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Create the Forge script for this magic card
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{"name": "Thopter Architect", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn.", "power": "2", "toughness": "3"}
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Name:Thopter Architect\nManaCost:3 W\nTypes:Creature Human Artificer\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | KW$ Flying\nDeckNeeds:Type$Artifact\nDeckHas:Keyword$Flying\nOracle:Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thopter Architect", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Thopter Architect\nManaCost:3 W\nTypes:Creature Human Artificer\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | KW$ Flying\nDeckNeeds:Type$Artifact\nDeckHas:Keyword$Flying\nOracle:Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Brave the Sands", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control have vigilance.\nEach creature you control can block an additional creature each combat."}
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Name:Brave the Sands\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Vigilance | Description$ Creatures you control have vigilance.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | CanBlockAmount$ 1 | Description$ Each creature you control can block an additional creature each combat.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have vigilance.\nEach creature you control can block an additional creature each combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brave the Sands", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control have vigilance.\nEach creature you control can block an additional creature each combat."}
### Response: Name:Brave the Sands\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Vigilance | Description$ Creatures you control have vigilance.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | CanBlockAmount$ 1 | Description$ Each creature you control can block an additional creature each combat.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have vigilance.\nEach creature you control can block an additional creature each combat.
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Create the Forge script for this magic card
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{"name": "Phyrexian Metamorph", "mana_cost": "{3}{U/P}", "type_line": "Artifact Creature \u2014 Phyrexian Shapeshifter", "oracle_text": "({U/P} can be paid with either {U} or 2 life.)\nYou may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.", "power": "0", "toughness": "0"}
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Name:Phyrexian Metamorph\nManaCost:3 UP\nTypes:Artifact Creature Phyrexian Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other,Artifact.Other | AddTypes$ Artifact | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.\nOracle:({U/P} can be paid with either {U} or 2 life.)\nYou may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Metamorph", "mana_cost": "{3}{U/P}", "type_line": "Artifact Creature \u2014 Phyrexian Shapeshifter", "oracle_text": "({U/P} can be paid with either {U} or 2 life.)\nYou may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.", "power": "0", "toughness": "0"}
### Response: Name:Phyrexian Metamorph\nManaCost:3 UP\nTypes:Artifact Creature Phyrexian Shapeshifter\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other,Artifact.Other | AddTypes$ Artifact | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.\nOracle:({U/P} can be paid with either {U} or 2 life.)\nYou may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
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Create the Forge script for this magic card
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{"name": "Anje Falkenrath", "mana_cost": "{1}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Haste\n{T}, Discard a card: Draw a card.\nWhenever you discard a card, if it has madness, untap Anje Falkenrath.", "power": "1", "toughness": "3"}
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Name:Anje Falkenrath\nManaCost:1 B R\nTypes:Legendary Creature Vampire\nPT:1/3\nK:Haste\nA:AB$ Draw | Cost$ T Discard<1/Card> | Defined$ You | SpellDescription$ Draw a card.\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl+withMadness | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you discard a card, if it has madness, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nDeckHints:Ability$Discard\nOracle:Haste\n{T}, Discard a card: Draw a card.\nWhenever you discard a card, if it has madness, untap Anje Falkenrath.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Anje Falkenrath", "mana_cost": "{1}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Haste\n{T}, Discard a card: Draw a card.\nWhenever you discard a card, if it has madness, untap Anje Falkenrath.", "power": "1", "toughness": "3"}
### Response: Name:Anje Falkenrath\nManaCost:1 B R\nTypes:Legendary Creature Vampire\nPT:1/3\nK:Haste\nA:AB$ Draw | Cost$ T Discard<1/Card> | Defined$ You | SpellDescription$ Draw a card.\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl+withMadness | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you discard a card, if it has madness, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nDeckHints:Ability$Discard\nOracle:Haste\n{T}, Discard a card: Draw a card.\nWhenever you discard a card, if it has madness, untap Anje Falkenrath.
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Create the Forge script for this magic card
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{"name": "Erratic Portal", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}."}
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Name:Erratic Portal\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | UnlessCost$ 1 | UnlessPayer$ TargetedController | SpellDescription$ Return target creature to its owner's hand unless its controller pays {1}.\nOracle:{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Erratic Portal", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}."}
### Response: Name:Erratic Portal\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | UnlessCost$ 1 | UnlessPayer$ TargetedController | SpellDescription$ Return target creature to its owner's hand unless its controller pays {1}.\nOracle:{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
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Create the Forge script for this magic card
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{"name": "Lawmage's Binding", "mana_cost": "{1}{W}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated."}
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Name:Lawmage's Binding\nManaCost:1 W U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.\nOracle:Flash\nEnchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lawmage's Binding", "mana_cost": "{1}{W}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated."}
### Response: Name:Lawmage's Binding\nManaCost:1 W U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted creature can't attack or block and its activated abilities can't be activated.\nOracle:Flash\nEnchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.
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Create the Forge script for this magic card
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{"name": "Xyru Specter", "mana_cost": "{2}{B}{B}", "type_line": "Summon \u2014 Specter", "oracle_text": "Flying\nWhenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards.", "power": "2", "toughness": "2"}
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Name:Xyru Specter\nManaCost:2 B B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigChoice | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards.\nSVar:TrigChoice:DB$ GenericChoice | Defined$ TriggeredTarget | Choices$ DBDiscardOne,DBChallenge | AILogic$ Random\nSVar:DBDiscardOne:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Discard one card\nSVar:DBChallenge:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 2 | Mode$ TgtChoose | UnlessCost$ Reveal<2/Card.Black> | UnlessPayer$ You | UnlessSwitched$ True | SpellDescription$ Challenge\nOracle:Flying\nWhenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Xyru Specter", "mana_cost": "{2}{B}{B}", "type_line": "Summon \u2014 Specter", "oracle_text": "Flying\nWhenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards.", "power": "2", "toughness": "2"}
### Response: Name:Xyru Specter\nManaCost:2 B B\nTypes:Creature Specter\nPT:2/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigChoice | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards.\nSVar:TrigChoice:DB$ GenericChoice | Defined$ TriggeredTarget | Choices$ DBDiscardOne,DBChallenge | AILogic$ Random\nSVar:DBDiscardOne:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Discard one card\nSVar:DBChallenge:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 2 | Mode$ TgtChoose | UnlessCost$ Reveal<2/Card.Black> | UnlessPayer$ You | UnlessSwitched$ True | SpellDescription$ Challenge\nOracle:Flying\nWhenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards.
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Create the Forge script for this magic card
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{"name": "Ridge Rannet", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Cycling {2} ({2}, Discard this card: Draw a card.)", "power": "6", "toughness": "4"}
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Name:Ridge Rannet\nManaCost:5 R R\nTypes:Creature Beast\nPT:6/4\nK:Cycling:2\nOracle:Cycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ridge Rannet", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Cycling {2} ({2}, Discard this card: Draw a card.)", "power": "6", "toughness": "4"}
### Response: Name:Ridge Rannet\nManaCost:5 R R\nTypes:Creature Beast\nPT:6/4\nK:Cycling:2\nOracle:Cycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Calming Verse", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control."}
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Name:Calming Verse\nManaCost:3 G\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 G | ValidCards$ Enchantment.YouDontCtrl | SubAbility$ DBDestroyAll | SpellDescription$ Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Enchantment.YouCtrl | ConditionPresent$ Land.untapped+YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control an untapped land,\nAI:RemoveDeck:All\nOracle:Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Calming Verse", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control."}
### Response: Name:Calming Verse\nManaCost:3 G\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 G | ValidCards$ Enchantment.YouDontCtrl | SubAbility$ DBDestroyAll | SpellDescription$ Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Enchantment.YouCtrl | ConditionPresent$ Land.untapped+YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control an untapped land,\nAI:RemoveDeck:All\nOracle:Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
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Create the Forge script for this magic card
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{"name": "Magmaquake", "mana_cost": "{X}{R}{R}", "type_line": "Instant", "oracle_text": "Magmaquake deals X damage to each creature without flying and each planeswalker."}
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Name:Magmaquake\nManaCost:X R R\nTypes:Instant\nA:SP$ DamageAll | Cost$ X R R | ValidCards$ Creature.withoutFlying,Planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each creature without flying and to each planeswalker.\nSVar:X:Count$xPaid\nOracle:Magmaquake deals X damage to each creature without flying and each planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magmaquake", "mana_cost": "{X}{R}{R}", "type_line": "Instant", "oracle_text": "Magmaquake deals X damage to each creature without flying and each planeswalker."}
### Response: Name:Magmaquake\nManaCost:X R R\nTypes:Instant\nA:SP$ DamageAll | Cost$ X R R | ValidCards$ Creature.withoutFlying,Planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to each creature without flying and to each planeswalker.\nSVar:X:Count$xPaid\nOracle:Magmaquake deals X damage to each creature without flying and each planeswalker.
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Create the Forge script for this magic card
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{"name": "Voice of Truth", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, protection from white", "power": "2", "toughness": "2"}
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Name:Voice of Truth\nManaCost:3 W\nTypes:Creature Angel\nPT:2/2\nK:Flying\nK:Protection from white\nOracle:Flying, protection from white
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Voice of Truth", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, protection from white", "power": "2", "toughness": "2"}
### Response: Name:Voice of Truth\nManaCost:3 W\nTypes:Creature Angel\nPT:2/2\nK:Flying\nK:Protection from white\nOracle:Flying, protection from white
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Create the Forge script for this magic card
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{"name": "Underworld Coinsmith", "mana_cost": "{W}{B}", "type_line": "Enchantment Creature \u2014 Human Cleric", "oracle_text": "Constellation \u2014 Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.\n{W}{B}, Pay 1 life: Each opponent loses 1 life.", "power": "2", "toughness": "2"}
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Name:Underworld Coinsmith\nManaCost:W B\nTypes:Enchantment Creature Human Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ LoseLife | Cost$ W B PayLife<1> | Defined$ Player.Opponent | LifeAmount$ 1 | SpellDescription$ Each Opponent Loses 1 life.\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.\n{W}{B}, Pay 1 life: Each opponent loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Underworld Coinsmith", "mana_cost": "{W}{B}", "type_line": "Enchantment Creature \u2014 Human Cleric", "oracle_text": "Constellation \u2014 Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.\n{W}{B}, Pay 1 life: Each opponent loses 1 life.", "power": "2", "toughness": "2"}
### Response: Name:Underworld Coinsmith\nManaCost:W B\nTypes:Enchantment Creature Human Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ LoseLife | Cost$ W B PayLife<1> | Defined$ Player.Opponent | LifeAmount$ 1 | SpellDescription$ Each Opponent Loses 1 life.\nSVar:BuffedBy:Enchantment\nOracle:Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.\n{W}{B}, Pay 1 life: Each opponent loses 1 life.
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Create the Forge script for this magic card
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{"name": "Rend Flesh", "mana_cost": "{2}{B}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Destroy target non-Spirit creature."}
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Name:Rend Flesh\nManaCost:2 B\nTypes:Instant Arcane\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.nonSpirit | TgtPrompt$ Select target non-Spirit creature | SpellDescription$ Destroy target non-Spirit creature.\nOracle:Destroy target non-Spirit creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rend Flesh", "mana_cost": "{2}{B}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Destroy target non-Spirit creature."}
### Response: Name:Rend Flesh\nManaCost:2 B\nTypes:Instant Arcane\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.nonSpirit | TgtPrompt$ Select target non-Spirit creature | SpellDescription$ Destroy target non-Spirit creature.\nOracle:Destroy target non-Spirit creature.
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Create the Forge script for this magic card
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{"name": "Dawnglade Regent", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elk", "oracle_text": "When Dawnglade Regent enters the battlefield, you become the monarch.\nAs long as you're the monarch, permanents you control have hexproof.", "power": "8", "toughness": "8"}
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Name:Dawnglade Regent\nManaCost:5 G G\nTypes:Creature Elk\nPT:8/8\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nS:Mode$ Continuous | Affected$ Permanent.YouCtrl | AddKeyword$ Hexproof | Condition$ Monarch | Description$ As long as you're the monarch, permanents you control have hexproof.\nOracle:When Dawnglade Regent enters the battlefield, you become the monarch.\nAs long as you're the monarch, permanents you control have hexproof.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dawnglade Regent", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elk", "oracle_text": "When Dawnglade Regent enters the battlefield, you become the monarch.\nAs long as you're the monarch, permanents you control have hexproof.", "power": "8", "toughness": "8"}
### Response: Name:Dawnglade Regent\nManaCost:5 G G\nTypes:Creature Elk\nPT:8/8\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nS:Mode$ Continuous | Affected$ Permanent.YouCtrl | AddKeyword$ Hexproof | Condition$ Monarch | Description$ As long as you're the monarch, permanents you control have hexproof.\nOracle:When Dawnglade Regent enters the battlefield, you become the monarch.\nAs long as you're the monarch, permanents you control have hexproof.
