldrazi|Horror\nAlternateMode:DoubleFaced\nOracle:Creatures with power less than Shrill Howler's power can't block it.\n{5}{G}: Transform Shrill Howler.\n\nALTERNATE\n\nName:Howling Chorus\nManaCost:no cost\nTypes:Creature Eldrazi Werewolf\nPT:3/5\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLTX | Description$ Creatures with power less than CARDNAME's power can't block it.\nSVar:X:Count$CardPower\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You\nOracle:Creatures with power less than Howling Chorus's power can't block it.\nWhenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.
Create the Forge script for this magic card
{"name": "Marching Duodrone", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "2"}
Name:Marching Duodrone\nManaCost:2\nTypes:Artifact Creature Construct\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBTreasure | TriggerDescription$ Whenever CARDNAME attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ Player\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marching Duodrone", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "2"} ### Response: Name:Marching Duodrone\nManaCost:2\nTypes:Artifact Creature Construct\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBTreasure | TriggerDescription$ Whenever CARDNAME attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ Player\nDeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure\nOracle:Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Dockside Extortionist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Pirate", "oracle_text": "When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "1", "toughness": "2"}
Name:Dockside Extortionist\nManaCost:1 R\nTypes:Creature Goblin Pirate\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBTreasureTokens | TriggerDescription$ When CARDNAME enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control.\nSVar:DBTreasureTokens:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:X:Count$Valid Artifact.OppCtrl,Enchantment.OppCtrl\nSVar:PlayMain1:TRUE\nOracle:When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dockside Extortionist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Pirate", "oracle_text": "When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "1", "toughness": "2"} ### Response: Name:Dockside Extortionist\nManaCost:1 R\nTypes:Creature Goblin Pirate\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBTreasureTokens | TriggerDescription$ When CARDNAME enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control.\nSVar:DBTreasureTokens:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:X:Count$Valid Artifact.OppCtrl,Enchantment.OppCtrl\nSVar:PlayMain1:TRUE\nOracle:When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Mark for Death", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn."}
Name:Mark for Death\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Effect | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True | RememberObjects$ Targeted,TargetedController | StaticAbilities$ MustBlock,KWPump | SubAbility$ DBUntap | StackDescription$ {c:Targeted} blocks this turn if able. | SpellDescription$ Target creature an opponent controls blocks this turn if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.IsNotRemembered+RememberedPlayerCtrl | AddHiddenKeyword$ CARDNAME can't block. | Description$ Other creatures that player controls can't block this turn.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBDesc | SpellDescription$ Untap that creature.\nSVar:DBDesc:DB$ Pump | StackDescription$ SpellDescription | SpellDescription$ Other creatures that player controls can't block this turn.\nAI:RemoveDeck:All\nOracle:Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mark for Death", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn."} ### Response: Name:Mark for Death\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Effect | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True | RememberObjects$ Targeted,TargetedController | StaticAbilities$ MustBlock,KWPump | SubAbility$ DBUntap | StackDescription$ {c:Targeted} blocks this turn if able. | SpellDescription$ Target creature an opponent controls blocks this turn if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.\nSVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.IsNotRemembered+RememberedPlayerCtrl | AddHiddenKeyword$ CARDNAME can't block. | Description$ Other creatures that player controls can't block this turn.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBDesc | SpellDescription$ Untap that creature.\nSVar:DBDesc:DB$ Pump | StackDescription$ SpellDescription | SpellDescription$ Other creatures that player controls can't block this turn.\nAI:RemoveDeck:All\nOracle:Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Create the Forge script for this magic card
{"name": "Enlightened Maniac", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human", "oracle_text": "When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.", "power": "0", "toughness": "2"}
Name:Enlightened Maniac\nManaCost:3 U\nTypes:Creature Human\nPT:0/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enlightened Maniac", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human", "oracle_text": "When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.", "power": "0", "toughness": "2"} ### Response: Name:Enlightened Maniac\nManaCost:3 U\nTypes:Creature Human\nPT:0/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.