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Create the Forge script for this magic card
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{"name": "Binding Geist"}
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Name:Binding Geist\nManaCost:2 U\nTypes:Creature Spirit\nPT:3/1\nK:Disturb:1 U\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature an opponent controls gets -2/-0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | IsCurse$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.\nDisturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Spectral Binding\nManaCost:no cost\nColors:blue\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -2 | Description$ Enchanted creature gets -2/-0.\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Enchant creature\nEnchanted creature gets -2/-0.\nIf Spectral Binding would be put into a graveyard from anywhere, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Binding Geist"}
### Response: Name:Binding Geist\nManaCost:2 U\nTypes:Creature Spirit\nPT:3/1\nK:Disturb:1 U\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature an opponent controls gets -2/-0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | IsCurse$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.\nDisturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Spectral Binding\nManaCost:no cost\nColors:blue\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -2 | Description$ Enchanted creature gets -2/-0.\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Enchant creature\nEnchanted creature gets -2/-0.\nIf Spectral Binding would be put into a graveyard from anywhere, exile it instead.
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Create the Forge script for this magic card
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{"name": "Veteran's Sidearm", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Veteran's Sidearm\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nOracle:Equipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Veteran's Sidearm", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Veteran's Sidearm\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nOracle:Equipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Copy Enchantment", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield."}
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Name:Copy Enchantment\nManaCost:2 U\nTypes:Enchantment\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Enchantment.Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any enchantment on the battlefield.\nAI:RemoveDeck:All\nOracle:You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Copy Enchantment", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield."}
### Response: Name:Copy Enchantment\nManaCost:2 U\nTypes:Enchantment\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Enchantment.Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any enchantment on the battlefield.\nAI:RemoveDeck:All\nOracle:You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
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Create the Forge script for this magic card
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{"name": "Caltrops", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever a creature attacks, Caltrops deals 1 damage to it."}
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Name:Caltrops\nManaCost:3\nTypes:Artifact\nT:Mode$ Attacks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature attacks, CARDNAME deals 1 damage to it.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredAttackerLKICopy | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:Whenever a creature attacks, Caltrops deals 1 damage to it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Caltrops", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever a creature attacks, Caltrops deals 1 damage to it."}
### Response: Name:Caltrops\nManaCost:3\nTypes:Artifact\nT:Mode$ Attacks | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature attacks, CARDNAME deals 1 damage to it.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredAttackerLKICopy | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:Whenever a creature attacks, Caltrops deals 1 damage to it.
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Create the Forge script for this magic card
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{"name": "Reaver Drone", "mana_cost": "{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nAt the beginning of your upkeep, you lose 1 life unless you control another colorless creature.", "power": "2", "toughness": "1"}
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Name:Reaver Drone\nManaCost:B\nTypes:Creature Eldrazi Drone\nPT:2/1\nK:Devoid\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | ConditionPresent$ Creature.YouCtrl+Colorless+Other | ConditionCompare$ EQ0\nDeckHints:Keyword$Devoid & Color$Colorless\nOracle:Devoid (This card has no color.)\nAt the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reaver Drone", "mana_cost": "{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nAt the beginning of your upkeep, you lose 1 life unless you control another colorless creature.", "power": "2", "toughness": "1"}
### Response: Name:Reaver Drone\nManaCost:B\nTypes:Creature Eldrazi Drone\nPT:2/1\nK:Devoid\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | ConditionPresent$ Creature.YouCtrl+Colorless+Other | ConditionCompare$ EQ0\nDeckHints:Keyword$Devoid & Color$Colorless\nOracle:Devoid (This card has no color.)\nAt the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
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Create the Forge script for this magic card
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{"name": "Vine Dryad", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "You may exile a green card from your hand rather than pay this spell's mana cost.\nFlash\nForestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "1", "toughness": "3"}
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Name:Vine Dryad\nManaCost:3 G\nTypes:Creature Dryad\nPT:1/3\nK:Flash\nK:Forestwalk\nSVar:AltCost:Cost$ ExileFromHand<1/Card.Green+Other> | Description$ You may exile one green card from your hand rather than pay this spell's mana cost.\nOracle:You may exile a green card from your hand rather than pay this spell's mana cost.\nFlash\nForestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vine Dryad", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "You may exile a green card from your hand rather than pay this spell's mana cost.\nFlash\nForestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "1", "toughness": "3"}
### Response: Name:Vine Dryad\nManaCost:3 G\nTypes:Creature Dryad\nPT:1/3\nK:Flash\nK:Forestwalk\nSVar:AltCost:Cost$ ExileFromHand<1/Card.Green+Other> | Description$ You may exile one green card from your hand rather than pay this spell's mana cost.\nOracle:You may exile a green card from your hand rather than pay this spell's mana cost.\nFlash\nForestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Create the Forge script for this magic card
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{"name": "Gixian Puppeteer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Warlock", "oracle_text": "Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.\nWhen Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.", "power": "4", "toughness": "3"}
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Name:Gixian Puppeteer\nManaCost:3 B\nTypes:Creature Phyrexian Warlock\nPT:4/3\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ LoseGain | TriggerDescription$ Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.\nSVar:LoseGain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGain\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ 2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+cmcLE3+Other\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.\nWhen Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gixian Puppeteer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Warlock", "oracle_text": "Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.\nWhen Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.", "power": "4", "toughness": "3"}
### Response: Name:Gixian Puppeteer\nManaCost:3 B\nTypes:Creature Phyrexian Warlock\nPT:4/3\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ LoseGain | TriggerDescription$ Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.\nSVar:LoseGain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGain\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ 2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn+cmcLE3+Other\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.\nWhen Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Kitesail Freebooter", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Flying\nWhen Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.", "power": "1", "toughness": "2"}
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Name:Kitesail Freebooter\nManaCost:1 B\nTypes:Creature Human Pirate\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReveal | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until CARDNAME leaves the battlefield.\nSVar:TrigReveal:DB$ RevealHand | Defined$ Targeted | ValidTgts$ Opponent | SubAbility$ ExileCard\nSVar:ExileCard:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | Chooser$ You | ChangeType$ Card.nonCreature+nonLand | ChangeNum$ 1 | IsCurse$ True | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kitesail Freebooter", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Flying\nWhen Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.", "power": "1", "toughness": "2"}
### Response: Name:Kitesail Freebooter\nManaCost:1 B\nTypes:Creature Human Pirate\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReveal | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until CARDNAME leaves the battlefield.\nSVar:TrigReveal:DB$ RevealHand | Defined$ Targeted | ValidTgts$ Opponent | SubAbility$ ExileCard\nSVar:ExileCard:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ Targeted | Chooser$ You | ChangeType$ Card.nonCreature+nonLand | ChangeNum$ 1 | IsCurse$ True | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
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Create the Forge script for this magic card
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{"name": "Maestros Ascendancy", "mana_cost": "{U}{B}{R}", "type_line": "Enchantment", "oracle_text": "Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead."}
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Name:Maestros Ascendancy\nManaCost:U B R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | Condition$ PlayerTurn | MayPlay$ True | MayPlayAltManaCost$ RegularCost Sac<1/Creature> | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.\nR:Event$ Moved | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile\nSVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nOracle:Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maestros Ascendancy", "mana_cost": "{U}{B}{R}", "type_line": "Enchantment", "oracle_text": "Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead."}
### Response: Name:Maestros Ascendancy\nManaCost:U B R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | Condition$ PlayerTurn | MayPlay$ True | MayPlayAltManaCost$ RegularCost Sac<1/Creature> | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.\nR:Event$ Moved | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile\nSVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile\nOracle:Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
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Create the Forge script for this magic card
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{"name": "Triumph of Gerrard", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Put a +1/+1 counter on target creature you control with the greatest power.\nIII \u2014 Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn."}
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Name:Triumph of Gerrard\nManaCost:1 W\nTypes:Enchantment Saga\nK:Chapter:3:DBPutCounter,DBPutCounter,DBPump\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.greatestPowerControlledByYou | TgtPrompt$ Select target creature you control with the greatest power | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature you control with the greatest power.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.greatestPowerControlledByYou | KW$ Flying & First Strike & Lifelink | TgtPrompt$ Select target creature you control with the greatest power | SpellDescription$ Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.YouCtrl\nDeckHas:Ability$Counters\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Put a +1/+1 counter on target creature you control with the greatest power.\nIII — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Triumph of Gerrard", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Put a +1/+1 counter on target creature you control with the greatest power.\nIII \u2014 Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn."}
### Response: Name:Triumph of Gerrard\nManaCost:1 W\nTypes:Enchantment Saga\nK:Chapter:3:DBPutCounter,DBPutCounter,DBPump\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.greatestPowerControlledByYou | TgtPrompt$ Select target creature you control with the greatest power | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature you control with the greatest power.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.greatestPowerControlledByYou | KW$ Flying & First Strike & Lifelink | TgtPrompt$ Select target creature you control with the greatest power | SpellDescription$ Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.YouCtrl\nDeckHas:Ability$Counters\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Put a +1/+1 counter on target creature you control with the greatest power.\nIII — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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Create the Forge script for this magic card
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{"name": "Turnabout", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls."}
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Name:Turnabout\nManaCost:2 U U\nTypes:Instant\nA:SP$ ChooseType | Cost$ 2 U U | Type$ Card | ValidTypes$ Artifact,Creature,Land | SubAbility$ DBTapOrUntapAll | SpellDescription$ Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.\nSVar:DBTapOrUntapAll:DB$ TapOrUntapAll | ValidTgts$ Player | ValidCards$ Card.ChosenType | ValidMessage$ permanents of the chosen type target player controls\nAI:RemoveDeck:All\nOracle:Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Turnabout", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls."}
### Response: Name:Turnabout\nManaCost:2 U U\nTypes:Instant\nA:SP$ ChooseType | Cost$ 2 U U | Type$ Card | ValidTypes$ Artifact,Creature,Land | SubAbility$ DBTapOrUntapAll | SpellDescription$ Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.\nSVar:DBTapOrUntapAll:DB$ TapOrUntapAll | ValidTgts$ Player | ValidCards$ Card.ChosenType | ValidMessage$ permanents of the chosen type target player controls\nAI:RemoveDeck:All\nOracle:Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
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Create the Forge script for this magic card
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{"name": "Searing Barb", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)"}
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Name:Searing Barb\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBCantBlock | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBCantBlock:DB$ Pump | Defined$ Targeted.Creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SubAbility$ DBIncubate | StackDescription$ SpellDescription | SpellDescription$ If it's a creature, it can't block this turn.\nSVar:DBIncubate:DB$ Incubate | Amount$ 1 | SpellDescription$ Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nDeckHas:Ability$Token|Counters & Type$Artifact|Incubator|Phyrexian\nOracle:Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Searing Barb", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)"}
### Response: Name:Searing Barb\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBCantBlock | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBCantBlock:DB$ Pump | Defined$ Targeted.Creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SubAbility$ DBIncubate | StackDescription$ SpellDescription | SpellDescription$ If it's a creature, it can't block this turn.\nSVar:DBIncubate:DB$ Incubate | Amount$ 1 | SpellDescription$ Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nDeckHas:Ability$Token|Counters & Type$Artifact|Incubator|Phyrexian\nOracle:Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Create the Forge script for this magic card
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{"name": "Canyon Jerboa", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Mouse", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.", "power": "1", "toughness": "2"}
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Name:Canyon Jerboa\nManaCost:2 W\nTypes:Creature Mouse\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ DBPumpAll | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Canyon Jerboa", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Mouse", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Canyon Jerboa\nManaCost:2 W\nTypes:Creature Mouse\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ DBPumpAll | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Field of Ruin", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles."}
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Name:Field of Ruin\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Destroy | Cost$ 2 T Sac<1/CARDNAME> | ValidTgts$ Land.nonBasic+OppCtrl | TgtPrompt$ Select target nonbasic land an opponent controls. | SubAbility$ DBSearch | AILogic$ GhostQuarter | SpellDescription$ Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | DefinedPlayer$ Player | ChangeType$ Land.Basic | ChangeNum$ 1 | StackDescription$ Each player searches their library for a basic land card, puts it onto the battlefied, then shuffles their library.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Field of Ruin", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles."}
### Response: Name:Field of Ruin\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Destroy | Cost$ 2 T Sac<1/CARDNAME> | ValidTgts$ Land.nonBasic+OppCtrl | TgtPrompt$ Select target nonbasic land an opponent controls. | SubAbility$ DBSearch | AILogic$ GhostQuarter | SpellDescription$ Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | DefinedPlayer$ Player | ChangeType$ Land.Basic | ChangeNum$ 1 | StackDescription$ Each player searches their library for a basic land card, puts it onto the battlefied, then shuffles their library.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
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Create the Forge script for this magic card
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{"name": "Might Sliver", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures get +2/+2.", "power": "2", "toughness": "2"}
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Name:Might Sliver\nManaCost:4 G\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddPower$ 2 | AddToughness$ 2 | Description$ All Sliver creatures get +2/+2.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures get +2/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Might Sliver", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures get +2/+2.", "power": "2", "toughness": "2"}
### Response: Name:Might Sliver\nManaCost:4 G\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddPower$ 2 | AddToughness$ 2 | Description$ All Sliver creatures get +2/+2.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures get +2/+2.
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Create the Forge script for this magic card
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{"name": "Ingenious Skaab", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\n{U}: Ingenious Skaab gets +1/-1 until end of turn.", "power": "2", "toughness": "3"}
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Name:Ingenious Skaab\nManaCost:2 U\nTypes:Creature Zombie Horror\nPT:2/3\nK:Prowess\nA:AB$ Pump | Cost$ U | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\n{U}: Ingenious Skaab gets +1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ingenious Skaab", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\n{U}: Ingenious Skaab gets +1/-1 until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Ingenious Skaab\nManaCost:2 U\nTypes:Creature Zombie Horror\nPT:2/3\nK:Prowess\nA:AB$ Pump | Cost$ U | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\n{U}: Ingenious Skaab gets +1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Hidetsugu, Devouring Chaos", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Ogre Demon", "oracle_text": "{B}, Sacrifice a creature: Scry 2.\n{2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.", "power": "4", "toughness": "4"}
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Name:Hidetsugu, Devouring Chaos\nManaCost:3 B\nTypes:Legendary Creature Ogre Demon\nPT:4/4\nA:AB$ Scry | Cost$ B Sac<1/Creature> | ScryNum$ 2 | SpellDescription$ Scry 2.\nA:AB$ Dig | Cost$ 2 R T | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | AILogic$ ExileAndPlayUntilEOT | StackDescription$ SpellDescription | SpellDescription$ Exile the top card of your library.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBImmediateTrigger | ExileOnMoved$ Exile | SpellDescription$ You may play that card this turn.\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | Execute$ TrigDealDamage | RememberObjects$ RememberedCard | SubAbility$ DBCleanup | SpellDescription$ When you exile a nonland card this way, CARDNAME deals damage equal to the exiled card's mana value to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggerRemembered$CardManaCost\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckhas:Ability$Sacrifice\nOracle:{B}, Sacrifice a creature: Scry 2.\n{2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hidetsugu, Devouring Chaos", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Ogre Demon", "oracle_text": "{B}, Sacrifice a creature: Scry 2.\n{2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.", "power": "4", "toughness": "4"}
### Response: Name:Hidetsugu, Devouring Chaos\nManaCost:3 B\nTypes:Legendary Creature Ogre Demon\nPT:4/4\nA:AB$ Scry | Cost$ B Sac<1/Creature> | ScryNum$ 2 | SpellDescription$ Scry 2.\nA:AB$ Dig | Cost$ 2 R T | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | AILogic$ ExileAndPlayUntilEOT | StackDescription$ SpellDescription | SpellDescription$ Exile the top card of your library.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBImmediateTrigger | ExileOnMoved$ Exile | SpellDescription$ You may play that card this turn.\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | Execute$ TrigDealDamage | RememberObjects$ RememberedCard | SubAbility$ DBCleanup | SpellDescription$ When you exile a nonland card this way, CARDNAME deals damage equal to the exiled card's mana value to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggerRemembered$CardManaCost\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckhas:Ability$Sacrifice\nOracle:{B}, Sacrifice a creature: Scry 2.\n{2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.
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Create the Forge script for this magic card
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{"name": "Torens, Fist of the Angels", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.", "power": "2", "toughness": "2"}
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Name:Torens, Fist of the Angels\nManaCost:1 G W\nTypes:Legendary Creature Human Cleric\nPT:2/2\nK:Training\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.\nSVar:TrigToken:DB$ Token | TokenScript$ gw_1_1_human_soldier_training\nDeckHas:Ability$Counters|Token\nOracle:Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Torens, Fist of the Angels", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.", "power": "2", "toughness": "2"}
### Response: Name:Torens, Fist of the Angels\nManaCost:1 G W\nTypes:Legendary Creature Human Cleric\nPT:2/2\nK:Training\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.\nSVar:TrigToken:DB$ Token | TokenScript$ gw_1_1_human_soldier_training\nDeckHas:Ability$Counters|Token\nOracle:Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
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Create the Forge script for this magic card
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{"name": "Rohirrim Lancer", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Rohirrim Lancer dies, the Ring tempts you.", "power": "1", "toughness": "1"}
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Name:Rohirrim Lancer\nManaCost:R\nTypes:Creature Human Knight\nPT:1/1\nK:Menace\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME dies, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen Rohirrim Lancer dies, the Ring tempts you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rohirrim Lancer", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Rohirrim Lancer dies, the Ring tempts you.", "power": "1", "toughness": "1"}
### Response: Name:Rohirrim Lancer\nManaCost:R\nTypes:Creature Human Knight\nPT:1/1\nK:Menace\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME dies, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen Rohirrim Lancer dies, the Ring tempts you.
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Create the Forge script for this magic card
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{"name": "Quicksilver Wall", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.", "power": "1", "toughness": "6"}
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Name:Quicksilver Wall\nManaCost:2 U\nTypes:Creature Wall\nPT:1/6\nA:AB$ ChangeZone | Cost$ 4 | Origin$ Battlefield | Destination$ Hand | Activator$ Player | SpellDescription$ Return CARDNAME to its owner's hand. Any player may activate this ability.\nK:Defender\nOracle:Defender (This creature can't attack.)\n{4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quicksilver Wall", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.", "power": "1", "toughness": "6"}
### Response: Name:Quicksilver Wall\nManaCost:2 U\nTypes:Creature Wall\nPT:1/6\nA:AB$ ChangeZone | Cost$ 4 | Origin$ Battlefield | Destination$ Hand | Activator$ Player | SpellDescription$ Return CARDNAME to its owner's hand. Any player may activate this ability.\nK:Defender\nOracle:Defender (This creature can't attack.)\n{4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
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Create the Forge script for this magic card
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{"name": "Verdant Eidolon", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{G}, Sacrifice Verdant Eidolon: Add three mana of any one color.\nWhenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.", "power": "2", "toughness": "2"}
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Name:Verdant Eidolon\nManaCost:3 G\nTypes:Creature Spirit\nPT:2/2\nA:AB$ Mana | Cost$ G Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | SpellDescription$ Add three mana of any one color.\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nAI:RemoveDeck:All\nOracle:{G}, Sacrifice Verdant Eidolon: Add three mana of any one color.\nWhenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Verdant Eidolon", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{G}, Sacrifice Verdant Eidolon: Add three mana of any one color.\nWhenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.", "power": "2", "toughness": "2"}
### Response: Name:Verdant Eidolon\nManaCost:3 G\nTypes:Creature Spirit\nPT:2/2\nA:AB$ Mana | Cost$ G Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | SpellDescription$ Add three mana of any one color.\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nAI:RemoveDeck:All\nOracle:{G}, Sacrifice Verdant Eidolon: Add three mana of any one color.\nWhenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Skyshooter", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Centaur Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\n{T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.", "power": "1", "toughness": "2"}
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Name:Skyshooter\nManaCost:1 G\nTypes:Creature Centaur Archer\nPT:1/2\nK:Reach\nA:AB$ Destroy | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature.attacking+withFlying,Creature.blocking+withFlying | AITgts$ BetterThanSource | TgtPrompt$ Select target attacking or blocking creature with flying | SpellDescription$ Destroy target attacking or blocking creature with flying.\nOracle:Reach (This creature can block creatures with flying.)\n{T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyshooter", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Centaur Archer", "oracle_text": "Reach (This creature can block creatures with flying.)\n{T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.", "power": "1", "toughness": "2"}
### Response: Name:Skyshooter\nManaCost:1 G\nTypes:Creature Centaur Archer\nPT:1/2\nK:Reach\nA:AB$ Destroy | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature.attacking+withFlying,Creature.blocking+withFlying | AITgts$ BetterThanSource | TgtPrompt$ Select target attacking or blocking creature with flying | SpellDescription$ Destroy target attacking or blocking creature with flying.\nOracle:Reach (This creature can block creatures with flying.)\n{T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.
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Create the Forge script for this magic card
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{"name": "The Kenriths' Royal Funeral", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Enchantment", "oracle_text": "When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.\nLegendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral."}
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Name:The Kenriths' Royal Funeral\nManaCost:2 W B\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.Legendary+YouCtrl | SubAbility$ DBDraw | RememberChanged$ True | TgtPrompt$ Select up to two target legendary creature cards in your graveyard\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$GreatestCMC\nS:Mode$ ReduceCost | ValidCard$ Legendary | Type$ Spell | Activator$ You | Amount$ Y | Description$ Legendary spells you cast cost {1} less to cast for each card exiled with CARDNAME.\nSVar:Y:Count$ValidExile Card.ExiledWithSource\nDeckHints:Ability$Graveyard\nDeckNeeds:Type$Legendary\nOracle:When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.\nLegendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Kenriths' Royal Funeral", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Enchantment", "oracle_text": "When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.\nLegendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral."}
### Response: Name:The Kenriths' Royal Funeral\nManaCost:2 W B\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.Legendary+YouCtrl | SubAbility$ DBDraw | RememberChanged$ True | TgtPrompt$ Select up to two target legendary creature cards in your graveyard\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$GreatestCMC\nS:Mode$ ReduceCost | ValidCard$ Legendary | Type$ Spell | Activator$ You | Amount$ Y | Description$ Legendary spells you cast cost {1} less to cast for each card exiled with CARDNAME.\nSVar:Y:Count$ValidExile Card.ExiledWithSource\nDeckHints:Ability$Graveyard\nDeckNeeds:Type$Legendary\nOracle:When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way.\nLegendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral.
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Create the Forge script for this magic card
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{"name": "Captivating Gyre", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return up to three target creatures to their owners' hands."}
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Name:Captivating Gyre\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 U U | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to three target creatures to their owners' hands.\nOracle:Return up to three target creatures to their owners' hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captivating Gyre", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return up to three target creatures to their owners' hands."}
### Response: Name:Captivating Gyre\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 U U | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to three target creatures to their owners' hands.\nOracle:Return up to three target creatures to their owners' hands.
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Create the Forge script for this magic card
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{"name": "Even the Odds", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only if you control fewer creatures than each opponent.\nCreate three 1/1 white Soldier creature tokens."}
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Name:Even the Odds\nManaCost:2 W\nTypes:Instant\nA:SP$ Token | Cost$ 2 W | IsPresent$ Creature.YouCtrl | PresentCompare$ LTX | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You | SpellDescription$ Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens.\nSVar:X:PlayerCountOpponents$LowestValid Creature.YouCtrl\n# The YouCtrl in the above count is relative to each player checked\nOracle:Cast this spell only if you control fewer creatures than each opponent.\nCreate three 1/1 white Soldier creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Even the Odds", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only if you control fewer creatures than each opponent.\nCreate three 1/1 white Soldier creature tokens."}
### Response: Name:Even the Odds\nManaCost:2 W\nTypes:Instant\nA:SP$ Token | Cost$ 2 W | IsPresent$ Creature.YouCtrl | PresentCompare$ LTX | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You | SpellDescription$ Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens.\nSVar:X:PlayerCountOpponents$LowestValid Creature.YouCtrl\n# The YouCtrl in the above count is relative to each player checked\nOracle:Cast this spell only if you control fewer creatures than each opponent.\nCreate three 1/1 white Soldier creature tokens.
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Create the Forge script for this magic card
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{"name": "Strixhaven Stadium", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}. Put a point counter on Strixhaven Stadium.\nWhenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.\nWhenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game."}
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Name:Strixhaven Stadium\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SubAbility$ DBPutCounter | AILogic$ AtOppEOT | SpellDescription$ Add {C}. Put a point counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ POINT | CounterNum$ 1\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | CombatDamage$ True | Execute$ TrigRemove | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals combat damage to you, remove a point counter from CARDNAME.\nSVar:TrigRemove:DB$ RemoveCounter | Defined$ Self | CounterType$ POINT | CounterNum$ 1\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, put a point counter on CARDNAME. Then if it has ten or more point counters on it, remove them all and that player loses the game.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ POINT | CounterNum$ 1 | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE10 | TrueSubAbility$ DBRemoveAll\nSVar:DBRemoveAll:DB$ RemoveCounter | Defined$ Self | CounterType$ POINT | CounterNum$ All | SubAbility$ DBLosesGame\nSVar:DBLosesGame:DB$ LosesGame | Defined$ TriggeredTarget\nSVar:X:Count$CardCounters.POINT\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}. Put a point counter on Strixhaven Stadium.\nWhenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.\nWhenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strixhaven Stadium", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}. Put a point counter on Strixhaven Stadium.\nWhenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.\nWhenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game."}
### Response: Name:Strixhaven Stadium\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SubAbility$ DBPutCounter | AILogic$ AtOppEOT | SpellDescription$ Add {C}. Put a point counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ POINT | CounterNum$ 1\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | CombatDamage$ True | Execute$ TrigRemove | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals combat damage to you, remove a point counter from CARDNAME.\nSVar:TrigRemove:DB$ RemoveCounter | Defined$ Self | CounterType$ POINT | CounterNum$ 1\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to an opponent, put a point counter on CARDNAME. Then if it has ten or more point counters on it, remove them all and that player loses the game.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ POINT | CounterNum$ 1 | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE10 | TrueSubAbility$ DBRemoveAll\nSVar:DBRemoveAll:DB$ RemoveCounter | Defined$ Self | CounterType$ POINT | CounterNum$ All | SubAbility$ DBLosesGame\nSVar:DBLosesGame:DB$ LosesGame | Defined$ TriggeredTarget\nSVar:X:Count$CardCounters.POINT\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}. Put a point counter on Strixhaven Stadium.\nWhenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.\nWhenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.