Create the Forge script for this magic card
{"name": "Plague Engineer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Carrier", "oracle_text": "Deathtouch\nAs Plague Engineer enters the battlefield, choose a creature type.\nCreatures of the chosen type your opponents control get -1/-1.", "power": "2", "toughness": "2"}
Name:Plague Engineer\nManaCost:2 B\nTypes:Creature Phyrexian Carrier\nPT:2/2\nK:Deathtouch\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentOppControls | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | StackDescription$ SpellDescription\nAI:RemoveDeck:Random\nS:Mode$ Continuous | Affected$ Creature.ChosenType+OppCtrl | AddPower$ -1 | AddToughness$ -1 | Description$ Creatures of the chosen type your opponents control get -1/-1.\nSVar:PlayMain1:TRUE\nOracle:Deathtouch\nAs Plague Engineer enters the battlefield, choose a creature type.\nCreatures of the chosen type your opponents control get -1/-1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plague Engineer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Carrier", "oracle_text": "Deathtouch\nAs Plague Engineer enters the battlefield, choose a creature type.\nCreatures of the chosen type your opponents control get -1/-1.", "power": "2", "toughness": "2"} ### Response: Name:Plague Engineer\nManaCost:2 B\nTypes:Creature Phyrexian Carrier\nPT:2/2\nK:Deathtouch\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentOppControls | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | StackDescription$ SpellDescription\nAI:RemoveDeck:Random\nS:Mode$ Continuous | Affected$ Creature.ChosenType+OppCtrl | AddPower$ -1 | AddToughness$ -1 | Description$ Creatures of the chosen type your opponents control get -1/-1.\nSVar:PlayMain1:TRUE\nOracle:Deathtouch\nAs Plague Engineer enters the battlefield, choose a creature type.\nCreatures of the chosen type your opponents control get -1/-1.
Create the Forge script for this magic card
{"name": "Noble Panther", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "{1}: Noble Panther gains first strike until end of turn.", "power": "3", "toughness": "3"}
Name:Noble Panther\nManaCost:1 G W\nTypes:Creature Cat\nPT:3/3\nA:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:{1}: Noble Panther gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noble Panther", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "{1}: Noble Panther gains first strike until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Noble Panther\nManaCost:1 G W\nTypes:Creature Cat\nPT:3/3\nA:AB$ Pump | Cost$ 1 | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:{1}: Noble Panther gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Thraben Standard Bearer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token.", "power": "1", "toughness": "1"}
Name:Thraben Standard Bearer\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Token | Cost$ 1 W T Discard<1/Card> | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SpellDescription$ Create a 1/1 white Human Soldier creature token.\nDeckHints:Ability$Discard\nOracle:{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thraben Standard Bearer", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token.", "power": "1", "toughness": "1"} ### Response: Name:Thraben Standard Bearer\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Token | Cost$ 1 W T Discard<1/Card> | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SpellDescription$ Create a 1/1 white Human Soldier creature token.\nDeckHints:Ability$Discard\nOracle:{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token.
Create the Forge script for this magic card
{"name": "Panopticon", "mana_cost": "", "type_line": "Plane \u2014 Mirrodin", "oracle_text": "When you planeswalk to Panopticon, draw a card.\nAt the beginning of your draw step, draw an additional card.\nWhenever chaos ensues, draw a card."}
Name:Panopticon\nManaCost:no cost\nTypes:Plane Mirrodin\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ PanopticonDraw | TriggerDescription$ When you planeswalk to CARDNAME, draw a card.\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | Execute$ PanopticonDraw | TriggerZones$ Command | TriggerDescription$ At the beginning of your draw step, draw an additional card.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ PanopticonDraw | TriggerDescription$ Whenever chaos ensues, draw a card.\nSVar:PanopticonDraw:DB$ Draw\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:When you planeswalk to Panopticon, draw a card.\nAt the beginning of your draw step, draw an additional card.\nWhenever chaos ensues, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Panopticon", "mana_cost": "", "type_line": "Plane \u2014 Mirrodin", "oracle_text": "When you planeswalk to Panopticon, draw a card.\nAt the beginning of your draw step, draw an additional card.\nWhenever chaos ensues, draw a card."} ### Response: Name:Panopticon\nManaCost:no cost\nTypes:Plane Mirrodin\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ PanopticonDraw | TriggerDescription$ When you planeswalk to CARDNAME, draw a card.\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | Execute$ PanopticonDraw | TriggerZones$ Command | TriggerDescription$ At the beginning of your draw step, draw an additional card.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ PanopticonDraw | TriggerDescription$ Whenever chaos ensues, draw a card.\nSVar:PanopticonDraw:DB$ Draw\nSVar:AIRollPlanarDieParams:Mode$ Always\nOracle:When you planeswalk to Panopticon, draw a card.\nAt the beginning of your draw step, draw an additional card.\nWhenever chaos ensues, draw a card.