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Create the Forge script for this magic card
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{"name": "Curse of Hospitality", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nCreatures attacking enchanted player have trample.\nWhenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell."}
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Name:Curse of Hospitality\nManaCost:2 R\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | ValidTgts$ Player | TgtPrompt$ Select player to curse | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.attacking EnchantedPlayer | AddKeyword$ Trample | Description$ Creatures attacking enchanted player have trample.\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player.EnchantedBy | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.\nSVar:TrigExile:DB$ Dig | Defined$ TriggeredTarget | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | EffectOwner$ TriggeredSourceController | Duration$ EndOfTurn | RememberObjects$ Remembered | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until end of turn, you may play the exiled card and may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Enchant player\nCreatures attacking enchanted player have trample.\nWhenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Curse of Hospitality", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nCreatures attacking enchanted player have trample.\nWhenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell."}
### Response: Name:Curse of Hospitality\nManaCost:2 R\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | ValidTgts$ Player | TgtPrompt$ Select player to curse | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.attacking EnchantedPlayer | AddKeyword$ Trample | Description$ Creatures attacking enchanted player have trample.\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player.EnchantedBy | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.\nSVar:TrigExile:DB$ Dig | Defined$ TriggeredTarget | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | EffectOwner$ TriggeredSourceController | Duration$ EndOfTurn | RememberObjects$ Remembered | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until end of turn, you may play the exiled card and may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Enchant player\nCreatures attacking enchanted player have trample.\nWhenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
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Create the Forge script for this magic card
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{"name": "Geist-Fueled Scarecrow", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Creature spells you cast cost {1} more to cast.", "power": "4", "toughness": "4"}
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Name:Geist-Fueled Scarecrow\nManaCost:4\nTypes:Artifact Creature Scarecrow\nPT:4/4\nS:Mode$ RaiseCost | ValidCard$ Creature | Activator$ You | Type$ Spell | Amount$ 1 | Description$ Creature spells you cast cost {1} more to cast.\nOracle:Creature spells you cast cost {1} more to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Geist-Fueled Scarecrow", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Creature spells you cast cost {1} more to cast.", "power": "4", "toughness": "4"}
### Response: Name:Geist-Fueled Scarecrow\nManaCost:4\nTypes:Artifact Creature Scarecrow\nPT:4/4\nS:Mode$ RaiseCost | ValidCard$ Creature | Activator$ You | Type$ Spell | Amount$ 1 | Description$ Creature spells you cast cost {1} more to cast.\nOracle:Creature spells you cast cost {1} more to cast.
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Create the Forge script for this magic card
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{"name": "Acquisitions Expert", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)", "power": "1", "toughness": "2"}
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Name:Acquisitions Expert\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your your party. You choose one of those cards. That player discards that card.\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Opponent | RevealNumber$ X | Mode$ RevealYouChoose\nSVar:X:Count$Party\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Acquisitions Expert", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)", "power": "1", "toughness": "2"}
### Response: Name:Acquisitions Expert\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your your party. You choose one of those cards. That player discards that card.\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Opponent | RevealNumber$ X | Mode$ RevealYouChoose\nSVar:X:Count$Party\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Create the Forge script for this magic card
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{"name": "Kogla and Yidaro", "mana_cost": "{2}{R}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Ape Dinosaur Turtle", "oracle_text": "When Kogla and Yidaro enters the battlefield, choose one \u2014\n\u2022 It gains trample and haste until end of turn.\n\u2022 It fights target creature you don't control.\n{2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.", "power": "7", "toughness": "7"}
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Name:Kogla and Yidaro\nManaCost:2 R R G G\nTypes:Legendary Creature Ape Dinosaur Turtle\nPT:7/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBPump,DBFight\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Trample & Haste | SpellDescription$ It gains trample and haste until end of turn.\nSVar:DBFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SpellDescription$ CARDNAME fights target creature you don't control.\nA:AB$ Destroy | Cost$ 2 R G Discard<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target artifact or enchantment | ActivationZone$ Hand | SubAbility$ DBChangeZone | SpellDescription$ Destroy up to one target artifact or enchantment. Shuffle CARDNAME into your library from your graveyard, then draw a card.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ DiscardedCards | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Discard\nOracle:When Kogla and Yidaro enters the battlefield, choose one —\n• It gains trample and haste until end of turn.\n• It fights target creature you don't control.\n{2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kogla and Yidaro", "mana_cost": "{2}{R}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Ape Dinosaur Turtle", "oracle_text": "When Kogla and Yidaro enters the battlefield, choose one \u2014\n\u2022 It gains trample and haste until end of turn.\n\u2022 It fights target creature you don't control.\n{2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.", "power": "7", "toughness": "7"}
### Response: Name:Kogla and Yidaro\nManaCost:2 R R G G\nTypes:Legendary Creature Ape Dinosaur Turtle\nPT:7/7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBPump,DBFight\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Trample & Haste | SpellDescription$ It gains trample and haste until end of turn.\nSVar:DBFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SpellDescription$ CARDNAME fights target creature you don't control.\nA:AB$ Destroy | Cost$ 2 R G Discard<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target artifact or enchantment | ActivationZone$ Hand | SubAbility$ DBChangeZone | SpellDescription$ Destroy up to one target artifact or enchantment. Shuffle CARDNAME into your library from your graveyard, then draw a card.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ DiscardedCards | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Discard\nOracle:When Kogla and Yidaro enters the battlefield, choose one —\n• It gains trample and haste until end of turn.\n• It fights target creature you don't control.\n{2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.
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Create the Forge script for this magic card
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{"name": "Lapis Lazuli Talisman", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent."}
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Name:Lapis Lazuli Talisman\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Blue | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.\nSVar:TrigUntap:AB$Untap | Cost$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lapis Lazuli Talisman", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent."}
### Response: Name:Lapis Lazuli Talisman\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Blue | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.\nSVar:TrigUntap:AB$Untap | Cost$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.
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Create the Forge script for this magic card
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{"name": "Wildcall", "mana_cost": "{X}{G}{G}", "type_line": "Sorcery", "oracle_text": "Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)"}
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Name:Wildcall\nManaCost:X G G\nTypes:Sorcery\nA:SP$ Manifest | Cost$ X G G | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ TrigPutCounter | SpellDescription$ Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wildcall", "mana_cost": "{X}{G}{G}", "type_line": "Sorcery", "oracle_text": "Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)"}
### Response: Name:Wildcall\nManaCost:X G G\nTypes:Sorcery\nA:SP$ Manifest | Cost$ X G G | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ TrigPutCounter | SpellDescription$ Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Create the Forge script for this magic card
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{"name": "Alpine Moon", "mana_cost": "{R}", "type_line": "Enchantment", "oracle_text": "As Alpine Moon enters the battlefield, choose a nonbasic land card name.\nLands your opponents control with the chosen name lose all land types and abilities, and they gain \"{T}: Add one mana of any color.\""}
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Name:Alpine Moon\nManaCost:R\nTypes:Enchantment\nK:ETBReplacement:Other:DBNameCard\nSVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.Land+nonBasic | ValidDesc$ nonbasic land | SpellDescription$ As CARDNAME enters the battlefield, choose a nonbasic land card name.\nS:Mode$ Continuous | Affected$ Land.NamedCard+OppCtrl | RemoveAllAbilities$ True | RemoveLandTypes$ True | AddAbility$ ABMana | Description$ Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."\nSVar:ABMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nOracle:As Alpine Moon enters the battlefield, choose a nonbasic land card name.\nLands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Alpine Moon", "mana_cost": "{R}", "type_line": "Enchantment", "oracle_text": "As Alpine Moon enters the battlefield, choose a nonbasic land card name.\nLands your opponents control with the chosen name lose all land types and abilities, and they gain \"{T}: Add one mana of any color.\""}
### Response: Name:Alpine Moon\nManaCost:R\nTypes:Enchantment\nK:ETBReplacement:Other:DBNameCard\nSVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.Land+nonBasic | ValidDesc$ nonbasic land | SpellDescription$ As CARDNAME enters the battlefield, choose a nonbasic land card name.\nS:Mode$ Continuous | Affected$ Land.NamedCard+OppCtrl | RemoveAllAbilities$ True | RemoveLandTypes$ True | AddAbility$ ABMana | Description$ Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."\nSVar:ABMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nOracle:As Alpine Moon enters the battlefield, choose a nonbasic land card name.\nLands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
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Create the Forge script for this magic card
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{"name": "Repair and Recharge", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")"}
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Name:Repair and Recharge\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target artifact,enchantment or planeswalker card in your graveyard | ValidTgts$ Artifact.YouOwn,Enchantment.YouOwn,Planeswalker.YouOwn | SubAbility$ DBToken | SpellDescription$ Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:DBToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nDeckHas:Ability$Graveyard|Token & Type$Artifact\nDeckHints:Ability$Mill|Discard & Type$Enchantment|Artifact|Planeswalker\nOracle:Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Repair and Recharge", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")"}
### Response: Name:Repair and Recharge\nManaCost:3 W W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target artifact,enchantment or planeswalker card in your graveyard | ValidTgts$ Artifact.YouOwn,Enchantment.YouOwn,Planeswalker.YouOwn | SubAbility$ DBToken | SpellDescription$ Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:DBToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nDeckHas:Ability$Graveyard|Token & Type$Artifact\nDeckHints:Ability$Mill|Discard & Type$Enchantment|Artifact|Planeswalker\nOracle:Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Create the Forge script for this magic card
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{"name": "Hussar Patrol", "mana_cost": "{2}{W}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nVigilance", "power": "2", "toughness": "4"}
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Name:Hussar Patrol\nManaCost:2 W U\nTypes:Creature Human Knight\nPT:2/4\nK:Flash\nK:Vigilance\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nVigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hussar Patrol", "mana_cost": "{2}{W}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nVigilance", "power": "2", "toughness": "4"}
### Response: Name:Hussar Patrol\nManaCost:2 W U\nTypes:Creature Human Knight\nPT:2/4\nK:Flash\nK:Vigilance\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nVigilance
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Create the Forge script for this magic card
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{"name": "Tooth of Ramos", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {W}.\nSacrifice Tooth of Ramos: Add {W}."}
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Name:Tooth of Ramos\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ W | SpellDescription$ Add {W}.\nAI:RemoveDeck:All\nOracle:{T}: Add {W}.\nSacrifice Tooth of Ramos: Add {W}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tooth of Ramos", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {W}.\nSacrifice Tooth of Ramos: Add {W}."}
### Response: Name:Tooth of Ramos\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ W | SpellDescription$ Add {W}.\nAI:RemoveDeck:All\nOracle:{T}: Add {W}.\nSacrifice Tooth of Ramos: Add {W}.
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Create the Forge script for this magic card
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{"name": "Phyrexian Soulgorger", "mana_cost": "{3}", "type_line": "Snow Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "Cumulative upkeep\u2014Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)", "power": "8", "toughness": "8"}
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Name:Phyrexian Soulgorger\nManaCost:3\nTypes:Snow Artifact Creature Phyrexian Construct\nPT:8/8\nK:Cumulative upkeep:Sac<1/Creature>:Sacrifice a creature.\nAI:RemoveDeck:All\nOracle:Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Soulgorger", "mana_cost": "{3}", "type_line": "Snow Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "Cumulative upkeep\u2014Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)", "power": "8", "toughness": "8"}
### Response: Name:Phyrexian Soulgorger\nManaCost:3\nTypes:Snow Artifact Creature Phyrexian Construct\nPT:8/8\nK:Cumulative upkeep:Sac<1/Creature>:Sacrifice a creature.\nAI:RemoveDeck:All\nOracle:Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Create the Forge script for this magic card
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{"name": "Infuse with Vitality", "mana_cost": "{B}{G}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gains deathtouch and \"When this creature dies, return it to the battlefield tapped under its owner's control.\"\nYou gain 2 life."}
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Name:Infuse with Vitality\nManaCost:B G\nTypes:Instant\nA:SP$ Pump | Cost$ B G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Deathtouch | StackDescription$ Until end of turn, {c:Targeted} gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." | SpellDescription$ Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Triggers$ DiesTrigger | Defined$ ParentTarget | SubAbility$ DBGainLife | StackDescription$ None\nSVar:DiesTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."\nYou gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Infuse with Vitality", "mana_cost": "{B}{G}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gains deathtouch and \"When this creature dies, return it to the battlefield tapped under its owner's control.\"\nYou gain 2 life."}
### Response: Name:Infuse with Vitality\nManaCost:B G\nTypes:Instant\nA:SP$ Pump | Cost$ B G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Deathtouch | StackDescription$ Until end of turn, {c:Targeted} gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." | SpellDescription$ Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Triggers$ DiesTrigger | Defined$ ParentTarget | SubAbility$ DBGainLife | StackDescription$ None\nSVar:DiesTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."\nYou gain 2 life.
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Create the Forge script for this magic card
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{"name": "Imprison", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.\nWhenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison."}
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Name:Imprison\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ AbilityCast | ValidCard$ Creature.EnchantedBy | ValidSA$ SpellAbility.nonManaAbility | HasTapCost$ True | TriggerZones$ Battlefield | Execute$ TrigDestroy1 | TriggerDescription$ Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy CARDNAME.\nSVar:TrigDestroy1:DB$ Destroy | Defined$ Self | UnlessCost$ 1 | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | SubAbility$ DBCounter\nSVar:DBCounter:DB$ Counter | Defined$ TriggeredSpellAbility\nT:Mode$ Attacks | ValidCard$ Card.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy2 | TriggerDescription$ Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy CARDNAME.\nT:Mode$ Blocks | ValidCard$ Card.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy3 | Secondary$ True | TriggerDescription$ Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy CARDNAME.\nSVar:TrigDestroy2:DB$ Destroy | Defined$ Self | UnlessCost$ 1 | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | SubAbility$ DBTapAttacker\nSVar:TrigDestroy3:DB$ Destroy | Defined$ Self | UnlessCost$ 1 | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | SubAbility$ DBTapBlocker\nSVar:DBTapAttacker:DB$ Tap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBRemoveAttacker\nSVar:DBTapBlocker:DB$ Tap | Defined$ TriggeredBlockerLKICopy | SubAbility$ DBRemoveBlocker\nSVar:DBRemoveAttacker:DB$ RemoveFromCombat | Defined$ TriggeredAttackerLKICopy\nSVar:DBRemoveBlocker:DB$ RemoveFromCombat | Defined$ TriggeredBlockerLKICopy | UnblockCreaturesBlockedOnlyBy$ TriggeredBlocker\nAI:RemoveDeck:All\nOracle:Enchant creature\nWhenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.\nWhenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imprison", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.\nWhenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison."}
### Response: Name:Imprison\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ AbilityCast | ValidCard$ Creature.EnchantedBy | ValidSA$ SpellAbility.nonManaAbility | HasTapCost$ True | TriggerZones$ Battlefield | Execute$ TrigDestroy1 | TriggerDescription$ Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy CARDNAME.\nSVar:TrigDestroy1:DB$ Destroy | Defined$ Self | UnlessCost$ 1 | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | SubAbility$ DBCounter\nSVar:DBCounter:DB$ Counter | Defined$ TriggeredSpellAbility\nT:Mode$ Attacks | ValidCard$ Card.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy2 | TriggerDescription$ Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy CARDNAME.\nT:Mode$ Blocks | ValidCard$ Card.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDestroy3 | Secondary$ True | TriggerDescription$ Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy CARDNAME.\nSVar:TrigDestroy2:DB$ Destroy | Defined$ Self | UnlessCost$ 1 | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | SubAbility$ DBTapAttacker\nSVar:TrigDestroy3:DB$ Destroy | Defined$ Self | UnlessCost$ 1 | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | SubAbility$ DBTapBlocker\nSVar:DBTapAttacker:DB$ Tap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBRemoveAttacker\nSVar:DBTapBlocker:DB$ Tap | Defined$ TriggeredBlockerLKICopy | SubAbility$ DBRemoveBlocker\nSVar:DBRemoveAttacker:DB$ RemoveFromCombat | Defined$ TriggeredAttackerLKICopy\nSVar:DBRemoveBlocker:DB$ RemoveFromCombat | Defined$ TriggeredBlockerLKICopy | UnblockCreaturesBlockedOnlyBy$ TriggeredBlocker\nAI:RemoveDeck:All\nOracle:Enchant creature\nWhenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.\nWhenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.
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Create the Forge script for this magic card
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{"name": "Lifecrafter's Gift", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it."}
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Name:Lifecrafter's Gift\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutCounterAll | SpellDescription$ Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1\nOracle:Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lifecrafter's Gift", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it."}
### Response: Name:Lifecrafter's Gift\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutCounterAll | SpellDescription$ Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1\nOracle:Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
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Create the Forge script for this magic card
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{"name": "Silverwing Squadron", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying, vigilance\nSilverwing Squadron's power and toughness are each equal to the number of creatures you control.\nWhenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.", "power": "*", "toughness": "*"}
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Name:Silverwing Squadron\nManaCost:5 W\nTypes:Creature Human Knight\nPT:*/*\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:BuffedBy:Creature\nSVar:NoZeroToughnessAI:True\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ Y | TokenScript$ w_2_2_knight_vigilance\nSVar:Y:PlayerCountOpponents$Amount\nDeckHas:Ability$Token\nOracle:Flying, vigilance\nSilverwing Squadron's power and toughness are each equal to the number of creatures you control.\nWhenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silverwing Squadron", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying, vigilance\nSilverwing Squadron's power and toughness are each equal to the number of creatures you control.\nWhenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.", "power": "*", "toughness": "*"}
### Response: Name:Silverwing Squadron\nManaCost:5 W\nTypes:Creature Human Knight\nPT:*/*\nK:Flying\nK:Vigilance\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:BuffedBy:Creature\nSVar:NoZeroToughnessAI:True\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ Y | TokenScript$ w_2_2_knight_vigilance\nSVar:Y:PlayerCountOpponents$Amount\nDeckHas:Ability$Token\nOracle:Flying, vigilance\nSilverwing Squadron's power and toughness are each equal to the number of creatures you control.\nWhenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
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Create the Forge script for this magic card
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{"name": "Screeching Drake", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Screeching Drake enters the battlefield, draw a card, then discard a card.", "power": "2", "toughness": "2"}
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Name:Screeching Drake\nManaCost:3 U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nWhen Screeching Drake enters the battlefield, draw a card, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Screeching Drake", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Screeching Drake enters the battlefield, draw a card, then discard a card.", "power": "2", "toughness": "2"}
### Response: Name:Screeching Drake\nManaCost:3 U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nWhen Screeching Drake enters the battlefield, draw a card, then discard a card.
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Create the Forge script for this magic card
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{"name": "Molten Sentry", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.", "power": "*", "toughness": "*"}
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Name:Molten Sentry\nManaCost:3 R\nTypes:Creature Elemental\nPT:*/*\nK:ETBReplacement:Other:TrigFlip\nSVar:TrigFlip:DB$ FlipACoin | NoCall$ True | HeadsSubAbility$ DBAttacker | TailsSubAbility$ DBDefender | SpellDescription$ As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.\nSVar:DBAttacker:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 2 | Types$ Creature | Keywords$ Haste | Duration$ Permanent\nSVar:DBDefender:DB$ Animate | Defined$ Self | Power$ 2 | Toughness$ 5 | Types$ Creature | Keywords$ Defender | Duration$ Permanent\nOracle:As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Molten Sentry", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.", "power": "*", "toughness": "*"}
### Response: Name:Molten Sentry\nManaCost:3 R\nTypes:Creature Elemental\nPT:*/*\nK:ETBReplacement:Other:TrigFlip\nSVar:TrigFlip:DB$ FlipACoin | NoCall$ True | HeadsSubAbility$ DBAttacker | TailsSubAbility$ DBDefender | SpellDescription$ As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.\nSVar:DBAttacker:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 2 | Types$ Creature | Keywords$ Haste | Duration$ Permanent\nSVar:DBDefender:DB$ Animate | Defined$ Self | Power$ 2 | Toughness$ 5 | Types$ Creature | Keywords$ Defender | Duration$ Permanent\nOracle:As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.
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Create the Forge script for this magic card
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{"name": "Murmuring Mystic", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.", "power": "1", "toughness": "5"}
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Name:Murmuring Mystic\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:1/5\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_bird_illusion_flying\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Token\nOracle:Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Murmuring Mystic", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.", "power": "1", "toughness": "5"}
### Response: Name:Murmuring Mystic\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:1/5\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_bird_illusion_flying\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Token\nOracle:Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
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Create the Forge script for this magic card
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{"name": "Tivit, Seller of Secrets", "mana_cost": "{3}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Sphinx Rogue", "oracle_text": "Flying, ward {3}\nCouncil's dilemma \u2014 Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.\nWhile voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)", "power": "6", "toughness": "6"}
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Name:Tivit, Seller of Secrets\nManaCost:3 W U B\nTypes:Legendary Creature Sphinx Rogue\nPT:6/6\nK:Flying\nK:Ward:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigVote | TriggerDescription$ Council's dilemma — Whenever NICKNAME enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigVote | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Council's dilemma — Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.\nSVar:TrigVote:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Evidence,Bribery | SubAbility$ DBEvidence\nSVar:DBEvidence:DB$ Investigate | Defined$ You | Num$ VoteNumEvidence | SubAbility$ DBBribery\nSVar:DBBribery:DB$ Token | TokenAmount$ VoteNumBribery | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nS:Mode$ Continuous | Affected$ You | AdditionalOptionalVote$ 1 | Description$ While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue|Treasure\nOracle:Flying, ward {3}\nCouncil's dilemma — Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.\nWhile voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tivit, Seller of Secrets", "mana_cost": "{3}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Sphinx Rogue", "oracle_text": "Flying, ward {3}\nCouncil's dilemma \u2014 Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.\nWhile voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)", "power": "6", "toughness": "6"}
### Response: Name:Tivit, Seller of Secrets\nManaCost:3 W U B\nTypes:Legendary Creature Sphinx Rogue\nPT:6/6\nK:Flying\nK:Ward:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigVote | TriggerDescription$ Council's dilemma — Whenever NICKNAME enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigVote | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Council's dilemma — Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.\nSVar:TrigVote:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Evidence,Bribery | SubAbility$ DBEvidence\nSVar:DBEvidence:DB$ Investigate | Defined$ You | Num$ VoteNumEvidence | SubAbility$ DBBribery\nSVar:DBBribery:DB$ Token | TokenAmount$ VoteNumBribery | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nS:Mode$ Continuous | Affected$ You | AdditionalOptionalVote$ 1 | Description$ While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue|Treasure\nOracle:Flying, ward {3}\nCouncil's dilemma — Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.\nWhile voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
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Create the Forge script for this magic card
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{"name": "Kolaghan Aspirant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.", "power": "2", "toughness": "1"}
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Name:Kolaghan Aspirant\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, CARDNAME deals 1 damage to that creature.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredBlockerLKICopy | NumDmg$ 1\nOracle:Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kolaghan Aspirant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.", "power": "2", "toughness": "1"}
### Response: Name:Kolaghan Aspirant\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, CARDNAME deals 1 damage to that creature.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredBlockerLKICopy | NumDmg$ 1\nOracle:Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.