Create the Forge script for this magic card
{"name": "Zombify", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield."}
Name:Zombify\nManaCost:3 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nOracle:Return target creature card from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zombify", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield."} ### Response: Name:Zombify\nManaCost:3 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nOracle:Return target creature card from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Befriending the Moths"}
Name:Befriending the Moths\nManaCost:3 W\nTypes:Enchantment Saga\nK:Chapter:3:DBPump,DBPump,DBTransform\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | NumDef$ 1 | KW$ Flying | SpellDescription$ Target creature you control gets +1/+1 and gains flying until end of turn.\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Target creature you control gets +1/+1 and gains flying until end of turn.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Imperial Moth\nManaCost:no cost\nColors:white\nTypes:Enchantment Creature Insect\nPT:2/4\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Befriending the Moths"} ### Response: Name:Befriending the Moths\nManaCost:3 W\nTypes:Enchantment Saga\nK:Chapter:3:DBPump,DBPump,DBTransform\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | NumDef$ 1 | KW$ Flying | SpellDescription$ Target creature you control gets +1/+1 and gains flying until end of turn.\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI, II — Target creature you control gets +1/+1 and gains flying until end of turn.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Imperial Moth\nManaCost:no cost\nColors:white\nTypes:Enchantment Creature Insect\nPT:2/4\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Gaea's Balance", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice five lands.\nSearch your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle."}
Name:Gaea's Balance\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G Sac<5/Land> | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains | SubAbility$ DBIsland | Shuffle$ False | SpellDescription$ Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.\nSVar:DBIsland:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Island | SubAbility$ DBMountain | Shuffle$ False\nSVar:DBMountain:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Mountain | SubAbility$ DBSwamp | Shuffle$ False\nSVar:DBSwamp:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Swamp | SubAbility$ DBForest | Shuffle$ False\nSVar:DBForest:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | SubAbility$ DBShuffle | Shuffle$ False\nSVar:DBShuffle:DB$ Shuffle\nAI:RemoveDeck:Random\nOracle:As an additional cost to cast this spell, sacrifice five lands.\nSearch your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gaea's Balance", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice five lands.\nSearch your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle."} ### Response: Name:Gaea's Balance\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G Sac<5/Land> | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains | SubAbility$ DBIsland | Shuffle$ False | SpellDescription$ Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.\nSVar:DBIsland:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Island | SubAbility$ DBMountain | Shuffle$ False\nSVar:DBMountain:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Mountain | SubAbility$ DBSwamp | Shuffle$ False\nSVar:DBSwamp:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Swamp | SubAbility$ DBForest | Shuffle$ False\nSVar:DBForest:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | SubAbility$ DBShuffle | Shuffle$ False\nSVar:DBShuffle:DB$ Shuffle\nAI:RemoveDeck:Random\nOracle:As an additional cost to cast this spell, sacrifice five lands.\nSearch your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Whisperer of the Wilds", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{T}: Add {G}.\nFerocious \u2014 {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.", "power": "0", "toughness": "2"}
Name:Whisperer of the Wilds\nManaCost:1 G\nTypes:Creature Human Shaman\nPT:0/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | IsPresent$ Creature.YouCtrl+powerGE4 | PrecostDesc$ Ferocious — | SpellDescription$ Add {G}{G}. Activate only if you control a creature with power 4 or greater.\nOracle:{T}: Add {G}.\nFerocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whisperer of the Wilds", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{T}: Add {G}.\nFerocious \u2014 {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.", "power": "0", "toughness": "2"} ### Response: Name:Whisperer of the Wilds\nManaCost:1 G\nTypes:Creature Human Shaman\nPT:0/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | IsPresent$ Creature.YouCtrl+powerGE4 | PrecostDesc$ Ferocious — | SpellDescription$ Add {G}{G}. Activate only if you control a creature with power 4 or greater.\nOracle:{T}: Add {G}.\nFerocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.
Create the Forge script for this magic card
{"name": "Warrior's Charge", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +1/+1 until end of turn."}
Name:Warrior's Charge\nManaCost:2 W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:Creatures you control get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warrior's Charge", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +1/+1 until end of turn."} ### Response: Name:Warrior's Charge\nManaCost:2 W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:Creatures you control get +1/+1 until end of turn.