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Create the Forge script for this magic card
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{"name": "Bronze Tablet", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Remove Bronze Tablet from your deck before playing if you're not playing for ante.\nBronze Tablet enters the battlefield tapped.\n{4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card."}
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Name:Bronze Tablet\nManaCost:6\nTypes:Artifact\nK:Remove CARDNAME from your deck before playing if you're not playing for ante.\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Pump | Cost$ 4 T | ValidTgts$ Permanent.nonToken+OppOwn | TgtPrompt$ Select target nontoken permanent an opponent owns | RememberObjects$ TargetedController | SubAbility$ Choice1 | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.\nSVar:Choice1:DB$ GenericChoice | Choices$ ExchangeOwnership,Concede | Defined$ TargetedOwner | ConditionCheckSVar$ X | ConditionSVarCompare$ LT10 | SubAbility$ Choice2 | StackDescription$ None\nSVar:Choice2:DB$ GenericChoice | Choices$ PayLife,ExchangeOwnership,Concede | Defined$ TargetedOwner | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | StackDescription$ None\nSVar:X:PlayerCountRemembered$LifeTotal\nSVar:ExchangeOwnership:DB$ GainOwnership | Defined$ Targeted | DefinedPlayer$ You | SubAbility$ TargetToExile1 | SpellDescription$ Exchange ownership of your card for Bronze Tablet (both cards remain exiled)\nSVar:TargetToExile1:DB$ ChangeZone | Defined$ Targeted | Origin$ All | Destination$ Exile | SubAbility$ BronzeExchange\nSVar:BronzeExchange:DB$ GainOwnership | Defined$ Self | DefinedPlayer$ Remembered | SubAbility$ TabletToExile1\nSVar:TabletToExile1:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Exile | SubAbility$ DBCleanup\nSVar:PayLife:DB$ LoseLife | LifeAmount$ 10 | Defined$ TargetedOwner | SubAbility$ TargetToExile2 | SpellDescription$ Pay 10 life (your card remains exiled and Bronze Tablet goes to its owner's graveyard)\nSVar:TargetToExile2:DB$ ChangeZone | Defined$ Targeted | Origin$ All | Destination$ Exile | SubAbility$ TabletToExile2\nSVar:TabletToExile2:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Exile | SubAbility$ TabletToGraveyard\nSVar:TabletToGraveyard:DB$ ChangeZone | Defined$ Self | Origin$ Exile | Destination$ Graveyard | SubAbility$ DBCleanup\nSVar:Concede:DB$ LosesGame | Defined$ TargetedOwner | SpellDescription$ Concede the game | SubAbility$ TargetToExile3\nSVar:TargetToExile3:DB$ ChangeZone | Defined$ Targeted | Origin$ All | Destination$ Exile | SubAbility$ TabletToExile3\nSVar:TabletToExile3:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Remove Bronze Tablet from your deck before playing if you're not playing for ante.\nBronze Tablet enters the battlefield tapped.\n{4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bronze Tablet", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Remove Bronze Tablet from your deck before playing if you're not playing for ante.\nBronze Tablet enters the battlefield tapped.\n{4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card."}
### Response: Name:Bronze Tablet\nManaCost:6\nTypes:Artifact\nK:Remove CARDNAME from your deck before playing if you're not playing for ante.\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Pump | Cost$ 4 T | ValidTgts$ Permanent.nonToken+OppOwn | TgtPrompt$ Select target nontoken permanent an opponent owns | RememberObjects$ TargetedController | SubAbility$ Choice1 | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.\nSVar:Choice1:DB$ GenericChoice | Choices$ ExchangeOwnership,Concede | Defined$ TargetedOwner | ConditionCheckSVar$ X | ConditionSVarCompare$ LT10 | SubAbility$ Choice2 | StackDescription$ None\nSVar:Choice2:DB$ GenericChoice | Choices$ PayLife,ExchangeOwnership,Concede | Defined$ TargetedOwner | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | StackDescription$ None\nSVar:X:PlayerCountRemembered$LifeTotal\nSVar:ExchangeOwnership:DB$ GainOwnership | Defined$ Targeted | DefinedPlayer$ You | SubAbility$ TargetToExile1 | SpellDescription$ Exchange ownership of your card for Bronze Tablet (both cards remain exiled)\nSVar:TargetToExile1:DB$ ChangeZone | Defined$ Targeted | Origin$ All | Destination$ Exile | SubAbility$ BronzeExchange\nSVar:BronzeExchange:DB$ GainOwnership | Defined$ Self | DefinedPlayer$ Remembered | SubAbility$ TabletToExile1\nSVar:TabletToExile1:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Exile | SubAbility$ DBCleanup\nSVar:PayLife:DB$ LoseLife | LifeAmount$ 10 | Defined$ TargetedOwner | SubAbility$ TargetToExile2 | SpellDescription$ Pay 10 life (your card remains exiled and Bronze Tablet goes to its owner's graveyard)\nSVar:TargetToExile2:DB$ ChangeZone | Defined$ Targeted | Origin$ All | Destination$ Exile | SubAbility$ TabletToExile2\nSVar:TabletToExile2:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Exile | SubAbility$ TabletToGraveyard\nSVar:TabletToGraveyard:DB$ ChangeZone | Defined$ Self | Origin$ Exile | Destination$ Graveyard | SubAbility$ DBCleanup\nSVar:Concede:DB$ LosesGame | Defined$ TargetedOwner | SpellDescription$ Concede the game | SubAbility$ TargetToExile3\nSVar:TargetToExile3:DB$ ChangeZone | Defined$ Targeted | Origin$ All | Destination$ Exile | SubAbility$ TabletToExile3\nSVar:TabletToExile3:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Remove Bronze Tablet from your deck before playing if you're not playing for ante.\nBronze Tablet enters the battlefield tapped.\n{4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
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Create the Forge script for this magic card
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{"name": "Peregrine Griffin", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\nFirst strike (This creature deals combat damage before creatures without first strike.)", "power": "2", "toughness": "4"}
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Name:Peregrine Griffin\nManaCost:4 W\nTypes:Creature Griffin\nPT:2/4\nK:Flying\nK:First Strike\nOracle:Flying\nFirst strike (This creature deals combat damage before creatures without first strike.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Peregrine Griffin", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\nFirst strike (This creature deals combat damage before creatures without first strike.)", "power": "2", "toughness": "4"}
### Response: Name:Peregrine Griffin\nManaCost:4 W\nTypes:Creature Griffin\nPT:2/4\nK:Flying\nK:First Strike\nOracle:Flying\nFirst strike (This creature deals combat damage before creatures without first strike.)
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Create the Forge script for this magic card
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{"name": "Glimmervoid", "mana_cost": "", "type_line": "Land", "oracle_text": "At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.\n{T}: Add one mana of any color."}
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Name:Glimmervoid\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Artifact.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, if you control no artifacts, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Artifact.YouCtrl\nAI:RemoveDeck:Random\nOracle:At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.\n{T}: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glimmervoid", "mana_cost": "", "type_line": "Land", "oracle_text": "At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.\n{T}: Add one mana of any color."}
### Response: Name:Glimmervoid\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Artifact.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, if you control no artifacts, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Artifact.YouCtrl\nAI:RemoveDeck:Random\nOracle:At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.\n{T}: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Mind Slash", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery."}
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Name:Mind Slash\nManaCost:1 B B\nTypes:Enchantment\nA:AB$ Discard | Cost$ B Sac<1/Creature> | ValidTgts$ Opponent | SorcerySpeed$ True | NumCards$ 1 | Mode$ RevealYouChoose | SpellDescription$ Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mind Slash", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery."}
### Response: Name:Mind Slash\nManaCost:1 B B\nTypes:Enchantment\nA:AB$ Discard | Cost$ B Sac<1/Creature> | ValidTgts$ Opponent | SorcerySpeed$ True | NumCards$ 1 | Mode$ RevealYouChoose | SpellDescription$ Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Nexus Wardens", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Satyr Archer", "oracle_text": "Reach\nConstellation \u2014 Whenever an enchantment enters the battlefield under your control, you gain 2 life.", "power": "1", "toughness": "4"}
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Name:Nexus Wardens\nManaCost:2 G\nTypes:Creature Satyr Archer\nPT:1/4\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under you control, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckNeeds:Type$Enchantment\nOracle:Reach\nConstellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nexus Wardens", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Satyr Archer", "oracle_text": "Reach\nConstellation \u2014 Whenever an enchantment enters the battlefield under your control, you gain 2 life.", "power": "1", "toughness": "4"}
### Response: Name:Nexus Wardens\nManaCost:2 G\nTypes:Creature Satyr Archer\nPT:1/4\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under you control, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckNeeds:Type$Enchantment\nOracle:Reach\nConstellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Lost in the Mist", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Return target permanent to its owner's hand."}
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Name:Lost in the Mist\nManaCost:3 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBReturn | SpellDescription$ Counter target spell. Return target permanent to its owner's hand.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Select target permanent | ValidTgts$ Permanent\nOracle:Counter target spell. Return target permanent to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lost in the Mist", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Return target permanent to its owner's hand."}
### Response: Name:Lost in the Mist\nManaCost:3 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBReturn | SpellDescription$ Counter target spell. Return target permanent to its owner's hand.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Select target permanent | ValidTgts$ Permanent\nOracle:Counter target spell. Return target permanent to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Desperate Research", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest."}
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Name:Desperate Research\nManaCost:1 B\nTypes:Sorcery\nA:SP$ NameCard | Cost$ 1 B | Defined$ You | ValidCards$ Card.nonBasic | ValidDesc$ card other than a basic land | SubAbility$ DBDig | SpellDescription$ Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.\nSVar:DBDig:DB$ Dig | DigNum$ 7 | Reveal$ True | DestinationZone2$ Exile | ChangeValid$ Card.NamedCard | ChangeNum$ All\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Desperate Research", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest."}
### Response: Name:Desperate Research\nManaCost:1 B\nTypes:Sorcery\nA:SP$ NameCard | Cost$ 1 B | Defined$ You | ValidCards$ Card.nonBasic | ValidDesc$ card other than a basic land | SubAbility$ DBDig | SpellDescription$ Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.\nSVar:DBDig:DB$ Dig | DigNum$ 7 | Reveal$ True | DestinationZone2$ Exile | ChangeValid$ Card.NamedCard | ChangeNum$ All\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
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Create the Forge script for this magic card
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{"name": "Sisters of Stone Death Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Each creature you control must be blocked if able.\n{4}: Exile target creature that's blocking a creature you control."}
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Name:Sisters of Stone Death Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/-5\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AddHiddenKeyword$ CARDNAME must be blocked if able. | Description$ Each creature you control must be blocked if able.\nA:AB$ ChangeZone | ActivationZone$ Command | Cost$ 4 | ValidTgts$ Creature.blockingCreatureYouCtrl | TgtPrompt$ Select target creature that's blocking a creature you control | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature that's blocking a creature you control.\nOracle:Hand +1, life -5\nEach creature you control must be blocked if able.\n{4}: Exile target creature that's blocking a creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sisters of Stone Death Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Each creature you control must be blocked if able.\n{4}: Exile target creature that's blocking a creature you control."}
### Response: Name:Sisters of Stone Death Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/-5\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AddHiddenKeyword$ CARDNAME must be blocked if able. | Description$ Each creature you control must be blocked if able.\nA:AB$ ChangeZone | ActivationZone$ Command | Cost$ 4 | ValidTgts$ Creature.blockingCreatureYouCtrl | TgtPrompt$ Select target creature that's blocking a creature you control | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature that's blocking a creature you control.\nOracle:Hand +1, life -5\nEach creature you control must be blocked if able.\n{4}: Exile target creature that's blocking a creature you control.
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Create the Forge script for this magic card
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{"name": "Machinate", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order."}
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Name:Machinate\nManaCost:1 U U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U U | DigNum$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.\nSVar:X:Count$Valid Artifact.YouCtrl\nOracle:Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Machinate", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order."}
### Response: Name:Machinate\nManaCost:1 U U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U U | DigNum$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.\nSVar:X:Count$Valid Artifact.YouCtrl\nOracle:Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Drownyard Explorers", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")", "power": "2", "toughness": "4"}
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Name:Drownyard Explorers\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nDeckHas:Ability$Investigate|Token\nOracle:When Drownyard Explorers enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drownyard Explorers", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")", "power": "2", "toughness": "4"}
### Response: Name:Drownyard Explorers\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nDeckHas:Ability$Investigate|Token\nOracle:When Drownyard Explorers enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
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Create the Forge script for this magic card
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{"name": "Ayara, First of Locthwain", "mana_cost": "{B}{B}{B}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.\n{T}, Sacrifice another black creature: Draw a card.", "power": "2", "toughness": "3"}
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Name:Ayara, First of Locthwain\nManaCost:B B B\nTypes:Legendary Creature Elf Noble\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.Black+Other+YouCtrl | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ Draw | Cost$ T Sac<1/Creature.Other+Black/another black creature> | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.\n{T}, Sacrifice another black creature: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ayara, First of Locthwain", "mana_cost": "{B}{B}{B}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.\n{T}, Sacrifice another black creature: Draw a card.", "power": "2", "toughness": "3"}
### Response: Name:Ayara, First of Locthwain\nManaCost:B B B\nTypes:Legendary Creature Elf Noble\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.Black+Other+YouCtrl | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ Draw | Cost$ T Sac<1/Creature.Other+Black/another black creature> | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.\n{T}, Sacrifice another black creature: Draw a card.
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Create the Forge script for this magic card
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{"name": "Legion Vanguard", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "{1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "2", "toughness": "2"}
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Name:Legion Vanguard\nManaCost:1 B\nTypes:Creature Vampire Soldier\nPT:2/2\nA:AB$ Explore | Cost$ 1 Sac<1/Creature.Other/another creature> | AILogic$ Aristocrat | SpellDescription$ CARDNAME explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)\nDeckHas:Ability$Counters\nOracle:{1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Legion Vanguard", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "{1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "2", "toughness": "2"}
### Response: Name:Legion Vanguard\nManaCost:1 B\nTypes:Creature Vampire Soldier\nPT:2/2\nA:AB$ Explore | Cost$ 1 Sac<1/Creature.Other/another creature> | AILogic$ Aristocrat | SpellDescription$ CARDNAME explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)\nDeckHas:Ability$Counters\nOracle:{1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Welder Automaton", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{3}{R}: Welder Automaton deals 1 damage to each opponent.", "power": "2", "toughness": "1"}
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Name:Welder Automaton\nManaCost:2\nTypes:Artifact Creature Construct\nPT:2/1\nA:AB$ DealDamage | Cost$ 3 R | NumDmg$ 1 | Defined$ Player.Opponent | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nOracle:{3}{R}: Welder Automaton deals 1 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Welder Automaton", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{3}{R}: Welder Automaton deals 1 damage to each opponent.", "power": "2", "toughness": "1"}
### Response: Name:Welder Automaton\nManaCost:2\nTypes:Artifact Creature Construct\nPT:2/1\nA:AB$ DealDamage | Cost$ 3 R | NumDmg$ 1 | Defined$ Player.Opponent | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nOracle:{3}{R}: Welder Automaton deals 1 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Azorius Signet", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Add {W}{U}."}
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Name:Azorius Signet\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T | Produced$ W U | SpellDescription$ Add {W}{U}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {W}{U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Azorius Signet", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Add {W}{U}."}
### Response: Name:Azorius Signet\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ 1 T | Produced$ W U | SpellDescription$ Add {W}{U}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {W}{U}.
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Create the Forge script for this magic card
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{"name": "Mystic Reflection", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.\nForetell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
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Name:Mystic Reflection\nManaCost:1 U\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Choose target nonlegendary creature | RememberObjects$ Targeted | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove | SpellDescription$ Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.\nSVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature,Planeswalker | ReplaceWith$ EnterAsCopy | Layer$ Copy | ReplacementResult$ Updated | Description$ The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.\nSVar:EnterAsCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ ReplacedCard | SubAbility$ DBImprint\nSVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard\nSVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nSVar:Z:Imprinted$Amount\nK:Foretell:U\nAI:RemoveDeck:All\nOracle:Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.\nForetell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Reflection", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.\nForetell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
### Response: Name:Mystic Reflection\nManaCost:1 U\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Choose target nonlegendary creature | RememberObjects$ Targeted | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove | SpellDescription$ Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.\nSVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature,Planeswalker | ReplaceWith$ EnterAsCopy | Layer$ Copy | ReplacementResult$ Updated | Description$ The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.\nSVar:EnterAsCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ ReplacedCard | SubAbility$ DBImprint\nSVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard\nSVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nSVar:Z:Imprinted$Amount\nK:Foretell:U\nAI:RemoveDeck:All\nOracle:Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.\nForetell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Create the Forge script for this magic card
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{"name": "Untamed Might", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+X until end of turn."}
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Name:Untamed Might\nManaCost:X G\nTypes:Instant\nA:SP$ Pump | Cost$ X G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +X/+X until end of turn.\nSVar:X:Count$xPaid\nOracle:Target creature gets +X/+X until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Untamed Might", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+X until end of turn."}
### Response: Name:Untamed Might\nManaCost:X G\nTypes:Instant\nA:SP$ Pump | Cost$ X G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +X/+X until end of turn.\nSVar:X:Count$xPaid\nOracle:Target creature gets +X/+X until end of turn.
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Create the Forge script for this magic card
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{"name": "Errant and Giada", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Human Angel", "oracle_text": "Flash\nFlying\nYou may look at the top card of your library any time.\nYou may cast spells with flash or flying from the top of your library.", "power": "2", "toughness": "3"}
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Name:Errant and Giada\nManaCost:1 W U\nTypes:Legendary Creature Human Angel\nPT:2/3\nK:Flash\nK:Flying\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl+withFlying,Card.TopLibrary+YouCtrl+hasKeywordFlash | MayPlay$ True | AffectedZone$ Library | Description$ You may cast spells with flash or flying from the top of your library.\nSVar:NonStackingEffect:True\nDeckNeeds:Keyword$Flying|Flash\nOracle:Flash\nFlying\nYou may look at the top card of your library any time.\nYou may cast spells with flash or flying from the top of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Errant and Giada", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Human Angel", "oracle_text": "Flash\nFlying\nYou may look at the top card of your library any time.\nYou may cast spells with flash or flying from the top of your library.", "power": "2", "toughness": "3"}
### Response: Name:Errant and Giada\nManaCost:1 W U\nTypes:Legendary Creature Human Angel\nPT:2/3\nK:Flash\nK:Flying\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl+withFlying,Card.TopLibrary+YouCtrl+hasKeywordFlash | MayPlay$ True | AffectedZone$ Library | Description$ You may cast spells with flash or flying from the top of your library.\nSVar:NonStackingEffect:True\nDeckNeeds:Keyword$Flying|Flash\nOracle:Flash\nFlying\nYou may look at the top card of your library any time.\nYou may cast spells with flash or flying from the top of your library.
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Create the Forge script for this magic card
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{"name": "Riddleform", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.\n{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
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Name:Riddleform\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | OptionalDecider$ You | TriggerDescription$ Whenever you cast a noncreature spell, you may have CARDNAME become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Sphinx | Keywords$ Flying\nA:AB$ Scry | Cost$ 2 U | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.\n{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Riddleform", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.\n{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
### Response: Name:Riddleform\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | OptionalDecider$ You | TriggerDescription$ Whenever you cast a noncreature spell, you may have CARDNAME become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Sphinx | Keywords$ Flying\nA:AB$ Scry | Cost$ 2 U | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.\n{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Create the Forge script for this magic card
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{"name": "Minister of Pain", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.", "power": "2", "toughness": "3"}
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Name:Minister of Pain\nManaCost:2 B\nTypes:Creature Human Shaman\nPT:2/3\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMassacre | TriggerDescription$ When CARDNAME exploits a creature, creatures your opponents control get -1/-1 until end of turn.\nSVar:TrigMassacre:DB$ PumpAll | NumAtt$ -1 | NumDef$ -1 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nOracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Minister of Pain", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Minister of Pain\nManaCost:2 B\nTypes:Creature Human Shaman\nPT:2/3\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMassacre | TriggerDescription$ When CARDNAME exploits a creature, creatures your opponents control get -1/-1 until end of turn.\nSVar:TrigMassacre:DB$ PumpAll | NumAtt$ -1 | NumDef$ -1 | ValidCards$ Creature.OppCtrl | IsCurse$ True\nOracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Raven Familiar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nEcho {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.", "power": "1", "toughness": "2"}
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Name:Raven Familiar\nManaCost:2 U\nTypes:Creature Bird\nPT:1/2\nK:Flying\nK:Echo:2 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | NoReveal$ True\nOracle:Flying\nEcho {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Raven Familiar", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nEcho {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.", "power": "1", "toughness": "2"}
### Response: Name:Raven Familiar\nManaCost:2 U\nTypes:Creature Bird\nPT:1/2\nK:Flying\nK:Echo:2 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | NoReveal$ True\nOracle:Flying\nEcho {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Seller of Songbirds", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human", "oracle_text": "When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.", "power": "1", "toughness": "2"}
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Name:Seller of Songbirds\nManaCost:2 W\nTypes:Creature Human\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Bird creature token with flying.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_1_1_bird_flying\nDeckHas:Ability$Token\nOracle:When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seller of Songbirds", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human", "oracle_text": "When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.", "power": "1", "toughness": "2"}
### Response: Name:Seller of Songbirds\nManaCost:2 W\nTypes:Creature Human\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Bird creature token with flying.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_1_1_bird_flying\nDeckHas:Ability$Token\nOracle:When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.
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Create the Forge script for this magic card
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{"name": "Nectar Faerie", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying\n{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)", "power": "1", "toughness": "1"}
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Name:Nectar Faerie\nManaCost:1 B\nTypes:Creature Faerie Wizard\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ B T | ValidTgts$ Faerie,Elf | TgtPrompt$ Select target Faerie or Elf | KW$ Lifelink | SpellDescription$ Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)\nAI:RemoveDeck:Random\nOracle:Flying\n{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nectar Faerie", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying\n{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)", "power": "1", "toughness": "1"}
### Response: Name:Nectar Faerie\nManaCost:1 B\nTypes:Creature Faerie Wizard\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ B T | ValidTgts$ Faerie,Elf | TgtPrompt$ Select target Faerie or Elf | KW$ Lifelink | SpellDescription$ Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)\nAI:RemoveDeck:Random\nOracle:Flying\n{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
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Create the Forge script for this magic card
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{"name": "Tower Worker", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "Reach\n{T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.", "power": "1", "toughness": "3"}
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Name:Tower Worker\nManaCost:3\nTypes:Artifact Creature Assembly-Worker\nPT:1/3\nK:Reach\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | SpellDescription$ Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.\nSVar:X:Count$Compare TronCheck GT0.3.1\nSVar:TronCheck:SVar$Z/Times.Y\nSVar:Z:Count$Valid Creature.YouCtrl+namedMine Worker\nSVar:Y:Count$Valid Creature.YouCtrl+namedPower Plant Worker\nDeckNeeds:Name$Mine Worker|Power Plant Worker\nOracle:Reach\n{T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tower Worker", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Assembly-Worker", "oracle_text": "Reach\n{T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.", "power": "1", "toughness": "3"}
### Response: Name:Tower Worker\nManaCost:3\nTypes:Artifact Creature Assembly-Worker\nPT:1/3\nK:Reach\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | SpellDescription$ Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.\nSVar:X:Count$Compare TronCheck GT0.3.1\nSVar:TronCheck:SVar$Z/Times.Y\nSVar:Z:Count$Valid Creature.YouCtrl+namedMine Worker\nSVar:Y:Count$Valid Creature.YouCtrl+namedPower Plant Worker\nDeckNeeds:Name$Mine Worker|Power Plant Worker\nOracle:Reach\n{T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.
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Create the Forge script for this magic card
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{"name": "Unburial Rites", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield.\nFlashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Unburial Rites\nManaCost:4 B\nTypes:Sorcery\nK:Flashback:3 W\nA:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nSVar:DiscardMe:1\nOracle:Return target creature card from your graveyard to the battlefield.\nFlashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unburial Rites", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield.\nFlashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Unburial Rites\nManaCost:4 B\nTypes:Sorcery\nK:Flashback:3 W\nA:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nSVar:DiscardMe:1\nOracle:Return target creature card from your graveyard to the battlefield.\nFlashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Healing Technique", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)\nReturn target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique."}
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Name:Healing Technique\nManaCost:3 G\nTypes:Sorcery\nK:Demonstrate\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Card.YouOwn | SubAbility$ DBGainLife | SpellDescription$ Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile CARDNAME.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nSVar:X:Targeted$CardManaCost\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)\nReturn target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Healing Technique", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)\nReturn target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique."}
### Response: Name:Healing Technique\nManaCost:3 G\nTypes:Sorcery\nK:Demonstrate\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target card in your graveyard | ValidTgts$ Card.YouOwn | SubAbility$ DBGainLife | SpellDescription$ Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile CARDNAME.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nSVar:X:Targeted$CardManaCost\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)\nReturn target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.
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Create the Forge script for this magic card
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{"name": "Road"}
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Name:Road\nManaCost:2 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nAlternateMode:Split\nOracle:Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\n\nALTERNATE\n\nName:Ruin\nManaCost:1 R R\nTypes:Sorcery\nK:Aftermath\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the number of lands you control.\nSVar:X:Count$TypeYouCtrl.Land\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nRuin deals damage to target creature equal to the number of lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Road"}
### Response: Name:Road\nManaCost:2 G\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nAlternateMode:Split\nOracle:Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\n\nALTERNATE\n\nName:Ruin\nManaCost:1 R R\nTypes:Sorcery\nK:Aftermath\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the number of lands you control.\nSVar:X:Count$TypeYouCtrl.Land\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nRuin deals damage to target creature equal to the number of lands you control.
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Create the Forge script for this magic card
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{"name": "Scavenger Drake", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.", "power": "1", "toughness": "1"}
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Name:Scavenger Drake\nManaCost:3 B\nTypes:Creature Drake\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nWhenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scavenger Drake", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.", "power": "1", "toughness": "1"}
### Response: Name:Scavenger Drake\nManaCost:3 B\nTypes:Creature Drake\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nWhenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
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Create the Forge script for this magic card
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{"name": "Scorched Earth", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard X land cards.\nDestroy X target lands."}
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Name:Scorched Earth\nManaCost:X R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ X R Discard<X/Land/land card(s)> | CostDesc$ As an additional cost to cast this spell, discard X land cards. | TargetMin$ X | TargetMax$ X | ValidTgts$ Land | TgtPrompt$ Select X target lands | SpellDescription$ Destroy X target lands.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nSVar:PlayBeforeLandDrop:true\nOracle:As an additional cost to cast this spell, discard X land cards.\nDestroy X target lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scorched Earth", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, discard X land cards.\nDestroy X target lands."}
### Response: Name:Scorched Earth\nManaCost:X R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ X R Discard<X/Land/land card(s)> | CostDesc$ As an additional cost to cast this spell, discard X land cards. | TargetMin$ X | TargetMax$ X | ValidTgts$ Land | TgtPrompt$ Select X target lands | SpellDescription$ Destroy X target lands.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nSVar:PlayBeforeLandDrop:true\nOracle:As an additional cost to cast this spell, discard X land cards.\nDestroy X target lands.
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Create the Forge script for this magic card
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{"name": "Stunted Growth", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Target player chooses three cards from their hand and puts them on top of their library in any order."}
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Name:Stunted Growth\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G G | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | ValidTgts$ Player | Mandatory$ True | ChangeType$ Card | ChangeNum$ 3 | IsCurse$ True | Chooser$ Targeted | SpellDescription$ Target player chooses three cards from their hand and puts them on top of their library in any order.\nOracle:Target player chooses three cards from their hand and puts them on top of their library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stunted Growth", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Target player chooses three cards from their hand and puts them on top of their library in any order."}
### Response: Name:Stunted Growth\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G G | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | ValidTgts$ Player | Mandatory$ True | ChangeType$ Card | ChangeNum$ 3 | IsCurse$ True | Chooser$ Targeted | SpellDescription$ Target player chooses three cards from their hand and puts them on top of their library in any order.\nOracle:Target player chooses three cards from their hand and puts them on top of their library in any order.
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Create the Forge script for this magic card
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{"name": "Leyline Tyrant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nYou don't lose unspent red mana as steps and phases end.\nWhen Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.", "power": "4", "toughness": "4"}
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Name:Leyline Tyrant\nManaCost:2 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nS:Mode$ UnspentMana | ValidPlayer$ You | ManaType$ Red | Description$ You don't lose unspent red mana as steps and phases end.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerDescription$ When CARDNAME dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ X | XColor$ R | XAnnounceTitle$ any amount of red mana to pay | Execute$ TrigDamage | TriggerDescription$ When you do, CARDNAME deals that much damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$xPaid\nOracle:Flying\nYou don't lose unspent red mana as steps and phases end.\nWhen Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leyline Tyrant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nYou don't lose unspent red mana as steps and phases end.\nWhen Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.", "power": "4", "toughness": "4"}
### Response: Name:Leyline Tyrant\nManaCost:2 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nS:Mode$ UnspentMana | ValidPlayer$ You | ManaType$ Red | Description$ You don't lose unspent red mana as steps and phases end.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerDescription$ When CARDNAME dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ X | XColor$ R | XAnnounceTitle$ any amount of red mana to pay | Execute$ TrigDamage | TriggerDescription$ When you do, CARDNAME deals that much damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$xPaid\nOracle:Flying\nYou don't lose unspent red mana as steps and phases end.\nWhen Leyline Tyrant dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
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Create the Forge script for this magic card
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{"name": "Sheoldred's Edict", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Each opponent sacrifices a nontoken creature.\n\u2022 Each opponent sacrifices a creature token.\n\u2022 Each opponent sacrifices a planeswalker."}
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Name:Sheoldred's Edict\nManaCost:1 B\nTypes:Instant\nA:SP$ Charm | Choices$ SacNontoken,SacToken,SacPW | CharmNum$ 1\nSVar:SacNontoken:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature.nonToken | SacMessage$ nontoken creature | SpellDescription$ Each opponent sacrifices a nontoken creature.\nSVar:SacToken:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature.token | SacMessage$ creature token | SpellDescription$ Each opponent sacrifices a creature token.\nSVar:SacPW:DB$ Sacrifice | Defined$ Opponent | SacValid$ Planeswalker | SpellDescription$ Each opponent sacrifices a planeswalker.\nDeckHas:Ability$Sacrifice\nOracle:Choose one —\n• Each opponent sacrifices a nontoken creature.\n• Each opponent sacrifices a creature token.\n• Each opponent sacrifices a planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sheoldred's Edict", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Each opponent sacrifices a nontoken creature.\n\u2022 Each opponent sacrifices a creature token.\n\u2022 Each opponent sacrifices a planeswalker."}
### Response: Name:Sheoldred's Edict\nManaCost:1 B\nTypes:Instant\nA:SP$ Charm | Choices$ SacNontoken,SacToken,SacPW | CharmNum$ 1\nSVar:SacNontoken:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature.nonToken | SacMessage$ nontoken creature | SpellDescription$ Each opponent sacrifices a nontoken creature.\nSVar:SacToken:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature.token | SacMessage$ creature token | SpellDescription$ Each opponent sacrifices a creature token.\nSVar:SacPW:DB$ Sacrifice | Defined$ Opponent | SacValid$ Planeswalker | SpellDescription$ Each opponent sacrifices a planeswalker.\nDeckHas:Ability$Sacrifice\nOracle:Choose one —\n• Each opponent sacrifices a nontoken creature.\n• Each opponent sacrifices a creature token.\n• Each opponent sacrifices a planeswalker.
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Create the Forge script for this magic card
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{"name": "Pixie Guide", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\nGrant an Advantage \u2014 If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.", "power": "1", "toughness": "3"}
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Name:Pixie Guide\nManaCost:1 U\nTypes:Creature Faerie\nPT:1/3\nK:Flying\nR:Event$ RollDice | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ PlusRoll | Description$ Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nSVar:PlusRoll:DB$ ReplaceEffect | VarName$ Number | VarValue$ ReplaceCount$Number/Plus.1 | SubAbility$ IgnoreLowest\nSVar:IgnoreLowest:DB$ ReplaceEffect | VarName$ Ignore | VarValue$ ReplaceCount$Ignore/Plus.1\nOracle:Flying\nGrant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pixie Guide", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\nGrant an Advantage \u2014 If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.", "power": "1", "toughness": "3"}
### Response: Name:Pixie Guide\nManaCost:1 U\nTypes:Creature Faerie\nPT:1/3\nK:Flying\nR:Event$ RollDice | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ PlusRoll | Description$ Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nSVar:PlusRoll:DB$ ReplaceEffect | VarName$ Number | VarValue$ ReplaceCount$Number/Plus.1 | SubAbility$ IgnoreLowest\nSVar:IgnoreLowest:DB$ ReplaceEffect | VarName$ Ignore | VarValue$ ReplaceCount$Ignore/Plus.1\nOracle:Flying\nGrant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
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Create the Forge script for this magic card
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{"name": "Grim Feast", "mana_cost": "{1}{B}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, Grim Feast deals 1 damage to you.\nWhenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness."}
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Name:Grim Feast\nManaCost:1 B G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to you.\nT:Mode$ ChangesZone | ValidCard$ Creature.OppOwn | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredCard$CardToughness\nSVar:AICastPreference:MaxControlled$ 1 | NeverCastIfLifeBelow$ 5\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, Grim Feast deals 1 damage to you.\nWhenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Feast", "mana_cost": "{1}{B}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, Grim Feast deals 1 damage to you.\nWhenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness."}
### Response: Name:Grim Feast\nManaCost:1 B G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to you.\nT:Mode$ ChangesZone | ValidCard$ Creature.OppOwn | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredCard$CardToughness\nSVar:AICastPreference:MaxControlled$ 1 | NeverCastIfLifeBelow$ 5\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, Grim Feast deals 1 damage to you.\nWhenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
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Create the Forge script for this magic card
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{"name": "Geist of the Moors", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying", "power": "3", "toughness": "1"}
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Name:Geist of the Moors\nManaCost:1 W W\nTypes:Creature Spirit\nPT:3/1\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Geist of the Moors", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying", "power": "3", "toughness": "1"}
### Response: Name:Geist of the Moors\nManaCost:1 W W\nTypes:Creature Spirit\nPT:3/1\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Gang of Elk", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Elk Beast", "oracle_text": "Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.", "power": "5", "toughness": "4"}
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Name:Gang of Elk\nManaCost:5 G\nTypes:Creature Elk Beast\nPT:5/4\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$Valid Creature.blockingTriggeredAttacker/Times.2\nOracle:Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gang of Elk", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Elk Beast", "oracle_text": "Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.", "power": "5", "toughness": "4"}
### Response: Name:Gang of Elk\nManaCost:5 G\nTypes:Creature Elk Beast\nPT:5/4\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$Valid Creature.blockingTriggeredAttacker/Times.2\nOracle:Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
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Create the Forge script for this magic card
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{"name": "Sacred Peaks", "mana_cost": "", "type_line": "Land \u2014 Mountain Plains", "oracle_text": "({T}: Add {R} or {W}.)\nSacred Peaks enters the battlefield tapped."}
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Name:Sacred Peaks\nManaCost:no cost\nTypes:Land Mountain Plains\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {R} or {W}.)\nSacred Peaks enters the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sacred Peaks", "mana_cost": "", "type_line": "Land \u2014 Mountain Plains", "oracle_text": "({T}: Add {R} or {W}.)\nSacred Peaks enters the battlefield tapped."}
### Response: Name:Sacred Peaks\nManaCost:no cost\nTypes:Land Mountain Plains\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {R} or {W}.)\nSacred Peaks enters the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Qarsi High Priest", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)", "power": "0", "toughness": "2"}
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Name:Qarsi High Priest\nManaCost:B\nTypes:Creature Human Cleric\nPT:0/2\nA:AB$ Manifest | Cost$ 1 B T Sac<1/Creature.Other/another creature> | Amount$ 1 | Defined$ TopOfLibrary | SpellDescription$ Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nDeckHas:Ability$Sacrifice\nOracle:{1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Qarsi High Priest", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)", "power": "0", "toughness": "2"}
### Response: Name:Qarsi High Priest\nManaCost:B\nTypes:Creature Human Cleric\nPT:0/2\nA:AB$ Manifest | Cost$ 1 B T Sac<1/Creature.Other/another creature> | Amount$ 1 | Defined$ TopOfLibrary | SpellDescription$ Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nDeckHas:Ability$Sacrifice\nOracle:{1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Create the Forge script for this magic card
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{"name": "Daretti, Scrap Savant", "mana_cost": "{3}{R}", "type_line": "Legendary Planeswalker \u2014 Daretti", "oracle_text": "+2: Discard up to two cards, then draw that many cards.\n\u22122: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.\n\u221210: You get an emblem with \"Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.\"\nDaretti, Scrap Savant can be your commander.", "loyalty": "3"}
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Name:Daretti, Scrap Savant\nManaCost:3 R\nTypes:Legendary Planeswalker Daretti\nLoyalty:3\nText:CARDNAME can be your commander.\nA:AB$ Discard | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 2 | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard up to two cards, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nA:AB$ Sacrifice | Cost$ SubCounter<2/LOYALTY> | SacValid$ Artifact | RememberSacrificed$ True | StackDescription$ SpellDescription | Planeswalker$ True | SubAbility$ DBChangeZone | SpellDescription$ Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact card in your graveyard | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | StackDescription$ None | SubAbility$ DBCleanup\nA:AB$ Effect | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Daretti, Scrap Savant | Image$ Emblem_daretti_scrap_savant | Stackable$ False | Triggers$ TrigChangesZone | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."\nSVar:TrigChangesZone:Mode$ ChangesZone | ValidCard$ Artifact.YouOwn | Origin$ Battlefield | Destination$ Graveyard | Execute$ DelTrigReturn | TriggerZones$ Command | TriggerDescription$ Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.\nSVar:DelTrigReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ DBReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Return that card to the battlefield at the beginning of the next end step.\nSVar:DBReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield\nAI:RemoveDeck:All\nOracle:[+2]: Discard up to two cards, then draw that many cards.\n[-2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.\n[-10]: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."\nDaretti, Scrap Savant can be your commander.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Daretti, Scrap Savant", "mana_cost": "{3}{R}", "type_line": "Legendary Planeswalker \u2014 Daretti", "oracle_text": "+2: Discard up to two cards, then draw that many cards.\n\u22122: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.\n\u221210: You get an emblem with \"Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.\"\nDaretti, Scrap Savant can be your commander.", "loyalty": "3"}
### Response: Name:Daretti, Scrap Savant\nManaCost:3 R\nTypes:Legendary Planeswalker Daretti\nLoyalty:3\nText:CARDNAME can be your commander.\nA:AB$ Discard | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 2 | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard up to two cards, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nA:AB$ Sacrifice | Cost$ SubCounter<2/LOYALTY> | SacValid$ Artifact | RememberSacrificed$ True | StackDescription$ SpellDescription | Planeswalker$ True | SubAbility$ DBChangeZone | SpellDescription$ Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact card in your graveyard | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | StackDescription$ None | SubAbility$ DBCleanup\nA:AB$ Effect | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Daretti, Scrap Savant | Image$ Emblem_daretti_scrap_savant | Stackable$ False | Triggers$ TrigChangesZone | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."\nSVar:TrigChangesZone:Mode$ ChangesZone | ValidCard$ Artifact.YouOwn | Origin$ Battlefield | Destination$ Graveyard | Execute$ DelTrigReturn | TriggerZones$ Command | TriggerDescription$ Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.\nSVar:DelTrigReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ DBReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Return that card to the battlefield at the beginning of the next end step.\nSVar:DBReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield\nAI:RemoveDeck:All\nOracle:[+2]: Discard up to two cards, then draw that many cards.\n[-2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.\n[-10]: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."\nDaretti, Scrap Savant can be your commander.
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Create the Forge script for this magic card
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{"name": "Rushwood Elemental", "mana_cost": "{G}{G}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nAt the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.", "power": "4", "toughness": "4"}
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Name:Rushwood Elemental\nManaCost:G G G G G\nTypes:Creature Elemental\nPT:4/4\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Trample\nAt the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rushwood Elemental", "mana_cost": "{G}{G}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nAt the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.", "power": "4", "toughness": "4"}
### Response: Name:Rushwood Elemental\nManaCost:G G G G G\nTypes:Creature Elemental\nPT:4/4\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Trample\nAt the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.
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Create the Forge script for this magic card
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{"name": "Golden Egg", "mana_cost": "{2}", "type_line": "Artifact \u2014 Food", "oracle_text": "When Golden Egg enters the battlefield, draw a card.\n{1}, {T}, Sacrifice Golden Egg: Add one mana of any color.\n{2}, {T}, Sacrifice Golden Egg: You gain 3 life."}
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Name:Golden Egg\nManaCost:2\nTypes:Artifact Food\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nDeckHas:Ability$LifeGain|Food\nOracle:When Golden Egg enters the battlefield, draw a card.\n{1}, {T}, Sacrifice Golden Egg: Add one mana of any color.\n{2}, {T}, Sacrifice Golden Egg: You gain 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Golden Egg", "mana_cost": "{2}", "type_line": "Artifact \u2014 Food", "oracle_text": "When Golden Egg enters the battlefield, draw a card.\n{1}, {T}, Sacrifice Golden Egg: Add one mana of any color.\n{2}, {T}, Sacrifice Golden Egg: You gain 3 life."}
### Response: Name:Golden Egg\nManaCost:2\nTypes:Artifact Food\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 1 T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nDeckHas:Ability$LifeGain|Food\nOracle:When Golden Egg enters the battlefield, draw a card.\n{1}, {T}, Sacrifice Golden Egg: Add one mana of any color.\n{2}, {T}, Sacrifice Golden Egg: You gain 3 life.
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